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Эх сурвалжийг харах

Merge remote-tracking branch 'remotes/mrdoob/dev' into dev

alteredq 13 жил өмнө
parent
commit
412a49485d

+ 275 - 262
build/Three.js

@@ -2,7 +2,7 @@
 'use strict';var THREE=THREE||{REVISION:"50dev"};self.console||(self.console={info:function(){},log:function(){},debug:function(){},warn:function(){},error:function(){}});self.Int32Array||(self.Int32Array=Array,self.Float32Array=Array);
 (function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c){window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"];window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"]}if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=Date.now(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
 function(a){clearTimeout(a)}})();THREE.Clock=function(a){this.autoStart=a!==void 0?a:true;this.elapsedTime=this.oldTime=this.startTime=0;this.running=false};THREE.Clock.prototype.start=function(){this.oldTime=this.startTime=Date.now();this.running=true};THREE.Clock.prototype.stop=function(){this.getElapsedTime();this.running=false};THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime=this.elapsedTime+this.getDelta()};
-THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.0010*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
+THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.001*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
 THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);
 this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(c===0)this.r=this.g=this.b=0;else{d=Math.floor(a*6);e=a*6-d;a=c*(1-b);f=c*(1-b*e);b=c*(1-b*(1-e));switch(d){case 1:this.r=f;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=f;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=f;break;case 6:case 0:this.r=c;this.g=b;this.b=a}}return this},setHex:function(a){a=
 Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},lerpSelf:function(a,b){this.r=this.r+(a.r-this.r)*b;this.g=this.g+(a.g-this.g)*b;this.b=this.b+(a.b-this.b)*b;return this},getHex:function(){return Math.floor(this.r*255)<<16^Math.floor(this.g*255)<<8^Math.floor(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};
@@ -24,15 +24,15 @@ THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=
 this.x-a.x;this.y=this.y-a.y;this.z=this.z-a.z;this.w=this.w-a.w;return this},multiplyScalar:function(a){this.x=this.x*a;this.y=this.y*a;this.z=this.z*a;this.w=this.w*a;return this},divideScalar:function(a){if(a){this.x=this.x/a;this.y=this.y/a;this.z=this.z/a;this.w=this.w/a}else{this.z=this.y=this.x=0;this.w=1}return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
 normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x=this.x+(a.x-this.x)*b;this.y=this.y+(a.y-this.y)*b;this.z=this.z+(a.z-this.z)*b;this.w=this.w+(a.w-this.w)*b;return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);if(b<1.0E-4){this.x=1;this.z=this.y=0}else{this.x=a.x/b;this.y=
 a.y/b;this.z=a.z/b}return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d,a=a.elements,e=a[0];d=a[4];var f=a[8],g=a[1],h=a[5],i=a[9];c=a[2];b=a[6];var j=a[10];if(Math.abs(d-g)<0.01&&Math.abs(f-c)<0.01&&Math.abs(i-b)<0.01){if(Math.abs(d+g)<0.1&&Math.abs(f+c)<0.1&&Math.abs(i+b)<0.1&&Math.abs(e+h+j-3)<0.1){this.set(1,0,0,0);return this}a=Math.PI;e=(e+1)/2;h=(h+1)/2;j=(j+1)/2;d=(d+g)/4;f=(f+c)/4;i=(i+b)/4;if(e>h&&e>j)if(e<0.01){b=0;d=c=0.707106781}else{b=Math.sqrt(e);c=d/b;d=f/b}else if(h>
-j)if(h<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(h);b=d/c;d=i/c}else if(j<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(j);b=f/d;c=i/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-i)*(b-i)+(f-c)*(f-c)+(g-d)*(g-d));Math.abs(a)<0.0010&&(a=1);this.x=(b-i)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+j-1)/2);return this}};
+j)if(h<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(h);b=d/c;d=i/c}else if(j<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(j);b=f/d;c=i/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-i)*(b-i)+(f-c)*(f-c)+(g-d)*(g-d));Math.abs(a)<0.001&&(a=1);this.x=(b-i)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+j-1)/2);return this}};
 THREE.EventTarget=function(){var a={};this.addEventListener=function(b,c){a[b]===void 0&&(a[b]=[]);a[b].indexOf(c)===-1&&a[b].push(c)};this.dispatchEvent=function(b){for(var c in a[b.type])a[b.type][c](b)};this.removeEventListener=function(b,c){var d=a[b].indexOf(c);d!==-1&&a[b].splice(d,1)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
 THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes,d=a.elements,a=d[0];b=d[1];var e=d[2],f=d[3],g=d[4],h=d[5],i=d[6],j=d[7],l=d[8],o=d[9],m=d[10],p=d[11],r=d[12],n=d[13],q=d[14],d=d[15];c[0].set(f-a,j-g,p-l,d-r);c[1].set(f+a,j+g,p+l,d+r);c[2].set(f+b,j+h,p+o,d+n);c[3].set(f-b,j-h,p-o,d-n);c[4].set(f-e,j-i,p-m,d-q);c[5].set(f+e,j+i,p+m,d+q);for(a=0;a<6;a++){b=c[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};
 THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=c.elements,c=-a.geometry.boundingSphere.radius*c.getMaxScaleOnAxis(),e=0;e<6;e++){a=b[e].x*d[12]+b[e].y*d[13]+b[e].z*d[14]+b[e].w;if(a<=c)return false}return true};THREE.Frustum.__v1=new THREE.Vector3;
-THREE.Ray=function(a,b,c,d){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.near=c||0;this.far=d||Infinity;var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,j=new THREE.Vector3,l=new THREE.Vector3,o=new THREE.Vector3,m=new THREE.Vector3,p=function(a,b){return a.distance-b.distance},r=new THREE.Vector3,n=new THREE.Vector3,q=new THREE.Vector3,u,t,y,s=function(a,b,c){r.sub(c,a);u=r.dot(b);t=n.add(a,q.copy(b).multiplyScalar(u));
-return y=c.distanceTo(t)},x,G,D,A,v,H,I,N,R=function(a,b,c,d){r.sub(d,b);n.sub(c,b);q.sub(a,b);x=r.dot(r);G=r.dot(n);D=r.dot(q);A=n.dot(n);v=n.dot(q);H=1/(x*A-G*G);I=(A*D-G*v)*H;N=(x*v-G*D)*H;return I>=0&&N>=0&&I+N<1},X=1.0E-4;this.setPrecision=function(a){X=a};this.intersectObject=function(a){var b,c=[];if(a instanceof THREE.Particle){y=s(this.origin,this.direction,a.matrixWorld.getPosition());if(y>a.scale.x)return[];b={distance:y,point:a.position,face:null,object:a};c.push(b)}else if(a instanceof
-THREE.Mesh){var d=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),a.matrixWorld.getColumnZ().length()),d=a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z));y=s(this.origin,this.direction,a.matrixWorld.getPosition());if(y>d)return c;var k,n,r,q=a.geometry,t=q.vertices,u;a.matrixRotationWorld.extractRotation(a.matrixWorld);d=0;for(k=q.faces.length;d<k;d++){b=q.faces[d];i.copy(this.origin);j.copy(this.direction);u=a.matrixWorld;l=u.multiplyVector3(l.copy(b.centroid)).subSelf(i);
-o=a.matrixRotationWorld.multiplyVector3(o.copy(b.normal));n=j.dot(o);if(!(Math.abs(n)<X)){r=o.dot(l)/n;if(!(r<0)&&(a.doubleSided||(a.flipSided?n>0:n<0))){m.add(i,j.multiplyScalar(r));y=i.distanceTo(m);if(!(y<this.near)&&!(y>this.far))if(b instanceof THREE.Face3){e=u.multiplyVector3(e.copy(t[b.a]));f=u.multiplyVector3(f.copy(t[b.b]));g=u.multiplyVector3(g.copy(t[b.c]));if(R(m,e,f,g)){b={distance:y,point:m.clone(),face:b,object:a};c.push(b)}}else if(b instanceof THREE.Face4){e=u.multiplyVector3(e.copy(t[b.a]));
-f=u.multiplyVector3(f.copy(t[b.b]));g=u.multiplyVector3(g.copy(t[b.c]));h=u.multiplyVector3(h.copy(t[b.d]));if(R(m,e,f,h)||R(m,f,g,h)){b={distance:y,point:m.clone(),face:b,object:a};c.push(b)}}}}}}c.sort(p);return c};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(p);return b}};
+THREE.Ray=function(a,b,c,d){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.near=c||0;this.far=d||Infinity;var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,j=new THREE.Vector3,l=new THREE.Vector3,o=new THREE.Vector3,m=new THREE.Vector3,p=function(a,b){return a.distance-b.distance},r=new THREE.Vector3,n=new THREE.Vector3,q=new THREE.Vector3,t,u,w,s=function(a,b,c){r.sub(c,a);t=r.dot(b);u=n.add(a,q.copy(b).multiplyScalar(t));
+return w=c.distanceTo(u)},x,F,C,z,v,H,I,N,R=function(a,b,c,d){r.sub(d,b);n.sub(c,b);q.sub(a,b);x=r.dot(r);F=r.dot(n);C=r.dot(q);z=n.dot(n);v=n.dot(q);H=1/(x*z-F*F);I=(z*C-F*v)*H;N=(x*v-F*C)*H;return I>=0&&N>=0&&I+N<1},X=1.0E-4;this.setPrecision=function(a){X=a};this.intersectObject=function(a){var b,c=[];if(a instanceof THREE.Particle){w=s(this.origin,this.direction,a.matrixWorld.getPosition());if(w>a.scale.x)return[];b={distance:w,point:a.position,face:null,object:a};c.push(b)}else if(a instanceof
+THREE.Mesh){var d=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),a.matrixWorld.getColumnZ().length()),d=a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z));w=s(this.origin,this.direction,a.matrixWorld.getPosition());if(w>d)return c;var k,n,r,q=a.geometry,t=q.vertices,u;a.matrixRotationWorld.extractRotation(a.matrixWorld);d=0;for(k=q.faces.length;d<k;d++){b=q.faces[d];i.copy(this.origin);j.copy(this.direction);u=a.matrixWorld;l=u.multiplyVector3(l.copy(b.centroid)).subSelf(i);
+o=a.matrixRotationWorld.multiplyVector3(o.copy(b.normal));n=j.dot(o);if(!(Math.abs(n)<X)){r=o.dot(l)/n;if(!(r<0)&&(a.doubleSided||(a.flipSided?n>0:n<0))){m.add(i,j.multiplyScalar(r));w=i.distanceTo(m);if(!(w<this.near)&&!(w>this.far))if(b instanceof THREE.Face3){e=u.multiplyVector3(e.copy(t[b.a]));f=u.multiplyVector3(f.copy(t[b.b]));g=u.multiplyVector3(g.copy(t[b.c]));if(R(m,e,f,g)){b={distance:w,point:m.clone(),face:b,object:a};c.push(b)}}else if(b instanceof THREE.Face4){e=u.multiplyVector3(e.copy(t[b.a]));
+f=u.multiplyVector3(f.copy(t[b.b]));g=u.multiplyVector3(g.copy(t[b.c]));h=u.multiplyVector3(h.copy(t[b.d]));if(R(m,e,f,h)||R(m,f,g,h)){b={distance:w,point:m.clone(),face:b,object:a};c.push(b)}}}}}}c.sort(p);return c};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(p);return b}};
 THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=true;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,l,o){h=false;b=f;c=g;d=l;e=o;a()};this.addPoint=function(f,g){if(h){h=false;b=f;c=g;d=f;e=g}else{b=b<f?b:f;c=c<g?c:g;d=d>f?d:f;e=e>g?
 e:g}a()};this.add3Points=function(f,g,l,o,m,p){if(h){h=false;b=f<l?f<m?f:m:l<m?l:m;c=g<o?g<p?g:p:o<p?o:p;d=f>l?f>m?f:m:l>m?l:m;e=g>o?g>p?g:p:o>p?o:p}else{b=f<l?f<m?f<b?f:b:m<b?m:b:l<m?l<b?l:b:m<b?m:b;c=g<o?g<p?g<c?g:c:p<c?p:c:o<p?o<c?o:c:p<c?p:c;d=f>l?f>m?f>d?f:d:m>d?m:d:l>m?l>d?l:d:m>d?m:d;e=g>o?g>p?g>e?g:e:p>e?p:e:o>p?o>e?o:e:p>e?p:e}a()};this.addRectangle=function(f){if(h){h=false;b=f.getLeft();c=f.getTop();d=f.getRight();e=f.getBottom()}else{b=b<f.getLeft()?b:f.getLeft();c=c<f.getTop()?c:f.getTop();
 d=d>f.getRight()?d:f.getRight();e=e>f.getBottom()?e:f.getBottom()}a()};this.inflate=function(f){b=b-f;c=c-f;d=d+f;e=e+f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?false:true};this.empty=function(){h=true;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
@@ -40,16 +40,16 @@ THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b
 THREE.Matrix3.prototype={constructor:THREE.Matrix3,getInverse:function(a){var b=a.elements,a=b[10]*b[5]-b[6]*b[9],c=-b[10]*b[1]+b[2]*b[9],d=b[6]*b[1]-b[2]*b[5],e=-b[10]*b[4]+b[6]*b[8],f=b[10]*b[0]-b[2]*b[8],g=-b[6]*b[0]+b[2]*b[4],h=b[9]*b[4]-b[5]*b[8],i=-b[9]*b[0]+b[1]*b[8],j=b[5]*b[0]-b[1]*b[4],b=b[0]*a+b[1]*e+b[2]*h;b===0&&console.warn("Matrix3.getInverse(): determinant == 0");var b=1/b,l=this.elements;l[0]=b*a;l[1]=b*c;l[2]=b*d;l[3]=b*e;l[4]=b*f;l[5]=b*g;l[6]=b*h;l[7]=b*i;l[8]=b*j;return this},
 transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,f,g,h,i,j,l,o,m,p,r,n){this.elements=new Float32Array(16);this.set(a!==void 0?a:1,b||0,c||0,d||0,e||0,f!==void 0?f:1,g||0,h||0,i||0,j||0,l!==void 0?l:1,o||0,m||0,p||0,r||0,n!==void 0?n:1)};
 THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,i,j,l,o,m,p,r,n){var q=this.elements;q[0]=a;q[4]=b;q[8]=c;q[12]=d;q[1]=e;q[5]=f;q[9]=g;q[13]=h;q[2]=i;q[6]=j;q[10]=l;q[14]=o;q[3]=m;q[7]=p;q[11]=r;q[15]=n;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15]);return this},lookAt:function(a,b,c){var d=this.elements,
-e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1.0E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],i=c[12],j=c[1],l=c[5],o=c[9],m=c[13],p=c[2],r=c[6],n=c[10],q=c[14],u=c[3],t=c[7],y=c[11],c=c[15],s=d[0],x=d[4],
-G=d[8],D=d[12],A=d[1],v=d[5],H=d[9],I=d[13],N=d[2],R=d[6],X=d[10],B=d[14],F=d[3],Q=d[7],C=d[11],d=d[15];e[0]=f*s+g*A+h*N+i*F;e[4]=f*x+g*v+h*R+i*Q;e[8]=f*G+g*H+h*X+i*C;e[12]=f*D+g*I+h*B+i*d;e[1]=j*s+l*A+o*N+m*F;e[5]=j*x+l*v+o*R+m*Q;e[9]=j*G+l*H+o*X+m*C;e[13]=j*D+l*I+o*B+m*d;e[2]=p*s+r*A+n*N+q*F;e[6]=p*x+r*v+n*R+q*Q;e[10]=p*G+r*H+n*X+q*C;e[14]=p*D+r*I+n*B+q*d;e[3]=u*s+t*A+y*N+c*F;e[7]=u*x+t*v+y*R+c*Q;e[11]=u*G+t*H+y*X+c*C;e[15]=u*D+t*I+y*B+c*d;return this},multiplySelf:function(a){return this.multiply(this,
+e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1.0E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],i=c[12],j=c[1],l=c[5],o=c[9],m=c[13],p=c[2],r=c[6],n=c[10],q=c[14],t=c[3],u=c[7],w=c[11],c=c[15],s=d[0],x=d[4],
+F=d[8],C=d[12],z=d[1],v=d[5],H=d[9],I=d[13],N=d[2],R=d[6],X=d[10],B=d[14],G=d[3],Q=d[7],D=d[11],d=d[15];e[0]=f*s+g*z+h*N+i*G;e[4]=f*x+g*v+h*R+i*Q;e[8]=f*F+g*H+h*X+i*D;e[12]=f*C+g*I+h*B+i*d;e[1]=j*s+l*z+o*N+m*G;e[5]=j*x+l*v+o*R+m*Q;e[9]=j*F+l*H+o*X+m*D;e[13]=j*C+l*I+o*B+m*d;e[2]=p*s+r*z+n*N+q*G;e[6]=p*x+r*v+n*R+q*Q;e[10]=p*F+r*H+n*X+q*D;e[14]=p*C+r*I+n*B+q*d;e[3]=t*s+u*z+w*N+c*G;e[7]=t*x+u*v+w*R+c*Q;e[11]=t*F+u*H+w*X+c*D;e[15]=t*C+u*I+w*B+c*d;return this},multiplySelf:function(a){return this.multiply(this,
 a)},multiplyToArray:function(a,b,c){var d=this.elements;this.multiply(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]=b[0]*a;b[4]=b[4]*a;b[8]=b[8]*a;b[12]=b[12]*a;b[1]=b[1]*a;b[5]=b[5]*a;b[9]=b[9]*a;b[13]=b[13]*a;b[2]=b[2]*a;b[6]=b[6]*a;b[10]=b[10]*a;b[14]=b[14]*a;b[3]=b[3]*a;b[7]=b[7]*a;b[11]=b[11]*a;b[15]=
 b[15]*a;return this},multiplyVector3:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=1/(b[3]*c+b[7]*d+b[11]*e+b[15]);a.x=(b[0]*c+b[4]*d+b[8]*e+b[12])*f;a.y=(b[1]*c+b[5]*d+b[9]*e+b[13])*f;a.z=(b[2]*c+b[6]*d+b[10]*e+b[14])*f;return a},multiplyVector4:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w;a.x=b[0]*c+b[4]*d+b[8]*e+b[12]*f;a.y=b[1]*c+b[5]*d+b[9]*e+b[13]*f;a.z=b[2]*c+b[6]*d+b[10]*e+b[14]*f;a.w=b[3]*c+b[7]*d+b[11]*e+b[15]*f;return a},rotateAxis:function(a){var b=this.elements,c=a.x,
 d=a.y,e=a.z;a.x=c*b[0]+d*b[4]+e*b[8];a.y=c*b[1]+d*b[5]+e*b[9];a.z=c*b[2]+d*b[6]+e*b[10];a.normalize();return a},crossVector:function(a){var b=this.elements,c=new THREE.Vector4;c.x=b[0]*a.x+b[4]*a.y+b[8]*a.z+b[12]*a.w;c.y=b[1]*a.x+b[5]*a.y+b[9]*a.z+b[13]*a.w;c.z=b[2]*a.x+b[6]*a.y+b[10]*a.z+b[14]*a.w;c.w=a.w?b[3]*a.x+b[7]*a.y+b[11]*a.z+b[15]*a.w:1;return c},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],i=a[13],j=a[2],l=a[6],o=a[10],m=a[14],p=a[3],r=a[7],
 n=a[11],a=a[15];return e*h*l*p-d*i*l*p-e*g*o*p+c*i*o*p+d*g*m*p-c*h*m*p-e*h*j*r+d*i*j*r+e*f*o*r-b*i*o*r-d*f*m*r+b*h*m*r+e*g*j*n-c*i*j*n-e*f*l*n+b*i*l*n+c*f*m*n-b*g*m*n-d*g*j*a+c*h*j*a+d*f*l*a-b*h*l*a-c*f*o*a+b*g*o*a},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},flattenToArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[1];a[2]=b[2];
 a[3]=b[3];a[4]=b[4];a[5]=b[5];a[6]=b[6];a[7]=b[7];a[8]=b[8];a[9]=b[9];a[10]=b[10];a[11]=b[11];a[12]=b[12];a[13]=b[13];a[14]=b[14];a[15]=b[15];return a},flattenToArrayOffset:function(a,b){var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a},getPosition:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[12],a[13],
 a[14])},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getColumnX:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[0],a[1],a[2])},getColumnY:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[4],a[5],a[6])},getColumnZ:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[8],a[9],a[10])},getInverse:function(a){var b=this.elements,c=a.elements,d=c[0],e=c[4],f=c[8],g=c[12],h=c[1],i=c[5],j=c[9],l=c[13],o=c[2],m=c[6],p=c[10],r=
-c[14],n=c[3],q=c[7],u=c[11],c=c[15];b[0]=j*r*q-l*p*q+l*m*u-i*r*u-j*m*c+i*p*c;b[4]=g*p*q-f*r*q-g*m*u+e*r*u+f*m*c-e*p*c;b[8]=f*l*q-g*j*q+g*i*u-e*l*u-f*i*c+e*j*c;b[12]=g*j*m-f*l*m-g*i*p+e*l*p+f*i*r-e*j*r;b[1]=l*p*n-j*r*n-l*o*u+h*r*u+j*o*c-h*p*c;b[5]=f*r*n-g*p*n+g*o*u-d*r*u-f*o*c+d*p*c;b[9]=g*j*n-f*l*n-g*h*u+d*l*u+f*h*c-d*j*c;b[13]=f*l*o-g*j*o+g*h*p-d*l*p-f*h*r+d*j*r;b[2]=i*r*n-l*m*n+l*o*q-h*r*q-i*o*c+h*m*c;b[6]=g*m*n-e*r*n-g*o*q+d*r*q+e*o*c-d*m*c;b[10]=e*l*n-g*i*n+g*h*q-d*l*q-e*h*c+d*i*c;b[14]=g*i*o-
-e*l*o-g*h*m+d*l*m+e*h*r-d*i*r;b[3]=j*m*n-i*p*n-j*o*q+h*p*q+i*o*u-h*m*u;b[7]=e*p*n-f*m*n+f*o*q-d*p*q-e*o*u+d*m*u;b[11]=f*i*n-e*j*n-f*h*q+d*j*q+e*h*u-d*i*u;b[15]=e*j*o-f*i*o+f*h*m-d*j*m-e*h*p+d*i*p;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=this.elements,d=a.x,e=a.y,f=a.z,g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e),i=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var j=h*i,l=h*f,o=e*i,m=e*f;c[0]=j+m*d;c[4]=o*d-l;c[8]=g*e;c[1]=g*f;c[5]=g*
+c[14],n=c[3],q=c[7],t=c[11],c=c[15];b[0]=j*r*q-l*p*q+l*m*t-i*r*t-j*m*c+i*p*c;b[4]=g*p*q-f*r*q-g*m*t+e*r*t+f*m*c-e*p*c;b[8]=f*l*q-g*j*q+g*i*t-e*l*t-f*i*c+e*j*c;b[12]=g*j*m-f*l*m-g*i*p+e*l*p+f*i*r-e*j*r;b[1]=l*p*n-j*r*n-l*o*t+h*r*t+j*o*c-h*p*c;b[5]=f*r*n-g*p*n+g*o*t-d*r*t-f*o*c+d*p*c;b[9]=g*j*n-f*l*n-g*h*t+d*l*t+f*h*c-d*j*c;b[13]=f*l*o-g*j*o+g*h*p-d*l*p-f*h*r+d*j*r;b[2]=i*r*n-l*m*n+l*o*q-h*r*q-i*o*c+h*m*c;b[6]=g*m*n-e*r*n-g*o*q+d*r*q+e*o*c-d*m*c;b[10]=e*l*n-g*i*n+g*h*q-d*l*q-e*h*c+d*i*c;b[14]=g*i*o-
+e*l*o-g*h*m+d*l*m+e*h*r-d*i*r;b[3]=j*m*n-i*p*n-j*o*q+h*p*q+i*o*t-h*m*t;b[7]=e*p*n-f*m*n+f*o*q-d*p*q-e*o*t+d*m*t;b[11]=f*i*n-e*j*n-f*h*q+d*j*q+e*h*t-d*i*t;b[15]=e*j*o-f*i*o+f*h*m-d*j*m-e*h*p+d*i*p;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=this.elements,d=a.x,e=a.y,f=a.z,g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e),i=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var j=h*i,l=h*f,o=e*i,m=e*f;c[0]=j+m*d;c[4]=o*d-l;c[8]=g*e;c[1]=g*f;c[5]=g*
 i;c[9]=-d;c[2]=l*d-o;c[6]=m+j*d;c[10]=g*h;break;case "ZXY":j=h*i;l=h*f;o=e*i;m=e*f;c[0]=j-m*d;c[4]=-g*f;c[8]=o+l*d;c[1]=l+o*d;c[5]=g*i;c[9]=m-j*d;c[2]=-g*e;c[6]=d;c[10]=g*h;break;case "ZYX":j=g*i;l=g*f;o=d*i;m=d*f;c[0]=h*i;c[4]=o*e-l;c[8]=j*e+m;c[1]=h*f;c[5]=m*e+j;c[9]=l*e-o;c[2]=-e;c[6]=d*h;c[10]=g*h;break;case "YZX":j=g*h;l=g*e;o=d*h;m=d*e;c[0]=h*i;c[4]=m-j*f;c[8]=o*f+l;c[1]=f;c[5]=g*i;c[9]=-d*i;c[2]=-e*i;c[6]=l*f+o;c[10]=j-m*f;break;case "XZY":j=g*h;l=g*e;o=d*h;m=d*e;c[0]=h*i;c[4]=-f;c[8]=e*i;
 c[1]=j*f+m;c[5]=g*i;c[9]=l*f-o;c[2]=o*f-l;c[6]=d*i;c[10]=m*f+j;break;default:j=g*i;l=g*f;o=d*i;m=d*f;c[0]=h*i;c[4]=-h*f;c[8]=e;c[1]=l+o*e;c[5]=j-m*e;c[9]=-d*h;c[2]=m-j*e;c[6]=o+l*e;c[10]=g*h}return this},setRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,g=c+c,h=d+d,i=e+e,a=c*g,j=c*h,c=c*i,l=d*h,d=d*i,e=e*i,g=f*g,h=f*h,f=f*i;b[0]=1-(l+e);b[4]=j-f;b[8]=c+h;b[1]=j+f;b[5]=1-(a+e);b[9]=d-g;b[2]=c-h;b[6]=d+g;b[10]=1-(a+l);return this},compose:function(a,b,c){var d=this.elements,
 e=THREE.Matrix4.__m1,f=THREE.Matrix4.__m2;e.identity();e.setRotationFromQuaternion(b);f.makeScale(c.x,c.y,c.z);this.multiply(e,f);d[12]=a.x;d[13]=a.y;d[14]=a.z;return this},decompose:function(a,b,c){var d=this.elements,e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;e.set(d[0],d[1],d[2]);f.set(d[4],d[5],d[6]);g.set(d[8],d[9],d[10]);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;
@@ -57,8 +57,8 @@ c.x=e.length();c.y=f.length();c.z=g.length();a.x=d[12];a.y=d[13];a.z=d[14];d=THR
 b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractRotation:function(a){var b=this.elements,a=a.elements,c=THREE.Matrix4.__v1,d=1/c.set(a[0],a[1],a[2]).length(),e=1/c.set(a[4],a[5],a[6]).length(),c=1/c.set(a[8],a[9],a[10]).length();b[0]=a[0]*d;b[1]=a[1]*d;b[2]=a[2]*d;b[4]=a[4]*e;b[5]=a[5]*e;b[6]=a[6]*e;b[8]=a[8]*c;b[9]=a[9]*c;b[10]=a[10]*c;return this},translate:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[12]=b[0]*c+b[4]*d+b[8]*a+b[12];b[13]=b[1]*c+b[5]*d+b[9]*a+b[13];b[14]=b[2]*c+b[6]*
 d+b[10]*a+b[14];b[15]=b[3]*c+b[7]*d+b[11]*a+b[15];return this},rotateX:function(a){var b=this.elements,c=b[4],d=b[5],e=b[6],f=b[7],g=b[8],h=b[9],i=b[10],j=b[11],l=Math.cos(a),a=Math.sin(a);b[4]=l*c+a*g;b[5]=l*d+a*h;b[6]=l*e+a*i;b[7]=l*f+a*j;b[8]=l*g-a*c;b[9]=l*h-a*d;b[10]=l*i-a*e;b[11]=l*j-a*f;return this},rotateY:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[8],h=b[9],i=b[10],j=b[11],l=Math.cos(a),a=Math.sin(a);b[0]=l*c-a*g;b[1]=l*d-a*h;b[2]=l*e-a*i;b[3]=l*f-a*j;b[8]=l*g+a*c;b[9]=
 l*h+a*d;b[10]=l*i+a*e;b[11]=l*j+a*f;return this},rotateZ:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[4],h=b[5],i=b[6],j=b[7],l=Math.cos(a),a=Math.sin(a);b[0]=l*c+a*g;b[1]=l*d+a*h;b[2]=l*e+a*i;b[3]=l*f+a*j;b[4]=l*g-a*c;b[5]=l*h-a*d;b[6]=l*i-a*e;b[7]=l*j-a*f;return this},rotateByAxis:function(a,b){var c=this.elements;if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);if(a.x===0&&a.y===0&&a.z===1)return this.rotateZ(b);var d=a.x,
-e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,i=f*f,j=Math.cos(b),l=Math.sin(b),o=1-j,m=d*e*o,p=d*f*o,o=e*f*o,d=d*l,r=e*l,l=f*l,f=g+(1-g)*j,g=m+l,e=p-r,m=m-l,h=h+(1-h)*j,l=o+d,p=p+r,o=o-d,i=i+(1-i)*j,j=c[0],d=c[1],r=c[2],n=c[3],q=c[4],u=c[5],t=c[6],y=c[7],s=c[8],x=c[9],G=c[10],D=c[11];c[0]=f*j+g*q+e*s;c[1]=f*d+g*u+e*x;c[2]=f*r+g*t+e*G;c[3]=f*n+g*y+e*D;c[4]=m*j+h*q+l*s;c[5]=m*d+h*u+l*x;c[6]=m*r+h*t+l*G;c[7]=m*n+h*y+l*D;c[8]=p*j+o*q+i*s;c[9]=p*d+o*u+i*x;c[10]=p*r+o*t+i*G;c[11]=
-p*n+o*y+i*D;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},
+e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,i=f*f,j=Math.cos(b),l=Math.sin(b),o=1-j,m=d*e*o,p=d*f*o,o=e*f*o,d=d*l,r=e*l,l=f*l,f=g+(1-g)*j,g=m+l,e=p-r,m=m-l,h=h+(1-h)*j,l=o+d,p=p+r,o=o-d,i=i+(1-i)*j,j=c[0],d=c[1],r=c[2],n=c[3],q=c[4],t=c[5],u=c[6],w=c[7],s=c[8],x=c[9],F=c[10],C=c[11];c[0]=f*j+g*q+e*s;c[1]=f*d+g*t+e*x;c[2]=f*r+g*u+e*F;c[3]=f*n+g*w+e*C;c[4]=m*j+h*q+l*s;c[5]=m*d+h*t+l*x;c[6]=m*r+h*u+l*F;c[7]=m*n+h*w+l*C;c[8]=p*j+o*q+i*s;c[9]=p*d+o*t+i*x;c[10]=p*r+o*u+i*F;c[11]=
+p*n+o*w+i*C;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},
 makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,i=e*f,j=e*g;this.set(i*f+c,i*g-d*h,i*h+d*g,0,i*g+d*h,j*g+c,j*h-d*f,0,i*h-
 d*g,j*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,
 b,c,d,e,f){var g=this.elements,h=b-a,i=c-d,j=f-e;g[0]=2/h;g[4]=0;g[8]=0;g[12]=-((b+a)/h);g[1]=0;g[5]=2/i;g[9]=0;g[13]=-((c+d)/i);g[2]=0;g[6]=0;g[10]=-2/j;g[14]=-((f+e)/j);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},clone:function(){var a=this.elements;return new THREE.Matrix4(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15])}};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;
@@ -71,31 +71,31 @@ b.parent;b!==void 0&&b instanceof THREE.Scene&&b.__addObject(a)}},remove:functio
 this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=true},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a){this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,
 this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=false;a=true}for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)},worldToLocal:function(a){return THREE.Object3D.__m1.getInverse(this.matrixWorld).multiplyVector3(a)},localToWorld:function(a){return this.matrixWorld.multiplyVector3(a)}};THREE.Object3D.__m1=new THREE.Matrix4;THREE.Object3DCount=0;
 THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=j[i]=j[i]||new THREE.RenderableVertex;i++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(e>=0&&f>=0&&g>=0&&h>=0)return true;if(e<0&&f<0||g<0&&h<0)return false;e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f)));g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h)));if(d<c)return false;a.lerpSelf(b,c);b.lerpSelf(a,1-
-d);return true}var e,f,g=[],h,i,j=[],l,o,m=[],p,r=[],n,q,u=[],t,y,s=[],x={objects:[],sprites:[],lights:[],elements:[]},G=new THREE.Vector3,D=new THREE.Vector4,A=new THREE.Matrix4,v=new THREE.Matrix4,H=new THREE.Frustum,I=new THREE.Vector4,N=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);A.multiply(b.projectionMatrix,b.matrixWorldInverse);A.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
-A.multiply(b.matrixWorld,b.projectionMatrixInverse);A.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||H.contains(b))){G.copy(b.matrixWorld.getPosition());
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-void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);A.multiply(e.projectionMatrix,e.matrixWorldInverse);H.setFromMatrix(A);x=this.projectGraph(a,false);a=0;for(k=x.objects.length;a<k;a++){O=x.objects[a].object;Z=O.matrixWorld;i=0;if(O instanceof THREE.Mesh){$=O.geometry;Y=O.geometry.materials;S=$.vertices;ia=$.faces;Sa=$.faceVertexUvs;$=O.matrixRotationWorld.extractRotation(Z);P=0;for(M=
-S.length;P<M;P++){h=b();h.positionWorld.copy(S[P]);Z.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);A.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<G}S=0;for(P=ia.length;S<P;S++){M=ia[S];if(M instanceof THREE.Face3){aa=j[M.a];K=j[M.b];ca=j[M.c];if(aa.visible&&K.visible&&ca.visible){C=(ca.positionScreen.x-aa.positionScreen.x)*
-(K.positionScreen.y-aa.positionScreen.y)-(ca.positionScreen.y-aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0;if(O.doubleSided||C!=O.flipSided){ga=m[o]=m[o]||new THREE.RenderableFace3;o++;l=ga;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca)}else continue}else continue}else if(M instanceof THREE.Face4){aa=j[M.a];K=j[M.b];ca=j[M.c];ga=j[M.d];if(aa.visible&&K.visible&&ca.visible&&ga.visible){C=(ga.positionScreen.x-aa.positionScreen.x)*(K.positionScreen.y-aa.positionScreen.y)-(ga.positionScreen.y-
-aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0||(K.positionScreen.x-ca.positionScreen.x)*(ga.positionScreen.y-ca.positionScreen.y)-(K.positionScreen.y-ca.positionScreen.y)*(ga.positionScreen.x-ca.positionScreen.x)<0;if(O.doubleSided||C!=O.flipSided){Ma=r[p]=r[p]||new THREE.RenderableFace4;p++;l=Ma;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca);l.v4.copy(ga)}else continue}else continue}l.normalWorld.copy(M.normal);!C&&(O.flipSided||O.doubleSided)&&l.normalWorld.negate();$.multiplyVector3(l.normalWorld);
-l.centroidWorld.copy(M.centroid);Z.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);A.multiplyVector3(l.centroidScreen);ca=M.vertexNormals;aa=0;for(K=ca.length;aa<K;aa++){ga=l.vertexNormalsWorld[aa];ga.copy(ca[aa]);!C&&(O.flipSided||O.doubleSided)&&ga.negate();$.multiplyVector3(ga)}aa=0;for(K=Sa.length;aa<K;aa++)if(Ma=Sa[aa][S]){ca=0;for(ga=Ma.length;ca<ga;ca++)l.uvs[aa][ca]=Ma[ca]}l.material=O.material;l.faceMaterial=M.materialIndex!==null?Y[M.materialIndex]:null;l.z=l.centroidScreen.z;
-x.elements.push(l)}}else if(O instanceof THREE.Line){v.multiply(A,Z);S=O.geometry.vertices;aa=b();aa.positionScreen.copy(S[0]);v.multiplyVector4(aa.positionScreen);Z=O.type===THREE.LinePieces?2:1;P=1;for(M=S.length;P<M;P++){aa=b();aa.positionScreen.copy(S[P]);v.multiplyVector4(aa.positionScreen);if(!((P+1)%Z>0)){K=j[i-2];I.copy(aa.positionScreen);N.copy(K.positionScreen);if(d(I,N)){I.multiplyScalar(1/I.w);N.multiplyScalar(1/N.w);Y=u[q]=u[q]||new THREE.RenderableLine;q++;n=Y;n.v1.positionScreen.copy(I);
-n.v2.positionScreen.copy(N);n.z=Math.max(I.z,N.z);n.material=O.material;x.elements.push(n)}}}}}a=0;for(k=x.sprites.length;a<k;a++){O=x.sprites[a].object;Z=O.matrixWorld;if(O instanceof THREE.Particle){D.set(Z.elements[12],Z.elements[13],Z.elements[14],1);A.multiplyVector4(D);D.z=D.z/D.w;if(D.z>0&&D.z<1){g=s[y]=s[y]||new THREE.RenderableParticle;y++;t=g;t.x=D.x/D.w;t.y=D.y/D.w;t.z=D.z;t.rotation=O.rotation.z;t.scale.x=O.scale.x*Math.abs(t.x-(D.x+e.projectionMatrix.elements[0])/(D.w+e.projectionMatrix.elements[12]));
-t.scale.y=O.scale.y*Math.abs(t.y-(D.y+e.projectionMatrix.elements[5])/(D.w+e.projectionMatrix.elements[13]));t.material=O.material;x.elements.push(t)}}}f&&x.elements.sort(c);return x}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
+d);return true}var e,f,g=[],h,i,j=[],l,o,m=[],p,r=[],n,q,t=[],u,w,s=[],x={objects:[],sprites:[],lights:[],elements:[]},F=new THREE.Vector3,C=new THREE.Vector4,z=new THREE.Matrix4,v=new THREE.Matrix4,H=new THREE.Frustum,I=new THREE.Vector4,N=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);z.multiply(b.projectionMatrix,b.matrixWorldInverse);z.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
+z.multiply(b.matrixWorld,b.projectionMatrixInverse);z.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||H.contains(b))){F.copy(b.matrixWorld.getPosition());
+z.multiplyVector3(F);e=a();e.object=b;e.z=F.z;x.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){F.copy(b.matrixWorld.getPosition());z.multiplyVector3(F);e=a();e.object=b;e.z=F.z;x.sprites.push(e)}else b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&x.objects.sort(c);return x};this.projectScene=function(a,e,f){var g=e.near,F=e.far,D=false,k,P,M,S,aa,K,ca,fa,O,Z,$,Y,ha,Sa,La;w=q=p=o=0;x.elements.length=0;if(e.parent===
+void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);z.multiply(e.projectionMatrix,e.matrixWorldInverse);H.setFromMatrix(z);x=this.projectGraph(a,false);a=0;for(k=x.objects.length;a<k;a++){O=x.objects[a].object;Z=O.matrixWorld;i=0;if(O instanceof THREE.Mesh){$=O.geometry;Y=O.geometry.materials;S=$.vertices;ha=$.faces;Sa=$.faceVertexUvs;$=O.matrixRotationWorld.extractRotation(Z);P=0;for(M=
+S.length;P<M;P++){h=b();h.positionWorld.copy(S[P]);Z.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);z.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<F}S=0;for(P=ha.length;S<P;S++){M=ha[S];if(M instanceof THREE.Face3){aa=j[M.a];K=j[M.b];ca=j[M.c];if(aa.visible&&K.visible&&ca.visible){D=(ca.positionScreen.x-aa.positionScreen.x)*
+(K.positionScreen.y-aa.positionScreen.y)-(ca.positionScreen.y-aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0;if(O.doubleSided||D!=O.flipSided){fa=m[o]=m[o]||new THREE.RenderableFace3;o++;l=fa;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca)}else continue}else continue}else if(M instanceof THREE.Face4){aa=j[M.a];K=j[M.b];ca=j[M.c];fa=j[M.d];if(aa.visible&&K.visible&&ca.visible&&fa.visible){D=(fa.positionScreen.x-aa.positionScreen.x)*(K.positionScreen.y-aa.positionScreen.y)-(fa.positionScreen.y-
+aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0||(K.positionScreen.x-ca.positionScreen.x)*(fa.positionScreen.y-ca.positionScreen.y)-(K.positionScreen.y-ca.positionScreen.y)*(fa.positionScreen.x-ca.positionScreen.x)<0;if(O.doubleSided||D!=O.flipSided){La=r[p]=r[p]||new THREE.RenderableFace4;p++;l=La;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca);l.v4.copy(fa)}else continue}else continue}l.normalWorld.copy(M.normal);!D&&(O.flipSided||O.doubleSided)&&l.normalWorld.negate();$.multiplyVector3(l.normalWorld);
+l.centroidWorld.copy(M.centroid);Z.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);z.multiplyVector3(l.centroidScreen);ca=M.vertexNormals;aa=0;for(K=ca.length;aa<K;aa++){fa=l.vertexNormalsWorld[aa];fa.copy(ca[aa]);!D&&(O.flipSided||O.doubleSided)&&fa.negate();$.multiplyVector3(fa)}aa=0;for(K=Sa.length;aa<K;aa++)if(La=Sa[aa][S]){ca=0;for(fa=La.length;ca<fa;ca++)l.uvs[aa][ca]=La[ca]}l.material=O.material;l.faceMaterial=M.materialIndex!==null?Y[M.materialIndex]:null;l.z=l.centroidScreen.z;
+x.elements.push(l)}}else if(O instanceof THREE.Line){v.multiply(z,Z);S=O.geometry.vertices;aa=b();aa.positionScreen.copy(S[0]);v.multiplyVector4(aa.positionScreen);Z=O.type===THREE.LinePieces?2:1;P=1;for(M=S.length;P<M;P++){aa=b();aa.positionScreen.copy(S[P]);v.multiplyVector4(aa.positionScreen);if(!((P+1)%Z>0)){K=j[i-2];I.copy(aa.positionScreen);N.copy(K.positionScreen);if(d(I,N)){I.multiplyScalar(1/I.w);N.multiplyScalar(1/N.w);Y=t[q]=t[q]||new THREE.RenderableLine;q++;n=Y;n.v1.positionScreen.copy(I);
+n.v2.positionScreen.copy(N);n.z=Math.max(I.z,N.z);n.material=O.material;x.elements.push(n)}}}}}a=0;for(k=x.sprites.length;a<k;a++){O=x.sprites[a].object;Z=O.matrixWorld;if(O instanceof THREE.Particle){C.set(Z.elements[12],Z.elements[13],Z.elements[14],1);z.multiplyVector4(C);C.z=C.z/C.w;if(C.z>0&&C.z<1){g=s[w]=s[w]||new THREE.RenderableParticle;w++;u=g;u.x=C.x/C.w;u.y=C.y/C.w;u.z=C.z;u.rotation=O.rotation.z;u.scale.x=O.scale.x*Math.abs(u.x-(C.x+e.projectionMatrix.elements[0])/(C.w+e.projectionMatrix.elements[12]));
+u.scale.y=O.scale.y*Math.abs(u.y-(C.y+e.projectionMatrix.elements[5])/(C.w+e.projectionMatrix.elements[13]));u.material=O.material;x.elements.push(u)}}}f&&x.elements.sort(c);return x}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
 THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a,b){var c=b||"XYZ",d=Math.cos(a.x/2),e=Math.cos(a.y/2),f=Math.cos(a.z/2),g=Math.sin(a.x/2),h=Math.sin(a.y/2),i=Math.sin(a.z/2);switch(c){case "YXZ":this.x=g*e*f+d*h*i;this.y=d*h*f-g*e*i;this.z=d*e*i-g*h*f;this.w=d*e*f+g*h*i;break;case "ZXY":this.x=g*e*f-d*h*i;this.y=d*h*f+g*e*
 i;this.z=d*e*i+g*h*f;this.w=d*e*f-g*h*i;break;case "ZYX":this.x=g*e*f-d*h*i;this.y=d*h*f+g*e*i;this.z=d*e*i-g*h*f;this.w=d*e*f+g*h*i;break;case "YZX":this.x=g*e*f+d*h*i;this.y=d*h*f+g*e*i;this.z=d*e*i-g*h*f;this.w=d*e*f-g*h*i;break;case "XZY":this.x=g*e*f-d*h*i;this.y=d*h*f-g*e*i;this.z=d*e*i+g*h*f;this.w=d*e*f+g*h*i;break;default:this.x=g*e*f+d*h*i;this.y=d*h*f-g*e*i;this.z=d*e*i+g*h*f;this.w=d*e*f-g*h*i}return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this.x=a.x*d;this.y=a.y*
 d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0],a=b[4],d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],i=b[6],b=b[10],j=c+f+b;if(j>0){c=0.5/Math.sqrt(j+1);this.w=0.25/c;this.x=(i-g)*c;this.y=(d-h)*c;this.z=(e-a)*c}else if(c>f&&c>b){c=2*Math.sqrt(1+c-f-b);this.w=(i-g)/c;this.x=0.25*c;this.y=(a+e)/c;this.z=(d+h)/c}else if(f>b){c=2*Math.sqrt(1+f-c-b);this.w=(d-h)/c;this.x=(a+e)/c;this.y=0.25*c;this.z=(g+i)/c}else{c=2*Math.sqrt(1+b-c-f);this.w=(e-a)/c;this.x=
 (d+h)/c;this.y=(g+i)/c;this.z=0.25*c}return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a===0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x=this.x*a;this.y=
 this.y*a;this.z=this.z*a;this.w=this.w*a}return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,
-f=this.x,g=this.y,h=this.z,i=this.w,j=i*c+g*e-h*d,l=i*d+h*c-f*e,o=i*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=j*i+c*-f+l*-h-o*-g;b.y=l*i+c*-g+o*-f-j*-h;b.z=o*i+c*-h+j*-g-l*-f;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,e=this.z,f=this.w,g=f*a.w+c*a.x+d*a.y+e*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=f;this.x=c;this.y=d;this.z=e;return this}var h=Math.acos(g),i=Math.sqrt(1-g*g);if(Math.abs(i)<0.0010){this.w=0.5*(f+this.w);this.x=0.5*(c+this.x);
+f=this.x,g=this.y,h=this.z,i=this.w,j=i*c+g*e-h*d,l=i*d+h*c-f*e,o=i*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=j*i+c*-f+l*-h-o*-g;b.y=l*i+c*-g+o*-f-j*-h;b.z=o*i+c*-h+j*-g-l*-f;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,e=this.z,f=this.w,g=f*a.w+c*a.x+d*a.y+e*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=f;this.x=c;this.y=d;this.z=e;return this}var h=Math.acos(g),i=Math.sqrt(1-g*g);if(Math.abs(i)<0.001){this.w=0.5*(f+this.w);this.x=0.5*(c+this.x);
 this.y=0.5*(d+this.y);this.z=0.5*(e+this.z);return this}g=Math.sin((1-b)*h)/i;h=Math.sin(b*h)/i;this.w=f*g+this.w*h;this.x=c*g+this.x*h;this.y=d*g+this.y*h;this.z=e*g+this.z*h;return this},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}e=Math.sin((1-d)*b)/f;d=Math.sin(d*b)/f;c.w=a.w*e+c.w*d;c.x=a.x*e+c.x*d;c.y=a.y*e+c.y*d;c.z=a.z*e+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}e=Math.sin((1-d)*b)/f;d=Math.sin(d*b)/f;c.w=a.w*e+c.w*d;c.x=a.x*e+c.x*d;c.y=a.y*e+c.y*d;c.z=a.z*e+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
 THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
 THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
 return a}};THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};
 THREE.Face4.prototype={constructor:THREE.Face4,clone:function(){var a=new THREE.Face4(this.a,this.b,this.c,this.d);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
 return a}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},lerpSelf:function(a,b){this.u=this.u+(a.u-this.u)*b;this.v=this.v+(a.v-this.v)*b;return this},clone:function(){return new THREE.UV(this.u,this.v)}};
-THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.materials=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=false};
+THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.name="";this.vertices=[];this.colors=[];this.materials=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=false};
 THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(a){var b=new THREE.Matrix4;b.extractRotation(a);for(var c=0,d=this.vertices.length;c<d;c++)a.multiplyVector3(this.vertices[c]);c=0;for(d=this.faces.length;c<d;c++){var e=this.faces[c];b.multiplyVector3(e.normal);for(var f=0,g=e.vertexNormals.length;f<g;f++)b.multiplyVector3(e.vertexNormals[f]);a.multiplyVector3(e.centroid)}},computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];c.centroid.set(0,
 0,0);if(c instanceof THREE.Face3){c.centroid.addSelf(this.vertices[c.a]);c.centroid.addSelf(this.vertices[c.b]);c.centroid.addSelf(this.vertices[c.c]);c.centroid.divideScalar(3)}else if(c instanceof THREE.Face4){c.centroid.addSelf(this.vertices[c.a]);c.centroid.addSelf(this.vertices[c.b]);c.centroid.addSelf(this.vertices[c.c]);c.centroid.addSelf(this.vertices[c.d]);c.centroid.divideScalar(4)}}},computeFaceNormals:function(){var a,b,c,d,e,f,g=new THREE.Vector3,h=new THREE.Vector3;a=0;for(b=this.faces.length;a<
 b;a++){c=this.faces[a];d=this.vertices[c.a];e=this.vertices[c.b];f=this.vertices[c.c];g.sub(f,e);h.sub(d,e);g.crossSelf(h);g.isZero()||g.normalize();c.normal.copy(g)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices===void 0){d=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];
@@ -103,10 +103,10 @@ else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Ve
 for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c]);c.vertexNormals[3].copy(d[c.d])}}},computeMorphNormals:function(){var a,b,c,d,e;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.__originalFaceNormal?
