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-<!DOCTYPE html>
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-<html lang="en">
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- <head>
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- <title>three.js webgl - io - OBJ converter</title>
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- <meta charset="utf-8">
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- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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- <style>
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- body {
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- background:#fff;
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- padding:0;
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- margin:0;
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- overflow:hidden;
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- font-family:georgia;
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- text-align:center;
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- }
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- h1 { }
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- a { color:skyblue }
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-
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- #info { position:absolute; top:0px; width: 100%; text-align:center; }
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- .button { background:#000; color:#fff; padding:0.2em 0.5em; cursor:pointer }
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- .inactive { background:#999; color:#eee }
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- </style>
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- </head>
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-
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- <body>
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- <div id="container"></div>
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- <div id="info">
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- <h1>OBJ to Three.js converter test</h1>
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-
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- <span id="rcanvas" class="button inactive">2d canvas renderer</span>
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- <span id="rwebgl" class="button">WebGL renderer</span>
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- <br/>
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-
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- <p>Models by <a href="http://sketchup.google.com/3dwarehouse/details?mid=2c6fd128fca34052adc5f5b98d513da1">Reallusion</a>
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- <a href="http://sketchup.google.com/3dwarehouse/details?mid=f526cc4abf7cb68d76cab47c765b7255">iClone</a>.
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- </div>
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-
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- <script src="../build/three.js"></script>
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- <script src="js/loaders/DDSLoader.js"></script>
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- <script src="js/renderers/Projector.js"></script>
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- <script src="js/renderers/CanvasRenderer.js"></script>
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-
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- <script src="js/Detector.js"></script>
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- <script src="js/libs/stats.min.js"></script>
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-
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- <script>
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-
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- var SCREEN_WIDTH = window.innerWidth;
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- var SCREEN_HEIGHT = window.innerHeight;
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- var FLOOR = -250;
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-
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- var container, stats;
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-
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- var camera, scene;
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- var canvasRenderer, webglRenderer;
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-
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- var mesh, zmesh, geometry;
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-
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- var mouseX = 0, mouseY = 0;
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-
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- var windowHalfX = window.innerWidth / 2;
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- var windowHalfY = window.innerHeight / 2;
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-
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- var render_canvas = 1, render_gl = 1;
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- var has_gl = 0;
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-
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- var bcanvas = document.getElementById( "rcanvas" );
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- var bwebgl = document.getElementById( "rwebgl" );
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-
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- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
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-
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- init();
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- animate();
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-
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- render_canvas = !has_gl;
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- bwebgl.style.display = has_gl ? "inline" : "none";
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- bcanvas.className = render_canvas ? "button" : "button inactive";
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-
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- function init() {
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-
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- container = document.getElementById( 'container' );
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-
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- camera = new THREE.PerspectiveCamera( 75, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 100000 );
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- camera.position.z = 500;
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-
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- scene = new THREE.Scene();
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- scene.background = new THREE.Color( 0xffffff );
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-
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- // GROUND
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-
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- var x = document.createElement( "canvas" );
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- var xc = x.getContext("2d");
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- x.width = x.height = 128;
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- xc.fillStyle = "#fff";
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- xc.fillRect(0, 0, 128, 128);
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- xc.fillStyle = "#000";
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- xc.fillRect(0, 0, 64, 64);
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- xc.fillStyle = "#999";
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- xc.fillRect(32, 32, 32, 32);
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- xc.fillStyle = "#000";
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- xc.fillRect(64, 64, 64, 64);
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- xc.fillStyle = "#555";
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- xc.fillRect(96, 96, 32, 32);
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-
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- var texture = new THREE.CanvasTexture( x );
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- texture.repeat.set( 10, 10 );
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- texture.wrapS = THREE.RepeatWrapping;
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- texture.wrapT = THREE.RepeatWrapping;
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-
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- var xm = new THREE.MeshBasicMaterial( { map: texture } );
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-
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- geometry = new THREE.PlaneBufferGeometry( 100, 100, 15, 10 );
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-
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- mesh = new THREE.Mesh( geometry, xm );
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- mesh.position.set( 0, FLOOR, 0 );
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- mesh.rotation.x = - Math.PI / 2;
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- mesh.scale.set( 10, 10, 10 );
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- scene.add( mesh );
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-
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- // LIGHTS
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-
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- var ambient = new THREE.AmbientLight( 0x221100 );
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- scene.add( ambient );
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-
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- var directionalLight = new THREE.DirectionalLight( 0xffeedd, 1.5 );
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- directionalLight.position.set( 0, -70, 100 ).normalize();
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- scene.add( directionalLight );
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-
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- // RENDERER
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-
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- if ( render_gl ) {
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-
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- try {
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-
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- webglRenderer = new THREE.WebGLRenderer();
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- webglRenderer.setPixelRatio( window.devicePixelRatio );
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- webglRenderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
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- webglRenderer.domElement.style.position = "relative";
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-
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- container.appendChild( webglRenderer.domElement );
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-
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- has_gl = 1;
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-
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- }
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- catch (e) {
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- }
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-
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- }
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-
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- if ( render_canvas ) {
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-
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- canvasRenderer = new THREE.CanvasRenderer();
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- canvasRenderer.setPixelRatio( window.devicePixelRatio );
