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@@ -2,7 +2,7 @@
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'use strict';var THREE=THREE||{REVISION:"50dev"};self.console||(self.console={info:function(){},log:function(){},debug:function(){},warn:function(){},error:function(){}});self.Int32Array||(self.Int32Array=Array,self.Float32Array=Array);
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(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c){window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"];window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"]}if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=Date.now(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
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function(a){clearTimeout(a)}})();THREE.Clock=function(a){this.autoStart=a!==void 0?a:true;this.elapsedTime=this.oldTime=this.startTime=0;this.running=false};THREE.Clock.prototype.start=function(){this.oldTime=this.startTime=Date.now();this.running=true};THREE.Clock.prototype.stop=function(){this.getElapsedTime();this.running=false};THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime=this.elapsedTime+this.getDelta()};
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-THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.0010*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
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+THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.001*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
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THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);
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this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(c===0)this.r=this.g=this.b=0;else{d=Math.floor(a*6);e=a*6-d;a=c*(1-b);f=c*(1-b*e);b=c*(1-b*(1-e));switch(d){case 1:this.r=f;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=f;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=f;break;case 6:case 0:this.r=c;this.g=b;this.b=a}}return this},setHex:function(a){a=
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Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},lerpSelf:function(a,b){this.r=this.r+(a.r-this.r)*b;this.g=this.g+(a.g-this.g)*b;this.b=this.b+(a.b-this.b)*b;return this},getHex:function(){return Math.floor(this.r*255)<<16^Math.floor(this.g*255)<<8^Math.floor(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};
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@@ -24,15 +24,15 @@ THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=
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this.x-a.x;this.y=this.y-a.y;this.z=this.z-a.z;this.w=this.w-a.w;return this},multiplyScalar:function(a){this.x=this.x*a;this.y=this.y*a;this.z=this.z*a;this.w=this.w*a;return this},divideScalar:function(a){if(a){this.x=this.x/a;this.y=this.y/a;this.z=this.z/a;this.w=this.w/a}else{this.z=this.y=this.x=0;this.w=1}return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
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normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x=this.x+(a.x-this.x)*b;this.y=this.y+(a.y-this.y)*b;this.z=this.z+(a.z-this.z)*b;this.w=this.w+(a.w-this.w)*b;return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);if(b<1.0E-4){this.x=1;this.z=this.y=0}else{this.x=a.x/b;this.y=
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a.y/b;this.z=a.z/b}return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d,a=a.elements,e=a[0];d=a[4];var f=a[8],g=a[1],h=a[5],i=a[9];c=a[2];b=a[6];var j=a[10];if(Math.abs(d-g)<0.01&&Math.abs(f-c)<0.01&&Math.abs(i-b)<0.01){if(Math.abs(d+g)<0.1&&Math.abs(f+c)<0.1&&Math.abs(i+b)<0.1&&Math.abs(e+h+j-3)<0.1){this.set(1,0,0,0);return this}a=Math.PI;e=(e+1)/2;h=(h+1)/2;j=(j+1)/2;d=(d+g)/4;f=(f+c)/4;i=(i+b)/4;if(e>h&&e>j)if(e<0.01){b=0;d=c=0.707106781}else{b=Math.sqrt(e);c=d/b;d=f/b}else if(h>
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-j)if(h<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(h);b=d/c;d=i/c}else if(j<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(j);b=f/d;c=i/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-i)*(b-i)+(f-c)*(f-c)+(g-d)*(g-d));Math.abs(a)<0.0010&&(a=1);this.x=(b-i)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+j-1)/2);return this}};
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+j)if(h<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(h);b=d/c;d=i/c}else if(j<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(j);b=f/d;c=i/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-i)*(b-i)+(f-c)*(f-c)+(g-d)*(g-d));Math.abs(a)<0.001&&(a=1);this.x=(b-i)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+j-1)/2);return this}};
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THREE.EventTarget=function(){var a={};this.addEventListener=function(b,c){a[b]===void 0&&(a[b]=[]);a[b].indexOf(c)===-1&&a[b].push(c)};this.dispatchEvent=function(b){for(var c in a[b.type])a[b.type][c](b)};this.removeEventListener=function(b,c){var d=a[b].indexOf(c);d!==-1&&a[b].splice(d,1)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
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THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes,d=a.elements,a=d[0];b=d[1];var e=d[2],f=d[3],g=d[4],h=d[5],i=d[6],j=d[7],l=d[8],o=d[9],m=d[10],p=d[11],r=d[12],n=d[13],q=d[14],d=d[15];c[0].set(f-a,j-g,p-l,d-r);c[1].set(f+a,j+g,p+l,d+r);c[2].set(f+b,j+h,p+o,d+n);c[3].set(f-b,j-h,p-o,d-n);c[4].set(f-e,j-i,p-m,d-q);c[5].set(f+e,j+i,p+m,d+q);for(a=0;a<6;a++){b=c[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};
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THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=c.elements,c=-a.geometry.boundingSphere.radius*c.getMaxScaleOnAxis(),e=0;e<6;e++){a=b[e].x*d[12]+b[e].y*d[13]+b[e].z*d[14]+b[e].w;if(a<=c)return false}return true};THREE.Frustum.__v1=new THREE.Vector3;
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-THREE.Ray=function(a,b,c,d){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.near=c||0;this.far=d||Infinity;var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,j=new THREE.Vector3,l=new THREE.Vector3,o=new THREE.Vector3,m=new THREE.Vector3,p=function(a,b){return a.distance-b.distance},r=new THREE.Vector3,n=new THREE.Vector3,q=new THREE.Vector3,u,t,y,s=function(a,b,c){r.sub(c,a);u=r.dot(b);t=n.add(a,q.copy(b).multiplyScalar(u));
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-return y=c.distanceTo(t)},x,G,D,A,v,H,I,N,R=function(a,b,c,d){r.sub(d,b);n.sub(c,b);q.sub(a,b);x=r.dot(r);G=r.dot(n);D=r.dot(q);A=n.dot(n);v=n.dot(q);H=1/(x*A-G*G);I=(A*D-G*v)*H;N=(x*v-G*D)*H;return I>=0&&N>=0&&I+N<1},X=1.0E-4;this.setPrecision=function(a){X=a};this.intersectObject=function(a){var b,c=[];if(a instanceof THREE.Particle){y=s(this.origin,this.direction,a.matrixWorld.getPosition());if(y>a.scale.x)return[];b={distance:y,point:a.position,face:null,object:a};c.push(b)}else if(a instanceof
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-THREE.Mesh){var d=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),a.matrixWorld.getColumnZ().length()),d=a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z));y=s(this.origin,this.direction,a.matrixWorld.getPosition());if(y>d)return c;var k,n,r,q=a.geometry,t=q.vertices,u;a.matrixRotationWorld.extractRotation(a.matrixWorld);d=0;for(k=q.faces.length;d<k;d++){b=q.faces[d];i.copy(this.origin);j.copy(this.direction);u=a.matrixWorld;l=u.multiplyVector3(l.copy(b.centroid)).subSelf(i);
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-o=a.matrixRotationWorld.multiplyVector3(o.copy(b.normal));n=j.dot(o);if(!(Math.abs(n)<X)){r=o.dot(l)/n;if(!(r<0)&&(a.doubleSided||(a.flipSided?n>0:n<0))){m.add(i,j.multiplyScalar(r));y=i.distanceTo(m);if(!(y<this.near)&&!(y>this.far))if(b instanceof THREE.Face3){e=u.multiplyVector3(e.copy(t[b.a]));f=u.multiplyVector3(f.copy(t[b.b]));g=u.multiplyVector3(g.copy(t[b.c]));if(R(m,e,f,g)){b={distance:y,point:m.clone(),face:b,object:a};c.push(b)}}else if(b instanceof THREE.Face4){e=u.multiplyVector3(e.copy(t[b.a]));
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-f=u.multiplyVector3(f.copy(t[b.b]));g=u.multiplyVector3(g.copy(t[b.c]));h=u.multiplyVector3(h.copy(t[b.d]));if(R(m,e,f,h)||R(m,f,g,h)){b={distance:y,point:m.clone(),face:b,object:a};c.push(b)}}}}}}c.sort(p);return c};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(p);return b}};
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+THREE.Ray=function(a,b,c,d){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.near=c||0;this.far=d||Infinity;var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,j=new THREE.Vector3,l=new THREE.Vector3,o=new THREE.Vector3,m=new THREE.Vector3,p=function(a,b){return a.distance-b.distance},r=new THREE.Vector3,n=new THREE.Vector3,q=new THREE.Vector3,t,u,w,s=function(a,b,c){r.sub(c,a);t=r.dot(b);u=n.add(a,q.copy(b).multiplyScalar(t));
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+return w=c.distanceTo(u)},x,F,C,z,v,H,I,N,R=function(a,b,c,d){r.sub(d,b);n.sub(c,b);q.sub(a,b);x=r.dot(r);F=r.dot(n);C=r.dot(q);z=n.dot(n);v=n.dot(q);H=1/(x*z-F*F);I=(z*C-F*v)*H;N=(x*v-F*C)*H;return I>=0&&N>=0&&I+N<1},X=1.0E-4;this.setPrecision=function(a){X=a};this.intersectObject=function(a){var b,c=[];if(a instanceof THREE.Particle){w=s(this.origin,this.direction,a.matrixWorld.getPosition());if(w>a.scale.x)return[];b={distance:w,point:a.position,face:null,object:a};c.push(b)}else if(a instanceof
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+THREE.Mesh){var d=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),a.matrixWorld.getColumnZ().length()),d=a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z));w=s(this.origin,this.direction,a.matrixWorld.getPosition());if(w>d)return c;var k,n,r,q=a.geometry,t=q.vertices,u;a.matrixRotationWorld.extractRotation(a.matrixWorld);d=0;for(k=q.faces.length;d<k;d++){b=q.faces[d];i.copy(this.origin);j.copy(this.direction);u=a.matrixWorld;l=u.multiplyVector3(l.copy(b.centroid)).subSelf(i);
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+o=a.matrixRotationWorld.multiplyVector3(o.copy(b.normal));n=j.dot(o);if(!(Math.abs(n)<X)){r=o.dot(l)/n;if(!(r<0)&&(a.doubleSided||(a.flipSided?n>0:n<0))){m.add(i,j.multiplyScalar(r));w=i.distanceTo(m);if(!(w<this.near)&&!(w>this.far))if(b instanceof THREE.Face3){e=u.multiplyVector3(e.copy(t[b.a]));f=u.multiplyVector3(f.copy(t[b.b]));g=u.multiplyVector3(g.copy(t[b.c]));if(R(m,e,f,g)){b={distance:w,point:m.clone(),face:b,object:a};c.push(b)}}else if(b instanceof THREE.Face4){e=u.multiplyVector3(e.copy(t[b.a]));
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+f=u.multiplyVector3(f.copy(t[b.b]));g=u.multiplyVector3(g.copy(t[b.c]));h=u.multiplyVector3(h.copy(t[b.d]));if(R(m,e,f,h)||R(m,f,g,h)){b={distance:w,point:m.clone(),face:b,object:a};c.push(b)}}}}}}c.sort(p);return c};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(p);return b}};
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THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=true;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,l,o){h=false;b=f;c=g;d=l;e=o;a()};this.addPoint=function(f,g){if(h){h=false;b=f;c=g;d=f;e=g}else{b=b<f?b:f;c=c<g?c:g;d=d>f?d:f;e=e>g?
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e:g}a()};this.add3Points=function(f,g,l,o,m,p){if(h){h=false;b=f<l?f<m?f:m:l<m?l:m;c=g<o?g<p?g:p:o<p?o:p;d=f>l?f>m?f:m:l>m?l:m;e=g>o?g>p?g:p:o>p?o:p}else{b=f<l?f<m?f<b?f:b:m<b?m:b:l<m?l<b?l:b:m<b?m:b;c=g<o?g<p?g<c?g:c:p<c?p:c:o<p?o<c?o:c:p<c?p:c;d=f>l?f>m?f>d?f:d:m>d?m:d:l>m?l>d?l:d:m>d?m:d;e=g>o?g>p?g>e?g:e:p>e?p:e:o>p?o>e?o:e:p>e?p:e}a()};this.addRectangle=function(f){if(h){h=false;b=f.getLeft();c=f.getTop();d=f.getRight();e=f.getBottom()}else{b=b<f.getLeft()?b:f.getLeft();c=c<f.getTop()?c:f.getTop();
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d=d>f.getRight()?d:f.getRight();e=e>f.getBottom()?e:f.getBottom()}a()};this.inflate=function(f){b=b-f;c=c-f;d=d+f;e=e+f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?false:true};this.empty=function(){h=true;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
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@@ -40,16 +40,16 @@ THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b
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THREE.Matrix3.prototype={constructor:THREE.Matrix3,getInverse:function(a){var b=a.elements,a=b[10]*b[5]-b[6]*b[9],c=-b[10]*b[1]+b[2]*b[9],d=b[6]*b[1]-b[2]*b[5],e=-b[10]*b[4]+b[6]*b[8],f=b[10]*b[0]-b[2]*b[8],g=-b[6]*b[0]+b[2]*b[4],h=b[9]*b[4]-b[5]*b[8],i=-b[9]*b[0]+b[1]*b[8],j=b[5]*b[0]-b[1]*b[4],b=b[0]*a+b[1]*e+b[2]*h;b===0&&console.warn("Matrix3.getInverse(): determinant == 0");var b=1/b,l=this.elements;l[0]=b*a;l[1]=b*c;l[2]=b*d;l[3]=b*e;l[4]=b*f;l[5]=b*g;l[6]=b*h;l[7]=b*i;l[8]=b*j;return this},
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transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,f,g,h,i,j,l,o,m,p,r,n){this.elements=new Float32Array(16);this.set(a!==void 0?a:1,b||0,c||0,d||0,e||0,f!==void 0?f:1,g||0,h||0,i||0,j||0,l!==void 0?l:1,o||0,m||0,p||0,r||0,n!==void 0?n:1)};
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THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,i,j,l,o,m,p,r,n){var q=this.elements;q[0]=a;q[4]=b;q[8]=c;q[12]=d;q[1]=e;q[5]=f;q[9]=g;q[13]=h;q[2]=i;q[6]=j;q[10]=l;q[14]=o;q[3]=m;q[7]=p;q[11]=r;q[15]=n;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15]);return this},lookAt:function(a,b,c){var d=this.elements,
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-e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1.0E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],i=c[12],j=c[1],l=c[5],o=c[9],m=c[13],p=c[2],r=c[6],n=c[10],q=c[14],u=c[3],t=c[7],y=c[11],c=c[15],s=d[0],x=d[4],
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-G=d[8],D=d[12],A=d[1],v=d[5],H=d[9],I=d[13],N=d[2],R=d[6],X=d[10],B=d[14],F=d[3],Q=d[7],C=d[11],d=d[15];e[0]=f*s+g*A+h*N+i*F;e[4]=f*x+g*v+h*R+i*Q;e[8]=f*G+g*H+h*X+i*C;e[12]=f*D+g*I+h*B+i*d;e[1]=j*s+l*A+o*N+m*F;e[5]=j*x+l*v+o*R+m*Q;e[9]=j*G+l*H+o*X+m*C;e[13]=j*D+l*I+o*B+m*d;e[2]=p*s+r*A+n*N+q*F;e[6]=p*x+r*v+n*R+q*Q;e[10]=p*G+r*H+n*X+q*C;e[14]=p*D+r*I+n*B+q*d;e[3]=u*s+t*A+y*N+c*F;e[7]=u*x+t*v+y*R+c*Q;e[11]=u*G+t*H+y*X+c*C;e[15]=u*D+t*I+y*B+c*d;return this},multiplySelf:function(a){return this.multiply(this,
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+e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1.0E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],i=c[12],j=c[1],l=c[5],o=c[9],m=c[13],p=c[2],r=c[6],n=c[10],q=c[14],t=c[3],u=c[7],w=c[11],c=c[15],s=d[0],x=d[4],
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+F=d[8],C=d[12],z=d[1],v=d[5],H=d[9],I=d[13],N=d[2],R=d[6],X=d[10],B=d[14],G=d[3],Q=d[7],D=d[11],d=d[15];e[0]=f*s+g*z+h*N+i*G;e[4]=f*x+g*v+h*R+i*Q;e[8]=f*F+g*H+h*X+i*D;e[12]=f*C+g*I+h*B+i*d;e[1]=j*s+l*z+o*N+m*G;e[5]=j*x+l*v+o*R+m*Q;e[9]=j*F+l*H+o*X+m*D;e[13]=j*C+l*I+o*B+m*d;e[2]=p*s+r*z+n*N+q*G;e[6]=p*x+r*v+n*R+q*Q;e[10]=p*F+r*H+n*X+q*D;e[14]=p*C+r*I+n*B+q*d;e[3]=t*s+u*z+w*N+c*G;e[7]=t*x+u*v+w*R+c*Q;e[11]=t*F+u*H+w*X+c*D;e[15]=t*C+u*I+w*B+c*d;return this},multiplySelf:function(a){return this.multiply(this,
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a)},multiplyToArray:function(a,b,c){var d=this.elements;this.multiply(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]=b[0]*a;b[4]=b[4]*a;b[8]=b[8]*a;b[12]=b[12]*a;b[1]=b[1]*a;b[5]=b[5]*a;b[9]=b[9]*a;b[13]=b[13]*a;b[2]=b[2]*a;b[6]=b[6]*a;b[10]=b[10]*a;b[14]=b[14]*a;b[3]=b[3]*a;b[7]=b[7]*a;b[11]=b[11]*a;b[15]=
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b[15]*a;return this},multiplyVector3:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=1/(b[3]*c+b[7]*d+b[11]*e+b[15]);a.x=(b[0]*c+b[4]*d+b[8]*e+b[12])*f;a.y=(b[1]*c+b[5]*d+b[9]*e+b[13])*f;a.z=(b[2]*c+b[6]*d+b[10]*e+b[14])*f;return a},multiplyVector4:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w;a.x=b[0]*c+b[4]*d+b[8]*e+b[12]*f;a.y=b[1]*c+b[5]*d+b[9]*e+b[13]*f;a.z=b[2]*c+b[6]*d+b[10]*e+b[14]*f;a.w=b[3]*c+b[7]*d+b[11]*e+b[15]*f;return a},rotateAxis:function(a){var b=this.elements,c=a.x,
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d=a.y,e=a.z;a.x=c*b[0]+d*b[4]+e*b[8];a.y=c*b[1]+d*b[5]+e*b[9];a.z=c*b[2]+d*b[6]+e*b[10];a.normalize();return a},crossVector:function(a){var b=this.elements,c=new THREE.Vector4;c.x=b[0]*a.x+b[4]*a.y+b[8]*a.z+b[12]*a.w;c.y=b[1]*a.x+b[5]*a.y+b[9]*a.z+b[13]*a.w;c.z=b[2]*a.x+b[6]*a.y+b[10]*a.z+b[14]*a.w;c.w=a.w?b[3]*a.x+b[7]*a.y+b[11]*a.z+b[15]*a.w:1;return c},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],i=a[13],j=a[2],l=a[6],o=a[10],m=a[14],p=a[3],r=a[7],
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n=a[11],a=a[15];return e*h*l*p-d*i*l*p-e*g*o*p+c*i*o*p+d*g*m*p-c*h*m*p-e*h*j*r+d*i*j*r+e*f*o*r-b*i*o*r-d*f*m*r+b*h*m*r+e*g*j*n-c*i*j*n-e*f*l*n+b*i*l*n+c*f*m*n-b*g*m*n-d*g*j*a+c*h*j*a+d*f*l*a-b*h*l*a-c*f*o*a+b*g*o*a},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},flattenToArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[1];a[2]=b[2];
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a[3]=b[3];a[4]=b[4];a[5]=b[5];a[6]=b[6];a[7]=b[7];a[8]=b[8];a[9]=b[9];a[10]=b[10];a[11]=b[11];a[12]=b[12];a[13]=b[13];a[14]=b[14];a[15]=b[15];return a},flattenToArrayOffset:function(a,b){var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a},getPosition:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[12],a[13],
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a[14])},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getColumnX:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[0],a[1],a[2])},getColumnY:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[4],a[5],a[6])},getColumnZ:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[8],a[9],a[10])},getInverse:function(a){var b=this.elements,c=a.elements,d=c[0],e=c[4],f=c[8],g=c[12],h=c[1],i=c[5],j=c[9],l=c[13],o=c[2],m=c[6],p=c[10],r=
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-c[14],n=c[3],q=c[7],u=c[11],c=c[15];b[0]=j*r*q-l*p*q+l*m*u-i*r*u-j*m*c+i*p*c;b[4]=g*p*q-f*r*q-g*m*u+e*r*u+f*m*c-e*p*c;b[8]=f*l*q-g*j*q+g*i*u-e*l*u-f*i*c+e*j*c;b[12]=g*j*m-f*l*m-g*i*p+e*l*p+f*i*r-e*j*r;b[1]=l*p*n-j*r*n-l*o*u+h*r*u+j*o*c-h*p*c;b[5]=f*r*n-g*p*n+g*o*u-d*r*u-f*o*c+d*p*c;b[9]=g*j*n-f*l*n-g*h*u+d*l*u+f*h*c-d*j*c;b[13]=f*l*o-g*j*o+g*h*p-d*l*p-f*h*r+d*j*r;b[2]=i*r*n-l*m*n+l*o*q-h*r*q-i*o*c+h*m*c;b[6]=g*m*n-e*r*n-g*o*q+d*r*q+e*o*c-d*m*c;b[10]=e*l*n-g*i*n+g*h*q-d*l*q-e*h*c+d*i*c;b[14]=g*i*o-
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-e*l*o-g*h*m+d*l*m+e*h*r-d*i*r;b[3]=j*m*n-i*p*n-j*o*q+h*p*q+i*o*u-h*m*u;b[7]=e*p*n-f*m*n+f*o*q-d*p*q-e*o*u+d*m*u;b[11]=f*i*n-e*j*n-f*h*q+d*j*q+e*h*u-d*i*u;b[15]=e*j*o-f*i*o+f*h*m-d*j*m-e*h*p+d*i*p;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=this.elements,d=a.x,e=a.y,f=a.z,g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e),i=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var j=h*i,l=h*f,o=e*i,m=e*f;c[0]=j+m*d;c[4]=o*d-l;c[8]=g*e;c[1]=g*f;c[5]=g*
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+c[14],n=c[3],q=c[7],t=c[11],c=c[15];b[0]=j*r*q-l*p*q+l*m*t-i*r*t-j*m*c+i*p*c;b[4]=g*p*q-f*r*q-g*m*t+e*r*t+f*m*c-e*p*c;b[8]=f*l*q-g*j*q+g*i*t-e*l*t-f*i*c+e*j*c;b[12]=g*j*m-f*l*m-g*i*p+e*l*p+f*i*r-e*j*r;b[1]=l*p*n-j*r*n-l*o*t+h*r*t+j*o*c-h*p*c;b[5]=f*r*n-g*p*n+g*o*t-d*r*t-f*o*c+d*p*c;b[9]=g*j*n-f*l*n-g*h*t+d*l*t+f*h*c-d*j*c;b[13]=f*l*o-g*j*o+g*h*p-d*l*p-f*h*r+d*j*r;b[2]=i*r*n-l*m*n+l*o*q-h*r*q-i*o*c+h*m*c;b[6]=g*m*n-e*r*n-g*o*q+d*r*q+e*o*c-d*m*c;b[10]=e*l*n-g*i*n+g*h*q-d*l*q-e*h*c+d*i*c;b[14]=g*i*o-
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+e*l*o-g*h*m+d*l*m+e*h*r-d*i*r;b[3]=j*m*n-i*p*n-j*o*q+h*p*q+i*o*t-h*m*t;b[7]=e*p*n-f*m*n+f*o*q-d*p*q-e*o*t+d*m*t;b[11]=f*i*n-e*j*n-f*h*q+d*j*q+e*h*t-d*i*t;b[15]=e*j*o-f*i*o+f*h*m-d*j*m-e*h*p+d*i*p;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=this.elements,d=a.x,e=a.y,f=a.z,g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e),i=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var j=h*i,l=h*f,o=e*i,m=e*f;c[0]=j+m*d;c[4]=o*d-l;c[8]=g*e;c[1]=g*f;c[5]=g*
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i;c[9]=-d;c[2]=l*d-o;c[6]=m+j*d;c[10]=g*h;break;case "ZXY":j=h*i;l=h*f;o=e*i;m=e*f;c[0]=j-m*d;c[4]=-g*f;c[8]=o+l*d;c[1]=l+o*d;c[5]=g*i;c[9]=m-j*d;c[2]=-g*e;c[6]=d;c[10]=g*h;break;case "ZYX":j=g*i;l=g*f;o=d*i;m=d*f;c[0]=h*i;c[4]=o*e-l;c[8]=j*e+m;c[1]=h*f;c[5]=m*e+j;c[9]=l*e-o;c[2]=-e;c[6]=d*h;c[10]=g*h;break;case "YZX":j=g*h;l=g*e;o=d*h;m=d*e;c[0]=h*i;c[4]=m-j*f;c[8]=o*f+l;c[1]=f;c[5]=g*i;c[9]=-d*i;c[2]=-e*i;c[6]=l*f+o;c[10]=j-m*f;break;case "XZY":j=g*h;l=g*e;o=d*h;m=d*e;c[0]=h*i;c[4]=-f;c[8]=e*i;
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c[1]=j*f+m;c[5]=g*i;c[9]=l*f-o;c[2]=o*f-l;c[6]=d*i;c[10]=m*f+j;break;default:j=g*i;l=g*f;o=d*i;m=d*f;c[0]=h*i;c[4]=-h*f;c[8]=e;c[1]=l+o*e;c[5]=j-m*e;c[9]=-d*h;c[2]=m-j*e;c[6]=o+l*e;c[10]=g*h}return this},setRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,g=c+c,h=d+d,i=e+e,a=c*g,j=c*h,c=c*i,l=d*h,d=d*i,e=e*i,g=f*g,h=f*h,f=f*i;b[0]=1-(l+e);b[4]=j-f;b[8]=c+h;b[1]=j+f;b[5]=1-(a+e);b[9]=d-g;b[2]=c-h;b[6]=d+g;b[10]=1-(a+l);return this},compose:function(a,b,c){var d=this.elements,
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e=THREE.Matrix4.__m1,f=THREE.Matrix4.__m2;e.identity();e.setRotationFromQuaternion(b);f.makeScale(c.x,c.y,c.z);this.multiply(e,f);d[12]=a.x;d[13]=a.y;d[14]=a.z;return this},decompose:function(a,b,c){var d=this.elements,e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;e.set(d[0],d[1],d[2]);f.set(d[4],d[5],d[6]);g.set(d[8],d[9],d[10]);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;
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@@ -57,8 +57,8 @@ c.x=e.length();c.y=f.length();c.z=g.length();a.x=d[12];a.y=d[13];a.z=d[14];d=THR
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b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractRotation:function(a){var b=this.elements,a=a.elements,c=THREE.Matrix4.__v1,d=1/c.set(a[0],a[1],a[2]).length(),e=1/c.set(a[4],a[5],a[6]).length(),c=1/c.set(a[8],a[9],a[10]).length();b[0]=a[0]*d;b[1]=a[1]*d;b[2]=a[2]*d;b[4]=a[4]*e;b[5]=a[5]*e;b[6]=a[6]*e;b[8]=a[8]*c;b[9]=a[9]*c;b[10]=a[10]*c;return this},translate:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[12]=b[0]*c+b[4]*d+b[8]*a+b[12];b[13]=b[1]*c+b[5]*d+b[9]*a+b[13];b[14]=b[2]*c+b[6]*
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d+b[10]*a+b[14];b[15]=b[3]*c+b[7]*d+b[11]*a+b[15];return this},rotateX:function(a){var b=this.elements,c=b[4],d=b[5],e=b[6],f=b[7],g=b[8],h=b[9],i=b[10],j=b[11],l=Math.cos(a),a=Math.sin(a);b[4]=l*c+a*g;b[5]=l*d+a*h;b[6]=l*e+a*i;b[7]=l*f+a*j;b[8]=l*g-a*c;b[9]=l*h-a*d;b[10]=l*i-a*e;b[11]=l*j-a*f;return this},rotateY:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[8],h=b[9],i=b[10],j=b[11],l=Math.cos(a),a=Math.sin(a);b[0]=l*c-a*g;b[1]=l*d-a*h;b[2]=l*e-a*i;b[3]=l*f-a*j;b[8]=l*g+a*c;b[9]=
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l*h+a*d;b[10]=l*i+a*e;b[11]=l*j+a*f;return this},rotateZ:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[4],h=b[5],i=b[6],j=b[7],l=Math.cos(a),a=Math.sin(a);b[0]=l*c+a*g;b[1]=l*d+a*h;b[2]=l*e+a*i;b[3]=l*f+a*j;b[4]=l*g-a*c;b[5]=l*h-a*d;b[6]=l*i-a*e;b[7]=l*j-a*f;return this},rotateByAxis:function(a,b){var c=this.elements;if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);if(a.x===0&&a.y===0&&a.z===1)return this.rotateZ(b);var d=a.x,
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-e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,i=f*f,j=Math.cos(b),l=Math.sin(b),o=1-j,m=d*e*o,p=d*f*o,o=e*f*o,d=d*l,r=e*l,l=f*l,f=g+(1-g)*j,g=m+l,e=p-r,m=m-l,h=h+(1-h)*j,l=o+d,p=p+r,o=o-d,i=i+(1-i)*j,j=c[0],d=c[1],r=c[2],n=c[3],q=c[4],u=c[5],t=c[6],y=c[7],s=c[8],x=c[9],G=c[10],D=c[11];c[0]=f*j+g*q+e*s;c[1]=f*d+g*u+e*x;c[2]=f*r+g*t+e*G;c[3]=f*n+g*y+e*D;c[4]=m*j+h*q+l*s;c[5]=m*d+h*u+l*x;c[6]=m*r+h*t+l*G;c[7]=m*n+h*y+l*D;c[8]=p*j+o*q+i*s;c[9]=p*d+o*u+i*x;c[10]=p*r+o*t+i*G;c[11]=
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-p*n+o*y+i*D;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},
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+e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,i=f*f,j=Math.cos(b),l=Math.sin(b),o=1-j,m=d*e*o,p=d*f*o,o=e*f*o,d=d*l,r=e*l,l=f*l,f=g+(1-g)*j,g=m+l,e=p-r,m=m-l,h=h+(1-h)*j,l=o+d,p=p+r,o=o-d,i=i+(1-i)*j,j=c[0],d=c[1],r=c[2],n=c[3],q=c[4],t=c[5],u=c[6],w=c[7],s=c[8],x=c[9],F=c[10],C=c[11];c[0]=f*j+g*q+e*s;c[1]=f*d+g*t+e*x;c[2]=f*r+g*u+e*F;c[3]=f*n+g*w+e*C;c[4]=m*j+h*q+l*s;c[5]=m*d+h*t+l*x;c[6]=m*r+h*u+l*F;c[7]=m*n+h*w+l*C;c[8]=p*j+o*q+i*s;c[9]=p*d+o*t+i*x;c[10]=p*r+o*u+i*F;c[11]=
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+p*n+o*w+i*C;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},
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makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,i=e*f,j=e*g;this.set(i*f+c,i*g-d*h,i*h+d*g,0,i*g+d*h,j*g+c,j*h-d*f,0,i*h-
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d*g,j*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,
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b,c,d,e,f){var g=this.elements,h=b-a,i=c-d,j=f-e;g[0]=2/h;g[4]=0;g[8]=0;g[12]=-((b+a)/h);g[1]=0;g[5]=2/i;g[9]=0;g[13]=-((c+d)/i);g[2]=0;g[6]=0;g[10]=-2/j;g[14]=-((f+e)/j);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},clone:function(){var a=this.elements;return new THREE.Matrix4(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15])}};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;
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@@ -71,31 +71,31 @@ b.parent;b!==void 0&&b instanceof THREE.Scene&&b.__addObject(a)}},remove:functio
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this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=true},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a){this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,
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this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=false;a=true}for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)},worldToLocal:function(a){return THREE.Object3D.__m1.getInverse(this.matrixWorld).multiplyVector3(a)},localToWorld:function(a){return this.matrixWorld.multiplyVector3(a)}};THREE.Object3D.__m1=new THREE.Matrix4;THREE.Object3DCount=0;
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THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=j[i]=j[i]||new THREE.RenderableVertex;i++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(e>=0&&f>=0&&g>=0&&h>=0)return true;if(e<0&&f<0||g<0&&h<0)return false;e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f)));g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h)));if(d<c)return false;a.lerpSelf(b,c);b.lerpSelf(a,1-
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-d);return true}var e,f,g=[],h,i,j=[],l,o,m=[],p,r=[],n,q,u=[],t,y,s=[],x={objects:[],sprites:[],lights:[],elements:[]},G=new THREE.Vector3,D=new THREE.Vector4,A=new THREE.Matrix4,v=new THREE.Matrix4,H=new THREE.Frustum,I=new THREE.Vector4,N=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);A.multiply(b.projectionMatrix,b.matrixWorldInverse);A.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
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-A.multiply(b.matrixWorld,b.projectionMatrixInverse);A.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||H.contains(b))){G.copy(b.matrixWorld.getPosition());
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-A.multiplyVector3(G);e=a();e.object=b;e.z=G.z;x.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){G.copy(b.matrixWorld.getPosition());A.multiplyVector3(G);e=a();e.object=b;e.z=G.z;x.sprites.push(e)}else b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&x.objects.sort(c);return x};this.projectScene=function(a,e,f){var g=e.near,G=e.far,C=false,k,P,M,S,aa,K,ca,ga,O,Z,$,Y,ia,Sa,Ma;y=q=p=o=0;x.elements.length=0;if(e.parent===
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-void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);A.multiply(e.projectionMatrix,e.matrixWorldInverse);H.setFromMatrix(A);x=this.projectGraph(a,false);a=0;for(k=x.objects.length;a<k;a++){O=x.objects[a].object;Z=O.matrixWorld;i=0;if(O instanceof THREE.Mesh){$=O.geometry;Y=O.geometry.materials;S=$.vertices;ia=$.faces;Sa=$.faceVertexUvs;$=O.matrixRotationWorld.extractRotation(Z);P=0;for(M=
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-S.length;P<M;P++){h=b();h.positionWorld.copy(S[P]);Z.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);A.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<G}S=0;for(P=ia.length;S<P;S++){M=ia[S];if(M instanceof THREE.Face3){aa=j[M.a];K=j[M.b];ca=j[M.c];if(aa.visible&&K.visible&&ca.visible){C=(ca.positionScreen.x-aa.positionScreen.x)*
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-(K.positionScreen.y-aa.positionScreen.y)-(ca.positionScreen.y-aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0;if(O.doubleSided||C!=O.flipSided){ga=m[o]=m[o]||new THREE.RenderableFace3;o++;l=ga;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca)}else continue}else continue}else if(M instanceof THREE.Face4){aa=j[M.a];K=j[M.b];ca=j[M.c];ga=j[M.d];if(aa.visible&&K.visible&&ca.visible&&ga.visible){C=(ga.positionScreen.x-aa.positionScreen.x)*(K.positionScreen.y-aa.positionScreen.y)-(ga.positionScreen.y-
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-aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0||(K.positionScreen.x-ca.positionScreen.x)*(ga.positionScreen.y-ca.positionScreen.y)-(K.positionScreen.y-ca.positionScreen.y)*(ga.positionScreen.x-ca.positionScreen.x)<0;if(O.doubleSided||C!=O.flipSided){Ma=r[p]=r[p]||new THREE.RenderableFace4;p++;l=Ma;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca);l.v4.copy(ga)}else continue}else continue}l.normalWorld.copy(M.normal);!C&&(O.flipSided||O.doubleSided)&&l.normalWorld.negate();$.multiplyVector3(l.normalWorld);
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-l.centroidWorld.copy(M.centroid);Z.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);A.multiplyVector3(l.centroidScreen);ca=M.vertexNormals;aa=0;for(K=ca.length;aa<K;aa++){ga=l.vertexNormalsWorld[aa];ga.copy(ca[aa]);!C&&(O.flipSided||O.doubleSided)&&ga.negate();$.multiplyVector3(ga)}aa=0;for(K=Sa.length;aa<K;aa++)if(Ma=Sa[aa][S]){ca=0;for(ga=Ma.length;ca<ga;ca++)l.uvs[aa][ca]=Ma[ca]}l.material=O.material;l.faceMaterial=M.materialIndex!==null?Y[M.materialIndex]:null;l.z=l.centroidScreen.z;
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-x.elements.push(l)}}else if(O instanceof THREE.Line){v.multiply(A,Z);S=O.geometry.vertices;aa=b();aa.positionScreen.copy(S[0]);v.multiplyVector4(aa.positionScreen);Z=O.type===THREE.LinePieces?2:1;P=1;for(M=S.length;P<M;P++){aa=b();aa.positionScreen.copy(S[P]);v.multiplyVector4(aa.positionScreen);if(!((P+1)%Z>0)){K=j[i-2];I.copy(aa.positionScreen);N.copy(K.positionScreen);if(d(I,N)){I.multiplyScalar(1/I.w);N.multiplyScalar(1/N.w);Y=u[q]=u[q]||new THREE.RenderableLine;q++;n=Y;n.v1.positionScreen.copy(I);
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-n.v2.positionScreen.copy(N);n.z=Math.max(I.z,N.z);n.material=O.material;x.elements.push(n)}}}}}a=0;for(k=x.sprites.length;a<k;a++){O=x.sprites[a].object;Z=O.matrixWorld;if(O instanceof THREE.Particle){D.set(Z.elements[12],Z.elements[13],Z.elements[14],1);A.multiplyVector4(D);D.z=D.z/D.w;if(D.z>0&&D.z<1){g=s[y]=s[y]||new THREE.RenderableParticle;y++;t=g;t.x=D.x/D.w;t.y=D.y/D.w;t.z=D.z;t.rotation=O.rotation.z;t.scale.x=O.scale.x*Math.abs(t.x-(D.x+e.projectionMatrix.elements[0])/(D.w+e.projectionMatrix.elements[12]));
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-t.scale.y=O.scale.y*Math.abs(t.y-(D.y+e.projectionMatrix.elements[5])/(D.w+e.projectionMatrix.elements[13]));t.material=O.material;x.elements.push(t)}}}f&&x.elements.sort(c);return x}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
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+d);return true}var e,f,g=[],h,i,j=[],l,o,m=[],p,r=[],n,q,t=[],u,w,s=[],x={objects:[],sprites:[],lights:[],elements:[]},F=new THREE.Vector3,C=new THREE.Vector4,z=new THREE.Matrix4,v=new THREE.Matrix4,H=new THREE.Frustum,I=new THREE.Vector4,N=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);z.multiply(b.projectionMatrix,b.matrixWorldInverse);z.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
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+z.multiply(b.matrixWorld,b.projectionMatrixInverse);z.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||H.contains(b))){F.copy(b.matrixWorld.getPosition());
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+z.multiplyVector3(F);e=a();e.object=b;e.z=F.z;x.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){F.copy(b.matrixWorld.getPosition());z.multiplyVector3(F);e=a();e.object=b;e.z=F.z;x.sprites.push(e)}else b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&x.objects.sort(c);return x};this.projectScene=function(a,e,f){var g=e.near,F=e.far,D=false,k,P,M,S,aa,K,ca,fa,O,Z,$,Y,ha,Sa,La;w=q=p=o=0;x.elements.length=0;if(e.parent===
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+void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);z.multiply(e.projectionMatrix,e.matrixWorldInverse);H.setFromMatrix(z);x=this.projectGraph(a,false);a=0;for(k=x.objects.length;a<k;a++){O=x.objects[a].object;Z=O.matrixWorld;i=0;if(O instanceof THREE.Mesh){$=O.geometry;Y=O.geometry.materials;S=$.vertices;ha=$.faces;Sa=$.faceVertexUvs;$=O.matrixRotationWorld.extractRotation(Z);P=0;for(M=
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+S.length;P<M;P++){h=b();h.positionWorld.copy(S[P]);Z.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);z.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<F}S=0;for(P=ha.length;S<P;S++){M=ha[S];if(M instanceof THREE.Face3){aa=j[M.a];K=j[M.b];ca=j[M.c];if(aa.visible&&K.visible&&ca.visible){D=(ca.positionScreen.x-aa.positionScreen.x)*
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+(K.positionScreen.y-aa.positionScreen.y)-(ca.positionScreen.y-aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0;if(O.doubleSided||D!=O.flipSided){fa=m[o]=m[o]||new THREE.RenderableFace3;o++;l=fa;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca)}else continue}else continue}else if(M instanceof THREE.Face4){aa=j[M.a];K=j[M.b];ca=j[M.c];fa=j[M.d];if(aa.visible&&K.visible&&ca.visible&&fa.visible){D=(fa.positionScreen.x-aa.positionScreen.x)*(K.positionScreen.y-aa.positionScreen.y)-(fa.positionScreen.y-
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+aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0||(K.positionScreen.x-ca.positionScreen.x)*(fa.positionScreen.y-ca.positionScreen.y)-(K.positionScreen.y-ca.positionScreen.y)*(fa.positionScreen.x-ca.positionScreen.x)<0;if(O.doubleSided||D!=O.flipSided){La=r[p]=r[p]||new THREE.RenderableFace4;p++;l=La;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca);l.v4.copy(fa)}else continue}else continue}l.normalWorld.copy(M.normal);!D&&(O.flipSided||O.doubleSided)&&l.normalWorld.negate();$.multiplyVector3(l.normalWorld);
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+l.centroidWorld.copy(M.centroid);Z.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);z.multiplyVector3(l.centroidScreen);ca=M.vertexNormals;aa=0;for(K=ca.length;aa<K;aa++){fa=l.vertexNormalsWorld[aa];fa.copy(ca[aa]);!D&&(O.flipSided||O.doubleSided)&&fa.negate();$.multiplyVector3(fa)}aa=0;for(K=Sa.length;aa<K;aa++)if(La=Sa[aa][S]){ca=0;for(fa=La.length;ca<fa;ca++)l.uvs[aa][ca]=La[ca]}l.material=O.material;l.faceMaterial=M.materialIndex!==null?Y[M.materialIndex]:null;l.z=l.centroidScreen.z;
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+x.elements.push(l)}}else if(O instanceof THREE.Line){v.multiply(z,Z);S=O.geometry.vertices;aa=b();aa.positionScreen.copy(S[0]);v.multiplyVector4(aa.positionScreen);Z=O.type===THREE.LinePieces?2:1;P=1;for(M=S.length;P<M;P++){aa=b();aa.positionScreen.copy(S[P]);v.multiplyVector4(aa.positionScreen);if(!((P+1)%Z>0)){K=j[i-2];I.copy(aa.positionScreen);N.copy(K.positionScreen);if(d(I,N)){I.multiplyScalar(1/I.w);N.multiplyScalar(1/N.w);Y=t[q]=t[q]||new THREE.RenderableLine;q++;n=Y;n.v1.positionScreen.copy(I);
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+n.v2.positionScreen.copy(N);n.z=Math.max(I.z,N.z);n.material=O.material;x.elements.push(n)}}}}}a=0;for(k=x.sprites.length;a<k;a++){O=x.sprites[a].object;Z=O.matrixWorld;if(O instanceof THREE.Particle){C.set(Z.elements[12],Z.elements[13],Z.elements[14],1);z.multiplyVector4(C);C.z=C.z/C.w;if(C.z>0&&C.z<1){g=s[w]=s[w]||new THREE.RenderableParticle;w++;u=g;u.x=C.x/C.w;u.y=C.y/C.w;u.z=C.z;u.rotation=O.rotation.z;u.scale.x=O.scale.x*Math.abs(u.x-(C.x+e.projectionMatrix.elements[0])/(C.w+e.projectionMatrix.elements[12]));
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+u.scale.y=O.scale.y*Math.abs(u.y-(C.y+e.projectionMatrix.elements[5])/(C.w+e.projectionMatrix.elements[13]));u.material=O.material;x.elements.push(u)}}}f&&x.elements.sort(c);return x}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
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THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a,b){var c=b||"XYZ",d=Math.cos(a.x/2),e=Math.cos(a.y/2),f=Math.cos(a.z/2),g=Math.sin(a.x/2),h=Math.sin(a.y/2),i=Math.sin(a.z/2);switch(c){case "YXZ":this.x=g*e*f+d*h*i;this.y=d*h*f-g*e*i;this.z=d*e*i-g*h*f;this.w=d*e*f+g*h*i;break;case "ZXY":this.x=g*e*f-d*h*i;this.y=d*h*f+g*e*
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i;this.z=d*e*i+g*h*f;this.w=d*e*f-g*h*i;break;case "ZYX":this.x=g*e*f-d*h*i;this.y=d*h*f+g*e*i;this.z=d*e*i-g*h*f;this.w=d*e*f+g*h*i;break;case "YZX":this.x=g*e*f+d*h*i;this.y=d*h*f+g*e*i;this.z=d*e*i-g*h*f;this.w=d*e*f-g*h*i;break;case "XZY":this.x=g*e*f-d*h*i;this.y=d*h*f-g*e*i;this.z=d*e*i+g*h*f;this.w=d*e*f+g*h*i;break;default:this.x=g*e*f+d*h*i;this.y=d*h*f-g*e*i;this.z=d*e*i+g*h*f;this.w=d*e*f-g*h*i}return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this.x=a.x*d;this.y=a.y*
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d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0],a=b[4],d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],i=b[6],b=b[10],j=c+f+b;if(j>0){c=0.5/Math.sqrt(j+1);this.w=0.25/c;this.x=(i-g)*c;this.y=(d-h)*c;this.z=(e-a)*c}else if(c>f&&c>b){c=2*Math.sqrt(1+c-f-b);this.w=(i-g)/c;this.x=0.25*c;this.y=(a+e)/c;this.z=(d+h)/c}else if(f>b){c=2*Math.sqrt(1+f-c-b);this.w=(d-h)/c;this.x=(a+e)/c;this.y=0.25*c;this.z=(g+i)/c}else{c=2*Math.sqrt(1+b-c-f);this.w=(e-a)/c;this.x=
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(d+h)/c;this.y=(g+i)/c;this.z=0.25*c}return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a===0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x=this.x*a;this.y=
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this.y*a;this.z=this.z*a;this.w=this.w*a}return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,
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-f=this.x,g=this.y,h=this.z,i=this.w,j=i*c+g*e-h*d,l=i*d+h*c-f*e,o=i*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=j*i+c*-f+l*-h-o*-g;b.y=l*i+c*-g+o*-f-j*-h;b.z=o*i+c*-h+j*-g-l*-f;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,e=this.z,f=this.w,g=f*a.w+c*a.x+d*a.y+e*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=f;this.x=c;this.y=d;this.z=e;return this}var h=Math.acos(g),i=Math.sqrt(1-g*g);if(Math.abs(i)<0.0010){this.w=0.5*(f+this.w);this.x=0.5*(c+this.x);
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+f=this.x,g=this.y,h=this.z,i=this.w,j=i*c+g*e-h*d,l=i*d+h*c-f*e,o=i*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=j*i+c*-f+l*-h-o*-g;b.y=l*i+c*-g+o*-f-j*-h;b.z=o*i+c*-h+j*-g-l*-f;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,e=this.z,f=this.w,g=f*a.w+c*a.x+d*a.y+e*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=f;this.x=c;this.y=d;this.z=e;return this}var h=Math.acos(g),i=Math.sqrt(1-g*g);if(Math.abs(i)<0.001){this.w=0.5*(f+this.w);this.x=0.5*(c+this.x);
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this.y=0.5*(d+this.y);this.z=0.5*(e+this.z);return this}g=Math.sin((1-b)*h)/i;h=Math.sin(b*h)/i;this.w=f*g+this.w*h;this.x=c*g+this.x*h;this.y=d*g+this.y*h;this.z=e*g+this.z*h;return this},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}};
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-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}e=Math.sin((1-d)*b)/f;d=Math.sin(d*b)/f;c.w=a.w*e+c.w*d;c.x=a.x*e+c.x*d;c.y=a.y*e+c.y*d;c.z=a.z*e+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
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+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}e=Math.sin((1-d)*b)/f;d=Math.sin(d*b)/f;c.w=a.w*e+c.w*d;c.x=a.x*e+c.x*d;c.y=a.y*e+c.y*d;c.z=a.z*e+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
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THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
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THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
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return a}};THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};
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THREE.Face4.prototype={constructor:THREE.Face4,clone:function(){var a=new THREE.Face4(this.a,this.b,this.c,this.d);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
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return a}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},lerpSelf:function(a,b){this.u=this.u+(a.u-this.u)*b;this.v=this.v+(a.v-this.v)*b;return this},clone:function(){return new THREE.UV(this.u,this.v)}};
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-THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.materials=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=false};
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+THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.name="";this.vertices=[];this.colors=[];this.materials=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=false};
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THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(a){var b=new THREE.Matrix4;b.extractRotation(a);for(var c=0,d=this.vertices.length;c<d;c++)a.multiplyVector3(this.vertices[c]);c=0;for(d=this.faces.length;c<d;c++){var e=this.faces[c];b.multiplyVector3(e.normal);for(var f=0,g=e.vertexNormals.length;f<g;f++)b.multiplyVector3(e.vertexNormals[f]);a.multiplyVector3(e.centroid)}},computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];c.centroid.set(0,
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0,0);if(c instanceof THREE.Face3){c.centroid.addSelf(this.vertices[c.a]);c.centroid.addSelf(this.vertices[c.b]);c.centroid.addSelf(this.vertices[c.c]);c.centroid.divideScalar(3)}else if(c instanceof THREE.Face4){c.centroid.addSelf(this.vertices[c.a]);c.centroid.addSelf(this.vertices[c.b]);c.centroid.addSelf(this.vertices[c.c]);c.centroid.addSelf(this.vertices[c.d]);c.centroid.divideScalar(4)}}},computeFaceNormals:function(){var a,b,c,d,e,f,g=new THREE.Vector3,h=new THREE.Vector3;a=0;for(b=this.faces.length;a<
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b;a++){c=this.faces[a];d=this.vertices[c.a];e=this.vertices[c.b];f=this.vertices[c.c];g.sub(f,e);h.sub(d,e);g.crossSelf(h);g.isZero()||g.normalize();c.normal.copy(g)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices===void 0){d=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];
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@@ -103,10 +103,10 @@ else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Ve
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for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c]);c.vertexNormals[3].copy(d[c.d])}}},computeMorphNormals:function(){var a,b,c,d,e;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.__originalFaceNormal?
