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@@ -424,8 +424,8 @@
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function teleportPlayerIfOob(){
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function teleportPlayerIfOob(){
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if (camera.position.y <= -25){
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if (camera.position.y <= -25){
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- playerCollider.start = new THREE.Vector3( 0, 0.35, 0 );
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- playerCollider.end = new THREE.Vector3( 0, 1, 0 );
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+ playerCollider.start.set( 0, 0.35, 0 );
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+ playerCollider.end.set( 0, 1, 0 );
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playerCollider.radius = 0.35;
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playerCollider.radius = 0.35;
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camera.position.copy( playerCollider.end );
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camera.position.copy( playerCollider.end );
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}
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}
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