@@ -24,6 +24,7 @@
var points;
var particles = 300000;
+ var drawCount = 10000;
init();
animate();
@@ -155,7 +156,6 @@
}
- var drawCount = 10000;
function render() {
drawCount = ( Math.max( 5000, drawCount ) + Math.floor( 500 * Math.random() ) ) % particles;