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- canvasRenderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
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- container.appendChild( canvasRenderer.domElement );
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-
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- }
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-
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- // STATS
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-
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- stats = new Stats();
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- container.appendChild( stats.dom );
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-
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- //
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-
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- bcanvas.addEventListener("click", toggleCanvas, false);
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- bwebgl.addEventListener("click", toggleWebGL, false);
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-
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- THREE.Loader.Handlers.add( /\.dds$/i, new THREE.DDSLoader() );
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-
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- var loader = new THREE.JSONLoader();
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- var callbackMale = function ( geometry, materials ) { createScene( geometry, materials, 90, FLOOR, 50, 105 ) };
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- var callbackFemale = function ( geometry, materials ) { createScene( geometry, materials, -80, FLOOR, 50, 0 ) };
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-
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- loader.load( "models/json/male02/Male02_dds.json", callbackMale );
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- loader.load( "models/json/female02/Female02_slim.json", callbackFemale );
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-
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- //
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-
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- window.addEventListener( 'resize', onWindowResize, false );
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-
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- }
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-
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- function onWindowResize() {
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-
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- windowHalfX = window.innerWidth / 2;
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- windowHalfY = window.innerHeight / 2;
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-
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- camera.aspect = window.innerWidth / window.innerHeight;
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- camera.updateProjectionMatrix();
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-
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- if ( webglRenderer ) webglRenderer.setSize( window.innerWidth, window.innerHeight );
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- if ( canvasRenderer ) canvasRenderer.setSize( window.innerWidth, window.innerHeight );
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-
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- }
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-
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- function createScene( geometry, materials, x, y, z, b ) {
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-
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- zmesh = new THREE.Mesh( geometry, materials );
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- zmesh.position.set( x, y, z );
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- zmesh.scale.set( 3, 3, 3 );
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- scene.add( zmesh );
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-
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- createMaterialsPalette( materials, 100, b );
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-
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- }
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-
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- function createMaterialsPalette( materials, size, bottom ) {
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-
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- for ( var i = 0; i < materials.length; i ++ ) {
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-
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- // material
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-
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- mesh = new THREE.Mesh( new THREE.PlaneBufferGeometry( size, size ), materials[i] );
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- mesh.position.x = i * (size + 5) - ( ( materials.length - 1 )* ( size + 5 )/2);
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- mesh.position.y = FLOOR + size/2 + bottom;
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- mesh.position.z = -100;
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- scene.add( mesh );
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-
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- // number
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-
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- var x = document.createElement( "canvas" );
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- var xc = x.getContext( "2d" );
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- x.width = x.height = 128;
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- xc.shadowColor = "#000";
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- xc.shadowBlur = 7;
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- xc.fillStyle = "orange";
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- xc.font = "50pt arial bold";
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- xc.fillText( i, 10, 64 );
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-
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- var xm = new THREE.MeshBasicMaterial( { map: new THREE.CanvasTexture( x ), transparent: true } );
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-
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- mesh = new THREE.Mesh( new THREE.PlaneBufferGeometry( size, size ), xm );
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- mesh.position.x = i * ( size + 5 ) - ( ( materials.length - 1 )* ( size + 5 )/2);
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- mesh.position.y = FLOOR + size/2 + bottom;
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- mesh.position.z = -99;
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- scene.add( mesh );
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-
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- }
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-
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- }
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-
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- function onDocumentMouseMove(event) {
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-
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- mouseX = ( event.clientX - windowHalfX );
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- mouseY = ( event.clientY - windowHalfY );
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-
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- }
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-
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- //
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-
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- function animate() {
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-
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- requestAnimationFrame( animate );
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-
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- render();
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- stats.update();
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-
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- }
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-
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- function render() {
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-
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- camera.position.x += ( mouseX - camera.position.x ) * .05;
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- camera.position.y += ( - mouseY - camera.position.y ) * .05;
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-
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- camera.lookAt( scene.position );
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-
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- if ( render_gl && has_gl ) webglRenderer.render( scene, camera );
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- if ( render_canvas ) canvasRenderer.render( scene, camera );
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-
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- }
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-
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- function toggleCanvas() {
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-
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- render_canvas = !render_canvas;
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- bcanvas.className = render_canvas ? "button" : "button inactive";
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-
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- render_gl = !render_canvas;
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- bwebgl.className = render_gl ? "button" : "button inactive";
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-
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- if( has_gl )
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- webglRenderer.domElement.style.display = render_gl ? "block" : "none";
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-
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- canvasRenderer.domElement.style.display = render_canvas ? "block" : "none";
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-
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- }
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-
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- function toggleWebGL() {
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-
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- render_gl = !render_gl;
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- bwebgl.className = render_gl ? "button" : "button inactive";
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-
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- render_canvas = !render_gl;
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- bcanvas.className = render_canvas ? "button" : "button inactive";
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-
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- if( has_gl )
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- webglRenderer.domElement.style.display = render_gl ? "block" : "none";
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-
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- canvasRenderer.domElement.style.display = render_canvas ? "block" : "none";
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-
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- }
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- </script>
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-
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- </body>
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-</html>
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