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e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();if(!e.__originalVertexNormals)e.__originalVertexNormals=[];a=0;for(b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var f=new THREE.Geometry;f.faces=this.faces;a=0;for(b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=
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[];var g=this.morphNormals[a].faceNormals,h=this.morphNormals[a].vertexNormals,i,j;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];i=new THREE.Vector3;j=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3};g.push(i);h.push(j)}}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];
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-i=g.faceNormals[c];j=g.vertexNormals[c];i.copy(e.normal);if(e instanceof THREE.Face3){j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2])}else{j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2]);j.d.copy(e.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.normal=e.__originalFaceNormal;e.vertexNormals=e.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,e,f,A){h=a.vertices[b];i=a.vertices[c];
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-j=a.vertices[d];l=g[e];o=g[f];m=g[A];p=i.x-h.x;r=j.x-h.x;n=i.y-h.y;q=j.y-h.y;u=i.z-h.z;t=j.z-h.z;y=o.u-l.u;s=m.u-l.u;x=o.v-l.v;G=m.v-l.v;D=1/(y*G-s*x);I.set((G*p-x*r)*D,(G*n-x*q)*D,(G*u-x*t)*D);N.set((y*r-s*p)*D,(y*q-s*n)*D,(y*t-s*u)*D);v[b].addSelf(I);v[c].addSelf(I);v[d].addSelf(I);H[b].addSelf(N);H[c].addSelf(N);H[d].addSelf(N)}var b,c,d,e,f,g,h,i,j,l,o,m,p,r,n,q,u,t,y,s,x,G,D,A,v=[],H=[],I=new THREE.Vector3,N=new THREE.Vector3,R=new THREE.Vector3,X=new THREE.Vector3,B=new THREE.Vector3;b=0;for(c=
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-this.vertices.length;b<c;b++){v[b]=new THREE.Vector3;H[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var F=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){B.copy(f.vertexNormals[d]);e=f[F[d]];A=v[e];R.copy(A);R.subSelf(B.multiplyScalar(B.dot(A))).normalize();
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-X.cross(f.vertexNormals[d],A);e=X.dot(H[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(R.x,R.y,R.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
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+i=g.faceNormals[c];j=g.vertexNormals[c];i.copy(e.normal);if(e instanceof THREE.Face3){j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2])}else{j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2]);j.d.copy(e.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.normal=e.__originalFaceNormal;e.vertexNormals=e.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,e,f,z){h=a.vertices[b];i=a.vertices[c];
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+j=a.vertices[d];l=g[e];o=g[f];m=g[z];p=i.x-h.x;r=j.x-h.x;n=i.y-h.y;q=j.y-h.y;t=i.z-h.z;u=j.z-h.z;w=o.u-l.u;s=m.u-l.u;x=o.v-l.v;F=m.v-l.v;C=1/(w*F-s*x);I.set((F*p-x*r)*C,(F*n-x*q)*C,(F*t-x*u)*C);N.set((w*r-s*p)*C,(w*q-s*n)*C,(w*u-s*t)*C);v[b].addSelf(I);v[c].addSelf(I);v[d].addSelf(I);H[b].addSelf(N);H[c].addSelf(N);H[d].addSelf(N)}var b,c,d,e,f,g,h,i,j,l,o,m,p,r,n,q,t,u,w,s,x,F,C,z,v=[],H=[],I=new THREE.Vector3,N=new THREE.Vector3,R=new THREE.Vector3,X=new THREE.Vector3,B=new THREE.Vector3;b=0;for(c=
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+this.vertices.length;b<c;b++){v[b]=new THREE.Vector3;H[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var G=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){B.copy(f.vertexNormals[d]);e=f[G[d]];z=v[e];R.copy(z);R.subSelf(B.multiplyScalar(B.dot(z))).normalize();
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+X.cross(f.vertexNormals[d],z);e=X.dot(H[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(R.x,R.y,R.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
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a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}else{this.boundingBox.min.set(0,0,0);this.boundingBox.max.set(0,0,0)}},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;c<d;c++){a=this.vertices[c].length();a>b&&(b=a)}this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g,h;f=0;for(g=this.vertices.length;f<g;f++){d=this.vertices[f];d=[Math.round(d.x*
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e),Math.round(d.y*e),Math.round(d.z*e)].join("_");if(a[d]===void 0){a[d]=f;b.push(this.vertices[f]);c[f]=b.length-1}else c[f]=c[a[d]]}f=0;for(g=this.faces.length;f<g;f++){e=this.faces[f];if(e instanceof THREE.Face3){e.a=c[e.a];e.b=c[e.b];e.c=c[e.c]}else if(e instanceof THREE.Face4){e.a=c[e.a];e.b=c[e.b];e.c=c[e.c];e.d=c[e.d];d=[e.a,e.b,e.c,e.d];for(a=3;a>0;a--)if(d.indexOf(e["abcd"[a]])!=a){d.splice(a,1);this.faces[f]=new THREE.Face3(d[0],d[1],d[2]);e=0;for(d=this.faceVertexUvs.length;e<d;e++)(h=
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this.faceVertexUvs[e][f])&&h.splice(a,1);break}}}c=this.vertices.length-b.length;this.vertices=b;return c}};THREE.GeometryCount=0;
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@@ -136,41 +136,52 @@ THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.const
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THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(g.readyState==4)if(g.status==200||g.status==0){var h=JSON.parse(g.responseText);a.loadAjaxBuffers(h,c,e,d,f)}else console.error("THREE.BinaryLoader: Couldn't load ["+b+"] ["+g.status+"]")};g.open("GET",b,true);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
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THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){if(f.readyState==4)f.status==200||f.status==0?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("THREE.BinaryLoader: Couldn't load ["+g+"] ["+f.status+"]");else if(f.readyState==3){if(e){h==0&&(h=f.getResponseHeader("Content-Length"));e({total:h,loaded:f.responseText.length})}}else f.readyState==2&&(h=f.getResponseHeader("Content-Length"))};
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f.open("GET",g,true);f.responseType="arraybuffer";f.send(null)};
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-THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,i,j,l,o,m,p,r,n,q,u,t,y,s;function x(a){return a%4?4-a%4:0}function G(a,b){return(new Uint8Array(a,b,1))[0]}function D(a,b){return(new Uint32Array(a,b,1))[0]}function A(b,c){var d,e,f,g,h,k,i,j,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[d*3];f=l[d*3+1];g=l[d*3+2];h=Q[e*2];e=Q[e*2+1];k=Q[f*2];i=Q[f*2+1];f=Q[g*2];j=Q[g*2+1];g=X.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(k,i));m.push(new THREE.UV(f,
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+THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,i,j,l,o,m,p,r,n,q,t,u,w,s;function x(a){return a%4?4-a%4:0}function F(a,b){return(new Uint8Array(a,b,1))[0]}function C(a,b){return(new Uint32Array(a,b,1))[0]}function z(b,c){var d,e,f,g,h,k,i,j,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[d*3];f=l[d*3+1];g=l[d*3+2];h=Q[e*2];e=Q[e*2+1];k=Q[f*2];i=Q[f*2+1];f=Q[g*2];j=Q[g*2+1];g=X.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(k,i));m.push(new THREE.UV(f,
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j));g.push(m)}}function v(b,c){var d,e,f,g,h,k,i,j,l,m,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=n[d*4];f=n[d*4+1];g=n[d*4+2];h=n[d*4+3];k=Q[e*2];e=Q[e*2+1];i=Q[f*2];l=Q[f*2+1];j=Q[g*2];m=Q[g*2+1];g=Q[h*2];f=Q[h*2+1];h=X.faceVertexUvs[0];var o=[];o.push(new THREE.UV(k,e));o.push(new THREE.UV(i,l));o.push(new THREE.UV(j,m));o.push(new THREE.UV(g,f));h.push(o)}}function H(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),k=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*3];f=c[d*3+1];g=c[d*3+2];h=k[d];
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-X.faces.push(new THREE.Face3(e,f,g,null,null,h))}}function I(b,c,d){for(var e,f,g,h,k,c=new Uint32Array(a,c,4*b),i=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];h=c[d*4+3];k=i[d];X.faces.push(new THREE.Face4(e,f,g,h,null,null,k))}}function N(b,c,d,e){for(var f,g,h,k,i,j,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];i=d[e*3];j=d[e*3+1];l=d[e*3+2];k=m[e];var n=F[j*3],o=F[j*3+1];j=F[j*3+2];var p=F[l*3],
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-r=F[l*3+1];l=F[l*3+2];X.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(F[i*3],F[i*3+1],F[i*3+2]),new THREE.Vector3(n,o,j),new THREE.Vector3(p,r,l)],null,k))}}function R(b,c,d,e){for(var f,g,h,k,i,j,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];k=c[e*4+3];j=d[e*4];l=d[e*4+1];m=d[e*4+2];n=d[e*4+3];i=o[e];var p=F[l*3],r=F[l*3+1];l=F[l*3+2];var q=F[m*3],s=F[m*3+1];m=F[m*3+2];var t=F[n*3],u=F[n*3+1];n=F[n*3+2];X.faces.push(new THREE.Face4(f,
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-g,h,k,[new THREE.Vector3(F[j*3],F[j*3+1],F[j*3+2]),new THREE.Vector3(p,r,l),new THREE.Vector3(q,s,m),new THREE.Vector3(t,u,n)],null,i))}}var X=this,B=0,F=[],Q=[],C,k,P;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(X,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d=d+String.fromCharCode(a[b+e]);return d})(a,B,12);c=G(a,B+12);G(a,B+13);G(a,B+14);G(a,B+15);e=G(a,B+16);i=G(a,B+17);j=G(a,B+18);l=G(a,B+19);o=D(a,B+20);m=D(a,B+20+4);p=D(a,B+20+8);b=D(a,B+20+12);r=
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-D(a,B+20+16);n=D(a,B+20+20);q=D(a,B+20+24);u=D(a,B+20+28);t=D(a,B+20+32);y=D(a,B+20+36);s=D(a,B+20+40);B=B+c;c=e*3+l;P=e*4+l;C=b*c;k=r*(c+i*3);e=n*(c+j*3);l=q*(c+i*3+j*3);c=u*P;i=t*(P+i*4);j=y*(P+j*4);B=B+function(b){var b=new Float32Array(a,b,o*3),c,d,e,f;for(c=0;c<o;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];X.vertices.push(new THREE.Vector3(d,e,f))}return o*3*Float32Array.BYTES_PER_ELEMENT}(B);B=B+function(b){if(m){var b=new Int8Array(a,b,m*3),c,d,e,f;for(c=0;c<m;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];F.push(d/
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-127,e/127,f/127)}}return m*3*Int8Array.BYTES_PER_ELEMENT}(B);B=B+x(m*3);B=B+function(b){if(p){var b=new Float32Array(a,b,p*2),c,d,e;for(c=0;c<p;c++){d=b[c*2];e=b[c*2+1];Q.push(d,e)}}return p*2*Float32Array.BYTES_PER_ELEMENT}(B);C=B+C+x(b*2);k=C+k+x(r*2);e=k+e+x(n*2);l=e+l+x(q*2);c=l+c+x(u*2);i=c+i+x(t*2);j=i+j+x(y*2);(function(a){if(n){var b=a+n*Uint32Array.BYTES_PER_ELEMENT*3;H(n,a,b+n*Uint32Array.BYTES_PER_ELEMENT*3);A(n,b)}})(k);(function(a){if(q){var b=a+q*Uint32Array.BYTES_PER_ELEMENT*3,c=b+
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-q*Uint32Array.BYTES_PER_ELEMENT*3;N(q,a,b,c+q*Uint32Array.BYTES_PER_ELEMENT*3);A(q,c)}})(e);(function(a){if(y){var b=a+y*Uint32Array.BYTES_PER_ELEMENT*4;I(y,a,b+y*Uint32Array.BYTES_PER_ELEMENT*4);v(y,b)}})(i);(function(a){if(s){var b=a+s*Uint32Array.BYTES_PER_ELEMENT*4,c=b+s*Uint32Array.BYTES_PER_ELEMENT*4;R(s,a,b,c+s*Uint32Array.BYTES_PER_ELEMENT*4);v(s,c)}})(j);b&&H(b,B,B+b*Uint32Array.BYTES_PER_ELEMENT*3);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*3;N(r,a,b,b+r*Uint32Array.BYTES_PER_ELEMENT*
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-3)}})(C);u&&I(u,l,l+u*Uint32Array.BYTES_PER_ELEMENT*4);(function(a){if(t){var b=a+t*Uint32Array.BYTES_PER_ELEMENT*4;R(t,a,b,b+t*Uint32Array.BYTES_PER_ELEMENT*4)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};THREE.ImageLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
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+X.faces.push(new THREE.Face3(e,f,g,null,null,h))}}function I(b,c,d){for(var e,f,g,h,k,c=new Uint32Array(a,c,4*b),i=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];h=c[d*4+3];k=i[d];X.faces.push(new THREE.Face4(e,f,g,h,null,null,k))}}function N(b,c,d,e){for(var f,g,h,k,i,j,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];i=d[e*3];j=d[e*3+1];l=d[e*3+2];k=m[e];var n=G[j*3],o=G[j*3+1];j=G[j*3+2];var p=G[l*3],
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+r=G[l*3+1];l=G[l*3+2];X.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(G[i*3],G[i*3+1],G[i*3+2]),new THREE.Vector3(n,o,j),new THREE.Vector3(p,r,l)],null,k))}}function R(b,c,d,e){for(var f,g,h,k,i,j,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];k=c[e*4+3];j=d[e*4];l=d[e*4+1];m=d[e*4+2];n=d[e*4+3];i=o[e];var p=G[l*3],r=G[l*3+1];l=G[l*3+2];var q=G[m*3],t=G[m*3+1];m=G[m*3+2];var s=G[n*3],u=G[n*3+1];n=G[n*3+2];X.faces.push(new THREE.Face4(f,
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+g,h,k,[new THREE.Vector3(G[j*3],G[j*3+1],G[j*3+2]),new THREE.Vector3(p,r,l),new THREE.Vector3(q,t,m),new THREE.Vector3(s,u,n)],null,i))}}var X=this,B=0,G=[],Q=[],D,k,P;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(X,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d=d+String.fromCharCode(a[b+e]);return d})(a,B,12);c=F(a,B+12);F(a,B+13);F(a,B+14);F(a,B+15);e=F(a,B+16);i=F(a,B+17);j=F(a,B+18);l=F(a,B+19);o=C(a,B+20);m=C(a,B+20+4);p=C(a,B+20+8);b=C(a,B+20+12);r=
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+C(a,B+20+16);n=C(a,B+20+20);q=C(a,B+20+24);t=C(a,B+20+28);u=C(a,B+20+32);w=C(a,B+20+36);s=C(a,B+20+40);B=B+c;c=e*3+l;P=e*4+l;D=b*c;k=r*(c+i*3);e=n*(c+j*3);l=q*(c+i*3+j*3);c=t*P;i=u*(P+i*4);j=w*(P+j*4);B=B+function(b){var b=new Float32Array(a,b,o*3),c,d,e,f;for(c=0;c<o;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];X.vertices.push(new THREE.Vector3(d,e,f))}return o*3*Float32Array.BYTES_PER_ELEMENT}(B);B=B+function(b){if(m){var b=new Int8Array(a,b,m*3),c,d,e,f;for(c=0;c<m;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];G.push(d/
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+127,e/127,f/127)}}return m*3*Int8Array.BYTES_PER_ELEMENT}(B);B=B+x(m*3);B=B+function(b){if(p){var b=new Float32Array(a,b,p*2),c,d,e;for(c=0;c<p;c++){d=b[c*2];e=b[c*2+1];Q.push(d,e)}}return p*2*Float32Array.BYTES_PER_ELEMENT}(B);D=B+D+x(b*2);k=D+k+x(r*2);e=k+e+x(n*2);l=e+l+x(q*2);c=l+c+x(t*2);i=c+i+x(u*2);j=i+j+x(w*2);(function(a){if(n){var b=a+n*Uint32Array.BYTES_PER_ELEMENT*3;H(n,a,b+n*Uint32Array.BYTES_PER_ELEMENT*3);z(n,b)}})(k);(function(a){if(q){var b=a+q*Uint32Array.BYTES_PER_ELEMENT*3,c=b+
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+q*Uint32Array.BYTES_PER_ELEMENT*3;N(q,a,b,c+q*Uint32Array.BYTES_PER_ELEMENT*3);z(q,c)}})(e);(function(a){if(w){var b=a+w*Uint32Array.BYTES_PER_ELEMENT*4;I(w,a,b+w*Uint32Array.BYTES_PER_ELEMENT*4);v(w,b)}})(i);(function(a){if(s){var b=a+s*Uint32Array.BYTES_PER_ELEMENT*4,c=b+s*Uint32Array.BYTES_PER_ELEMENT*4;R(s,a,b,c+s*Uint32Array.BYTES_PER_ELEMENT*4);v(s,c)}})(j);b&&H(b,B,B+b*Uint32Array.BYTES_PER_ELEMENT*3);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*3;N(r,a,b,b+r*Uint32Array.BYTES_PER_ELEMENT*
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+3)}})(D);t&&I(t,l,l+t*Uint32Array.BYTES_PER_ELEMENT*4);(function(a){if(u){var b=a+u*Uint32Array.BYTES_PER_ELEMENT*4;R(u,a,b,b+u*Uint32Array.BYTES_PER_ELEMENT*4)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};THREE.ImageLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
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THREE.ImageLoader.prototype={constructor:THREE.ImageLoader,load:function(a){var b=this,c=new Image;c.addEventListener("load",function(){b.dispatchEvent({type:"load",content:c})},false);c.addEventListener("error",function(){b.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);if(b.crossOrigin)c.crossOrigin=b.crossOrigin;c.src=a}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;
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|
THREE.JSONLoader.prototype.load=function(a,b,c){c=c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
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|
THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(f.status===200||f.status===0){if(f.responseText){var h=JSON.parse(f.responseText);a.createModel(h,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else if(f.readyState===f.LOADING){if(e){g===0&&(g=f.getResponseHeader("Content-Length"));
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e({total:g,loaded:f.responseText.length})}}else f.readyState===f.HEADERS_RECEIVED&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,true);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
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-THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,i,j,l,o,m,p,r,n,q,u,t,y,s=a.faces;o=a.vertices;var x=a.normals,G=a.colors,D=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&D++;for(c=0;c<D;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}j=0;for(l=o.length;j<l;){m=new THREE.Vector3;m.x=o[j++]*b;m.y=o[j++]*b;m.z=o[j++]*b;d.vertices.push(m)}j=0;for(l=s.length;j<l;){b=s[j++];o=b&1;i=b&2;c=b&
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-4;e=b&8;p=b&16;m=b&32;n=b&64;b=b&128;if(o){q=new THREE.Face4;q.a=s[j++];q.b=s[j++];q.c=s[j++];q.d=s[j++];o=4}else{q=new THREE.Face3;q.a=s[j++];q.b=s[j++];q.c=s[j++];o=3}if(i){i=s[j++];q.materialIndex=i}i=d.faces.length;if(c)for(c=0;c<D;c++){u=a.uvs[c];r=s[j++];y=u[r*2];r=u[r*2+1];d.faceUvs[c][i]=new THREE.UV(y,r)}if(e)for(c=0;c<D;c++){u=a.uvs[c];t=[];for(e=0;e<o;e++){r=s[j++];y=u[r*2];r=u[r*2+1];t[e]=new THREE.UV(y,r)}d.faceVertexUvs[c][i]=t}if(p){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];
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-e.z=x[p];q.normal=e}if(m)for(c=0;c<o;c++){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];e.z=x[p];q.vertexNormals.push(e)}if(n){m=s[j++];m=new THREE.Color(G[m]);q.color=m}if(b)for(c=0;c<o;c++){m=s[j++];m=new THREE.Color(G[m]);q.vertexColors.push(m)}d.faces.push(q)}})(e);(function(){var b,c,e,i;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];i=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,i,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
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|
+THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,i,j,l,o,m,p,r,n,q,t,u,w,s=a.faces;o=a.vertices;var x=a.normals,F=a.colors,C=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&C++;for(c=0;c<C;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}j=0;for(l=o.length;j<l;){m=new THREE.Vector3;m.x=o[j++]*b;m.y=o[j++]*b;m.z=o[j++]*b;d.vertices.push(m)}j=0;for(l=s.length;j<l;){b=s[j++];o=b&1;i=b&2;c=b&
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|
+4;e=b&8;p=b&16;m=b&32;n=b&64;b=b&128;if(o){q=new THREE.Face4;q.a=s[j++];q.b=s[j++];q.c=s[j++];q.d=s[j++];o=4}else{q=new THREE.Face3;q.a=s[j++];q.b=s[j++];q.c=s[j++];o=3}if(i){i=s[j++];q.materialIndex=i}i=d.faces.length;if(c)for(c=0;c<C;c++){t=a.uvs[c];r=s[j++];w=t[r*2];r=t[r*2+1];d.faceUvs[c][i]=new THREE.UV(w,r)}if(e)for(c=0;c<C;c++){t=a.uvs[c];u=[];for(e=0;e<o;e++){r=s[j++];w=t[r*2];r=t[r*2+1];u[e]=new THREE.UV(w,r)}d.faceVertexUvs[c][i]=u}if(p){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];
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+e.z=x[p];q.normal=e}if(m)for(c=0;c<o;c++){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];e.z=x[p];q.vertexNormals.push(e)}if(n){m=s[j++];m=new THREE.Color(F[m]);q.color=m}if(b)for(c=0;c<o;c++){m=s[j++];m=new THREE.Color(F[m]);q.vertexColors.push(m)}d.faces.push(q)}})(e);(function(){var b,c,e,i;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];i=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,i,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
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b+2){e=a.skinIndices[b];i=a.skinIndices[b+1];d.skinIndices.push(new THREE.Vector4(e,i,0,0))}}d.bones=a.bones;d.animation=a.animation})();(function(b){if(a.morphTargets!==void 0){var c,e,i,j,l,o;c=0;for(e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];l=d.morphTargets[c].vertices;o=a.morphTargets[c].vertices;i=0;for(j=o.length;i<j;i=i+3){var m=new THREE.Vector3;m.x=o[i]*b;m.y=o[i+1]*b;m.z=o[i+2]*b;l.push(m)}}}if(a.morphColors!==
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-void 0){c=0;for(e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];j=d.morphColors[c].colors;l=a.morphColors[c].colors;b=0;for(i=l.length;b<i;b=b+3){o=new THREE.Color(16755200);o.setRGB(l[b],l[b+1],l[b+2]);j.push(o)}}}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};
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-THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
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-THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(d.readyState==4)if(d.status==200||d.status==0){var e=JSON.parse(d.responseText);c.createScene(e,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,true);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
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-THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:j+"/"+a}function e(){var a;for(m in B.objects)if(!M.objects[m]){u=B.objects[m];if(u.geometry!==void 0){if(I=M.geometries[u.geometry]){a=false;N=M.materials[u.materials[0]];(a=N instanceof THREE.ShaderMaterial)&&I.computeTangents();x=u.position;G=u.rotation;D=u.quaternion;A=u.scale;t=u.matrix;D=0;u.materials.length==0&&(N=new THREE.MeshFaceMaterial);u.materials.length>1&&(N=new THREE.MeshFaceMaterial);
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|
-a=new THREE.Mesh(I,N);a.name=m;if(t){a.matrixAutoUpdate=false;a.matrix.set(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8],t[9],t[10],t[11],t[12],t[13],t[14],t[15])}else{a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(G[0],G[1],G[2]);a.scale.set(A[0],A[1],A[2])}a.visible=u.visible;a.doubleSided=u.doubleSided;a.castShadow=u.castShadow;a.receiveShadow=u.receiveShadow;M.scene.add(a);M.objects[m]=a}}else{x=u.position;G=u.rotation;D=u.quaternion;
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-A=u.scale;D=0;a=new THREE.Object3D;a.name=m;a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(G[0],G[1],G[2]);a.scale.set(A[0],A[1],A[2]);a.visible=u.visible!==void 0?u.visible:false;M.scene.add(a);M.objects[m]=a;M.empties[m]=a}}}function f(a){return function(b){M.geometries[a]=b;e();Q=Q-1;i.onLoadComplete();h()}}function g(a){return function(b){M.geometries[a]=b}}function h(){i.callbackProgress({totalModels:k,totalTextures:P,loadedModels:k-
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-Q,loadedTextures:P-C},M);i.onLoadProgress();Q==0&&C==0&&b(M)}var i=this,j=THREE.Loader.prototype.extractUrlBase(c),l,o,m,p,r,n,q,u,t,y,s,x,G,D,A,v,H,I,N,R,X,B,F,Q,C,k,P,M;B=a;c=new THREE.BinaryLoader;F=new THREE.JSONLoader;C=Q=0;M={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(B.transform){a=B.transform.position;y=B.transform.rotation;v=B.transform.scale;a&&M.scene.position.set(a[0],a[1],a[2]);y&&M.scene.rotation.set(y[0],y[1],
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-y[2]);v&&M.scene.scale.set(v[0],v[1],v[2]);if(a||y||v){M.scene.updateMatrix();M.scene.updateMatrixWorld()}}a=function(){C=C-1;h();i.onLoadComplete()};for(r in B.cameras){v=B.cameras[r];v.type=="perspective"?R=new THREE.PerspectiveCamera(v.fov,v.aspect,v.near,v.far):v.type=="ortho"&&(R=new THREE.OrthographicCamera(v.left,v.right,v.top,v.bottom,v.near,v.far));x=v.position;y=v.target;v=v.up;R.position.set(x[0],x[1],x[2]);R.target=new THREE.Vector3(y[0],y[1],y[2]);v&&R.up.set(v[0],v[1],v[2]);M.cameras[r]=
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-R}for(p in B.lights){y=B.lights[p];r=y.color!==void 0?y.color:16777215;R=y.intensity!==void 0?y.intensity:1;if(y.type=="directional"){x=y.direction;s=new THREE.DirectionalLight(r,R);s.position.set(x[0],x[1],x[2]);s.position.normalize()}else if(y.type=="point"){x=y.position;s=y.distance;s=new THREE.PointLight(r,R,s);s.position.set(x[0],x[1],x[2])}else y.type=="ambient"&&(s=new THREE.AmbientLight(r));M.scene.add(s);M.lights[p]=s}for(n in B.fogs){p=B.fogs[n];p.type=="linear"?X=new THREE.Fog(0,p.near,
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|
+void 0){c=0;for(e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];j=d.morphColors[c].colors;l=a.morphColors[c].colors;b=0;for(i=l.length;b<i;b=b+3){o=new THREE.Color(16755200);o.setRGB(l[b],l[b+1],l[b+2]);j.push(o)}}}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};THREE.GeometryLoader=function(){THREE.EventTarget.call(this);this.path=this.crossOrigin=null};
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|
+THREE.GeometryLoader.prototype={constructor:THREE.GeometryLoader,load:function(a){var b=this,c=null;if(b.path===null){var d=a.split("/");d.pop();b.path=d.length<1?".":d.join("/")}d=new XMLHttpRequest;d.addEventListener("load",function(d){d.target.responseText?c=b.parse(JSON.parse(d.target.responseText),e):b.dispatchEvent({type:"error",message:"Invalid file ["+a+"]"})},false);d.addEventListener("error",function(){b.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);d.open("GET",
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|
+a,true);d.send(null);var e=new THREE.LoadingMonitor;e.addEventListener("load",function(){b.dispatchEvent({type:"load",content:c})});e.add(d)},parse:function(a,b){var c=this,d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;if(a.materials){d.materials=[];for(var f=0;f<a.materials.length;++f){var g=a.materials[f],h=function(a){a=Math.log(a)/Math.LN2;return Math.floor(a)==a},i=function(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))},j=function(a,d,e,f,g,j){a[d]=new THREE.Texture;a[d].sourceFile=
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|
+e;if(f){a[d].repeat.set(f[0],f[1]);if(f[0]!=1)a[d].wrapS=THREE.RepeatWrapping;if(f[1]!=1)a[d].wrapT=THREE.RepeatWrapping}g&&a[d].offset.set(g[0],g[1]);if(j){f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(f[j[0]]!==void 0)a[d].wrapS=f[j[0]];if(f[j[1]]!==void 0)a[d].wrapT=f[j[1]]}var l=a[d],a=new THREE.ImageLoader;a.addEventListener("load",function(a){a=a.content;if(!h(a.width)||!h(a.height)){var b=i(a.width),c=i(a.height);l.image=document.createElement("canvas");l.image.width=
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|
+b;l.image.height=c;l.image.getContext("2d").drawImage(a,0,0,b,c)}else l.image=a;l.needsUpdate=true});a.crossOrigin=c.crossOrigin;a.load(c.path+"/"+e);b&&b.add(a)},l=function(a){return(a[0]*255<<16)+(a[1]*255<<8)+a[2]*255},o="MeshLambertMaterial",m={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:g.wireframe};if(g.shading){var p=g.shading.toLowerCase();p==="phong"?o="MeshPhongMaterial":p==="basic"&&(o="MeshBasicMaterial")}if(g.blending!==void 0&&THREE[g.blending]!==void 0)m.blending=
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|
+THREE[g.blending];if(g.transparent!==void 0||g.opacity<1)m.transparent=g.transparent;if(g.depthTest!==void 0)m.depthTest=g.depthTest;if(g.depthWrite!==void 0)m.depthWrite=g.depthWrite;if(g.vertexColors!==void 0)if(g.vertexColors=="face")m.vertexColors=THREE.FaceColors;else if(g.vertexColors)m.vertexColors=THREE.VertexColors;if(g.colorDiffuse)m.color=l(g.colorDiffuse);else if(g.DbgColor)m.color=g.DbgColor;if(g.colorSpecular)m.specular=l(g.colorSpecular);if(g.colorAmbient)m.ambient=l(g.colorAmbient);
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|
+if(g.transparency)m.opacity=g.transparency;if(g.specularCoef)m.shininess=g.specularCoef;g.mapDiffuse&&j(m,"map",g.mapDiffuse,g.mapDiffuseRepeat,g.mapDiffuseOffset,g.mapDiffuseWrap);g.mapLight&&j(m,"lightMap",g.mapLight,g.mapLightRepeat,g.mapLightOffset,g.mapLightWrap);g.mapNormal&&j(m,"normalMap",g.mapNormal,g.mapNormalRepeat,g.mapNormalOffset,g.mapNormalWrap);g.mapSpecular&&j(m,"specularMap",g.mapSpecular,g.mapSpecularRepeat,g.mapSpecularOffset,g.mapSpecularWrap);if(g.mapNormal){j=THREE.ShaderUtils.lib.normal;
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|
+l=THREE.UniformsUtils.clone(j.uniforms);l.tNormal.texture=m.normalMap;if(g.mapNormalFactor)l.uNormalScale.value=g.mapNormalFactor;if(m.map){l.tDiffuse.texture=m.map;l.enableDiffuse.value=true}if(m.specularMap){l.tSpecular.texture=m.specularMap;l.enableSpecular.value=true}if(m.lightMap){l.tAO.texture=m.lightMap;l.enableAO.value=true}l.uDiffuseColor.value.setHex(m.color);l.uSpecularColor.value.setHex(m.specular);l.uAmbientColor.value.setHex(m.ambient);l.uShininess.value=m.shininess;if(m.opacity!==void 0)l.uOpacity.value=
|
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|
+m.opacity;m=new THREE.ShaderMaterial({fragmentShader:j.fragmentShader,vertexShader:j.vertexShader,uniforms:l,lights:true,fog:true})}else m=new THREE[o](m);if(g.DbgName!==void 0)m.name=g.DbgName;d.materials[f]=m}}var g=a.faces,r=a.vertices,m=a.normals,j=a.colors,l=0;if(a.uvs)for(f=0;f<a.uvs.length;f++)a.uvs[f].length&&l++;for(f=0;f<l;f++){d.faceUvs[f]=[];d.faceVertexUvs[f]=[]}o=0;for(p=r.length;o<p;){var n=new THREE.Vector3;n.x=r[o++]*e;n.y=r[o++]*e;n.z=r[o++]*e;d.vertices.push(n)}o=0;for(p=g.length;o<
|
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|
+p;){var q=g[o++],t=q&2,f=q&4,u=q&8,w=q&16,r=q&32,s=q&64,n=q&128;if(q&1){q=new THREE.Face4;q.a=g[o++];q.b=g[o++];q.c=g[o++];q.d=g[o++];var x=4}else{q=new THREE.Face3;q.a=g[o++];q.b=g[o++];q.c=g[o++];x=3}if(t){t=g[o++];q.materialIndex=t}var F=d.faces.length;if(f)for(f=0;f<l;f++){var C=a.uvs[f],t=g[o++],z=C[t*2],t=C[t*2+1];d.faceUvs[f][F]=new THREE.UV(z,t)}if(u)for(f=0;f<l;f++){for(var C=a.uvs[f],u=[],v=0;v<x;v++){t=g[o++];z=C[t*2];t=C[t*2+1];u[v]=new THREE.UV(z,t)}d.faceVertexUvs[f][F]=u}if(w){w=g[o++]*
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|
+3;t=new THREE.Vector3;t.x=m[w++];t.y=m[w++];t.z=m[w];q.normal=t}if(r)for(f=0;f<x;f++){w=g[o++]*3;t=new THREE.Vector3;t.x=m[w++];t.y=m[w++];t.z=m[w];q.vertexNormals.push(t)}if(s){r=g[o++];q.color=new THREE.Color(j[r])}if(n)for(f=0;f<x;f++){r=g[o++];q.vertexColors.push(new THREE.Color(j[r]))}d.faces.push(q)}if(a.skinWeights){f=0;for(g=a.skinWeights.length;f<g;f=f+2)d.skinWeights.push(new THREE.Vector4(a.skinWeights[f],a.skinWeights[f+1],0,0))}if(a.skinIndices){f=0;for(g=a.skinIndices.length;f<g;f=f+
|
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|
+2){m=0;d.skinIndices.push(new THREE.Vector4(a.skinIndices[f],a.skinIndices[f+1],m,0))}}d.bones=a.bones;d.animation=a.animation;if(a.morphTargets){f=0;for(g=a.morphTargets.length;f<g;f++){d.morphTargets[f]={};d.morphTargets[f].name=a.morphTargets[f].name;d.morphTargets[f].vertices=[];m=d.morphTargets[f].vertices;j=a.morphTargets[f].vertices;t=0;for(l=j.length;t<l;t=t+3){n=new THREE.Vector3;n.x=j[t]*e;n.y=j[t+1]*e;n.z=j[t+2]*e;m.push(n)}}}if(a.morphColors){f=0;for(g=a.morphColors.length;f<g;f++){d.morphColors[f]=
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|
+{};d.morphColors[f].name=a.morphColors[f].name;d.morphColors[f].colors=[];e=d.morphColors[f].colors;j=a.morphColors[f].colors;m=0;for(l=j.length;m<l;m=m+3){o=new THREE.Color(16755200);o.setRGB(j[m],j[m+1],j[m+2]);e.push(o)}}}d.computeCentroids();d.computeFaceNormals();return d}};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};
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|
|
+THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(d.readyState==4)if(d.status==200||d.status==0){var e=JSON.parse(d.responseText);c.createScene(e,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,true);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
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|
|
+THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:j+"/"+a}function e(){var a;for(m in B.objects)if(!M.objects[m]){t=B.objects[m];if(t.geometry!==void 0){if(I=M.geometries[t.geometry]){a=false;N=M.materials[t.materials[0]];(a=N instanceof THREE.ShaderMaterial)&&I.computeTangents();x=t.position;F=t.rotation;C=t.quaternion;z=t.scale;u=t.matrix;C=0;t.materials.length==0&&(N=new THREE.MeshFaceMaterial);t.materials.length>1&&(N=new THREE.MeshFaceMaterial);
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|
|
+a=new THREE.Mesh(I,N);a.name=m;if(u){a.matrixAutoUpdate=false;a.matrix.set(u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],u[8],u[9],u[10],u[11],u[12],u[13],u[14],u[15])}else{a.position.set(x[0],x[1],x[2]);if(C){a.quaternion.set(C[0],C[1],C[2],C[3]);a.useQuaternion=true}else a.rotation.set(F[0],F[1],F[2]);a.scale.set(z[0],z[1],z[2])}a.visible=t.visible;a.doubleSided=t.doubleSided;a.castShadow=t.castShadow;a.receiveShadow=t.receiveShadow;M.scene.add(a);M.objects[m]=a}}else{x=t.position;F=t.rotation;C=t.quaternion;
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|
|
+z=t.scale;C=0;a=new THREE.Object3D;a.name=m;a.position.set(x[0],x[1],x[2]);if(C){a.quaternion.set(C[0],C[1],C[2],C[3]);a.useQuaternion=true}else a.rotation.set(F[0],F[1],F[2]);a.scale.set(z[0],z[1],z[2]);a.visible=t.visible!==void 0?t.visible:false;M.scene.add(a);M.objects[m]=a;M.empties[m]=a}}}function f(a){return function(b){M.geometries[a]=b;e();Q=Q-1;i.onLoadComplete();h()}}function g(a){return function(b){M.geometries[a]=b}}function h(){i.callbackProgress({totalModels:k,totalTextures:P,loadedModels:k-
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|
|
+Q,loadedTextures:P-D},M);i.onLoadProgress();Q==0&&D==0&&b(M)}var i=this,j=THREE.Loader.prototype.extractUrlBase(c),l,o,m,p,r,n,q,t,u,w,s,x,F,C,z,v,H,I,N,R,X,B,G,Q,D,k,P,M;B=a;c=new THREE.BinaryLoader;G=new THREE.JSONLoader;D=Q=0;M={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(B.transform){a=B.transform.position;w=B.transform.rotation;v=B.transform.scale;a&&M.scene.position.set(a[0],a[1],a[2]);w&&M.scene.rotation.set(w[0],w[1],
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|
|
+w[2]);v&&M.scene.scale.set(v[0],v[1],v[2]);if(a||w||v){M.scene.updateMatrix();M.scene.updateMatrixWorld()}}a=function(){D=D-1;h();i.onLoadComplete()};for(r in B.cameras){v=B.cameras[r];v.type=="perspective"?R=new THREE.PerspectiveCamera(v.fov,v.aspect,v.near,v.far):v.type=="ortho"&&(R=new THREE.OrthographicCamera(v.left,v.right,v.top,v.bottom,v.near,v.far));x=v.position;w=v.target;v=v.up;R.position.set(x[0],x[1],x[2]);R.target=new THREE.Vector3(w[0],w[1],w[2]);v&&R.up.set(v[0],v[1],v[2]);M.cameras[r]=
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|
|
+R}for(p in B.lights){w=B.lights[p];r=w.color!==void 0?w.color:16777215;R=w.intensity!==void 0?w.intensity:1;if(w.type=="directional"){x=w.direction;s=new THREE.DirectionalLight(r,R);s.position.set(x[0],x[1],x[2]);s.position.normalize()}else if(w.type=="point"){x=w.position;s=w.distance;s=new THREE.PointLight(r,R,s);s.position.set(x[0],x[1],x[2])}else w.type=="ambient"&&(s=new THREE.AmbientLight(r));M.scene.add(s);M.lights[p]=s}for(n in B.fogs){p=B.fogs[n];p.type=="linear"?X=new THREE.Fog(0,p.near,
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|
|
p.far):p.type=="exp2"&&(X=new THREE.FogExp2(0,p.density));v=p.color;X.color.setRGB(v[0],v[1],v[2]);M.fogs[n]=X}if(M.cameras&&B.defaults.camera)M.currentCamera=M.cameras[B.defaults.camera];if(M.fogs&&B.defaults.fog)M.scene.fog=M.fogs[B.defaults.fog];v=B.defaults.bgcolor;M.bgColor=new THREE.Color;M.bgColor.setRGB(v[0],v[1],v[2]);M.bgColorAlpha=B.defaults.bgalpha;for(l in B.geometries){n=B.geometries[l];if(n.type=="bin_mesh"||n.type=="ascii_mesh"){Q=Q+1;i.onLoadStart()}}k=Q;for(l in B.geometries){n=
|
|
|
B.geometries[l];if(n.type=="cube"){I=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides);M.geometries[l]=I}else if(n.type=="plane"){I=new THREE.PlaneGeometry(n.width,n.height,n.segmentsWidth,n.segmentsHeight);M.geometries[l]=I}else if(n.type=="sphere"){I=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight);M.geometries[l]=I}else if(n.type=="cylinder"){I=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,
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-n.heightSegs);M.geometries[l]=I}else if(n.type=="torus"){I=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);M.geometries[l]=I}else if(n.type=="icosahedron"){I=new THREE.IcosahedronGeometry(n.radius,n.subdivisions);M.geometries[l]=I}else if(n.type=="bin_mesh")c.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="ascii_mesh")F.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="embedded_mesh"){n=B.embeds[n.id];n.metadata=B.metadata;n&&F.createModel(n,g(l),"")}}for(q in B.textures){l=B.textures[q];
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-if(l.url instanceof Array){C=C+l.url.length;for(n=0;n<l.url.length;n++)i.onLoadStart()}else{C=C+1;i.onLoadStart()}}P=C;for(q in B.textures){l=B.textures[q];if(l.mapping!=void 0&&THREE[l.mapping]!=void 0)l.mapping=new THREE[l.mapping];if(l.url instanceof Array){n=[];for(X=0;X<l.url.length;X++)n[X]=d(l.url[X],B.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,l.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(l.url,B.urlBaseType),l.mapping,a);if(THREE[l.minFilter]!=void 0)n.minFilter=THREE[l.minFilter];
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-if(THREE[l.magFilter]!=void 0)n.magFilter=THREE[l.magFilter];if(l.repeat){n.repeat.set(l.repeat[0],l.repeat[1]);if(l.repeat[0]!=1)n.wrapS=THREE.RepeatWrapping;if(l.repeat[1]!=1)n.wrapT=THREE.RepeatWrapping}l.offset&&n.offset.set(l.offset[0],l.offset[1]);if(l.wrap){X={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(X[l.wrap[0]]!==void 0)n.wrapS=X[l.wrap[0]];if(X[l.wrap[1]]!==void 0)n.wrapT=X[l.wrap[1]]}}M.textures[q]=n}for(o in B.materials){t=B.materials[o];for(H in t.parameters)if(H==
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-"envMap"||H=="map"||H=="lightMap")t.parameters[H]=M.textures[t.parameters[H]];else if(H=="shading")t.parameters[H]=t.parameters[H]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(H=="blending")t.parameters[H]=THREE[t.parameters[H]]?THREE[t.parameters[H]]:THREE.NormalBlending;else if(H=="combine")t.parameters[H]=t.parameters[H]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(H=="vertexColors")if(t.parameters[H]=="face")t.parameters[H]=THREE.FaceColors;else if(t.parameters[H])t.parameters[H]=
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-THREE.VertexColors;if(t.parameters.opacity!==void 0&&t.parameters.opacity<1)t.parameters.transparent=true;if(t.parameters.normalMap){q=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(q.uniforms);l=t.parameters.color;n=t.parameters.specular;X=t.parameters.ambient;c=t.parameters.shininess;a.tNormal.texture=M.textures[t.parameters.normalMap];if(t.parameters.normalMapFactor)a.uNormalScale.value=t.parameters.normalMapFactor;if(t.parameters.map){a.tDiffuse.texture=t.parameters.map;a.enableDiffuse.value=
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-true}if(t.parameters.lightMap){a.tAO.texture=t.parameters.lightMap;a.enableAO.value=true}if(t.parameters.specularMap){a.tSpecular.texture=M.textures[t.parameters.specularMap];a.enableSpecular.value=true}a.uDiffuseColor.value.setHex(l);a.uSpecularColor.value.setHex(n);a.uAmbientColor.value.setHex(X);a.uShininess.value=c;if(t.parameters.opacity)a.uOpacity.value=t.parameters.opacity;N=new THREE.ShaderMaterial({fragmentShader:q.fragmentShader,vertexShader:q.vertexShader,uniforms:a,lights:true,fog:true})}else N=
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-new THREE[t.type](t.parameters);M.materials[o]=N}e();i.callbackSync(M);h()};THREE.TextureLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
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+n.heightSegs);M.geometries[l]=I}else if(n.type=="torus"){I=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);M.geometries[l]=I}else if(n.type=="icosahedron"){I=new THREE.IcosahedronGeometry(n.radius,n.subdivisions);M.geometries[l]=I}else if(n.type=="bin_mesh")c.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="ascii_mesh")G.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="embedded_mesh"){n=B.embeds[n.id];n.metadata=B.metadata;n&&G.createModel(n,g(l),"")}}for(q in B.textures){l=B.textures[q];
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+if(l.url instanceof Array){D=D+l.url.length;for(n=0;n<l.url.length;n++)i.onLoadStart()}else{D=D+1;i.onLoadStart()}}P=D;for(q in B.textures){l=B.textures[q];if(l.mapping!=void 0&&THREE[l.mapping]!=void 0)l.mapping=new THREE[l.mapping];if(l.url instanceof Array){n=[];for(X=0;X<l.url.length;X++)n[X]=d(l.url[X],B.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,l.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(l.url,B.urlBaseType),l.mapping,a);if(THREE[l.minFilter]!=void 0)n.minFilter=THREE[l.minFilter];
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+if(THREE[l.magFilter]!=void 0)n.magFilter=THREE[l.magFilter];if(l.repeat){n.repeat.set(l.repeat[0],l.repeat[1]);if(l.repeat[0]!=1)n.wrapS=THREE.RepeatWrapping;if(l.repeat[1]!=1)n.wrapT=THREE.RepeatWrapping}l.offset&&n.offset.set(l.offset[0],l.offset[1]);if(l.wrap){X={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(X[l.wrap[0]]!==void 0)n.wrapS=X[l.wrap[0]];if(X[l.wrap[1]]!==void 0)n.wrapT=X[l.wrap[1]]}}M.textures[q]=n}for(o in B.materials){u=B.materials[o];for(H in u.parameters)if(H==
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+"envMap"||H=="map"||H=="lightMap")u.parameters[H]=M.textures[u.parameters[H]];else if(H=="shading")u.parameters[H]=u.parameters[H]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(H=="blending")u.parameters[H]=THREE[u.parameters[H]]?THREE[u.parameters[H]]:THREE.NormalBlending;else if(H=="combine")u.parameters[H]=u.parameters[H]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(H=="vertexColors")if(u.parameters[H]=="face")u.parameters[H]=THREE.FaceColors;else if(u.parameters[H])u.parameters[H]=
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+THREE.VertexColors;if(u.parameters.opacity!==void 0&&u.parameters.opacity<1)u.parameters.transparent=true;if(u.parameters.normalMap){q=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(q.uniforms);l=u.parameters.color;n=u.parameters.specular;X=u.parameters.ambient;c=u.parameters.shininess;a.tNormal.texture=M.textures[u.parameters.normalMap];if(u.parameters.normalMapFactor)a.uNormalScale.value=u.parameters.normalMapFactor;if(u.parameters.map){a.tDiffuse.texture=u.parameters.map;a.enableDiffuse.value=
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|
+true}if(u.parameters.lightMap){a.tAO.texture=u.parameters.lightMap;a.enableAO.value=true}if(u.parameters.specularMap){a.tSpecular.texture=M.textures[u.parameters.specularMap];a.enableSpecular.value=true}a.uDiffuseColor.value.setHex(l);a.uSpecularColor.value.setHex(n);a.uAmbientColor.value.setHex(X);a.uShininess.value=c;if(u.parameters.opacity)a.uOpacity.value=u.parameters.opacity;N=new THREE.ShaderMaterial({fragmentShader:q.fragmentShader,vertexShader:q.vertexShader,uniforms:a,lights:true,fog:true})}else N=
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+new THREE[u.type](u.parameters);M.materials[o]=N}e();i.callbackSync(M);h()};THREE.TextureLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
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THREE.TextureLoader.prototype={constructor:THREE.TextureLoader,load:function(a){var b=this,c=new Image;c.addEventListener("load",function(){var a=new THREE.Texture(c);a.needsUpdate=true;b.dispatchEvent({type:"load",content:a})},false);c.addEventListener("error",function(){b.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);if(b.crossOrigin)c.crossOrigin=b.crossOrigin;c.src=a}};
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THREE.Material=function(a){a=a||{};this.id=THREE.MaterialCount++;this.name="";this.opacity=a.opacity!==void 0?a.opacity:1;this.transparent=a.transparent!==void 0?a.transparent:false;this.blending=a.blending!==void 0?a.blending:THREE.NormalBlending;this.blendSrc=a.blendSrc!==void 0?a.blendSrc:THREE.SrcAlphaFactor;this.blendDst=a.blendDst!==void 0?a.blendDst:THREE.OneMinusSrcAlphaFactor;this.blendEquation=a.blendEquation!==void 0?a.blendEquation:THREE.AddEquation;this.depthTest=a.depthTest!==void 0?
