Browse Source

TS: Clean up.

Mugen87 5 years ago
parent
commit
3d519db027
2 changed files with 9 additions and 6 deletions
  1. 2 0
      src/materials/MeshDepthMaterial.d.ts
  2. 7 6
      src/materials/MeshDistanceMaterial.d.ts

+ 2 - 0
src/materials/MeshDepthMaterial.d.ts

@@ -3,6 +3,7 @@ import { MaterialParameters, Material } from './Material';
 import { Texture } from './../textures/Texture';
 
 export interface MeshDepthMaterialParameters extends MaterialParameters {
+	alphaMap?: Texture | null;
 	depthPacking?: DepthPackingStrategies;
 	displacementMap?: Texture | null;
 	displacementScale?: number;
@@ -15,6 +16,7 @@ export class MeshDepthMaterial extends Material {
 
 	constructor( parameters?: MeshDepthMaterialParameters );
 
+	alphaMap: Texture | null;
 	depthPacking: DepthPackingStrategies;
 	displacementMap: Texture | null;
 	displacementScale: number;

+ 7 - 6
src/materials/MeshDistanceMaterial.d.ts

@@ -3,25 +3,26 @@ import { Vector3 } from './../math/Vector3';
 import { Texture } from './../textures/Texture';
 
 export interface MeshDistanceMaterialParameters extends MaterialParameters {
-	referencePosition?: Vector3;
-	nearDistance?: number;
-	farDistance?: number;
 	alphaMap?: Texture | null;
 	displacementMap?: Texture | null;
 	displacementScale?: number;
 	displacementBias?: number;
+	farDistance?: number;
+	nearDistance?: number;
+	referencePosition?: Vector3;
 }
 
 export class MeshDistanceMaterial extends Material {
 
 	constructor( parameters?: MeshDistanceMaterialParameters );
 
-	referencePosition: Vector3;
-	nearDistance: number;
-	farDistance: number;
+	alphaMap: Texture | null;
 	displacementMap: Texture | null;
 	displacementScale: number;
 	displacementBias: number;
+	farDistance: number;
+	nearDistance: number;
+	referencePosition: Vector3;
 
 	setValues( parameters: MeshDistanceMaterialParameters ): void;