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-<!DOCTYPE html>
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-<html lang="en">
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- <head>
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- <title>three.js canvas - effects - stereo</title>
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- <meta charset="utf-8">
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- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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- <style>
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- body {
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- background:#fff;
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- padding:0;
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- margin:0;
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- font-weight: bold;
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- overflow:hidden;
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- }
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- </style>
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- </head>
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- <body>
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-
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- <script src="../build/three.min.js"></script>
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-
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- <script src="js/effects/StereoEffect.js"></script>
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-
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- <script src="js/renderers/Projector.js"></script>
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- <script src="js/renderers/CanvasRenderer.js"></script>
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-
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- <script src="js/libs/stats.min.js"></script>
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-
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- <script>
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-
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- var container, stats;
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-
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- var camera, scene, renderer;
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-
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- var geometry, group;
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-
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- var effect;
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-
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- var mouseX = 0, mouseY = 0;
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-
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- var windowHalfX = window.innerWidth / 2;
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- var windowHalfY = window.innerHeight / 2;
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-
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- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
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-
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- init();
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- animate();
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-
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- function init() {
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-
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- container = document.createElement( 'div' );
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- document.body.appendChild( container );
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-
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- camera = new THREE.StereoCamera( 60, window.innerWidth / window.innerHeight / 2, 1, 10000 );
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- camera.position.z = 500;
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-
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- scene = new THREE.Scene();
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-
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- var geometry = new THREE.BoxGeometry( 100, 100, 100 );
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- var material = new THREE.MeshNormalMaterial( { overdraw: 0.5 } );
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-
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- group = new THREE.Group();
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-
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- for ( var i = 0; i < 200; i ++ ) {
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-
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- var mesh = new THREE.Mesh( geometry, material );
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- mesh.position.x = Math.random() * 2000 - 1000;
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- mesh.position.y = Math.random() * 2000 - 1000;
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- mesh.position.z = Math.random() * 2000 - 1000;
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- mesh.rotation.x = Math.random() * 2 * Math.PI;
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- mesh.rotation.y = Math.random() * 2 * Math.PI;
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- mesh.matrixAutoUpdate = false;
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- mesh.updateMatrix();
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- group.add( mesh );
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-
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- }
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-
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- scene.add( group );
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-
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- renderer = new THREE.CanvasRenderer();
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- renderer.setClearColor( 0xffffff );
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- renderer.setPixelRatio( window.devicePixelRatio );
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- renderer.setSize( window.innerWidth, window.innerHeight );
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- container.appendChild( renderer.domElement );
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-
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- effect = new THREE.StereoEffect( renderer );
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- effect.setSize( window.innerWidth, window.innerHeight );
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-
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- stats = new Stats();
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- stats.domElement.style.position = 'absolute';
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- stats.domElement.style.top = '0px';
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- stats.domElement.style.zIndex = 100;
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- container.appendChild( stats.domElement );
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-
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- //
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-
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- window.addEventListener( 'resize', onWindowResize, false );
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-
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- }
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-
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- function onWindowResize() {
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-
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- windowHalfX = window.innerWidth / 2;
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- windowHalfY = window.innerHeight / 2;
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-
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- camera.aspect = window.innerWidth / window.innerHeight / 2;
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- camera.updateProjectionMatrix();
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-
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- renderer.setSize( window.innerWidth, window.innerHeight );
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- effect.setSize( window.innerWidth, window.innerHeight );
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-
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- }
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-
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- function onDocumentMouseMove(event) {
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-
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- mouseX = ( event.clientX - windowHalfX ) * 10;
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- mouseY = ( event.clientY - windowHalfY ) * 10;
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-
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- }
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-
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- //
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-
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- function animate() {
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-
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- requestAnimationFrame( animate );
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-
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- render();
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- stats.update();
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-
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- }
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-
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- function render() {
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-
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- camera.position.x += ( mouseX - camera.position.x ) * .05;
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- camera.position.y += ( - mouseY - camera.position.y ) * .05;
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- camera.lookAt( scene.position );
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-
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- var currentSeconds = Date.now();
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- group.rotation.x = Math.sin( currentSeconds * 0.0007 ) * 0.5;
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- group.rotation.y = Math.sin( currentSeconds * 0.0003 ) * 0.5;
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- group.rotation.z = Math.sin( currentSeconds * 0.0002 ) * 0.5;
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-
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- effect.render( scene, camera );
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-
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- }
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-
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- </script>
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-
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- </body>
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-</html>
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