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Examples: Remove sortObjects = false

WestLangley 8 年之前
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3e09c556e7

+ 0 - 1
examples/misc_animation_authoring.html

@@ -47,7 +47,6 @@
 				renderer = new THREE.WebGLRenderer();
 				renderer = new THREE.WebGLRenderer();
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				document.body.appendChild( renderer.domElement );
 				document.body.appendChild( renderer.domElement );
 
 
 				//
 				//

+ 0 - 1
examples/misc_controls_fly.html

@@ -215,7 +215,6 @@
 				renderer = new THREE.WebGLRenderer();
 				renderer = new THREE.WebGLRenderer();
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
-				renderer.sortObjects = false;
 
 
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 

+ 0 - 1
examples/misc_controls_transform.html

@@ -45,7 +45,6 @@
 				renderer = new THREE.WebGLRenderer();
 				renderer = new THREE.WebGLRenderer();
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				document.body.appendChild( renderer.domElement );
 				document.body.appendChild( renderer.domElement );
 
 
 				//
 				//

+ 0 - 1
examples/misc_lookat.html

@@ -89,7 +89,6 @@
 				renderer.setClearColor( 0xffffff );
 				renderer.setClearColor( 0xffffff );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				stats = new Stats();
 				stats = new Stats();

+ 0 - 1
examples/webgl_camera_cinematic.html

@@ -82,7 +82,6 @@
 				renderer.setClearColor( 0xf0f0f0 );
 				renderer.setClearColor( 0xf0f0f0 );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild(renderer.domElement);
 				container.appendChild(renderer.domElement);
 
 
 				stats = new Stats();
 				stats = new Stats();

+ 0 - 1
examples/webgl_geometry_hierarchy.html

@@ -76,7 +76,6 @@
 				renderer.setClearColor( 0xffffff );
 				renderer.setClearColor( 0xffffff );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 
 
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 

+ 0 - 1
examples/webgl_geometry_hierarchy2.html

@@ -130,7 +130,6 @@
 				renderer.setClearColor( 0xffffff );
 				renderer.setClearColor( 0xffffff );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				stats = new Stats();
 				stats = new Stats();

+ 0 - 1
examples/webgl_interactive_cubes.html

@@ -79,7 +79,6 @@
 				renderer.setClearColor( 0xf0f0f0 );
 				renderer.setClearColor( 0xf0f0f0 );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild(renderer.domElement);
 				container.appendChild(renderer.domElement);
 
 
 				stats = new Stats();
 				stats = new Stats();

+ 0 - 1
examples/webgl_interactive_cubes_gpu.html

@@ -167,7 +167,6 @@
 				renderer.setClearColor( 0xffffff );
 				renderer.setClearColor( 0xffffff );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				stats = new Stats();
 				stats = new Stats();

+ 0 - 1
examples/webgl_interactive_cubes_ortho.html

@@ -81,7 +81,6 @@
 				renderer.setClearColor( 0xf0f0f0 );
 				renderer.setClearColor( 0xf0f0f0 );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild(renderer.domElement);
 				container.appendChild(renderer.domElement);
 
 
 				stats = new Stats();
 				stats = new Stats();

+ 0 - 1
examples/webgl_interactive_draggablecubes.html

@@ -95,7 +95,6 @@
 				renderer.setClearColor( 0xf0f0f0 );
 				renderer.setClearColor( 0xf0f0f0 );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 
 
 				renderer.shadowMap.enabled = true;
 				renderer.shadowMap.enabled = true;
 				renderer.shadowMap.type = THREE.PCFShadowMap;
 				renderer.shadowMap.type = THREE.PCFShadowMap;

+ 1 - 1
examples/webgl_interactive_instances_gpu.html

@@ -959,7 +959,7 @@
 			renderer.setClearColor( 0xffffff );
 			renderer.setClearColor( 0xffffff );
 			renderer.setPixelRatio( window.devicePixelRatio );
 			renderer.setPixelRatio( window.devicePixelRatio );
 			renderer.setSize( window.innerWidth, window.innerHeight );
 			renderer.setSize( window.innerWidth, window.innerHeight );
-			renderer.sortObjects = false;
+			//renderer.sortObjects = false;
 			container.appendChild( renderer.domElement );
 			container.appendChild( renderer.domElement );
 
 
 			if ( renderer.extensions.get( 'ANGLE_instanced_arrays' ) === false ) {
 			if ( renderer.extensions.get( 'ANGLE_instanced_arrays' ) === false ) {

