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Added passing of curveSegments for ExtrudeGeometry / TextGeometry down to Shape.

alteredq 14 years ago
parent
commit
3e321b4a17

+ 202 - 202
build/Three.js

@@ -14,20 +14,20 @@ THREE.Vector4.prototype={set:function(b,c,e,f){this.x=b;this.y=c;this.z=e;this.w
 b.x;this.y-=b.y;this.z-=b.z;this.w-=b.w;return this},multiplyScalar:function(b){this.x*=b;this.y*=b;this.z*=b;this.w*=b;return this},divideScalar:function(b){b?(this.x/=b,this.y/=b,this.z/=b,this.w/=b):this.set(0,0,0,1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(b){return this.x*b.x+this.y*b.y+this.z*b.z+this.w*b.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},normalize:function(){return this.divideScalar(this.length())},
 setLength:function(b){return this.normalize().multiplyScalar(b)},lerpSelf:function(b,c){this.x+=(b.x-this.x)*c;this.y+=(b.y-this.y)*c;this.z+=(b.z-this.z)*c;this.w+=(b.w-this.w)*c;return this}};THREE.Ray=function(b,c){this.origin=b||new THREE.Vector3;this.direction=c||new THREE.Vector3};
 THREE.Ray.prototype={intersectScene:function(b){return this.intersectObjects(b.objects)},intersectObjects:function(b){var c,e,f=[];c=0;for(e=b.length;c<e;c++)f=f.concat(this.intersectObject(b[c]));f.sort(function(b,e){return b.distance-e.distance});return f},intersectObject:function(b){function c(b,e,c){var f,c=c.matrixWorld.getPosition();f=c.clone().subSelf(b).dot(e);b=b.clone().addSelf(e.clone().multiplyScalar(f));return c.distanceTo(b)}function e(b,e,c,f){var f=f.clone().subSelf(e),c=c.clone().subSelf(e),
-g=b.clone().subSelf(e),b=f.dot(f),e=f.dot(c),f=f.dot(g),h=c.dot(c),c=c.dot(g),g=1/(b*h-e*e),h=(h*f-e*c)*g,b=(b*c-e*f)*g;return h>0&&b>0&&h+b<1}if(b instanceof THREE.Particle){var f=c(this.origin,this.direction,b);if(!f||f>b.scale.x)return[];return[{distance:f,point:b.position,face:null,object:b}]}else if(b instanceof THREE.Mesh){f=c(this.origin,this.direction,b);if(!f||f>b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)))return[];var g,j,h,m,n,t,o,p,v,u,y=b.geometry,
-w=y.vertices,B=[],f=0;for(g=y.faces.length;f<g;f++)if(j=y.faces[f],v=this.origin.clone(),u=this.direction.clone(),t=b.matrixWorld,h=t.multiplyVector3(w[j.a].position.clone()),m=t.multiplyVector3(w[j.b].position.clone()),n=t.multiplyVector3(w[j.c].position.clone()),t=j instanceof THREE.Face4?t.multiplyVector3(w[j.d].position.clone()):null,o=b.matrixRotationWorld.multiplyVector3(j.normal.clone()),p=u.dot(o),b.doubleSided||(b.flipSided?p>0:p<0))if(o=o.dot((new THREE.Vector3).sub(h,v))/p,v=v.addSelf(u.multiplyScalar(o)),
-j instanceof THREE.Face3)e(v,h,m,n)&&(j={distance:this.origin.distanceTo(v),point:v,face:j,object:b},B.push(j));else if(j instanceof THREE.Face4&&(e(v,h,m,t)||e(v,m,n,t)))j={distance:this.origin.distanceTo(v),point:v,face:j,object:b},B.push(j);return B}else return[]}};
+g=b.clone().subSelf(e),b=f.dot(f),e=f.dot(c),f=f.dot(g),h=c.dot(c),c=c.dot(g),g=1/(b*h-e*e),h=(h*f-e*c)*g,b=(b*c-e*f)*g;return h>0&&b>0&&h+b<1}if(b instanceof THREE.Particle){var f=c(this.origin,this.direction,b);if(!f||f>b.scale.x)return[];return[{distance:f,point:b.position,face:null,object:b}]}else if(b instanceof THREE.Mesh){f=c(this.origin,this.direction,b);if(!f||f>b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)))return[];var g,j,h,m,n,t,o,p,v,u,w=b.geometry,
+z=w.vertices,x=[],f=0;for(g=w.faces.length;f<g;f++)if(j=w.faces[f],v=this.origin.clone(),u=this.direction.clone(),t=b.matrixWorld,h=t.multiplyVector3(z[j.a].position.clone()),m=t.multiplyVector3(z[j.b].position.clone()),n=t.multiplyVector3(z[j.c].position.clone()),t=j instanceof THREE.Face4?t.multiplyVector3(z[j.d].position.clone()):null,o=b.matrixRotationWorld.multiplyVector3(j.normal.clone()),p=u.dot(o),b.doubleSided||(b.flipSided?p>0:p<0))if(o=o.dot((new THREE.Vector3).sub(h,v))/p,v=v.addSelf(u.multiplyScalar(o)),
+j instanceof THREE.Face3)e(v,h,m,n)&&(j={distance:this.origin.distanceTo(v),point:v,face:j,object:b},x.push(j));else if(j instanceof THREE.Face4&&(e(v,h,m,t)||e(v,m,n,t)))j={distance:this.origin.distanceTo(v),point:v,face:j,object:b},x.push(j);return x}else return[]}};
 THREE.Rectangle=function(){function b(){j=f-c;h=g-e}var c,e,f,g,j,h,m=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return j};this.getHeight=function(){return h};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(h,j,o,p){m=!1;c=h;e=j;f=o;g=p;b()};this.addPoint=function(h,j){m?(m=!1,c=h,e=j,f=h,g=j):(c=c<h?c:h,e=e<j?e:j,f=f>h?f:h,g=g>j?g:j);b()};this.add3Points=
 function(h,j,o,p,v,u){m?(m=!1,c=h<o?h<v?h:v:o<v?o:v,e=j<p?j<u?j:u:p<u?p:u,f=h>o?h>v?h:v:o>v?o:v,g=j>p?j>u?j:u:p>u?p:u):(c=h<o?h<v?h<c?h:c:v<c?v:c:o<v?o<c?o:c:v<c?v:c,e=j<p?j<u?j<e?j:e:u<e?u:e:p<u?p<e?p:e:u<e?u:e,f=h>o?h>v?h>f?h:f:v>f?v:f:o>v?o>f?o:f:v>f?v:f,g=j>p?j>u?j>g?j:g:u>g?u:g:p>u?p>g?p:g:u>g?u:g);b()};this.addRectangle=function(h){m?(m=!1,c=h.getLeft(),e=h.getTop(),f=h.getRight(),g=h.getBottom()):(c=c<h.getLeft()?c:h.getLeft(),e=e<h.getTop()?e:h.getTop(),f=f>h.getRight()?f:h.getRight(),g=g>
 h.getBottom()?g:h.getBottom());b()};this.inflate=function(h){c-=h;e-=h;f+=h;g+=h;b()};this.minSelf=function(h){c=c>h.getLeft()?c:h.getLeft();e=e>h.getTop()?e:h.getTop();f=f<h.getRight()?f:h.getRight();g=g<h.getBottom()?g:h.getBottom();b()};this.instersects=function(b){return Math.min(f,b.getRight())-Math.max(c,b.getLeft())>=0&&Math.min(g,b.getBottom())-Math.max(e,b.getTop())>=0};this.empty=function(){m=!0;g=f=e=c=0;b()};this.isEmpty=function(){return m}};THREE.Matrix3=function(){this.m=[]};
-THREE.Matrix3.prototype={transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};THREE.Matrix4=function(b,c,e,f,g,j,h,m,n,t,o,p,v,u,y,w){this.set(b||1,c||0,e||0,f||0,g||0,j||1,h||0,m||0,n||0,t||0,o||1,p||0,v||0,u||0,y||0,w||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={set:function(b,c,e,f,g,j,h,m,n,t,o,p,v,u,y,w){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=g;this.n22=j;this.n23=h;this.n24=m;this.n31=n;this.n32=t;this.n33=o;this.n34=p;this.n41=v;this.n42=u;this.n43=y;this.n44=w;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,c,e){var f=THREE.Matrix4.__v1,
+THREE.Matrix3.prototype={transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};THREE.Matrix4=function(b,c,e,f,g,j,h,m,n,t,o,p,v,u,w,z){this.set(b||1,c||0,e||0,f||0,g||0,j||1,h||0,m||0,n||0,t||0,o||1,p||0,v||0,u||0,w||0,z||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={set:function(b,c,e,f,g,j,h,m,n,t,o,p,v,u,w,z){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=g;this.n22=j;this.n23=h;this.n24=m;this.n31=n;this.n32=t;this.n33=o;this.n34=p;this.n41=v;this.n42=u;this.n43=w;this.n44=z;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,c,e){var f=THREE.Matrix4.__v1,
 g=THREE.Matrix4.__v2,j=THREE.Matrix4.__v3;j.sub(b,c).normalize();if(j.length()===0)j.z=1;f.cross(e,j).normalize();f.length()===0&&(j.x+=1.0E-4,f.cross(e,j).normalize());g.cross(j,f).normalize();this.n11=f.x;this.n12=g.x;this.n13=j.x;this.n21=f.y;this.n22=g.y;this.n23=j.y;this.n31=f.z;this.n32=g.z;this.n33=j.z;return this},multiplyVector3:function(b){var c=b.x,e=b.y,f=b.z,g=1/(this.n41*c+this.n42*e+this.n43*f+this.n44);b.x=(this.n11*c+this.n12*e+this.n13*f+this.n14)*g;b.y=(this.n21*c+this.n22*e+this.n23*
 f+this.n24)*g;b.z=(this.n31*c+this.n32*e+this.n33*f+this.n34)*g;return b},multiplyVector4:function(b){var c=b.x,e=b.y,f=b.z,g=b.w;b.x=this.n11*c+this.n12*e+this.n13*f+this.n14*g;b.y=this.n21*c+this.n22*e+this.n23*f+this.n24*g;b.z=this.n31*c+this.n32*e+this.n33*f+this.n34*g;b.w=this.n41*c+this.n42*e+this.n43*f+this.n44*g;return b},rotateAxis:function(b){var c=b.x,e=b.y,f=b.z;b.x=c*this.n11+e*this.n12+f*this.n13;b.y=c*this.n21+e*this.n22+f*this.n23;b.z=c*this.n31+e*this.n32+f*this.n33;b.normalize();
-return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,g=b.n13,j=b.n14,h=b.n21,m=b.n22,n=b.n23,t=b.n24,o=b.n31,p=b.n32,v=b.n33,u=b.n34,y=b.n41,w=b.n42,B=b.n43,x=b.n44,I=c.n11,A=c.n12,J=c.n13,F=c.n14,E=c.n21,X=c.n22,
-G=c.n23,H=c.n24,M=c.n31,P=c.n32,Q=c.n33,O=c.n34,R=c.n41,T=c.n42,$=c.n43,k=c.n44;this.n11=e*I+f*E+g*M+j*R;this.n12=e*A+f*X+g*P+j*T;this.n13=e*J+f*G+g*Q+j*$;this.n14=e*F+f*H+g*O+j*k;this.n21=h*I+m*E+n*M+t*R;this.n22=h*A+m*X+n*P+t*T;this.n23=h*J+m*G+n*Q+t*$;this.n24=h*F+m*H+n*O+t*k;this.n31=o*I+p*E+v*M+u*R;this.n32=o*A+p*X+v*P+u*T;this.n33=o*J+p*G+v*Q+u*$;this.n34=o*F+p*H+v*O+u*k;this.n41=y*I+w*E+B*M+x*R;this.n42=y*A+w*X+B*P+x*T;this.n43=y*J+w*G+B*Q+x*$;this.n44=y*F+w*H+B*O+x*k;return this},multiplyToArray:function(b,
+return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,g=b.n13,j=b.n14,h=b.n21,m=b.n22,n=b.n23,t=b.n24,o=b.n31,p=b.n32,v=b.n33,u=b.n34,w=b.n41,z=b.n42,x=b.n43,y=b.n44,G=c.n11,B=c.n12,L=c.n13,E=c.n14,D=c.n21,X=c.n22,
+H=c.n23,I=c.n24,M=c.n31,P=c.n32,Q=c.n33,O=c.n34,R=c.n41,T=c.n42,$=c.n43,k=c.n44;this.n11=e*G+f*D+g*M+j*R;this.n12=e*B+f*X+g*P+j*T;this.n13=e*L+f*H+g*Q+j*$;this.n14=e*E+f*I+g*O+j*k;this.n21=h*G+m*D+n*M+t*R;this.n22=h*B+m*X+n*P+t*T;this.n23=h*L+m*H+n*Q+t*$;this.n24=h*E+m*I+n*O+t*k;this.n31=o*G+p*D+v*M+u*R;this.n32=o*B+p*X+v*P+u*T;this.n33=o*L+p*H+v*Q+u*$;this.n34=o*E+p*I+v*O+u*k;this.n41=w*G+z*D+x*M+y*R;this.n42=w*B+z*X+x*P+y*T;this.n43=w*L+z*H+x*Q+y*$;this.n44=w*E+z*I+x*O+y*k;return this},multiplyToArray:function(b,
 c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=
-b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,g=this.n21,j=this.n22,h=this.n23,m=this.n24,n=this.n31,t=this.n32,o=this.n33,p=this.n34,v=this.n41,u=this.n42,y=this.n43,w=this.n44;return f*h*t*v-e*m*t*v-f*j*o*v+c*m*o*v+e*j*p*v-c*h*p*v-f*h*n*u+e*m*n*u+f*g*o*u-b*m*o*u-e*g*p*u+b*h*p*u+f*j*n*y-c*m*n*y-f*g*t*y+b*m*t*y+c*g*p*y-b*j*p*y-e*j*n*w+c*h*n*w+e*g*t*w-b*h*t*w-c*g*o*w+b*j*o*w},transpose:function(){var b;b=this.n21;this.n21=
+b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,g=this.n21,j=this.n22,h=this.n23,m=this.n24,n=this.n31,t=this.n32,o=this.n33,p=this.n34,v=this.n41,u=this.n42,w=this.n43,z=this.n44;return f*h*t*v-e*m*t*v-f*j*o*v+c*m*o*v+e*j*p*v-c*h*p*v-f*h*n*u+e*m*n*u+f*g*o*u-b*m*o*u-e*g*p*u+b*h*p*u+f*j*n*w-c*m*n*w-f*g*t*w+b*m*t*w+c*g*p*w-b*j*p*w-e*j*n*z+c*h*n*z+e*g*t*z-b*h*t*z-c*g*o*z+b*j*o*z},transpose:function(){var b;b=this.n21;this.n21=
 this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=
 this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=
 this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,c){b[c]=this.n11;b[c+1]=this.n21;b[c+2]=this.n31;b[c+3]=this.n41;b[c+4]=this.n12;b[c+5]=this.n22;b[c+6]=this.n32;b[c+7]=this.n42;b[c+8]=this.n13;b[c+9]=this.n23;b[c+10]=this.n33;b[c+11]=this.n43;b[c+12]=this.n14;b[c+13]=this.n24;b[c+14]=this.n34;b[c+15]=this.n44;return b},setTranslation:function(b,
@@ -38,8 +38,8 @@ o*e-t;this.n13=j*f;this.n21=j*g;this.n22=j*m;this.n23=-e;this.n31=t*e-o;this.n32
 o*g+t;this.n21=g;this.n22=j*m;this.n23=-e*m;this.n31=-f*m;this.n32=t*g+o;this.n33=n-p*g;break;case "XZY":n=j*h;t=j*f;o=e*h;p=e*f;this.n11=h*m;this.n12=-g;this.n13=f*m;this.n21=n*g+p;this.n22=j*m;this.n23=t*g-o;this.n31=o*g-t;this.n32=e*m;this.n33=p*g+n;break;default:n=j*m,t=j*g,o=e*m,p=e*g,this.n11=h*m,this.n12=-h*g,this.n13=f,this.n21=t+o*f,this.n22=n-p*f,this.n23=-e*h,this.n31=p-n*f,this.n32=o+t*f,this.n33=j*h}return this},setRotationFromQuaternion:function(b){var c=b.x,e=b.y,f=b.z,g=b.w,j=c+c,
 h=e+e,m=f+f,b=c*j,n=c*h;c*=m;var t=e*h;e*=m;f*=m;j*=g;h*=g;g*=m;this.n11=1-(t+f);this.n12=n-g;this.n13=c+h;this.n21=n+g;this.n22=1-(b+f);this.n23=e-j;this.n31=c-h;this.n32=e+j;this.n33=1-(b+t);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,
 c){var e=1/c.x,f=1/c.y,g=1/c.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}};
-THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,g=b.n13,j=b.n14,h=b.n21,m=b.n22,n=b.n23,t=b.n24,o=b.n31,p=b.n32,v=b.n33,u=b.n34,y=b.n41,w=b.n42,B=b.n43,x=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=n*u*w-t*v*w+t*p*B-m*u*B-n*p*x+m*v*x;c.n12=j*v*w-g*u*w-j*p*B+f*u*B+g*p*x-f*v*x;c.n13=g*t*w-j*n*w+j*m*B-f*t*B-g*m*x+f*n*x;c.n14=j*n*p-g*t*p-j*m*v+f*t*v+g*m*u-f*n*u;c.n21=t*v*y-n*u*y-t*o*B+h*u*B+n*o*x-h*v*x;c.n22=g*u*y-j*v*y+j*o*B-e*u*B-g*o*x+e*v*x;c.n23=j*n*y-g*t*y-j*h*B+e*t*B+g*h*x-e*n*x;c.n24=
-g*t*o-j*n*o+j*h*v-e*t*v-g*h*u+e*n*u;c.n31=m*u*y-t*p*y+t*o*w-h*u*w-m*o*x+h*p*x;c.n32=j*p*y-f*u*y-j*o*w+e*u*w+f*o*x-e*p*x;c.n33=g*t*y-j*m*y+j*h*w-e*t*w-f*h*x+e*m*x;c.n34=j*m*o-f*t*o-j*h*p+e*t*p+f*h*u-e*m*u;c.n41=n*p*y-m*v*y-n*o*w+h*v*w+m*o*B-h*p*B;c.n42=f*v*y-g*p*y+g*o*w-e*v*w-f*o*B+e*p*B;c.n43=g*m*y-f*n*y-g*h*w+e*n*w+f*h*B-e*m*B;c.n44=f*n*o-g*m*o+g*h*p-e*n*p-f*h*v+e*m*v;c.multiplyScalar(1/b.determinant());return c};
+THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,g=b.n13,j=b.n14,h=b.n21,m=b.n22,n=b.n23,t=b.n24,o=b.n31,p=b.n32,v=b.n33,u=b.n34,w=b.n41,z=b.n42,x=b.n43,y=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=n*u*z-t*v*z+t*p*x-m*u*x-n*p*y+m*v*y;c.n12=j*v*z-g*u*z-j*p*x+f*u*x+g*p*y-f*v*y;c.n13=g*t*z-j*n*z+j*m*x-f*t*x-g*m*y+f*n*y;c.n14=j*n*p-g*t*p-j*m*v+f*t*v+g*m*u-f*n*u;c.n21=t*v*w-n*u*w-t*o*x+h*u*x+n*o*y-h*v*y;c.n22=g*u*w-j*v*w+j*o*x-e*u*x-g*o*y+e*v*y;c.n23=j*n*w-g*t*w-j*h*x+e*t*x+g*h*y-e*n*y;c.n24=
+g*t*o-j*n*o+j*h*v-e*t*v-g*h*u+e*n*u;c.n31=m*u*w-t*p*w+t*o*z-h*u*z-m*o*y+h*p*y;c.n32=j*p*w-f*u*w-j*o*z+e*u*z+f*o*y-e*p*y;c.n33=g*t*w-j*m*w+j*h*z-e*t*z-f*h*y+e*m*y;c.n34=j*m*o-f*t*o-j*h*p+e*t*p+f*h*u-e*m*u;c.n41=n*p*w-m*v*w-n*o*z+h*v*z+m*o*x-h*p*x;c.n42=f*v*w-g*p*w+g*o*z-e*v*z-f*o*x+e*p*x;c.n43=g*m*w-f*n*w-g*h*z+e*n*z+f*h*x-e*m*x;c.n44=f*n*o-g*m*o+g*h*p-e*n*p-f*h*v+e*m*v;c.multiplyScalar(1/b.determinant());return c};
 THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,j=b.n32*b.n21-b.n31*b.n22,h=-b.n33*b.n12+b.n32*b.n13,m=b.n33*b.n11-b.n31*b.n13,n=-b.n32*b.n11+b.n31*b.n12,t=b.n23*b.n12-b.n22*b.n13,o=-b.n23*b.n11+b.n21*b.n13,p=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*h+b.n31*t;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*g;e[2]=b*j;e[3]=b*h;e[4]=b*m;e[5]=b*n;e[6]=b*t;e[7]=b*o;e[8]=b*p;return c};
 THREE.Matrix4.makeFrustum=function(b,c,e,f,g,j){var h;h=new THREE.Matrix4;h.n11=2*g/(c-b);h.n12=0;h.n13=(c+b)/(c-b);h.n14=0;h.n21=0;h.n22=2*g/(f-e);h.n23=(f+e)/(f-e);h.n24=0;h.n31=0;h.n32=0;h.n33=-(j+g)/(j-g);h.n34=-2*j*g/(j-g);h.n41=0;h.n42=0;h.n43=-1;h.n44=0;return h};THREE.Matrix4.makePerspective=function(b,c,e,f){var g,b=e*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*c,b*c,g,b,e,f)};
 THREE.Matrix4.makeOrtho=function(b,c,e,f,g,j){var h,m,n,t;h=new THREE.Matrix4;m=c-b;n=e-f;t=j-g;h.n11=2/m;h.n12=0;h.n13=0;h.n14=-((c+b)/m);h.n21=0;h.n22=2/n;h.n23=0;h.n24=-((e+f)/n);h.n31=0;h.n32=0;h.n33=-2/t;h.n34=-((j+g)/t);h.n41=0;h.n42=0;h.n43=0;h.n44=1;return h};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
@@ -61,9 +61,9 @@ THREE.Geometry.prototype={computeCentroids:function(){var b,c,e;b=0;for(c=this.f
 e.centroid.addSelf(this.vertices[e.d].position),e.centroid.divideScalar(4))},computeFaceNormals:function(b){var c,e,f,g,j,h,m=new THREE.Vector3,n=new THREE.Vector3;f=0;for(g=this.faces.length;f<g;f++){j=this.faces[f];if(b&&j.vertexNormals.length){m.set(0,0,0);c=0;for(e=j.vertexNormals.length;c<e;c++)m.addSelf(j.vertexNormals[c]);m.divideScalar(3)}else c=this.vertices[j.a],e=this.vertices[j.b],h=this.vertices[j.c],m.sub(h.position,e.position),n.sub(c.position,e.position),m.crossSelf(n);m.isZero()||
 m.normalize();j.normal.copy(m)}},computeVertexNormals:function(){var b,c,e,f;if(this.__tmpVertices==void 0){f=this.__tmpVertices=Array(this.vertices.length);b=0;for(c=this.vertices.length;b<c;b++)f[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)if(e=this.faces[b],e instanceof THREE.Face3)e.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(e instanceof THREE.Face4)e.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{f=
 this.__tmpVertices;b=0;for(c=this.vertices.length;b<c;b++)f[b].set(0,0,0)}b=0;for(c=this.faces.length;b<c;b++)e=this.faces[b],e instanceof THREE.Face3?(f[e.a].addSelf(e.normal),f[e.b].addSelf(e.normal),f[e.c].addSelf(e.normal)):e instanceof THREE.Face4&&(f[e.a].addSelf(e.normal),f[e.b].addSelf(e.normal),f[e.c].addSelf(e.normal),f[e.d].addSelf(e.normal));b=0;for(c=this.vertices.length;b<c;b++)f[b].normalize();b=0;for(c=this.faces.length;b<c;b++)e=this.faces[b],e instanceof THREE.Face3?(e.vertexNormals[0].copy(f[e.a]),
-e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c])):e instanceof THREE.Face4&&(e.vertexNormals[0].copy(f[e.a]),e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c]),e.vertexNormals[3].copy(f[e.d]))},computeTangents:function(){function b(b,e,c,f,g,j,G){m=b.vertices[e].position;n=b.vertices[c].position;t=b.vertices[f].position;o=h[g];p=h[j];v=h[G];u=n.x-m.x;y=t.x-m.x;w=n.y-m.y;B=t.y-m.y;x=n.z-m.z;I=t.z-m.z;A=p.u-o.u;J=v.u-o.u;F=p.v-o.v;E=v.v-o.v;X=1/(A*E-J*F);P.set((E*u-F*y)*
-X,(E*w-F*B)*X,(E*x-F*I)*X);Q.set((A*y-J*u)*X,(A*B-J*w)*X,(A*I-J*x)*X);H[e].addSelf(P);H[c].addSelf(P);H[f].addSelf(P);M[e].addSelf(Q);M[c].addSelf(Q);M[f].addSelf(Q)}var c,e,f,g,j,h,m,n,t,o,p,v,u,y,w,B,x,I,A,J,F,E,X,G,H=[],M=[],P=new THREE.Vector3,Q=new THREE.Vector3,O=new THREE.Vector3,R=new THREE.Vector3,T=new THREE.Vector3;c=0;for(e=this.vertices.length;c<e;c++)H[c]=new THREE.Vector3,M[c]=new THREE.Vector3;c=0;for(e=this.faces.length;c<e;c++)j=this.faces[c],h=this.faceVertexUvs[0][c],j instanceof
-THREE.Face3?b(this,j.a,j.b,j.c,0,1,2):j instanceof THREE.Face4&&(b(this,j.a,j.b,j.c,0,1,2),b(this,j.a,j.b,j.d,0,1,3));var $=["a","b","c","d"];c=0;for(e=this.faces.length;c<e;c++){j=this.faces[c];for(f=0;f<j.vertexNormals.length;f++)T.copy(j.vertexNormals[f]),g=j[$[f]],G=H[g],O.copy(G),O.subSelf(T.multiplyScalar(T.dot(G))).normalize(),R.cross(j.vertexNormals[f],G),g=R.dot(M[g]),g=g<0?-1:1,j.vertexTangents[f]=new THREE.Vector4(O.x,O.y,O.z,g)}this.hasTangents=!0},computeBoundingBox:function(){var b;
+e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c])):e instanceof THREE.Face4&&(e.vertexNormals[0].copy(f[e.a]),e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c]),e.vertexNormals[3].copy(f[e.d]))},computeTangents:function(){function b(b,e,c,f,g,j,H){m=b.vertices[e].position;n=b.vertices[c].position;t=b.vertices[f].position;o=h[g];p=h[j];v=h[H];u=n.x-m.x;w=t.x-m.x;z=n.y-m.y;x=t.y-m.y;y=n.z-m.z;G=t.z-m.z;B=p.u-o.u;L=v.u-o.u;E=p.v-o.v;D=v.v-o.v;X=1/(B*D-L*E);P.set((D*u-E*w)*
+X,(D*z-E*x)*X,(D*y-E*G)*X);Q.set((B*w-L*u)*X,(B*x-L*z)*X,(B*G-L*y)*X);I[e].addSelf(P);I[c].addSelf(P);I[f].addSelf(P);M[e].addSelf(Q);M[c].addSelf(Q);M[f].addSelf(Q)}var c,e,f,g,j,h,m,n,t,o,p,v,u,w,z,x,y,G,B,L,E,D,X,H,I=[],M=[],P=new THREE.Vector3,Q=new THREE.Vector3,O=new THREE.Vector3,R=new THREE.Vector3,T=new THREE.Vector3;c=0;for(e=this.vertices.length;c<e;c++)I[c]=new THREE.Vector3,M[c]=new THREE.Vector3;c=0;for(e=this.faces.length;c<e;c++)j=this.faces[c],h=this.faceVertexUvs[0][c],j instanceof
+THREE.Face3?b(this,j.a,j.b,j.c,0,1,2):j instanceof THREE.Face4&&(b(this,j.a,j.b,j.c,0,1,2),b(this,j.a,j.b,j.d,0,1,3));var $=["a","b","c","d"];c=0;for(e=this.faces.length;c<e;c++){j=this.faces[c];for(f=0;f<j.vertexNormals.length;f++)T.copy(j.vertexNormals[f]),g=j[$[f]],H=I[g],O.copy(H),O.subSelf(T.multiplyScalar(T.dot(H))).normalize(),R.cross(j.vertexNormals[f],H),g=R.dot(M[g]),g=g<0?-1:1,j.vertexTangents[f]=new THREE.Vector4(O.x,O.y,O.z,g)}this.hasTangents=!0},computeBoundingBox:function(){var b;
 if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,e=this.vertices.length;c<e;c++){b=this.vertices[c];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;if(b.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=b.position.y;
 else if(b.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=0,c=0,e=this.vertices.length;c<e;c++)b=Math.max(b,this.vertices[c].position.length());this.boundingSphere={radius:b}},computeEdgeFaces:function(){function b(b,e){return Math.min(b,e)+"_"+Math.max(b,e)}function c(b,e,c){b[e]===
 void 0?(b[e]={set:{},array:[]},b[e].set[c]=1,b[e].array.push(c)):b[e].set[c]===void 0&&(b[e].set[c]=1,b[e].array.push(c))}var e,f,g,j,h,m={};e=0;for(f=this.faces.length;e<f;e++)h=this.faces[e],h instanceof THREE.Face3?(g=b(h.a,h.b),c(m,g,e),g=b(h.b,h.c),c(m,g,e),g=b(h.a,h.c),c(m,g,e)):h instanceof THREE.Face4&&(g=b(h.b,h.d),c(m,g,e),g=b(h.a,h.b),c(m,g,e),g=b(h.a,h.d),c(m,g,e),g=b(h.b,h.c),c(m,g,e),g=b(h.c,h.d),c(m,g,e));e=0;for(f=this.edges.length;e<f;e++){h=this.edges[e];g=h.vertexIndices[0];j=h.vertexIndices[1];
@@ -124,12 +124,12 @@ THREE.Ribbon.prototype=new THREE.Object3D;THREE.Ribbon.prototype.constructor=THR
 THREE.LOD.prototype.update=function(b,c,e){this.matrixAutoUpdate&&(c|=this.updateMatrix());if(c||this.matrixWorldNeedsUpdate)b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,c=!0;if(this.LODs.length>1){b=e.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var f=1;f<this.LODs.length;f++)if(b>=this.LODs[f].visibleAtDistance)this.LODs[f-1].object3D.visible=!1,
 this.LODs[f].object3D.visible=!0;else break;for(;f<this.LODs.length;f++)this.LODs[f].object3D.visible=!1}for(b=0;b<this.children.length;b++)this.children[b].update(this.matrixWorld,c,e)};THREE.ShadowVolume=function(b,c){b instanceof THREE.Mesh?(THREE.Mesh.call(this,b.geometry,c?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]),b.addChild(this)):THREE.Mesh.call(this,b,c?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);this.calculateShadowVolumeGeometry()};
 THREE.ShadowVolume.prototype=new THREE.Mesh;THREE.ShadowVolume.prototype.constructor=THREE.ShadowVolume;THREE.ShadowVolume.prototype.supr=THREE.Mesh.prototype;
-THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(){if(this.geometry.edges&&this.geometry.edges.length){var b,c,e,f,g,j,h,m,n,t,o,p,v,u,y=new THREE.Geometry;y.vertices=this.geometry.vertices;f=y.faces=this.geometry.faces;var w=y.egdes=this.geometry.edges,B=y.edgeFaces=[];g=0;var x=[];b=0;for(c=f.length;b<c;b++)if(e=f[b],x.push(g),g+=e instanceof THREE.Face3?3:4,e.vertexNormals[0]=e.normal,e.vertexNormals[1]=e.normal,e.vertexNormals[2]=e.normal,e instanceof THREE.Face4)e.vertexNormals[3]=
-e.normal;b=0;for(c=w.length;b<c;b++)m=w[b],e=m.faces[0],f=m.faces[1],g=m.faceIndices[0],j=m.faceIndices[1],h=m.vertexIndices[0],m=m.vertexIndices[1],e.a===h?(n="a",o=x[g]+0):e.b===h?(n="b",o=x[g]+1):e.c===h?(n="c",o=x[g]+2):e.d===h&&(n="d",o=x[g]+3),e.a===m?(n+="a",p=x[g]+0):e.b===m?(n+="b",p=x[g]+1):e.c===m?(n+="c",p=x[g]+2):e.d===m&&(n+="d",p=x[g]+3),f.a===h?(t="a",v=x[j]+0):f.b===h?(t="b",v=x[j]+1):f.c===h?(t="c",v=x[j]+2):f.d===h&&(t="d",v=x[j]+3),f.a===m?(t+="a",u=x[j]+0):f.b===m?(t+="b",u=x[j]+
-1):f.c===m?(t+="c",u=x[j]+2):f.d===m&&(t+="d",u=x[j]+3),n==="ac"||n==="ad"||n==="ca"||n==="da"?o>p&&(e=o,o=p,p=e):o<p&&(e=o,o=p,p=e),t==="ac"||t==="ad"||t==="ca"||t==="da"?v>u&&(e=v,v=u,u=e):v<u&&(e=v,v=u,u=e),e=new THREE.Face4(o,p,v,u),e.normal.set(1,0,0),B.push(e);this.geometry=y}else this.calculateShadowVolumeGeometryWithoutEdgeInfo(this.geometry)};
+THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(){if(this.geometry.edges&&this.geometry.edges.length){var b,c,e,f,g,j,h,m,n,t,o,p,v,u,w=new THREE.Geometry;w.vertices=this.geometry.vertices;f=w.faces=this.geometry.faces;var z=w.egdes=this.geometry.edges,x=w.edgeFaces=[];g=0;var y=[];b=0;for(c=f.length;b<c;b++)if(e=f[b],y.push(g),g+=e instanceof THREE.Face3?3:4,e.vertexNormals[0]=e.normal,e.vertexNormals[1]=e.normal,e.vertexNormals[2]=e.normal,e instanceof THREE.Face4)e.vertexNormals[3]=
+e.normal;b=0;for(c=z.length;b<c;b++)m=z[b],e=m.faces[0],f=m.faces[1],g=m.faceIndices[0],j=m.faceIndices[1],h=m.vertexIndices[0],m=m.vertexIndices[1],e.a===h?(n="a",o=y[g]+0):e.b===h?(n="b",o=y[g]+1):e.c===h?(n="c",o=y[g]+2):e.d===h&&(n="d",o=y[g]+3),e.a===m?(n+="a",p=y[g]+0):e.b===m?(n+="b",p=y[g]+1):e.c===m?(n+="c",p=y[g]+2):e.d===m&&(n+="d",p=y[g]+3),f.a===h?(t="a",v=y[j]+0):f.b===h?(t="b",v=y[j]+1):f.c===h?(t="c",v=y[j]+2):f.d===h&&(t="d",v=y[j]+3),f.a===m?(t+="a",u=y[j]+0):f.b===m?(t+="b",u=y[j]+
+1):f.c===m?(t+="c",u=y[j]+2):f.d===m&&(t+="d",u=y[j]+3),n==="ac"||n==="ad"||n==="ca"||n==="da"?o>p&&(e=o,o=p,p=e):o<p&&(e=o,o=p,p=e),t==="ac"||t==="ad"||t==="ca"||t==="da"?v>u&&(e=v,v=u,u=e):v<u&&(e=v,v=u,u=e),e=new THREE.Face4(o,p,v,u),e.normal.set(1,0,0),x.push(e);this.geometry=w}else this.calculateShadowVolumeGeometryWithoutEdgeInfo(this.geometry)};
 THREE.ShadowVolume.prototype.calculateShadowVolumeGeometryWithoutEdgeInfo=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var c=this.geometry.vertices,e=this.geometry.faces,f=this.geometry.edgeFaces,g=b.faces,b=b.vertices,j=g.length,h,m,n,t,o,p=["a","b","c","d"];for(n=0;n<j;n++){m=c.length;h=g[n];h instanceof THREE.Face4?(t=4,m=new THREE.Face4(m,m+1,m+2,m+3)):(t=3,m=new THREE.Face3(m,m+1,m+2));m.normal.copy(h.normal);e.push(m);
 for(m=0;m<t;m++)o=b[h[p[m]]],c.push(new THREE.Vertex(o.position.clone()))}for(j=0;j<g.length-1;j++){b=e[j];for(h=j+1;h<g.length;h++)m=e[h],m=this.facesShareEdge(c,b,m),m!==void 0&&(m=new THREE.Face4(m.indices[0],m.indices[3],m.indices[2],m.indices[1]),m.normal.set(1,0,0),f.push(m))}};
-THREE.ShadowVolume.prototype.facesShareEdge=function(b,c,e){var f,g,j,h,m,n,t,o,p,v,u,y,w,B=0,x=["a","b","c","d"];f=c instanceof THREE.Face4?4:3;g=e instanceof THREE.Face4?4:3;for(y=0;y<f;y++){j=c[x[y]];m=b[j];for(w=0;w<g;w++)if(h=e[x[w]],n=b[h],Math.abs(m.position.x-n.position.x)<1.0E-4&&Math.abs(m.position.y-n.position.y)<1.0E-4&&Math.abs(m.position.z-n.position.z)<1.0E-4&&(B++,B===1&&(t=m,o=n,p=j,v=h,u=x[y]),B===2))return u+=x[y],u==="ad"||u==="ac"?{faces:[c,e],vertices:[t,o,n,m],indices:[p,v,
+THREE.ShadowVolume.prototype.facesShareEdge=function(b,c,e){var f,g,j,h,m,n,t,o,p,v,u,w,z,x=0,y=["a","b","c","d"];f=c instanceof THREE.Face4?4:3;g=e instanceof THREE.Face4?4:3;for(w=0;w<f;w++){j=c[y[w]];m=b[j];for(z=0;z<g;z++)if(h=e[y[z]],n=b[h],Math.abs(m.position.x-n.position.x)<1.0E-4&&Math.abs(m.position.y-n.position.y)<1.0E-4&&Math.abs(m.position.z-n.position.z)<1.0E-4&&(x++,x===1&&(t=m,o=n,p=j,v=h,u=y[w]),x===2))return u+=y[w],u==="ad"||u==="ac"?{faces:[c,e],vertices:[t,o,n,m],indices:[p,v,
 h,j],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[c,e],vertices:[t,m,n,o],indices:[p,j,h,v],vertexTypes:[1,1,2,2],extrudable:!0}}};
 THREE.Sprite=function(b){THREE.Object3D.call(this);if(b.material!==void 0)this.material=b.material,this.map=void 0,this.blending=material.blending;else if(b.map!==void 0)this.map=b.map instanceof THREE.Texture?b.map:THREE.ImageUtils.loadTexture(b.map),this.material=void 0,this.blending=b.blending!==void 0?b.blending:THREE.NormalBlending;this.useScreenCoordinates=b.useScreenCoordinates!==void 0?b.useScreenCoordinates:!0;this.mergeWith3D=b.mergeWith3D!==void 0?b.mergeWith3D:!this.useScreenCoordinates;
 this.affectedByDistance=b.affectedByDistance!==void 0?b.affectedByDistance:!this.useScreenCoordinates;this.scaleByViewport=b.scaleByViewport!==void 0?b.scaleByViewport:!this.affectedByDistance;this.alignment=b.alignment instanceof THREE.Vector2?b.alignment:THREE.SpriteAlignment.center;this.rotation3d=this.rotation;this.rotation=0;this.opacity=1;this.uvOffset=new THREE.Vector2(0,0);this.uvScale=new THREE.Vector2(1,1)};THREE.Sprite.prototype=new THREE.Object3D;THREE.Sprite.prototype.constructor=THREE.Sprite;
@@ -139,57 +139,57 @@ THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.c
 THREE.Scene.prototype.addChildRecurse=function(b){if(b instanceof THREE.Light)this.lights.indexOf(b)===-1&&this.lights.push(b);else if(!(b instanceof THREE.Camera||b instanceof THREE.Bone)&&this.objects.indexOf(b)===-1)this.objects.push(b),this.__objectsAdded.push(b);for(var c=0;c<b.children.length;c++)this.addChildRecurse(b.children[c])};THREE.Scene.prototype.removeChild=function(b){this.supr.removeChild.call(this,b);this.removeChildRecurse(b)};
 THREE.Scene.prototype.removeChildRecurse=function(b){if(b instanceof THREE.Light){var c=this.lights.indexOf(b);c!==-1&&this.lights.splice(c,1)}else b instanceof THREE.Camera||(c=this.objects.indexOf(b),c!==-1&&(this.objects.splice(c,1),this.__objectsRemoved.push(b)));for(c=0;c<b.children.length;c++)this.removeChildRecurse(b.children[c])};THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;
 THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(b,c,e){this.color=new THREE.Color(b);this.near=c||1;this.far=e||1E3};THREE.FogExp2=function(b,c){this.color=new THREE.Color(b);this.density=c!==void 0?c:2.5E-4};
-THREE.Projector=function(){function b(){var b=n[m]=n[m]||new THREE.RenderableVertex;m++;return b}function c(b,e){return e.z-b.z}function e(b,e){var c=0,f=1,h=b.z+b.w,g=e.z+e.w,k=-b.z+b.w,j=-e.z+e.w;return h>=0&&g>=0&&k>=0&&j>=0?!0:h<0&&g<0||k<0&&j<0?!1:(h<0?c=Math.max(c,h/(h-g)):g<0&&(f=Math.min(f,h/(h-g))),k<0?c=Math.max(c,k/(k-j)):j<0&&(f=Math.min(f,k/(k-j))),f<c?!1:(b.lerpSelf(e,c),e.lerpSelf(b,1-f),!0))}var f,g,j=[],h,m,n=[],t,o,p=[],v,u=[],y,w,B=[],x,I,A=[],J=new THREE.Vector4,F=new THREE.Vector4,
-E=new THREE.Matrix4,X=new THREE.Matrix4,G=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],H=new THREE.Vector4,M=new THREE.Vector4;this.projectVector=function(b,e){E.multiply(e.projectionMatrix,e.matrixWorldInverse);E.multiplyVector3(b);return b};this.unprojectVector=function(b,e){E.multiply(e.matrixWorld,THREE.Matrix4.makeInvert(e.projectionMatrix));E.multiplyVector3(b);return b};this.projectObjects=function(b,e,h){var e=[],m,n,t;g=0;n=
-b.objects;b=0;for(m=n.length;b<m;b++){t=n[b];var k;if(!(k=!t.visible))if(k=t instanceof THREE.Mesh){a:{k=void 0;for(var o=t.matrixWorld,p=-t.geometry.boundingSphere.radius*Math.max(t.scale.x,Math.max(t.scale.y,t.scale.z)),u=0;u<6;u++)if(k=G[u].x*o.n14+G[u].y*o.n24+G[u].z*o.n34+G[u].w,k<=p){k=!1;break a}k=!0}k=!k}if(!k)k=j[g]=j[g]||new THREE.RenderableObject,g++,f=k,J.copy(t.position),E.multiplyVector3(J),f.object=t,f.z=J.z,e.push(f)}h&&e.sort(c);return e};this.projectScene=function(f,g,j){var J=[],
-T=g.near,$=g.far,k,K,da,Z,aa,ha,la,ea,fa,C,ia,na,ca,oa,L,V,ga;I=w=v=o=0;g.matrixAutoUpdate&&g.update(void 0,!0);f.update(void 0,!1,g);E.multiply(g.projectionMatrix,g.matrixWorldInverse);G[0].set(E.n41-E.n11,E.n42-E.n12,E.n43-E.n13,E.n44-E.n14);G[1].set(E.n41+E.n11,E.n42+E.n12,E.n43+E.n13,E.n44+E.n14);G[2].set(E.n41+E.n21,E.n42+E.n22,E.n43+E.n23,E.n44+E.n24);G[3].set(E.n41-E.n21,E.n42-E.n22,E.n43-E.n23,E.n44-E.n24);G[4].set(E.n41-E.n31,E.n42-E.n32,E.n43-E.n33,E.n44-E.n34);G[5].set(E.n41+E.n31,E.n42+
-E.n32,E.n43+E.n33,E.n44+E.n34);for(k=0;k<6;k++)fa=G[k],fa.divideScalar(Math.sqrt(fa.x*fa.x+fa.y*fa.y+fa.z*fa.z));fa=this.projectObjects(f,g,!0);f=0;for(k=fa.length;f<k;f++)if(C=fa[f].object,C.visible)if(ia=C.matrixWorld,na=C.matrixRotationWorld,ca=C.materials,oa=C.overdraw,m=0,C instanceof THREE.Mesh){L=C.geometry;Z=L.vertices;V=L.faces;L=L.faceVertexUvs;K=0;for(da=Z.length;K<da;K++)h=b(),h.positionWorld.copy(Z[K].position),ia.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),
-E.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>T&&h.positionScreen.z<$;Z=0;for(K=V.length;Z<K;Z++){da=V[Z];if(da instanceof THREE.Face3)if(aa=n[da.a],ha=n[da.b],la=n[da.c],aa.visible&&ha.visible&&la.visible&&(C.doubleSided||C.flipSided!=(la.positionScreen.x-aa.positionScreen.x)*(ha.positionScreen.y-aa.positionScreen.y)-(la.positionScreen.y-aa.positionScreen.y)*(ha.positionScreen.x-aa.positionScreen.x)<
-0))ea=p[o]=p[o]||new THREE.RenderableFace3,o++,t=ea,t.v1.copy(aa),t.v2.copy(ha),t.v3.copy(la);else continue;else if(da instanceof THREE.Face4)if(aa=n[da.a],ha=n[da.b],la=n[da.c],ea=n[da.d],aa.visible&&ha.visible&&la.visible&&ea.visible&&(C.doubleSided||C.flipSided!=((ea.positionScreen.x-aa.positionScreen.x)*(ha.positionScreen.y-aa.positionScreen.y)-(ea.positionScreen.y-aa.positionScreen.y)*(ha.positionScreen.x-aa.positionScreen.x)<0||(ha.positionScreen.x-la.positionScreen.x)*(ea.positionScreen.y-
-la.positionScreen.y)-(ha.positionScreen.y-la.positionScreen.y)*(ea.positionScreen.x-la.positionScreen.x)<0)))ga=u[v]=u[v]||new THREE.RenderableFace4,v++,t=ga,t.v1.copy(aa),t.v2.copy(ha),t.v3.copy(la),t.v4.copy(ea);else continue;t.normalWorld.copy(da.normal);na.multiplyVector3(t.normalWorld);t.centroidWorld.copy(da.centroid);ia.multiplyVector3(t.centroidWorld);t.centroidScreen.copy(t.centroidWorld);E.multiplyVector3(t.centroidScreen);la=da.vertexNormals;aa=0;for(ha=la.length;aa<ha;aa++)ea=t.vertexNormalsWorld[aa],
-ea.copy(la[aa]),na.multiplyVector3(ea);aa=0;for(ha=L.length;aa<ha;aa++)if(ga=L[aa][Z]){la=0;for(ea=ga.length;la<ea;la++)t.uvs[aa][la]=ga[la]}t.meshMaterials=ca;t.faceMaterials=da.materials;t.overdraw=oa;t.z=t.centroidScreen.z;J.push(t)}}else if(C instanceof THREE.Line){X.multiply(E,ia);Z=C.geometry.vertices;aa=b();aa.positionScreen.copy(Z[0].position);X.multiplyVector4(aa.positionScreen);K=1;for(da=Z.length;K<da;K++)if(aa=b(),aa.positionScreen.copy(Z[K].position),X.multiplyVector4(aa.positionScreen),
-ha=n[m-2],H.copy(aa.positionScreen),M.copy(ha.positionScreen),e(H,M))H.multiplyScalar(1/H.w),M.multiplyScalar(1/M.w),ia=B[w]=B[w]||new THREE.RenderableLine,w++,y=ia,y.v1.positionScreen.copy(H),y.v2.positionScreen.copy(M),y.z=Math.max(H.z,M.z),y.materials=C.materials,J.push(y)}else if(C instanceof THREE.Particle&&(F.set(C.matrixWorld.n14,C.matrixWorld.n24,C.matrixWorld.n34,1),E.multiplyVector4(F),F.z/=F.w,F.z>0&&F.z<1))ia=A[I]=A[I]||new THREE.RenderableParticle,I++,x=ia,x.x=F.x/F.w,x.y=F.y/F.w,x.z=
-F.z,x.rotation=C.rotation.z,x.scale.x=C.scale.x*Math.abs(x.x-(F.x+g.projectionMatrix.n11)/(F.w+g.projectionMatrix.n14)),x.scale.y=C.scale.y*Math.abs(x.y-(F.y+g.projectionMatrix.n22)/(F.w+g.projectionMatrix.n24)),x.materials=C.materials,J.push(x);j&&J.sort(c);return J}};
-THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,c=new THREE.Projector,e,f,g,j;this.domElement=document.createElement("div");this.setSize=function(b,c){e=b;f=c;g=e/2;j=f/2};this.render=function(e,f){var n,t,o,p,v,u,y,w;b=c.projectScene(e,f);n=0;for(t=b.length;n<t;n++)if(v=b[n],v instanceof THREE.RenderableParticle){y=v.x*g+g;w=v.y*j+j;o=0;for(p=v.material.length;o<p;o++)if(u=v.material[o],u instanceof THREE.ParticleDOMMaterial)u=u.domElement,u.style.left=y+"px",u.style.top=w+"px"}}};
-THREE.CanvasRenderer=function(b){function c(b){if(x!=b)y.globalAlpha=x=b}function e(b){if(I!=b){switch(b){case THREE.NormalBlending:y.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:y.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:y.globalCompositeOperation="darker"}I=b}}function f(b){if(A!=b.hex)A=b.hex,y.strokeStyle="#"+j(A.toString(16))}function g(b){if(J!=b.hex)J=b.hex,y.fillStyle="#"+j(J.toString(16))}function j(b){for(;b.length<6;)b="0"+b;return b}
-var h=this,m=null,n=new THREE.Projector,b=b||{},t=b.canvas!==void 0?b.canvas:document.createElement("canvas"),o,p,v,u,y=t.getContext("2d"),w=new THREE.Color(0),B=0,x=1,I=0,A=null,J=null,F=null,E=null,X=null,G,H,M,P,Q=new THREE.RenderableVertex,O=new THREE.RenderableVertex,R,T,$,k,K,da,Z,aa,ha,la,ea,fa,C=new THREE.Color(0),ia=new THREE.Color(0),na=new THREE.Color(0),ca=new THREE.Color(0),oa=new THREE.Color(0),L,V,ga,ka,sa,xa,Aa,Ia,Ba,Pa,W=new THREE.Rectangle,ja=new THREE.Rectangle,qa=new THREE.Rectangle,
+THREE.Projector=function(){function b(){var b=n[m]=n[m]||new THREE.RenderableVertex;m++;return b}function c(b,e){return e.z-b.z}function e(b,e){var c=0,f=1,h=b.z+b.w,g=e.z+e.w,k=-b.z+b.w,j=-e.z+e.w;return h>=0&&g>=0&&k>=0&&j>=0?!0:h<0&&g<0||k<0&&j<0?!1:(h<0?c=Math.max(c,h/(h-g)):g<0&&(f=Math.min(f,h/(h-g))),k<0?c=Math.max(c,k/(k-j)):j<0&&(f=Math.min(f,k/(k-j))),f<c?!1:(b.lerpSelf(e,c),e.lerpSelf(b,1-f),!0))}var f,g,j=[],h,m,n=[],t,o,p=[],v,u=[],w,z,x=[],y,G,B=[],L=new THREE.Vector4,E=new THREE.Vector4,
+D=new THREE.Matrix4,X=new THREE.Matrix4,H=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],I=new THREE.Vector4,M=new THREE.Vector4;this.projectVector=function(b,e){D.multiply(e.projectionMatrix,e.matrixWorldInverse);D.multiplyVector3(b);return b};this.unprojectVector=function(b,e){D.multiply(e.matrixWorld,THREE.Matrix4.makeInvert(e.projectionMatrix));D.multiplyVector3(b);return b};this.projectObjects=function(b,e,h){var e=[],m,n,t;g=0;n=
+b.objects;b=0;for(m=n.length;b<m;b++){t=n[b];var k;if(!(k=!t.visible))if(k=t instanceof THREE.Mesh){a:{k=void 0;for(var o=t.matrixWorld,p=-t.geometry.boundingSphere.radius*Math.max(t.scale.x,Math.max(t.scale.y,t.scale.z)),u=0;u<6;u++)if(k=H[u].x*o.n14+H[u].y*o.n24+H[u].z*o.n34+H[u].w,k<=p){k=!1;break a}k=!0}k=!k}if(!k)k=j[g]=j[g]||new THREE.RenderableObject,g++,f=k,L.copy(t.position),D.multiplyVector3(L),f.object=t,f.z=L.z,e.push(f)}h&&e.sort(c);return e};this.projectScene=function(f,g,j){var L=[],
+T=g.near,$=g.far,k,K,da,Z,aa,ha,la,ea,fa,F,ia,na,ca,oa,J,V,ga;G=z=v=o=0;g.matrixAutoUpdate&&g.update(void 0,!0);f.update(void 0,!1,g);D.multiply(g.projectionMatrix,g.matrixWorldInverse);H[0].set(D.n41-D.n11,D.n42-D.n12,D.n43-D.n13,D.n44-D.n14);H[1].set(D.n41+D.n11,D.n42+D.n12,D.n43+D.n13,D.n44+D.n14);H[2].set(D.n41+D.n21,D.n42+D.n22,D.n43+D.n23,D.n44+D.n24);H[3].set(D.n41-D.n21,D.n42-D.n22,D.n43-D.n23,D.n44-D.n24);H[4].set(D.n41-D.n31,D.n42-D.n32,D.n43-D.n33,D.n44-D.n34);H[5].set(D.n41+D.n31,D.n42+
+D.n32,D.n43+D.n33,D.n44+D.n34);for(k=0;k<6;k++)fa=H[k],fa.divideScalar(Math.sqrt(fa.x*fa.x+fa.y*fa.y+fa.z*fa.z));fa=this.projectObjects(f,g,!0);f=0;for(k=fa.length;f<k;f++)if(F=fa[f].object,F.visible)if(ia=F.matrixWorld,na=F.matrixRotationWorld,ca=F.materials,oa=F.overdraw,m=0,F instanceof THREE.Mesh){J=F.geometry;Z=J.vertices;V=J.faces;J=J.faceVertexUvs;K=0;for(da=Z.length;K<da;K++)h=b(),h.positionWorld.copy(Z[K].position),ia.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),
+D.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>T&&h.positionScreen.z<$;Z=0;for(K=V.length;Z<K;Z++){da=V[Z];if(da instanceof THREE.Face3)if(aa=n[da.a],ha=n[da.b],la=n[da.c],aa.visible&&ha.visible&&la.visible&&(F.doubleSided||F.flipSided!=(la.positionScreen.x-aa.positionScreen.x)*(ha.positionScreen.y-aa.positionScreen.y)-(la.positionScreen.y-aa.positionScreen.y)*(ha.positionScreen.x-aa.positionScreen.x)<
+0))ea=p[o]=p[o]||new THREE.RenderableFace3,o++,t=ea,t.v1.copy(aa),t.v2.copy(ha),t.v3.copy(la);else continue;else if(da instanceof THREE.Face4)if(aa=n[da.a],ha=n[da.b],la=n[da.c],ea=n[da.d],aa.visible&&ha.visible&&la.visible&&ea.visible&&(F.doubleSided||F.flipSided!=((ea.positionScreen.x-aa.positionScreen.x)*(ha.positionScreen.y-aa.positionScreen.y)-(ea.positionScreen.y-aa.positionScreen.y)*(ha.positionScreen.x-aa.positionScreen.x)<0||(ha.positionScreen.x-la.positionScreen.x)*(ea.positionScreen.y-
+la.positionScreen.y)-(ha.positionScreen.y-la.positionScreen.y)*(ea.positionScreen.x-la.positionScreen.x)<0)))ga=u[v]=u[v]||new THREE.RenderableFace4,v++,t=ga,t.v1.copy(aa),t.v2.copy(ha),t.v3.copy(la),t.v4.copy(ea);else continue;t.normalWorld.copy(da.normal);na.multiplyVector3(t.normalWorld);t.centroidWorld.copy(da.centroid);ia.multiplyVector3(t.centroidWorld);t.centroidScreen.copy(t.centroidWorld);D.multiplyVector3(t.centroidScreen);la=da.vertexNormals;aa=0;for(ha=la.length;aa<ha;aa++)ea=t.vertexNormalsWorld[aa],
+ea.copy(la[aa]),na.multiplyVector3(ea);aa=0;for(ha=J.length;aa<ha;aa++)if(ga=J[aa][Z]){la=0;for(ea=ga.length;la<ea;la++)t.uvs[aa][la]=ga[la]}t.meshMaterials=ca;t.faceMaterials=da.materials;t.overdraw=oa;t.z=t.centroidScreen.z;L.push(t)}}else if(F instanceof THREE.Line){X.multiply(D,ia);Z=F.geometry.vertices;aa=b();aa.positionScreen.copy(Z[0].position);X.multiplyVector4(aa.positionScreen);K=1;for(da=Z.length;K<da;K++)if(aa=b(),aa.positionScreen.copy(Z[K].position),X.multiplyVector4(aa.positionScreen),
+ha=n[m-2],I.copy(aa.positionScreen),M.copy(ha.positionScreen),e(I,M))I.multiplyScalar(1/I.w),M.multiplyScalar(1/M.w),ia=x[z]=x[z]||new THREE.RenderableLine,z++,w=ia,w.v1.positionScreen.copy(I),w.v2.positionScreen.copy(M),w.z=Math.max(I.z,M.z),w.materials=F.materials,L.push(w)}else if(F instanceof THREE.Particle&&(E.set(F.matrixWorld.n14,F.matrixWorld.n24,F.matrixWorld.n34,1),D.multiplyVector4(E),E.z/=E.w,E.z>0&&E.z<1))ia=B[G]=B[G]||new THREE.RenderableParticle,G++,y=ia,y.x=E.x/E.w,y.y=E.y/E.w,y.z=
+E.z,y.rotation=F.rotation.z,y.scale.x=F.scale.x*Math.abs(y.x-(E.x+g.projectionMatrix.n11)/(E.w+g.projectionMatrix.n14)),y.scale.y=F.scale.y*Math.abs(y.y-(E.y+g.projectionMatrix.n22)/(E.w+g.projectionMatrix.n24)),y.materials=F.materials,L.push(y);j&&L.sort(c);return L}};
+THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,c=new THREE.Projector,e,f,g,j;this.domElement=document.createElement("div");this.setSize=function(b,c){e=b;f=c;g=e/2;j=f/2};this.render=function(e,f){var n,t,o,p,v,u,w,z;b=c.projectScene(e,f);n=0;for(t=b.length;n<t;n++)if(v=b[n],v instanceof THREE.RenderableParticle){w=v.x*g+g;z=v.y*j+j;o=0;for(p=v.material.length;o<p;o++)if(u=v.material[o],u instanceof THREE.ParticleDOMMaterial)u=u.domElement,u.style.left=w+"px",u.style.top=z+"px"}}};
+THREE.CanvasRenderer=function(b){function c(b){if(y!=b)w.globalAlpha=y=b}function e(b){if(G!=b){switch(b){case THREE.NormalBlending:w.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:w.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:w.globalCompositeOperation="darker"}G=b}}function f(b){if(B!=b.hex)B=b.hex,w.strokeStyle="#"+j(B.toString(16))}function g(b){if(L!=b.hex)L=b.hex,w.fillStyle="#"+j(L.toString(16))}function j(b){for(;b.length<6;)b="0"+b;return b}
+var h=this,m=null,n=new THREE.Projector,b=b||{},t=b.canvas!==void 0?b.canvas:document.createElement("canvas"),o,p,v,u,w=t.getContext("2d"),z=new THREE.Color(0),x=0,y=1,G=0,B=null,L=null,E=null,D=null,X=null,H,I,M,P,Q=new THREE.RenderableVertex,O=new THREE.RenderableVertex,R,T,$,k,K,da,Z,aa,ha,la,ea,fa,F=new THREE.Color(0),ia=new THREE.Color(0),na=new THREE.Color(0),ca=new THREE.Color(0),oa=new THREE.Color(0),J,V,ga,ka,sa,xa,Aa,Ia,Ba,Pa,W=new THREE.Rectangle,ja=new THREE.Rectangle,qa=new THREE.Rectangle,
 ta=!1,ua=new THREE.Color,wa=new THREE.Color,Da=new THREE.Color,ya=new THREE.Color,ra=new THREE.Vector3,Ea,Y,S,va,U,za,b=16;Ea=document.createElement("canvas");Ea.width=Ea.height=2;Y=Ea.getContext("2d");Y.fillStyle="rgba(0,0,0,1)";Y.fillRect(0,0,2,2);S=Y.getImageData(0,0,2,2);va=S.data;U=document.createElement("canvas");U.width=U.height=b;za=U.getContext("2d");za.translate(-b/2,-b/2);za.scale(b,b);b--;this.domElement=t;this.sortElements=this.sortObjects=this.autoClear=!0;this.data={vertices:0,faces:0};
-this.setSize=function(b,e){o=b;p=e;v=o/2;u=p/2;t.width=o;t.height=p;W.set(-v,-u,v,u);ja.set(-v,-u,v,u);x=1;I=0;X=E=F=J=A=null};this.setClearColor=function(b,e){w=b;B=e;ja.set(-v,-u,v,u)};this.setClearColorHex=function(b,e){w.setHex(b);B=e;ja.set(-v,-u,v,u)};this.clear=function(){y.setTransform(1,0,0,-1,v,u);if(!ja.isEmpty())ja.inflate(1),ja.minSelf(W),B==0?y.clearRect(ja.getX(),ja.getY(),ja.getWidth(),ja.getHeight()):(e(THREE.NormalBlending),c(1),J="rgba("+Math.floor(w.r*255)+","+Math.floor(w.g*255)+
-","+Math.floor(w.b*255)+","+B+")",y.fillStyle=J,y.fillRect(ja.getX(),ja.getY(),ja.getWidth(),ja.getHeight())),ja.empty()};this.render=function(b,j){function t(b){var e,c,f,h=b.lights;wa.setRGB(0,0,0);Da.setRGB(0,0,0);ya.setRGB(0,0,0);b=0;for(e=h.length;b<e;b++)c=h[b],f=c.color,c instanceof THREE.AmbientLight?(wa.r+=f.r,wa.g+=f.g,wa.b+=f.b):c instanceof THREE.DirectionalLight?(Da.r+=f.r,Da.g+=f.g,Da.b+=f.b):c instanceof THREE.PointLight&&(ya.r+=f.r,ya.g+=f.g,ya.b+=f.b)}function o(b,e,c,f){var h,g,
+this.setSize=function(b,e){o=b;p=e;v=o/2;u=p/2;t.width=o;t.height=p;W.set(-v,-u,v,u);ja.set(-v,-u,v,u);y=1;G=0;X=D=E=L=B=null};this.setClearColor=function(b,e){z=b;x=e;ja.set(-v,-u,v,u)};this.setClearColorHex=function(b,e){z.setHex(b);x=e;ja.set(-v,-u,v,u)};this.clear=function(){w.setTransform(1,0,0,-1,v,u);if(!ja.isEmpty())ja.inflate(1),ja.minSelf(W),x==0?w.clearRect(ja.getX(),ja.getY(),ja.getWidth(),ja.getHeight()):(e(THREE.NormalBlending),c(1),L="rgba("+Math.floor(z.r*255)+","+Math.floor(z.g*255)+
+","+Math.floor(z.b*255)+","+x+")",w.fillStyle=L,w.fillRect(ja.getX(),ja.getY(),ja.getWidth(),ja.getHeight())),ja.empty()};this.render=function(b,j){function t(b){var e,c,f,h=b.lights;wa.setRGB(0,0,0);Da.setRGB(0,0,0);ya.setRGB(0,0,0);b=0;for(e=h.length;b<e;b++)c=h[b],f=c.color,c instanceof THREE.AmbientLight?(wa.r+=f.r,wa.g+=f.g,wa.b+=f.b):c instanceof THREE.DirectionalLight?(Da.r+=f.r,Da.g+=f.g,Da.b+=f.b):c instanceof THREE.PointLight&&(ya.r+=f.r,ya.g+=f.g,ya.b+=f.b)}function o(b,e,c,f){var h,g,
 j,k,m=b.lights,b=0;for(h=m.length;b<h;b++)g=m[b],j=g.color,g instanceof THREE.DirectionalLight?(k=c.dot(g.position),k<=0||(k*=g.intensity,f.r+=j.r*k,f.g+=j.g*k,f.b+=j.b*k)):g instanceof THREE.PointLight&&(k=c.dot(ra.sub(g.position,e).normalize()),k<=0||(k*=g.distance==0?1:1-Math.min(e.distanceTo(g.position)/g.distance,1),k!=0&&(k*=g.intensity,f.r+=j.r*k,f.g+=j.g*k,f.b+=j.b*k)))}function p(b,h,j){c(j.opacity);e(j.blending);var k,m,n,t,ma,o;if(j instanceof THREE.ParticleBasicMaterial){if(j.map)t=j.map.image,
-ma=t.width>>1,o=t.height>>1,j=h.scale.x*v,n=h.scale.y*u,k=j*ma,m=n*o,qa.set(b.x-k,b.y-m,b.x+k,b.y+m),W.instersects(qa)&&(y.save(),y.translate(b.x,b.y),y.rotate(-h.rotation),y.scale(j,-n),y.translate(-ma,-o),y.drawImage(t,0,0),y.restore())}else j instanceof THREE.ParticleCanvasMaterial&&(k=h.scale.x*v,m=h.scale.y*u,qa.set(b.x-k,b.y-m,b.x+k,b.y+m),W.instersects(qa)&&(f(j.color),g(j.color),y.save(),y.translate(b.x,b.y),y.rotate(-h.rotation),y.scale(k,m),j.program(y),y.restore()))}function x(b,h,j,g){c(g.opacity);
-e(g.blending);y.beginPath();y.moveTo(b.positionScreen.x,b.positionScreen.y);y.lineTo(h.positionScreen.x,h.positionScreen.y);y.closePath();if(g instanceof THREE.LineBasicMaterial){b=g.linewidth;if(F!=b)y.lineWidth=F=b;b=g.linecap;if(E!=b)y.lineCap=E=b;b=g.linejoin;if(X!=b)y.lineJoin=X=b;f(g.color);y.stroke();qa.inflate(g.linewidth*2)}}function B(b,f,g,m,n,t,ma,p,u){h.data.vertices+=3;h.data.faces++;c(p.opacity);e(p.blending);R=b.positionScreen.x;T=b.positionScreen.y;$=f.positionScreen.x;k=f.positionScreen.y;