 e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();if(!e.__originalVertexNormals)e.__originalVertexNormals=[];a=0;for(b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var f=new THREE.Geometry;f.faces=this.faces;a=0;for(b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=
 [];var g=this.morphNormals[a].faceNormals,h=this.morphNormals[a].vertexNormals,i,j;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];i=new THREE.Vector3;j=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3};g.push(i);h.push(j)}}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];
-i=g.faceNormals[c];j=g.vertexNormals[c];i.copy(e.normal);if(e instanceof THREE.Face3){j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2])}else{j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2]);j.d.copy(e.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.normal=e.__originalFaceNormal;e.vertexNormals=e.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,e,f,A){h=a.vertices[b];i=a.vertices[c];
-j=a.vertices[d];l=g[e];o=g[f];m=g[A];p=i.x-h.x;r=j.x-h.x;n=i.y-h.y;q=j.y-h.y;u=i.z-h.z;t=j.z-h.z;y=o.u-l.u;s=m.u-l.u;x=o.v-l.v;G=m.v-l.v;D=1/(y*G-s*x);I.set((G*p-x*r)*D,(G*n-x*q)*D,(G*u-x*t)*D);N.set((y*r-s*p)*D,(y*q-s*n)*D,(y*t-s*u)*D);v[b].addSelf(I);v[c].addSelf(I);v[d].addSelf(I);H[b].addSelf(N);H[c].addSelf(N);H[d].addSelf(N)}var b,c,d,e,f,g,h,i,j,l,o,m,p,r,n,q,u,t,y,s,x,G,D,A,v=[],H=[],I=new THREE.Vector3,N=new THREE.Vector3,R=new THREE.Vector3,X=new THREE.Vector3,B=new THREE.Vector3;b=0;for(c=
-this.vertices.length;b<c;b++){v[b]=new THREE.Vector3;H[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var F=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){B.copy(f.vertexNormals[d]);e=f[F[d]];A=v[e];R.copy(A);R.subSelf(B.multiplyScalar(B.dot(A))).normalize();
-X.cross(f.vertexNormals[d],A);e=X.dot(H[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(R.x,R.y,R.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
+i=g.faceNormals[c];j=g.vertexNormals[c];i.copy(e.normal);if(e instanceof THREE.Face3){j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2])}else{j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2]);j.d.copy(e.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.normal=e.__originalFaceNormal;e.vertexNormals=e.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,e,f,z){h=a.vertices[b];i=a.vertices[c];
+j=a.vertices[d];l=g[e];o=g[f];m=g[z];p=i.x-h.x;r=j.x-h.x;n=i.y-h.y;q=j.y-h.y;t=i.z-h.z;u=j.z-h.z;w=o.u-l.u;s=m.u-l.u;x=o.v-l.v;F=m.v-l.v;C=1/(w*F-s*x);I.set((F*p-x*r)*C,(F*n-x*q)*C,(F*t-x*u)*C);N.set((w*r-s*p)*C,(w*q-s*n)*C,(w*u-s*t)*C);v[b].addSelf(I);v[c].addSelf(I);v[d].addSelf(I);H[b].addSelf(N);H[c].addSelf(N);H[d].addSelf(N)}var b,c,d,e,f,g,h,i,j,l,o,m,p,r,n,q,t,u,w,s,x,F,C,z,v=[],H=[],I=new THREE.Vector3,N=new THREE.Vector3,R=new THREE.Vector3,X=new THREE.Vector3,B=new THREE.Vector3;b=0;for(c=
+this.vertices.length;b<c;b++){v[b]=new THREE.Vector3;H[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var G=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){B.copy(f.vertexNormals[d]);e=f[G[d]];z=v[e];R.copy(z);R.subSelf(B.multiplyScalar(B.dot(z))).normalize();
+X.cross(f.vertexNormals[d],z);e=X.dot(H[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(R.x,R.y,R.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
 a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}else{this.boundingBox.min.set(0,0,0);this.boundingBox.max.set(0,0,0)}},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;c<d;c++){a=this.vertices[c].length();a>b&&(b=a)}this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g,h;f=0;for(g=this.vertices.length;f<g;f++){d=this.vertices[f];d=[Math.round(d.x*
 e),Math.round(d.y*e),Math.round(d.z*e)].join("_");if(a[d]===void 0){a[d]=f;b.push(this.vertices[f]);c[f]=b.length-1}else c[f]=c[a[d]]}f=0;for(g=this.faces.length;f<g;f++){e=this.faces[f];if(e instanceof THREE.Face3){e.a=c[e.a];e.b=c[e.b];e.c=c[e.c]}else if(e instanceof THREE.Face4){e.a=c[e.a];e.b=c[e.b];e.c=c[e.c];e.d=c[e.d];d=[e.a,e.b,e.c,e.d];for(a=3;a>0;a--)if(d.indexOf(e["abcd"[a]])!=a){d.splice(a,1);this.faces[f]=new THREE.Face3(d[0],d[1],d[2]);e=0;for(d=this.faceVertexUvs.length;e<d;e++)(h=
 this.faceVertexUvs[e][f])&&h.splice(a,1);break}}}c=this.vertices.length-b.length;this.vertices=b;return c}};THREE.GeometryCount=0;
@@ -136,41 +136,52 @@ THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.const
 THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(g.readyState==4)if(g.status==200||g.status==0){var h=JSON.parse(g.responseText);a.loadAjaxBuffers(h,c,e,d,f)}else console.error("THREE.BinaryLoader: Couldn't load ["+b+"] ["+g.status+"]")};g.open("GET",b,true);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
 THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){if(f.readyState==4)f.status==200||f.status==0?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("THREE.BinaryLoader: Couldn't load ["+g+"] ["+f.status+"]");else if(f.readyState==3){if(e){h==0&&(h=f.getResponseHeader("Content-Length"));e({total:h,loaded:f.responseText.length})}}else f.readyState==2&&(h=f.getResponseHeader("Content-Length"))};
 f.open("GET",g,true);f.responseType="arraybuffer";f.send(null)};
-THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,i,j,l,o,m,p,r,n,q,u,t,y,s;function x(a){return a%4?4-a%4:0}function G(a,b){return(new Uint8Array(a,b,1))[0]}function D(a,b){return(new Uint32Array(a,b,1))[0]}function A(b,c){var d,e,f,g,h,k,i,j,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[d*3];f=l[d*3+1];g=l[d*3+2];h=Q[e*2];e=Q[e*2+1];k=Q[f*2];i=Q[f*2+1];f=Q[g*2];j=Q[g*2+1];g=X.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(k,i));m.push(new THREE.UV(f,
+THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,i,j,l,o,m,p,r,n,q,t,u,w,s;function x(a){return a%4?4-a%4:0}function F(a,b){return(new Uint8Array(a,b,1))[0]}function C(a,b){return(new Uint32Array(a,b,1))[0]}function z(b,c){var d,e,f,g,h,k,i,j,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[d*3];f=l[d*3+1];g=l[d*3+2];h=Q[e*2];e=Q[e*2+1];k=Q[f*2];i=Q[f*2+1];f=Q[g*2];j=Q[g*2+1];g=X.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(k,i));m.push(new THREE.UV(f,
 j));g.push(m)}}function v(b,c){var d,e,f,g,h,k,i,j,l,m,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=n[d*4];f=n[d*4+1];g=n[d*4+2];h=n[d*4+3];k=Q[e*2];e=Q[e*2+1];i=Q[f*2];l=Q[f*2+1];j=Q[g*2];m=Q[g*2+1];g=Q[h*2];f=Q[h*2+1];h=X.faceVertexUvs[0];var o=[];o.push(new THREE.UV(k,e));o.push(new THREE.UV(i,l));o.push(new THREE.UV(j,m));o.push(new THREE.UV(g,f));h.push(o)}}function H(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),k=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*3];f=c[d*3+1];g=c[d*3+2];h=k[d];
-X.faces.push(new THREE.Face3(e,f,g,null,null,h))}}function I(b,c,d){for(var e,f,g,h,k,c=new Uint32Array(a,c,4*b),i=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];h=c[d*4+3];k=i[d];X.faces.push(new THREE.Face4(e,f,g,h,null,null,k))}}function N(b,c,d,e){for(var f,g,h,k,i,j,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];i=d[e*3];j=d[e*3+1];l=d[e*3+2];k=m[e];var n=F[j*3],o=F[j*3+1];j=F[j*3+2];var p=F[l*3],
-r=F[l*3+1];l=F[l*3+2];X.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(F[i*3],F[i*3+1],F[i*3+2]),new THREE.Vector3(n,o,j),new THREE.Vector3(p,r,l)],null,k))}}function R(b,c,d,e){for(var f,g,h,k,i,j,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];k=c[e*4+3];j=d[e*4];l=d[e*4+1];m=d[e*4+2];n=d[e*4+3];i=o[e];var p=F[l*3],r=F[l*3+1];l=F[l*3+2];var q=F[m*3],s=F[m*3+1];m=F[m*3+2];var t=F[n*3],u=F[n*3+1];n=F[n*3+2];X.faces.push(new THREE.Face4(f,
-g,h,k,[new THREE.Vector3(F[j*3],F[j*3+1],F[j*3+2]),new THREE.Vector3(p,r,l),new THREE.Vector3(q,s,m),new THREE.Vector3(t,u,n)],null,i))}}var X=this,B=0,F=[],Q=[],C,k,P;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(X,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d=d+String.fromCharCode(a[b+e]);return d})(a,B,12);c=G(a,B+12);G(a,B+13);G(a,B+14);G(a,B+15);e=G(a,B+16);i=G(a,B+17);j=G(a,B+18);l=G(a,B+19);o=D(a,B+20);m=D(a,B+20+4);p=D(a,B+20+8);b=D(a,B+20+12);r=
-D(a,B+20+16);n=D(a,B+20+20);q=D(a,B+20+24);u=D(a,B+20+28);t=D(a,B+20+32);y=D(a,B+20+36);s=D(a,B+20+40);B=B+c;c=e*3+l;P=e*4+l;C=b*c;k=r*(c+i*3);e=n*(c+j*3);l=q*(c+i*3+j*3);c=u*P;i=t*(P+i*4);j=y*(P+j*4);B=B+function(b){var b=new Float32Array(a,b,o*3),c,d,e,f;for(c=0;c<o;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];X.vertices.push(new THREE.Vector3(d,e,f))}return o*3*Float32Array.BYTES_PER_ELEMENT}(B);B=B+function(b){if(m){var b=new Int8Array(a,b,m*3),c,d,e,f;for(c=0;c<m;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];F.push(d/
-127,e/127,f/127)}}return m*3*Int8Array.BYTES_PER_ELEMENT}(B);B=B+x(m*3);B=B+function(b){if(p){var b=new Float32Array(a,b,p*2),c,d,e;for(c=0;c<p;c++){d=b[c*2];e=b[c*2+1];Q.push(d,e)}}return p*2*Float32Array.BYTES_PER_ELEMENT}(B);C=B+C+x(b*2);k=C+k+x(r*2);e=k+e+x(n*2);l=e+l+x(q*2);c=l+c+x(u*2);i=c+i+x(t*2);j=i+j+x(y*2);(function(a){if(n){var b=a+n*Uint32Array.BYTES_PER_ELEMENT*3;H(n,a,b+n*Uint32Array.BYTES_PER_ELEMENT*3);A(n,b)}})(k);(function(a){if(q){var b=a+q*Uint32Array.BYTES_PER_ELEMENT*3,c=b+
-q*Uint32Array.BYTES_PER_ELEMENT*3;N(q,a,b,c+q*Uint32Array.BYTES_PER_ELEMENT*3);A(q,c)}})(e);(function(a){if(y){var b=a+y*Uint32Array.BYTES_PER_ELEMENT*4;I(y,a,b+y*Uint32Array.BYTES_PER_ELEMENT*4);v(y,b)}})(i);(function(a){if(s){var b=a+s*Uint32Array.BYTES_PER_ELEMENT*4,c=b+s*Uint32Array.BYTES_PER_ELEMENT*4;R(s,a,b,c+s*Uint32Array.BYTES_PER_ELEMENT*4);v(s,c)}})(j);b&&H(b,B,B+b*Uint32Array.BYTES_PER_ELEMENT*3);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*3;N(r,a,b,b+r*Uint32Array.BYTES_PER_ELEMENT*
-3)}})(C);u&&I(u,l,l+u*Uint32Array.BYTES_PER_ELEMENT*4);(function(a){if(t){var b=a+t*Uint32Array.BYTES_PER_ELEMENT*4;R(t,a,b,b+t*Uint32Array.BYTES_PER_ELEMENT*4)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};THREE.ImageLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
+X.faces.push(new THREE.Face3(e,f,g,null,null,h))}}function I(b,c,d){for(var e,f,g,h,k,c=new Uint32Array(a,c,4*b),i=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];h=c[d*4+3];k=i[d];X.faces.push(new THREE.Face4(e,f,g,h,null,null,k))}}function N(b,c,d,e){for(var f,g,h,k,i,j,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];i=d[e*3];j=d[e*3+1];l=d[e*3+2];k=m[e];var n=G[j*3],o=G[j*3+1];j=G[j*3+2];var p=G[l*3],
+r=G[l*3+1];l=G[l*3+2];X.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(G[i*3],G[i*3+1],G[i*3+2]),new THREE.Vector3(n,o,j),new THREE.Vector3(p,r,l)],null,k))}}function R(b,c,d,e){for(var f,g,h,k,i,j,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];k=c[e*4+3];j=d[e*4];l=d[e*4+1];m=d[e*4+2];n=d[e*4+3];i=o[e];var p=G[l*3],r=G[l*3+1];l=G[l*3+2];var q=G[m*3],t=G[m*3+1];m=G[m*3+2];var s=G[n*3],u=G[n*3+1];n=G[n*3+2];X.faces.push(new THREE.Face4(f,
+g,h,k,[new THREE.Vector3(G[j*3],G[j*3+1],G[j*3+2]),new THREE.Vector3(p,r,l),new THREE.Vector3(q,t,m),new THREE.Vector3(s,u,n)],null,i))}}var X=this,B=0,G=[],Q=[],D,k,P;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(X,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d=d+String.fromCharCode(a[b+e]);return d})(a,B,12);c=F(a,B+12);F(a,B+13);F(a,B+14);F(a,B+15);e=F(a,B+16);i=F(a,B+17);j=F(a,B+18);l=F(a,B+19);o=C(a,B+20);m=C(a,B+20+4);p=C(a,B+20+8);b=C(a,B+20+12);r=
+C(a,B+20+16);n=C(a,B+20+20);q=C(a,B+20+24);t=C(a,B+20+28);u=C(a,B+20+32);w=C(a,B+20+36);s=C(a,B+20+40);B=B+c;c=e*3+l;P=e*4+l;D=b*c;k=r*(c+i*3);e=n*(c+j*3);l=q*(c+i*3+j*3);c=t*P;i=u*(P+i*4);j=w*(P+j*4);B=B+function(b){var b=new Float32Array(a,b,o*3),c,d,e,f;for(c=0;c<o;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];X.vertices.push(new THREE.Vector3(d,e,f))}return o*3*Float32Array.BYTES_PER_ELEMENT}(B);B=B+function(b){if(m){var b=new Int8Array(a,b,m*3),c,d,e,f;for(c=0;c<m;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];G.push(d/
+127,e/127,f/127)}}return m*3*Int8Array.BYTES_PER_ELEMENT}(B);B=B+x(m*3);B=B+function(b){if(p){var b=new Float32Array(a,b,p*2),c,d,e;for(c=0;c<p;c++){d=b[c*2];e=b[c*2+1];Q.push(d,e)}}return p*2*Float32Array.BYTES_PER_ELEMENT}(B);D=B+D+x(b*2);k=D+k+x(r*2);e=k+e+x(n*2);l=e+l+x(q*2);c=l+c+x(t*2);i=c+i+x(u*2);j=i+j+x(w*2);(function(a){if(n){var b=a+n*Uint32Array.BYTES_PER_ELEMENT*3;H(n,a,b+n*Uint32Array.BYTES_PER_ELEMENT*3);z(n,b)}})(k);(function(a){if(q){var b=a+q*Uint32Array.BYTES_PER_ELEMENT*3,c=b+
+q*Uint32Array.BYTES_PER_ELEMENT*3;N(q,a,b,c+q*Uint32Array.BYTES_PER_ELEMENT*3);z(q,c)}})(e);(function(a){if(w){var b=a+w*Uint32Array.BYTES_PER_ELEMENT*4;I(w,a,b+w*Uint32Array.BYTES_PER_ELEMENT*4);v(w,b)}})(i);(function(a){if(s){var b=a+s*Uint32Array.BYTES_PER_ELEMENT*4,c=b+s*Uint32Array.BYTES_PER_ELEMENT*4;R(s,a,b,c+s*Uint32Array.BYTES_PER_ELEMENT*4);v(s,c)}})(j);b&&H(b,B,B+b*Uint32Array.BYTES_PER_ELEMENT*3);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*3;N(r,a,b,b+r*Uint32Array.BYTES_PER_ELEMENT*
+3)}})(D);t&&I(t,l,l+t*Uint32Array.BYTES_PER_ELEMENT*4);(function(a){if(u){var b=a+u*Uint32Array.BYTES_PER_ELEMENT*4;R(u,a,b,b+u*Uint32Array.BYTES_PER_ELEMENT*4)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};THREE.ImageLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
 THREE.ImageLoader.prototype={constructor:THREE.ImageLoader,load:function(a){var b=this,c=new Image;c.addEventListener("load",function(){b.dispatchEvent({type:"load",content:c})},false);c.addEventListener("error",function(){b.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);if(b.crossOrigin)c.crossOrigin=b.crossOrigin;c.src=a}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;
 THREE.JSONLoader.prototype.load=function(a,b,c){c=c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
 THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(f.status===200||f.status===0){if(f.responseText){var h=JSON.parse(f.responseText);a.createModel(h,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else if(f.readyState===f.LOADING){if(e){g===0&&(g=f.getResponseHeader("Content-Length"));
 e({total:g,loaded:f.responseText.length})}}else f.readyState===f.HEADERS_RECEIVED&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,true);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
-THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,i,j,l,o,m,p,r,n,q,u,t,y,s=a.faces;o=a.vertices;var x=a.normals,G=a.colors,D=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&D++;for(c=0;c<D;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}j=0;for(l=o.length;j<l;){m=new THREE.Vector3;m.x=o[j++]*b;m.y=o[j++]*b;m.z=o[j++]*b;d.vertices.push(m)}j=0;for(l=s.length;j<l;){b=s[j++];o=b&1;i=b&2;c=b&
-4;e=b&8;p=b&16;m=b&32;n=b&64;b=b&128;if(o){q=new THREE.Face4;q.a=s[j++];q.b=s[j++];q.c=s[j++];q.d=s[j++];o=4}else{q=new THREE.Face3;q.a=s[j++];q.b=s[j++];q.c=s[j++];o=3}if(i){i=s[j++];q.materialIndex=i}i=d.faces.length;if(c)for(c=0;c<D;c++){u=a.uvs[c];r=s[j++];y=u[r*2];r=u[r*2+1];d.faceUvs[c][i]=new THREE.UV(y,r)}if(e)for(c=0;c<D;c++){u=a.uvs[c];t=[];for(e=0;e<o;e++){r=s[j++];y=u[r*2];r=u[r*2+1];t[e]=new THREE.UV(y,r)}d.faceVertexUvs[c][i]=t}if(p){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];
-e.z=x[p];q.normal=e}if(m)for(c=0;c<o;c++){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];e.z=x[p];q.vertexNormals.push(e)}if(n){m=s[j++];m=new THREE.Color(G[m]);q.color=m}if(b)for(c=0;c<o;c++){m=s[j++];m=new THREE.Color(G[m]);q.vertexColors.push(m)}d.faces.push(q)}})(e);(function(){var b,c,e,i;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];i=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,i,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
+THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,i,j,l,o,m,p,r,n,q,t,u,w,s=a.faces;o=a.vertices;var x=a.normals,F=a.colors,C=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&C++;for(c=0;c<C;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}j=0;for(l=o.length;j<l;){m=new THREE.Vector3;m.x=o[j++]*b;m.y=o[j++]*b;m.z=o[j++]*b;d.vertices.push(m)}j=0;for(l=s.length;j<l;){b=s[j++];o=b&1;i=b&2;c=b&
+4;e=b&8;p=b&16;m=b&32;n=b&64;b=b&128;if(o){q=new THREE.Face4;q.a=s[j++];q.b=s[j++];q.c=s[j++];q.d=s[j++];o=4}else{q=new THREE.Face3;q.a=s[j++];q.b=s[j++];q.c=s[j++];o=3}if(i){i=s[j++];q.materialIndex=i}i=d.faces.length;if(c)for(c=0;c<C;c++){t=a.uvs[c];r=s[j++];w=t[r*2];r=t[r*2+1];d.faceUvs[c][i]=new THREE.UV(w,r)}if(e)for(c=0;c<C;c++){t=a.uvs[c];u=[];for(e=0;e<o;e++){r=s[j++];w=t[r*2];r=t[r*2+1];u[e]=new THREE.UV(w,r)}d.faceVertexUvs[c][i]=u}if(p){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];
+e.z=x[p];q.normal=e}if(m)for(c=0;c<o;c++){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];e.z=x[p];q.vertexNormals.push(e)}if(n){m=s[j++];m=new THREE.Color(F[m]);q.color=m}if(b)for(c=0;c<o;c++){m=s[j++];m=new THREE.Color(F[m]);q.vertexColors.push(m)}d.faces.push(q)}})(e);(function(){var b,c,e,i;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];i=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,i,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
 b+2){e=a.skinIndices[b];i=a.skinIndices[b+1];d.skinIndices.push(new THREE.Vector4(e,i,0,0))}}d.bones=a.bones;d.animation=a.animation})();(function(b){if(a.morphTargets!==void 0){var c,e,i,j,l,o;c=0;for(e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];l=d.morphTargets[c].vertices;o=a.morphTargets[c].vertices;i=0;for(j=o.length;i<j;i=i+3){var m=new THREE.Vector3;m.x=o[i]*b;m.y=o[i+1]*b;m.z=o[i+2]*b;l.push(m)}}}if(a.morphColors!==
-void 0){c=0;for(e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];j=d.morphColors[c].colors;l=a.morphColors[c].colors;b=0;for(i=l.length;b<i;b=b+3){o=new THREE.Color(16755200);o.setRGB(l[b],l[b+1],l[b+2]);j.push(o)}}}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};
-THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
-THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(d.readyState==4)if(d.status==200||d.status==0){var e=JSON.parse(d.responseText);c.createScene(e,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,true);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
-THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:j+"/"+a}function e(){var a;for(m in B.objects)if(!M.objects[m]){u=B.objects[m];if(u.geometry!==void 0){if(I=M.geometries[u.geometry]){a=false;N=M.materials[u.materials[0]];(a=N instanceof THREE.ShaderMaterial)&&I.computeTangents();x=u.position;G=u.rotation;D=u.quaternion;A=u.scale;t=u.matrix;D=0;u.materials.length==0&&(N=new THREE.MeshFaceMaterial);u.materials.length>1&&(N=new THREE.MeshFaceMaterial);
-a=new THREE.Mesh(I,N);a.name=m;if(t){a.matrixAutoUpdate=false;a.matrix.set(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8],t[9],t[10],t[11],t[12],t[13],t[14],t[15])}else{a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(G[0],G[1],G[2]);a.scale.set(A[0],A[1],A[2])}a.visible=u.visible;a.doubleSided=u.doubleSided;a.castShadow=u.castShadow;a.receiveShadow=u.receiveShadow;M.scene.add(a);M.objects[m]=a}}else{x=u.position;G=u.rotation;D=u.quaternion;
-A=u.scale;D=0;a=new THREE.Object3D;a.name=m;a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(G[0],G[1],G[2]);a.scale.set(A[0],A[1],A[2]);a.visible=u.visible!==void 0?u.visible:false;M.scene.add(a);M.objects[m]=a;M.empties[m]=a}}}function f(a){return function(b){M.geometries[a]=b;e();Q=Q-1;i.onLoadComplete();h()}}function g(a){return function(b){M.geometries[a]=b}}function h(){i.callbackProgress({totalModels:k,totalTextures:P,loadedModels:k-
-Q,loadedTextures:P-C},M);i.onLoadProgress();Q==0&&C==0&&b(M)}var i=this,j=THREE.Loader.prototype.extractUrlBase(c),l,o,m,p,r,n,q,u,t,y,s,x,G,D,A,v,H,I,N,R,X,B,F,Q,C,k,P,M;B=a;c=new THREE.BinaryLoader;F=new THREE.JSONLoader;C=Q=0;M={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(B.transform){a=B.transform.position;y=B.transform.rotation;v=B.transform.scale;a&&M.scene.position.set(a[0],a[1],a[2]);y&&M.scene.rotation.set(y[0],y[1],
-y[2]);v&&M.scene.scale.set(v[0],v[1],v[2]);if(a||y||v){M.scene.updateMatrix();M.scene.updateMatrixWorld()}}a=function(){C=C-1;h();i.onLoadComplete()};for(r in B.cameras){v=B.cameras[r];v.type=="perspective"?R=new THREE.PerspectiveCamera(v.fov,v.aspect,v.near,v.far):v.type=="ortho"&&(R=new THREE.OrthographicCamera(v.left,v.right,v.top,v.bottom,v.near,v.far));x=v.position;y=v.target;v=v.up;R.position.set(x[0],x[1],x[2]);R.target=new THREE.Vector3(y[0],y[1],y[2]);v&&R.up.set(v[0],v[1],v[2]);M.cameras[r]=
-R}for(p in B.lights){y=B.lights[p];r=y.color!==void 0?y.color:16777215;R=y.intensity!==void 0?y.intensity:1;if(y.type=="directional"){x=y.direction;s=new THREE.DirectionalLight(r,R);s.position.set(x[0],x[1],x[2]);s.position.normalize()}else if(y.type=="point"){x=y.position;s=y.distance;s=new THREE.PointLight(r,R,s);s.position.set(x[0],x[1],x[2])}else y.type=="ambient"&&(s=new THREE.AmbientLight(r));M.scene.add(s);M.lights[p]=s}for(n in B.fogs){p=B.fogs[n];p.type=="linear"?X=new THREE.Fog(0,p.near,
+void 0){c=0;for(e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];j=d.morphColors[c].colors;l=a.morphColors[c].colors;b=0;for(i=l.length;b<i;b=b+3){o=new THREE.Color(16755200);o.setRGB(l[b],l[b+1],l[b+2]);j.push(o)}}}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};THREE.GeometryLoader=function(){THREE.EventTarget.call(this);this.path=this.crossOrigin=null};
+THREE.GeometryLoader.prototype={constructor:THREE.GeometryLoader,load:function(a){var b=this,c=null;if(b.path===null){var d=a.split("/");d.pop();b.path=d.length<1?".":d.join("/")}d=new XMLHttpRequest;d.addEventListener("load",function(d){d.target.responseText?c=b.parse(JSON.parse(d.target.responseText),e):b.dispatchEvent({type:"error",message:"Invalid file ["+a+"]"})},false);d.addEventListener("error",function(){b.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);d.open("GET",
+a,true);d.send(null);var e=new THREE.LoadingMonitor;e.addEventListener("load",function(){b.dispatchEvent({type:"load",content:c})});e.add(d)},parse:function(a,b){var c=this,d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;if(a.materials){d.materials=[];for(var f=0;f<a.materials.length;++f){var g=a.materials[f],h=function(a){a=Math.log(a)/Math.LN2;return Math.floor(a)==a},i=function(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))},j=function(a,d,e,f,g,j){a[d]=new THREE.Texture;a[d].sourceFile=
+e;if(f){a[d].repeat.set(f[0],f[1]);if(f[0]!=1)a[d].wrapS=THREE.RepeatWrapping;if(f[1]!=1)a[d].wrapT=THREE.RepeatWrapping}g&&a[d].offset.set(g[0],g[1]);if(j){f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(f[j[0]]!==void 0)a[d].wrapS=f[j[0]];if(f[j[1]]!==void 0)a[d].wrapT=f[j[1]]}var l=a[d],a=new THREE.ImageLoader;a.addEventListener("load",function(a){a=a.content;if(!h(a.width)||!h(a.height)){var b=i(a.width),c=i(a.height);l.image=document.createElement("canvas");l.image.width=
+b;l.image.height=c;l.image.getContext("2d").drawImage(a,0,0,b,c)}else l.image=a;l.needsUpdate=true});a.crossOrigin=c.crossOrigin;a.load(c.path+"/"+e);b&&b.add(a)},l=function(a){return(a[0]*255<<16)+(a[1]*255<<8)+a[2]*255},o="MeshLambertMaterial",m={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:g.wireframe};if(g.shading){var p=g.shading.toLowerCase();p==="phong"?o="MeshPhongMaterial":p==="basic"&&(o="MeshBasicMaterial")}if(g.blending!==void 0&&THREE[g.blending]!==void 0)m.blending=
+THREE[g.blending];if(g.transparent!==void 0||g.opacity<1)m.transparent=g.transparent;if(g.depthTest!==void 0)m.depthTest=g.depthTest;if(g.depthWrite!==void 0)m.depthWrite=g.depthWrite;if(g.vertexColors!==void 0)if(g.vertexColors=="face")m.vertexColors=THREE.FaceColors;else if(g.vertexColors)m.vertexColors=THREE.VertexColors;if(g.colorDiffuse)m.color=l(g.colorDiffuse);else if(g.DbgColor)m.color=g.DbgColor;if(g.colorSpecular)m.specular=l(g.colorSpecular);if(g.colorAmbient)m.ambient=l(g.colorAmbient);
+if(g.transparency)m.opacity=g.transparency;if(g.specularCoef)m.shininess=g.specularCoef;g.mapDiffuse&&j(m,"map",g.mapDiffuse,g.mapDiffuseRepeat,g.mapDiffuseOffset,g.mapDiffuseWrap);g.mapLight&&j(m,"lightMap",g.mapLight,g.mapLightRepeat,g.mapLightOffset,g.mapLightWrap);g.mapNormal&&j(m,"normalMap",g.mapNormal,g.mapNormalRepeat,g.mapNormalOffset,g.mapNormalWrap);g.mapSpecular&&j(m,"specularMap",g.mapSpecular,g.mapSpecularRepeat,g.mapSpecularOffset,g.mapSpecularWrap);if(g.mapNormal){j=THREE.ShaderUtils.lib.normal;
+l=THREE.UniformsUtils.clone(j.uniforms);l.tNormal.texture=m.normalMap;if(g.mapNormalFactor)l.uNormalScale.value=g.mapNormalFactor;if(m.map){l.tDiffuse.texture=m.map;l.enableDiffuse.value=true}if(m.specularMap){l.tSpecular.texture=m.specularMap;l.enableSpecular.value=true}if(m.lightMap){l.tAO.texture=m.lightMap;l.enableAO.value=true}l.uDiffuseColor.value.setHex(m.color);l.uSpecularColor.value.setHex(m.specular);l.uAmbientColor.value.setHex(m.ambient);l.uShininess.value=m.shininess;if(m.opacity!==void 0)l.uOpacity.value=
+m.opacity;m=new THREE.ShaderMaterial({fragmentShader:j.fragmentShader,vertexShader:j.vertexShader,uniforms:l,lights:true,fog:true})}else m=new THREE[o](m);if(g.DbgName!==void 0)m.name=g.DbgName;d.materials[f]=m}}var g=a.faces,r=a.vertices,m=a.normals,j=a.colors,l=0;if(a.uvs)for(f=0;f<a.uvs.length;f++)a.uvs[f].length&&l++;for(f=0;f<l;f++){d.faceUvs[f]=[];d.faceVertexUvs[f]=[]}o=0;for(p=r.length;o<p;){var n=new THREE.Vector3;n.x=r[o++]*e;n.y=r[o++]*e;n.z=r[o++]*e;d.vertices.push(n)}o=0;for(p=g.length;o<
+p;){var q=g[o++],t=q&2,f=q&4,u=q&8,w=q&16,r=q&32,s=q&64,n=q&128;if(q&1){q=new THREE.Face4;q.a=g[o++];q.b=g[o++];q.c=g[o++];q.d=g[o++];var x=4}else{q=new THREE.Face3;q.a=g[o++];q.b=g[o++];q.c=g[o++];x=3}if(t){t=g[o++];q.materialIndex=t}var F=d.faces.length;if(f)for(f=0;f<l;f++){var C=a.uvs[f],t=g[o++],z=C[t*2],t=C[t*2+1];d.faceUvs[f][F]=new THREE.UV(z,t)}if(u)for(f=0;f<l;f++){for(var C=a.uvs[f],u=[],v=0;v<x;v++){t=g[o++];z=C[t*2];t=C[t*2+1];u[v]=new THREE.UV(z,t)}d.faceVertexUvs[f][F]=u}if(w){w=g[o++]*
+3;t=new THREE.Vector3;t.x=m[w++];t.y=m[w++];t.z=m[w];q.normal=t}if(r)for(f=0;f<x;f++){w=g[o++]*3;t=new THREE.Vector3;t.x=m[w++];t.y=m[w++];t.z=m[w];q.vertexNormals.push(t)}if(s){r=g[o++];q.color=new THREE.Color(j[r])}if(n)for(f=0;f<x;f++){r=g[o++];q.vertexColors.push(new THREE.Color(j[r]))}d.faces.push(q)}if(a.skinWeights){f=0;for(g=a.skinWeights.length;f<g;f=f+2)d.skinWeights.push(new THREE.Vector4(a.skinWeights[f],a.skinWeights[f+1],0,0))}if(a.skinIndices){f=0;for(g=a.skinIndices.length;f<g;f=f+
+2){m=0;d.skinIndices.push(new THREE.Vector4(a.skinIndices[f],a.skinIndices[f+1],m,0))}}d.bones=a.bones;d.animation=a.animation;if(a.morphTargets){f=0;for(g=a.morphTargets.length;f<g;f++){d.morphTargets[f]={};d.morphTargets[f].name=a.morphTargets[f].name;d.morphTargets[f].vertices=[];m=d.morphTargets[f].vertices;j=a.morphTargets[f].vertices;t=0;for(l=j.length;t<l;t=t+3){n=new THREE.Vector3;n.x=j[t]*e;n.y=j[t+1]*e;n.z=j[t+2]*e;m.push(n)}}}if(a.morphColors){f=0;for(g=a.morphColors.length;f<g;f++){d.morphColors[f]=
+{};d.morphColors[f].name=a.morphColors[f].name;d.morphColors[f].colors=[];e=d.morphColors[f].colors;j=a.morphColors[f].colors;m=0;for(l=j.length;m<l;m=m+3){o=new THREE.Color(16755200);o.setRGB(j[m],j[m+1],j[m+2]);e.push(o)}}}d.computeCentroids();d.computeFaceNormals();return d}};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};
+THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(d.readyState==4)if(d.status==200||d.status==0){var e=JSON.parse(d.responseText);c.createScene(e,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,true);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
+THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:j+"/"+a}function e(){var a;for(m in B.objects)if(!M.objects[m]){t=B.objects[m];if(t.geometry!==void 0){if(I=M.geometries[t.geometry]){a=false;N=M.materials[t.materials[0]];(a=N instanceof THREE.ShaderMaterial)&&I.computeTangents();x=t.position;F=t.rotation;C=t.quaternion;z=t.scale;u=t.matrix;C=0;t.materials.length==0&&(N=new THREE.MeshFaceMaterial);t.materials.length>1&&(N=new THREE.MeshFaceMaterial);
+a=new THREE.Mesh(I,N);a.name=m;if(u){a.matrixAutoUpdate=false;a.matrix.set(u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],u[8],u[9],u[10],u[11],u[12],u[13],u[14],u[15])}else{a.position.set(x[0],x[1],x[2]);if(C){a.quaternion.set(C[0],C[1],C[2],C[3]);a.useQuaternion=true}else a.rotation.set(F[0],F[1],F[2]);a.scale.set(z[0],z[1],z[2])}a.visible=t.visible;a.doubleSided=t.doubleSided;a.castShadow=t.castShadow;a.receiveShadow=t.receiveShadow;M.scene.add(a);M.objects[m]=a}}else{x=t.position;F=t.rotation;C=t.quaternion;
+z=t.scale;C=0;a=new THREE.Object3D;a.name=m;a.position.set(x[0],x[1],x[2]);if(C){a.quaternion.set(C[0],C[1],C[2],C[3]);a.useQuaternion=true}else a.rotation.set(F[0],F[1],F[2]);a.scale.set(z[0],z[1],z[2]);a.visible=t.visible!==void 0?t.visible:false;M.scene.add(a);M.objects[m]=a;M.empties[m]=a}}}function f(a){return function(b){M.geometries[a]=b;e();Q=Q-1;i.onLoadComplete();h()}}function g(a){return function(b){M.geometries[a]=b}}function h(){i.callbackProgress({totalModels:k,totalTextures:P,loadedModels:k-
+Q,loadedTextures:P-D},M);i.onLoadProgress();Q==0&&D==0&&b(M)}var i=this,j=THREE.Loader.prototype.extractUrlBase(c),l,o,m,p,r,n,q,t,u,w,s,x,F,C,z,v,H,I,N,R,X,B,G,Q,D,k,P,M;B=a;c=new THREE.BinaryLoader;G=new THREE.JSONLoader;D=Q=0;M={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(B.transform){a=B.transform.position;w=B.transform.rotation;v=B.transform.scale;a&&M.scene.position.set(a[0],a[1],a[2]);w&&M.scene.rotation.set(w[0],w[1],
+w[2]);v&&M.scene.scale.set(v[0],v[1],v[2]);if(a||w||v){M.scene.updateMatrix();M.scene.updateMatrixWorld()}}a=function(){D=D-1;h();i.onLoadComplete()};for(r in B.cameras){v=B.cameras[r];v.type=="perspective"?R=new THREE.PerspectiveCamera(v.fov,v.aspect,v.near,v.far):v.type=="ortho"&&(R=new THREE.OrthographicCamera(v.left,v.right,v.top,v.bottom,v.near,v.far));x=v.position;w=v.target;v=v.up;R.position.set(x[0],x[1],x[2]);R.target=new THREE.Vector3(w[0],w[1],w[2]);v&&R.up.set(v[0],v[1],v[2]);M.cameras[r]=
+R}for(p in B.lights){w=B.lights[p];r=w.color!==void 0?w.color:16777215;R=w.intensity!==void 0?w.intensity:1;if(w.type=="directional"){x=w.direction;s=new THREE.DirectionalLight(r,R);s.position.set(x[0],x[1],x[2]);s.position.normalize()}else if(w.type=="point"){x=w.position;s=w.distance;s=new THREE.PointLight(r,R,s);s.position.set(x[0],x[1],x[2])}else w.type=="ambient"&&(s=new THREE.AmbientLight(r));M.scene.add(s);M.lights[p]=s}for(n in B.fogs){p=B.fogs[n];p.type=="linear"?X=new THREE.Fog(0,p.near,
 p.far):p.type=="exp2"&&(X=new THREE.FogExp2(0,p.density));v=p.color;X.color.setRGB(v[0],v[1],v[2]);M.fogs[n]=X}if(M.cameras&&B.defaults.camera)M.currentCamera=M.cameras[B.defaults.camera];if(M.fogs&&B.defaults.fog)M.scene.fog=M.fogs[B.defaults.fog];v=B.defaults.bgcolor;M.bgColor=new THREE.Color;M.bgColor.setRGB(v[0],v[1],v[2]);M.bgColorAlpha=B.defaults.bgalpha;for(l in B.geometries){n=B.geometries[l];if(n.type=="bin_mesh"||n.type=="ascii_mesh"){Q=Q+1;i.onLoadStart()}}k=Q;for(l in B.geometries){n=
