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@@ -28,7 +28,7 @@
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cubeA.position.set( 100, 100, 0 );
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var cubeB = new THREE.Mesh( geometry, material );
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- cubeA.position.set( -100, -100, 0 );
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+ cubeB.position.set( -100, -100, 0 );
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//create a group and add the two cubes
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//These cubes can now be rotated / scaled etc as a group
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