-K=g.positionScreen.x;da=g.positionScreen.y;A(R,T,$,k,K,da);if(p instanceof THREE.MeshBasicMaterial)if(p.map)p.map.mapping instanceof THREE.UVMapping&&(ka=ma.uvs[0],Ga(R,T,$,k,K,da,p.map.image,ka[m].u,ka[m].v,ka[n].u,ka[n].v,ka[t].u,ka[t].v));else if(p.envMap){if(p.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=j.matrixWorldInverse,ra.copy(ma.vertexNormalsWorld[0]),sa=(ra.x*b.n11+ra.y*b.n12+ra.z*b.n13)*0.5+0.5,xa=-(ra.x*b.n21+ra.y*b.n22+ra.z*b.n23)*0.5+0.5,ra.copy(ma.vertexNormalsWorld[1]),
-Aa=(ra.x*b.n11+ra.y*b.n12+ra.z*b.n13)*0.5+0.5,Ia=-(ra.x*b.n21+ra.y*b.n22+ra.z*b.n23)*0.5+0.5,ra.copy(ma.vertexNormalsWorld[2]),Ba=(ra.x*b.n11+ra.y*b.n12+ra.z*b.n13)*0.5+0.5,Pa=-(ra.x*b.n21+ra.y*b.n22+ra.z*b.n23)*0.5+0.5,Ga(R,T,$,k,K,da,p.envMap.image,sa,xa,Aa,Ia,Ba,Pa)}else p.wireframe?Ja(p.color,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):J(p.color);else if(p instanceof THREE.MeshLambertMaterial)p.map&&!p.wireframe&&(p.map.mapping instanceof THREE.UVMapping&&(ka=ma.uvs[0],Ga(R,T,
+ma=t.width>>1,o=t.height>>1,j=h.scale.x*v,n=h.scale.y*u,k=j*ma,m=n*o,qa.set(b.x-k,b.y-m,b.x+k,b.y+m),W.instersects(qa)&&(w.save(),w.translate(b.x,b.y),w.rotate(-h.rotation),w.scale(j,-n),w.translate(-ma,-o),w.drawImage(t,0,0),w.restore())}else j instanceof THREE.ParticleCanvasMaterial&&(k=h.scale.x*v,m=h.scale.y*u,qa.set(b.x-k,b.y-m,b.x+k,b.y+m),W.instersects(qa)&&(f(j.color),g(j.color),w.save(),w.translate(b.x,b.y),w.rotate(-h.rotation),w.scale(k,m),j.program(w),w.restore()))}function y(b,h,j,g){c(g.opacity);
+e(g.blending);w.beginPath();w.moveTo(b.positionScreen.x,b.positionScreen.y);w.lineTo(h.positionScreen.x,h.positionScreen.y);w.closePath();if(g instanceof THREE.LineBasicMaterial){b=g.linewidth;if(E!=b)w.lineWidth=E=b;b=g.linecap;if(D!=b)w.lineCap=D=b;b=g.linejoin;if(X!=b)w.lineJoin=X=b;f(g.color);w.stroke();qa.inflate(g.linewidth*2)}}function z(b,f,g,m,n,t,ma,p,u){h.data.vertices+=3;h.data.faces++;c(p.opacity);e(p.blending);R=b.positionScreen.x;T=b.positionScreen.y;$=f.positionScreen.x;k=f.positionScreen.y;
+K=g.positionScreen.x;da=g.positionScreen.y;B(R,T,$,k,K,da);if(p instanceof THREE.MeshBasicMaterial)if(p.map)p.map.mapping instanceof THREE.UVMapping&&(ka=ma.uvs[0],Ga(R,T,$,k,K,da,p.map.image,ka[m].u,ka[m].v,ka[n].u,ka[n].v,ka[t].u,ka[t].v));else if(p.envMap){if(p.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=j.matrixWorldInverse,ra.copy(ma.vertexNormalsWorld[0]),sa=(ra.x*b.n11+ra.y*b.n12+ra.z*b.n13)*0.5+0.5,xa=-(ra.x*b.n21+ra.y*b.n22+ra.z*b.n23)*0.5+0.5,ra.copy(ma.vertexNormalsWorld[1]),
+Aa=(ra.x*b.n11+ra.y*b.n12+ra.z*b.n13)*0.5+0.5,Ia=-(ra.x*b.n21+ra.y*b.n22+ra.z*b.n23)*0.5+0.5,ra.copy(ma.vertexNormalsWorld[2]),Ba=(ra.x*b.n11+ra.y*b.n12+ra.z*b.n13)*0.5+0.5,Pa=-(ra.x*b.n21+ra.y*b.n22+ra.z*b.n23)*0.5+0.5,Ga(R,T,$,k,K,da,p.envMap.image,sa,xa,Aa,Ia,Ba,Pa)}else p.wireframe?Ja(p.color,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):L(p.color);else if(p instanceof THREE.MeshLambertMaterial)p.map&&!p.wireframe&&(p.map.mapping instanceof THREE.UVMapping&&(ka=ma.uvs[0],Ga(R,T,
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-0,0,1,0,0,1)):(ua.r=wa.r,ua.g=wa.g,ua.b=wa.b,o(u,ma.centroidWorld,ma.normalWorld,ua),C.r=Math.max(0,Math.min(p.color.r*ua.r,1)),C.g=Math.max(0,Math.min(p.color.g*ua.g,1)),C.b=Math.max(0,Math.min(p.color.b*ua.b,1)),C.updateHex(),p.wireframe?Ja(C,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):J(C)):p.wireframe?Ja(p.color,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):J(p.color);else if(p instanceof THREE.MeshDepthMaterial)L=j.near,V=j.far,ia.r=ia.g=ia.b=1-Na(b.positionScreen.z,
-L,V),na.r=na.g=na.b=1-Na(f.positionScreen.z,L,V),ca.r=ca.g=ca.b=1-Na(g.positionScreen.z,L,V),oa.r=(na.r+ca.r)*0.5,oa.g=(na.g+ca.g)*0.5,oa.b=(na.b+ca.b)*0.5,ga=Sa(ia,na,ca,oa),Ga(R,T,$,k,K,da,ga,0,0,1,0,0,1);else if(p instanceof THREE.MeshNormalMaterial)C.r=Qa(ma.normalWorld.x),C.g=Qa(ma.normalWorld.y),C.b=Qa(ma.normalWorld.z),C.updateHex(),p.wireframe?Ja(C,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):J(C)}function w(b,f,g,m,n,t,ma,p,u){h.data.vertices+=4;h.data.faces++;c(p.opacity);
-e(p.blending);if(p.map||p.envMap)B(b,f,m,0,1,3,ma,p,u),B(n,g,t,1,2,3,ma,p,u);else if(R=b.positionScreen.x,T=b.positionScreen.y,$=f.positionScreen.x,k=f.positionScreen.y,K=g.positionScreen.x,da=g.positionScreen.y,Z=m.positionScreen.x,aa=m.positionScreen.y,ha=n.positionScreen.x,la=n.positionScreen.y,ea=t.positionScreen.x,fa=t.positionScreen.y,p instanceof THREE.MeshBasicMaterial)I(R,T,$,k,K,da,Z,aa),p.wireframe?Ja(p.color,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):J(p.color);else if(p instanceof
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-v,u)};this.clear=function(){for(;t.childNodes.length>0;)t.removeChild(t.childNodes[0])};this.render=function(b,f){var g,p,o,F,E,M,C,P;this.autoClear&&this.clear();h.data.vertices=0;h.data.faces=0;m=n.projectScene(b,f,this.sortElements);$=T=0;if(J=b.lights.length>0){C=b.lights;X.setRGB(0,0,0);G.setRGB(0,0,0);H.setRGB(0,0,0);g=0;for(p=C.length;g<p;g++)o=C[g],F=o.color,o instanceof THREE.AmbientLight?(X.r+=F.r,X.g+=F.g,X.b+=F.b):o instanceof THREE.DirectionalLight?(G.r+=F.r,G.g+=F.g,G.b+=F.b):o instanceof
-THREE.PointLight&&(H.r+=F.r,H.g+=F.g,H.b+=F.b)}g=0;for(p=m.length;g<p;g++)if(C=m[g],A.empty(),C instanceof THREE.RenderableParticle){y=C;y.x*=v;y.y*=-u;o=0;for(F=C.materials.length;o<F;)o++}else if(C instanceof THREE.RenderableLine){if(y=C.v1,w=C.v2,y.positionScreen.x*=v,y.positionScreen.y*=-u,w.positionScreen.x*=v,w.positionScreen.y*=-u,A.addPoint(y.positionScreen.x,y.positionScreen.y),A.addPoint(w.positionScreen.x,w.positionScreen.y),I.instersects(A)){o=0;for(F=C.materials.length;o<F;)if((P=C.materials[o++])&&
-P.opacity!=0){E=y;M=w;var Q=$++;O[Q]==null&&(O[Q]=document.createElementNS("http://www.w3.org/2000/svg","line"),k==0&&O[Q].setAttribute("shape-rendering","crispEdges"));R=O[Q];R.setAttribute("x1",E.positionScreen.x);R.setAttribute("y1",E.positionScreen.y);R.setAttribute("x2",M.positionScreen.x);R.setAttribute("y2",M.positionScreen.y);P instanceof THREE.LineBasicMaterial&&(R.setAttribute("style","fill: none; stroke: ##"+j(P.color.hex.toString(16))+"; stroke-width: "+P.linewidth+"; stroke-opacity: "+
-P.opacity+"; stroke-linecap: "+P.linecap+"; stroke-linejoin: "+P.linejoin),t.appendChild(R))}}}else if(C instanceof THREE.RenderableFace3){if(y=C.v1,w=C.v2,B=C.v3,y.positionScreen.x*=v,y.positionScreen.y*=-u,w.positionScreen.x*=v,w.positionScreen.y*=-u,B.positionScreen.x*=v,B.positionScreen.y*=-u,A.addPoint(y.positionScreen.x,y.positionScreen.y),A.addPoint(w.positionScreen.x,w.positionScreen.y),A.addPoint(B.positionScreen.x,B.positionScreen.y),I.instersects(A)){o=0;for(F=C.meshMaterials.length;o<
-F;)if(P=C.meshMaterials[o++],P instanceof THREE.MeshFaceMaterial){E=0;for(M=C.faceMaterials.length;E<M;)(P=C.faceMaterials[E++])&&P.opacity!=0&&c(y,w,B,C,P,b)}else P&&P.opacity!=0&&c(y,w,B,C,P,b)}}else if(C instanceof THREE.RenderableFace4&&(y=C.v1,w=C.v2,B=C.v3,x=C.v4,y.positionScreen.x*=v,y.positionScreen.y*=-u,w.positionScreen.x*=v,w.positionScreen.y*=-u,B.positionScreen.x*=v,B.positionScreen.y*=-u,x.positionScreen.x*=v,x.positionScreen.y*=-u,A.addPoint(y.positionScreen.x,y.positionScreen.y),A.addPoint(w.positionScreen.x,
-w.positionScreen.y),A.addPoint(B.positionScreen.x,B.positionScreen.y),A.addPoint(x.positionScreen.x,x.positionScreen.y),I.instersects(A))){o=0;for(F=C.meshMaterials.length;o<F;)if(P=C.meshMaterials[o++],P instanceof THREE.MeshFaceMaterial){E=0;for(M=C.faceMaterials.length;E<M;)(P=C.faceMaterials[E++])&&P.opacity!=0&&e(y,w,B,x,C,P,b)}else P&&P.opacity!=0&&e(y,w,B,x,C,P,b)}}};
+"M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+"z");n instanceof THREE.MeshBasicMaterial?E.hex=n.color.hex:n instanceof THREE.MeshLambertMaterial?L?(D.r=X.r,D.g=X.g,D.b=X.b,b(p,m,D),E.r=Math.max(0,Math.min(n.color.r*D.r,1)),E.g=Math.max(0,Math.min(n.color.g*D.g,1)),E.b=Math.max(0,Math.min(n.color.b*D.b,1)),E.updateHex()):E.hex=n.color.hex:n instanceof THREE.MeshDepthMaterial?(M=1-n.__2near/(n.__farPlusNear-
+m.z*n.__farMinusNear),E.setRGB(M,M,M)):n instanceof THREE.MeshNormalMaterial&&E.setRGB(g(m.normalWorld.x),g(m.normalWorld.y),g(m.normalWorld.z));n.wireframe?R.setAttribute("style","fill: none; stroke: #"+j(E.hex.toString(16))+"; stroke-width: "+n.wireframeLinewidth+"; stroke-opacity: "+n.opacity+"; stroke-linecap: "+n.wireframeLinecap+"; stroke-linejoin: "+n.wireframeLinejoin):R.setAttribute("style","fill: #"+j(E.hex.toString(16))+"; fill-opacity: "+n.opacity);t.appendChild(R)}function e(e,c,k,m,
+n,p,o){h.data.vertices+=4;h.data.faces++;R=f(T++);R.setAttribute("d","M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+" L "+m.positionScreen.x+","+m.positionScreen.y+"z");p instanceof THREE.MeshBasicMaterial?E.hex=p.color.hex:p instanceof THREE.MeshLambertMaterial?L?(D.r=X.r,D.g=X.g,D.b=X.b,b(o,n,D),E.r=Math.max(0,Math.min(p.color.r*D.r,1)),E.g=Math.max(0,Math.min(p.color.g*D.g,1)),E.b=Math.max(0,Math.min(p.color.b*
+D.b,1)),E.updateHex()):E.hex=p.color.hex:p instanceof THREE.MeshDepthMaterial?(M=1-p.__2near/(p.__farPlusNear-n.z*p.__farMinusNear),E.setRGB(M,M,M)):p instanceof THREE.MeshNormalMaterial&&E.setRGB(g(n.normalWorld.x),g(n.normalWorld.y),g(n.normalWorld.z));p.wireframe?R.setAttribute("style","fill: none; stroke: #"+j(E.hex.toString(16))+"; stroke-width: "+p.wireframeLinewidth+"; stroke-opacity: "+p.opacity+"; stroke-linecap: "+p.wireframeLinecap+"; stroke-linejoin: "+p.wireframeLinejoin):R.setAttribute("style",
+"fill: #"+j(E.hex.toString(16))+"; fill-opacity: "+p.opacity);t.appendChild(R)}function f(b){Q[b]==null&&(Q[b]=document.createElementNS("http://www.w3.org/2000/svg","path"),k==0&&Q[b].setAttribute("shape-rendering","crispEdges"));return Q[b]}function g(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}function j(b){for(;b.length<6;)b="0"+b;return b}var h=this,m=null,n=new THREE.Projector,t=document.createElementNS("http://www.w3.org/2000/svg","svg"),o,p,v,u,w,z,x,y,G=new THREE.Rectangle,B=new THREE.Rectangle,L=
+!1,E=new THREE.Color(16777215),D=new THREE.Color(16777215),X=new THREE.Color(0),H=new THREE.Color(0),I=new THREE.Color(0),M,P=new THREE.Vector3,Q=[],O=[],R,T,$,k=1;this.domElement=t;this.sortElements=this.sortObjects=this.autoClear=!0;this.data={vertices:0,faces:0};this.setQuality=function(b){switch(b){case "high":k=1;break;case "low":k=0}};this.setSize=function(b,e){o=b;p=e;v=o/2;u=p/2;t.setAttribute("viewBox",-v+" "+-u+" "+o+" "+p);t.setAttribute("width",o);t.setAttribute("height",p);G.set(-v,-u,
+v,u)};this.clear=function(){for(;t.childNodes.length>0;)t.removeChild(t.childNodes[0])};this.render=function(b,f){var g,p,o,E,D,M,F,P;this.autoClear&&this.clear();h.data.vertices=0;h.data.faces=0;m=n.projectScene(b,f,this.sortElements);$=T=0;if(L=b.lights.length>0){F=b.lights;X.setRGB(0,0,0);H.setRGB(0,0,0);I.setRGB(0,0,0);g=0;for(p=F.length;g<p;g++)o=F[g],E=o.color,o instanceof THREE.AmbientLight?(X.r+=E.r,X.g+=E.g,X.b+=E.b):o instanceof THREE.DirectionalLight?(H.r+=E.r,H.g+=E.g,H.b+=E.b):o instanceof
+THREE.PointLight&&(I.r+=E.r,I.g+=E.g,I.b+=E.b)}g=0;for(p=m.length;g<p;g++)if(F=m[g],B.empty(),F instanceof THREE.RenderableParticle){w=F;w.x*=v;w.y*=-u;o=0;for(E=F.materials.length;o<E;)o++}else if(F instanceof THREE.RenderableLine){if(w=F.v1,z=F.v2,w.positionScreen.x*=v,w.positionScreen.y*=-u,z.positionScreen.x*=v,z.positionScreen.y*=-u,B.addPoint(w.positionScreen.x,w.positionScreen.y),B.addPoint(z.positionScreen.x,z.positionScreen.y),G.instersects(B)){o=0;for(E=F.materials.length;o<E;)if((P=F.materials[o++])&&
+P.opacity!=0){D=w;M=z;var Q=$++;O[Q]==null&&(O[Q]=document.createElementNS("http://www.w3.org/2000/svg","line"),k==0&&O[Q].setAttribute("shape-rendering","crispEdges"));R=O[Q];R.setAttribute("x1",D.positionScreen.x);R.setAttribute("y1",D.positionScreen.y);R.setAttribute("x2",M.positionScreen.x);R.setAttribute("y2",M.positionScreen.y);P instanceof THREE.LineBasicMaterial&&(R.setAttribute("style","fill: none; stroke: ##"+j(P.color.hex.toString(16))+"; stroke-width: "+P.linewidth+"; stroke-opacity: "+
+P.opacity+"; stroke-linecap: "+P.linecap+"; stroke-linejoin: "+P.linejoin),t.appendChild(R))}}}else if(F instanceof THREE.RenderableFace3){if(w=F.v1,z=F.v2,x=F.v3,w.positionScreen.x*=v,w.positionScreen.y*=-u,z.positionScreen.x*=v,z.positionScreen.y*=-u,x.positionScreen.x*=v,x.positionScreen.y*=-u,B.addPoint(w.positionScreen.x,w.positionScreen.y),B.addPoint(z.positionScreen.x,z.positionScreen.y),B.addPoint(x.positionScreen.x,x.positionScreen.y),G.instersects(B)){o=0;for(E=F.meshMaterials.length;o<
+E;)if(P=F.meshMaterials[o++],P instanceof THREE.MeshFaceMaterial){D=0;for(M=F.faceMaterials.length;D<M;)(P=F.faceMaterials[D++])&&P.opacity!=0&&c(w,z,x,F,P,b)}else P&&P.opacity!=0&&c(w,z,x,F,P,b)}}else if(F instanceof THREE.RenderableFace4&&(w=F.v1,z=F.v2,x=F.v3,y=F.v4,w.positionScreen.x*=v,w.positionScreen.y*=-u,z.positionScreen.x*=v,z.positionScreen.y*=-u,x.positionScreen.x*=v,x.positionScreen.y*=-u,y.positionScreen.x*=v,y.positionScreen.y*=-u,B.addPoint(w.positionScreen.x,w.positionScreen.y),B.addPoint(z.positionScreen.x,
+z.positionScreen.y),B.addPoint(x.positionScreen.x,x.positionScreen.y),B.addPoint(y.positionScreen.x,y.positionScreen.y),G.instersects(B))){o=0;for(E=F.meshMaterials.length;o<E;)if(P=F.meshMaterials[o++],P instanceof THREE.MeshFaceMaterial){D=0;for(M=F.faceMaterials.length;D<M;)(P=F.faceMaterials[D++])&&P.opacity!=0&&e(w,z,x,y,F,P,b)}else P&&P.opacity!=0&&e(w,z,x,y,F,P,b)}}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
 envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",
 envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",
@@ -226,17 +226,17 @@ THREE.ShaderChunk.default_vertex,THREE.ShaderChunk.shadowmap_vertex,"}"].join("\
 THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["uniform float size;\nuniform float scale;",THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;",
 THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n")},depthRGBA:{uniforms:{},fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask  = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}",vertexShader:[THREE.ShaderChunk.morphtarget_pars_vertex,
 "void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n")}};
-THREE.WebGLRenderer=function(b){function c(b,e,c){var f,h,g,j=b.vertices,m=j.length,n=b.colors,p=n.length,t=b.__vertexArray,o=b.__colorArray,u=b.__sortArray,v=b.__dirtyVertices,y=b.__dirtyColors,x=b.__webglCustomAttributes,B,w;if(x)for(B in x)x[B].offset=0;if(c.sortParticles){ka.multiplySelf(c.matrixWorld);for(f=0;f<m;f++)h=j[f].position,Aa.copy(h),ka.multiplyVector3(Aa),u[f]=[Aa.z,f];u.sort(function(b,e){return e[0]-b[0]});for(f=0;f<m;f++)h=j[u[f][1]].position,g=f*3,t[g]=h.x,t[g+1]=h.y,t[g+2]=h.z;
-for(f=0;f<p;f++)g=f*3,color=n[u[f][1]],o[g]=color.r,o[g+1]=color.g,o[g+2]=color.b;if(x)for(B in x){f=x[B];n=f.value.length;for(g=0;g<n;g++){index=u[g][1];p=f.offset;if(f.size===1){if(f.boundTo===void 0||f.boundTo==="vertices")f.array[p]=f.value[index]}else{if(f.boundTo===void 0||f.boundTo==="vertices")w=f.value[index];f.size===2?(f.array[p]=w.x,f.array[p+1]=w.y):f.size===3?f.type==="c"?(f.array[p]=w.r,f.array[p+1]=w.g,f.array[p+2]=w.b):(f.array[p]=w.x,f.array[p+1]=w.y,f.array[p+2]=w.z):(f.array[p]=
-w.x,f.array[p+1]=w.y,f.array[p+2]=w.z,f.array[p+3]=w.w)}f.offset+=f.size}}}else{if(v)for(f=0;f<m;f++)h=j[f].position,g=f*3,t[g]=h.x,t[g+1]=h.y,t[g+2]=h.z;if(y)for(f=0;f<p;f++)color=n[f],g=f*3,o[g]=color.r,o[g+1]=color.g,o[g+2]=color.b;if(x)for(B in x)if(f=x[B],f.__original.needsUpdate){n=f.value.length;for(g=0;g<n;g++){p=f.offset;if(f.size===1){if(f.boundTo===void 0||f.boundTo==="vertices")f.array[p]=f.value[g]}else{if(f.boundTo===void 0||f.boundTo==="vertices")w=f.value[g];f.size===2?(f.array[p]=
-w.x,f.array[p+1]=w.y):f.size===3?f.type==="c"?(f.array[p]=w.r,f.array[p+1]=w.g,f.array[p+2]=w.b):(f.array[p]=w.x,f.array[p+1]=w.y,f.array[p+2]=w.z):(f.array[p]=w.x,f.array[p+1]=w.y,f.array[p+2]=w.z,f.array[p+3]=w.w)}f.offset+=f.size}}}if(v||c.sortParticles)k.bindBuffer(k.ARRAY_BUFFER,b.__webglVertexBuffer),k.bufferData(k.ARRAY_BUFFER,t,e);if(y||c.sortParticles)k.bindBuffer(k.ARRAY_BUFFER,b.__webglColorBuffer),k.bufferData(k.ARRAY_BUFFER,o,e);if(x)for(B in x)if(f=x[B],f.__original.needsUpdate||c.sortParticles)k.bindBuffer(k.ARRAY_BUFFER,
+THREE.WebGLRenderer=function(b){function c(b,e,c){var f,h,g,j=b.vertices,m=j.length,n=b.colors,p=n.length,t=b.__vertexArray,o=b.__colorArray,u=b.__sortArray,v=b.__dirtyVertices,w=b.__dirtyColors,y=b.__webglCustomAttributes,z,x;if(y)for(z in y)y[z].offset=0;if(c.sortParticles){ka.multiplySelf(c.matrixWorld);for(f=0;f<m;f++)h=j[f].position,Aa.copy(h),ka.multiplyVector3(Aa),u[f]=[Aa.z,f];u.sort(function(b,e){return e[0]-b[0]});for(f=0;f<m;f++)h=j[u[f][1]].position,g=f*3,t[g]=h.x,t[g+1]=h.y,t[g+2]=h.z;
+for(f=0;f<p;f++)g=f*3,color=n[u[f][1]],o[g]=color.r,o[g+1]=color.g,o[g+2]=color.b;if(y)for(z in y){f=y[z];n=f.value.length;for(g=0;g<n;g++){index=u[g][1];p=f.offset;if(f.size===1){if(f.boundTo===void 0||f.boundTo==="vertices")f.array[p]=f.value[index]}else{if(f.boundTo===void 0||f.boundTo==="vertices")x=f.value[index];f.size===2?(f.array[p]=x.x,f.array[p+1]=x.y):f.size===3?f.type==="c"?(f.array[p]=x.r,f.array[p+1]=x.g,f.array[p+2]=x.b):(f.array[p]=x.x,f.array[p+1]=x.y,f.array[p+2]=x.z):(f.array[p]=
+x.x,f.array[p+1]=x.y,f.array[p+2]=x.z,f.array[p+3]=x.w)}f.offset+=f.size}}}else{if(v)for(f=0;f<m;f++)h=j[f].position,g=f*3,t[g]=h.x,t[g+1]=h.y,t[g+2]=h.z;if(w)for(f=0;f<p;f++)color=n[f],g=f*3,o[g]=color.r,o[g+1]=color.g,o[g+2]=color.b;if(y)for(z in y)if(f=y[z],f.__original.needsUpdate){n=f.value.length;for(g=0;g<n;g++){p=f.offset;if(f.size===1){if(f.boundTo===void 0||f.boundTo==="vertices")f.array[p]=f.value[g]}else{if(f.boundTo===void 0||f.boundTo==="vertices")x=f.value[g];f.size===2?(f.array[p]=
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-k.enable(k.DEPTH_TEST);k.depthMask(aa)}function B(b,e){var c,f,h;c=U.attributes;var g=U.uniforms,j=V/L,m,p=[],n=L*0.5,t=V*0.5,o=!0;k.useProgram(U.program);da=U.program;fa=ea=-1;za||(k.enableVertexAttribArray(U.attributes.position),k.enableVertexAttribArray(U.attributes.uv),za=!0);k.disable(k.CULL_FACE);k.enable(k.BLEND);k.depthMask(!0);k.bindBuffer(k.ARRAY_BUFFER,U.vertexBuffer);k.vertexAttribPointer(c.position,2,k.FLOAT,!1,16,0);k.vertexAttribPointer(c.uv,2,k.FLOAT,!1,16,8);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,
+k.enable(k.DEPTH_TEST);k.depthMask(aa)}function x(b,e){var c,f,h;c=U.attributes;var g=U.uniforms,j=V/J,m,p=[],n=J*0.5,t=V*0.5,o=!0;k.useProgram(U.program);da=U.program;fa=ea=-1;za||(k.enableVertexAttribArray(U.attributes.position),k.enableVertexAttribArray(U.attributes.uv),za=!0);k.disable(k.CULL_FACE);k.enable(k.BLEND);k.depthMask(!0);k.bindBuffer(k.ARRAY_BUFFER,U.vertexBuffer);k.vertexAttribPointer(c.position,2,k.FLOAT,!1,16,0);k.vertexAttribPointer(c.uv,2,k.FLOAT,!1,16,8);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,
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 (k.uniform1i(g.useScreenCoordinates,1),k.uniform3f(g.screenPosition,(h.position.x-n)/n,(t-h.position.y)/t,Math.max(0,Math.min(1,h.position.z)))):(k.uniform1i(g.useScreenCoordinates,0),k.uniform1i(g.affectedByDistance,h.affectedByDistance?1:0),k.uniformMatrix4fv(g.modelViewMatrix,!1,h._modelViewMatrixArray)),m=h.map.image.width/(h.scaleByViewport?V:1),p[0]=m*j*h.scale.x,p[1]=m*h.scale.y,k.uniform2f(g.uvScale,h.uvScale.x,h.uvScale.y),k.uniform2f(g.uvOffset,h.uvOffset.x,h.uvOffset.y),k.uniform2f(g.alignment,
-h.alignment.x,h.alignment.y),k.uniform1f(g.opacity,h.opacity),k.uniform1f(g.rotation,h.rotation),k.uniform2fv(g.scale,p),h.mergeWith3D&&!o?(k.enable(k.DEPTH_TEST),o=!0):!h.mergeWith3D&&o&&(k.disable(k.DEPTH_TEST),o=!1),H(h.blending),P(h.map,0),k.drawElements(k.TRIANGLES,6,k.UNSIGNED_SHORT,0));k.enable(k.CULL_FACE);k.enable(k.DEPTH_TEST);k.depthMask(aa)}function x(b,e){var c,f,h=b.__webglLensFlares.length,g,j,m,p=new THREE.Vector3,n=V/L,t=L*0.5,o=V*0.5,u=16/V,v=[u*n,u],y=[1,1,0],x=[1,1],w=S.uniforms;
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-S.occlusionTexture);k.activeTexture(k.TEXTURE1);for(f=0;f<h;f++)if(c=b.__webglLensFlares[f].object,p.set(c.matrixWorld.n14,c.matrixWorld.n24,c.matrixWorld.n34),e.matrixWorldInverse.multiplyVector3(p),e.projectionMatrix.multiplyVector3(p),y[0]=p.x,y[1]=p.y,y[2]=p.z,x[0]=y[0]*t+t,x[1]=y[1]*o+o,S.hasVertexTexture||x[0]>0&&x[0]<L&&x[1]>0&&x[1]<V){k.bindTexture(k.TEXTURE_2D,S.tempTexture);k.copyTexImage2D(k.TEXTURE_2D,0,k.RGB,x[0]-8,x[1]-8,16,16,0);k.uniform1i(w.renderType,0);k.uniform2fv(w.scale,v);k.uniform3fv(w.screenPosition,
-y);k.disable(k.BLEND);k.enable(k.DEPTH_TEST);k.drawElements(k.TRIANGLES,6,k.UNSIGNED_SHORT,0);k.bindTexture(k.TEXTURE_2D,S.occlusionTexture);k.copyTexImage2D(k.TEXTURE_2D,0,k.RGBA,x[0]-8,x[1]-8,16,16,0);k.uniform1i(w.renderType,1);k.disable(k.DEPTH_TEST);k.bindTexture(k.TEXTURE_2D,S.tempTexture);k.drawElements(k.TRIANGLES,6,k.UNSIGNED_SHORT,0);c.positionScreen.x=y[0];c.positionScreen.y=y[1];c.positionScreen.z=y[2];c.customUpdateCallback?c.customUpdateCallback(c):c.updateLensFlares();k.uniform1i(w.renderType,
-2);k.enable(k.BLEND);g=0;for(j=c.lensFlares.length;g<j;g++)if(m=c.lensFlares[g],m.opacity>0.0010&&m.scale>0.0010)y[0]=m.x,y[1]=m.y,y[2]=m.z,u=m.size*m.scale/V,v[0]=u*n,v[1]=u,k.uniform3fv(w.screenPosition,y),k.uniform2fv(w.scale,v),k.uniform1f(w.rotation,m.rotation),k.uniform1f(w.opacity,m.opacity),H(m.blending),P(m.texture,1),k.drawElements(k.TRIANGLES,6,k.UNSIGNED_SHORT,0)}k.enable(k.CULL_FACE);k.enable(k.DEPTH_TEST);k.depthMask(aa)}function I(b,e,c){b._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,
-b.matrixWorld,b._modelViewMatrixArray);c&&THREE.Matrix4.makeInvert3x3(b._modelViewMatrix).transposeIntoArray(b._normalMatrixArray)}function A(b){var e,c,f,h;h=b.__materials;b=0;for(c=h.length;b<c;b++)if(f=h[b],f.attributes)for(e in f.attributes)if(f.attributes[e].needsUpdate)return!0;return!1}function J(b){var e,c,f,h;h=b.__materials;b=0;for(c=h.length;b<c;b++)if(f=h[b],f.attributes)for(e in f.attributes)f.attributes[e].needsUpdate=!1}function F(b){var e,f,h,g;if(b instanceof THREE.Mesh){f=b.geometry;
-for(e in f.geometryGroups)if(h=f.geometryGroups[e],g=A(h),f.__dirtyVertices||f.__dirtyMorphTargets||f.__dirtyElements||f.__dirtyUvs||f.__dirtyNormals||f.__dirtyColors||f.__dirtyTangents||g){g=h;var j=b,m=k.DYNAMIC_DRAW;if(g.__inittedArrays){var p=void 0,n=void 0,t=void 0,o=void 0,u=t=void 0,v=void 0,y=void 0,x=void 0,w=void 0,B=void 0,F=void 0,G=void 0,I=void 0,L=void 0,E=void 0,H=void 0,V=void 0,D=o=x=o=y=v=void 0,C=void 0,z=C=D=v=void 0,M=void 0,P=z=C=D=t=t=u=x=o=z=C=D=M=z=C=D=M=z=C=D=void 0,K=
-0,ga=0,aa=0,X=0,Q=0,S=0,O=0,U=0,ka=0,N=0,R=0,C=D=0,T=g.__vertexArray,$=g.__uvArray,da=g.__uv2Array,la=g.__normalArray,W=g.__tangentArray,Z=g.__colorArray,Y=g.__skinVertexAArray,ea=g.__skinVertexBArray,ca=g.__skinIndexArray,fa=g.__skinWeightArray,na=g.__morphTargetsArrays,ha=g.__webglCustomAttributes,z=void 0,ia=g.__faceArray,sa=g.__lineArray,oa=g.__needsSmoothNormals,B=g.__vertexColorType,w=g.__uvType,F=g.__normalType,ja=j.geometry,qa=ja.__dirtyVertices,ra=ja.__dirtyElements,xa=ja.__dirtyUvs,ta=ja.__dirtyNormals,
-ua=ja.__dirtyTangents,wa=ja.__dirtyColors,Aa=ja.__dirtyMorphTargets,va=ja.vertices,Ba=g.faces,Da=ja.faces,Ia=ja.faceVertexUvs[0],Ea=ja.faceVertexUvs[1],ya=ja.skinVerticesA,za=ja.skinVerticesB,Oa=ja.skinIndices,Ha=ja.skinWeights,Ma=j instanceof THREE.ShadowVolume?ja.edgeFaces:void 0,Fa=ja.morphTargets;if(ha)for(P in ha)ha[P].offset=0,ha[P].offsetSrc=0;p=0;for(n=Ba.length;p<n;p++)if(t=Ba[p],o=Da[t],Ia&&(G=Ia[t]),Ea&&(I=Ea[t]),t=o.vertexNormals,u=o.normal,v=o.vertexColors,y=o.color,x=o.vertexTangents,
-o instanceof THREE.Face3){if(qa)L=va[o.a].position,E=va[o.b].position,H=va[o.c].position,T[ga]=L.x,T[ga+1]=L.y,T[ga+2]=L.z,T[ga+3]=E.x,T[ga+4]=E.y,T[ga+5]=E.z,T[ga+6]=H.x,T[ga+7]=H.y,T[ga+8]=H.z,ga+=9;if(ha)for(P in ha)if(z=ha[P],z.__original.needsUpdate)D=z.offset,C=z.offsetSrc,z.size===1?(z.boundTo===void 0||z.boundTo==="vertices"?(z.array[D+0]=z.value[o.a],z.array[D+1]=z.value[o.b],z.array[D+2]=z.value[o.c]):z.boundTo==="faces"?(z.array[D+0]=z.value[C],z.array[D+1]=z.value[C],z.array[D+2]=z.value[C],
-z.offsetSrc++):z.boundTo==="faceVertices"&&(z.array[D+0]=z.value[C+0],z.array[D+1]=z.value[C+1],z.array[D+2]=z.value[C+2],z.offsetSrc+=3),z.offset+=3):(z.boundTo===void 0||z.boundTo==="vertices"?(L=z.value[o.a],E=z.value[o.b],H=z.value[o.c]):z.boundTo==="faces"?(L=z.value[C],E=z.value[C],H=z.value[C],z.offsetSrc++):z.boundTo==="faceVertices"&&(L=z.value[C+0],E=z.value[C+1],H=z.value[C+2],z.offsetSrc+=3),z.size===2?(z.array[D+0]=L.x,z.array[D+1]=L.y,z.array[D+2]=E.x,z.array[D+3]=E.y,z.array[D+4]=H.x,
-z.array[D+5]=H.y,z.offset+=6):z.size===3?(z.type==="c"?(z.array[D+0]=L.r,z.array[D+1]=L.g,z.array[D+2]=L.b,z.array[D+3]=E.r,z.array[D+4]=E.g,z.array[D+5]=E.b,z.array[D+6]=H.r,z.array[D+7]=H.g,z.array[D+8]=H.b):(z.array[D+0]=L.x,z.array[D+1]=L.y,z.array[D+2]=L.z,z.array[D+3]=E.x,z.array[D+4]=E.y,z.array[D+5]=E.z,z.array[D+6]=H.x,z.array[D+7]=H.y,z.array[D+8]=H.z),z.offset+=9):(z.array[D+0]=L.x,z.array[D+1]=L.y,z.array[D+2]=L.z,z.array[D+3]=L.w,z.array[D+4]=E.x,z.array[D+5]=E.y,z.array[D+6]=E.z,z.array[D+
-7]=E.w,z.array[D+8]=H.x,z.array[D+9]=H.y,z.array[D+10]=H.z,z.array[D+11]=H.w,z.offset+=12));if(Aa){D=0;for(C=Fa.length;D<C;D++)L=Fa[D].vertices[o.a].position,E=Fa[D].vertices[o.b].position,H=Fa[D].vertices[o.c].position,z=na[D],z[R+0]=L.x,z[R+1]=L.y,z[R+2]=L.z,z[R+3]=E.x,z[R+4]=E.y,z[R+5]=E.z,z[R+6]=H.x,z[R+7]=H.y,z[R+8]=H.z;R+=9}if(Ha.length)D=Ha[o.a],C=Ha[o.b],z=Ha[o.c],fa[N]=D.x,fa[N+1]=D.y,fa[N+2]=D.z,fa[N+3]=D.w,fa[N+4]=C.x,fa[N+5]=C.y,fa[N+6]=C.z,fa[N+7]=C.w,fa[N+8]=z.x,fa[N+9]=z.y,fa[N+10]=
-z.z,fa[N+11]=z.w,D=Oa[o.a],C=Oa[o.b],z=Oa[o.c],ca[N]=D.x,ca[N+1]=D.y,ca[N+2]=D.z,ca[N+3]=D.w,ca[N+4]=C.x,ca[N+5]=C.y,ca[N+6]=C.z,ca[N+7]=C.w,ca[N+8]=z.x,ca[N+9]=z.y,ca[N+10]=z.z,ca[N+11]=z.w,D=ya[o.a],C=ya[o.b],z=ya[o.c],Y[N]=D.x,Y[N+1]=D.y,Y[N+2]=D.z,Y[N+3]=1,Y[N+4]=C.x,Y[N+5]=C.y,Y[N+6]=C.z,Y[N+7]=1,Y[N+8]=z.x,Y[N+9]=z.y,Y[N+10]=z.z,Y[N+11]=1,D=za[o.a],C=za[o.b],z=za[o.c],ea[N]=D.x,ea[N+1]=D.y,ea[N+2]=D.z,ea[N+3]=1,ea[N+4]=C.x,ea[N+5]=C.y,ea[N+6]=C.z,ea[N+7]=1,ea[N+8]=z.x,ea[N+9]=z.y,ea[N+10]=z.z,
-ea[N+11]=1,N+=12;if(wa&&B)v.length==3&&B==THREE.VertexColors?(o=v[0],D=v[1],C=v[2]):C=D=o=y,Z[ka]=o.r,Z[ka+1]=o.g,Z[ka+2]=o.b,Z[ka+3]=D.r,Z[ka+4]=D.g,Z[ka+5]=D.b,Z[ka+6]=C.r,Z[ka+7]=C.g,Z[ka+8]=C.b,ka+=9;if(ua&&ja.hasTangents)v=x[0],y=x[1],o=x[2],W[O]=v.x,W[O+1]=v.y,W[O+2]=v.z,W[O+3]=v.w,W[O+4]=y.x,W[O+5]=y.y,W[O+6]=y.z,W[O+7]=y.w,W[O+8]=o.x,W[O+9]=o.y,W[O+10]=o.z,W[O+11]=o.w,O+=12;if(ta&&F)if(t.length==3&&oa)for(x=0;x<3;x++)u=t[x],la[S]=u.x,la[S+1]=u.y,la[S+2]=u.z,S+=3;else for(x=0;x<3;x++)la[S]=
-u.x,la[S+1]=u.y,la[S+2]=u.z,S+=3;if(xa&&G!==void 0&&w)for(x=0;x<3;x++)t=G[x],$[aa]=t.u,$[aa+1]=t.v,aa+=2;if(xa&&I!==void 0&&w)for(x=0;x<3;x++)t=I[x],da[X]=t.u,da[X+1]=t.v,X+=2;ra&&(ia[Q]=K,ia[Q+1]=K+1,ia[Q+2]=K+2,Q+=3,sa[U]=K,sa[U+1]=K+1,sa[U+2]=K,sa[U+3]=K+2,sa[U+4]=K+1,sa[U+5]=K+2,U+=6,K+=3)}else if(o instanceof THREE.Face4){if(qa)L=va[o.a].position,E=va[o.b].position,H=va[o.c].position,V=va[o.d].position,T[ga]=L.x,T[ga+1]=L.y,T[ga+2]=L.z,T[ga+3]=E.x,T[ga+4]=E.y,T[ga+5]=E.z,T[ga+6]=H.x,T[ga+7]=
-H.y,T[ga+8]=H.z,T[ga+9]=V.x,T[ga+10]=V.y,T[ga+11]=V.z,ga+=12;if(ha)for(P in ha)if(z=ha[P],z.__original.needsUpdate)D=z.offset,C=z.offsetSrc,z.size===1?(z.boundTo===void 0||z.boundTo==="vertices"?(z.array[D+0]=z.value[o.a],z.array[D+1]=z.value[o.b],z.array[D+2]=z.value[o.c],z.array[D+3]=z.value[o.d]):z.boundTo==="faces"?(z.array[D+0]=z.value[C],z.array[D+1]=z.value[C],z.array[D+2]=z.value[C],z.array[D+3]=z.value[C],z.offsetSrc++):z.boundTo==="faceVertices"&&(z.array[D+0]=z.value[C+0],z.array[D+1]=
-z.value[C+1],z.array[D+2]=z.value[C+2],z.array[D+3]=z.value[C+3],z.offsetSrc+=4),z.offset+=4):(z.boundTo===void 0||z.boundTo==="vertices"?(L=z.value[o.a],E=z.value[o.b],H=z.value[o.c],V=z.value[o.d]):z.boundTo==="faces"?(L=z.value[C],E=z.value[C],H=z.value[C],V=z.value[C],z.offsetSrc++):z.boundTo==="faceVertices"&&(L=z.value[C+0],E=z.value[C+1],H=z.value[C+2],V=z.value[C+3],z.offsetSrc+=4),z.size===2?(z.array[D+0]=L.x,z.array[D+1]=L.y,z.array[D+2]=E.x,z.array[D+3]=E.y,z.array[D+4]=H.x,z.array[D+5]=
-H.y,z.array[D+6]=V.x,z.array[D+7]=V.y,z.offset+=8):z.size===3?(z.type==="c"?(z.array[D+0]=L.r,z.array[D+1]=L.g,z.array[D+2]=L.b,z.array[D+3]=E.r,z.array[D+4]=E.g,z.array[D+5]=E.b,z.array[D+6]=H.r,z.array[D+7]=H.g,z.array[D+8]=H.b,z.array[D+9]=V.r,z.array[D+10]=V.g,z.array[D+11]=V.b):(z.array[D+0]=L.x,z.array[D+1]=L.y,z.array[D+2]=L.z,z.array[D+3]=E.x,z.array[D+4]=E.y,z.array[D+5]=E.z,z.array[D+6]=H.x,z.array[D+7]=H.y,z.array[D+8]=H.z,z.array[D+9]=V.x,z.array[D+10]=V.y,z.array[D+11]=V.z),z.offset+=
-12):(z.array[D+0]=L.x,z.array[D+1]=L.y,z.array[D+2]=L.z,z.array[D+3]=L.w,z.array[D+4]=E.x,z.array[D+5]=E.y,z.array[D+6]=E.z,z.array[D+7]=E.w,z.array[D+8]=H.x,z.array[D+9]=H.y,z.array[D+10]=H.z,z.array[D+11]=H.w,z.array[D+12]=V.x,z.array[D+13]=V.y,z.array[D+14]=V.z,z.array[D+15]=V.w,z.offset+=16));if(Aa){D=0;for(C=Fa.length;D<C;D++)L=Fa[D].vertices[o.a].position,E=Fa[D].vertices[o.b].position,H=Fa[D].vertices[o.c].position,V=Fa[D].vertices[o.d].position,z=na[D],z[R+0]=L.x,z[R+1]=L.y,z[R+2]=L.z,z[R+
-3]=E.x,z[R+4]=E.y,z[R+5]=E.z,z[R+6]=H.x,z[R+7]=H.y,z[R+8]=H.z,z[R+9]=V.x,z[R+10]=V.y,z[R+11]=V.z;R+=12}if(Ha.length)D=Ha[o.a],C=Ha[o.b],z=Ha[o.c],M=Ha[o.d],fa[N]=D.x,fa[N+1]=D.y,fa[N+2]=D.z,fa[N+3]=D.w,fa[N+4]=C.x,fa[N+5]=C.y,fa[N+6]=C.z,fa[N+7]=C.w,fa[N+8]=z.x,fa[N+9]=z.y,fa[N+10]=z.z,fa[N+11]=z.w,fa[N+12]=M.x,fa[N+13]=M.y,fa[N+14]=M.z,fa[N+15]=M.w,D=Oa[o.a],C=Oa[o.b],z=Oa[o.c],M=Oa[o.d],ca[N]=D.x,ca[N+1]=D.y,ca[N+2]=D.z,ca[N+3]=D.w,ca[N+4]=C.x,ca[N+5]=C.y,ca[N+6]=C.z,ca[N+7]=C.w,ca[N+8]=z.x,ca[N+
-9]=z.y,ca[N+10]=z.z,ca[N+11]=z.w,ca[N+12]=M.x,ca[N+13]=M.y,ca[N+14]=M.z,ca[N+15]=M.w,D=ya[o.a],C=ya[o.b],z=ya[o.c],M=ya[o.d],Y[N]=D.x,Y[N+1]=D.y,Y[N+2]=D.z,Y[N+3]=1,Y[N+4]=C.x,Y[N+5]=C.y,Y[N+6]=C.z,Y[N+7]=1,Y[N+8]=z.x,Y[N+9]=z.y,Y[N+10]=z.z,Y[N+11]=1,Y[N+12]=M.x,Y[N+13]=M.y,Y[N+14]=M.z,Y[N+15]=1,D=za[o.a],C=za[o.b],z=za[o.c],o=za[o.d],ea[N]=D.x,ea[N+1]=D.y,ea[N+2]=D.z,ea[N+3]=1,ea[N+4]=C.x,ea[N+5]=C.y,ea[N+6]=C.z,ea[N+7]=1,ea[N+8]=z.x,ea[N+9]=z.y,ea[N+10]=z.z,ea[N+11]=1,ea[N+12]=o.x,ea[N+13]=o.y,
-ea[N+14]=o.z,ea[N+15]=1,N+=16;if(wa&&B)v.length==4&&B==THREE.VertexColors?(o=v[0],D=v[1],C=v[2],v=v[3]):v=C=D=o=y,Z[ka]=o.r,Z[ka+1]=o.g,Z[ka+2]=o.b,Z[ka+3]=D.r,Z[ka+4]=D.g,Z[ka+5]=D.b,Z[ka+6]=C.r,Z[ka+7]=C.g,Z[ka+8]=C.b,Z[ka+9]=v.r,Z[ka+10]=v.g,Z[ka+11]=v.b,ka+=12;if(ua&&ja.hasTangents)v=x[0],y=x[1],o=x[2],x=x[3],W[O]=v.x,W[O+1]=v.y,W[O+2]=v.z,W[O+3]=v.w,W[O+4]=y.x,W[O+5]=y.y,W[O+6]=y.z,W[O+7]=y.w,W[O+8]=o.x,W[O+9]=o.y,W[O+10]=o.z,W[O+11]=o.w,W[O+12]=x.x,W[O+13]=x.y,W[O+14]=x.z,W[O+15]=x.w,O+=16;
-if(ta&&F)if(t.length==4&&oa)for(x=0;x<4;x++)u=t[x],la[S]=u.x,la[S+1]=u.y,la[S+2]=u.z,S+=3;else for(x=0;x<4;x++)la[S]=u.x,la[S+1]=u.y,la[S+2]=u.z,S+=3;if(xa&&G!==void 0&&w)for(x=0;x<4;x++)t=G[x],$[aa]=t.u,$[aa+1]=t.v,aa+=2;if(xa&&I!==void 0&&w)for(x=0;x<4;x++)t=I[x],da[X]=t.u,da[X+1]=t.v,X+=2;ra&&(ia[Q]=K,ia[Q+1]=K+1,ia[Q+2]=K+3,ia[Q+3]=K+1,ia[Q+4]=K+2,ia[Q+5]=K+3,Q+=6,sa[U]=K,sa[U+1]=K+1,sa[U+2]=K,sa[U+3]=K+3,sa[U+4]=K+1,sa[U+5]=K+2,sa[U+6]=K+2,sa[U+7]=K+3,U+=8,K+=4)}if(Ma){p=0;for(n=Ma.length;p<
-n;p++)ia[Q]=Ma[p].a,ia[Q+1]=Ma[p].b,ia[Q+2]=Ma[p].c,ia[Q+3]=Ma[p].a,ia[Q+4]=Ma[p].c,ia[Q+5]=Ma[p].d,Q+=6}qa&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglVertexBuffer),k.bufferData(k.ARRAY_BUFFER,T,m));if(ha)for(P in ha)z=ha[P],z.__original.needsUpdate&&(k.bindBuffer(k.ARRAY_BUFFER,z.buffer),k.bufferData(k.ARRAY_BUFFER,z.array,m));if(Aa){D=0;for(C=Fa.length;D<C;D++)k.bindBuffer(k.ARRAY_BUFFER,g.__webglMorphTargetsBuffers[D]),k.bufferData(k.ARRAY_BUFFER,na[D],m)}wa&&ka>0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglColorBuffer),
+h.alignment.x,h.alignment.y),k.uniform1f(g.opacity,h.opacity),k.uniform1f(g.rotation,h.rotation),k.uniform2fv(g.scale,p),h.mergeWith3D&&!o?(k.enable(k.DEPTH_TEST),o=!0):!h.mergeWith3D&&o&&(k.disable(k.DEPTH_TEST),o=!1),I(h.blending),P(h.map,0),k.drawElements(k.TRIANGLES,6,k.UNSIGNED_SHORT,0));k.enable(k.CULL_FACE);k.enable(k.DEPTH_TEST);k.depthMask(aa)}function y(b,e){var c,f,h=b.__webglLensFlares.length,g,j,m,p=new THREE.Vector3,n=V/J,t=J*0.5,o=V*0.5,u=16/V,v=[u*n,u],w=[1,1,0],y=[1,1],x=S.uniforms;
+c=S.attributes;k.useProgram(S.program);da=S.program;fa=ea=-1;va||(k.enableVertexAttribArray(S.attributes.vertex),k.enableVertexAttribArray(S.attributes.uv),va=!0);k.uniform1i(x.occlusionMap,0);k.uniform1i(x.map,1);k.bindBuffer(k.ARRAY_BUFFER,S.vertexBuffer);k.vertexAttribPointer(c.vertex,2,k.FLOAT,!1,16,0);k.vertexAttribPointer(c.uv,2,k.FLOAT,!1,16,8);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,S.elementBuffer);k.disable(k.CULL_FACE);k.depthMask(!1);k.activeTexture(k.TEXTURE0);k.bindTexture(k.TEXTURE_2D,
+S.occlusionTexture);k.activeTexture(k.TEXTURE1);for(f=0;f<h;f++)if(c=b.__webglLensFlares[f].object,p.set(c.matrixWorld.n14,c.matrixWorld.n24,c.matrixWorld.n34),e.matrixWorldInverse.multiplyVector3(p),e.projectionMatrix.multiplyVector3(p),w[0]=p.x,w[1]=p.y,w[2]=p.z,y[0]=w[0]*t+t,y[1]=w[1]*o+o,S.hasVertexTexture||y[0]>0&&y[0]<J&&y[1]>0&&y[1]<V){k.bindTexture(k.TEXTURE_2D,S.tempTexture);k.copyTexImage2D(k.TEXTURE_2D,0,k.RGB,y[0]-8,y[1]-8,16,16,0);k.uniform1i(x.renderType,0);k.uniform2fv(x.scale,v);k.uniform3fv(x.screenPosition,
+w);k.disable(k.BLEND);k.enable(k.DEPTH_TEST);k.drawElements(k.TRIANGLES,6,k.UNSIGNED_SHORT,0);k.bindTexture(k.TEXTURE_2D,S.occlusionTexture);k.copyTexImage2D(k.TEXTURE_2D,0,k.RGBA,y[0]-8,y[1]-8,16,16,0);k.uniform1i(x.renderType,1);k.disable(k.DEPTH_TEST);k.bindTexture(k.TEXTURE_2D,S.tempTexture);k.drawElements(k.TRIANGLES,6,k.UNSIGNED_SHORT,0);c.positionScreen.x=w[0];c.positionScreen.y=w[1];c.positionScreen.z=w[2];c.customUpdateCallback?c.customUpdateCallback(c):c.updateLensFlares();k.uniform1i(x.renderType,
+2);k.enable(k.BLEND);g=0;for(j=c.lensFlares.length;g<j;g++)if(m=c.lensFlares[g],m.opacity>0.0010&&m.scale>0.0010)w[0]=m.x,w[1]=m.y,w[2]=m.z,u=m.size*m.scale/V,v[0]=u*n,v[1]=u,k.uniform3fv(x.screenPosition,w),k.uniform2fv(x.scale,v),k.uniform1f(x.rotation,m.rotation),k.uniform1f(x.opacity,m.opacity),I(m.blending),P(m.texture,1),k.drawElements(k.TRIANGLES,6,k.UNSIGNED_SHORT,0)}k.enable(k.CULL_FACE);k.enable(k.DEPTH_TEST);k.depthMask(aa)}function G(b,e,c){b._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,
+b.matrixWorld,b._modelViewMatrixArray);c&&THREE.Matrix4.makeInvert3x3(b._modelViewMatrix).transposeIntoArray(b._normalMatrixArray)}function B(b){var e,c,f,h;h=b.__materials;b=0;for(c=h.length;b<c;b++)if(f=h[b],f.attributes)for(e in f.attributes)if(f.attributes[e].needsUpdate)return!0;return!1}function L(b){var e,c,f,h;h=b.__materials;b=0;for(c=h.length;b<c;b++)if(f=h[b],f.attributes)for(e in f.attributes)f.attributes[e].needsUpdate=!1}function E(b){var e,f,h,g;if(b instanceof THREE.Mesh){f=b.geometry;
+for(e in f.geometryGroups)if(h=f.geometryGroups[e],g=B(h),f.__dirtyVertices||f.__dirtyMorphTargets||f.__dirtyElements||f.__dirtyUvs||f.__dirtyNormals||f.__dirtyColors||f.__dirtyTangents||g){g=h;var j=b,m=k.DYNAMIC_DRAW;if(g.__inittedArrays){var p=void 0,n=void 0,t=void 0,o=void 0,u=t=void 0,v=void 0,w=void 0,y=void 0,x=void 0,z=void 0,G=void 0,E=void 0,H=void 0,J=void 0,D=void 0,I=void 0,V=void 0,C=o=y=o=w=v=void 0,F=void 0,A=F=C=v=void 0,M=void 0,P=A=F=C=t=t=u=y=o=A=F=C=M=A=F=C=M=A=F=C=void 0,K=
+0,ga=0,aa=0,X=0,Q=0,S=0,O=0,U=0,ka=0,N=0,R=0,F=C=0,T=g.__vertexArray,$=g.__uvArray,da=g.__uv2Array,la=g.__normalArray,W=g.__tangentArray,Z=g.__colorArray,Y=g.__skinVertexAArray,ea=g.__skinVertexBArray,ca=g.__skinIndexArray,fa=g.__skinWeightArray,na=g.__morphTargetsArrays,ha=g.__webglCustomAttributes,A=void 0,ia=g.__faceArray,sa=g.__lineArray,oa=g.__needsSmoothNormals,z=g.__vertexColorType,x=g.__uvType,G=g.__normalType,ja=j.geometry,qa=ja.__dirtyVertices,ra=ja.__dirtyElements,xa=ja.__dirtyUvs,ta=ja.__dirtyNormals,
+ua=ja.__dirtyTangents,wa=ja.__dirtyColors,Aa=ja.__dirtyMorphTargets,va=ja.vertices,Ba=g.faces,Da=ja.faces,Ia=ja.faceVertexUvs[0],Ea=ja.faceVertexUvs[1],ya=ja.skinVerticesA,za=ja.skinVerticesB,Oa=ja.skinIndices,Ha=ja.skinWeights,Ma=j instanceof THREE.ShadowVolume?ja.edgeFaces:void 0,Fa=ja.morphTargets;if(ha)for(P in ha)ha[P].offset=0,ha[P].offsetSrc=0;p=0;for(n=Ba.length;p<n;p++)if(t=Ba[p],o=Da[t],Ia&&(E=Ia[t]),Ea&&(H=Ea[t]),t=o.vertexNormals,u=o.normal,v=o.vertexColors,w=o.color,y=o.vertexTangents,
+o instanceof THREE.Face3){if(qa)J=va[o.a].position,D=va[o.b].position,I=va[o.c].position,T[ga]=J.x,T[ga+1]=J.y,T[ga+2]=J.z,T[ga+3]=D.x,T[ga+4]=D.y,T[ga+5]=D.z,T[ga+6]=I.x,T[ga+7]=I.y,T[ga+8]=I.z,ga+=9;if(ha)for(P in ha)if(A=ha[P],A.__original.needsUpdate)C=A.offset,F=A.offsetSrc,A.size===1?(A.boundTo===void 0||A.boundTo==="vertices"?(A.array[C+0]=A.value[o.a],A.array[C+1]=A.value[o.b],A.array[C+2]=A.value[o.c]):A.boundTo==="faces"?(A.array[C+0]=A.value[F],A.array[C+1]=A.value[F],A.array[C+2]=A.value[F],
+A.offsetSrc++):A.boundTo==="faceVertices"&&(A.array[C+0]=A.value[F+0],A.array[C+1]=A.value[F+1],A.array[C+2]=A.value[F+2],A.offsetSrc+=3),A.offset+=3):(A.boundTo===void 0||A.boundTo==="vertices"?(J=A.value[o.a],D=A.value[o.b],I=A.value[o.c]):A.boundTo==="faces"?(J=A.value[F],D=A.value[F],I=A.value[F],A.offsetSrc++):A.boundTo==="faceVertices"&&(J=A.value[F+0],D=A.value[F+1],I=A.value[F+2],A.offsetSrc+=3),A.size===2?(A.array[C+0]=J.x,A.array[C+1]=J.y,A.array[C+2]=D.x,A.array[C+3]=D.y,A.array[C+4]=I.x,
+A.array[C+5]=I.y,A.offset+=6):A.size===3?(A.type==="c"?(A.array[C+0]=J.r,A.array[C+1]=J.g,A.array[C+2]=J.b,A.array[C+3]=D.r,A.array[C+4]=D.g,A.array[C+5]=D.b,A.array[C+6]=I.r,A.array[C+7]=I.g,A.array[C+8]=I.b):(A.array[C+0]=J.x,A.array[C+1]=J.y,A.array[C+2]=J.z,A.array[C+3]=D.x,A.array[C+4]=D.y,A.array[C+5]=D.z,A.array[C+6]=I.x,A.array[C+7]=I.y,A.array[C+8]=I.z),A.offset+=9):(A.array[C+0]=J.x,A.array[C+1]=J.y,A.array[C+2]=J.z,A.array[C+3]=J.w,A.array[C+4]=D.x,A.array[C+5]=D.y,A.array[C+6]=D.z,A.array[C+
+7]=D.w,A.array[C+8]=I.x,A.array[C+9]=I.y,A.array[C+10]=I.z,A.array[C+11]=I.w,A.offset+=12));if(Aa){C=0;for(F=Fa.length;C<F;C++)J=Fa[C].vertices[o.a].position,D=Fa[C].vertices[o.b].position,I=Fa[C].vertices[o.c].position,A=na[C],A[R+0]=J.x,A[R+1]=J.y,A[R+2]=J.z,A[R+3]=D.x,A[R+4]=D.y,A[R+5]=D.z,A[R+6]=I.x,A[R+7]=I.y,A[R+8]=I.z;R+=9}if(Ha.length)C=Ha[o.a],F=Ha[o.b],A=Ha[o.c],fa[N]=C.x,fa[N+1]=C.y,fa[N+2]=C.z,fa[N+3]=C.w,fa[N+4]=F.x,fa[N+5]=F.y,fa[N+6]=F.z,fa[N+7]=F.w,fa[N+8]=A.x,fa[N+9]=A.y,fa[N+10]=
+A.z,fa[N+11]=A.w,C=Oa[o.a],F=Oa[o.b],A=Oa[o.c],ca[N]=C.x,ca[N+1]=C.y,ca[N+2]=C.z,ca[N+3]=C.w,ca[N+4]=F.x,ca[N+5]=F.y,ca[N+6]=F.z,ca[N+7]=F.w,ca[N+8]=A.x,ca[N+9]=A.y,ca[N+10]=A.z,ca[N+11]=A.w,C=ya[o.a],F=ya[o.b],A=ya[o.c],Y[N]=C.x,Y[N+1]=C.y,Y[N+2]=C.z,Y[N+3]=1,Y[N+4]=F.x,Y[N+5]=F.y,Y[N+6]=F.z,Y[N+7]=1,Y[N+8]=A.x,Y[N+9]=A.y,Y[N+10]=A.z,Y[N+11]=1,C=za[o.a],F=za[o.b],A=za[o.c],ea[N]=C.x,ea[N+1]=C.y,ea[N+2]=C.z,ea[N+3]=1,ea[N+4]=F.x,ea[N+5]=F.y,ea[N+6]=F.z,ea[N+7]=1,ea[N+8]=A.x,ea[N+9]=A.y,ea[N+10]=A.z,
+ea[N+11]=1,N+=12;if(wa&&z)v.length==3&&z==THREE.VertexColors?(o=v[0],C=v[1],F=v[2]):F=C=o=w,Z[ka]=o.r,Z[ka+1]=o.g,Z[ka+2]=o.b,Z[ka+3]=C.r,Z[ka+4]=C.g,Z[ka+5]=C.b,Z[ka+6]=F.r,Z[ka+7]=F.g,Z[ka+8]=F.b,ka+=9;if(ua&&ja.hasTangents)v=y[0],w=y[1],o=y[2],W[O]=v.x,W[O+1]=v.y,W[O+2]=v.z,W[O+3]=v.w,W[O+4]=w.x,W[O+5]=w.y,W[O+6]=w.z,W[O+7]=w.w,W[O+8]=o.x,W[O+9]=o.y,W[O+10]=o.z,W[O+11]=o.w,O+=12;if(ta&&G)if(t.length==3&&oa)for(y=0;y<3;y++)u=t[y],la[S]=u.x,la[S+1]=u.y,la[S+2]=u.z,S+=3;else for(y=0;y<3;y++)la[S]=
+u.x,la[S+1]=u.y,la[S+2]=u.z,S+=3;if(xa&&E!==void 0&&x)for(y=0;y<3;y++)t=E[y],$[aa]=t.u,$[aa+1]=t.v,aa+=2;if(xa&&H!==void 0&&x)for(y=0;y<3;y++)t=H[y],da[X]=t.u,da[X+1]=t.v,X+=2;ra&&(ia[Q]=K,ia[Q+1]=K+1,ia[Q+2]=K+2,Q+=3,sa[U]=K,sa[U+1]=K+1,sa[U+2]=K,sa[U+3]=K+2,sa[U+4]=K+1,sa[U+5]=K+2,U+=6,K+=3)}else if(o instanceof THREE.Face4){if(qa)J=va[o.a].position,D=va[o.b].position,I=va[o.c].position,V=va[o.d].position,T[ga]=J.x,T[ga+1]=J.y,T[ga+2]=J.z,T[ga+3]=D.x,T[ga+4]=D.y,T[ga+5]=D.z,T[ga+6]=I.x,T[ga+7]=
+I.y,T[ga+8]=I.z,T[ga+9]=V.x,T[ga+10]=V.y,T[ga+11]=V.z,ga+=12;if(ha)for(P in ha)if(A=ha[P],A.__original.needsUpdate)C=A.offset,F=A.offsetSrc,A.size===1?(A.boundTo===void 0||A.boundTo==="vertices"?(A.array[C+0]=A.value[o.a],A.array[C+1]=A.value[o.b],A.array[C+2]=A.value[o.c],A.array[C+3]=A.value[o.d]):A.boundTo==="faces"?(A.array[C+0]=A.value[F],A.array[C+1]=A.value[F],A.array[C+2]=A.value[F],A.array[C+3]=A.value[F],A.offsetSrc++):A.boundTo==="faceVertices"&&(A.array[C+0]=A.value[F+0],A.array[C+1]=
+A.value[F+1],A.array[C+2]=A.value[F+2],A.array[C+3]=A.value[F+3],A.offsetSrc+=4),A.offset+=4):(A.boundTo===void 0||A.boundTo==="vertices"?(J=A.value[o.a],D=A.value[o.b],I=A.value[o.c],V=A.value[o.d]):A.boundTo==="faces"?(J=A.value[F],D=A.value[F],I=A.value[F],V=A.value[F],A.offsetSrc++):A.boundTo==="faceVertices"&&(J=A.value[F+0],D=A.value[F+1],I=A.value[F+2],V=A.value[F+3],A.offsetSrc+=4),A.size===2?(A.array[C+0]=J.x,A.array[C+1]=J.y,A.array[C+2]=D.x,A.array[C+3]=D.y,A.array[C+4]=I.x,A.array[C+5]=
+I.y,A.array[C+6]=V.x,A.array[C+7]=V.y,A.offset+=8):A.size===3?(A.type==="c"?(A.array[C+0]=J.r,A.array[C+1]=J.g,A.array[C+2]=J.b,A.array[C+3]=D.r,A.array[C+4]=D.g,A.array[C+5]=D.b,A.array[C+6]=I.r,A.array[C+7]=I.g,A.array[C+8]=I.b,A.array[C+9]=V.r,A.array[C+10]=V.g,A.array[C+11]=V.b):(A.array[C+0]=J.x,A.array[C+1]=J.y,A.array[C+2]=J.z,A.array[C+3]=D.x,A.array[C+4]=D.y,A.array[C+5]=D.z,A.array[C+6]=I.x,A.array[C+7]=I.y,A.array[C+8]=I.z,A.array[C+9]=V.x,A.array[C+10]=V.y,A.array[C+11]=V.z),A.offset+=
+12):(A.array[C+0]=J.x,A.array[C+1]=J.y,A.array[C+2]=J.z,A.array[C+3]=J.w,A.array[C+4]=D.x,A.array[C+5]=D.y,A.array[C+6]=D.z,A.array[C+7]=D.w,A.array[C+8]=I.x,A.array[C+9]=I.y,A.array[C+10]=I.z,A.array[C+11]=I.w,A.array[C+12]=V.x,A.array[C+13]=V.y,A.array[C+14]=V.z,A.array[C+15]=V.w,A.offset+=16));if(Aa){C=0;for(F=Fa.length;C<F;C++)J=Fa[C].vertices[o.a].position,D=Fa[C].vertices[o.b].position,I=Fa[C].vertices[o.c].position,V=Fa[C].vertices[o.d].position,A=na[C],A[R+0]=J.x,A[R+1]=J.y,A[R+2]=J.z,A[R+
+3]=D.x,A[R+4]=D.y,A[R+5]=D.z,A[R+6]=I.x,A[R+7]=I.y,A[R+8]=I.z,A[R+9]=V.x,A[R+10]=V.y,A[R+11]=V.z;R+=12}if(Ha.length)C=Ha[o.a],F=Ha[o.b],A=Ha[o.c],M=Ha[o.d],fa[N]=C.x,fa[N+1]=C.y,fa[N+2]=C.z,fa[N+3]=C.w,fa[N+4]=F.x,fa[N+5]=F.y,fa[N+6]=F.z,fa[N+7]=F.w,fa[N+8]=A.x,fa[N+9]=A.y,fa[N+10]=A.z,fa[N+11]=A.w,fa[N+12]=M.x,fa[N+13]=M.y,fa[N+14]=M.z,fa[N+15]=M.w,C=Oa[o.a],F=Oa[o.b],A=Oa[o.c],M=Oa[o.d],ca[N]=C.x,ca[N+1]=C.y,ca[N+2]=C.z,ca[N+3]=C.w,ca[N+4]=F.x,ca[N+5]=F.y,ca[N+6]=F.z,ca[N+7]=F.w,ca[N+8]=A.x,ca[N+
+9]=A.y,ca[N+10]=A.z,ca[N+11]=A.w,ca[N+12]=M.x,ca[N+13]=M.y,ca[N+14]=M.z,ca[N+15]=M.w,C=ya[o.a],F=ya[o.b],A=ya[o.c],M=ya[o.d],Y[N]=C.x,Y[N+1]=C.y,Y[N+2]=C.z,Y[N+3]=1,Y[N+4]=F.x,Y[N+5]=F.y,Y[N+6]=F.z,Y[N+7]=1,Y[N+8]=A.x,Y[N+9]=A.y,Y[N+10]=A.z,Y[N+11]=1,Y[N+12]=M.x,Y[N+13]=M.y,Y[N+14]=M.z,Y[N+15]=1,C=za[o.a],F=za[o.b],A=za[o.c],o=za[o.d],ea[N]=C.x,ea[N+1]=C.y,ea[N+2]=C.z,ea[N+3]=1,ea[N+4]=F.x,ea[N+5]=F.y,ea[N+6]=F.z,ea[N+7]=1,ea[N+8]=A.x,ea[N+9]=A.y,ea[N+10]=A.z,ea[N+11]=1,ea[N+12]=o.x,ea[N+13]=o.y,
+ea[N+14]=o.z,ea[N+15]=1,N+=16;if(wa&&z)v.length==4&&z==THREE.VertexColors?(o=v[0],C=v[1],F=v[2],v=v[3]):v=F=C=o=w,Z[ka]=o.r,Z[ka+1]=o.g,Z[ka+2]=o.b,Z[ka+3]=C.r,Z[ka+4]=C.g,Z[ka+5]=C.b,Z[ka+6]=F.r,Z[ka+7]=F.g,Z[ka+8]=F.b,Z[ka+9]=v.r,Z[ka+10]=v.g,Z[ka+11]=v.b,ka+=12;if(ua&&ja.hasTangents)v=y[0],w=y[1],o=y[2],y=y[3],W[O]=v.x,W[O+1]=v.y,W[O+2]=v.z,W[O+3]=v.w,W[O+4]=w.x,W[O+5]=w.y,W[O+6]=w.z,W[O+7]=w.w,W[O+8]=o.x,W[O+9]=o.y,W[O+10]=o.z,W[O+11]=o.w,W[O+12]=y.x,W[O+13]=y.y,W[O+14]=y.z,W[O+15]=y.w,O+=16;
+if(ta&&G)if(t.length==4&&oa)for(y=0;y<4;y++)u=t[y],la[S]=u.x,la[S+1]=u.y,la[S+2]=u.z,S+=3;else for(y=0;y<4;y++)la[S]=u.x,la[S+1]=u.y,la[S+2]=u.z,S+=3;if(xa&&E!==void 0&&x)for(y=0;y<4;y++)t=E[y],$[aa]=t.u,$[aa+1]=t.v,aa+=2;if(xa&&H!==void 0&&x)for(y=0;y<4;y++)t=H[y],da[X]=t.u,da[X+1]=t.v,X+=2;ra&&(ia[Q]=K,ia[Q+1]=K+1,ia[Q+2]=K+3,ia[Q+3]=K+1,ia[Q+4]=K+2,ia[Q+5]=K+3,Q+=6,sa[U]=K,sa[U+1]=K+1,sa[U+2]=K,sa[U+3]=K+3,sa[U+4]=K+1,sa[U+5]=K+2,sa[U+6]=K+2,sa[U+7]=K+3,U+=8,K+=4)}if(Ma){p=0;for(n=Ma.length;p<
+n;p++)ia[Q]=Ma[p].a,ia[Q+1]=Ma[p].b,ia[Q+2]=Ma[p].c,ia[Q+3]=Ma[p].a,ia[Q+4]=Ma[p].c,ia[Q+5]=Ma[p].d,Q+=6}qa&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglVertexBuffer),k.bufferData(k.ARRAY_BUFFER,T,m));if(ha)for(P in ha)A=ha[P],A.__original.needsUpdate&&(k.bindBuffer(k.ARRAY_BUFFER,A.buffer),k.bufferData(k.ARRAY_BUFFER,A.array,m));if(Aa){C=0;for(F=Fa.length;C<F;C++)k.bindBuffer(k.ARRAY_BUFFER,g.__webglMorphTargetsBuffers[C]),k.bufferData(k.ARRAY_BUFFER,na[C],m)}wa&&ka>0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglColorBuffer),
 k.bufferData(k.ARRAY_BUFFER,Z,m));ta&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglNormalBuffer),k.bufferData(k.ARRAY_BUFFER,la,m));ua&&ja.hasTangents&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglTangentBuffer),k.bufferData(k.ARRAY_BUFFER,W,m));xa&&aa>0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglUVBuffer),k.bufferData(k.ARRAY_BUFFER,$,m));xa&&X>0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglUV2Buffer),k.bufferData(k.ARRAY_BUFFER,da,m));ra&&(k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,g.__webglFaceBuffer),k.bufferData(k.ELEMENT_ARRAY_BUFFER,
 ia,m),k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,g.__webglLineBuffer),k.bufferData(k.ELEMENT_ARRAY_BUFFER,sa,m));N>0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglSkinVertexABuffer),k.bufferData(k.ARRAY_BUFFER,Y,m),k.bindBuffer(k.ARRAY_BUFFER,g.__webglSkinVertexBBuffer),k.bufferData(k.ARRAY_BUFFER,ea,m),k.bindBuffer(k.ARRAY_BUFFER,g.__webglSkinIndicesBuffer),k.bufferData(k.ARRAY_BUFFER,ca,m),k.bindBuffer(k.ARRAY_BUFFER,g.__webglSkinWeightsBuffer),k.bufferData(k.ARRAY_BUFFER,fa,m));j.dynamic||(delete g.__inittedArrays,