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a.depthTest:true;this.depthWrite=a.depthWrite!==void 0?a.depthWrite:true;this.polygonOffset=a.polygonOffset!==void 0?a.polygonOffset:false;this.polygonOffsetFactor=a.polygonOffsetFactor!==void 0?a.polygonOffsetFactor:0;this.polygonOffsetUnits=a.polygonOffsetUnits!==void 0?a.polygonOffsetUnits:0;this.alphaTest=a.alphaTest!==void 0?a.alphaTest:0;this.overdraw=a.overdraw!==void 0?a.overdraw:false;this.needsUpdate=this.visible=true};THREE.MaterialCount=0;THREE.NoShading=0;THREE.FlatShading=1;
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@@ -226,35 +237,35 @@ THREE.SpriteAlignment.bottomRight=new THREE.Vector2(-1,1);THREE.Scene=function()
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THREE.Scene.prototype.__addObject=function(a){if(a instanceof THREE.Light)this.__lights.indexOf(a)===-1&&this.__lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.__objects.indexOf(a)===-1){this.__objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);b!==-1&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.__addObject(a.children[b])};
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THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);b!==-1&&this.__lights.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.__objects.indexOf(a);if(b!==-1){this.__objects.splice(b,1);this.__objectsRemoved.push(a);b=this.__objectsAdded.indexOf(a);b!==-1&&this.__objectsAdded.splice(b,1)}}for(b=0;b<a.children.length;b++)this.__removeObject(a.children[b])};
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THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=b!==void 0?b:1;this.far=c!==void 0?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b!==void 0?b:2.5E-4};
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-THREE.CanvasRenderer=function(a){function b(a){if(t!=a)n.globalAlpha=t=a}function c(a){if(y!=a){switch(a){case THREE.NormalBlending:n.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:n.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:n.globalCompositeOperation="darker"}y=a}}function d(a){if(s!=a)n.strokeStyle=s=a}function e(a){if(x!=a)n.fillStyle=x=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,h,i,j=new THREE.Projector,l=a.canvas!==
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-void 0?a.canvas:document.createElement("canvas"),o,m,p,r,n=l.getContext("2d"),q=new THREE.Color(0),u=0,t=1,y=0,s=null,x=null,G=null,D=null,A=null,v,H,I,N,R=new THREE.RenderableVertex,X=new THREE.RenderableVertex,B,F,Q,C,k,P,M,S,aa,K,ca,ga,O=new THREE.Color,Z=new THREE.Color,$=new THREE.Color,Y=new THREE.Color,ia=new THREE.Color,Sa=[],Ma=[],Oa,pa,Ta,eb,fb,Za,Lb,mb,jb,nb,ab=new THREE.Rectangle,Ca=new THREE.Rectangle,za=new THREE.Rectangle,gb=false,xa=new THREE.Color,Pa=new THREE.Color,Ea=new THREE.Color,
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-ma=new THREE.Vector3,ob,$a,ac,fa,pc,Bc,a=16;ob=document.createElement("canvas");ob.width=ob.height=2;$a=ob.getContext("2d");$a.fillStyle="rgba(0,0,0,1)";$a.fillRect(0,0,2,2);ac=$a.getImageData(0,0,2,2);fa=ac.data;pc=document.createElement("canvas");pc.width=pc.height=a;Bc=pc.getContext("2d");Bc.translate(-a/2,-a/2);Bc.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){o=a;m=b;p=Math.floor(o/2);
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-r=Math.floor(m/2);l.width=o;l.height=m;ab.set(-p,-r,p,r);Ca.set(-p,-r,p,r);t=1;y=0;A=D=G=x=s=null};this.setClearColor=function(a,b){q.copy(a);u=b!==void 0?b:1;Ca.set(-p,-r,p,r)};this.setClearColorHex=function(a,b){q.setHex(a);u=b!==void 0?b:1;Ca.set(-p,-r,p,r)};this.clear=function(){n.setTransform(1,0,0,-1,p,r);if(!Ca.isEmpty()){Ca.minSelf(ab);Ca.inflate(2);u<1&&n.clearRect(Math.floor(Ca.getX()),Math.floor(Ca.getY()),Math.floor(Ca.getWidth()),Math.floor(Ca.getHeight()));if(u>0){c(THREE.NormalBlending);
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-b(1);e("rgba("+Math.floor(q.r*255)+","+Math.floor(q.g*255)+","+Math.floor(q.b*255)+","+u+")");n.fillRect(Math.floor(Ca.getX()),Math.floor(Ca.getY()),Math.floor(Ca.getWidth()),Math.floor(Ca.getHeight()))}Ca.empty()}};this.render=function(a,l){function m(a){var b,c,d,e;xa.setRGB(0,0,0);Pa.setRGB(0,0,0);Ea.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++){d=a[b];e=d.color;if(d instanceof THREE.AmbientLight){xa.r=xa.r+e.r;xa.g=xa.g+e.g;xa.b=xa.b+e.b}else if(d instanceof THREE.DirectionalLight){Pa.r=Pa.r+e.r;
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-Pa.g=Pa.g+e.g;Pa.b=Pa.b+e.b}else if(d instanceof THREE.PointLight){Ea.r=Ea.r+e.r;Ea.g=Ea.g+e.g;Ea.b=Ea.b+e.b}}}function o(a,b,c,d){var e,f,g,h,k,i;e=0;for(f=a.length;e<f;e++){g=a[e];h=g.color;if(g instanceof THREE.DirectionalLight){k=g.matrixWorld.getPosition();i=c.dot(k);if(!(i<=0)){i=i*g.intensity;d.r=d.r+h.r*i;d.g=d.g+h.g*i;d.b=d.b+h.b*i}}else if(g instanceof THREE.PointLight){k=g.matrixWorld.getPosition();i=c.dot(ma.sub(k,b).normalize());if(!(i<=0)){i=i*(g.distance==0?1:1-Math.min(b.distanceTo(k)/
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-g.distance,1));if(i!=0){i=i*g.intensity;d.r=d.r+h.r*i;d.g=d.g+h.g*i;d.b=d.b+h.b*i}}}}}function q(a,f,g){b(g.opacity);c(g.blending);var h,k,i,j,l,m;if(g instanceof THREE.ParticleBasicMaterial){if(g.map){j=g.map.image;l=j.width>>1;m=j.height>>1;g=f.scale.x*p;i=f.scale.y*r;h=g*l;k=i*m;za.set(a.x-h,a.y-k,a.x+h,a.y+k);if(ab.intersects(za)){n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(g,-i);n.translate(-l,-m);n.drawImage(j,0,0);n.restore()}}}else if(g instanceof THREE.ParticleCanvasMaterial){h=
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-f.scale.x*p;k=f.scale.y*r;za.set(a.x-h,a.y-k,a.x+h,a.y+k);if(ab.intersects(za)){d(g.color.getContextStyle());e(g.color.getContextStyle());n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(h,k);g.program(n);n.restore()}}}function s(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(G!=a)n.lineWidth=G=a;a=g.linecap;if(D!=a)n.lineCap=
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-D=a;a=g.linejoin;if(A!=a)n.lineJoin=A=a;d(g.color.getContextStyle());n.stroke();za.inflate(g.linewidth*2)}}function t(a,d,e,g,h,j,m,n){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(n.opacity);c(n.blending);B=a.positionScreen.x;F=a.positionScreen.y;Q=d.positionScreen.x;C=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;y(B,F,Q,C,k,P);if(n instanceof THREE.MeshBasicMaterial)if(n.map){if(n.map.mapping instanceof THREE.UVMapping){eb=m.uvs[0];$c(B,F,Q,C,k,P,eb[g].u,
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-eb[g].v,eb[h].u,eb[h].v,eb[j].u,eb[j].v,n.map)}}else if(n.envMap){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=l.matrixWorldInverse;ma.copy(m.vertexNormalsWorld[g]);fb=(ma.x*a.elements[0]+ma.y*a.elements[4]+ma.z*a.elements[8])*0.5+0.5;Za=-(ma.x*a.elements[1]+ma.y*a.elements[5]+ma.z*a.elements[9])*0.5+0.5;ma.copy(m.vertexNormalsWorld[h]);Lb=(ma.x*a.elements[0]+ma.y*a.elements[4]+ma.z*a.elements[8])*0.5+0.5;mb=-(ma.x*a.elements[1]+ma.y*a.elements[5]+ma.z*a.elements[9])*0.5+0.5;
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-ma.copy(m.vertexNormalsWorld[j]);jb=(ma.x*a.elements[0]+ma.y*a.elements[4]+ma.z*a.elements[8])*0.5+0.5;nb=-(ma.x*a.elements[1]+ma.y*a.elements[5]+ma.z*a.elements[9])*0.5+0.5;$c(B,F,Q,C,k,P,fb,Za,Lb,mb,jb,nb,n.envMap)}}else n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color);else if(n instanceof THREE.MeshLambertMaterial)if(gb)if(!n.wireframe&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==3){Z.r=$.r=Y.r=xa.r;Z.g=$.g=Y.g=xa.g;Z.b=$.b=Y.b=xa.b;
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+THREE.CanvasRenderer=function(a){function b(a){if(u!=a)n.globalAlpha=u=a}function c(a){if(w!=a){switch(a){case THREE.NormalBlending:n.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:n.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:n.globalCompositeOperation="darker"}w=a}}function d(a){if(s!=a)n.strokeStyle=s=a}function e(a){if(x!=a)n.fillStyle=x=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,h,i,j=new THREE.Projector,l=a.canvas!==
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|
+void 0?a.canvas:document.createElement("canvas"),o,m,p,r,n=l.getContext("2d"),q=new THREE.Color(0),t=0,u=1,w=0,s=null,x=null,F=null,C=null,z=null,v,H,I,N,R=new THREE.RenderableVertex,X=new THREE.RenderableVertex,B,G,Q,D,k,P,M,S,aa,K,ca,fa,O=new THREE.Color,Z=new THREE.Color,$=new THREE.Color,Y=new THREE.Color,ha=new THREE.Color,Sa=[],La=[],Na,oa,Ta,eb,fb,Za,Lb,mb,jb,nb,ab=new THREE.Rectangle,Ba=new THREE.Rectangle,ya=new THREE.Rectangle,gb=false,wa=new THREE.Color,Oa=new THREE.Color,Da=new THREE.Color,
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|
+la=new THREE.Vector3,ob,$a,ac,Ra,pc,Bc,a=16;ob=document.createElement("canvas");ob.width=ob.height=2;$a=ob.getContext("2d");$a.fillStyle="rgba(0,0,0,1)";$a.fillRect(0,0,2,2);ac=$a.getImageData(0,0,2,2);Ra=ac.data;pc=document.createElement("canvas");pc.width=pc.height=a;Bc=pc.getContext("2d");Bc.translate(-a/2,-a/2);Bc.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){o=a;m=b;p=Math.floor(o/2);
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+r=Math.floor(m/2);l.width=o;l.height=m;ab.set(-p,-r,p,r);Ba.set(-p,-r,p,r);u=1;w=0;z=C=F=x=s=null};this.setClearColor=function(a,b){q.copy(a);t=b!==void 0?b:1;Ba.set(-p,-r,p,r)};this.setClearColorHex=function(a,b){q.setHex(a);t=b!==void 0?b:1;Ba.set(-p,-r,p,r)};this.clear=function(){n.setTransform(1,0,0,-1,p,r);if(!Ba.isEmpty()){Ba.minSelf(ab);Ba.inflate(2);t<1&&n.clearRect(Math.floor(Ba.getX()),Math.floor(Ba.getY()),Math.floor(Ba.getWidth()),Math.floor(Ba.getHeight()));if(t>0){c(THREE.NormalBlending);
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|
+b(1);e("rgba("+Math.floor(q.r*255)+","+Math.floor(q.g*255)+","+Math.floor(q.b*255)+","+t+")");n.fillRect(Math.floor(Ba.getX()),Math.floor(Ba.getY()),Math.floor(Ba.getWidth()),Math.floor(Ba.getHeight()))}Ba.empty()}};this.render=function(a,l){function m(a){var b,c,d,e;wa.setRGB(0,0,0);Oa.setRGB(0,0,0);Da.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++){d=a[b];e=d.color;if(d instanceof THREE.AmbientLight){wa.r=wa.r+e.r;wa.g=wa.g+e.g;wa.b=wa.b+e.b}else if(d instanceof THREE.DirectionalLight){Oa.r=Oa.r+e.r;
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+Oa.g=Oa.g+e.g;Oa.b=Oa.b+e.b}else if(d instanceof THREE.PointLight){Da.r=Da.r+e.r;Da.g=Da.g+e.g;Da.b=Da.b+e.b}}}function o(a,b,c,d){var e,f,g,h,k,i;e=0;for(f=a.length;e<f;e++){g=a[e];h=g.color;if(g instanceof THREE.DirectionalLight){k=g.matrixWorld.getPosition();i=c.dot(k);if(!(i<=0)){i=i*g.intensity;d.r=d.r+h.r*i;d.g=d.g+h.g*i;d.b=d.b+h.b*i}}else if(g instanceof THREE.PointLight){k=g.matrixWorld.getPosition();i=c.dot(la.sub(k,b).normalize());if(!(i<=0)){i=i*(g.distance==0?1:1-Math.min(b.distanceTo(k)/
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+g.distance,1));if(i!=0){i=i*g.intensity;d.r=d.r+h.r*i;d.g=d.g+h.g*i;d.b=d.b+h.b*i}}}}}function q(a,f,g){b(g.opacity);c(g.blending);var h,k,i,l,j,m;if(g instanceof THREE.ParticleBasicMaterial){if(g.map){l=g.map.image;j=l.width>>1;m=l.height>>1;g=f.scale.x*p;i=f.scale.y*r;h=g*j;k=i*m;ya.set(a.x-h,a.y-k,a.x+h,a.y+k);if(ab.intersects(ya)){n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(g,-i);n.translate(-j,-m);n.drawImage(l,0,0);n.restore()}}}else if(g instanceof THREE.ParticleCanvasMaterial){h=
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+f.scale.x*p;k=f.scale.y*r;ya.set(a.x-h,a.y-k,a.x+h,a.y+k);if(ab.intersects(ya)){d(g.color.getContextStyle());e(g.color.getContextStyle());n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(h,k);g.program(n);n.restore()}}}function t(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(F!=a)n.lineWidth=F=a;a=g.linecap;if(C!=a)n.lineCap=
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+C=a;a=g.linejoin;if(z!=a)n.lineJoin=z=a;d(g.color.getContextStyle());n.stroke();ya.inflate(g.linewidth*2)}}function s(a,d,e,g,h,j,m,n){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(n.opacity);c(n.blending);B=a.positionScreen.x;G=a.positionScreen.y;Q=d.positionScreen.x;D=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;w(B,G,Q,D,k,P);if(n instanceof THREE.MeshBasicMaterial)if(n.map){if(n.map.mapping instanceof THREE.UVMapping){eb=m.uvs[0];$c(B,G,Q,D,k,P,eb[g].u,
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+eb[g].v,eb[h].u,eb[h].v,eb[j].u,eb[j].v,n.map)}}else if(n.envMap){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=l.matrixWorldInverse;la.copy(m.vertexNormalsWorld[g]);fb=(la.x*a.elements[0]+la.y*a.elements[4]+la.z*a.elements[8])*0.5+0.5;Za=-(la.x*a.elements[1]+la.y*a.elements[5]+la.z*a.elements[9])*0.5+0.5;la.copy(m.vertexNormalsWorld[h]);Lb=(la.x*a.elements[0]+la.y*a.elements[4]+la.z*a.elements[8])*0.5+0.5;mb=-(la.x*a.elements[1]+la.y*a.elements[5]+la.z*a.elements[9])*0.5+0.5;
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+la.copy(m.vertexNormalsWorld[j]);jb=(la.x*a.elements[0]+la.y*a.elements[4]+la.z*a.elements[8])*0.5+0.5;nb=-(la.x*a.elements[1]+la.y*a.elements[5]+la.z*a.elements[9])*0.5+0.5;$c(B,G,Q,D,k,P,fb,Za,Lb,mb,jb,nb,n.envMap)}}else n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color);else if(n instanceof THREE.MeshLambertMaterial)if(gb)if(!n.wireframe&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==3){Z.r=$.r=Y.r=wa.r;Z.g=$.g=Y.g=wa.g;Z.b=$.b=Y.b=wa.b;
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o(i,m.v1.positionWorld,m.vertexNormalsWorld[0],Z);o(i,m.v2.positionWorld,m.vertexNormalsWorld[1],$);o(i,m.v3.positionWorld,m.vertexNormalsWorld[2],Y);Z.r=Math.max(0,Math.min(n.color.r*Z.r,1));Z.g=Math.max(0,Math.min(n.color.g*Z.g,1));Z.b=Math.max(0,Math.min(n.color.b*Z.b,1));$.r=Math.max(0,Math.min(n.color.r*$.r,1));$.g=Math.max(0,Math.min(n.color.g*$.g,1));$.b=Math.max(0,Math.min(n.color.b*$.b,1));Y.r=Math.max(0,Math.min(n.color.r*Y.r,1));Y.g=Math.max(0,Math.min(n.color.g*Y.g,1));Y.b=Math.max(0,
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-Math.min(n.color.b*Y.b,1));ia.r=($.r+Y.r)*0.5;ia.g=($.g+Y.g)*0.5;ia.b=($.b+Y.b)*0.5;Ta=Cc(Z,$,Y,ia);hc(B,F,Q,C,k,P,0,0,1,0,0,1,Ta)}else{O.r=xa.r;O.g=xa.g;O.b=xa.b;o(i,m.centroidWorld,m.normalWorld,O);O.r=Math.max(0,Math.min(n.color.r*O.r,1));O.g=Math.max(0,Math.min(n.color.g*O.g,1));O.b=Math.max(0,Math.min(n.color.b*O.b,1));n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}else n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color);
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-else if(n instanceof THREE.MeshDepthMaterial){Oa=l.near;pa=l.far;Z.r=Z.g=Z.b=1-bc(a.positionScreen.z,Oa,pa);$.r=$.g=$.b=1-bc(d.positionScreen.z,Oa,pa);Y.r=Y.g=Y.b=1-bc(e.positionScreen.z,Oa,pa);ia.r=($.r+Y.r)*0.5;ia.g=($.g+Y.g)*0.5;ia.b=($.b+Y.b)*0.5;Ta=Cc(Z,$,Y,ia);hc(B,F,Q,C,k,P,0,0,1,0,0,1,Ta)}else if(n instanceof THREE.MeshNormalMaterial){O.r=ic(m.normalWorld.x);O.g=ic(m.normalWorld.y);O.b=ic(m.normalWorld.z);n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}}
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-function u(a,d,e,g,h,j,n,m,fa){f.info.render.vertices=f.info.render.vertices+4;f.info.render.faces++;b(m.opacity);c(m.blending);if(m.map||m.envMap){t(a,d,g,0,1,3,n,m,fa);t(h,e,j,1,2,3,n,m,fa)}else{B=a.positionScreen.x;F=a.positionScreen.y;Q=d.positionScreen.x;C=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;M=g.positionScreen.x;S=g.positionScreen.y;aa=h.positionScreen.x;K=h.positionScreen.y;ca=j.positionScreen.x;ga=j.positionScreen.y;if(m instanceof THREE.MeshBasicMaterial){x(B,F,Q,
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-C,k,P,M,S);m.wireframe?Mb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(m.color)}else if(m instanceof THREE.MeshLambertMaterial)if(gb)if(!m.wireframe&&m.shading==THREE.SmoothShading&&n.vertexNormalsWorld.length==4){Z.r=$.r=Y.r=ia.r=xa.r;Z.g=$.g=Y.g=ia.g=xa.g;Z.b=$.b=Y.b=ia.b=xa.b;o(i,n.v1.positionWorld,n.vertexNormalsWorld[0],Z);o(i,n.v2.positionWorld,n.vertexNormalsWorld[1],$);o(i,n.v4.positionWorld,n.vertexNormalsWorld[3],Y);o(i,n.v3.positionWorld,n.vertexNormalsWorld[2],
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-ia);Z.r=Math.max(0,Math.min(m.color.r*Z.r,1));Z.g=Math.max(0,Math.min(m.color.g*Z.g,1));Z.b=Math.max(0,Math.min(m.color.b*Z.b,1));$.r=Math.max(0,Math.min(m.color.r*$.r,1));$.g=Math.max(0,Math.min(m.color.g*$.g,1));$.b=Math.max(0,Math.min(m.color.b*$.b,1));Y.r=Math.max(0,Math.min(m.color.r*Y.r,1));Y.g=Math.max(0,Math.min(m.color.g*Y.g,1));Y.b=Math.max(0,Math.min(m.color.b*Y.b,1));ia.r=Math.max(0,Math.min(m.color.r*ia.r,1));ia.g=Math.max(0,Math.min(m.color.g*ia.g,1));ia.b=Math.max(0,Math.min(m.color.b*
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|
-ia.b,1));Ta=Cc(Z,$,Y,ia);y(B,F,Q,C,M,S);hc(B,F,Q,C,M,S,0,0,1,0,0,1,Ta);y(aa,K,k,P,ca,ga);hc(aa,K,k,P,ca,ga,1,0,1,1,0,1,Ta)}else{O.r=xa.r;O.g=xa.g;O.b=xa.b;o(i,n.centroidWorld,n.normalWorld,O);O.r=Math.max(0,Math.min(m.color.r*O.r,1));O.g=Math.max(0,Math.min(m.color.g*O.g,1));O.b=Math.max(0,Math.min(m.color.b*O.b,1));x(B,F,Q,C,k,P,M,S);m.wireframe?Mb(O,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(O)}else{x(B,F,Q,C,k,P,M,S);m.wireframe?Mb(m.color,m.wireframeLinewidth,m.wireframeLinecap,
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-m.wireframeLinejoin):Fb(m.color)}else if(m instanceof THREE.MeshNormalMaterial){O.r=ic(n.normalWorld.x);O.g=ic(n.normalWorld.y);O.b=ic(n.normalWorld.z);x(B,F,Q,C,k,P,M,S);m.wireframe?Mb(O,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(O)}else if(m instanceof THREE.MeshDepthMaterial){Oa=l.near;pa=l.far;Z.r=Z.g=Z.b=1-bc(a.positionScreen.z,Oa,pa);$.r=$.g=$.b=1-bc(d.positionScreen.z,Oa,pa);Y.r=Y.g=Y.b=1-bc(g.positionScreen.z,Oa,pa);ia.r=ia.g=ia.b=1-bc(e.positionScreen.z,Oa,pa);Ta=Cc(Z,
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|
-$,Y,ia);y(B,F,Q,C,M,S);hc(B,F,Q,C,M,S,0,0,1,0,0,1,Ta);y(aa,K,k,P,ca,ga);hc(aa,K,k,P,ca,ga,1,0,1,1,0,1,Ta)}}}function y(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(a,b)}function x(a,b,c,d,e,f,g,h){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,h);n.lineTo(a,b)}function Mb(a,b,c,e){if(G!=b)n.lineWidth=G=b;if(D!=c)n.lineCap=D=c;if(A!=e)n.lineJoin=A=e;d(a.getContextStyle());n.stroke();za.inflate(b*2)}function Fb(a){e(a.getContextStyle());n.fill()}
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|
-function $c(a,b,c,d,f,g,h,k,i,j,l,m,o){if(!(o.image===void 0||o.image.width===0)){if(o.needsUpdate===true||Sa[o.id]===void 0){var fa=o.wrapS==THREE.RepeatWrapping,p=o.wrapT==THREE.RepeatWrapping;Sa[o.id]=n.createPattern(o.image,fa&&p?"repeat":fa&&!p?"repeat-x":!fa&&p?"repeat-y":"no-repeat");o.needsUpdate=false}e(Sa[o.id]);var fa=o.offset.x/o.repeat.x,p=o.offset.y/o.repeat.y,r=o.image.width*o.repeat.x,q=o.image.height*o.repeat.y,h=(h+fa)*r,k=(k+p)*q,c=c-a,d=d-b,f=f-a,g=g-b,i=(i+fa)*r-h,j=(j+p)*q-k,
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|
-l=(l+fa)*r-h,m=(m+p)*q-k,fa=i*m-l*j;if(fa==0){if(Ma[o.id]===void 0){b=document.createElement("canvas");b.width=o.image.width;b.height=o.image.height;b=b.getContext("2d");b.drawImage(o.image,0,0);Ma[o.id]=b.getImageData(0,0,o.image.width,o.image.height).data}b=Ma[o.id];h=(Math.floor(h)+Math.floor(k)*o.image.width)*4;O.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);Fb(O)}else{fa=1/fa;o=(m*c-j*f)*fa;j=(m*d-j*g)*fa;c=(i*f-l*c)*fa;d=(i*g-l*d)*fa;a=a-o*h-c*k;h=b-j*h-d*k;n.save();n.transform(o,j,c,d,a,h);n.fill();
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|
-n.restore()}}}function hc(a,b,c,d,e,f,g,h,k,i,j,l,m){var o,fa;o=m.width-1;fa=m.height-1;g=g*o;h=h*fa;c=c-a;d=d-b;e=e-a;f=f-b;k=k*o-g;i=i*fa-h;j=j*o-g;l=l*fa-h;fa=1/(k*l-j*i);o=(l*c-i*e)*fa;i=(l*d-i*f)*fa;c=(k*e-j*c)*fa;d=(k*f-j*d)*fa;a=a-o*g-c*h;b=b-i*g-d*h;n.save();n.transform(o,i,c,d,a,b);n.clip();n.drawImage(m,0,0);n.restore()}function Cc(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),k=~~(c.r*255),i=~~(c.g*255),c=~~(c.b*255),j=~~(d.r*255),l=~~(d.g*
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|
-255),d=~~(d.b*255);fa[0]=e<0?0:e>255?255:e;fa[1]=f<0?0:f>255?255:f;fa[2]=a<0?0:a>255?255:a;fa[4]=g<0?0:g>255?255:g;fa[5]=h<0?0:h>255?255:h;fa[6]=b<0?0:b>255?255:b;fa[8]=k<0?0:k>255?255:k;fa[9]=i<0?0:i>255?255:i;fa[10]=c<0?0:c>255?255:c;fa[12]=j<0?0:j>255?255:j;fa[13]=l<0?0:l>255?255:l;fa[14]=d<0?0:d>255?255:d;$a.putImageData(ac,0,0);Bc.drawImage(ob,0,0);return pc}function bc(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function ic(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function Nb(a,b){var c=b.x-a.x,d=b.y-
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-a.y,e=c*c+d*d;if(e!=0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var Dc,ad,Ka,hb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,p,r);f.info.render.vertices=0;f.info.render.faces=0;g=j.projectScene(a,l,this.sortElements);h=g.elements;i=g.lights;(gb=i.length>0)&&m(i);Dc=0;for(ad=h.length;Dc<ad;Dc++){Ka=h[Dc];hb=Ka.material;hb=hb instanceof THREE.MeshFaceMaterial?Ka.faceMaterial:hb;if(!(hb===void 0||hb.visible===false)){za.empty();if(Ka instanceof THREE.RenderableParticle){v=
|
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|
-Ka;v.x=v.x*p;v.y=v.y*r;q(v,Ka,hb,a)}else if(Ka instanceof THREE.RenderableLine){v=Ka.v1;H=Ka.v2;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;za.addPoint(v.positionScreen.x,v.positionScreen.y);za.addPoint(H.positionScreen.x,H.positionScreen.y);ab.intersects(za)&&s(v,H,Ka,hb,a)}else if(Ka instanceof THREE.RenderableFace3){v=Ka.v1;H=Ka.v2;I=Ka.v3;v.positionScreen.x=v.positionScreen.x*p;
|
|
|
-v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;if(hb.overdraw){Nb(v.positionScreen,H.positionScreen);Nb(H.positionScreen,I.positionScreen);Nb(I.positionScreen,v.positionScreen)}za.add3Points(v.positionScreen.x,v.positionScreen.y,H.positionScreen.x,H.positionScreen.y,I.positionScreen.x,I.positionScreen.y);ab.intersects(za)&&t(v,H,I,0,1,2,Ka,hb,a)}else if(Ka instanceof
|
|
|
-THREE.RenderableFace4){v=Ka.v1;H=Ka.v2;I=Ka.v3;N=Ka.v4;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;N.positionScreen.x=N.positionScreen.x*p;N.positionScreen.y=N.positionScreen.y*r;R.positionScreen.copy(H.positionScreen);X.positionScreen.copy(N.positionScreen);if(hb.overdraw){Nb(v.positionScreen,H.positionScreen);
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|
|
-Nb(H.positionScreen,N.positionScreen);Nb(N.positionScreen,v.positionScreen);Nb(I.positionScreen,R.positionScreen);Nb(I.positionScreen,X.positionScreen)}za.addPoint(v.positionScreen.x,v.positionScreen.y);za.addPoint(H.positionScreen.x,H.positionScreen.y);za.addPoint(I.positionScreen.x,I.positionScreen.y);za.addPoint(N.positionScreen.x,N.positionScreen.y);ab.intersects(za)&&u(v,H,I,N,R,X,Ka,hb,a)}Ca.addRectangle(za)}}n.setTransform(1,0,0,1,0,0)}};
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|
|
+Math.min(n.color.b*Y.b,1));ha.r=($.r+Y.r)*0.5;ha.g=($.g+Y.g)*0.5;ha.b=($.b+Y.b)*0.5;Ta=Cc(Z,$,Y,ha);hc(B,G,Q,D,k,P,0,0,1,0,0,1,Ta)}else{O.r=wa.r;O.g=wa.g;O.b=wa.b;o(i,m.centroidWorld,m.normalWorld,O);O.r=Math.max(0,Math.min(n.color.r*O.r,1));O.g=Math.max(0,Math.min(n.color.g*O.g,1));O.b=Math.max(0,Math.min(n.color.b*O.b,1));n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}else n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color);
|
|
|
+else if(n instanceof THREE.MeshDepthMaterial){Na=l.near;oa=l.far;Z.r=Z.g=Z.b=1-bc(a.positionScreen.z,Na,oa);$.r=$.g=$.b=1-bc(d.positionScreen.z,Na,oa);Y.r=Y.g=Y.b=1-bc(e.positionScreen.z,Na,oa);ha.r=($.r+Y.r)*0.5;ha.g=($.g+Y.g)*0.5;ha.b=($.b+Y.b)*0.5;Ta=Cc(Z,$,Y,ha);hc(B,G,Q,D,k,P,0,0,1,0,0,1,Ta)}else if(n instanceof THREE.MeshNormalMaterial){O.r=ic(m.normalWorld.x);O.g=ic(m.normalWorld.y);O.b=ic(m.normalWorld.z);n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}}
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|
|
+function u(a,d,e,g,h,j,m,n,p){f.info.render.vertices=f.info.render.vertices+4;f.info.render.faces++;b(n.opacity);c(n.blending);if(n.map||n.envMap){s(a,d,g,0,1,3,m,n,p);s(h,e,j,1,2,3,m,n,p)}else{B=a.positionScreen.x;G=a.positionScreen.y;Q=d.positionScreen.x;D=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;M=g.positionScreen.x;S=g.positionScreen.y;aa=h.positionScreen.x;K=h.positionScreen.y;ca=j.positionScreen.x;fa=j.positionScreen.y;if(n instanceof THREE.MeshBasicMaterial){x(B,G,Q,D,k,
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|
|
+P,M,S);n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color)}else if(n instanceof THREE.MeshLambertMaterial)if(gb)if(!n.wireframe&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==4){Z.r=$.r=Y.r=ha.r=wa.r;Z.g=$.g=Y.g=ha.g=wa.g;Z.b=$.b=Y.b=ha.b=wa.b;o(i,m.v1.positionWorld,m.vertexNormalsWorld[0],Z);o(i,m.v2.positionWorld,m.vertexNormalsWorld[1],$);o(i,m.v4.positionWorld,m.vertexNormalsWorld[3],Y);o(i,m.v3.positionWorld,m.vertexNormalsWorld[2],ha);
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|
+Z.r=Math.max(0,Math.min(n.color.r*Z.r,1));Z.g=Math.max(0,Math.min(n.color.g*Z.g,1));Z.b=Math.max(0,Math.min(n.color.b*Z.b,1));$.r=Math.max(0,Math.min(n.color.r*$.r,1));$.g=Math.max(0,Math.min(n.color.g*$.g,1));$.b=Math.max(0,Math.min(n.color.b*$.b,1));Y.r=Math.max(0,Math.min(n.color.r*Y.r,1));Y.g=Math.max(0,Math.min(n.color.g*Y.g,1));Y.b=Math.max(0,Math.min(n.color.b*Y.b,1));ha.r=Math.max(0,Math.min(n.color.r*ha.r,1));ha.g=Math.max(0,Math.min(n.color.g*ha.g,1));ha.b=Math.max(0,Math.min(n.color.b*
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+ha.b,1));Ta=Cc(Z,$,Y,ha);w(B,G,Q,D,M,S);hc(B,G,Q,D,M,S,0,0,1,0,0,1,Ta);w(aa,K,k,P,ca,fa);hc(aa,K,k,P,ca,fa,1,0,1,1,0,1,Ta)}else{O.r=wa.r;O.g=wa.g;O.b=wa.b;o(i,m.centroidWorld,m.normalWorld,O);O.r=Math.max(0,Math.min(n.color.r*O.r,1));O.g=Math.max(0,Math.min(n.color.g*O.g,1));O.b=Math.max(0,Math.min(n.color.b*O.b,1));x(B,G,Q,D,k,P,M,S);n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}else{x(B,G,Q,D,k,P,M,S);n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,
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+n.wireframeLinejoin):Fb(n.color)}else if(n instanceof THREE.MeshNormalMaterial){O.r=ic(m.normalWorld.x);O.g=ic(m.normalWorld.y);O.b=ic(m.normalWorld.z);x(B,G,Q,D,k,P,M,S);n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}else if(n instanceof THREE.MeshDepthMaterial){Na=l.near;oa=l.far;Z.r=Z.g=Z.b=1-bc(a.positionScreen.z,Na,oa);$.r=$.g=$.b=1-bc(d.positionScreen.z,Na,oa);Y.r=Y.g=Y.b=1-bc(g.positionScreen.z,Na,oa);ha.r=ha.g=ha.b=1-bc(e.positionScreen.z,Na,oa);Ta=Cc(Z,
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+$,Y,ha);w(B,G,Q,D,M,S);hc(B,G,Q,D,M,S,0,0,1,0,0,1,Ta);w(aa,K,k,P,ca,fa);hc(aa,K,k,P,ca,fa,1,0,1,1,0,1,Ta)}}}function w(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(a,b)}function x(a,b,c,d,e,f,g,h){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,h);n.lineTo(a,b)}function Mb(a,b,c,e){if(F!=b)n.lineWidth=F=b;if(C!=c)n.lineCap=C=c;if(z!=e)n.lineJoin=z=e;d(a.getContextStyle());n.stroke();ya.inflate(b*2)}function Fb(a){e(a.getContextStyle());n.fill()}
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+function $c(a,b,c,d,f,g,h,k,i,j,l,m,o){if(!(o.image===void 0||o.image.width===0)){if(o.needsUpdate===true||Sa[o.id]===void 0){var p=o.wrapS==THREE.RepeatWrapping,r=o.wrapT==THREE.RepeatWrapping;Sa[o.id]=n.createPattern(o.image,p&&r?"repeat":p&&!r?"repeat-x":!p&&r?"repeat-y":"no-repeat");o.needsUpdate=false}e(Sa[o.id]);var p=o.offset.x/o.repeat.x,r=o.offset.y/o.repeat.y,Ra=o.image.width*o.repeat.x,q=o.image.height*o.repeat.y,h=(h+p)*Ra,k=(k+r)*q,c=c-a,d=d-b,f=f-a,g=g-b,i=(i+p)*Ra-h,j=(j+r)*q-k,l=(l+
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|
+p)*Ra-h,m=(m+r)*q-k,p=i*m-l*j;if(p==0){if(La[o.id]===void 0){b=document.createElement("canvas");b.width=o.image.width;b.height=o.image.height;b=b.getContext("2d");b.drawImage(o.image,0,0);La[o.id]=b.getImageData(0,0,o.image.width,o.image.height).data}b=La[o.id];h=(Math.floor(h)+Math.floor(k)*o.image.width)*4;O.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);Fb(O)}else{p=1/p;o=(m*c-j*f)*p;j=(m*d-j*g)*p;c=(i*f-l*c)*p;d=(i*g-l*d)*p;a=a-o*h-c*k;h=b-j*h-d*k;n.save();n.transform(o,j,c,d,a,h);n.fill();n.restore()}}}
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+function hc(a,b,c,d,e,f,g,h,k,i,j,l,m){var o,p;o=m.width-1;p=m.height-1;g=g*o;h=h*p;c=c-a;d=d-b;e=e-a;f=f-b;k=k*o-g;i=i*p-h;j=j*o-g;l=l*p-h;p=1/(k*l-j*i);o=(l*c-i*e)*p;i=(l*d-i*f)*p;c=(k*e-j*c)*p;d=(k*f-j*d)*p;a=a-o*g-c*h;b=b-i*g-d*h;n.save();n.transform(o,i,c,d,a,b);n.clip();n.drawImage(m,0,0);n.restore()}function Cc(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),k=~~(c.r*255),i=~~(c.g*255),c=~~(c.b*255),j=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);
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+Ra[0]=e<0?0:e>255?255:e;Ra[1]=f<0?0:f>255?255:f;Ra[2]=a<0?0:a>255?255:a;Ra[4]=g<0?0:g>255?255:g;Ra[5]=h<0?0:h>255?255:h;Ra[6]=b<0?0:b>255?255:b;Ra[8]=k<0?0:k>255?255:k;Ra[9]=i<0?0:i>255?255:i;Ra[10]=c<0?0:c>255?255:c;Ra[12]=j<0?0:j>255?255:j;Ra[13]=l<0?0:l>255?255:l;Ra[14]=d<0?0:d>255?255:d;$a.putImageData(ac,0,0);Bc.drawImage(ob,0,0);return pc}function bc(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function ic(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function Nb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;if(e!=
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+0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var Dc,ad,Ja,hb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,p,r);f.info.render.vertices=0;f.info.render.faces=0;g=j.projectScene(a,l,this.sortElements);h=g.elements;i=g.lights;(gb=i.length>0)&&m(i);Dc=0;for(ad=h.length;Dc<ad;Dc++){Ja=h[Dc];hb=Ja.material;hb=hb instanceof THREE.MeshFaceMaterial?Ja.faceMaterial:hb;if(!(hb===void 0||hb.visible===false)){ya.empty();if(Ja instanceof THREE.RenderableParticle){v=Ja;v.x=v.x*
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+p;v.y=v.y*r;q(v,Ja,hb,a)}else if(Ja instanceof THREE.RenderableLine){v=Ja.v1;H=Ja.v2;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;ya.addPoint(v.positionScreen.x,v.positionScreen.y);ya.addPoint(H.positionScreen.x,H.positionScreen.y);ab.intersects(ya)&&t(v,H,Ja,hb,a)}else if(Ja instanceof THREE.RenderableFace3){v=Ja.v1;H=Ja.v2;I=Ja.v3;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=
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+v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;if(hb.overdraw){Nb(v.positionScreen,H.positionScreen);Nb(H.positionScreen,I.positionScreen);Nb(I.positionScreen,v.positionScreen)}ya.add3Points(v.positionScreen.x,v.positionScreen.y,H.positionScreen.x,H.positionScreen.y,I.positionScreen.x,I.positionScreen.y);ab.intersects(ya)&&s(v,H,I,0,1,2,Ja,hb,a)}else if(Ja instanceof
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+THREE.RenderableFace4){v=Ja.v1;H=Ja.v2;I=Ja.v3;N=Ja.v4;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;N.positionScreen.x=N.positionScreen.x*p;N.positionScreen.y=N.positionScreen.y*r;R.positionScreen.copy(H.positionScreen);X.positionScreen.copy(N.positionScreen);if(hb.overdraw){Nb(v.positionScreen,H.positionScreen);
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+Nb(H.positionScreen,N.positionScreen);Nb(N.positionScreen,v.positionScreen);Nb(I.positionScreen,R.positionScreen);Nb(I.positionScreen,X.positionScreen)}ya.addPoint(v.positionScreen.x,v.positionScreen.y);ya.addPoint(H.positionScreen.x,H.positionScreen.y);ya.addPoint(I.positionScreen.x,I.positionScreen.y);ya.addPoint(N.positionScreen.x,N.positionScreen.y);ab.intersects(ya)&&u(v,H,I,N,R,X,Ja,hb,a)}Ba.addRectangle(ya)}}n.setTransform(1,0,0,1,0,0)}};
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THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
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envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\n#ifdef DOUBLE_SIDED\nfloat flipNormal = ( -1.0 + 2.0 * float( gl_FrontFacing ) );\nvec4 cubeColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#else\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#endif\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity );\n} else {\ngl_FragColor.xyz = gl_FragColor.xyz * cubeColor.xyz;\n}\n#endif",
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envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
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@@ -293,54 +304,54 @@ THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment
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THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
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THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(a.__webglCustomAttributesList===void 0)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=true;var g=1;f.type==="v2"?g=2:f.type==="v3"?g=3:f.type==="v4"?g=4:f.type==="c"&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=k.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=true}a.__webglCustomAttributesList.push(f)}}}
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function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(b.materialIndex>=0)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?false:a&&a.shading!==void 0&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?true:false}function f(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;
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-var i=a.colors,j=i.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,r=a.__webglCustomAttributesList;if(c.sortParticles){xa.copy(gb);xa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];Pa.copy(e);xa.multiplyVector3(Pa);n[d]=[Pa.z,d]}n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[n[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<j;d++){f=d*3;e=i[n[d][1]];m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];
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+var i=a.colors,j=i.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,r=a.__webglCustomAttributesList;if(c.sortParticles){wa.copy(gb);wa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];Oa.copy(e);wa.multiplyVector3(Oa);n[d]=[Oa.z,d]}n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[n[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<j;d++){f=d*3;e=i[n[d][1]];m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];
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|
if(h.boundTo===void 0||h.boundTo==="vertices"){f=0;e=h.value.length;if(h.size===1)for(d=0;d<e;d++){g=n[d][1];h.array[d]=h.value[g]}else if(h.size===2)for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=n[d][1];
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g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}else{if(o)for(d=0;d<g;d++){e=h[d];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}if(p)for(d=0;d<j;d++){e=i[d];f=d*3;m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];if(h.needsUpdate&&(h.boundTo===void 0||h.boundTo==="vertices")){e=h.value.length;f=0;if(h.size===1)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(h.size===2)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===
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|
3)if(h.type==="c")for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}if(o||c.sortParticles){k.bindBuffer(k.ARRAY_BUFFER,a.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,l,b)}if(p||c.sortParticles){k.bindBuffer(k.ARRAY_BUFFER,a.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,
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|
-m,b)}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];if(h.needsUpdate||c.sortParticles){k.bindBuffer(k.ARRAY_BUFFER,h.buffer);k.bufferData(k.ARRAY_BUFFER,h.array,b)}}}}function g(a,b){return b.z-a.z}function h(a,b){return b[1]-a[1]}function i(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){ga=S=null;K=ca=$=Z=pa=Oa=Y=-1;ma=true;a[d].render(b,c,ab,Ca);ga=S=null;K=ca=$=Z=pa=Oa=Y=-1;ma=true}}function j(a,b,c,d,e,f,g,h){var k,i,j,l;if(b){i=a.length-1;l=b=-1}else{i=0;b=a.length;l=1}for(var m=i;m!==b;m=m+l){k=
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|
-a[m];if(k.render){i=k.object;j=k.buffer;if(h)k=h;else{k=k[c];if(!k)continue;g&&C.setBlending(k.blending,k.blendEquation,k.blendSrc,k.blendDst);C.setDepthTest(k.depthTest);C.setDepthWrite(k.depthWrite);t(k.polygonOffset,k.polygonOffsetFactor,k.polygonOffsetUnits)}C.setObjectFaces(i);j instanceof THREE.BufferGeometry?C.renderBufferDirect(d,e,f,k,j,i):C.renderBuffer(d,e,f,k,j,i)}}}function l(a,b,c,d,e,f,g){for(var h,k,i=0,j=a.length;i<j;i++){h=a[i];k=h.object;if(k.visible){if(g)h=g;else{h=h[b];if(!h)continue;
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|
-f&&C.setBlending(h.blending,h.blendEquation,h.blendSrc,h.blendDst);C.setDepthTest(h.depthTest);C.setDepthWrite(h.depthWrite);t(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}C.renderImmediateObject(c,d,e,h,k)}}}function o(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function m(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return true;return false}function p(a){for(var b in a.attributes)a.attributes[b].needsUpdate=false}function r(a,b){for(var c=a.length-
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|
-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function n(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function q(a,b,c,d,e){if(d.needsUpdate){d.program&&C.deallocateMaterial(d);C.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences)e.__webglMorphTargetInfluences=new Float32Array(C.maxMorphTargets);var f=false,g=d.program,h=g.uniforms,i=d.uniforms;if(g!==S){k.useProgram(g);S=g;f=true}if(d.id!==K){K=d.id;f=true}if(f||a!==ga){k.uniformMatrix4fv(h.projectionMatrix,
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|
-false,a._projectionMatrixArray);a!==ga&&(ga=a)}if(f){if(c&&d.fog){i.fogColor.value=c.color;if(c instanceof THREE.Fog){i.fogNear.value=c.near;i.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(ma){for(var j,l=0,m=0,n=0,o,p,r,q=ob,t=q.directional.colors,u=q.directional.positions,v=q.point.colors,y=q.point.positions,x=q.point.distances,G=q.spot.colors,B=q.spot.positions,H=q.spot.distances,
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|
|
-Z=q.spot.directions,I=q.spot.angles,F=q.spot.exponents,N=0,M=0,Y=0,O=r=0,c=O=0,f=b.length;c<f;c++){j=b[c];if(!j.onlyShadow&&j.visible){o=j.color;p=j.intensity;r=j.distance;if(j instanceof THREE.AmbientLight)if(C.gammaInput){l=l+o.r*o.r;m=m+o.g*o.g;n=n+o.b*o.b}else{l=l+o.r;m=m+o.g;n=n+o.b}else if(j instanceof THREE.DirectionalLight){r=N*3;if(C.gammaInput){t[r]=o.r*o.r*p*p;t[r+1]=o.g*o.g*p*p;t[r+2]=o.b*o.b*p*p}else{t[r]=o.r*p;t[r+1]=o.g*p;t[r+2]=o.b*p}Ea.copy(j.matrixWorld.getPosition());Ea.subSelf(j.target.matrixWorld.getPosition());
|
|
|
-Ea.normalize();u[r]=Ea.x;u[r+1]=Ea.y;u[r+2]=Ea.z;N=N+1}else if(j instanceof THREE.PointLight){O=M*3;if(C.gammaInput){v[O]=o.r*o.r*p*p;v[O+1]=o.g*o.g*p*p;v[O+2]=o.b*o.b*p*p}else{v[O]=o.r*p;v[O+1]=o.g*p;v[O+2]=o.b*p}o=j.matrixWorld.getPosition();y[O]=o.x;y[O+1]=o.y;y[O+2]=o.z;x[M]=r;M=M+1}else if(j instanceof THREE.SpotLight){O=Y*3;if(C.gammaInput){G[O]=o.r*o.r*p*p;G[O+1]=o.g*o.g*p*p;G[O+2]=o.b*o.b*p*p}else{G[O]=o.r*p;G[O+1]=o.g*p;G[O+2]=o.b*p}o=j.matrixWorld.getPosition();B[O]=o.x;B[O+1]=o.y;B[O+2]=
|
|
|
-o.z;H[Y]=r;Ea.copy(o);Ea.subSelf(j.target.matrixWorld.getPosition());Ea.normalize();Z[O]=Ea.x;Z[O+1]=Ea.y;Z[O+2]=Ea.z;I[Y]=Math.cos(j.angle);F[Y]=j.exponent;Y=Y+1}}}c=N*3;for(f=t.length;c<f;c++)t[c]=0;c=M*3;for(f=v.length;c<f;c++)v[c]=0;c=Y*3;for(f=G.length;c<f;c++)G[c]=0;q.directional.length=N;q.point.length=M;q.spot.length=Y;q.ambient[0]=l;q.ambient[1]=m;q.ambient[2]=n;ma=false}c=ob;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=
|
|
|
+m,b)}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];if(h.needsUpdate||c.sortParticles){k.bindBuffer(k.ARRAY_BUFFER,h.buffer);k.bufferData(k.ARRAY_BUFFER,h.array,b)}}}}function g(a,b){return b.z-a.z}function h(a,b){return b[1]-a[1]}function i(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){fa=S=null;K=ca=$=Z=oa=Na=Y=-1;la=true;a[d].render(b,c,ab,Ba);fa=S=null;K=ca=$=Z=oa=Na=Y=-1;la=true}}function j(a,b,c,d,e,f,g,h){var i,k,j,l;if(b){k=a.length-1;l=b=-1}else{k=0;b=a.length;l=1}for(var m=k;m!==b;m=m+l){i=
|
|
|
+a[m];if(i.render){k=i.object;j=i.buffer;if(h)i=h;else{i=i[c];if(!i)continue;g&&D.setBlending(i.blending,i.blendEquation,i.blendSrc,i.blendDst);D.setDepthTest(i.depthTest);D.setDepthWrite(i.depthWrite);u(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}D.setObjectFaces(k);j instanceof THREE.BufferGeometry?D.renderBufferDirect(d,e,f,i,j,k):D.renderBuffer(d,e,f,i,j,k)}}}function l(a,b,c,d,e,f,g){for(var h,i,k=0,j=a.length;k<j;k++){h=a[k];i=h.object;if(i.visible){if(g)h=g;else{h=h[b];if(!h)continue;
|
|
|
+f&&D.setBlending(h.blending,h.blendEquation,h.blendSrc,h.blendDst);D.setDepthTest(h.depthTest);D.setDepthWrite(h.depthWrite);u(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}D.renderImmediateObject(c,d,e,h,i)}}}function o(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function m(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return true;return false}function p(a){for(var b in a.attributes)a.attributes[b].needsUpdate=false}function r(a,b){for(var c=a.length-
|
|
|
+1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function n(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function q(a,b,c,d,e){if(d.needsUpdate){d.program&&D.deallocateMaterial(d);D.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences)e.__webglMorphTargetInfluences=new Float32Array(D.maxMorphTargets);var f=false,g=d.program,h=g.uniforms,i=d.uniforms;if(g!==S){k.useProgram(g);S=g;f=true}if(d.id!==K){K=d.id;f=true}if(f||a!==fa){k.uniformMatrix4fv(h.projectionMatrix,
|
|
|
+false,a._projectionMatrixArray);a!==fa&&(fa=a)}if(f){if(c&&d.fog){i.fogColor.value=c.color;if(c instanceof THREE.Fog){i.fogNear.value=c.near;i.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(la){for(var j,l=0,m=0,n=0,o,p,r,q=ob,t=q.directional.colors,u=q.directional.positions,v=q.point.colors,w=q.point.positions,x=q.point.distances,F=q.spot.colors,B=q.spot.positions,H=q.spot.distances,
|
|
|
+Z=q.spot.directions,I=q.spot.angles,G=q.spot.exponents,N=0,M=0,Y=0,O=r=0,c=O=0,f=b.length;c<f;c++){j=b[c];if(!j.onlyShadow&&j.visible){o=j.color;p=j.intensity;r=j.distance;if(j instanceof THREE.AmbientLight)if(D.gammaInput){l=l+o.r*o.r;m=m+o.g*o.g;n=n+o.b*o.b}else{l=l+o.r;m=m+o.g;n=n+o.b}else if(j instanceof THREE.DirectionalLight){r=N*3;if(D.gammaInput){t[r]=o.r*o.r*p*p;t[r+1]=o.g*o.g*p*p;t[r+2]=o.b*o.b*p*p}else{t[r]=o.r*p;t[r+1]=o.g*p;t[r+2]=o.b*p}Da.copy(j.matrixWorld.getPosition());Da.subSelf(j.target.matrixWorld.getPosition());
|
|
|
+Da.normalize();u[r]=Da.x;u[r+1]=Da.y;u[r+2]=Da.z;N=N+1}else if(j instanceof THREE.PointLight){O=M*3;if(D.gammaInput){v[O]=o.r*o.r*p*p;v[O+1]=o.g*o.g*p*p;v[O+2]=o.b*o.b*p*p}else{v[O]=o.r*p;v[O+1]=o.g*p;v[O+2]=o.b*p}o=j.matrixWorld.getPosition();w[O]=o.x;w[O+1]=o.y;w[O+2]=o.z;x[M]=r;M=M+1}else if(j instanceof THREE.SpotLight){O=Y*3;if(D.gammaInput){F[O]=o.r*o.r*p*p;F[O+1]=o.g*o.g*p*p;F[O+2]=o.b*o.b*p*p}else{F[O]=o.r*p;F[O+1]=o.g*p;F[O+2]=o.b*p}o=j.matrixWorld.getPosition();B[O]=o.x;B[O+1]=o.y;B[O+2]=
|
|
|
+o.z;H[Y]=r;Da.copy(o);Da.subSelf(j.target.matrixWorld.getPosition());Da.normalize();Z[O]=Da.x;Z[O+1]=Da.y;Z[O+2]=Da.z;I[Y]=Math.cos(j.angle);G[Y]=j.exponent;Y=Y+1}}}c=N*3;for(f=t.length;c<f;c++)t[c]=0;c=M*3;for(f=v.length;c<f;c++)v[c]=0;c=Y*3;for(f=F.length;c<f;c++)F[c]=0;q.directional.length=N;q.point.length=M;q.spot.length=Y;q.ambient[0]=l;q.ambient[1]=m;q.ambient[2]=n;la=false}c=ob;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=
|
|
|
c.directional.positions;i.pointLightColor.value=c.point.colors;i.pointLightPosition.value=c.point.positions;i.pointLightDistance.value=c.point.distances;i.spotLightColor.value=c.spot.colors;i.spotLightPosition.value=c.spot.positions;i.spotLightDistance.value=c.spot.distances;i.spotLightDirection.value=c.spot.directions;i.spotLightAngle.value=c.spot.angles;i.spotLightExponent.value=c.spot.exponents}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial){i.opacity.value=
|
|
|
-d.opacity;C.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color;(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y);i.lightMap.texture=d.lightMap;i.envMap.texture=d.envMap;i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;i.reflectivity.value=d.reflectivity;i.refractionRatio.value=d.refractionRatio;i.combine.value=d.combine;i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof
|
|
|
-THREE.LineBasicMaterial){i.diffuse.value=d.color;i.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){i.psColor.value=d.color;i.opacity.value=d.opacity;i.size.value=d.size;i.scale.value=A.height/2;i.map.texture=d.map}else if(d instanceof THREE.MeshPhongMaterial){i.shininess.value=d.shininess;if(C.gammaInput){i.ambient.value.copyGammaToLinear(d.ambient);i.emissive.value.copyGammaToLinear(d.emissive);i.specular.value.copyGammaToLinear(d.specular)}else{i.ambient.value=d.ambient;
|
|
|
