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a.premultipliedAlpha:!0,x=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,H=[],aa=[],D=-1,z=[],T=-1,Q=new Float32Array(8),M=[],O=[];this.domElement=y;this.context=null;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.physicallyCorrectLights=this.gammaOutput=this.gammaInput=!1;this.toneMappingWhitePoint=this.toneMappingExposure=this.toneMapping=1;this.maxMorphTargets=
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a.premultipliedAlpha:!0,x=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,H=[],aa=[],D=-1,z=[],T=-1,Q=new Float32Array(8),M=[],O=[];this.domElement=y;this.context=null;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.physicallyCorrectLights=this.gammaOutput=this.gammaInput=!1;this.toneMappingWhitePoint=this.toneMappingExposure=this.toneMapping=1;this.maxMorphTargets=
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8;this.maxMorphNormals=4;var P=this,wa=null,W=null,N=null,R=-1,V="",U=null,X=new fa,Sa=null,Z=new fa,ea=0,Ea=new J(0),gb=0,md=y.width,Cc=y.height,Ra=1,ga=new fa(0,0,md,Cc),ka=!1,ia=new fa(0,0,md,Cc),ma=new tc,ca=new Uf,oa=!1,ra=!1,na=new Na,ua=new S,Ga=new q,Ba=new S,xa=new S,ba={hash:"",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],shadows:[]},pa={calls:0,
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8;this.maxMorphNormals=4;var P=this,wa=null,W=null,N=null,R=-1,V="",U=null,X=new fa,Sa=null,Z=new fa,ea=0,Ea=new J(0),gb=0,md=y.width,Cc=y.height,Ra=1,ga=new fa(0,0,md,Cc),ka=!1,ia=new fa(0,0,md,Cc),ma=new tc,ca=new Uf,oa=!1,ra=!1,na=new Na,ua=new S,Ga=new q,Ba=new S,xa=new S,ba={hash:"",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],shadows:[]},pa={calls:0,
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vertices:0,faces:0,points:0};this.info={render:pa,memory:{geometries:0,textures:0},programs:null};var B;try{v={alpha:v,depth:E,stencil:L,antialias:C,premultipliedAlpha:F,preserveDrawingBuffer:x};B=K||y.getContext("webgl",v)||y.getContext("experimental-webgl",v);if(null===B){if(null!==y.getContext("webgl"))throw"Error creating WebGL context with your selected attributes.";throw"Error creating WebGL context.";}void 0===B.getShaderPrecisionFormat&&(B.getShaderPrecisionFormat=function(){return{rangeMin:1,
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vertices:0,faces:0,points:0};this.info={render:pa,memory:{geometries:0,textures:0},programs:null};var B;try{v={alpha:v,depth:E,stencil:L,antialias:C,premultipliedAlpha:F,preserveDrawingBuffer:x};B=K||y.getContext("webgl",v)||y.getContext("experimental-webgl",v);if(null===B){if(null!==y.getContext("webgl"))throw"Error creating WebGL context with your selected attributes.";throw"Error creating WebGL context.";}void 0===B.getShaderPrecisionFormat&&(B.getShaderPrecisionFormat=function(){return{rangeMin:1,
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