-delete g.__colorArray,delete g.__normalArray,delete g.__tangentArray,delete g.__uvArray,delete g.__uv2Array,delete g.__faceArray,delete g.__vertexArray,delete g.__lineArray,delete g.__skinVertexAArray,delete g.__skinVertexBArray,delete g.__skinIndexArray,delete g.__skinWeightArray)}}f.__dirtyVertices=!1;f.__dirtyMorphTargets=!1;f.__dirtyElements=!1;f.__dirtyUvs=!1;f.__dirtyNormals=!1;f.__dirtyTangents=!1;f.__dirtyColors=!1;J(h)}else if(b instanceof THREE.Ribbon){f=b.geometry;if(f.__dirtyVertices||
-f.__dirtyColors){b=f;e=k.DYNAMIC_DRAW;w=b.vertices;g=b.colors;B=w.length;j=g.length;F=b.__vertexArray;m=b.__colorArray;G=b.__dirtyColors;if(b.__dirtyVertices){for(p=0;p<B;p++)n=w[p].position,h=p*3,F[h]=n.x,F[h+1]=n.y,F[h+2]=n.z;k.bindBuffer(k.ARRAY_BUFFER,b.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,F,e)}if(G){for(p=0;p<j;p++)color=g[p],h=p*3,m[h]=color.r,m[h+1]=color.g,m[h+2]=color.b;k.bindBuffer(k.ARRAY_BUFFER,b.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,m,e)}}f.__dirtyVertices=!1;f.__dirtyColors=
-!1}else if(b instanceof THREE.Line){f=b.geometry;if(f.__dirtyVertices||f.__dirtyColors){b=f;e=k.DYNAMIC_DRAW;w=b.vertices;g=b.colors;B=w.length;j=g.length;F=b.__vertexArray;m=b.__colorArray;G=b.__dirtyColors;if(b.__dirtyVertices){for(p=0;p<B;p++)n=w[p].position,h=p*3,F[h]=n.x,F[h+1]=n.y,F[h+2]=n.z;k.bindBuffer(k.ARRAY_BUFFER,b.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,F,e)}if(G){for(p=0;p<j;p++)color=g[p],h=p*3,m[h]=color.r,m[h+1]=color.g,m[h+2]=color.b;k.bindBuffer(k.ARRAY_BUFFER,b.__webglColorBuffer);
-k.bufferData(k.ARRAY_BUFFER,m,e)}}f.__dirtyVertices=!1;f.__dirtyColors=!1}else if(b instanceof THREE.ParticleSystem)f=b.geometry,g=A(f),(f.__dirtyVertices||f.__dirtyColors||b.sortParticles||g)&&c(f,k.DYNAMIC_DRAW,b),f.__dirtyVertices=!1,f.__dirtyColors=!1,J(f)}function E(b,e){var c;for(c=b.length-1;c>=0;c--)b[c].object==e&&b.splice(c,1)}function X(b){function e(b){var h=[];c=0;for(f=b.length;c<f;c++)b[c]==void 0?h.push("undefined"):h.push(b[c].id);return h.join("_")}var c,f,h,g,j,k,m,p,o={},n=b.morphTargets!==
+delete g.__colorArray,delete g.__normalArray,delete g.__tangentArray,delete g.__uvArray,delete g.__uv2Array,delete g.__faceArray,delete g.__vertexArray,delete g.__lineArray,delete g.__skinVertexAArray,delete g.__skinVertexBArray,delete g.__skinIndexArray,delete g.__skinWeightArray)}}f.__dirtyVertices=!1;f.__dirtyMorphTargets=!1;f.__dirtyElements=!1;f.__dirtyUvs=!1;f.__dirtyNormals=!1;f.__dirtyTangents=!1;f.__dirtyColors=!1;L(h)}else if(b instanceof THREE.Ribbon){f=b.geometry;if(f.__dirtyVertices||
+f.__dirtyColors){b=f;e=k.DYNAMIC_DRAW;x=b.vertices;g=b.colors;z=x.length;j=g.length;G=b.__vertexArray;m=b.__colorArray;E=b.__dirtyColors;if(b.__dirtyVertices){for(p=0;p<z;p++)n=x[p].position,h=p*3,G[h]=n.x,G[h+1]=n.y,G[h+2]=n.z;k.bindBuffer(k.ARRAY_BUFFER,b.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,G,e)}if(E){for(p=0;p<j;p++)color=g[p],h=p*3,m[h]=color.r,m[h+1]=color.g,m[h+2]=color.b;k.bindBuffer(k.ARRAY_BUFFER,b.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,m,e)}}f.__dirtyVertices=!1;f.__dirtyColors=
+!1}else if(b instanceof THREE.Line){f=b.geometry;if(f.__dirtyVertices||f.__dirtyColors){b=f;e=k.DYNAMIC_DRAW;x=b.vertices;g=b.colors;z=x.length;j=g.length;G=b.__vertexArray;m=b.__colorArray;E=b.__dirtyColors;if(b.__dirtyVertices){for(p=0;p<z;p++)n=x[p].position,h=p*3,G[h]=n.x,G[h+1]=n.y,G[h+2]=n.z;k.bindBuffer(k.ARRAY_BUFFER,b.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,G,e)}if(E){for(p=0;p<j;p++)color=g[p],h=p*3,m[h]=color.r,m[h+1]=color.g,m[h+2]=color.b;k.bindBuffer(k.ARRAY_BUFFER,b.__webglColorBuffer);
+k.bufferData(k.ARRAY_BUFFER,m,e)}}f.__dirtyVertices=!1;f.__dirtyColors=!1}else if(b instanceof THREE.ParticleSystem)f=b.geometry,g=B(f),(f.__dirtyVertices||f.__dirtyColors||b.sortParticles||g)&&c(f,k.DYNAMIC_DRAW,b),f.__dirtyVertices=!1,f.__dirtyColors=!1,L(f)}function D(b,e){var c;for(c=b.length-1;c>=0;c--)b[c].object==e&&b.splice(c,1)}function X(b){function e(b){var h=[];c=0;for(f=b.length;c<f;c++)b[c]==void 0?h.push("undefined"):h.push(b[c].id);return h.join("_")}var c,f,h,g,j,k,m,p,o={},n=b.morphTargets!==
 void 0?b.morphTargets.length:0;b.geometryGroups={};h=0;for(g=b.faces.length;h<g;h++)j=b.faces[h],k=j.materials,m=e(k),o[m]==void 0&&(o[m]={hash:m,counter:0}),p=o[m].hash+"_"+o[m].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[],materials:k,vertices:0,numMorphTargets:n}),j=j instanceof THREE.Face3?3:4,b.geometryGroups[p].vertices+j>65535&&(o[m].counter+=1,p=o[m].hash+"_"+o[m].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[],materials:k,vertices:0,numMorphTargets:n})),
-b.geometryGroups[p].faces.push(h),b.geometryGroups[p].vertices+=j}function G(b,e,c){b.push({buffer:e,object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function H(b){if(b!=ea){switch(b){case THREE.AdditiveBlending:k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE);break;case THREE.SubtractiveBlending:k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.SRC_COLOR);break;default:k.blendEquationSeparate(k.FUNC_ADD,
+b.geometryGroups[p].faces.push(h),b.geometryGroups[p].vertices+=j}function H(b,e,c){b.push({buffer:e,object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function I(b){if(b!=ea){switch(b){case THREE.AdditiveBlending:k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE);break;case THREE.SubtractiveBlending:k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.SRC_COLOR);break;default:k.blendEquationSeparate(k.FUNC_ADD,
 k.FUNC_ADD),k.blendFuncSeparate(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA,k.ONE,k.ONE_MINUS_SRC_ALPHA)}ea=b}}function M(b,e,c){(c.width&c.width-1)==0&&(c.height&c.height-1)==0?(k.texParameteri(b,k.TEXTURE_WRAP_S,T(e.wrapS)),k.texParameteri(b,k.TEXTURE_WRAP_T,T(e.wrapT)),k.texParameteri(b,k.TEXTURE_MAG_FILTER,T(e.magFilter)),k.texParameteri(b,k.TEXTURE_MIN_FILTER,T(e.minFilter)),k.generateMipmap(b)):(k.texParameteri(b,k.TEXTURE_WRAP_S,k.CLAMP_TO_EDGE),k.texParameteri(b,k.TEXTURE_WRAP_T,k.CLAMP_TO_EDGE),k.texParameteri(b,
 k.TEXTURE_MAG_FILTER,R(e.magFilter)),k.texParameteri(b,k.TEXTURE_MIN_FILTER,R(e.minFilter)))}function P(b,e){if(b.needsUpdate)b.__webglInit?(k.bindTexture(k.TEXTURE_2D,b.__webglTexture),k.texImage2D(k.TEXTURE_2D,0,k.RGBA,k.RGBA,k.UNSIGNED_BYTE,b.image)):(b.__webglTexture=k.createTexture(),k.bindTexture(k.TEXTURE_2D,b.__webglTexture),k.texImage2D(k.TEXTURE_2D,0,k.RGBA,k.RGBA,k.UNSIGNED_BYTE,b.image),b.__webglInit=!0),M(k.TEXTURE_2D,b,b.image),k.bindTexture(k.TEXTURE_2D,null),b.needsUpdate=!1;k.activeTexture(k.TEXTURE0+
 e);k.bindTexture(k.TEXTURE_2D,b.__webglTexture)}function Q(b){if(b&&!b.__webglFramebuffer){if(b.depthBuffer===void 0)b.depthBuffer=!0;if(b.stencilBuffer===void 0)b.stencilBuffer=!0;b.__webglFramebuffer=k.createFramebuffer();b.__webglRenderbuffer=k.createRenderbuffer();b.__webglTexture=k.createTexture();k.bindTexture(k.TEXTURE_2D,b.__webglTexture);k.texParameteri(k.TEXTURE_2D,k.TEXTURE_WRAP_S,T(b.wrapS));k.texParameteri(k.TEXTURE_2D,k.TEXTURE_WRAP_T,T(b.wrapT));k.texParameteri(k.TEXTURE_2D,k.TEXTURE_MAG_FILTER,
 T(b.magFilter));k.texParameteri(k.TEXTURE_2D,k.TEXTURE_MIN_FILTER,T(b.minFilter));k.texImage2D(k.TEXTURE_2D,0,T(b.format),b.width,b.height,0,T(b.format),T(b.type),null);k.bindRenderbuffer(k.RENDERBUFFER,b.__webglRenderbuffer);k.bindFramebuffer(k.FRAMEBUFFER,b.__webglFramebuffer);k.framebufferTexture2D(k.FRAMEBUFFER,k.COLOR_ATTACHMENT0,k.TEXTURE_2D,b.__webglTexture,0);b.depthBuffer&&!b.stencilBuffer?(k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_COMPONENT16,b.width,b.height),k.framebufferRenderbuffer(k.FRAMEBUFFER,
 k.DEPTH_ATTACHMENT,k.RENDERBUFFER,b.__webglRenderbuffer)):b.depthBuffer&&b.stencilBuffer?(k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_STENCIL,b.width,b.height),k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_STENCIL_ATTACHMENT,k.RENDERBUFFER,b.__webglRenderbuffer)):k.renderbufferStorage(k.RENDERBUFFER,k.RGBA4,b.width,b.height);k.bindTexture(k.TEXTURE_2D,null);k.bindRenderbuffer(k.RENDERBUFFER,null);k.bindFramebuffer(k.FRAMEBUFFER,null)}var e,c;b?(e=b.__webglFramebuffer,c=b.width,b=b.height):(e=null,
-c=L,b=V);e!=Z&&(k.bindFramebuffer(k.FRAMEBUFFER,e),k.viewport(ca,oa,c,b),Z=e)}function O(b,e){var c;b=="fragment"?c=k.createShader(k.FRAGMENT_SHADER):b=="vertex"&&(c=k.createShader(k.VERTEX_SHADER));k.shaderSource(c,e);k.compileShader(c);if(!k.getShaderParameter(c,k.COMPILE_STATUS))return console.error(k.getShaderInfoLog(c)),console.error(e),null;return c}function R(b){switch(b){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return k.NEAREST;default:return k.LINEAR}}
+c=J,b=V);e!=Z&&(k.bindFramebuffer(k.FRAMEBUFFER,e),k.viewport(ca,oa,c,b),Z=e)}function O(b,e){var c;b=="fragment"?c=k.createShader(k.FRAGMENT_SHADER):b=="vertex"&&(c=k.createShader(k.VERTEX_SHADER));k.shaderSource(c,e);k.compileShader(c);if(!k.getShaderParameter(c,k.COMPILE_STATUS))return console.error(k.getShaderInfoLog(c)),console.error(e),null;return c}function R(b){switch(b){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return k.NEAREST;default:return k.LINEAR}}
 function T(b){switch(b){case THREE.RepeatWrapping:return k.REPEAT;case THREE.ClampToEdgeWrapping:return k.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return k.MIRRORED_REPEAT;case THREE.NearestFilter:return k.NEAREST;case THREE.NearestMipMapNearestFilter:return k.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return k.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return k.LINEAR;case THREE.LinearMipMapNearestFilter:return k.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return k.LINEAR_MIPMAP_LINEAR;
 case THREE.ByteType:return k.BYTE;case THREE.UnsignedByteType:return k.UNSIGNED_BYTE;case THREE.ShortType:return k.SHORT;case THREE.UnsignedShortType:return k.UNSIGNED_SHORT;case THREE.IntType:return k.INT;case THREE.UnsignedShortType:return k.UNSIGNED_INT;case THREE.FloatType:return k.FLOAT;case THREE.AlphaFormat:return k.ALPHA;case THREE.RGBFormat:return k.RGB;case THREE.RGBAFormat:return k.RGBA;case THREE.LuminanceFormat:return k.LUMINANCE;case THREE.LuminanceAlphaFormat:return k.LUMINANCE_ALPHA}return 0}
-var $=this,k,K=[],da=null,Z=null,aa=!0,ha=null,la=null,ea=null,fa=null,C=null,ia=null,na=null,ca=0,oa=0,L=0,V=0,ga=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ka=new THREE.Matrix4,sa=new Float32Array(16),xa=new Float32Array(16),Aa=new THREE.Vector4,Ia={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},Ba=b.canvas!==void 0?b.canvas:document.createElement("canvas"),
+var $=this,k,K=[],da=null,Z=null,aa=!0,ha=null,la=null,ea=null,fa=null,F=null,ia=null,na=null,ca=0,oa=0,J=0,V=0,ga=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ka=new THREE.Matrix4,sa=new Float32Array(16),xa=new Float32Array(16),Aa=new THREE.Vector4,Ia={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},Ba=b.canvas!==void 0?b.canvas:document.createElement("canvas"),
 Pa=b.stencil!==void 0?b.stencil:!0,W=b.antialias!==void 0?b.antialias:!1,ja=b.clearColor!==void 0?new THREE.Color(b.clearColor):new THREE.Color(0),qa=b.clearAlpha!==void 0?b.clearAlpha:0;this.data={vertices:0,faces:0,drawCalls:0};this.maxMorphTargets=8;this.domElement=Ba;this.sortObjects=this.autoClear=!0;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled=
 !1;this.shadowMapSoft=!0;var ta,ua=[],b=THREE.ShaderLib.depthRGBA,wa=THREE.UniformsUtils.clone(b.uniforms),Da=new THREE.MeshShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:wa}),ya=new THREE.MeshShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:wa,morphTargets:!0});Da._shadowPass=!0;ya._shadowPass=!0;try{if(!(k=Ba.getContext("experimental-webgl",{antialias:W,stencil:Pa})))throw"Error creating WebGL context.";console.log(navigator.userAgent+
 " | "+k.getParameter(k.VERSION)+" | "+k.getParameter(k.VENDOR)+" | "+k.getParameter(k.RENDERER)+" | "+k.getParameter(k.SHADING_LANGUAGE_VERSION))}catch(ra){console.error(ra)}k.clearColor(0,0,0,1);k.clearDepth(1);k.enable(k.DEPTH_TEST);k.depthFunc(k.LEQUAL);k.frontFace(k.CCW);k.cullFace(k.BACK);k.enable(k.CULL_FACE);k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA);k.clearColor(ja.r,ja.g,ja.b,qa);this.context=k;var Ea=k.getParameter(k.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>
@@ -320,37 +320,37 @@ THREE.ShaderLib.lensFlareVertexTexture.vertexShader)));k.linkProgram(S.program);
 U.vertices[W++]=0;U.faces[W++]=0;U.faces[W++]=1;U.faces[W++]=2;U.faces[W++]=0;U.faces[W++]=2;U.faces[W++]=3;U.vertexBuffer=k.createBuffer();U.elementBuffer=k.createBuffer();k.bindBuffer(k.ARRAY_BUFFER,U.vertexBuffer);k.bufferData(k.ARRAY_BUFFER,U.vertices,k.STATIC_DRAW);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,U.elementBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,U.faces,k.STATIC_DRAW);U.program=k.createProgram();k.attachShader(U.program,O("fragment",THREE.ShaderLib.sprite.fragmentShader));k.attachShader(U.program,
 O("vertex",THREE.ShaderLib.sprite.vertexShader));k.linkProgram(U.program);U.attributes={};U.uniforms={};U.attributes.position=k.getAttribLocation(U.program,"position");U.attributes.uv=k.getAttribLocation(U.program,"uv");U.uniforms.uvOffset=k.getUniformLocation(U.program,"uvOffset");U.uniforms.uvScale=k.getUniformLocation(U.program,"uvScale");U.uniforms.rotation=k.getUniformLocation(U.program,"rotation");U.uniforms.scale=k.getUniformLocation(U.program,"scale");U.uniforms.alignment=k.getUniformLocation(U.program,
 "alignment");U.uniforms.map=k.getUniformLocation(U.program,"map");U.uniforms.opacity=k.getUniformLocation(U.program,"opacity");U.uniforms.useScreenCoordinates=k.getUniformLocation(U.program,"useScreenCoordinates");U.uniforms.affectedByDistance=k.getUniformLocation(U.program,"affectedByDistance");U.uniforms.screenPosition=k.getUniformLocation(U.program,"screenPosition");U.uniforms.modelViewMatrix=k.getUniformLocation(U.program,"modelViewMatrix");U.uniforms.projectionMatrix=k.getUniformLocation(U.program,
-"projectionMatrix");var za=!1;this.setSize=function(b,e){Ba.width=b;Ba.height=e;this.setViewport(0,0,Ba.width,Ba.height)};this.setViewport=function(b,e,c,f){ca=b;oa=e;L=c;V=f;k.viewport(ca,oa,L,V)};this.setScissor=function(b,e,c,f){k.scissor(b,e,c,f)};this.enableScissorTest=function(b){b?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.enableDepthBufferWrite=function(b){aa=b;k.depthMask(b)};this.setClearColorHex=function(b,e){ja.setHex(b);qa=e;k.clearColor(ja.r,ja.g,ja.b,qa)};this.setClearColor=
+"projectionMatrix");var za=!1;this.setSize=function(b,e){Ba.width=b;Ba.height=e;this.setViewport(0,0,Ba.width,Ba.height)};this.setViewport=function(b,e,c,f){ca=b;oa=e;J=c;V=f;k.viewport(ca,oa,J,V)};this.setScissor=function(b,e,c,f){k.scissor(b,e,c,f)};this.enableScissorTest=function(b){b?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.enableDepthBufferWrite=function(b){aa=b;k.depthMask(b)};this.setClearColorHex=function(b,e){ja.setHex(b);qa=e;k.clearColor(ja.r,ja.g,ja.b,qa)};this.setClearColor=
 function(b,e){ja.copy(b);qa=e;k.clearColor(ja.r,ja.g,ja.b,qa)};this.clear=function(){k.clear(k.COLOR_BUFFER_BIT|k.DEPTH_BUFFER_BIT|k.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(b){Y.darkness=b};this.getContext=function(){return k};this.initMaterial=function(b,e,c,f){var h,g,j;b instanceof THREE.MeshDepthMaterial?j="depth":b instanceof THREE.ShadowVolumeDynamicMaterial?j="shadowVolumeDynamic":b instanceof THREE.MeshNormalMaterial?j="normal":b instanceof THREE.MeshBasicMaterial?j="basic":
 b instanceof THREE.MeshLambertMaterial?j="lambert":b instanceof THREE.MeshPhongMaterial?j="phong":b instanceof THREE.LineBasicMaterial?j="basic":b instanceof THREE.ParticleBasicMaterial&&(j="particle_basic");if(j){var m=THREE.ShaderLib[j];b.uniforms=THREE.UniformsUtils.clone(m.uniforms);b.vertexShader=m.vertexShader;b.fragmentShader=m.fragmentShader}var p,o,n;p=n=m=0;for(o=e.length;p<o;p++)g=e[p],g instanceof THREE.SpotLight&&n++,g instanceof THREE.DirectionalLight&&n++,g instanceof THREE.PointLight&&
 m++;m+n<=4?p=n:(p=Math.ceil(4*n/(m+n)),m=4-p);g={directional:p,point:m};m=n=0;for(p=e.length;m<p;m++)o=e[m],o instanceof THREE.SpotLight&&o.castShadow&&n++;var t=50;if(f!==void 0&&f instanceof THREE.SkinnedMesh)t=f.bones.length;var u;a:{p=b.fragmentShader;o=b.vertexShader;var m=b.uniforms,e=b.attributes,c={map:!!b.map,envMap:!!b.envMap,lightMap:!!b.lightMap,vertexColors:b.vertexColors,fog:c,sizeAttenuation:b.sizeAttenuation,skinning:b.skinning,morphTargets:b.morphTargets,maxMorphTargets:this.maxMorphTargets,
 maxDirLights:g.directional,maxPointLights:g.point,maxBones:t,shadowMapEnabled:this.shadowMapEnabled&&f.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapWidth:this.shadowMapWidth,shadowMapHeight:this.shadowMapHeight,maxShadows:n},v,f=[];j?f.push(j):(f.push(p),f.push(o));for(v in c)f.push(v),f.push(c[v]);j=f.join();v=0;for(f=K.length;v<f;v++)if(K[v].code==j){u=K[v].program;break a}v=k.createProgram();f=[Ea?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+
 c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
 g=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.fog?"#define USE_FOG":"",c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapSoft?"#define SHADOWMAP_WIDTH "+
-c.shadowMapWidth.toFixed(1):"",c.shadowMapSoft?"#define SHADOWMAP_HEIGHT "+c.shadowMapHeight.toFixed(1):"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");k.attachShader(v,O("fragment",g+p));k.attachShader(v,O("vertex",f+o));k.linkProgram(v);k.getProgramParameter(v,k.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+k.getProgramParameter(v,k.VALIDATE_STATUS)+", gl error ["+k.getError()+"]");v.uniforms={};v.attributes={};var x,f=["viewMatrix","modelViewMatrix",
-"projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(x in m)f.push(x);x=f;f=0;for(m=x.length;f<m;f++)p=x[f],v.uniforms[p]=k.getUniformLocation(v,p);f=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(x=0;x<c.maxMorphTargets;x++)f.push("morphTarget"+x);for(u in e)f.push(u);u=f;x=0;for(e=u.length;x<e;x++)c=u[x],v.attributes[c]=k.getAttribLocation(v,c);K.push({program:v,
+c.shadowMapWidth.toFixed(1):"",c.shadowMapSoft?"#define SHADOWMAP_HEIGHT "+c.shadowMapHeight.toFixed(1):"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");k.attachShader(v,O("fragment",g+p));k.attachShader(v,O("vertex",f+o));k.linkProgram(v);k.getProgramParameter(v,k.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+k.getProgramParameter(v,k.VALIDATE_STATUS)+", gl error ["+k.getError()+"]");v.uniforms={};v.attributes={};var w,f=["viewMatrix","modelViewMatrix",
+"projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(w in m)f.push(w);w=f;f=0;for(m=w.length;f<m;f++)p=w[f],v.uniforms[p]=k.getUniformLocation(v,p);f=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(w=0;w<c.maxMorphTargets;w++)f.push("morphTarget"+w);for(u in e)f.push(u);u=f;w=0;for(e=u.length;w<e;w++)c=u[w],v.attributes[c]=k.getAttribLocation(v,c);K.push({program:v,
 code:j});u=v}b.program=u;u=b.program.attributes;u.position>=0&&k.enableVertexAttribArray(u.position);u.color>=0&&k.enableVertexAttribArray(u.color);u.normal>=0&&k.enableVertexAttribArray(u.normal);u.tangent>=0&&k.enableVertexAttribArray(u.tangent);b.skinning&&u.skinVertexA>=0&&u.skinVertexB>=0&&u.skinIndex>=0&&u.skinWeight>=0&&(k.enableVertexAttribArray(u.skinVertexA),k.enableVertexAttribArray(u.skinVertexB),k.enableVertexAttribArray(u.skinIndex),k.enableVertexAttribArray(u.skinWeight));if(b.attributes)for(h in b.attributes)u[h]!==
 void 0&&u[h]>=0&&k.enableVertexAttribArray(u[h]);if(b.morphTargets)b.numSupportedMorphTargets=0,u.morphTarget0>=0&&(k.enableVertexAttribArray(u.morphTarget0),b.numSupportedMorphTargets++),u.morphTarget1>=0&&(k.enableVertexAttribArray(u.morphTarget1),b.numSupportedMorphTargets++),u.morphTarget2>=0&&(k.enableVertexAttribArray(u.morphTarget2),b.numSupportedMorphTargets++),u.morphTarget3>=0&&(k.enableVertexAttribArray(u.morphTarget3),b.numSupportedMorphTargets++),u.morphTarget4>=0&&(k.enableVertexAttribArray(u.morphTarget4),
-b.numSupportedMorphTargets++),u.morphTarget5>=0&&(k.enableVertexAttribArray(u.morphTarget5),b.numSupportedMorphTargets++),u.morphTarget6>=0&&(k.enableVertexAttribArray(u.morphTarget6),b.numSupportedMorphTargets++),u.morphTarget7>=0&&(k.enableVertexAttribArray(u.morphTarget7),b.numSupportedMorphTargets++)};this.render=function(b,c,o,L){var A,E,F,C,G,J,V,K,M=b.lights,ga=b.fog;this.shadowMapEnabled&&y(b,c);$.data.vertices=0;$.data.faces=0;$.data.drawCalls=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0,
-!1,c);c.matrixWorldInverse.flattenToArray(xa);c.projectionMatrix.flattenToArray(sa);ka.multiply(c.projectionMatrix,c.matrixWorldInverse);n(ka);this.initWebGLObjects(b);Q(o);(this.autoClear||L)&&this.clear();G=b.__webglObjects.length;for(L=0;L<G;L++)if(A=b.__webglObjects[L],V=A.object,V.visible)if(!(V instanceof THREE.Mesh)||t(V)){if(V.matrixWorld.flattenToArray(V._objectMatrixArray),I(V,c,!0),v(A),A.render=!0,this.sortObjects)A.object.renderDepth?A.z=A.object.renderDepth:(Aa.copy(V.position),ka.multiplyVector3(Aa),
-A.z=Aa.z)}else A.render=!1;else A.render=!1;this.sortObjects&&b.__webglObjects.sort(u);J=b.__webglObjectsImmediate.length;for(L=0;L<J;L++)A=b.__webglObjectsImmediate[L],V=A.object,V.visible&&(V.matrixAutoUpdate&&V.matrixWorld.flattenToArray(V._objectMatrixArray),I(V,c,!0),p(A));if(b.overrideMaterial){h(b.overrideMaterial.depthTest);H(b.overrideMaterial.blending);for(L=0;L<G;L++)if(A=b.__webglObjects[L],A.render)V=A.object,K=A.buffer,j(V),f(c,M,ga,b.overrideMaterial,K,V);for(L=0;L<J;L++)A=b.__webglObjectsImmediate[L],
-V=A.object,V.visible&&(j(V),E=e(c,M,ga,b.overrideMaterial,V),V.render(function(c){g(c,E,b.overrideMaterial.shading)}))}else{H(THREE.NormalBlending);for(L=0;L<G;L++)if(A=b.__webglObjects[L],A.render){V=A.object;K=A.buffer;F=A.opaque;j(V);for(A=0;A<F.count;A++)C=F.list[A],h(C.depthTest),m(C.polygonOffset,C.polygonOffsetFactor,C.polygonOffsetUnits),f(c,M,ga,C,K,V)}for(L=0;L<J;L++)if(A=b.__webglObjectsImmediate[L],V=A.object,V.visible){F=A.opaque;j(V);for(A=0;A<F.count;A++)C=F.list[A],h(C.depthTest),
-m(C.polygonOffset,C.polygonOffsetFactor,C.polygonOffsetUnits),E=e(c,M,ga,C,V),V.render(function(b){g(b,E,C.shading)})}for(L=0;L<G;L++)if(A=b.__webglObjects[L],A.render){V=A.object;K=A.buffer;F=A.transparent;j(V);for(A=0;A<F.count;A++)C=F.list[A],H(C.blending),h(C.depthTest),m(C.polygonOffset,C.polygonOffsetFactor,C.polygonOffsetUnits),f(c,M,ga,C,K,V)}for(L=0;L<J;L++)if(A=b.__webglObjectsImmediate[L],V=A.object,V.visible){F=A.transparent;j(V);for(A=0;A<F.count;A++)C=F.list[A],H(C.blending),h(C.depthTest),
-m(C.polygonOffset,C.polygonOffsetFactor,C.polygonOffsetUnits),E=e(c,M,ga,C,V),V.render(function(b){g(b,E,C.shading)})}}b.__webglSprites.length&&B(b,c);Pa&&b.__webglShadowVolumes.length&&b.lights.length&&w(b);b.__webglLensFlares.length&&x(b,c);o&&o.minFilter!==THREE.NearestFilter&&o.minFilter!==THREE.LinearFilter&&(k.bindTexture(k.TEXTURE_2D,o.__webglTexture),k.generateMipmap(k.TEXTURE_2D),k.bindTexture(k.TEXTURE_2D,null))};this.initWebGLObjects=function(b){if(!b.__webglObjects)b.__webglObjects=[],
+b.numSupportedMorphTargets++),u.morphTarget5>=0&&(k.enableVertexAttribArray(u.morphTarget5),b.numSupportedMorphTargets++),u.morphTarget6>=0&&(k.enableVertexAttribArray(u.morphTarget6),b.numSupportedMorphTargets++),u.morphTarget7>=0&&(k.enableVertexAttribArray(u.morphTarget7),b.numSupportedMorphTargets++)};this.render=function(b,c,o,B){var J,D,F,E,H,L,V,K,M=b.lights,ga=b.fog;this.shadowMapEnabled&&w(b,c);$.data.vertices=0;$.data.faces=0;$.data.drawCalls=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0,
+!1,c);c.matrixWorldInverse.flattenToArray(xa);c.projectionMatrix.flattenToArray(sa);ka.multiply(c.projectionMatrix,c.matrixWorldInverse);n(ka);this.initWebGLObjects(b);Q(o);(this.autoClear||B)&&this.clear();H=b.__webglObjects.length;for(B=0;B<H;B++)if(J=b.__webglObjects[B],V=J.object,V.visible)if(!(V instanceof THREE.Mesh)||t(V)){if(V.matrixWorld.flattenToArray(V._objectMatrixArray),G(V,c,!0),v(J),J.render=!0,this.sortObjects)J.object.renderDepth?J.z=J.object.renderDepth:(Aa.copy(V.position),ka.multiplyVector3(Aa),
+J.z=Aa.z)}else J.render=!1;else J.render=!1;this.sortObjects&&b.__webglObjects.sort(u);L=b.__webglObjectsImmediate.length;for(B=0;B<L;B++)J=b.__webglObjectsImmediate[B],V=J.object,V.visible&&(V.matrixAutoUpdate&&V.matrixWorld.flattenToArray(V._objectMatrixArray),G(V,c,!0),p(J));if(b.overrideMaterial){h(b.overrideMaterial.depthTest);I(b.overrideMaterial.blending);for(B=0;B<H;B++)if(J=b.__webglObjects[B],J.render)V=J.object,K=J.buffer,j(V),f(c,M,ga,b.overrideMaterial,K,V);for(B=0;B<L;B++)J=b.__webglObjectsImmediate[B],
+V=J.object,V.visible&&(j(V),D=e(c,M,ga,b.overrideMaterial,V),V.render(function(c){g(c,D,b.overrideMaterial.shading)}))}else{I(THREE.NormalBlending);for(B=0;B<H;B++)if(J=b.__webglObjects[B],J.render){V=J.object;K=J.buffer;F=J.opaque;j(V);for(J=0;J<F.count;J++)E=F.list[J],h(E.depthTest),m(E.polygonOffset,E.polygonOffsetFactor,E.polygonOffsetUnits),f(c,M,ga,E,K,V)}for(B=0;B<L;B++)if(J=b.__webglObjectsImmediate[B],V=J.object,V.visible){F=J.opaque;j(V);for(J=0;J<F.count;J++)E=F.list[J],h(E.depthTest),
+m(E.polygonOffset,E.polygonOffsetFactor,E.polygonOffsetUnits),D=e(c,M,ga,E,V),V.render(function(b){g(b,D,E.shading)})}for(B=0;B<H;B++)if(J=b.__webglObjects[B],J.render){V=J.object;K=J.buffer;F=J.transparent;j(V);for(J=0;J<F.count;J++)E=F.list[J],I(E.blending),h(E.depthTest),m(E.polygonOffset,E.polygonOffsetFactor,E.polygonOffsetUnits),f(c,M,ga,E,K,V)}for(B=0;B<L;B++)if(J=b.__webglObjectsImmediate[B],V=J.object,V.visible){F=J.transparent;j(V);for(J=0;J<F.count;J++)E=F.list[J],I(E.blending),h(E.depthTest),
+m(E.polygonOffset,E.polygonOffsetFactor,E.polygonOffsetUnits),D=e(c,M,ga,E,V),V.render(function(b){g(b,D,E.shading)})}}b.__webglSprites.length&&x(b,c);Pa&&b.__webglShadowVolumes.length&&b.lights.length&&z(b);b.__webglLensFlares.length&&y(b,c);o&&o.minFilter!==THREE.NearestFilter&&o.minFilter!==THREE.LinearFilter&&(k.bindTexture(k.TEXTURE_2D,o.__webglTexture),k.generateMipmap(k.TEXTURE_2D),k.bindTexture(k.TEXTURE_2D,null))};this.initWebGLObjects=function(b){if(!b.__webglObjects)b.__webglObjects=[],
 b.__webglObjectsImmediate=[],b.__webglShadowVolumes=[],b.__webglLensFlares=[],b.__webglSprites=[];for(;b.__objectsAdded.length;){var c=b.__objectsAdded[0],e=b,f=void 0,h=void 0,g=void 0;if(c._modelViewMatrix==void 0)c._modelViewMatrix=new THREE.Matrix4,c._normalMatrixArray=new Float32Array(9),c._modelViewMatrixArray=new Float32Array(16),c._objectMatrixArray=new Float32Array(16),c.matrixWorld.flattenToArray(c._objectMatrixArray);if(c instanceof THREE.Mesh)for(f in h=c.geometry,h.geometryGroups==void 0&&
 X(h),h.geometryGroups){g=h.geometryGroups[f];if(!g.__webglVertexBuffer){var j=g;j.__webglVertexBuffer=k.createBuffer();j.__webglNormalBuffer=k.createBuffer();j.__webglTangentBuffer=k.createBuffer();j.__webglColorBuffer=k.createBuffer();j.__webglUVBuffer=k.createBuffer();j.__webglUV2Buffer=k.createBuffer();j.__webglSkinVertexABuffer=k.createBuffer();j.__webglSkinVertexBBuffer=k.createBuffer();j.__webglSkinIndicesBuffer=k.createBuffer();j.__webglSkinWeightsBuffer=k.createBuffer();j.__webglFaceBuffer=
-k.createBuffer();j.__webglLineBuffer=k.createBuffer();if(j.numMorphTargets){var m=void 0,p=void 0;j.__webglMorphTargetsBuffers=[];m=0;for(p=j.numMorphTargets;m<p;m++)j.__webglMorphTargetsBuffers.push(k.createBuffer())}for(var j=g,m=c,o=void 0,n=void 0,t=void 0,u=t=void 0,v=void 0,x=void 0,y=x=p=0,w=t=n=void 0,B=w=n=o=void 0,t=void 0,u=m.geometry,v=u.faces,w=j.faces,o=0,n=w.length;o<n;o++)t=w[o],t=v[t],t instanceof THREE.Face3?(p+=3,x+=1,y+=3):t instanceof THREE.Face4&&(p+=4,x+=2,y+=4);for(var o=j,
-n=m,A=w=v=void 0,L=void 0,A=void 0,t=[],v=0,w=n.materials.length;v<w;v++)if(A=n.materials[v],A instanceof THREE.MeshFaceMaterial){A=0;for(l=o.materials.length;A<l;A++)(L=o.materials[A])&&t.push(L)}else(L=A)&&t.push(L);o=t;j.__materials=o;a:{v=n=void 0;w=o.length;for(n=0;n<w;n++)if(v=o[n],v.map||v.lightMap||v instanceof THREE.MeshShaderMaterial){n=!0;break a}n=!1}a:{w=v=void 0;t=o.length;for(v=0;v<t;v++)if(w=o[v],!(w instanceof THREE.MeshBasicMaterial&&!w.envMap||w instanceof THREE.MeshDepthMaterial)){w=
-w&&w.shading!=void 0&&w.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}w=!1}a:{t=v=void 0;A=o.length;for(v=0;v<A;v++)if(t=o[v],t.vertexColors){t=t.vertexColors;break a}t=!1}j.__vertexArray=new Float32Array(p*3);if(w)j.__normalArray=new Float32Array(p*3);if(u.hasTangents)j.__tangentArray=new Float32Array(p*4);if(t)j.__colorArray=new Float32Array(p*3);if(n){if(u.faceUvs.length>0||u.faceVertexUvs.length>0)j.__uvArray=new Float32Array(p*2);if(u.faceUvs.length>1||u.faceVertexUvs.length>
-1)j.__uv2Array=new Float32Array(p*2)}if(m.geometry.skinWeights.length&&m.geometry.skinIndices.length)j.__skinVertexAArray=new Float32Array(p*4),j.__skinVertexBArray=new Float32Array(p*4),j.__skinIndexArray=new Float32Array(p*4),j.__skinWeightArray=new Float32Array(p*4);j.__faceArray=new Uint16Array(x*3+(m.geometry.edgeFaces?m.geometry.edgeFaces.length*6:0));j.__lineArray=new Uint16Array(y*2);if(j.numMorphTargets){j.__morphTargetsArrays=[];u=0;for(v=j.numMorphTargets;u<v;u++)j.__morphTargetsArrays.push(new Float32Array(p*
-3))}j.__needsSmoothNormals=w==THREE.SmoothShading;j.__uvType=n;j.__vertexColorType=t;j.__normalType=w;j.__webglFaceCount=x*3+(m.geometry.edgeFaces?m.geometry.edgeFaces.length*6:0);j.__webglLineCount=y*2;u=0;for(v=o.length;u<v;u++)if(n=o[u],n.attributes){if(j.__webglCustomAttributes===void 0)j.__webglCustomAttributes={};for(a in n.attributes){t=n.attributes[a];w={};for(B in t)w[B]=t[B];if(!w.__webglInitialized||w.createUniqueBuffers)w.__webglInitialized=!0,x=1,w.type==="v2"?x=2:w.type==="v3"?x=3:w.type===
-"v4"?x=4:w.type==="c"&&(x=3),w.size=x,w.array=new Float32Array(p*x),w.buffer=k.createBuffer(),w.buffer.belongsToAttribute=a,t.needsUpdate=!0,w.__original=t;j.__webglCustomAttributes[a]=w}}j.__inittedArrays=!0;h.__dirtyVertices=!0;h.__dirtyMorphTargets=!0;h.__dirtyElements=!0;h.__dirtyUvs=!0;h.__dirtyNormals=!0;h.__dirtyTangents=!0;h.__dirtyColors=!0}c instanceof THREE.ShadowVolume?G(e.__webglShadowVolumes,g,c):G(e.__webglObjects,g,c)}else if(c instanceof THREE.LensFlare)G(e.__webglLensFlares,void 0,
-c);else if(c instanceof THREE.Ribbon){h=c.geometry;if(!h.__webglVertexBuffer)f=h,f.__webglVertexBuffer=k.createBuffer(),f.__webglColorBuffer=k.createBuffer(),f=h,g=f.vertices.length,f.__vertexArray=new Float32Array(g*3),f.__colorArray=new Float32Array(g*3),f.__webglVertexCount=g,h.__dirtyVertices=!0,h.__dirtyColors=!0;G(e.__webglObjects,h,c)}else if(c instanceof THREE.Line){h=c.geometry;if(!h.__webglVertexBuffer)f=h,f.__webglVertexBuffer=k.createBuffer(),f.__webglColorBuffer=k.createBuffer(),f=h,
-g=f.vertices.length,f.__vertexArray=new Float32Array(g*3),f.__colorArray=new Float32Array(g*3),f.__webglLineCount=g,h.__dirtyVertices=!0,h.__dirtyColors=!0;G(e.__webglObjects,h,c)}else if(c instanceof THREE.ParticleSystem){h=c.geometry;if(!h.__webglVertexBuffer){f=h;f.__webglVertexBuffer=k.createBuffer();f.__webglColorBuffer=k.createBuffer();f=h;g=c;j=f.vertices.length;f.__vertexArray=new Float32Array(j*3);f.__colorArray=new Float32Array(j*3);f.__sortArray=[];f.__webglParticleCount=j;f.__materials=
-g.materials;B=p=m=void 0;m=0;for(p=g.materials.length;m<p;m++)if(B=g.materials[m],B.attributes){if(f.__webglCustomAttributes===void 0)f.__webglCustomAttributes={};for(a in B.attributes){originalAttribute=B.attributes[a];attribute={};for(property in originalAttribute)attribute[property]=originalAttribute[property];if(!attribute.__webglInitialized||attribute.createUniqueBuffers)attribute.__webglInitialized=!0,size=1,attribute.type==="v2"?size=2:attribute.type==="v3"?size=3:attribute.type==="v4"?size=
-4:attribute.type==="c"&&(size=3),attribute.size=size,attribute.array=new Float32Array(j*size),attribute.buffer=k.createBuffer(),attribute.buffer.belongsToAttribute=a,originalAttribute.needsUpdate=!0,attribute.__original=originalAttribute;f.__webglCustomAttributes[a]=attribute}}h.__dirtyVertices=!0;h.__dirtyColors=!0}G(e.__webglObjects,h,c)}else THREE.MarchingCubes!==void 0&&c instanceof THREE.MarchingCubes?e.__webglObjectsImmediate.push({object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}}):
-c instanceof THREE.Sprite&&e.__webglSprites.push(c);b.__objectsAdded.splice(0,1)}for(;b.__objectsRemoved.length;){e=b.__objectsRemoved[0];c=b;if(e instanceof THREE.ShadowVolume)E(c.__webglShadowVolumes,e);else if(e instanceof THREE.Mesh||e instanceof THREE.ParticleSystem||e instanceof THREE.Ribbon||e instanceof THREE.Line)E(c.__webglObjects,e);else if(e instanceof THREE.Sprite){c=c.__webglSprites;h=void 0;for(h=c.length-1;h>=0;h--)c[h]==e&&c.splice(h,1)}else e instanceof THREE.LensFlare?E(c.__webglLensFlares,
-e):e instanceof THREE.MarchingCubes&&E(c.__webglObjectsImmediate,e);b.__objectsRemoved.splice(0,1)}c=0;for(e=b.__webglObjects.length;c<e;c++)F(b.__webglObjects[c].object,b);c=0;for(e=b.__webglShadowVolumes.length;c<e;c++)F(b.__webglShadowVolumes[c].object,b);c=0;for(e=b.__webglLensFlares.length;c<e;c++)F(b.__webglLensFlares[c].object,b)};this.setFaceCulling=function(b,c){b?(!c||c=="ccw"?k.frontFace(k.CCW):k.frontFace(k.CW),b=="back"?k.cullFace(k.BACK):b=="front"?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK),
+k.createBuffer();j.__webglLineBuffer=k.createBuffer();if(j.numMorphTargets){var m=void 0,p=void 0;j.__webglMorphTargetsBuffers=[];m=0;for(p=j.numMorphTargets;m<p;m++)j.__webglMorphTargetsBuffers.push(k.createBuffer())}for(var j=g,m=c,o=void 0,n=void 0,t=void 0,u=t=void 0,v=void 0,w=void 0,y=w=p=0,x=t=n=void 0,z=x=n=o=void 0,t=void 0,u=m.geometry,v=u.faces,x=j.faces,o=0,n=x.length;o<n;o++)t=x[o],t=v[t],t instanceof THREE.Face3?(p+=3,w+=1,y+=3):t instanceof THREE.Face4&&(p+=4,w+=2,y+=4);for(var o=j,
+n=m,J=x=v=void 0,B=void 0,J=void 0,t=[],v=0,x=n.materials.length;v<x;v++)if(J=n.materials[v],J instanceof THREE.MeshFaceMaterial){J=0;for(l=o.materials.length;J<l;J++)(B=o.materials[J])&&t.push(B)}else(B=J)&&t.push(B);o=t;j.__materials=o;a:{v=n=void 0;x=o.length;for(n=0;n<x;n++)if(v=o[n],v.map||v.lightMap||v instanceof THREE.MeshShaderMaterial){n=!0;break a}n=!1}a:{x=v=void 0;t=o.length;for(v=0;v<t;v++)if(x=o[v],!(x instanceof THREE.MeshBasicMaterial&&!x.envMap||x instanceof THREE.MeshDepthMaterial)){x=
+x&&x.shading!=void 0&&x.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}x=!1}a:{t=v=void 0;J=o.length;for(v=0;v<J;v++)if(t=o[v],t.vertexColors){t=t.vertexColors;break a}t=!1}j.__vertexArray=new Float32Array(p*3);if(x)j.__normalArray=new Float32Array(p*3);if(u.hasTangents)j.__tangentArray=new Float32Array(p*4);if(t)j.__colorArray=new Float32Array(p*3);if(n){if(u.faceUvs.length>0||u.faceVertexUvs.length>0)j.__uvArray=new Float32Array(p*2);if(u.faceUvs.length>1||u.faceVertexUvs.length>
+1)j.__uv2Array=new Float32Array(p*2)}if(m.geometry.skinWeights.length&&m.geometry.skinIndices.length)j.__skinVertexAArray=new Float32Array(p*4),j.__skinVertexBArray=new Float32Array(p*4),j.__skinIndexArray=new Float32Array(p*4),j.__skinWeightArray=new Float32Array(p*4);j.__faceArray=new Uint16Array(w*3+(m.geometry.edgeFaces?m.geometry.edgeFaces.length*6:0));j.__lineArray=new Uint16Array(y*2);if(j.numMorphTargets){j.__morphTargetsArrays=[];u=0;for(v=j.numMorphTargets;u<v;u++)j.__morphTargetsArrays.push(new Float32Array(p*
+3))}j.__needsSmoothNormals=x==THREE.SmoothShading;j.__uvType=n;j.__vertexColorType=t;j.__normalType=x;j.__webglFaceCount=w*3+(m.geometry.edgeFaces?m.geometry.edgeFaces.length*6:0);j.__webglLineCount=y*2;u=0;for(v=o.length;u<v;u++)if(n=o[u],n.attributes){if(j.__webglCustomAttributes===void 0)j.__webglCustomAttributes={};for(a in n.attributes){t=n.attributes[a];x={};for(z in t)x[z]=t[z];if(!x.__webglInitialized||x.createUniqueBuffers)x.__webglInitialized=!0,w=1,x.type==="v2"?w=2:x.type==="v3"?w=3:x.type===
+"v4"?w=4:x.type==="c"&&(w=3),x.size=w,x.array=new Float32Array(p*w),x.buffer=k.createBuffer(),x.buffer.belongsToAttribute=a,t.needsUpdate=!0,x.__original=t;j.__webglCustomAttributes[a]=x}}j.__inittedArrays=!0;h.__dirtyVertices=!0;h.__dirtyMorphTargets=!0;h.__dirtyElements=!0;h.__dirtyUvs=!0;h.__dirtyNormals=!0;h.__dirtyTangents=!0;h.__dirtyColors=!0}c instanceof THREE.ShadowVolume?H(e.__webglShadowVolumes,g,c):H(e.__webglObjects,g,c)}else if(c instanceof THREE.LensFlare)H(e.__webglLensFlares,void 0,
+c);else if(c instanceof THREE.Ribbon){h=c.geometry;if(!h.__webglVertexBuffer)f=h,f.__webglVertexBuffer=k.createBuffer(),f.__webglColorBuffer=k.createBuffer(),f=h,g=f.vertices.length,f.__vertexArray=new Float32Array(g*3),f.__colorArray=new Float32Array(g*3),f.__webglVertexCount=g,h.__dirtyVertices=!0,h.__dirtyColors=!0;H(e.__webglObjects,h,c)}else if(c instanceof THREE.Line){h=c.geometry;if(!h.__webglVertexBuffer)f=h,f.__webglVertexBuffer=k.createBuffer(),f.__webglColorBuffer=k.createBuffer(),f=h,
+g=f.vertices.length,f.__vertexArray=new Float32Array(g*3),f.__colorArray=new Float32Array(g*3),f.__webglLineCount=g,h.__dirtyVertices=!0,h.__dirtyColors=!0;H(e.__webglObjects,h,c)}else if(c instanceof THREE.ParticleSystem){h=c.geometry;if(!h.__webglVertexBuffer){f=h;f.__webglVertexBuffer=k.createBuffer();f.__webglColorBuffer=k.createBuffer();f=h;g=c;j=f.vertices.length;f.__vertexArray=new Float32Array(j*3);f.__colorArray=new Float32Array(j*3);f.__sortArray=[];f.__webglParticleCount=j;f.__materials=
+g.materials;z=p=m=void 0;m=0;for(p=g.materials.length;m<p;m++)if(z=g.materials[m],z.attributes){if(f.__webglCustomAttributes===void 0)f.__webglCustomAttributes={};for(a in z.attributes){originalAttribute=z.attributes[a];attribute={};for(property in originalAttribute)attribute[property]=originalAttribute[property];if(!attribute.__webglInitialized||attribute.createUniqueBuffers)attribute.__webglInitialized=!0,size=1,attribute.type==="v2"?size=2:attribute.type==="v3"?size=3:attribute.type==="v4"?size=
+4:attribute.type==="c"&&(size=3),attribute.size=size,attribute.array=new Float32Array(j*size),attribute.buffer=k.createBuffer(),attribute.buffer.belongsToAttribute=a,originalAttribute.needsUpdate=!0,attribute.__original=originalAttribute;f.__webglCustomAttributes[a]=attribute}}h.__dirtyVertices=!0;h.__dirtyColors=!0}H(e.__webglObjects,h,c)}else THREE.MarchingCubes!==void 0&&c instanceof THREE.MarchingCubes?e.__webglObjectsImmediate.push({object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}}):
+c instanceof THREE.Sprite&&e.__webglSprites.push(c);b.__objectsAdded.splice(0,1)}for(;b.__objectsRemoved.length;){e=b.__objectsRemoved[0];c=b;if(e instanceof THREE.ShadowVolume)D(c.__webglShadowVolumes,e);else if(e instanceof THREE.Mesh||e instanceof THREE.ParticleSystem||e instanceof THREE.Ribbon||e instanceof THREE.Line)D(c.__webglObjects,e);else if(e instanceof THREE.Sprite){c=c.__webglSprites;h=void 0;for(h=c.length-1;h>=0;h--)c[h]==e&&c.splice(h,1)}else e instanceof THREE.LensFlare?D(c.__webglLensFlares,
+e):e instanceof THREE.MarchingCubes&&D(c.__webglObjectsImmediate,e);b.__objectsRemoved.splice(0,1)}c=0;for(e=b.__webglObjects.length;c<e;c++)E(b.__webglObjects[c].object,b);c=0;for(e=b.__webglShadowVolumes.length;c<e;c++)E(b.__webglShadowVolumes[c].object,b);c=0;for(e=b.__webglLensFlares.length;c<e;c++)E(b.__webglLensFlares[c].object,b)};this.setFaceCulling=function(b,c){b?(!c||c=="ccw"?k.frontFace(k.CCW):k.frontFace(k.CW),b=="back"?k.cullFace(k.BACK):b=="front"?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK),
 k.enable(k.CULL_FACE)):k.disable(k.CULL_FACE)};this.supportsVertexTextures=function(){return Ea}};
 THREE.WebGLRenderTarget=function(b,c,e){this.width=b;this.height=c;e=e||{};this.wrapS=e.wrapS!==void 0?e.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=e.wrapT!==void 0?e.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=e.magFilter!==void 0?e.magFilter:THREE.LinearFilter;this.minFilter=e.minFilter!==void 0?e.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=e.format!==void 0?e.format:THREE.RGBAFormat;this.type=e.type!==void 0?e.type:
 THREE.UnsignedByteType;this.depthBuffer=e.depthBuffer!==void 0?e.depthBuffer:!0;this.stencilBuffer=e.stencilBuffer!==void 0?e.stencilBuffer:!0};THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};THREE.RenderableVertex.prototype.copy=function(b){this.positionWorld.copy(b.positionWorld);this.positionScreen.copy(b.positionScreen)};
@@ -359,8 +359,8 @@ THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new
 THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.materials=null};
 THREE.ColorUtils={adjustHSV:function(b,c,e,f){var g=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(b,g);g.h=THREE.ColorUtils.clamp(g.h+c,0,1);g.s=THREE.ColorUtils.clamp(g.s+e,0,1);g.v=THREE.ColorUtils.clamp(g.v+f,0,1);b.setHSV(g.h,g.s,g.v)},rgbToHsv:function(b,c){var e=b.r,f=b.g,g=b.b,j=Math.max(Math.max(e,f),g),h=Math.min(Math.min(e,f),g);if(h==j)h=e=0;else{var m=j-h,h=m/j,e=e==j?(f-g)/m:f==j?2+(g-e)/m:4+(e-f)/m;e/=6;e<0&&(e+=1);e>1&&(e-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=e;c.s=h;c.v=j;return c},
 clamp:function(b,c,e){return b<c?c:b>e?e:b}};THREE.ColorUtils.__hsv={h:0,s:0,v:0};
-THREE.GeometryUtils={merge:function(b,c){var e=c instanceof THREE.Mesh,f=b.vertices.length,g=e?c.geometry:c,j=b.vertices,h=g.vertices,m=b.faces,n=g.faces,t=b.faceVertexUvs[0],g=g.faceVertexUvs[0];e&&c.matrixAutoUpdate&&c.updateMatrix();for(var o=0,p=h.length;o<p;o++){var v=new THREE.Vertex(h[o].position.clone());e&&c.matrix.multiplyVector3(v.position);j.push(v)}o=0;for(p=n.length;o<p;o++){var h=n[o],u,y,w=h.vertexNormals,v=h.vertexColors;h instanceof THREE.Face3?u=new THREE.Face3(h.a+f,h.b+f,h.c+
-f):h instanceof THREE.Face4&&(u=new THREE.Face4(h.a+f,h.b+f,h.c+f,h.d+f));u.normal.copy(h.normal);e=0;for(j=w.length;e<j;e++)y=w[e],u.vertexNormals.push(y.clone());u.color.copy(h.color);e=0;for(j=v.length;e<j;e++)y=v[e],u.vertexColors.push(y.clone());u.materials=h.materials.slice();u.centroid.copy(h.centroid);m.push(u)}o=0;for(p=g.length;o<p;o++){f=g[o];m=[];e=0;for(j=f.length;e<j;e++)m.push(new THREE.UV(f[e].u,f[e].v));t.push(m)}},clone:function(b){var c=new THREE.Geometry,e,f=b.vertices,g=b.faces,
+THREE.GeometryUtils={merge:function(b,c){var e=c instanceof THREE.Mesh,f=b.vertices.length,g=e?c.geometry:c,j=b.vertices,h=g.vertices,m=b.faces,n=g.faces,t=b.faceVertexUvs[0],g=g.faceVertexUvs[0];e&&c.matrixAutoUpdate&&c.updateMatrix();for(var o=0,p=h.length;o<p;o++){var v=new THREE.Vertex(h[o].position.clone());e&&c.matrix.multiplyVector3(v.position);j.push(v)}o=0;for(p=n.length;o<p;o++){var h=n[o],u,w,z=h.vertexNormals,v=h.vertexColors;h instanceof THREE.Face3?u=new THREE.Face3(h.a+f,h.b+f,h.c+
+f):h instanceof THREE.Face4&&(u=new THREE.Face4(h.a+f,h.b+f,h.c+f,h.d+f));u.normal.copy(h.normal);e=0;for(j=z.length;e<j;e++)w=z[e],u.vertexNormals.push(w.clone());u.color.copy(h.color);e=0;for(j=v.length;e<j;e++)w=v[e],u.vertexColors.push(w.clone());u.materials=h.materials.slice();u.centroid.copy(h.centroid);m.push(u)}o=0;for(p=g.length;o<p;o++){f=g[o];m=[];e=0;for(j=f.length;e<j;e++)m.push(new THREE.UV(f[e].u,f[e].v));t.push(m)}},clone:function(b){var c=new THREE.Geometry,e,f=b.vertices,g=b.faces,
 j=b.faceVertexUvs[0],b=0;for(e=f.length;b<e;b++){var h=new THREE.Vertex(f[b].position.clone());c.vertices.push(h)}b=0;for(e=g.length;b<e;b++){var m=g[b],n,t,o=m.vertexNormals,p=m.vertexColors;m instanceof THREE.Face3?n=new THREE.Face3(m.a,m.b,m.c):m instanceof THREE.Face4&&(n=new THREE.Face4(m.a,m.b,m.c,m.d));n.normal.copy(m.normal);f=0;for(h=o.length;f<h;f++)t=o[f],n.vertexNormals.push(t.clone());n.color.copy(m.color);f=0;for(h=p.length;f<h;f++)t=p[f],n.vertexColors.push(t.clone());n.materials=m.materials.slice();
 n.centroid.copy(m.centroid);c.faces.push(n)}b=0;for(e=j.length;b<e;b++){g=j[b];n=[];f=0;for(h=g.length;f<h;f++)n.push(new THREE.UV(g[f].u,g[f].v));c.faceVertexUvs[0].push(n)}return c},randomPointInTriangle:function(b,c,e){var f,g,j,h=new THREE.Vector3,m=THREE.GeometryUtils.__v1;f=Math.random();g=Math.random();f+g>1&&(f=1-f,g=1-g);j=1-f-g;h.copy(b);h.multiplyScalar(f);m.copy(c);m.multiplyScalar(g);h.addSelf(m);m.copy(e);m.multiplyScalar(j);h.addSelf(m);return h},randomPointInFace:function(b,c,e){var f,
 g,j;if(b instanceof THREE.Face3)return f=c.vertices[b.a].position,g=c.vertices[b.b].position,j=c.vertices[b.c].position,THREE.GeometryUtils.randomPointInTriangle(f,g,j);else if(b instanceof THREE.Face4){f=c.vertices[b.a].position;g=c.vertices[b.b].position;j=c.vertices[b.c].position;var c=c.vertices[b.d].position,h;e?b._area1&&b._area2?(e=b._area1,h=b._area2):(e=THREE.GeometryUtils.triangleArea(f,g,c),h=THREE.GeometryUtils.triangleArea(g,j,c),b._area1=e,b._area2=h):(e=THREE.GeometryUtils.triangleArea(f,
@@ -388,8 +388,8 @@ THREE.Animation.prototype.play=function(b,c){if(!this.isPlaying){this.isPlaying=
 THREE.Bone?g.skinMatrix:g.matrix;var j=g.animationCache.prevKey;g=g.animationCache.nextKey;j.pos=this.data.hierarchy[e].keys[0];j.rot=this.data.hierarchy[e].keys[0];j.scl=this.data.hierarchy[e].keys[0];g.pos=this.getNextKeyWith("pos",e,1);g.rot=this.getNextKeyWith("rot",e,1);g.scl=this.getNextKeyWith("scl",e,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var b=0;b<this.hierarchy.length;b++)if(this.hierarchy[b].animationCache!==void 0)this.hierarchy[b]instanceof THREE.Bone?this.hierarchy[b].skinMatrix=this.hierarchy[b].animationCache.originalMatrix:this.hierarchy[b].matrix=this.hierarchy[b].animationCache.originalMatrix,delete this.hierarchy[b].animationCache};
