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@@ -972,7 +972,7 @@
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if ( scope.axis === "XYZ" ) {
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- scale = 1 + ( ( point.y ) / 50 );
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+ scale = 1 + ( ( point.y ) / Math.max( oldScale.x, oldScale.y, oldScale.z ) );
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scope.object.scale.x = oldScale.x * scale;
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scope.object.scale.y = oldScale.y * scale;
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@@ -982,9 +982,9 @@
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point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
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- if ( scope.axis === "X" ) scope.object.scale.x = oldScale.x * ( 1 + point.x / 50 );
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- if ( scope.axis === "Y" ) scope.object.scale.y = oldScale.y * ( 1 + point.y / 50 );
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- if ( scope.axis === "Z" ) scope.object.scale.z = oldScale.z * ( 1 + point.z / 50 );
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+ if ( scope.axis === "X" ) scope.object.scale.x = oldScale.x * ( 1 + point.x / oldScale.x );
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+ if ( scope.axis === "Y" ) scope.object.scale.y = oldScale.y * ( 1 + point.y / oldScale.y );
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+ if ( scope.axis === "Z" ) scope.object.scale.z = oldScale.z * ( 1 + point.z / oldScale.z );
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}
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