+ 0 - 1
examples/webgl_loader_collada_skinning.html

@@ -98,7 +98,6 @@
 				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				//
 				//

+ 0 - 1
examples/webgl_lod.html

@@ -123,7 +123,6 @@
 				renderer = new THREE.WebGLRenderer();
 				renderer = new THREE.WebGLRenderer();
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				//
 				//

+ 0 - 1
examples/webgl_morphtargets.html

@@ -138,7 +138,6 @@
 				renderer.setClearColor( 0x222222 );
 				renderer.setClearColor( 0x222222 );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				//
 				//

+ 1 - 1
examples/webgl_performance_static.html

@@ -78,7 +78,7 @@
 				renderer.setClearColor( 0xffffff );
 				renderer.setClearColor( 0xffffff );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
+				//renderer.sortObjects = false;
 
 
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 

+ 0 - 1
examples/webgl_points_dynamic.html

@@ -127,7 +127,6 @@
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 				renderer.autoClear = false;
 				renderer.autoClear = false;
-				renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				//
 				//

+ 0 - 1
examples/webgl_postprocessing_crossfade.html

@@ -62,7 +62,6 @@
 				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				stats = new Stats();
 				stats = new Stats();

+ 0 - 2
examples/webgl_postprocessing_dof.html

@@ -93,8 +93,6 @@
 				renderer.setSize( width, height );
 				renderer.setSize( width, height );
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
-				renderer.sortObjects = false;
-
 				var path = "textures/cube/SwedishRoyalCastle/";
 				var path = "textures/cube/SwedishRoyalCastle/";
 				var format = '.jpg';
 				var format = '.jpg';
 				var urls = [
 				var urls = [

+ 1 - 1
examples/webgl_postprocessing_dof2.html

@@ -96,7 +96,7 @@ Use WEBGL Depth buffer support?
 				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, height );
 				renderer.setSize( window.innerWidth, height );
-				renderer.sortObjects = false;
+				//renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				material_depth = new THREE.MeshDepthMaterial();
 				material_depth = new THREE.MeshDepthMaterial();

+ 0 - 1
examples/webgl_postprocessing_godrays.html

@@ -116,7 +116,6 @@
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				renderer.autoClear = false;
 				renderer.autoClear = false;
-				renderer.sortObjects = false;
 
 
 				//
 				//
 
 

+ 0 - 1
examples/webgl_trails.html

@@ -67,7 +67,6 @@
 				renderer = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
 				renderer = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				renderer.autoClearColor = false;
 				renderer.autoClearColor = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 

+ 0 - 1
examples/webvr_cubes.html

@@ -123,7 +123,6 @@
 				renderer.setClearColor( 0x505050 );
 				renderer.setClearColor( 0x505050 );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				renderer.vr.enabled = true;
 				renderer.vr.enabled = true;

+ 0 - 1
examples/webvr_daydream.html

@@ -115,7 +115,6 @@
 				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				renderer.vr.enabled = true;
 				renderer.vr.enabled = true;

+ 0 - 1
examples/webvr_vive.html

@@ -159,7 +159,6 @@
 				renderer.setClearColor( 0x505050 );
 				renderer.setClearColor( 0x505050 );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				renderer.vr.enabled = true;
 				renderer.vr.enabled = true;

+ 0 - 1
examples/webvr_vive_camerarig.html

@@ -168,7 +168,6 @@
 				renderer.setClearColor( 0x505050 );
 				renderer.setClearColor( 0x505050 );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );
 				container.appendChild( renderer.domElement );
 
 
 				renderer.vr.enabled = true;
 				renderer.vr.enabled = true;

+ 0 - 1
examples/webvr_vive_paint.html

@@ -133,7 +133,6 @@
 				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				renderer.shadowMap.enabled = true;
 				renderer.shadowMap.enabled = true;
 				renderer.gammaInput = true;
 				renderer.gammaInput = true;
 				renderer.gammaOutput = true;
 				renderer.gammaOutput = true;

+ 0 - 1
examples/webvr_vive_sculpt.html

@@ -115,7 +115,6 @@
 				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.sortObjects = false;
 				renderer.shadowMap.enabled = true;
 				renderer.shadowMap.enabled = true;
 				renderer.gammaInput = true;
 				renderer.gammaInput = true;
 				renderer.gammaOutput = true;
 				renderer.gammaOutput = true;