-THREE.Animation.prototype.update=function(b){if(this.isPlaying){var c=["pos","rot","scl"],e,f,g,j,h,m,n,t,o=this.data.JIT.hierarchy,p,v;this.currentTime+=b*this.timeScale;v=this.currentTime;p=this.currentTime%=this.data.length;t=parseInt(Math.min(p*this.data.fps,this.data.length*this.data.fps),10);for(var u=0,y=this.hierarchy.length;u<y;u++)if(b=this.hierarchy[u],n=b.animationCache,this.JITCompile&&o[u][t]!==void 0)b instanceof THREE.Bone?(b.skinMatrix=o[u][t],b.matrixAutoUpdate=!1,b.matrixWorldNeedsUpdate=
-!1):(b.matrix=o[u][t],b.matrixAutoUpdate=!1,b.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)b instanceof THREE.Bone?b.skinMatrix=b.animationCache.originalMatrix:b.matrix=b.animationCache.originalMatrix;for(var w=0;w<3;w++){e=c[w];h=n.prevKey[e];m=n.nextKey[e];if(m.time<=v){if(p<v)if(this.loop){h=this.data.hierarchy[u].keys[0];for(m=this.getNextKeyWith(e,u,1);m.time<p;)h=m,m=this.getNextKeyWith(e,u,m.index+1)}else{this.stop();return}else{do h=m,m=this.getNextKeyWith(e,u,m.index+1);while(m.time<
+THREE.Animation.prototype.update=function(b){if(this.isPlaying){var c=["pos","rot","scl"],e,f,g,j,h,m,n,t,o=this.data.JIT.hierarchy,p,v;this.currentTime+=b*this.timeScale;v=this.currentTime;p=this.currentTime%=this.data.length;t=parseInt(Math.min(p*this.data.fps,this.data.length*this.data.fps),10);for(var u=0,w=this.hierarchy.length;u<w;u++)if(b=this.hierarchy[u],n=b.animationCache,this.JITCompile&&o[u][t]!==void 0)b instanceof THREE.Bone?(b.skinMatrix=o[u][t],b.matrixAutoUpdate=!1,b.matrixWorldNeedsUpdate=
+!1):(b.matrix=o[u][t],b.matrixAutoUpdate=!1,b.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)b instanceof THREE.Bone?b.skinMatrix=b.animationCache.originalMatrix:b.matrix=b.animationCache.originalMatrix;for(var z=0;z<3;z++){e=c[z];h=n.prevKey[e];m=n.nextKey[e];if(m.time<=v){if(p<v)if(this.loop){h=this.data.hierarchy[u].keys[0];for(m=this.getNextKeyWith(e,u,1);m.time<p;)h=m,m=this.getNextKeyWith(e,u,m.index+1)}else{this.stop();return}else{do h=m,m=this.getNextKeyWith(e,u,m.index+1);while(m.time<
 p)}n.prevKey[e]=h;n.nextKey[e]=m}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;f=(p-h.time)/(m.time-h.time);g=h[e];j=m[e];if(f<0||f>1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+u),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=g[0]+(j[0]-g[0])*f,e.y=g[1]+(j[1]-g[1])*f,e.z=g[2]+(j[2]-g[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
 this.getPrevKeyWith("pos",u,h.index-1).pos,this.points[1]=g,this.points[2]=j,this.points[3]=this.getNextKeyWith("pos",u,m.index+1).pos,f=f*0.33+0.33,g=this.interpolateCatmullRom(this.points,f),e.x=g[0],e.y=g[1],e.z=g[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e===
 "rot")THREE.Quaternion.slerp(g,j,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=g[0]+(j[0]-g[0])*f,e.y=g[1]+(j[1]-g[1])*f,e.z=g[2]+(j[2]-g[2])*f}}if(this.JITCompile&&o[0][t]===void 0){this.hierarchy[0].update(void 0,!0);for(u=0;u<this.hierarchy.length;u++)o[u][t]=this.hierarchy[u]instanceof THREE.Bone?this.hierarchy[u].skinMatrix.clone():this.hierarchy[u].matrix.clone()}}};
@@ -406,7 +406,7 @@ this.moveRight&&this.translateX(c);this.moveUp&&this.translateY(c);this.moveDown
 1;this.constrainVertical&&(b=3.14/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;b=this.target.position;g=this.position;b.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=g.y+100*Math.cos(this.phi);b.z=g.z+100*Math.sin(this.phi)*
 Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)};
 THREE.FirstPersonCamera.prototype=new THREE.Camera;THREE.FirstPersonCamera.prototype.constructor=THREE.FirstPersonCamera;THREE.FirstPersonCamera.prototype.supr=THREE.Camera.prototype;THREE.FirstPersonCamera.prototype.translate=function(b,c){this.matrix.rotateAxis(c);if(this.noFly)c.y=0;this.position.addSelf(c.multiplyScalar(b));this.target.position.addSelf(c.multiplyScalar(b))};
-THREE.PathCamera=function(b){function c(b,c,e,f){var h={name:e,fps:0.6,length:f,hierarchy:[]},g,j=c.getControlPointsArray(),m=c.getLength(),n=j.length,I=0;g=n-1;c={parent:-1,keys:[]};c.keys[0]={time:0,pos:j[0],rot:[0,0,0,1],scl:[1,1,1]};c.keys[g]={time:f,pos:j[g],rot:[0,0,0,1],scl:[1,1,1]};for(g=1;g<n-1;g++)I=f*m.chunks[g]/m.total,c.keys[g]={time:I,pos:j[g]};h.hierarchy[0]=c;THREE.AnimationHandler.add(h);return new THREE.Animation(b,e,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function e(b,c){var e,
+THREE.PathCamera=function(b){function c(b,c,e,f){var h={name:e,fps:0.6,length:f,hierarchy:[]},g,j=c.getControlPointsArray(),m=c.getLength(),n=j.length,G=0;g=n-1;c={parent:-1,keys:[]};c.keys[0]={time:0,pos:j[0],rot:[0,0,0,1],scl:[1,1,1]};c.keys[g]={time:f,pos:j[g],rot:[0,0,0,1],scl:[1,1,1]};for(g=1;g<n-1;g++)G=f*m.chunks[g]/m.total,c.keys[g]={time:G,pos:j[g]};h.hierarchy[0]=c;THREE.AnimationHandler.add(h);return new THREE.Animation(b,e,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function e(b,c){var e,
 f,h=new THREE.Geometry;for(e=0;e<b.points.length*c;e++)f=e/(b.points.length*c),f=b.getPoint(f),h.vertices[e]=new THREE.Vertex(new THREE.Vector3(f.x,f.y,f.z));return h}function f(b,c){var f=e(c,10),h=e(c,10),g=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(f,g);particleObj=new THREE.ParticleSystem(h,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);b.addChild(lineObj);particleObj.scale.set(1,1,1);b.addChild(particleObj);h=new THREE.SphereGeometry(1,
 16,8);g=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<c.points.length;i++)f=new THREE.Mesh(h,g),f.position.copy(c.points[i]),f.updateMatrix(),b.addChild(f)}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=
 this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(b){if(b.duration!==void 0)this.duration=b.duration*1E3;if(b.waypoints!==void 0)this.waypoints=b.waypoints;if(b.useConstantSpeed!==void 0)this.useConstantSpeed=b.useConstantSpeed;if(b.resamplingCoef!==void 0)this.resamplingCoef=b.resamplingCoef;if(b.createDebugPath!==void 0)this.createDebugPath=b.createDebugPath;if(b.createDebugDummy!==
@@ -426,12 +426,12 @@ this.rollSpeed;this.translateX(this.moveVector.x*b);this.translateY(this.moveVec
 this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-b+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=
 document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,this.mouseup),!1);window.addEventListener("keydown",c(this,this.keydown),!1);window.addEventListener("keyup",c(this,
 this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
-THREE.RollCamera=function(b,c,e,f){THREE.Camera.call(this,b,c,e,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var g=new THREE.Vector3,j=new THREE.Vector3,h=new THREE.Vector3,m=new THREE.Matrix4,n=!1,t=1,o=0,p=0,v=0,u=0,y=0,w=window.innerWidth/2,B=window.innerHeight/2;this.update=
-function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*u),this.rotateVertically(b*y));b=this.delta*this.movementSpeed;this.translateZ(b*(o>0||this.autoForward&&!(o<0)?1:o));this.translateX(b*p);this.translateY(b*v);n&&(this.roll+=this.rollSpeed*this.delta*t);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();
+THREE.RollCamera=function(b,c,e,f){THREE.Camera.call(this,b,c,e,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var g=new THREE.Vector3,j=new THREE.Vector3,h=new THREE.Vector3,m=new THREE.Matrix4,n=!1,t=1,o=0,p=0,v=0,u=0,w=0,z=window.innerWidth/2,x=window.innerHeight/2;this.update=
+function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*u),this.rotateVertically(b*w));b=this.delta*this.movementSpeed;this.translateZ(b*(o>0||this.autoForward&&!(o<0)?1:o));this.translateX(b*p);this.translateY(b*v);n&&(this.roll+=this.rollSpeed*this.delta*t);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();
 else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();h.copy(this.forward);j.set(0,1,0);g.cross(j,h).normalize();j.cross(h,g).normalize();this.matrix.n11=g.x;this.matrix.n12=j.x;this.matrix.n13=h.x;this.matrix.n21=g.y;this.matrix.n22=j.y;this.matrix.n23=h.y;this.matrix.n31=g.z;this.matrix.n32=j.z;this.matrix.n33=h.z;m.identity();m.n11=Math.cos(this.roll);m.n12=-Math.sin(this.roll);m.n21=Math.sin(this.roll);m.n22=Math.cos(this.roll);this.matrix.multiplySelf(m);
 this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(b){this.position.x+=this.matrix.n11*b;this.position.y+=this.matrix.n21*b;this.position.z+=this.matrix.n31*b};this.translateY=function(b){this.position.x+=this.matrix.n12*b;this.position.y+=this.matrix.n22*b;this.position.z+=this.matrix.n32*b};this.translateZ=function(b){this.position.x-=this.matrix.n13*b;this.position.y-=
 this.matrix.n23*b;this.position.z-=this.matrix.n33*b};this.rotateHorizontally=function(b){g.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);g.multiplyScalar(b);this.forward.subSelf(g);this.forward.normalize()};this.rotateVertically=function(b){j.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);j.multiplyScalar(b);this.forward.addSelf(j);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",
-function(b){u=(b.clientX-w)/window.innerWidth;y=(b.clientY-B)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:o=1;break;case 2:o=-1}},!1);this.domElement.addEventListener("mouseup",function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:o=0;break;case 2:o=0}},!1);this.domElement.addEventListener("keydown",function(b){switch(b.keyCode){case 38:case 87:o=1;break;case 37:case 65:p=-1;break;
+function(b){u=(b.clientX-z)/window.innerWidth;w=(b.clientY-x)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:o=1;break;case 2:o=-1}},!1);this.domElement.addEventListener("mouseup",function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:o=0;break;case 2:o=0}},!1);this.domElement.addEventListener("keydown",function(b){switch(b.keyCode){case 38:case 87:o=1;break;case 37:case 65:p=-1;break;
 case 40:case 83:o=-1;break;case 39:case 68:p=1;break;case 81:n=!0;t=1;break;case 69:n=!0;t=-1;break;case 82:v=1;break;case 70:v=-1}},!1);this.domElement.addEventListener("keyup",function(b){switch(b.keyCode){case 38:case 87:o=0;break;case 37:case 65:p=0;break;case 40:case 83:o=0;break;case 39:case 68:p=0;break;case 81:n=!1;break;case 69:n=!1;break;case 82:v=0;break;case 70:v=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;
 THREE.RollCamera.prototype.supr=THREE.Camera.prototype;
 THREE.TrackballCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}b=b||{};THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.domElement=b.domElement||document;this.screen=b.screen||{width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=b.radius||(this.screen.width+this.screen.height)/4;this.rotateSpeed=b.rotateSpeed||1;this.zoomSpeed=b.zoomSpeed||1.2;this.panSpeed=b.panSpeed||0.3;this.noZoom=b.noZoom||!1;this.noPan=b.noPan||
@@ -460,9 +460,9 @@ THREE.Path.prototype.quadraticCurveTo=function(b,c,e,f){var g=Array.prototype.sl
 THREE.Path.prototype.bezierCurveTo=function(b,c,e,f,g,j){var h=Array.prototype.slice.call(arguments),m=this.actions[this.actions.length-1].args,m=new THREE.CubicBezierCurve(m[m.length-2],m[m.length-1],b,c,e,f,g,j);this.curves.push(m);this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:h,curve:m})};
 THREE.Path.prototype.splineThru=function(b){var c=Array.prototype.slice.call(arguments),e=this.actions[this.actions.length-1].args,e=[new THREE.Vector2(e[e.length-2],e[e.length-1])],e=e.concat(b),e=new THREE.SplineCurve(e);this.curves.push(e);this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:c,curve:e})};
 THREE.Path.prototype.arc=function(b,c,e,f,g,j){var h=Array.prototype.slice.call(arguments);this.curves.push(new THREE.ArcCurve(b,c,e,f,g,j));this.actions.push({action:THREE.PathActions.ARC,args:h})};THREE.Path.prototype.getSpacedPoints=function(b,c){b||(b=40);for(var e=[],f=0;f<b;f++)e.push(this.getPoint(f/b));c&&e.push(e[0]);return e};
-THREE.Path.prototype.getPoints=function(b,c){var b=b||12,e=[],f,g,j,h,m,n,t,o,p,v,u,y,w;f=0;for(g=this.actions.length;f<g;f++)switch(j=this.actions[f],h=j.action,j=j.args,h){case THREE.PathActions.LINE_TO:e.push(new THREE.Vector2(j[0],j[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:m=j[2];n=j[3];p=j[0];v=j[1];e.length>0?(h=e[e.length-1],u=h.x,y=h.y):(h=this.actions[f-1].args,u=h[h.length-2],y=h[h.length-1]);for(h=1;h<=b;h++)w=h/b,j=THREE.Shape.Utils.b2(w,u,p,m),w=THREE.Shape.Utils.b2(w,y,v,
-n),e.push(new THREE.Vector2(j,w));break;case THREE.PathActions.BEZIER_CURVE_TO:m=j[4];n=j[5];p=j[0];v=j[1];t=j[2];o=j[3];e.length>0?(h=e[e.length-1],u=h.x,y=h.y):(h=this.actions[f-1].args,u=h[h.length-2],y=h[h.length-1]);for(h=1;h<=b;h++)w=h/b,j=THREE.Shape.Utils.b3(w,u,p,t,m),w=THREE.Shape.Utils.b3(w,y,v,o,n),e.push(new THREE.Vector2(j,w));break;case THREE.PathActions.CSPLINE_THRU:h=this.actions[f-1].args;h=[new THREE.Vector2(h[h.length-2],h[h.length-1])];w=b*j[0].length;h=h.concat(j[0]);j=new THREE.SplineCurve(h);
-for(h=1;h<=w;h++)e.push(j.getPointAt(h/w));break;case THREE.PathActions.ARC:h=this.actions[f-1].args;m=j[0];n=j[1];t=j[2];p=j[3];w=j[4];v=!!j[5];o=h[h.length-2];u=h[h.length-1];h.length==0&&(o=u=0);y=w-p;var B=b*2;for(h=1;h<=B;h++)w=h/B,v||(w=1-w),w=p+w*y,j=o+m+t*Math.cos(w),w=u+n+t*Math.sin(w),e.push(new THREE.Vector2(j,w))}c&&e.push(e[0]);return e};
+THREE.Path.prototype.getPoints=function(b,c){var b=b||12,e=[],f,g,j,h,m,n,t,o,p,v,u,w,z;f=0;for(g=this.actions.length;f<g;f++)switch(j=this.actions[f],h=j.action,j=j.args,h){case THREE.PathActions.LINE_TO:e.push(new THREE.Vector2(j[0],j[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:m=j[2];n=j[3];p=j[0];v=j[1];e.length>0?(h=e[e.length-1],u=h.x,w=h.y):(h=this.actions[f-1].args,u=h[h.length-2],w=h[h.length-1]);for(h=1;h<=b;h++)z=h/b,j=THREE.Shape.Utils.b2(z,u,p,m),z=THREE.Shape.Utils.b2(z,w,v,
+n),e.push(new THREE.Vector2(j,z));break;case THREE.PathActions.BEZIER_CURVE_TO:m=j[4];n=j[5];p=j[0];v=j[1];t=j[2];o=j[3];e.length>0?(h=e[e.length-1],u=h.x,w=h.y):(h=this.actions[f-1].args,u=h[h.length-2],w=h[h.length-1]);for(h=1;h<=b;h++)z=h/b,j=THREE.Shape.Utils.b3(z,u,p,t,m),z=THREE.Shape.Utils.b3(z,w,v,o,n),e.push(new THREE.Vector2(j,z));break;case THREE.PathActions.CSPLINE_THRU:h=this.actions[f-1].args;h=[new THREE.Vector2(h[h.length-2],h[h.length-1])];z=b*j[0].length;h=h.concat(j[0]);j=new THREE.SplineCurve(h);
+for(h=1;h<=z;h++)e.push(j.getPointAt(h/z));break;case THREE.PathActions.ARC:h=this.actions[f-1].args;m=j[0];n=j[1];t=j[2];p=j[3];z=j[4];v=!!j[5];o=h[h.length-2];u=h[h.length-1];h.length==0&&(o=u=0);w=z-p;var x=b*2;for(h=1;h<=x;h++)z=h/x,v||(z=1-z),z=p+z*w,j=o+m+t*Math.cos(z),z=u+n+t*Math.sin(z),e.push(new THREE.Vector2(j,z))}c&&e.push(e[0]);return e};
 THREE.Path.prototype.getBoundingBox=function(){var b=this.getPoints(),c,e,f,g;c=e=Number.NEGATIVE_INFINITY;f=g=Number.POSITIVE_INFINITY;var j,h,m,n;n=new THREE.Vector2;h=0;for(m=b.length;h<m;h++){j=b[h];if(j.x>c)c=j.x;else if(j.x<f)f=j.x;if(j.y>e)e=j.y;else if(j.y<e)g=j.y;n.addSelf(j.x,j.y)}return{minX:f,minY:g,maxX:c,maxY:e,centroid:n.divideScalar(m)}};
 THREE.Path.prototype.getPoint=function(b){for(var c=b*this.getLength(),e=this.sums,b=0;b<e.length;){if(e[b]>=c)return c=e[b]-c,b=this.curves[b],c=1-c/b.getLength(),b.getPointAt(c);b++}return null};THREE.Path.prototype.getLength=function(){var b=[],c=0,e,f=this.curves.length;for(e=0;e<f;e++)c+=this.curves[e].getLength(),b.push(c);this.sums=b;return c};THREE.Path.prototype.createPointsGeometry=function(b){return this.createGeometry(this.getPoints(b,!0))};
 THREE.Path.prototype.createSpacedPointsGeometry=function(b){return this.createGeometry(this.getSpacedPoints(b,!0))};THREE.Path.prototype.createGeometry=function(b){for(var c=new THREE.Geometry,e=0;e<b.length;e++)c.vertices.push(new THREE.Vertex(new THREE.Vector3(b[e].x,b[e].y,0)));return c};
@@ -472,29 +472,29 @@ THREE.Path.prototype.debug=function(b){var c=this.getBoundingBox();b||(b=documen
 this.getPoints();b=0;for(e=f.length;b<e;b++)g=f[b],c.beginPath(),c.arc(g.x,g.y,1.5,0,Math.PI*2,!1),c.stroke(),c.closePath()};
 THREE.Path.prototype.toShapes=function(){var b,c,e,f,g=[],j=new THREE.Path;b=0;for(c=this.actions.length;b<c;b++)e=this.actions[b],f=e.args,e=e.action,e==THREE.PathActions.MOVE_TO&&j.actions.length!=0&&(g.push(j),j=new THREE.Path),j[e].apply(j,f);j.actions.length!=0&&g.push(j);if(g.length==0)return[];var h,j=[];if(THREE.Shape.Utils.isClockWise(g[0].getPoints())){b=0;for(c=g.length;b<c;b++)f=g[b],THREE.Shape.Utils.isClockWise(f.getPoints())?(h&&j.push(h),h=new THREE.Shape,h.actions=f.actions,h.curves=
 f.curves):h.holes.push(f);j.push(h)}else{h=new THREE.Shape;b=0;for(c=g.length;b<c;b++)f=g[b],THREE.Shape.Utils.isClockWise(f.getPoints())?(h.actions=f.actions,h.curves=f.curves,j.push(h),h=new THREE.Shape):h.holes.push(f)}return j};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;THREE.Shape.prototype.extrude=function(b){return new THREE.ExtrudeGeometry(this,b)};
-THREE.Shape.prototype.getPointsHoles=function(){var b,c=this.holes.length,e=[];for(b=0;b<c;b++)e[b]=this.holes[b].getPoints();return e};THREE.Shape.prototype.getSpacedPointsHoles=function(){var b,c=this.holes.length,e=[];for(b=0;b<c;b++)e[b]=this.holes[b].getSpacedPoints();return e};THREE.Shape.prototype.extractAllPoints=function(){return{shape:this.getPoints(),holes:this.getPointsHoles()}};THREE.Shape.prototype.extractAllSpacedPoints=function(){return{shape:this.getSpacedPoints(),holes:this.getSpacedPointsHoles()}};
-THREE.Shape.Utils={removeHoles:function(b,c){var e=b.concat(),f=e.concat(),g,j,h,m,n,t,o,p,v,u,y=[];for(n=0;n<c.length;n++){t=c[n];f=f.concat(t);j=Number.POSITIVE_INFINITY;for(g=0;g<t.length;g++){v=t[g];u=[];for(p=0;p<e.length;p++)o=e[p],o=v.distanceToSquared(o),u.push(o),o<j&&(j=o,h=g,m=p)}g=m-1>=0?m-1:e.length-1;j=h-1>=0?h-1:t.length-1;var w=[t[h],e[m],e[g]];p=THREE.FontUtils.Triangulate.area(w);var B=[t[h],t[j],e[m]];v=THREE.FontUtils.Triangulate.area(B);u=m;o=h;m+=1;h+=-1;m<0&&(m+=e.length);m%=
-e.length;h<0&&(h+=t.length);h%=t.length;g=m-1>=0?m-1:e.length-1;j=h-1>=0?h-1:t.length-1;w=[t[h],e[m],e[g]];w=THREE.FontUtils.Triangulate.area(w);B=[t[h],t[j],e[m]];B=THREE.FontUtils.Triangulate.area(B);p+v>w+B&&(m=u,h=o,m<0&&(m+=e.length),m%=e.length,h<0&&(h+=t.length),h%=t.length,g=m-1>=0?m-1:e.length-1,j=h-1>=0?h-1:t.length-1);p=e.slice(0,m);v=e.slice(m);u=t.slice(h);o=t.slice(0,h);j=[t[h],t[j],e[m]];y.push([t[h],e[m],e[g]]);y.push(j);e=p.concat(u).concat(o).concat(v)}return{shape:e,isolatedPts:y,
+THREE.Shape.prototype.getPointsHoles=function(b){var c,e=this.holes.length,f=[];for(c=0;c<e;c++)f[c]=this.holes[c].getPoints(b);return f};THREE.Shape.prototype.getSpacedPointsHoles=function(b){var c,e=this.holes.length,f=[];for(c=0;c<e;c++)f[c]=this.holes[c].getSpacedPoints(b);return f};THREE.Shape.prototype.extractAllPoints=function(b){return{shape:this.getPoints(b),holes:this.getPointsHoles(b)}};THREE.Shape.prototype.extractAllSpacedPoints=function(b){return{shape:this.getSpacedPoints(b),holes:this.getSpacedPointsHoles(b)}};
+THREE.Shape.Utils={removeHoles:function(b,c){var e=b.concat(),f=e.concat(),g,j,h,m,n,t,o,p,v,u,w=[];for(n=0;n<c.length;n++){t=c[n];f=f.concat(t);j=Number.POSITIVE_INFINITY;for(g=0;g<t.length;g++){v=t[g];u=[];for(p=0;p<e.length;p++)o=e[p],o=v.distanceToSquared(o),u.push(o),o<j&&(j=o,h=g,m=p)}g=m-1>=0?m-1:e.length-1;j=h-1>=0?h-1:t.length-1;var z=[t[h],e[m],e[g]];p=THREE.FontUtils.Triangulate.area(z);var x=[t[h],t[j],e[m]];v=THREE.FontUtils.Triangulate.area(x);u=m;o=h;m+=1;h+=-1;m<0&&(m+=e.length);m%=
+e.length;h<0&&(h+=t.length);h%=t.length;g=m-1>=0?m-1:e.length-1;j=h-1>=0?h-1:t.length-1;z=[t[h],e[m],e[g]];z=THREE.FontUtils.Triangulate.area(z);x=[t[h],t[j],e[m]];x=THREE.FontUtils.Triangulate.area(x);p+v>z+x&&(m=u,h=o,m<0&&(m+=e.length),m%=e.length,h<0&&(h+=t.length),h%=t.length,g=m-1>=0?m-1:e.length-1,j=h-1>=0?h-1:t.length-1);p=e.slice(0,m);v=e.slice(m);u=t.slice(h);o=t.slice(0,h);j=[t[h],t[j],e[m]];w.push([t[h],e[m],e[g]]);w.push(j);e=p.concat(u).concat(o).concat(v)}return{shape:e,isolatedPts:w,
 allpoints:f}},triangulateShape:function(b,c){var e=THREE.Shape.Utils.removeHoles(b,c),f=e.allpoints,g=e.isolatedPts,e=THREE.FontUtils.Triangulate(e.shape,!1),j,h,m,n,t={};j=0;for(h=f.length;j<h;j++)n=f[j].x+":"+f[j].y,t[n]!==void 0&&console.log("Duplicate point",n),t[n]=j;j=0;for(h=e.length;j<h;j++){m=e[j];for(f=0;f<3;f++)n=m[f].x+":"+m[f].y,n=t[n],n!==void 0&&(m[f]=n)}j=0;for(h=g.length;j<h;j++){m=g[j];for(f=0;f<3;f++)n=m[f].x+":"+m[f].y,n=t[n],n!==void 0&&(m[f]=n)}return e.concat(g)},isClockWise:function(b){return THREE.FontUtils.Triangulate.area(b)<
 0},b2p0:function(b,c){var e=1-b;return e*e*c},b2p1:function(b,c){return 2*(1-b)*b*c},b2p2:function(b,c){return b*b*c},b2:function(b,c,e,f){return this.b2p0(b,c)+this.b2p1(b,e)+this.b2p2(b,f)},b3p0:function(b,c){var e=1-b;return e*e*e*c},b3p1:function(b,c){var e=1-b;return 3*e*e*b*c},b3p2:function(b,c){return 3*(1-b)*b*b*c},b3p3:function(b,c){return b*b*b*c},b3:function(b,c,e,f,g){return this.b3p0(b,c)+this.b3p1(b,e)+this.b3p2(b,f)+this.b3p3(b,g)}};
 THREE.TextPath=function(b,c){THREE.Path.call(this);this.parameters=c||{};this.set(b)};THREE.TextPath.prototype.set=function(b,c){this.text=b;var c=c||this.parameters,e=c.curveSegments!==void 0?c.curveSegments:4,f=c.font!==void 0?c.font:"helvetiker",g=c.weight!==void 0?c.weight:"normal",j=c.style!==void 0?c.style:"normal";THREE.FontUtils.size=c.size!==void 0?c.size:100;THREE.FontUtils.divisions=e;THREE.FontUtils.face=f;THREE.FontUtils.weight=g;THREE.FontUtils.style=j};
 THREE.TextPath.prototype.toShapes=function(){for(var b=THREE.FontUtils.drawText(this.text).paths,c=[],e=0,f=b.length;e<f;e++)c=c.concat(b[e].toShapes());return c};
-THREE.CubeGeometry=function(b,c,e,f,g,j,h,m,n){function t(b,c,e,h,m,n,p,t){var u,v,w=f||1,y=g||1,Q=m/2,O=n/2,R=o.vertices.length;if(b=="x"&&c=="y"||b=="y"&&c=="x")u="z";else if(b=="x"&&c=="z"||b=="z"&&c=="x")u="y",y=j||1;else if(b=="z"&&c=="y"||b=="y"&&c=="z")u="x",w=j||1;var T=w+1,$=y+1;m/=w;var k=n/y;for(v=0;v<$;v++)for(n=0;n<T;n++){var K=new THREE.Vector3;K[b]=(n*m-Q)*e;K[c]=(v*k-O)*h;K[u]=p;o.vertices.push(new THREE.Vertex(K))}for(v=0;v<y;v++)for(n=0;n<w;n++)o.faces.push(new THREE.Face4(n+T*v+
-R,n+T*(v+1)+R,n+1+T*(v+1)+R,n+1+T*v+R,null,null,t)),o.faceVertexUvs[0].push([new THREE.UV(n/w,v/y),new THREE.UV(n/w,(v+1)/y),new THREE.UV((n+1)/w,(v+1)/y),new THREE.UV((n+1)/w,v/y)])}THREE.Geometry.call(this);var o=this,p=b/2,v=c/2,u=e/2,m=m?-1:1;if(h!==void 0)if(h instanceof Array)this.materials=h;else{this.materials=[];for(var y=0;y<6;y++)this.materials.push([h])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(n!=void 0)for(var w in n)this.sides[w]!=void 0&&(this.sides[w]=
-n[w]);this.sides.px&&t("z","y",1*m,-1,e,c,-p,this.materials[0]);this.sides.nx&&t("z","y",-1*m,-1,e,c,p,this.materials[1]);this.sides.py&&t("x","z",1*m,1,b,e,v,this.materials[2]);this.sides.ny&&t("x","z",1*m,-1,b,e,-v,this.materials[3]);this.sides.pz&&t("x","y",1*m,-1,b,c,u,this.materials[4]);this.sides.nz&&t("x","y",-1*m,-1,b,c,-u,this.materials[5]);(function(){for(var b=[],c=[],e=0,f=o.vertices.length;e<f;e++){for(var h=o.vertices[e],g=!1,j=0,m=b.length;j<m;j++){var n=b[j];if(h.position.x==n.position.x&&
+THREE.CubeGeometry=function(b,c,e,f,g,j,h,m,n){function t(b,c,e,h,m,n,p,t){var u,v,w=f||1,z=g||1,Q=m/2,O=n/2,R=o.vertices.length;if(b=="x"&&c=="y"||b=="y"&&c=="x")u="z";else if(b=="x"&&c=="z"||b=="z"&&c=="x")u="y",z=j||1;else if(b=="z"&&c=="y"||b=="y"&&c=="z")u="x",w=j||1;var T=w+1,$=z+1;m/=w;var k=n/z;for(v=0;v<$;v++)for(n=0;n<T;n++){var K=new THREE.Vector3;K[b]=(n*m-Q)*e;K[c]=(v*k-O)*h;K[u]=p;o.vertices.push(new THREE.Vertex(K))}for(v=0;v<z;v++)for(n=0;n<w;n++)o.faces.push(new THREE.Face4(n+T*v+
+R,n+T*(v+1)+R,n+1+T*(v+1)+R,n+1+T*v+R,null,null,t)),o.faceVertexUvs[0].push([new THREE.UV(n/w,v/z),new THREE.UV(n/w,(v+1)/z),new THREE.UV((n+1)/w,(v+1)/z),new THREE.UV((n+1)/w,v/z)])}THREE.Geometry.call(this);var o=this,p=b/2,v=c/2,u=e/2,m=m?-1:1;if(h!==void 0)if(h instanceof Array)this.materials=h;else{this.materials=[];for(var w=0;w<6;w++)this.materials.push([h])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(n!=void 0)for(var z in n)this.sides[z]!=void 0&&(this.sides[z]=
+n[z]);this.sides.px&&t("z","y",1*m,-1,e,c,-p,this.materials[0]);this.sides.nx&&t("z","y",-1*m,-1,e,c,p,this.materials[1]);this.sides.py&&t("x","z",1*m,1,b,e,v,this.materials[2]);this.sides.ny&&t("x","z",1*m,-1,b,e,-v,this.materials[3]);this.sides.pz&&t("x","y",1*m,-1,b,c,u,this.materials[4]);this.sides.nz&&t("x","y",-1*m,-1,b,c,-u,this.materials[5]);(function(){for(var b=[],c=[],e=0,f=o.vertices.length;e<f;e++){for(var h=o.vertices[e],g=!1,j=0,m=b.length;j<m;j++){var n=b[j];if(h.position.x==n.position.x&&
 h.position.y==n.position.y&&h.position.z==n.position.z){c[e]=j;g=!0;break}}if(!g)c[e]=b.length,b.push(new THREE.Vertex(h.position.clone()))}e=0;for(f=o.faces.length;e<f;e++)h=o.faces[e],h.a=c[h.a],h.b=c[h.b],h.c=c[h.c],h.d=c[h.d];o.vertices=b})();this.computeCentroids();this.computeFaceNormals()};THREE.CubeGeometry.prototype=new THREE.Geometry;THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
 THREE.CylinderGeometry=function(b,c,e,f,g,j){function h(b,c,e){m.vertices.push(new THREE.Vertex(new THREE.Vector3(b,c,e)))}THREE.Geometry.call(this);var m=this,n,t=Math.PI*2,o=f/2;for(n=0;n<b;n++)h(Math.sin(t*n/b)*c,Math.cos(t*n/b)*c,-o);for(n=0;n<b;n++)h(Math.sin(t*n/b)*e,Math.cos(t*n/b)*e,o);for(n=0;n<b;n++)m.faces.push(new THREE.Face4(n,n+b,b+(n+1)%b,(n+1)%b));if(e>0){h(0,0,-o-(j||0));for(n=b;n<b+b/2;n++)m.faces.push(new THREE.Face4(2*b,(2*n-2*b)%b,(2*n-2*b+1)%b,(2*n-2*b+2)%b))}if(c>0){h(0,0,o+
 (g||0));for(n=b+b/2;n<2*b;n++)m.faces.push(new THREE.Face4(2*b+1,(2*n-2*b+2)%b+b,(2*n-2*b+1)%b+b,(2*n-2*b)%b+b))}n=0;for(b=this.faces.length;n<b;n++){var c=[],e=this.faces[n],g=this.vertices[e.a],j=this.vertices[e.b],o=this.vertices[e.c],p=this.vertices[e.d];c.push(new THREE.UV(0.5+Math.atan2(g.position.x,g.position.y)/t,0.5+g.position.z/f));c.push(new THREE.UV(0.5+Math.atan2(j.position.x,j.position.y)/t,0.5+j.position.z/f));c.push(new THREE.UV(0.5+Math.atan2(o.position.x,o.position.y)/t,0.5+o.position.z/
 f));e instanceof THREE.Face4&&c.push(new THREE.UV(0.5+Math.atan2(p.position.x,p.position.y)/t,0.5+p.position.z/f));this.faceVertexUvs[0].push(c)}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;THREE.ExtrudeGeometry=function(b,c){if(typeof b!="undefined"){THREE.Geometry.call(this);var b=b instanceof Array?b:[b],e,f=b.length,g;for(e=0;e<f;e++)g=b[e],this.addShape(g,c)}};
 THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;
 THREE.ExtrudeGeometry.prototype.addShape=function(b,c){function e(b,c,e){c||console.log("die");return c.clone().multiplyScalar(e).addSelf(b)}function f(b,c,e){var f=THREE.ExtrudeGeometry.__v1,h=THREE.ExtrudeGeometry.__v2,g=THREE.ExtrudeGeometry.__v3,j=THREE.ExtrudeGeometry.__v4,k=THREE.ExtrudeGeometry.__v5,m=THREE.ExtrudeGeometry.__v6;f.set(b.x-c.x,b.y-c.y);h.set(b.x-e.x,b.y-e.y);f=f.normalize();h=h.normalize();g.set(-f.y,f.x);j.set(h.y,-h.x);k.copy(b).addSelf(g);m.copy(b).addSelf(j);if(k.equals(m))return j.clone();
-k.copy(c).addSelf(g);m.copy(e).addSelf(j);g=f.dot(j);j=m.subSelf(k).dot(j);g==0&&(console.log("Either infinite or no solutions!"),j==0?console.log("Its finite solutions."):console.log("Too bad, no solutions."));j/=g;if(j<0)return c=Math.atan2(c.y-b.y,c.x-b.x),b=Math.atan2(e.y-b.y,e.x-b.x),c>b&&(b+=Math.PI*2),anglec=(c+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(j).addSelf(k).subSelf(b).clone()}function g(b){for(G=b.length;--G>=0;){Z=G;aa=G-1;aa<0&&(aa=b.length-
-1);for(var c=0,c=0;c<v+o*2;c++){var e=R*c,f=R*(c+1),h=ha+Z+e,e=ha+aa+e,g=ha+aa+f,f=ha+Z+f;h+=J;e+=J;g+=J;f+=J;A.faces.push(new THREE.Face4(h,e,g,f))}}}function j(b,c,e){A.vertices.push(new THREE.Vertex(new THREE.Vector3(b,c,e)))}function h(b,c,e){b+=J;c+=J;e+=J;A.faces.push(new THREE.Face3(b,c,e))}var m=c.amount!==void 0?c.amount:100,n=c.bevelThickness!==void 0?c.bevelThickness:6,t=c.bevelSize!==void 0?c.bevelSize:n-2,o=c.bevelSegments!==void 0?c.bevelSegments:3,p=c.bevelEnabled!==void 0?c.bevelEnabled:
-!0,v=c.steps!==void 0?c.steps:1,u=c.path!==void 0?c.path:null,y,w=!1;if(u)y=u.getPoints(),v=y.length,w=!0,p=!1;p||(t=n=o=0);var B,x,I,A=this,J=this.vertices.length,u=b.extractAllPoints(),F=u.shape,u=u.holes,E=!THREE.Shape.Utils.isClockWise(F);if(E){F=F.reverse();x=0;for(I=u.length;x<I;x++)B=u[x],THREE.Shape.Utils.isClockWise(B)&&(u[x]=B.reverse());E=!1}var E=THREE.Shape.Utils.triangulateShape(F,u),X=F;x=0;for(I=u.length;x<I;x++)B=u[x],F=F.concat(B);var G,H,M,P,Q,O,R=F.length,T=E.length,$=[];G=0;H=
-X.length;Z=H-1;for(aa=G+1;G<H;G++,Z++,aa++)Z==H&&(Z=0),aa==H&&(aa=0),$[G]=f(X[G],X[Z],X[aa]);var k=[],K,da=$.concat();x=0;for(I=u.length;x<I;x++){B=u[x];K=[];G=0;H=B.length;Z=H-1;for(aa=G+1;G<H;G++,Z++,aa++)Z==H&&(Z=0),aa==H&&(aa=0),K[G]=f(B[G],B[Z],B[aa]);k.push(K);da=da.concat(K)}for(M=0;M<o;M++){P=M/o;Q=n*(1-P);P=t*Math.sin(P*Math.PI/2);G=0;for(H=X.length;G<H;G++)O=e(X[G],$[G],P),j(O.x,O.y,-Q);x=0;for(I=u.length;x<I;x++){B=u[x];K=k[x];G=0;for(H=B.length;G<H;G++)O=e(B[G],K[G],P),j(O.x,O.y,-Q)}}P=
-t;for(G=0;G<R;G++)O=p?e(F[G],da[G],P):F[G],w?j(O.x,O.y+y[0].y,y[0].x):j(O.x,O.y,0);for(M=1;M<=v;M++)for(G=0;G<R;G++)O=p?e(F[G],da[G],P):F[G],w?j(O.x,O.y+y[M-1].y,y[M-1].x):j(O.x,O.y,m/v*M);for(M=o-1;M>=0;M--){P=M/o;Q=n*(1-P);P=t*Math.sin(P*Math.PI/2);G=0;for(H=X.length;G<H;G++)O=e(X[G],$[G],P),j(O.x,O.y,m+Q);x=0;for(I=u.length;x<I;x++){B=u[x];K=k[x];G=0;for(H=B.length;G<H;G++)O=e(B[G],K[G],P),w?j(O.x,O.y+y[v-1].y,y[v-1].x+Q):j(O.x,O.y,m+Q)}}if(p){n=R*0;for(G=0;G<T;G++)m=E[G],h(m[2]+n,m[1]+n,m[0]+
-n);n=R*(v+o*2);for(G=0;G<T;G++)m=E[G],h(m[0]+n,m[1]+n,m[2]+n)}else{for(G=0;G<T;G++)m=E[G],h(m[2],m[1],m[0]);for(G=0;G<T;G++)m=E[G],h(m[0]+R*v,m[1]+R*v,m[2]+R*v)}var Z,aa,ha=0;g(X);ha+=X.length;x=0;for(I=u.length;x<I;x++)B=u[x],g(B),ha+=B.length;this.computeCentroids();this.computeFaceNormals()};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;
-THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
+k.copy(c).addSelf(g);m.copy(e).addSelf(j);g=f.dot(j);j=m.subSelf(k).dot(j);g==0&&(console.log("Either infinite or no solutions!"),j==0?console.log("Its finite solutions."):console.log("Too bad, no solutions."));j/=g;if(j<0)return c=Math.atan2(c.y-b.y,c.x-b.x),b=Math.atan2(e.y-b.y,e.x-b.x),c>b&&(b+=Math.PI*2),anglec=(c+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(j).addSelf(k).subSelf(b).clone()}function g(b){for(H=b.length;--H>=0;){Z=H;aa=H-1;aa<0&&(aa=b.length-
+1);for(var c=0,c=0;c<u+o*2;c++){var e=R*c,f=R*(c+1),h=ha+Z+e,e=ha+aa+e,g=ha+aa+f,f=ha+Z+f;h+=E;e+=E;g+=E;f+=E;L.faces.push(new THREE.Face4(h,e,g,f))}}}function j(b,c,e){L.vertices.push(new THREE.Vertex(new THREE.Vector3(b,c,e)))}function h(b,c,e){b+=E;c+=E;e+=E;L.faces.push(new THREE.Face3(b,c,e))}var m=c.amount!==void 0?c.amount:100,n=c.bevelThickness!==void 0?c.bevelThickness:6,t=c.bevelSize!==void 0?c.bevelSize:n-2,o=c.bevelSegments!==void 0?c.bevelSegments:3,p=c.bevelEnabled!==void 0?c.bevelEnabled:
+!0,v=c.curveSegments!==void 0?c.curveSegments:12,u=c.steps!==void 0?c.steps:1,w=c.path!==void 0?c.path:null,z,x=!1;if(w)z=w.getPoints(v),u=z.length,x=!0,p=!1;p||(t=n=o=0);var y,G,B,L=this,E=this.vertices.length,v=b.extractAllPoints(v),w=v.shape,v=v.holes,D=!THREE.Shape.Utils.isClockWise(w);if(D){w=w.reverse();G=0;for(B=v.length;G<B;G++)y=v[G],THREE.Shape.Utils.isClockWise(y)&&(v[G]=y.reverse());D=!1}var D=THREE.Shape.Utils.triangulateShape(w,v),X=w;G=0;for(B=v.length;G<B;G++)y=v[G],w=w.concat(y);
+var H,I,M,P,Q,O,R=w.length,T=D.length,$=[];H=0;I=X.length;Z=I-1;for(aa=H+1;H<I;H++,Z++,aa++)Z==I&&(Z=0),aa==I&&(aa=0),$[H]=f(X[H],X[Z],X[aa]);var k=[],K,da=$.concat();G=0;for(B=v.length;G<B;G++){y=v[G];K=[];H=0;I=y.length;Z=I-1;for(aa=H+1;H<I;H++,Z++,aa++)Z==I&&(Z=0),aa==I&&(aa=0),K[H]=f(y[H],y[Z],y[aa]);k.push(K);da=da.concat(K)}for(M=0;M<o;M++){P=M/o;Q=n*(1-P);P=t*Math.sin(P*Math.PI/2);H=0;for(I=X.length;H<I;H++)O=e(X[H],$[H],P),j(O.x,O.y,-Q);G=0;for(B=v.length;G<B;G++){y=v[G];K=k[G];H=0;for(I=
+y.length;H<I;H++)O=e(y[H],K[H],P),j(O.x,O.y,-Q)}}P=t;for(H=0;H<R;H++)O=p?e(w[H],da[H],P):w[H],x?j(O.x,O.y+z[0].y,z[0].x):j(O.x,O.y,0);for(M=1;M<=u;M++)for(H=0;H<R;H++)O=p?e(w[H],da[H],P):w[H],x?j(O.x,O.y+z[M-1].y,z[M-1].x):j(O.x,O.y,m/u*M);for(M=o-1;M>=0;M--){P=M/o;Q=n*(1-P);P=t*Math.sin(P*Math.PI/2);H=0;for(I=X.length;H<I;H++)O=e(X[H],$[H],P),j(O.x,O.y,m+Q);G=0;for(B=v.length;G<B;G++){y=v[G];K=k[G];H=0;for(I=y.length;H<I;H++)O=e(y[H],K[H],P),x?j(O.x,O.y+z[u-1].y,z[u-1].x+Q):j(O.x,O.y,m+Q)}}if(p){n=
+R*0;for(H=0;H<T;H++)m=D[H],h(m[2]+n,m[1]+n,m[0]+n);n=R*(u+o*2);for(H=0;H<T;H++)m=D[H],h(m[0]+n,m[1]+n,m[2]+n)}else{for(H=0;H<T;H++)m=D[H],h(m[2],m[1],m[0]);for(H=0;H<T;H++)m=D[H],h(m[0]+R*u,m[1]+R*u,m[2]+R*u)}var Z,aa,ha=0;g(X);ha+=X.length;G=0;for(B=v.length;G<B;G++)y=v[G],g(y),ha+=y.length;this.computeCentroids();this.computeFaceNormals()};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;
+THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
 THREE.IcosahedronGeometry=function(b){function c(b,c,e){var f=Math.sqrt(b*b+c*c+e*e);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(b/f,c/f,e/f)))-1}function e(b,c,e,f){f.faces.push(new THREE.Face3(b,c,e))}function f(b,e){var f=g.vertices[b].position,h=g.vertices[e].position;return c((f.x+h.x)/2,(f.y+h.y)/2,(f.z+h.z)/2)}var g=this,j=new THREE.Geometry,h;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;c(-1,b,0);c(1,b,0);c(-1,-b,0);c(1,-b,0);c(0,-1,b);c(0,1,b);c(0,-1,
 -b);c(0,1,-b);c(b,0,-1);c(b,0,1);c(-b,0,-1);c(-b,0,1);e(0,11,5,j);e(0,5,1,j);e(0,1,7,j);e(0,7,10,j);e(0,10,11,j);e(1,5,9,j);e(5,11,4,j);e(11,10,2,j);e(10,7,6,j);e(7,1,8,j);e(3,9,4,j);e(3,4,2,j);e(3,2,6,j);e(3,6,8,j);e(3,8,9,j);e(4,9,5,j);e(2,4,11,j);e(6,2,10,j);e(8,6,7,j);e(9,8,1,j);for(b=0;b<this.subdivisions;b++){h=new THREE.Geometry;for(var m in j.faces){var n=f(j.faces[m].a,j.faces[m].b),t=f(j.faces[m].b,j.faces[m].c),o=f(j.faces[m].c,j.faces[m].a);e(j.faces[m].a,n,o,h);e(j.faces[m].b,t,n,h);
 e(j.faces[m].c,o,t,h);e(n,t,o,h)}j.faces=h.faces}g.faces=j.faces;delete j;delete h;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;
@@ -502,16 +502,16 @@ THREE.LatheGeometry=function(b,c,e){THREE.Geometry.call(this);this.steps=c||12;t
 for(m=0;m<f.length-1;m++)this.faces.push(new THREE.Face4(g[m],g[m+1],f[m+1],f[m])),this.faceVertexUvs[0].push([new THREE.UV(1-n/this.angle,m/b.length),new THREE.UV(1-n/this.angle,(m+1)/b.length),new THREE.UV(1-(n-c)/this.angle,(m+1)/b.length),new THREE.UV(1-(n-c)/this.angle,m/b.length)]);f=g;g=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
 THREE.PlaneGeometry=function(b,c,e,f){THREE.Geometry.call(this);var g,j=b/2,h=c/2,e=e||1,f=f||1,m=e+1,n=f+1;b/=e;var t=c/f;for(g=0;g<n;g++)for(c=0;c<m;c++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(c*b-j,-(g*t-h),0)));for(g=0;g<f;g++)for(c=0;c<e;c++)this.faces.push(new THREE.Face4(c+m*g,c+m*(g+1),c+1+m*(g+1),c+1+m*g)),this.faceVertexUvs[0].push([new THREE.UV(c/e,g/f),new THREE.UV(c/e,(g+1)/f),new THREE.UV((c+1)/e,(g+1)/f),new THREE.UV((c+1)/e,g/f)]);this.computeCentroids();this.computeFaceNormals()};
 THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
-THREE.SphereGeometry=function(b,c,e){THREE.Geometry.call(this);for(var b=b||50,f,g=Math.PI,j=Math.max(3,c||8),h=Math.max(2,e||6),c=[],e=0;e<h+1;e++){f=e/h;var m=b*Math.cos(f*g),n=b*Math.sin(f*g),t=[],o=0;for(f=0;f<j;f++){var p=2*f/j,v=n*Math.sin(p*g),p=n*Math.cos(p*g);(e==0||e==h)&&f>0||(o=this.vertices.push(new THREE.Vertex(new THREE.Vector3(p,m,v)))-1);t.push(o)}c.push(t)}for(var u,y,w,g=c.length,e=0;e<g;e++)if(j=c[e].length,e>0)for(f=0;f<j;f++){t=f==j-1;h=c[e][t?0:f+1];m=c[e][t?j-1:f];n=c[e-1][t?
-j-1:f];t=c[e-1][t?0:f+1];v=e/(g-1);u=(e-1)/(g-1);y=(f+1)/j;var p=f/j,o=new THREE.UV(1-y,v),v=new THREE.UV(1-p,v),p=new THREE.UV(1-p,u),B=new THREE.UV(1-y,u);e<c.length-1&&(u=this.vertices[h].position.clone(),y=this.vertices[m].position.clone(),w=this.vertices[n].position.clone(),u.normalize(),y.normalize(),w.normalize(),this.faces.push(new THREE.Face3(h,m,n,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(w.x,w.y,w.z)])),this.faceVertexUvs[0].push([o,v,p]));e>1&&(u=
-this.vertices[h].position.clone(),y=this.vertices[n].position.clone(),w=this.vertices[t].position.clone(),u.normalize(),y.normalize(),w.normalize(),this.faces.push(new THREE.Face3(h,n,t,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(w.x,w.y,w.z)])),this.faceVertexUvs[0].push([o,p,B]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry;
+THREE.SphereGeometry=function(b,c,e){THREE.Geometry.call(this);for(var b=b||50,f,g=Math.PI,j=Math.max(3,c||8),h=Math.max(2,e||6),c=[],e=0;e<h+1;e++){f=e/h;var m=b*Math.cos(f*g),n=b*Math.sin(f*g),t=[],o=0;for(f=0;f<j;f++){var p=2*f/j,v=n*Math.sin(p*g),p=n*Math.cos(p*g);(e==0||e==h)&&f>0||(o=this.vertices.push(new THREE.Vertex(new THREE.Vector3(p,m,v)))-1);t.push(o)}c.push(t)}for(var u,w,z,g=c.length,e=0;e<g;e++)if(j=c[e].length,e>0)for(f=0;f<j;f++){t=f==j-1;h=c[e][t?0:f+1];m=c[e][t?j-1:f];n=c[e-1][t?
+j-1:f];t=c[e-1][t?0:f+1];v=e/(g-1);u=(e-1)/(g-1);w=(f+1)/j;var p=f/j,o=new THREE.UV(1-w,v),v=new THREE.UV(1-p,v),p=new THREE.UV(1-p,u),x=new THREE.UV(1-w,u);e<c.length-1&&(u=this.vertices[h].position.clone(),w=this.vertices[m].position.clone(),z=this.vertices[n].position.clone(),u.normalize(),w.normalize(),z.normalize(),this.faces.push(new THREE.Face3(h,m,n,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(z.x,z.y,z.z)])),this.faceVertexUvs[0].push([o,v,p]));e>1&&(u=
+this.vertices[h].position.clone(),w=this.vertices[n].position.clone(),z=this.vertices[t].position.clone(),u.normalize(),w.normalize(),z.normalize(),this.faces.push(new THREE.Face3(h,n,t,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(z.x,z.y,z.z)])),this.faceVertexUvs[0].push([o,p,x]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry;
 THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;THREE.TextGeometry=function(b,c){var e=(new THREE.TextPath(b,c)).toShapes();c.amount=c.height!==void 0?c.height:50;if(c.bevelThickness===void 0)c.bevelThickness=10;if(c.bevelSize===void 0)c.bevelSize=8;if(c.bevelEnabled===void 0)c.bevelEnabled=!1;THREE.ExtrudeGeometry.call(this,e,c)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
 THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},getTextShapes:function(b,c){return(new TextPath(b,c)).toShapes()},loadFace:function(b){var c=b.familyName.toLowerCase();this.faces[c]=this.faces[c]||{};this.faces[c][b.cssFontWeight]=this.faces[c][b.cssFontWeight]||{};this.faces[c][b.cssFontWeight][b.cssFontStyle]=b;return this.faces[c][b.cssFontWeight][b.cssFontStyle]=b},drawText:function(b){for(var c=
-this.getFace(),e=this.size/c.resolution,f=0,g=String(b).split(""),j=g.length,h=[],b=0;b<j;b++){var m=new THREE.Path,m=this.extractGlyphPoints(g[b],c,e,f,m);f+=m.offset;h.push(m.path)}return{paths:h,offset:f/2}},extractGlyphPoints:function(b,c,e,f,g){var j=[],h,m,n,t,o,p,v,u,y,w,B=c.glyphs[b]||c.glyphs[ctxt.options.fallbackCharacter];if(B){if(B.o){c=B._cachedOutline||(B._cachedOutline=B.o.split(" "));n=c.length;for(b=0;b<n;)switch(m=c[b++],m){case "m":m=c[b++]*e+f;t=c[b++]*e;j.push(new THREE.Vector2(m,
-t));g.moveTo(m,t);break;case "l":m=c[b++]*e+f;t=c[b++]*e;j.push(new THREE.Vector2(m,t));g.lineTo(m,t);break;case "q":m=c[b++]*e+f;t=c[b++]*e;v=c[b++]*e+f;u=c[b++]*e;g.quadraticCurveTo(v,u,m,t);if(h=j[j.length-1]){o=h.x;p=h.y;h=1;for(divisions=this.divisions;h<=divisions;h++){var x=h/divisions,I=THREE.Shape.Utils.b2(x,o,v,m),x=THREE.Shape.Utils.b2(x,p,u,t);j.push(new THREE.Vector2(I,x))}}break;case "b":if(m=c[b++]*e+f,t=c[b++]*e,v=c[b++]*e+f,u=c[b++]*-e,y=c[b++]*e+f,w=c[b++]*-e,g.bezierCurveTo(m,t,
-v,u,y,w),h=j[j.length-1]){o=h.x;p=h.y;h=1;for(divisions=this.divisions;h<=divisions;h++)x=h/divisions,I=THREE.Shape.Utils.b3(x,o,v,y,m),x=THREE.Shape.Utils.b3(x,p,u,w,t),j.push(new THREE.Vector2(I,x))}}}return{offset:B.ha*e,points:j,path:g}}}};
-(function(b){var c=function(b){for(var c=b.length,g=0,j=c-1,h=0;h<c;j=h++)g+=b[j].x*b[h].y-b[h].x*b[j].y;return g*0.5};b.Triangulate=function(b,f){var g=b.length;if(g<3)return null;var j=[],h=[],m=[],n,t,o;if(c(b)>0)for(t=0;t<g;t++)h[t]=t;else for(t=0;t<g;t++)h[t]=g-1-t;var p=2*g;for(t=g-1;g>2;){if(p--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return m;return j}n=t;g<=n&&(n=0);t=n+1;g<=t&&(t=0);o=t+1;g<=o&&(o=0);var v;a:{v=b;var u=n,y=t,w=o,B=g,x=h,I=void 0,A=void 0,J=void 0,
-F=void 0,E=void 0,X=void 0,G=void 0,H=void 0,M=void 0,A=v[x[u]].x,J=v[x[u]].y,F=v[x[y]].x,E=v[x[y]].y,X=v[x[w]].x,G=v[x[w]].y;if(1.0E-10>(F-A)*(G-J)-(E-J)*(X-A))v=!1;else{for(I=0;I<B;I++)if(!(I==u||I==y||I==w)){var H=v[x[I]].x,M=v[x[I]].y,P=void 0,Q=void 0,O=void 0,R=void 0,T=void 0,$=void 0,k=void 0,K=void 0,da=void 0,Z=void 0,aa=void 0,ha=void 0,P=O=T=void 0,P=X-F,Q=G-E,O=A-X,R=J-G,T=F-A,$=E-J,k=H-A,K=M-J,da=H-F,Z=M-E,aa=H-X,ha=M-G,P=P*Z-Q*da,T=T*K-$*k,O=O*ha-R*aa;if(P>=0&&O>=0&&T>=0){v=!1;break a}}v=
+this.getFace(),e=this.size/c.resolution,f=0,g=String(b).split(""),j=g.length,h=[],b=0;b<j;b++){var m=new THREE.Path,m=this.extractGlyphPoints(g[b],c,e,f,m);f+=m.offset;h.push(m.path)}return{paths:h,offset:f/2}},extractGlyphPoints:function(b,c,e,f,g){var j=[],h,m,n,t,o,p,v,u,w,z,x=c.glyphs[b]||c.glyphs[ctxt.options.fallbackCharacter];if(x){if(x.o){c=x._cachedOutline||(x._cachedOutline=x.o.split(" "));n=c.length;for(b=0;b<n;)switch(m=c[b++],m){case "m":m=c[b++]*e+f;t=c[b++]*e;j.push(new THREE.Vector2(m,
+t));g.moveTo(m,t);break;case "l":m=c[b++]*e+f;t=c[b++]*e;j.push(new THREE.Vector2(m,t));g.lineTo(m,t);break;case "q":m=c[b++]*e+f;t=c[b++]*e;v=c[b++]*e+f;u=c[b++]*e;g.quadraticCurveTo(v,u,m,t);if(h=j[j.length-1]){o=h.x;p=h.y;h=1;for(divisions=this.divisions;h<=divisions;h++){var y=h/divisions,G=THREE.Shape.Utils.b2(y,o,v,m),y=THREE.Shape.Utils.b2(y,p,u,t);j.push(new THREE.Vector2(G,y))}}break;case "b":if(m=c[b++]*e+f,t=c[b++]*e,v=c[b++]*e+f,u=c[b++]*-e,w=c[b++]*e+f,z=c[b++]*-e,g.bezierCurveTo(m,t,
+v,u,w,z),h=j[j.length-1]){o=h.x;p=h.y;h=1;for(divisions=this.divisions;h<=divisions;h++)y=h/divisions,G=THREE.Shape.Utils.b3(y,o,v,w,m),y=THREE.Shape.Utils.b3(y,p,u,z,t),j.push(new THREE.Vector2(G,y))}}}return{offset:x.ha*e,points:j,path:g}}}};
+(function(b){var c=function(b){for(var c=b.length,g=0,j=c-1,h=0;h<c;j=h++)g+=b[j].x*b[h].y-b[h].x*b[j].y;return g*0.5};b.Triangulate=function(b,f){var g=b.length;if(g<3)return null;var j=[],h=[],m=[],n,t,o;if(c(b)>0)for(t=0;t<g;t++)h[t]=t;else for(t=0;t<g;t++)h[t]=g-1-t;var p=2*g;for(t=g-1;g>2;){if(p--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return m;return j}n=t;g<=n&&(n=0);t=n+1;g<=t&&(t=0);o=t+1;g<=o&&(o=0);var v;a:{v=b;var u=n,w=t,z=o,x=g,y=h,G=void 0,B=void 0,L=void 0,
+E=void 0,D=void 0,X=void 0,H=void 0,I=void 0,M=void 0,B=v[y[u]].x,L=v[y[u]].y,E=v[y[w]].x,D=v[y[w]].y,X=v[y[z]].x,H=v[y[z]].y;if(1.0E-10>(E-B)*(H-L)-(D-L)*(X-B))v=!1;else{for(G=0;G<x;G++)if(!(G==u||G==w||G==z)){var I=v[y[G]].x,M=v[y[G]].y,P=void 0,Q=void 0,O=void 0,R=void 0,T=void 0,$=void 0,k=void 0,K=void 0,da=void 0,Z=void 0,aa=void 0,ha=void 0,P=O=T=void 0,P=X-E,Q=H-D,O=B-X,R=L-H,T=E-B,$=D-L,k=I-B,K=M-L,da=I-E,Z=M-D,aa=I-X,ha=M-H,P=P*Z-Q*da,T=T*K-$*k,O=O*ha-R*aa;if(P>=0&&O>=0&&T>=0){v=!1;break a}}v=
 !0}}if(v){j.push([b[h[n]],b[h[t]],b[h[o]]]);m.push([h[n],h[t],h[o]]);n=t;for(o=t+1;o<g;n++,o++)h[n]=h[o];g--;p=2*g}}if(f)return m;return j};b.Triangulate.area=c;return b})(THREE.FontUtils);window._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
 THREE.TorusGeometry=function(b,c,e,f){THREE.Geometry.call(this);this.radius=b||100;this.tube=c||40;this.segmentsR=e||8;this.segmentsT=f||6;b=[];for(c=0;c<=this.segmentsR;++c)for(e=0;e<=this.segmentsT;++e){var f=e/this.segmentsT*2*Math.PI,g=c/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(g))*Math.cos(f),(this.radius+this.tube*Math.cos(g))*Math.sin(f),this.tube*Math.sin(g))));b.push([e/this.segmentsT,1-c/this.segmentsR])}for(c=1;c<=this.segmentsR;++c)for(e=
 1;e<=this.segmentsT;++e){var f=(this.segmentsT+1)*c+e,g=(this.segmentsT+1)*c+e-1,j=(this.segmentsT+1)*(c-1)+e-1,h=(this.segmentsT+1)*(c-1)+e;this.faces.push(new THREE.Face4(f,g,j,h));this.faceVertexUvs[0].push([new THREE.UV(b[f][0],b[f][1]),new THREE.UV(b[g][0],b[g][1]),new THREE.UV(b[j][0],b[j][1]),new THREE.UV(b[h][0],b[h][1])])}delete b;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusGeometry.prototype=new THREE.Geometry;
@@ -529,54 +529,54 @@ else if(b.DbgColor)h.color=b.DbgColor;if(b.colorSpecular)h.specular=j(b.colorSpe
 b.mapSpecular&&c&&g(h,"specularMap",b.mapSpecular,b.mapSpecularRepeat,b.mapSpecularOffset,b.mapSpecularWrap);if(b.mapNormal){var t=THREE.ShaderUtils.lib.normal,o=THREE.UniformsUtils.clone(t.uniforms),p=h.color;m=h.specular;n=h.ambient;var v=h.shininess;o.tNormal.texture=h.normalMap;if(b.mapNormalFactor)o.uNormalScale.value=b.mapNormalFactor;if(h.map)o.tDiffuse.texture=h.map,o.enableDiffuse.value=!0;if(h.specularMap)o.tSpecular.texture=h.specularMap,o.enableSpecular.value=!0;if(h.lightMap)o.tAO.texture=
 h.lightMap,o.enableAO.value=!0;o.uDiffuseColor.value.setHex(p);o.uSpecularColor.value.setHex(m);o.uAmbientColor.value.setHex(n);o.uShininess.value=v;if(h.opacity)o.uOpacity.value=h.opacity;h=new THREE.MeshShaderMaterial({fragmentShader:t.fragmentShader,vertexShader:t.vertexShader,uniforms:o,lights:!0,fog:!0})}else h=new THREE[m](h);return h}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;
 THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;THREE.JSONLoader.prototype.load=function(b){var c=this,e=b.model,f=b.callback,g=b.texture_path?b.texture_path:this.extractUrlbase(e),b=new Worker(e);b.onmessage=function(b){c.createModel(b.data,f,g);c.onLoadComplete()};this.onLoadStart();b.postMessage((new Date).getTime())};
