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@@ -15,7 +15,7 @@ THREE.WebGLPrograms = function ( renderer, capabilities ) {
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var parameterNames = [
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"precision", "supportsVertexTextures", "map", "envMap", "envMapMode",
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- "lightMap", "aoMap", "emissiveMap", "bumpMap", "normalMap", "specularMap",
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+ "lightMap", "aoMap", "emissiveMap", "bumpMap", "normalMap", "displacementMap", "specularMap",
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"alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp",
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"flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning",
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"maxBones", "useVertexTexture", "morphTargets", "morphNormals",
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