 B.geometries[l];if(n.type=="cube"){I=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides);M.geometries[l]=I}else if(n.type=="plane"){I=new THREE.PlaneGeometry(n.width,n.height,n.segmentsWidth,n.segmentsHeight);M.geometries[l]=I}else if(n.type=="sphere"){I=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight);M.geometries[l]=I}else if(n.type=="cylinder"){I=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,
-n.heightSegs);M.geometries[l]=I}else if(n.type=="torus"){I=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);M.geometries[l]=I}else if(n.type=="icosahedron"){I=new THREE.IcosahedronGeometry(n.radius,n.subdivisions);M.geometries[l]=I}else if(n.type=="bin_mesh")c.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="ascii_mesh")F.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="embedded_mesh"){n=B.embeds[n.id];n.metadata=B.metadata;n&&F.createModel(n,g(l),"")}}for(q in B.textures){l=B.textures[q];
-if(l.url instanceof Array){C=C+l.url.length;for(n=0;n<l.url.length;n++)i.onLoadStart()}else{C=C+1;i.onLoadStart()}}P=C;for(q in B.textures){l=B.textures[q];if(l.mapping!=void 0&&THREE[l.mapping]!=void 0)l.mapping=new THREE[l.mapping];if(l.url instanceof Array){n=[];for(X=0;X<l.url.length;X++)n[X]=d(l.url[X],B.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,l.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(l.url,B.urlBaseType),l.mapping,a);if(THREE[l.minFilter]!=void 0)n.minFilter=THREE[l.minFilter];
-if(THREE[l.magFilter]!=void 0)n.magFilter=THREE[l.magFilter];if(l.repeat){n.repeat.set(l.repeat[0],l.repeat[1]);if(l.repeat[0]!=1)n.wrapS=THREE.RepeatWrapping;if(l.repeat[1]!=1)n.wrapT=THREE.RepeatWrapping}l.offset&&n.offset.set(l.offset[0],l.offset[1]);if(l.wrap){X={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(X[l.wrap[0]]!==void 0)n.wrapS=X[l.wrap[0]];if(X[l.wrap[1]]!==void 0)n.wrapT=X[l.wrap[1]]}}M.textures[q]=n}for(o in B.materials){t=B.materials[o];for(H in t.parameters)if(H==
-"envMap"||H=="map"||H=="lightMap")t.parameters[H]=M.textures[t.parameters[H]];else if(H=="shading")t.parameters[H]=t.parameters[H]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(H=="blending")t.parameters[H]=THREE[t.parameters[H]]?THREE[t.parameters[H]]:THREE.NormalBlending;else if(H=="combine")t.parameters[H]=t.parameters[H]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(H=="vertexColors")if(t.parameters[H]=="face")t.parameters[H]=THREE.FaceColors;else if(t.parameters[H])t.parameters[H]=
-THREE.VertexColors;if(t.parameters.opacity!==void 0&&t.parameters.opacity<1)t.parameters.transparent=true;if(t.parameters.normalMap){q=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(q.uniforms);l=t.parameters.color;n=t.parameters.specular;X=t.parameters.ambient;c=t.parameters.shininess;a.tNormal.texture=M.textures[t.parameters.normalMap];if(t.parameters.normalMapFactor)a.uNormalScale.value=t.parameters.normalMapFactor;if(t.parameters.map){a.tDiffuse.texture=t.parameters.map;a.enableDiffuse.value=
-true}if(t.parameters.lightMap){a.tAO.texture=t.parameters.lightMap;a.enableAO.value=true}if(t.parameters.specularMap){a.tSpecular.texture=M.textures[t.parameters.specularMap];a.enableSpecular.value=true}a.uDiffuseColor.value.setHex(l);a.uSpecularColor.value.setHex(n);a.uAmbientColor.value.setHex(X);a.uShininess.value=c;if(t.parameters.opacity)a.uOpacity.value=t.parameters.opacity;N=new THREE.ShaderMaterial({fragmentShader:q.fragmentShader,vertexShader:q.vertexShader,uniforms:a,lights:true,fog:true})}else N=
-new THREE[t.type](t.parameters);M.materials[o]=N}e();i.callbackSync(M);h()};THREE.TextureLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
+n.heightSegs);M.geometries[l]=I}else if(n.type=="torus"){I=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);M.geometries[l]=I}else if(n.type=="icosahedron"){I=new THREE.IcosahedronGeometry(n.radius,n.subdivisions);M.geometries[l]=I}else if(n.type=="bin_mesh")c.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="ascii_mesh")G.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="embedded_mesh"){n=B.embeds[n.id];n.metadata=B.metadata;n&&G.createModel(n,g(l),"")}}for(q in B.textures){l=B.textures[q];
+if(l.url instanceof Array){D=D+l.url.length;for(n=0;n<l.url.length;n++)i.onLoadStart()}else{D=D+1;i.onLoadStart()}}P=D;for(q in B.textures){l=B.textures[q];if(l.mapping!=void 0&&THREE[l.mapping]!=void 0)l.mapping=new THREE[l.mapping];if(l.url instanceof Array){n=[];for(X=0;X<l.url.length;X++)n[X]=d(l.url[X],B.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,l.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(l.url,B.urlBaseType),l.mapping,a);if(THREE[l.minFilter]!=void 0)n.minFilter=THREE[l.minFilter];
+if(THREE[l.magFilter]!=void 0)n.magFilter=THREE[l.magFilter];if(l.repeat){n.repeat.set(l.repeat[0],l.repeat[1]);if(l.repeat[0]!=1)n.wrapS=THREE.RepeatWrapping;if(l.repeat[1]!=1)n.wrapT=THREE.RepeatWrapping}l.offset&&n.offset.set(l.offset[0],l.offset[1]);if(l.wrap){X={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(X[l.wrap[0]]!==void 0)n.wrapS=X[l.wrap[0]];if(X[l.wrap[1]]!==void 0)n.wrapT=X[l.wrap[1]]}}M.textures[q]=n}for(o in B.materials){u=B.materials[o];for(H in u.parameters)if(H==
+"envMap"||H=="map"||H=="lightMap")u.parameters[H]=M.textures[u.parameters[H]];else if(H=="shading")u.parameters[H]=u.parameters[H]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(H=="blending")u.parameters[H]=THREE[u.parameters[H]]?THREE[u.parameters[H]]:THREE.NormalBlending;else if(H=="combine")u.parameters[H]=u.parameters[H]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(H=="vertexColors")if(u.parameters[H]=="face")u.parameters[H]=THREE.FaceColors;else if(u.parameters[H])u.parameters[H]=
+THREE.VertexColors;if(u.parameters.opacity!==void 0&&u.parameters.opacity<1)u.parameters.transparent=true;if(u.parameters.normalMap){q=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(q.uniforms);l=u.parameters.color;n=u.parameters.specular;X=u.parameters.ambient;c=u.parameters.shininess;a.tNormal.texture=M.textures[u.parameters.normalMap];if(u.parameters.normalMapFactor)a.uNormalScale.value=u.parameters.normalMapFactor;if(u.parameters.map){a.tDiffuse.texture=u.parameters.map;a.enableDiffuse.value=
+true}if(u.parameters.lightMap){a.tAO.texture=u.parameters.lightMap;a.enableAO.value=true}if(u.parameters.specularMap){a.tSpecular.texture=M.textures[u.parameters.specularMap];a.enableSpecular.value=true}a.uDiffuseColor.value.setHex(l);a.uSpecularColor.value.setHex(n);a.uAmbientColor.value.setHex(X);a.uShininess.value=c;if(u.parameters.opacity)a.uOpacity.value=u.parameters.opacity;N=new THREE.ShaderMaterial({fragmentShader:q.fragmentShader,vertexShader:q.vertexShader,uniforms:a,lights:true,fog:true})}else N=
+new THREE[u.type](u.parameters);M.materials[o]=N}e();i.callbackSync(M);h()};THREE.TextureLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
 THREE.TextureLoader.prototype={constructor:THREE.TextureLoader,load:function(a){var b=this,c=new Image;c.addEventListener("load",function(){var a=new THREE.Texture(c);a.needsUpdate=true;b.dispatchEvent({type:"load",content:a})},false);c.addEventListener("error",function(){b.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);if(b.crossOrigin)c.crossOrigin=b.crossOrigin;c.src=a}};
 THREE.Material=function(a){a=a||{};this.id=THREE.MaterialCount++;this.name="";this.opacity=a.opacity!==void 0?a.opacity:1;this.transparent=a.transparent!==void 0?a.transparent:false;this.blending=a.blending!==void 0?a.blending:THREE.NormalBlending;this.blendSrc=a.blendSrc!==void 0?a.blendSrc:THREE.SrcAlphaFactor;this.blendDst=a.blendDst!==void 0?a.blendDst:THREE.OneMinusSrcAlphaFactor;this.blendEquation=a.blendEquation!==void 0?a.blendEquation:THREE.AddEquation;this.depthTest=a.depthTest!==void 0?
 a.depthTest:true;this.depthWrite=a.depthWrite!==void 0?a.depthWrite:true;this.polygonOffset=a.polygonOffset!==void 0?a.polygonOffset:false;this.polygonOffsetFactor=a.polygonOffsetFactor!==void 0?a.polygonOffsetFactor:0;this.polygonOffsetUnits=a.polygonOffsetUnits!==void 0?a.polygonOffsetUnits:0;this.alphaTest=a.alphaTest!==void 0?a.alphaTest:0;this.overdraw=a.overdraw!==void 0?a.overdraw:false;this.needsUpdate=this.visible=true};THREE.MaterialCount=0;THREE.NoShading=0;THREE.FlatShading=1;
@@ -226,35 +237,35 @@ THREE.SpriteAlignment.bottomRight=new THREE.Vector2(-1,1);THREE.Scene=function()
 THREE.Scene.prototype.__addObject=function(a){if(a instanceof THREE.Light)this.__lights.indexOf(a)===-1&&this.__lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.__objects.indexOf(a)===-1){this.__objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);b!==-1&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.__addObject(a.children[b])};
 THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);b!==-1&&this.__lights.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.__objects.indexOf(a);if(b!==-1){this.__objects.splice(b,1);this.__objectsRemoved.push(a);b=this.__objectsAdded.indexOf(a);b!==-1&&this.__objectsAdded.splice(b,1)}}for(b=0;b<a.children.length;b++)this.__removeObject(a.children[b])};
 THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=b!==void 0?b:1;this.far=c!==void 0?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b!==void 0?b:2.5E-4};
-THREE.CanvasRenderer=function(a){function b(a){if(t!=a)n.globalAlpha=t=a}function c(a){if(y!=a){switch(a){case THREE.NormalBlending:n.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:n.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:n.globalCompositeOperation="darker"}y=a}}function d(a){if(s!=a)n.strokeStyle=s=a}function e(a){if(x!=a)n.fillStyle=x=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,h,i,j=new THREE.Projector,l=a.canvas!==
-void 0?a.canvas:document.createElement("canvas"),o,m,p,r,n=l.getContext("2d"),q=new THREE.Color(0),u=0,t=1,y=0,s=null,x=null,G=null,D=null,A=null,v,H,I,N,R=new THREE.RenderableVertex,X=new THREE.RenderableVertex,B,F,Q,C,k,P,M,S,aa,K,ca,ga,O=new THREE.Color,Z=new THREE.Color,$=new THREE.Color,Y=new THREE.Color,ia=new THREE.Color,Sa=[],Ma=[],Oa,pa,Ta,eb,fb,Za,Lb,mb,jb,nb,ab=new THREE.Rectangle,Ca=new THREE.Rectangle,za=new THREE.Rectangle,gb=false,xa=new THREE.Color,Pa=new THREE.Color,Ea=new THREE.Color,
-ma=new THREE.Vector3,ob,$a,ac,fa,pc,Bc,a=16;ob=document.createElement("canvas");ob.width=ob.height=2;$a=ob.getContext("2d");$a.fillStyle="rgba(0,0,0,1)";$a.fillRect(0,0,2,2);ac=$a.getImageData(0,0,2,2);fa=ac.data;pc=document.createElement("canvas");pc.width=pc.height=a;Bc=pc.getContext("2d");Bc.translate(-a/2,-a/2);Bc.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){o=a;m=b;p=Math.floor(o/2);
-r=Math.floor(m/2);l.width=o;l.height=m;ab.set(-p,-r,p,r);Ca.set(-p,-r,p,r);t=1;y=0;A=D=G=x=s=null};this.setClearColor=function(a,b){q.copy(a);u=b!==void 0?b:1;Ca.set(-p,-r,p,r)};this.setClearColorHex=function(a,b){q.setHex(a);u=b!==void 0?b:1;Ca.set(-p,-r,p,r)};this.clear=function(){n.setTransform(1,0,0,-1,p,r);if(!Ca.isEmpty()){Ca.minSelf(ab);Ca.inflate(2);u<1&&n.clearRect(Math.floor(Ca.getX()),Math.floor(Ca.getY()),Math.floor(Ca.getWidth()),Math.floor(Ca.getHeight()));if(u>0){c(THREE.NormalBlending);
-b(1);e("rgba("+Math.floor(q.r*255)+","+Math.floor(q.g*255)+","+Math.floor(q.b*255)+","+u+")");n.fillRect(Math.floor(Ca.getX()),Math.floor(Ca.getY()),Math.floor(Ca.getWidth()),Math.floor(Ca.getHeight()))}Ca.empty()}};this.render=function(a,l){function m(a){var b,c,d,e;xa.setRGB(0,0,0);Pa.setRGB(0,0,0);Ea.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++){d=a[b];e=d.color;if(d instanceof THREE.AmbientLight){xa.r=xa.r+e.r;xa.g=xa.g+e.g;xa.b=xa.b+e.b}else if(d instanceof THREE.DirectionalLight){Pa.r=Pa.r+e.r;
-Pa.g=Pa.g+e.g;Pa.b=Pa.b+e.b}else if(d instanceof THREE.PointLight){Ea.r=Ea.r+e.r;Ea.g=Ea.g+e.g;Ea.b=Ea.b+e.b}}}function o(a,b,c,d){var e,f,g,h,k,i;e=0;for(f=a.length;e<f;e++){g=a[e];h=g.color;if(g instanceof THREE.DirectionalLight){k=g.matrixWorld.getPosition();i=c.dot(k);if(!(i<=0)){i=i*g.intensity;d.r=d.r+h.r*i;d.g=d.g+h.g*i;d.b=d.b+h.b*i}}else if(g instanceof THREE.PointLight){k=g.matrixWorld.getPosition();i=c.dot(ma.sub(k,b).normalize());if(!(i<=0)){i=i*(g.distance==0?1:1-Math.min(b.distanceTo(k)/
-g.distance,1));if(i!=0){i=i*g.intensity;d.r=d.r+h.r*i;d.g=d.g+h.g*i;d.b=d.b+h.b*i}}}}}function q(a,f,g){b(g.opacity);c(g.blending);var h,k,i,j,l,m;if(g instanceof THREE.ParticleBasicMaterial){if(g.map){j=g.map.image;l=j.width>>1;m=j.height>>1;g=f.scale.x*p;i=f.scale.y*r;h=g*l;k=i*m;za.set(a.x-h,a.y-k,a.x+h,a.y+k);if(ab.intersects(za)){n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(g,-i);n.translate(-l,-m);n.drawImage(j,0,0);n.restore()}}}else if(g instanceof THREE.ParticleCanvasMaterial){h=
-f.scale.x*p;k=f.scale.y*r;za.set(a.x-h,a.y-k,a.x+h,a.y+k);if(ab.intersects(za)){d(g.color.getContextStyle());e(g.color.getContextStyle());n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(h,k);g.program(n);n.restore()}}}function s(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(G!=a)n.lineWidth=G=a;a=g.linecap;if(D!=a)n.lineCap=
-D=a;a=g.linejoin;if(A!=a)n.lineJoin=A=a;d(g.color.getContextStyle());n.stroke();za.inflate(g.linewidth*2)}}function t(a,d,e,g,h,j,m,n){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(n.opacity);c(n.blending);B=a.positionScreen.x;F=a.positionScreen.y;Q=d.positionScreen.x;C=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;y(B,F,Q,C,k,P);if(n instanceof THREE.MeshBasicMaterial)if(n.map){if(n.map.mapping instanceof THREE.UVMapping){eb=m.uvs[0];$c(B,F,Q,C,k,P,eb[g].u,
-eb[g].v,eb[h].u,eb[h].v,eb[j].u,eb[j].v,n.map)}}else if(n.envMap){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=l.matrixWorldInverse;ma.copy(m.vertexNormalsWorld[g]);fb=(ma.x*a.elements[0]+ma.y*a.elements[4]+ma.z*a.elements[8])*0.5+0.5;Za=-(ma.x*a.elements[1]+ma.y*a.elements[5]+ma.z*a.elements[9])*0.5+0.5;ma.copy(m.vertexNormalsWorld[h]);Lb=(ma.x*a.elements[0]+ma.y*a.elements[4]+ma.z*a.elements[8])*0.5+0.5;mb=-(ma.x*a.elements[1]+ma.y*a.elements[5]+ma.z*a.elements[9])*0.5+0.5;
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-THREE.RenderableFace4){v=Ka.v1;H=Ka.v2;I=Ka.v3;N=Ka.v4;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;N.positionScreen.x=N.positionScreen.x*p;N.positionScreen.y=N.positionScreen.y*r;R.positionScreen.copy(H.positionScreen);X.positionScreen.copy(N.positionScreen);if(hb.overdraw){Nb(v.positionScreen,H.positionScreen);
-Nb(H.positionScreen,N.positionScreen);Nb(N.positionScreen,v.positionScreen);Nb(I.positionScreen,R.positionScreen);Nb(I.positionScreen,X.positionScreen)}za.addPoint(v.positionScreen.x,v.positionScreen.y);za.addPoint(H.positionScreen.x,H.positionScreen.y);za.addPoint(I.positionScreen.x,I.positionScreen.y);za.addPoint(N.positionScreen.x,N.positionScreen.y);ab.intersects(za)&&u(v,H,I,N,R,X,Ka,hb,a)}Ca.addRectangle(za)}}n.setTransform(1,0,0,1,0,0)}};
+Math.min(n.color.b*Y.b,1));ha.r=($.r+Y.r)*0.5;ha.g=($.g+Y.g)*0.5;ha.b=($.b+Y.b)*0.5;Ta=Cc(Z,$,Y,ha);hc(B,G,Q,D,k,P,0,0,1,0,0,1,Ta)}else{O.r=wa.r;O.g=wa.g;O.b=wa.b;o(i,m.centroidWorld,m.normalWorld,O);O.r=Math.max(0,Math.min(n.color.r*O.r,1));O.g=Math.max(0,Math.min(n.color.g*O.g,1));O.b=Math.max(0,Math.min(n.color.b*O.b,1));n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}else n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color);
+else if(n instanceof THREE.MeshDepthMaterial){Na=l.near;oa=l.far;Z.r=Z.g=Z.b=1-bc(a.positionScreen.z,Na,oa);$.r=$.g=$.b=1-bc(d.positionScreen.z,Na,oa);Y.r=Y.g=Y.b=1-bc(e.positionScreen.z,Na,oa);ha.r=($.r+Y.r)*0.5;ha.g=($.g+Y.g)*0.5;ha.b=($.b+Y.b)*0.5;Ta=Cc(Z,$,Y,ha);hc(B,G,Q,D,k,P,0,0,1,0,0,1,Ta)}else if(n instanceof THREE.MeshNormalMaterial){O.r=ic(m.normalWorld.x);O.g=ic(m.normalWorld.y);O.b=ic(m.normalWorld.z);n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}}
+function u(a,d,e,g,h,j,m,n,p){f.info.render.vertices=f.info.render.vertices+4;f.info.render.faces++;b(n.opacity);c(n.blending);if(n.map||n.envMap){s(a,d,g,0,1,3,m,n,p);s(h,e,j,1,2,3,m,n,p)}else{B=a.positionScreen.x;G=a.positionScreen.y;Q=d.positionScreen.x;D=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;M=g.positionScreen.x;S=g.positionScreen.y;aa=h.positionScreen.x;K=h.positionScreen.y;ca=j.positionScreen.x;fa=j.positionScreen.y;if(n instanceof THREE.MeshBasicMaterial){x(B,G,Q,D,k,
+P,M,S);n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color)}else if(n instanceof THREE.MeshLambertMaterial)if(gb)if(!n.wireframe&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==4){Z.r=$.r=Y.r=ha.r=wa.r;Z.g=$.g=Y.g=ha.g=wa.g;Z.b=$.b=Y.b=ha.b=wa.b;o(i,m.v1.positionWorld,m.vertexNormalsWorld[0],Z);o(i,m.v2.positionWorld,m.vertexNormalsWorld[1],$);o(i,m.v4.positionWorld,m.vertexNormalsWorld[3],Y);o(i,m.v3.positionWorld,m.vertexNormalsWorld[2],ha);
+Z.r=Math.max(0,Math.min(n.color.r*Z.r,1));Z.g=Math.max(0,Math.min(n.color.g*Z.g,1));Z.b=Math.max(0,Math.min(n.color.b*Z.b,1));$.r=Math.max(0,Math.min(n.color.r*$.r,1));$.g=Math.max(0,Math.min(n.color.g*$.g,1));$.b=Math.max(0,Math.min(n.color.b*$.b,1));Y.r=Math.max(0,Math.min(n.color.r*Y.r,1));Y.g=Math.max(0,Math.min(n.color.g*Y.g,1));Y.b=Math.max(0,Math.min(n.color.b*Y.b,1));ha.r=Math.max(0,Math.min(n.color.r*ha.r,1));ha.g=Math.max(0,Math.min(n.color.g*ha.g,1));ha.b=Math.max(0,Math.min(n.color.b*
+ha.b,1));Ta=Cc(Z,$,Y,ha);w(B,G,Q,D,M,S);hc(B,G,Q,D,M,S,0,0,1,0,0,1,Ta);w(aa,K,k,P,ca,fa);hc(aa,K,k,P,ca,fa,1,0,1,1,0,1,Ta)}else{O.r=wa.r;O.g=wa.g;O.b=wa.b;o(i,m.centroidWorld,m.normalWorld,O);O.r=Math.max(0,Math.min(n.color.r*O.r,1));O.g=Math.max(0,Math.min(n.color.g*O.g,1));O.b=Math.max(0,Math.min(n.color.b*O.b,1));x(B,G,Q,D,k,P,M,S);n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}else{x(B,G,Q,D,k,P,M,S);n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,
+n.wireframeLinejoin):Fb(n.color)}else if(n instanceof THREE.MeshNormalMaterial){O.r=ic(m.normalWorld.x);O.g=ic(m.normalWorld.y);O.b=ic(m.normalWorld.z);x(B,G,Q,D,k,P,M,S);n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}else if(n instanceof THREE.MeshDepthMaterial){Na=l.near;oa=l.far;Z.r=Z.g=Z.b=1-bc(a.positionScreen.z,Na,oa);$.r=$.g=$.b=1-bc(d.positionScreen.z,Na,oa);Y.r=Y.g=Y.b=1-bc(g.positionScreen.z,Na,oa);ha.r=ha.g=ha.b=1-bc(e.positionScreen.z,Na,oa);Ta=Cc(Z,
+$,Y,ha);w(B,G,Q,D,M,S);hc(B,G,Q,D,M,S,0,0,1,0,0,1,Ta);w(aa,K,k,P,ca,fa);hc(aa,K,k,P,ca,fa,1,0,1,1,0,1,Ta)}}}function w(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(a,b)}function x(a,b,c,d,e,f,g,h){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,h);n.lineTo(a,b)}function Mb(a,b,c,e){if(F!=b)n.lineWidth=F=b;if(C!=c)n.lineCap=C=c;if(z!=e)n.lineJoin=z=e;d(a.getContextStyle());n.stroke();ya.inflate(b*2)}function Fb(a){e(a.getContextStyle());n.fill()}
+function $c(a,b,c,d,f,g,h,k,i,j,l,m,o){if(!(o.image===void 0||o.image.width===0)){if(o.needsUpdate===true||Sa[o.id]===void 0){var p=o.wrapS==THREE.RepeatWrapping,r=o.wrapT==THREE.RepeatWrapping;Sa[o.id]=n.createPattern(o.image,p&&r?"repeat":p&&!r?"repeat-x":!p&&r?"repeat-y":"no-repeat");o.needsUpdate=false}e(Sa[o.id]);var p=o.offset.x/o.repeat.x,r=o.offset.y/o.repeat.y,Ra=o.image.width*o.repeat.x,q=o.image.height*o.repeat.y,h=(h+p)*Ra,k=(k+r)*q,c=c-a,d=d-b,f=f-a,g=g-b,i=(i+p)*Ra-h,j=(j+r)*q-k,l=(l+
+p)*Ra-h,m=(m+r)*q-k,p=i*m-l*j;if(p==0){if(La[o.id]===void 0){b=document.createElement("canvas");b.width=o.image.width;b.height=o.image.height;b=b.getContext("2d");b.drawImage(o.image,0,0);La[o.id]=b.getImageData(0,0,o.image.width,o.image.height).data}b=La[o.id];h=(Math.floor(h)+Math.floor(k)*o.image.width)*4;O.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);Fb(O)}else{p=1/p;o=(m*c-j*f)*p;j=(m*d-j*g)*p;c=(i*f-l*c)*p;d=(i*g-l*d)*p;a=a-o*h-c*k;h=b-j*h-d*k;n.save();n.transform(o,j,c,d,a,h);n.fill();n.restore()}}}
+function hc(a,b,c,d,e,f,g,h,k,i,j,l,m){var o,p;o=m.width-1;p=m.height-1;g=g*o;h=h*p;c=c-a;d=d-b;e=e-a;f=f-b;k=k*o-g;i=i*p-h;j=j*o-g;l=l*p-h;p=1/(k*l-j*i);o=(l*c-i*e)*p;i=(l*d-i*f)*p;c=(k*e-j*c)*p;d=(k*f-j*d)*p;a=a-o*g-c*h;b=b-i*g-d*h;n.save();n.transform(o,i,c,d,a,b);n.clip();n.drawImage(m,0,0);n.restore()}function Cc(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),k=~~(c.r*255),i=~~(c.g*255),c=~~(c.b*255),j=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);
+Ra[0]=e<0?0:e>255?255:e;Ra[1]=f<0?0:f>255?255:f;Ra[2]=a<0?0:a>255?255:a;Ra[4]=g<0?0:g>255?255:g;Ra[5]=h<0?0:h>255?255:h;Ra[6]=b<0?0:b>255?255:b;Ra[8]=k<0?0:k>255?255:k;Ra[9]=i<0?0:i>255?255:i;Ra[10]=c<0?0:c>255?255:c;Ra[12]=j<0?0:j>255?255:j;Ra[13]=l<0?0:l>255?255:l;Ra[14]=d<0?0:d>255?255:d;$a.putImageData(ac,0,0);Bc.drawImage(ob,0,0);return pc}function bc(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function ic(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function Nb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;if(e!=
+0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var Dc,ad,Ja,hb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,p,r);f.info.render.vertices=0;f.info.render.faces=0;g=j.projectScene(a,l,this.sortElements);h=g.elements;i=g.lights;(gb=i.length>0)&&m(i);Dc=0;for(ad=h.length;Dc<ad;Dc++){Ja=h[Dc];hb=Ja.material;hb=hb instanceof THREE.MeshFaceMaterial?Ja.faceMaterial:hb;if(!(hb===void 0||hb.visible===false)){ya.empty();if(Ja instanceof THREE.RenderableParticle){v=Ja;v.x=v.x*
+p;v.y=v.y*r;q(v,Ja,hb,a)}else if(Ja instanceof THREE.RenderableLine){v=Ja.v1;H=Ja.v2;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;ya.addPoint(v.positionScreen.x,v.positionScreen.y);ya.addPoint(H.positionScreen.x,H.positionScreen.y);ab.intersects(ya)&&t(v,H,Ja,hb,a)}else if(Ja instanceof THREE.RenderableFace3){v=Ja.v1;H=Ja.v2;I=Ja.v3;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=
+v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;if(hb.overdraw){Nb(v.positionScreen,H.positionScreen);Nb(H.positionScreen,I.positionScreen);Nb(I.positionScreen,v.positionScreen)}ya.add3Points(v.positionScreen.x,v.positionScreen.y,H.positionScreen.x,H.positionScreen.y,I.positionScreen.x,I.positionScreen.y);ab.intersects(ya)&&s(v,H,I,0,1,2,Ja,hb,a)}else if(Ja instanceof
+THREE.RenderableFace4){v=Ja.v1;H=Ja.v2;I=Ja.v3;N=Ja.v4;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;N.positionScreen.x=N.positionScreen.x*p;N.positionScreen.y=N.positionScreen.y*r;R.positionScreen.copy(H.positionScreen);X.positionScreen.copy(N.positionScreen);if(hb.overdraw){Nb(v.positionScreen,H.positionScreen);
+Nb(H.positionScreen,N.positionScreen);Nb(N.positionScreen,v.positionScreen);Nb(I.positionScreen,R.positionScreen);Nb(I.positionScreen,X.positionScreen)}ya.addPoint(v.positionScreen.x,v.positionScreen.y);ya.addPoint(H.positionScreen.x,H.positionScreen.y);ya.addPoint(I.positionScreen.x,I.positionScreen.y);ya.addPoint(N.positionScreen.x,N.positionScreen.y);ab.intersects(ya)&&u(v,H,I,N,R,X,Ja,hb,a)}Ba.addRectangle(ya)}}n.setTransform(1,0,0,1,0,0)}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
 envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\n#ifdef DOUBLE_SIDED\nfloat flipNormal = ( -1.0 + 2.0 * float( gl_FrontFacing ) );\nvec4 cubeColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#else\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#endif\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity );\n} else {\ngl_FragColor.xyz = gl_FragColor.xyz * cubeColor.xyz;\n}\n#endif",
 envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
@@ -293,54 +304,54 @@ THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment
 THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask  = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
 THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(a.__webglCustomAttributesList===void 0)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=true;var g=1;f.type==="v2"?g=2:f.type==="v3"?g=3:f.type==="v4"?g=4:f.type==="c"&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=k.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=true}a.__webglCustomAttributesList.push(f)}}}
 function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(b.materialIndex>=0)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?false:a&&a.shading!==void 0&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?true:false}function f(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;
-var i=a.colors,j=i.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,r=a.__webglCustomAttributesList;if(c.sortParticles){xa.copy(gb);xa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];Pa.copy(e);xa.multiplyVector3(Pa);n[d]=[Pa.z,d]}n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[n[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<j;d++){f=d*3;e=i[n[d][1]];m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];
+var i=a.colors,j=i.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,r=a.__webglCustomAttributesList;if(c.sortParticles){wa.copy(gb);wa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];Oa.copy(e);wa.multiplyVector3(Oa);n[d]=[Oa.z,d]}n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[n[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<j;d++){f=d*3;e=i[n[d][1]];m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];
 if(h.boundTo===void 0||h.boundTo==="vertices"){f=0;e=h.value.length;if(h.size===1)for(d=0;d<e;d++){g=n[d][1];h.array[d]=h.value[g]}else if(h.size===2)for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=n[d][1];
 g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}else{if(o)for(d=0;d<g;d++){e=h[d];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}if(p)for(d=0;d<j;d++){e=i[d];f=d*3;m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];if(h.needsUpdate&&(h.boundTo===void 0||h.boundTo==="vertices")){e=h.value.length;f=0;if(h.size===1)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(h.size===2)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===
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+a[m];if(i.render){k=i.object;j=i.buffer;if(h)i=h;else{i=i[c];if(!i)continue;g&&D.setBlending(i.blending,i.blendEquation,i.blendSrc,i.blendDst);D.setDepthTest(i.depthTest);D.setDepthWrite(i.depthWrite);u(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}D.setObjectFaces(k);j instanceof THREE.BufferGeometry?D.renderBufferDirect(d,e,f,i,j,k):D.renderBuffer(d,e,f,i,j,k)}}}function l(a,b,c,d,e,f,g){for(var h,i,k=0,j=a.length;k<j;k++){h=a[k];i=h.object;if(i.visible){if(g)h=g;else{h=h[b];if(!h)continue;
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+1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function n(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function q(a,b,c,d,e){if(d.needsUpdate){d.program&&D.deallocateMaterial(d);D.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences)e.__webglMorphTargetInfluences=new Float32Array(D.maxMorphTargets);var f=false,g=d.program,h=g.uniforms,i=d.uniforms;if(g!==S){k.useProgram(g);S=g;f=true}if(d.id!==K){K=d.id;f=true}if(f||a!==fa){k.uniformMatrix4fv(h.projectionMatrix,
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+o.z;H[Y]=r;Da.copy(o);Da.subSelf(j.target.matrixWorld.getPosition());Da.normalize();Z[O]=Da.x;Z[O+1]=Da.y;Z[O+2]=Da.z;I[Y]=Math.cos(j.angle);G[Y]=j.exponent;Y=Y+1}}}c=N*3;for(f=t.length;c<f;c++)t[c]=0;c=M*3;for(f=v.length;c<f;c++)v[c]=0;c=Y*3;for(f=F.length;c<f;c++)F[c]=0;q.directional.length=N;q.point.length=M;q.spot.length=Y;q.ambient[0]=l;q.ambient[1]=m;q.ambient[2]=n;la=false}c=ob;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=
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-d.opacity;C.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color;(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y);i.lightMap.texture=d.lightMap;i.envMap.texture=d.envMap;i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;i.reflectivity.value=d.reflectivity;i.refractionRatio.value=d.refractionRatio;i.combine.value=d.combine;i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof
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+d.opacity;D.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color;(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y);i.lightMap.texture=d.lightMap;i.envMap.texture=d.envMap;i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;i.reflectivity.value=d.reflectivity;i.refractionRatio.value=d.refractionRatio;i.combine.value=d.combine;i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof
+THREE.LineBasicMaterial){i.diffuse.value=d.color;i.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){i.psColor.value=d.color;i.opacity.value=d.opacity;i.size.value=d.size;i.scale.value=z.height/2;i.map.texture=d.map}else if(d instanceof THREE.MeshPhongMaterial){i.shininess.value=d.shininess;if(D.gammaInput){i.ambient.value.copyGammaToLinear(d.ambient);i.emissive.value.copyGammaToLinear(d.emissive);i.specular.value.copyGammaToLinear(d.specular)}else{i.ambient.value=d.ambient;
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-new Float32Array(16*j.length);m=0;for(n=j.length;m<n;m++)j[m].flattenToArrayOffset(f._array,m*16);k.uniformMatrix4fv(l,false,f._array);break;case "t":k.uniform1i(l,j);l=f.texture;if(!l)continue;if(l.image instanceof Array&&l.image.length===6){f=l;if(f.image.length===6)if(f.needsUpdate){if(!f.image.__webglTextureCube)f.image.__webglTextureCube=k.createTexture();k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube);j=[];for(l=0;l<6;l++){m=j;n=l;if(C.autoScaleCubemaps){q=
-f.image[l];u=ac;if(!(q.width<=u&&q.height<=u)){v=Math.max(q.width,q.height);t=Math.floor(q.width*u/v);u=Math.floor(q.height*u/v);v=document.createElement("canvas");v.width=t;v.height=u;v.getContext("2d").drawImage(q,0,0,q.width,q.height,0,0,t,u);q=v}}else q=f.image[l];m[n]=q}l=j[0];m=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;n=D(f.format);q=D(f.type);s(k.TEXTURE_CUBE_MAP,f,m);for(l=0;l<6;l++)k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,n,n,q,j[l]);f.generateMipmaps&&m&&k.generateMipmap(k.TEXTURE_CUBE_MAP);
-f.needsUpdate=false;if(f.onUpdate)f.onUpdate()}else{k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube)}}else if(l instanceof THREE.WebGLRenderTargetCube){f=l;k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.__webglTexture)}else C.setTexture(l,j);break;case "tv":if(!f._array){f._array=[];m=0;for(n=f.texture.length;m<n;m++)f._array[m]=j+m}k.uniform1iv(l,f._array);m=0;for(n=f.texture.length;m<n;m++)(l=f.texture[m])&&C.setTexture(l,f._array[m])}}if((d instanceof
+new Float32Array(16*j.length);m=0;for(n=j.length;m<n;m++)j[m].flattenToArrayOffset(f._array,m*16);k.uniformMatrix4fv(l,false,f._array);break;case "t":k.uniform1i(l,j);l=f.texture;if(!l)continue;if(l.image instanceof Array&&l.image.length===6){f=l;if(f.image.length===6)if(f.needsUpdate){if(!f.image.__webglTextureCube)f.image.__webglTextureCube=k.createTexture();k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube);j=[];for(l=0;l<6;l++){m=j;n=l;if(D.autoScaleCubemaps){q=