-THREE.JSONLoader.prototype.createModel=function(b,c,e){var f=new THREE.Geometry,g=b.scale!==void 0?1/b.scale:1;this.init_materials(f,b.materials,e);(function(c){if(b.version===void 0||b.version!=2)console.error("Deprecated file format.");else{var e,g,n,t,o,p,v,u,y,w,B,x,I,A,J=b.faces;p=b.vertices;var F=b.normals,E=b.colors,X=0;for(e=0;e<b.uvs.length;e++)b.uvs[e].length&&X++;for(e=0;e<X;e++)f.faceUvs[e]=[],f.faceVertexUvs[e]=[];t=0;for(o=p.length;t<o;)v=new THREE.Vertex,v.position.x=p[t++]*c,v.position.y=
-p[t++]*c,v.position.z=p[t++]*c,f.vertices.push(v);t=0;for(o=J.length;t<o;){c=J[t++];p=c&1;n=c&2;e=c&4;g=c&8;u=c&16;v=c&32;w=c&64;c&=128;p?(B=new THREE.Face4,B.a=J[t++],B.b=J[t++],B.c=J[t++],B.d=J[t++],p=4):(B=new THREE.Face3,B.a=J[t++],B.b=J[t++],B.c=J[t++],p=3);if(n)n=J[t++],B.materials=f.materials[n];n=f.faces.length;if(e)for(e=0;e<X;e++)x=b.uvs[e],y=J[t++],A=x[y*2],y=x[y*2+1],f.faceUvs[e][n]=new THREE.UV(A,y);if(g)for(e=0;e<X;e++){x=b.uvs[e];I=[];for(g=0;g<p;g++)y=J[t++],A=x[y*2],y=x[y*2+1],I[g]=
-new THREE.UV(A,y);f.faceVertexUvs[e][n]=I}if(u)u=J[t++]*3,g=new THREE.Vector3,g.x=F[u++],g.y=F[u++],g.z=F[u],B.normal=g;if(v)for(e=0;e<p;e++)u=J[t++]*3,g=new THREE.Vector3,g.x=F[u++],g.y=F[u++],g.z=F[u],B.vertexNormals.push(g);if(w)v=J[t++],v=new THREE.Color(E[v]),B.color=v;if(c)for(e=0;e<p;e++)v=J[t++],v=new THREE.Color(E[v]),B.vertexColors.push(v);f.faces.push(B)}}})(g);(function(){var c,e,g,n;if(b.skinWeights){c=0;for(e=b.skinWeights.length;c<e;c+=2)g=b.skinWeights[c],n=b.skinWeights[c+1],f.skinWeights.push(new THREE.Vector4(g,
-n,0,0))}if(b.skinIndices){c=0;for(e=b.skinIndices.length;c<e;c+=2)g=b.skinIndices[c],n=b.skinIndices[c+1],f.skinIndices.push(new THREE.Vector4(g,n,0,0))}f.bones=b.bones;f.animation=b.animation})();(function(c){if(b.morphTargets!==void 0){var e,g,n,t,o,p,v,u,y;e=0;for(g=b.morphTargets.length;e<g;e++){f.morphTargets[e]={};f.morphTargets[e].name=b.morphTargets[e].name;f.morphTargets[e].vertices=[];u=f.morphTargets[e].vertices;y=b.morphTargets[e].vertices;n=0;for(t=y.length;n<t;n+=3)o=y[n]*c,p=y[n+1]*
-c,v=y[n+2]*c,u.push(new THREE.Vertex(new THREE.Vector3(o,p,v)))}}if(b.morphColors!==void 0){e=0;for(g=b.morphColors.length;e<g;e++){f.morphColors[e]={};f.morphColors[e].name=b.morphColors[e].name;f.morphColors[e].colors=[];t=f.morphColors[e].colors;o=b.morphColors[e].colors;c=0;for(n=o.length;c<n;c+=3)p=new THREE.Color(16755200),p.setRGB(o[c],o[c+1],o[c+2]),t.push(p)}}})(g);(function(){if(b.edges!==void 0){var c,e,g;for(c=0;c<b.edges.length;c+=2)e=b.edges[c],g=b.edges[c+1],f.edges.push(new THREE.Edge(f.vertices[e],
+THREE.JSONLoader.prototype.createModel=function(b,c,e){var f=new THREE.Geometry,g=b.scale!==void 0?1/b.scale:1;this.init_materials(f,b.materials,e);(function(c){if(b.version===void 0||b.version!=2)console.error("Deprecated file format.");else{var e,g,n,t,o,p,v,u,w,z,x,y,G,B,L=b.faces;p=b.vertices;var E=b.normals,D=b.colors,X=0;for(e=0;e<b.uvs.length;e++)b.uvs[e].length&&X++;for(e=0;e<X;e++)f.faceUvs[e]=[],f.faceVertexUvs[e]=[];t=0;for(o=p.length;t<o;)v=new THREE.Vertex,v.position.x=p[t++]*c,v.position.y=
+p[t++]*c,v.position.z=p[t++]*c,f.vertices.push(v);t=0;for(o=L.length;t<o;){c=L[t++];p=c&1;n=c&2;e=c&4;g=c&8;u=c&16;v=c&32;z=c&64;c&=128;p?(x=new THREE.Face4,x.a=L[t++],x.b=L[t++],x.c=L[t++],x.d=L[t++],p=4):(x=new THREE.Face3,x.a=L[t++],x.b=L[t++],x.c=L[t++],p=3);if(n)n=L[t++],x.materials=f.materials[n];n=f.faces.length;if(e)for(e=0;e<X;e++)y=b.uvs[e],w=L[t++],B=y[w*2],w=y[w*2+1],f.faceUvs[e][n]=new THREE.UV(B,w);if(g)for(e=0;e<X;e++){y=b.uvs[e];G=[];for(g=0;g<p;g++)w=L[t++],B=y[w*2],w=y[w*2+1],G[g]=
+new THREE.UV(B,w);f.faceVertexUvs[e][n]=G}if(u)u=L[t++]*3,g=new THREE.Vector3,g.x=E[u++],g.y=E[u++],g.z=E[u],x.normal=g;if(v)for(e=0;e<p;e++)u=L[t++]*3,g=new THREE.Vector3,g.x=E[u++],g.y=E[u++],g.z=E[u],x.vertexNormals.push(g);if(z)v=L[t++],v=new THREE.Color(D[v]),x.color=v;if(c)for(e=0;e<p;e++)v=L[t++],v=new THREE.Color(D[v]),x.vertexColors.push(v);f.faces.push(x)}}})(g);(function(){var c,e,g,n;if(b.skinWeights){c=0;for(e=b.skinWeights.length;c<e;c+=2)g=b.skinWeights[c],n=b.skinWeights[c+1],f.skinWeights.push(new THREE.Vector4(g,
+n,0,0))}if(b.skinIndices){c=0;for(e=b.skinIndices.length;c<e;c+=2)g=b.skinIndices[c],n=b.skinIndices[c+1],f.skinIndices.push(new THREE.Vector4(g,n,0,0))}f.bones=b.bones;f.animation=b.animation})();(function(c){if(b.morphTargets!==void 0){var e,g,n,t,o,p,v,u,w;e=0;for(g=b.morphTargets.length;e<g;e++){f.morphTargets[e]={};f.morphTargets[e].name=b.morphTargets[e].name;f.morphTargets[e].vertices=[];u=f.morphTargets[e].vertices;w=b.morphTargets[e].vertices;n=0;for(t=w.length;n<t;n+=3)o=w[n]*c,p=w[n+1]*
+c,v=w[n+2]*c,u.push(new THREE.Vertex(new THREE.Vector3(o,p,v)))}}if(b.morphColors!==void 0){e=0;for(g=b.morphColors.length;e<g;e++){f.morphColors[e]={};f.morphColors[e].name=b.morphColors[e].name;f.morphColors[e].colors=[];t=f.morphColors[e].colors;o=b.morphColors[e].colors;c=0;for(n=o.length;c<n;c+=3)p=new THREE.Color(16755200),p.setRGB(o[c],o[c+1],o[c+2]),t.push(p)}}})(g);(function(){if(b.edges!==void 0){var c,e,g;for(c=0;c<b.edges.length;c+=2)e=b.edges[c],g=b.edges[c+1],f.edges.push(new THREE.Edge(f.vertices[e],
 f.vertices[g],e,g))}})();f.computeCentroids();f.computeFaceNormals();this.hasNormals(f)&&f.computeTangents();c(f)};THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
 THREE.BinaryLoader.prototype={load:function(b){var c=b.model,e=b.callback,f=b.texture_path?b.texture_path:THREE.Loader.prototype.extractUrlbase(c),g=b.bin_path?b.bin_path:THREE.Loader.prototype.extractUrlbase(c),b=(new Date).getTime(),c=new Worker(c),j=this.showProgress?THREE.Loader.prototype.updateProgress:null;c.onmessage=function(b){THREE.BinaryLoader.prototype.loadAjaxBuffers(b.data.buffers,b.data.materials,e,g,f,j)};c.onerror=function(b){alert("worker.onerror: "+b.message+"\n"+b.data);b.preventDefault()};
 c.postMessage(b)},loadAjaxBuffers:function(b,c,e,f,g,j){var h=new XMLHttpRequest,m=f+"/"+b,n=0;h.onreadystatechange=function(){h.readyState==4?h.status==200||h.status==0?THREE.BinaryLoader.prototype.createBinModel(h.responseText,e,g,c):alert("Couldn't load ["+m+"] ["+h.status+"]"):h.readyState==3?j&&(n==0&&(n=h.getResponseHeader("Content-Length")),j({total:n,loaded:h.responseText.length})):h.readyState==2&&(n=h.getResponseHeader("Content-Length"))};h.open("GET",m,!0);h.overrideMimeType("text/plain; charset=x-user-defined");
 h.setRequestHeader("Content-Type","text/plain");h.send(null)},createBinModel:function(b,c,e,f){var g=function(c){function e(b,c){var f=o(b,c),g=o(b,c+1),h=o(b,c+2),j=o(b,c+3),k=(j<<1&255|h>>7)-127;f|=(h&127)<<16|g<<8;if(f==0&&k==-127)return 0;return(1-2*(j>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,k)}function g(b,c){var e=o(b,c),f=o(b,c+1),h=o(b,c+2);return(o(b,c+3)<<24)+(h<<16)+(f<<8)+e}function n(b,c){var e=o(b,c);return(o(b,c+1)<<8)+e}function t(b,c){var e=o(b,c);return e>127?e-256:e}function o(b,
-c){return b.charCodeAt(c)&255}function p(c){var e,f,h;e=g(b,c);f=g(b,c+E);h=g(b,c+X);c=n(b,c+G);THREE.BinaryLoader.prototype.f3(x,e,f,h,c)}function v(c){var e,f,h,j,k,o;e=g(b,c);f=g(b,c+E);h=g(b,c+X);j=n(b,c+G);k=g(b,c+H);o=g(b,c+M);c=g(b,c+P);THREE.BinaryLoader.prototype.f3n(x,J,e,f,h,j,k,o,c)}function u(c){var e,f,h,j;e=g(b,c);f=g(b,c+Q);h=g(b,c+O);j=g(b,c+R);c=n(b,c+T);THREE.BinaryLoader.prototype.f4(x,e,f,h,j,c)}function y(c){var e,f,h,j,o,p,t,u;e=g(b,c);f=g(b,c+Q);h=g(b,c+O);j=g(b,c+R);o=n(b,
-c+T);p=g(b,c+$);t=g(b,c+k);u=g(b,c+K);c=g(b,c+da);THREE.BinaryLoader.prototype.f4n(x,J,e,f,h,j,o,p,t,u,c)}function w(c){var e,f;e=g(b,c);f=g(b,c+Z);c=g(b,c+aa);THREE.BinaryLoader.prototype.uv3(x.faceVertexUvs[0],F[e*2],F[e*2+1],F[f*2],F[f*2+1],F[c*2],F[c*2+1])}function B(c){var e,f,h;e=g(b,c);f=g(b,c+ha);h=g(b,c+la);c=g(b,c+ea);THREE.BinaryLoader.prototype.uv4(x.faceVertexUvs[0],F[e*2],F[e*2+1],F[f*2],F[f*2+1],F[h*2],F[h*2+1],F[c*2],F[c*2+1])}var x=this,I=0,A,J=[],F=[],E,X,G,H,M,P,Q,O,R,T,$,k,K,da,
-Z,aa,ha,la,ea,fa,C,ia,na,ca,oa;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(x,f,c);A={signature:b.substr(I,8),header_bytes:o(b,I+8),vertex_coordinate_bytes:o(b,I+9),normal_coordinate_bytes:o(b,I+10),uv_coordinate_bytes:o(b,I+11),vertex_index_bytes:o(b,I+12),normal_index_bytes:o(b,I+13),uv_index_bytes:o(b,I+14),material_index_bytes:o(b,I+15),nvertices:g(b,I+16),nnormals:g(b,I+16+4),nuvs:g(b,I+16+8),ntri_flat:g(b,I+16+12),ntri_smooth:g(b,I+16+16),ntri_flat_uv:g(b,I+16+20),ntri_smooth_uv:g(b,
-I+16+24),nquad_flat:g(b,I+16+28),nquad_smooth:g(b,I+16+32),nquad_flat_uv:g(b,I+16+36),nquad_smooth_uv:g(b,I+16+40)};I+=A.header_bytes;E=A.vertex_index_bytes;X=A.vertex_index_bytes*2;G=A.vertex_index_bytes*3;H=A.vertex_index_bytes*3+A.material_index_bytes;M=A.vertex_index_bytes*3+A.material_index_bytes+A.normal_index_bytes;P=A.vertex_index_bytes*3+A.material_index_bytes+A.normal_index_bytes*2;Q=A.vertex_index_bytes;O=A.vertex_index_bytes*2;R=A.vertex_index_bytes*3;T=A.vertex_index_bytes*4;$=A.vertex_index_bytes*
-4+A.material_index_bytes;k=A.vertex_index_bytes*4+A.material_index_bytes+A.normal_index_bytes;K=A.vertex_index_bytes*4+A.material_index_bytes+A.normal_index_bytes*2;da=A.vertex_index_bytes*4+A.material_index_bytes+A.normal_index_bytes*3;Z=A.uv_index_bytes;aa=A.uv_index_bytes*2;ha=A.uv_index_bytes;la=A.uv_index_bytes*2;ea=A.uv_index_bytes*3;c=A.vertex_index_bytes*3+A.material_index_bytes;oa=A.vertex_index_bytes*4+A.material_index_bytes;fa=A.ntri_flat*c;C=A.ntri_smooth*(c+A.normal_index_bytes*3);ia=
-A.ntri_flat_uv*(c+A.uv_index_bytes*3);na=A.ntri_smooth_uv*(c+A.normal_index_bytes*3+A.uv_index_bytes*3);ca=A.nquad_flat*oa;c=A.nquad_smooth*(oa+A.normal_index_bytes*4);oa=A.nquad_flat_uv*(oa+A.uv_index_bytes*4);I+=function(c){for(var f,g,j,k=A.vertex_coordinate_bytes*3,m=c+A.nvertices*k;c<m;c+=k)f=e(b,c),g=e(b,c+A.vertex_coordinate_bytes),j=e(b,c+A.vertex_coordinate_bytes*2),THREE.BinaryLoader.prototype.v(x,f,g,j);return A.nvertices*k}(I);I+=function(c){for(var e,f,g,h=A.normal_coordinate_bytes*3,
-j=c+A.nnormals*h;c<j;c+=h)e=t(b,c),f=t(b,c+A.normal_coordinate_bytes),g=t(b,c+A.normal_coordinate_bytes*2),J.push(e/127,f/127,g/127);return A.nnormals*h}(I);I+=function(c){for(var f,g,j=A.uv_coordinate_bytes*2,k=c+A.nuvs*j;c<k;c+=j)f=e(b,c),g=e(b,c+A.uv_coordinate_bytes),F.push(f,g);return A.nuvs*j}(I);fa=I+fa;C=fa+C;ia=C+ia;na=ia+na;ca=na+ca;c=ca+c;oa=c+oa;(function(b){var c,e=A.vertex_index_bytes*3+A.material_index_bytes,f=e+A.uv_index_bytes*3,g=b+A.ntri_flat_uv*f;for(c=b;c<g;c+=f)p(c),w(c+e);return g-
-b})(C);(function(b){var c,e=A.vertex_index_bytes*3+A.material_index_bytes+A.normal_index_bytes*3,f=e+A.uv_index_bytes*3,g=b+A.ntri_smooth_uv*f;for(c=b;c<g;c+=f)v(c),w(c+e);return g-b})(ia);(function(b){var c,e=A.vertex_index_bytes*4+A.material_index_bytes,f=e+A.uv_index_bytes*4,g=b+A.nquad_flat_uv*f;for(c=b;c<g;c+=f)u(c),B(c+e);return g-b})(c);(function(b){var c,e=A.vertex_index_bytes*4+A.material_index_bytes+A.normal_index_bytes*4,f=e+A.uv_index_bytes*4,g=b+A.nquad_smooth_uv*f;for(c=b;c<g;c+=f)y(c),
-B(c+e);return g-b})(oa);(function(b){var c,e=A.vertex_index_bytes*3+A.material_index_bytes,f=b+A.ntri_flat*e;for(c=b;c<f;c+=e)p(c);return f-b})(I);(function(b){var c,e=A.vertex_index_bytes*3+A.material_index_bytes+A.normal_index_bytes*3,f=b+A.ntri_smooth*e;for(c=b;c<f;c+=e)v(c);return f-b})(fa);(function(b){var c,e=A.vertex_index_bytes*4+A.material_index_bytes,f=b+A.nquad_flat*e;for(c=b;c<f;c+=e)u(c);return f-b})(na);(function(b){var c,e=A.vertex_index_bytes*4+A.material_index_bytes+A.normal_index_bytes*
-4,f=b+A.nquad_smooth*e;for(c=b;c<f;c+=e)y(c);return f-b})(ca);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;c(new g(e))},v:function(b,c,e,f){b.vertices.push(new THREE.Vertex(new THREE.Vector3(c,e,f)))},f3:function(b,c,e,f,g){b.faces.push(new THREE.Face3(c,e,f,null,null,b.materials[g]))},f4:function(b,c,e,f,g,j){b.faces.push(new THREE.Face4(c,e,f,g,null,null,b.materials[j]))},
-f3n:function(b,c,e,f,g,j,h,m,n){var j=b.materials[j],t=c[m*3],o=c[m*3+1],m=c[m*3+2],p=c[n*3],v=c[n*3+1],n=c[n*3+2];b.faces.push(new THREE.Face3(e,f,g,[new THREE.Vector3(c[h*3],c[h*3+1],c[h*3+2]),new THREE.Vector3(t,o,m),new THREE.Vector3(p,v,n)],null,j))},f4n:function(b,c,e,f,g,j,h,m,n,t,o){var h=b.materials[h],p=c[n*3],v=c[n*3+1],n=c[n*3+2],u=c[t*3],y=c[t*3+1],t=c[t*3+2],w=c[o*3],B=c[o*3+1],o=c[o*3+2];b.faces.push(new THREE.Face4(e,f,g,j,[new THREE.Vector3(c[m*3],c[m*3+1],c[m*3+2]),new THREE.Vector3(p,
-v,n),new THREE.Vector3(u,y,t),new THREE.Vector3(w,B,o)],null,h))},uv3:function(b,c,e,f,g,j,h){var m=[];m.push(new THREE.UV(c,e));m.push(new THREE.UV(f,g));m.push(new THREE.UV(j,h));b.push(m)},uv4:function(b,c,e,f,g,j,h,m,n){var t=[];t.push(new THREE.UV(c,e));t.push(new THREE.UV(f,g));t.push(new THREE.UV(j,h));t.push(new THREE.UV(m,n));b.push(t)}};
+c){return b.charCodeAt(c)&255}function p(c){var e,f,h;e=g(b,c);f=g(b,c+D);h=g(b,c+X);c=n(b,c+H);THREE.BinaryLoader.prototype.f3(y,e,f,h,c)}function v(c){var e,f,h,j,k,o;e=g(b,c);f=g(b,c+D);h=g(b,c+X);j=n(b,c+H);k=g(b,c+I);o=g(b,c+M);c=g(b,c+P);THREE.BinaryLoader.prototype.f3n(y,L,e,f,h,j,k,o,c)}function u(c){var e,f,h,j;e=g(b,c);f=g(b,c+Q);h=g(b,c+O);j=g(b,c+R);c=n(b,c+T);THREE.BinaryLoader.prototype.f4(y,e,f,h,j,c)}function w(c){var e,f,h,j,o,p,t,u;e=g(b,c);f=g(b,c+Q);h=g(b,c+O);j=g(b,c+R);o=n(b,
+c+T);p=g(b,c+$);t=g(b,c+k);u=g(b,c+K);c=g(b,c+da);THREE.BinaryLoader.prototype.f4n(y,L,e,f,h,j,o,p,t,u,c)}function z(c){var e,f;e=g(b,c);f=g(b,c+Z);c=g(b,c+aa);THREE.BinaryLoader.prototype.uv3(y.faceVertexUvs[0],E[e*2],E[e*2+1],E[f*2],E[f*2+1],E[c*2],E[c*2+1])}function x(c){var e,f,h;e=g(b,c);f=g(b,c+ha);h=g(b,c+la);c=g(b,c+ea);THREE.BinaryLoader.prototype.uv4(y.faceVertexUvs[0],E[e*2],E[e*2+1],E[f*2],E[f*2+1],E[h*2],E[h*2+1],E[c*2],E[c*2+1])}var y=this,G=0,B,L=[],E=[],D,X,H,I,M,P,Q,O,R,T,$,k,K,da,
+Z,aa,ha,la,ea,fa,F,ia,na,ca,oa;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(y,f,c);B={signature:b.substr(G,8),header_bytes:o(b,G+8),vertex_coordinate_bytes:o(b,G+9),normal_coordinate_bytes:o(b,G+10),uv_coordinate_bytes:o(b,G+11),vertex_index_bytes:o(b,G+12),normal_index_bytes:o(b,G+13),uv_index_bytes:o(b,G+14),material_index_bytes:o(b,G+15),nvertices:g(b,G+16),nnormals:g(b,G+16+4),nuvs:g(b,G+16+8),ntri_flat:g(b,G+16+12),ntri_smooth:g(b,G+16+16),ntri_flat_uv:g(b,G+16+20),ntri_smooth_uv:g(b,
+G+16+24),nquad_flat:g(b,G+16+28),nquad_smooth:g(b,G+16+32),nquad_flat_uv:g(b,G+16+36),nquad_smooth_uv:g(b,G+16+40)};G+=B.header_bytes;D=B.vertex_index_bytes;X=B.vertex_index_bytes*2;H=B.vertex_index_bytes*3;I=B.vertex_index_bytes*3+B.material_index_bytes;M=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes;P=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes*2;Q=B.vertex_index_bytes;O=B.vertex_index_bytes*2;R=B.vertex_index_bytes*3;T=B.vertex_index_bytes*4;$=B.vertex_index_bytes*
+4+B.material_index_bytes;k=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes;K=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*2;da=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*3;Z=B.uv_index_bytes;aa=B.uv_index_bytes*2;ha=B.uv_index_bytes;la=B.uv_index_bytes*2;ea=B.uv_index_bytes*3;c=B.vertex_index_bytes*3+B.material_index_bytes;oa=B.vertex_index_bytes*4+B.material_index_bytes;fa=B.ntri_flat*c;F=B.ntri_smooth*(c+B.normal_index_bytes*3);ia=
+B.ntri_flat_uv*(c+B.uv_index_bytes*3);na=B.ntri_smooth_uv*(c+B.normal_index_bytes*3+B.uv_index_bytes*3);ca=B.nquad_flat*oa;c=B.nquad_smooth*(oa+B.normal_index_bytes*4);oa=B.nquad_flat_uv*(oa+B.uv_index_bytes*4);G+=function(c){for(var f,g,j,k=B.vertex_coordinate_bytes*3,m=c+B.nvertices*k;c<m;c+=k)f=e(b,c),g=e(b,c+B.vertex_coordinate_bytes),j=e(b,c+B.vertex_coordinate_bytes*2),THREE.BinaryLoader.prototype.v(y,f,g,j);return B.nvertices*k}(G);G+=function(c){for(var e,f,g,h=B.normal_coordinate_bytes*3,
+j=c+B.nnormals*h;c<j;c+=h)e=t(b,c),f=t(b,c+B.normal_coordinate_bytes),g=t(b,c+B.normal_coordinate_bytes*2),L.push(e/127,f/127,g/127);return B.nnormals*h}(G);G+=function(c){for(var f,g,j=B.uv_coordinate_bytes*2,k=c+B.nuvs*j;c<k;c+=j)f=e(b,c),g=e(b,c+B.uv_coordinate_bytes),E.push(f,g);return B.nuvs*j}(G);fa=G+fa;F=fa+F;ia=F+ia;na=ia+na;ca=na+ca;c=ca+c;oa=c+oa;(function(b){var c,e=B.vertex_index_bytes*3+B.material_index_bytes,f=e+B.uv_index_bytes*3,g=b+B.ntri_flat_uv*f;for(c=b;c<g;c+=f)p(c),z(c+e);return g-
+b})(F);(function(b){var c,e=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes*3,f=e+B.uv_index_bytes*3,g=b+B.ntri_smooth_uv*f;for(c=b;c<g;c+=f)v(c),z(c+e);return g-b})(ia);(function(b){var c,e=B.vertex_index_bytes*4+B.material_index_bytes,f=e+B.uv_index_bytes*4,g=b+B.nquad_flat_uv*f;for(c=b;c<g;c+=f)u(c),x(c+e);return g-b})(c);(function(b){var c,e=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*4,f=e+B.uv_index_bytes*4,g=b+B.nquad_smooth_uv*f;for(c=b;c<g;c+=f)w(c),
+x(c+e);return g-b})(oa);(function(b){var c,e=B.vertex_index_bytes*3+B.material_index_bytes,f=b+B.ntri_flat*e;for(c=b;c<f;c+=e)p(c);return f-b})(G);(function(b){var c,e=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes*3,f=b+B.ntri_smooth*e;for(c=b;c<f;c+=e)v(c);return f-b})(fa);(function(b){var c,e=B.vertex_index_bytes*4+B.material_index_bytes,f=b+B.nquad_flat*e;for(c=b;c<f;c+=e)u(c);return f-b})(na);(function(b){var c,e=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*
+4,f=b+B.nquad_smooth*e;for(c=b;c<f;c+=e)w(c);return f-b})(ca);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;c(new g(e))},v:function(b,c,e,f){b.vertices.push(new THREE.Vertex(new THREE.Vector3(c,e,f)))},f3:function(b,c,e,f,g){b.faces.push(new THREE.Face3(c,e,f,null,null,b.materials[g]))},f4:function(b,c,e,f,g,j){b.faces.push(new THREE.Face4(c,e,f,g,null,null,b.materials[j]))},
+f3n:function(b,c,e,f,g,j,h,m,n){var j=b.materials[j],t=c[m*3],o=c[m*3+1],m=c[m*3+2],p=c[n*3],v=c[n*3+1],n=c[n*3+2];b.faces.push(new THREE.Face3(e,f,g,[new THREE.Vector3(c[h*3],c[h*3+1],c[h*3+2]),new THREE.Vector3(t,o,m),new THREE.Vector3(p,v,n)],null,j))},f4n:function(b,c,e,f,g,j,h,m,n,t,o){var h=b.materials[h],p=c[n*3],v=c[n*3+1],n=c[n*3+2],u=c[t*3],w=c[t*3+1],t=c[t*3+2],z=c[o*3],x=c[o*3+1],o=c[o*3+2];b.faces.push(new THREE.Face4(e,f,g,j,[new THREE.Vector3(c[m*3],c[m*3+1],c[m*3+2]),new THREE.Vector3(p,
+v,n),new THREE.Vector3(u,w,t),new THREE.Vector3(z,x,o)],null,h))},uv3:function(b,c,e,f,g,j,h){var m=[];m.push(new THREE.UV(c,e));m.push(new THREE.UV(f,g));m.push(new THREE.UV(j,h));b.push(m)},uv4:function(b,c,e,f,g,j,h,m,n){var t=[];t.push(new THREE.UV(c,e));t.push(new THREE.UV(f,g));t.push(new THREE.UV(j,h));t.push(new THREE.UV(m,n));b.push(t)}};
 THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};
-THREE.SceneLoader.prototype={load:function(b,c){var e=this,f=new Worker(b);f.postMessage(0);var g=THREE.Loader.prototype.extractUrlbase(b);f.onmessage=function(b){function f(b,c){return c=="relativeToHTML"?b:g+"/"+b}function m(){for(u in Q.objects)if(!K.objects[u])if(I=Q.objects[u],I.geometry!==void 0){if(E=K.geometries[I.geometry]){var b=!1;M=[];for(Z=0;Z<I.materials.length;Z++)M[Z]=K.materials[I.materials[Z]],b=M[Z]instanceof THREE.MeshShaderMaterial;b&&E.computeTangents();A=I.position;r=I.rotation;
-q=I.quaternion;s=I.scale;q=0;M.length==0&&(M[0]=new THREE.MeshFaceMaterial);M.length>1&&(M=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(E,M);object.name=u;object.position.set(A[0],A[1],A[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=I.visible;K.scene.addObject(object);K.objects[u]=object;I.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),K.scene.collisions.colliders.push(b));
-if(I.castsShadow)b=new THREE.ShadowVolume(E),K.scene.addChild(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;I.trigger&&I.trigger.toLowerCase()!="none"&&(b={type:I.trigger,object:I},K.triggers[object.name]=b)}}else A=I.position,r=I.rotation,q=I.quaternion,s=I.scale,q=0,object=new THREE.Object3D,object.name=u,object.position.set(A[0],A[1],A[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0],
-s[1],s[2]),object.visible=I.visible!==void 0?I.visible:!1,K.scene.addObject(object),K.objects[u]=object,K.empties[u]=object,I.trigger&&I.trigger.toLowerCase()!="none"&&(b={type:I.trigger,object:I},K.triggers[object.name]=b)}function n(b){return function(c){K.geometries[b]=c;m();R-=1;e.onLoadComplete();o()}}function t(b){return function(c){K.geometries[b]=c}}function o(){e.callbackProgress({totalModels:$,totalTextures:k,loadedModels:$-R,loadedTextures:k-T},K);e.onLoadProgress();R==0&&T==0&&c(K)}var p,
-v,u,y,w,B,x,I,A,J,F,E,X,G,H,M,P,Q,O,R,T,$,k,K;Q=b.data;H=new THREE.BinaryLoader;O=new THREE.JSONLoader;T=R=0;K={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(u in Q.objects)if(I=Q.objects[u],I.meshCollider){b=!0;break}if(b)K.scene.collisions=new THREE.CollisionSystem;if(Q.transform){b=Q.transform.position;J=Q.transform.rotation;var da=Q.transform.scale;b&&K.scene.position.set(b[0],b[1],b[2]);J&&K.scene.rotation.set(J[0],
-J[1],J[2]);da&&K.scene.scale.set(da[0],da[1],da[2]);(b||J||da)&&K.scene.updateMatrix()}b=function(){T-=1;o();e.onLoadComplete()};for(w in Q.cameras){J=Q.cameras[w];if(J.type=="perspective")X=new THREE.Camera(J.fov,J.aspect,J.near,J.far);else if(J.type=="ortho")X=new THREE.Camera,X.projectionMatrix=THREE.Matrix4.makeOrtho(J.left,J.right,J.top,J.bottom,J.near,J.far);A=J.position;J=J.target;X.position.set(A[0],A[1],A[2]);X.target.position.set(J[0],J[1],J[2]);K.cameras[w]=X}for(y in Q.lights)w=Q.lights[y],
-X=w.color!==void 0?w.color:16777215,J=w.intensity!==void 0?w.intensity:1,w.type=="directional"?(A=w.direction,P=new THREE.DirectionalLight(X,J),P.position.set(A[0],A[1],A[2]),P.position.normalize()):w.type=="point"?(A=w.position,d=w.distance,P=new THREE.PointLight(X,J,d),P.position.set(A[0],A[1],A[2])):w.type=="ambient"&&(P=new THREE.AmbientLight(X)),K.scene.addLight(P),K.lights[y]=P;for(B in Q.fogs)y=Q.fogs[B],y.type=="linear"?G=new THREE.Fog(0,y.near,y.far):y.type=="exp2"&&(G=new THREE.FogExp2(0,
-y.density)),J=y.color,G.color.setRGB(J[0],J[1],J[2]),K.fogs[B]=G;if(K.cameras&&Q.defaults.camera)K.currentCamera=K.cameras[Q.defaults.camera];if(K.fogs&&Q.defaults.fog)K.scene.fog=K.fogs[Q.defaults.fog];J=Q.defaults.bgcolor;K.bgColor=new THREE.Color;K.bgColor.setRGB(J[0],J[1],J[2]);K.bgColorAlpha=Q.defaults.bgalpha;for(p in Q.geometries)if(B=Q.geometries[p],B.type=="bin_mesh"||B.type=="ascii_mesh")R+=1,e.onLoadStart();$=R;for(p in Q.geometries)B=Q.geometries[p],B.type=="cube"?(E=new THREE.CubeGeometry(B.width,
-B.height,B.depth,B.segmentsWidth,B.segmentsHeight,B.segmentsDepth,null,B.flipped,B.sides),K.geometries[p]=E):B.type=="plane"?(E=new THREE.PlaneGeometry(B.width,B.height,B.segmentsWidth,B.segmentsHeight),K.geometries[p]=E):B.type=="sphere"?(E=new THREE.SphereGeometry(B.radius,B.segmentsWidth,B.segmentsHeight),K.geometries[p]=E):B.type=="cylinder"?(E=new THREE.CylinderGeometry(B.numSegs,B.topRad,B.botRad,B.height,B.topOffset,B.botOffset),K.geometries[p]=E):B.type=="torus"?(E=new THREE.TorusGeometry(B.radius,
-B.tube,B.segmentsR,B.segmentsT),K.geometries[p]=E):B.type=="icosahedron"?(E=new THREE.IcosahedronGeometry(B.subdivisions),K.geometries[p]=E):B.type=="bin_mesh"?H.load({model:f(B.url,Q.urlBaseType),callback:n(p)}):B.type=="ascii_mesh"?O.load({model:f(B.url,Q.urlBaseType),callback:n(p)}):B.type=="embedded_mesh"&&(B=Q.embeds[B.id])&&O.createModel(B,t(p),"");for(x in Q.textures)if(p=Q.textures[x],p.url instanceof Array){T+=p.url.length;for(H=0;H<p.url.length;H++)e.onLoadStart()}else T+=1,e.onLoadStart();
-k=T;for(x in Q.textures){p=Q.textures[x];if(p.mapping!=void 0&&THREE[p.mapping]!=void 0)p.mapping=new THREE[p.mapping];if(p.url instanceof Array){H=[];for(var Z=0;Z<p.url.length;Z++)H[Z]=f(p.url[Z],Q.urlBaseType);H=THREE.ImageUtils.loadTextureCube(H,p.mapping,b)}else{H=THREE.ImageUtils.loadTexture(f(p.url,Q.urlBaseType),p.mapping,b);if(THREE[p.minFilter]!=void 0)H.minFilter=THREE[p.minFilter];if(THREE[p.magFilter]!=void 0)H.magFilter=THREE[p.magFilter];if(p.repeat){H.repeat.set(p.repeat[0],p.repeat[1]);
-if(p.repeat[0]!=1)H.wrapS=THREE.RepeatWrapping;if(p.repeat[1]!=1)H.wrapT=THREE.RepeatWrapping}p.offset&&H.offset.set(p.offset[0],p.offset[1]);if(p.wrap){O={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(O[p.wrap[0]]!==void 0)H.wrapS=O[p.wrap[0]];if(O[p.wrap[1]]!==void 0)H.wrapT=O[p.wrap[1]]}}K.textures[x]=H}for(v in Q.materials){x=Q.materials[v];for(F in x.parameters)if(F=="envMap"||F=="map"||F=="lightMap")x.parameters[F]=K.textures[x.parameters[F]];else if(F=="shading")x.parameters[F]=
-x.parameters[F]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(F=="blending")x.parameters[F]=THREE[x.parameters[F]]?THREE[x.parameters[F]]:THREE.NormalBlending;else if(F=="combine")x.parameters[F]=x.parameters[F]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(F=="vertexColors")if(x.parameters[F]=="face")x.parameters[F]=THREE.FaceColors;else if(x.parameters[F])x.parameters[F]=THREE.VertexColors;if(x.parameters.opacity!==void 0&&x.parameters.opacity<1)x.parameters.transparent=
-!0;if(x.parameters.normalMap){p=THREE.ShaderUtils.lib.normal;b=THREE.UniformsUtils.clone(p.uniforms);H=x.parameters.color;O=x.parameters.specular;B=x.parameters.ambient;G=x.parameters.shininess;b.tNormal.texture=K.textures[x.parameters.normalMap];if(x.parameters.normalMapFactor)b.uNormalScale.value=x.parameters.normalMapFactor;if(x.parameters.map)b.tDiffuse.texture=x.parameters.map,b.enableDiffuse.value=!0;if(x.parameters.lightMap)b.tAO.texture=x.parameters.lightMap,b.enableAO.value=!0;if(x.parameters.specularMap)b.tSpecular.texture=
-K.textures[x.parameters.specularMap],b.enableSpecular.value=!0;b.uDiffuseColor.value.setHex(H);b.uSpecularColor.value.setHex(O);b.uAmbientColor.value.setHex(B);b.uShininess.value=G;if(x.parameters.opacity)b.uOpacity.value=x.parameters.opacity;x=new THREE.MeshShaderMaterial({fragmentShader:p.fragmentShader,vertexShader:p.vertexShader,uniforms:b,lights:!0,fog:!0})}else x=new THREE[x.type](x.parameters);K.materials[v]=x}m();e.callbackSync(K)}}};
+THREE.SceneLoader.prototype={load:function(b,c){var e=this,f=new Worker(b);f.postMessage(0);var g=THREE.Loader.prototype.extractUrlbase(b);f.onmessage=function(b){function f(b,c){return c=="relativeToHTML"?b:g+"/"+b}function m(){for(u in Q.objects)if(!K.objects[u])if(G=Q.objects[u],G.geometry!==void 0){if(D=K.geometries[G.geometry]){var b=!1;M=[];for(Z=0;Z<G.materials.length;Z++)M[Z]=K.materials[G.materials[Z]],b=M[Z]instanceof THREE.MeshShaderMaterial;b&&D.computeTangents();B=G.position;r=G.rotation;
+q=G.quaternion;s=G.scale;q=0;M.length==0&&(M[0]=new THREE.MeshFaceMaterial);M.length>1&&(M=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(D,M);object.name=u;object.position.set(B[0],B[1],B[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=G.visible;K.scene.addObject(object);K.objects[u]=object;G.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),K.scene.collisions.colliders.push(b));
+if(G.castsShadow)b=new THREE.ShadowVolume(D),K.scene.addChild(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;G.trigger&&G.trigger.toLowerCase()!="none"&&(b={type:G.trigger,object:G},K.triggers[object.name]=b)}}else B=G.position,r=G.rotation,q=G.quaternion,s=G.scale,q=0,object=new THREE.Object3D,object.name=u,object.position.set(B[0],B[1],B[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0],
+s[1],s[2]),object.visible=G.visible!==void 0?G.visible:!1,K.scene.addObject(object),K.objects[u]=object,K.empties[u]=object,G.trigger&&G.trigger.toLowerCase()!="none"&&(b={type:G.trigger,object:G},K.triggers[object.name]=b)}function n(b){return function(c){K.geometries[b]=c;m();R-=1;e.onLoadComplete();o()}}function t(b){return function(c){K.geometries[b]=c}}function o(){e.callbackProgress({totalModels:$,totalTextures:k,loadedModels:$-R,loadedTextures:k-T},K);e.onLoadProgress();R==0&&T==0&&c(K)}var p,
+v,u,w,z,x,y,G,B,L,E,D,X,H,I,M,P,Q,O,R,T,$,k,K;Q=b.data;I=new THREE.BinaryLoader;O=new THREE.JSONLoader;T=R=0;K={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(u in Q.objects)if(G=Q.objects[u],G.meshCollider){b=!0;break}if(b)K.scene.collisions=new THREE.CollisionSystem;if(Q.transform){b=Q.transform.position;L=Q.transform.rotation;var da=Q.transform.scale;b&&K.scene.position.set(b[0],b[1],b[2]);L&&K.scene.rotation.set(L[0],
+L[1],L[2]);da&&K.scene.scale.set(da[0],da[1],da[2]);(b||L||da)&&K.scene.updateMatrix()}b=function(){T-=1;o();e.onLoadComplete()};for(z in Q.cameras){L=Q.cameras[z];if(L.type=="perspective")X=new THREE.Camera(L.fov,L.aspect,L.near,L.far);else if(L.type=="ortho")X=new THREE.Camera,X.projectionMatrix=THREE.Matrix4.makeOrtho(L.left,L.right,L.top,L.bottom,L.near,L.far);B=L.position;L=L.target;X.position.set(B[0],B[1],B[2]);X.target.position.set(L[0],L[1],L[2]);K.cameras[z]=X}for(w in Q.lights)z=Q.lights[w],
+X=z.color!==void 0?z.color:16777215,L=z.intensity!==void 0?z.intensity:1,z.type=="directional"?(B=z.direction,P=new THREE.DirectionalLight(X,L),P.position.set(B[0],B[1],B[2]),P.position.normalize()):z.type=="point"?(B=z.position,d=z.distance,P=new THREE.PointLight(X,L,d),P.position.set(B[0],B[1],B[2])):z.type=="ambient"&&(P=new THREE.AmbientLight(X)),K.scene.addLight(P),K.lights[w]=P;for(x in Q.fogs)w=Q.fogs[x],w.type=="linear"?H=new THREE.Fog(0,w.near,w.far):w.type=="exp2"&&(H=new THREE.FogExp2(0,
+w.density)),L=w.color,H.color.setRGB(L[0],L[1],L[2]),K.fogs[x]=H;if(K.cameras&&Q.defaults.camera)K.currentCamera=K.cameras[Q.defaults.camera];if(K.fogs&&Q.defaults.fog)K.scene.fog=K.fogs[Q.defaults.fog];L=Q.defaults.bgcolor;K.bgColor=new THREE.Color;K.bgColor.setRGB(L[0],L[1],L[2]);K.bgColorAlpha=Q.defaults.bgalpha;for(p in Q.geometries)if(x=Q.geometries[p],x.type=="bin_mesh"||x.type=="ascii_mesh")R+=1,e.onLoadStart();$=R;for(p in Q.geometries)x=Q.geometries[p],x.type=="cube"?(D=new THREE.CubeGeometry(x.width,
+x.height,x.depth,x.segmentsWidth,x.segmentsHeight,x.segmentsDepth,null,x.flipped,x.sides),K.geometries[p]=D):x.type=="plane"?(D=new THREE.PlaneGeometry(x.width,x.height,x.segmentsWidth,x.segmentsHeight),K.geometries[p]=D):x.type=="sphere"?(D=new THREE.SphereGeometry(x.radius,x.segmentsWidth,x.segmentsHeight),K.geometries[p]=D):x.type=="cylinder"?(D=new THREE.CylinderGeometry(x.numSegs,x.topRad,x.botRad,x.height,x.topOffset,x.botOffset),K.geometries[p]=D):x.type=="torus"?(D=new THREE.TorusGeometry(x.radius,
+x.tube,x.segmentsR,x.segmentsT),K.geometries[p]=D):x.type=="icosahedron"?(D=new THREE.IcosahedronGeometry(x.subdivisions),K.geometries[p]=D):x.type=="bin_mesh"?I.load({model:f(x.url,Q.urlBaseType),callback:n(p)}):x.type=="ascii_mesh"?O.load({model:f(x.url,Q.urlBaseType),callback:n(p)}):x.type=="embedded_mesh"&&(x=Q.embeds[x.id])&&O.createModel(x,t(p),"");for(y in Q.textures)if(p=Q.textures[y],p.url instanceof Array){T+=p.url.length;for(I=0;I<p.url.length;I++)e.onLoadStart()}else T+=1,e.onLoadStart();
+k=T;for(y in Q.textures){p=Q.textures[y];if(p.mapping!=void 0&&THREE[p.mapping]!=void 0)p.mapping=new THREE[p.mapping];if(p.url instanceof Array){I=[];for(var Z=0;Z<p.url.length;Z++)I[Z]=f(p.url[Z],Q.urlBaseType);I=THREE.ImageUtils.loadTextureCube(I,p.mapping,b)}else{I=THREE.ImageUtils.loadTexture(f(p.url,Q.urlBaseType),p.mapping,b);if(THREE[p.minFilter]!=void 0)I.minFilter=THREE[p.minFilter];if(THREE[p.magFilter]!=void 0)I.magFilter=THREE[p.magFilter];if(p.repeat){I.repeat.set(p.repeat[0],p.repeat[1]);
+if(p.repeat[0]!=1)I.wrapS=THREE.RepeatWrapping;if(p.repeat[1]!=1)I.wrapT=THREE.RepeatWrapping}p.offset&&I.offset.set(p.offset[0],p.offset[1]);if(p.wrap){O={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(O[p.wrap[0]]!==void 0)I.wrapS=O[p.wrap[0]];if(O[p.wrap[1]]!==void 0)I.wrapT=O[p.wrap[1]]}}K.textures[y]=I}for(v in Q.materials){y=Q.materials[v];for(E in y.parameters)if(E=="envMap"||E=="map"||E=="lightMap")y.parameters[E]=K.textures[y.parameters[E]];else if(E=="shading")y.parameters[E]=
+y.parameters[E]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(E=="blending")y.parameters[E]=THREE[y.parameters[E]]?THREE[y.parameters[E]]:THREE.NormalBlending;else if(E=="combine")y.parameters[E]=y.parameters[E]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(E=="vertexColors")if(y.parameters[E]=="face")y.parameters[E]=THREE.FaceColors;else if(y.parameters[E])y.parameters[E]=THREE.VertexColors;if(y.parameters.opacity!==void 0&&y.parameters.opacity<1)y.parameters.transparent=
+!0;if(y.parameters.normalMap){p=THREE.ShaderUtils.lib.normal;b=THREE.UniformsUtils.clone(p.uniforms);I=y.parameters.color;O=y.parameters.specular;x=y.parameters.ambient;H=y.parameters.shininess;b.tNormal.texture=K.textures[y.parameters.normalMap];if(y.parameters.normalMapFactor)b.uNormalScale.value=y.parameters.normalMapFactor;if(y.parameters.map)b.tDiffuse.texture=y.parameters.map,b.enableDiffuse.value=!0;if(y.parameters.lightMap)b.tAO.texture=y.parameters.lightMap,b.enableAO.value=!0;if(y.parameters.specularMap)b.tSpecular.texture=
+K.textures[y.parameters.specularMap],b.enableSpecular.value=!0;b.uDiffuseColor.value.setHex(I);b.uSpecularColor.value.setHex(O);b.uAmbientColor.value.setHex(x);b.uShininess.value=H;if(y.parameters.opacity)b.uOpacity.value=y.parameters.opacity;y=new THREE.MeshShaderMaterial({fragmentShader:p.fragmentShader,vertexShader:p.vertexShader,uniforms:b,lights:!0,fog:!0})}else y=new THREE[y.type](y.parameters);K.materials[v]=y}m();e.callbackSync(K)}}};
 THREE.MarchingCubes=function(b,c){THREE.Object3D.call(this);this.materials=c instanceof Array?c:[c];this.init=function(b){this.isolation=80;this.size=b;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
 0;this.hasNormal=this.hasPos=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(b,c,g){return b+(c-b)*g};this.VIntX=function(b,c,g,j,h,m,n,t,o,p){h=(h-o)/(p-o);o=this.normal_cache;c[j]=m+h*this.delta;c[j+1]=n;c[j+2]=t;g[j]=this.lerp(o[b],o[b+3],h);g[j+1]=this.lerp(o[b+1],o[b+4],h);g[j+2]=this.lerp(o[b+2],o[b+5],h)};this.VIntY=function(b,c,g,j,h,m,n,t,o,p){h=(h-o)/(p-o);o=this.normal_cache;c[j]=m;c[j+1]=n+h*this.delta;c[j+
 2]=t;c=b+this.yd*3;g[j]=this.lerp(o[b],o[c],h);g[j+1]=this.lerp(o[b+1],o[c+1],h);g[j+2]=this.lerp(o[b+2],o[c+2],h)};this.VIntZ=function(b,c,g,j,h,m,n,t,o,p){h=(h-o)/(p-o);o=this.normal_cache;c[j]=m;c[j+1]=n;c[j+2]=t+h*this.delta;c=b+this.zd*3;g[j]=this.lerp(o[b],o[c],h);g[j+1]=this.lerp(o[b+1],o[c+1],h);g[j+2]=this.lerp(o[b+2],o[c+2],h)};this.compNorm=function(b){var c=b*3;this.normal_cache[c]==0&&(this.normal_cache[c]=this.field[b-1]-this.field[b+1],this.normal_cache[c+1]=this.field[b-this.yd]-this.field[b+
-this.yd],this.normal_cache[c+2]=this.field[b-this.zd]-this.field[b+this.zd])};this.polygonize=function(b,c,g,j,h,m){var n=j+1,t=j+this.yd,o=j+this.zd,p=n+this.yd,v=n+this.zd,u=j+this.yd+this.zd,y=n+this.yd+this.zd,w=0,B=this.field[j],x=this.field[n],I=this.field[t],A=this.field[p],J=this.field[o],F=this.field[v],E=this.field[u],X=this.field[y];B<h&&(w|=1);x<h&&(w|=2);I<h&&(w|=8);A<h&&(w|=4);J<h&&(w|=16);F<h&&(w|=32);E<h&&(w|=128);X<h&&(w|=64);var G=THREE.edgeTable[w];if(G==0)return 0;var H=this.delta,
-M=b+H,P=c+H,H=g+H;G&1&&(this.compNorm(j),this.compNorm(n),this.VIntX(j*3,this.vlist,this.nlist,0,h,b,c,g,B,x));G&2&&(this.compNorm(n),this.compNorm(p),this.VIntY(n*3,this.vlist,this.nlist,3,h,M,c,g,x,A));G&4&&(this.compNorm(t),this.compNorm(p),this.VIntX(t*3,this.vlist,this.nlist,6,h,b,P,g,I,A));G&8&&(this.compNorm(j),this.compNorm(t),this.VIntY(j*3,this.vlist,this.nlist,9,h,b,c,g,B,I));G&16&&(this.compNorm(o),this.compNorm(v),this.VIntX(o*3,this.vlist,this.nlist,12,h,b,c,H,J,F));G&32&&(this.compNorm(v),
-this.compNorm(y),this.VIntY(v*3,this.vlist,this.nlist,15,h,M,c,H,F,X));G&64&&(this.compNorm(u),this.compNorm(y),this.VIntX(u*3,this.vlist,this.nlist,18,h,b,P,H,E,X));G&128&&(this.compNorm(o),this.compNorm(u),this.VIntY(o*3,this.vlist,this.nlist,21,h,b,c,H,J,E));G&256&&(this.compNorm(j),this.compNorm(o),this.VIntZ(j*3,this.vlist,this.nlist,24,h,b,c,g,B,J));G&512&&(this.compNorm(n),this.compNorm(v),this.VIntZ(n*3,this.vlist,this.nlist,27,h,M,c,g,x,F));G&1024&&(this.compNorm(p),this.compNorm(y),this.VIntZ(p*
-3,this.vlist,this.nlist,30,h,M,P,g,A,X));G&2048&&(this.compNorm(t),this.compNorm(u),this.VIntZ(t*3,this.vlist,this.nlist,33,h,b,P,g,I,E));w<<=4;for(h=j=0;THREE.triTable[w+h]!=-1;)b=w+h,c=b+1,g=b+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[c],3*THREE.triTable[g],m),h+=3,j++;return j};this.posnormtriv=function(b,c,g,j,h,m){var n=this.count*3;this.positionArray[n]=b[g];this.positionArray[n+1]=b[g+1];this.positionArray[n+2]=b[g+2];this.positionArray[n+3]=b[j];this.positionArray[n+
+this.yd],this.normal_cache[c+2]=this.field[b-this.zd]-this.field[b+this.zd])};this.polygonize=function(b,c,g,j,h,m){var n=j+1,t=j+this.yd,o=j+this.zd,p=n+this.yd,v=n+this.zd,u=j+this.yd+this.zd,w=n+this.yd+this.zd,z=0,x=this.field[j],y=this.field[n],G=this.field[t],B=this.field[p],L=this.field[o],E=this.field[v],D=this.field[u],X=this.field[w];x<h&&(z|=1);y<h&&(z|=2);G<h&&(z|=8);B<h&&(z|=4);L<h&&(z|=16);E<h&&(z|=32);D<h&&(z|=128);X<h&&(z|=64);var H=THREE.edgeTable[z];if(H==0)return 0;var I=this.delta,
+M=b+I,P=c+I,I=g+I;H&1&&(this.compNorm(j),this.compNorm(n),this.VIntX(j*3,this.vlist,this.nlist,0,h,b,c,g,x,y));H&2&&(this.compNorm(n),this.compNorm(p),this.VIntY(n*3,this.vlist,this.nlist,3,h,M,c,g,y,B));H&4&&(this.compNorm(t),this.compNorm(p),this.VIntX(t*3,this.vlist,this.nlist,6,h,b,P,g,G,B));H&8&&(this.compNorm(j),this.compNorm(t),this.VIntY(j*3,this.vlist,this.nlist,9,h,b,c,g,x,G));H&16&&(this.compNorm(o),this.compNorm(v),this.VIntX(o*3,this.vlist,this.nlist,12,h,b,c,I,L,E));H&32&&(this.compNorm(v),
+this.compNorm(w),this.VIntY(v*3,this.vlist,this.nlist,15,h,M,c,I,E,X));H&64&&(this.compNorm(u),this.compNorm(w),this.VIntX(u*3,this.vlist,this.nlist,18,h,b,P,I,D,X));H&128&&(this.compNorm(o),this.compNorm(u),this.VIntY(o*3,this.vlist,this.nlist,21,h,b,c,I,L,D));H&256&&(this.compNorm(j),this.compNorm(o),this.VIntZ(j*3,this.vlist,this.nlist,24,h,b,c,g,x,L));H&512&&(this.compNorm(n),this.compNorm(v),this.VIntZ(n*3,this.vlist,this.nlist,27,h,M,c,g,y,E));H&1024&&(this.compNorm(p),this.compNorm(w),this.VIntZ(p*
+3,this.vlist,this.nlist,30,h,M,P,g,B,X));H&2048&&(this.compNorm(t),this.compNorm(u),this.VIntZ(t*3,this.vlist,this.nlist,33,h,b,P,g,G,D));z<<=4;for(h=j=0;THREE.triTable[z+h]!=-1;)b=z+h,c=b+1,g=b+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[c],3*THREE.triTable[g],m),h+=3,j++;return j};this.posnormtriv=function(b,c,g,j,h,m){var n=this.count*3;this.positionArray[n]=b[g];this.positionArray[n+1]=b[g+1];this.positionArray[n+2]=b[g+2];this.positionArray[n+3]=b[j];this.positionArray[n+
 4]=b[j+1];this.positionArray[n+5]=b[j+2];this.positionArray[n+6]=b[h];this.positionArray[n+7]=b[h+1];this.positionArray[n+8]=b[h+2];this.normalArray[n]=c[g];this.normalArray[n+1]=c[g+1];this.normalArray[n+2]=c[g+2];this.normalArray[n+3]=c[j];this.normalArray[n+4]=c[j+1];this.normalArray[n+5]=c[j+2];this.normalArray[n+6]=c[h];this.normalArray[n+7]=c[h+1];this.normalArray[n+8]=c[h+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&m(this)};this.begin=function(){this.count=0;
 this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;c<this.positionArray.length;c++)this.positionArray[c]=0;b(this)}};this.addBall=function(b,c,g,j,h){var m=this.size*Math.sqrt(j/h),n=g*this.size,t=c*this.size,o=b*this.size,p=Math.floor(n-m);p<1&&(p=1);n=Math.floor(n+m);n>this.size-1&&(n=this.size-1);var v=Math.floor(t-m);v<1&&(v=1);t=Math.floor(t+m);t>this.size-1&&(t=this.size-1);var u=Math.floor(o-m);u<1&&(u=1);m=Math.floor(o+m);m>this.size-1&&(m=this.size-
-1);for(var y,w,B,x,I,A;p<n;p++){o=this.size2*p;w=p/this.size-g;I=w*w;for(w=v;w<t;w++){B=o+this.size*w;y=w/this.size-c;A=y*y;for(y=u;y<m;y++)x=y/this.size-b,x=j/(1.0E-6+x*x+A+I)-h,x>0&&(this.field[B+y]+=x)}}};this.addPlaneX=function(b,c){var g,j,h,m,n,t=this.size,o=this.yd,p=this.zd,v=this.field,u=t*Math.sqrt(b/c);u>t&&(u=t);for(g=0;g<u;g++)if(j=g/t,j*=j,m=b/(1.0E-4+j)-c,m>0)for(j=0;j<t;j++){n=g+j*o;for(h=0;h<t;h++)v[p*h+n]+=m}};this.addPlaneY=function(b,c){var g,j,h,m,n,t,o=this.size,p=this.yd,v=
-this.zd,u=this.field,y=o*Math.sqrt(b/c);y>o&&(y=o);for(j=0;j<y;j++)if(g=j/o,g*=g,m=b/(1.0E-4+g)-c,m>0){n=j*p;for(g=0;g<o;g++){t=n+g;for(h=0;h<o;h++)u[v*h+t]+=m}}};this.addPlaneZ=function(b,c){var g,j,h,m,n,t;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/c);dist>size&&(dist=size);for(h=0;h<dist;h++)if(g=h/size,g*=g,m=b/(1.0E-4+g)-c,m>0){n=zd*h;for(j=0;j<size;j++){t=n+j*yd;for(g=0;g<size;g++)field[t+g]+=m}}};this.reset=function(){var b;for(b=0;b<this.size3;b++)this.normal_cache[b*
+1);for(var w,z,x,y,G,B;p<n;p++){o=this.size2*p;z=p/this.size-g;G=z*z;for(z=v;z<t;z++){x=o+this.size*z;w=z/this.size-c;B=w*w;for(w=u;w<m;w++)y=w/this.size-b,y=j/(1.0E-6+y*y+B+G)-h,y>0&&(this.field[x+w]+=y)}}};this.addPlaneX=function(b,c){var g,j,h,m,n,t=this.size,o=this.yd,p=this.zd,v=this.field,u=t*Math.sqrt(b/c);u>t&&(u=t);for(g=0;g<u;g++)if(j=g/t,j*=j,m=b/(1.0E-4+j)-c,m>0)for(j=0;j<t;j++){n=g+j*o;for(h=0;h<t;h++)v[p*h+n]+=m}};this.addPlaneY=function(b,c){var g,j,h,m,n,t,o=this.size,p=this.yd,v=
+this.zd,u=this.field,w=o*Math.sqrt(b/c);w>o&&(w=o);for(j=0;j<w;j++)if(g=j/o,g*=g,m=b/(1.0E-4+g)-c,m>0){n=j*p;for(g=0;g<o;g++){t=n+g;for(h=0;h<o;h++)u[v*h+t]+=m}}};this.addPlaneZ=function(b,c){var g,j,h,m,n,t;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/c);dist>size&&(dist=size);for(h=0;h<dist;h++)if(g=h/size,g*=g,m=b/(1.0E-4+g)-c,m>0){n=zd*h;for(j=0;j<size;j++){t=n+j*yd;for(g=0;g<size;g++)field[t+g]+=m}}};this.reset=function(){var b;for(b=0;b<this.size3;b++)this.normal_cache[b*
 3]=0,this.field[b]=0};this.render=function(b){this.begin();var c,g,j,h,m,n,t,o,p,v=this.size-2;for(h=1;h<v;h++){p=this.size2*h;t=(h-this.halfsize)/this.halfsize;for(j=1;j<v;j++){o=p+this.size*j;n=(j-this.halfsize)/this.halfsize;for(g=1;g<v;g++)m=(g-this.halfsize)/this.halfsize,c=o+g,this.polygonize(m,n,t,c,this.isolation,b)}}this.end(b)};this.generateGeometry=function(){var b=0,c=new THREE.Geometry,g=[];this.render(function(j){var h,m,n,t,o,p,v,u;for(h=0;h<j.count;h++)v=h*3,o=v+1,u=v+2,m=j.positionArray[v],
 n=j.positionArray[o],t=j.positionArray[u],p=new THREE.Vector3(m,n,t),m=j.normalArray[v],n=j.normalArray[o],t=j.normalArray[u],v=new THREE.Vector3(m,n,t),v.normalize(),o=new THREE.Vertex(p),c.vertices.push(o),g.push(v);nfaces=j.count/3;for(h=0;h<nfaces;h++)v=(b+h)*3,o=v+1,u=v+2,p=g[v],m=g[o],n=g[u],v=new THREE.Face3(v,o,u,[p,m,n]),c.faces.push(v);b+=nfaces;j.count=0});return c};this.init(b)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
 THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
@@ -623,7 +623,7 @@ THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionU
 THREE.CollisionUtils.MeshColliderWBox=function(b){return new THREE.MeshCollider(b,THREE.CollisionUtils.MeshOBB(b))};
 if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,g=new THREE.Camera,j=new THREE.Camera,h=new THREE.Matrix4,m=new THREE.Matrix4,n,t,o;g.useTarget=j.useTarget=!1;g.matrixAutoUpdate=j.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},p=new THREE.WebGLRenderTarget(512,512,b),v=new THREE.WebGLRenderTarget(512,512,b),u=new THREE.Camera(53,1,1,1E4);u.position.z=
 2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:p},mapRight:{type:"t",value:1,texture:v}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"});
-var y=new THREE.Scene;y.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);p.width=b;p.height=f;v.width=b;v.height=f};this.render=function(b,e){e.update(null,!0);if(n!==e.aspect||t!==e.near||o!==e.fov){n=e.aspect;t=e.near;o=e.fov;var x=e.projectionMatrix.clone(),I=125/30*0.5,A=I*t/125,J=t*Math.tan(o*Math.PI/360),F;h.n14=I;m.n14=-I;I=-J*n+A;F=J*n+A;x.n11=2*t/(F-I);x.n13=(F+I)/(F-I);g.projectionMatrix=x.clone();I=-J*n-A;F=J*n-A;x.n11=2*t/(F-I);
-x.n13=(F+I)/(F-I);j.projectionMatrix=x.clone()}g.matrix=e.matrixWorld.clone().multiplySelf(m);g.update(null,!0);g.position.copy(e.position);g.near=t;g.far=e.far;f.call(c,b,g,p,!0);j.matrix=e.matrixWorld.clone().multiplySelf(h);j.update(null,!0);j.position.copy(e.position);j.near=t;j.far=e.far;f.call(c,b,j,v,!0);f.call(c,y,u)}};
+var w=new THREE.Scene;w.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);p.width=b;p.height=f;v.width=b;v.height=f};this.render=function(b,e){e.update(null,!0);if(n!==e.aspect||t!==e.near||o!==e.fov){n=e.aspect;t=e.near;o=e.fov;var y=e.projectionMatrix.clone(),G=125/30*0.5,B=G*t/125,L=t*Math.tan(o*Math.PI/360),E;h.n14=G;m.n14=-G;G=-L*n+B;E=L*n+B;y.n11=2*t/(E-G);y.n13=(E+G)/(E-G);g.projectionMatrix=y.clone();G=-L*n-B;E=L*n-B;y.n11=2*t/(E-G);
+y.n13=(E+G)/(E-G);j.projectionMatrix=y.clone()}g.matrix=e.matrixWorld.clone().multiplySelf(m);g.update(null,!0);g.position.copy(e.position);g.near=t;g.far=e.far;f.call(c,b,g,p,!0);j.matrix=e.matrixWorld.clone().multiplySelf(h);j.update(null,!0);j.position.copy(e.position);j.near=t;j.far=e.far;f.call(c,b,j,v,!0);f.call(c,w,u)}};
 if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);this.autoClear=!1;var c=this,e=this.setSize,f=this.render,g,j,h=new THREE.Camera,m=new THREE.Camera;c.separation=10;if(b&&b.separation!==void 0)c.separation=b.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(b,f){e.call(c,b,f);g=b/2;j=f};this.render=function(b,e){this.clear();h.fov=e.fov;h.aspect=0.5*e.aspect;h.near=e.near;h.far=e.far;
 h.updateProjectionMatrix();h.position.copy(e.position);h.target.position.copy(e.target.position);h.translateX(c.separation);m.projectionMatrix=h.projectionMatrix;m.position.copy(e.position);m.target.position.copy(e.target.position);m.translateX(-c.separation);this.setViewport(0,0,g,j);f.call(c,b,h);this.setViewport(g,0,g,j);f.call(c,b,m,!1)}};

