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@@ -100,7 +100,7 @@ var Viewport = function ( signals ) {
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// object picking
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- var intersectionPlane = new THREE.Mesh( new THREE.PlaneGeometry( 2000, 2000, 8, 8 ) );
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+ var intersectionPlane = new THREE.Mesh( new THREE.PlaneGeometry( 10000, 10000, 8, 8 ) );
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intersectionPlane.visible = false;
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sceneHelpers.add( intersectionPlane );
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