+f.image[l];u=ac;if(!(q.width<=u&&q.height<=u)){v=Math.max(q.width,q.height);t=Math.floor(q.width*u/v);u=Math.floor(q.height*u/v);v=document.createElement("canvas");v.width=t;v.height=u;v.getContext("2d").drawImage(q,0,0,q.width,q.height,0,0,t,u);q=v}}else q=f.image[l];m[n]=q}l=j[0];m=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;n=C(f.format);q=C(f.type);s(k.TEXTURE_CUBE_MAP,f,m);for(l=0;l<6;l++)k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,n,n,q,j[l]);f.generateMipmaps&&m&&k.generateMipmap(k.TEXTURE_CUBE_MAP);
+f.needsUpdate=false;if(f.onUpdate)f.onUpdate()}else{k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube)}}else if(l instanceof THREE.WebGLRenderTargetCube){f=l;k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.__webglTexture)}else D.setTexture(l,j);break;case "tv":if(!f._array){f._array=[];m=0;for(n=f.texture.length;m<n;m++)f._array[m]=j+m}k.uniform1iv(l,f._array);m=0;for(n=f.texture.length;m<n;m++)(l=f.texture[m])&&D.setTexture(l,f._array[m])}}if((d instanceof
 THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&h.cameraPosition!==null){b=a.matrixWorld.getPosition();k.uniform3f(h.cameraPosition,b.x,b.y,b.z)}(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&h.viewMatrix!==null&&k.uniformMatrix4fv(h.viewMatrix,false,a._viewMatrixArray);d.skinning&&k.uniformMatrix4fv(h.boneGlobalMatrices,false,e.boneMatrices)}k.uniformMatrix4fv(h.modelViewMatrix,false,e._modelViewMatrix.elements);
-h.normalMatrix&&k.uniformMatrix3fv(h.normalMatrix,false,e._normalMatrix.elements);h.objectMatrix!==null&&k.uniformMatrix4fv(h.objectMatrix,false,e.matrixWorld.elements);return g}function u(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}function t(a,b,c){if(Ta!==a){a?k.enable(k.POLYGON_OFFSET_FILL):k.disable(k.POLYGON_OFFSET_FILL);Ta=a}if(a&&(eb!==b||fb!==c)){k.polygonOffset(b,c);eb=b;fb=c}}function y(a,
-b){var c;a==="fragment"?c=k.createShader(k.FRAGMENT_SHADER):a==="vertex"&&(c=k.createShader(k.VERTEX_SHADER));k.shaderSource(c,b);k.compileShader(c);if(!k.getShaderParameter(c,k.COMPILE_STATUS)){console.error(k.getShaderInfoLog(c));console.error(b);return null}return c}function s(a,b,c){if(c){k.texParameteri(a,k.TEXTURE_WRAP_S,D(b.wrapS));k.texParameteri(a,k.TEXTURE_WRAP_T,D(b.wrapT));k.texParameteri(a,k.TEXTURE_MAG_FILTER,D(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,D(b.minFilter))}else{k.texParameteri(a,
-k.TEXTURE_WRAP_S,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_WRAP_T,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_MAG_FILTER,G(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,G(b.minFilter))}}function x(a,b){k.bindRenderbuffer(k.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_COMPONENT16,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_ATTACHMENT,k.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,
-k.DEPTH_STENCIL,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_STENCIL_ATTACHMENT,k.RENDERBUFFER,a)}else k.renderbufferStorage(k.RENDERBUFFER,k.RGBA4,b.width,b.height)}function G(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return k.NEAREST;default:return k.LINEAR}}function D(a){switch(a){case THREE.RepeatWrapping:return k.REPEAT;case THREE.ClampToEdgeWrapping:return k.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return k.MIRRORED_REPEAT;
+h.normalMatrix&&k.uniformMatrix3fv(h.normalMatrix,false,e._normalMatrix.elements);h.objectMatrix!==null&&k.uniformMatrix4fv(h.objectMatrix,false,e.matrixWorld.elements);return g}function t(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}function u(a,b,c){if(Ta!==a){a?k.enable(k.POLYGON_OFFSET_FILL):k.disable(k.POLYGON_OFFSET_FILL);Ta=a}if(a&&(eb!==b||fb!==c)){k.polygonOffset(b,c);eb=b;fb=c}}function w(a,
+b){var c;a==="fragment"?c=k.createShader(k.FRAGMENT_SHADER):a==="vertex"&&(c=k.createShader(k.VERTEX_SHADER));k.shaderSource(c,b);k.compileShader(c);if(!k.getShaderParameter(c,k.COMPILE_STATUS)){console.error(k.getShaderInfoLog(c));console.error(b);return null}return c}function s(a,b,c){if(c){k.texParameteri(a,k.TEXTURE_WRAP_S,C(b.wrapS));k.texParameteri(a,k.TEXTURE_WRAP_T,C(b.wrapT));k.texParameteri(a,k.TEXTURE_MAG_FILTER,C(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,C(b.minFilter))}else{k.texParameteri(a,
+k.TEXTURE_WRAP_S,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_WRAP_T,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_MAG_FILTER,F(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,F(b.minFilter))}}function x(a,b){k.bindRenderbuffer(k.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_COMPONENT16,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_ATTACHMENT,k.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,
+k.DEPTH_STENCIL,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_STENCIL_ATTACHMENT,k.RENDERBUFFER,a)}else k.renderbufferStorage(k.RENDERBUFFER,k.RGBA4,b.width,b.height)}function F(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return k.NEAREST;default:return k.LINEAR}}function C(a){switch(a){case THREE.RepeatWrapping:return k.REPEAT;case THREE.ClampToEdgeWrapping:return k.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return k.MIRRORED_REPEAT;
 case THREE.NearestFilter:return k.NEAREST;case THREE.NearestMipMapNearestFilter:return k.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return k.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return k.LINEAR;case THREE.LinearMipMapNearestFilter:return k.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return k.LINEAR_MIPMAP_LINEAR;case THREE.UnsignedByteType:return k.UNSIGNED_BYTE;case THREE.UnsignedShort4444Type:return k.UNSIGNED_SHORT_4_4_4_4;case THREE.UnsignedShort5551Type:return k.UNSIGNED_SHORT_5_5_5_1;
 case THREE.UnsignedShort565Type:return k.UNSIGNED_SHORT_5_6_5;case THREE.ByteType:return k.BYTE;case THREE.ShortType:return k.SHORT;case THREE.UnsignedShortType:return k.UNSIGNED_SHORT;case THREE.IntType:return k.INT;case THREE.UnsignedIntType:return k.UNSIGNED_INT;case THREE.FloatType:return k.FLOAT;case THREE.AlphaFormat:return k.ALPHA;case THREE.RGBFormat:return k.RGB;case THREE.RGBAFormat:return k.RGBA;case THREE.LuminanceFormat:return k.LUMINANCE;case THREE.LuminanceAlphaFormat:return k.LUMINANCE_ALPHA;
 case THREE.AddEquation:return k.FUNC_ADD;case THREE.SubtractEquation:return k.FUNC_SUBTRACT;case THREE.ReverseSubtractEquation:return k.FUNC_REVERSE_SUBTRACT;case THREE.ZeroFactor:return k.ZERO;case THREE.OneFactor:return k.ONE;case THREE.SrcColorFactor:return k.SRC_COLOR;case THREE.OneMinusSrcColorFactor:return k.ONE_MINUS_SRC_COLOR;case THREE.SrcAlphaFactor:return k.SRC_ALPHA;case THREE.OneMinusSrcAlphaFactor:return k.ONE_MINUS_SRC_ALPHA;case THREE.DstAlphaFactor:return k.DST_ALPHA;case THREE.OneMinusDstAlphaFactor:return k.ONE_MINUS_DST_ALPHA;
-case THREE.DstColorFactor:return k.DST_COLOR;case THREE.OneMinusDstColorFactor:return k.ONE_MINUS_DST_COLOR;case THREE.SrcAlphaSaturateFactor:return k.SRC_ALPHA_SATURATE}return 0}console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},A=a.canvas!==void 0?a.canvas:document.createElement("canvas"),v=a.precision!==void 0?a.precision:"highp",H=a.alpha!==void 0?a.alpha:true,I=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,N=a.antialias!==void 0?a.antialias:false,R=a.stencil!==void 0?a.stencil:
-true,X=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,B=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),F=a.clearAlpha!==void 0?a.clearAlpha:0,Q=a.maxLights!==void 0?a.maxLights:4;this.domElement=A;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=
-this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var C=this,k,P=[],M=0,S=null,aa=null,K=-1,ca=null,ga=null,O=0,Z=-1,$=-1,Y=-1,ia=-1,Sa=-1,Ma=-1,Oa=-1,pa=-1,Ta=null,eb=null,fb=null,Za=null,Lb=0,mb=0,jb=0,nb=0,ab=0,Ca=0,za=new THREE.Frustum,
-gb=new THREE.Matrix4,xa=new THREE.Matrix4,Pa=new THREE.Vector4,Ea=new THREE.Vector3,ma=true,ob={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]}};k=function(){var a;try{if(!(a=A.getContext("experimental-webgl",{alpha:H,premultipliedAlpha:I,antialias:N,stencil:R,preserveDrawingBuffer:X})))throw"Error creating WebGL context.";}catch(b){console.error(b)}a.getExtension("OES_texture_float")||
-console.log("THREE.WebGLRenderer: Float textures not supported.");return a}();k.clearColor(0,0,0,1);k.clearDepth(1);k.clearStencil(0);k.enable(k.DEPTH_TEST);k.depthFunc(k.LEQUAL);k.frontFace(k.CCW);k.cullFace(k.BACK);k.enable(k.CULL_FACE);k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA);k.clearColor(B.r,B.g,B.b,F);this.context=k;var $a=k.getParameter(k.MAX_VERTEX_TEXTURE_IMAGE_UNITS);k.getParameter(k.MAX_TEXTURE_SIZE);var ac=k.getParameter(k.MAX_CUBE_MAP_TEXTURE_SIZE);
-this.getContext=function(){return k};this.supportsVertexTextures=function(){return $a>0};this.setSize=function(a,b){A.width=a;A.height=b;this.setViewport(0,0,A.width,A.height)};this.setViewport=function(a,b,c,d){Lb=a;mb=b;jb=c;nb=d;k.viewport(Lb,mb,jb,nb)};this.setScissor=function(a,b,c,d){k.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.setClearColorHex=function(a,b){B.setHex(a);F=b;k.clearColor(B.r,B.g,B.b,F)};this.setClearColor=function(a,
-b){B.copy(a);F=b;k.clearColor(B.r,B.g,B.b,F)};this.getClearColor=function(){return B};this.getClearAlpha=function(){return F};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|k.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|k.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|k.STENCIL_BUFFER_BIT;k.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};
+case THREE.DstColorFactor:return k.DST_COLOR;case THREE.OneMinusDstColorFactor:return k.ONE_MINUS_DST_COLOR;case THREE.SrcAlphaSaturateFactor:return k.SRC_ALPHA_SATURATE}return 0}console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},z=a.canvas!==void 0?a.canvas:document.createElement("canvas"),v=a.precision!==void 0?a.precision:"highp",H=a.alpha!==void 0?a.alpha:true,I=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,N=a.antialias!==void 0?a.antialias:false,R=a.stencil!==void 0?a.stencil:
+true,X=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,B=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),G=a.clearAlpha!==void 0?a.clearAlpha:0,Q=a.maxLights!==void 0?a.maxLights:4;this.domElement=z;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=
+this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var D=this,k,P=[],M=0,S=null,aa=null,K=-1,ca=null,fa=null,O=0,Z=-1,$=-1,Y=-1,ha=-1,Sa=-1,La=-1,Na=-1,oa=-1,Ta=null,eb=null,fb=null,Za=null,Lb=0,mb=0,jb=0,nb=0,ab=0,Ba=0,ya=new THREE.Frustum,
+gb=new THREE.Matrix4,wa=new THREE.Matrix4,Oa=new THREE.Vector4,Da=new THREE.Vector3,la=true,ob={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]}};k=function(){var a;try{if(!(a=z.getContext("experimental-webgl",{alpha:H,premultipliedAlpha:I,antialias:N,stencil:R,preserveDrawingBuffer:X})))throw"Error creating WebGL context.";}catch(b){console.error(b)}a.getExtension("OES_texture_float")||
+console.log("THREE.WebGLRenderer: Float textures not supported.");return a}();k.clearColor(0,0,0,1);k.clearDepth(1);k.clearStencil(0);k.enable(k.DEPTH_TEST);k.depthFunc(k.LEQUAL);k.frontFace(k.CCW);k.cullFace(k.BACK);k.enable(k.CULL_FACE);k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA);k.clearColor(B.r,B.g,B.b,G);this.context=k;var $a=k.getParameter(k.MAX_VERTEX_TEXTURE_IMAGE_UNITS);k.getParameter(k.MAX_TEXTURE_SIZE);var ac=k.getParameter(k.MAX_CUBE_MAP_TEXTURE_SIZE);
+this.getContext=function(){return k};this.supportsVertexTextures=function(){return $a>0};this.setSize=function(a,b){z.width=a;z.height=b;this.setViewport(0,0,z.width,z.height)};this.setViewport=function(a,b,c,d){Lb=a;mb=b;jb=c;nb=d;k.viewport(Lb,mb,jb,nb)};this.setScissor=function(a,b,c,d){k.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.setClearColorHex=function(a,b){B.setHex(a);G=b;k.clearColor(B.r,B.g,B.b,G)};this.setClearColor=function(a,
+b){B.copy(a);G=b;k.clearColor(B.r,B.g,B.b,G)};this.getClearColor=function(){return B};this.getClearAlpha=function(){return G};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|k.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|k.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|k.STENCIL_BUFFER_BIT;k.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};
 this.deallocateObject=function(a){if(a.__webglInit){a.__webglInit=false;delete a._modelViewMatrix;delete a._normalMatrix;delete a._normalMatrixArray;delete a._modelViewMatrixArray;delete a._objectMatrixArray;if(a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];k.deleteBuffer(c.__webglVertexBuffer);k.deleteBuffer(c.__webglNormalBuffer);k.deleteBuffer(c.__webglTangentBuffer);k.deleteBuffer(c.__webglColorBuffer);k.deleteBuffer(c.__webglUVBuffer);k.deleteBuffer(c.__webglUV2Buffer);
 k.deleteBuffer(c.__webglSkinVertexABuffer);k.deleteBuffer(c.__webglSkinVertexBBuffer);k.deleteBuffer(c.__webglSkinIndicesBuffer);k.deleteBuffer(c.__webglSkinWeightsBuffer);k.deleteBuffer(c.__webglFaceBuffer);k.deleteBuffer(c.__webglLineBuffer);var d=void 0,e=void 0;if(c.numMorphTargets){d=0;for(e=c.numMorphTargets;d<e;d++)k.deleteBuffer(c.__webglMorphTargetsBuffers[d])}if(c.numMorphNormals){d=0;for(e=c.numMorphNormals;d<e;d++)k.deleteBuffer(c.__webglMorphNormalsBuffers[d])}if(c.__webglCustomAttributesList){d=
-void 0;for(d in c.__webglCustomAttributesList)k.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}C.info.memory.geometries--}else if(a instanceof THREE.Ribbon){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);C.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);C.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);
-k.deleteBuffer(a.__webglColorBuffer);C.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=false;k.deleteTexture(a.__webglTexture);C.info.memory.textures--}};this.deallocateRenderTarget=function(a){if(a&&a.__webglTexture){k.deleteTexture(a.__webglTexture);if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;b<6;b++){k.deleteFramebuffer(a.__webglFramebuffer[b]);k.deleteRenderbuffer(a.__webglRenderbuffer[b])}else{k.deleteFramebuffer(a.__webglFramebuffer);
-k.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.deallocateMaterial=function(a){var b=a.program;if(b){a.program=void 0;var c,d,e=false,a=0;for(c=P.length;a<c;a++){d=P[a];if(d.program===b){d.usedTimes--;d.usedTimes===0&&(e=true);break}}if(e){e=[];a=0;for(c=P.length;a<c;a++){d=P[a];d.program!==b&&e.push(d)}P=e;k.deleteProgram(b);C.info.memory.programs--}}};this.updateShadowMap=function(a,b){S=null;K=ca=pa=Oa=Y=-1;ma=true;$=Z=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,
+void 0;for(d in c.__webglCustomAttributesList)k.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}D.info.memory.geometries--}else if(a instanceof THREE.Ribbon){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);D.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);D.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);
+k.deleteBuffer(a.__webglColorBuffer);D.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=false;k.deleteTexture(a.__webglTexture);D.info.memory.textures--}};this.deallocateRenderTarget=function(a){if(a&&a.__webglTexture){k.deleteTexture(a.__webglTexture);if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;b<6;b++){k.deleteFramebuffer(a.__webglFramebuffer[b]);k.deleteRenderbuffer(a.__webglRenderbuffer[b])}else{k.deleteFramebuffer(a.__webglFramebuffer);
+k.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.deallocateMaterial=function(a){var b=a.program;if(b){a.program=void 0;var c,d,e=false,a=0;for(c=P.length;a<c;a++){d=P[a];if(d.program===b){d.usedTimes--;d.usedTimes===0&&(e=true);break}}if(e){e=[];a=0;for(c=P.length;a<c;a++){d=P[a];d.program!==b&&e.push(d)}P=e;k.deleteProgram(b);D.info.memory.programs--}}};this.updateShadowMap=function(a,b){S=null;K=ca=oa=Na=Y=-1;la=true;$=Z=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,
 b,c){if(a.hasPositions&&!a.__webglVertexBuffer)a.__webglVertexBuffer=k.createBuffer();if(a.hasNormals&&!a.__webglNormalBuffer)a.__webglNormalBuffer=k.createBuffer();if(a.hasUvs&&!a.__webglUvBuffer)a.__webglUvBuffer=k.createBuffer();if(a.hasColors&&!a.__webglColorBuffer)a.__webglColorBuffer=k.createBuffer();if(a.hasPositions){k.bindBuffer(k.ARRAY_BUFFER,a.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,a.positionArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.position);k.vertexAttribPointer(b.attributes.position,
 3,k.FLOAT,false,0,0)}if(a.hasNormals){k.bindBuffer(k.ARRAY_BUFFER,a.__webglNormalBuffer);if(c.shading===THREE.FlatShading){var d,e,f,g,h,i,j,l,m,n,o,p=a.count*3;for(o=0;o<p;o=o+9){n=a.normalArray;d=n[o];e=n[o+1];f=n[o+2];g=n[o+3];i=n[o+4];l=n[o+5];h=n[o+6];j=n[o+7];m=n[o+8];d=(d+g+h)/3;e=(e+i+j)/3;f=(f+l+m)/3;n[o]=d;n[o+1]=e;n[o+2]=f;n[o+3]=d;n[o+4]=e;n[o+5]=f;n[o+6]=d;n[o+7]=e;n[o+8]=f}}k.bufferData(k.ARRAY_BUFFER,a.normalArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.normal);k.vertexAttribPointer(b.attributes.normal,
 3,k.FLOAT,false,0,0)}if(a.hasUvs&&c.map){k.bindBuffer(k.ARRAY_BUFFER,a.__webglUvBuffer);k.bufferData(k.ARRAY_BUFFER,a.uvArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.uv);k.vertexAttribPointer(b.attributes.uv,2,k.FLOAT,false,0,0)}if(a.hasColors&&c.vertexColors!==THREE.NoColors){k.bindBuffer(k.ARRAY_BUFFER,a.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,a.colorArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.color);k.vertexAttribPointer(b.attributes.color,3,k.FLOAT,false,
 0,0)}k.drawArrays(k.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(d.visible!==false){c=q(a,b,c,d,f);a=c.attributes;b=false;d=e.id*16777215+c.id*2+(d.wireframe?1:0);if(d!==ca){ca=d;b=true}if(f instanceof THREE.Mesh){f=e.offsets;d=0;for(c=f.length;d<c;++d){if(b){k.bindBuffer(k.ARRAY_BUFFER,e.vertexPositionBuffer);k.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,k.FLOAT,false,0,f[d].index*12);if(a.normal>=0&&e.vertexNormalBuffer){k.bindBuffer(k.ARRAY_BUFFER,
 e.vertexNormalBuffer);k.vertexAttribPointer(a.normal,e.vertexNormalBuffer.itemSize,k.FLOAT,false,0,f[d].index*12)}if(a.uv>=0&&e.vertexUvBuffer)if(e.vertexUvBuffer){k.bindBuffer(k.ARRAY_BUFFER,e.vertexUvBuffer);k.vertexAttribPointer(a.uv,e.vertexUvBuffer.itemSize,k.FLOAT,false,0,f[d].index*8);k.enableVertexAttribArray(a.uv)}else k.disableVertexAttribArray(a.uv);if(a.color>=0&&e.vertexColorBuffer){k.bindBuffer(k.ARRAY_BUFFER,e.vertexColorBuffer);k.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,
-k.FLOAT,false,0,f[d].index*16)}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)}k.drawElements(k.TRIANGLES,f[d].count,k.UNSIGNED_SHORT,f[d].start*2);C.info.render.calls++;C.info.render.vertices=C.info.render.vertices+f[d].count;C.info.render.faces=C.info.render.faces+f[d].count/3}}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.visible!==false){var g,i,c=q(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==ca){ca=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){k.bindBuffer(k.ARRAY_BUFFER,
+k.FLOAT,false,0,f[d].index*16)}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)}k.drawElements(k.TRIANGLES,f[d].count,k.UNSIGNED_SHORT,f[d].start*2);D.info.render.calls++;D.info.render.vertices=D.info.render.vertices+f[d].count;D.info.render.faces=D.info.render.faces+f[d].count/3}}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.visible!==false){var g,i,c=q(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==ca){ca=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){k.bindBuffer(k.ARRAY_BUFFER,
 e.__webglVertexBuffer);k.vertexAttribPointer(b.position,3,k.FLOAT,false,0,0)}}else if(f.morphTargetBase){c=d.program.attributes;if(f.morphTargetBase!==-1){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]);k.vertexAttribPointer(c.position,3,k.FLOAT,false,0,0)}else if(c.position>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglVertexBuffer);k.vertexAttribPointer(c.position,3,k.FLOAT,false,0,0)}if(f.morphTargetForcedOrder.length){var j=0;i=f.morphTargetForcedOrder;for(g=f.morphTargetInfluences;j<
 d.numSupportedMorphTargets&&j<i.length;){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[i[j]]);k.vertexAttribPointer(c["morphTarget"+j],3,k.FLOAT,false,0,0);if(d.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[i[j]]);k.vertexAttribPointer(c["morphNormal"+j],3,k.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[j]=g[i[j]];j++}}else{i=[];g=f.morphTargetInfluences;var l,m=g.length;for(l=0;l<m;l++){j=g[l];j>0&&i.push([l,j])}if(i.length>d.numSupportedMorphTargets){i.sort(h);
 i.length=d.numSupportedMorphTargets}else i.length>d.numSupportedMorphNormals?i.sort(h):i.length===0&&i.push([0,0]);for(j=0;j<d.numSupportedMorphTargets;){if(i[j]){l=i[j][0];k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[l]);k.vertexAttribPointer(c["morphTarget"+j],3,k.FLOAT,false,0,0);if(d.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[l]);k.vertexAttribPointer(c["morphNormal"+j],3,k.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[j]=g[l]}else{k.vertexAttribPointer(c["morphTarget"+
@@ -348,80 +359,80 @@ j],3,k.FLOAT,false,0,0);d.morphNormals&&k.vertexAttribPointer(c["morphNormal"+j]
 c.size,k.FLOAT,false,0,0)}}}if(b.color>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglColorBuffer);k.vertexAttribPointer(b.color,3,k.FLOAT,false,0,0)}if(b.normal>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglNormalBuffer);k.vertexAttribPointer(b.normal,3,k.FLOAT,false,0,0)}if(b.tangent>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglTangentBuffer);k.vertexAttribPointer(b.tangent,4,k.FLOAT,false,0,0)}if(b.uv>=0)if(e.__webglUVBuffer){k.bindBuffer(k.ARRAY_BUFFER,e.__webglUVBuffer);k.vertexAttribPointer(b.uv,2,k.FLOAT,
 false,0,0);k.enableVertexAttribArray(b.uv)}else k.disableVertexAttribArray(b.uv);if(b.uv2>=0)if(e.__webglUV2Buffer){k.bindBuffer(k.ARRAY_BUFFER,e.__webglUV2Buffer);k.vertexAttribPointer(b.uv2,2,k.FLOAT,false,0,0);k.enableVertexAttribArray(b.uv2)}else k.disableVertexAttribArray(b.uv2);if(d.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinVertexABuffer);k.vertexAttribPointer(b.skinVertexA,4,k.FLOAT,false,0,0);k.bindBuffer(k.ARRAY_BUFFER,
 e.__webglSkinVertexBBuffer);k.vertexAttribPointer(b.skinVertexB,4,k.FLOAT,false,0,0);k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinIndicesBuffer);k.vertexAttribPointer(b.skinIndex,4,k.FLOAT,false,0,0);k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinWeightsBuffer);k.vertexAttribPointer(b.skinWeight,4,k.FLOAT,false,0,0)}}if(f instanceof THREE.Mesh){if(d.wireframe){d=d.wireframeLinewidth;if(d!==Za){k.lineWidth(d);Za=d}a&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer);k.drawElements(k.LINES,e.__webglLineCount,
-k.UNSIGNED_SHORT,0)}else{a&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);k.drawElements(k.TRIANGLES,e.__webglFaceCount,k.UNSIGNED_SHORT,0)}C.info.render.calls++;C.info.render.vertices=C.info.render.vertices+e.__webglFaceCount;C.info.render.faces=C.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?k.LINE_STRIP:k.LINES;d=d.linewidth;if(d!==Za){k.lineWidth(d);Za=d}k.drawArrays(f,0,e.__webglLineCount);C.info.render.calls++}else if(f instanceof
-THREE.ParticleSystem){k.drawArrays(k.POINTS,0,e.__webglParticleCount);C.info.render.calls++;C.info.render.points=C.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){k.drawArrays(k.TRIANGLE_STRIP,0,e.__webglVertexCount);C.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,h,m,n=a.__lights,o=a.fog;K=-1;ma=true;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(b)}this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=
-new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);gb.multiply(b.projectionMatrix,b.matrixWorldInverse);za.setFromMatrix(gb);this.autoUpdateObjects&&this.initWebGLObjects(a);i(this.renderPluginsPre,a,b);C.info.render.calls=0;C.info.render.vertices=0;C.info.render.faces=0;C.info.render.points=
-0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;f.render=false;if(h.visible&&(!(h instanceof THREE.Mesh||h instanceof THREE.ParticleSystem)||!h.frustumCulled||za.contains(h))){u(h,b);var p=f,r=p.object,q=p.buffer,s=void 0,s=s=void 0,s=r.material;if(s instanceof THREE.MeshFaceMaterial){s=q.materialIndex;if(s>=0){s=r.geometry.materials[s];if(s.transparent){p.transparent=
-s;p.opaque=null}else{p.opaque=s;p.transparent=null}}}else if(s)if(s.transparent){p.transparent=s;p.opaque=null}else{p.opaque=s;p.transparent=null}f.render=true;if(this.sortObjects)if(h.renderDepth)f.z=h.renderDepth;else{Pa.copy(h.matrixWorld.getPosition());gb.multiplyVector3(Pa);f.z=Pa.z}}}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;if(h.visible){u(h,b);h=f.object.material;if(h.transparent){f.transparent=h;f.opaque=null}else{f.opaque=h;f.transparent=
-null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);t(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);j(a.__webglObjects,false,"",b,n,o,true,d);l(a.__webglObjectsImmediate,"",b,n,o,false,d)}else{this.setBlending(THREE.NormalBlending);j(a.__webglObjects,true,"opaque",b,n,o,false);l(a.__webglObjectsImmediate,"opaque",b,n,o,false);j(a.__webglObjects,false,"transparent",
+k.UNSIGNED_SHORT,0)}else{a&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);k.drawElements(k.TRIANGLES,e.__webglFaceCount,k.UNSIGNED_SHORT,0)}D.info.render.calls++;D.info.render.vertices=D.info.render.vertices+e.__webglFaceCount;D.info.render.faces=D.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?k.LINE_STRIP:k.LINES;d=d.linewidth;if(d!==Za){k.lineWidth(d);Za=d}k.drawArrays(f,0,e.__webglLineCount);D.info.render.calls++}else if(f instanceof
+THREE.ParticleSystem){k.drawArrays(k.POINTS,0,e.__webglParticleCount);D.info.render.calls++;D.info.render.points=D.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){k.drawArrays(k.TRIANGLE_STRIP,0,e.__webglVertexCount);D.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,h,m,n=a.__lights,o=a.fog;K=-1;la=true;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(b)}this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=
+new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);gb.multiply(b.projectionMatrix,b.matrixWorldInverse);ya.setFromMatrix(gb);this.autoUpdateObjects&&this.initWebGLObjects(a);i(this.renderPluginsPre,a,b);D.info.render.calls=0;D.info.render.vertices=0;D.info.render.faces=0;D.info.render.points=
+0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;f.render=false;if(h.visible&&(!(h instanceof THREE.Mesh||h instanceof THREE.ParticleSystem)||!h.frustumCulled||ya.contains(h))){t(h,b);var p=f,r=p.object,q=p.buffer,s=void 0,s=s=void 0,s=r.material;if(s instanceof THREE.MeshFaceMaterial){s=q.materialIndex;if(s>=0){s=r.geometry.materials[s];if(s.transparent){p.transparent=
+s;p.opaque=null}else{p.opaque=s;p.transparent=null}}}else if(s)if(s.transparent){p.transparent=s;p.opaque=null}else{p.opaque=s;p.transparent=null}f.render=true;if(this.sortObjects)if(h.renderDepth)f.z=h.renderDepth;else{Oa.copy(h.matrixWorld.getPosition());gb.multiplyVector3(Oa);f.z=Oa.z}}}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;if(h.visible){t(h,b);h=f.object.material;if(h.transparent){f.transparent=h;f.opaque=null}else{f.opaque=h;f.transparent=
+null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);u(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);j(a.__webglObjects,false,"",b,n,o,true,d);l(a.__webglObjectsImmediate,"",b,n,o,false,d)}else{this.setBlending(THREE.NormalBlending);j(a.__webglObjects,true,"opaque",b,n,o,false);l(a.__webglObjectsImmediate,"opaque",b,n,o,false);j(a.__webglObjects,false,"transparent",
 b,n,o,true);l(a.__webglObjectsImmediate,"transparent",b,n,o,true)}i(this.renderPluginsPost,a,b);if(c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter)if(c instanceof THREE.WebGLRenderTargetCube){k.bindTexture(k.TEXTURE_CUBE_MAP,c.__webglTexture);k.generateMipmap(k.TEXTURE_CUBE_MAP);k.bindTexture(k.TEXTURE_CUBE_MAP,null)}else{k.bindTexture(k.TEXTURE_2D,c.__webglTexture);k.generateMipmap(k.TEXTURE_2D);k.bindTexture(k.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)};
-this.renderImmediateObject=function(a,b,c,d,e){var f=q(a,b,c,d,e);ca=-1;C.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,k,za):e.render(function(a){C.renderBufferImmediate(a,f,d)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,i=void 0,j=void 0,l=void 0;if(!g.__webglInit){g.__webglInit=true;g._modelViewMatrix=new THREE.Matrix4;
-g._normalMatrix=new THREE.Matrix3;if(g instanceof THREE.Mesh){j=g.geometry;if(j instanceof THREE.Geometry){if(j.geometryGroups===void 0){var q=j,s=void 0,t=void 0,u=void 0,v=void 0,y=void 0,x=void 0,A=void 0,G={},D=q.morphTargets.length,B=q.morphNormals.length;q.geometryGroups={};s=0;for(t=q.faces.length;s<t;s++){u=q.faces[s];v=u.materialIndex;x=v!==void 0?v:-1;G[x]===void 0&&(G[x]={hash:x,counter:0});A=G[x].hash+"_"+G[x].counter;q.geometryGroups[A]===void 0&&(q.geometryGroups[A]={faces3:[],faces4:[],
-materialIndex:v,vertices:0,numMorphTargets:D,numMorphNormals:B});y=u instanceof THREE.Face3?3:4;if(q.geometryGroups[A].vertices+y>65535){G[x].counter=G[x].counter+1;A=G[x].hash+"_"+G[x].counter;q.geometryGroups[A]===void 0&&(q.geometryGroups[A]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:D,numMorphNormals:B})}u instanceof THREE.Face3?q.geometryGroups[A].faces3.push(s):q.geometryGroups[A].faces4.push(s);q.geometryGroups[A].vertices=q.geometryGroups[A].vertices+y}q.geometryGroupsList=
+this.renderImmediateObject=function(a,b,c,d,e){var f=q(a,b,c,d,e);ca=-1;D.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,k,ya):e.render(function(a){D.renderBufferImmediate(a,f,d)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,i=void 0,j=void 0,l=void 0;if(!g.__webglInit){g.__webglInit=true;g._modelViewMatrix=new THREE.Matrix4;
+g._normalMatrix=new THREE.Matrix3;if(g instanceof THREE.Mesh){j=g.geometry;if(j instanceof THREE.Geometry){if(j.geometryGroups===void 0){var q=j,s=void 0,t=void 0,u=void 0,v=void 0,w=void 0,x=void 0,z=void 0,F={},C=q.morphTargets.length,B=q.morphNormals.length;q.geometryGroups={};s=0;for(t=q.faces.length;s<t;s++){u=q.faces[s];v=u.materialIndex;x=v!==void 0?v:-1;F[x]===void 0&&(F[x]={hash:x,counter:0});z=F[x].hash+"_"+F[x].counter;q.geometryGroups[z]===void 0&&(q.geometryGroups[z]={faces3:[],faces4:[],
+materialIndex:v,vertices:0,numMorphTargets:C,numMorphNormals:B});w=u instanceof THREE.Face3?3:4;if(q.geometryGroups[z].vertices+w>65535){F[x].counter=F[x].counter+1;z=F[x].hash+"_"+F[x].counter;q.geometryGroups[z]===void 0&&(q.geometryGroups[z]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:C,numMorphNormals:B})}u instanceof THREE.Face3?q.geometryGroups[z].faces3.push(s):q.geometryGroups[z].faces4.push(s);q.geometryGroups[z].vertices=q.geometryGroups[z].vertices+w}q.geometryGroupsList=
 [];var H=void 0;for(H in q.geometryGroups){q.geometryGroups[H].id=O++;q.geometryGroupsList.push(q.geometryGroups[H])}}for(i in j.geometryGroups){l=j.geometryGroups[i];if(!l.__webglVertexBuffer){var K=l;K.__webglVertexBuffer=k.createBuffer();K.__webglNormalBuffer=k.createBuffer();K.__webglTangentBuffer=k.createBuffer();K.__webglColorBuffer=k.createBuffer();K.__webglUVBuffer=k.createBuffer();K.__webglUV2Buffer=k.createBuffer();K.__webglSkinVertexABuffer=k.createBuffer();K.__webglSkinVertexBBuffer=k.createBuffer();