+ 82 - 82
build/custom/ThreeExtras.js

@@ -1,13 +1,13 @@
 // ThreeExtras.js r42 - http://github.com/mrdoob/three.js
 THREE.ColorUtils={adjustHSV:function(a,b,c,e){var f=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,f);f.h=THREE.ColorUtils.clamp(f.h+b,0,1);f.s=THREE.ColorUtils.clamp(f.s+c,0,1);f.v=THREE.ColorUtils.clamp(f.v+e,0,1);a.setHSV(f.h,f.s,f.v)},rgbToHsv:function(a,b){var c=a.r,e=a.g,f=a.b,h=Math.max(Math.max(c,e),f),g=Math.min(Math.min(c,e),f);if(g==h)g=c=0;else{var j=h-g,g=j/h,c=c==h?(e-f)/j:e==h?2+(f-c)/j:4+(c-e)/j;c/=6;c<0&&(c+=1);c>1&&(c-=1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=h;return b},
 clamp:function(a,b,c){return a<b?b:a>c?c:a}};THREE.ColorUtils.__hsv={h:0,s:0,v:0};
-THREE.GeometryUtils={merge:function(a,b){var c=b instanceof THREE.Mesh,e=a.vertices.length,f=c?b.geometry:b,h=a.vertices,g=f.vertices,j=a.faces,k=f.faces,l=a.faceVertexUvs[0],f=f.faceVertexUvs[0];c&&b.matrixAutoUpdate&&b.updateMatrix();for(var m=0,n=g.length;m<n;m++){var p=new THREE.Vertex(g[m].position.clone());c&&b.matrix.multiplyVector3(p.position);h.push(p)}m=0;for(n=k.length;m<n;m++){var g=k[m],o,x,v=g.vertexNormals,p=g.vertexColors;g instanceof THREE.Face3?o=new THREE.Face3(g.a+e,g.b+e,g.c+
-e):g instanceof THREE.Face4&&(o=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));o.normal.copy(g.normal);c=0;for(h=v.length;c<h;c++)x=v[c],o.vertexNormals.push(x.clone());o.color.copy(g.color);c=0;for(h=p.length;c<h;c++)x=p[c],o.vertexColors.push(x.clone());o.materials=g.materials.slice();o.centroid.copy(g.centroid);j.push(o)}m=0;for(n=f.length;m<n;m++){e=f[m];j=[];c=0;for(h=e.length;c<h;c++)j.push(new THREE.UV(e[c].u,e[c].v));l.push(j)}},clone:function(a){var b=new THREE.Geometry,c,e=a.vertices,f=a.faces,
+THREE.GeometryUtils={merge:function(a,b){var c=b instanceof THREE.Mesh,e=a.vertices.length,f=c?b.geometry:b,h=a.vertices,g=f.vertices,j=a.faces,k=f.faces,l=a.faceVertexUvs[0],f=f.faceVertexUvs[0];c&&b.matrixAutoUpdate&&b.updateMatrix();for(var m=0,n=g.length;m<n;m++){var o=new THREE.Vertex(g[m].position.clone());c&&b.matrix.multiplyVector3(o.position);h.push(o)}m=0;for(n=k.length;m<n;m++){var g=k[m],t,u,w=g.vertexNormals,o=g.vertexColors;g instanceof THREE.Face3?t=new THREE.Face3(g.a+e,g.b+e,g.c+
+e):g instanceof THREE.Face4&&(t=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));t.normal.copy(g.normal);c=0;for(h=w.length;c<h;c++)u=w[c],t.vertexNormals.push(u.clone());t.color.copy(g.color);c=0;for(h=o.length;c<h;c++)u=o[c],t.vertexColors.push(u.clone());t.materials=g.materials.slice();t.centroid.copy(g.centroid);j.push(t)}m=0;for(n=f.length;m<n;m++){e=f[m];j=[];c=0;for(h=e.length;c<h;c++)j.push(new THREE.UV(e[c].u,e[c].v));l.push(j)}},clone:function(a){var b=new THREE.Geometry,c,e=a.vertices,f=a.faces,
 h=a.faceVertexUvs[0],a=0;for(c=e.length;a<c;a++){var g=new THREE.Vertex(e[a].position.clone());b.vertices.push(g)}a=0;for(c=f.length;a<c;a++){var j=f[a],k,l,m=j.vertexNormals,n=j.vertexColors;j instanceof THREE.Face3?k=new THREE.Face3(j.a,j.b,j.c):j instanceof THREE.Face4&&(k=new THREE.Face4(j.a,j.b,j.c,j.d));k.normal.copy(j.normal);e=0;for(g=m.length;e<g;e++)l=m[e],k.vertexNormals.push(l.clone());k.color.copy(j.color);e=0;for(g=n.length;e<g;e++)l=n[e],k.vertexColors.push(l.clone());k.materials=j.materials.slice();
 k.centroid.copy(j.centroid);b.faces.push(k)}a=0;for(c=h.length;a<c;a++){f=h[a];k=[];e=0;for(g=f.length;e<g;e++)k.push(new THREE.UV(f[e].u,f[e].v));b.faceVertexUvs[0].push(k)}return b},randomPointInTriangle:function(a,b,c){var e,f,h,g=new THREE.Vector3,j=THREE.GeometryUtils.__v1;e=Math.random();f=Math.random();e+f>1&&(e=1-e,f=1-f);h=1-e-f;g.copy(a);g.multiplyScalar(e);j.copy(b);j.multiplyScalar(f);g.addSelf(j);j.copy(c);j.multiplyScalar(h);g.addSelf(j);return g},randomPointInFace:function(a,b,c){var e,
 f,h;if(a instanceof THREE.Face3)return e=b.vertices[a.a].position,f=b.vertices[a.b].position,h=b.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(e,f,h);else if(a instanceof THREE.Face4){e=b.vertices[a.a].position;f=b.vertices[a.b].position;h=b.vertices[a.c].position;var b=b.vertices[a.d].position,g;c?a._area1&&a._area2?(c=a._area1,g=a._area2):(c=THREE.GeometryUtils.triangleArea(e,f,b),g=THREE.GeometryUtils.triangleArea(f,h,b),a._area1=c,a._area2=g):(c=THREE.GeometryUtils.triangleArea(e,
-f,b),g=THREE.GeometryUtils.triangleArea(f,h,b));return Math.random()*(c+g)<c?THREE.GeometryUtils.randomPointInTriangle(e,f,b):THREE.GeometryUtils.randomPointInTriangle(f,h,b)}},randomPointsInGeometry:function(a,b){function c(a){function c(b,e){if(e<b)return b;var g=b+Math.floor((e-b)/2);return l[g]>a?c(b,g-1):l[g]<a?c(g+1,e):g}return c(0,l.length-1)}var e,f,h=a.faces,g=a.vertices,j=h.length,k=0,l=[],m,n,p,o;for(f=0;f<j;f++){e=h[f];if(e instanceof THREE.Face3)m=g[e.a].position,n=g[e.b].position,p=
-g[e.c].position,e._area=THREE.GeometryUtils.triangleArea(m,n,p);else if(e instanceof THREE.Face4)m=g[e.a].position,n=g[e.b].position,p=g[e.c].position,o=g[e.d].position,e._area1=THREE.GeometryUtils.triangleArea(m,n,o),e._area2=THREE.GeometryUtils.triangleArea(n,p,o),e._area=e._area1+e._area2;k+=e._area;l[f]=k}e=[];g={};for(f=0;f<b;f++)j=Math.random()*k,j=c(j),e[f]=THREE.GeometryUtils.randomPointInFace(h[j],a,!0),g[j]?g[j]+=1:g[j]=1;return e},triangleArea:function(a,b,c){var e,f=THREE.GeometryUtils.__v1;
+f,b),g=THREE.GeometryUtils.triangleArea(f,h,b));return Math.random()*(c+g)<c?THREE.GeometryUtils.randomPointInTriangle(e,f,b):THREE.GeometryUtils.randomPointInTriangle(f,h,b)}},randomPointsInGeometry:function(a,b){function c(a){function c(b,e){if(e<b)return b;var g=b+Math.floor((e-b)/2);return l[g]>a?c(b,g-1):l[g]<a?c(g+1,e):g}return c(0,l.length-1)}var e,f,h=a.faces,g=a.vertices,j=h.length,k=0,l=[],m,n,o,t;for(f=0;f<j;f++){e=h[f];if(e instanceof THREE.Face3)m=g[e.a].position,n=g[e.b].position,o=
+g[e.c].position,e._area=THREE.GeometryUtils.triangleArea(m,n,o);else if(e instanceof THREE.Face4)m=g[e.a].position,n=g[e.b].position,o=g[e.c].position,t=g[e.d].position,e._area1=THREE.GeometryUtils.triangleArea(m,n,t),e._area2=THREE.GeometryUtils.triangleArea(n,o,t),e._area=e._area1+e._area2;k+=e._area;l[f]=k}e=[];g={};for(f=0;f<b;f++)j=Math.random()*k,j=c(j),e[f]=THREE.GeometryUtils.randomPointInFace(h[j],a,!0),g[j]?g[j]+=1:g[j]=1;return e},triangleArea:function(a,b,c){var e,f=THREE.GeometryUtils.__v1;
 f.sub(a,b);e=f.length();f.sub(a,c);a=f.length();f.sub(b,c);c=f.length();b=0.5*(e+a+c);return Math.sqrt(b*(b-e)*(b-a)*(b-c))}};THREE.GeometryUtils.__v1=new THREE.Vector3;
 THREE.ImageUtils={loadTexture:function(a,b,c){var e=new Image,f=new THREE.Texture(e,b);e.onload=function(){f.needsUpdate=!0;c&&c(this)};e.crossOrigin="";e.src=a;return f},loadTextureCube:function(a,b,c){var e,f=[],h=new THREE.Texture(f,b),b=f.loadCount=0;for(e=a.length;b<e;++b)f[b]=new Image,f[b].onload=function(){f.loadCount+=1;if(f.loadCount==6)h.needsUpdate=!0;c&&c(this)},f[b].crossOrigin="",f[b].src=a[b];return h}};
 THREE.SceneUtils={showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,e,f=a.children.length;for(e=0;e<f;e++)c=a.children[e],b(c),THREE.SceneUtils.traverseHierarchy(c,b)}};
@@ -30,11 +30,11 @@ THREE.Animation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=
 THREE.Bone?f.skinMatrix:f.matrix;var h=f.animationCache.prevKey;f=f.animationCache.nextKey;h.pos=this.data.hierarchy[c].keys[0];h.rot=this.data.hierarchy[c].keys[0];h.scl=this.data.hierarchy[c].keys[0];f.pos=this.getNextKeyWith("pos",c,1);f.rot=this.getNextKeyWith("rot",c,1);f.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++)if(this.hierarchy[a].animationCache!==void 0)this.hierarchy[a]instanceof THREE.Bone?this.hierarchy[a].skinMatrix=this.hierarchy[a].animationCache.originalMatrix:this.hierarchy[a].matrix=this.hierarchy[a].animationCache.originalMatrix,delete this.hierarchy[a].animationCache};
-THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,e,f,h,g,j,k,l,m=this.data.JIT.hierarchy,n,p;this.currentTime+=a*this.timeScale;p=this.currentTime;n=this.currentTime%=this.data.length;l=parseInt(Math.min(n*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,x=this.hierarchy.length;o<x;o++)if(a=this.hierarchy[o],k=a.animationCache,this.JITCompile&&m[o][l]!==void 0)a instanceof THREE.Bone?(a.skinMatrix=m[o][l],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=
-!1):(a.matrix=m[o][l],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)a instanceof THREE.Bone?a.skinMatrix=a.animationCache.originalMatrix:a.matrix=a.animationCache.originalMatrix;for(var v=0;v<3;v++){c=b[v];g=k.prevKey[c];j=k.nextKey[c];if(j.time<=p){if(n<p)if(this.loop){g=this.data.hierarchy[o].keys[0];for(j=this.getNextKeyWith(c,o,1);j.time<n;)g=j,j=this.getNextKeyWith(c,o,j.index+1)}else{this.stop();return}else{do g=j,j=this.getNextKeyWith(c,o,j.index+1);while(j.time<
-n)}k.prevKey[c]=g;k.nextKey[c]=j}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;e=(n-g.time)/(j.time-g.time);f=g[c];h=j[c];if(e<0||e>1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+o),e=e<0?0:1;if(c==="pos")if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=f[0]+(h[0]-f[0])*e,c.y=f[1]+(h[1]-f[1])*e,c.z=f[2]+(h[2]-f[2])*e;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
-this.getPrevKeyWith("pos",o,g.index-1).pos,this.points[1]=f,this.points[2]=h,this.points[3]=this.getNextKeyWith("pos",o,j.index+1).pos,e=e*0.33+0.33,f=this.interpolateCatmullRom(this.points,e),c.x=f[0],c.y=f[1],c.z=f[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=this.interpolateCatmullRom(this.points,e*1.01),this.target.set(e[0],e[1],e[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),e=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,e,0)}else if(c===
-"rot")THREE.Quaternion.slerp(f,h,a.quaternion,e);else if(c==="scl")c=a.scale,c.x=f[0]+(h[0]-f[0])*e,c.y=f[1]+(h[1]-f[1])*e,c.z=f[2]+(h[2]-f[2])*e}}if(this.JITCompile&&m[0][l]===void 0){this.hierarchy[0].update(void 0,!0);for(o=0;o<this.hierarchy.length;o++)m[o][l]=this.hierarchy[o]instanceof THREE.Bone?this.hierarchy[o].skinMatrix.clone():this.hierarchy[o].matrix.clone()}}};
+THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,e,f,h,g,j,k,l,m=this.data.JIT.hierarchy,n,o;this.currentTime+=a*this.timeScale;o=this.currentTime;n=this.currentTime%=this.data.length;l=parseInt(Math.min(n*this.data.fps,this.data.length*this.data.fps),10);for(var t=0,u=this.hierarchy.length;t<u;t++)if(a=this.hierarchy[t],k=a.animationCache,this.JITCompile&&m[t][l]!==void 0)a instanceof THREE.Bone?(a.skinMatrix=m[t][l],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=
+!1):(a.matrix=m[t][l],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)a instanceof THREE.Bone?a.skinMatrix=a.animationCache.originalMatrix:a.matrix=a.animationCache.originalMatrix;for(var w=0;w<3;w++){c=b[w];g=k.prevKey[c];j=k.nextKey[c];if(j.time<=o){if(n<o)if(this.loop){g=this.data.hierarchy[t].keys[0];for(j=this.getNextKeyWith(c,t,1);j.time<n;)g=j,j=this.getNextKeyWith(c,t,j.index+1)}else{this.stop();return}else{do g=j,j=this.getNextKeyWith(c,t,j.index+1);while(j.time<
+n)}k.prevKey[c]=g;k.nextKey[c]=j}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;e=(n-g.time)/(j.time-g.time);f=g[c];h=j[c];if(e<0||e>1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+t),e=e<0?0:1;if(c==="pos")if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=f[0]+(h[0]-f[0])*e,c.y=f[1]+(h[1]-f[1])*e,c.z=f[2]+(h[2]-f[2])*e;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
+this.getPrevKeyWith("pos",t,g.index-1).pos,this.points[1]=f,this.points[2]=h,this.points[3]=this.getNextKeyWith("pos",t,j.index+1).pos,e=e*0.33+0.33,f=this.interpolateCatmullRom(this.points,e),c.x=f[0],c.y=f[1],c.z=f[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=this.interpolateCatmullRom(this.points,e*1.01),this.target.set(e[0],e[1],e[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),e=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,e,0)}else if(c===
+"rot")THREE.Quaternion.slerp(f,h,a.quaternion,e);else if(c==="scl")c=a.scale,c.x=f[0]+(h[0]-f[0])*e,c.y=f[1]+(h[1]-f[1])*e,c.z=f[2]+(h[2]-f[2])*e}}if(this.JITCompile&&m[0][l]===void 0){this.hierarchy[0].update(void 0,!0);for(t=0;t<this.hierarchy.length;t++)m[t][l]=this.hierarchy[t]instanceof THREE.Bone?this.hierarchy[t].skinMatrix.clone():this.hierarchy[t].matrix.clone()}}};
 THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],e=[],f,h,g,j,k,l;f=(a.length-1)*b;h=Math.floor(f);f-=h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>a.length-2?h:h+1;c[3]=h>a.length-3?h:h+2;h=a[c[0]];j=a[c[1]];k=a[c[2]];l=a[c[3]];c=f*f;g=f*c;e[0]=this.interpolate(h[0],j[0],k[0],l[0],f,c,g);e[1]=this.interpolate(h[1],j[1],k[1],l[1],f,c,g);e[2]=this.interpolate(h[2],j[2],k[2],l[2],f,c,g);return e};
 THREE.Animation.prototype.interpolate=function(a,b,c,e,f,h,g){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*g+(-3*(b-c)-2*a-e)*h+a*f+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c=c<e.length-1?c:e.length-1:c%=e.length;c<e.length;c++)if(e[c][a]!==void 0)return e[c];return this.data.hierarchy[b].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var e=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+e.length;c>=0;c--)if(e[c][a]!==void 0)return e[c];return this.data.hierarchy[b].keys[e.length-1]};
@@ -48,7 +48,7 @@ this.moveRight&&this.translateX(b);this.moveUp&&this.translateY(b);this.moveDown
 1;this.constrainVertical&&(a=3.14/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b*a);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;a=this.target.position;f=this.position;a.x=f.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=f.y+100*Math.cos(this.phi);a.z=f.z+100*Math.sin(this.phi)*
 Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",b(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",b(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",b(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",b(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",b(this,this.onKeyUp),!1)};
 THREE.FirstPersonCamera.prototype=new THREE.Camera;THREE.FirstPersonCamera.prototype.constructor=THREE.FirstPersonCamera;THREE.FirstPersonCamera.prototype.supr=THREE.Camera.prototype;THREE.FirstPersonCamera.prototype.translate=function(a,b){this.matrix.rotateAxis(b);if(this.noFly)b.y=0;this.position.addSelf(b.multiplyScalar(a));this.target.position.addSelf(b.multiplyScalar(a))};
-THREE.PathCamera=function(a){function b(a,c,b,e){var g={name:b,fps:0.6,length:e,hierarchy:[]},h,f=c.getControlPointsArray(),j=c.getLength(),k=f.length,y=0;h=k-1;c={parent:-1,keys:[]};c.keys[0]={time:0,pos:f[0],rot:[0,0,0,1],scl:[1,1,1]};c.keys[h]={time:e,pos:f[h],rot:[0,0,0,1],scl:[1,1,1]};for(h=1;h<k-1;h++)y=e*j.chunks[h]/j.total,c.keys[h]={time:y,pos:f[h]};g.hierarchy[0]=c;THREE.AnimationHandler.add(g);return new THREE.Animation(a,b,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(a,c){var b,
+THREE.PathCamera=function(a){function b(a,c,b,e){var g={name:b,fps:0.6,length:e,hierarchy:[]},h,f=c.getControlPointsArray(),j=c.getLength(),k=f.length,v=0;h=k-1;c={parent:-1,keys:[]};c.keys[0]={time:0,pos:f[0],rot:[0,0,0,1],scl:[1,1,1]};c.keys[h]={time:e,pos:f[h],rot:[0,0,0,1],scl:[1,1,1]};for(h=1;h<k-1;h++)v=e*j.chunks[h]/j.total,c.keys[h]={time:v,pos:f[h]};g.hierarchy[0]=c;THREE.AnimationHandler.add(g);return new THREE.Animation(a,b,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(a,c){var b,
 e,g=new THREE.Geometry;for(b=0;b<a.points.length*c;b++)e=b/(a.points.length*c),e=a.getPoint(e),g.vertices[b]=new THREE.Vertex(new THREE.Vector3(e.x,e.y,e.z));return g}function e(a,b){var e=c(b,10),g=c(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(e,h);particleObj=new THREE.ParticleSystem(g,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);a.addChild(lineObj);particleObj.scale.set(1,1,1);a.addChild(particleObj);g=new THREE.SphereGeometry(1,
 16,8);h=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<b.points.length;i++)e=new THREE.Mesh(g,h),e.position.copy(b.points[i]),e.updateMatrix(),a.addChild(e)}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=
 this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(a){if(a.duration!==void 0)this.duration=a.duration*1E3;if(a.waypoints!==void 0)this.waypoints=a.waypoints;if(a.useConstantSpeed!==void 0)this.useConstantSpeed=a.useConstantSpeed;if(a.resamplingCoef!==void 0)this.resamplingCoef=a.resamplingCoef;if(a.createDebugPath!==void 0)this.createDebugPath=a.createDebugPath;if(a.createDebugDummy!==
@@ -68,13 +68,13 @@ this.rollSpeed;this.translateX(this.moveVector.x*a);this.translateY(this.moveVec
 this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=
 document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",b(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",b(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",b(this,this.mouseup),!1);window.addEventListener("keydown",b(this,this.keydown),!1);window.addEventListener("keyup",b(this,
 this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
-THREE.RollCamera=function(a,b,c,e){THREE.Camera.call(this,a,b,c,e);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var f=new THREE.Vector3,h=new THREE.Vector3,g=new THREE.Vector3,j=new THREE.Matrix4,k=!1,l=1,m=0,n=0,p=0,o=0,x=0,v=window.innerWidth/2,w=window.innerHeight/2;this.update=
-function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.delta=(a-this.lastUpdate)/1E3;this.lastUpdate=a;this.mouseLook&&(a=this.delta*this.lookSpeed,this.rotateHorizontally(a*o),this.rotateVertically(a*x));a=this.delta*this.movementSpeed;this.translateZ(a*(m>0||this.autoForward&&!(m<0)?1:m));this.translateX(a*n);this.translateY(a*p);k&&(this.roll+=this.rollSpeed*this.delta*l);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();
+THREE.RollCamera=function(a,b,c,e){THREE.Camera.call(this,a,b,c,e);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var f=new THREE.Vector3,h=new THREE.Vector3,g=new THREE.Vector3,j=new THREE.Matrix4,k=!1,l=1,m=0,n=0,o=0,t=0,u=0,w=window.innerWidth/2,y=window.innerHeight/2;this.update=
+function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.delta=(a-this.lastUpdate)/1E3;this.lastUpdate=a;this.mouseLook&&(a=this.delta*this.lookSpeed,this.rotateHorizontally(a*t),this.rotateVertically(a*u));a=this.delta*this.movementSpeed;this.translateZ(a*(m>0||this.autoForward&&!(m<0)?1:m));this.translateX(a*n);this.translateY(a*o);k&&(this.roll+=this.rollSpeed*this.delta*l);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();
 else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();g.copy(this.forward);h.set(0,1,0);f.cross(h,g).normalize();h.cross(g,f).normalize();this.matrix.n11=f.x;this.matrix.n12=h.x;this.matrix.n13=g.x;this.matrix.n21=f.y;this.matrix.n22=h.y;this.matrix.n23=g.y;this.matrix.n31=f.z;this.matrix.n32=h.z;this.matrix.n33=g.z;j.identity();j.n11=Math.cos(this.roll);j.n12=-Math.sin(this.roll);j.n21=Math.sin(this.roll);j.n22=Math.cos(this.roll);this.matrix.multiplySelf(j);
 this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(a){this.position.x+=this.matrix.n11*a;this.position.y+=this.matrix.n21*a;this.position.z+=this.matrix.n31*a};this.translateY=function(a){this.position.x+=this.matrix.n12*a;this.position.y+=this.matrix.n22*a;this.position.z+=this.matrix.n32*a};this.translateZ=function(a){this.position.x-=this.matrix.n13*a;this.position.y-=
 this.matrix.n23*a;this.position.z-=this.matrix.n33*a};this.rotateHorizontally=function(a){f.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);f.multiplyScalar(a);this.forward.subSelf(f);this.forward.normalize()};this.rotateVertically=function(a){h.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);h.multiplyScalar(a);this.forward.addSelf(h);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",
-function(a){o=(a.clientX-v)/window.innerWidth;x=(a.clientY-w)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:m=1;break;case 2:m=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:m=0;break;case 2:m=0}},!1);this.domElement.addEventListener("keydown",function(a){switch(a.keyCode){case 38:case 87:m=1;break;case 37:case 65:n=-1;break;
-case 40:case 83:m=-1;break;case 39:case 68:n=1;break;case 81:k=!0;l=1;break;case 69:k=!0;l=-1;break;case 82:p=1;break;case 70:p=-1}},!1);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:m=0;break;case 37:case 65:n=0;break;case 40:case 83:m=0;break;case 39:case 68:n=0;break;case 81:k=!1;break;case 69:k=!1;break;case 82:p=0;break;case 70:p=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;
+function(a){t=(a.clientX-w)/window.innerWidth;u=(a.clientY-y)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:m=1;break;case 2:m=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:m=0;break;case 2:m=0}},!1);this.domElement.addEventListener("keydown",function(a){switch(a.keyCode){case 38:case 87:m=1;break;case 37:case 65:n=-1;break;
+case 40:case 83:m=-1;break;case 39:case 68:n=1;break;case 81:k=!0;l=1;break;case 69:k=!0;l=-1;break;case 82:o=1;break;case 70:o=-1}},!1);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:m=0;break;case 37:case 65:n=0;break;case 40:case 83:m=0;break;case 39:case 68:n=0;break;case 81:k=!1;break;case 69:k=!1;break;case 82:o=0;break;case 70:o=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;
 THREE.RollCamera.prototype.supr=THREE.Camera.prototype;
 THREE.TrackballCamera=function(a){function b(a,c){return function(){c.apply(a,arguments)}}a=a||{};THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.domElement=a.domElement||document;this.screen=a.screen||{width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=a.radius||(this.screen.width+this.screen.height)/4;this.rotateSpeed=a.rotateSpeed||1;this.zoomSpeed=a.zoomSpeed||1.2;this.panSpeed=a.panSpeed||0.3;this.noZoom=a.noZoom||!1;this.noPan=a.noPan||
 !1;this.staticMoving=a.staticMoving||!1;this.dynamicDampingFactor=a.dynamicDampingFactor||0.2;this.minDistance=a.minDistance||0;this.maxDistance=a.maxDistance||Infinity;this.keys=a.keys||[65,83,68];this.useTarget=!0;var c=!1,e=this.STATE.NONE,f=new THREE.Vector3,h=new THREE.Vector3,g=new THREE.Vector3,j=new THREE.Vector2,k=new THREE.Vector2,l=new THREE.Vector2,m=new THREE.Vector2;this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.getMouseOnScreen=function(a,c){return new THREE.Vector2((a-
@@ -102,9 +102,9 @@ THREE.Path.prototype.quadraticCurveTo=function(a,b,c,e){var f=Array.prototype.sl
 THREE.Path.prototype.bezierCurveTo=function(a,b,c,e,f,h){var g=Array.prototype.slice.call(arguments),j=this.actions[this.actions.length-1].args,j=new THREE.CubicBezierCurve(j[j.length-2],j[j.length-1],a,b,c,e,f,h);this.curves.push(j);this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:g,curve:j})};
 THREE.Path.prototype.splineThru=function(a){var b=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])],c=c.concat(a),c=new THREE.SplineCurve(c);this.curves.push(c);this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:b,curve:c})};
 THREE.Path.prototype.arc=function(a,b,c,e,f,h){var g=Array.prototype.slice.call(arguments);this.curves.push(new THREE.ArcCurve(a,b,c,e,f,h));this.actions.push({action:THREE.PathActions.ARC,args:g})};THREE.Path.prototype.getSpacedPoints=function(a,b){a||(a=40);for(var c=[],e=0;e<a;e++)c.push(this.getPoint(e/a));b&&c.push(c[0]);return c};
-THREE.Path.prototype.getPoints=function(a,b){var a=a||12,c=[],e,f,h,g,j,k,l,m,n,p,o,x,v;e=0;for(f=this.actions.length;e<f;e++)switch(h=this.actions[e],g=h.action,h=h.args,g){case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(h[0],h[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:j=h[2];k=h[3];n=h[0];p=h[1];c.length>0?(g=c[c.length-1],o=g.x,x=g.y):(g=this.actions[e-1].args,o=g[g.length-2],x=g[g.length-1]);for(g=1;g<=a;g++)v=g/a,h=THREE.Shape.Utils.b2(v,o,n,j),v=THREE.Shape.Utils.b2(v,x,p,
-k),c.push(new THREE.Vector2(h,v));break;case THREE.PathActions.BEZIER_CURVE_TO:j=h[4];k=h[5];n=h[0];p=h[1];l=h[2];m=h[3];c.length>0?(g=c[c.length-1],o=g.x,x=g.y):(g=this.actions[e-1].args,o=g[g.length-2],x=g[g.length-1]);for(g=1;g<=a;g++)v=g/a,h=THREE.Shape.Utils.b3(v,o,n,l,j),v=THREE.Shape.Utils.b3(v,x,p,m,k),c.push(new THREE.Vector2(h,v));break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[e-1].args;g=[new THREE.Vector2(g[g.length-2],g[g.length-1])];v=a*h[0].length;g=g.concat(h[0]);h=new THREE.SplineCurve(g);
-for(g=1;g<=v;g++)c.push(h.getPointAt(g/v));break;case THREE.PathActions.ARC:g=this.actions[e-1].args;j=h[0];k=h[1];l=h[2];n=h[3];v=h[4];p=!!h[5];m=g[g.length-2];o=g[g.length-1];g.length==0&&(m=o=0);x=v-n;var w=a*2;for(g=1;g<=w;g++)v=g/w,p||(v=1-v),v=n+v*x,h=m+j+l*Math.cos(v),v=o+k+l*Math.sin(v),c.push(new THREE.Vector2(h,v))}b&&c.push(c[0]);return c};
+THREE.Path.prototype.getPoints=function(a,b){var a=a||12,c=[],e,f,h,g,j,k,l,m,n,o,t,u,w;e=0;for(f=this.actions.length;e<f;e++)switch(h=this.actions[e],g=h.action,h=h.args,g){case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(h[0],h[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:j=h[2];k=h[3];n=h[0];o=h[1];c.length>0?(g=c[c.length-1],t=g.x,u=g.y):(g=this.actions[e-1].args,t=g[g.length-2],u=g[g.length-1]);for(g=1;g<=a;g++)w=g/a,h=THREE.Shape.Utils.b2(w,t,n,j),w=THREE.Shape.Utils.b2(w,u,o,
+k),c.push(new THREE.Vector2(h,w));break;case THREE.PathActions.BEZIER_CURVE_TO:j=h[4];k=h[5];n=h[0];o=h[1];l=h[2];m=h[3];c.length>0?(g=c[c.length-1],t=g.x,u=g.y):(g=this.actions[e-1].args,t=g[g.length-2],u=g[g.length-1]);for(g=1;g<=a;g++)w=g/a,h=THREE.Shape.Utils.b3(w,t,n,l,j),w=THREE.Shape.Utils.b3(w,u,o,m,k),c.push(new THREE.Vector2(h,w));break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[e-1].args;g=[new THREE.Vector2(g[g.length-2],g[g.length-1])];w=a*h[0].length;g=g.concat(h[0]);h=new THREE.SplineCurve(g);
+for(g=1;g<=w;g++)c.push(h.getPointAt(g/w));break;case THREE.PathActions.ARC:g=this.actions[e-1].args;j=h[0];k=h[1];l=h[2];n=h[3];w=h[4];o=!!h[5];m=g[g.length-2];t=g[g.length-1];g.length==0&&(m=t=0);u=w-n;var y=a*2;for(g=1;g<=y;g++)w=g/y,o||(w=1-w),w=n+w*u,h=m+j+l*Math.cos(w),w=t+k+l*Math.sin(w),c.push(new THREE.Vector2(h,w))}b&&c.push(c[0]);return c};
 THREE.Path.prototype.getBoundingBox=function(){var a=this.getPoints(),b,c,e,f;b=c=Number.NEGATIVE_INFINITY;e=f=Number.POSITIVE_INFINITY;var h,g,j,k;k=new THREE.Vector2;g=0;for(j=a.length;g<j;g++){h=a[g];if(h.x>b)b=h.x;else if(h.x<e)e=h.x;if(h.y>c)c=h.y;else if(h.y<c)f=h.y;k.addSelf(h.x,h.y)}return{minX:e,minY:f,maxX:b,maxY:c,centroid:k.divideScalar(j)}};
 THREE.Path.prototype.getPoint=function(a){for(var b=a*this.getLength(),c=this.sums,a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],b=1-b/a.getLength(),a.getPointAt(b);a++}return null};THREE.Path.prototype.getLength=function(){var a=[],b=0,c,e=this.curves.length;for(c=0;c<e;c++)b+=this.curves[c].getLength(),a.push(b);this.sums=a;return b};THREE.Path.prototype.createPointsGeometry=function(a){return this.createGeometry(this.getPoints(a,!0))};
 THREE.Path.prototype.createSpacedPointsGeometry=function(a){return this.createGeometry(this.getSpacedPoints(a,!0))};THREE.Path.prototype.createGeometry=function(a){for(var b=new THREE.Geometry,c=0;c<a.length;c++)b.vertices.push(new THREE.Vertex(new THREE.Vector3(a[c].x,a[c].y,0)));return b};
@@ -114,16 +114,16 @@ THREE.Path.prototype.debug=function(a){var b=this.getBoundingBox();a||(a=documen
 this.getPoints();a=0;for(c=e.length;a<c;a++)f=e[a],b.beginPath(),b.arc(f.x,f.y,1.5,0,Math.PI*2,!1),b.stroke(),b.closePath()};
 THREE.Path.prototype.toShapes=function(){var a,b,c,e,f=[],h=new THREE.Path;a=0;for(b=this.actions.length;a<b;a++)c=this.actions[a],e=c.args,c=c.action,c==THREE.PathActions.MOVE_TO&&h.actions.length!=0&&(f.push(h),h=new THREE.Path),h[c].apply(h,e);h.actions.length!=0&&f.push(h);if(f.length==0)return[];var g,h=[];if(THREE.Shape.Utils.isClockWise(f[0].getPoints())){a=0;for(b=f.length;a<b;a++)e=f[a],THREE.Shape.Utils.isClockWise(e.getPoints())?(g&&h.push(g),g=new THREE.Shape,g.actions=e.actions,g.curves=
 e.curves):g.holes.push(e);h.push(g)}else{g=new THREE.Shape;a=0;for(b=f.length;a<b;a++)e=f[a],THREE.Shape.Utils.isClockWise(e.getPoints())?(g.actions=e.actions,g.curves=e.curves,h.push(g),g=new THREE.Shape):g.holes.push(e)}return h};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};
-THREE.Shape.prototype.getPointsHoles=function(){var a,b=this.holes.length,c=[];for(a=0;a<b;a++)c[a]=this.holes[a].getPoints();return c};THREE.Shape.prototype.getSpacedPointsHoles=function(){var a,b=this.holes.length,c=[];for(a=0;a<b;a++)c[a]=this.holes[a].getSpacedPoints();return c};THREE.Shape.prototype.extractAllPoints=function(){return{shape:this.getPoints(),holes:this.getPointsHoles()}};THREE.Shape.prototype.extractAllSpacedPoints=function(){return{shape:this.getSpacedPoints(),holes:this.getSpacedPointsHoles()}};
-THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),e=c.concat(),f,h,g,j,k,l,m,n,p,o,x=[];for(k=0;k<b.length;k++){l=b[k];e=e.concat(l);h=Number.POSITIVE_INFINITY;for(f=0;f<l.length;f++){p=l[f];o=[];for(n=0;n<c.length;n++)m=c[n],m=p.distanceToSquared(m),o.push(m),m<h&&(h=m,g=f,j=n)}f=j-1>=0?j-1:c.length-1;h=g-1>=0?g-1:l.length-1;var v=[l[g],c[j],c[f]];n=THREE.FontUtils.Triangulate.area(v);var w=[l[g],l[h],c[j]];p=THREE.FontUtils.Triangulate.area(w);o=j;m=g;j+=1;g+=-1;j<0&&(j+=c.length);j%=
-c.length;g<0&&(g+=l.length);g%=l.length;f=j-1>=0?j-1:c.length-1;h=g-1>=0?g-1:l.length-1;v=[l[g],c[j],c[f]];v=THREE.FontUtils.Triangulate.area(v);w=[l[g],l[h],c[j]];w=THREE.FontUtils.Triangulate.area(w);n+p>v+w&&(j=o,g=m,j<0&&(j+=c.length),j%=c.length,g<0&&(g+=l.length),g%=l.length,f=j-1>=0?j-1:c.length-1,h=g-1>=0?g-1:l.length-1);n=c.slice(0,j);p=c.slice(j);o=l.slice(g);m=l.slice(0,g);h=[l[g],l[h],c[j]];x.push([l[g],c[j],c[f]]);x.push(h);c=n.concat(o).concat(m).concat(p)}return{shape:c,isolatedPts:x,
+THREE.Shape.prototype.getPointsHoles=function(a){var b,c=this.holes.length,e=[];for(b=0;b<c;b++)e[b]=this.holes[b].getPoints(a);return e};THREE.Shape.prototype.getSpacedPointsHoles=function(a){var b,c=this.holes.length,e=[];for(b=0;b<c;b++)e[b]=this.holes[b].getSpacedPoints(a);return e};THREE.Shape.prototype.extractAllPoints=function(a){return{shape:this.getPoints(a),holes:this.getPointsHoles(a)}};THREE.Shape.prototype.extractAllSpacedPoints=function(a){return{shape:this.getSpacedPoints(a),holes:this.getSpacedPointsHoles(a)}};
+THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),e=c.concat(),f,h,g,j,k,l,m,n,o,t,u=[];for(k=0;k<b.length;k++){l=b[k];e=e.concat(l);h=Number.POSITIVE_INFINITY;for(f=0;f<l.length;f++){o=l[f];t=[];for(n=0;n<c.length;n++)m=c[n],m=o.distanceToSquared(m),t.push(m),m<h&&(h=m,g=f,j=n)}f=j-1>=0?j-1:c.length-1;h=g-1>=0?g-1:l.length-1;var w=[l[g],c[j],c[f]];n=THREE.FontUtils.Triangulate.area(w);var y=[l[g],l[h],c[j]];o=THREE.FontUtils.Triangulate.area(y);t=j;m=g;j+=1;g+=-1;j<0&&(j+=c.length);j%=
+c.length;g<0&&(g+=l.length);g%=l.length;f=j-1>=0?j-1:c.length-1;h=g-1>=0?g-1:l.length-1;w=[l[g],c[j],c[f]];w=THREE.FontUtils.Triangulate.area(w);y=[l[g],l[h],c[j]];y=THREE.FontUtils.Triangulate.area(y);n+o>w+y&&(j=t,g=m,j<0&&(j+=c.length),j%=c.length,g<0&&(g+=l.length),g%=l.length,f=j-1>=0?j-1:c.length-1,h=g-1>=0?g-1:l.length-1);n=c.slice(0,j);o=c.slice(j);t=l.slice(g);m=l.slice(0,g);h=[l[g],l[h],c[j]];u.push([l[g],c[j],c[f]]);u.push(h);c=n.concat(t).concat(m).concat(o)}return{shape:c,isolatedPts:u,
 allpoints:e}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),e=c.allpoints,f=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),h,g,j,k,l={};h=0;for(g=e.length;h<g;h++)k=e[h].x+":"+e[h].y,l[k]!==void 0&&console.log("Duplicate point",k),l[k]=h;h=0;for(g=c.length;h<g;h++){j=c[h];for(e=0;e<3;e++)k=j[e].x+":"+j[e].y,k=l[k],k!==void 0&&(j[e]=k)}h=0;for(g=f.length;h<g;h++){j=f[h];for(e=0;e<3;e++)k=j[e].x+":"+j[e].y,k=l[k],k!==void 0&&(j[e]=k)}return c.concat(f)},isClockWise:function(a){return THREE.FontUtils.Triangulate.area(a)<
 0},b2p0:function(a,b){var c=1-a;return c*c*b},b2p1:function(a,b){return 2*(1-a)*a*b},b2p2:function(a,b){return a*a*b},b2:function(a,b,c,e){return this.b2p0(a,b)+this.b2p1(a,c)+this.b2p2(a,e)},b3p0:function(a,b){var c=1-a;return c*c*c*b},b3p1:function(a,b){var c=1-a;return 3*c*c*a*b},b3p2:function(a,b){return 3*(1-a)*a*a*b},b3p3:function(a,b){return a*a*a*b},b3:function(a,b,c,e,f){return this.b3p0(a,b)+this.b3p1(a,c)+this.b3p2(a,e)+this.b3p3(a,f)}};
 THREE.TextPath=function(a,b){THREE.Path.call(this);this.parameters=b||{};this.set(a)};THREE.TextPath.prototype.set=function(a,b){this.text=a;var b=b||this.parameters,c=b.curveSegments!==void 0?b.curveSegments:4,e=b.font!==void 0?b.font:"helvetiker",f=b.weight!==void 0?b.weight:"normal",h=b.style!==void 0?b.style:"normal";THREE.FontUtils.size=b.size!==void 0?b.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=e;THREE.FontUtils.weight=f;THREE.FontUtils.style=h};
 THREE.TextPath.prototype.toShapes=function(){for(var a=THREE.FontUtils.drawText(this.text).paths,b=[],c=0,e=a.length;c<e;c++)b=b.concat(a[c].toShapes());return b};
-THREE.CubeGeometry=function(a,b,c,e,f,h,g,j,k){function l(a,c,b,g,j,k,l,n){var o,p,x=e||1,v=f||1,E=j/2,F=k/2,L=m.vertices.length;if(a=="x"&&c=="y"||a=="y"&&c=="x")o="z";else if(a=="x"&&c=="z"||a=="z"&&c=="x")o="y",v=h||1;else if(a=="z"&&c=="y"||a=="y"&&c=="z")o="x",x=h||1;var M=x+1,O=v+1;j/=x;var Q=k/v;for(p=0;p<O;p++)for(k=0;k<M;k++){var C=new THREE.Vector3;C[a]=(k*j-E)*b;C[c]=(p*Q-F)*g;C[o]=l;m.vertices.push(new THREE.Vertex(C))}for(p=0;p<v;p++)for(k=0;k<x;k++)m.faces.push(new THREE.Face4(k+M*p+
-L,k+M*(p+1)+L,k+1+M*(p+1)+L,k+1+M*p+L,null,null,n)),m.faceVertexUvs[0].push([new THREE.UV(k/x,p/v),new THREE.UV(k/x,(p+1)/v),new THREE.UV((k+1)/x,(p+1)/v),new THREE.UV((k+1)/x,p/v)])}THREE.Geometry.call(this);var m=this,n=a/2,p=b/2,o=c/2,j=j?-1:1;if(g!==void 0)if(g instanceof Array)this.materials=g;else{this.materials=[];for(var x=0;x<6;x++)this.materials.push([g])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(k!=void 0)for(var v in k)this.sides[v]!=void 0&&(this.sides[v]=
-k[v]);this.sides.px&&l("z","y",1*j,-1,c,b,-n,this.materials[0]);this.sides.nx&&l("z","y",-1*j,-1,c,b,n,this.materials[1]);this.sides.py&&l("x","z",1*j,1,a,c,p,this.materials[2]);this.sides.ny&&l("x","z",1*j,-1,a,c,-p,this.materials[3]);this.sides.pz&&l("x","y",1*j,-1,a,b,o,this.materials[4]);this.sides.nz&&l("x","y",-1*j,-1,a,b,-o,this.materials[5]);(function(){for(var a=[],c=[],b=0,e=m.vertices.length;b<e;b++){for(var g=m.vertices[b],h=!1,f=0,j=a.length;f<j;f++){var k=a[f];if(g.position.x==k.position.x&&
+THREE.CubeGeometry=function(a,b,c,e,f,h,g,j,k){function l(a,c,b,g,j,k,l,n){var t,o,u=e||1,w=f||1,E=j/2,F=k/2,L=m.vertices.length;if(a=="x"&&c=="y"||a=="y"&&c=="x")t="z";else if(a=="x"&&c=="z"||a=="z"&&c=="x")t="y",w=h||1;else if(a=="z"&&c=="y"||a=="y"&&c=="z")t="x",u=h||1;var M=u+1,O=w+1;j/=u;var Q=k/w;for(o=0;o<O;o++)for(k=0;k<M;k++){var C=new THREE.Vector3;C[a]=(k*j-E)*b;C[c]=(o*Q-F)*g;C[t]=l;m.vertices.push(new THREE.Vertex(C))}for(o=0;o<w;o++)for(k=0;k<u;k++)m.faces.push(new THREE.Face4(k+M*o+
+L,k+M*(o+1)+L,k+1+M*(o+1)+L,k+1+M*o+L,null,null,n)),m.faceVertexUvs[0].push([new THREE.UV(k/u,o/w),new THREE.UV(k/u,(o+1)/w),new THREE.UV((k+1)/u,(o+1)/w),new THREE.UV((k+1)/u,o/w)])}THREE.Geometry.call(this);var m=this,n=a/2,o=b/2,t=c/2,j=j?-1:1;if(g!==void 0)if(g instanceof Array)this.materials=g;else{this.materials=[];for(var u=0;u<6;u++)this.materials.push([g])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(k!=void 0)for(var w in k)this.sides[w]!=void 0&&(this.sides[w]=
+k[w]);this.sides.px&&l("z","y",1*j,-1,c,b,-n,this.materials[0]);this.sides.nx&&l("z","y",-1*j,-1,c,b,n,this.materials[1]);this.sides.py&&l("x","z",1*j,1,a,c,o,this.materials[2]);this.sides.ny&&l("x","z",1*j,-1,a,c,-o,this.materials[3]);this.sides.pz&&l("x","y",1*j,-1,a,b,t,this.materials[4]);this.sides.nz&&l("x","y",-1*j,-1,a,b,-t,this.materials[5]);(function(){for(var a=[],c=[],b=0,e=m.vertices.length;b<e;b++){for(var g=m.vertices[b],h=!1,f=0,j=a.length;f<j;f++){var k=a[f];if(g.position.x==k.position.x&&
 g.position.y==k.position.y&&g.position.z==k.position.z){c[b]=f;h=!0;break}}if(!h)c[b]=a.length,a.push(new THREE.Vertex(g.position.clone()))}b=0;for(e=m.faces.length;b<e;b++)g=m.faces[b],g.a=c[g.a],g.b=c[g.b],g.c=c[g.c],g.d=c[g.d];m.vertices=a})();this.computeCentroids();this.computeFaceNormals()};THREE.CubeGeometry.prototype=new THREE.Geometry;THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
 THREE.CylinderGeometry=function(a,b,c,e,f,h){function g(a,c,b){j.vertices.push(new THREE.Vertex(new THREE.Vector3(a,c,b)))}THREE.Geometry.call(this);var j=this,k,l=Math.PI*2,m=e/2;for(k=0;k<a;k++)g(Math.sin(l*k/a)*b,Math.cos(l*k/a)*b,-m);for(k=0;k<a;k++)g(Math.sin(l*k/a)*c,Math.cos(l*k/a)*c,m);for(k=0;k<a;k++)j.faces.push(new THREE.Face4(k,k+a,a+(k+1)%a,(k+1)%a));if(c>0){g(0,0,-m-(h||0));for(k=a;k<a+a/2;k++)j.faces.push(new THREE.Face4(2*a,(2*k-2*a)%a,(2*k-2*a+1)%a,(2*k-2*a+2)%a))}if(b>0){g(0,0,m+
 (f||0));for(k=a+a/2;k<2*a;k++)j.faces.push(new THREE.Face4(2*a+1,(2*k-2*a+2)%a+a,(2*k-2*a+1)%a+a,(2*k-2*a)%a+a))}k=0;for(a=this.faces.length;k<a;k++){var b=[],c=this.faces[k],f=this.vertices[c.a],h=this.vertices[c.b],m=this.vertices[c.c],n=this.vertices[c.d];b.push(new THREE.UV(0.5+Math.atan2(f.position.x,f.position.y)/l,0.5+f.position.z/e));b.push(new THREE.UV(0.5+Math.atan2(h.position.x,h.position.y)/l,0.5+h.position.z/e));b.push(new THREE.UV(0.5+Math.atan2(m.position.x,m.position.y)/l,0.5+m.position.z/
@@ -131,12 +131,12 @@ e));c instanceof THREE.Face4&&b.push(new THREE.UV(0.5+Math.atan2(n.position.x,n.
 THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;
 THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,c,b){c||console.log("die");return c.clone().multiplyScalar(b).addSelf(a)}function e(a,c,b){var e=THREE.ExtrudeGeometry.__v1,g=THREE.ExtrudeGeometry.__v2,h=THREE.ExtrudeGeometry.__v3,f=THREE.ExtrudeGeometry.__v4,j=THREE.ExtrudeGeometry.__v5,k=THREE.ExtrudeGeometry.__v6;e.set(a.x-c.x,a.y-c.y);g.set(a.x-b.x,a.y-b.y);e=e.normalize();g=g.normalize();h.set(-e.y,e.x);f.set(g.y,-g.x);j.copy(a).addSelf(h);k.copy(a).addSelf(f);if(j.equals(k))return f.clone();
 j.copy(c).addSelf(h);k.copy(b).addSelf(f);h=e.dot(f);f=k.subSelf(j).dot(f);h==0&&(console.log("Either infinite or no solutions!"),f==0?console.log("Its finite solutions."):console.log("Too bad, no solutions."));f/=h;if(f<0)return c=Math.atan2(c.y-a.y,c.x-a.x),a=Math.atan2(b.y-a.y,b.x-a.x),c>a&&(a+=Math.PI*2),anglec=(c+a)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return e.multiplyScalar(f).addSelf(j).subSelf(a).clone()}function f(a){for(z=a.length;--z>=0;){K=z;N=z-1;N<0&&(N=a.length-
-1);for(var c=0,c=0;c<p+m*2;c++){var b=L*c,e=L*(c+1),g=R+K+b,b=R+N+b,h=R+N+e,e=R+K+e;g+=A;b+=A;h+=A;e+=A;t.faces.push(new THREE.Face4(g,b,h,e))}}}function h(a,c,b){t.vertices.push(new THREE.Vertex(new THREE.Vector3(a,c,b)))}function g(a,c,b){a+=A;c+=A;b+=A;t.faces.push(new THREE.Face3(a,c,b))}var j=b.amount!==void 0?b.amount:100,k=b.bevelThickness!==void 0?b.bevelThickness:6,l=b.bevelSize!==void 0?b.bevelSize:k-2,m=b.bevelSegments!==void 0?b.bevelSegments:3,n=b.bevelEnabled!==void 0?b.bevelEnabled:
-!0,p=b.steps!==void 0?b.steps:1,o=b.path!==void 0?b.path:null,x,v=!1;if(o)x=o.getPoints(),p=x.length,v=!0,n=!1;n||(l=k=m=0);var w,u,y,t=this,A=this.vertices.length,o=a.extractAllPoints(),B=o.shape,o=o.holes,G=!THREE.Shape.Utils.isClockWise(B);if(G){B=B.reverse();u=0;for(y=o.length;u<y;u++)w=o[u],THREE.Shape.Utils.isClockWise(w)&&(o[u]=w.reverse());G=!1}var G=THREE.Shape.Utils.triangulateShape(B,o),H=B;u=0;for(y=o.length;u<y;u++)w=o[u],B=B.concat(w);var z,D,J,I,E,F,L=B.length,M=G.length,O=[];z=0;D=
-H.length;K=D-1;for(N=z+1;z<D;z++,K++,N++)K==D&&(K=0),N==D&&(N=0),O[z]=e(H[z],H[K],H[N]);var Q=[],C,P=O.concat();u=0;for(y=o.length;u<y;u++){w=o[u];C=[];z=0;D=w.length;K=D-1;for(N=z+1;z<D;z++,K++,N++)K==D&&(K=0),N==D&&(N=0),C[z]=e(w[z],w[K],w[N]);Q.push(C);P=P.concat(C)}for(J=0;J<m;J++){I=J/m;E=k*(1-I);I=l*Math.sin(I*Math.PI/2);z=0;for(D=H.length;z<D;z++)F=c(H[z],O[z],I),h(F.x,F.y,-E);u=0;for(y=o.length;u<y;u++){w=o[u];C=Q[u];z=0;for(D=w.length;z<D;z++)F=c(w[z],C[z],I),h(F.x,F.y,-E)}}I=l;for(z=0;z<
-L;z++)F=n?c(B[z],P[z],I):B[z],v?h(F.x,F.y+x[0].y,x[0].x):h(F.x,F.y,0);for(J=1;J<=p;J++)for(z=0;z<L;z++)F=n?c(B[z],P[z],I):B[z],v?h(F.x,F.y+x[J-1].y,x[J-1].x):h(F.x,F.y,j/p*J);for(J=m-1;J>=0;J--){I=J/m;E=k*(1-I);I=l*Math.sin(I*Math.PI/2);z=0;for(D=H.length;z<D;z++)F=c(H[z],O[z],I),h(F.x,F.y,j+E);u=0;for(y=o.length;u<y;u++){w=o[u];C=Q[u];z=0;for(D=w.length;z<D;z++)F=c(w[z],C[z],I),v?h(F.x,F.y+x[p-1].y,x[p-1].x+E):h(F.x,F.y,j+E)}}if(n){k=L*0;for(z=0;z<M;z++)j=G[z],g(j[2]+k,j[1]+k,j[0]+k);k=L*(p+m*2);
-for(z=0;z<M;z++)j=G[z],g(j[0]+k,j[1]+k,j[2]+k)}else{for(z=0;z<M;z++)j=G[z],g(j[2],j[1],j[0]);for(z=0;z<M;z++)j=G[z],g(j[0]+L*p,j[1]+L*p,j[2]+L*p)}var K,N,R=0;f(H);R+=H.length;u=0;for(y=o.length;u<y;u++)w=o[u],f(w),R+=w.length;this.computeCentroids();this.computeFaceNormals()};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;
-THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
+1);for(var c=0,c=0;c<t+m*2;c++){var b=L*c,e=L*(c+1),g=R+K+b,b=R+N+b,h=R+N+e,e=R+K+e;g+=B;b+=B;h+=B;e+=B;A.faces.push(new THREE.Face4(g,b,h,e))}}}function h(a,c,b){A.vertices.push(new THREE.Vertex(new THREE.Vector3(a,c,b)))}function g(a,c,b){a+=B;c+=B;b+=B;A.faces.push(new THREE.Face3(a,c,b))}var j=b.amount!==void 0?b.amount:100,k=b.bevelThickness!==void 0?b.bevelThickness:6,l=b.bevelSize!==void 0?b.bevelSize:k-2,m=b.bevelSegments!==void 0?b.bevelSegments:3,n=b.bevelEnabled!==void 0?b.bevelEnabled:
+!0,o=b.curveSegments!==void 0?b.curveSegments:12,t=b.steps!==void 0?b.steps:1,u=b.path!==void 0?b.path:null,w,y=!1;if(u)w=u.getPoints(o),t=w.length,y=!0,n=!1;n||(l=k=m=0);var x,v,p,A=this,B=this.vertices.length,o=a.extractAllPoints(o),u=o.shape,o=o.holes,G=!THREE.Shape.Utils.isClockWise(u);if(G){u=u.reverse();v=0;for(p=o.length;v<p;v++)x=o[v],THREE.Shape.Utils.isClockWise(x)&&(o[v]=x.reverse());G=!1}var G=THREE.Shape.Utils.triangulateShape(u,o),H=u;v=0;for(p=o.length;v<p;v++)x=o[v],u=u.concat(x);
+var z,D,J,I,E,F,L=u.length,M=G.length,O=[];z=0;D=H.length;K=D-1;for(N=z+1;z<D;z++,K++,N++)K==D&&(K=0),N==D&&(N=0),O[z]=e(H[z],H[K],H[N]);var Q=[],C,P=O.concat();v=0;for(p=o.length;v<p;v++){x=o[v];C=[];z=0;D=x.length;K=D-1;for(N=z+1;z<D;z++,K++,N++)K==D&&(K=0),N==D&&(N=0),C[z]=e(x[z],x[K],x[N]);Q.push(C);P=P.concat(C)}for(J=0;J<m;J++){I=J/m;E=k*(1-I);I=l*Math.sin(I*Math.PI/2);z=0;for(D=H.length;z<D;z++)F=c(H[z],O[z],I),h(F.x,F.y,-E);v=0;for(p=o.length;v<p;v++){x=o[v];C=Q[v];z=0;for(D=x.length;z<D;z++)F=
+c(x[z],C[z],I),h(F.x,F.y,-E)}}I=l;for(z=0;z<L;z++)F=n?c(u[z],P[z],I):u[z],y?h(F.x,F.y+w[0].y,w[0].x):h(F.x,F.y,0);for(J=1;J<=t;J++)for(z=0;z<L;z++)F=n?c(u[z],P[z],I):u[z],y?h(F.x,F.y+w[J-1].y,w[J-1].x):h(F.x,F.y,j/t*J);for(J=m-1;J>=0;J--){I=J/m;E=k*(1-I);I=l*Math.sin(I*Math.PI/2);z=0;for(D=H.length;z<D;z++)F=c(H[z],O[z],I),h(F.x,F.y,j+E);v=0;for(p=o.length;v<p;v++){x=o[v];C=Q[v];z=0;for(D=x.length;z<D;z++)F=c(x[z],C[z],I),y?h(F.x,F.y+w[t-1].y,w[t-1].x+E):h(F.x,F.y,j+E)}}if(n){k=L*0;for(z=0;z<M;z++)j=
+G[z],g(j[2]+k,j[1]+k,j[0]+k);k=L*(t+m*2);for(z=0;z<M;z++)j=G[z],g(j[0]+k,j[1]+k,j[2]+k)}else{for(z=0;z<M;z++)j=G[z],g(j[2],j[1],j[0]);for(z=0;z<M;z++)j=G[z],g(j[0]+L*t,j[1]+L*t,j[2]+L*t)}var K,N,R=0;f(H);R+=H.length;v=0;for(p=o.length;v<p;v++)x=o[v],f(x),R+=x.length;this.computeCentroids();this.computeFaceNormals()};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;
+THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
 THREE.IcosahedronGeometry=function(a){function b(a,c,b){var e=Math.sqrt(a*a+c*c+b*b);return f.vertices.push(new THREE.Vertex(new THREE.Vector3(a/e,c/e,b/e)))-1}function c(a,c,b,e){e.faces.push(new THREE.Face3(a,c,b))}function e(a,c){var e=f.vertices[a].position,g=f.vertices[c].position;return b((e.x+g.x)/2,(e.y+g.y)/2,(e.z+g.z)/2)}var f=this,h=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;b(-1,a,0);b(1,a,0);b(-1,-a,0);b(1,-a,0);b(0,-1,a);b(0,1,a);b(0,-1,
 -a);b(0,1,-a);b(a,0,-1);b(a,0,1);b(-a,0,-1);b(-a,0,1);c(0,11,5,h);c(0,5,1,h);c(0,1,7,h);c(0,7,10,h);c(0,10,11,h);c(1,5,9,h);c(5,11,4,h);c(11,10,2,h);c(10,7,6,h);c(7,1,8,h);c(3,9,4,h);c(3,4,2,h);c(3,2,6,h);c(3,6,8,h);c(3,8,9,h);c(4,9,5,h);c(2,4,11,h);c(6,2,10,h);c(8,6,7,h);c(9,8,1,h);for(a=0;a<this.subdivisions;a++){g=new THREE.Geometry;for(var j in h.faces){var k=e(h.faces[j].a,h.faces[j].b),l=e(h.faces[j].b,h.faces[j].c),m=e(h.faces[j].c,h.faces[j].a);c(h.faces[j].a,k,m,g);c(h.faces[j].b,l,k,g);
 c(h.faces[j].c,m,l,g);c(k,l,m,g)}h.faces=g.faces}f.faces=h.faces;delete h;delete g;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;
@@ -144,16 +144,16 @@ THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);this.steps=b||12;t
 for(j=0;j<e.length-1;j++)this.faces.push(new THREE.Face4(f[j],f[j+1],e[j+1],e[j])),this.faceVertexUvs[0].push([new THREE.UV(1-k/this.angle,j/a.length),new THREE.UV(1-k/this.angle,(j+1)/a.length),new THREE.UV(1-(k-b)/this.angle,(j+1)/a.length),new THREE.UV(1-(k-b)/this.angle,j/a.length)]);e=f;f=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
 THREE.PlaneGeometry=function(a,b,c,e){THREE.Geometry.call(this);var f,h=a/2,g=b/2,c=c||1,e=e||1,j=c+1,k=e+1;a/=c;var l=b/e;for(f=0;f<k;f++)for(b=0;b<j;b++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(b*a-h,-(f*l-g),0)));for(f=0;f<e;f++)for(b=0;b<c;b++)this.faces.push(new THREE.Face4(b+j*f,b+j*(f+1),b+1+j*(f+1),b+1+j*f)),this.faceVertexUvs[0].push([new THREE.UV(b/c,f/e),new THREE.UV(b/c,(f+1)/e),new THREE.UV((b+1)/c,(f+1)/e),new THREE.UV((b+1)/c,f/e)]);this.computeCentroids();this.computeFaceNormals()};
 THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
-THREE.SphereGeometry=function(a,b,c){THREE.Geometry.call(this);for(var a=a||50,e,f=Math.PI,h=Math.max(3,b||8),g=Math.max(2,c||6),b=[],c=0;c<g+1;c++){e=c/g;var j=a*Math.cos(e*f),k=a*Math.sin(e*f),l=[],m=0;for(e=0;e<h;e++){var n=2*e/h,p=k*Math.sin(n*f),n=k*Math.cos(n*f);(c==0||c==g)&&e>0||(m=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,j,p)))-1);l.push(m)}b.push(l)}for(var o,x,v,f=b.length,c=0;c<f;c++)if(h=b[c].length,c>0)for(e=0;e<h;e++){l=e==h-1;g=b[c][l?0:e+1];j=b[c][l?h-1:e];k=b[c-1][l?
-h-1:e];l=b[c-1][l?0:e+1];p=c/(f-1);o=(c-1)/(f-1);x=(e+1)/h;var n=e/h,m=new THREE.UV(1-x,p),p=new THREE.UV(1-n,p),n=new THREE.UV(1-n,o),w=new THREE.UV(1-x,o);c<b.length-1&&(o=this.vertices[g].position.clone(),x=this.vertices[j].position.clone(),v=this.vertices[k].position.clone(),o.normalize(),x.normalize(),v.normalize(),this.faces.push(new THREE.Face3(g,j,k,[new THREE.Vector3(o.x,o.y,o.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(v.x,v.y,v.z)])),this.faceVertexUvs[0].push([m,p,n]));c>1&&(o=
-this.vertices[g].position.clone(),x=this.vertices[k].position.clone(),v=this.vertices[l].position.clone(),o.normalize(),x.normalize(),v.normalize(),this.faces.push(new THREE.Face3(g,k,l,[new THREE.Vector3(o.x,o.y,o.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(v.x,v.y,v.z)])),this.faceVertexUvs[0].push([m,n,w]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;
+THREE.SphereGeometry=function(a,b,c){THREE.Geometry.call(this);for(var a=a||50,e,f=Math.PI,h=Math.max(3,b||8),g=Math.max(2,c||6),b=[],c=0;c<g+1;c++){e=c/g;var j=a*Math.cos(e*f),k=a*Math.sin(e*f),l=[],m=0;for(e=0;e<h;e++){var n=2*e/h,o=k*Math.sin(n*f),n=k*Math.cos(n*f);(c==0||c==g)&&e>0||(m=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,j,o)))-1);l.push(m)}b.push(l)}for(var t,u,w,f=b.length,c=0;c<f;c++)if(h=b[c].length,c>0)for(e=0;e<h;e++){l=e==h-1;g=b[c][l?0:e+1];j=b[c][l?h-1:e];k=b[c-1][l?
+h-1:e];l=b[c-1][l?0:e+1];o=c/(f-1);t=(c-1)/(f-1);u=(e+1)/h;var n=e/h,m=new THREE.UV(1-u,o),o=new THREE.UV(1-n,o),n=new THREE.UV(1-n,t),y=new THREE.UV(1-u,t);c<b.length-1&&(t=this.vertices[g].position.clone(),u=this.vertices[j].position.clone(),w=this.vertices[k].position.clone(),t.normalize(),u.normalize(),w.normalize(),this.faces.push(new THREE.Face3(g,j,k,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(w.x,w.y,w.z)])),this.faceVertexUvs[0].push([m,o,n]));c>1&&(t=
+this.vertices[g].position.clone(),u=this.vertices[k].position.clone(),w=this.vertices[l].position.clone(),t.normalize(),u.normalize(),w.normalize(),this.faces.push(new THREE.Face3(g,k,l,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(w.x,w.y,w.z)])),this.faceVertexUvs[0].push([m,n,y]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;
 THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;THREE.TextGeometry=function(a,b){var c=(new THREE.TextPath(a,b)).toShapes();b.amount=b.height!==void 0?b.height:50;if(b.bevelThickness===void 0)b.bevelThickness=10;if(b.bevelSize===void 0)b.bevelSize=8;if(b.bevelEnabled===void 0)b.bevelEnabled=!1;THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
 THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},getTextShapes:function(a,b){return(new TextPath(a,b)).toShapes()},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b=
-this.getFace(),c=this.size/b.resolution,e=0,f=String(a).split(""),h=f.length,g=[],a=0;a<h;a++){var j=new THREE.Path,j=this.extractGlyphPoints(f[a],b,c,e,j);e+=j.offset;g.push(j.path)}return{paths:g,offset:e/2}},extractGlyphPoints:function(a,b,c,e,f){var h=[],g,j,k,l,m,n,p,o,x,v,w=b.glyphs[a]||b.glyphs[ctxt.options.fallbackCharacter];if(w){if(w.o){b=w._cachedOutline||(w._cachedOutline=w.o.split(" "));k=b.length;for(a=0;a<k;)switch(j=b[a++],j){case "m":j=b[a++]*c+e;l=b[a++]*c;h.push(new THREE.Vector2(j,
-l));f.moveTo(j,l);break;case "l":j=b[a++]*c+e;l=b[a++]*c;h.push(new THREE.Vector2(j,l));f.lineTo(j,l);break;case "q":j=b[a++]*c+e;l=b[a++]*c;p=b[a++]*c+e;o=b[a++]*c;f.quadraticCurveTo(p,o,j,l);if(g=h[h.length-1]){m=g.x;n=g.y;g=1;for(divisions=this.divisions;g<=divisions;g++){var u=g/divisions,y=THREE.Shape.Utils.b2(u,m,p,j),u=THREE.Shape.Utils.b2(u,n,o,l);h.push(new THREE.Vector2(y,u))}}break;case "b":if(j=b[a++]*c+e,l=b[a++]*c,p=b[a++]*c+e,o=b[a++]*-c,x=b[a++]*c+e,v=b[a++]*-c,f.bezierCurveTo(j,l,
-p,o,x,v),g=h[h.length-1]){m=g.x;n=g.y;g=1;for(divisions=this.divisions;g<=divisions;g++)u=g/divisions,y=THREE.Shape.Utils.b3(u,m,p,x,j),u=THREE.Shape.Utils.b3(u,n,o,v,l),h.push(new THREE.Vector2(y,u))}}}return{offset:w.ha*c,points:h,path:f}}}};
-(function(a){var b=function(a){for(var b=a.length,f=0,h=b-1,g=0;g<b;h=g++)f+=a[h].x*a[g].y-a[g].x*a[h].y;return f*0.5};a.Triangulate=function(a,e){var f=a.length;if(f<3)return null;var h=[],g=[],j=[],k,l,m;if(b(a)>0)for(l=0;l<f;l++)g[l]=l;else for(l=0;l<f;l++)g[l]=f-1-l;var n=2*f;for(l=f-1;f>2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");if(e)return j;return h}k=l;f<=k&&(k=0);l=k+1;f<=l&&(l=0);m=l+1;f<=m&&(m=0);var p;a:{p=a;var o=k,x=l,v=m,w=f,u=g,y=void 0,t=void 0,A=void 0,
-B=void 0,G=void 0,H=void 0,z=void 0,D=void 0,J=void 0,t=p[u[o]].x,A=p[u[o]].y,B=p[u[x]].x,G=p[u[x]].y,H=p[u[v]].x,z=p[u[v]].y;if(1.0E-10>(B-t)*(z-A)-(G-A)*(H-t))p=!1;else{for(y=0;y<w;y++)if(!(y==o||y==x||y==v)){var D=p[u[y]].x,J=p[u[y]].y,I=void 0,E=void 0,F=void 0,L=void 0,M=void 0,O=void 0,Q=void 0,C=void 0,P=void 0,K=void 0,N=void 0,R=void 0,I=F=M=void 0,I=H-B,E=z-G,F=t-H,L=A-z,M=B-t,O=G-A,Q=D-t,C=J-A,P=D-B,K=J-G,N=D-H,R=J-z,I=I*K-E*P,M=M*C-O*Q,F=F*R-L*N;if(I>=0&&F>=0&&M>=0){p=!1;break a}}p=!0}}if(p){h.push([a[g[k]],
+this.getFace(),c=this.size/b.resolution,e=0,f=String(a).split(""),h=f.length,g=[],a=0;a<h;a++){var j=new THREE.Path,j=this.extractGlyphPoints(f[a],b,c,e,j);e+=j.offset;g.push(j.path)}return{paths:g,offset:e/2}},extractGlyphPoints:function(a,b,c,e,f){var h=[],g,j,k,l,m,n,o,t,u,w,y=b.glyphs[a]||b.glyphs[ctxt.options.fallbackCharacter];if(y){if(y.o){b=y._cachedOutline||(y._cachedOutline=y.o.split(" "));k=b.length;for(a=0;a<k;)switch(j=b[a++],j){case "m":j=b[a++]*c+e;l=b[a++]*c;h.push(new THREE.Vector2(j,
+l));f.moveTo(j,l);break;case "l":j=b[a++]*c+e;l=b[a++]*c;h.push(new THREE.Vector2(j,l));f.lineTo(j,l);break;case "q":j=b[a++]*c+e;l=b[a++]*c;o=b[a++]*c+e;t=b[a++]*c;f.quadraticCurveTo(o,t,j,l);if(g=h[h.length-1]){m=g.x;n=g.y;g=1;for(divisions=this.divisions;g<=divisions;g++){var x=g/divisions,v=THREE.Shape.Utils.b2(x,m,o,j),x=THREE.Shape.Utils.b2(x,n,t,l);h.push(new THREE.Vector2(v,x))}}break;case "b":if(j=b[a++]*c+e,l=b[a++]*c,o=b[a++]*c+e,t=b[a++]*-c,u=b[a++]*c+e,w=b[a++]*-c,f.bezierCurveTo(j,l,
+o,t,u,w),g=h[h.length-1]){m=g.x;n=g.y;g=1;for(divisions=this.divisions;g<=divisions;g++)x=g/divisions,v=THREE.Shape.Utils.b3(x,m,o,u,j),x=THREE.Shape.Utils.b3(x,n,t,w,l),h.push(new THREE.Vector2(v,x))}}}return{offset:y.ha*c,points:h,path:f}}}};
+(function(a){var b=function(a){for(var b=a.length,f=0,h=b-1,g=0;g<b;h=g++)f+=a[h].x*a[g].y-a[g].x*a[h].y;return f*0.5};a.Triangulate=function(a,e){var f=a.length;if(f<3)return null;var h=[],g=[],j=[],k,l,m;if(b(a)>0)for(l=0;l<f;l++)g[l]=l;else for(l=0;l<f;l++)g[l]=f-1-l;var n=2*f;for(l=f-1;f>2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");if(e)return j;return h}k=l;f<=k&&(k=0);l=k+1;f<=l&&(l=0);m=l+1;f<=m&&(m=0);var o;a:{o=a;var t=k,u=l,w=m,y=f,x=g,v=void 0,p=void 0,A=void 0,
