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@@ -1371,42 +1371,36 @@ Object.assign( WebGLRenderer.prototype, {
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this.clear( color, depth, stencil );
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this.clear( color, depth, stencil );
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},
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},
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-
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animate: function ( callback ) {
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animate: function ( callback ) {
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console.warn( 'THREE.WebGLRenderer: .animate() is now .setAnimationLoop().' );
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console.warn( 'THREE.WebGLRenderer: .animate() is now .setAnimationLoop().' );
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this.setAnimationLoop( callback );
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this.setAnimationLoop( callback );
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},
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},
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-
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getCurrentRenderTarget: function () {
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getCurrentRenderTarget: function () {
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console.warn( 'THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().' );
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console.warn( 'THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().' );
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return this.getRenderTarget();
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return this.getRenderTarget();
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},
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},
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-
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getMaxAnisotropy: function () {
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getMaxAnisotropy: function () {
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console.warn( 'THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().' );
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console.warn( 'THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().' );
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return this.capabilities.getMaxAnisotropy();
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return this.capabilities.getMaxAnisotropy();
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},
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},
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-
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getPrecision: function () {
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getPrecision: function () {
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console.warn( 'THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.' );
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console.warn( 'THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.' );
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return this.capabilities.precision;
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return this.capabilities.precision;
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},
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},
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-
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resetGLState: function () {
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resetGLState: function () {
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console.warn( 'THREE.WebGLRenderer: .resetGLState() is now .state.reset().' );
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console.warn( 'THREE.WebGLRenderer: .resetGLState() is now .state.reset().' );
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return this.state.reset();
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return this.state.reset();
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},
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},
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-
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supportsFloatTextures: function () {
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supportsFloatTextures: function () {
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console.warn( 'THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( \'OES_texture_float\' ).' );
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console.warn( 'THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( \'OES_texture_float\' ).' );
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@@ -1485,6 +1479,26 @@ Object.assign( WebGLRenderer.prototype, {
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console.warn( 'THREE.WebGLRenderer: .setFaceCulling() has been removed.' );
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console.warn( 'THREE.WebGLRenderer: .setFaceCulling() has been removed.' );
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+ },
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+ allocTextureUnit: function () {
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+
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+ console.warn( 'THREE.WebGLRenderer: .allocTextureUnit() has been removed.' );
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+
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+ },
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+ setTexture: function () {
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+
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+ console.warn( 'THREE.WebGLRenderer: .setTexture() has been removed.' );
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+
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+ },
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+ setTexture2D: function () {
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+
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+ console.warn( 'THREE.WebGLRenderer: .setTexture2D() has been removed.' );
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+
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+ },
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+ setTextureCube: function () {
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+
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+ console.warn( 'THREE.WebGLRenderer: .setTextureCube() has been removed.' );
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+
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}
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}
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} );
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} );
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