-i.emissive.value=d.emissive;i.specular.value=d.specular}d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshLambertMaterial){if(C.gammaInput){i.ambient.value.copyGammaToLinear(d.ambient);i.emissive.value.copyGammaToLinear(d.emissive)}else{i.ambient.value=d.ambient;i.emissive.value=d.emissive}d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshDepthMaterial){i.mNear.value=a.near;i.mFar.value=a.far;i.opacity.value=d.opacity}else if(d instanceof THREE.MeshNormalMaterial)i.opacity.value=
|
|
|
+d.opacity;D.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color;(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y);i.lightMap.texture=d.lightMap;i.envMap.texture=d.envMap;i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;i.reflectivity.value=d.reflectivity;i.refractionRatio.value=d.refractionRatio;i.combine.value=d.combine;i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof
|
|
|
+THREE.LineBasicMaterial){i.diffuse.value=d.color;i.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){i.psColor.value=d.color;i.opacity.value=d.opacity;i.size.value=d.size;i.scale.value=z.height/2;i.map.texture=d.map}else if(d instanceof THREE.MeshPhongMaterial){i.shininess.value=d.shininess;if(D.gammaInput){i.ambient.value.copyGammaToLinear(d.ambient);i.emissive.value.copyGammaToLinear(d.emissive);i.specular.value.copyGammaToLinear(d.specular)}else{i.ambient.value=d.ambient;
|
|
|
+i.emissive.value=d.emissive;i.specular.value=d.specular}d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshLambertMaterial){if(D.gammaInput){i.ambient.value.copyGammaToLinear(d.ambient);i.emissive.value.copyGammaToLinear(d.emissive)}else{i.ambient.value=d.ambient;i.emissive.value=d.emissive}d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshDepthMaterial){i.mNear.value=a.near;i.mFar.value=a.far;i.opacity.value=d.opacity}else if(d instanceof THREE.MeshNormalMaterial)i.opacity.value=
|
|
|
d.opacity;if(e.receiveShadow&&!d._shadowPass&&i.shadowMatrix){f=c=0;for(j=b.length;f<j;f++){l=b[f];if(l.castShadow&&(l instanceof THREE.SpotLight||l instanceof THREE.DirectionalLight&&!l.shadowCascade)){i.shadowMap.texture[c]=l.shadowMap;i.shadowMapSize.value[c]=l.shadowMapSize;i.shadowMatrix.value[c]=l.shadowMatrix;i.shadowDarkness.value[c]=l.shadowDarkness;i.shadowBias.value[c]=l.shadowBias;c++}}}b=d.uniformsList;i=0;for(c=b.length;i<c;i++)if(l=g.uniforms[b[i][1]]){f=b[i][0];m=f.type;j=f.value;
|
|
|
switch(m){case "i":k.uniform1i(l,j);break;case "f":k.uniform1f(l,j);break;case "v2":k.uniform2f(l,j.x,j.y);break;case "v3":k.uniform3f(l,j.x,j.y,j.z);break;case "v4":k.uniform4f(l,j.x,j.y,j.z,j.w);break;case "c":k.uniform3f(l,j.r,j.g,j.b);break;case "fv1":k.uniform1fv(l,j);break;case "fv":k.uniform3fv(l,j);break;case "v2v":if(!f._array)f._array=new Float32Array(2*j.length);m=0;for(n=j.length;m<n;m++){q=m*2;f._array[q]=j[m].x;f._array[q+1]=j[m].y}k.uniform2fv(l,f._array);break;case "v3v":if(!f._array)f._array=
|
|
|
new Float32Array(3*j.length);m=0;for(n=j.length;m<n;m++){q=m*3;f._array[q]=j[m].x;f._array[q+1]=j[m].y;f._array[q+2]=j[m].z}k.uniform3fv(l,f._array);break;case "v4v":if(!f._array)f._array=new Float32Array(4*j.length);m=0;for(n=j.length;m<n;m++){q=m*4;f._array[q]=j[m].x;f._array[q+1]=j[m].y;f._array[q+2]=j[m].z;f._array[q+3]=j[m].w}k.uniform4fv(l,f._array);break;case "m4":if(!f._array)f._array=new Float32Array(16);j.flattenToArray(f._array);k.uniformMatrix4fv(l,false,f._array);break;case "m4v":if(!f._array)f._array=
|
|
|
-new Float32Array(16*j.length);m=0;for(n=j.length;m<n;m++)j[m].flattenToArrayOffset(f._array,m*16);k.uniformMatrix4fv(l,false,f._array);break;case "t":k.uniform1i(l,j);l=f.texture;if(!l)continue;if(l.image instanceof Array&&l.image.length===6){f=l;if(f.image.length===6)if(f.needsUpdate){if(!f.image.__webglTextureCube)f.image.__webglTextureCube=k.createTexture();k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube);j=[];for(l=0;l<6;l++){m=j;n=l;if(C.autoScaleCubemaps){q=
|
|
|
-f.image[l];u=ac;if(!(q.width<=u&&q.height<=u)){v=Math.max(q.width,q.height);t=Math.floor(q.width*u/v);u=Math.floor(q.height*u/v);v=document.createElement("canvas");v.width=t;v.height=u;v.getContext("2d").drawImage(q,0,0,q.width,q.height,0,0,t,u);q=v}}else q=f.image[l];m[n]=q}l=j[0];m=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;n=D(f.format);q=D(f.type);s(k.TEXTURE_CUBE_MAP,f,m);for(l=0;l<6;l++)k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,n,n,q,j[l]);f.generateMipmaps&&m&&k.generateMipmap(k.TEXTURE_CUBE_MAP);
|
|
|
-f.needsUpdate=false;if(f.onUpdate)f.onUpdate()}else{k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube)}}else if(l instanceof THREE.WebGLRenderTargetCube){f=l;k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.__webglTexture)}else C.setTexture(l,j);break;case "tv":if(!f._array){f._array=[];m=0;for(n=f.texture.length;m<n;m++)f._array[m]=j+m}k.uniform1iv(l,f._array);m=0;for(n=f.texture.length;m<n;m++)(l=f.texture[m])&&C.setTexture(l,f._array[m])}}if((d instanceof
|
|
|
+new Float32Array(16*j.length);m=0;for(n=j.length;m<n;m++)j[m].flattenToArrayOffset(f._array,m*16);k.uniformMatrix4fv(l,false,f._array);break;case "t":k.uniform1i(l,j);l=f.texture;if(!l)continue;if(l.image instanceof Array&&l.image.length===6){f=l;if(f.image.length===6)if(f.needsUpdate){if(!f.image.__webglTextureCube)f.image.__webglTextureCube=k.createTexture();k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube);j=[];for(l=0;l<6;l++){m=j;n=l;if(D.autoScaleCubemaps){q=
|
|
|
+f.image[l];u=ac;if(!(q.width<=u&&q.height<=u)){v=Math.max(q.width,q.height);t=Math.floor(q.width*u/v);u=Math.floor(q.height*u/v);v=document.createElement("canvas");v.width=t;v.height=u;v.getContext("2d").drawImage(q,0,0,q.width,q.height,0,0,t,u);q=v}}else q=f.image[l];m[n]=q}l=j[0];m=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;n=C(f.format);q=C(f.type);s(k.TEXTURE_CUBE_MAP,f,m);for(l=0;l<6;l++)k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,n,n,q,j[l]);f.generateMipmaps&&m&&k.generateMipmap(k.TEXTURE_CUBE_MAP);
|
|
|
+f.needsUpdate=false;if(f.onUpdate)f.onUpdate()}else{k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube)}}else if(l instanceof THREE.WebGLRenderTargetCube){f=l;k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.__webglTexture)}else D.setTexture(l,j);break;case "tv":if(!f._array){f._array=[];m=0;for(n=f.texture.length;m<n;m++)f._array[m]=j+m}k.uniform1iv(l,f._array);m=0;for(n=f.texture.length;m<n;m++)(l=f.texture[m])&&D.setTexture(l,f._array[m])}}if((d instanceof
|
|
|
THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&h.cameraPosition!==null){b=a.matrixWorld.getPosition();k.uniform3f(h.cameraPosition,b.x,b.y,b.z)}(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&h.viewMatrix!==null&&k.uniformMatrix4fv(h.viewMatrix,false,a._viewMatrixArray);d.skinning&&k.uniformMatrix4fv(h.boneGlobalMatrices,false,e.boneMatrices)}k.uniformMatrix4fv(h.modelViewMatrix,false,e._modelViewMatrix.elements);
|
|
|
-h.normalMatrix&&k.uniformMatrix3fv(h.normalMatrix,false,e._normalMatrix.elements);h.objectMatrix!==null&&k.uniformMatrix4fv(h.objectMatrix,false,e.matrixWorld.elements);return g}function u(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}function t(a,b,c){if(Ta!==a){a?k.enable(k.POLYGON_OFFSET_FILL):k.disable(k.POLYGON_OFFSET_FILL);Ta=a}if(a&&(eb!==b||fb!==c)){k.polygonOffset(b,c);eb=b;fb=c}}function y(a,
|
|
|
-b){var c;a==="fragment"?c=k.createShader(k.FRAGMENT_SHADER):a==="vertex"&&(c=k.createShader(k.VERTEX_SHADER));k.shaderSource(c,b);k.compileShader(c);if(!k.getShaderParameter(c,k.COMPILE_STATUS)){console.error(k.getShaderInfoLog(c));console.error(b);return null}return c}function s(a,b,c){if(c){k.texParameteri(a,k.TEXTURE_WRAP_S,D(b.wrapS));k.texParameteri(a,k.TEXTURE_WRAP_T,D(b.wrapT));k.texParameteri(a,k.TEXTURE_MAG_FILTER,D(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,D(b.minFilter))}else{k.texParameteri(a,
|
|
|
-k.TEXTURE_WRAP_S,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_WRAP_T,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_MAG_FILTER,G(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,G(b.minFilter))}}function x(a,b){k.bindRenderbuffer(k.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_COMPONENT16,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_ATTACHMENT,k.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,
|
|
|
-k.DEPTH_STENCIL,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_STENCIL_ATTACHMENT,k.RENDERBUFFER,a)}else k.renderbufferStorage(k.RENDERBUFFER,k.RGBA4,b.width,b.height)}function G(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return k.NEAREST;default:return k.LINEAR}}function D(a){switch(a){case THREE.RepeatWrapping:return k.REPEAT;case THREE.ClampToEdgeWrapping:return k.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return k.MIRRORED_REPEAT;
|
|
|
+h.normalMatrix&&k.uniformMatrix3fv(h.normalMatrix,false,e._normalMatrix.elements);h.objectMatrix!==null&&k.uniformMatrix4fv(h.objectMatrix,false,e.matrixWorld.elements);return g}function t(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}function u(a,b,c){if(Ta!==a){a?k.enable(k.POLYGON_OFFSET_FILL):k.disable(k.POLYGON_OFFSET_FILL);Ta=a}if(a&&(eb!==b||fb!==c)){k.polygonOffset(b,c);eb=b;fb=c}}function w(a,
|
|
|
+b){var c;a==="fragment"?c=k.createShader(k.FRAGMENT_SHADER):a==="vertex"&&(c=k.createShader(k.VERTEX_SHADER));k.shaderSource(c,b);k.compileShader(c);if(!k.getShaderParameter(c,k.COMPILE_STATUS)){console.error(k.getShaderInfoLog(c));console.error(b);return null}return c}function s(a,b,c){if(c){k.texParameteri(a,k.TEXTURE_WRAP_S,C(b.wrapS));k.texParameteri(a,k.TEXTURE_WRAP_T,C(b.wrapT));k.texParameteri(a,k.TEXTURE_MAG_FILTER,C(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,C(b.minFilter))}else{k.texParameteri(a,
|
|
|
+k.TEXTURE_WRAP_S,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_WRAP_T,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_MAG_FILTER,F(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,F(b.minFilter))}}function x(a,b){k.bindRenderbuffer(k.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_COMPONENT16,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_ATTACHMENT,k.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,
|
|
|
+k.DEPTH_STENCIL,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_STENCIL_ATTACHMENT,k.RENDERBUFFER,a)}else k.renderbufferStorage(k.RENDERBUFFER,k.RGBA4,b.width,b.height)}function F(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return k.NEAREST;default:return k.LINEAR}}function C(a){switch(a){case THREE.RepeatWrapping:return k.REPEAT;case THREE.ClampToEdgeWrapping:return k.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return k.MIRRORED_REPEAT;
|
|
|
case THREE.NearestFilter:return k.NEAREST;case THREE.NearestMipMapNearestFilter:return k.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return k.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return k.LINEAR;case THREE.LinearMipMapNearestFilter:return k.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return k.LINEAR_MIPMAP_LINEAR;case THREE.UnsignedByteType:return k.UNSIGNED_BYTE;case THREE.UnsignedShort4444Type:return k.UNSIGNED_SHORT_4_4_4_4;case THREE.UnsignedShort5551Type:return k.UNSIGNED_SHORT_5_5_5_1;
|
|
|
case THREE.UnsignedShort565Type:return k.UNSIGNED_SHORT_5_6_5;case THREE.ByteType:return k.BYTE;case THREE.ShortType:return k.SHORT;case THREE.UnsignedShortType:return k.UNSIGNED_SHORT;case THREE.IntType:return k.INT;case THREE.UnsignedIntType:return k.UNSIGNED_INT;case THREE.FloatType:return k.FLOAT;case THREE.AlphaFormat:return k.ALPHA;case THREE.RGBFormat:return k.RGB;case THREE.RGBAFormat:return k.RGBA;case THREE.LuminanceFormat:return k.LUMINANCE;case THREE.LuminanceAlphaFormat:return k.LUMINANCE_ALPHA;
|
|
|
case THREE.AddEquation:return k.FUNC_ADD;case THREE.SubtractEquation:return k.FUNC_SUBTRACT;case THREE.ReverseSubtractEquation:return k.FUNC_REVERSE_SUBTRACT;case THREE.ZeroFactor:return k.ZERO;case THREE.OneFactor:return k.ONE;case THREE.SrcColorFactor:return k.SRC_COLOR;case THREE.OneMinusSrcColorFactor:return k.ONE_MINUS_SRC_COLOR;case THREE.SrcAlphaFactor:return k.SRC_ALPHA;case THREE.OneMinusSrcAlphaFactor:return k.ONE_MINUS_SRC_ALPHA;case THREE.DstAlphaFactor:return k.DST_ALPHA;case THREE.OneMinusDstAlphaFactor:return k.ONE_MINUS_DST_ALPHA;
|
|
|
-case THREE.DstColorFactor:return k.DST_COLOR;case THREE.OneMinusDstColorFactor:return k.ONE_MINUS_DST_COLOR;case THREE.SrcAlphaSaturateFactor:return k.SRC_ALPHA_SATURATE}return 0}console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},A=a.canvas!==void 0?a.canvas:document.createElement("canvas"),v=a.precision!==void 0?a.precision:"highp",H=a.alpha!==void 0?a.alpha:true,I=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,N=a.antialias!==void 0?a.antialias:false,R=a.stencil!==void 0?a.stencil:
|
|
|
-true,X=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,B=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),F=a.clearAlpha!==void 0?a.clearAlpha:0,Q=a.maxLights!==void 0?a.maxLights:4;this.domElement=A;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=
|
|
|
-this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var C=this,k,P=[],M=0,S=null,aa=null,K=-1,ca=null,ga=null,O=0,Z=-1,$=-1,Y=-1,ia=-1,Sa=-1,Ma=-1,Oa=-1,pa=-1,Ta=null,eb=null,fb=null,Za=null,Lb=0,mb=0,jb=0,nb=0,ab=0,Ca=0,za=new THREE.Frustum,
|
|
|
-gb=new THREE.Matrix4,xa=new THREE.Matrix4,Pa=new THREE.Vector4,Ea=new THREE.Vector3,ma=true,ob={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]}};k=function(){var a;try{if(!(a=A.getContext("experimental-webgl",{alpha:H,premultipliedAlpha:I,antialias:N,stencil:R,preserveDrawingBuffer:X})))throw"Error creating WebGL context.";}catch(b){console.error(b)}a.getExtension("OES_texture_float")||
|
|
|
-console.log("THREE.WebGLRenderer: Float textures not supported.");return a}();k.clearColor(0,0,0,1);k.clearDepth(1);k.clearStencil(0);k.enable(k.DEPTH_TEST);k.depthFunc(k.LEQUAL);k.frontFace(k.CCW);k.cullFace(k.BACK);k.enable(k.CULL_FACE);k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA);k.clearColor(B.r,B.g,B.b,F);this.context=k;var $a=k.getParameter(k.MAX_VERTEX_TEXTURE_IMAGE_UNITS);k.getParameter(k.MAX_TEXTURE_SIZE);var ac=k.getParameter(k.MAX_CUBE_MAP_TEXTURE_SIZE);
|
|
|
-this.getContext=function(){return k};this.supportsVertexTextures=function(){return $a>0};this.setSize=function(a,b){A.width=a;A.height=b;this.setViewport(0,0,A.width,A.height)};this.setViewport=function(a,b,c,d){Lb=a;mb=b;jb=c;nb=d;k.viewport(Lb,mb,jb,nb)};this.setScissor=function(a,b,c,d){k.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.setClearColorHex=function(a,b){B.setHex(a);F=b;k.clearColor(B.r,B.g,B.b,F)};this.setClearColor=function(a,
|
|
|
-b){B.copy(a);F=b;k.clearColor(B.r,B.g,B.b,F)};this.getClearColor=function(){return B};this.getClearAlpha=function(){return F};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|k.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|k.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|k.STENCIL_BUFFER_BIT;k.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};
|
|
|
+case THREE.DstColorFactor:return k.DST_COLOR;case THREE.OneMinusDstColorFactor:return k.ONE_MINUS_DST_COLOR;case THREE.SrcAlphaSaturateFactor:return k.SRC_ALPHA_SATURATE}return 0}console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},z=a.canvas!==void 0?a.canvas:document.createElement("canvas"),v=a.precision!==void 0?a.precision:"highp",H=a.alpha!==void 0?a.alpha:true,I=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,N=a.antialias!==void 0?a.antialias:false,R=a.stencil!==void 0?a.stencil:
|
|
|
+true,X=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,B=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),G=a.clearAlpha!==void 0?a.clearAlpha:0,Q=a.maxLights!==void 0?a.maxLights:4;this.domElement=z;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=
|
|
|
+this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var D=this,k,P=[],M=0,S=null,aa=null,K=-1,ca=null,fa=null,O=0,Z=-1,$=-1,Y=-1,ha=-1,Sa=-1,La=-1,Na=-1,oa=-1,Ta=null,eb=null,fb=null,Za=null,Lb=0,mb=0,jb=0,nb=0,ab=0,Ba=0,ya=new THREE.Frustum,
|
|
|
+gb=new THREE.Matrix4,wa=new THREE.Matrix4,Oa=new THREE.Vector4,Da=new THREE.Vector3,la=true,ob={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]}};k=function(){var a;try{if(!(a=z.getContext("experimental-webgl",{alpha:H,premultipliedAlpha:I,antialias:N,stencil:R,preserveDrawingBuffer:X})))throw"Error creating WebGL context.";}catch(b){console.error(b)}a.getExtension("OES_texture_float")||
|
|
|
+console.log("THREE.WebGLRenderer: Float textures not supported.");return a}();k.clearColor(0,0,0,1);k.clearDepth(1);k.clearStencil(0);k.enable(k.DEPTH_TEST);k.depthFunc(k.LEQUAL);k.frontFace(k.CCW);k.cullFace(k.BACK);k.enable(k.CULL_FACE);k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA);k.clearColor(B.r,B.g,B.b,G);this.context=k;var $a=k.getParameter(k.MAX_VERTEX_TEXTURE_IMAGE_UNITS);k.getParameter(k.MAX_TEXTURE_SIZE);var ac=k.getParameter(k.MAX_CUBE_MAP_TEXTURE_SIZE);
|
|
|
+this.getContext=function(){return k};this.supportsVertexTextures=function(){return $a>0};this.setSize=function(a,b){z.width=a;z.height=b;this.setViewport(0,0,z.width,z.height)};this.setViewport=function(a,b,c,d){Lb=a;mb=b;jb=c;nb=d;k.viewport(Lb,mb,jb,nb)};this.setScissor=function(a,b,c,d){k.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.setClearColorHex=function(a,b){B.setHex(a);G=b;k.clearColor(B.r,B.g,B.b,G)};this.setClearColor=function(a,
|
|
|
+b){B.copy(a);G=b;k.clearColor(B.r,B.g,B.b,G)};this.getClearColor=function(){return B};this.getClearAlpha=function(){return G};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|k.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|k.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|k.STENCIL_BUFFER_BIT;k.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};
|
|
|
this.deallocateObject=function(a){if(a.__webglInit){a.__webglInit=false;delete a._modelViewMatrix;delete a._normalMatrix;delete a._normalMatrixArray;delete a._modelViewMatrixArray;delete a._objectMatrixArray;if(a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];k.deleteBuffer(c.__webglVertexBuffer);k.deleteBuffer(c.__webglNormalBuffer);k.deleteBuffer(c.__webglTangentBuffer);k.deleteBuffer(c.__webglColorBuffer);k.deleteBuffer(c.__webglUVBuffer);k.deleteBuffer(c.__webglUV2Buffer);
|
|
|
k.deleteBuffer(c.__webglSkinVertexABuffer);k.deleteBuffer(c.__webglSkinVertexBBuffer);k.deleteBuffer(c.__webglSkinIndicesBuffer);k.deleteBuffer(c.__webglSkinWeightsBuffer);k.deleteBuffer(c.__webglFaceBuffer);k.deleteBuffer(c.__webglLineBuffer);var d=void 0,e=void 0;if(c.numMorphTargets){d=0;for(e=c.numMorphTargets;d<e;d++)k.deleteBuffer(c.__webglMorphTargetsBuffers[d])}if(c.numMorphNormals){d=0;for(e=c.numMorphNormals;d<e;d++)k.deleteBuffer(c.__webglMorphNormalsBuffers[d])}if(c.__webglCustomAttributesList){d=
|
|
|
-void 0;for(d in c.__webglCustomAttributesList)k.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}C.info.memory.geometries--}else if(a instanceof THREE.Ribbon){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);C.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);C.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);
|
|
|
-k.deleteBuffer(a.__webglColorBuffer);C.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=false;k.deleteTexture(a.__webglTexture);C.info.memory.textures--}};this.deallocateRenderTarget=function(a){if(a&&a.__webglTexture){k.deleteTexture(a.__webglTexture);if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;b<6;b++){k.deleteFramebuffer(a.__webglFramebuffer[b]);k.deleteRenderbuffer(a.__webglRenderbuffer[b])}else{k.deleteFramebuffer(a.__webglFramebuffer);
|
|
|
-k.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.deallocateMaterial=function(a){var b=a.program;if(b){a.program=void 0;var c,d,e=false,a=0;for(c=P.length;a<c;a++){d=P[a];if(d.program===b){d.usedTimes--;d.usedTimes===0&&(e=true);break}}if(e){e=[];a=0;for(c=P.length;a<c;a++){d=P[a];d.program!==b&&e.push(d)}P=e;k.deleteProgram(b);C.info.memory.programs--}}};this.updateShadowMap=function(a,b){S=null;K=ca=pa=Oa=Y=-1;ma=true;$=Z=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,
|
|
|
+void 0;for(d in c.__webglCustomAttributesList)k.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}D.info.memory.geometries--}else if(a instanceof THREE.Ribbon){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);D.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);D.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);
|
|
|
+k.deleteBuffer(a.__webglColorBuffer);D.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=false;k.deleteTexture(a.__webglTexture);D.info.memory.textures--}};this.deallocateRenderTarget=function(a){if(a&&a.__webglTexture){k.deleteTexture(a.__webglTexture);if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;b<6;b++){k.deleteFramebuffer(a.__webglFramebuffer[b]);k.deleteRenderbuffer(a.__webglRenderbuffer[b])}else{k.deleteFramebuffer(a.__webglFramebuffer);
|
|
|
+k.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.deallocateMaterial=function(a){var b=a.program;if(b){a.program=void 0;var c,d,e=false,a=0;for(c=P.length;a<c;a++){d=P[a];if(d.program===b){d.usedTimes--;d.usedTimes===0&&(e=true);break}}if(e){e=[];a=0;for(c=P.length;a<c;a++){d=P[a];d.program!==b&&e.push(d)}P=e;k.deleteProgram(b);D.info.memory.programs--}}};this.updateShadowMap=function(a,b){S=null;K=ca=oa=Na=Y=-1;la=true;$=Z=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,
|
|
|
b,c){if(a.hasPositions&&!a.__webglVertexBuffer)a.__webglVertexBuffer=k.createBuffer();if(a.hasNormals&&!a.__webglNormalBuffer)a.__webglNormalBuffer=k.createBuffer();if(a.hasUvs&&!a.__webglUvBuffer)a.__webglUvBuffer=k.createBuffer();if(a.hasColors&&!a.__webglColorBuffer)a.__webglColorBuffer=k.createBuffer();if(a.hasPositions){k.bindBuffer(k.ARRAY_BUFFER,a.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,a.positionArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.position);k.vertexAttribPointer(b.attributes.position,
|
|
|
3,k.FLOAT,false,0,0)}if(a.hasNormals){k.bindBuffer(k.ARRAY_BUFFER,a.__webglNormalBuffer);if(c.shading===THREE.FlatShading){var d,e,f,g,h,i,j,l,m,n,o,p=a.count*3;for(o=0;o<p;o=o+9){n=a.normalArray;d=n[o];e=n[o+1];f=n[o+2];g=n[o+3];i=n[o+4];l=n[o+5];h=n[o+6];j=n[o+7];m=n[o+8];d=(d+g+h)/3;e=(e+i+j)/3;f=(f+l+m)/3;n[o]=d;n[o+1]=e;n[o+2]=f;n[o+3]=d;n[o+4]=e;n[o+5]=f;n[o+6]=d;n[o+7]=e;n[o+8]=f}}k.bufferData(k.ARRAY_BUFFER,a.normalArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.normal);k.vertexAttribPointer(b.attributes.normal,
|
|
|
3,k.FLOAT,false,0,0)}if(a.hasUvs&&c.map){k.bindBuffer(k.ARRAY_BUFFER,a.__webglUvBuffer);k.bufferData(k.ARRAY_BUFFER,a.uvArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.uv);k.vertexAttribPointer(b.attributes.uv,2,k.FLOAT,false,0,0)}if(a.hasColors&&c.vertexColors!==THREE.NoColors){k.bindBuffer(k.ARRAY_BUFFER,a.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,a.colorArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.color);k.vertexAttribPointer(b.attributes.color,3,k.FLOAT,false,
|
|
|
0,0)}k.drawArrays(k.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(d.visible!==false){c=q(a,b,c,d,f);a=c.attributes;b=false;d=e.id*16777215+c.id*2+(d.wireframe?1:0);if(d!==ca){ca=d;b=true}if(f instanceof THREE.Mesh){f=e.offsets;d=0;for(c=f.length;d<c;++d){if(b){k.bindBuffer(k.ARRAY_BUFFER,e.vertexPositionBuffer);k.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,k.FLOAT,false,0,f[d].index*12);if(a.normal>=0&&e.vertexNormalBuffer){k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
e.vertexNormalBuffer);k.vertexAttribPointer(a.normal,e.vertexNormalBuffer.itemSize,k.FLOAT,false,0,f[d].index*12)}if(a.uv>=0&&e.vertexUvBuffer)if(e.vertexUvBuffer){k.bindBuffer(k.ARRAY_BUFFER,e.vertexUvBuffer);k.vertexAttribPointer(a.uv,e.vertexUvBuffer.itemSize,k.FLOAT,false,0,f[d].index*8);k.enableVertexAttribArray(a.uv)}else k.disableVertexAttribArray(a.uv);if(a.color>=0&&e.vertexColorBuffer){k.bindBuffer(k.ARRAY_BUFFER,e.vertexColorBuffer);k.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,
|
|
|
-k.FLOAT,false,0,f[d].index*16)}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)}k.drawElements(k.TRIANGLES,f[d].count,k.UNSIGNED_SHORT,f[d].start*2);C.info.render.calls++;C.info.render.vertices=C.info.render.vertices+f[d].count;C.info.render.faces=C.info.render.faces+f[d].count/3}}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.visible!==false){var g,i,c=q(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==ca){ca=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
+k.FLOAT,false,0,f[d].index*16)}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)}k.drawElements(k.TRIANGLES,f[d].count,k.UNSIGNED_SHORT,f[d].start*2);D.info.render.calls++;D.info.render.vertices=D.info.render.vertices+f[d].count;D.info.render.faces=D.info.render.faces+f[d].count/3}}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.visible!==false){var g,i,c=q(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==ca){ca=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
e.__webglVertexBuffer);k.vertexAttribPointer(b.position,3,k.FLOAT,false,0,0)}}else if(f.morphTargetBase){c=d.program.attributes;if(f.morphTargetBase!==-1){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]);k.vertexAttribPointer(c.position,3,k.FLOAT,false,0,0)}else if(c.position>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglVertexBuffer);k.vertexAttribPointer(c.position,3,k.FLOAT,false,0,0)}if(f.morphTargetForcedOrder.length){var j=0;i=f.morphTargetForcedOrder;for(g=f.morphTargetInfluences;j<
|
|
|
d.numSupportedMorphTargets&&j<i.length;){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[i[j]]);k.vertexAttribPointer(c["morphTarget"+j],3,k.FLOAT,false,0,0);if(d.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[i[j]]);k.vertexAttribPointer(c["morphNormal"+j],3,k.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[j]=g[i[j]];j++}}else{i=[];g=f.morphTargetInfluences;var l,m=g.length;for(l=0;l<m;l++){j=g[l];j>0&&i.push([l,j])}if(i.length>d.numSupportedMorphTargets){i.sort(h);
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|
i.length=d.numSupportedMorphTargets}else i.length>d.numSupportedMorphNormals?i.sort(h):i.length===0&&i.push([0,0]);for(j=0;j<d.numSupportedMorphTargets;){if(i[j]){l=i[j][0];k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[l]);k.vertexAttribPointer(c["morphTarget"+j],3,k.FLOAT,false,0,0);if(d.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[l]);k.vertexAttribPointer(c["morphNormal"+j],3,k.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[j]=g[l]}else{k.vertexAttribPointer(c["morphTarget"+
|
|
@@ -348,80 +359,80 @@ j],3,k.FLOAT,false,0,0);d.morphNormals&&k.vertexAttribPointer(c["morphNormal"+j]
|
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|
c.size,k.FLOAT,false,0,0)}}}if(b.color>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglColorBuffer);k.vertexAttribPointer(b.color,3,k.FLOAT,false,0,0)}if(b.normal>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglNormalBuffer);k.vertexAttribPointer(b.normal,3,k.FLOAT,false,0,0)}if(b.tangent>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglTangentBuffer);k.vertexAttribPointer(b.tangent,4,k.FLOAT,false,0,0)}if(b.uv>=0)if(e.__webglUVBuffer){k.bindBuffer(k.ARRAY_BUFFER,e.__webglUVBuffer);k.vertexAttribPointer(b.uv,2,k.FLOAT,
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|
false,0,0);k.enableVertexAttribArray(b.uv)}else k.disableVertexAttribArray(b.uv);if(b.uv2>=0)if(e.__webglUV2Buffer){k.bindBuffer(k.ARRAY_BUFFER,e.__webglUV2Buffer);k.vertexAttribPointer(b.uv2,2,k.FLOAT,false,0,0);k.enableVertexAttribArray(b.uv2)}else k.disableVertexAttribArray(b.uv2);if(d.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinVertexABuffer);k.vertexAttribPointer(b.skinVertexA,4,k.FLOAT,false,0,0);k.bindBuffer(k.ARRAY_BUFFER,
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|
e.__webglSkinVertexBBuffer);k.vertexAttribPointer(b.skinVertexB,4,k.FLOAT,false,0,0);k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinIndicesBuffer);k.vertexAttribPointer(b.skinIndex,4,k.FLOAT,false,0,0);k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinWeightsBuffer);k.vertexAttribPointer(b.skinWeight,4,k.FLOAT,false,0,0)}}if(f instanceof THREE.Mesh){if(d.wireframe){d=d.wireframeLinewidth;if(d!==Za){k.lineWidth(d);Za=d}a&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer);k.drawElements(k.LINES,e.__webglLineCount,
|
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|
-k.UNSIGNED_SHORT,0)}else{a&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);k.drawElements(k.TRIANGLES,e.__webglFaceCount,k.UNSIGNED_SHORT,0)}C.info.render.calls++;C.info.render.vertices=C.info.render.vertices+e.__webglFaceCount;C.info.render.faces=C.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?k.LINE_STRIP:k.LINES;d=d.linewidth;if(d!==Za){k.lineWidth(d);Za=d}k.drawArrays(f,0,e.__webglLineCount);C.info.render.calls++}else if(f instanceof
|
|
|
-THREE.ParticleSystem){k.drawArrays(k.POINTS,0,e.__webglParticleCount);C.info.render.calls++;C.info.render.points=C.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){k.drawArrays(k.TRIANGLE_STRIP,0,e.__webglVertexCount);C.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,h,m,n=a.__lights,o=a.fog;K=-1;ma=true;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(b)}this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=
|
|
|
-new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);gb.multiply(b.projectionMatrix,b.matrixWorldInverse);za.setFromMatrix(gb);this.autoUpdateObjects&&this.initWebGLObjects(a);i(this.renderPluginsPre,a,b);C.info.render.calls=0;C.info.render.vertices=0;C.info.render.faces=0;C.info.render.points=
|
|
|
-0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;f.render=false;if(h.visible&&(!(h instanceof THREE.Mesh||h instanceof THREE.ParticleSystem)||!h.frustumCulled||za.contains(h))){u(h,b);var p=f,r=p.object,q=p.buffer,s=void 0,s=s=void 0,s=r.material;if(s instanceof THREE.MeshFaceMaterial){s=q.materialIndex;if(s>=0){s=r.geometry.materials[s];if(s.transparent){p.transparent=
|
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|
-s;p.opaque=null}else{p.opaque=s;p.transparent=null}}}else if(s)if(s.transparent){p.transparent=s;p.opaque=null}else{p.opaque=s;p.transparent=null}f.render=true;if(this.sortObjects)if(h.renderDepth)f.z=h.renderDepth;else{Pa.copy(h.matrixWorld.getPosition());gb.multiplyVector3(Pa);f.z=Pa.z}}}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;if(h.visible){u(h,b);h=f.object.material;if(h.transparent){f.transparent=h;f.opaque=null}else{f.opaque=h;f.transparent=
|
|
|
-null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);t(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);j(a.__webglObjects,false,"",b,n,o,true,d);l(a.__webglObjectsImmediate,"",b,n,o,false,d)}else{this.setBlending(THREE.NormalBlending);j(a.__webglObjects,true,"opaque",b,n,o,false);l(a.__webglObjectsImmediate,"opaque",b,n,o,false);j(a.__webglObjects,false,"transparent",
|
|
|
+k.UNSIGNED_SHORT,0)}else{a&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);k.drawElements(k.TRIANGLES,e.__webglFaceCount,k.UNSIGNED_SHORT,0)}D.info.render.calls++;D.info.render.vertices=D.info.render.vertices+e.__webglFaceCount;D.info.render.faces=D.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?k.LINE_STRIP:k.LINES;d=d.linewidth;if(d!==Za){k.lineWidth(d);Za=d}k.drawArrays(f,0,e.__webglLineCount);D.info.render.calls++}else if(f instanceof
|
|
|
+THREE.ParticleSystem){k.drawArrays(k.POINTS,0,e.__webglParticleCount);D.info.render.calls++;D.info.render.points=D.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){k.drawArrays(k.TRIANGLE_STRIP,0,e.__webglVertexCount);D.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,h,m,n=a.__lights,o=a.fog;K=-1;la=true;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(b)}this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=
|
|
|
+new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);gb.multiply(b.projectionMatrix,b.matrixWorldInverse);ya.setFromMatrix(gb);this.autoUpdateObjects&&this.initWebGLObjects(a);i(this.renderPluginsPre,a,b);D.info.render.calls=0;D.info.render.vertices=0;D.info.render.faces=0;D.info.render.points=
|
|
|
+0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;f.render=false;if(h.visible&&(!(h instanceof THREE.Mesh||h instanceof THREE.ParticleSystem)||!h.frustumCulled||ya.contains(h))){t(h,b);var p=f,r=p.object,q=p.buffer,s=void 0,s=s=void 0,s=r.material;if(s instanceof THREE.MeshFaceMaterial){s=q.materialIndex;if(s>=0){s=r.geometry.materials[s];if(s.transparent){p.transparent=
|
|
|
+s;p.opaque=null}else{p.opaque=s;p.transparent=null}}}else if(s)if(s.transparent){p.transparent=s;p.opaque=null}else{p.opaque=s;p.transparent=null}f.render=true;if(this.sortObjects)if(h.renderDepth)f.z=h.renderDepth;else{Oa.copy(h.matrixWorld.getPosition());gb.multiplyVector3(Oa);f.z=Oa.z}}}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;if(h.visible){t(h,b);h=f.object.material;if(h.transparent){f.transparent=h;f.opaque=null}else{f.opaque=h;f.transparent=
|
|
|
+null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);u(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);j(a.__webglObjects,false,"",b,n,o,true,d);l(a.__webglObjectsImmediate,"",b,n,o,false,d)}else{this.setBlending(THREE.NormalBlending);j(a.__webglObjects,true,"opaque",b,n,o,false);l(a.__webglObjectsImmediate,"opaque",b,n,o,false);j(a.__webglObjects,false,"transparent",
|
|
|
b,n,o,true);l(a.__webglObjectsImmediate,"transparent",b,n,o,true)}i(this.renderPluginsPost,a,b);if(c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter)if(c instanceof THREE.WebGLRenderTargetCube){k.bindTexture(k.TEXTURE_CUBE_MAP,c.__webglTexture);k.generateMipmap(k.TEXTURE_CUBE_MAP);k.bindTexture(k.TEXTURE_CUBE_MAP,null)}else{k.bindTexture(k.TEXTURE_2D,c.__webglTexture);k.generateMipmap(k.TEXTURE_2D);k.bindTexture(k.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)};
|
|
|
-this.renderImmediateObject=function(a,b,c,d,e){var f=q(a,b,c,d,e);ca=-1;C.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,k,za):e.render(function(a){C.renderBufferImmediate(a,f,d)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,i=void 0,j=void 0,l=void 0;if(!g.__webglInit){g.__webglInit=true;g._modelViewMatrix=new THREE.Matrix4;
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|
|
-g._normalMatrix=new THREE.Matrix3;if(g instanceof THREE.Mesh){j=g.geometry;if(j instanceof THREE.Geometry){if(j.geometryGroups===void 0){var q=j,s=void 0,t=void 0,u=void 0,v=void 0,y=void 0,x=void 0,A=void 0,G={},D=q.morphTargets.length,B=q.morphNormals.length;q.geometryGroups={};s=0;for(t=q.faces.length;s<t;s++){u=q.faces[s];v=u.materialIndex;x=v!==void 0?v:-1;G[x]===void 0&&(G[x]={hash:x,counter:0});A=G[x].hash+"_"+G[x].counter;q.geometryGroups[A]===void 0&&(q.geometryGroups[A]={faces3:[],faces4:[],
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|
|
-materialIndex:v,vertices:0,numMorphTargets:D,numMorphNormals:B});y=u instanceof THREE.Face3?3:4;if(q.geometryGroups[A].vertices+y>65535){G[x].counter=G[x].counter+1;A=G[x].hash+"_"+G[x].counter;q.geometryGroups[A]===void 0&&(q.geometryGroups[A]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:D,numMorphNormals:B})}u instanceof THREE.Face3?q.geometryGroups[A].faces3.push(s):q.geometryGroups[A].faces4.push(s);q.geometryGroups[A].vertices=q.geometryGroups[A].vertices+y}q.geometryGroupsList=
|
|
|
+this.renderImmediateObject=function(a,b,c,d,e){var f=q(a,b,c,d,e);ca=-1;D.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,k,ya):e.render(function(a){D.renderBufferImmediate(a,f,d)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,i=void 0,j=void 0,l=void 0;if(!g.__webglInit){g.__webglInit=true;g._modelViewMatrix=new THREE.Matrix4;
|
|
|
+g._normalMatrix=new THREE.Matrix3;if(g instanceof THREE.Mesh){j=g.geometry;if(j instanceof THREE.Geometry){if(j.geometryGroups===void 0){var q=j,s=void 0,t=void 0,u=void 0,v=void 0,w=void 0,x=void 0,z=void 0,F={},C=q.morphTargets.length,B=q.morphNormals.length;q.geometryGroups={};s=0;for(t=q.faces.length;s<t;s++){u=q.faces[s];v=u.materialIndex;x=v!==void 0?v:-1;F[x]===void 0&&(F[x]={hash:x,counter:0});z=F[x].hash+"_"+F[x].counter;q.geometryGroups[z]===void 0&&(q.geometryGroups[z]={faces3:[],faces4:[],
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|
|
+materialIndex:v,vertices:0,numMorphTargets:C,numMorphNormals:B});w=u instanceof THREE.Face3?3:4;if(q.geometryGroups[z].vertices+w>65535){F[x].counter=F[x].counter+1;z=F[x].hash+"_"+F[x].counter;q.geometryGroups[z]===void 0&&(q.geometryGroups[z]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:C,numMorphNormals:B})}u instanceof THREE.Face3?q.geometryGroups[z].faces3.push(s):q.geometryGroups[z].faces4.push(s);q.geometryGroups[z].vertices=q.geometryGroups[z].vertices+w}q.geometryGroupsList=
|
|
|
[];var H=void 0;for(H in q.geometryGroups){q.geometryGroups[H].id=O++;q.geometryGroupsList.push(q.geometryGroups[H])}}for(i in j.geometryGroups){l=j.geometryGroups[i];if(!l.__webglVertexBuffer){var K=l;K.__webglVertexBuffer=k.createBuffer();K.__webglNormalBuffer=k.createBuffer();K.__webglTangentBuffer=k.createBuffer();K.__webglColorBuffer=k.createBuffer();K.__webglUVBuffer=k.createBuffer();K.__webglUV2Buffer=k.createBuffer();K.__webglSkinVertexABuffer=k.createBuffer();K.__webglSkinVertexBBuffer=k.createBuffer();
|
|
|
-K.__webglSkinIndicesBuffer=k.createBuffer();K.__webglSkinWeightsBuffer=k.createBuffer();K.__webglFaceBuffer=k.createBuffer();K.__webglLineBuffer=k.createBuffer();var Z=void 0,I=void 0;if(K.numMorphTargets){K.__webglMorphTargetsBuffers=[];Z=0;for(I=K.numMorphTargets;Z<I;Z++)K.__webglMorphTargetsBuffers.push(k.createBuffer())}if(K.numMorphNormals){K.__webglMorphNormalsBuffers=[];Z=0;for(I=K.numMorphNormals;Z<I;Z++)K.__webglMorphNormalsBuffers.push(k.createBuffer())}C.info.memory.geometries++;var F=
|
|
|
-l,N=g,Y=N.geometry,M=F.faces3,$=F.faces4,S=M.length*3+$.length*4,Q=M.length*1+$.length*2,R=M.length*3+$.length*4,P=c(N,F),aa=e(P),X=d(P),ga=P.vertexColors?P.vertexColors:false;F.__vertexArray=new Float32Array(S*3);if(X)F.__normalArray=new Float32Array(S*3);if(Y.hasTangents)F.__tangentArray=new Float32Array(S*4);if(ga)F.__colorArray=new Float32Array(S*3);if(aa){if(Y.faceUvs.length>0||Y.faceVertexUvs.length>0)F.__uvArray=new Float32Array(S*2);if(Y.faceUvs.length>1||Y.faceVertexUvs.length>1)F.__uv2Array=
|
|
|
-new Float32Array(S*2)}if(N.geometry.skinWeights.length&&N.geometry.skinIndices.length){F.__skinVertexAArray=new Float32Array(S*4);F.__skinVertexBArray=new Float32Array(S*4);F.__skinIndexArray=new Float32Array(S*4);F.__skinWeightArray=new Float32Array(S*4)}F.__faceArray=new Uint16Array(Q*3);F.__lineArray=new Uint16Array(R*2);var ca=void 0,ia=void 0;if(F.numMorphTargets){F.__morphTargetsArrays=[];ca=0;for(ia=F.numMorphTargets;ca<ia;ca++)F.__morphTargetsArrays.push(new Float32Array(S*3))}if(F.numMorphNormals){F.__morphNormalsArrays=
|
|
|
-[];ca=0;for(ia=F.numMorphNormals;ca<ia;ca++)F.__morphNormalsArrays.push(new Float32Array(S*3))}F.__webglFaceCount=Q*3;F.__webglLineCount=R*2;if(P.attributes){if(F.__webglCustomAttributesList===void 0)F.__webglCustomAttributesList=[];var Oa=void 0;for(Oa in P.attributes){var Sa=P.attributes[Oa],pa={},ma;for(ma in Sa)pa[ma]=Sa[ma];if(!pa.__webglInitialized||pa.createUniqueBuffers){pa.__webglInitialized=true;var Ma=1;pa.type==="v2"?Ma=2:pa.type==="v3"?Ma=3:pa.type==="v4"?Ma=4:pa.type==="c"&&(Ma=3);pa.size=
|
|
|
-Ma;pa.array=new Float32Array(S*Ma);pa.buffer=k.createBuffer();pa.buffer.belongsToAttribute=Oa;Sa.needsUpdate=true;pa.__original=Sa}F.__webglCustomAttributesList.push(pa)}}F.__inittedArrays=true;j.verticesNeedUpdate=true;j.morphTargetsNeedUpdate=true;j.elementsNeedUpdate=true;j.uvsNeedUpdate=true;j.normalsNeedUpdate=true;j.tangetsNeedUpdate=true;j.colorsNeedUpdate=true}}}}else if(g instanceof THREE.Ribbon){j=g.geometry;if(!j.__webglVertexBuffer){var Ta=j;Ta.__webglVertexBuffer=k.createBuffer();Ta.__webglColorBuffer=
|
|
|
-k.createBuffer();C.info.memory.geometries++;var xa=j,za=xa.vertices.length;xa.__vertexArray=new Float32Array(za*3);xa.__colorArray=new Float32Array(za*3);xa.__webglVertexCount=za;j.verticesNeedUpdate=true;j.colorsNeedUpdate=true}}else if(g instanceof THREE.Line){j=g.geometry;if(!j.__webglVertexBuffer){var Ea=j;Ea.__webglVertexBuffer=k.createBuffer();Ea.__webglColorBuffer=k.createBuffer();C.info.memory.geometries++;var Ca=j,eb=g,Pa=Ca.vertices.length;Ca.__vertexArray=new Float32Array(Pa*3);Ca.__colorArray=
|
|
|
-new Float32Array(Pa*3);Ca.__webglLineCount=Pa;b(Ca,eb);j.verticesNeedUpdate=true;j.colorsNeedUpdate=true}}else if(g instanceof THREE.ParticleSystem){j=g.geometry;if(!j.__webglVertexBuffer){var ab=j;ab.__webglVertexBuffer=k.createBuffer();ab.__webglColorBuffer=k.createBuffer();C.info.geometries++;var Za=j,Lb=g,mb=Za.vertices.length;Za.__vertexArray=new Float32Array(mb*3);Za.__colorArray=new Float32Array(mb*3);Za.__sortArray=[];Za.__webglParticleCount=mb;b(Za,Lb);j.verticesNeedUpdate=true;j.colorsNeedUpdate=
|
|
|
+K.__webglSkinIndicesBuffer=k.createBuffer();K.__webglSkinWeightsBuffer=k.createBuffer();K.__webglFaceBuffer=k.createBuffer();K.__webglLineBuffer=k.createBuffer();var Z=void 0,I=void 0;if(K.numMorphTargets){K.__webglMorphTargetsBuffers=[];Z=0;for(I=K.numMorphTargets;Z<I;Z++)K.__webglMorphTargetsBuffers.push(k.createBuffer())}if(K.numMorphNormals){K.__webglMorphNormalsBuffers=[];Z=0;for(I=K.numMorphNormals;Z<I;Z++)K.__webglMorphNormalsBuffers.push(k.createBuffer())}D.info.memory.geometries++;var G=
|
|
|
+l,N=g,Y=N.geometry,M=G.faces3,$=G.faces4,S=M.length*3+$.length*4,Q=M.length*1+$.length*2,R=M.length*3+$.length*4,P=c(N,G),aa=e(P),X=d(P),fa=P.vertexColors?P.vertexColors:false;G.__vertexArray=new Float32Array(S*3);if(X)G.__normalArray=new Float32Array(S*3);if(Y.hasTangents)G.__tangentArray=new Float32Array(S*4);if(fa)G.__colorArray=new Float32Array(S*3);if(aa){if(Y.faceUvs.length>0||Y.faceVertexUvs.length>0)G.__uvArray=new Float32Array(S*2);if(Y.faceUvs.length>1||Y.faceVertexUvs.length>1)G.__uv2Array=
|
|
|
+new Float32Array(S*2)}if(N.geometry.skinWeights.length&&N.geometry.skinIndices.length){G.__skinVertexAArray=new Float32Array(S*4);G.__skinVertexBArray=new Float32Array(S*4);G.__skinIndexArray=new Float32Array(S*4);G.__skinWeightArray=new Float32Array(S*4)}G.__faceArray=new Uint16Array(Q*3);G.__lineArray=new Uint16Array(R*2);var ca=void 0,ha=void 0;if(G.numMorphTargets){G.__morphTargetsArrays=[];ca=0;for(ha=G.numMorphTargets;ca<ha;ca++)G.__morphTargetsArrays.push(new Float32Array(S*3))}if(G.numMorphNormals){G.__morphNormalsArrays=
|
|
|
+[];ca=0;for(ha=G.numMorphNormals;ca<ha;ca++)G.__morphNormalsArrays.push(new Float32Array(S*3))}G.__webglFaceCount=Q*3;G.__webglLineCount=R*2;if(P.attributes){if(G.__webglCustomAttributesList===void 0)G.__webglCustomAttributesList=[];var Na=void 0;for(Na in P.attributes){var Sa=P.attributes[Na],oa={},la;for(la in Sa)oa[la]=Sa[la];if(!oa.__webglInitialized||oa.createUniqueBuffers){oa.__webglInitialized=true;var La=1;oa.type==="v2"?La=2:oa.type==="v3"?La=3:oa.type==="v4"?La=4:oa.type==="c"&&(La=3);oa.size=
|
|
|
+La;oa.array=new Float32Array(S*La);oa.buffer=k.createBuffer();oa.buffer.belongsToAttribute=Na;Sa.needsUpdate=true;oa.__original=Sa}G.__webglCustomAttributesList.push(oa)}}G.__inittedArrays=true;j.verticesNeedUpdate=true;j.morphTargetsNeedUpdate=true;j.elementsNeedUpdate=true;j.uvsNeedUpdate=true;j.normalsNeedUpdate=true;j.tangetsNeedUpdate=true;j.colorsNeedUpdate=true}}}}else if(g instanceof THREE.Ribbon){j=g.geometry;if(!j.__webglVertexBuffer){var Ta=j;Ta.__webglVertexBuffer=k.createBuffer();Ta.__webglColorBuffer=
|
|
|
+k.createBuffer();D.info.memory.geometries++;var wa=j,ya=wa.vertices.length;wa.__vertexArray=new Float32Array(ya*3);wa.__colorArray=new Float32Array(ya*3);wa.__webglVertexCount=ya;j.verticesNeedUpdate=true;j.colorsNeedUpdate=true}}else if(g instanceof THREE.Line){j=g.geometry;if(!j.__webglVertexBuffer){var Da=j;Da.__webglVertexBuffer=k.createBuffer();Da.__webglColorBuffer=k.createBuffer();D.info.memory.geometries++;var Ba=j,eb=g,Oa=Ba.vertices.length;Ba.__vertexArray=new Float32Array(Oa*3);Ba.__colorArray=
|
|
|
+new Float32Array(Oa*3);Ba.__webglLineCount=Oa;b(Ba,eb);j.verticesNeedUpdate=true;j.colorsNeedUpdate=true}}else if(g instanceof THREE.ParticleSystem){j=g.geometry;if(!j.__webglVertexBuffer){var ab=j;ab.__webglVertexBuffer=k.createBuffer();ab.__webglColorBuffer=k.createBuffer();D.info.geometries++;var Za=j,Lb=g,mb=Za.vertices.length;Za.__vertexArray=new Float32Array(mb*3);Za.__colorArray=new Float32Array(mb*3);Za.__sortArray=[];Za.__webglParticleCount=mb;b(Za,Lb);j.verticesNeedUpdate=true;j.colorsNeedUpdate=
|
|
|
true}}}if(!g.__webglActive){if(g instanceof THREE.Mesh){j=g.geometry;if(j instanceof THREE.BufferGeometry)o(h.__webglObjects,j,g);else for(i in j.geometryGroups){l=j.geometryGroups[i];o(h.__webglObjects,l,g)}}else if(g instanceof THREE.Ribbon||g instanceof THREE.Line||g instanceof THREE.ParticleSystem){j=g.geometry;o(h.__webglObjects,j,g)}else g instanceof THREE.ImmediateRenderObject||g.immediateRenderCallback?h.__webglObjectsImmediate.push({object:g,opaque:null,transparent:null}):g instanceof THREE.Sprite?
