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@@ -31733,7 +31733,7 @@ THREE.LatheGeometry = function ( points, segments, phiStart, phiLength ) {
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phiStart = phiStart || 0;
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phiLength = phiLength || 2 * Math.PI;
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- var inversePointLength = 1.0 / points.length;
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+ var inversePointLength = 1.0 / ( points.length - 1 );
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var inverseSegments = 1.0 / segments;
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for ( var i = 0, il = segments; i <= il; i ++ ) {
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@@ -31773,9 +31773,9 @@ THREE.LatheGeometry = function ( points, segments, phiStart, phiLength ) {
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this.faces.push( new THREE.Face4( a, b, c, d ) );
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- var u0 = 1 - i * inverseSegments;
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+ var u0 = i * inverseSegments;
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var v0 = j * inversePointLength;
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- var u1 = u0 - inverseSegments;
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+ var u1 = u0 + inverseSegments;
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var v1 = v0 + inversePointLength;
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this.faceVertexUvs[ 0 ].push( [
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@@ -31791,6 +31791,7 @@ THREE.LatheGeometry = function ( points, segments, phiStart, phiLength ) {
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}
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+ this.mergeVertices();
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this.computeCentroids();
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this.computeFaceNormals();
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this.computeVertexNormals();
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