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-[];ca=0;for(ia=F.numMorphNormals;ca<ia;ca++)F.__morphNormalsArrays.push(new Float32Array(S*3))}F.__webglFaceCount=Q*3;F.__webglLineCount=R*2;if(P.attributes){if(F.__webglCustomAttributesList===void 0)F.__webglCustomAttributesList=[];var Oa=void 0;for(Oa in P.attributes){var Sa=P.attributes[Oa],pa={},ma;for(ma in Sa)pa[ma]=Sa[ma];if(!pa.__webglInitialized||pa.createUniqueBuffers){pa.__webglInitialized=true;var Ma=1;pa.type==="v2"?Ma=2:pa.type==="v3"?Ma=3:pa.type==="v4"?Ma=4:pa.type==="c"&&(Ma=3);pa.size=
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+K.__webglSkinIndicesBuffer=k.createBuffer();K.__webglSkinWeightsBuffer=k.createBuffer();K.__webglFaceBuffer=k.createBuffer();K.__webglLineBuffer=k.createBuffer();var Z=void 0,I=void 0;if(K.numMorphTargets){K.__webglMorphTargetsBuffers=[];Z=0;for(I=K.numMorphTargets;Z<I;Z++)K.__webglMorphTargetsBuffers.push(k.createBuffer())}if(K.numMorphNormals){K.__webglMorphNormalsBuffers=[];Z=0;for(I=K.numMorphNormals;Z<I;Z++)K.__webglMorphNormalsBuffers.push(k.createBuffer())}D.info.memory.geometries++;var G=
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+[];ca=0;for(ha=G.numMorphNormals;ca<ha;ca++)G.__morphNormalsArrays.push(new Float32Array(S*3))}G.__webglFaceCount=Q*3;G.__webglLineCount=R*2;if(P.attributes){if(G.__webglCustomAttributesList===void 0)G.__webglCustomAttributesList=[];var Na=void 0;for(Na in P.attributes){var Sa=P.attributes[Na],oa={},la;for(la in Sa)oa[la]=Sa[la];if(!oa.__webglInitialized||oa.createUniqueBuffers){oa.__webglInitialized=true;var La=1;oa.type==="v2"?La=2:oa.type==="v3"?La=3:oa.type==="v4"?La=4:oa.type==="c"&&(La=3);oa.size=
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-sa[J+3]=1;sa[J+4]=Qb.x;sa[J+5]=Qb.y;sa[J+6]=Qb.z;sa[J+7]=1;sa[J+8]=Rb.x;sa[J+9]=Rb.y;sa[J+10]=Rb.z;sa[J+11]=1;sa[J+12]=Gc.x;sa[J+13]=Gc.y;sa[J+14]=Gc.z;sa[J+15]=1;Sb=fc[L.a];Tb=fc[L.b];Ub=fc[L.c];Hc=fc[L.d];ta[J]=Sb.x;ta[J+1]=Sb.y;ta[J+2]=Sb.z;ta[J+3]=1;ta[J+4]=Tb.x;ta[J+5]=Tb.y;ta[J+6]=Tb.z;ta[J+7]=1;ta[J+8]=Ub.x;ta[J+9]=Ub.y;ta[J+10]=Ub.z;ta[J+11]=1;ta[J+12]=Hc.x;ta[J+13]=Hc.y;ta[J+14]=Hc.z;ta[J+15]=1;J=J+16}if(J>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexABuffer);k.bufferData(k.ARRAY_BUFFER,
-sa,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexBBuffer);k.bufferData(k.ARRAY_BUFFER,ta,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinIndicesBuffer);k.bufferData(k.ARRAY_BUFFER,ua,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinWeightsBuffer);k.bufferData(k.ARRAY_BUFFER,va,Wa)}}if(rd&&Sc){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];lb=L.vertexColors;Fc=L.color;if(lb.length===3&&Sc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2]}else xb=wb=vb=Fc;Ja[Aa]=vb.r;Ja[Aa+1]=vb.g;Ja[Aa+2]=vb.b;Ja[Aa+3]=
-wb.r;Ja[Aa+4]=wb.g;Ja[Aa+5]=wb.b;Ja[Aa+6]=xb.r;Ja[Aa+7]=xb.g;Ja[Aa+8]=xb.b;Aa=Aa+9}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];lb=L.vertexColors;Fc=L.color;if(lb.length===4&&Sc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2];sc=lb[3]}else sc=xb=wb=vb=Fc;Ja[Aa]=vb.r;Ja[Aa+1]=vb.g;Ja[Aa+2]=vb.b;Ja[Aa+3]=wb.r;Ja[Aa+4]=wb.g;Ja[Aa+5]=wb.b;Ja[Aa+6]=xb.r;Ja[Aa+7]=xb.g;Ja[Aa+8]=xb.b;Ja[Aa+9]=sc.r;Ja[Aa+10]=sc.g;Ja[Aa+11]=sc.b;Aa=Aa+12}if(Aa>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,
-Ja,Wa)}}if(qd&&Ra.hasTangents){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];Gb=L.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];ra[oa]=pb.x;ra[oa+1]=pb.y;ra[oa+2]=pb.z;ra[oa+3]=pb.w;ra[oa+4]=qb.x;ra[oa+5]=qb.y;ra[oa+6]=qb.z;ra[oa+7]=qb.w;ra[oa+8]=rb.x;ra[oa+9]=rb.y;ra[oa+10]=rb.z;ra[oa+11]=rb.w;oa=oa+12}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];Gb=L.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];qc=Gb[3];ra[oa]=pb.x;ra[oa+1]=pb.y;ra[oa+2]=pb.z;ra[oa+3]=pb.w;ra[oa+4]=qb.x;ra[oa+5]=qb.y;ra[oa+6]=qb.z;ra[oa+7]=qb.w;
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-Ba[la[E]];jc=L.vertexNormals;Ob=L.normal;if(jc.length===4&&Ec)for(ja=0;ja<4;ja++){Vb=jc[ja];db[Na]=Vb.x;db[Na+1]=Vb.y;db[Na+2]=Vb.z;Na=Na+3}else for(ja=0;ja<4;ja++){db[Na]=Ob.x;db[Na+1]=Ob.y;db[Na+2]=Ob.z;Na=Na+3}}k.bindBuffer(k.ARRAY_BUFFER,da.__webglNormalBuffer);k.bufferData(k.ARRAY_BUFFER,db,Wa)}if(fd&&Wc&&cd){E=0;for(T=ka.length;E<T;E++){ib=ka[E];L=Ba[ib];kc=Wc[ib];if(kc!==void 0)for(ja=0;ja<3;ja++){mc=kc[ja];vc[Ib]=mc.u;vc[Ib+1]=mc.v;Ib=Ib+2}}E=0;for(T=la.length;E<T;E++){ib=la[E];L=Ba[ib];kc=
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-da.__webglUV2Buffer);k.bufferData(k.ARRAY_BUFFER,wc,Wa)}}if(od){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];Eb[cb]=ya;Eb[cb+1]=ya+1;Eb[cb+2]=ya+2;cb=cb+3;Ya[Qa]=ya;Ya[Qa+1]=ya+1;Ya[Qa+2]=ya;Ya[Qa+3]=ya+2;Ya[Qa+4]=ya+1;Ya[Qa+5]=ya+2;Qa=Qa+6;ya=ya+3}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];Eb[cb]=ya;Eb[cb+1]=ya+1;Eb[cb+2]=ya+3;Eb[cb+3]=ya+1;Eb[cb+4]=ya+2;Eb[cb+5]=ya+3;cb=cb+6;Ya[Qa]=ya;Ya[Qa+1]=ya+1;Ya[Qa+2]=ya;Ya[Qa+3]=ya+3;Ya[Qa+4]=ya+1;Ya[Qa+5]=ya+2;Ya[Qa+6]=ya+2;Ya[Qa+7]=ya+3;Qa=Qa+8;ya=ya+4}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,
-da.__webglFaceBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Eb,Wa);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,da.__webglLineBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Ya,Wa)}if(Vc){ja=0;for(dd=Vc.length;ja<dd;ja++){w=Vc[ja];if(w.__original.needsUpdate){z=0;if(w.size===1)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];w.array[z]=w.value[L.a];w.array[z+1]=w.value[L.b];w.array[z+2]=w.value[L.c];z=z+3}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];w.array[z]=w.value[L.a];w.array[z+
-1]=w.value[L.b];w.array[z+2]=w.value[L.c];w.array[z+3]=w.value[L.d];z=z+4}}else{if(w.boundTo==="faces"){E=0;for(T=ka.length;E<T;E++){Xa=w.value[ka[E]];w.array[z]=Xa;w.array[z+1]=Xa;w.array[z+2]=Xa;z=z+3}E=0;for(T=la.length;E<T;E++){Xa=w.value[la[E]];w.array[z]=Xa;w.array[z+1]=Xa;w.array[z+2]=Xa;w.array[z+3]=Xa;z=z+4}}}else if(w.size===2)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];U=w.value[L.a];V=w.value[L.b];W=w.value[L.c];w.array[z]=U.x;w.array[z+1]=U.y;
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-"faces"){E=0;for(T=ka.length;E<T;E++){W=V=U=Xa=w.value[ka[E]];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+8]=W[ea[2]];z=z+9}E=0;for(T=la.length;E<T;E++){na=W=V=U=Xa=w.value[la[E]];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+
-8]=W[ea[2]];w.array[z+9]=na[ea[0]];w.array[z+10]=na[ea[1]];w.array[z+11]=na[ea[2]];z=z+12}}}else if(w.size===4)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];U=w.value[L.a];V=w.value[L.b];W=w.value[L.c];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;z=z+12}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];U=w.value[L.a];
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-5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;z=z+12}E=0;for(T=la.length;E<T;E++){na=W=V=U=Xa=w.value[la[E]];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;w.array[z+12]=na.x;w.array[z+13]=na.y;w.array[z+14]=na.z;w.array[z+15]=na.w;z=z+16}}k.bindBuffer(k.ARRAY_BUFFER,w.buffer);k.bufferData(k.ARRAY_BUFFER,
-w.array,Wa)}}}if(nd){delete da.__inittedArrays;delete da.__colorArray;delete da.__normalArray;delete da.__tangentArray;delete da.__uvArray;delete da.__uv2Array;delete da.__faceArray;delete da.__vertexArray;delete da.__lineArray;delete da.__skinVertexAArray;delete da.__skinVertexBArray;delete da.__skinIndexArray;delete da.__skinWeightArray}}}}ha.verticesNeedUpdate=false;ha.morphTargetsNeedUpdate=false;ha.elementsNeedUpdate=false;ha.uvsNeedUpdate=false;ha.normalsNeedUpdate=false;ha.colorsNeedUpdate=
-false;ha.tangetsNeedUpdate=false;Ua.attributes&&p(Ua)}else if(kb instanceof THREE.Ribbon){if(ha.verticesNeedUpdate||ha.colorsNeedUpdate){var Zb=ha,gd=k.DYNAMIC_DRAW,xc=void 0,yc=void 0,Jc=void 0,$b=void 0,Kc=void 0,hd=Zb.vertices,id=Zb.colors,td=hd.length,ud=id.length,Lc=Zb.__vertexArray,Mc=Zb.__colorArray,vd=Zb.colorsNeedUpdate;if(Zb.verticesNeedUpdate){for(xc=0;xc<td;xc++){Jc=hd[xc];$b=xc*3;Lc[$b]=Jc.x;Lc[$b+1]=Jc.y;Lc[$b+2]=Jc.z}k.bindBuffer(k.ARRAY_BUFFER,Zb.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,
-Lc,gd)}if(vd){for(yc=0;yc<ud;yc++){Kc=id[yc];$b=yc*3;Mc[$b]=Kc.r;Mc[$b+1]=Kc.g;Mc[$b+2]=Kc.b}k.bindBuffer(k.ARRAY_BUFFER,Zb.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Mc,gd)}}ha.verticesNeedUpdate=false;ha.colorsNeedUpdate=false}else if(kb instanceof THREE.Line){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ha.verticesNeedUpdate||ha.colorsNeedUpdate||fb){var Kb=ha,Yc=k.DYNAMIC_DRAW,zc=void 0,Ac=void 0,Nc=void 0,wa=void 0,Oc=void 0,jd=Kb.vertices,kd=Kb.colors,wd=jd.length,xd=kd.length,Pc=Kb.__vertexArray,
-Qc=Kb.__colorArray,yd=Kb.colorsNeedUpdate,Zc=Kb.__webglCustomAttributesList,Rc=void 0,ld=void 0,La=void 0,oc=void 0,Va=void 0,qa=void 0;if(Kb.verticesNeedUpdate){for(zc=0;zc<wd;zc++){Nc=jd[zc];wa=zc*3;Pc[wa]=Nc.x;Pc[wa+1]=Nc.y;Pc[wa+2]=Nc.z}k.bindBuffer(k.ARRAY_BUFFER,Kb.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Pc,Yc)}if(yd){for(Ac=0;Ac<xd;Ac++){Oc=kd[Ac];wa=Ac*3;Qc[wa]=Oc.r;Qc[wa+1]=Oc.g;Qc[wa+2]=Oc.b}k.bindBuffer(k.ARRAY_BUFFER,Kb.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Qc,Yc)}if(Zc){Rc=
-0;for(ld=Zc.length;Rc<ld;Rc++){qa=Zc[Rc];if(qa.needsUpdate&&(qa.boundTo===void 0||qa.boundTo==="vertices")){wa=0;oc=qa.value.length;if(qa.size===1)for(La=0;La<oc;La++)qa.array[La]=qa.value[La];else if(qa.size===2)for(La=0;La<oc;La++){Va=qa.value[La];qa.array[wa]=Va.x;qa.array[wa+1]=Va.y;wa=wa+2}else if(qa.size===3)if(qa.type==="c")for(La=0;La<oc;La++){Va=qa.value[La];qa.array[wa]=Va.r;qa.array[wa+1]=Va.g;qa.array[wa+2]=Va.b;wa=wa+3}else for(La=0;La<oc;La++){Va=qa.value[La];qa.array[wa]=Va.x;qa.array[wa+
-1]=Va.y;qa.array[wa+2]=Va.z;wa=wa+3}else if(qa.size===4)for(La=0;La<oc;La++){Va=qa.value[La];qa.array[wa]=Va.x;qa.array[wa+1]=Va.y;qa.array[wa+2]=Va.z;qa.array[wa+3]=Va.w;wa=wa+4}k.bindBuffer(k.ARRAY_BUFFER,qa.buffer);k.bufferData(k.ARRAY_BUFFER,qa.array,Yc)}}}}ha.verticesNeedUpdate=false;ha.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}else if(kb instanceof THREE.ParticleSystem){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);(ha.verticesNeedUpdate||ha.colorsNeedUpdate||kb.sortParticles||fb)&&f(ha,k.DYNAMIC_DRAW,
-kb);ha.verticesNeedUpdate=false;ha.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];
+r(jb.__webglObjectsImmediate,bb);bb.__webglActive=false;a.__objectsRemoved.splice(0,1)}for(var gb=0,ob=a.__webglObjects.length;gb<ob;gb++){var kb=a.__webglObjects[gb].object,ga=kb.geometry,$a=void 0,fb=void 0,Ua=void 0;if(kb instanceof THREE.Mesh)if(ga instanceof THREE.BufferGeometry){ga.verticesNeedUpdate=false;ga.elementsNeedUpdate=false;ga.uvsNeedUpdate=false;ga.normalsNeedUpdate=false;ga.colorsNeedUpdate=false}else{for(var nb=0,ac=ga.geometryGroupsList.length;nb<ac;nb++){$a=ga.geometryGroupsList[nb];
+Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ga.verticesNeedUpdate||ga.morphTargetsNeedUpdate||ga.elementsNeedUpdate||ga.uvsNeedUpdate||ga.normalsNeedUpdate||ga.colorsNeedUpdate||ga.tangetsNeedUpdate||fb){var da=$a,md=kb,Wa=k.DYNAMIC_DRAW,nd=!ga.dynamic,cc=Ua;if(da.__inittedArrays){var bd=d(cc),Sc=cc.vertexColors?cc.vertexColors:false,cd=e(cc),Ec=bd===THREE.SmoothShading,E=void 0,T=void 0,ib=void 0,L=void 0,jc=void 0,Ob=void 0,lb=void 0,Fc=void 0,Gb=void 0,kc=void 0,lc=void 0,U=void 0,V=void 0,W=void 0,
+ma=void 0,pb=void 0,qb=void 0,rb=void 0,qc=void 0,sb=void 0,tb=void 0,ub=void 0,rc=void 0,vb=void 0,wb=void 0,xb=void 0,sc=void 0,yb=void 0,zb=void 0,Ab=void 0,tc=void 0,Bb=void 0,Cb=void 0,Db=void 0,uc=void 0,Pb=void 0,Qb=void 0,Rb=void 0,Gc=void 0,Sb=void 0,Tb=void 0,Ub=void 0,Hc=void 0,ia=void 0,dd=void 0,Vb=void 0,mc=void 0,nc=void 0,Ga=void 0,ed=void 0,Ea=void 0,Fa=void 0,Wb=void 0,Hb=void 0,xa=0,Ca=0,Ib=0,Jb=0,cb=0,Ma=0,na=0,Pa=0,za=0,J=0,ba=0,A=0,Xa=void 0,Ha=da.__vertexArray,vc=da.__uvArray,
+wc=da.__uv2Array,db=da.__normalArray,qa=da.__tangentArray,Ia=da.__colorArray,ra=da.__skinVertexAArray,sa=da.__skinVertexBArray,ta=da.__skinIndexArray,ua=da.__skinWeightArray,Tc=da.__morphTargetsArrays,Uc=da.__morphNormalsArrays,Vc=da.__webglCustomAttributesList,y=void 0,Eb=da.__faceArray,Ya=da.__lineArray,Qa=md.geometry,od=Qa.elementsNeedUpdate,fd=Qa.uvsNeedUpdate,pd=Qa.normalsNeedUpdate,qd=Qa.tangetsNeedUpdate,rd=Qa.colorsNeedUpdate,sd=Qa.morphTargetsNeedUpdate,dc=Qa.vertices,ja=da.faces3,ka=da.faces4,
+Aa=Qa.faces,Wc=Qa.faceVertexUvs[0],Xc=Qa.faceVertexUvs[1],ec=Qa.skinVerticesA,fc=Qa.skinVerticesB,gc=Qa.skinIndices,Xb=Qa.skinWeights,Yb=Qa.morphTargets,Ic=Qa.morphNormals;if(Qa.verticesNeedUpdate){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];U=dc[L.a];V=dc[L.b];W=dc[L.c];Ha[Ca]=U.x;Ha[Ca+1]=U.y;Ha[Ca+2]=U.z;Ha[Ca+3]=V.x;Ha[Ca+4]=V.y;Ha[Ca+5]=V.z;Ha[Ca+6]=W.x;Ha[Ca+7]=W.y;Ha[Ca+8]=W.z;Ca=Ca+9}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];U=dc[L.a];V=dc[L.b];W=dc[L.c];ma=dc[L.d];Ha[Ca]=U.x;Ha[Ca+1]=U.y;Ha[Ca+
+2]=U.z;Ha[Ca+3]=V.x;Ha[Ca+4]=V.y;Ha[Ca+5]=V.z;Ha[Ca+6]=W.x;Ha[Ca+7]=W.y;Ha[Ca+8]=W.z;Ha[Ca+9]=ma.x;Ha[Ca+10]=ma.y;Ha[Ca+11]=ma.z;Ca=Ca+12}k.bindBuffer(k.ARRAY_BUFFER,da.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Ha,Wa)}if(sd){Ga=0;for(ed=Yb.length;Ga<ed;Ga++){E=ba=0;for(T=ja.length;E<T;E++){Wb=ja[E];L=Aa[Wb];U=Yb[Ga].vertices[L.a];V=Yb[Ga].vertices[L.b];W=Yb[Ga].vertices[L.c];Ea=Tc[Ga];Ea[ba]=U.x;Ea[ba+1]=U.y;Ea[ba+2]=U.z;Ea[ba+3]=V.x;Ea[ba+4]=V.y;Ea[ba+5]=V.z;Ea[ba+6]=W.x;Ea[ba+7]=W.y;Ea[ba+
+8]=W.z;if(cc.morphNormals){if(Ec){Hb=Ic[Ga].vertexNormals[Wb];sb=Hb.a;tb=Hb.b;ub=Hb.c}else ub=tb=sb=Ic[Ga].faceNormals[Wb];Fa=Uc[Ga];Fa[ba]=sb.x;Fa[ba+1]=sb.y;Fa[ba+2]=sb.z;Fa[ba+3]=tb.x;Fa[ba+4]=tb.y;Fa[ba+5]=tb.z;Fa[ba+6]=ub.x;Fa[ba+7]=ub.y;Fa[ba+8]=ub.z}ba=ba+9}E=0;for(T=ka.length;E<T;E++){Wb=ka[E];L=Aa[Wb];U=Yb[Ga].vertices[L.a];V=Yb[Ga].vertices[L.b];W=Yb[Ga].vertices[L.c];ma=Yb[Ga].vertices[L.d];Ea=Tc[Ga];Ea[ba]=U.x;Ea[ba+1]=U.y;Ea[ba+2]=U.z;Ea[ba+3]=V.x;Ea[ba+4]=V.y;Ea[ba+5]=V.z;Ea[ba+6]=W.x;
+Ea[ba+7]=W.y;Ea[ba+8]=W.z;Ea[ba+9]=ma.x;Ea[ba+10]=ma.y;Ea[ba+11]=ma.z;if(cc.morphNormals){if(Ec){Hb=Ic[Ga].vertexNormals[Wb];sb=Hb.a;tb=Hb.b;ub=Hb.c;rc=Hb.d}else rc=ub=tb=sb=Ic[Ga].faceNormals[Wb];Fa=Uc[Ga];Fa[ba]=sb.x;Fa[ba+1]=sb.y;Fa[ba+2]=sb.z;Fa[ba+3]=tb.x;Fa[ba+4]=tb.y;Fa[ba+5]=tb.z;Fa[ba+6]=ub.x;Fa[ba+7]=ub.y;Fa[ba+8]=ub.z;Fa[ba+9]=rc.x;Fa[ba+10]=rc.y;Fa[ba+11]=rc.z}ba=ba+12}k.bindBuffer(k.ARRAY_BUFFER,da.__webglMorphTargetsBuffers[Ga]);k.bufferData(k.ARRAY_BUFFER,Tc[Ga],Wa);if(cc.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,
+da.__webglMorphNormalsBuffers[Ga]);k.bufferData(k.ARRAY_BUFFER,Uc[Ga],Wa)}}}if(Xb.length){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];yb=Xb[L.a];zb=Xb[L.b];Ab=Xb[L.c];ua[J]=yb.x;ua[J+1]=yb.y;ua[J+2]=yb.z;ua[J+3]=yb.w;ua[J+4]=zb.x;ua[J+5]=zb.y;ua[J+6]=zb.z;ua[J+7]=zb.w;ua[J+8]=Ab.x;ua[J+9]=Ab.y;ua[J+10]=Ab.z;ua[J+11]=Ab.w;Bb=gc[L.a];Cb=gc[L.b];Db=gc[L.c];ta[J]=Bb.x;ta[J+1]=Bb.y;ta[J+2]=Bb.z;ta[J+3]=Bb.w;ta[J+4]=Cb.x;ta[J+5]=Cb.y;ta[J+6]=Cb.z;ta[J+7]=Cb.w;ta[J+8]=Db.x;ta[J+9]=Db.y;ta[J+10]=Db.z;ta[J+11]=
+Db.w;Pb=ec[L.a];Qb=ec[L.b];Rb=ec[L.c];ra[J]=Pb.x;ra[J+1]=Pb.y;ra[J+2]=Pb.z;ra[J+3]=1;ra[J+4]=Qb.x;ra[J+5]=Qb.y;ra[J+6]=Qb.z;ra[J+7]=1;ra[J+8]=Rb.x;ra[J+9]=Rb.y;ra[J+10]=Rb.z;ra[J+11]=1;Sb=fc[L.a];Tb=fc[L.b];Ub=fc[L.c];sa[J]=Sb.x;sa[J+1]=Sb.y;sa[J+2]=Sb.z;sa[J+3]=1;sa[J+4]=Tb.x;sa[J+5]=Tb.y;sa[J+6]=Tb.z;sa[J+7]=1;sa[J+8]=Ub.x;sa[J+9]=Ub.y;sa[J+10]=Ub.z;sa[J+11]=1;J=J+12}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];yb=Xb[L.a];zb=Xb[L.b];Ab=Xb[L.c];tc=Xb[L.d];ua[J]=yb.x;ua[J+1]=yb.y;ua[J+2]=yb.z;ua[J+3]=
+yb.w;ua[J+4]=zb.x;ua[J+5]=zb.y;ua[J+6]=zb.z;ua[J+7]=zb.w;ua[J+8]=Ab.x;ua[J+9]=Ab.y;ua[J+10]=Ab.z;ua[J+11]=Ab.w;ua[J+12]=tc.x;ua[J+13]=tc.y;ua[J+14]=tc.z;ua[J+15]=tc.w;Bb=gc[L.a];Cb=gc[L.b];Db=gc[L.c];uc=gc[L.d];ta[J]=Bb.x;ta[J+1]=Bb.y;ta[J+2]=Bb.z;ta[J+3]=Bb.w;ta[J+4]=Cb.x;ta[J+5]=Cb.y;ta[J+6]=Cb.z;ta[J+7]=Cb.w;ta[J+8]=Db.x;ta[J+9]=Db.y;ta[J+10]=Db.z;ta[J+11]=Db.w;ta[J+12]=uc.x;ta[J+13]=uc.y;ta[J+14]=uc.z;ta[J+15]=uc.w;Pb=ec[L.a];Qb=ec[L.b];Rb=ec[L.c];Gc=ec[L.d];ra[J]=Pb.x;ra[J+1]=Pb.y;ra[J+2]=Pb.z;
+ra[J+3]=1;ra[J+4]=Qb.x;ra[J+5]=Qb.y;ra[J+6]=Qb.z;ra[J+7]=1;ra[J+8]=Rb.x;ra[J+9]=Rb.y;ra[J+10]=Rb.z;ra[J+11]=1;ra[J+12]=Gc.x;ra[J+13]=Gc.y;ra[J+14]=Gc.z;ra[J+15]=1;Sb=fc[L.a];Tb=fc[L.b];Ub=fc[L.c];Hc=fc[L.d];sa[J]=Sb.x;sa[J+1]=Sb.y;sa[J+2]=Sb.z;sa[J+3]=1;sa[J+4]=Tb.x;sa[J+5]=Tb.y;sa[J+6]=Tb.z;sa[J+7]=1;sa[J+8]=Ub.x;sa[J+9]=Ub.y;sa[J+10]=Ub.z;sa[J+11]=1;sa[J+12]=Hc.x;sa[J+13]=Hc.y;sa[J+14]=Hc.z;sa[J+15]=1;J=J+16}if(J>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexABuffer);k.bufferData(k.ARRAY_BUFFER,
+ra,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexBBuffer);k.bufferData(k.ARRAY_BUFFER,sa,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinIndicesBuffer);k.bufferData(k.ARRAY_BUFFER,ta,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinWeightsBuffer);k.bufferData(k.ARRAY_BUFFER,ua,Wa)}}if(rd&&Sc){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];lb=L.vertexColors;Fc=L.color;if(lb.length===3&&Sc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2]}else xb=wb=vb=Fc;Ia[za]=vb.r;Ia[za+1]=vb.g;Ia[za+2]=vb.b;Ia[za+3]=
+wb.r;Ia[za+4]=wb.g;Ia[za+5]=wb.b;Ia[za+6]=xb.r;Ia[za+7]=xb.g;Ia[za+8]=xb.b;za=za+9}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];lb=L.vertexColors;Fc=L.color;if(lb.length===4&&Sc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2];sc=lb[3]}else sc=xb=wb=vb=Fc;Ia[za]=vb.r;Ia[za+1]=vb.g;Ia[za+2]=vb.b;Ia[za+3]=wb.r;Ia[za+4]=wb.g;Ia[za+5]=wb.b;Ia[za+6]=xb.r;Ia[za+7]=xb.g;Ia[za+8]=xb.b;Ia[za+9]=sc.r;Ia[za+10]=sc.g;Ia[za+11]=sc.b;za=za+12}if(za>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,
+Ia,Wa)}}if(qd&&Qa.hasTangents){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];Gb=L.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];qa[na]=pb.x;qa[na+1]=pb.y;qa[na+2]=pb.z;qa[na+3]=pb.w;qa[na+4]=qb.x;qa[na+5]=qb.y;qa[na+6]=qb.z;qa[na+7]=qb.w;qa[na+8]=rb.x;qa[na+9]=rb.y;qa[na+10]=rb.z;qa[na+11]=rb.w;na=na+12}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];Gb=L.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];qc=Gb[3];qa[na]=pb.x;qa[na+1]=pb.y;qa[na+2]=pb.z;qa[na+3]=pb.w;qa[na+4]=qb.x;qa[na+5]=qb.y;qa[na+6]=qb.z;qa[na+7]=qb.w;
+qa[na+8]=rb.x;qa[na+9]=rb.y;qa[na+10]=rb.z;qa[na+11]=rb.w;qa[na+12]=qc.x;qa[na+13]=qc.y;qa[na+14]=qc.z;qa[na+15]=qc.w;na=na+16}k.bindBuffer(k.ARRAY_BUFFER,da.__webglTangentBuffer);k.bufferData(k.ARRAY_BUFFER,qa,Wa)}if(pd&&bd){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];jc=L.vertexNormals;Ob=L.normal;if(jc.length===3&&Ec)for(ia=0;ia<3;ia++){Vb=jc[ia];db[Ma]=Vb.x;db[Ma+1]=Vb.y;db[Ma+2]=Vb.z;Ma=Ma+3}else for(ia=0;ia<3;ia++){db[Ma]=Ob.x;db[Ma+1]=Ob.y;db[Ma+2]=Ob.z;Ma=Ma+3}}E=0;for(T=ka.length;E<T;E++){L=
+Aa[ka[E]];jc=L.vertexNormals;Ob=L.normal;if(jc.length===4&&Ec)for(ia=0;ia<4;ia++){Vb=jc[ia];db[Ma]=Vb.x;db[Ma+1]=Vb.y;db[Ma+2]=Vb.z;Ma=Ma+3}else for(ia=0;ia<4;ia++){db[Ma]=Ob.x;db[Ma+1]=Ob.y;db[Ma+2]=Ob.z;Ma=Ma+3}}k.bindBuffer(k.ARRAY_BUFFER,da.__webglNormalBuffer);k.bufferData(k.ARRAY_BUFFER,db,Wa)}if(fd&&Wc&&cd){E=0;for(T=ja.length;E<T;E++){ib=ja[E];L=Aa[ib];kc=Wc[ib];if(kc!==void 0)for(ia=0;ia<3;ia++){mc=kc[ia];vc[Ib]=mc.u;vc[Ib+1]=mc.v;Ib=Ib+2}}E=0;for(T=ka.length;E<T;E++){ib=ka[E];L=Aa[ib];kc=
+Wc[ib];if(kc!==void 0)for(ia=0;ia<4;ia++){mc=kc[ia];vc[Ib]=mc.u;vc[Ib+1]=mc.v;Ib=Ib+2}}if(Ib>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglUVBuffer);k.bufferData(k.ARRAY_BUFFER,vc,Wa)}}if(fd&&Xc&&cd){E=0;for(T=ja.length;E<T;E++){ib=ja[E];L=Aa[ib];lc=Xc[ib];if(lc!==void 0)for(ia=0;ia<3;ia++){nc=lc[ia];wc[Jb]=nc.u;wc[Jb+1]=nc.v;Jb=Jb+2}}E=0;for(T=ka.length;E<T;E++){ib=ka[E];L=Aa[ib];lc=Xc[ib];if(lc!==void 0)for(ia=0;ia<4;ia++){nc=lc[ia];wc[Jb]=nc.u;wc[Jb+1]=nc.v;Jb=Jb+2}}if(Jb>0){k.bindBuffer(k.ARRAY_BUFFER,
+da.__webglUV2Buffer);k.bufferData(k.ARRAY_BUFFER,wc,Wa)}}if(od){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];Eb[cb]=xa;Eb[cb+1]=xa+1;Eb[cb+2]=xa+2;cb=cb+3;Ya[Pa]=xa;Ya[Pa+1]=xa+1;Ya[Pa+2]=xa;Ya[Pa+3]=xa+2;Ya[Pa+4]=xa+1;Ya[Pa+5]=xa+2;Pa=Pa+6;xa=xa+3}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];Eb[cb]=xa;Eb[cb+1]=xa+1;Eb[cb+2]=xa+3;Eb[cb+3]=xa+1;Eb[cb+4]=xa+2;Eb[cb+5]=xa+3;cb=cb+6;Ya[Pa]=xa;Ya[Pa+1]=xa+1;Ya[Pa+2]=xa;Ya[Pa+3]=xa+3;Ya[Pa+4]=xa+1;Ya[Pa+5]=xa+2;Ya[Pa+6]=xa+2;Ya[Pa+7]=xa+3;Pa=Pa+8;xa=xa+4}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,
+da.__webglFaceBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Eb,Wa);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,da.__webglLineBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Ya,Wa)}if(Vc){ia=0;for(dd=Vc.length;ia<dd;ia++){y=Vc[ia];if(y.__original.needsUpdate){A=0;if(y.size===1)if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];y.array[A]=y.value[L.a];y.array[A+1]=y.value[L.b];y.array[A+2]=y.value[L.c];A=A+3}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];y.array[A]=y.value[L.a];y.array[A+
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+4]=V[ea[1]];y.array[A+5]=V[ea[2]];y.array[A+6]=W[ea[0]];y.array[A+7]=W[ea[1]];y.array[A+8]=W[ea[2]];A=A+9}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];U=y.value[L.a];V=y.value[L.b];W=y.value[L.c];ma=y.value[L.d];y.array[A]=U[ea[0]];y.array[A+1]=U[ea[1]];y.array[A+2]=U[ea[2]];y.array[A+3]=V[ea[0]];y.array[A+4]=V[ea[1]];y.array[A+5]=V[ea[2]];y.array[A+6]=W[ea[0]];y.array[A+7]=W[ea[1]];y.array[A+8]=W[ea[2]];y.array[A+9]=ma[ea[0]];y.array[A+10]=ma[ea[1]];y.array[A+11]=ma[ea[2]];A=A+12}}else if(y.boundTo===
+"faces"){E=0;for(T=ja.length;E<T;E++){W=V=U=Xa=y.value[ja[E]];y.array[A]=U[ea[0]];y.array[A+1]=U[ea[1]];y.array[A+2]=U[ea[2]];y.array[A+3]=V[ea[0]];y.array[A+4]=V[ea[1]];y.array[A+5]=V[ea[2]];y.array[A+6]=W[ea[0]];y.array[A+7]=W[ea[1]];y.array[A+8]=W[ea[2]];A=A+9}E=0;for(T=ka.length;E<T;E++){ma=W=V=U=Xa=y.value[ka[E]];y.array[A]=U[ea[0]];y.array[A+1]=U[ea[1]];y.array[A+2]=U[ea[2]];y.array[A+3]=V[ea[0]];y.array[A+4]=V[ea[1]];y.array[A+5]=V[ea[2]];y.array[A+6]=W[ea[0]];y.array[A+7]=W[ea[1]];y.array[A+
+8]=W[ea[2]];y.array[A+9]=ma[ea[0]];y.array[A+10]=ma[ea[1]];y.array[A+11]=ma[ea[2]];A=A+12}}}else if(y.size===4)if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=ja.length;E<T;E++){L=Aa[ja[E]];U=y.value[L.a];V=y.value[L.b];W=y.value[L.c];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;A=A+12}E=0;for(T=ka.length;E<T;E++){L=Aa[ka[E]];U=y.value[L.a];
+V=y.value[L.b];W=y.value[L.c];ma=y.value[L.d];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;y.array[A+12]=ma.x;y.array[A+13]=ma.y;y.array[A+14]=ma.z;y.array[A+15]=ma.w;A=A+16}}else if(y.boundTo==="faces"){E=0;for(T=ja.length;E<T;E++){W=V=U=Xa=y.value[ja[E]];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+
+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;A=A+12}E=0;for(T=ka.length;E<T;E++){ma=W=V=U=Xa=y.value[ka[E]];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;y.array[A+12]=ma.x;y.array[A+13]=ma.y;y.array[A+14]=ma.z;y.array[A+15]=ma.w;A=A+16}}k.bindBuffer(k.ARRAY_BUFFER,y.buffer);k.bufferData(k.ARRAY_BUFFER,
+y.array,Wa)}}}if(nd){delete da.__inittedArrays;delete da.__colorArray;delete da.__normalArray;delete da.__tangentArray;delete da.__uvArray;delete da.__uv2Array;delete da.__faceArray;delete da.__vertexArray;delete da.__lineArray;delete da.__skinVertexAArray;delete da.__skinVertexBArray;delete da.__skinIndexArray;delete da.__skinWeightArray}}}}ga.verticesNeedUpdate=false;ga.morphTargetsNeedUpdate=false;ga.elementsNeedUpdate=false;ga.uvsNeedUpdate=false;ga.normalsNeedUpdate=false;ga.colorsNeedUpdate=
+false;ga.tangetsNeedUpdate=false;Ua.attributes&&p(Ua)}else if(kb instanceof THREE.Ribbon){if(ga.verticesNeedUpdate||ga.colorsNeedUpdate){var Zb=ga,gd=k.DYNAMIC_DRAW,xc=void 0,yc=void 0,Jc=void 0,$b=void 0,Kc=void 0,hd=Zb.vertices,id=Zb.colors,td=hd.length,ud=id.length,Lc=Zb.__vertexArray,Mc=Zb.__colorArray,vd=Zb.colorsNeedUpdate;if(Zb.verticesNeedUpdate){for(xc=0;xc<td;xc++){Jc=hd[xc];$b=xc*3;Lc[$b]=Jc.x;Lc[$b+1]=Jc.y;Lc[$b+2]=Jc.z}k.bindBuffer(k.ARRAY_BUFFER,Zb.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,
+Lc,gd)}if(vd){for(yc=0;yc<ud;yc++){Kc=id[yc];$b=yc*3;Mc[$b]=Kc.r;Mc[$b+1]=Kc.g;Mc[$b+2]=Kc.b}k.bindBuffer(k.ARRAY_BUFFER,Zb.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Mc,gd)}}ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false}else if(kb instanceof THREE.Line){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ga.verticesNeedUpdate||ga.colorsNeedUpdate||fb){var Kb=ga,Yc=k.DYNAMIC_DRAW,zc=void 0,Ac=void 0,Nc=void 0,va=void 0,Oc=void 0,jd=Kb.vertices,kd=Kb.colors,wd=jd.length,xd=kd.length,Pc=Kb.__vertexArray,
+Qc=Kb.__colorArray,yd=Kb.colorsNeedUpdate,Zc=Kb.__webglCustomAttributesList,Rc=void 0,ld=void 0,Ka=void 0,oc=void 0,Va=void 0,pa=void 0;if(Kb.verticesNeedUpdate){for(zc=0;zc<wd;zc++){Nc=jd[zc];va=zc*3;Pc[va]=Nc.x;Pc[va+1]=Nc.y;Pc[va+2]=Nc.z}k.bindBuffer(k.ARRAY_BUFFER,Kb.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Pc,Yc)}if(yd){for(Ac=0;Ac<xd;Ac++){Oc=kd[Ac];va=Ac*3;Qc[va]=Oc.r;Qc[va+1]=Oc.g;Qc[va+2]=Oc.b}k.bindBuffer(k.ARRAY_BUFFER,Kb.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Qc,Yc)}if(Zc){Rc=
+0;for(ld=Zc.length;Rc<ld;Rc++){pa=Zc[Rc];if(pa.needsUpdate&&(pa.boundTo===void 0||pa.boundTo==="vertices")){va=0;oc=pa.value.length;if(pa.size===1)for(Ka=0;Ka<oc;Ka++)pa.array[Ka]=pa.value[Ka];else if(pa.size===2)for(Ka=0;Ka<oc;Ka++){Va=pa.value[Ka];pa.array[va]=Va.x;pa.array[va+1]=Va.y;va=va+2}else if(pa.size===3)if(pa.type==="c")for(Ka=0;Ka<oc;Ka++){Va=pa.value[Ka];pa.array[va]=Va.r;pa.array[va+1]=Va.g;pa.array[va+2]=Va.b;va=va+3}else for(Ka=0;Ka<oc;Ka++){Va=pa.value[Ka];pa.array[va]=Va.x;pa.array[va+
+1]=Va.y;pa.array[va+2]=Va.z;va=va+3}else if(pa.size===4)for(Ka=0;Ka<oc;Ka++){Va=pa.value[Ka];pa.array[va]=Va.x;pa.array[va+1]=Va.y;pa.array[va+2]=Va.z;pa.array[va+3]=Va.w;va=va+4}k.bindBuffer(k.ARRAY_BUFFER,pa.buffer);k.bufferData(k.ARRAY_BUFFER,pa.array,Yc)}}}}ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}else if(kb instanceof THREE.ParticleSystem){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);(ga.verticesNeedUpdate||ga.colorsNeedUpdate||kb.sortParticles||fb)&&f(ga,k.DYNAMIC_DRAW,
+kb);ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];
 a.uniforms=THREE.UniformsUtils.clone(h.uniforms);a.vertexShader=h.vertexShader;a.fragmentShader=h.fragmentShader}var i,j,l,m,n;i=m=n=h=0;for(j=b.length;i<j;i++){l=b[i];if(!l.onlyShadow){l instanceof THREE.DirectionalLight&&m++;l instanceof THREE.PointLight&&n++;l instanceof THREE.SpotLight&&h++}}if(n+h+m<=Q){j=m;l=n;m=h}else{j=Math.ceil(Q*m/(n+m));m=l=Q-j}var o=0,h=0;for(n=b.length;h<n;h++){i=b[h];if(i.castShadow){i instanceof THREE.SpotLight&&o++;i instanceof THREE.DirectionalLight&&!i.shadowCascade&&
 o++}}var p=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)p=d.bones.length;var r;a:{i=a.fragmentShader;n=a.vertexShader;var h=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,maxBones:p,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:j,maxPointLights:l,maxSpotLights:m,maxShadows:o,
 shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},q,d=[];if(g)d.push(g);else{d.push(i);d.push(n)}for(q in c){d.push(q);d.push(c[q])}g=d.join();q=0;for(d=P.length;q<d;q++){j=P[q];if(j.code===g){j.usedTimes++;r=j.program;break a}}q=k.createProgram();d=["precision "+v+" float;",$a>
-0?"#define VERTEX_TEXTURES":"",C.gammaInput?"#define GAMMA_INPUT":"",C.gammaOutput?"#define GAMMA_OUTPUT":"",C.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":
+0?"#define VERTEX_TEXTURES":"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":
 "",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
-j=["precision "+v+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",C.gammaInput?"#define GAMMA_INPUT":"",C.gammaOutput?"#define GAMMA_OUTPUT":"",C.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":
+j=["precision "+v+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":
 "",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");
-i=y("fragment",j+i);d=y("vertex",d+n);k.attachShader(q,d);k.attachShader(q,i);k.linkProgram(q);k.getProgramParameter(q,k.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+k.getProgramParameter(q,k.VALIDATE_STATUS)+", gl error ["+k.getError()+"]");k.deleteShader(i);k.deleteShader(d);q.uniforms={};q.attributes={};var s,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","boneGlobalMatrices","morphTargetInfluences"];for(s in h)d.push(s);
-s=d;d=0;for(h=s.length;d<h;d++){n=s[d];q.uniforms[n]=k.getUniformLocation(q,n)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(s=0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(r in b)d.push(r);r=d;s=0;for(b=r.length;s<b;s++){c=r[s];q.attributes[c]=k.getAttribLocation(q,c)}q.id=M++;P.push({program:q,code:g,usedTimes:1});C.info.memory.programs=P.length;r=q}a.program=r;r=a.program.attributes;
+i=w("fragment",j+i);d=w("vertex",d+n);k.attachShader(q,d);k.attachShader(q,i);k.linkProgram(q);k.getProgramParameter(q,k.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+k.getProgramParameter(q,k.VALIDATE_STATUS)+", gl error ["+k.getError()+"]");k.deleteShader(i);k.deleteShader(d);q.uniforms={};q.attributes={};var s,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","boneGlobalMatrices","morphTargetInfluences"];for(s in h)d.push(s);
+s=d;d=0;for(h=s.length;d<h;d++){n=s[d];q.uniforms[n]=k.getUniformLocation(q,n)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(s=0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(r in b)d.push(r);r=d;s=0;for(b=r.length;s<b;s++){c=r[s];q.attributes[c]=k.getAttribLocation(q,c)}q.id=M++;P.push({program:q,code:g,usedTimes:1});D.info.memory.programs=P.length;r=q}a.program=r;r=a.program.attributes;
 r.position>=0&&k.enableVertexAttribArray(r.position);r.color>=0&&k.enableVertexAttribArray(r.color);r.normal>=0&&k.enableVertexAttribArray(r.normal);r.tangent>=0&&k.enableVertexAttribArray(r.tangent);if(a.skinning&&r.skinVertexA>=0&&r.skinVertexB>=0&&r.skinIndex>=0&&r.skinWeight>=0){k.enableVertexAttribArray(r.skinVertexA);k.enableVertexAttribArray(r.skinVertexB);k.enableVertexAttribArray(r.skinIndex);k.enableVertexAttribArray(r.skinWeight)}if(a.attributes)for(f in a.attributes)r[f]!==void 0&&r[f]>=
 0&&k.enableVertexAttribArray(r[f]);if(a.morphTargets){a.numSupportedMorphTargets=0;b="morphTarget";for(f=0;f<this.maxMorphTargets;f++){s=b+f;if(r[s]>=0){k.enableVertexAttribArray(r[s]);a.numSupportedMorphTargets++}}}if(a.morphNormals){a.numSupportedMorphNormals=0;b="morphNormal";for(f=0;f<this.maxMorphNormals;f++){s=b+f;if(r[s]>=0){k.enableVertexAttribArray(r[s]);a.numSupportedMorphNormals++}}}a.uniformsList=[];for(e in a.uniforms)a.uniformsList.push([a.uniforms[e],e])};this.setFaceCulling=function(a,
-b){if(a){!b||b==="ccw"?k.frontFace(k.CCW):k.frontFace(k.CW);a==="back"?k.cullFace(k.BACK):a==="front"?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK);k.enable(k.CULL_FACE)}else k.disable(k.CULL_FACE)};this.setObjectFaces=function(a){if(Z!==a.doubleSided){a.doubleSided?k.disable(k.CULL_FACE):k.enable(k.CULL_FACE);Z=a.doubleSided}if($!==a.flipSided){a.flipSided?k.frontFace(k.CW):k.frontFace(k.CCW);$=a.flipSided}};this.setDepthTest=function(a){if(Oa!==a){a?k.enable(k.DEPTH_TEST):k.disable(k.DEPTH_TEST);
