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@@ -1558,7 +1558,7 @@ THREE.FBXLoader = ( function () {
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parseMeshGeometry: function ( relationships, geoNode, deformers ) {
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var skeletons = deformers.skeletons;
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- var morphTargets = deformers.morphTargets;
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+ var morphTargets = [];
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var modelNodes = relationships.parents.map( function ( parent ) {
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@@ -1577,13 +1577,15 @@ THREE.FBXLoader = ( function () {
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}, null );
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- var morphTarget = relationships.children.reduce( function ( morphTarget, child ) {
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+ relationships.children.forEach( function( child ) {
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- if ( morphTargets[ child.ID ] !== undefined ) morphTarget = morphTargets[ child.ID ];
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+ if ( deformers.morphTargets[ child.ID ] !== undefined ) {
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- return morphTarget;
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+ morphTargets.push( deformers.morphTargets[ child.ID ] );
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- }, null );
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+ }
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+
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+ } );
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// Assume one model and get the preRotation from that
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// if there is more than one model associated with the geometry this may cause problems
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@@ -1600,12 +1602,12 @@ THREE.FBXLoader = ( function () {
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var transform = generateTransform( transformData );
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- return this.genGeometry( geoNode, skeleton, morphTarget, transform );
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+ return this.genGeometry( geoNode, skeleton, morphTargets, transform );
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},
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// Generate a THREE.BufferGeometry from a node in FBXTree.Objects.Geometry
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- genGeometry: function ( geoNode, skeleton, morphTarget, preTransform ) {
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+ genGeometry: function ( geoNode, skeleton, morphTargets, preTransform ) {
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var geo = new THREE.BufferGeometry();
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if ( geoNode.attrName ) geo.name = geoNode.attrName;
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@@ -1706,7 +1708,7 @@ THREE.FBXLoader = ( function () {
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}
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- this.addMorphTargets( geo, geoNode, morphTarget, preTransform );
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+ this.addMorphTargets( geo, geoNode, morphTargets, preTransform );
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return geo;
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@@ -2079,23 +2081,27 @@ THREE.FBXLoader = ( function () {
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},
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- addMorphTargets: function ( parentGeo, parentGeoNode, morphTarget, preTransform ) {
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+ addMorphTargets: function ( parentGeo, parentGeoNode, morphTargets, preTransform ) {
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- if ( morphTarget === null ) return;
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+ if ( morphTargets.length === 0 ) return;
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parentGeo.morphAttributes.position = [];
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// parentGeo.morphAttributes.normal = []; // not implemented
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- var self = this;
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- morphTarget.rawTargets.forEach( function ( rawTarget ) {
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+ var self = this;
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+ morphTargets.forEach( function( morphTarget ) {
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- var morphGeoNode = fbxTree.Objects.Geometry[ rawTarget.geoID ];
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+ morphTarget.rawTargets.forEach( function ( rawTarget ) {
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- if ( morphGeoNode !== undefined ) {
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+ var morphGeoNode = fbxTree.Objects.Geometry[ rawTarget.geoID ];
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- self.genMorphGeometry( parentGeo, parentGeoNode, morphGeoNode, preTransform, rawTarget.name );
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+ if ( morphGeoNode !== undefined ) {
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- }
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+ self.genMorphGeometry( parentGeo, parentGeoNode, morphGeoNode, preTransform, rawTarget.name );
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+
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+ }
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+
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+ } );
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} );
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