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Merge pull request #21149 from Mugen87/dev51

WebGPURenderer: Refactor glslang import.
Mr.doob 4 سال پیش
والد
کامیت
3d153abab0
2فایلهای تغییر یافته به همراه5 افزوده شده و 6 حذف شده
  1. 2 2
      examples/jsm/libs/glslang.js
  2. 3 4
      examples/jsm/renderers/webgpu/WebGPURenderer.js

+ 2 - 2
examples/jsm/libs/glslang.js

@@ -1,7 +1,7 @@
-
+// 0.0.15
 var Module = (function() {
   var _scriptDir = typeof document !== 'undefined' && document.currentScript ? document.currentScript.src : undefined;
-  
+
   return (
 function(Module) {
   Module = Module || {};

+ 3 - 4
examples/jsm/renderers/webgpu/WebGPURenderer.js

@@ -10,9 +10,10 @@ import WebGPUBindings from './WebGPUBindings.js';
 import WebGPURenderLists from './WebGPURenderLists.js';
 import WebGPUTextures from './WebGPUTextures.js';
 import WebGPUBackground from './WebGPUBackground.js';
-
 import WebGPUNodes from './nodes/WebGPUNodes.js';
 
+import glslang from '../../libs/glslang.js';
+
 import { Frustum, Matrix4, Vector3, Color } from '../../../../build/three.module.js';
 
 console.info( 'THREE.WebGPURenderer: Modified Matrix4.makePerspective() and Matrix4.makeOrtographic() to work with WebGPU, see https://github.com/mrdoob/three.js/issues/20276.' );
@@ -157,9 +158,7 @@ class WebGPURenderer {
 
 		const device = await adapter.requestDevice( deviceDescriptor );
 
-		// https://cdn.jsdelivr.net/npm/@webgpu/[email protected]/dist/web-devel/glslang.js
-		const glslang = await import( '../../libs/glslang.js' );
-		const compiler = await glslang.default();
+		const compiler = await glslang();
 
 		const context = ( parameters.context !== undefined ) ? parameters.context : this.domElement.getContext( 'gpupresent' );