+B=void 0,G=void 0,H=void 0,z=void 0,D=void 0,J=void 0,p=o[x[t]].x,A=o[x[t]].y,B=o[x[u]].x,G=o[x[u]].y,H=o[x[w]].x,z=o[x[w]].y;if(1.0E-10>(B-p)*(z-A)-(G-A)*(H-p))o=!1;else{for(v=0;v<y;v++)if(!(v==t||v==u||v==w)){var D=o[x[v]].x,J=o[x[v]].y,I=void 0,E=void 0,F=void 0,L=void 0,M=void 0,O=void 0,Q=void 0,C=void 0,P=void 0,K=void 0,N=void 0,R=void 0,I=F=M=void 0,I=H-B,E=z-G,F=p-H,L=A-z,M=B-p,O=G-A,Q=D-p,C=J-A,P=D-B,K=J-G,N=D-H,R=J-z,I=I*K-E*P,M=M*C-O*Q,F=F*R-L*N;if(I>=0&&F>=0&&M>=0){o=!1;break a}}o=!0}}if(o){h.push([a[g[k]],
 a[g[l]],a[g[m]]]);j.push([g[k],g[l],g[m]]);k=l;for(m=l+1;m<f;k++,m++)g[k]=g[m];f--;n=2*f}}if(e)return j;return h};a.Triangulate.area=b;return a})(THREE.FontUtils);window._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
 THREE.TorusGeometry=function(a,b,c,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=e||6;a=[];for(b=0;b<=this.segmentsR;++b)for(c=0;c<=this.segmentsT;++c){var e=c/this.segmentsT*2*Math.PI,f=b/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(f))*Math.cos(e),(this.radius+this.tube*Math.cos(f))*Math.sin(e),this.tube*Math.sin(f))));a.push([c/this.segmentsT,1-b/this.segmentsR])}for(b=1;b<=this.segmentsR;++b)for(c=
 1;c<=this.segmentsT;++c){var e=(this.segmentsT+1)*b+c,f=(this.segmentsT+1)*b+c-1,h=(this.segmentsT+1)*(b-1)+c-1,g=(this.segmentsT+1)*(b-1)+c;this.faces.push(new THREE.Face4(e,f,h,g));this.faceVertexUvs[0].push([new THREE.UV(a[e][0],a[e][1]),new THREE.UV(a[f][0],a[f][1]),new THREE.UV(a[h][0],a[h][1]),new THREE.UV(a[g][0],a[g][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusGeometry.prototype=new THREE.Geometry;
@@ -168,58 +168,58 @@ new Image;e.onload=function(){if(!c(this.width)||!c(this.height)){var b=Math.pow
 1)a[c].wrapT=THREE.RepeatWrapping}f&&a[c].offset.set(f[0],f[1]);if(j){h={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(h[j[0]]!==void 0)a[c].wrapS=h[j[0]];if(h[j[1]]!==void 0)a[c].wrapT=h[j[1]]}e(a[c],b+"/"+g)}function h(a){return(a[0]*255<<16)+(a[1]*255<<8)+a[2]*255}var g,j,k;j="MeshLambertMaterial";g={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};a.shading&&(a.shading=="Phong"?j="MeshPhongMaterial":a.shading=="Basic"&&(j="MeshBasicMaterial"));
 if(a.blending)if(a.blending=="Additive")g.blending=THREE.AdditiveBlending;else if(a.blending=="Subtractive")g.blending=THREE.SubtractiveBlending;else if(a.blending=="Multiply")g.blending=THREE.MultiplyBlending;if(a.transparent!==void 0||a.opacity<1)g.transparent=a.transparent;if(a.depthTest!==void 0)g.depthTest=a.depthTest;if(a.vertexColors!==void 0)if(a.vertexColors=="face")g.vertexColors=THREE.FaceColors;else if(a.vertexColors)g.vertexColors=THREE.VertexColors;if(a.colorDiffuse)g.color=h(a.colorDiffuse);
 else if(a.DbgColor)g.color=a.DbgColor;if(a.colorSpecular)g.specular=h(a.colorSpecular);if(a.colorAmbient)g.ambient=h(a.colorAmbient);if(a.transparency)g.opacity=a.transparency;if(a.specularCoef)g.shininess=a.specularCoef;a.mapDiffuse&&b&&f(g,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&f(g,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&f(g,"normalMap",a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,a.mapNormalWrap);
-a.mapSpecular&&b&&f(g,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){var l=THREE.ShaderUtils.lib.normal,m=THREE.UniformsUtils.clone(l.uniforms),n=g.color;j=g.specular;k=g.ambient;var p=g.shininess;m.tNormal.texture=g.normalMap;if(a.mapNormalFactor)m.uNormalScale.value=a.mapNormalFactor;if(g.map)m.tDiffuse.texture=g.map,m.enableDiffuse.value=!0;if(g.specularMap)m.tSpecular.texture=g.specularMap,m.enableSpecular.value=!0;if(g.lightMap)m.tAO.texture=
-g.lightMap,m.enableAO.value=!0;m.uDiffuseColor.value.setHex(n);m.uSpecularColor.value.setHex(j);m.uAmbientColor.value.setHex(k);m.uShininess.value=p;if(g.opacity)m.uOpacity.value=g.opacity;g=new THREE.MeshShaderMaterial({fragmentShader:l.fragmentShader,vertexShader:l.vertexShader,uniforms:m,lights:!0,fog:!0})}else g=new THREE[j](g);return g}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;
+a.mapSpecular&&b&&f(g,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){var l=THREE.ShaderUtils.lib.normal,m=THREE.UniformsUtils.clone(l.uniforms),n=g.color;j=g.specular;k=g.ambient;var o=g.shininess;m.tNormal.texture=g.normalMap;if(a.mapNormalFactor)m.uNormalScale.value=a.mapNormalFactor;if(g.map)m.tDiffuse.texture=g.map,m.enableDiffuse.value=!0;if(g.specularMap)m.tSpecular.texture=g.specularMap,m.enableSpecular.value=!0;if(g.lightMap)m.tAO.texture=
+g.lightMap,m.enableAO.value=!0;m.uDiffuseColor.value.setHex(n);m.uSpecularColor.value.setHex(j);m.uAmbientColor.value.setHex(k);m.uShininess.value=o;if(g.opacity)m.uOpacity.value=g.opacity;g=new THREE.MeshShaderMaterial({fragmentShader:l.fragmentShader,vertexShader:l.vertexShader,uniforms:m,lights:!0,fog:!0})}else g=new THREE[j](g);return g}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;
 THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;THREE.JSONLoader.prototype.load=function(a){var b=this,c=a.model,e=a.callback,f=a.texture_path?a.texture_path:this.extractUrlbase(c),a=new Worker(c);a.onmessage=function(a){b.createModel(a.data,e,f);b.onLoadComplete()};this.onLoadStart();a.postMessage((new Date).getTime())};
-THREE.JSONLoader.prototype.createModel=function(a,b,c){var e=new THREE.Geometry,f=a.scale!==void 0?1/a.scale:1;this.init_materials(e,a.materials,c);(function(c){if(a.version===void 0||a.version!=2)console.error("Deprecated file format.");else{var b,f,k,l,m,n,p,o,x,v,w,u,y,t,A=a.faces;n=a.vertices;var B=a.normals,G=a.colors,H=0;for(b=0;b<a.uvs.length;b++)a.uvs[b].length&&H++;for(b=0;b<H;b++)e.faceUvs[b]=[],e.faceVertexUvs[b]=[];l=0;for(m=n.length;l<m;)p=new THREE.Vertex,p.position.x=n[l++]*c,p.position.y=
-n[l++]*c,p.position.z=n[l++]*c,e.vertices.push(p);l=0;for(m=A.length;l<m;){c=A[l++];n=c&1;k=c&2;b=c&4;f=c&8;o=c&16;p=c&32;v=c&64;c&=128;n?(w=new THREE.Face4,w.a=A[l++],w.b=A[l++],w.c=A[l++],w.d=A[l++],n=4):(w=new THREE.Face3,w.a=A[l++],w.b=A[l++],w.c=A[l++],n=3);if(k)k=A[l++],w.materials=e.materials[k];k=e.faces.length;if(b)for(b=0;b<H;b++)u=a.uvs[b],x=A[l++],t=u[x*2],x=u[x*2+1],e.faceUvs[b][k]=new THREE.UV(t,x);if(f)for(b=0;b<H;b++){u=a.uvs[b];y=[];for(f=0;f<n;f++)x=A[l++],t=u[x*2],x=u[x*2+1],y[f]=
-new THREE.UV(t,x);e.faceVertexUvs[b][k]=y}if(o)o=A[l++]*3,f=new THREE.Vector3,f.x=B[o++],f.y=B[o++],f.z=B[o],w.normal=f;if(p)for(b=0;b<n;b++)o=A[l++]*3,f=new THREE.Vector3,f.x=B[o++],f.y=B[o++],f.z=B[o],w.vertexNormals.push(f);if(v)p=A[l++],p=new THREE.Color(G[p]),w.color=p;if(c)for(b=0;b<n;b++)p=A[l++],p=new THREE.Color(G[p]),w.vertexColors.push(p);e.faces.push(w)}}})(f);(function(){var c,b,f,k;if(a.skinWeights){c=0;for(b=a.skinWeights.length;c<b;c+=2)f=a.skinWeights[c],k=a.skinWeights[c+1],e.skinWeights.push(new THREE.Vector4(f,
-k,0,0))}if(a.skinIndices){c=0;for(b=a.skinIndices.length;c<b;c+=2)f=a.skinIndices[c],k=a.skinIndices[c+1],e.skinIndices.push(new THREE.Vector4(f,k,0,0))}e.bones=a.bones;e.animation=a.animation})();(function(c){if(a.morphTargets!==void 0){var b,f,k,l,m,n,p,o,x;b=0;for(f=a.morphTargets.length;b<f;b++){e.morphTargets[b]={};e.morphTargets[b].name=a.morphTargets[b].name;e.morphTargets[b].vertices=[];o=e.morphTargets[b].vertices;x=a.morphTargets[b].vertices;k=0;for(l=x.length;k<l;k+=3)m=x[k]*c,n=x[k+1]*
-c,p=x[k+2]*c,o.push(new THREE.Vertex(new THREE.Vector3(m,n,p)))}}if(a.morphColors!==void 0){b=0;for(f=a.morphColors.length;b<f;b++){e.morphColors[b]={};e.morphColors[b].name=a.morphColors[b].name;e.morphColors[b].colors=[];l=e.morphColors[b].colors;m=a.morphColors[b].colors;c=0;for(k=m.length;c<k;c+=3)n=new THREE.Color(16755200),n.setRGB(m[c],m[c+1],m[c+2]),l.push(n)}}})(f);(function(){if(a.edges!==void 0){var c,b,f;for(c=0;c<a.edges.length;c+=2)b=a.edges[c],f=a.edges[c+1],e.edges.push(new THREE.Edge(e.vertices[b],
+THREE.JSONLoader.prototype.createModel=function(a,b,c){var e=new THREE.Geometry,f=a.scale!==void 0?1/a.scale:1;this.init_materials(e,a.materials,c);(function(c){if(a.version===void 0||a.version!=2)console.error("Deprecated file format.");else{var b,f,k,l,m,n,o,t,u,w,y,x,v,p,A=a.faces;n=a.vertices;var B=a.normals,G=a.colors,H=0;for(b=0;b<a.uvs.length;b++)a.uvs[b].length&&H++;for(b=0;b<H;b++)e.faceUvs[b]=[],e.faceVertexUvs[b]=[];l=0;for(m=n.length;l<m;)o=new THREE.Vertex,o.position.x=n[l++]*c,o.position.y=
+n[l++]*c,o.position.z=n[l++]*c,e.vertices.push(o);l=0;for(m=A.length;l<m;){c=A[l++];n=c&1;k=c&2;b=c&4;f=c&8;t=c&16;o=c&32;w=c&64;c&=128;n?(y=new THREE.Face4,y.a=A[l++],y.b=A[l++],y.c=A[l++],y.d=A[l++],n=4):(y=new THREE.Face3,y.a=A[l++],y.b=A[l++],y.c=A[l++],n=3);if(k)k=A[l++],y.materials=e.materials[k];k=e.faces.length;if(b)for(b=0;b<H;b++)x=a.uvs[b],u=A[l++],p=x[u*2],u=x[u*2+1],e.faceUvs[b][k]=new THREE.UV(p,u);if(f)for(b=0;b<H;b++){x=a.uvs[b];v=[];for(f=0;f<n;f++)u=A[l++],p=x[u*2],u=x[u*2+1],v[f]=
+new THREE.UV(p,u);e.faceVertexUvs[b][k]=v}if(t)t=A[l++]*3,f=new THREE.Vector3,f.x=B[t++],f.y=B[t++],f.z=B[t],y.normal=f;if(o)for(b=0;b<n;b++)t=A[l++]*3,f=new THREE.Vector3,f.x=B[t++],f.y=B[t++],f.z=B[t],y.vertexNormals.push(f);if(w)o=A[l++],o=new THREE.Color(G[o]),y.color=o;if(c)for(b=0;b<n;b++)o=A[l++],o=new THREE.Color(G[o]),y.vertexColors.push(o);e.faces.push(y)}}})(f);(function(){var c,b,f,k;if(a.skinWeights){c=0;for(b=a.skinWeights.length;c<b;c+=2)f=a.skinWeights[c],k=a.skinWeights[c+1],e.skinWeights.push(new THREE.Vector4(f,
+k,0,0))}if(a.skinIndices){c=0;for(b=a.skinIndices.length;c<b;c+=2)f=a.skinIndices[c],k=a.skinIndices[c+1],e.skinIndices.push(new THREE.Vector4(f,k,0,0))}e.bones=a.bones;e.animation=a.animation})();(function(c){if(a.morphTargets!==void 0){var b,f,k,l,m,n,o,t,u;b=0;for(f=a.morphTargets.length;b<f;b++){e.morphTargets[b]={};e.morphTargets[b].name=a.morphTargets[b].name;e.morphTargets[b].vertices=[];t=e.morphTargets[b].vertices;u=a.morphTargets[b].vertices;k=0;for(l=u.length;k<l;k+=3)m=u[k]*c,n=u[k+1]*
+c,o=u[k+2]*c,t.push(new THREE.Vertex(new THREE.Vector3(m,n,o)))}}if(a.morphColors!==void 0){b=0;for(f=a.morphColors.length;b<f;b++){e.morphColors[b]={};e.morphColors[b].name=a.morphColors[b].name;e.morphColors[b].colors=[];l=e.morphColors[b].colors;m=a.morphColors[b].colors;c=0;for(k=m.length;c<k;c+=3)n=new THREE.Color(16755200),n.setRGB(m[c],m[c+1],m[c+2]),l.push(n)}}})(f);(function(){if(a.edges!==void 0){var c,b,f;for(c=0;c<a.edges.length;c+=2)b=a.edges[c],f=a.edges[c+1],e.edges.push(new THREE.Edge(e.vertices[b],
 e.vertices[f],b,f))}})();e.computeCentroids();e.computeFaceNormals();this.hasNormals(e)&&e.computeTangents();b(e)};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
 THREE.BinaryLoader.prototype={load:function(a){var b=a.model,c=a.callback,e=a.texture_path?a.texture_path:THREE.Loader.prototype.extractUrlbase(b),f=a.bin_path?a.bin_path:THREE.Loader.prototype.extractUrlbase(b),a=(new Date).getTime(),b=new Worker(b),h=this.showProgress?THREE.Loader.prototype.updateProgress:null;b.onmessage=function(a){THREE.BinaryLoader.prototype.loadAjaxBuffers(a.data.buffers,a.data.materials,c,f,e,h)};b.onerror=function(a){alert("worker.onerror: "+a.message+"\n"+a.data);a.preventDefault()};
 b.postMessage(a)},loadAjaxBuffers:function(a,b,c,e,f,h){var g=new XMLHttpRequest,j=e+"/"+a,k=0;g.onreadystatechange=function(){g.readyState==4?g.status==200||g.status==0?THREE.BinaryLoader.prototype.createBinModel(g.responseText,c,f,b):alert("Couldn't load ["+j+"] ["+g.status+"]"):g.readyState==3?h&&(k==0&&(k=g.getResponseHeader("Content-Length")),h({total:k,loaded:g.responseText.length})):g.readyState==2&&(k=g.getResponseHeader("Content-Length"))};g.open("GET",j,!0);g.overrideMimeType("text/plain; charset=x-user-defined");
 g.setRequestHeader("Content-Type","text/plain");g.send(null)},createBinModel:function(a,b,c,e){var f=function(c){function b(a,c){var e=m(a,c),f=m(a,c+1),g=m(a,c+2),h=m(a,c+3),j=(h<<1&255|g>>7)-127;e|=(g&127)<<16|f<<8;if(e==0&&j==-127)return 0;return(1-2*(h>>7))*(1+e*Math.pow(2,-23))*Math.pow(2,j)}function f(a,c){var b=m(a,c),e=m(a,c+1),g=m(a,c+2);return(m(a,c+3)<<24)+(g<<16)+(e<<8)+b}function k(a,c){var b=m(a,c);return(m(a,c+1)<<8)+b}function l(a,c){var b=m(a,c);return b>127?b-256:b}function m(a,
-c){return a.charCodeAt(c)&255}function n(c){var b,e,g;b=f(a,c);e=f(a,c+G);g=f(a,c+H);c=k(a,c+z);THREE.BinaryLoader.prototype.f3(u,b,e,g,c)}function p(c){var b,e,g,h,l,m;b=f(a,c);e=f(a,c+G);g=f(a,c+H);h=k(a,c+z);l=f(a,c+D);m=f(a,c+J);c=f(a,c+I);THREE.BinaryLoader.prototype.f3n(u,A,b,e,g,h,l,m,c)}function o(c){var b,e,g,h;b=f(a,c);e=f(a,c+E);g=f(a,c+F);h=f(a,c+L);c=k(a,c+M);THREE.BinaryLoader.prototype.f4(u,b,e,g,h,c)}function x(c){var b,e,g,h,l,m,n,o;b=f(a,c);e=f(a,c+E);g=f(a,c+F);h=f(a,c+L);l=k(a,
-c+M);m=f(a,c+O);n=f(a,c+Q);o=f(a,c+C);c=f(a,c+P);THREE.BinaryLoader.prototype.f4n(u,A,b,e,g,h,l,m,n,o,c)}function v(c){var b,e;b=f(a,c);e=f(a,c+K);c=f(a,c+N);THREE.BinaryLoader.prototype.uv3(u.faceVertexUvs[0],B[b*2],B[b*2+1],B[e*2],B[e*2+1],B[c*2],B[c*2+1])}function w(c){var b,e,g;b=f(a,c);e=f(a,c+R);g=f(a,c+Y);c=f(a,c+Z);THREE.BinaryLoader.prototype.uv4(u.faceVertexUvs[0],B[b*2],B[b*2+1],B[e*2],B[e*2+1],B[g*2],B[g*2+1],B[c*2],B[c*2+1])}var u=this,y=0,t,A=[],B=[],G,H,z,D,J,I,E,F,L,M,O,Q,C,P,K,N,
-R,Y,Z,T,U,V,W,X,S;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(u,e,c);t={signature:a.substr(y,8),header_bytes:m(a,y+8),vertex_coordinate_bytes:m(a,y+9),normal_coordinate_bytes:m(a,y+10),uv_coordinate_bytes:m(a,y+11),vertex_index_bytes:m(a,y+12),normal_index_bytes:m(a,y+13),uv_index_bytes:m(a,y+14),material_index_bytes:m(a,y+15),nvertices:f(a,y+16),nnormals:f(a,y+16+4),nuvs:f(a,y+16+8),ntri_flat:f(a,y+16+12),ntri_smooth:f(a,y+16+16),ntri_flat_uv:f(a,y+16+20),ntri_smooth_uv:f(a,y+
-16+24),nquad_flat:f(a,y+16+28),nquad_smooth:f(a,y+16+32),nquad_flat_uv:f(a,y+16+36),nquad_smooth_uv:f(a,y+16+40)};y+=t.header_bytes;G=t.vertex_index_bytes;H=t.vertex_index_bytes*2;z=t.vertex_index_bytes*3;D=t.vertex_index_bytes*3+t.material_index_bytes;J=t.vertex_index_bytes*3+t.material_index_bytes+t.normal_index_bytes;I=t.vertex_index_bytes*3+t.material_index_bytes+t.normal_index_bytes*2;E=t.vertex_index_bytes;F=t.vertex_index_bytes*2;L=t.vertex_index_bytes*3;M=t.vertex_index_bytes*4;O=t.vertex_index_bytes*
-4+t.material_index_bytes;Q=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes;C=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes*2;P=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes*3;K=t.uv_index_bytes;N=t.uv_index_bytes*2;R=t.uv_index_bytes;Y=t.uv_index_bytes*2;Z=t.uv_index_bytes*3;c=t.vertex_index_bytes*3+t.material_index_bytes;S=t.vertex_index_bytes*4+t.material_index_bytes;T=t.ntri_flat*c;U=t.ntri_smooth*(c+t.normal_index_bytes*3);V=t.ntri_flat_uv*
-(c+t.uv_index_bytes*3);W=t.ntri_smooth_uv*(c+t.normal_index_bytes*3+t.uv_index_bytes*3);X=t.nquad_flat*S;c=t.nquad_smooth*(S+t.normal_index_bytes*4);S=t.nquad_flat_uv*(S+t.uv_index_bytes*4);y+=function(c){for(var e,f,h,j=t.vertex_coordinate_bytes*3,k=c+t.nvertices*j;c<k;c+=j)e=b(a,c),f=b(a,c+t.vertex_coordinate_bytes),h=b(a,c+t.vertex_coordinate_bytes*2),THREE.BinaryLoader.prototype.v(u,e,f,h);return t.nvertices*j}(y);y+=function(c){for(var b,e,f,g=t.normal_coordinate_bytes*3,h=c+t.nnormals*g;c<h;c+=
-g)b=l(a,c),e=l(a,c+t.normal_coordinate_bytes),f=l(a,c+t.normal_coordinate_bytes*2),A.push(b/127,e/127,f/127);return t.nnormals*g}(y);y+=function(c){for(var e,f,h=t.uv_coordinate_bytes*2,j=c+t.nuvs*h;c<j;c+=h)e=b(a,c),f=b(a,c+t.uv_coordinate_bytes),B.push(e,f);return t.nuvs*h}(y);T=y+T;U=T+U;V=U+V;W=V+W;X=W+X;c=X+c;S=c+S;(function(a){var c,b=t.vertex_index_bytes*3+t.material_index_bytes,e=b+t.uv_index_bytes*3,f=a+t.ntri_flat_uv*e;for(c=a;c<f;c+=e)n(c),v(c+b);return f-a})(U);(function(a){var c,b=t.vertex_index_bytes*
-3+t.material_index_bytes+t.normal_index_bytes*3,e=b+t.uv_index_bytes*3,f=a+t.ntri_smooth_uv*e;for(c=a;c<f;c+=e)p(c),v(c+b);return f-a})(V);(function(a){var c,b=t.vertex_index_bytes*4+t.material_index_bytes,e=b+t.uv_index_bytes*4,f=a+t.nquad_flat_uv*e;for(c=a;c<f;c+=e)o(c),w(c+b);return f-a})(c);(function(a){var c,b=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes*4,e=b+t.uv_index_bytes*4,f=a+t.nquad_smooth_uv*e;for(c=a;c<f;c+=e)x(c),w(c+b);return f-a})(S);(function(a){var c,b=t.vertex_index_bytes*
-3+t.material_index_bytes,e=a+t.ntri_flat*b;for(c=a;c<e;c+=b)n(c);return e-a})(y);(function(a){var c,b=t.vertex_index_bytes*3+t.material_index_bytes+t.normal_index_bytes*3,e=a+t.ntri_smooth*b;for(c=a;c<e;c+=b)p(c);return e-a})(T);(function(a){var c,b=t.vertex_index_bytes*4+t.material_index_bytes,e=a+t.nquad_flat*b;for(c=a;c<e;c+=b)o(c);return e-a})(W);(function(a){var c,b=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes*4,e=a+t.nquad_smooth*b;for(c=a;c<e;c+=b)x(c);return e-a})(X);
+c){return a.charCodeAt(c)&255}function n(c){var b,e,g;b=f(a,c);e=f(a,c+G);g=f(a,c+H);c=k(a,c+z);THREE.BinaryLoader.prototype.f3(x,b,e,g,c)}function o(c){var b,e,g,h,l,m;b=f(a,c);e=f(a,c+G);g=f(a,c+H);h=k(a,c+z);l=f(a,c+D);m=f(a,c+J);c=f(a,c+I);THREE.BinaryLoader.prototype.f3n(x,A,b,e,g,h,l,m,c)}function t(c){var b,e,g,h;b=f(a,c);e=f(a,c+E);g=f(a,c+F);h=f(a,c+L);c=k(a,c+M);THREE.BinaryLoader.prototype.f4(x,b,e,g,h,c)}function u(c){var b,e,g,h,l,m,n,o;b=f(a,c);e=f(a,c+E);g=f(a,c+F);h=f(a,c+L);l=k(a,
+c+M);m=f(a,c+O);n=f(a,c+Q);o=f(a,c+C);c=f(a,c+P);THREE.BinaryLoader.prototype.f4n(x,A,b,e,g,h,l,m,n,o,c)}function w(c){var b,e;b=f(a,c);e=f(a,c+K);c=f(a,c+N);THREE.BinaryLoader.prototype.uv3(x.faceVertexUvs[0],B[b*2],B[b*2+1],B[e*2],B[e*2+1],B[c*2],B[c*2+1])}function y(c){var b,e,g;b=f(a,c);e=f(a,c+R);g=f(a,c+Y);c=f(a,c+Z);THREE.BinaryLoader.prototype.uv4(x.faceVertexUvs[0],B[b*2],B[b*2+1],B[e*2],B[e*2+1],B[g*2],B[g*2+1],B[c*2],B[c*2+1])}var x=this,v=0,p,A=[],B=[],G,H,z,D,J,I,E,F,L,M,O,Q,C,P,K,N,
+R,Y,Z,T,U,V,W,X,S;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(x,e,c);p={signature:a.substr(v,8),header_bytes:m(a,v+8),vertex_coordinate_bytes:m(a,v+9),normal_coordinate_bytes:m(a,v+10),uv_coordinate_bytes:m(a,v+11),vertex_index_bytes:m(a,v+12),normal_index_bytes:m(a,v+13),uv_index_bytes:m(a,v+14),material_index_bytes:m(a,v+15),nvertices:f(a,v+16),nnormals:f(a,v+16+4),nuvs:f(a,v+16+8),ntri_flat:f(a,v+16+12),ntri_smooth:f(a,v+16+16),ntri_flat_uv:f(a,v+16+20),ntri_smooth_uv:f(a,v+
+16+24),nquad_flat:f(a,v+16+28),nquad_smooth:f(a,v+16+32),nquad_flat_uv:f(a,v+16+36),nquad_smooth_uv:f(a,v+16+40)};v+=p.header_bytes;G=p.vertex_index_bytes;H=p.vertex_index_bytes*2;z=p.vertex_index_bytes*3;D=p.vertex_index_bytes*3+p.material_index_bytes;J=p.vertex_index_bytes*3+p.material_index_bytes+p.normal_index_bytes;I=p.vertex_index_bytes*3+p.material_index_bytes+p.normal_index_bytes*2;E=p.vertex_index_bytes;F=p.vertex_index_bytes*2;L=p.vertex_index_bytes*3;M=p.vertex_index_bytes*4;O=p.vertex_index_bytes*
+4+p.material_index_bytes;Q=p.vertex_index_bytes*4+p.material_index_bytes+p.normal_index_bytes;C=p.vertex_index_bytes*4+p.material_index_bytes+p.normal_index_bytes*2;P=p.vertex_index_bytes*4+p.material_index_bytes+p.normal_index_bytes*3;K=p.uv_index_bytes;N=p.uv_index_bytes*2;R=p.uv_index_bytes;Y=p.uv_index_bytes*2;Z=p.uv_index_bytes*3;c=p.vertex_index_bytes*3+p.material_index_bytes;S=p.vertex_index_bytes*4+p.material_index_bytes;T=p.ntri_flat*c;U=p.ntri_smooth*(c+p.normal_index_bytes*3);V=p.ntri_flat_uv*
+(c+p.uv_index_bytes*3);W=p.ntri_smooth_uv*(c+p.normal_index_bytes*3+p.uv_index_bytes*3);X=p.nquad_flat*S;c=p.nquad_smooth*(S+p.normal_index_bytes*4);S=p.nquad_flat_uv*(S+p.uv_index_bytes*4);v+=function(c){for(var e,f,h,j=p.vertex_coordinate_bytes*3,k=c+p.nvertices*j;c<k;c+=j)e=b(a,c),f=b(a,c+p.vertex_coordinate_bytes),h=b(a,c+p.vertex_coordinate_bytes*2),THREE.BinaryLoader.prototype.v(x,e,f,h);return p.nvertices*j}(v);v+=function(c){for(var b,e,f,g=p.normal_coordinate_bytes*3,h=c+p.nnormals*g;c<h;c+=
+g)b=l(a,c),e=l(a,c+p.normal_coordinate_bytes),f=l(a,c+p.normal_coordinate_bytes*2),A.push(b/127,e/127,f/127);return p.nnormals*g}(v);v+=function(c){for(var e,f,h=p.uv_coordinate_bytes*2,j=c+p.nuvs*h;c<j;c+=h)e=b(a,c),f=b(a,c+p.uv_coordinate_bytes),B.push(e,f);return p.nuvs*h}(v);T=v+T;U=T+U;V=U+V;W=V+W;X=W+X;c=X+c;S=c+S;(function(a){var c,b=p.vertex_index_bytes*3+p.material_index_bytes,e=b+p.uv_index_bytes*3,f=a+p.ntri_flat_uv*e;for(c=a;c<f;c+=e)n(c),w(c+b);return f-a})(U);(function(a){var c,b=p.vertex_index_bytes*
+3+p.material_index_bytes+p.normal_index_bytes*3,e=b+p.uv_index_bytes*3,f=a+p.ntri_smooth_uv*e;for(c=a;c<f;c+=e)o(c),w(c+b);return f-a})(V);(function(a){var c,b=p.vertex_index_bytes*4+p.material_index_bytes,e=b+p.uv_index_bytes*4,f=a+p.nquad_flat_uv*e;for(c=a;c<f;c+=e)t(c),y(c+b);return f-a})(c);(function(a){var c,b=p.vertex_index_bytes*4+p.material_index_bytes+p.normal_index_bytes*4,e=b+p.uv_index_bytes*4,f=a+p.nquad_smooth_uv*e;for(c=a;c<f;c+=e)u(c),y(c+b);return f-a})(S);(function(a){var c,b=p.vertex_index_bytes*
+3+p.material_index_bytes,e=a+p.ntri_flat*b;for(c=a;c<e;c+=b)n(c);return e-a})(v);(function(a){var c,b=p.vertex_index_bytes*3+p.material_index_bytes+p.normal_index_bytes*3,e=a+p.ntri_smooth*b;for(c=a;c<e;c+=b)o(c);return e-a})(T);(function(a){var c,b=p.vertex_index_bytes*4+p.material_index_bytes,e=a+p.nquad_flat*b;for(c=a;c<e;c+=b)t(c);return e-a})(W);(function(a){var c,b=p.vertex_index_bytes*4+p.material_index_bytes+p.normal_index_bytes*4,e=a+p.nquad_smooth*b;for(c=a;c<e;c+=b)u(c);return e-a})(X);
 this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};f.prototype=new THREE.Geometry;f.prototype.constructor=f;b(new f(c))},v:function(a,b,c,e){a.vertices.push(new THREE.Vertex(new THREE.Vector3(b,c,e)))},f3:function(a,b,c,e,f){a.faces.push(new THREE.Face3(b,c,e,null,null,a.materials[f]))},f4:function(a,b,c,e,f,h){a.faces.push(new THREE.Face4(b,c,e,f,null,null,a.materials[h]))},f3n:function(a,b,c,e,f,h,g,j,k){var h=a.materials[h],l=b[j*
-3],m=b[j*3+1],j=b[j*3+2],n=b[k*3],p=b[k*3+1],k=b[k*3+2];a.faces.push(new THREE.Face3(c,e,f,[new THREE.Vector3(b[g*3],b[g*3+1],b[g*3+2]),new THREE.Vector3(l,m,j),new THREE.Vector3(n,p,k)],null,h))},f4n:function(a,b,c,e,f,h,g,j,k,l,m){var g=a.materials[g],n=b[k*3],p=b[k*3+1],k=b[k*3+2],o=b[l*3],x=b[l*3+1],l=b[l*3+2],v=b[m*3],w=b[m*3+1],m=b[m*3+2];a.faces.push(new THREE.Face4(c,e,f,h,[new THREE.Vector3(b[j*3],b[j*3+1],b[j*3+2]),new THREE.Vector3(n,p,k),new THREE.Vector3(o,x,l),new THREE.Vector3(v,w,
+3],m=b[j*3+1],j=b[j*3+2],n=b[k*3],o=b[k*3+1],k=b[k*3+2];a.faces.push(new THREE.Face3(c,e,f,[new THREE.Vector3(b[g*3],b[g*3+1],b[g*3+2]),new THREE.Vector3(l,m,j),new THREE.Vector3(n,o,k)],null,h))},f4n:function(a,b,c,e,f,h,g,j,k,l,m){var g=a.materials[g],n=b[k*3],o=b[k*3+1],k=b[k*3+2],t=b[l*3],u=b[l*3+1],l=b[l*3+2],w=b[m*3],y=b[m*3+1],m=b[m*3+2];a.faces.push(new THREE.Face4(c,e,f,h,[new THREE.Vector3(b[j*3],b[j*3+1],b[j*3+2]),new THREE.Vector3(n,o,k),new THREE.Vector3(t,u,l),new THREE.Vector3(w,y,
 m)],null,g))},uv3:function(a,b,c,e,f,h,g){var j=[];j.push(new THREE.UV(b,c));j.push(new THREE.UV(e,f));j.push(new THREE.UV(h,g));a.push(j)},uv4:function(a,b,c,e,f,h,g,j,k){var l=[];l.push(new THREE.UV(b,c));l.push(new THREE.UV(e,f));l.push(new THREE.UV(h,g));l.push(new THREE.UV(j,k));a.push(l)}};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};
-THREE.SceneLoader.prototype={load:function(a,b){var c=this,e=new Worker(a);e.postMessage(0);var f=THREE.Loader.prototype.extractUrlbase(a);e.onmessage=function(a){function e(a,c){return c=="relativeToHTML"?a:f+"/"+a}function j(){for(o in E.objects)if(!C.objects[o])if(y=E.objects[o],y.geometry!==void 0){if(G=C.geometries[y.geometry]){var a=!1;J=[];for(K=0;K<y.materials.length;K++)J[K]=C.materials[y.materials[K]],a=J[K]instanceof THREE.MeshShaderMaterial;a&&G.computeTangents();t=y.position;r=y.rotation;
-q=y.quaternion;s=y.scale;q=0;J.length==0&&(J[0]=new THREE.MeshFaceMaterial);J.length>1&&(J=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(G,J);object.name=o;object.position.set(t[0],t[1],t[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=y.visible;C.scene.addObject(object);C.objects[o]=object;y.meshCollider&&(a=THREE.CollisionUtils.MeshColliderWBox(object),C.scene.collisions.colliders.push(a));
-if(y.castsShadow)a=new THREE.ShadowVolume(G),C.scene.addChild(a),a.position=object.position,a.rotation=object.rotation,a.scale=object.scale;y.trigger&&y.trigger.toLowerCase()!="none"&&(a={type:y.trigger,object:y},C.triggers[object.name]=a)}}else t=y.position,r=y.rotation,q=y.quaternion,s=y.scale,q=0,object=new THREE.Object3D,object.name=o,object.position.set(t[0],t[1],t[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0],
-s[1],s[2]),object.visible=y.visible!==void 0?y.visible:!1,C.scene.addObject(object),C.objects[o]=object,C.empties[o]=object,y.trigger&&y.trigger.toLowerCase()!="none"&&(a={type:y.trigger,object:y},C.triggers[object.name]=a)}function k(a){return function(b){C.geometries[a]=b;j();L-=1;c.onLoadComplete();m()}}function l(a){return function(c){C.geometries[a]=c}}function m(){c.callbackProgress({totalModels:O,totalTextures:Q,loadedModels:O-L,loadedTextures:Q-M},C);c.onLoadProgress();L==0&&M==0&&b(C)}var n,
-p,o,x,v,w,u,y,t,A,B,G,H,z,D,J,I,E,F,L,M,O,Q,C;E=a.data;D=new THREE.BinaryLoader;F=new THREE.JSONLoader;M=L=0;C={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};a=!1;for(o in E.objects)if(y=E.objects[o],y.meshCollider){a=!0;break}if(a)C.scene.collisions=new THREE.CollisionSystem;if(E.transform){a=E.transform.position;A=E.transform.rotation;var P=E.transform.scale;a&&C.scene.position.set(a[0],a[1],a[2]);A&&C.scene.rotation.set(A[0],
-A[1],A[2]);P&&C.scene.scale.set(P[0],P[1],P[2]);(a||A||P)&&C.scene.updateMatrix()}a=function(){M-=1;m();c.onLoadComplete()};for(v in E.cameras){A=E.cameras[v];if(A.type=="perspective")H=new THREE.Camera(A.fov,A.aspect,A.near,A.far);else if(A.type=="ortho")H=new THREE.Camera,H.projectionMatrix=THREE.Matrix4.makeOrtho(A.left,A.right,A.top,A.bottom,A.near,A.far);t=A.position;A=A.target;H.position.set(t[0],t[1],t[2]);H.target.position.set(A[0],A[1],A[2]);C.cameras[v]=H}for(x in E.lights)v=E.lights[x],
-H=v.color!==void 0?v.color:16777215,A=v.intensity!==void 0?v.intensity:1,v.type=="directional"?(t=v.direction,I=new THREE.DirectionalLight(H,A),I.position.set(t[0],t[1],t[2]),I.position.normalize()):v.type=="point"?(t=v.position,d=v.distance,I=new THREE.PointLight(H,A,d),I.position.set(t[0],t[1],t[2])):v.type=="ambient"&&(I=new THREE.AmbientLight(H)),C.scene.addLight(I),C.lights[x]=I;for(w in E.fogs)x=E.fogs[w],x.type=="linear"?z=new THREE.Fog(0,x.near,x.far):x.type=="exp2"&&(z=new THREE.FogExp2(0,
-x.density)),A=x.color,z.color.setRGB(A[0],A[1],A[2]),C.fogs[w]=z;if(C.cameras&&E.defaults.camera)C.currentCamera=C.cameras[E.defaults.camera];if(C.fogs&&E.defaults.fog)C.scene.fog=C.fogs[E.defaults.fog];A=E.defaults.bgcolor;C.bgColor=new THREE.Color;C.bgColor.setRGB(A[0],A[1],A[2]);C.bgColorAlpha=E.defaults.bgalpha;for(n in E.geometries)if(w=E.geometries[n],w.type=="bin_mesh"||w.type=="ascii_mesh")L+=1,c.onLoadStart();O=L;for(n in E.geometries)w=E.geometries[n],w.type=="cube"?(G=new THREE.CubeGeometry(w.width,
-w.height,w.depth,w.segmentsWidth,w.segmentsHeight,w.segmentsDepth,null,w.flipped,w.sides),C.geometries[n]=G):w.type=="plane"?(G=new THREE.PlaneGeometry(w.width,w.height,w.segmentsWidth,w.segmentsHeight),C.geometries[n]=G):w.type=="sphere"?(G=new THREE.SphereGeometry(w.radius,w.segmentsWidth,w.segmentsHeight),C.geometries[n]=G):w.type=="cylinder"?(G=new THREE.CylinderGeometry(w.numSegs,w.topRad,w.botRad,w.height,w.topOffset,w.botOffset),C.geometries[n]=G):w.type=="torus"?(G=new THREE.TorusGeometry(w.radius,
-w.tube,w.segmentsR,w.segmentsT),C.geometries[n]=G):w.type=="icosahedron"?(G=new THREE.IcosahedronGeometry(w.subdivisions),C.geometries[n]=G):w.type=="bin_mesh"?D.load({model:e(w.url,E.urlBaseType),callback:k(n)}):w.type=="ascii_mesh"?F.load({model:e(w.url,E.urlBaseType),callback:k(n)}):w.type=="embedded_mesh"&&(w=E.embeds[w.id])&&F.createModel(w,l(n),"");for(u in E.textures)if(n=E.textures[u],n.url instanceof Array){M+=n.url.length;for(D=0;D<n.url.length;D++)c.onLoadStart()}else M+=1,c.onLoadStart();
-Q=M;for(u in E.textures){n=E.textures[u];if(n.mapping!=void 0&&THREE[n.mapping]!=void 0)n.mapping=new THREE[n.mapping];if(n.url instanceof Array){D=[];for(var K=0;K<n.url.length;K++)D[K]=e(n.url[K],E.urlBaseType);D=THREE.ImageUtils.loadTextureCube(D,n.mapping,a)}else{D=THREE.ImageUtils.loadTexture(e(n.url,E.urlBaseType),n.mapping,a);if(THREE[n.minFilter]!=void 0)D.minFilter=THREE[n.minFilter];if(THREE[n.magFilter]!=void 0)D.magFilter=THREE[n.magFilter];if(n.repeat){D.repeat.set(n.repeat[0],n.repeat[1]);
-if(n.repeat[0]!=1)D.wrapS=THREE.RepeatWrapping;if(n.repeat[1]!=1)D.wrapT=THREE.RepeatWrapping}n.offset&&D.offset.set(n.offset[0],n.offset[1]);if(n.wrap){F={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(F[n.wrap[0]]!==void 0)D.wrapS=F[n.wrap[0]];if(F[n.wrap[1]]!==void 0)D.wrapT=F[n.wrap[1]]}}C.textures[u]=D}for(p in E.materials){u=E.materials[p];for(B in u.parameters)if(B=="envMap"||B=="map"||B=="lightMap")u.parameters[B]=C.textures[u.parameters[B]];else if(B=="shading")u.parameters[B]=
-u.parameters[B]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(B=="blending")u.parameters[B]=THREE[u.parameters[B]]?THREE[u.parameters[B]]:THREE.NormalBlending;else if(B=="combine")u.parameters[B]=u.parameters[B]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(B=="vertexColors")if(u.parameters[B]=="face")u.parameters[B]=THREE.FaceColors;else if(u.parameters[B])u.parameters[B]=THREE.VertexColors;if(u.parameters.opacity!==void 0&&u.parameters.opacity<1)u.parameters.transparent=
-!0;if(u.parameters.normalMap){n=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(n.uniforms);D=u.parameters.color;F=u.parameters.specular;w=u.parameters.ambient;z=u.parameters.shininess;a.tNormal.texture=C.textures[u.parameters.normalMap];if(u.parameters.normalMapFactor)a.uNormalScale.value=u.parameters.normalMapFactor;if(u.parameters.map)a.tDiffuse.texture=u.parameters.map,a.enableDiffuse.value=!0;if(u.parameters.lightMap)a.tAO.texture=u.parameters.lightMap,a.enableAO.value=!0;if(u.parameters.specularMap)a.tSpecular.texture=
-C.textures[u.parameters.specularMap],a.enableSpecular.value=!0;a.uDiffuseColor.value.setHex(D);a.uSpecularColor.value.setHex(F);a.uAmbientColor.value.setHex(w);a.uShininess.value=z;if(u.parameters.opacity)a.uOpacity.value=u.parameters.opacity;u=new THREE.MeshShaderMaterial({fragmentShader:n.fragmentShader,vertexShader:n.vertexShader,uniforms:a,lights:!0,fog:!0})}else u=new THREE[u.type](u.parameters);C.materials[p]=u}j();c.callbackSync(C)}}};
+THREE.SceneLoader.prototype={load:function(a,b){var c=this,e=new Worker(a);e.postMessage(0);var f=THREE.Loader.prototype.extractUrlbase(a);e.onmessage=function(a){function e(a,c){return c=="relativeToHTML"?a:f+"/"+a}function j(){for(t in E.objects)if(!C.objects[t])if(v=E.objects[t],v.geometry!==void 0){if(G=C.geometries[v.geometry]){var a=!1;J=[];for(K=0;K<v.materials.length;K++)J[K]=C.materials[v.materials[K]],a=J[K]instanceof THREE.MeshShaderMaterial;a&&G.computeTangents();p=v.position;r=v.rotation;
+q=v.quaternion;s=v.scale;q=0;J.length==0&&(J[0]=new THREE.MeshFaceMaterial);J.length>1&&(J=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(G,J);object.name=t;object.position.set(p[0],p[1],p[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=v.visible;C.scene.addObject(object);C.objects[t]=object;v.meshCollider&&(a=THREE.CollisionUtils.MeshColliderWBox(object),C.scene.collisions.colliders.push(a));
+if(v.castsShadow)a=new THREE.ShadowVolume(G),C.scene.addChild(a),a.position=object.position,a.rotation=object.rotation,a.scale=object.scale;v.trigger&&v.trigger.toLowerCase()!="none"&&(a={type:v.trigger,object:v},C.triggers[object.name]=a)}}else p=v.position,r=v.rotation,q=v.quaternion,s=v.scale,q=0,object=new THREE.Object3D,object.name=t,object.position.set(p[0],p[1],p[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0],
+s[1],s[2]),object.visible=v.visible!==void 0?v.visible:!1,C.scene.addObject(object),C.objects[t]=object,C.empties[t]=object,v.trigger&&v.trigger.toLowerCase()!="none"&&(a={type:v.trigger,object:v},C.triggers[object.name]=a)}function k(a){return function(b){C.geometries[a]=b;j();L-=1;c.onLoadComplete();m()}}function l(a){return function(c){C.geometries[a]=c}}function m(){c.callbackProgress({totalModels:O,totalTextures:Q,loadedModels:O-L,loadedTextures:Q-M},C);c.onLoadProgress();L==0&&M==0&&b(C)}var n,
+o,t,u,w,y,x,v,p,A,B,G,H,z,D,J,I,E,F,L,M,O,Q,C;E=a.data;D=new THREE.BinaryLoader;F=new THREE.JSONLoader;M=L=0;C={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};a=!1;for(t in E.objects)if(v=E.objects[t],v.meshCollider){a=!0;break}if(a)C.scene.collisions=new THREE.CollisionSystem;if(E.transform){a=E.transform.position;A=E.transform.rotation;var P=E.transform.scale;a&&C.scene.position.set(a[0],a[1],a[2]);A&&C.scene.rotation.set(A[0],
+A[1],A[2]);P&&C.scene.scale.set(P[0],P[1],P[2]);(a||A||P)&&C.scene.updateMatrix()}a=function(){M-=1;m();c.onLoadComplete()};for(w in E.cameras){A=E.cameras[w];if(A.type=="perspective")H=new THREE.Camera(A.fov,A.aspect,A.near,A.far);else if(A.type=="ortho")H=new THREE.Camera,H.projectionMatrix=THREE.Matrix4.makeOrtho(A.left,A.right,A.top,A.bottom,A.near,A.far);p=A.position;A=A.target;H.position.set(p[0],p[1],p[2]);H.target.position.set(A[0],A[1],A[2]);C.cameras[w]=H}for(u in E.lights)w=E.lights[u],
+H=w.color!==void 0?w.color:16777215,A=w.intensity!==void 0?w.intensity:1,w.type=="directional"?(p=w.direction,I=new THREE.DirectionalLight(H,A),I.position.set(p[0],p[1],p[2]),I.position.normalize()):w.type=="point"?(p=w.position,d=w.distance,I=new THREE.PointLight(H,A,d),I.position.set(p[0],p[1],p[2])):w.type=="ambient"&&(I=new THREE.AmbientLight(H)),C.scene.addLight(I),C.lights[u]=I;for(y in E.fogs)u=E.fogs[y],u.type=="linear"?z=new THREE.Fog(0,u.near,u.far):u.type=="exp2"&&(z=new THREE.FogExp2(0,
+u.density)),A=u.color,z.color.setRGB(A[0],A[1],A[2]),C.fogs[y]=z;if(C.cameras&&E.defaults.camera)C.currentCamera=C.cameras[E.defaults.camera];if(C.fogs&&E.defaults.fog)C.scene.fog=C.fogs[E.defaults.fog];A=E.defaults.bgcolor;C.bgColor=new THREE.Color;C.bgColor.setRGB(A[0],A[1],A[2]);C.bgColorAlpha=E.defaults.bgalpha;for(n in E.geometries)if(y=E.geometries[n],y.type=="bin_mesh"||y.type=="ascii_mesh")L+=1,c.onLoadStart();O=L;for(n in E.geometries)y=E.geometries[n],y.type=="cube"?(G=new THREE.CubeGeometry(y.width,
+y.height,y.depth,y.segmentsWidth,y.segmentsHeight,y.segmentsDepth,null,y.flipped,y.sides),C.geometries[n]=G):y.type=="plane"?(G=new THREE.PlaneGeometry(y.width,y.height,y.segmentsWidth,y.segmentsHeight),C.geometries[n]=G):y.type=="sphere"?(G=new THREE.SphereGeometry(y.radius,y.segmentsWidth,y.segmentsHeight),C.geometries[n]=G):y.type=="cylinder"?(G=new THREE.CylinderGeometry(y.numSegs,y.topRad,y.botRad,y.height,y.topOffset,y.botOffset),C.geometries[n]=G):y.type=="torus"?(G=new THREE.TorusGeometry(y.radius,
+y.tube,y.segmentsR,y.segmentsT),C.geometries[n]=G):y.type=="icosahedron"?(G=new THREE.IcosahedronGeometry(y.subdivisions),C.geometries[n]=G):y.type=="bin_mesh"?D.load({model:e(y.url,E.urlBaseType),callback:k(n)}):y.type=="ascii_mesh"?F.load({model:e(y.url,E.urlBaseType),callback:k(n)}):y.type=="embedded_mesh"&&(y=E.embeds[y.id])&&F.createModel(y,l(n),"");for(x in E.textures)if(n=E.textures[x],n.url instanceof Array){M+=n.url.length;for(D=0;D<n.url.length;D++)c.onLoadStart()}else M+=1,c.onLoadStart();
+Q=M;for(x in E.textures){n=E.textures[x];if(n.mapping!=void 0&&THREE[n.mapping]!=void 0)n.mapping=new THREE[n.mapping];if(n.url instanceof Array){D=[];for(var K=0;K<n.url.length;K++)D[K]=e(n.url[K],E.urlBaseType);D=THREE.ImageUtils.loadTextureCube(D,n.mapping,a)}else{D=THREE.ImageUtils.loadTexture(e(n.url,E.urlBaseType),n.mapping,a);if(THREE[n.minFilter]!=void 0)D.minFilter=THREE[n.minFilter];if(THREE[n.magFilter]!=void 0)D.magFilter=THREE[n.magFilter];if(n.repeat){D.repeat.set(n.repeat[0],n.repeat[1]);
+if(n.repeat[0]!=1)D.wrapS=THREE.RepeatWrapping;if(n.repeat[1]!=1)D.wrapT=THREE.RepeatWrapping}n.offset&&D.offset.set(n.offset[0],n.offset[1]);if(n.wrap){F={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(F[n.wrap[0]]!==void 0)D.wrapS=F[n.wrap[0]];if(F[n.wrap[1]]!==void 0)D.wrapT=F[n.wrap[1]]}}C.textures[x]=D}for(o in E.materials){x=E.materials[o];for(B in x.parameters)if(B=="envMap"||B=="map"||B=="lightMap")x.parameters[B]=C.textures[x.parameters[B]];else if(B=="shading")x.parameters[B]=
+x.parameters[B]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(B=="blending")x.parameters[B]=THREE[x.parameters[B]]?THREE[x.parameters[B]]:THREE.NormalBlending;else if(B=="combine")x.parameters[B]=x.parameters[B]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(B=="vertexColors")if(x.parameters[B]=="face")x.parameters[B]=THREE.FaceColors;else if(x.parameters[B])x.parameters[B]=THREE.VertexColors;if(x.parameters.opacity!==void 0&&x.parameters.opacity<1)x.parameters.transparent=
+!0;if(x.parameters.normalMap){n=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(n.uniforms);D=x.parameters.color;F=x.parameters.specular;y=x.parameters.ambient;z=x.parameters.shininess;a.tNormal.texture=C.textures[x.parameters.normalMap];if(x.parameters.normalMapFactor)a.uNormalScale.value=x.parameters.normalMapFactor;if(x.parameters.map)a.tDiffuse.texture=x.parameters.map,a.enableDiffuse.value=!0;if(x.parameters.lightMap)a.tAO.texture=x.parameters.lightMap,a.enableAO.value=!0;if(x.parameters.specularMap)a.tSpecular.texture=
+C.textures[x.parameters.specularMap],a.enableSpecular.value=!0;a.uDiffuseColor.value.setHex(D);a.uSpecularColor.value.setHex(F);a.uAmbientColor.value.setHex(y);a.uShininess.value=z;if(x.parameters.opacity)a.uOpacity.value=x.parameters.opacity;x=new THREE.MeshShaderMaterial({fragmentShader:n.fragmentShader,vertexShader:n.vertexShader,uniforms:a,lights:!0,fog:!0})}else x=new THREE[x.type](x.parameters);C.materials[o]=x}j();c.callbackSync(C)}}};
 THREE.MarchingCubes=function(a,b){THREE.Object3D.call(this);this.materials=b instanceof Array?b:[b];this.init=function(a){this.isolation=80;this.size=a;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
 0;this.hasNormal=this.hasPos=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(a,b,f){return a+(b-a)*f};this.VIntX=function(a,b,f,h,g,j,k,l,m,n){g=(g-m)/(n-m);m=this.normal_cache;b[h]=j+g*this.delta;b[h+1]=k;b[h+2]=l;f[h]=this.lerp(m[a],m[a+3],g);f[h+1]=this.lerp(m[a+1],m[a+4],g);f[h+2]=this.lerp(m[a+2],m[a+5],g)};this.VIntY=function(a,b,f,h,g,j,k,l,m,n){g=(g-m)/(n-m);m=this.normal_cache;b[h]=j;b[h+1]=k+g*this.delta;b[h+
 2]=l;b=a+this.yd*3;f[h]=this.lerp(m[a],m[b],g);f[h+1]=this.lerp(m[a+1],m[b+1],g);f[h+2]=this.lerp(m[a+2],m[b+2],g)};this.VIntZ=function(a,b,f,h,g,j,k,l,m,n){g=(g-m)/(n-m);m=this.normal_cache;b[h]=j;b[h+1]=k;b[h+2]=l+g*this.delta;b=a+this.zd*3;f[h]=this.lerp(m[a],m[b],g);f[h+1]=this.lerp(m[a+1],m[b+1],g);f[h+2]=this.lerp(m[a+2],m[b+2],g)};this.compNorm=function(a){var b=a*3;this.normal_cache[b]==0&&(this.normal_cache[b]=this.field[a-1]-this.field[a+1],this.normal_cache[b+1]=this.field[a-this.yd]-this.field[a+
-this.yd],this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,f,h,g,j){var k=h+1,l=h+this.yd,m=h+this.zd,n=k+this.yd,p=k+this.zd,o=h+this.yd+this.zd,x=k+this.yd+this.zd,v=0,w=this.field[h],u=this.field[k],y=this.field[l],t=this.field[n],A=this.field[m],B=this.field[p],G=this.field[o],H=this.field[x];w<g&&(v|=1);u<g&&(v|=2);y<g&&(v|=8);t<g&&(v|=4);A<g&&(v|=16);B<g&&(v|=32);G<g&&(v|=128);H<g&&(v|=64);var z=THREE.edgeTable[v];if(z==0)return 0;var D=this.delta,
-J=a+D,I=b+D,D=f+D;z&1&&(this.compNorm(h),this.compNorm(k),this.VIntX(h*3,this.vlist,this.nlist,0,g,a,b,f,w,u));z&2&&(this.compNorm(k),this.compNorm(n),this.VIntY(k*3,this.vlist,this.nlist,3,g,J,b,f,u,t));z&4&&(this.compNorm(l),this.compNorm(n),this.VIntX(l*3,this.vlist,this.nlist,6,g,a,I,f,y,t));z&8&&(this.compNorm(h),this.compNorm(l),this.VIntY(h*3,this.vlist,this.nlist,9,g,a,b,f,w,y));z&16&&(this.compNorm(m),this.compNorm(p),this.VIntX(m*3,this.vlist,this.nlist,12,g,a,b,D,A,B));z&32&&(this.compNorm(p),
-this.compNorm(x),this.VIntY(p*3,this.vlist,this.nlist,15,g,J,b,D,B,H));z&64&&(this.compNorm(o),this.compNorm(x),this.VIntX(o*3,this.vlist,this.nlist,18,g,a,I,D,G,H));z&128&&(this.compNorm(m),this.compNorm(o),this.VIntY(m*3,this.vlist,this.nlist,21,g,a,b,D,A,G));z&256&&(this.compNorm(h),this.compNorm(m),this.VIntZ(h*3,this.vlist,this.nlist,24,g,a,b,f,w,A));z&512&&(this.compNorm(k),this.compNorm(p),this.VIntZ(k*3,this.vlist,this.nlist,27,g,J,b,f,u,B));z&1024&&(this.compNorm(n),this.compNorm(x),this.VIntZ(n*
-3,this.vlist,this.nlist,30,g,J,I,f,t,H));z&2048&&(this.compNorm(l),this.compNorm(o),this.VIntZ(l*3,this.vlist,this.nlist,33,g,a,I,f,y,G));v<<=4;for(g=h=0;THREE.triTable[v+g]!=-1;)a=v+g,b=a+1,f=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[f],j),g+=3,h++;return h};this.posnormtriv=function(a,b,f,h,g,j){var k=this.count*3;this.positionArray[k]=a[f];this.positionArray[k+1]=a[f+1];this.positionArray[k+2]=a[f+2];this.positionArray[k+3]=a[h];this.positionArray[k+
+this.yd],this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,f,h,g,j){var k=h+1,l=h+this.yd,m=h+this.zd,n=k+this.yd,o=k+this.zd,t=h+this.yd+this.zd,u=k+this.yd+this.zd,w=0,y=this.field[h],x=this.field[k],v=this.field[l],p=this.field[n],A=this.field[m],B=this.field[o],G=this.field[t],H=this.field[u];y<g&&(w|=1);x<g&&(w|=2);v<g&&(w|=8);p<g&&(w|=4);A<g&&(w|=16);B<g&&(w|=32);G<g&&(w|=128);H<g&&(w|=64);var z=THREE.edgeTable[w];if(z==0)return 0;var D=this.delta,
+J=a+D,I=b+D,D=f+D;z&1&&(this.compNorm(h),this.compNorm(k),this.VIntX(h*3,this.vlist,this.nlist,0,g,a,b,f,y,x));z&2&&(this.compNorm(k),this.compNorm(n),this.VIntY(k*3,this.vlist,this.nlist,3,g,J,b,f,x,p));z&4&&(this.compNorm(l),this.compNorm(n),this.VIntX(l*3,this.vlist,this.nlist,6,g,a,I,f,v,p));z&8&&(this.compNorm(h),this.compNorm(l),this.VIntY(h*3,this.vlist,this.nlist,9,g,a,b,f,y,v));z&16&&(this.compNorm(m),this.compNorm(o),this.VIntX(m*3,this.vlist,this.nlist,12,g,a,b,D,A,B));z&32&&(this.compNorm(o),
+this.compNorm(u),this.VIntY(o*3,this.vlist,this.nlist,15,g,J,b,D,B,H));z&64&&(this.compNorm(t),this.compNorm(u),this.VIntX(t*3,this.vlist,this.nlist,18,g,a,I,D,G,H));z&128&&(this.compNorm(m),this.compNorm(t),this.VIntY(m*3,this.vlist,this.nlist,21,g,a,b,D,A,G));z&256&&(this.compNorm(h),this.compNorm(m),this.VIntZ(h*3,this.vlist,this.nlist,24,g,a,b,f,y,A));z&512&&(this.compNorm(k),this.compNorm(o),this.VIntZ(k*3,this.vlist,this.nlist,27,g,J,b,f,x,B));z&1024&&(this.compNorm(n),this.compNorm(u),this.VIntZ(n*
+3,this.vlist,this.nlist,30,g,J,I,f,p,H));z&2048&&(this.compNorm(l),this.compNorm(t),this.VIntZ(l*3,this.vlist,this.nlist,33,g,a,I,f,v,G));w<<=4;for(g=h=0;THREE.triTable[w+g]!=-1;)a=w+g,b=a+1,f=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[f],j),g+=3,h++;return h};this.posnormtriv=function(a,b,f,h,g,j){var k=this.count*3;this.positionArray[k]=a[f];this.positionArray[k+1]=a[f+1];this.positionArray[k+2]=a[f+2];this.positionArray[k+3]=a[h];this.positionArray[k+
 4]=a[h+1];this.positionArray[k+5]=a[h+2];this.positionArray[k+6]=a[g];this.positionArray[k+7]=a[g+1];this.positionArray[k+8]=a[g+2];this.normalArray[k]=b[f];this.normalArray[k+1]=b[f+1];this.normalArray[k+2]=b[f+2];this.normalArray[k+3]=b[h];this.normalArray[k+4]=b[h+1];this.normalArray[k+5]=b[h+2];this.normalArray[k+6]=b[g];this.normalArray[k+7]=b[g+1];this.normalArray[k+8]=b[g+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&j(this)};this.begin=function(){this.count=0;
-this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!=0){for(var b=this.count*3;b<this.positionArray.length;b++)this.positionArray[b]=0;a(this)}};this.addBall=function(a,b,f,h,g){var j=this.size*Math.sqrt(h/g),k=f*this.size,l=b*this.size,m=a*this.size,n=Math.floor(k-j);n<1&&(n=1);k=Math.floor(k+j);k>this.size-1&&(k=this.size-1);var p=Math.floor(l-j);p<1&&(p=1);l=Math.floor(l+j);l>this.size-1&&(l=this.size-1);var o=Math.floor(m-j);o<1&&(o=1);j=Math.floor(m+j);j>this.size-1&&(j=this.size-
-1);for(var x,v,w,u,y,t;n<k;n++){m=this.size2*n;v=n/this.size-f;y=v*v;for(v=p;v<l;v++){w=m+this.size*v;x=v/this.size-b;t=x*x;for(x=o;x<j;x++)u=x/this.size-a,u=h/(1.0E-6+u*u+t+y)-g,u>0&&(this.field[w+x]+=u)}}};this.addPlaneX=function(a,b){var f,h,g,j,k,l=this.size,m=this.yd,n=this.zd,p=this.field,o=l*Math.sqrt(a/b);o>l&&(o=l);for(f=0;f<o;f++)if(h=f/l,h*=h,j=a/(1.0E-4+h)-b,j>0)for(h=0;h<l;h++){k=f+h*m;for(g=0;g<l;g++)p[n*g+k]+=j}};this.addPlaneY=function(a,b){var f,h,g,j,k,l,m=this.size,n=this.yd,p=
-this.zd,o=this.field,x=m*Math.sqrt(a/b);x>m&&(x=m);for(h=0;h<x;h++)if(f=h/m,f*=f,j=a/(1.0E-4+f)-b,j>0){k=h*n;for(f=0;f<m;f++){l=k+f;for(g=0;g<m;g++)o[p*g+l]+=j}}};this.addPlaneZ=function(a,b){var f,h,g,j,k,l;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(a/b);dist>size&&(dist=size);for(g=0;g<dist;g++)if(f=g/size,f*=f,j=a/(1.0E-4+f)-b,j>0){k=zd*g;for(h=0;h<size;h++){l=k+h*yd;for(f=0;f<size;f++)field[l+f]+=j}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[a*
-3]=0,this.field[a]=0};this.render=function(a){this.begin();var b,f,h,g,j,k,l,m,n,p=this.size-2;for(g=1;g<p;g++){n=this.size2*g;l=(g-this.halfsize)/this.halfsize;for(h=1;h<p;h++){m=n+this.size*h;k=(h-this.halfsize)/this.halfsize;for(f=1;f<p;f++)j=(f-this.halfsize)/this.halfsize,b=m+f,this.polygonize(j,k,l,b,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,b=new THREE.Geometry,f=[];this.render(function(h){var g,j,k,l,m,n,p,o;for(g=0;g<h.count;g++)p=g*3,m=p+1,o=p+2,j=h.positionArray[p],
-k=h.positionArray[m],l=h.positionArray[o],n=new THREE.Vector3(j,k,l),j=h.normalArray[p],k=h.normalArray[m],l=h.normalArray[o],p=new THREE.Vector3(j,k,l),p.normalize(),m=new THREE.Vertex(n),b.vertices.push(m),f.push(p);nfaces=h.count/3;for(g=0;g<nfaces;g++)p=(a+g)*3,m=p+1,o=p+2,n=f[p],j=f[m],k=f[o],p=new THREE.Face3(p,m,o,[n,j,k]),b.faces.push(p);a+=nfaces;h.count=0});return b};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
+this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!=0){for(var b=this.count*3;b<this.positionArray.length;b++)this.positionArray[b]=0;a(this)}};this.addBall=function(a,b,f,h,g){var j=this.size*Math.sqrt(h/g),k=f*this.size,l=b*this.size,m=a*this.size,n=Math.floor(k-j);n<1&&(n=1);k=Math.floor(k+j);k>this.size-1&&(k=this.size-1);var o=Math.floor(l-j);o<1&&(o=1);l=Math.floor(l+j);l>this.size-1&&(l=this.size-1);var t=Math.floor(m-j);t<1&&(t=1);j=Math.floor(m+j);j>this.size-1&&(j=this.size-
+1);for(var u,w,y,x,v,p;n<k;n++){m=this.size2*n;w=n/this.size-f;v=w*w;for(w=o;w<l;w++){y=m+this.size*w;u=w/this.size-b;p=u*u;for(u=t;u<j;u++)x=u/this.size-a,x=h/(1.0E-6+x*x+p+v)-g,x>0&&(this.field[y+u]+=x)}}};this.addPlaneX=function(a,b){var f,h,g,j,k,l=this.size,m=this.yd,n=this.zd,o=this.field,t=l*Math.sqrt(a/b);t>l&&(t=l);for(f=0;f<t;f++)if(h=f/l,h*=h,j=a/(1.0E-4+h)-b,j>0)for(h=0;h<l;h++){k=f+h*m;for(g=0;g<l;g++)o[n*g+k]+=j}};this.addPlaneY=function(a,b){var f,h,g,j,k,l,m=this.size,n=this.yd,o=
+this.zd,t=this.field,u=m*Math.sqrt(a/b);u>m&&(u=m);for(h=0;h<u;h++)if(f=h/m,f*=f,j=a/(1.0E-4+f)-b,j>0){k=h*n;for(f=0;f<m;f++){l=k+f;for(g=0;g<m;g++)t[o*g+l]+=j}}};this.addPlaneZ=function(a,b){var f,h,g,j,k,l;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(a/b);dist>size&&(dist=size);for(g=0;g<dist;g++)if(f=g/size,f*=f,j=a/(1.0E-4+f)-b,j>0){k=zd*g;for(h=0;h<size;h++){l=k+h*yd;for(f=0;f<size;f++)field[l+f]+=j}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[a*
+3]=0,this.field[a]=0};this.render=function(a){this.begin();var b,f,h,g,j,k,l,m,n,o=this.size-2;for(g=1;g<o;g++){n=this.size2*g;l=(g-this.halfsize)/this.halfsize;for(h=1;h<o;h++){m=n+this.size*h;k=(h-this.halfsize)/this.halfsize;for(f=1;f<o;f++)j=(f-this.halfsize)/this.halfsize,b=m+f,this.polygonize(j,k,l,b,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,b=new THREE.Geometry,f=[];this.render(function(h){var g,j,k,l,m,n,o,t;for(g=0;g<h.count;g++)o=g*3,m=o+1,t=o+2,j=h.positionArray[o],
+k=h.positionArray[m],l=h.positionArray[t],n=new THREE.Vector3(j,k,l),j=h.normalArray[o],k=h.normalArray[m],l=h.normalArray[t],o=new THREE.Vector3(j,k,l),o.normalize(),m=new THREE.Vertex(n),b.vertices.push(m),f.push(o);nfaces=h.count/3;for(g=0;g<nfaces;g++)o=(a+g)*3,m=o+1,t=o+2,n=f[o],j=f[m],k=f[t],o=new THREE.Face3(o,m,t,[n,j,k]),b.faces.push(o);a+=nfaces;h.count=0});return b};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
 THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
 1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,
 419,681,928,3376,3129,3891,3642,2358,2111,2869,2620,1340,1077,1855,1590,314,51,825,560,3728,3993,3219,3482,2710,2975,2197,2460,1692,1941,1183,1430,666,915,153,400,3840,3593,3331,3082,2822,2575,2309,2060,1804,1541,1295,1030,778,515,265,0]);
@@ -262,9 +262,9 @@ e;if(c<b.min.z||c>b.max.z)return Number.MAX_VALUE;b.normal.set(0,j,0);break;case
 THREE.CollisionSystem.prototype.raySphere=function(a,b){var c=b.center.clone().subSelf(a.origin);if(c.lengthSq<b.radiusSq)return-1;var e=c.dot(a.direction.clone());if(e<=0)return Number.MAX_VALUE;c=b.radiusSq-(c.lengthSq()-e*e);if(c>=0)return Math.abs(e)-Math.sqrt(c);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4;
 THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(a){a.geometry.computeBoundingBox();var b=a.geometry.boundingBox,c=new THREE.Vector3(b.x[0],b.y[0],b.z[0]),b=new THREE.Vector3(b.x[1],b.y[1],b.z[1]),c=new THREE.BoxCollider(c,b);c.mesh=a;return c};THREE.CollisionUtils.MeshAABB=function(a){var b=THREE.CollisionUtils.MeshOBB(a);b.min.addSelf(a.position);b.max.addSelf(a.position);b.dynamic=!1;return b};
 THREE.CollisionUtils.MeshColliderWBox=function(a){return new THREE.MeshCollider(a,THREE.CollisionUtils.MeshOBB(a))};
-if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);var b=this,c=this.setSize,e=this.render,f=new THREE.Camera,h=new THREE.Camera,g=new THREE.Matrix4,j=new THREE.Matrix4,k,l,m;f.useTarget=h.useTarget=!1;f.matrixAutoUpdate=h.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},n=new THREE.WebGLRenderTarget(512,512,a),p=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.Camera(53,1,1,1E4);o.position.z=
-2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:n},mapRight:{type:"t",value:1,texture:p}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"});
-var x=new THREE.Scene;x.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(a,e){c.call(b,a,e);n.width=a;n.height=e;p.width=a;p.height=e};this.render=function(a,c){c.update(null,!0);if(k!==c.aspect||l!==c.near||m!==c.fov){k=c.aspect;l=c.near;m=c.fov;var u=c.projectionMatrix.clone(),y=125/30*0.5,t=y*l/125,A=l*Math.tan(m*Math.PI/360),B;g.n14=y;j.n14=-y;y=-A*k+t;B=A*k+t;u.n11=2*l/(B-y);u.n13=(B+y)/(B-y);f.projectionMatrix=u.clone();y=-A*k-t;B=A*k-t;u.n11=2*l/(B-y);
-u.n13=(B+y)/(B-y);h.projectionMatrix=u.clone()}f.matrix=c.matrixWorld.clone().multiplySelf(j);f.update(null,!0);f.position.copy(c.position);f.near=l;f.far=c.far;e.call(b,a,f,n,!0);h.matrix=c.matrixWorld.clone().multiplySelf(g);h.update(null,!0);h.position.copy(c.position);h.near=l;h.far=c.far;e.call(b,a,h,p,!0);e.call(b,x,o)}};
+if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);var b=this,c=this.setSize,e=this.render,f=new THREE.Camera,h=new THREE.Camera,g=new THREE.Matrix4,j=new THREE.Matrix4,k,l,m;f.useTarget=h.useTarget=!1;f.matrixAutoUpdate=h.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},n=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.WebGLRenderTarget(512,512,a),t=new THREE.Camera(53,1,1,1E4);t.position.z=
+2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:n},mapRight:{type:"t",value:1,texture:o}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"});
+var u=new THREE.Scene;u.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(a,e){c.call(b,a,e);n.width=a;n.height=e;o.width=a;o.height=e};this.render=function(a,c){c.update(null,!0);if(k!==c.aspect||l!==c.near||m!==c.fov){k=c.aspect;l=c.near;m=c.fov;var x=c.projectionMatrix.clone(),v=125/30*0.5,p=v*l/125,A=l*Math.tan(m*Math.PI/360),B;g.n14=v;j.n14=-v;v=-A*k+p;B=A*k+p;x.n11=2*l/(B-v);x.n13=(B+v)/(B-v);f.projectionMatrix=x.clone();v=-A*k-p;B=A*k-p;x.n11=2*l/(B-v);
+x.n13=(B+v)/(B-v);h.projectionMatrix=x.clone()}f.matrix=c.matrixWorld.clone().multiplySelf(j);f.update(null,!0);f.position.copy(c.position);f.near=l;f.far=c.far;e.call(b,a,f,n,!0);h.matrix=c.matrixWorld.clone().multiplySelf(g);h.update(null,!0);h.position.copy(c.position);h.near=l;h.far=c.far;e.call(b,a,h,o,!0);e.call(b,u,t)}};
 if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,e=this.render,f,h,g=new THREE.Camera,j=new THREE.Camera;b.separation=10;if(a&&a.separation!==void 0)b.separation=a.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(a,e){c.call(b,a,e);f=a/2;h=e};this.render=function(a,c){this.clear();g.fov=c.fov;g.aspect=0.5*c.aspect;g.near=c.near;g.far=c.far;
 g.updateProjectionMatrix();g.position.copy(c.position);g.target.position.copy(c.target.position);g.translateX(b.separation);j.projectionMatrix=g.projectionMatrix;j.position.copy(c.position);j.target.position.copy(c.target.position);j.translateX(-b.separation);this.setViewport(0,0,f,h);e.call(b,a,g);this.setViewport(f,0,f,h);e.call(b,a,j,!1)}};