|
|
|
h.__webglSprites.push(g):g instanceof THREE.LensFlare&&h.__webglFlares.push(g);g.__webglActive=true}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var bb=a.__objectsRemoved[0],jb=a;bb instanceof THREE.Mesh||bb instanceof THREE.ParticleSystem||bb instanceof THREE.Ribbon||bb instanceof THREE.Line?r(jb.__webglObjects,bb):bb instanceof THREE.Sprite?n(jb.__webglSprites,bb):bb instanceof THREE.LensFlare?n(jb.__webglFlares,bb):(bb instanceof THREE.ImmediateRenderObject||bb.immediateRenderCallback)&&
|
|
|
-r(jb.__webglObjectsImmediate,bb);bb.__webglActive=false;a.__objectsRemoved.splice(0,1)}for(var gb=0,ob=a.__webglObjects.length;gb<ob;gb++){var kb=a.__webglObjects[gb].object,ha=kb.geometry,$a=void 0,fb=void 0,Ua=void 0;if(kb instanceof THREE.Mesh)if(ha instanceof THREE.BufferGeometry){ha.verticesNeedUpdate=false;ha.elementsNeedUpdate=false;ha.uvsNeedUpdate=false;ha.normalsNeedUpdate=false;ha.colorsNeedUpdate=false}else{for(var nb=0,ac=ha.geometryGroupsList.length;nb<ac;nb++){$a=ha.geometryGroupsList[nb];
|
|
|
-Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ha.verticesNeedUpdate||ha.morphTargetsNeedUpdate||ha.elementsNeedUpdate||ha.uvsNeedUpdate||ha.normalsNeedUpdate||ha.colorsNeedUpdate||ha.tangetsNeedUpdate||fb){var da=$a,md=kb,Wa=k.DYNAMIC_DRAW,nd=!ha.dynamic,cc=Ua;if(da.__inittedArrays){var bd=d(cc),Sc=cc.vertexColors?cc.vertexColors:false,cd=e(cc),Ec=bd===THREE.SmoothShading,E=void 0,T=void 0,ib=void 0,L=void 0,jc=void 0,Ob=void 0,lb=void 0,Fc=void 0,Gb=void 0,kc=void 0,lc=void 0,U=void 0,V=void 0,W=void 0,
|
|
|
-na=void 0,pb=void 0,qb=void 0,rb=void 0,qc=void 0,sb=void 0,tb=void 0,ub=void 0,rc=void 0,vb=void 0,wb=void 0,xb=void 0,sc=void 0,yb=void 0,zb=void 0,Ab=void 0,tc=void 0,Bb=void 0,Cb=void 0,Db=void 0,uc=void 0,Pb=void 0,Qb=void 0,Rb=void 0,Gc=void 0,Sb=void 0,Tb=void 0,Ub=void 0,Hc=void 0,ja=void 0,dd=void 0,Vb=void 0,mc=void 0,nc=void 0,Ha=void 0,ed=void 0,Fa=void 0,Ga=void 0,Wb=void 0,Hb=void 0,ya=0,Da=0,Ib=0,Jb=0,cb=0,Na=0,oa=0,Qa=0,Aa=0,J=0,ba=0,z=0,Xa=void 0,Ia=da.__vertexArray,vc=da.__uvArray,
|
|
|
-wc=da.__uv2Array,db=da.__normalArray,ra=da.__tangentArray,Ja=da.__colorArray,sa=da.__skinVertexAArray,ta=da.__skinVertexBArray,ua=da.__skinIndexArray,va=da.__skinWeightArray,Tc=da.__morphTargetsArrays,Uc=da.__morphNormalsArrays,Vc=da.__webglCustomAttributesList,w=void 0,Eb=da.__faceArray,Ya=da.__lineArray,Ra=md.geometry,od=Ra.elementsNeedUpdate,fd=Ra.uvsNeedUpdate,pd=Ra.normalsNeedUpdate,qd=Ra.tangetsNeedUpdate,rd=Ra.colorsNeedUpdate,sd=Ra.morphTargetsNeedUpdate,dc=Ra.vertices,ka=da.faces3,la=da.faces4,
|
|
|
-Ba=Ra.faces,Wc=Ra.faceVertexUvs[0],Xc=Ra.faceVertexUvs[1],ec=Ra.skinVerticesA,fc=Ra.skinVerticesB,gc=Ra.skinIndices,Xb=Ra.skinWeights,Yb=Ra.morphTargets,Ic=Ra.morphNormals;if(Ra.verticesNeedUpdate){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];U=dc[L.a];V=dc[L.b];W=dc[L.c];Ia[Da]=U.x;Ia[Da+1]=U.y;Ia[Da+2]=U.z;Ia[Da+3]=V.x;Ia[Da+4]=V.y;Ia[Da+5]=V.z;Ia[Da+6]=W.x;Ia[Da+7]=W.y;Ia[Da+8]=W.z;Da=Da+9}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];U=dc[L.a];V=dc[L.b];W=dc[L.c];na=dc[L.d];Ia[Da]=U.x;Ia[Da+1]=U.y;Ia[Da+
|
|
|
-2]=U.z;Ia[Da+3]=V.x;Ia[Da+4]=V.y;Ia[Da+5]=V.z;Ia[Da+6]=W.x;Ia[Da+7]=W.y;Ia[Da+8]=W.z;Ia[Da+9]=na.x;Ia[Da+10]=na.y;Ia[Da+11]=na.z;Da=Da+12}k.bindBuffer(k.ARRAY_BUFFER,da.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Ia,Wa)}if(sd){Ha=0;for(ed=Yb.length;Ha<ed;Ha++){E=ba=0;for(T=ka.length;E<T;E++){Wb=ka[E];L=Ba[Wb];U=Yb[Ha].vertices[L.a];V=Yb[Ha].vertices[L.b];W=Yb[Ha].vertices[L.c];Fa=Tc[Ha];Fa[ba]=U.x;Fa[ba+1]=U.y;Fa[ba+2]=U.z;Fa[ba+3]=V.x;Fa[ba+4]=V.y;Fa[ba+5]=V.z;Fa[ba+6]=W.x;Fa[ba+7]=W.y;Fa[ba+
|
|
|
-8]=W.z;if(cc.morphNormals){if(Ec){Hb=Ic[Ha].vertexNormals[Wb];sb=Hb.a;tb=Hb.b;ub=Hb.c}else ub=tb=sb=Ic[Ha].faceNormals[Wb];Ga=Uc[Ha];Ga[ba]=sb.x;Ga[ba+1]=sb.y;Ga[ba+2]=sb.z;Ga[ba+3]=tb.x;Ga[ba+4]=tb.y;Ga[ba+5]=tb.z;Ga[ba+6]=ub.x;Ga[ba+7]=ub.y;Ga[ba+8]=ub.z}ba=ba+9}E=0;for(T=la.length;E<T;E++){Wb=la[E];L=Ba[Wb];U=Yb[Ha].vertices[L.a];V=Yb[Ha].vertices[L.b];W=Yb[Ha].vertices[L.c];na=Yb[Ha].vertices[L.d];Fa=Tc[Ha];Fa[ba]=U.x;Fa[ba+1]=U.y;Fa[ba+2]=U.z;Fa[ba+3]=V.x;Fa[ba+4]=V.y;Fa[ba+5]=V.z;Fa[ba+6]=W.x;
|
|
|
-Fa[ba+7]=W.y;Fa[ba+8]=W.z;Fa[ba+9]=na.x;Fa[ba+10]=na.y;Fa[ba+11]=na.z;if(cc.morphNormals){if(Ec){Hb=Ic[Ha].vertexNormals[Wb];sb=Hb.a;tb=Hb.b;ub=Hb.c;rc=Hb.d}else rc=ub=tb=sb=Ic[Ha].faceNormals[Wb];Ga=Uc[Ha];Ga[ba]=sb.x;Ga[ba+1]=sb.y;Ga[ba+2]=sb.z;Ga[ba+3]=tb.x;Ga[ba+4]=tb.y;Ga[ba+5]=tb.z;Ga[ba+6]=ub.x;Ga[ba+7]=ub.y;Ga[ba+8]=ub.z;Ga[ba+9]=rc.x;Ga[ba+10]=rc.y;Ga[ba+11]=rc.z}ba=ba+12}k.bindBuffer(k.ARRAY_BUFFER,da.__webglMorphTargetsBuffers[Ha]);k.bufferData(k.ARRAY_BUFFER,Tc[Ha],Wa);if(cc.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
-da.__webglMorphNormalsBuffers[Ha]);k.bufferData(k.ARRAY_BUFFER,Uc[Ha],Wa)}}}if(Xb.length){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];yb=Xb[L.a];zb=Xb[L.b];Ab=Xb[L.c];va[J]=yb.x;va[J+1]=yb.y;va[J+2]=yb.z;va[J+3]=yb.w;va[J+4]=zb.x;va[J+5]=zb.y;va[J+6]=zb.z;va[J+7]=zb.w;va[J+8]=Ab.x;va[J+9]=Ab.y;va[J+10]=Ab.z;va[J+11]=Ab.w;Bb=gc[L.a];Cb=gc[L.b];Db=gc[L.c];ua[J]=Bb.x;ua[J+1]=Bb.y;ua[J+2]=Bb.z;ua[J+3]=Bb.w;ua[J+4]=Cb.x;ua[J+5]=Cb.y;ua[J+6]=Cb.z;ua[J+7]=Cb.w;ua[J+8]=Db.x;ua[J+9]=Db.y;ua[J+10]=Db.z;ua[J+11]=
|
|
|
-Db.w;Pb=ec[L.a];Qb=ec[L.b];Rb=ec[L.c];sa[J]=Pb.x;sa[J+1]=Pb.y;sa[J+2]=Pb.z;sa[J+3]=1;sa[J+4]=Qb.x;sa[J+5]=Qb.y;sa[J+6]=Qb.z;sa[J+7]=1;sa[J+8]=Rb.x;sa[J+9]=Rb.y;sa[J+10]=Rb.z;sa[J+11]=1;Sb=fc[L.a];Tb=fc[L.b];Ub=fc[L.c];ta[J]=Sb.x;ta[J+1]=Sb.y;ta[J+2]=Sb.z;ta[J+3]=1;ta[J+4]=Tb.x;ta[J+5]=Tb.y;ta[J+6]=Tb.z;ta[J+7]=1;ta[J+8]=Ub.x;ta[J+9]=Ub.y;ta[J+10]=Ub.z;ta[J+11]=1;J=J+12}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];yb=Xb[L.a];zb=Xb[L.b];Ab=Xb[L.c];tc=Xb[L.d];va[J]=yb.x;va[J+1]=yb.y;va[J+2]=yb.z;va[J+3]=
|
|
|
-yb.w;va[J+4]=zb.x;va[J+5]=zb.y;va[J+6]=zb.z;va[J+7]=zb.w;va[J+8]=Ab.x;va[J+9]=Ab.y;va[J+10]=Ab.z;va[J+11]=Ab.w;va[J+12]=tc.x;va[J+13]=tc.y;va[J+14]=tc.z;va[J+15]=tc.w;Bb=gc[L.a];Cb=gc[L.b];Db=gc[L.c];uc=gc[L.d];ua[J]=Bb.x;ua[J+1]=Bb.y;ua[J+2]=Bb.z;ua[J+3]=Bb.w;ua[J+4]=Cb.x;ua[J+5]=Cb.y;ua[J+6]=Cb.z;ua[J+7]=Cb.w;ua[J+8]=Db.x;ua[J+9]=Db.y;ua[J+10]=Db.z;ua[J+11]=Db.w;ua[J+12]=uc.x;ua[J+13]=uc.y;ua[J+14]=uc.z;ua[J+15]=uc.w;Pb=ec[L.a];Qb=ec[L.b];Rb=ec[L.c];Gc=ec[L.d];sa[J]=Pb.x;sa[J+1]=Pb.y;sa[J+2]=Pb.z;
|
|
|
-sa[J+3]=1;sa[J+4]=Qb.x;sa[J+5]=Qb.y;sa[J+6]=Qb.z;sa[J+7]=1;sa[J+8]=Rb.x;sa[J+9]=Rb.y;sa[J+10]=Rb.z;sa[J+11]=1;sa[J+12]=Gc.x;sa[J+13]=Gc.y;sa[J+14]=Gc.z;sa[J+15]=1;Sb=fc[L.a];Tb=fc[L.b];Ub=fc[L.c];Hc=fc[L.d];ta[J]=Sb.x;ta[J+1]=Sb.y;ta[J+2]=Sb.z;ta[J+3]=1;ta[J+4]=Tb.x;ta[J+5]=Tb.y;ta[J+6]=Tb.z;ta[J+7]=1;ta[J+8]=Ub.x;ta[J+9]=Ub.y;ta[J+10]=Ub.z;ta[J+11]=1;ta[J+12]=Hc.x;ta[J+13]=Hc.y;ta[J+14]=Hc.z;ta[J+15]=1;J=J+16}if(J>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexABuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
-sa,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexBBuffer);k.bufferData(k.ARRAY_BUFFER,ta,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinIndicesBuffer);k.bufferData(k.ARRAY_BUFFER,ua,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinWeightsBuffer);k.bufferData(k.ARRAY_BUFFER,va,Wa)}}if(rd&&Sc){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];lb=L.vertexColors;Fc=L.color;if(lb.length===3&&Sc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2]}else xb=wb=vb=Fc;Ja[Aa]=vb.r;Ja[Aa+1]=vb.g;Ja[Aa+2]=vb.b;Ja[Aa+3]=
|
|
|
-wb.r;Ja[Aa+4]=wb.g;Ja[Aa+5]=wb.b;Ja[Aa+6]=xb.r;Ja[Aa+7]=xb.g;Ja[Aa+8]=xb.b;Aa=Aa+9}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];lb=L.vertexColors;Fc=L.color;if(lb.length===4&&Sc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2];sc=lb[3]}else sc=xb=wb=vb=Fc;Ja[Aa]=vb.r;Ja[Aa+1]=vb.g;Ja[Aa+2]=vb.b;Ja[Aa+3]=wb.r;Ja[Aa+4]=wb.g;Ja[Aa+5]=wb.b;Ja[Aa+6]=xb.r;Ja[Aa+7]=xb.g;Ja[Aa+8]=xb.b;Ja[Aa+9]=sc.r;Ja[Aa+10]=sc.g;Ja[Aa+11]=sc.b;Aa=Aa+12}if(Aa>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
-Ja,Wa)}}if(qd&&Ra.hasTangents){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];Gb=L.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];ra[oa]=pb.x;ra[oa+1]=pb.y;ra[oa+2]=pb.z;ra[oa+3]=pb.w;ra[oa+4]=qb.x;ra[oa+5]=qb.y;ra[oa+6]=qb.z;ra[oa+7]=qb.w;ra[oa+8]=rb.x;ra[oa+9]=rb.y;ra[oa+10]=rb.z;ra[oa+11]=rb.w;oa=oa+12}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];Gb=L.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];qc=Gb[3];ra[oa]=pb.x;ra[oa+1]=pb.y;ra[oa+2]=pb.z;ra[oa+3]=pb.w;ra[oa+4]=qb.x;ra[oa+5]=qb.y;ra[oa+6]=qb.z;ra[oa+7]=qb.w;
|
|
|
-ra[oa+8]=rb.x;ra[oa+9]=rb.y;ra[oa+10]=rb.z;ra[oa+11]=rb.w;ra[oa+12]=qc.x;ra[oa+13]=qc.y;ra[oa+14]=qc.z;ra[oa+15]=qc.w;oa=oa+16}k.bindBuffer(k.ARRAY_BUFFER,da.__webglTangentBuffer);k.bufferData(k.ARRAY_BUFFER,ra,Wa)}if(pd&&bd){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];jc=L.vertexNormals;Ob=L.normal;if(jc.length===3&&Ec)for(ja=0;ja<3;ja++){Vb=jc[ja];db[Na]=Vb.x;db[Na+1]=Vb.y;db[Na+2]=Vb.z;Na=Na+3}else for(ja=0;ja<3;ja++){db[Na]=Ob.x;db[Na+1]=Ob.y;db[Na+2]=Ob.z;Na=Na+3}}E=0;for(T=la.length;E<T;E++){L=
|
|
|
-Ba[la[E]];jc=L.vertexNormals;Ob=L.normal;if(jc.length===4&&Ec)for(ja=0;ja<4;ja++){Vb=jc[ja];db[Na]=Vb.x;db[Na+1]=Vb.y;db[Na+2]=Vb.z;Na=Na+3}else for(ja=0;ja<4;ja++){db[Na]=Ob.x;db[Na+1]=Ob.y;db[Na+2]=Ob.z;Na=Na+3}}k.bindBuffer(k.ARRAY_BUFFER,da.__webglNormalBuffer);k.bufferData(k.ARRAY_BUFFER,db,Wa)}if(fd&&Wc&&cd){E=0;for(T=ka.length;E<T;E++){ib=ka[E];L=Ba[ib];kc=Wc[ib];if(kc!==void 0)for(ja=0;ja<3;ja++){mc=kc[ja];vc[Ib]=mc.u;vc[Ib+1]=mc.v;Ib=Ib+2}}E=0;for(T=la.length;E<T;E++){ib=la[E];L=Ba[ib];kc=
|
|
|
-Wc[ib];if(kc!==void 0)for(ja=0;ja<4;ja++){mc=kc[ja];vc[Ib]=mc.u;vc[Ib+1]=mc.v;Ib=Ib+2}}if(Ib>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglUVBuffer);k.bufferData(k.ARRAY_BUFFER,vc,Wa)}}if(fd&&Xc&&cd){E=0;for(T=ka.length;E<T;E++){ib=ka[E];L=Ba[ib];lc=Xc[ib];if(lc!==void 0)for(ja=0;ja<3;ja++){nc=lc[ja];wc[Jb]=nc.u;wc[Jb+1]=nc.v;Jb=Jb+2}}E=0;for(T=la.length;E<T;E++){ib=la[E];L=Ba[ib];lc=Xc[ib];if(lc!==void 0)for(ja=0;ja<4;ja++){nc=lc[ja];wc[Jb]=nc.u;wc[Jb+1]=nc.v;Jb=Jb+2}}if(Jb>0){k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
-da.__webglUV2Buffer);k.bufferData(k.ARRAY_BUFFER,wc,Wa)}}if(od){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];Eb[cb]=ya;Eb[cb+1]=ya+1;Eb[cb+2]=ya+2;cb=cb+3;Ya[Qa]=ya;Ya[Qa+1]=ya+1;Ya[Qa+2]=ya;Ya[Qa+3]=ya+2;Ya[Qa+4]=ya+1;Ya[Qa+5]=ya+2;Qa=Qa+6;ya=ya+3}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];Eb[cb]=ya;Eb[cb+1]=ya+1;Eb[cb+2]=ya+3;Eb[cb+3]=ya+1;Eb[cb+4]=ya+2;Eb[cb+5]=ya+3;cb=cb+6;Ya[Qa]=ya;Ya[Qa+1]=ya+1;Ya[Qa+2]=ya;Ya[Qa+3]=ya+3;Ya[Qa+4]=ya+1;Ya[Qa+5]=ya+2;Ya[Qa+6]=ya+2;Ya[Qa+7]=ya+3;Qa=Qa+8;ya=ya+4}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,
|
|
|
-da.__webglFaceBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Eb,Wa);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,da.__webglLineBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Ya,Wa)}if(Vc){ja=0;for(dd=Vc.length;ja<dd;ja++){w=Vc[ja];if(w.__original.needsUpdate){z=0;if(w.size===1)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];w.array[z]=w.value[L.a];w.array[z+1]=w.value[L.b];w.array[z+2]=w.value[L.c];z=z+3}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];w.array[z]=w.value[L.a];w.array[z+
|
|
|
-1]=w.value[L.b];w.array[z+2]=w.value[L.c];w.array[z+3]=w.value[L.d];z=z+4}}else{if(w.boundTo==="faces"){E=0;for(T=ka.length;E<T;E++){Xa=w.value[ka[E]];w.array[z]=Xa;w.array[z+1]=Xa;w.array[z+2]=Xa;z=z+3}E=0;for(T=la.length;E<T;E++){Xa=w.value[la[E]];w.array[z]=Xa;w.array[z+1]=Xa;w.array[z+2]=Xa;w.array[z+3]=Xa;z=z+4}}}else if(w.size===2)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];U=w.value[L.a];V=w.value[L.b];W=w.value[L.c];w.array[z]=U.x;w.array[z+1]=U.y;
|
|
|
-w.array[z+2]=V.x;w.array[z+3]=V.y;w.array[z+4]=W.x;w.array[z+5]=W.y;z=z+6}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];U=w.value[L.a];V=w.value[L.b];W=w.value[L.c];na=w.value[L.d];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=V.x;w.array[z+3]=V.y;w.array[z+4]=W.x;w.array[z+5]=W.y;w.array[z+6]=na.x;w.array[z+7]=na.y;z=z+8}}else{if(w.boundTo==="faces"){E=0;for(T=ka.length;E<T;E++){W=V=U=Xa=w.value[ka[E]];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=V.x;w.array[z+3]=V.y;w.array[z+4]=W.x;w.array[z+5]=W.y;
|
|
|
-z=z+6}E=0;for(T=la.length;E<T;E++){na=W=V=U=Xa=w.value[la[E]];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=V.x;w.array[z+3]=V.y;w.array[z+4]=W.x;w.array[z+5]=W.y;w.array[z+6]=na.x;w.array[z+7]=na.y;z=z+8}}}else if(w.size===3){var ea;ea=w.type==="c"?["r","g","b"]:["x","y","z"];if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];U=w.value[L.a];V=w.value[L.b];W=w.value[L.c];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+
|
|
|
-4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+8]=W[ea[2]];z=z+9}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];U=w.value[L.a];V=w.value[L.b];W=w.value[L.c];na=w.value[L.d];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+8]=W[ea[2]];w.array[z+9]=na[ea[0]];w.array[z+10]=na[ea[1]];w.array[z+11]=na[ea[2]];z=z+12}}else if(w.boundTo===
|
|
|
-"faces"){E=0;for(T=ka.length;E<T;E++){W=V=U=Xa=w.value[ka[E]];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+8]=W[ea[2]];z=z+9}E=0;for(T=la.length;E<T;E++){na=W=V=U=Xa=w.value[la[E]];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+
|
|
|
-8]=W[ea[2]];w.array[z+9]=na[ea[0]];w.array[z+10]=na[ea[1]];w.array[z+11]=na[ea[2]];z=z+12}}}else if(w.size===4)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];U=w.value[L.a];V=w.value[L.b];W=w.value[L.c];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;z=z+12}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];U=w.value[L.a];
|
|
|
-V=w.value[L.b];W=w.value[L.c];na=w.value[L.d];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;w.array[z+12]=na.x;w.array[z+13]=na.y;w.array[z+14]=na.z;w.array[z+15]=na.w;z=z+16}}else if(w.boundTo==="faces"){E=0;for(T=ka.length;E<T;E++){W=V=U=Xa=w.value[ka[E]];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+
|
|
|
-5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;z=z+12}E=0;for(T=la.length;E<T;E++){na=W=V=U=Xa=w.value[la[E]];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;w.array[z+12]=na.x;w.array[z+13]=na.y;w.array[z+14]=na.z;w.array[z+15]=na.w;z=z+16}}k.bindBuffer(k.ARRAY_BUFFER,w.buffer);k.bufferData(k.ARRAY_BUFFER,
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|
|
-w.array,Wa)}}}if(nd){delete da.__inittedArrays;delete da.__colorArray;delete da.__normalArray;delete da.__tangentArray;delete da.__uvArray;delete da.__uv2Array;delete da.__faceArray;delete da.__vertexArray;delete da.__lineArray;delete da.__skinVertexAArray;delete da.__skinVertexBArray;delete da.__skinIndexArray;delete da.__skinWeightArray}}}}ha.verticesNeedUpdate=false;ha.morphTargetsNeedUpdate=false;ha.elementsNeedUpdate=false;ha.uvsNeedUpdate=false;ha.normalsNeedUpdate=false;ha.colorsNeedUpdate=
|
|
|
-false;ha.tangetsNeedUpdate=false;Ua.attributes&&p(Ua)}else if(kb instanceof THREE.Ribbon){if(ha.verticesNeedUpdate||ha.colorsNeedUpdate){var Zb=ha,gd=k.DYNAMIC_DRAW,xc=void 0,yc=void 0,Jc=void 0,$b=void 0,Kc=void 0,hd=Zb.vertices,id=Zb.colors,td=hd.length,ud=id.length,Lc=Zb.__vertexArray,Mc=Zb.__colorArray,vd=Zb.colorsNeedUpdate;if(Zb.verticesNeedUpdate){for(xc=0;xc<td;xc++){Jc=hd[xc];$b=xc*3;Lc[$b]=Jc.x;Lc[$b+1]=Jc.y;Lc[$b+2]=Jc.z}k.bindBuffer(k.ARRAY_BUFFER,Zb.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
-Lc,gd)}if(vd){for(yc=0;yc<ud;yc++){Kc=id[yc];$b=yc*3;Mc[$b]=Kc.r;Mc[$b+1]=Kc.g;Mc[$b+2]=Kc.b}k.bindBuffer(k.ARRAY_BUFFER,Zb.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Mc,gd)}}ha.verticesNeedUpdate=false;ha.colorsNeedUpdate=false}else if(kb instanceof THREE.Line){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ha.verticesNeedUpdate||ha.colorsNeedUpdate||fb){var Kb=ha,Yc=k.DYNAMIC_DRAW,zc=void 0,Ac=void 0,Nc=void 0,wa=void 0,Oc=void 0,jd=Kb.vertices,kd=Kb.colors,wd=jd.length,xd=kd.length,Pc=Kb.__vertexArray,
|
|
|
-Qc=Kb.__colorArray,yd=Kb.colorsNeedUpdate,Zc=Kb.__webglCustomAttributesList,Rc=void 0,ld=void 0,La=void 0,oc=void 0,Va=void 0,qa=void 0;if(Kb.verticesNeedUpdate){for(zc=0;zc<wd;zc++){Nc=jd[zc];wa=zc*3;Pc[wa]=Nc.x;Pc[wa+1]=Nc.y;Pc[wa+2]=Nc.z}k.bindBuffer(k.ARRAY_BUFFER,Kb.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Pc,Yc)}if(yd){for(Ac=0;Ac<xd;Ac++){Oc=kd[Ac];wa=Ac*3;Qc[wa]=Oc.r;Qc[wa+1]=Oc.g;Qc[wa+2]=Oc.b}k.bindBuffer(k.ARRAY_BUFFER,Kb.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Qc,Yc)}if(Zc){Rc=
|
|
|
-0;for(ld=Zc.length;Rc<ld;Rc++){qa=Zc[Rc];if(qa.needsUpdate&&(qa.boundTo===void 0||qa.boundTo==="vertices")){wa=0;oc=qa.value.length;if(qa.size===1)for(La=0;La<oc;La++)qa.array[La]=qa.value[La];else if(qa.size===2)for(La=0;La<oc;La++){Va=qa.value[La];qa.array[wa]=Va.x;qa.array[wa+1]=Va.y;wa=wa+2}else if(qa.size===3)if(qa.type==="c")for(La=0;La<oc;La++){Va=qa.value[La];qa.array[wa]=Va.r;qa.array[wa+1]=Va.g;qa.array[wa+2]=Va.b;wa=wa+3}else for(La=0;La<oc;La++){Va=qa.value[La];qa.array[wa]=Va.x;qa.array[wa+
|
|
|
-1]=Va.y;qa.array[wa+2]=Va.z;wa=wa+3}else if(qa.size===4)for(La=0;La<oc;La++){Va=qa.value[La];qa.array[wa]=Va.x;qa.array[wa+1]=Va.y;qa.array[wa+2]=Va.z;qa.array[wa+3]=Va.w;wa=wa+4}k.bindBuffer(k.ARRAY_BUFFER,qa.buffer);k.bufferData(k.ARRAY_BUFFER,qa.array,Yc)}}}}ha.verticesNeedUpdate=false;ha.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}else if(kb instanceof THREE.ParticleSystem){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);(ha.verticesNeedUpdate||ha.colorsNeedUpdate||kb.sortParticles||fb)&&f(ha,k.DYNAMIC_DRAW,
|
|
|
-kb);ha.verticesNeedUpdate=false;ha.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];
|
|
|
+r(jb.__webglObjectsImmediate,bb);bb.__webglActive=false;a.__objectsRemoved.splice(0,1)}for(var gb=0,ob=a.__webglObjects.length;gb<ob;gb++){var kb=a.__webglObjects[gb].object,ga=kb.geometry,$a=void 0,fb=void 0,Ua=void 0;if(kb instanceof THREE.Mesh)if(ga instanceof THREE.BufferGeometry){ga.verticesNeedUpdate=false;ga.elementsNeedUpdate=false;ga.uvsNeedUpdate=false;ga.normalsNeedUpdate=false;ga.colorsNeedUpdate=false}else{for(var nb=0,ac=ga.geometryGroupsList.length;nb<ac;nb++){$a=ga.geometryGroupsList[nb];
|
|
|
+Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ga.verticesNeedUpdate||ga.morphTargetsNeedUpdate||ga.elementsNeedUpdate||ga.uvsNeedUpdate||ga.normalsNeedUpdate||ga.colorsNeedUpdate||ga.tangetsNeedUpdate||fb){var da=$a,md=kb,Wa=k.DYNAMIC_DRAW,nd=!ga.dynamic,cc=Ua;if(da.__inittedArrays){var bd=d(cc),Sc=cc.vertexColors?cc.vertexColors:false,cd=e(cc),Ec=bd===THREE.SmoothShading,E=void 0,T=void 0,ib=void 0,L=void 0,jc=void 0,Ob=void 0,lb=void 0,Fc=void 0,Gb=void 0,kc=void 0,lc=void 0,U=void 0,V=void 0,W=void 0,
|
|
|
+ma=void 0,pb=void 0,qb=void 0,rb=void 0,qc=void 0,sb=void 0,tb=void 0,ub=void 0,rc=void 0,vb=void 0,wb=void 0,xb=void 0,sc=void 0,yb=void 0,zb=void 0,Ab=void 0,tc=void 0,Bb=void 0,Cb=void 0,Db=void 0,uc=void 0,Pb=void 0,Qb=void 0,Rb=void 0,Gc=void 0,Sb=void 0,Tb=void 0,Ub=void 0,Hc=void 0,ia=void 0,dd=void 0,Vb=void 0,mc=void 0,nc=void 0,Ga=void 0,ed=void 0,Ea=void 0,Fa=void 0,Wb=void 0,Hb=void 0,xa=0,Ca=0,Ib=0,Jb=0,cb=0,Ma=0,na=0,Pa=0,za=0,J=0,ba=0,A=0,Xa=void 0,Ha=da.__vertexArray,vc=da.__uvArray,
|
|
|
+wc=da.__uv2Array,db=da.__normalArray,qa=da.__tangentArray,Ia=da.__colorArray,ra=da.__skinVertexAArray,sa=da.__skinVertexBArray,ta=da.__skinIndexArray,ua=da.__skinWeightArray,Tc=da.__morphTargetsArrays,Uc=da.__morphNormalsArrays,Vc=da.__webglCustomAttributesList,y=void 0,Eb=da.__faceArray,Ya=da.__lineArray,Qa=md.geometry,od=Qa.elementsNeedUpdate,fd=Qa.uvsNeedUpdate,pd=Qa.normalsNeedUpdate,qd=Qa.tangetsNeedUpdate,rd=Qa.colorsNeedUpdate,sd=Qa.morphTargetsNeedUpdate,dc=Qa.vertices,ja=da.faces3,ka=da.faces4,
|
|
|
+Aa=Qa.faces,Wc=Qa.faceVertexUvs[0],Xc=Qa.faceVertexUvs[1],ec=Qa.skinVerticesA,fc=Qa.skinVerticesB,gc=Qa.skinIndices,Xb=Qa.skinWeights,Yb=Qa.morphTargets,Ic=Qa.morphNormals;if(Qa.verticesNeedUpdate){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];U=dc[L.a];V=dc[L.b];W=dc[L.c];Ha[Ca]=U.x;Ha[Ca+1]=U.y;Ha[Ca+2]=U.z;Ha[Ca+3]=V.x;Ha[Ca+4]=V.y;Ha[Ca+5]=V.z;Ha[Ca+6]=W.x;Ha[Ca+7]=W.y;Ha[Ca+8]=W.z;Ca=Ca+9}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];U=dc[L.a];V=dc[L.b];W=dc[L.c];ma=dc[L.d];Ha[Ca]=U.x;Ha[Ca+1]=U.y;Ha[Ca+
|
|
|
+2]=U.z;Ha[Ca+3]=V.x;Ha[Ca+4]=V.y;Ha[Ca+5]=V.z;Ha[Ca+6]=W.x;Ha[Ca+7]=W.y;Ha[Ca+8]=W.z;Ha[Ca+9]=ma.x;Ha[Ca+10]=ma.y;Ha[Ca+11]=ma.z;Ca=Ca+12}k.bindBuffer(k.ARRAY_BUFFER,da.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Ha,Wa)}if(sd){Ga=0;for(ed=Yb.length;Ga<ed;Ga++){E=ba=0;for(T=ja.length;E<T;E++){Wb=ja[E];L=Aa[Wb];U=Yb[Ga].vertices[L.a];V=Yb[Ga].vertices[L.b];W=Yb[Ga].vertices[L.c];Ea=Tc[Ga];Ea[ba]=U.x;Ea[ba+1]=U.y;Ea[ba+2]=U.z;Ea[ba+3]=V.x;Ea[ba+4]=V.y;Ea[ba+5]=V.z;Ea[ba+6]=W.x;Ea[ba+7]=W.y;Ea[ba+
|
|
|
+8]=W.z;if(cc.morphNormals){if(Ec){Hb=Ic[Ga].vertexNormals[Wb];sb=Hb.a;tb=Hb.b;ub=Hb.c}else ub=tb=sb=Ic[Ga].faceNormals[Wb];Fa=Uc[Ga];Fa[ba]=sb.x;Fa[ba+1]=sb.y;Fa[ba+2]=sb.z;Fa[ba+3]=tb.x;Fa[ba+4]=tb.y;Fa[ba+5]=tb.z;Fa[ba+6]=ub.x;Fa[ba+7]=ub.y;Fa[ba+8]=ub.z}ba=ba+9}E=0;for(T=ka.length;E<T;E++){Wb=ka[E];L=Aa[Wb];U=Yb[Ga].vertices[L.a];V=Yb[Ga].vertices[L.b];W=Yb[Ga].vertices[L.c];ma=Yb[Ga].vertices[L.d];Ea=Tc[Ga];Ea[ba]=U.x;Ea[ba+1]=U.y;Ea[ba+2]=U.z;Ea[ba+3]=V.x;Ea[ba+4]=V.y;Ea[ba+5]=V.z;Ea[ba+6]=W.x;
|
|
|
+Ea[ba+7]=W.y;Ea[ba+8]=W.z;Ea[ba+9]=ma.x;Ea[ba+10]=ma.y;Ea[ba+11]=ma.z;if(cc.morphNormals){if(Ec){Hb=Ic[Ga].vertexNormals[Wb];sb=Hb.a;tb=Hb.b;ub=Hb.c;rc=Hb.d}else rc=ub=tb=sb=Ic[Ga].faceNormals[Wb];Fa=Uc[Ga];Fa[ba]=sb.x;Fa[ba+1]=sb.y;Fa[ba+2]=sb.z;Fa[ba+3]=tb.x;Fa[ba+4]=tb.y;Fa[ba+5]=tb.z;Fa[ba+6]=ub.x;Fa[ba+7]=ub.y;Fa[ba+8]=ub.z;Fa[ba+9]=rc.x;Fa[ba+10]=rc.y;Fa[ba+11]=rc.z}ba=ba+12}k.bindBuffer(k.ARRAY_BUFFER,da.__webglMorphTargetsBuffers[Ga]);k.bufferData(k.ARRAY_BUFFER,Tc[Ga],Wa);if(cc.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
+da.__webglMorphNormalsBuffers[Ga]);k.bufferData(k.ARRAY_BUFFER,Uc[Ga],Wa)}}}if(Xb.length){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];yb=Xb[L.a];zb=Xb[L.b];Ab=Xb[L.c];ua[J]=yb.x;ua[J+1]=yb.y;ua[J+2]=yb.z;ua[J+3]=yb.w;ua[J+4]=zb.x;ua[J+5]=zb.y;ua[J+6]=zb.z;ua[J+7]=zb.w;ua[J+8]=Ab.x;ua[J+9]=Ab.y;ua[J+10]=Ab.z;ua[J+11]=Ab.w;Bb=gc[L.a];Cb=gc[L.b];Db=gc[L.c];ta[J]=Bb.x;ta[J+1]=Bb.y;ta[J+2]=Bb.z;ta[J+3]=Bb.w;ta[J+4]=Cb.x;ta[J+5]=Cb.y;ta[J+6]=Cb.z;ta[J+7]=Cb.w;ta[J+8]=Db.x;ta[J+9]=Db.y;ta[J+10]=Db.z;ta[J+11]=
|
|
|
+Db.w;Pb=ec[L.a];Qb=ec[L.b];Rb=ec[L.c];ra[J]=Pb.x;ra[J+1]=Pb.y;ra[J+2]=Pb.z;ra[J+3]=1;ra[J+4]=Qb.x;ra[J+5]=Qb.y;ra[J+6]=Qb.z;ra[J+7]=1;ra[J+8]=Rb.x;ra[J+9]=Rb.y;ra[J+10]=Rb.z;ra[J+11]=1;Sb=fc[L.a];Tb=fc[L.b];Ub=fc[L.c];sa[J]=Sb.x;sa[J+1]=Sb.y;sa[J+2]=Sb.z;sa[J+3]=1;sa[J+4]=Tb.x;sa[J+5]=Tb.y;sa[J+6]=Tb.z;sa[J+7]=1;sa[J+8]=Ub.x;sa[J+9]=Ub.y;sa[J+10]=Ub.z;sa[J+11]=1;J=J+12}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];yb=Xb[L.a];zb=Xb[L.b];Ab=Xb[L.c];tc=Xb[L.d];ua[J]=yb.x;ua[J+1]=yb.y;ua[J+2]=yb.z;ua[J+3]=
|
|
|
+yb.w;ua[J+4]=zb.x;ua[J+5]=zb.y;ua[J+6]=zb.z;ua[J+7]=zb.w;ua[J+8]=Ab.x;ua[J+9]=Ab.y;ua[J+10]=Ab.z;ua[J+11]=Ab.w;ua[J+12]=tc.x;ua[J+13]=tc.y;ua[J+14]=tc.z;ua[J+15]=tc.w;Bb=gc[L.a];Cb=gc[L.b];Db=gc[L.c];uc=gc[L.d];ta[J]=Bb.x;ta[J+1]=Bb.y;ta[J+2]=Bb.z;ta[J+3]=Bb.w;ta[J+4]=Cb.x;ta[J+5]=Cb.y;ta[J+6]=Cb.z;ta[J+7]=Cb.w;ta[J+8]=Db.x;ta[J+9]=Db.y;ta[J+10]=Db.z;ta[J+11]=Db.w;ta[J+12]=uc.x;ta[J+13]=uc.y;ta[J+14]=uc.z;ta[J+15]=uc.w;Pb=ec[L.a];Qb=ec[L.b];Rb=ec[L.c];Gc=ec[L.d];ra[J]=Pb.x;ra[J+1]=Pb.y;ra[J+2]=Pb.z;
|
|
|
+ra[J+3]=1;ra[J+4]=Qb.x;ra[J+5]=Qb.y;ra[J+6]=Qb.z;ra[J+7]=1;ra[J+8]=Rb.x;ra[J+9]=Rb.y;ra[J+10]=Rb.z;ra[J+11]=1;ra[J+12]=Gc.x;ra[J+13]=Gc.y;ra[J+14]=Gc.z;ra[J+15]=1;Sb=fc[L.a];Tb=fc[L.b];Ub=fc[L.c];Hc=fc[L.d];sa[J]=Sb.x;sa[J+1]=Sb.y;sa[J+2]=Sb.z;sa[J+3]=1;sa[J+4]=Tb.x;sa[J+5]=Tb.y;sa[J+6]=Tb.z;sa[J+7]=1;sa[J+8]=Ub.x;sa[J+9]=Ub.y;sa[J+10]=Ub.z;sa[J+11]=1;sa[J+12]=Hc.x;sa[J+13]=Hc.y;sa[J+14]=Hc.z;sa[J+15]=1;J=J+16}if(J>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexABuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
+ra,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexBBuffer);k.bufferData(k.ARRAY_BUFFER,sa,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinIndicesBuffer);k.bufferData(k.ARRAY_BUFFER,ta,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinWeightsBuffer);k.bufferData(k.ARRAY_BUFFER,ua,Wa)}}if(rd&&Sc){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];lb=L.vertexColors;Fc=L.color;if(lb.length===3&&Sc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2]}else xb=wb=vb=Fc;Ia[za]=vb.r;Ia[za+1]=vb.g;Ia[za+2]=vb.b;Ia[za+3]=
|
|
|
+wb.r;Ia[za+4]=wb.g;Ia[za+5]=wb.b;Ia[za+6]=xb.r;Ia[za+7]=xb.g;Ia[za+8]=xb.b;za=za+9}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];lb=L.vertexColors;Fc=L.color;if(lb.length===4&&Sc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2];sc=lb[3]}else sc=xb=wb=vb=Fc;Ia[za]=vb.r;Ia[za+1]=vb.g;Ia[za+2]=vb.b;Ia[za+3]=wb.r;Ia[za+4]=wb.g;Ia[za+5]=wb.b;Ia[za+6]=xb.r;Ia[za+7]=xb.g;Ia[za+8]=xb.b;Ia[za+9]=sc.r;Ia[za+10]=sc.g;Ia[za+11]=sc.b;za=za+12}if(za>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
+Ia,Wa)}}if(qd&&Qa.hasTangents){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];Gb=L.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];qa[na]=pb.x;qa[na+1]=pb.y;qa[na+2]=pb.z;qa[na+3]=pb.w;qa[na+4]=qb.x;qa[na+5]=qb.y;qa[na+6]=qb.z;qa[na+7]=qb.w;qa[na+8]=rb.x;qa[na+9]=rb.y;qa[na+10]=rb.z;qa[na+11]=rb.w;na=na+12}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];Gb=L.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];qc=Gb[3];qa[na]=pb.x;qa[na+1]=pb.y;qa[na+2]=pb.z;qa[na+3]=pb.w;qa[na+4]=qb.x;qa[na+5]=qb.y;qa[na+6]=qb.z;qa[na+7]=qb.w;
|
|
|
+qa[na+8]=rb.x;qa[na+9]=rb.y;qa[na+10]=rb.z;qa[na+11]=rb.w;qa[na+12]=qc.x;qa[na+13]=qc.y;qa[na+14]=qc.z;qa[na+15]=qc.w;na=na+16}k.bindBuffer(k.ARRAY_BUFFER,da.__webglTangentBuffer);k.bufferData(k.ARRAY_BUFFER,qa,Wa)}if(pd&&bd){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];jc=L.vertexNormals;Ob=L.normal;if(jc.length===3&&Ec)for(ia=0;ia<3;ia++){Vb=jc[ia];db[Ma]=Vb.x;db[Ma+1]=Vb.y;db[Ma+2]=Vb.z;Ma=Ma+3}else for(ia=0;ia<3;ia++){db[Ma]=Ob.x;db[Ma+1]=Ob.y;db[Ma+2]=Ob.z;Ma=Ma+3}}E=0;for(T=ka.length;E<T;E++){L=
|
|
|
+Aa[ka[E]];jc=L.vertexNormals;Ob=L.normal;if(jc.length===4&&Ec)for(ia=0;ia<4;ia++){Vb=jc[ia];db[Ma]=Vb.x;db[Ma+1]=Vb.y;db[Ma+2]=Vb.z;Ma=Ma+3}else for(ia=0;ia<4;ia++){db[Ma]=Ob.x;db[Ma+1]=Ob.y;db[Ma+2]=Ob.z;Ma=Ma+3}}k.bindBuffer(k.ARRAY_BUFFER,da.__webglNormalBuffer);k.bufferData(k.ARRAY_BUFFER,db,Wa)}if(fd&&Wc&&cd){E=0;for(T=ja.length;E<T;E++){ib=ja[E];L=Aa[ib];kc=Wc[ib];if(kc!==void 0)for(ia=0;ia<3;ia++){mc=kc[ia];vc[Ib]=mc.u;vc[Ib+1]=mc.v;Ib=Ib+2}}E=0;for(T=ka.length;E<T;E++){ib=ka[E];L=Aa[ib];kc=
|
|
|
+Wc[ib];if(kc!==void 0)for(ia=0;ia<4;ia++){mc=kc[ia];vc[Ib]=mc.u;vc[Ib+1]=mc.v;Ib=Ib+2}}if(Ib>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglUVBuffer);k.bufferData(k.ARRAY_BUFFER,vc,Wa)}}if(fd&&Xc&&cd){E=0;for(T=ja.length;E<T;E++){ib=ja[E];L=Aa[ib];lc=Xc[ib];if(lc!==void 0)for(ia=0;ia<3;ia++){nc=lc[ia];wc[Jb]=nc.u;wc[Jb+1]=nc.v;Jb=Jb+2}}E=0;for(T=ka.length;E<T;E++){ib=ka[E];L=Aa[ib];lc=Xc[ib];if(lc!==void 0)for(ia=0;ia<4;ia++){nc=lc[ia];wc[Jb]=nc.u;wc[Jb+1]=nc.v;Jb=Jb+2}}if(Jb>0){k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
+da.__webglUV2Buffer);k.bufferData(k.ARRAY_BUFFER,wc,Wa)}}if(od){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];Eb[cb]=xa;Eb[cb+1]=xa+1;Eb[cb+2]=xa+2;cb=cb+3;Ya[Pa]=xa;Ya[Pa+1]=xa+1;Ya[Pa+2]=xa;Ya[Pa+3]=xa+2;Ya[Pa+4]=xa+1;Ya[Pa+5]=xa+2;Pa=Pa+6;xa=xa+3}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];Eb[cb]=xa;Eb[cb+1]=xa+1;Eb[cb+2]=xa+3;Eb[cb+3]=xa+1;Eb[cb+4]=xa+2;Eb[cb+5]=xa+3;cb=cb+6;Ya[Pa]=xa;Ya[Pa+1]=xa+1;Ya[Pa+2]=xa;Ya[Pa+3]=xa+3;Ya[Pa+4]=xa+1;Ya[Pa+5]=xa+2;Ya[Pa+6]=xa+2;Ya[Pa+7]=xa+3;Pa=Pa+8;xa=xa+4}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,
|
|
|
+da.__webglFaceBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Eb,Wa);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,da.__webglLineBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Ya,Wa)}if(Vc){ia=0;for(dd=Vc.length;ia<dd;ia++){y=Vc[ia];if(y.__original.needsUpdate){A=0;if(y.size===1)if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];y.array[A]=y.value[L.a];y.array[A+1]=y.value[L.b];y.array[A+2]=y.value[L.c];A=A+3}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];y.array[A]=y.value[L.a];y.array[A+
|
|
|
+1]=y.value[L.b];y.array[A+2]=y.value[L.c];y.array[A+3]=y.value[L.d];A=A+4}}else{if(y.boundTo==="faces"){E=0;for(T=ja.length;E<T;E++){Xa=y.value[ja[E]];y.array[A]=Xa;y.array[A+1]=Xa;y.array[A+2]=Xa;A=A+3}E=0;for(T=ka.length;E<T;E++){Xa=y.value[ka[E]];y.array[A]=Xa;y.array[A+1]=Xa;y.array[A+2]=Xa;y.array[A+3]=Xa;A=A+4}}}else if(y.size===2)if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];U=y.value[L.a];V=y.value[L.b];W=y.value[L.c];y.array[A]=U.x;y.array[A+1]=U.y;
|
|
|
+y.array[A+2]=V.x;y.array[A+3]=V.y;y.array[A+4]=W.x;y.array[A+5]=W.y;A=A+6}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];U=y.value[L.a];V=y.value[L.b];W=y.value[L.c];ma=y.value[L.d];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=V.x;y.array[A+3]=V.y;y.array[A+4]=W.x;y.array[A+5]=W.y;y.array[A+6]=ma.x;y.array[A+7]=ma.y;A=A+8}}else{if(y.boundTo==="faces"){E=0;for(T=ja.length;E<T;E++){W=V=U=Xa=y.value[ja[E]];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=V.x;y.array[A+3]=V.y;y.array[A+4]=W.x;y.array[A+5]=W.y;
|
|
|
+A=A+6}E=0;for(T=ka.length;E<T;E++){ma=W=V=U=Xa=y.value[ka[E]];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=V.x;y.array[A+3]=V.y;y.array[A+4]=W.x;y.array[A+5]=W.y;y.array[A+6]=ma.x;y.array[A+7]=ma.y;A=A+8}}}else if(y.size===3){var ea;ea=y.type==="c"?["r","g","b"]:["x","y","z"];if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];U=y.value[L.a];V=y.value[L.b];W=y.value[L.c];y.array[A]=U[ea[0]];y.array[A+1]=U[ea[1]];y.array[A+2]=U[ea[2]];y.array[A+3]=V[ea[0]];y.array[A+
|
|
|
+4]=V[ea[1]];y.array[A+5]=V[ea[2]];y.array[A+6]=W[ea[0]];y.array[A+7]=W[ea[1]];y.array[A+8]=W[ea[2]];A=A+9}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];U=y.value[L.a];V=y.value[L.b];W=y.value[L.c];ma=y.value[L.d];y.array[A]=U[ea[0]];y.array[A+1]=U[ea[1]];y.array[A+2]=U[ea[2]];y.array[A+3]=V[ea[0]];y.array[A+4]=V[ea[1]];y.array[A+5]=V[ea[2]];y.array[A+6]=W[ea[0]];y.array[A+7]=W[ea[1]];y.array[A+8]=W[ea[2]];y.array[A+9]=ma[ea[0]];y.array[A+10]=ma[ea[1]];y.array[A+11]=ma[ea[2]];A=A+12}}else if(y.boundTo===
|
|
|
+"faces"){E=0;for(T=ja.length;E<T;E++){W=V=U=Xa=y.value[ja[E]];y.array[A]=U[ea[0]];y.array[A+1]=U[ea[1]];y.array[A+2]=U[ea[2]];y.array[A+3]=V[ea[0]];y.array[A+4]=V[ea[1]];y.array[A+5]=V[ea[2]];y.array[A+6]=W[ea[0]];y.array[A+7]=W[ea[1]];y.array[A+8]=W[ea[2]];A=A+9}E=0;for(T=ka.length;E<T;E++){ma=W=V=U=Xa=y.value[ka[E]];y.array[A]=U[ea[0]];y.array[A+1]=U[ea[1]];y.array[A+2]=U[ea[2]];y.array[A+3]=V[ea[0]];y.array[A+4]=V[ea[1]];y.array[A+5]=V[ea[2]];y.array[A+6]=W[ea[0]];y.array[A+7]=W[ea[1]];y.array[A+
|
|
|
+8]=W[ea[2]];y.array[A+9]=ma[ea[0]];y.array[A+10]=ma[ea[1]];y.array[A+11]=ma[ea[2]];A=A+12}}}else if(y.size===4)if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];U=y.value[L.a];V=y.value[L.b];W=y.value[L.c];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;A=A+12}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];U=y.value[L.a];
|
|
|
+V=y.value[L.b];W=y.value[L.c];ma=y.value[L.d];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;y.array[A+12]=ma.x;y.array[A+13]=ma.y;y.array[A+14]=ma.z;y.array[A+15]=ma.w;A=A+16}}else if(y.boundTo==="faces"){E=0;for(T=ja.length;E<T;E++){W=V=U=Xa=y.value[ja[E]];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+
|
|
|
+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;A=A+12}E=0;for(T=ka.length;E<T;E++){ma=W=V=U=Xa=y.value[ka[E]];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;y.array[A+12]=ma.x;y.array[A+13]=ma.y;y.array[A+14]=ma.z;y.array[A+15]=ma.w;A=A+16}}k.bindBuffer(k.ARRAY_BUFFER,y.buffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
+y.array,Wa)}}}if(nd){delete da.__inittedArrays;delete da.__colorArray;delete da.__normalArray;delete da.__tangentArray;delete da.__uvArray;delete da.__uv2Array;delete da.__faceArray;delete da.__vertexArray;delete da.__lineArray;delete da.__skinVertexAArray;delete da.__skinVertexBArray;delete da.__skinIndexArray;delete da.__skinWeightArray}}}}ga.verticesNeedUpdate=false;ga.morphTargetsNeedUpdate=false;ga.elementsNeedUpdate=false;ga.uvsNeedUpdate=false;ga.normalsNeedUpdate=false;ga.colorsNeedUpdate=
|
|
|
+false;ga.tangetsNeedUpdate=false;Ua.attributes&&p(Ua)}else if(kb instanceof THREE.Ribbon){if(ga.verticesNeedUpdate||ga.colorsNeedUpdate){var Zb=ga,gd=k.DYNAMIC_DRAW,xc=void 0,yc=void 0,Jc=void 0,$b=void 0,Kc=void 0,hd=Zb.vertices,id=Zb.colors,td=hd.length,ud=id.length,Lc=Zb.__vertexArray,Mc=Zb.__colorArray,vd=Zb.colorsNeedUpdate;if(Zb.verticesNeedUpdate){for(xc=0;xc<td;xc++){Jc=hd[xc];$b=xc*3;Lc[$b]=Jc.x;Lc[$b+1]=Jc.y;Lc[$b+2]=Jc.z}k.bindBuffer(k.ARRAY_BUFFER,Zb.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
+Lc,gd)}if(vd){for(yc=0;yc<ud;yc++){Kc=id[yc];$b=yc*3;Mc[$b]=Kc.r;Mc[$b+1]=Kc.g;Mc[$b+2]=Kc.b}k.bindBuffer(k.ARRAY_BUFFER,Zb.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Mc,gd)}}ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false}else if(kb instanceof THREE.Line){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ga.verticesNeedUpdate||ga.colorsNeedUpdate||fb){var Kb=ga,Yc=k.DYNAMIC_DRAW,zc=void 0,Ac=void 0,Nc=void 0,va=void 0,Oc=void 0,jd=Kb.vertices,kd=Kb.colors,wd=jd.length,xd=kd.length,Pc=Kb.__vertexArray,
|
|
|
+Qc=Kb.__colorArray,yd=Kb.colorsNeedUpdate,Zc=Kb.__webglCustomAttributesList,Rc=void 0,ld=void 0,Ka=void 0,oc=void 0,Va=void 0,pa=void 0;if(Kb.verticesNeedUpdate){for(zc=0;zc<wd;zc++){Nc=jd[zc];va=zc*3;Pc[va]=Nc.x;Pc[va+1]=Nc.y;Pc[va+2]=Nc.z}k.bindBuffer(k.ARRAY_BUFFER,Kb.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Pc,Yc)}if(yd){for(Ac=0;Ac<xd;Ac++){Oc=kd[Ac];va=Ac*3;Qc[va]=Oc.r;Qc[va+1]=Oc.g;Qc[va+2]=Oc.b}k.bindBuffer(k.ARRAY_BUFFER,Kb.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Qc,Yc)}if(Zc){Rc=
|
|
|
+0;for(ld=Zc.length;Rc<ld;Rc++){pa=Zc[Rc];if(pa.needsUpdate&&(pa.boundTo===void 0||pa.boundTo==="vertices")){va=0;oc=pa.value.length;if(pa.size===1)for(Ka=0;Ka<oc;Ka++)pa.array[Ka]=pa.value[Ka];else if(pa.size===2)for(Ka=0;Ka<oc;Ka++){Va=pa.value[Ka];pa.array[va]=Va.x;pa.array[va+1]=Va.y;va=va+2}else if(pa.size===3)if(pa.type==="c")for(Ka=0;Ka<oc;Ka++){Va=pa.value[Ka];pa.array[va]=Va.r;pa.array[va+1]=Va.g;pa.array[va+2]=Va.b;va=va+3}else for(Ka=0;Ka<oc;Ka++){Va=pa.value[Ka];pa.array[va]=Va.x;pa.array[va+
|
|
|
+1]=Va.y;pa.array[va+2]=Va.z;va=va+3}else if(pa.size===4)for(Ka=0;Ka<oc;Ka++){Va=pa.value[Ka];pa.array[va]=Va.x;pa.array[va+1]=Va.y;pa.array[va+2]=Va.z;pa.array[va+3]=Va.w;va=va+4}k.bindBuffer(k.ARRAY_BUFFER,pa.buffer);k.bufferData(k.ARRAY_BUFFER,pa.array,Yc)}}}}ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}else if(kb instanceof THREE.ParticleSystem){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);(ga.verticesNeedUpdate||ga.colorsNeedUpdate||kb.sortParticles||fb)&&f(ga,k.DYNAMIC_DRAW,
|
|
|
+kb);ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];
|
|
|
a.uniforms=THREE.UniformsUtils.clone(h.uniforms);a.vertexShader=h.vertexShader;a.fragmentShader=h.fragmentShader}var i,j,l,m,n;i=m=n=h=0;for(j=b.length;i<j;i++){l=b[i];if(!l.onlyShadow){l instanceof THREE.DirectionalLight&&m++;l instanceof THREE.PointLight&&n++;l instanceof THREE.SpotLight&&h++}}if(n+h+m<=Q){j=m;l=n;m=h}else{j=Math.ceil(Q*m/(n+m));m=l=Q-j}var o=0,h=0;for(n=b.length;h<n;h++){i=b[h];if(i.castShadow){i instanceof THREE.SpotLight&&o++;i instanceof THREE.DirectionalLight&&!i.shadowCascade&&
|
|
|
o++}}var p=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)p=d.bones.length;var r;a:{i=a.fragmentShader;n=a.vertexShader;var h=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,maxBones:p,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:j,maxPointLights:l,maxSpotLights:m,maxShadows:o,
|
|
|
shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},q,d=[];if(g)d.push(g);else{d.push(i);d.push(n)}for(q in c){d.push(q);d.push(c[q])}g=d.join();q=0;for(d=P.length;q<d;q++){j=P[q];if(j.code===g){j.usedTimes++;r=j.program;break a}}q=k.createProgram();d=["precision "+v+" float;",$a>
|
|
|
-0?"#define VERTEX_TEXTURES":"",C.gammaInput?"#define GAMMA_INPUT":"",C.gammaOutput?"#define GAMMA_OUTPUT":"",C.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":
|
|
|
+0?"#define VERTEX_TEXTURES":"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":
|
|
|
"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
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-j=["precision "+v+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",C.gammaInput?"#define GAMMA_INPUT":"",C.gammaOutput?"#define GAMMA_OUTPUT":"",C.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":
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+j=["precision "+v+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":
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"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");
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-i=y("fragment",j+i);d=y("vertex",d+n);k.attachShader(q,d);k.attachShader(q,i);k.linkProgram(q);k.getProgramParameter(q,k.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+k.getProgramParameter(q,k.VALIDATE_STATUS)+", gl error ["+k.getError()+"]");k.deleteShader(i);k.deleteShader(d);q.uniforms={};q.attributes={};var s,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","boneGlobalMatrices","morphTargetInfluences"];for(s in h)d.push(s);
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-s=d;d=0;for(h=s.length;d<h;d++){n=s[d];q.uniforms[n]=k.getUniformLocation(q,n)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(s=0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(r in b)d.push(r);r=d;s=0;for(b=r.length;s<b;s++){c=r[s];q.attributes[c]=k.getAttribLocation(q,c)}q.id=M++;P.push({program:q,code:g,usedTimes:1});C.info.memory.programs=P.length;r=q}a.program=r;r=a.program.attributes;
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+i=w("fragment",j+i);d=w("vertex",d+n);k.attachShader(q,d);k.attachShader(q,i);k.linkProgram(q);k.getProgramParameter(q,k.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+k.getProgramParameter(q,k.VALIDATE_STATUS)+", gl error ["+k.getError()+"]");k.deleteShader(i);k.deleteShader(d);q.uniforms={};q.attributes={};var s,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","boneGlobalMatrices","morphTargetInfluences"];for(s in h)d.push(s);
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+s=d;d=0;for(h=s.length;d<h;d++){n=s[d];q.uniforms[n]=k.getUniformLocation(q,n)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(s=0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(r in b)d.push(r);r=d;s=0;for(b=r.length;s<b;s++){c=r[s];q.attributes[c]=k.getAttribLocation(q,c)}q.id=M++;P.push({program:q,code:g,usedTimes:1});D.info.memory.programs=P.length;r=q}a.program=r;r=a.program.attributes;
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r.position>=0&&k.enableVertexAttribArray(r.position);r.color>=0&&k.enableVertexAttribArray(r.color);r.normal>=0&&k.enableVertexAttribArray(r.normal);r.tangent>=0&&k.enableVertexAttribArray(r.tangent);if(a.skinning&&r.skinVertexA>=0&&r.skinVertexB>=0&&r.skinIndex>=0&&r.skinWeight>=0){k.enableVertexAttribArray(r.skinVertexA);k.enableVertexAttribArray(r.skinVertexB);k.enableVertexAttribArray(r.skinIndex);k.enableVertexAttribArray(r.skinWeight)}if(a.attributes)for(f in a.attributes)r[f]!==void 0&&r[f]>=
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0&&k.enableVertexAttribArray(r[f]);if(a.morphTargets){a.numSupportedMorphTargets=0;b="morphTarget";for(f=0;f<this.maxMorphTargets;f++){s=b+f;if(r[s]>=0){k.enableVertexAttribArray(r[s]);a.numSupportedMorphTargets++}}}if(a.morphNormals){a.numSupportedMorphNormals=0;b="morphNormal";for(f=0;f<this.maxMorphNormals;f++){s=b+f;if(r[s]>=0){k.enableVertexAttribArray(r[s]);a.numSupportedMorphNormals++}}}a.uniformsList=[];for(e in a.uniforms)a.uniformsList.push([a.uniforms[e],e])};this.setFaceCulling=function(a,
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-b){if(a){!b||b==="ccw"?k.frontFace(k.CCW):k.frontFace(k.CW);a==="back"?k.cullFace(k.BACK):a==="front"?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK);k.enable(k.CULL_FACE)}else k.disable(k.CULL_FACE)};this.setObjectFaces=function(a){if(Z!==a.doubleSided){a.doubleSided?k.disable(k.CULL_FACE):k.enable(k.CULL_FACE);Z=a.doubleSided}if($!==a.flipSided){a.flipSided?k.frontFace(k.CW):k.frontFace(k.CCW);$=a.flipSided}};this.setDepthTest=function(a){if(Oa!==a){a?k.enable(k.DEPTH_TEST):k.disable(k.DEPTH_TEST);
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-Oa=a}};this.setDepthWrite=function(a){if(pa!==a){k.depthMask(a);pa=a}};this.setBlending=function(a,b,c,d){if(a!==Y){switch(a){case THREE.NoBlending:k.disable(k.BLEND);break;case THREE.AdditiveBlending:k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE);break;case THREE.SubtractiveBlending:k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,
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-k.SRC_COLOR);break;case THREE.CustomBlending:k.enable(k.BLEND);break;default:k.enable(k.BLEND);k.blendEquationSeparate(k.FUNC_ADD,k.FUNC_ADD);k.blendFuncSeparate(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA,k.ONE,k.ONE_MINUS_SRC_ALPHA)}Y=a}if(a===THREE.CustomBlending){if(b!==ia){k.blendEquation(D(b));ia=b}if(c!==Sa||d!==Ma){k.blendFunc(D(c),D(d));Sa=c;Ma=d}}else Ma=Sa=ia=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=k.createTexture();C.info.memory.textures++}k.activeTexture(k.TEXTURE0+
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-b);k.bindTexture(k.TEXTURE_2D,a.__webglTexture);k.pixelStorei(k.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=D(a.format),f=D(a.type);s(k.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?k.texImage2D(k.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):k.texImage2D(k.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&k.generateMipmap(k.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{k.activeTexture(k.TEXTURE0+b);k.bindTexture(k.TEXTURE_2D,
