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@@ -14,8 +14,14 @@ CmdSetMaterialMap = function ( object, mapName, newMap ) {
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this.newMap = newMap;
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this.objectUuid = object !== undefined ? object.uuid : undefined;
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- this.newMapJSON = null;
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- if ( newMap !== undefined && newMap !== null ) {
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+ this.newMapJSON = serializeMap( this.newMap );
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+ this.oldMapJSON = serializeMap( this.oldMap );
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+
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+ // serializes a map (THREE.Texture)
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+
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+ function serializeMap ( map ) {
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+
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+ if ( map === null || map === undefined ) return null;
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var meta = {
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geometries: {},
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@@ -24,37 +30,36 @@ CmdSetMaterialMap = function ( object, mapName, newMap ) {
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images: {}
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};
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- this.newMapJSON = newMap.toJSON( meta );
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- this.newMapJSON.images = [];
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- this.newMapJSON.images.push( {
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+ var json = map.toJSON( meta );
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+
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+ var textures = extractFromCache( meta.textures );
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+ var images = extractFromCache( meta.images );
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- uuid: newMap.image.uuid,
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- url: this.getDataURL( newMap.image )
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+ if ( textures.length > 0 ) json.textures = textures;
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+ if ( images.length > 0 ) json.images = images;
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- } );
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- this.newMapJSON.sourceFile = newMap.sourceFile;
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+ json.sourceFile = map.sourceFile;
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+
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+ return json;
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}
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- this.oldMapJSON = null;
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- if ( object !== undefined && object.material[ mapName ] !== null ) {
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+ // Note: The function 'extractFromCache' is copied from Object3D.toJSON()
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- var meta = {
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- geometries: {},
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- materials: {},
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- textures: {},
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- images: {}
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- };
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+ // extract data from the cache hash
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+ // remove metadata on each item
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+ // and return as array
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+ function extractFromCache ( cache ) {
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- this.oldMapJSON = this.oldMap.toJSON( meta );
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- this.oldMapJSON.images = [];
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- this.oldMapJSON.images.push( {
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+ var values = [];
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+ for ( var key in cache ) {
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- uuid: this.oldMap.image.uuid,
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- url: this.getDataURL( this.oldMap.image )
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+ var data = cache[ key ];
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+ delete data.metadata;
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+ values.push( data );
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- } );
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- this.oldMapJSON.sourceFile = this.oldMap.sourceFile;
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+ }
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+ return values;
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}
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@@ -104,52 +109,23 @@ CmdSetMaterialMap.prototype = {
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this.oldMapJSON = json.oldMap;
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this.newMapJSON = json.newMap;
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- this.oldMap = this.parseTexture( json.oldMap );
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- this.newMap = this.parseTexture( json.newMap );
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-
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- },
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-
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- parseTexture: function ( json ) {
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+ this.oldMap = parseTexture( json.oldMap );
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+ this.newMap = parseTexture( json.newMap );
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- var map = null;
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- if ( json !== null ) {
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-
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- var loader = new THREE.ObjectLoader();
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- var images = loader.parseImages( json.images );
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- var textures = loader.parseTextures( [ json ], images );
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- map = textures[ json.uuid ];
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- map.sourceFile = json.sourceFile;
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-
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- }
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- return map;
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-
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- },
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-
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- getDataURL: function ( image ) {
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-
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- var canvas;
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-
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- if ( image.toDataURL !== undefined ) {
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-
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- canvas = image;
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-
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- } else {
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-
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- canvas = document.createElement( 'canvas' );
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- canvas.width = image.width;
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- canvas.height = image.height;
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-
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- canvas.getContext( '2d' ).drawImage( image, 0, 0, image.width, image.height );
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-
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- }
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- if ( canvas.width > 2048 || canvas.height > 2048 ) {
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+ function parseTexture ( json ) {
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- return canvas.toDataURL( 'image/jpeg', 0.6 );
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+ var map = null;
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+ if ( json !== null ) {
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- } else {
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+ var loader = new THREE.ObjectLoader();
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+ var images = loader.parseImages( json.images );
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+ var textures = loader.parseTextures( [ json ], images );
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+ map = textures[ json.uuid ];
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+ map.sourceFile = json.sourceFile;
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- return canvas.toDataURL( 'image/png' );
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+ }
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+ return map;
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}
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