-Oa=a}};this.setDepthWrite=function(a){if(pa!==a){k.depthMask(a);pa=a}};this.setBlending=function(a,b,c,d){if(a!==Y){switch(a){case THREE.NoBlending:k.disable(k.BLEND);break;case THREE.AdditiveBlending:k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE);break;case THREE.SubtractiveBlending:k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,
-k.SRC_COLOR);break;case THREE.CustomBlending:k.enable(k.BLEND);break;default:k.enable(k.BLEND);k.blendEquationSeparate(k.FUNC_ADD,k.FUNC_ADD);k.blendFuncSeparate(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA,k.ONE,k.ONE_MINUS_SRC_ALPHA)}Y=a}if(a===THREE.CustomBlending){if(b!==ia){k.blendEquation(D(b));ia=b}if(c!==Sa||d!==Ma){k.blendFunc(D(c),D(d));Sa=c;Ma=d}}else Ma=Sa=ia=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=k.createTexture();C.info.memory.textures++}k.activeTexture(k.TEXTURE0+
-b);k.bindTexture(k.TEXTURE_2D,a.__webglTexture);k.pixelStorei(k.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=D(a.format),f=D(a.type);s(k.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?k.texImage2D(k.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):k.texImage2D(k.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&k.generateMipmap(k.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{k.activeTexture(k.TEXTURE0+b);k.bindTexture(k.TEXTURE_2D,
-a.__webglTexture)}};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=k.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=D(a.format),e=D(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];k.bindTexture(k.TEXTURE_CUBE_MAP,a.__webglTexture);s(k.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=
+b){if(a){!b||b==="ccw"?k.frontFace(k.CCW):k.frontFace(k.CW);a==="back"?k.cullFace(k.BACK):a==="front"?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK);k.enable(k.CULL_FACE)}else k.disable(k.CULL_FACE)};this.setObjectFaces=function(a){if(Z!==a.doubleSided){a.doubleSided?k.disable(k.CULL_FACE):k.enable(k.CULL_FACE);Z=a.doubleSided}if($!==a.flipSided){a.flipSided?k.frontFace(k.CW):k.frontFace(k.CCW);$=a.flipSided}};this.setDepthTest=function(a){if(Na!==a){a?k.enable(k.DEPTH_TEST):k.disable(k.DEPTH_TEST);
+Na=a}};this.setDepthWrite=function(a){if(oa!==a){k.depthMask(a);oa=a}};this.setBlending=function(a,b,c,d){if(a!==Y){switch(a){case THREE.NoBlending:k.disable(k.BLEND);break;case THREE.AdditiveBlending:k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE);break;case THREE.SubtractiveBlending:k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,
+k.SRC_COLOR);break;case THREE.CustomBlending:k.enable(k.BLEND);break;default:k.enable(k.BLEND);k.blendEquationSeparate(k.FUNC_ADD,k.FUNC_ADD);k.blendFuncSeparate(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA,k.ONE,k.ONE_MINUS_SRC_ALPHA)}Y=a}if(a===THREE.CustomBlending){if(b!==ha){k.blendEquation(C(b));ha=b}if(c!==Sa||d!==La){k.blendFunc(C(c),C(d));Sa=c;La=d}}else La=Sa=ha=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=k.createTexture();D.info.memory.textures++}k.activeTexture(k.TEXTURE0+
+b);k.bindTexture(k.TEXTURE_2D,a.__webglTexture);k.pixelStorei(k.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=C(a.format),f=C(a.type);s(k.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?k.texImage2D(k.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):k.texImage2D(k.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&k.generateMipmap(k.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{k.activeTexture(k.TEXTURE0+b);k.bindTexture(k.TEXTURE_2D,
+a.__webglTexture)}};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=k.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=C(a.format),e=C(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];k.bindTexture(k.TEXTURE_CUBE_MAP,a.__webglTexture);s(k.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=
 k.createFramebuffer();a.__webglRenderbuffer[f]=k.createRenderbuffer();k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,d,a.width,a.height,0,d,e,null);var g=a,h=k.TEXTURE_CUBE_MAP_POSITIVE_X+f;k.bindFramebuffer(k.FRAMEBUFFER,a.__webglFramebuffer[f]);k.framebufferTexture2D(k.FRAMEBUFFER,k.COLOR_ATTACHMENT0,h,g.__webglTexture,0);x(a.__webglRenderbuffer[f],a)}c&&k.generateMipmap(k.TEXTURE_CUBE_MAP)}else{a.__webglFramebuffer=k.createFramebuffer();a.__webglRenderbuffer=k.createRenderbuffer();k.bindTexture(k.TEXTURE_2D,
 a.__webglTexture);s(k.TEXTURE_2D,a,c);k.texImage2D(k.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null);d=k.TEXTURE_2D;k.bindFramebuffer(k.FRAMEBUFFER,a.__webglFramebuffer);k.framebufferTexture2D(k.FRAMEBUFFER,k.COLOR_ATTACHMENT0,d,a.__webglTexture,0);x(a.__webglRenderbuffer,a);c&&k.generateMipmap(k.TEXTURE_2D)}b?k.bindTexture(k.TEXTURE_CUBE_MAP,null):k.bindTexture(k.TEXTURE_2D,null);k.bindRenderbuffer(k.RENDERBUFFER,null);k.bindFramebuffer(k.FRAMEBUFFER,null)}if(a){b=b?a.__webglFramebuffer[a.activeCubeFace]:
-a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;c=jb;a=nb;d=Lb;e=mb}if(b!==aa){k.bindFramebuffer(k.FRAMEBUFFER,b);k.viewport(d,e,c,a);aa=b}ab=c;Ca=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
+a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;c=jb;a=nb;d=Lb;e=mb}if(b!==aa){k.bindFramebuffer(k.FRAMEBUFFER,b);k.viewport(d,e,c,a);aa=b}ab=c;Ba=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
 THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=c.wrapS!==void 0?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==void 0?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==void 0?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==void 0?c.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=c.format!==void 0?c.format:THREE.RGBAFormat;this.type=c.type!==void 0?c.type:
 THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==void 0?c.depthBuffer:true;this.stencilBuffer=c.stencilBuffer!==void 0?c.stencilBuffer:true;this.generateMipmaps=true};
 THREE.WebGLRenderTarget.prototype.clone=function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;return a};THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};
@@ -432,8 +443,8 @@ THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this
 THREE.ColorUtils={adjustHSV:function(a,b,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,e);e.h=THREE.Math.clamp(e.h+b,0,1);e.s=THREE.Math.clamp(e.s+c,0,1);e.v=THREE.Math.clamp(e.v+d,0,1);a.setHSV(e.h,e.s,e.v)},rgbToHsv:function(a,b){var c=a.r,d=a.g,e=a.b,f=Math.max(Math.max(c,d),e),g=Math.min(Math.min(c,d),e);if(g===f)g=c=0;else{var h=f-g,g=h/f,c=(c===f?(d-e)/h:d===f?2+(e-c)/h:4+(c-d)/h)/6;c<0&&(c=c+1);c>1&&(c=c-1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=f;return b}};
 THREE.ColorUtils.__hsv={h:0,s:0,v:0};
 THREE.GeometryUtils={merge:function(a,b){for(var c,d,e=a.vertices.length,f=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=f.vertices,i=a.faces,j=f.faces,l=a.faceVertexUvs[0],o=f.faceVertexUvs[0],m={},p=0;p<a.materials.length;p++)m[a.materials[p].id]=p;if(b instanceof THREE.Mesh){b.matrixAutoUpdate&&b.updateMatrix();c=b.matrix;d=new THREE.Matrix4;d.extractRotation(c,b.scale)}for(var p=0,r=h.length;p<r;p++){var n=h[p].clone();c&&c.multiplyVector3(n);g.push(n)}p=0;for(r=j.length;p<r;p++){var g=
-j[p],q,u,t=g.vertexNormals,y=g.vertexColors;g instanceof THREE.Face3?q=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(q=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));q.normal.copy(g.normal);d&&d.multiplyVector3(q.normal);h=0;for(n=t.length;h<n;h++){u=t[h].clone();d&&d.multiplyVector3(u);q.vertexNormals.push(u)}q.color.copy(g.color);h=0;for(n=y.length;h<n;h++){u=y[h];q.vertexColors.push(u.clone())}if(g.materialIndex!==void 0){h=f.materials[g.materialIndex];n=h.id;y=m[n];if(y===void 0){y=
-a.materials.length;m[n]=y;a.materials.push(h)}q.materialIndex=y}q.centroid.copy(g.centroid);c&&c.multiplyVector3(q.centroid);i.push(q)}p=0;for(r=o.length;p<r;p++){c=o[p];d=[];h=0;for(n=c.length;h<n;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();a=0;for(c=d.length;a<c;a++)b.vertices.push(d[a].clone());a=0;for(c=e.length;a<c;a++)b.faces.push(e[a].clone());a=0;
+j[p],q,t,u=g.vertexNormals,w=g.vertexColors;g instanceof THREE.Face3?q=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(q=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));q.normal.copy(g.normal);d&&d.multiplyVector3(q.normal);h=0;for(n=u.length;h<n;h++){t=u[h].clone();d&&d.multiplyVector3(t);q.vertexNormals.push(t)}q.color.copy(g.color);h=0;for(n=w.length;h<n;h++){t=w[h];q.vertexColors.push(t.clone())}if(g.materialIndex!==void 0){h=f.materials[g.materialIndex];n=h.id;w=m[n];if(w===void 0){w=
+a.materials.length;m[n]=w;a.materials.push(h)}q.materialIndex=w}q.centroid.copy(g.centroid);c&&c.multiplyVector3(q.centroid);i.push(q)}p=0;for(r=o.length;p<r;p++){c=o[p];d=[];h=0;for(n=c.length;h<n;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();a=0;for(c=d.length;a<c;a++)b.vertices.push(d[a].clone());a=0;for(c=e.length;a<c;a++)b.faces.push(e[a].clone());a=0;
 for(c=f.length;a<c;a++){for(var d=f[a],e=[],g=0,h=d.length;g<h;g++)e.push(new THREE.UV(d[g].u,d[g].v));b.faceVertexUvs[0].push(e)}return b},randomPointInTriangle:function(a,b,c){var d,e,f,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();if(d+e>1){d=1-d;e=1-e}f=1-d-e;g.copy(a);g.multiplyScalar(d);h.copy(b);h.multiplyScalar(e);g.addSelf(h);h.copy(c);h.multiplyScalar(f);g.addSelf(h);return g},randomPointInFace:function(a,b,c){var d,e,f;if(a instanceof
 THREE.Face3){d=b.vertices[a.a];e=b.vertices[a.b];f=b.vertices[a.c];return THREE.GeometryUtils.randomPointInTriangle(d,e,f)}if(a instanceof THREE.Face4){d=b.vertices[a.a];e=b.vertices[a.b];f=b.vertices[a.c];var b=b.vertices[a.d],g;if(c)if(a._area1&&a._area2){c=a._area1;g=a._area2}else{c=THREE.GeometryUtils.triangleArea(d,e,b);g=THREE.GeometryUtils.triangleArea(e,f,b);a._area1=c;a._area2=g}else{c=THREE.GeometryUtils.triangleArea(d,e,b);g=THREE.GeometryUtils.triangleArea(e,f,b)}return THREE.GeometryUtils.random()*
 (c+g)<c?THREE.GeometryUtils.randomPointInTriangle(d,e,b):THREE.GeometryUtils.randomPointInTriangle(e,f,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return j[e]>a?b(c,e-1):j[e]<a?b(e+1,d):e}return b(0,j.length-1)}var d,e,f=a.faces,g=a.vertices,h=f.length,i=0,j=[],l,o,m,p;for(e=0;e<h;e++){d=f[e];if(d instanceof THREE.Face3){l=g[d.a];o=g[d.b];m=g[d.c];d._area=THREE.GeometryUtils.triangleArea(l,o,m)}else if(d instanceof THREE.Face4){l=
@@ -442,20 +453,20 @@ var b=a.boundingBox,c=new THREE.Vector3;c.add(b.min,b.max);c.multiplyScalar(-0.5
 c;b++)h[b]=[];b=0;for(c=a.faces.length;b<c;b++){d=a.faces[b];if(d instanceof THREE.Face4){e=d.a;var i=d.b,j=d.c,l=d.d,o=new THREE.Face3,m=new THREE.Face3;o.color.copy(d.color);m.color.copy(d.color);o.materialIndex=d.materialIndex;m.materialIndex=d.materialIndex;o.a=e;o.b=i;o.c=l;m.a=i;m.b=j;m.c=l;if(d.vertexColors.length===4){o.vertexColors[0]=d.vertexColors[0].clone();o.vertexColors[1]=d.vertexColors[1].clone();o.vertexColors[2]=d.vertexColors[3].clone();m.vertexColors[0]=d.vertexColors[1].clone();
 m.vertexColors[1]=d.vertexColors[2].clone();m.vertexColors[2]=d.vertexColors[3].clone()}f.push(o,m);d=0;for(e=a.faceVertexUvs.length;d<e;d++)if(a.faceVertexUvs[d].length){o=a.faceVertexUvs[d][b];i=o[1];j=o[2];l=o[3];o=[o[0].clone(),i.clone(),l.clone()];i=[i.clone(),j.clone(),l.clone()];h[d].push(o,i)}d=0;for(e=a.faceUvs.length;d<e;d++)if(a.faceUvs[d].length){i=a.faceUvs[d][b];g[d].push(i,i)}}else{f.push(d);d=0;for(e=a.faceUvs.length;d<e;d++)g[d].push(a.faceUvs[d]);d=0;for(e=a.faceVertexUvs.length;d<
 e;d++)h[d].push(a.faceVertexUvs[d])}}a.faces=f;a.faceUvs=g;a.faceVertexUvs=h;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals();a.hasTangents&&a.computeTangents()},explode:function(a){for(var b=[],c=0,d=a.faces.length;c<d;c++){var e=b.length,f=a.faces[c];if(f instanceof THREE.Face4){var g=f.a,h=f.b,i=f.c,g=a.vertices[g],h=a.vertices[h],i=a.vertices[i],j=a.vertices[f.d];b.push(g.clone());b.push(h.clone());b.push(i.clone());b.push(j.clone());f.a=e;f.b=e+1;f.c=e+2;f.d=e+3}else{g=f.a;
-h=f.b;i=f.c;g=a.vertices[g];h=a.vertices[h];i=a.vertices[i];b.push(g.clone());b.push(h.clone());b.push(i.clone());f.a=e;f.b=e+1;f.c=e+2}}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,i,j,l,o,m,p,r,n,q,u,t,y,s,x=[],G=[];c=0;for(d=a.faceVertexUvs.length;c<d;c++)G[c]=[];c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=e.a;g=e.b;h=e.c;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];p=j.distanceTo(l);r=l.distanceTo(o);m=j.distanceTo(o);if(p>
-b||r>b||m>b){i=a.vertices.length;y=e.clone();s=e.clone();if(p>=r&&p>=m){j=j.clone();j.lerpSelf(l,0.5);y.a=f;y.b=i;y.c=h;s.a=i;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);y.vertexNormals[1].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);y.vertexColors[1].copy(f);s.vertexColors[0].copy(f)}e=0}else if(r>=p&&r>=m){j=l.clone();j.lerpSelf(o,0.5);y.a=f;y.b=g;y.c=
-i;s.a=i;s.b=h;s.c=f;if(e.vertexNormals.length===3){f=e.vertexNormals[1].clone();f.lerpSelf(e.vertexNormals[2],0.5);y.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f);s.vertexNormals[1].copy(e.vertexNormals[2]);s.vertexNormals[2].copy(e.vertexNormals[0])}if(e.vertexColors.length===3){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);y.vertexColors[2].copy(f);s.vertexColors[0].copy(f);s.vertexColors[1].copy(e.vertexColors[2]);s.vertexColors[2].copy(e.vertexColors[0])}e=1}else{j=j.clone();
-j.lerpSelf(o,0.5);y.a=f;y.b=g;y.c=i;s.a=i;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[2],0.5);y.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[2],0.5);y.vertexColors[2].copy(f);s.vertexColors[0].copy(f)}e=2}x.push(y,s);a.vertices.push(j);f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){j=a.faceVertexUvs[f][c];s=j[0];h=j[1];y=j[2];if(e===
-0){l=s.clone();l.lerpSelf(h,0.5);j=[s.clone(),l.clone(),y.clone()];h=[l.clone(),h.clone(),y.clone()]}else if(e===1){l=h.clone();l.lerpSelf(y,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),y.clone(),s.clone()]}else{l=s.clone();l.lerpSelf(y,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),h.clone(),y.clone()]}G[f].push(j,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)G[f].push(a.faceVertexUvs[f][c])}}else{f=e.a;g=e.b;h=e.c;i=e.d;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];m=
-a.vertices[i];p=j.distanceTo(l);r=l.distanceTo(o);n=o.distanceTo(m);q=j.distanceTo(m);if(p>b||r>b||n>b||q>b){u=a.vertices.length;t=a.vertices.length+1;y=e.clone();s=e.clone();if(p>=r&&p>=n&&p>=q||n>=r&&n>=p&&n>=q){p=j.clone();p.lerpSelf(l,0.5);l=o.clone();l.lerpSelf(m,0.5);y.a=f;y.b=u;y.c=t;y.d=i;s.a=u;s.b=g;s.c=h;s.d=t;if(e.vertexNormals.length===4){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);g=e.vertexNormals[2].clone();g.lerpSelf(e.vertexNormals[3],0.5);y.vertexNormals[1].copy(f);
-y.vertexNormals[2].copy(g);s.vertexNormals[0].copy(f);s.vertexNormals[3].copy(g)}if(e.vertexColors.length===4){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);g=e.vertexColors[2].clone();g.lerpSelf(e.vertexColors[3],0.5);y.vertexColors[1].copy(f);y.vertexColors[2].copy(g);s.vertexColors[0].copy(f);s.vertexColors[3].copy(g)}e=0}else{p=l.clone();p.lerpSelf(o,0.5);l=m.clone();l.lerpSelf(j,0.5);y.a=f;y.b=g;y.c=u;y.d=t;s.a=t;s.b=u;s.c=h;s.d=i;if(e.vertexNormals.length===4){f=e.vertexNormals[1].clone();
-f.lerpSelf(e.vertexNormals[2],0.5);g=e.vertexNormals[3].clone();g.lerpSelf(e.vertexNormals[0],0.5);y.vertexNormals[2].copy(f);y.vertexNormals[3].copy(g);s.vertexNormals[0].copy(g);s.vertexNormals[1].copy(f)}if(e.vertexColors.length===4){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);g=e.vertexColors[3].clone();g.lerpSelf(e.vertexColors[0],0.5);y.vertexColors[2].copy(f);y.vertexColors[3].copy(g);s.vertexColors[0].copy(g);s.vertexColors[1].copy(f)}e=1}x.push(y,s);a.vertices.push(p,l);
-f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){j=a.faceVertexUvs[f][c];s=j[0];h=j[1];y=j[2];j=j[3];if(e===0){l=s.clone();l.lerpSelf(h,0.5);o=y.clone();o.lerpSelf(j,0.5);s=[s.clone(),l.clone(),o.clone(),j.clone()];h=[l.clone(),h.clone(),y.clone(),o.clone()]}else{l=h.clone();l.lerpSelf(y,0.5);o=j.clone();o.lerpSelf(s,0.5);s=[s.clone(),h.clone(),l.clone(),o.clone()];h=[o.clone(),l.clone(),y.clone(),j.clone()]}G[f].push(s,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)G[f].push(a.faceVertexUvs[f][c])}}}a.faces=
-x;a.faceVertexUvs=G}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
+h=f.b;i=f.c;g=a.vertices[g];h=a.vertices[h];i=a.vertices[i];b.push(g.clone());b.push(h.clone());b.push(i.clone());f.a=e;f.b=e+1;f.c=e+2}}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,i,j,l,o,m,p,r,n,q,t,u,w,s,x=[],F=[];c=0;for(d=a.faceVertexUvs.length;c<d;c++)F[c]=[];c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=e.a;g=e.b;h=e.c;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];p=j.distanceTo(l);r=l.distanceTo(o);m=j.distanceTo(o);if(p>
+b||r>b||m>b){i=a.vertices.length;w=e.clone();s=e.clone();if(p>=r&&p>=m){j=j.clone();j.lerpSelf(l,0.5);w.a=f;w.b=i;w.c=h;s.a=i;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);w.vertexNormals[1].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);w.vertexColors[1].copy(f);s.vertexColors[0].copy(f)}e=0}else if(r>=p&&r>=m){j=l.clone();j.lerpSelf(o,0.5);w.a=f;w.b=g;w.c=
+i;s.a=i;s.b=h;s.c=f;if(e.vertexNormals.length===3){f=e.vertexNormals[1].clone();f.lerpSelf(e.vertexNormals[2],0.5);w.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f);s.vertexNormals[1].copy(e.vertexNormals[2]);s.vertexNormals[2].copy(e.vertexNormals[0])}if(e.vertexColors.length===3){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);w.vertexColors[2].copy(f);s.vertexColors[0].copy(f);s.vertexColors[1].copy(e.vertexColors[2]);s.vertexColors[2].copy(e.vertexColors[0])}e=1}else{j=j.clone();
+j.lerpSelf(o,0.5);w.a=f;w.b=g;w.c=i;s.a=i;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[2],0.5);w.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[2],0.5);w.vertexColors[2].copy(f);s.vertexColors[0].copy(f)}e=2}x.push(w,s);a.vertices.push(j);f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){j=a.faceVertexUvs[f][c];s=j[0];h=j[1];w=j[2];if(e===
+0){l=s.clone();l.lerpSelf(h,0.5);j=[s.clone(),l.clone(),w.clone()];h=[l.clone(),h.clone(),w.clone()]}else if(e===1){l=h.clone();l.lerpSelf(w,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),w.clone(),s.clone()]}else{l=s.clone();l.lerpSelf(w,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),h.clone(),w.clone()]}F[f].push(j,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)F[f].push(a.faceVertexUvs[f][c])}}else{f=e.a;g=e.b;h=e.c;i=e.d;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];m=
+a.vertices[i];p=j.distanceTo(l);r=l.distanceTo(o);n=o.distanceTo(m);q=j.distanceTo(m);if(p>b||r>b||n>b||q>b){t=a.vertices.length;u=a.vertices.length+1;w=e.clone();s=e.clone();if(p>=r&&p>=n&&p>=q||n>=r&&n>=p&&n>=q){p=j.clone();p.lerpSelf(l,0.5);l=o.clone();l.lerpSelf(m,0.5);w.a=f;w.b=t;w.c=u;w.d=i;s.a=t;s.b=g;s.c=h;s.d=u;if(e.vertexNormals.length===4){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);g=e.vertexNormals[2].clone();g.lerpSelf(e.vertexNormals[3],0.5);w.vertexNormals[1].copy(f);
+w.vertexNormals[2].copy(g);s.vertexNormals[0].copy(f);s.vertexNormals[3].copy(g)}if(e.vertexColors.length===4){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);g=e.vertexColors[2].clone();g.lerpSelf(e.vertexColors[3],0.5);w.vertexColors[1].copy(f);w.vertexColors[2].copy(g);s.vertexColors[0].copy(f);s.vertexColors[3].copy(g)}e=0}else{p=l.clone();p.lerpSelf(o,0.5);l=m.clone();l.lerpSelf(j,0.5);w.a=f;w.b=g;w.c=t;w.d=u;s.a=u;s.b=t;s.c=h;s.d=i;if(e.vertexNormals.length===4){f=e.vertexNormals[1].clone();
+f.lerpSelf(e.vertexNormals[2],0.5);g=e.vertexNormals[3].clone();g.lerpSelf(e.vertexNormals[0],0.5);w.vertexNormals[2].copy(f);w.vertexNormals[3].copy(g);s.vertexNormals[0].copy(g);s.vertexNormals[1].copy(f)}if(e.vertexColors.length===4){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);g=e.vertexColors[3].clone();g.lerpSelf(e.vertexColors[0],0.5);w.vertexColors[2].copy(f);w.vertexColors[3].copy(g);s.vertexColors[0].copy(g);s.vertexColors[1].copy(f)}e=1}x.push(w,s);a.vertices.push(p,l);
+f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){j=a.faceVertexUvs[f][c];s=j[0];h=j[1];w=j[2];j=j[3];if(e===0){l=s.clone();l.lerpSelf(h,0.5);o=w.clone();o.lerpSelf(j,0.5);s=[s.clone(),l.clone(),o.clone(),j.clone()];h=[l.clone(),h.clone(),w.clone(),o.clone()]}else{l=h.clone();l.lerpSelf(w,0.5);o=j.clone();o.lerpSelf(s,0.5);s=[s.clone(),h.clone(),l.clone(),o.clone()];h=[o.clone(),l.clone(),w.clone(),j.clone()]}F[f].push(s,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)F[f].push(a.faceVertexUvs[f][c])}}}a.faces=
+x;a.faceVertexUvs=F}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
 THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(a,b,c,d){var e=new THREE.Texture(void 0,b),b=new THREE.ImageLoader;b.addEventListener("load",function(a){e.image=a.content;e.needsUpdate=true;c&&c()});b.addEventListener("error",function(a){d&&d(a.message)});b.crossOrigin=this.crossOrigin;b.load(a);return e},loadTextureCube:function(a,b,c){var d,e=[],f=new THREE.Texture(e,b),b=e.loadCount=0;for(d=a.length;b<d;++b){e[b]=new Image;e[b].onload=function(){e.loadCount=e.loadCount+1;if(e.loadCount===
 6){f.needsUpdate=true;c&&c()}};e[b].crossOrigin=this.crossOrigin;e[b].src=a[b]}return f},getNormalMap:function(a,b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,i=g.createImageData(d,e),j=i.data,l=0;l<d;l++)for(var o=0;o<e;o++){var m=o-1<0?0:o-1,p=o+1>e-1?e-1:o+1,r=l-1<0?0:l-1,n=l+1>d-
-1?d-1:l+1,q=[],u=[0,0,h[(o*d+l)*4]/255*b];q.push([-1,0,h[(o*d+r)*4]/255*b]);q.push([-1,-1,h[(m*d+r)*4]/255*b]);q.push([0,-1,h[(m*d+l)*4]/255*b]);q.push([1,-1,h[(m*d+n)*4]/255*b]);q.push([1,0,h[(o*d+n)*4]/255*b]);q.push([1,1,h[(p*d+n)*4]/255*b]);q.push([0,1,h[(p*d+l)*4]/255*b]);q.push([-1,1,h[(p*d+r)*4]/255*b]);m=[];r=q.length;for(p=0;p<r;p++){var n=q[p],t=q[(p+1)%r],n=[n[0]-u[0],n[1]-u[1],n[2]-u[2]],t=[t[0]-u[0],t[1]-u[1],t[2]-u[2]];m.push(c([n[1]*t[2]-n[2]*t[1],n[2]*t[0]-n[0]*t[2],n[0]*t[1]-n[1]*
-t[0]]))}q=[0,0,0];for(p=0;p<m.length;p++){q[0]=q[0]+m[p][0];q[1]=q[1]+m[p][1];q[2]=q[2]+m[p][2]}q[0]=q[0]/m.length;q[1]=q[1]/m.length;q[2]=q[2]/m.length;u=(o*d+l)*4;j[u]=(q[0]+1)/2*255|0;j[u+1]=(q[1]+1)/2*255|0;j[u+2]=q[2]*255|0;j[u+3]=255}g.putImageData(i,0,0);return f},generateDataTexture:function(a,b,c){for(var d=a*b,e=new Uint8Array(3*d),f=Math.floor(c.r*255),g=Math.floor(c.g*255),c=Math.floor(c.b*255),h=0;h<d;h++){e[h*3]=f;e[h*3+1]=g;e[h*3+2]=c}a=new THREE.DataTexture(e,a,b,THREE.RGBFormat);
+1?d-1:l+1,q=[],t=[0,0,h[(o*d+l)*4]/255*b];q.push([-1,0,h[(o*d+r)*4]/255*b]);q.push([-1,-1,h[(m*d+r)*4]/255*b]);q.push([0,-1,h[(m*d+l)*4]/255*b]);q.push([1,-1,h[(m*d+n)*4]/255*b]);q.push([1,0,h[(o*d+n)*4]/255*b]);q.push([1,1,h[(p*d+n)*4]/255*b]);q.push([0,1,h[(p*d+l)*4]/255*b]);q.push([-1,1,h[(p*d+r)*4]/255*b]);m=[];r=q.length;for(p=0;p<r;p++){var n=q[p],u=q[(p+1)%r],n=[n[0]-t[0],n[1]-t[1],n[2]-t[2]],u=[u[0]-t[0],u[1]-t[1],u[2]-t[2]];m.push(c([n[1]*u[2]-n[2]*u[1],n[2]*u[0]-n[0]*u[2],n[0]*u[1]-n[1]*
+u[0]]))}q=[0,0,0];for(p=0;p<m.length;p++){q[0]=q[0]+m[p][0];q[1]=q[1]+m[p][1];q[2]=q[2]+m[p][2]}q[0]=q[0]/m.length;q[1]=q[1]/m.length;q[2]=q[2]/m.length;t=(o*d+l)*4;j[t]=(q[0]+1)/2*255|0;j[t+1]=(q[1]+1)/2*255|0;j[t+2]=q[2]*255|0;j[t+3]=255}g.putImageData(i,0,0);return f},generateDataTexture:function(a,b,c){for(var d=a*b,e=new Uint8Array(3*d),f=Math.floor(c.r*255),g=Math.floor(c.g*255),c=Math.floor(c.b*255),h=0;h<d;h++){e[h*3]=f;e[h*3+1]=g;e[h*3+2]=c}a=new THREE.DataTexture(e,a,b,THREE.RGBFormat);
 a.needsUpdate=true;return a}};
 THREE.SceneUtils={showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,d,e=a.children.length;for(d=0;d<e;d++){c=a.children[d];b(c);THREE.SceneUtils.traverseHierarchy(c,b)}},createMultiMaterialObject:function(a,b){var c,d=b.length,e=new THREE.Object3D;for(c=0;c<d;c++){var f=new THREE.Mesh(a,b[c]);e.add(f)}return e},cloneObject:function(a){var b;if(a instanceof THREE.MorphAnimMesh){b=new THREE.MorphAnimMesh(a.geometry,a.material);
 b.duration=a.duration;b.mirroredLoop=a.mirroredLoop;b.time=a.time;b.lastKeyframe=a.lastKeyframe;b.currentKeyframe=a.currentKeyframe;b.direction=a.direction;b.directionBackwards=a.directionBackwards}else if(a instanceof THREE.SkinnedMesh)b=new THREE.SkinnedMesh(a.geometry,a.material);else if(a instanceof THREE.Mesh)b=new THREE.Mesh(a.geometry,a.material);else if(a instanceof THREE.Line)b=new THREE.Line(a.geometry,a.material,a.type);else if(a instanceof THREE.Ribbon)b=new THREE.Ribbon(a.geometry,a.material);
@@ -473,11 +484,11 @@ THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,
 THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvViewPosition = -mvPosition.xyz;\nvNormal = normalMatrix * normal;\nvTangent = normalMatrix * tangent.xyz;\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvUv = uv * uRepeat + uOffset;\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nvPointLight[ i ] = vec4( lVector, lDistance );\n}\n#endif\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( normalize( vNormal.xyz ) * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif",
 THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n")},cube:{uniforms:{tCube:{type:"t",value:1,texture:null},tFlip:{type:"f",value:-1}},vertexShader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( tFlip * wPos.x, wPos.yz ) );\n}"}}});
 THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b=this.getFace(),c=this.size/b.resolution,d=
-0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,i,j,l,o,m,p,r,n,q,u=b.glyphs[a]||b.glyphs["?"];if(u){if(u.o){b=u._cachedOutline||(u._cachedOutline=u.o.split(" "));j=b.length;for(a=0;a<j;){i=b[a++];switch(i){case "m":i=b[a++]*c+d;l=b[a++]*c;e.moveTo(i,l);break;case "l":i=b[a++]*c+d;l=b[a++]*c;e.lineTo(i,l);break;case "q":i=b[a++]*
-c+d;l=b[a++]*c;p=b[a++]*c+d;r=b[a++]*c;e.quadraticCurveTo(p,r,i,l);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){var t=g/h;THREE.Shape.Utils.b2(t,o,p,i);THREE.Shape.Utils.b2(t,m,r,l)}}break;case "b":i=b[a++]*c+d;l=b[a++]*c;p=b[a++]*c+d;r=b[a++]*-c;n=b[a++]*c+d;q=b[a++]*-c;e.bezierCurveTo(i,l,p,r,n,q);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){t=g/h;THREE.Shape.Utils.b3(t,o,p,n,i);THREE.Shape.Utils.b3(t,m,r,q,l)}}}}}return{offset:u.ha*c,path:e}}}};
+0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,i,j,l,o,m,p,r,n,q,t=b.glyphs[a]||b.glyphs["?"];if(t){if(t.o){b=t._cachedOutline||(t._cachedOutline=t.o.split(" "));j=b.length;for(a=0;a<j;){i=b[a++];switch(i){case "m":i=b[a++]*c+d;l=b[a++]*c;e.moveTo(i,l);break;case "l":i=b[a++]*c+d;l=b[a++]*c;e.lineTo(i,l);break;case "q":i=b[a++]*
+c+d;l=b[a++]*c;p=b[a++]*c+d;r=b[a++]*c;e.quadraticCurveTo(p,r,i,l);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){var u=g/h;THREE.Shape.Utils.b2(u,o,p,i);THREE.Shape.Utils.b2(u,m,r,l)}}break;case "b":i=b[a++]*c+d;l=b[a++]*c;p=b[a++]*c+d;r=b[a++]*-c;n=b[a++]*c+d;q=b[a++]*-c;e.bezierCurveTo(i,l,p,r,n,q);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){u=g/h;THREE.Shape.Utils.b3(u,o,p,n,i);THREE.Shape.Utils.b3(u,m,r,q,l)}}}}}return{offset:t.ha*c,path:e}}}};
 THREE.FontUtils.generateShapes=function(a,b){var b=b||{},c=b.curveSegments!==void 0?b.curveSegments:4,d=b.font!==void 0?b.font:"helvetiker",e=b.weight!==void 0?b.weight:"normal",f=b.style!==void 0?b.style:"normal";THREE.FontUtils.size=b.size!==void 0?b.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=d;THREE.FontUtils.weight=e;THREE.FontUtils.style=f;c=THREE.FontUtils.drawText(a).paths;d=[];e=0;for(f=c.length;e<f;e++)Array.prototype.push.apply(d,c[e].toShapes());return d};
-(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],i,j,l;if(b(a)>0)for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var o=2*e;for(j=e-1;e>2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");break}i=j;e<=i&&(i=0);j=i+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var m;a:{m=a;var p=i,r=j,n=l,q=e,u=g,t=void 0,y=void 0,s=void 0,x=void 0,G=void 0,
-D=void 0,A=void 0,v=void 0,H=void 0,y=m[u[p]].x,s=m[u[p]].y,x=m[u[r]].x,G=m[u[r]].y,D=m[u[n]].x,A=m[u[n]].y;if(1.0E-10>(x-y)*(A-s)-(G-s)*(D-y))m=false;else{for(t=0;t<q;t++)if(!(t==p||t==r||t==n)){var v=m[u[t]].x,H=m[u[t]].y,I=void 0,N=void 0,R=void 0,X=void 0,B=void 0,F=void 0,Q=void 0,C=void 0,k=void 0,P=void 0,M=void 0,S=void 0,I=R=B=void 0,I=D-x,N=A-G,R=y-D,X=s-A,B=x-y,F=G-s,Q=v-y,C=H-s,k=v-x,P=H-G,M=v-D,S=H-A,I=I*P-N*k,B=B*C-F*Q,R=R*S-X*M;if(I>=0&&R>=0&&B>=0){m=false;break a}}m=true}}if(m){f.push([a[g[i]],
+(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],i,j,l;if(b(a)>0)for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var o=2*e;for(j=e-1;e>2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");break}i=j;e<=i&&(i=0);j=i+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var m;a:{m=a;var p=i,r=j,n=l,q=e,t=g,u=void 0,w=void 0,s=void 0,x=void 0,F=void 0,
+C=void 0,z=void 0,v=void 0,H=void 0,w=m[t[p]].x,s=m[t[p]].y,x=m[t[r]].x,F=m[t[r]].y,C=m[t[n]].x,z=m[t[n]].y;if(1.0E-10>(x-w)*(z-s)-(F-s)*(C-w))m=false;else{for(u=0;u<q;u++)if(!(u==p||u==r||u==n)){var v=m[t[u]].x,H=m[t[u]].y,I=void 0,N=void 0,R=void 0,X=void 0,B=void 0,G=void 0,Q=void 0,D=void 0,k=void 0,P=void 0,M=void 0,S=void 0,I=R=B=void 0,I=C-x,N=z-F,R=w-C,X=s-z,B=x-w,G=F-s,Q=v-w,D=H-s,k=v-x,P=H-F,M=v-C,S=H-z,I=I*P-N*k,B=B*D-G*Q,R=R*S-X*M;if(I>=0&&R>=0&&B>=0){m=false;break a}}m=true}}if(m){f.push([a[g[i]],
 a[g[j]],a[g[l]]]);h.push([g[i],g[j],g[l]]);i=j;for(l=j+1;l<e;i++,l++)g[i]=g[l];e--;o=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
 THREE.BufferGeometry=function(){this.id=THREE.GeometryCount++;this.vertexColorArray=this.vertexUvArray=this.vertexNormalArray=this.vertexPositionArray=this.vertexIndexArray=this.vertexColorBuffer=this.vertexUvBuffer=this.vertexNormalBuffer=this.vertexPositionBuffer=this.vertexIndexBuffer=null;this.dynamic=false;this.boundingSphere=this.boundingBox=null;this.morphTargets=[]};THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,computeBoundingBox:function(){},computeBoundingSphere:function(){}};
 THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){return this.getPoint(this.getUtoTmapping(a))};THREE.Curve.prototype.getPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c};THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c};
@@ -489,7 +500,8 @@ THREE.QuadraticBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Ut
 THREE.CubicBezierCurve=function(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve;THREE.CubicBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b3(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Shape.Utils.b3(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);return new THREE.Vector2(b,a)};
