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Updated docs with Particle/Sprite change.

Mr.doob 11 years ago
parent
commit
3d01183d13

+ 0 - 0
docs/api/materials/ParticleBasicMaterial.html → docs/api/materials/ParticleSystemMaterial.html


+ 0 - 0
docs/api/materials/ParticleCanvasMaterial.html → docs/api/materials/SpriteCanvasMaterial.html


+ 0 - 40
docs/api/objects/Particle.html

@@ -1,40 +0,0 @@
-<!DOCTYPE html>
-<html lang="en">
-	<head>
-		<meta charset="utf-8" />
-		<script src="../../list.js"></script>
-		<script src="../../page.js"></script>
-		<link type="text/css" rel="stylesheet" href="../../page.css" />
-	</head>
-	<body>
-		[page:Object3D] &rarr;
-
-		<h1>[name]</h1>
-
-		<div class="desc">todo</div>
-
-
-		<h2>Constructor</h2>
-
-		<h3>[name]([page:todo material])</h3>
-		<div>
-		material -- todo
-		</div>
-		<div>
-		todo
-		</div>
-
-
-		<h2>Properties</h2>
-
-		<h3>.[page:todo material]</h3>
-		<div>
-		todo
-		</div> 
-
-
-		<h2>Source</h2>
-
-		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
-	</body>
-</html>

+ 1 - 1
docs/api/objects/ParticleSystem.html

@@ -32,7 +32,7 @@
 
 		<h3>.[page:Material material]</h3>
 
-		<div>An instance of [page:Material], defining the object's appearance. Default is a [page:ParticleBasicMaterial] with randomised colour.</div>
+		<div>An instance of [page:Material], defining the object's appearance. Default is a [page:ParticleSystemMaterial] with randomised colour.</div>
 
 		<h3>.[page:Boolean frustrumCulled]</h3>
 		

+ 3 - 6
docs/list.js

@@ -55,12 +55,10 @@ var list = {
 			[ "MeshLambertMaterial", "api/materials/MeshLambertMaterial" ],
 			[ "MeshNormalMaterial", "api/materials/MeshNormalMaterial" ],
 			[ "MeshPhongMaterial", "api/materials/MeshPhongMaterial" ],
-			[ "ParticleBasicMaterial", "api/materials/ParticleBasicMaterial" ],
-			[ "ParticleCanvasMaterial", "api/materials/ParticleCanvasMaterial" ],
-			[ "ParticleDOMMaterial", "api/materials/ParticleDOMMaterial" ],
+			[ "ParticleSystemMaterial", "api/materials/ParticleSystemMaterial" ],
 			[ "ShaderMaterial", "api/materials/ShaderMaterial" ],
-			[ "SpriteMaterial", "api/materials/SpriteMaterial" ]
-
+			[ "SpriteMaterial", "api/materials/SpriteMaterial" ],
+			[ "SpriteCanvasMaterial", "api/materials/SpriteCanvasMaterial" ]
 		],
 
 		"Math": [
@@ -89,7 +87,6 @@ var list = {
 			[ "LOD", "api/objects/LOD" ],
 			[ "Mesh", "api/objects/Mesh" ],
 			[ "MorphAnimMesh", "api/objects/MorphAnimMesh" ],
-			[ "Particle", "api/objects/Particle" ],
 			[ "ParticleSystem", "api/objects/ParticleSystem" ],
 			[ "SkinnedMesh", "api/objects/SkinnedMesh" ],
 			[ "Sprite", "api/objects/Sprite" ]