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-a.__webglTexture)}};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=k.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=D(a.format),e=D(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];k.bindTexture(k.TEXTURE_CUBE_MAP,a.__webglTexture);s(k.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=
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+b){if(a){!b||b==="ccw"?k.frontFace(k.CCW):k.frontFace(k.CW);a==="back"?k.cullFace(k.BACK):a==="front"?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK);k.enable(k.CULL_FACE)}else k.disable(k.CULL_FACE)};this.setObjectFaces=function(a){if(Z!==a.doubleSided){a.doubleSided?k.disable(k.CULL_FACE):k.enable(k.CULL_FACE);Z=a.doubleSided}if($!==a.flipSided){a.flipSided?k.frontFace(k.CW):k.frontFace(k.CCW);$=a.flipSided}};this.setDepthTest=function(a){if(Na!==a){a?k.enable(k.DEPTH_TEST):k.disable(k.DEPTH_TEST);
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+Na=a}};this.setDepthWrite=function(a){if(oa!==a){k.depthMask(a);oa=a}};this.setBlending=function(a,b,c,d){if(a!==Y){switch(a){case THREE.NoBlending:k.disable(k.BLEND);break;case THREE.AdditiveBlending:k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE);break;case THREE.SubtractiveBlending:k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,
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+k.SRC_COLOR);break;case THREE.CustomBlending:k.enable(k.BLEND);break;default:k.enable(k.BLEND);k.blendEquationSeparate(k.FUNC_ADD,k.FUNC_ADD);k.blendFuncSeparate(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA,k.ONE,k.ONE_MINUS_SRC_ALPHA)}Y=a}if(a===THREE.CustomBlending){if(b!==ha){k.blendEquation(C(b));ha=b}if(c!==Sa||d!==La){k.blendFunc(C(c),C(d));Sa=c;La=d}}else La=Sa=ha=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=k.createTexture();D.info.memory.textures++}k.activeTexture(k.TEXTURE0+
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+b);k.bindTexture(k.TEXTURE_2D,a.__webglTexture);k.pixelStorei(k.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=C(a.format),f=C(a.type);s(k.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?k.texImage2D(k.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):k.texImage2D(k.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&k.generateMipmap(k.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{k.activeTexture(k.TEXTURE0+b);k.bindTexture(k.TEXTURE_2D,
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+a.__webglTexture)}};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=k.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=C(a.format),e=C(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];k.bindTexture(k.TEXTURE_CUBE_MAP,a.__webglTexture);s(k.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=
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k.createFramebuffer();a.__webglRenderbuffer[f]=k.createRenderbuffer();k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,d,a.width,a.height,0,d,e,null);var g=a,h=k.TEXTURE_CUBE_MAP_POSITIVE_X+f;k.bindFramebuffer(k.FRAMEBUFFER,a.__webglFramebuffer[f]);k.framebufferTexture2D(k.FRAMEBUFFER,k.COLOR_ATTACHMENT0,h,g.__webglTexture,0);x(a.__webglRenderbuffer[f],a)}c&&k.generateMipmap(k.TEXTURE_CUBE_MAP)}else{a.__webglFramebuffer=k.createFramebuffer();a.__webglRenderbuffer=k.createRenderbuffer();k.bindTexture(k.TEXTURE_2D,
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a.__webglTexture);s(k.TEXTURE_2D,a,c);k.texImage2D(k.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null);d=k.TEXTURE_2D;k.bindFramebuffer(k.FRAMEBUFFER,a.__webglFramebuffer);k.framebufferTexture2D(k.FRAMEBUFFER,k.COLOR_ATTACHMENT0,d,a.__webglTexture,0);x(a.__webglRenderbuffer,a);c&&k.generateMipmap(k.TEXTURE_2D)}b?k.bindTexture(k.TEXTURE_CUBE_MAP,null):k.bindTexture(k.TEXTURE_2D,null);k.bindRenderbuffer(k.RENDERBUFFER,null);k.bindFramebuffer(k.FRAMEBUFFER,null)}if(a){b=b?a.__webglFramebuffer[a.activeCubeFace]:
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-a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;c=jb;a=nb;d=Lb;e=mb}if(b!==aa){k.bindFramebuffer(k.FRAMEBUFFER,b);k.viewport(d,e,c,a);aa=b}ab=c;Ca=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
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+a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;c=jb;a=nb;d=Lb;e=mb}if(b!==aa){k.bindFramebuffer(k.FRAMEBUFFER,b);k.viewport(d,e,c,a);aa=b}ab=c;Ba=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
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THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=c.wrapS!==void 0?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==void 0?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==void 0?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==void 0?c.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=c.format!==void 0?c.format:THREE.RGBAFormat;this.type=c.type!==void 0?c.type:
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THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==void 0?c.depthBuffer:true;this.stencilBuffer=c.stencilBuffer!==void 0?c.stencilBuffer:true;this.generateMipmaps=true};
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THREE.WebGLRenderTarget.prototype.clone=function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;return a};THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};
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|
@@ -432,8 +443,8 @@ THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this
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THREE.ColorUtils={adjustHSV:function(a,b,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,e);e.h=THREE.Math.clamp(e.h+b,0,1);e.s=THREE.Math.clamp(e.s+c,0,1);e.v=THREE.Math.clamp(e.v+d,0,1);a.setHSV(e.h,e.s,e.v)},rgbToHsv:function(a,b){var c=a.r,d=a.g,e=a.b,f=Math.max(Math.max(c,d),e),g=Math.min(Math.min(c,d),e);if(g===f)g=c=0;else{var h=f-g,g=h/f,c=(c===f?(d-e)/h:d===f?2+(e-c)/h:4+(c-d)/h)/6;c<0&&(c=c+1);c>1&&(c=c-1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=f;return b}};
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THREE.ColorUtils.__hsv={h:0,s:0,v:0};
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THREE.GeometryUtils={merge:function(a,b){for(var c,d,e=a.vertices.length,f=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=f.vertices,i=a.faces,j=f.faces,l=a.faceVertexUvs[0],o=f.faceVertexUvs[0],m={},p=0;p<a.materials.length;p++)m[a.materials[p].id]=p;if(b instanceof THREE.Mesh){b.matrixAutoUpdate&&b.updateMatrix();c=b.matrix;d=new THREE.Matrix4;d.extractRotation(c,b.scale)}for(var p=0,r=h.length;p<r;p++){var n=h[p].clone();c&&c.multiplyVector3(n);g.push(n)}p=0;for(r=j.length;p<r;p++){var g=
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-j[p],q,u,t=g.vertexNormals,y=g.vertexColors;g instanceof THREE.Face3?q=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(q=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));q.normal.copy(g.normal);d&&d.multiplyVector3(q.normal);h=0;for(n=t.length;h<n;h++){u=t[h].clone();d&&d.multiplyVector3(u);q.vertexNormals.push(u)}q.color.copy(g.color);h=0;for(n=y.length;h<n;h++){u=y[h];q.vertexColors.push(u.clone())}if(g.materialIndex!==void 0){h=f.materials[g.materialIndex];n=h.id;y=m[n];if(y===void 0){y=
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-a.materials.length;m[n]=y;a.materials.push(h)}q.materialIndex=y}q.centroid.copy(g.centroid);c&&c.multiplyVector3(q.centroid);i.push(q)}p=0;for(r=o.length;p<r;p++){c=o[p];d=[];h=0;for(n=c.length;h<n;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();a=0;for(c=d.length;a<c;a++)b.vertices.push(d[a].clone());a=0;for(c=e.length;a<c;a++)b.faces.push(e[a].clone());a=0;
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+j[p],q,t,u=g.vertexNormals,w=g.vertexColors;g instanceof THREE.Face3?q=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(q=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));q.normal.copy(g.normal);d&&d.multiplyVector3(q.normal);h=0;for(n=u.length;h<n;h++){t=u[h].clone();d&&d.multiplyVector3(t);q.vertexNormals.push(t)}q.color.copy(g.color);h=0;for(n=w.length;h<n;h++){t=w[h];q.vertexColors.push(t.clone())}if(g.materialIndex!==void 0){h=f.materials[g.materialIndex];n=h.id;w=m[n];if(w===void 0){w=
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+a.materials.length;m[n]=w;a.materials.push(h)}q.materialIndex=w}q.centroid.copy(g.centroid);c&&c.multiplyVector3(q.centroid);i.push(q)}p=0;for(r=o.length;p<r;p++){c=o[p];d=[];h=0;for(n=c.length;h<n;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();a=0;for(c=d.length;a<c;a++)b.vertices.push(d[a].clone());a=0;for(c=e.length;a<c;a++)b.faces.push(e[a].clone());a=0;
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for(c=f.length;a<c;a++){for(var d=f[a],e=[],g=0,h=d.length;g<h;g++)e.push(new THREE.UV(d[g].u,d[g].v));b.faceVertexUvs[0].push(e)}return b},randomPointInTriangle:function(a,b,c){var d,e,f,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();if(d+e>1){d=1-d;e=1-e}f=1-d-e;g.copy(a);g.multiplyScalar(d);h.copy(b);h.multiplyScalar(e);g.addSelf(h);h.copy(c);h.multiplyScalar(f);g.addSelf(h);return g},randomPointInFace:function(a,b,c){var d,e,f;if(a instanceof
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THREE.Face3){d=b.vertices[a.a];e=b.vertices[a.b];f=b.vertices[a.c];return THREE.GeometryUtils.randomPointInTriangle(d,e,f)}if(a instanceof THREE.Face4){d=b.vertices[a.a];e=b.vertices[a.b];f=b.vertices[a.c];var b=b.vertices[a.d],g;if(c)if(a._area1&&a._area2){c=a._area1;g=a._area2}else{c=THREE.GeometryUtils.triangleArea(d,e,b);g=THREE.GeometryUtils.triangleArea(e,f,b);a._area1=c;a._area2=g}else{c=THREE.GeometryUtils.triangleArea(d,e,b);g=THREE.GeometryUtils.triangleArea(e,f,b)}return THREE.GeometryUtils.random()*
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(c+g)<c?THREE.GeometryUtils.randomPointInTriangle(d,e,b):THREE.GeometryUtils.randomPointInTriangle(e,f,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return j[e]>a?b(c,e-1):j[e]<a?b(e+1,d):e}return b(0,j.length-1)}var d,e,f=a.faces,g=a.vertices,h=f.length,i=0,j=[],l,o,m,p;for(e=0;e<h;e++){d=f[e];if(d instanceof THREE.Face3){l=g[d.a];o=g[d.b];m=g[d.c];d._area=THREE.GeometryUtils.triangleArea(l,o,m)}else if(d instanceof THREE.Face4){l=
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@@ -442,20 +453,20 @@ var b=a.boundingBox,c=new THREE.Vector3;c.add(b.min,b.max);c.multiplyScalar(-0.5
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c;b++)h[b]=[];b=0;for(c=a.faces.length;b<c;b++){d=a.faces[b];if(d instanceof THREE.Face4){e=d.a;var i=d.b,j=d.c,l=d.d,o=new THREE.Face3,m=new THREE.Face3;o.color.copy(d.color);m.color.copy(d.color);o.materialIndex=d.materialIndex;m.materialIndex=d.materialIndex;o.a=e;o.b=i;o.c=l;m.a=i;m.b=j;m.c=l;if(d.vertexColors.length===4){o.vertexColors[0]=d.vertexColors[0].clone();o.vertexColors[1]=d.vertexColors[1].clone();o.vertexColors[2]=d.vertexColors[3].clone();m.vertexColors[0]=d.vertexColors[1].clone();
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m.vertexColors[1]=d.vertexColors[2].clone();m.vertexColors[2]=d.vertexColors[3].clone()}f.push(o,m);d=0;for(e=a.faceVertexUvs.length;d<e;d++)if(a.faceVertexUvs[d].length){o=a.faceVertexUvs[d][b];i=o[1];j=o[2];l=o[3];o=[o[0].clone(),i.clone(),l.clone()];i=[i.clone(),j.clone(),l.clone()];h[d].push(o,i)}d=0;for(e=a.faceUvs.length;d<e;d++)if(a.faceUvs[d].length){i=a.faceUvs[d][b];g[d].push(i,i)}}else{f.push(d);d=0;for(e=a.faceUvs.length;d<e;d++)g[d].push(a.faceUvs[d]);d=0;for(e=a.faceVertexUvs.length;d<
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e;d++)h[d].push(a.faceVertexUvs[d])}}a.faces=f;a.faceUvs=g;a.faceVertexUvs=h;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals();a.hasTangents&&a.computeTangents()},explode:function(a){for(var b=[],c=0,d=a.faces.length;c<d;c++){var e=b.length,f=a.faces[c];if(f instanceof THREE.Face4){var g=f.a,h=f.b,i=f.c,g=a.vertices[g],h=a.vertices[h],i=a.vertices[i],j=a.vertices[f.d];b.push(g.clone());b.push(h.clone());b.push(i.clone());b.push(j.clone());f.a=e;f.b=e+1;f.c=e+2;f.d=e+3}else{g=f.a;
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-h=f.b;i=f.c;g=a.vertices[g];h=a.vertices[h];i=a.vertices[i];b.push(g.clone());b.push(h.clone());b.push(i.clone());f.a=e;f.b=e+1;f.c=e+2}}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,i,j,l,o,m,p,r,n,q,u,t,y,s,x=[],G=[];c=0;for(d=a.faceVertexUvs.length;c<d;c++)G[c]=[];c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=e.a;g=e.b;h=e.c;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];p=j.distanceTo(l);r=l.distanceTo(o);m=j.distanceTo(o);if(p>
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-b||r>b||m>b){i=a.vertices.length;y=e.clone();s=e.clone();if(p>=r&&p>=m){j=j.clone();j.lerpSelf(l,0.5);y.a=f;y.b=i;y.c=h;s.a=i;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);y.vertexNormals[1].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);y.vertexColors[1].copy(f);s.vertexColors[0].copy(f)}e=0}else if(r>=p&&r>=m){j=l.clone();j.lerpSelf(o,0.5);y.a=f;y.b=g;y.c=
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-i;s.a=i;s.b=h;s.c=f;if(e.vertexNormals.length===3){f=e.vertexNormals[1].clone();f.lerpSelf(e.vertexNormals[2],0.5);y.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f);s.vertexNormals[1].copy(e.vertexNormals[2]);s.vertexNormals[2].copy(e.vertexNormals[0])}if(e.vertexColors.length===3){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);y.vertexColors[2].copy(f);s.vertexColors[0].copy(f);s.vertexColors[1].copy(e.vertexColors[2]);s.vertexColors[2].copy(e.vertexColors[0])}e=1}else{j=j.clone();
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-j.lerpSelf(o,0.5);y.a=f;y.b=g;y.c=i;s.a=i;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[2],0.5);y.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[2],0.5);y.vertexColors[2].copy(f);s.vertexColors[0].copy(f)}e=2}x.push(y,s);a.vertices.push(j);f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){j=a.faceVertexUvs[f][c];s=j[0];h=j[1];y=j[2];if(e===
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-0){l=s.clone();l.lerpSelf(h,0.5);j=[s.clone(),l.clone(),y.clone()];h=[l.clone(),h.clone(),y.clone()]}else if(e===1){l=h.clone();l.lerpSelf(y,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),y.clone(),s.clone()]}else{l=s.clone();l.lerpSelf(y,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),h.clone(),y.clone()]}G[f].push(j,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)G[f].push(a.faceVertexUvs[f][c])}}else{f=e.a;g=e.b;h=e.c;i=e.d;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];m=
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-a.vertices[i];p=j.distanceTo(l);r=l.distanceTo(o);n=o.distanceTo(m);q=j.distanceTo(m);if(p>b||r>b||n>b||q>b){u=a.vertices.length;t=a.vertices.length+1;y=e.clone();s=e.clone();if(p>=r&&p>=n&&p>=q||n>=r&&n>=p&&n>=q){p=j.clone();p.lerpSelf(l,0.5);l=o.clone();l.lerpSelf(m,0.5);y.a=f;y.b=u;y.c=t;y.d=i;s.a=u;s.b=g;s.c=h;s.d=t;if(e.vertexNormals.length===4){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);g=e.vertexNormals[2].clone();g.lerpSelf(e.vertexNormals[3],0.5);y.vertexNormals[1].copy(f);
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-y.vertexNormals[2].copy(g);s.vertexNormals[0].copy(f);s.vertexNormals[3].copy(g)}if(e.vertexColors.length===4){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);g=e.vertexColors[2].clone();g.lerpSelf(e.vertexColors[3],0.5);y.vertexColors[1].copy(f);y.vertexColors[2].copy(g);s.vertexColors[0].copy(f);s.vertexColors[3].copy(g)}e=0}else{p=l.clone();p.lerpSelf(o,0.5);l=m.clone();l.lerpSelf(j,0.5);y.a=f;y.b=g;y.c=u;y.d=t;s.a=t;s.b=u;s.c=h;s.d=i;if(e.vertexNormals.length===4){f=e.vertexNormals[1].clone();
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-f.lerpSelf(e.vertexNormals[2],0.5);g=e.vertexNormals[3].clone();g.lerpSelf(e.vertexNormals[0],0.5);y.vertexNormals[2].copy(f);y.vertexNormals[3].copy(g);s.vertexNormals[0].copy(g);s.vertexNormals[1].copy(f)}if(e.vertexColors.length===4){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);g=e.vertexColors[3].clone();g.lerpSelf(e.vertexColors[0],0.5);y.vertexColors[2].copy(f);y.vertexColors[3].copy(g);s.vertexColors[0].copy(g);s.vertexColors[1].copy(f)}e=1}x.push(y,s);a.vertices.push(p,l);
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-f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){j=a.faceVertexUvs[f][c];s=j[0];h=j[1];y=j[2];j=j[3];if(e===0){l=s.clone();l.lerpSelf(h,0.5);o=y.clone();o.lerpSelf(j,0.5);s=[s.clone(),l.clone(),o.clone(),j.clone()];h=[l.clone(),h.clone(),y.clone(),o.clone()]}else{l=h.clone();l.lerpSelf(y,0.5);o=j.clone();o.lerpSelf(s,0.5);s=[s.clone(),h.clone(),l.clone(),o.clone()];h=[o.clone(),l.clone(),y.clone(),j.clone()]}G[f].push(s,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)G[f].push(a.faceVertexUvs[f][c])}}}a.faces=
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-x;a.faceVertexUvs=G}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
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+h=f.b;i=f.c;g=a.vertices[g];h=a.vertices[h];i=a.vertices[i];b.push(g.clone());b.push(h.clone());b.push(i.clone());f.a=e;f.b=e+1;f.c=e+2}}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,i,j,l,o,m,p,r,n,q,t,u,w,s,x=[],F=[];c=0;for(d=a.faceVertexUvs.length;c<d;c++)F[c]=[];c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=e.a;g=e.b;h=e.c;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];p=j.distanceTo(l);r=l.distanceTo(o);m=j.distanceTo(o);if(p>
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+b||r>b||m>b){i=a.vertices.length;w=e.clone();s=e.clone();if(p>=r&&p>=m){j=j.clone();j.lerpSelf(l,0.5);w.a=f;w.b=i;w.c=h;s.a=i;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);w.vertexNormals[1].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);w.vertexColors[1].copy(f);s.vertexColors[0].copy(f)}e=0}else if(r>=p&&r>=m){j=l.clone();j.lerpSelf(o,0.5);w.a=f;w.b=g;w.c=
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+i;s.a=i;s.b=h;s.c=f;if(e.vertexNormals.length===3){f=e.vertexNormals[1].clone();f.lerpSelf(e.vertexNormals[2],0.5);w.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f);s.vertexNormals[1].copy(e.vertexNormals[2]);s.vertexNormals[2].copy(e.vertexNormals[0])}if(e.vertexColors.length===3){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);w.vertexColors[2].copy(f);s.vertexColors[0].copy(f);s.vertexColors[1].copy(e.vertexColors[2]);s.vertexColors[2].copy(e.vertexColors[0])}e=1}else{j=j.clone();
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+j.lerpSelf(o,0.5);w.a=f;w.b=g;w.c=i;s.a=i;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[2],0.5);w.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[2],0.5);w.vertexColors[2].copy(f);s.vertexColors[0].copy(f)}e=2}x.push(w,s);a.vertices.push(j);f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){j=a.faceVertexUvs[f][c];s=j[0];h=j[1];w=j[2];if(e===
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+0){l=s.clone();l.lerpSelf(h,0.5);j=[s.clone(),l.clone(),w.clone()];h=[l.clone(),h.clone(),w.clone()]}else if(e===1){l=h.clone();l.lerpSelf(w,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),w.clone(),s.clone()]}else{l=s.clone();l.lerpSelf(w,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),h.clone(),w.clone()]}F[f].push(j,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)F[f].push(a.faceVertexUvs[f][c])}}else{f=e.a;g=e.b;h=e.c;i=e.d;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];m=
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+a.vertices[i];p=j.distanceTo(l);r=l.distanceTo(o);n=o.distanceTo(m);q=j.distanceTo(m);if(p>b||r>b||n>b||q>b){t=a.vertices.length;u=a.vertices.length+1;w=e.clone();s=e.clone();if(p>=r&&p>=n&&p>=q||n>=r&&n>=p&&n>=q){p=j.clone();p.lerpSelf(l,0.5);l=o.clone();l.lerpSelf(m,0.5);w.a=f;w.b=t;w.c=u;w.d=i;s.a=t;s.b=g;s.c=h;s.d=u;if(e.vertexNormals.length===4){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);g=e.vertexNormals[2].clone();g.lerpSelf(e.vertexNormals[3],0.5);w.vertexNormals[1].copy(f);
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+w.vertexNormals[2].copy(g);s.vertexNormals[0].copy(f);s.vertexNormals[3].copy(g)}if(e.vertexColors.length===4){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);g=e.vertexColors[2].clone();g.lerpSelf(e.vertexColors[3],0.5);w.vertexColors[1].copy(f);w.vertexColors[2].copy(g);s.vertexColors[0].copy(f);s.vertexColors[3].copy(g)}e=0}else{p=l.clone();p.lerpSelf(o,0.5);l=m.clone();l.lerpSelf(j,0.5);w.a=f;w.b=g;w.c=t;w.d=u;s.a=u;s.b=t;s.c=h;s.d=i;if(e.vertexNormals.length===4){f=e.vertexNormals[1].clone();
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+f.lerpSelf(e.vertexNormals[2],0.5);g=e.vertexNormals[3].clone();g.lerpSelf(e.vertexNormals[0],0.5);w.vertexNormals[2].copy(f);w.vertexNormals[3].copy(g);s.vertexNormals[0].copy(g);s.vertexNormals[1].copy(f)}if(e.vertexColors.length===4){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);g=e.vertexColors[3].clone();g.lerpSelf(e.vertexColors[0],0.5);w.vertexColors[2].copy(f);w.vertexColors[3].copy(g);s.vertexColors[0].copy(g);s.vertexColors[1].copy(f)}e=1}x.push(w,s);a.vertices.push(p,l);
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+f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){j=a.faceVertexUvs[f][c];s=j[0];h=j[1];w=j[2];j=j[3];if(e===0){l=s.clone();l.lerpSelf(h,0.5);o=w.clone();o.lerpSelf(j,0.5);s=[s.clone(),l.clone(),o.clone(),j.clone()];h=[l.clone(),h.clone(),w.clone(),o.clone()]}else{l=h.clone();l.lerpSelf(w,0.5);o=j.clone();o.lerpSelf(s,0.5);s=[s.clone(),h.clone(),l.clone(),o.clone()];h=[o.clone(),l.clone(),w.clone(),j.clone()]}F[f].push(s,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)F[f].push(a.faceVertexUvs[f][c])}}}a.faces=
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+x;a.faceVertexUvs=F}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
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THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(a,b,c,d){var e=new THREE.Texture(void 0,b),b=new THREE.ImageLoader;b.addEventListener("load",function(a){e.image=a.content;e.needsUpdate=true;c&&c()});b.addEventListener("error",function(a){d&&d(a.message)});b.crossOrigin=this.crossOrigin;b.load(a);return e},loadTextureCube:function(a,b,c){var d,e=[],f=new THREE.Texture(e,b),b=e.loadCount=0;for(d=a.length;b<d;++b){e[b]=new Image;e[b].onload=function(){e.loadCount=e.loadCount+1;if(e.loadCount===
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6){f.needsUpdate=true;c&&c()}};e[b].crossOrigin=this.crossOrigin;e[b].src=a[b]}return f},getNormalMap:function(a,b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,i=g.createImageData(d,e),j=i.data,l=0;l<d;l++)for(var o=0;o<e;o++){var m=o-1<0?0:o-1,p=o+1>e-1?e-1:o+1,r=l-1<0?0:l-1,n=l+1>d-
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-1?d-1:l+1,q=[],u=[0,0,h[(o*d+l)*4]/255*b];q.push([-1,0,h[(o*d+r)*4]/255*b]);q.push([-1,-1,h[(m*d+r)*4]/255*b]);q.push([0,-1,h[(m*d+l)*4]/255*b]);q.push([1,-1,h[(m*d+n)*4]/255*b]);q.push([1,0,h[(o*d+n)*4]/255*b]);q.push([1,1,h[(p*d+n)*4]/255*b]);q.push([0,1,h[(p*d+l)*4]/255*b]);q.push([-1,1,h[(p*d+r)*4]/255*b]);m=[];r=q.length;for(p=0;p<r;p++){var n=q[p],t=q[(p+1)%r],n=[n[0]-u[0],n[1]-u[1],n[2]-u[2]],t=[t[0]-u[0],t[1]-u[1],t[2]-u[2]];m.push(c([n[1]*t[2]-n[2]*t[1],n[2]*t[0]-n[0]*t[2],n[0]*t[1]-n[1]*
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-t[0]]))}q=[0,0,0];for(p=0;p<m.length;p++){q[0]=q[0]+m[p][0];q[1]=q[1]+m[p][1];q[2]=q[2]+m[p][2]}q[0]=q[0]/m.length;q[1]=q[1]/m.length;q[2]=q[2]/m.length;u=(o*d+l)*4;j[u]=(q[0]+1)/2*255|0;j[u+1]=(q[1]+1)/2*255|0;j[u+2]=q[2]*255|0;j[u+3]=255}g.putImageData(i,0,0);return f},generateDataTexture:function(a,b,c){for(var d=a*b,e=new Uint8Array(3*d),f=Math.floor(c.r*255),g=Math.floor(c.g*255),c=Math.floor(c.b*255),h=0;h<d;h++){e[h*3]=f;e[h*3+1]=g;e[h*3+2]=c}a=new THREE.DataTexture(e,a,b,THREE.RGBFormat);
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+1?d-1:l+1,q=[],t=[0,0,h[(o*d+l)*4]/255*b];q.push([-1,0,h[(o*d+r)*4]/255*b]);q.push([-1,-1,h[(m*d+r)*4]/255*b]);q.push([0,-1,h[(m*d+l)*4]/255*b]);q.push([1,-1,h[(m*d+n)*4]/255*b]);q.push([1,0,h[(o*d+n)*4]/255*b]);q.push([1,1,h[(p*d+n)*4]/255*b]);q.push([0,1,h[(p*d+l)*4]/255*b]);q.push([-1,1,h[(p*d+r)*4]/255*b]);m=[];r=q.length;for(p=0;p<r;p++){var n=q[p],u=q[(p+1)%r],n=[n[0]-t[0],n[1]-t[1],n[2]-t[2]],u=[u[0]-t[0],u[1]-t[1],u[2]-t[2]];m.push(c([n[1]*u[2]-n[2]*u[1],n[2]*u[0]-n[0]*u[2],n[0]*u[1]-n[1]*
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+u[0]]))}q=[0,0,0];for(p=0;p<m.length;p++){q[0]=q[0]+m[p][0];q[1]=q[1]+m[p][1];q[2]=q[2]+m[p][2]}q[0]=q[0]/m.length;q[1]=q[1]/m.length;q[2]=q[2]/m.length;t=(o*d+l)*4;j[t]=(q[0]+1)/2*255|0;j[t+1]=(q[1]+1)/2*255|0;j[t+2]=q[2]*255|0;j[t+3]=255}g.putImageData(i,0,0);return f},generateDataTexture:function(a,b,c){for(var d=a*b,e=new Uint8Array(3*d),f=Math.floor(c.r*255),g=Math.floor(c.g*255),c=Math.floor(c.b*255),h=0;h<d;h++){e[h*3]=f;e[h*3+1]=g;e[h*3+2]=c}a=new THREE.DataTexture(e,a,b,THREE.RGBFormat);
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a.needsUpdate=true;return a}};
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THREE.SceneUtils={showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,d,e=a.children.length;for(d=0;d<e;d++){c=a.children[d];b(c);THREE.SceneUtils.traverseHierarchy(c,b)}},createMultiMaterialObject:function(a,b){var c,d=b.length,e=new THREE.Object3D;for(c=0;c<d;c++){var f=new THREE.Mesh(a,b[c]);e.add(f)}return e},cloneObject:function(a){var b;if(a instanceof THREE.MorphAnimMesh){b=new THREE.MorphAnimMesh(a.geometry,a.material);
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b.duration=a.duration;b.mirroredLoop=a.mirroredLoop;b.time=a.time;b.lastKeyframe=a.lastKeyframe;b.currentKeyframe=a.currentKeyframe;b.direction=a.direction;b.directionBackwards=a.directionBackwards}else if(a instanceof THREE.SkinnedMesh)b=new THREE.SkinnedMesh(a.geometry,a.material);else if(a instanceof THREE.Mesh)b=new THREE.Mesh(a.geometry,a.material);else if(a instanceof THREE.Line)b=new THREE.Line(a.geometry,a.material,a.type);else if(a instanceof THREE.Ribbon)b=new THREE.Ribbon(a.geometry,a.material);
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@@ -473,11 +484,11 @@ THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,
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THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvViewPosition = -mvPosition.xyz;\nvNormal = normalMatrix * normal;\nvTangent = normalMatrix * tangent.xyz;\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvUv = uv * uRepeat + uOffset;\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nvPointLight[ i ] = vec4( lVector, lDistance );\n}\n#endif\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( normalize( vNormal.xyz ) * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif",
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THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n")},cube:{uniforms:{tCube:{type:"t",value:1,texture:null},tFlip:{type:"f",value:-1}},vertexShader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( tFlip * wPos.x, wPos.yz ) );\n}"}}});
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THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b=this.getFace(),c=this.size/b.resolution,d=
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-0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,i,j,l,o,m,p,r,n,q,u=b.glyphs[a]||b.glyphs["?"];if(u){if(u.o){b=u._cachedOutline||(u._cachedOutline=u.o.split(" "));j=b.length;for(a=0;a<j;){i=b[a++];switch(i){case "m":i=b[a++]*c+d;l=b[a++]*c;e.moveTo(i,l);break;case "l":i=b[a++]*c+d;l=b[a++]*c;e.lineTo(i,l);break;case "q":i=b[a++]*
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-c+d;l=b[a++]*c;p=b[a++]*c+d;r=b[a++]*c;e.quadraticCurveTo(p,r,i,l);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){var t=g/h;THREE.Shape.Utils.b2(t,o,p,i);THREE.Shape.Utils.b2(t,m,r,l)}}break;case "b":i=b[a++]*c+d;l=b[a++]*c;p=b[a++]*c+d;r=b[a++]*-c;n=b[a++]*c+d;q=b[a++]*-c;e.bezierCurveTo(i,l,p,r,n,q);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){t=g/h;THREE.Shape.Utils.b3(t,o,p,n,i);THREE.Shape.Utils.b3(t,m,r,q,l)}}}}}return{offset:u.ha*c,path:e}}}};
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+0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,i,j,l,o,m,p,r,n,q,t=b.glyphs[a]||b.glyphs["?"];if(t){if(t.o){b=t._cachedOutline||(t._cachedOutline=t.o.split(" "));j=b.length;for(a=0;a<j;){i=b[a++];switch(i){case "m":i=b[a++]*c+d;l=b[a++]*c;e.moveTo(i,l);break;case "l":i=b[a++]*c+d;l=b[a++]*c;e.lineTo(i,l);break;case "q":i=b[a++]*
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+c+d;l=b[a++]*c;p=b[a++]*c+d;r=b[a++]*c;e.quadraticCurveTo(p,r,i,l);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){var u=g/h;THREE.Shape.Utils.b2(u,o,p,i);THREE.Shape.Utils.b2(u,m,r,l)}}break;case "b":i=b[a++]*c+d;l=b[a++]*c;p=b[a++]*c+d;r=b[a++]*-c;n=b[a++]*c+d;q=b[a++]*-c;e.bezierCurveTo(i,l,p,r,n,q);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){u=g/h;THREE.Shape.Utils.b3(u,o,p,n,i);THREE.Shape.Utils.b3(u,m,r,q,l)}}}}}return{offset:t.ha*c,path:e}}}};
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THREE.FontUtils.generateShapes=function(a,b){var b=b||{},c=b.curveSegments!==void 0?b.curveSegments:4,d=b.font!==void 0?b.font:"helvetiker",e=b.weight!==void 0?b.weight:"normal",f=b.style!==void 0?b.style:"normal";THREE.FontUtils.size=b.size!==void 0?b.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=d;THREE.FontUtils.weight=e;THREE.FontUtils.style=f;c=THREE.FontUtils.drawText(a).paths;d=[];e=0;for(f=c.length;e<f;e++)Array.prototype.push.apply(d,c[e].toShapes());return d};
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-(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],i,j,l;if(b(a)>0)for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var o=2*e;for(j=e-1;e>2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");break}i=j;e<=i&&(i=0);j=i+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var m;a:{m=a;var p=i,r=j,n=l,q=e,u=g,t=void 0,y=void 0,s=void 0,x=void 0,G=void 0,
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-D=void 0,A=void 0,v=void 0,H=void 0,y=m[u[p]].x,s=m[u[p]].y,x=m[u[r]].x,G=m[u[r]].y,D=m[u[n]].x,A=m[u[n]].y;if(1.0E-10>(x-y)*(A-s)-(G-s)*(D-y))m=false;else{for(t=0;t<q;t++)if(!(t==p||t==r||t==n)){var v=m[u[t]].x,H=m[u[t]].y,I=void 0,N=void 0,R=void 0,X=void 0,B=void 0,F=void 0,Q=void 0,C=void 0,k=void 0,P=void 0,M=void 0,S=void 0,I=R=B=void 0,I=D-x,N=A-G,R=y-D,X=s-A,B=x-y,F=G-s,Q=v-y,C=H-s,k=v-x,P=H-G,M=v-D,S=H-A,I=I*P-N*k,B=B*C-F*Q,R=R*S-X*M;if(I>=0&&R>=0&&B>=0){m=false;break a}}m=true}}if(m){f.push([a[g[i]],
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+(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],i,j,l;if(b(a)>0)for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var o=2*e;for(j=e-1;e>2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");break}i=j;e<=i&&(i=0);j=i+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var m;a:{m=a;var p=i,r=j,n=l,q=e,t=g,u=void 0,w=void 0,s=void 0,x=void 0,F=void 0,
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+C=void 0,z=void 0,v=void 0,H=void 0,w=m[t[p]].x,s=m[t[p]].y,x=m[t[r]].x,F=m[t[r]].y,C=m[t[n]].x,z=m[t[n]].y;if(1.0E-10>(x-w)*(z-s)-(F-s)*(C-w))m=false;else{for(u=0;u<q;u++)if(!(u==p||u==r||u==n)){var v=m[t[u]].x,H=m[t[u]].y,I=void 0,N=void 0,R=void 0,X=void 0,B=void 0,G=void 0,Q=void 0,D=void 0,k=void 0,P=void 0,M=void 0,S=void 0,I=R=B=void 0,I=C-x,N=z-F,R=w-C,X=s-z,B=x-w,G=F-s,Q=v-w,D=H-s,k=v-x,P=H-F,M=v-C,S=H-z,I=I*P-N*k,B=B*D-G*Q,R=R*S-X*M;if(I>=0&&R>=0&&B>=0){m=false;break a}}m=true}}if(m){f.push([a[g[i]],
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a[g[j]],a[g[l]]]);h.push([g[i],g[j],g[l]]);i=j;for(l=j+1;l<e;i++,l++)g[i]=g[l];e--;o=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
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THREE.BufferGeometry=function(){this.id=THREE.GeometryCount++;this.vertexColorArray=this.vertexUvArray=this.vertexNormalArray=this.vertexPositionArray=this.vertexIndexArray=this.vertexColorBuffer=this.vertexUvBuffer=this.vertexNormalBuffer=this.vertexPositionBuffer=this.vertexIndexBuffer=null;this.dynamic=false;this.boundingSphere=this.boundingBox=null;this.morphTargets=[]};THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,computeBoundingBox:function(){},computeBoundingSphere:function(){}};
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THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){return this.getPoint(this.getUtoTmapping(a))};THREE.Curve.prototype.getPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c};THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c};
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@@ -489,7 +500,8 @@ THREE.QuadraticBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Ut
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THREE.CubicBezierCurve=function(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve;THREE.CubicBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b3(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Shape.Utils.b3(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);return new THREE.Vector2(b,a)};
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THREE.CubicBezierCurve.prototype.getTangent=function(a){var b;b=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);b=new THREE.Vector2(b,a);b.normalize();return b};THREE.SplineCurve=function(a){this.points=a==void 0?[]:a};THREE.SplineCurve.prototype=new THREE.Curve;THREE.SplineCurve.prototype.constructor=THREE.SplineCurve;
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THREE.SplineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2,c=[],d=this.points,e;e=(d.length-1)*a;a=Math.floor(e);e=e-a;c[0]=a==0?a:a-1;c[1]=a;c[2]=a>d.length-2?d.length-1:a+1;c[3]=a>d.length-3?d.length-1:a+2;b.x=THREE.Curve.Utils.interpolate(d[c[0]].x,d[c[1]].x,d[c[2]].x,d[c[3]].x,e);b.y=THREE.Curve.Utils.interpolate(d[c[0]].y,d[c[1]].y,d[c[2]].y,d[c[3]].y,e);return b};
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-THREE.ArcCurve=function(a,b,c,d,e,f){this.aX=a;this.aY=b;this.aRadius=c;this.aStartAngle=d;this.aEndAngle=e;this.aClockwise=f};THREE.ArcCurve.prototype=new THREE.Curve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;THREE.ArcCurve.prototype.getPoint=function(a){var b=this.aEndAngle-this.aStartAngle;this.aClockwise||(a=1-a);b=this.aStartAngle+a*b;a=this.aX+this.aRadius*Math.cos(b);b=this.aY+this.aRadius*Math.sin(b);return new THREE.Vector2(a,b)};
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+THREE.EllipseCurve=function(a,b,c,d,e,f,g){this.aX=a;this.aY=b;this.xRadius=c;this.yRadius=d;this.aStartAngle=e;this.aEndAngle=f;this.aClockwise=g};THREE.EllipseCurve.prototype=new THREE.Curve;THREE.EllipseCurve.prototype.constructor=THREE.EllipseCurve;THREE.EllipseCurve.prototype.getPoint=function(a){var b=this.aEndAngle-this.aStartAngle;this.aClockwise||(a=1-a);b=this.aStartAngle+a*b;a=this.aX+this.xRadius*Math.cos(b);b=this.aY+this.yRadius*Math.sin(b);return new THREE.Vector2(a,b)};
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+THREE.ArcCurve=function(a,b,c,d,e,f){THREE.EllipseCurve.call(this,a,b,c,c,d,e,f)};THREE.ArcCurve.prototype=new THREE.EllipseCurve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;
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THREE.Curve.Utils={tangentQuadraticBezier:function(a,b,c,d){return 2*(1-a)*(c-b)+2*a*(d-c)},tangentCubicBezier:function(a,b,c,d,e){return-3*b*(1-a)*(1-a)+3*c*(1-a)*(1-a)-6*a*c*(1-a)+6*a*d*(1-a)-3*a*a*d+3*a*a*e},tangentSpline:function(a){return 6*a*a-6*a+(3*a*a-4*a+1)+(-6*a*a+6*a)+(3*a*a-2*a)},interpolate:function(a,b,c,d,e){var a=(c-a)*0.5,d=(d-b)*0.5,f=e*e;return(2*b-2*c+a+d)*e*f+(-3*b+3*c-2*a-d)*f+a*e+b}};
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THREE.Curve.create=function(a,b){a.prototype=new THREE.Curve;a.prototype.constructor=a;a.prototype.getPoint=b;return a};THREE.LineCurve3=THREE.Curve.create(function(a,b){this.v1=a;this.v2=b},function(a){var b=new THREE.Vector3;b.sub(this.v2,this.v1);b.multiplyScalar(a);b.addSelf(this.v1);return b});
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THREE.QuadraticBezierCurve3=THREE.Curve.create(function(a,b,c){this.v0=a;this.v1=b;this.v2=c},function(a){var b,c;b=THREE.Shape.Utils.b2(a,this.v0.x,this.v1.x,this.v2.x);c=THREE.Shape.Utils.b2(a,this.v0.y,this.v1.y,this.v2.y);a=THREE.Shape.Utils.b2(a,this.v0.z,this.v1.z,this.v2.z);return new THREE.Vector3(b,c,a)});
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@@ -505,17 +517,17 @@ THREE.CurvePath.prototype.getTransformedPoints=function(a,b){var c=this.getPoint
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THREE.CurvePath.prototype.getWrapPoints=function(a,b){var c=this.getBoundingBox(),d,e,f,g,h,i;d=0;for(e=a.length;d<e;d++){f=a[d];g=f.x;h=f.y;i=g/c.maxX;i=b.getUtoTmapping(i,g);g=b.getPoint(i);h=b.getNormalVector(i).multiplyScalar(h);f.x=g.x+h.x;f.y=g.y+h.y}return a};THREE.Gyroscope=function(){THREE.Object3D.call(this)};THREE.Gyroscope.prototype=new THREE.Object3D;THREE.Gyroscope.prototype.constructor=THREE.Gyroscope;
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THREE.Gyroscope.prototype.updateMatrixWorld=function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a){if(this.parent){this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix);this.matrixWorld.decompose(this.translationWorld,this.rotationWorld,this.scaleWorld);this.matrix.decompose(this.translationObject,this.rotationObject,this.scaleObject);this.matrixWorld.compose(this.translationWorld,this.rotationObject,this.scaleWorld)}else this.matrixWorld.copy(this.matrix);
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this.matrixWorldNeedsUpdate=false;a=true}for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)};THREE.Gyroscope.prototype.translationWorld=new THREE.Vector3;THREE.Gyroscope.prototype.translationObject=new THREE.Vector3;THREE.Gyroscope.prototype.rotationWorld=new THREE.Quaternion;THREE.Gyroscope.prototype.rotationObject=new THREE.Quaternion;THREE.Gyroscope.prototype.scaleWorld=new THREE.Vector3;THREE.Gyroscope.prototype.scaleObject=new THREE.Vector3;
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-THREE.Path=function(a){THREE.CurvePath.call(this);this.actions=[];a&&this.fromPoints(a)};THREE.Path.prototype=new THREE.CurvePath;THREE.Path.prototype.constructor=THREE.Path;THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc"};THREE.Path.prototype.fromPoints=function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)};
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+THREE.Path=function(a){THREE.CurvePath.call(this);this.actions=[];a&&this.fromPoints(a)};THREE.Path.prototype=new THREE.CurvePath;THREE.Path.prototype.constructor=THREE.Path;THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc",ELLIPSE:"ellipse"};THREE.Path.prototype.fromPoints=function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)};
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THREE.Path.prototype.moveTo=function(a,b){var c=Array.prototype.slice.call(arguments);this.actions.push({action:THREE.PathActions.MOVE_TO,args:c})};THREE.Path.prototype.lineTo=function(a,b){var c=Array.prototype.slice.call(arguments),d=this.actions[this.actions.length-1].args;this.curves.push(new THREE.LineCurve(new THREE.Vector2(d[d.length-2],d[d.length-1]),new THREE.Vector2(a,b)));this.actions.push({action:THREE.PathActions.LINE_TO,args:c})};
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THREE.Path.prototype.quadraticCurveTo=function(a,b,c,d){var e=Array.prototype.slice.call(arguments),f=this.actions[this.actions.length-1].args;this.curves.push(new THREE.QuadraticBezierCurve(new THREE.Vector2(f[f.length-2],f[f.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d)));this.actions.push({action:THREE.PathActions.QUADRATIC_CURVE_TO,args:e})};
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THREE.Path.prototype.bezierCurveTo=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1].args;this.curves.push(new THREE.CubicBezierCurve(new THREE.Vector2(h[h.length-2],h[h.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d),new THREE.Vector2(e,f)));this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:g})};
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-THREE.Path.prototype.splineThru=function(a){var b=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,a);this.curves.push(new THREE.SplineCurve(c));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:b})};
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-THREE.Path.prototype.arc=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1],h=new THREE.ArcCurve(h.x+a,h.y+b,c,d,e,f);this.curves.push(h);h=h.getPoint(f?1:0);g.push(h.x);g.push(h.y);this.actions.push({action:THREE.PathActions.ARC,args:g})};
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-THREE.Path.prototype.absarc=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=new THREE.ArcCurve(a,b,c,d,e,f);this.curves.push(h);h=h.getPoint(f?1:0);g.push(h.x);g.push(h.y);this.actions.push({action:THREE.PathActions.ARC,args:g})};THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var b=[],c=0;c<a;c++)b.push(this.getPoint(c/a));return b};
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+THREE.Path.prototype.splineThru=function(a){var b=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,a);this.curves.push(new THREE.SplineCurve(c));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:b})};THREE.Path.prototype.ellipse=function(a,b,c,d,e,f,g){var h=this.actions[this.actions.length-1];this.absellipse(h.x+a,h.y+b,c,d,e,f,g)};
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+THREE.Path.prototype.arc=function(a,b,c,d,e,f){var g=this.actions[this.actions.length-1];this.absarc(g.x+a,g.y+b,c,d,e,f)};THREE.Path.prototype.absellipse=function(a,b,c,d,e,f,g){var h=Array.prototype.slice.call(arguments),i=new THREE.EllipseCurve(a,b,c,d,e,f,g);this.curves.push(i);i=i.getPoint(g?1:0);h.push(i.x);h.push(i.y);this.actions.push({action:THREE.PathActions.ELLIPSE,args:h})};THREE.Path.prototype.absarc=function(a,b,c,d,e,f){this.absellipse(a,b,c,c,d,e,f)};
