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Merge pull request #10802 from sunag/85dev

fix/update matrix using fromArray
Mr.doob 8 years ago
parent
commit
38885d4a5d

+ 1 - 1
examples/js/loaders/sea3d/SEA3DLegacy.js

@@ -446,7 +446,7 @@ THREE.SEA3D.prototype.updateTransform = function () {
 
 		if ( this.isLegacy( sea ) ) {
 
-			if ( sea.transform ) buf1.elements.set( sea.transform );
+			if ( sea.transform ) buf1.fromArray( sea.transform );
 			else buf1.makeTranslation( sea.position.x, sea.position.y, sea.position.z );
 
 			this.flipScaleMatrix(

+ 1 - 1
examples/js/loaders/sea3d/physics/SEA3DAmmoLoader.js

@@ -185,7 +185,7 @@ THREE.SEA3D.prototype.readRigidBodyBase = function ( sea ) {
 		if ( sea.offset ) {
 
 			var offset = new THREE.Matrix4();
-			offset.elements.set( sea.offset );
+			offset.fromArray( sea.offset );
 
 			target.physics.offset = offset;