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@@ -18,34 +18,38 @@ function Scene () {
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}
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-Scene.prototype = Object.create( Object3D.prototype );
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+Scene.prototype = Object.assign( Object.create( Object3D.prototype ), {
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-Scene.prototype.constructor = Scene;
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+ constructor: Scene,
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-Scene.prototype.copy = function ( source, recursive ) {
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+ copy: function ( source, recursive ) {
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- Object3D.prototype.copy.call( this, source, recursive );
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+ Object3D.prototype.copy.call( this, source, recursive );
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- if ( source.background !== null ) this.background = source.background.clone();
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- if ( source.fog !== null ) this.fog = source.fog.clone();
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- if ( source.overrideMaterial !== null ) this.overrideMaterial = source.overrideMaterial.clone();
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+ if ( source.background !== null ) this.background = source.background.clone();
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+ if ( source.fog !== null ) this.fog = source.fog.clone();
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+ if ( source.overrideMaterial !== null ) this.overrideMaterial = source.overrideMaterial.clone();
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- this.autoUpdate = source.autoUpdate;
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- this.matrixAutoUpdate = source.matrixAutoUpdate;
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+ this.autoUpdate = source.autoUpdate;
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+ this.matrixAutoUpdate = source.matrixAutoUpdate;
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- return this;
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+ return this;
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-};
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+ },
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-Scene.prototype.toJSON = function ( meta ) {
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+ toJSON: function ( meta ) {
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- var data = Object3D.prototype.toJSON.call( this, meta );
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+ var data = Object3D.prototype.toJSON.call( this, meta );
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- if ( this.background !== null ) data.object.background = this.background.toJSON( meta );
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- if ( this.fog !== null ) data.object.fog = this.fog.toJSON();
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+ if ( this.background !== null ) data.object.background = this.background.toJSON( meta );
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+ if ( this.fog !== null ) data.object.fog = this.fog.toJSON();
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+
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+ return data;
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+
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+ }
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+
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+} );
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- return data;
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-};
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export { Scene };
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