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+THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var b=[],c=0;c<a;c++)b.push(this.getPoint(c/a));return b};
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THREE.Path.prototype.getPoints=function(a,b){if(this.useSpacedPoints){console.log("tata");return this.getSpacedPoints(a,b)}var a=a||12,c=[],d,e,f,g,h,i,j,l,o,m,p,r,n;d=0;for(e=this.actions.length;d<e;d++){f=this.actions[d];g=f.action;f=f.args;switch(g){case THREE.PathActions.MOVE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=f[2];i=f[3];o=f[0];m=f[1];if(c.length>0){g=c[c.length-1];
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p=g.x;r=g.y}else{g=this.actions[d-1].args;p=g[g.length-2];r=g[g.length-1]}for(f=1;f<=a;f++){n=f/a;g=THREE.Shape.Utils.b2(n,p,o,h);n=THREE.Shape.Utils.b2(n,r,m,i);c.push(new THREE.Vector2(g,n))}break;case THREE.PathActions.BEZIER_CURVE_TO:h=f[4];i=f[5];o=f[0];m=f[1];j=f[2];l=f[3];if(c.length>0){g=c[c.length-1];p=g.x;r=g.y}else{g=this.actions[d-1].args;p=g[g.length-2];r=g[g.length-1]}for(f=1;f<=a;f++){n=f/a;g=THREE.Shape.Utils.b3(n,p,o,j,h);n=THREE.Shape.Utils.b3(n,r,m,l,i);c.push(new THREE.Vector2(g,
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-n))}break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[d-1].args;n=[new THREE.Vector2(g[g.length-2],g[g.length-1])];g=a*f[0].length;n=n.concat(f[0]);n=new THREE.SplineCurve(n);for(f=1;f<=g;f++)c.push(n.getPointAt(f/g));break;case THREE.PathActions.ARC:h=f[0];i=f[1];j=f[2];o=f[3];m=!!f[5];l=f[4]-o;p=a*2;for(f=1;f<=p;f++){n=f/p;m||(n=1-n);n=o+n*l;g=h+j*Math.cos(n);n=i+j*Math.sin(n);c.push(new THREE.Vector2(g,n))}}}d=c[c.length-1];Math.abs(d.x-c[0].x)<1.0E-10&&Math.abs(d.y-c[0].y)<1.0E-10&&c.splice(c.length-
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-1,1);b&&c.push(c[0]);return c};
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+n))}break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[d-1].args;n=[new THREE.Vector2(g[g.length-2],g[g.length-1])];g=a*f[0].length;n=n.concat(f[0]);n=new THREE.SplineCurve(n);for(f=1;f<=g;f++)c.push(n.getPointAt(f/g));break;case THREE.PathActions.ARC:h=f[0];i=f[1];m=f[2];j=f[3];g=f[4];o=!!f[5];p=g-j;r=a*2;for(f=1;f<=r;f++){n=f/r;o||(n=1-n);n=j+n*p;g=h+m*Math.cos(n);n=i+m*Math.sin(n);c.push(new THREE.Vector2(g,n))}break;case THREE.PathActions.ELLIPSE:h=f[0];i=f[1];m=f[2];l=f[3];j=f[4];g=f[5];
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+o=!!f[6];p=g-j;r=a*2;for(f=1;f<=r;f++){n=f/r;o||(n=1-n);n=j+n*p;g=h+m*Math.cos(n);n=i+l*Math.sin(n);c.push(new THREE.Vector2(g,n))}}}d=c[c.length-1];Math.abs(d.x-c[0].x)<1.0E-10&&Math.abs(d.y-c[0].y)<1.0E-10&&c.splice(c.length-1,1);b&&c.push(c[0]);return c};
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THREE.Path.prototype.toShapes=function(){var a,b,c,d,e=[],f=new THREE.Path;a=0;for(b=this.actions.length;a<b;a++){c=this.actions[a];d=c.args;c=c.action;if(c==THREE.PathActions.MOVE_TO&&f.actions.length!=0){e.push(f);f=new THREE.Path}f[c].apply(f,d)}f.actions.length!=0&&e.push(f);if(e.length==0)return[];var g;d=[];a=!THREE.Shape.Utils.isClockWise(e[0].getPoints());if(e.length==1){f=e[0];g=new THREE.Shape;g.actions=f.actions;g.curves=f.curves;d.push(g);return d}if(a){g=new THREE.Shape;a=0;for(b=e.length;a<
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b;a++){f=e[a];if(THREE.Shape.Utils.isClockWise(f.getPoints())){g.actions=f.actions;g.curves=f.curves;d.push(g);g=new THREE.Shape}else g.holes.push(f)}}else{a=0;for(b=e.length;a<b;a++){f=e[a];if(THREE.Shape.Utils.isClockWise(f.getPoints())){g&&d.push(g);g=new THREE.Shape;g.actions=f.actions;g.curves=f.curves}else g.holes.push(f)}d.push(g)}return d};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;
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THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};THREE.Shape.prototype.getPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedPoints(a,this.bends);return d};THREE.Shape.prototype.getSpacedPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedSpacedPoints(a,this.bends);return d};
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@@ -542,7 +554,7 @@ this.target.z);a.rotation.set(0,d,0)}}}else if(c==="rot")THREE.Quaternion.slerp(
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THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,f,g,h,i,j;e=(a.length-1)*b;f=Math.floor(e);e=e-f;c[0]=f===0?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];h=a[c[1]];i=a[c[2]];j=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],i[0],j[0],e,c,g);d[1]=this.interpolate(f[1],h[1],i[1],j[1],e,c,g);d[2]=this.interpolate(f[2],h[2],i[2],j[2],e,c,g);return d};
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THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,g){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[0]};
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THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+d.length;c>=0;c--)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[d.length-1]};
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-THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.0010;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=
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+THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.001;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=
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false;this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=true}}};
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THREE.KeyFrameAnimation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=true;this.loop=a!==void 0?a:true;this.currentTime=b!==void 0?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,e,f;for(c=0;c<d;c++){e=this.hierarchy[c];f=this.data.hierarchy[c];e.useQuaternion=true;if(f.animationCache===void 0){f.animationCache={};f.animationCache.prevKey=null;f.animationCache.nextKey=null;f.animationCache.originalMatrix=e instanceof THREE.Bone?
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e.skinMatrix:e.matrix}e=this.data.hierarchy[c].keys;if(e.length){f.animationCache.prevKey=e[0];f.animationCache.nextKey=e[1];this.startTime=Math.min(e[0].time,this.startTime);this.endTime=Math.max(e[e.length-1].time,this.endTime)}}this.update(0)}this.isPaused=false;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
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@@ -562,26 +574,26 @@ THREE.CombinedCamera.prototype.setSize=function(a,b){this.cameraP.aspect=a/b;thi
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THREE.CombinedCamera.prototype.setLens=function(a,b){var c=2*Math.atan((b!==void 0?b:24)/(a*2))*(180/Math.PI);this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(a){this.zoom=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.toFrontView=function(){this.rotation.x=0;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
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THREE.CombinedCamera.prototype.toBackView=function(){this.rotation.x=0;this.rotation.y=Math.PI;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toLeftView=function(){this.rotation.x=0;this.rotation.y=-Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toRightView=function(){this.rotation.x=0;this.rotation.y=Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};
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THREE.CombinedCamera.prototype.toTopView=function(){this.rotation.x=-Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toBottomView=function(){this.rotation.x=Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
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-THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
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+THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
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this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=false;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}this.onMouseDown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=
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true;break;case 2:this.moveBackward=true}this.mouseDragOn=true};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=false;break;case 2:this.moveBackward=false}this.mouseDragOn=false};this.onMouseMove=function(a){if(this.domElement===document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};
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-this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=true;break;case 37:case 65:this.moveLeft=true;break;case 40:case 83:this.moveBackward=true;break;case 39:case 68:this.moveRight=true;break;case 82:this.moveUp=true;break;case 70:this.moveDown=true;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=false;break;case 37:case 65:this.moveLeft=false;break;case 40:case 83:this.moveBackward=false;break;case 39:case 68:this.moveRight=
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-false;break;case 82:this.moveUp=false;break;case 70:this.moveDown=false}};this.update=function(a){var b=0;if(!this.freeze){if(this.heightSpeed){b=THREE.Math.clamp(this.object.position.y,this.heightMin,this.heightMax)-this.heightMin;this.autoSpeedFactor=a*b*this.heightCoef}else this.autoSpeedFactor=0;b=a*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.object.translateZ(-(b+this.autoSpeedFactor));this.moveBackward&&this.object.translateZ(b);this.moveLeft&&this.object.translateX(-b);
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-this.moveRight&&this.object.translateX(b);this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b);a=a*this.lookSpeed;this.activeLook||(a=0);this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target,c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*
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-Math.sin(this.theta);b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-this.verticalMin));this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a*b;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);b=this.target;c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+
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-100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),false);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),false);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),false);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),false);this.domElement.addEventListener("keyup",
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-c(this,this.onKeyUp),false)};
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-THREE.PathControls=function(a,b){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),q=g.length,u=0;f=q-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<q-1;f++){u=d*h.chunks[f]/h.total;b.keys[f]={time:u,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
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+this.onKeyDown=function(a){a.preventDefault();switch(a.keyCode){case 38:case 87:this.moveForward=true;break;case 37:case 65:this.moveLeft=true;break;case 40:case 83:this.moveBackward=true;break;case 39:case 68:this.moveRight=true;break;case 82:this.moveUp=true;break;case 70:this.moveDown=true;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=false;break;case 37:case 65:this.moveLeft=false;break;case 40:case 83:this.moveBackward=false;
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+break;case 39:case 68:this.moveRight=false;break;case 82:this.moveUp=false;break;case 70:this.moveDown=false}};this.update=function(a){var b=0;if(!this.freeze){if(this.heightSpeed){b=THREE.Math.clamp(this.object.position.y,this.heightMin,this.heightMax)-this.heightMin;this.autoSpeedFactor=a*b*this.heightCoef}else this.autoSpeedFactor=0;b=a*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.object.translateZ(-(b+this.autoSpeedFactor));this.moveBackward&&this.object.translateZ(b);
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+this.moveLeft&&this.object.translateX(-b);this.moveRight&&this.object.translateX(b);this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b);a=a*this.lookSpeed;this.activeLook||(a=0);this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target,c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=
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|
+c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-this.verticalMin));this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a*b;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);b=this.target;c=this.object.position;
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|
+b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),false);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),false);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),false);this.domElement.addEventListener("keydown",
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|
+c(this,this.onKeyDown),false);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),false)};
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|
+THREE.PathControls=function(a,b){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),q=g.length,t=0;f=q-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<q-1;f++){t=d*h.chunks[f]/h.total;b.keys[f]={time:t,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
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|
return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,false)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++){d=c/(a.points.length*b);d=a.getPoint(d);e.vertices[c]=new THREE.Vector3(d.x,d.y,d.z)}return e}this.object=a;this.domElement=b!==void 0?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=true;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;
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-this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=
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+this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=
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this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}var g=Math.PI*2,h=Math.PI/180;this.update=function(a){var b;if(this.lookHorizontal)this.lon=this.lon+this.mouseX*this.lookSpeed*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*this.lookSpeed*a;this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=a>=0?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
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b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=function(a){if(this.domElement===
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document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),b=new THREE.MeshLambertMaterial({color:65280}),
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c=new THREE.CubeGeometry(10,10,20),g=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(g,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else{this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.target);this.animationParent.add(this.object)}if(this.createDebugPath){var a=
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this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),p=0;p<b.points.length;p++){c=new THREE.Mesh(g,h);c.position.copy(b.points[p]);a.add(c)}}this.domElement.addEventListener("mousemove",d(this,
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this.onMouseMove),false)}};THREE.PathControlsIdCounter=0;
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-THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
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-new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=
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+THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
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+new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){a.preventDefault();switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=
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1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=
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0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.object.moveForward=
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true;break;case 2:this.object.moveBackward=true}};this.mousemove=function(a){if(!this.dragToLook||this.mouseStatus>0){var b=this.getContainerDimensions(),c=b.size[0]/2,g=b.size[1]/2;this.moveState.yawLeft=-(a.pageX-b.offset[0]-c)/c;this.moveState.pitchDown=(a.pageY-b.offset[1]-g)/g;this.updateRotationVector()}};this.mouseup=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook){this.mouseStatus--;this.moveState.yawLeft=this.moveState.pitchDown=0}else switch(a.button){case 0:this.moveForward=
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|
@@ -595,8 +607,8 @@ d.set(0,1,0);c.cross(d,e).normalize();d.cross(e,c).normalize();this.object.matri
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Math.cos(this.roll);this.object.matrix.multiplySelf(f);this.object.matrixWorldNeedsUpdate=true;this.object.matrix.elements[12]=this.object.position.x;this.object.matrix.elements[13]=this.object.position.y;this.object.matrix.elements[14]=this.object.position.z};this.translateX=function(a){this.object.position.x=this.object.position.x+this.object.matrix.elements[0]*a;this.object.position.y=this.object.position.y+this.object.matrix.elements[1]*a;this.object.position.z=this.object.position.z+this.object.matrix.elements[2]*
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a};this.translateY=function(a){this.object.position.x=this.object.position.x+this.object.matrix.elements[4]*a;this.object.position.y=this.object.position.y+this.object.matrix.elements[5]*a;this.object.position.z=this.object.position.z+this.object.matrix.elements[6]*a};this.translateZ=function(a){this.object.position.x=this.object.position.x-this.object.matrix.elements[8]*a;this.object.position.y=this.object.position.y-this.object.matrix.elements[9]*a;this.object.position.z=this.object.position.z-
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|
this.object.matrix.elements[10]*a};this.rotateHorizontally=function(a){c.set(this.object.matrix.elements[0],this.object.matrix.elements[1],this.object.matrix.elements[2]);c.multiplyScalar(a);this.forward.subSelf(c);this.forward.normalize()};this.rotateVertically=function(a){d.set(this.object.matrix.elements[4],this.object.matrix.elements[5],this.object.matrix.elements[6]);d.multiplyScalar(a);this.forward.addSelf(d);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},
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|
-false);this.domElement.addEventListener("mousemove",function(a){o=(a.clientX-p)/window.innerWidth;m=(a.clientY-r)/window.innerHeight},false);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=1;break;case 2:i=-1}},false);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=0;break;case 2:i=0}},false);this.domElement.addEventListener("keydown",function(a){switch(a.keyCode){case 38:case 87:i=
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-1;break;case 37:case 65:j=-1;break;case 40:case 83:i=-1;break;case 39:case 68:j=1;break;case 81:g=true;h=1;break;case 69:g=true;h=-1;break;case 82:l=1;break;case 70:l=-1}},false);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:i=0;break;case 37:case 65:j=0;break;case 40:case 83:i=0;break;case 39:case 68:j=0;break;case 81:g=false;break;case 69:g=false;break;case 82:l=0;break;case 70:l=0}},false)};
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+false);this.domElement.addEventListener("mousemove",function(a){o=(a.clientX-p)/window.innerWidth;m=(a.clientY-r)/window.innerHeight},false);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=1;break;case 2:i=-1}},false);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=0;break;case 2:i=0}},false);this.domElement.addEventListener("keydown",function(a){a.preventDefault();
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|
+switch(a.keyCode){case 38:case 87:i=1;break;case 37:case 65:j=-1;break;case 40:case 83:i=-1;break;case 39:case 68:j=1;break;case 81:g=true;h=1;break;case 69:g=true;h=-1;break;case 82:l=1;break;case 70:l=-1}},false);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:i=0;break;case 37:case 65:j=0;break;case 40:case 83:i=0;break;case 39:case 68:j=0;break;case 81:g=false;break;case 69:g=false;break;case 82:l=0;break;case 70:l=0}},false)};
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THREE.TrackballControls=function(a,b){THREE.EventTarget.call(this);var c=this;this.object=a;this.domElement=b!==void 0?b:document;this.enabled=true;this.screen={width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=(this.screen.width+this.screen.height)/4;this.rotateSpeed=1;this.zoomSpeed=1.2;this.panSpeed=0.3;this.staticMoving=this.noPan=this.noZoom=this.noRotate=false;this.dynamicDampingFactor=0.2;this.minDistance=0;this.maxDistance=Infinity;this.keys=[65,83,68];
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|
this.target=new THREE.Vector3;var d=new THREE.Vector3,e=false,f=-1,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,j=new THREE.Vector2,l=new THREE.Vector2,o=new THREE.Vector2,m=new THREE.Vector2,p={type:"change"};this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.getMouseOnScreen=function(a,b){return new THREE.Vector2((a-c.screen.offsetLeft)/c.radius*0.5,(b-c.screen.offsetTop)/c.radius*0.5)};this.getMouseProjectionOnBall=function(a,b){var d=new THREE.Vector3((a-
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c.screen.width*0.5-c.screen.offsetLeft)/c.radius,(c.screen.height*0.5+c.screen.offsetTop-b)/c.radius,0),e=d.length();e>1?d.normalize():d.z=Math.sqrt(1-e*e);g.copy(c.object.position).subSelf(c.target);e=c.object.up.clone().setLength(d.y);e.addSelf(c.object.up.clone().crossSelf(g).setLength(d.x));e.addSelf(g.setLength(d.z));return e};this.rotateCamera=function(){var a=Math.acos(h.dot(i)/h.length()/i.length());if(a){var b=(new THREE.Vector3).cross(h,i).normalize(),d=new THREE.Quaternion,a=a*c.rotateSpeed;
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@@ -604,30 +616,31 @@ d.setFromAxisAngle(b,-a);d.multiplyVector3(g);d.multiplyVector3(c.object.up);d.m
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b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);c.target.addSelf(b);c.staticMoving?o=m:o.addSelf(a.sub(m,o).multiplyScalar(c.dynamicDampingFactor))}};this.checkDistances=function(){if(!c.noZoom||!c.noPan){c.object.position.lengthSq()>c.maxDistance*c.maxDistance&&c.object.position.setLength(c.maxDistance);g.lengthSq()<c.minDistance*c.minDistance&&c.object.position.add(c.target,g.setLength(c.minDistance))}};this.update=function(){g.copy(c.object.position).subSelf(c.target);
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|
c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target);if(d.distanceTo(c.object.position)>0){c.dispatchEvent(p);d.copy(c.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",function(a){if(c.enabled){if(e){h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY);j=l=c.getMouseOnScreen(a.clientX,a.clientY);o=
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m=c.getMouseOnScreen(a.clientX,a.clientY);e=false}f!==-1&&(f===0&&!c.noRotate?i=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?l=c.getMouseOnScreen(a.clientX,a.clientY):f===2&&!c.noPan&&(m=c.getMouseOnScreen(a.clientX,a.clientY)))}},false);this.domElement.addEventListener("mousedown",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();if(f===-1){f=a.button;f===0&&!c.noRotate?h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?j=l=c.getMouseOnScreen(a.clientX,
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-a.clientY):this.noPan||(o=m=c.getMouseOnScreen(a.clientX,a.clientY))}}},false);this.domElement.addEventListener("mouseup",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();f=-1}},false);window.addEventListener("keydown",function(a){if(c.enabled&&f===-1){a.keyCode===c.keys[0]&&!c.noRotate?f=0:a.keyCode===c.keys[1]&&!c.noZoom?f=1:a.keyCode===c.keys[2]&&!c.noPan&&(f=2);f!==-1&&(e=true)}},false);window.addEventListener("keyup",function(){c.enabled&&f!==-1&&(f=-1)},false)};
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+a.clientY):this.noPan||(o=m=c.getMouseOnScreen(a.clientX,a.clientY))}}},false);this.domElement.addEventListener("mouseup",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();f=-1}},false);window.addEventListener("keydown",function(a){if(c.enabled){a.preventDefault();if(f===-1){a.keyCode===c.keys[0]&&!c.noRotate?f=0:a.keyCode===c.keys[1]&&!c.noZoom?f=1:a.keyCode===c.keys[2]&&!c.noPan&&(f=2);f!==-1&&(e=true)}}},false);window.addEventListener("keyup",function(){c.enabled&&f!==-1&&(f=-1)},
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|
+false)};
|
|
|
THREE.OrbitControls=function(a,b){var c,d,e;function f(){return 2*Math.PI/60/60*i.autoRotateSpeed}function g(a){a.preventDefault();if(s===c){o.set(a.clientX,a.clientY);m.sub(o,l);i.rotateLeft(2*Math.PI*m.x/j*i.userRotateSpeed);i.rotateUp(2*Math.PI*m.y/j*i.userRotateSpeed);l.copy(o)}else if(s===d){r.set(a.clientX,a.clientY);n.sub(r,p);n.y>0?i.zoomIn():i.zoomOut();p.copy(r)}}function h(){if(i.userRotate){document.removeEventListener("mousemove",g,false);document.removeEventListener("mouseup",h,false);
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-s=e}}THREE.EventTarget.call(this);this.object=a;this.domElement=b!==void 0?b:document;this.center=new THREE.Vector3;this.userZoom=true;this.userZoomSpeed=1;this.userRotate=true;this.userRotateSpeed=1;this.autoRotate=false;this.autoRotateSpeed=2;var i=this,j=1800,l=new THREE.Vector2,o=new THREE.Vector2,m=new THREE.Vector2,p=new THREE.Vector2,r=new THREE.Vector2,n=new THREE.Vector2,q=0,u=0,t=1,y=new THREE.Vector3;e=-1;c=0;d=1;var s=e,x={type:"change"};this.rotateLeft=function(a){a===void 0&&(a=f());
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|
-u=u-a};this.rotateRight=function(a){a===void 0&&(a=f());u=u+a};this.rotateUp=function(a){a===void 0&&(a=f());q=q-a};this.rotateDown=function(a){a===void 0&&(a=f());q=q+a};this.zoomIn=function(a){a===void 0&&(a=Math.pow(0.95,i.userZoomSpeed));t=t/a};this.zoomOut=function(a){a===void 0&&(a=Math.pow(0.95,i.userZoomSpeed));t=t*a};this.update=function(){var a=this.object.position,b=a.clone().subSelf(this.center),c=Math.atan2(b.x,b.z),d=Math.atan2(Math.sqrt(b.x*b.x+b.z*b.z),b.y);this.autoRotate&&this.rotateLeft(f());
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-var c=c+u,d=d+q,d=Math.max(1.0E-6,Math.min(Math.PI-1.0E-6,d)),e=b.length();b.x=e*Math.sin(d)*Math.sin(c);b.y=e*Math.cos(d);b.z=e*Math.sin(d)*Math.cos(c);b.multiplyScalar(t);a.copy(this.center).addSelf(b);this.object.lookAt(this.center);q=u=0;t=1;if(y.distanceTo(this.object.position)>0){this.dispatchEvent(x);y.copy(this.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousedown",function(a){if(i.userRotate){a.preventDefault();
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+s=e}}THREE.EventTarget.call(this);this.object=a;this.domElement=b!==void 0?b:document;this.center=new THREE.Vector3;this.userZoom=true;this.userZoomSpeed=1;this.userRotate=true;this.userRotateSpeed=1;this.autoRotate=false;this.autoRotateSpeed=2;var i=this,j=1800,l=new THREE.Vector2,o=new THREE.Vector2,m=new THREE.Vector2,p=new THREE.Vector2,r=new THREE.Vector2,n=new THREE.Vector2,q=0,t=0,u=1,w=new THREE.Vector3;e=-1;c=0;d=1;var s=e,x={type:"change"};this.rotateLeft=function(a){a===void 0&&(a=f());
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+t=t-a};this.rotateRight=function(a){a===void 0&&(a=f());t=t+a};this.rotateUp=function(a){a===void 0&&(a=f());q=q-a};this.rotateDown=function(a){a===void 0&&(a=f());q=q+a};this.zoomIn=function(a){a===void 0&&(a=Math.pow(0.95,i.userZoomSpeed));u=u/a};this.zoomOut=function(a){a===void 0&&(a=Math.pow(0.95,i.userZoomSpeed));u=u*a};this.update=function(){var a=this.object.position,b=a.clone().subSelf(this.center),c=Math.atan2(b.x,b.z),d=Math.atan2(Math.sqrt(b.x*b.x+b.z*b.z),b.y);this.autoRotate&&this.rotateLeft(f());
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+var c=c+t,d=d+q,d=Math.max(1.0E-6,Math.min(Math.PI-1.0E-6,d)),e=b.length();b.x=e*Math.sin(d)*Math.sin(c);b.y=e*Math.cos(d);b.z=e*Math.sin(d)*Math.cos(c);b.multiplyScalar(u);a.copy(this.center).addSelf(b);this.object.lookAt(this.center);q=t=0;u=1;if(w.distanceTo(this.object.position)>0){this.dispatchEvent(x);w.copy(this.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousedown",function(a){if(i.userRotate){a.preventDefault();
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if(a.button===0||a.button===2){s=c;l.set(a.clientX,a.clientY)}else if(a.button===1){s=d;p.set(a.clientX,a.clientY)}document.addEventListener("mousemove",g,false);document.addEventListener("mouseup",h,false)}},false);this.domElement.addEventListener("mousewheel",function(a){i.userZoom&&(a.wheelDelta>0?i.zoomOut():i.zoomIn())},false)};
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|
-THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,l,m){var n,o=d||1,p=e||1,r=h/2,q=i/2,t=j.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){n="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){n="x";o=f||1}var u=o+1,k=p+1,y=h/o,M=i/p,S=new THREE.Vector3;S[n]=l>0?1:-1;for(h=0;h<k;h++)for(i=0;i<u;i++){var aa=new THREE.Vector3;aa[a]=(i*y-r)*c;aa[b]=(h*M-q)*g;aa[n]=l;j.vertices.push(aa)}for(h=0;h<p;h++)for(i=0;i<o;i++){a=new THREE.Face4(i+
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-u*h+t,i+u*(h+1)+t,i+1+u*(h+1)+t,i+1+u*h+t);a.normal.copy(S);a.vertexNormals.push(S.clone(),S.clone(),S.clone(),S.clone());a.materialIndex=m;j.faces.push(a);j.faceVertexUvs[0].push([new THREE.UV(i/o,h/p),new THREE.UV(i/o,(h+1)/p),new THREE.UV((i+1)/o,(h+1)/p),new THREE.UV((i+1)/o,h/p)])}}THREE.Geometry.call(this);var j=this,l=a/2,o=b/2,m=c/2,p,r,n,q,u,t;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(p=0;p<6;p++)this.materials.push(g)}p=0;q=1;r=2;u=3;n=4;t=5}else this.materials=
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-[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var y in h)this.sides[y]!==void 0&&(this.sides[y]=h[y]);this.sides.px&&i("z","y",-1,-1,c,b,l,p);this.sides.nx&&i("z","y",1,-1,c,b,-l,q);this.sides.py&&i("x","z",1,1,a,c,o,r);this.sides.ny&&i("x","z",1,-1,a,c,-o,u);this.sides.pz&&i("x","y",1,-1,a,b,m,n);this.sides.nz&&i("x","y",-1,-1,a,b,-m,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
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+THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,l,m){var n,o=d||1,p=e||1,r=h/2,q=i/2,t=j.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){n="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){n="x";o=f||1}var u=o+1,k=p+1,w=h/o,M=i/p,S=new THREE.Vector3;S[n]=l>0?1:-1;for(h=0;h<k;h++)for(i=0;i<u;i++){var aa=new THREE.Vector3;aa[a]=(i*w-r)*c;aa[b]=(h*M-q)*g;aa[n]=l;j.vertices.push(aa)}for(h=0;h<p;h++)for(i=0;i<o;i++){a=new THREE.Face4(i+
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+u*h+t,i+u*(h+1)+t,i+1+u*(h+1)+t,i+1+u*h+t);a.normal.copy(S);a.vertexNormals.push(S.clone(),S.clone(),S.clone(),S.clone());a.materialIndex=m;j.faces.push(a);j.faceVertexUvs[0].push([new THREE.UV(i/o,h/p),new THREE.UV(i/o,(h+1)/p),new THREE.UV((i+1)/o,(h+1)/p),new THREE.UV((i+1)/o,h/p)])}}THREE.Geometry.call(this);var j=this,l=a/2,o=b/2,m=c/2,p,r,n,q,t,u;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(p=0;p<6;p++)this.materials.push(g)}p=0;q=1;r=2;t=3;n=4;u=5}else this.materials=
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+[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var w in h)this.sides[w]!==void 0&&(this.sides[w]=h[w]);this.sides.px&&i("z","y",-1,-1,c,b,l,p);this.sides.nx&&i("z","y",1,-1,c,b,-l,q);this.sides.py&&i("x","z",1,1,a,c,o,r);this.sides.ny&&i("x","z",1,-1,a,c,-o,t);this.sides.pz&&i("x","y",1,-1,a,b,m,n);this.sides.nz&&i("x","y",-1,-1,a,b,-m,u);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
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THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
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THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=a!==void 0?a:20,b=b!==void 0?b:20,c=c!==void 0?c:100,g=c/2,d=d||8,e=e||1,h,i,j=[],l=[];for(i=0;i<=e;i++){var o=[],m=[],p=i/e,r=p*(b-a)+a;for(h=0;h<=d;h++){var n=h/d,q=new THREE.Vector3;q.x=r*Math.sin(n*Math.PI*2);q.y=-p*c+g;q.z=r*Math.cos(n*Math.PI*2);this.vertices.push(q);o.push(this.vertices.length-1);m.push(new THREE.UV(n,p))}j.push(o);l.push(m)}c=(b-a)/c;for(h=0;h<d;h++){if(a!==0){o=this.vertices[j[0][h]].clone();m=this.vertices[j[0][h+
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-1]].clone()}else{o=this.vertices[j[1][h]].clone();m=this.vertices[j[1][h+1]].clone()}o.setY(Math.sqrt(o.x*o.x+o.z*o.z)*c).normalize();m.setY(Math.sqrt(m.x*m.x+m.z*m.z)*c).normalize();for(i=0;i<e;i++){var p=j[i][h],r=j[i+1][h],n=j[i+1][h+1],q=j[i][h+1],u=o.clone(),t=o.clone(),y=m.clone(),s=m.clone(),x=l[i][h].clone(),G=l[i+1][h].clone(),D=l[i+1][h+1].clone(),A=l[i][h+1].clone();this.faces.push(new THREE.Face4(p,r,n,q,[u,t,y,s]));this.faceVertexUvs[0].push([x,G,D,A])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,
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|
-g,0));for(h=0;h<d;h++){p=j[0][h];r=j[0][h+1];n=this.vertices.length-1;u=new THREE.Vector3(0,1,0);t=new THREE.Vector3(0,1,0);y=new THREE.Vector3(0,1,0);x=l[0][h].clone();G=l[0][h+1].clone();D=new THREE.UV(G.u,0);this.faces.push(new THREE.Face3(p,r,n,[u,t,y]));this.faceVertexUvs[0].push([x,G,D])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){p=j[i][h+1];r=j[i][h];n=this.vertices.length-1;u=new THREE.Vector3(0,-1,0);t=new THREE.Vector3(0,-1,0);y=new THREE.Vector3(0,-1,0);
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-x=l[i][h+1].clone();G=l[i][h].clone();D=new THREE.UV(G.u,1);this.faces.push(new THREE.Face3(p,r,n,[u,t,y]));this.faceVertexUvs[0].push([x,G,D])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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+1]].clone()}else{o=this.vertices[j[1][h]].clone();m=this.vertices[j[1][h+1]].clone()}o.setY(Math.sqrt(o.x*o.x+o.z*o.z)*c).normalize();m.setY(Math.sqrt(m.x*m.x+m.z*m.z)*c).normalize();for(i=0;i<e;i++){var p=j[i][h],r=j[i+1][h],n=j[i+1][h+1],q=j[i][h+1],t=o.clone(),u=o.clone(),w=m.clone(),s=m.clone(),x=l[i][h].clone(),F=l[i+1][h].clone(),C=l[i+1][h+1].clone(),z=l[i][h+1].clone();this.faces.push(new THREE.Face4(p,r,n,q,[t,u,w,s]));this.faceVertexUvs[0].push([x,F,C,z])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,
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|
+g,0));for(h=0;h<d;h++){p=j[0][h];r=j[0][h+1];n=this.vertices.length-1;t=new THREE.Vector3(0,1,0);u=new THREE.Vector3(0,1,0);w=new THREE.Vector3(0,1,0);x=l[0][h].clone();F=l[0][h+1].clone();C=new THREE.UV(F.u,0);this.faces.push(new THREE.Face3(p,r,n,[t,u,w]));this.faceVertexUvs[0].push([x,F,C])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){p=j[i][h+1];r=j[i][h];n=this.vertices.length-1;t=new THREE.Vector3(0,-1,0);u=new THREE.Vector3(0,-1,0);w=new THREE.Vector3(0,-1,0);
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+x=l[i][h+1].clone();F=l[i][h].clone();C=new THREE.UV(F.u,1);this.faces.push(new THREE.Face3(p,r,n,[t,u,w]));this.faceVertexUvs[0].push([x,F,C])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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|
THREE.ExtrudeGeometry=function(a,b){if(typeof a!=="undefined"){THREE.Geometry.call(this);a=a instanceof Array?a:[a];this.shapebb=a[a.length-1].getBoundingBox();this.addShapeList(a,b);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;THREE.ExtrudeGeometry.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],b)};
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THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
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|
h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);return new THREE.Vector2(a,c)}return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(K=c.length;--K>=0;){e=K;f=K-1;f<0&&(f=
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|
-c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=M*g,k=M*(g+1),j=d+e+i,i=d+f+i,n=d+f+k,k=d+e+k,o=c,p=g,r=h,q=e,s=f,j=j+N,i=i+N,n=n+N,k=k+N;I.faces.push(new THREE.Face4(j,i,n,k,null,null,t));j=y.generateSideWallUV(I,a,o,b,j,i,n,k,p,r,q,s);I.faceVertexUvs[0].push(j)}}}function f(a,b,c){I.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+N;d=d+N;e=e+N;I.faces.push(new THREE.Face3(c,d,e,null,null,u));c=f?y.generateBottomUV(I,a,b,c,d,e):y.generateTopUV(I,a,b,c,d,e);I.faceVertexUvs[0].push(c)}
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|
-var h=b.amount!==void 0?b.amount:100,i=b.bevelThickness!==void 0?b.bevelThickness:6,j=b.bevelSize!==void 0?b.bevelSize:i-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,o=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,p=b.bendPath,r=b.extrudePath,n,q=false,u=b.material,t=b.extrudeMaterial,y=b.UVGenerator!==void 0?b.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,s,x,G,D;if(r){n=r.getSpacedPoints(m);q=true;o=false;s=b.frames!==void 0?b.frames:new THREE.TubeGeometry.FrenetFrames(r,
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-m,false);x=new THREE.Vector3;G=new THREE.Vector3;D=new THREE.Vector3}if(!o)j=i=l=0;var A,v,H,I=this,N=this.vertices.length;p&&a.addWrapPath(p);var r=a.extractPoints(),p=r.shape,R=r.holes;if(r=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();v=0;for(H=R.length;v<H;v++){A=R[v];THREE.Shape.Utils.isClockWise(A)&&(R[v]=A.reverse())}r=false}var X=THREE.Shape.Utils.triangulateShape(p,R),B=p;v=0;for(H=R.length;v<H;v++){A=R[v];p=p.concat(A)}var F,Q,C,k,P,M=p.length,S,aa=X.length,r=[],K=0;C=B.length;F=C-1;
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-for(Q=K+1;K<C;K++,F++,Q++){F===C&&(F=0);Q===C&&(Q=0);r[K]=d(B[K],B[F],B[Q])}var ca=[],ga,O=r.concat();v=0;for(H=R.length;v<H;v++){A=R[v];ga=[];K=0;C=A.length;F=C-1;for(Q=K+1;K<C;K++,F++,Q++){F===C&&(F=0);Q===C&&(Q=0);ga[K]=d(A[K],A[F],A[Q])}ca.push(ga);O=O.concat(ga)}for(F=0;F<l;F++){C=F/l;k=i*(1-C);Q=j*Math.sin(C*Math.PI/2);K=0;for(C=B.length;K<C;K++){P=c(B[K],r[K],Q);f(P.x,P.y,-k)}v=0;for(H=R.length;v<H;v++){A=R[v];ga=ca[v];K=0;for(C=A.length;K<C;K++){P=c(A[K],ga[K],Q);f(P.x,P.y,-k)}}}Q=j;for(K=
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-0;K<M;K++){P=o?c(p[K],O[K],Q):p[K];if(q){G.copy(s.normals[0]).multiplyScalar(P.x);x.copy(s.binormals[0]).multiplyScalar(P.y);D.copy(n[0]).addSelf(G).addSelf(x);f(D.x,D.y,D.z)}else f(P.x,P.y,0)}for(C=1;C<=m;C++)for(K=0;K<M;K++){P=o?c(p[K],O[K],Q):p[K];if(q){G.copy(s.normals[C]).multiplyScalar(P.x);x.copy(s.binormals[C]).multiplyScalar(P.y);D.copy(n[C]).addSelf(G).addSelf(x);f(D.x,D.y,D.z)}else f(P.x,P.y,h/m*C)}for(F=l-1;F>=0;F--){C=F/l;k=i*(1-C);Q=j*Math.sin(C*Math.PI/2);K=0;for(C=B.length;K<C;K++){P=
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-c(B[K],r[K],Q);f(P.x,P.y,h+k)}v=0;for(H=R.length;v<H;v++){A=R[v];ga=ca[v];K=0;for(C=A.length;K<C;K++){P=c(A[K],ga[K],Q);q?f(P.x,P.y+n[m-1].y,n[m-1].x+k):f(P.x,P.y,h+k)}}}(function(){if(o){var a;a=M*0;for(K=0;K<aa;K++){S=X[K];g(S[2]+a,S[1]+a,S[0]+a,true)}a=m+l*2;a=M*a;for(K=0;K<aa;K++){S=X[K];g(S[0]+a,S[1]+a,S[2]+a,false)}}else{for(K=0;K<aa;K++){S=X[K];g(S[2],S[1],S[0],true)}for(K=0;K<aa;K++){S=X[K];g(S[0]+M*m,S[1]+M*m,S[2]+M*m,false)}}})();(function(){var a=0;e(B,a);a=a+B.length;v=0;for(H=R.length;v<
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|
-H;v++){A=R[v];e(A,a);a=a+A.length}})()};
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|
+c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=M*g,j=M*(g+1),k=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,o=c,p=g,r=h,q=e,s=f,k=k+N,i=i+N,n=n+N,j=j+N;I.faces.push(new THREE.Face4(k,i,n,j,null,null,u));k=w.generateSideWallUV(I,a,o,b,k,i,n,j,p,r,q,s);I.faceVertexUvs[0].push(k)}}}function f(a,b,c){I.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+N;d=d+N;e=e+N;I.faces.push(new THREE.Face3(c,d,e,null,null,t));c=f?w.generateBottomUV(I,a,b,c,d,e):w.generateTopUV(I,a,b,c,d,e);I.faceVertexUvs[0].push(c)}
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+var h=b.amount!==void 0?b.amount:100,i=b.bevelThickness!==void 0?b.bevelThickness:6,j=b.bevelSize!==void 0?b.bevelSize:i-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,o=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,p=b.bendPath,r=b.extrudePath,n,q=false,t=b.material,u=b.extrudeMaterial,w=b.UVGenerator!==void 0?b.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,s,x,F,C;if(r){n=r.getSpacedPoints(m);q=true;o=false;s=b.frames!==void 0?b.frames:new THREE.TubeGeometry.FrenetFrames(r,
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+m,false);x=new THREE.Vector3;F=new THREE.Vector3;C=new THREE.Vector3}if(!o)j=i=l=0;var z,v,H,I=this,N=this.vertices.length;p&&a.addWrapPath(p);var r=a.extractPoints(),p=r.shape,R=r.holes;if(r=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();v=0;for(H=R.length;v<H;v++){z=R[v];THREE.Shape.Utils.isClockWise(z)&&(R[v]=z.reverse())}r=false}var X=THREE.Shape.Utils.triangulateShape(p,R),B=p;v=0;for(H=R.length;v<H;v++){z=R[v];p=p.concat(z)}var G,Q,D,k,P,M=p.length,S,aa=X.length,r=[],K=0;D=B.length;G=D-1;
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+for(Q=K+1;K<D;K++,G++,Q++){G===D&&(G=0);Q===D&&(Q=0);r[K]=d(B[K],B[G],B[Q])}var ca=[],fa,O=r.concat();v=0;for(H=R.length;v<H;v++){z=R[v];fa=[];K=0;D=z.length;G=D-1;for(Q=K+1;K<D;K++,G++,Q++){G===D&&(G=0);Q===D&&(Q=0);fa[K]=d(z[K],z[G],z[Q])}ca.push(fa);O=O.concat(fa)}for(G=0;G<l;G++){D=G/l;k=i*(1-D);Q=j*Math.sin(D*Math.PI/2);K=0;for(D=B.length;K<D;K++){P=c(B[K],r[K],Q);f(P.x,P.y,-k)}v=0;for(H=R.length;v<H;v++){z=R[v];fa=ca[v];K=0;for(D=z.length;K<D;K++){P=c(z[K],fa[K],Q);f(P.x,P.y,-k)}}}Q=j;for(K=
