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@@ -189,23 +189,7 @@ THREE.OBJLoader2 = (function () {
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LINE_VT: 'vt',
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LINE_VN: 'vn',
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LINE_MTLLIB: 'mtllib',
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- LINE_USEMTL: 'usemtl',
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- /*
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- * Build Face/Quad: first element in indexArray is the line identification, therefore offset of one needs to be taken into account
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- * N-Gons are not supported
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- * Quad Faces: FaceA: 0, 1, 2 FaceB: 2, 3, 0
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- *
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- * 0: "f vertex/uv/normal vertex/uv/normal vertex/uv/normal (vertex/uv/normal)"
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- * 1: "f vertex/uv vertex/uv vertex/uv (vertex/uv )"
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- * 2: "f vertex//normal vertex//normal vertex//normal (vertex//normal )"
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- * 3: "f vertex vertex vertex (vertex )"
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- *
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- * @param indexArray
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- * @param faceType
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- */
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- QUAD_INDICES_1: [ 1, 2, 3, 3, 4, 1 ],
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- QUAD_INDICES_2: [ 1, 3, 5, 5, 7, 1 ],
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- QUAD_INDICES_3: [ 1, 4, 7, 7, 10, 1 ]
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+ LINE_USEMTL: 'usemtl'
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};
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var Validator = {
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