 THREE.CubicBezierCurve.prototype.getTangent=function(a){var b;b=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);b=new THREE.Vector2(b,a);b.normalize();return b};THREE.SplineCurve=function(a){this.points=a==void 0?[]:a};THREE.SplineCurve.prototype=new THREE.Curve;THREE.SplineCurve.prototype.constructor=THREE.SplineCurve;
 THREE.SplineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2,c=[],d=this.points,e;e=(d.length-1)*a;a=Math.floor(e);e=e-a;c[0]=a==0?a:a-1;c[1]=a;c[2]=a>d.length-2?d.length-1:a+1;c[3]=a>d.length-3?d.length-1:a+2;b.x=THREE.Curve.Utils.interpolate(d[c[0]].x,d[c[1]].x,d[c[2]].x,d[c[3]].x,e);b.y=THREE.Curve.Utils.interpolate(d[c[0]].y,d[c[1]].y,d[c[2]].y,d[c[3]].y,e);return b};
-THREE.ArcCurve=function(a,b,c,d,e,f){this.aX=a;this.aY=b;this.aRadius=c;this.aStartAngle=d;this.aEndAngle=e;this.aClockwise=f};THREE.ArcCurve.prototype=new THREE.Curve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;THREE.ArcCurve.prototype.getPoint=function(a){var b=this.aEndAngle-this.aStartAngle;this.aClockwise||(a=1-a);b=this.aStartAngle+a*b;a=this.aX+this.aRadius*Math.cos(b);b=this.aY+this.aRadius*Math.sin(b);return new THREE.Vector2(a,b)};
+THREE.EllipseCurve=function(a,b,c,d,e,f,g){this.aX=a;this.aY=b;this.xRadius=c;this.yRadius=d;this.aStartAngle=e;this.aEndAngle=f;this.aClockwise=g};THREE.EllipseCurve.prototype=new THREE.Curve;THREE.EllipseCurve.prototype.constructor=THREE.EllipseCurve;THREE.EllipseCurve.prototype.getPoint=function(a){var b=this.aEndAngle-this.aStartAngle;this.aClockwise||(a=1-a);b=this.aStartAngle+a*b;a=this.aX+this.xRadius*Math.cos(b);b=this.aY+this.yRadius*Math.sin(b);return new THREE.Vector2(a,b)};
+THREE.ArcCurve=function(a,b,c,d,e,f){THREE.EllipseCurve.call(this,a,b,c,c,d,e,f)};THREE.ArcCurve.prototype=new THREE.EllipseCurve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;
 THREE.Curve.Utils={tangentQuadraticBezier:function(a,b,c,d){return 2*(1-a)*(c-b)+2*a*(d-c)},tangentCubicBezier:function(a,b,c,d,e){return-3*b*(1-a)*(1-a)+3*c*(1-a)*(1-a)-6*a*c*(1-a)+6*a*d*(1-a)-3*a*a*d+3*a*a*e},tangentSpline:function(a){return 6*a*a-6*a+(3*a*a-4*a+1)+(-6*a*a+6*a)+(3*a*a-2*a)},interpolate:function(a,b,c,d,e){var a=(c-a)*0.5,d=(d-b)*0.5,f=e*e;return(2*b-2*c+a+d)*e*f+(-3*b+3*c-2*a-d)*f+a*e+b}};
 THREE.Curve.create=function(a,b){a.prototype=new THREE.Curve;a.prototype.constructor=a;a.prototype.getPoint=b;return a};THREE.LineCurve3=THREE.Curve.create(function(a,b){this.v1=a;this.v2=b},function(a){var b=new THREE.Vector3;b.sub(this.v2,this.v1);b.multiplyScalar(a);b.addSelf(this.v1);return b});
 THREE.QuadraticBezierCurve3=THREE.Curve.create(function(a,b,c){this.v0=a;this.v1=b;this.v2=c},function(a){var b,c;b=THREE.Shape.Utils.b2(a,this.v0.x,this.v1.x,this.v2.x);c=THREE.Shape.Utils.b2(a,this.v0.y,this.v1.y,this.v2.y);a=THREE.Shape.Utils.b2(a,this.v0.z,this.v1.z,this.v2.z);return new THREE.Vector3(b,c,a)});
@@ -505,17 +517,17 @@ THREE.CurvePath.prototype.getTransformedPoints=function(a,b){var c=this.getPoint
 THREE.CurvePath.prototype.getWrapPoints=function(a,b){var c=this.getBoundingBox(),d,e,f,g,h,i;d=0;for(e=a.length;d<e;d++){f=a[d];g=f.x;h=f.y;i=g/c.maxX;i=b.getUtoTmapping(i,g);g=b.getPoint(i);h=b.getNormalVector(i).multiplyScalar(h);f.x=g.x+h.x;f.y=g.y+h.y}return a};THREE.Gyroscope=function(){THREE.Object3D.call(this)};THREE.Gyroscope.prototype=new THREE.Object3D;THREE.Gyroscope.prototype.constructor=THREE.Gyroscope;
 THREE.Gyroscope.prototype.updateMatrixWorld=function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a){if(this.parent){this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix);this.matrixWorld.decompose(this.translationWorld,this.rotationWorld,this.scaleWorld);this.matrix.decompose(this.translationObject,this.rotationObject,this.scaleObject);this.matrixWorld.compose(this.translationWorld,this.rotationObject,this.scaleWorld)}else this.matrixWorld.copy(this.matrix);
 this.matrixWorldNeedsUpdate=false;a=true}for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)};THREE.Gyroscope.prototype.translationWorld=new THREE.Vector3;THREE.Gyroscope.prototype.translationObject=new THREE.Vector3;THREE.Gyroscope.prototype.rotationWorld=new THREE.Quaternion;THREE.Gyroscope.prototype.rotationObject=new THREE.Quaternion;THREE.Gyroscope.prototype.scaleWorld=new THREE.Vector3;THREE.Gyroscope.prototype.scaleObject=new THREE.Vector3;
-THREE.Path=function(a){THREE.CurvePath.call(this);this.actions=[];a&&this.fromPoints(a)};THREE.Path.prototype=new THREE.CurvePath;THREE.Path.prototype.constructor=THREE.Path;THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc"};THREE.Path.prototype.fromPoints=function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)};
+THREE.Path=function(a){THREE.CurvePath.call(this);this.actions=[];a&&this.fromPoints(a)};THREE.Path.prototype=new THREE.CurvePath;THREE.Path.prototype.constructor=THREE.Path;THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc",ELLIPSE:"ellipse"};THREE.Path.prototype.fromPoints=function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)};
 THREE.Path.prototype.moveTo=function(a,b){var c=Array.prototype.slice.call(arguments);this.actions.push({action:THREE.PathActions.MOVE_TO,args:c})};THREE.Path.prototype.lineTo=function(a,b){var c=Array.prototype.slice.call(arguments),d=this.actions[this.actions.length-1].args;this.curves.push(new THREE.LineCurve(new THREE.Vector2(d[d.length-2],d[d.length-1]),new THREE.Vector2(a,b)));this.actions.push({action:THREE.PathActions.LINE_TO,args:c})};
 THREE.Path.prototype.quadraticCurveTo=function(a,b,c,d){var e=Array.prototype.slice.call(arguments),f=this.actions[this.actions.length-1].args;this.curves.push(new THREE.QuadraticBezierCurve(new THREE.Vector2(f[f.length-2],f[f.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d)));this.actions.push({action:THREE.PathActions.QUADRATIC_CURVE_TO,args:e})};
 THREE.Path.prototype.bezierCurveTo=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1].args;this.curves.push(new THREE.CubicBezierCurve(new THREE.Vector2(h[h.length-2],h[h.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d),new THREE.Vector2(e,f)));this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:g})};
-THREE.Path.prototype.splineThru=function(a){var b=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,a);this.curves.push(new THREE.SplineCurve(c));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:b})};
-THREE.Path.prototype.arc=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1],h=new THREE.ArcCurve(h.x+a,h.y+b,c,d,e,f);this.curves.push(h);h=h.getPoint(f?1:0);g.push(h.x);g.push(h.y);this.actions.push({action:THREE.PathActions.ARC,args:g})};
-THREE.Path.prototype.absarc=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=new THREE.ArcCurve(a,b,c,d,e,f);this.curves.push(h);h=h.getPoint(f?1:0);g.push(h.x);g.push(h.y);this.actions.push({action:THREE.PathActions.ARC,args:g})};THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var b=[],c=0;c<a;c++)b.push(this.getPoint(c/a));return b};
+THREE.Path.prototype.splineThru=function(a){var b=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,a);this.curves.push(new THREE.SplineCurve(c));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:b})};THREE.Path.prototype.ellipse=function(a,b,c,d,e,f,g){var h=this.actions[this.actions.length-1];this.absellipse(h.x+a,h.y+b,c,d,e,f,g)};
+THREE.Path.prototype.arc=function(a,b,c,d,e,f){var g=this.actions[this.actions.length-1];this.absarc(g.x+a,g.y+b,c,d,e,f)};THREE.Path.prototype.absellipse=function(a,b,c,d,e,f,g){var h=Array.prototype.slice.call(arguments),i=new THREE.EllipseCurve(a,b,c,d,e,f,g);this.curves.push(i);i=i.getPoint(g?1:0);h.push(i.x);h.push(i.y);this.actions.push({action:THREE.PathActions.ELLIPSE,args:h})};THREE.Path.prototype.absarc=function(a,b,c,d,e,f){this.absellipse(a,b,c,c,d,e,f)};
+THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var b=[],c=0;c<a;c++)b.push(this.getPoint(c/a));return b};
 THREE.Path.prototype.getPoints=function(a,b){if(this.useSpacedPoints){console.log("tata");return this.getSpacedPoints(a,b)}var a=a||12,c=[],d,e,f,g,h,i,j,l,o,m,p,r,n;d=0;for(e=this.actions.length;d<e;d++){f=this.actions[d];g=f.action;f=f.args;switch(g){case THREE.PathActions.MOVE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=f[2];i=f[3];o=f[0];m=f[1];if(c.length>0){g=c[c.length-1];
 p=g.x;r=g.y}else{g=this.actions[d-1].args;p=g[g.length-2];r=g[g.length-1]}for(f=1;f<=a;f++){n=f/a;g=THREE.Shape.Utils.b2(n,p,o,h);n=THREE.Shape.Utils.b2(n,r,m,i);c.push(new THREE.Vector2(g,n))}break;case THREE.PathActions.BEZIER_CURVE_TO:h=f[4];i=f[5];o=f[0];m=f[1];j=f[2];l=f[3];if(c.length>0){g=c[c.length-1];p=g.x;r=g.y}else{g=this.actions[d-1].args;p=g[g.length-2];r=g[g.length-1]}for(f=1;f<=a;f++){n=f/a;g=THREE.Shape.Utils.b3(n,p,o,j,h);n=THREE.Shape.Utils.b3(n,r,m,l,i);c.push(new THREE.Vector2(g,
-n))}break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[d-1].args;n=[new THREE.Vector2(g[g.length-2],g[g.length-1])];g=a*f[0].length;n=n.concat(f[0]);n=new THREE.SplineCurve(n);for(f=1;f<=g;f++)c.push(n.getPointAt(f/g));break;case THREE.PathActions.ARC:h=f[0];i=f[1];j=f[2];o=f[3];m=!!f[5];l=f[4]-o;p=a*2;for(f=1;f<=p;f++){n=f/p;m||(n=1-n);n=o+n*l;g=h+j*Math.cos(n);n=i+j*Math.sin(n);c.push(new THREE.Vector2(g,n))}}}d=c[c.length-1];Math.abs(d.x-c[0].x)<1.0E-10&&Math.abs(d.y-c[0].y)<1.0E-10&&c.splice(c.length-
-1,1);b&&c.push(c[0]);return c};
+n))}break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[d-1].args;n=[new THREE.Vector2(g[g.length-2],g[g.length-1])];g=a*f[0].length;n=n.concat(f[0]);n=new THREE.SplineCurve(n);for(f=1;f<=g;f++)c.push(n.getPointAt(f/g));break;case THREE.PathActions.ARC:h=f[0];i=f[1];m=f[2];j=f[3];g=f[4];o=!!f[5];p=g-j;r=a*2;for(f=1;f<=r;f++){n=f/r;o||(n=1-n);n=j+n*p;g=h+m*Math.cos(n);n=i+m*Math.sin(n);c.push(new THREE.Vector2(g,n))}break;case THREE.PathActions.ELLIPSE:h=f[0];i=f[1];m=f[2];l=f[3];j=f[4];g=f[5];
+o=!!f[6];p=g-j;r=a*2;for(f=1;f<=r;f++){n=f/r;o||(n=1-n);n=j+n*p;g=h+m*Math.cos(n);n=i+l*Math.sin(n);c.push(new THREE.Vector2(g,n))}}}d=c[c.length-1];Math.abs(d.x-c[0].x)<1.0E-10&&Math.abs(d.y-c[0].y)<1.0E-10&&c.splice(c.length-1,1);b&&c.push(c[0]);return c};
 THREE.Path.prototype.toShapes=function(){var a,b,c,d,e=[],f=new THREE.Path;a=0;for(b=this.actions.length;a<b;a++){c=this.actions[a];d=c.args;c=c.action;if(c==THREE.PathActions.MOVE_TO&&f.actions.length!=0){e.push(f);f=new THREE.Path}f[c].apply(f,d)}f.actions.length!=0&&e.push(f);if(e.length==0)return[];var g;d=[];a=!THREE.Shape.Utils.isClockWise(e[0].getPoints());if(e.length==1){f=e[0];g=new THREE.Shape;g.actions=f.actions;g.curves=f.curves;d.push(g);return d}if(a){g=new THREE.Shape;a=0;for(b=e.length;a<
 b;a++){f=e[a];if(THREE.Shape.Utils.isClockWise(f.getPoints())){g.actions=f.actions;g.curves=f.curves;d.push(g);g=new THREE.Shape}else g.holes.push(f)}}else{a=0;for(b=e.length;a<b;a++){f=e[a];if(THREE.Shape.Utils.isClockWise(f.getPoints())){g&&d.push(g);g=new THREE.Shape;g.actions=f.actions;g.curves=f.curves}else g.holes.push(f)}d.push(g)}return d};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;
 THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};THREE.Shape.prototype.getPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedPoints(a,this.bends);return d};THREE.Shape.prototype.getSpacedPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedSpacedPoints(a,this.bends);return d};
@@ -542,7 +554,7 @@ this.target.z);a.rotation.set(0,d,0)}}}else if(c==="rot")THREE.Quaternion.slerp(
 THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,f,g,h,i,j;e=(a.length-1)*b;f=Math.floor(e);e=e-f;c[0]=f===0?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];h=a[c[1]];i=a[c[2]];j=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],i[0],j[0],e,c,g);d[1]=this.interpolate(f[1],h[1],i[1],j[1],e,c,g);d[2]=this.interpolate(f[2],h[2],i[2],j[2],e,c,g);return d};
 THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,g){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+d.length;c>=0;c--)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[d.length-1]};
-THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.0010;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=
+THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.001;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=
 false;this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=true}}};
 THREE.KeyFrameAnimation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=true;this.loop=a!==void 0?a:true;this.currentTime=b!==void 0?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,e,f;for(c=0;c<d;c++){e=this.hierarchy[c];f=this.data.hierarchy[c];e.useQuaternion=true;if(f.animationCache===void 0){f.animationCache={};f.animationCache.prevKey=null;f.animationCache.nextKey=null;f.animationCache.originalMatrix=e instanceof THREE.Bone?
 e.skinMatrix:e.matrix}e=this.data.hierarchy[c].keys;if(e.length){f.animationCache.prevKey=e[0];f.animationCache.nextKey=e[1];this.startTime=Math.min(e[0].time,this.startTime);this.endTime=Math.max(e[e.length-1].time,this.endTime)}}this.update(0)}this.isPaused=false;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
@@ -562,26 +574,26 @@ THREE.CombinedCamera.prototype.setSize=function(a,b){this.cameraP.aspect=a/b;thi
 THREE.CombinedCamera.prototype.setLens=function(a,b){var c=2*Math.atan((b!==void 0?b:24)/(a*2))*(180/Math.PI);this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(a){this.zoom=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.toFrontView=function(){this.rotation.x=0;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
 THREE.CombinedCamera.prototype.toBackView=function(){this.rotation.x=0;this.rotation.y=Math.PI;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toLeftView=function(){this.rotation.x=0;this.rotation.y=-Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toRightView=function(){this.rotation.x=0;this.rotation.y=Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};
 THREE.CombinedCamera.prototype.toTopView=function(){this.rotation.x=-Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toBottomView=function(){this.rotation.x=Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
-THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
+THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
 this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=false;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}this.onMouseDown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=
 true;break;case 2:this.moveBackward=true}this.mouseDragOn=true};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=false;break;case 2:this.moveBackward=false}this.mouseDragOn=false};this.onMouseMove=function(a){if(this.domElement===document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};
-this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=true;break;case 37:case 65:this.moveLeft=true;break;case 40:case 83:this.moveBackward=true;break;case 39:case 68:this.moveRight=true;break;case 82:this.moveUp=true;break;case 70:this.moveDown=true;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=false;break;case 37:case 65:this.moveLeft=false;break;case 40:case 83:this.moveBackward=false;break;case 39:case 68:this.moveRight=
-false;break;case 82:this.moveUp=false;break;case 70:this.moveDown=false}};this.update=function(a){var b=0;if(!this.freeze){if(this.heightSpeed){b=THREE.Math.clamp(this.object.position.y,this.heightMin,this.heightMax)-this.heightMin;this.autoSpeedFactor=a*b*this.heightCoef}else this.autoSpeedFactor=0;b=a*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.object.translateZ(-(b+this.autoSpeedFactor));this.moveBackward&&this.object.translateZ(b);this.moveLeft&&this.object.translateX(-b);
-this.moveRight&&this.object.translateX(b);this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b);a=a*this.lookSpeed;this.activeLook||(a=0);this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target,c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*
-Math.sin(this.theta);b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-this.verticalMin));this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a*b;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);b=this.target;c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+
-100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),false);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),false);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),false);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),false);this.domElement.addEventListener("keyup",
-c(this,this.onKeyUp),false)};
-THREE.PathControls=function(a,b){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),q=g.length,u=0;f=q-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<q-1;f++){u=d*h.chunks[f]/h.total;b.keys[f]={time:u,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
+this.onKeyDown=function(a){a.preventDefault();switch(a.keyCode){case 38:case 87:this.moveForward=true;break;case 37:case 65:this.moveLeft=true;break;case 40:case 83:this.moveBackward=true;break;case 39:case 68:this.moveRight=true;break;case 82:this.moveUp=true;break;case 70:this.moveDown=true;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=false;break;case 37:case 65:this.moveLeft=false;break;case 40:case 83:this.moveBackward=false;
+break;case 39:case 68:this.moveRight=false;break;case 82:this.moveUp=false;break;case 70:this.moveDown=false}};this.update=function(a){var b=0;if(!this.freeze){if(this.heightSpeed){b=THREE.Math.clamp(this.object.position.y,this.heightMin,this.heightMax)-this.heightMin;this.autoSpeedFactor=a*b*this.heightCoef}else this.autoSpeedFactor=0;b=a*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.object.translateZ(-(b+this.autoSpeedFactor));this.moveBackward&&this.object.translateZ(b);
+this.moveLeft&&this.object.translateX(-b);this.moveRight&&this.object.translateX(b);this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b);a=a*this.lookSpeed;this.activeLook||(a=0);this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target,c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=
+c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-this.verticalMin));this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a*b;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);b=this.target;c=this.object.position;
+b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),false);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),false);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),false);this.domElement.addEventListener("keydown",
+c(this,this.onKeyDown),false);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),false)};
+THREE.PathControls=function(a,b){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),q=g.length,t=0;f=q-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<q-1;f++){t=d*h.chunks[f]/h.total;b.keys[f]={time:t,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
 return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,false)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++){d=c/(a.points.length*b);d=a.getPoint(d);e.vertices[c]=new THREE.Vector3(d.x,d.y,d.z)}return e}this.object=a;this.domElement=b!==void 0?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=true;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;
-this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=
+this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=
 this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}var g=Math.PI*2,h=Math.PI/180;this.update=function(a){var b;if(this.lookHorizontal)this.lon=this.lon+this.mouseX*this.lookSpeed*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*this.lookSpeed*a;this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=a>=0?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
 b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=function(a){if(this.domElement===
 document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),b=new THREE.MeshLambertMaterial({color:65280}),
 c=new THREE.CubeGeometry(10,10,20),g=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(g,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else{this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.target);this.animationParent.add(this.object)}if(this.createDebugPath){var a=
 this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),p=0;p<b.points.length;p++){c=new THREE.Mesh(g,h);c.position.copy(b.points[p]);a.add(c)}}this.domElement.addEventListener("mousemove",d(this,
 this.onMouseMove),false)}};THREE.PathControlsIdCounter=0;
-THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
-new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=
+THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
+new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){a.preventDefault();switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=
 1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=
 0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.object.moveForward=
 true;break;case 2:this.object.moveBackward=true}};this.mousemove=function(a){if(!this.dragToLook||this.mouseStatus>0){var b=this.getContainerDimensions(),c=b.size[0]/2,g=b.size[1]/2;this.moveState.yawLeft=-(a.pageX-b.offset[0]-c)/c;this.moveState.pitchDown=(a.pageY-b.offset[1]-g)/g;this.updateRotationVector()}};this.mouseup=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook){this.mouseStatus--;this.moveState.yawLeft=this.moveState.pitchDown=0}else switch(a.button){case 0:this.moveForward=
@@ -595,8 +607,8 @@ d.set(0,1,0);c.cross(d,e).normalize();d.cross(e,c).normalize();this.object.matri
 Math.cos(this.roll);this.object.matrix.multiplySelf(f);this.object.matrixWorldNeedsUpdate=true;this.object.matrix.elements[12]=this.object.position.x;this.object.matrix.elements[13]=this.object.position.y;this.object.matrix.elements[14]=this.object.position.z};this.translateX=function(a){this.object.position.x=this.object.position.x+this.object.matrix.elements[0]*a;this.object.position.y=this.object.position.y+this.object.matrix.elements[1]*a;this.object.position.z=this.object.position.z+this.object.matrix.elements[2]*
 a};this.translateY=function(a){this.object.position.x=this.object.position.x+this.object.matrix.elements[4]*a;this.object.position.y=this.object.position.y+this.object.matrix.elements[5]*a;this.object.position.z=this.object.position.z+this.object.matrix.elements[6]*a};this.translateZ=function(a){this.object.position.x=this.object.position.x-this.object.matrix.elements[8]*a;this.object.position.y=this.object.position.y-this.object.matrix.elements[9]*a;this.object.position.z=this.object.position.z-
 this.object.matrix.elements[10]*a};this.rotateHorizontally=function(a){c.set(this.object.matrix.elements[0],this.object.matrix.elements[1],this.object.matrix.elements[2]);c.multiplyScalar(a);this.forward.subSelf(c);this.forward.normalize()};this.rotateVertically=function(a){d.set(this.object.matrix.elements[4],this.object.matrix.elements[5],this.object.matrix.elements[6]);d.multiplyScalar(a);this.forward.addSelf(d);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},
-false);this.domElement.addEventListener("mousemove",function(a){o=(a.clientX-p)/window.innerWidth;m=(a.clientY-r)/window.innerHeight},false);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=1;break;case 2:i=-1}},false);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=0;break;case 2:i=0}},false);this.domElement.addEventListener("keydown",function(a){switch(a.keyCode){case 38:case 87:i=
-1;break;case 37:case 65:j=-1;break;case 40:case 83:i=-1;break;case 39:case 68:j=1;break;case 81:g=true;h=1;break;case 69:g=true;h=-1;break;case 82:l=1;break;case 70:l=-1}},false);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:i=0;break;case 37:case 65:j=0;break;case 40:case 83:i=0;break;case 39:case 68:j=0;break;case 81:g=false;break;case 69:g=false;break;case 82:l=0;break;case 70:l=0}},false)};
+false);this.domElement.addEventListener("mousemove",function(a){o=(a.clientX-p)/window.innerWidth;m=(a.clientY-r)/window.innerHeight},false);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=1;break;case 2:i=-1}},false);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=0;break;case 2:i=0}},false);this.domElement.addEventListener("keydown",function(a){a.preventDefault();
+switch(a.keyCode){case 38:case 87:i=1;break;case 37:case 65:j=-1;break;case 40:case 83:i=-1;break;case 39:case 68:j=1;break;case 81:g=true;h=1;break;case 69:g=true;h=-1;break;case 82:l=1;break;case 70:l=-1}},false);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:i=0;break;case 37:case 65:j=0;break;case 40:case 83:i=0;break;case 39:case 68:j=0;break;case 81:g=false;break;case 69:g=false;break;case 82:l=0;break;case 70:l=0}},false)};
 THREE.TrackballControls=function(a,b){THREE.EventTarget.call(this);var c=this;this.object=a;this.domElement=b!==void 0?b:document;this.enabled=true;this.screen={width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=(this.screen.width+this.screen.height)/4;this.rotateSpeed=1;this.zoomSpeed=1.2;this.panSpeed=0.3;this.staticMoving=this.noPan=this.noZoom=this.noRotate=false;this.dynamicDampingFactor=0.2;this.minDistance=0;this.maxDistance=Infinity;this.keys=[65,83,68];
 this.target=new THREE.Vector3;var d=new THREE.Vector3,e=false,f=-1,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,j=new THREE.Vector2,l=new THREE.Vector2,o=new THREE.Vector2,m=new THREE.Vector2,p={type:"change"};this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.getMouseOnScreen=function(a,b){return new THREE.Vector2((a-c.screen.offsetLeft)/c.radius*0.5,(b-c.screen.offsetTop)/c.radius*0.5)};this.getMouseProjectionOnBall=function(a,b){var d=new THREE.Vector3((a-
 c.screen.width*0.5-c.screen.offsetLeft)/c.radius,(c.screen.height*0.5+c.screen.offsetTop-b)/c.radius,0),e=d.length();e>1?d.normalize():d.z=Math.sqrt(1-e*e);g.copy(c.object.position).subSelf(c.target);e=c.object.up.clone().setLength(d.y);e.addSelf(c.object.up.clone().crossSelf(g).setLength(d.x));e.addSelf(g.setLength(d.z));return e};this.rotateCamera=function(){var a=Math.acos(h.dot(i)/h.length()/i.length());if(a){var b=(new THREE.Vector3).cross(h,i).normalize(),d=new THREE.Quaternion,a=a*c.rotateSpeed;
@@ -604,30 +616,31 @@ d.setFromAxisAngle(b,-a);d.multiplyVector3(g);d.multiplyVector3(c.object.up);d.m
 b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);c.target.addSelf(b);c.staticMoving?o=m:o.addSelf(a.sub(m,o).multiplyScalar(c.dynamicDampingFactor))}};this.checkDistances=function(){if(!c.noZoom||!c.noPan){c.object.position.lengthSq()>c.maxDistance*c.maxDistance&&c.object.position.setLength(c.maxDistance);g.lengthSq()<c.minDistance*c.minDistance&&c.object.position.add(c.target,g.setLength(c.minDistance))}};this.update=function(){g.copy(c.object.position).subSelf(c.target);
 c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target);if(d.distanceTo(c.object.position)>0){c.dispatchEvent(p);d.copy(c.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",function(a){if(c.enabled){if(e){h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY);j=l=c.getMouseOnScreen(a.clientX,a.clientY);o=
 m=c.getMouseOnScreen(a.clientX,a.clientY);e=false}f!==-1&&(f===0&&!c.noRotate?i=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?l=c.getMouseOnScreen(a.clientX,a.clientY):f===2&&!c.noPan&&(m=c.getMouseOnScreen(a.clientX,a.clientY)))}},false);this.domElement.addEventListener("mousedown",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();if(f===-1){f=a.button;f===0&&!c.noRotate?h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?j=l=c.getMouseOnScreen(a.clientX,
-a.clientY):this.noPan||(o=m=c.getMouseOnScreen(a.clientX,a.clientY))}}},false);this.domElement.addEventListener("mouseup",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();f=-1}},false);window.addEventListener("keydown",function(a){if(c.enabled&&f===-1){a.keyCode===c.keys[0]&&!c.noRotate?f=0:a.keyCode===c.keys[1]&&!c.noZoom?f=1:a.keyCode===c.keys[2]&&!c.noPan&&(f=2);f!==-1&&(e=true)}},false);window.addEventListener("keyup",function(){c.enabled&&f!==-1&&(f=-1)},false)};
+a.clientY):this.noPan||(o=m=c.getMouseOnScreen(a.clientX,a.clientY))}}},false);this.domElement.addEventListener("mouseup",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();f=-1}},false);window.addEventListener("keydown",function(a){if(c.enabled){a.preventDefault();if(f===-1){a.keyCode===c.keys[0]&&!c.noRotate?f=0:a.keyCode===c.keys[1]&&!c.noZoom?f=1:a.keyCode===c.keys[2]&&!c.noPan&&(f=2);f!==-1&&(e=true)}}},false);window.addEventListener("keyup",function(){c.enabled&&f!==-1&&(f=-1)},
+false)};
 THREE.OrbitControls=function(a,b){var c,d,e;function f(){return 2*Math.PI/60/60*i.autoRotateSpeed}function g(a){a.preventDefault();if(s===c){o.set(a.clientX,a.clientY);m.sub(o,l);i.rotateLeft(2*Math.PI*m.x/j*i.userRotateSpeed);i.rotateUp(2*Math.PI*m.y/j*i.userRotateSpeed);l.copy(o)}else if(s===d){r.set(a.clientX,a.clientY);n.sub(r,p);n.y>0?i.zoomIn():i.zoomOut();p.copy(r)}}function h(){if(i.userRotate){document.removeEventListener("mousemove",g,false);document.removeEventListener("mouseup",h,false);
-s=e}}THREE.EventTarget.call(this);this.object=a;this.domElement=b!==void 0?b:document;this.center=new THREE.Vector3;this.userZoom=true;this.userZoomSpeed=1;this.userRotate=true;this.userRotateSpeed=1;this.autoRotate=false;this.autoRotateSpeed=2;var i=this,j=1800,l=new THREE.Vector2,o=new THREE.Vector2,m=new THREE.Vector2,p=new THREE.Vector2,r=new THREE.Vector2,n=new THREE.Vector2,q=0,u=0,t=1,y=new THREE.Vector3;e=-1;c=0;d=1;var s=e,x={type:"change"};this.rotateLeft=function(a){a===void 0&&(a=f());
-u=u-a};this.rotateRight=function(a){a===void 0&&(a=f());u=u+a};this.rotateUp=function(a){a===void 0&&(a=f());q=q-a};this.rotateDown=function(a){a===void 0&&(a=f());q=q+a};this.zoomIn=function(a){a===void 0&&(a=Math.pow(0.95,i.userZoomSpeed));t=t/a};this.zoomOut=function(a){a===void 0&&(a=Math.pow(0.95,i.userZoomSpeed));t=t*a};this.update=function(){var a=this.object.position,b=a.clone().subSelf(this.center),c=Math.atan2(b.x,b.z),d=Math.atan2(Math.sqrt(b.x*b.x+b.z*b.z),b.y);this.autoRotate&&this.rotateLeft(f());
-var c=c+u,d=d+q,d=Math.max(1.0E-6,Math.min(Math.PI-1.0E-6,d)),e=b.length();b.x=e*Math.sin(d)*Math.sin(c);b.y=e*Math.cos(d);b.z=e*Math.sin(d)*Math.cos(c);b.multiplyScalar(t);a.copy(this.center).addSelf(b);this.object.lookAt(this.center);q=u=0;t=1;if(y.distanceTo(this.object.position)>0){this.dispatchEvent(x);y.copy(this.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousedown",function(a){if(i.userRotate){a.preventDefault();
+s=e}}THREE.EventTarget.call(this);this.object=a;this.domElement=b!==void 0?b:document;this.center=new THREE.Vector3;this.userZoom=true;this.userZoomSpeed=1;this.userRotate=true;this.userRotateSpeed=1;this.autoRotate=false;this.autoRotateSpeed=2;var i=this,j=1800,l=new THREE.Vector2,o=new THREE.Vector2,m=new THREE.Vector2,p=new THREE.Vector2,r=new THREE.Vector2,n=new THREE.Vector2,q=0,t=0,u=1,w=new THREE.Vector3;e=-1;c=0;d=1;var s=e,x={type:"change"};this.rotateLeft=function(a){a===void 0&&(a=f());