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+0;K<M;K++){P=o?c(p[K],O[K],Q):p[K];if(q){F.copy(s.normals[0]).multiplyScalar(P.x);x.copy(s.binormals[0]).multiplyScalar(P.y);C.copy(n[0]).addSelf(F).addSelf(x);f(C.x,C.y,C.z)}else f(P.x,P.y,0)}for(D=1;D<=m;D++)for(K=0;K<M;K++){P=o?c(p[K],O[K],Q):p[K];if(q){F.copy(s.normals[D]).multiplyScalar(P.x);x.copy(s.binormals[D]).multiplyScalar(P.y);C.copy(n[D]).addSelf(F).addSelf(x);f(C.x,C.y,C.z)}else f(P.x,P.y,h/m*D)}for(G=l-1;G>=0;G--){D=G/l;k=i*(1-D);Q=j*Math.sin(D*Math.PI/2);K=0;for(D=B.length;K<D;K++){P=
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+c(B[K],r[K],Q);f(P.x,P.y,h+k)}v=0;for(H=R.length;v<H;v++){z=R[v];fa=ca[v];K=0;for(D=z.length;K<D;K++){P=c(z[K],fa[K],Q);q?f(P.x,P.y+n[m-1].y,n[m-1].x+k):f(P.x,P.y,h+k)}}}(function(){if(o){var a;a=M*0;for(K=0;K<aa;K++){S=X[K];g(S[2]+a,S[1]+a,S[0]+a,true)}a=m+l*2;a=M*a;for(K=0;K<aa;K++){S=X[K];g(S[0]+a,S[1]+a,S[2]+a,false)}}else{for(K=0;K<aa;K++){S=X[K];g(S[2],S[1],S[0],true)}for(K=0;K<aa;K++){S=X[K];g(S[0]+M*m,S[1]+M*m,S[2]+M*m,false)}}})();(function(){var a=0;e(B,a);a=a+B.length;v=0;for(H=R.length;v<
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+H;v++){z=R[v];e(z,a);a=a+z.length}})()};
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THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d,e,f){b=a.vertices[e].x;e=a.vertices[e].y;c=a.vertices[f].x;f=a.vertices[f].y;return[new THREE.UV(a.vertices[d].x,1-a.vertices[d].y),new THREE.UV(b,1-e),new THREE.UV(c,1-f)]},generateBottomUV:function(a,b,c,d,e,f){return this.generateTopUV(a,b,c,d,e,f)},generateSideWallUV:function(a,b,c,d,e,f,g,h){var b=a.vertices[e].x,c=a.vertices[e].y,e=a.vertices[e].z,d=a.vertices[f].x,i=a.vertices[f].y,f=a.vertices[f].z,j=a.vertices[g].x,l=
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a.vertices[g].y,g=a.vertices[g].z,o=a.vertices[h].x,m=a.vertices[h].y,a=a.vertices[h].z;return Math.abs(c-i)<0.01?[new THREE.UV(b,e),new THREE.UV(d,f),new THREE.UV(j,g),new THREE.UV(o,a)]:[new THREE.UV(c,e),new THREE.UV(i,f),new THREE.UV(l,g),new THREE.UV(m,a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;
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THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
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@@ -636,8 +649,8 @@ THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);for(var b=b||12,c=
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THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var e=a/2,f=b/2,c=c||1,d=d||1,g=c+1,h=d+1,i=a/c,j=b/d,l=new THREE.Vector3(0,1,0),a=0;a<h;a++)for(b=0;b<g;b++)this.vertices.push(new THREE.Vector3(b*i-e,0,a*j-f));for(a=0;a<d;a++)for(b=0;b<c;b++){e=new THREE.Face4(b+g*a,b+g*(a+1),b+1+g*(a+1),b+1+g*a);e.normal.copy(l);e.vertexNormals.push(l.clone(),l.clone(),l.clone(),l.clone());this.faces.push(e);this.faceVertexUvs[0].push([new THREE.UV(b/c,a/d),new THREE.UV(b/c,(a+1)/d),new THREE.UV((b+
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1)/c,(a+1)/d),new THREE.UV((b+1)/c,a/d)])}this.computeCentroids()};THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
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THREE.SphereGeometry=function(a,b,c,d,e,f,g){THREE.Geometry.call(this);var a=a||50,d=d!==void 0?d:0,e=e!==void 0?e:Math.PI*2,f=f!==void 0?f:0,g=g!==void 0?g:Math.PI,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),h,i,j=[],l=[];for(i=0;i<=c;i++){var o=[],m=[];for(h=0;h<=b;h++){var p=h/b,r=i/c,n=new THREE.Vector3;n.x=-a*Math.cos(d+p*e)*Math.sin(f+r*g);n.y=a*Math.cos(f+r*g);n.z=a*Math.sin(d+p*e)*Math.sin(f+r*g);this.vertices.push(n);o.push(this.vertices.length-1);m.push(new THREE.UV(p,
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-r))}j.push(o);l.push(m)}for(i=0;i<c;i++)for(h=0;h<b;h++){var d=j[i][h+1],e=j[i][h],f=j[i+1][h],g=j[i+1][h+1],o=this.vertices[d].clone().normalize(),m=this.vertices[e].clone().normalize(),p=this.vertices[f].clone().normalize(),r=this.vertices[g].clone().normalize(),n=l[i][h+1].clone(),q=l[i][h].clone(),u=l[i+1][h].clone(),t=l[i+1][h+1].clone();if(Math.abs(this.vertices[d].y)==a){this.faces.push(new THREE.Face3(d,f,g,[o,p,r]));this.faceVertexUvs[0].push([n,u,t])}else if(Math.abs(this.vertices[f].y)==
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-a){this.faces.push(new THREE.Face3(d,e,f,[o,m,p]));this.faceVertexUvs[0].push([n,q,u])}else{this.faces.push(new THREE.Face4(d,e,f,g,[o,m,p,r]));this.faceVertexUvs[0].push([n,q,u,t])}}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
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+r))}j.push(o);l.push(m)}for(i=0;i<c;i++)for(h=0;h<b;h++){var d=j[i][h+1],e=j[i][h],f=j[i+1][h],g=j[i+1][h+1],o=this.vertices[d].clone().normalize(),m=this.vertices[e].clone().normalize(),p=this.vertices[f].clone().normalize(),r=this.vertices[g].clone().normalize(),n=l[i][h+1].clone(),q=l[i][h].clone(),t=l[i+1][h].clone(),u=l[i+1][h+1].clone();if(Math.abs(this.vertices[d].y)==a){this.faces.push(new THREE.Face3(d,f,g,[o,p,r]));this.faceVertexUvs[0].push([n,t,u])}else if(Math.abs(this.vertices[f].y)==
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+a){this.faces.push(new THREE.Face3(d,e,f,[o,m,p]));this.faceVertexUvs[0].push([n,q,t])}else{this.faces.push(new THREE.Face4(d,e,f,g,[o,m,p,r]));this.faceVertexUvs[0].push([n,q,t,u])}}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
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THREE.TextGeometry=function(a,b){var c=THREE.FontUtils.generateShapes(a,b);b.amount=b.height!==void 0?b.height:50;if(b.bevelThickness===void 0)b.bevelThickness=10;if(b.bevelSize===void 0)b.bevelSize=8;if(b.bevelEnabled===void 0)b.bevelEnabled=false;if(b.bend){var d=c[c.length-1].getBoundingBox().maxX;b.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(d/2,120),new THREE.Vector2(d,0))}THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;
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THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
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THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||Math.PI*2;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=c/this.segmentsR*Math.PI*2;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
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@@ -661,8 +674,8 @@ THREE.OctahedronGeometry=function(a,b){THREE.PolyhedronGeometry.call(this,[[1,0,
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THREE.TetrahedronGeometry.prototype=new THREE.Geometry;THREE.TetrahedronGeometry.prototype.constructor=THREE.TetrahedronGeometry;
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THREE.ParametricGeometry=function(a,b,c,d){THREE.Geometry.call(this);var e=this.vertices,f=this.faces,g=this.faceVertexUvs[0],d=d===void 0?false:d,h,i,j,l,o=b+1;for(h=0;h<=c;h++){l=h/c;for(i=0;i<=b;i++){j=i/b;j=a(j,l);e.push(j)}}var m,p,r,n;for(h=0;h<c;h++)for(i=0;i<b;i++){a=h*o+i;e=h*o+i+1;l=(h+1)*o+i;j=(h+1)*o+i+1;m=new THREE.UV(i/b,h/c);p=new THREE.UV((i+1)/b,h/c);r=new THREE.UV(i/b,(h+1)/c);n=new THREE.UV((i+1)/b,(h+1)/c);if(d){f.push(new THREE.Face3(a,e,l));f.push(new THREE.Face3(e,j,l));g.push([m,
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p,r]);g.push([p,n,r])}else{f.push(new THREE.Face4(a,e,j,l));g.push([m,p,n,r])}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.ParametricGeometry.prototype=new THREE.Geometry;THREE.ParametricGeometry.prototype.constructor=THREE.ParametricGeometry;
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-THREE.ConvexGeometry=function(a){function b(b){var d=a[b].clone(),f=d.length();d.x=d.x+f*c();d.y=d.y+f*c();d.z=d.z+f*c();for(var f=[],g=0;g<e.length;){var h=e[g],i=d,j=a[h[0]],u;u=j;var t=a[h[1]],y=a[h[2]],s=new THREE.Vector3,x=new THREE.Vector3;s.sub(y,t);x.sub(u,t);s.crossSelf(x);s.isZero()||s.normalize();u=s;j=u.dot(j);if(u.dot(i)>=j){for(i=0;i<3;i++){j=[h[i],h[(i+1)%3]];u=true;for(t=0;t<f.length;t++)if(f[t][0]===j[1]&&f[t][1]===j[0]){f[t]=f[f.length-1];f.pop();u=false;break}u&&f.push(j)}e[g]=
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-e[e.length-1];e.pop()}else g++}for(t=0;t<f.length;t++)e.push([f[t][0],f[t][1],b])}function c(){return(Math.random()-0.5)*2.0E-6}function d(a){var b=a.length();return new THREE.UV(a.x/b,a.y/b)}THREE.Geometry.call(this);for(var e=[[0,1,2],[0,2,1]],f=3;f<a.length;f++)b(f);for(var g=0,h=Array(a.length),f=0;f<e.length;f++)for(var i=e[f],j=0;j<3;j++){if(h[i[j]]===void 0){h[i[j]]=g++;this.vertices.push(a[i[j]])}i[j]=h[i[j]]}for(f=0;f<e.length;f++)this.faces.push(new THREE.Face3(e[f][0],e[f][1],e[f][2]));
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+THREE.ConvexGeometry=function(a){function b(b){var d=a[b].clone(),f=d.length();d.x=d.x+f*c();d.y=d.y+f*c();d.z=d.z+f*c();for(var f=[],g=0;g<e.length;){var h=e[g],i=d,j=a[h[0]],t;t=j;var u=a[h[1]],w=a[h[2]],s=new THREE.Vector3,x=new THREE.Vector3;s.sub(w,u);x.sub(t,u);s.crossSelf(x);s.isZero()||s.normalize();t=s;j=t.dot(j);if(t.dot(i)>=j){for(i=0;i<3;i++){j=[h[i],h[(i+1)%3]];t=true;for(u=0;u<f.length;u++)if(f[u][0]===j[1]&&f[u][1]===j[0]){f[u]=f[f.length-1];f.pop();t=false;break}t&&f.push(j)}e[g]=
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+e[e.length-1];e.pop()}else g++}for(u=0;u<f.length;u++)e.push([f[u][0],f[u][1],b])}function c(){return(Math.random()-0.5)*2.0E-6}function d(a){var b=a.length();return new THREE.UV(a.x/b,a.y/b)}THREE.Geometry.call(this);for(var e=[[0,1,2],[0,2,1]],f=3;f<a.length;f++)b(f);for(var g=0,h=Array(a.length),f=0;f<e.length;f++)for(var i=e[f],j=0;j<3;j++){if(h[i[j]]===void 0){h[i[j]]=g++;this.vertices.push(a[i[j]])}i[j]=h[i[j]]}for(f=0;f<e.length;f++)this.faces.push(new THREE.Face3(e[f][0],e[f][1],e[f][2]));
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for(f=0;f<this.faces.length;f++){i=this.faces[f];this.faceVertexUvs[0].push([d(this.vertices[i.a]),d(this.vertices[i.b]),d(this.vertices[i.c])])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.ConvexGeometry.prototype=new THREE.Geometry;THREE.ConvexGeometry.prototype.constructor=THREE.ConvexGeometry;
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THREE.AxisHelper=function(){THREE.Object3D.call(this);var a=new THREE.Geometry;a.vertices.push(new THREE.Vector3);a.vertices.push(new THREE.Vector3(0,100,0));var b=new THREE.CylinderGeometry(0,5,25,5,1),c;c=new THREE.Line(a,new THREE.LineBasicMaterial({color:16711680}));c.rotation.z=-Math.PI/2;this.add(c);c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:16711680}));c.position.x=100;c.rotation.z=-Math.PI/2;this.add(c);c=new THREE.Line(a,new THREE.LineBasicMaterial({color:65280}));this.add(c);
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c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:65280}));c.position.y=100;this.add(c);c=new THREE.Line(a,new THREE.LineBasicMaterial({color:255}));c.rotation.x=Math.PI/2;this.add(c);c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:255}));c.position.z=100;c.rotation.x=Math.PI/2;this.add(c)};THREE.AxisHelper.prototype=new THREE.Object3D;THREE.AxisHelper.prototype.constructor=THREE.AxisHelper;
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@@ -675,14 +688,14 @@ this.lines=new THREE.Line(this.lineGeometry,this.lineMaterial,THREE.LinePieces);
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THREE.CameraHelper.prototype.update=function(){function a(a,d,e,f){THREE.CameraHelper.__v.set(d,e,f);THREE.CameraHelper.__projector.unprojectVector(THREE.CameraHelper.__v,THREE.CameraHelper.__c);a=b.pointMap[a];if(a!==void 0){d=0;for(e=a.length;d<e;d++)b.lineGeometry.vertices[a[d]].copy(THREE.CameraHelper.__v)}}var b=this;THREE.CameraHelper.__c.projectionMatrix.copy(this.camera.projectionMatrix);a("c",0,0,-1);a("t",0,0,1);a("n1",-1,-1,-1);a("n2",1,-1,-1);a("n3",-1,1,-1);a("n4",1,1,-1);a("f1",-1,-1,
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1);a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",0.7,1.1,-1);a("u2",-0.7,1.1,-1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",0,-1,1);a("cf4",0,1,1);a("cn1",-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);this.lineGeometry.verticesNeedUpdate=true};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
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THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=false;this.supportUVs=true;this.debug=false};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;b-- >0;)this.smooth(a)};
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-THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){m.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(a,c,d,e,g,h,i){var k=new THREE.Face4(a,c,d,e,null,g.color,g.materialIndex);if(m.useOldVertexColors){k.vertexColors=[];for(var j,n,p,q=0;q<4;q++){p=h[q];j=new THREE.Color;j.setRGB(0,0,0);for(var r=0;r<p.length;r++){n=g.vertexColors[p[r]-1];j.r=j.r+n.r;j.g=j.g+n.g;j.b=j.b+n.b}j.r=j.r/p.length;j.g=j.g/p.length;j.b=j.b/
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-p.length;k.vertexColors[q]=j}}l.push(k);if(m.supportUVs){g=[f(a,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?o.push(g):b("d :( ",e+":"+i):b("c :( ",d+":"+i):b("b :( ",c+":"+i):b("a :( ",a+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=t[e];if(!f){a>=y&&a<y+r.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in t?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,t[e]):t[e]=d}function h(a,
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-b){R[a]===void 0&&(R[a]=[]);R[a].push(b)}function i(a,b,c){X[a]===void 0&&(X[a]={});X[a][b]=c}var j=[],l=[],o=[],m=this,p=a.vertices,r=a.faces,j=p.concat(),n=[],q={},u={},t={},y=p.length,s,x,G,D,A,v=a.faceVertexUvs[0],H;b("originalFaces, uvs, originalVerticesLength",r.length,v.length,y);if(m.supportUVs){s=0;for(x=v.length;s<x;s++){G=0;for(D=v[s].length;G<D;G++){H=r[s]["abcd".charAt(G)];g(H,s,v[s][G])}}}if(v.length==0)m.supportUVs=false;s=0;for(A in t)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
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-t,"vs",v.length);s=0;for(x=r.length;s<x;s++){A=r[s];n.push(A.centroid);j.push(A.centroid);if(m.supportUVs){v=new THREE.UV;if(A instanceof THREE.Face3){v.u=f(A.a,s).u+f(A.b,s).u+f(A.c,s).u;v.v=f(A.a,s).v+f(A.b,s).v+f(A.c,s).v;v.u=v.u/3;v.v=v.v/3}else if(A instanceof THREE.Face4){v.u=f(A.a,s).u+f(A.b,s).u+f(A.c,s).u+f(A.d,s).u;v.v=f(A.a,s).v+f(A.b,s).v+f(A.c,s).v+f(A.d,s).v;v.u=v.u/4;v.v=v.v/4}g(y+s,"",v)}}b("-- added UVs for new Faces",t);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
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-var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);H=0;var I,N,R={},X={};for(s in x){v=x[s];I=s.split("_");N=I[0];I=I[1];h(N,[N,I]);h(I,[N,I]);G=0;for(D=v.length;G<D;G++){A=v[G];i(N,A,s);i(I,A,s)}v.length<2&&(u[s]=true)}b("vertexEdgeMap",R,"vertexFaceMap",X);for(s in x){v=
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-x[s];A=v[0];D=v[1];I=s.split("_");N=I[0];I=I[1];v=new THREE.Vector3;if(u[s]){v.addSelf(p[N]);v.addSelf(p[I]);v.multiplyScalar(0.5)}else{v.addSelf(n[A]);v.addSelf(n[D]);v.addSelf(p[N]);v.addSelf(p[I]);v.multiplyScalar(0.25)}q[s]=y+r.length+H;j.push(v);H++;if(m.supportUVs){v=new THREE.UV;v.u=f(N,A).u+f(I,A).u;v.v=f(N,A).v+f(I,A).v;v.u=v.u/2;v.v=v.v/2;g(q[s],A,v);if(!u[s]){v=new THREE.UV;v.u=f(N,D).u+f(I,D).u;v.v=f(N,D).v+f(I,D).v;v.u=v.u/2;v.v=v.v/2;g(q[s],D,v)}}}b("-- Step 2 done");var B,F;D=["123",
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-"12","2","23"];I=["123","23","3","31"];var Q=["123","31","1","12"],C=["1234","12","2","23"],k=["1234","23","3","34"],P=["1234","34","4","41"],M=["1234","41","1","12"];s=0;for(x=n.length;s<x;s++){A=r[s];v=y+s;if(A instanceof THREE.Face3){H=e(A.a,A.b);N=e(A.b,A.c);B=e(A.c,A.a);d(v,q[H],A.b,q[N],A,D,s);d(v,q[N],A.c,q[B],A,I,s);d(v,q[B],A.a,q[H],A,Q,s)}else if(A instanceof THREE.Face4){H=e(A.a,A.b);N=e(A.b,A.c);B=e(A.c,A.d);F=e(A.d,A.a);d(v,q[H],A.b,q[N],A,C,s);d(v,q[N],A.c,q[B],A,k,s);d(v,q[B],A.d,q[F],
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-A,P,s);d(v,q[F],A.a,q[H],A,M,s)}else b("face should be a face!",A)}q=new THREE.Vector3;A=new THREE.Vector3;s=0;for(x=p.length;s<x;s++)if(R[s]!==void 0){q.set(0,0,0);A.set(0,0,0);N=new THREE.Vector3(0,0,0);v=0;for(G in X[s]){q.addSelf(n[G]);v++}D=0;H=R[s].length;for(G=0;G<H;G++)u[e(R[s][G][0],R[s][G][1])]&&D++;if(D!=2){q.divideScalar(v);for(G=0;G<H;G++){v=R[s][G];v=p[v[0]].clone().addSelf(p[v[1]]).divideScalar(2);A.addSelf(v)}A.divideScalar(H);N.addSelf(p[s]);N.multiplyScalar(H-3);N.addSelf(q);N.addSelf(A.multiplyScalar(2));
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+THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){m.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(a,c,d,e,g,h,i){var j=new THREE.Face4(a,c,d,e,null,g.color,g.materialIndex);if(m.useOldVertexColors){j.vertexColors=[];for(var k,n,p,q=0;q<4;q++){p=h[q];k=new THREE.Color;k.setRGB(0,0,0);for(var r=0;r<p.length;r++){n=g.vertexColors[p[r]-1];k.r=k.r+n.r;k.g=k.g+n.g;k.b=k.b+n.b}k.r=k.r/p.length;k.g=k.g/p.length;k.b=k.b/
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+p.length;j.vertexColors[q]=k}}l.push(j);if(m.supportUVs){g=[f(a,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?o.push(g):b("d :( ",e+":"+i):b("c :( ",d+":"+i):b("b :( ",c+":"+i):b("a :( ",a+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=u[e];if(!f){a>=w&&a<w+r.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in u?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,u[e]):u[e]=d}function h(a,
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+b){R[a]===void 0&&(R[a]=[]);R[a].push(b)}function i(a,b,c){X[a]===void 0&&(X[a]={});X[a][b]=c}var j=[],l=[],o=[],m=this,p=a.vertices,r=a.faces,j=p.concat(),n=[],q={},t={},u={},w=p.length,s,x,F,C,z,v=a.faceVertexUvs[0],H;b("originalFaces, uvs, originalVerticesLength",r.length,v.length,w);if(m.supportUVs){s=0;for(x=v.length;s<x;s++){F=0;for(C=v[s].length;F<C;F++){H=r[s]["abcd".charAt(F)];g(H,s,v[s][F])}}}if(v.length==0)m.supportUVs=false;s=0;for(z in u)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
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+u,"vs",v.length);s=0;for(x=r.length;s<x;s++){z=r[s];n.push(z.centroid);j.push(z.centroid);if(m.supportUVs){v=new THREE.UV;if(z instanceof THREE.Face3){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v;v.u=v.u/3;v.v=v.v/3}else if(z instanceof THREE.Face4){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u+f(z.d,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v+f(z.d,s).v;v.u=v.u/4;v.v=v.v/4}g(w+s,"",v)}}b("-- added UVs for new Faces",u);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
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+var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);H=0;var I,N,R={},X={};for(s in x){v=x[s];I=s.split("_");N=I[0];I=I[1];h(N,[N,I]);h(I,[N,I]);F=0;for(C=v.length;F<C;F++){z=v[F];i(N,z,s);i(I,z,s)}v.length<2&&(t[s]=true)}b("vertexEdgeMap",R,"vertexFaceMap",X);for(s in x){v=
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+x[s];z=v[0];C=v[1];I=s.split("_");N=I[0];I=I[1];v=new THREE.Vector3;if(t[s]){v.addSelf(p[N]);v.addSelf(p[I]);v.multiplyScalar(0.5)}else{v.addSelf(n[z]);v.addSelf(n[C]);v.addSelf(p[N]);v.addSelf(p[I]);v.multiplyScalar(0.25)}q[s]=w+r.length+H;j.push(v);H++;if(m.supportUVs){v=new THREE.UV;v.u=f(N,z).u+f(I,z).u;v.v=f(N,z).v+f(I,z).v;v.u=v.u/2;v.v=v.v/2;g(q[s],z,v);if(!t[s]){v=new THREE.UV;v.u=f(N,C).u+f(I,C).u;v.v=f(N,C).v+f(I,C).v;v.u=v.u/2;v.v=v.v/2;g(q[s],C,v)}}}b("-- Step 2 done");var B,G;C=["123",
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+"12","2","23"];I=["123","23","3","31"];var Q=["123","31","1","12"],D=["1234","12","2","23"],k=["1234","23","3","34"],P=["1234","34","4","41"],M=["1234","41","1","12"];s=0;for(x=n.length;s<x;s++){z=r[s];v=w+s;if(z instanceof THREE.Face3){H=e(z.a,z.b);N=e(z.b,z.c);B=e(z.c,z.a);d(v,q[H],z.b,q[N],z,C,s);d(v,q[N],z.c,q[B],z,I,s);d(v,q[B],z.a,q[H],z,Q,s)}else if(z instanceof THREE.Face4){H=e(z.a,z.b);N=e(z.b,z.c);B=e(z.c,z.d);G=e(z.d,z.a);d(v,q[H],z.b,q[N],z,D,s);d(v,q[N],z.c,q[B],z,k,s);d(v,q[B],z.d,q[G],
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+z,P,s);d(v,q[G],z.a,q[H],z,M,s)}else b("face should be a face!",z)}q=new THREE.Vector3;z=new THREE.Vector3;s=0;for(x=p.length;s<x;s++)if(R[s]!==void 0){q.set(0,0,0);z.set(0,0,0);N=new THREE.Vector3(0,0,0);v=0;for(F in X[s]){q.addSelf(n[F]);v++}C=0;H=R[s].length;for(F=0;F<H;F++)t[e(R[s][F][0],R[s][F][1])]&&C++;if(C!=2){q.divideScalar(v);for(F=0;F<H;F++){v=R[s][F];v=p[v[0]].clone().addSelf(p[v[1]]).divideScalar(2);z.addSelf(v)}z.divideScalar(H);N.addSelf(p[s]);N.multiplyScalar(H-3);N.addSelf(q);N.addSelf(z.multiplyScalar(2));
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N.divideScalar(H);j[s]=N}}a.vertices=j;a.faces=l;a.faceVertexUvs[0]=o;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
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THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;a!==void 0&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=new THREE.Object3D;THREE.LensFlare.prototype.constructor=THREE.LensFlare;
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THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){b===void 0&&(b=-1);c===void 0&&(c=0);f===void 0&&(f=1);e===void 0&&(e=new THREE.Color(16777215));if(d===void 0)d=THREE.NormalBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
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@@ -699,29 +712,29 @@ THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.creat
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0;d[r++]=1;d[r++]=1;d[r++]=1;d[r++]=1;d[r++]=-1;d[r++]=1;d[r++]=0;d[r++]=1;r=0;e[r++]=0;e[r++]=1;e[r++]=2;e[r++]=0;e[r++]=2;e[r++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();i=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
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b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,i);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
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b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);if(b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0){j=false;l=a(THREE.ShaderFlares.lensFlare)}else{j=true;l=a(THREE.ShaderFlares.lensFlareVertexTexture)}o={};m={};o.vertex=b.getAttribLocation(l,"position");o.uv=b.getAttribLocation(l,"uv");m.renderType=b.getUniformLocation(l,"renderType");m.map=b.getUniformLocation(l,"map");m.occlusionMap=b.getUniformLocation(l,"occlusionMap");m.opacity=b.getUniformLocation(l,"opacity");m.color=b.getUniformLocation(l,
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-"color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");p=false};this.render=function(a,d,e,u){var a=a.__webglFlares,t=a.length;if(t){var y=new THREE.Vector3,s=u/e,x=e*0.5,G=u*0.5,D=16/u,A=new THREE.Vector2(D*s,D),v=new THREE.Vector3(1,1,0),H=new THREE.Vector2(1,1),I=m,D=o;b.useProgram(l);if(!p){b.enableVertexAttribArray(o.vertex);b.enableVertexAttribArray(o.uv);p=true}b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
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-1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(D.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(D.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var N,R,X,B,F;for(N=0;N<t;N++){D=16/u;A.set(D*s,D);B=a[N];y.set(B.matrixWorld.elements[12],B.matrixWorld.elements[13],B.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(y);d.projectionMatrix.multiplyVector3(y);v.copy(y);H.x=v.x*x+x;H.y=v.y*G+G;if(j||H.x>0&&H.x<e&&H.y>0&&
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-H.y<u){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,0);b.uniform2f(I.scale,A.x,A.y);b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);
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-b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(v);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);R=0;for(X=B.lensFlares.length;R<X;R++){F=B.lensFlares[R];if(F.opacity>0.0010&&F.scale>0.0010){v.x=F.x;v.y=F.y;v.z=F.z;D=F.size*F.scale/u;A.x=D*s;A.y=D;b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.uniform2f(I.scale,A.x,A.y);b.uniform1f(I.rotation,F.rotation);b.uniform1f(I.opacity,F.opacity);
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-b.uniform3f(I.color,F.color.r,F.color.g,F.color.b);c.setBlending(F.blending,F.blendEquation,F.blendSrc,F.blendDst);c.setTexture(F.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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+"color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");p=false};this.render=function(a,d,e,t){var a=a.__webglFlares,u=a.length;if(u){var w=new THREE.Vector3,s=t/e,x=e*0.5,F=t*0.5,C=16/t,z=new THREE.Vector2(C*s,C),v=new THREE.Vector3(1,1,0),H=new THREE.Vector2(1,1),I=m,C=o;b.useProgram(l);if(!p){b.enableVertexAttribArray(o.vertex);b.enableVertexAttribArray(o.uv);p=true}b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
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+1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(C.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(C.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var N,R,X,B,G;for(N=0;N<u;N++){C=16/t;z.set(C*s,C);B=a[N];w.set(B.matrixWorld.elements[12],B.matrixWorld.elements[13],B.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(w);d.projectionMatrix.multiplyVector3(w);v.copy(w);H.x=v.x*x+x;H.y=v.y*F+F;if(j||H.x>0&&H.x<e&&H.y>0&&
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+H.y<t){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,0);b.uniform2f(I.scale,z.x,z.y);b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);
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+b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(v);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);R=0;for(X=B.lensFlares.length;R<X;R++){G=B.lensFlares[R];if(G.opacity>0.001&&G.scale>0.001){v.x=G.x;v.y=G.y;v.z=G.z;C=G.size*G.scale/t;z.x=C*s;z.y=C;b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.uniform2f(I.scale,z.x,z.y);b.uniform1f(I.rotation,G.rotation);b.uniform1f(I.opacity,G.opacity);
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+b.uniform3f(I.color,G.color.r,G.color.g,G.color.b);c.setBlending(G.blending,G.blendEquation,G.blendSrc,G.blendDst);c.setTexture(G.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
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-function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(i,j){var l,o,m,p,r,n,q,u,t,y=[];p=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);b.shadowMapCullFrontFaces?a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);l=0;for(o=i.__lights.length;l<o;l++){m=i.__lights[l];if(m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(r=0;r<m.shadowCascadeCount;r++){var s;if(m.shadowCascadeArray[r])s=m.shadowCascadeArray[r];
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-else{t=m;q=r;s=new THREE.DirectionalLight;s.isVirtual=true;s.onlyShadow=true;s.castShadow=true;s.shadowCameraNear=t.shadowCameraNear;s.shadowCameraFar=t.shadowCameraFar;s.shadowCameraLeft=t.shadowCameraLeft;s.shadowCameraRight=t.shadowCameraRight;s.shadowCameraBottom=t.shadowCameraBottom;s.shadowCameraTop=t.shadowCameraTop;s.shadowCameraVisible=t.shadowCameraVisible;s.shadowDarkness=t.shadowDarkness;s.shadowBias=t.shadowCascadeBias[q];s.shadowMapWidth=t.shadowCascadeWidth[q];s.shadowMapHeight=t.shadowCascadeHeight[q];
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-s.pointsWorld=[];s.pointsFrustum=[];u=s.pointsWorld;n=s.pointsFrustum;for(var x=0;x<8;x++){u[x]=new THREE.Vector3;n[x]=new THREE.Vector3}u=t.shadowCascadeNearZ[q];t=t.shadowCascadeFarZ[q];n[0].set(-1,-1,u);n[1].set(1,-1,u);n[2].set(-1,1,u);n[3].set(1,1,u);n[4].set(-1,-1,t);n[5].set(1,-1,t);n[6].set(-1,1,t);n[7].set(1,1,t);s.originalCamera=j;n=new THREE.Gyroscope;n.position=m.shadowCascadeOffset;n.add(s);n.add(s.target);j.add(n);m.shadowCascadeArray[r]=s;console.log("Created virtualLight",s)}q=m;u=
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|
-r;t=q.shadowCascadeArray[u];t.position.copy(q.position);t.target.position.copy(q.target.position);t.lookAt(t.target);t.shadowCameraVisible=q.shadowCameraVisible;t.shadowDarkness=q.shadowDarkness;t.shadowBias=q.shadowCascadeBias[u];n=q.shadowCascadeNearZ[u];q=q.shadowCascadeFarZ[u];t=t.pointsFrustum;t[0].z=n;t[1].z=n;t[2].z=n;t[3].z=n;t[4].z=q;t[5].z=q;t[6].z=q;t[7].z=q;y[p]=s;p++}else{y[p]=m;p++}}l=0;for(o=y.length;l<o;l++){m=y[l];if(!m.shadowMap){m.shadowMap=new THREE.WebGLRenderTarget(m.shadowMapWidth,
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|
+function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(i,j){var l,o,m,p,r,n,q,t,u,w=[];p=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);b.shadowMapCullFrontFaces?a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);l=0;for(o=i.__lights.length;l<o;l++){m=i.__lights[l];if(m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(r=0;r<m.shadowCascadeCount;r++){var s;if(m.shadowCascadeArray[r])s=m.shadowCascadeArray[r];
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+else{u=m;q=r;s=new THREE.DirectionalLight;s.isVirtual=true;s.onlyShadow=true;s.castShadow=true;s.shadowCameraNear=u.shadowCameraNear;s.shadowCameraFar=u.shadowCameraFar;s.shadowCameraLeft=u.shadowCameraLeft;s.shadowCameraRight=u.shadowCameraRight;s.shadowCameraBottom=u.shadowCameraBottom;s.shadowCameraTop=u.shadowCameraTop;s.shadowCameraVisible=u.shadowCameraVisible;s.shadowDarkness=u.shadowDarkness;s.shadowBias=u.shadowCascadeBias[q];s.shadowMapWidth=u.shadowCascadeWidth[q];s.shadowMapHeight=u.shadowCascadeHeight[q];
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|
+s.pointsWorld=[];s.pointsFrustum=[];t=s.pointsWorld;n=s.pointsFrustum;for(var x=0;x<8;x++){t[x]=new THREE.Vector3;n[x]=new THREE.Vector3}t=u.shadowCascadeNearZ[q];u=u.shadowCascadeFarZ[q];n[0].set(-1,-1,t);n[1].set(1,-1,t);n[2].set(-1,1,t);n[3].set(1,1,t);n[4].set(-1,-1,u);n[5].set(1,-1,u);n[6].set(-1,1,u);n[7].set(1,1,u);s.originalCamera=j;n=new THREE.Gyroscope;n.position=m.shadowCascadeOffset;n.add(s);n.add(s.target);j.add(n);m.shadowCascadeArray[r]=s;console.log("Created virtualLight",s)}q=m;t=
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+r;u=q.shadowCascadeArray[t];u.position.copy(q.position);u.target.position.copy(q.target.position);u.lookAt(u.target);u.shadowCameraVisible=q.shadowCameraVisible;u.shadowDarkness=q.shadowDarkness;u.shadowBias=q.shadowCascadeBias[t];n=q.shadowCascadeNearZ[t];q=q.shadowCascadeFarZ[t];u=u.pointsFrustum;u[0].z=n;u[1].z=n;u[2].z=n;u[3].z=n;u[4].z=q;u[5].z=q;u[6].z=q;u[7].z=q;w[p]=s;p++}else{w[p]=m;p++}}l=0;for(o=w.length;l<o;l++){m=w[l];if(!m.shadowMap){m.shadowMap=new THREE.WebGLRenderTarget(m.shadowMapWidth,
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m.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat});m.shadowMapSize=new THREE.Vector2(m.shadowMapWidth,m.shadowMapHeight);m.shadowMatrix=new THREE.Matrix4}if(!m.shadowCamera){if(m instanceof THREE.SpotLight)m.shadowCamera=new THREE.PerspectiveCamera(m.shadowCameraFov,m.shadowMapWidth/m.shadowMapHeight,m.shadowCameraNear,m.shadowCameraFar);else if(m instanceof THREE.DirectionalLight)m.shadowCamera=new THREE.OrthographicCamera(m.shadowCameraLeft,m.shadowCameraRight,
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-m.shadowCameraTop,m.shadowCameraBottom,m.shadowCameraNear,m.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}i.add(m.shadowCamera);b.autoUpdateScene&&i.updateMatrixWorld()}if(m.shadowCameraVisible&&!m.cameraHelper){m.cameraHelper=new THREE.CameraHelper(m.shadowCamera);m.shadowCamera.add(m.cameraHelper)}if(m.isVirtual&&s.originalCamera==j){r=j;p=m.shadowCamera;n=m.pointsFrustum;t=m.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(q=
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-0;q<8;q++){u=t[q];u.copy(n[q]);THREE.ShadowMapPlugin.__projector.unprojectVector(u,r);p.matrixWorldInverse.multiplyVector3(u);if(u.x<g.x)g.x=u.x;if(u.x>h.x)h.x=u.x;if(u.y<g.y)g.y=u.y;if(u.y>h.y)h.y=u.y;if(u.z<g.z)g.z=u.z;if(u.z>h.z)h.z=u.z}p.left=g.x;p.right=h.x;p.top=h.y;p.bottom=g.y;p.updateProjectionMatrix()}p=m.shadowMap;n=m.shadowMatrix;r=m.shadowCamera;r.position.copy(m.matrixWorld.getPosition());r.lookAt(m.target.matrixWorld.getPosition());r.updateMatrixWorld();r.matrixWorldInverse.getInverse(r.matrixWorld);
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+m.shadowCameraTop,m.shadowCameraBottom,m.shadowCameraNear,m.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}i.add(m.shadowCamera);b.autoUpdateScene&&i.updateMatrixWorld()}if(m.shadowCameraVisible&&!m.cameraHelper){m.cameraHelper=new THREE.CameraHelper(m.shadowCamera);m.shadowCamera.add(m.cameraHelper)}if(m.isVirtual&&s.originalCamera==j){r=j;p=m.shadowCamera;n=m.pointsFrustum;u=m.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(q=
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+0;q<8;q++){t=u[q];t.copy(n[q]);THREE.ShadowMapPlugin.__projector.unprojectVector(t,r);p.matrixWorldInverse.multiplyVector3(t);if(t.x<g.x)g.x=t.x;if(t.x>h.x)h.x=t.x;if(t.y<g.y)g.y=t.y;if(t.y>h.y)h.y=t.y;if(t.z<g.z)g.z=t.z;if(t.z>h.z)h.z=t.z}p.left=g.x;p.right=h.x;p.top=h.y;p.bottom=g.y;p.updateProjectionMatrix()}p=m.shadowMap;n=m.shadowMatrix;r=m.shadowCamera;r.position.copy(m.matrixWorld.getPosition());r.lookAt(m.target.matrixWorld.getPosition());r.updateMatrixWorld();r.matrixWorldInverse.getInverse(r.matrixWorld);
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if(m.cameraHelper)m.cameraHelper.lines.visible=m.shadowCameraVisible;m.shadowCameraVisible&&m.cameraHelper.update();n.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);n.multiplySelf(r.projectionMatrix);n.multiplySelf(r.matrixWorldInverse);if(!r._viewMatrixArray)r._viewMatrixArray=new Float32Array(16);if(!r._projectionMatrixArray)r._projectionMatrixArray=new Float32Array(16);r.matrixWorldInverse.flattenToArray(r._viewMatrixArray);r.projectionMatrix.flattenToArray(r._projectionMatrixArray);f.multiply(r.projectionMatrix,
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-r.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(p);b.clear();t=i.__webglObjects;m=0;for(p=t.length;m<p;m++){q=t[m];n=q.object;q.render=false;if(n.visible&&n.castShadow&&(!(n instanceof THREE.Mesh)||!n.frustumCulled||e.contains(n))){n._modelViewMatrix.multiply(r.matrixWorldInverse,n.matrixWorld);q.render=true}}m=0;for(p=t.length;m<p;m++){q=t[m];if(q.render){n=q.object;q=q.buffer;u=n.customDepthMaterial?n.customDepthMaterial:n.geometry.morphTargets.length?d:c;q instanceof THREE.BufferGeometry?
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|
-b.renderBufferDirect(r,i.__lights,null,u,q,n):b.renderBuffer(r,i.__lights,null,u,q,n)}}t=i.__webglObjectsImmediate;m=0;for(p=t.length;m<p;m++){q=t[m];n=q.object;if(n.visible&&n.castShadow){n._modelViewMatrix.multiply(r.matrixWorldInverse,n.matrixWorld);b.renderImmediateObject(r,i.__lights,null,c,n)}}}l=b.getClearColor();o=b.getClearAlpha();a.clearColor(l.r,l.g,l.b,o);a.enable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
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+r.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(p);b.clear();u=i.__webglObjects;m=0;for(p=u.length;m<p;m++){q=u[m];n=q.object;q.render=false;if(n.visible&&n.castShadow&&(!(n instanceof THREE.Mesh)||!n.frustumCulled||e.contains(n))){n._modelViewMatrix.multiply(r.matrixWorldInverse,n.matrixWorld);q.render=true}}m=0;for(p=u.length;m<p;m++){q=u[m];if(q.render){n=q.object;q=q.buffer;t=n.customDepthMaterial?n.customDepthMaterial:n.geometry.morphTargets.length?d:c;q instanceof THREE.BufferGeometry?
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|
+b.renderBufferDirect(r,i.__lights,null,t,q,n):b.renderBuffer(r,i.__lights,null,t,q,n)}}u=i.__webglObjectsImmediate;m=0;for(p=u.length;m<p;m++){q=u[m];n=q.object;if(n.visible&&n.castShadow){n._modelViewMatrix.multiply(r.matrixWorldInverse,n.matrixWorld);b.renderImmediateObject(r,i.__lights,null,c,n)}}}l=b.getClearColor();o=b.getClearAlpha();a.clearColor(l.r,l.g,l.b,o);a.enable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
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|
THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,f,g,h,i,j,l;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);e=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=0;d[a++]=-1;d[a++]=1;d[a++]=0;a=d[a++]=0;e[a++]=0;e[a++]=1;e[a++]=2;e[a++]=0;e[a++]=2;e[a++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
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g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,m=b.createProgram(),p=b.createShader(b.FRAGMENT_SHADER),r=b.createShader(b.VERTEX_SHADER);b.shaderSource(p,a.fragmentShader);b.shaderSource(r,a.vertexShader);b.compileShader(p);b.compileShader(r);b.attachShader(m,p);b.attachShader(m,r);b.linkProgram(m);h=m;i={};j={};i.position=b.getAttribLocation(h,"position");i.uv=b.getAttribLocation(h,"uv");j.uvOffset=b.getUniformLocation(h,"uvOffset");j.uvScale=b.getUniformLocation(h,
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"uvScale");j.rotation=b.getUniformLocation(h,"rotation");j.scale=b.getUniformLocation(h,"scale");j.alignment=b.getUniformLocation(h,"alignment");j.color=b.getUniformLocation(h,"color");j.map=b.getUniformLocation(h,"map");j.opacity=b.getUniformLocation(h,"opacity");j.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");j.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");j.screenPosition=b.getUniformLocation(h,"screenPosition");j.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
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|
-j.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,p,r){var d=d.__webglSprites,n=d.length;if(n){var q=i,u=j,t=r/p,p=p*0.5,y=r*0.5,s=true;b.useProgram(h);if(!l){b.enableVertexAttribArray(q.position);b.enableVertexAttribArray(q.uv);l=true}b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(true);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(q.position,2,b.FLOAT,false,16,0);b.vertexAttribPointer(q.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
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-g);b.uniformMatrix4fv(u.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(u.map,0);for(var x,G=[],q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(a);for(q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){b.uniform1i(u.useScreenCoordinates,1);
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|
-b.uniform3f(u.screenPosition,(x.position.x-p)/p,(y-x.position.y)/y,Math.max(0,Math.min(1,x.position.z)))}else{b.uniform1i(u.useScreenCoordinates,0);b.uniform1i(u.affectedByDistance,x.affectedByDistance?1:0);b.uniformMatrix4fv(u.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?r:1);G[0]=e*t*x.scale.x;G[1]=e*x.scale.y;b.uniform2f(u.uvScale,x.uvScale.x,x.uvScale.y);b.uniform2f(u.uvOffset,x.uvOffset.x,x.uvOffset.y);b.uniform2f(u.alignment,x.alignment.x,x.alignment.y);
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|
-b.uniform1f(u.opacity,x.opacity);b.uniform3f(u.color,x.color.r,x.color.g,x.color.b);b.uniform1f(u.rotation,x.rotation);b.uniform2fv(u.scale,G);if(x.mergeWith3D&&!s){b.enable(b.DEPTH_TEST);s=true}else if(!x.mergeWith3D&&s){b.disable(b.DEPTH_TEST);s=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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|
+j.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,p,r){var d=d.__webglSprites,n=d.length;if(n){var q=i,t=j,u=r/p,p=p*0.5,w=r*0.5,s=true;b.useProgram(h);if(!l){b.enableVertexAttribArray(q.position);b.enableVertexAttribArray(q.uv);l=true}b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(true);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(q.position,2,b.FLOAT,false,16,0);b.vertexAttribPointer(q.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
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+g);b.uniformMatrix4fv(t.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(t.map,0);for(var x,F=[],q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(a);for(q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){b.uniform1i(t.useScreenCoordinates,1);
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|
+b.uniform3f(t.screenPosition,(x.position.x-p)/p,(w-x.position.y)/w,Math.max(0,Math.min(1,x.position.z)))}else{b.uniform1i(t.useScreenCoordinates,0);b.uniform1i(t.affectedByDistance,x.affectedByDistance?1:0);b.uniformMatrix4fv(t.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?r:1);F[0]=e*u*x.scale.x;F[1]=e*x.scale.y;b.uniform2f(t.uvScale,x.uvScale.x,x.uvScale.y);b.uniform2f(t.uvOffset,x.uvOffset.x,x.uvOffset.y);b.uniform2f(t.alignment,x.alignment.x,x.alignment.y);
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|
+b.uniform1f(t.opacity,x.opacity);b.uniform3f(t.color,x.color.r,x.color.g,x.color.b);b.uniform1f(t.rotation,x.rotation);b.uniform2fv(t.scale,F);if(x.mergeWith3D&&!s){b.enable(b.DEPTH_TEST);s=true}else if(!x.mergeWith3D&&s){b.disable(b.DEPTH_TEST);s=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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|
THREE.DepthPassPlugin=function(){this.enabled=false;this.renderTarget=null;var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
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|
function(a,b){this.enabled&&this.update(a,b)};this.update=function(g,h){var i,j,l,o,m,p;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.setDepthTest(true);b.autoUpdateScene&&g.updateMatrixWorld();if(!h._viewMatrixArray)h._viewMatrixArray=new Float32Array(16);if(!h._projectionMatrixArray)h._projectionMatrixArray=new Float32Array(16);h.matrixWorldInverse.getInverse(h.matrixWorld);h.matrixWorldInverse.flattenToArray(h._viewMatrixArray);h.projectionMatrix.flattenToArray(h._projectionMatrixArray);f.multiply(h.projectionMatrix,
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|
h.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(this.renderTarget);b.clear();p=g.__webglObjects;i=0;for(j=p.length;i<j;i++){l=p[i];m=l.object;l.render=false;if(m.visible&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||e.contains(m))){m._modelViewMatrix.multiply(h.matrixWorldInverse,m.matrixWorld);l.render=true}}i=0;for(j=p.length;i<j;i++){l=p[i];if(l.render){m=l.object;l=l.buffer;b.setObjectFaces(m);o=m.customDepthMaterial?m.customDepthMaterial:m.geometry.morphTargets.length?d:c;l instanceof
|