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-<!DOCTYPE html>
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-<html>
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- <head>
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- <meta charset="utf-8">
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- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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- <title>three.js webgl - TextureLoader callbacks</title>
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- <style>
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-
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- body {
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- margin: 0;
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- font-family: Arial;
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- overflow: hidden;
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- }
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-
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- a {
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- color: #ffffff;
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- }
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-
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- #info {
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- position: absolute;
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- top: 0px;
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- width: 100%;
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- color: #ffffff;
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- padding: 5px;
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- font-family: Monospace;
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- font-size: 13px;
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- font-weight: bold;
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- text-align: center;
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- z-index: 1;
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- }
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-
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- #menu {
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- position: absolute;
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- bottom: 20px;
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- width: 100%;
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- text-align: center;
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- padding: 0;
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- margin: 0;
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- }
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-
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- button {
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- color: rgb(255,255,255);
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- background: transparent;
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- border: 0px;
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- padding: 5px 10px;
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- cursor: pointer;
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- }
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- button:hover {
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- background-color: rgba(0,255,255,0.5);
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- }
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- button:active {
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- color: #000000;
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- background-color: rgba(0,255,255,1);
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- }
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-
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- .bond {
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- width: 5px;
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- height: 10px;
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- background: #eee;
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- display: block;
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- }
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- </style>
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- </head>
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- <body>
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- <script src="../build/three.js"></script>
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- <script src="js/controls/TrackballControls.js"></script>
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-
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- <div id="container"></div>
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- <div id="info"><a href="http://threejs.org" target="_blank">three.js webgl</a> - TextureLoader callbacks</div>
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-
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- <script>
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- var camera, scene, renderer;
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- var controls;
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-
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- init();
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- animate();
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-
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- function init() {
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-
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- camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 5000 );
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- camera.position.z = 3;
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-
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- scene = new THREE.Scene();
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-
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- var light = new THREE.HemisphereLight( 0xffffff, 0x000000 );
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- light.position.set( 1, 1, 1 );
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- scene.add( light );
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-
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- //
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-
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- renderer = new THREE.WebGLRenderer( { antialias: true } );
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- renderer.setClearColor( 0x050505 );
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- renderer.setSize( window.innerWidth, window.innerHeight );
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- document.getElementById( 'container' ).appendChild( renderer.domElement );
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-
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- //
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-
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- controls = new THREE.TrackballControls( camera, renderer.domElement );
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- controls.rotateSpeed = 0.5;
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- controls.addEventListener( 'change', render );
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-
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-
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- window.addEventListener( 'resize', onWindowResize, false );
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-
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- var textureLoader = new THREE.TextureLoader()
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- textureLoader.load('textures/crate.gif', function(texture) {
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- console.log('texture loaded')
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- var material = new THREE.SpriteMaterial({ map: texture, color: 0xffffff, useScreenCoordinates: false})
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- var sp = new THREE.Sprite(material);
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- scene.add(sp)
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-
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- })
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- textureLoader.load('textures/404-texture-doesnt-exist.bmp', function(texture) {
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-
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- },function () {
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- //progress callback
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- //this
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- }, function (error) {
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- console.log('error caught - image not loaded')
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- console.log(error)
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- })
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-
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- }
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-
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- //
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-
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- function onWindowResize() {
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-
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- camera.aspect = window.innerWidth / window.innerHeight;
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- camera.updateProjectionMatrix();
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-
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- renderer.setSize( window.innerWidth, window.innerHeight );
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-
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- render();
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-
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- }
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-
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- function animate() {
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-
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- requestAnimationFrame( animate );
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- controls.update();
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-
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- render();
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-
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- }
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-
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- function render() {
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-
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- renderer.render( scene, camera );
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-
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- }
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-
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- </script>
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- </body>
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-
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-</html>
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