Mr.doob 4 năm trước cách đây
mục cha
commit
39601236e1

+ 1 - 1
docs/api/en/renderers/WebGLRenderer.html

@@ -310,7 +310,7 @@
 		<h3>[method:null copyTextureToTexture]( [param:Vector2 position], [param:Texture srcTexture], [param:Texture dstTexture], [param:Number level] )</h3>
 		<p>Copies all pixels of a texture to an existing texture starting from the given position. Enables access to [link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texSubImage2D WebGLRenderingContext.texSubImage2D].</p>
 
-    <h3>[method:null copyTextureToTexture3D]( [param:Box3 sourceBox], [param:Vector2 position], [param:Texture srcTexture], [param:Texture dstTexture], [param:Number level] )</h3>
+		<h3>[method:null copyTextureToTexture3D]( [param:Box3 sourceBox], [param:Vector2 position], [param:Texture srcTexture], [param:Texture dstTexture], [param:Number level] )</h3>
 		<p>Copies the pixels of a texture in the bounds '[page:Box3 sourceBox]' in the desination texture starting from the given position. Enables access to [link:https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/texSubImage3D WebGL2RenderingContext.texSubImage3D].</p>
 
 		<h3>[method:null dispose]( )</h3>

+ 1 - 1
examples/files.json

@@ -305,9 +305,9 @@
 		"webgl2_buffergeometry_attributes_integer",
 		"webgl2_materials_texture2darray",
 		"webgl2_materials_texture3d",
+		"webgl2_materials_texture3d_partialupdate",
 		"webgl2_multisampled_renderbuffers",
 		"webgl2_rendertarget_texture2darray",
-    "webgl2_materials_texture3d_partialupdate.html",
 		"webgl2_volume_cloud",
 		"webgl2_volume_instancing",
 		"webgl2_volume_perlin"

BIN
examples/screenshots/webgl2_materials_texture3d_partialupdate.jpg