|
@@ -1,40 +0,0 @@
|
|
|
-/**
|
|
|
- * @author alteredq / http://alteredqualia.com/
|
|
|
- *
|
|
|
- * - 3d asterisk shape (for line pieces THREE.Line)
|
|
|
- */
|
|
|
-
|
|
|
-THREE.AsteriskGeometry = function ( innerRadius, outerRadius ) {
|
|
|
-
|
|
|
- THREE.Geometry.call( this );
|
|
|
-
|
|
|
- var sd = innerRadius;
|
|
|
- var ed = outerRadius;
|
|
|
-
|
|
|
- var sd2 = 0.707 * sd;
|
|
|
- var ed2 = 0.707 * ed;
|
|
|
-
|
|
|
- var rays = [ [ sd, 0, 0 ], [ ed, 0, 0 ], [ -sd, 0, 0 ], [ -ed, 0, 0 ],
|
|
|
- [ 0, sd, 0 ], [ 0, ed, 0 ], [ 0, -sd, 0 ], [ 0, -ed, 0 ],
|
|
|
- [ 0, 0, sd ], [ 0, 0, ed ], [ 0, 0, -sd ], [ 0, 0, -ed ],
|
|
|
- [ sd2, sd2, 0 ], [ ed2, ed2, 0 ], [ -sd2, -sd2, 0 ], [ -ed2, -ed2, 0 ],
|
|
|
- [ sd2, -sd2, 0 ], [ ed2, -ed2, 0 ], [ -sd2, sd2, 0 ], [ -ed2, ed2, 0 ],
|
|
|
- [ sd2, 0, sd2 ], [ ed2, 0, ed2 ], [ -sd2, 0, -sd2 ], [ -ed2, 0, -ed2 ],
|
|
|
- [ sd2, 0, -sd2 ], [ ed2, 0, -ed2 ], [ -sd2, 0, sd2 ], [ -ed2, 0, ed2 ],
|
|
|
- [ 0, sd2, sd2 ], [ 0, ed2, ed2 ], [ 0, -sd2, -sd2 ], [ 0, -ed2, -ed2 ],
|
|
|
- [ 0, sd2, -sd2 ], [ 0, ed2, -ed2 ], [ 0, -sd2, sd2 ], [ 0, -ed2, ed2 ]
|
|
|
- ];
|
|
|
-
|
|
|
- for ( var i = 0, il = rays.length; i < il; i ++ ) {
|
|
|
-
|
|
|
- var x = rays[ i ][ 0 ];
|
|
|
- var y = rays[ i ][ 1 ];
|
|
|
- var z = rays[ i ][ 2 ];
|
|
|
-
|
|
|
- this.vertices.push( new THREE.Vector3( x, y, z ) );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
-};
|
|
|
-
|
|
|
-THREE.AsteriskGeometry.prototype = Object.create( THREE.Geometry.prototype );
|