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@@ -142,7 +142,7 @@ For creating a customised version of the library, including the source files in
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2010 11 04 - **r28** (62.802 kb)
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2010 11 04 - **r28** (62.802 kb)
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* `Loader` class allows load geometry asynchronously at runtime. ([alteredq](http://github.com/alteredq))
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* `Loader` class allows load geometry asynchronously at runtime. ([alteredq](http://github.com/alteredq))
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-* `MeshPhongMaterial' working with `WebGLRenderer`. ([alteredq](http://github.com/alteredq))
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+* `MeshPhongMaterial` working with `WebGLRenderer`. ([alteredq](http://github.com/alteredq))
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* Support for *huge* objects. Max 500k polys and counting. ([alteredq](http://github.com/alteredq))
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* Support for *huge* objects. Max 500k polys and counting. ([alteredq](http://github.com/alteredq))
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* `Projector.unprojectVector` and `Ray` class to check intersections with faces (based on [mindlapse](https://github.com/mindlapse) work)
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* `Projector.unprojectVector` and `Ray` class to check intersections with faces (based on [mindlapse](https://github.com/mindlapse) work)
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* Fixed `CanvasRenderer` and `SVGRenderer` z-sorting (not as jumpy anymore).
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* Fixed `CanvasRenderer` and `SVGRenderer` z-sorting (not as jumpy anymore).
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