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FXAAShader: Removed unused varying.
http://stackoverflow.com/questions/25415300/three-js-fxaa-giving-error-upon-update-from-r65-to-r68

Mr.doob 11 år sedan
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3b8906d286
1 ändrade filer med 0 tillägg och 5 borttagningar
  1. 0 5
      examples/js/shaders/FXAAShader.js

+ 0 - 5
examples/js/shaders/FXAAShader.js

@@ -19,11 +19,8 @@ THREE.FXAAShader = {
 
 	vertexShader: [
 
-		"varying vec2 vUv;",
-
 		"void main() {",
 
-			"vUv = uv;",
 			"gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
 
 		"}"
@@ -35,8 +32,6 @@ THREE.FXAAShader = {
 		"uniform sampler2D tDiffuse;",
 		"uniform vec2 resolution;",
 
-		"varying vec2 vUv;",
-
 		"#define FXAA_REDUCE_MIN   (1.0/128.0)",
 		"#define FXAA_REDUCE_MUL   (1.0/8.0)",
 		"#define FXAA_SPAN_MAX     8.0",