+ 1 - 1
examples/webgl_shadowmap.html

@@ -188,7 +188,7 @@
 
 					size: 200,
 					height: 50,
-					curveSegments: 7,
+					curveSegments: 12,
 
 					font: "helvetiker",
 					weight: "bold",

+ 3 - 2
src/extras/geometries/ExtrudeGeometry.js

@@ -60,6 +60,7 @@ THREE.ExtrudeGeometry.prototype.addShape = function( shape, options ) {
 
 	var bevelEnabled = options.bevelEnabled !== undefined ? options.bevelEnabled : true; // false
 
+	var curveSegments = options.curveSegments !== undefined ? options.curveSegments : 12;
 
 	var steps = options.steps !== undefined ? options.steps : 1;
 
@@ -68,7 +69,7 @@ THREE.ExtrudeGeometry.prototype.addShape = function( shape, options ) {
 
 	if ( extrudePath ) {
 
-		extrudePts = extrudePath.getPoints();
+		extrudePts = extrudePath.getPoints( curveSegments );
 		steps = extrudePts.length;
 		extrudeByPath = true;
 		bevelEnabled = false; // bevels not supported for path extrusion
@@ -96,7 +97,7 @@ THREE.ExtrudeGeometry.prototype.addShape = function( shape, options ) {
 
 	var shapesOffset = this.vertices.length;
 
-	var shapePoints = shape.extractAllPoints(); // use shape.extractAllSpacedPoints() for points with equal divisions
+	var shapePoints = shape.extractAllPoints( curveSegments ); // use shape.extractAllSpacedPoints( curveSegments ) for points with equal divisions
 
     var vertices = shapePoints.shape;
 	var holes = shapePoints.holes;

+ 10 - 10
src/extras/geometries/Shape.js

@@ -30,14 +30,14 @@ THREE.Shape.prototype.extrude = function ( options ) {
 
 // Get points of holes
 
-THREE.Shape.prototype.getPointsHoles = function () {
+THREE.Shape.prototype.getPointsHoles = function ( divisions ) {
 
 
 	var i, il = this.holes.length, holesPts = [];
 
 	for ( i = 0; i < il; i ++ ) {
 
-		holesPts[ i ] = this.holes[ i ].getPoints();
+		holesPts[ i ] = this.holes[ i ].getPoints( divisions );
 
 	}
 
@@ -47,13 +47,13 @@ THREE.Shape.prototype.getPointsHoles = function () {
 
 // Get points of holes (spaced by regular distance)
 
-THREE.Shape.prototype.getSpacedPointsHoles = function () {
+THREE.Shape.prototype.getSpacedPointsHoles = function ( divisions ) {
 
 	var i, il = this.holes.length, holesPts = [];
 
 	for ( i = 0; i < il; i ++ ) {
 
-		holesPts[ i ] = this.holes[ i ].getSpacedPoints();
+		holesPts[ i ] = this.holes[ i ].getSpacedPoints( divisions );
 
 	}
 
@@ -64,12 +64,12 @@ THREE.Shape.prototype.getSpacedPointsHoles = function () {
 
 // Get points of shape and holes (keypoints based on segments parameter)
 
-THREE.Shape.prototype.extractAllPoints = function () {
+THREE.Shape.prototype.extractAllPoints = function ( divisions ) {
 
 	return {
 
-		shape: this.getPoints(),
-		holes: this.getPointsHoles()
+		shape: this.getPoints( divisions ),
+		holes: this.getPointsHoles( divisions )
 
 	};
 
@@ -77,12 +77,12 @@ THREE.Shape.prototype.extractAllPoints = function () {
 
 // Get points of shape and holes (spaced by regular distance)
 
-THREE.Shape.prototype.extractAllSpacedPoints = function () {
+THREE.Shape.prototype.extractAllSpacedPoints = function ( divisions ) {
 
 	return {
 
-		shape: this.getSpacedPoints(),
-		holes: this.getSpacedPointsHoles()
+		shape: this.getSpacedPoints( divisions ),
+		holes: this.getSpacedPointsHoles( divisions )
 
 	};