+t=t-a};this.rotateRight=function(a){a===void 0&&(a=f());t=t+a};this.rotateUp=function(a){a===void 0&&(a=f());q=q-a};this.rotateDown=function(a){a===void 0&&(a=f());q=q+a};this.zoomIn=function(a){a===void 0&&(a=Math.pow(0.95,i.userZoomSpeed));u=u/a};this.zoomOut=function(a){a===void 0&&(a=Math.pow(0.95,i.userZoomSpeed));u=u*a};this.update=function(){var a=this.object.position,b=a.clone().subSelf(this.center),c=Math.atan2(b.x,b.z),d=Math.atan2(Math.sqrt(b.x*b.x+b.z*b.z),b.y);this.autoRotate&&this.rotateLeft(f());
+var c=c+t,d=d+q,d=Math.max(1.0E-6,Math.min(Math.PI-1.0E-6,d)),e=b.length();b.x=e*Math.sin(d)*Math.sin(c);b.y=e*Math.cos(d);b.z=e*Math.sin(d)*Math.cos(c);b.multiplyScalar(u);a.copy(this.center).addSelf(b);this.object.lookAt(this.center);q=t=0;u=1;if(w.distanceTo(this.object.position)>0){this.dispatchEvent(x);w.copy(this.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousedown",function(a){if(i.userRotate){a.preventDefault();
 if(a.button===0||a.button===2){s=c;l.set(a.clientX,a.clientY)}else if(a.button===1){s=d;p.set(a.clientX,a.clientY)}document.addEventListener("mousemove",g,false);document.addEventListener("mouseup",h,false)}},false);this.domElement.addEventListener("mousewheel",function(a){i.userZoom&&(a.wheelDelta>0?i.zoomOut():i.zoomIn())},false)};
-THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,l,m){var n,o=d||1,p=e||1,r=h/2,q=i/2,t=j.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){n="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){n="x";o=f||1}var u=o+1,k=p+1,y=h/o,M=i/p,S=new THREE.Vector3;S[n]=l>0?1:-1;for(h=0;h<k;h++)for(i=0;i<u;i++){var aa=new THREE.Vector3;aa[a]=(i*y-r)*c;aa[b]=(h*M-q)*g;aa[n]=l;j.vertices.push(aa)}for(h=0;h<p;h++)for(i=0;i<o;i++){a=new THREE.Face4(i+
-u*h+t,i+u*(h+1)+t,i+1+u*(h+1)+t,i+1+u*h+t);a.normal.copy(S);a.vertexNormals.push(S.clone(),S.clone(),S.clone(),S.clone());a.materialIndex=m;j.faces.push(a);j.faceVertexUvs[0].push([new THREE.UV(i/o,h/p),new THREE.UV(i/o,(h+1)/p),new THREE.UV((i+1)/o,(h+1)/p),new THREE.UV((i+1)/o,h/p)])}}THREE.Geometry.call(this);var j=this,l=a/2,o=b/2,m=c/2,p,r,n,q,u,t;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(p=0;p<6;p++)this.materials.push(g)}p=0;q=1;r=2;u=3;n=4;t=5}else this.materials=
-[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var y in h)this.sides[y]!==void 0&&(this.sides[y]=h[y]);this.sides.px&&i("z","y",-1,-1,c,b,l,p);this.sides.nx&&i("z","y",1,-1,c,b,-l,q);this.sides.py&&i("x","z",1,1,a,c,o,r);this.sides.ny&&i("x","z",1,-1,a,c,-o,u);this.sides.pz&&i("x","y",1,-1,a,b,m,n);this.sides.nz&&i("x","y",-1,-1,a,b,-m,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
+THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,l,m){var n,o=d||1,p=e||1,r=h/2,q=i/2,t=j.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){n="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){n="x";o=f||1}var u=o+1,k=p+1,w=h/o,M=i/p,S=new THREE.Vector3;S[n]=l>0?1:-1;for(h=0;h<k;h++)for(i=0;i<u;i++){var aa=new THREE.Vector3;aa[a]=(i*w-r)*c;aa[b]=(h*M-q)*g;aa[n]=l;j.vertices.push(aa)}for(h=0;h<p;h++)for(i=0;i<o;i++){a=new THREE.Face4(i+
+u*h+t,i+u*(h+1)+t,i+1+u*(h+1)+t,i+1+u*h+t);a.normal.copy(S);a.vertexNormals.push(S.clone(),S.clone(),S.clone(),S.clone());a.materialIndex=m;j.faces.push(a);j.faceVertexUvs[0].push([new THREE.UV(i/o,h/p),new THREE.UV(i/o,(h+1)/p),new THREE.UV((i+1)/o,(h+1)/p),new THREE.UV((i+1)/o,h/p)])}}THREE.Geometry.call(this);var j=this,l=a/2,o=b/2,m=c/2,p,r,n,q,t,u;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(p=0;p<6;p++)this.materials.push(g)}p=0;q=1;r=2;t=3;n=4;u=5}else this.materials=
+[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var w in h)this.sides[w]!==void 0&&(this.sides[w]=h[w]);this.sides.px&&i("z","y",-1,-1,c,b,l,p);this.sides.nx&&i("z","y",1,-1,c,b,-l,q);this.sides.py&&i("x","z",1,1,a,c,o,r);this.sides.ny&&i("x","z",1,-1,a,c,-o,t);this.sides.pz&&i("x","y",1,-1,a,b,m,n);this.sides.nz&&i("x","y",-1,-1,a,b,-m,u);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
 THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
 THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=a!==void 0?a:20,b=b!==void 0?b:20,c=c!==void 0?c:100,g=c/2,d=d||8,e=e||1,h,i,j=[],l=[];for(i=0;i<=e;i++){var o=[],m=[],p=i/e,r=p*(b-a)+a;for(h=0;h<=d;h++){var n=h/d,q=new THREE.Vector3;q.x=r*Math.sin(n*Math.PI*2);q.y=-p*c+g;q.z=r*Math.cos(n*Math.PI*2);this.vertices.push(q);o.push(this.vertices.length-1);m.push(new THREE.UV(n,p))}j.push(o);l.push(m)}c=(b-a)/c;for(h=0;h<d;h++){if(a!==0){o=this.vertices[j[0][h]].clone();m=this.vertices[j[0][h+
-1]].clone()}else{o=this.vertices[j[1][h]].clone();m=this.vertices[j[1][h+1]].clone()}o.setY(Math.sqrt(o.x*o.x+o.z*o.z)*c).normalize();m.setY(Math.sqrt(m.x*m.x+m.z*m.z)*c).normalize();for(i=0;i<e;i++){var p=j[i][h],r=j[i+1][h],n=j[i+1][h+1],q=j[i][h+1],u=o.clone(),t=o.clone(),y=m.clone(),s=m.clone(),x=l[i][h].clone(),G=l[i+1][h].clone(),D=l[i+1][h+1].clone(),A=l[i][h+1].clone();this.faces.push(new THREE.Face4(p,r,n,q,[u,t,y,s]));this.faceVertexUvs[0].push([x,G,D,A])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,
-g,0));for(h=0;h<d;h++){p=j[0][h];r=j[0][h+1];n=this.vertices.length-1;u=new THREE.Vector3(0,1,0);t=new THREE.Vector3(0,1,0);y=new THREE.Vector3(0,1,0);x=l[0][h].clone();G=l[0][h+1].clone();D=new THREE.UV(G.u,0);this.faces.push(new THREE.Face3(p,r,n,[u,t,y]));this.faceVertexUvs[0].push([x,G,D])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){p=j[i][h+1];r=j[i][h];n=this.vertices.length-1;u=new THREE.Vector3(0,-1,0);t=new THREE.Vector3(0,-1,0);y=new THREE.Vector3(0,-1,0);
-x=l[i][h+1].clone();G=l[i][h].clone();D=new THREE.UV(G.u,1);this.faces.push(new THREE.Face3(p,r,n,[u,t,y]));this.faceVertexUvs[0].push([x,G,D])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
+1]].clone()}else{o=this.vertices[j[1][h]].clone();m=this.vertices[j[1][h+1]].clone()}o.setY(Math.sqrt(o.x*o.x+o.z*o.z)*c).normalize();m.setY(Math.sqrt(m.x*m.x+m.z*m.z)*c).normalize();for(i=0;i<e;i++){var p=j[i][h],r=j[i+1][h],n=j[i+1][h+1],q=j[i][h+1],t=o.clone(),u=o.clone(),w=m.clone(),s=m.clone(),x=l[i][h].clone(),F=l[i+1][h].clone(),C=l[i+1][h+1].clone(),z=l[i][h+1].clone();this.faces.push(new THREE.Face4(p,r,n,q,[t,u,w,s]));this.faceVertexUvs[0].push([x,F,C,z])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,
+g,0));for(h=0;h<d;h++){p=j[0][h];r=j[0][h+1];n=this.vertices.length-1;t=new THREE.Vector3(0,1,0);u=new THREE.Vector3(0,1,0);w=new THREE.Vector3(0,1,0);x=l[0][h].clone();F=l[0][h+1].clone();C=new THREE.UV(F.u,0);this.faces.push(new THREE.Face3(p,r,n,[t,u,w]));this.faceVertexUvs[0].push([x,F,C])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){p=j[i][h+1];r=j[i][h];n=this.vertices.length-1;t=new THREE.Vector3(0,-1,0);u=new THREE.Vector3(0,-1,0);w=new THREE.Vector3(0,-1,0);
+x=l[i][h+1].clone();F=l[i][h].clone();C=new THREE.UV(F.u,1);this.faces.push(new THREE.Face3(p,r,n,[t,u,w]));this.faceVertexUvs[0].push([x,F,C])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
 THREE.ExtrudeGeometry=function(a,b){if(typeof a!=="undefined"){THREE.Geometry.call(this);a=a instanceof Array?a:[a];this.shapebb=a[a.length-1].getBoundingBox();this.addShapeList(a,b);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;THREE.ExtrudeGeometry.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],b)};
 THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
 h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);return new THREE.Vector2(a,c)}return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(K=c.length;--K>=0;){e=K;f=K-1;f<0&&(f=
-c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=M*g,k=M*(g+1),j=d+e+i,i=d+f+i,n=d+f+k,k=d+e+k,o=c,p=g,r=h,q=e,s=f,j=j+N,i=i+N,n=n+N,k=k+N;I.faces.push(new THREE.Face4(j,i,n,k,null,null,t));j=y.generateSideWallUV(I,a,o,b,j,i,n,k,p,r,q,s);I.faceVertexUvs[0].push(j)}}}function f(a,b,c){I.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+N;d=d+N;e=e+N;I.faces.push(new THREE.Face3(c,d,e,null,null,u));c=f?y.generateBottomUV(I,a,b,c,d,e):y.generateTopUV(I,a,b,c,d,e);I.faceVertexUvs[0].push(c)}
-var h=b.amount!==void 0?b.amount:100,i=b.bevelThickness!==void 0?b.bevelThickness:6,j=b.bevelSize!==void 0?b.bevelSize:i-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,o=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,p=b.bendPath,r=b.extrudePath,n,q=false,u=b.material,t=b.extrudeMaterial,y=b.UVGenerator!==void 0?b.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,s,x,G,D;if(r){n=r.getSpacedPoints(m);q=true;o=false;s=b.frames!==void 0?b.frames:new THREE.TubeGeometry.FrenetFrames(r,
-m,false);x=new THREE.Vector3;G=new THREE.Vector3;D=new THREE.Vector3}if(!o)j=i=l=0;var A,v,H,I=this,N=this.vertices.length;p&&a.addWrapPath(p);var r=a.extractPoints(),p=r.shape,R=r.holes;if(r=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();v=0;for(H=R.length;v<H;v++){A=R[v];THREE.Shape.Utils.isClockWise(A)&&(R[v]=A.reverse())}r=false}var X=THREE.Shape.Utils.triangulateShape(p,R),B=p;v=0;for(H=R.length;v<H;v++){A=R[v];p=p.concat(A)}var F,Q,C,k,P,M=p.length,S,aa=X.length,r=[],K=0;C=B.length;F=C-1;
-for(Q=K+1;K<C;K++,F++,Q++){F===C&&(F=0);Q===C&&(Q=0);r[K]=d(B[K],B[F],B[Q])}var ca=[],ga,O=r.concat();v=0;for(H=R.length;v<H;v++){A=R[v];ga=[];K=0;C=A.length;F=C-1;for(Q=K+1;K<C;K++,F++,Q++){F===C&&(F=0);Q===C&&(Q=0);ga[K]=d(A[K],A[F],A[Q])}ca.push(ga);O=O.concat(ga)}for(F=0;F<l;F++){C=F/l;k=i*(1-C);Q=j*Math.sin(C*Math.PI/2);K=0;for(C=B.length;K<C;K++){P=c(B[K],r[K],Q);f(P.x,P.y,-k)}v=0;for(H=R.length;v<H;v++){A=R[v];ga=ca[v];K=0;for(C=A.length;K<C;K++){P=c(A[K],ga[K],Q);f(P.x,P.y,-k)}}}Q=j;for(K=
-0;K<M;K++){P=o?c(p[K],O[K],Q):p[K];if(q){G.copy(s.normals[0]).multiplyScalar(P.x);x.copy(s.binormals[0]).multiplyScalar(P.y);D.copy(n[0]).addSelf(G).addSelf(x);f(D.x,D.y,D.z)}else f(P.x,P.y,0)}for(C=1;C<=m;C++)for(K=0;K<M;K++){P=o?c(p[K],O[K],Q):p[K];if(q){G.copy(s.normals[C]).multiplyScalar(P.x);x.copy(s.binormals[C]).multiplyScalar(P.y);D.copy(n[C]).addSelf(G).addSelf(x);f(D.x,D.y,D.z)}else f(P.x,P.y,h/m*C)}for(F=l-1;F>=0;F--){C=F/l;k=i*(1-C);Q=j*Math.sin(C*Math.PI/2);K=0;for(C=B.length;K<C;K++){P=
-c(B[K],r[K],Q);f(P.x,P.y,h+k)}v=0;for(H=R.length;v<H;v++){A=R[v];ga=ca[v];K=0;for(C=A.length;K<C;K++){P=c(A[K],ga[K],Q);q?f(P.x,P.y+n[m-1].y,n[m-1].x+k):f(P.x,P.y,h+k)}}}(function(){if(o){var a;a=M*0;for(K=0;K<aa;K++){S=X[K];g(S[2]+a,S[1]+a,S[0]+a,true)}a=m+l*2;a=M*a;for(K=0;K<aa;K++){S=X[K];g(S[0]+a,S[1]+a,S[2]+a,false)}}else{for(K=0;K<aa;K++){S=X[K];g(S[2],S[1],S[0],true)}for(K=0;K<aa;K++){S=X[K];g(S[0]+M*m,S[1]+M*m,S[2]+M*m,false)}}})();(function(){var a=0;e(B,a);a=a+B.length;v=0;for(H=R.length;v<
-H;v++){A=R[v];e(A,a);a=a+A.length}})()};
+c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=M*g,j=M*(g+1),k=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,o=c,p=g,r=h,q=e,s=f,k=k+N,i=i+N,n=n+N,j=j+N;I.faces.push(new THREE.Face4(k,i,n,j,null,null,u));k=w.generateSideWallUV(I,a,o,b,k,i,n,j,p,r,q,s);I.faceVertexUvs[0].push(k)}}}function f(a,b,c){I.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+N;d=d+N;e=e+N;I.faces.push(new THREE.Face3(c,d,e,null,null,t));c=f?w.generateBottomUV(I,a,b,c,d,e):w.generateTopUV(I,a,b,c,d,e);I.faceVertexUvs[0].push(c)}
+var h=b.amount!==void 0?b.amount:100,i=b.bevelThickness!==void 0?b.bevelThickness:6,j=b.bevelSize!==void 0?b.bevelSize:i-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,o=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,p=b.bendPath,r=b.extrudePath,n,q=false,t=b.material,u=b.extrudeMaterial,w=b.UVGenerator!==void 0?b.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,s,x,F,C;if(r){n=r.getSpacedPoints(m);q=true;o=false;s=b.frames!==void 0?b.frames:new THREE.TubeGeometry.FrenetFrames(r,
+m,false);x=new THREE.Vector3;F=new THREE.Vector3;C=new THREE.Vector3}if(!o)j=i=l=0;var z,v,H,I=this,N=this.vertices.length;p&&a.addWrapPath(p);var r=a.extractPoints(),p=r.shape,R=r.holes;if(r=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();v=0;for(H=R.length;v<H;v++){z=R[v];THREE.Shape.Utils.isClockWise(z)&&(R[v]=z.reverse())}r=false}var X=THREE.Shape.Utils.triangulateShape(p,R),B=p;v=0;for(H=R.length;v<H;v++){z=R[v];p=p.concat(z)}var G,Q,D,k,P,M=p.length,S,aa=X.length,r=[],K=0;D=B.length;G=D-1;
+for(Q=K+1;K<D;K++,G++,Q++){G===D&&(G=0);Q===D&&(Q=0);r[K]=d(B[K],B[G],B[Q])}var ca=[],fa,O=r.concat();v=0;for(H=R.length;v<H;v++){z=R[v];fa=[];K=0;D=z.length;G=D-1;for(Q=K+1;K<D;K++,G++,Q++){G===D&&(G=0);Q===D&&(Q=0);fa[K]=d(z[K],z[G],z[Q])}ca.push(fa);O=O.concat(fa)}for(G=0;G<l;G++){D=G/l;k=i*(1-D);Q=j*Math.sin(D*Math.PI/2);K=0;for(D=B.length;K<D;K++){P=c(B[K],r[K],Q);f(P.x,P.y,-k)}v=0;for(H=R.length;v<H;v++){z=R[v];fa=ca[v];K=0;for(D=z.length;K<D;K++){P=c(z[K],fa[K],Q);f(P.x,P.y,-k)}}}Q=j;for(K=
+0;K<M;K++){P=o?c(p[K],O[K],Q):p[K];if(q){F.copy(s.normals[0]).multiplyScalar(P.x);x.copy(s.binormals[0]).multiplyScalar(P.y);C.copy(n[0]).addSelf(F).addSelf(x);f(C.x,C.y,C.z)}else f(P.x,P.y,0)}for(D=1;D<=m;D++)for(K=0;K<M;K++){P=o?c(p[K],O[K],Q):p[K];if(q){F.copy(s.normals[D]).multiplyScalar(P.x);x.copy(s.binormals[D]).multiplyScalar(P.y);C.copy(n[D]).addSelf(F).addSelf(x);f(C.x,C.y,C.z)}else f(P.x,P.y,h/m*D)}for(G=l-1;G>=0;G--){D=G/l;k=i*(1-D);Q=j*Math.sin(D*Math.PI/2);K=0;for(D=B.length;K<D;K++){P=
+c(B[K],r[K],Q);f(P.x,P.y,h+k)}v=0;for(H=R.length;v<H;v++){z=R[v];fa=ca[v];K=0;for(D=z.length;K<D;K++){P=c(z[K],fa[K],Q);q?f(P.x,P.y+n[m-1].y,n[m-1].x+k):f(P.x,P.y,h+k)}}}(function(){if(o){var a;a=M*0;for(K=0;K<aa;K++){S=X[K];g(S[2]+a,S[1]+a,S[0]+a,true)}a=m+l*2;a=M*a;for(K=0;K<aa;K++){S=X[K];g(S[0]+a,S[1]+a,S[2]+a,false)}}else{for(K=0;K<aa;K++){S=X[K];g(S[2],S[1],S[0],true)}for(K=0;K<aa;K++){S=X[K];g(S[0]+M*m,S[1]+M*m,S[2]+M*m,false)}}})();(function(){var a=0;e(B,a);a=a+B.length;v=0;for(H=R.length;v<
+H;v++){z=R[v];e(z,a);a=a+z.length}})()};
 THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d,e,f){b=a.vertices[e].x;e=a.vertices[e].y;c=a.vertices[f].x;f=a.vertices[f].y;return[new THREE.UV(a.vertices[d].x,1-a.vertices[d].y),new THREE.UV(b,1-e),new THREE.UV(c,1-f)]},generateBottomUV:function(a,b,c,d,e,f){return this.generateTopUV(a,b,c,d,e,f)},generateSideWallUV:function(a,b,c,d,e,f,g,h){var b=a.vertices[e].x,c=a.vertices[e].y,e=a.vertices[e].z,d=a.vertices[f].x,i=a.vertices[f].y,f=a.vertices[f].z,j=a.vertices[g].x,l=
 a.vertices[g].y,g=a.vertices[g].z,o=a.vertices[h].x,m=a.vertices[h].y,a=a.vertices[h].z;return Math.abs(c-i)<0.01?[new THREE.UV(b,e),new THREE.UV(d,f),new THREE.UV(j,g),new THREE.UV(o,a)]:[new THREE.UV(c,e),new THREE.UV(i,f),new THREE.UV(l,g),new THREE.UV(m,a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;
 THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
@@ -636,8 +649,8 @@ THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);for(var b=b||12,c=
 THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var e=a/2,f=b/2,c=c||1,d=d||1,g=c+1,h=d+1,i=a/c,j=b/d,l=new THREE.Vector3(0,1,0),a=0;a<h;a++)for(b=0;b<g;b++)this.vertices.push(new THREE.Vector3(b*i-e,0,a*j-f));for(a=0;a<d;a++)for(b=0;b<c;b++){e=new THREE.Face4(b+g*a,b+g*(a+1),b+1+g*(a+1),b+1+g*a);e.normal.copy(l);e.vertexNormals.push(l.clone(),l.clone(),l.clone(),l.clone());this.faces.push(e);this.faceVertexUvs[0].push([new THREE.UV(b/c,a/d),new THREE.UV(b/c,(a+1)/d),new THREE.UV((b+
 1)/c,(a+1)/d),new THREE.UV((b+1)/c,a/d)])}this.computeCentroids()};THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
 THREE.SphereGeometry=function(a,b,c,d,e,f,g){THREE.Geometry.call(this);var a=a||50,d=d!==void 0?d:0,e=e!==void 0?e:Math.PI*2,f=f!==void 0?f:0,g=g!==void 0?g:Math.PI,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),h,i,j=[],l=[];for(i=0;i<=c;i++){var o=[],m=[];for(h=0;h<=b;h++){var p=h/b,r=i/c,n=new THREE.Vector3;n.x=-a*Math.cos(d+p*e)*Math.sin(f+r*g);n.y=a*Math.cos(f+r*g);n.z=a*Math.sin(d+p*e)*Math.sin(f+r*g);this.vertices.push(n);o.push(this.vertices.length-1);m.push(new THREE.UV(p,
-r))}j.push(o);l.push(m)}for(i=0;i<c;i++)for(h=0;h<b;h++){var d=j[i][h+1],e=j[i][h],f=j[i+1][h],g=j[i+1][h+1],o=this.vertices[d].clone().normalize(),m=this.vertices[e].clone().normalize(),p=this.vertices[f].clone().normalize(),r=this.vertices[g].clone().normalize(),n=l[i][h+1].clone(),q=l[i][h].clone(),u=l[i+1][h].clone(),t=l[i+1][h+1].clone();if(Math.abs(this.vertices[d].y)==a){this.faces.push(new THREE.Face3(d,f,g,[o,p,r]));this.faceVertexUvs[0].push([n,u,t])}else if(Math.abs(this.vertices[f].y)==
-a){this.faces.push(new THREE.Face3(d,e,f,[o,m,p]));this.faceVertexUvs[0].push([n,q,u])}else{this.faces.push(new THREE.Face4(d,e,f,g,[o,m,p,r]));this.faceVertexUvs[0].push([n,q,u,t])}}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
+r))}j.push(o);l.push(m)}for(i=0;i<c;i++)for(h=0;h<b;h++){var d=j[i][h+1],e=j[i][h],f=j[i+1][h],g=j[i+1][h+1],o=this.vertices[d].clone().normalize(),m=this.vertices[e].clone().normalize(),p=this.vertices[f].clone().normalize(),r=this.vertices[g].clone().normalize(),n=l[i][h+1].clone(),q=l[i][h].clone(),t=l[i+1][h].clone(),u=l[i+1][h+1].clone();if(Math.abs(this.vertices[d].y)==a){this.faces.push(new THREE.Face3(d,f,g,[o,p,r]));this.faceVertexUvs[0].push([n,t,u])}else if(Math.abs(this.vertices[f].y)==
+a){this.faces.push(new THREE.Face3(d,e,f,[o,m,p]));this.faceVertexUvs[0].push([n,q,t])}else{this.faces.push(new THREE.Face4(d,e,f,g,[o,m,p,r]));this.faceVertexUvs[0].push([n,q,t,u])}}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
 THREE.TextGeometry=function(a,b){var c=THREE.FontUtils.generateShapes(a,b);b.amount=b.height!==void 0?b.height:50;if(b.bevelThickness===void 0)b.bevelThickness=10;if(b.bevelSize===void 0)b.bevelSize=8;if(b.bevelEnabled===void 0)b.bevelEnabled=false;if(b.bend){var d=c[c.length-1].getBoundingBox().maxX;b.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(d/2,120),new THREE.Vector2(d,0))}THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;
 THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
 THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||Math.PI*2;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=c/this.segmentsR*Math.PI*2;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
@@ -661,8 +674,8 @@ THREE.OctahedronGeometry=function(a,b){THREE.PolyhedronGeometry.call(this,[[1,0,
 THREE.TetrahedronGeometry.prototype=new THREE.Geometry;THREE.TetrahedronGeometry.prototype.constructor=THREE.TetrahedronGeometry;
 THREE.ParametricGeometry=function(a,b,c,d){THREE.Geometry.call(this);var e=this.vertices,f=this.faces,g=this.faceVertexUvs[0],d=d===void 0?false:d,h,i,j,l,o=b+1;for(h=0;h<=c;h++){l=h/c;for(i=0;i<=b;i++){j=i/b;j=a(j,l);e.push(j)}}var m,p,r,n;for(h=0;h<c;h++)for(i=0;i<b;i++){a=h*o+i;e=h*o+i+1;l=(h+1)*o+i;j=(h+1)*o+i+1;m=new THREE.UV(i/b,h/c);p=new THREE.UV((i+1)/b,h/c);r=new THREE.UV(i/b,(h+1)/c);n=new THREE.UV((i+1)/b,(h+1)/c);if(d){f.push(new THREE.Face3(a,e,l));f.push(new THREE.Face3(e,j,l));g.push([m,
 p,r]);g.push([p,n,r])}else{f.push(new THREE.Face4(a,e,j,l));g.push([m,p,n,r])}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.ParametricGeometry.prototype=new THREE.Geometry;THREE.ParametricGeometry.prototype.constructor=THREE.ParametricGeometry;
-THREE.ConvexGeometry=function(a){function b(b){var d=a[b].clone(),f=d.length();d.x=d.x+f*c();d.y=d.y+f*c();d.z=d.z+f*c();for(var f=[],g=0;g<e.length;){var h=e[g],i=d,j=a[h[0]],u;u=j;var t=a[h[1]],y=a[h[2]],s=new THREE.Vector3,x=new THREE.Vector3;s.sub(y,t);x.sub(u,t);s.crossSelf(x);s.isZero()||s.normalize();u=s;j=u.dot(j);if(u.dot(i)>=j){for(i=0;i<3;i++){j=[h[i],h[(i+1)%3]];u=true;for(t=0;t<f.length;t++)if(f[t][0]===j[1]&&f[t][1]===j[0]){f[t]=f[f.length-1];f.pop();u=false;break}u&&f.push(j)}e[g]=
-e[e.length-1];e.pop()}else g++}for(t=0;t<f.length;t++)e.push([f[t][0],f[t][1],b])}function c(){return(Math.random()-0.5)*2.0E-6}function d(a){var b=a.length();return new THREE.UV(a.x/b,a.y/b)}THREE.Geometry.call(this);for(var e=[[0,1,2],[0,2,1]],f=3;f<a.length;f++)b(f);for(var g=0,h=Array(a.length),f=0;f<e.length;f++)for(var i=e[f],j=0;j<3;j++){if(h[i[j]]===void 0){h[i[j]]=g++;this.vertices.push(a[i[j]])}i[j]=h[i[j]]}for(f=0;f<e.length;f++)this.faces.push(new THREE.Face3(e[f][0],e[f][1],e[f][2]));
+THREE.ConvexGeometry=function(a){function b(b){var d=a[b].clone(),f=d.length();d.x=d.x+f*c();d.y=d.y+f*c();d.z=d.z+f*c();for(var f=[],g=0;g<e.length;){var h=e[g],i=d,j=a[h[0]],t;t=j;var u=a[h[1]],w=a[h[2]],s=new THREE.Vector3,x=new THREE.Vector3;s.sub(w,u);x.sub(t,u);s.crossSelf(x);s.isZero()||s.normalize();t=s;j=t.dot(j);if(t.dot(i)>=j){for(i=0;i<3;i++){j=[h[i],h[(i+1)%3]];t=true;for(u=0;u<f.length;u++)if(f[u][0]===j[1]&&f[u][1]===j[0]){f[u]=f[f.length-1];f.pop();t=false;break}t&&f.push(j)}e[g]=
+e[e.length-1];e.pop()}else g++}for(u=0;u<f.length;u++)e.push([f[u][0],f[u][1],b])}function c(){return(Math.random()-0.5)*2.0E-6}function d(a){var b=a.length();return new THREE.UV(a.x/b,a.y/b)}THREE.Geometry.call(this);for(var e=[[0,1,2],[0,2,1]],f=3;f<a.length;f++)b(f);for(var g=0,h=Array(a.length),f=0;f<e.length;f++)for(var i=e[f],j=0;j<3;j++){if(h[i[j]]===void 0){h[i[j]]=g++;this.vertices.push(a[i[j]])}i[j]=h[i[j]]}for(f=0;f<e.length;f++)this.faces.push(new THREE.Face3(e[f][0],e[f][1],e[f][2]));
 for(f=0;f<this.faces.length;f++){i=this.faces[f];this.faceVertexUvs[0].push([d(this.vertices[i.a]),d(this.vertices[i.b]),d(this.vertices[i.c])])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.ConvexGeometry.prototype=new THREE.Geometry;THREE.ConvexGeometry.prototype.constructor=THREE.ConvexGeometry;
 THREE.AxisHelper=function(){THREE.Object3D.call(this);var a=new THREE.Geometry;a.vertices.push(new THREE.Vector3);a.vertices.push(new THREE.Vector3(0,100,0));var b=new THREE.CylinderGeometry(0,5,25,5,1),c;c=new THREE.Line(a,new THREE.LineBasicMaterial({color:16711680}));c.rotation.z=-Math.PI/2;this.add(c);c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:16711680}));c.position.x=100;c.rotation.z=-Math.PI/2;this.add(c);c=new THREE.Line(a,new THREE.LineBasicMaterial({color:65280}));this.add(c);
 c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:65280}));c.position.y=100;this.add(c);c=new THREE.Line(a,new THREE.LineBasicMaterial({color:255}));c.rotation.x=Math.PI/2;this.add(c);c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:255}));c.position.z=100;c.rotation.x=Math.PI/2;this.add(c)};THREE.AxisHelper.prototype=new THREE.Object3D;THREE.AxisHelper.prototype.constructor=THREE.AxisHelper;
@@ -675,14 +688,14 @@ this.lines=new THREE.Line(this.lineGeometry,this.lineMaterial,THREE.LinePieces);
 THREE.CameraHelper.prototype.update=function(){function a(a,d,e,f){THREE.CameraHelper.__v.set(d,e,f);THREE.CameraHelper.__projector.unprojectVector(THREE.CameraHelper.__v,THREE.CameraHelper.__c);a=b.pointMap[a];if(a!==void 0){d=0;for(e=a.length;d<e;d++)b.lineGeometry.vertices[a[d]].copy(THREE.CameraHelper.__v)}}var b=this;THREE.CameraHelper.__c.projectionMatrix.copy(this.camera.projectionMatrix);a("c",0,0,-1);a("t",0,0,1);a("n1",-1,-1,-1);a("n2",1,-1,-1);a("n3",-1,1,-1);a("n4",1,1,-1);a("f1",-1,-1,
 1);a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",0.7,1.1,-1);a("u2",-0.7,1.1,-1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",0,-1,1);a("cf4",0,1,1);a("cn1",-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);this.lineGeometry.verticesNeedUpdate=true};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
 THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=false;this.supportUVs=true;this.debug=false};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;b-- >0;)this.smooth(a)};
-THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){m.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(a,c,d,e,g,h,i){var k=new THREE.Face4(a,c,d,e,null,g.color,g.materialIndex);if(m.useOldVertexColors){k.vertexColors=[];for(var j,n,p,q=0;q<4;q++){p=h[q];j=new THREE.Color;j.setRGB(0,0,0);for(var r=0;r<p.length;r++){n=g.vertexColors[p[r]-1];j.r=j.r+n.r;j.g=j.g+n.g;j.b=j.b+n.b}j.r=j.r/p.length;j.g=j.g/p.length;j.b=j.b/
-p.length;k.vertexColors[q]=j}}l.push(k);if(m.supportUVs){g=[f(a,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?o.push(g):b("d :( ",e+":"+i):b("c :( ",d+":"+i):b("b :( ",c+":"+i):b("a :( ",a+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=t[e];if(!f){a>=y&&a<y+r.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in t?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,t[e]):t[e]=d}function h(a,
-b){R[a]===void 0&&(R[a]=[]);R[a].push(b)}function i(a,b,c){X[a]===void 0&&(X[a]={});X[a][b]=c}var j=[],l=[],o=[],m=this,p=a.vertices,r=a.faces,j=p.concat(),n=[],q={},u={},t={},y=p.length,s,x,G,D,A,v=a.faceVertexUvs[0],H;b("originalFaces, uvs, originalVerticesLength",r.length,v.length,y);if(m.supportUVs){s=0;for(x=v.length;s<x;s++){G=0;for(D=v[s].length;G<D;G++){H=r[s]["abcd".charAt(G)];g(H,s,v[s][G])}}}if(v.length==0)m.supportUVs=false;s=0;for(A in t)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
-t,"vs",v.length);s=0;for(x=r.length;s<x;s++){A=r[s];n.push(A.centroid);j.push(A.centroid);if(m.supportUVs){v=new THREE.UV;if(A instanceof THREE.Face3){v.u=f(A.a,s).u+f(A.b,s).u+f(A.c,s).u;v.v=f(A.a,s).v+f(A.b,s).v+f(A.c,s).v;v.u=v.u/3;v.v=v.v/3}else if(A instanceof THREE.Face4){v.u=f(A.a,s).u+f(A.b,s).u+f(A.c,s).u+f(A.d,s).u;v.v=f(A.a,s).v+f(A.b,s).v+f(A.c,s).v+f(A.d,s).v;v.u=v.u/4;v.v=v.v/4}g(y+s,"",v)}}b("-- added UVs for new Faces",t);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
-var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);H=0;var I,N,R={},X={};for(s in x){v=x[s];I=s.split("_");N=I[0];I=I[1];h(N,[N,I]);h(I,[N,I]);G=0;for(D=v.length;G<D;G++){A=v[G];i(N,A,s);i(I,A,s)}v.length<2&&(u[s]=true)}b("vertexEdgeMap",R,"vertexFaceMap",X);for(s in x){v=
-x[s];A=v[0];D=v[1];I=s.split("_");N=I[0];I=I[1];v=new THREE.Vector3;if(u[s]){v.addSelf(p[N]);v.addSelf(p[I]);v.multiplyScalar(0.5)}else{v.addSelf(n[A]);v.addSelf(n[D]);v.addSelf(p[N]);v.addSelf(p[I]);v.multiplyScalar(0.25)}q[s]=y+r.length+H;j.push(v);H++;if(m.supportUVs){v=new THREE.UV;v.u=f(N,A).u+f(I,A).u;v.v=f(N,A).v+f(I,A).v;v.u=v.u/2;v.v=v.v/2;g(q[s],A,v);if(!u[s]){v=new THREE.UV;v.u=f(N,D).u+f(I,D).u;v.v=f(N,D).v+f(I,D).v;v.u=v.u/2;v.v=v.v/2;g(q[s],D,v)}}}b("-- Step 2 done");var B,F;D=["123",
-"12","2","23"];I=["123","23","3","31"];var Q=["123","31","1","12"],C=["1234","12","2","23"],k=["1234","23","3","34"],P=["1234","34","4","41"],M=["1234","41","1","12"];s=0;for(x=n.length;s<x;s++){A=r[s];v=y+s;if(A instanceof THREE.Face3){H=e(A.a,A.b);N=e(A.b,A.c);B=e(A.c,A.a);d(v,q[H],A.b,q[N],A,D,s);d(v,q[N],A.c,q[B],A,I,s);d(v,q[B],A.a,q[H],A,Q,s)}else if(A instanceof THREE.Face4){H=e(A.a,A.b);N=e(A.b,A.c);B=e(A.c,A.d);F=e(A.d,A.a);d(v,q[H],A.b,q[N],A,C,s);d(v,q[N],A.c,q[B],A,k,s);d(v,q[B],A.d,q[F],
-A,P,s);d(v,q[F],A.a,q[H],A,M,s)}else b("face should be a face!",A)}q=new THREE.Vector3;A=new THREE.Vector3;s=0;for(x=p.length;s<x;s++)if(R[s]!==void 0){q.set(0,0,0);A.set(0,0,0);N=new THREE.Vector3(0,0,0);v=0;for(G in X[s]){q.addSelf(n[G]);v++}D=0;H=R[s].length;for(G=0;G<H;G++)u[e(R[s][G][0],R[s][G][1])]&&D++;if(D!=2){q.divideScalar(v);for(G=0;G<H;G++){v=R[s][G];v=p[v[0]].clone().addSelf(p[v[1]]).divideScalar(2);A.addSelf(v)}A.divideScalar(H);N.addSelf(p[s]);N.multiplyScalar(H-3);N.addSelf(q);N.addSelf(A.multiplyScalar(2));
+THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){m.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(a,c,d,e,g,h,i){var j=new THREE.Face4(a,c,d,e,null,g.color,g.materialIndex);if(m.useOldVertexColors){j.vertexColors=[];for(var k,n,p,q=0;q<4;q++){p=h[q];k=new THREE.Color;k.setRGB(0,0,0);for(var r=0;r<p.length;r++){n=g.vertexColors[p[r]-1];k.r=k.r+n.r;k.g=k.g+n.g;k.b=k.b+n.b}k.r=k.r/p.length;k.g=k.g/p.length;k.b=k.b/
+p.length;j.vertexColors[q]=k}}l.push(j);if(m.supportUVs){g=[f(a,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?o.push(g):b("d :( ",e+":"+i):b("c :( ",d+":"+i):b("b :( ",c+":"+i):b("a :( ",a+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=u[e];if(!f){a>=w&&a<w+r.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in u?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,u[e]):u[e]=d}function h(a,
+b){R[a]===void 0&&(R[a]=[]);R[a].push(b)}function i(a,b,c){X[a]===void 0&&(X[a]={});X[a][b]=c}var j=[],l=[],o=[],m=this,p=a.vertices,r=a.faces,j=p.concat(),n=[],q={},t={},u={},w=p.length,s,x,F,C,z,v=a.faceVertexUvs[0],H;b("originalFaces, uvs, originalVerticesLength",r.length,v.length,w);if(m.supportUVs){s=0;for(x=v.length;s<x;s++){F=0;for(C=v[s].length;F<C;F++){H=r[s]["abcd".charAt(F)];g(H,s,v[s][F])}}}if(v.length==0)m.supportUVs=false;s=0;for(z in u)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
+u,"vs",v.length);s=0;for(x=r.length;s<x;s++){z=r[s];n.push(z.centroid);j.push(z.centroid);if(m.supportUVs){v=new THREE.UV;if(z instanceof THREE.Face3){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v;v.u=v.u/3;v.v=v.v/3}else if(z instanceof THREE.Face4){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u+f(z.d,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v+f(z.d,s).v;v.u=v.u/4;v.v=v.v/4}g(w+s,"",v)}}b("-- added UVs for new Faces",u);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
+var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);H=0;var I,N,R={},X={};for(s in x){v=x[s];I=s.split("_");N=I[0];I=I[1];h(N,[N,I]);h(I,[N,I]);F=0;for(C=v.length;F<C;F++){z=v[F];i(N,z,s);i(I,z,s)}v.length<2&&(t[s]=true)}b("vertexEdgeMap",R,"vertexFaceMap",X);for(s in x){v=
+x[s];z=v[0];C=v[1];I=s.split("_");N=I[0];I=I[1];v=new THREE.Vector3;if(t[s]){v.addSelf(p[N]);v.addSelf(p[I]);v.multiplyScalar(0.5)}else{v.addSelf(n[z]);v.addSelf(n[C]);v.addSelf(p[N]);v.addSelf(p[I]);v.multiplyScalar(0.25)}q[s]=w+r.length+H;j.push(v);H++;if(m.supportUVs){v=new THREE.UV;v.u=f(N,z).u+f(I,z).u;v.v=f(N,z).v+f(I,z).v;v.u=v.u/2;v.v=v.v/2;g(q[s],z,v);if(!t[s]){v=new THREE.UV;v.u=f(N,C).u+f(I,C).u;v.v=f(N,C).v+f(I,C).v;v.u=v.u/2;v.v=v.v/2;g(q[s],C,v)}}}b("-- Step 2 done");var B,G;C=["123",
+"12","2","23"];I=["123","23","3","31"];var Q=["123","31","1","12"],D=["1234","12","2","23"],k=["1234","23","3","34"],P=["1234","34","4","41"],M=["1234","41","1","12"];s=0;for(x=n.length;s<x;s++){z=r[s];v=w+s;if(z instanceof THREE.Face3){H=e(z.a,z.b);N=e(z.b,z.c);B=e(z.c,z.a);d(v,q[H],z.b,q[N],z,C,s);d(v,q[N],z.c,q[B],z,I,s);d(v,q[B],z.a,q[H],z,Q,s)}else if(z instanceof THREE.Face4){H=e(z.a,z.b);N=e(z.b,z.c);B=e(z.c,z.d);G=e(z.d,z.a);d(v,q[H],z.b,q[N],z,D,s);d(v,q[N],z.c,q[B],z,k,s);d(v,q[B],z.d,q[G],
+z,P,s);d(v,q[G],z.a,q[H],z,M,s)}else b("face should be a face!",z)}q=new THREE.Vector3;z=new THREE.Vector3;s=0;for(x=p.length;s<x;s++)if(R[s]!==void 0){q.set(0,0,0);z.set(0,0,0);N=new THREE.Vector3(0,0,0);v=0;for(F in X[s]){q.addSelf(n[F]);v++}C=0;H=R[s].length;for(F=0;F<H;F++)t[e(R[s][F][0],R[s][F][1])]&&C++;if(C!=2){q.divideScalar(v);for(F=0;F<H;F++){v=R[s][F];v=p[v[0]].clone().addSelf(p[v[1]]).divideScalar(2);z.addSelf(v)}z.divideScalar(H);N.addSelf(p[s]);N.multiplyScalar(H-3);N.addSelf(q);N.addSelf(z.multiplyScalar(2));
 N.divideScalar(H);j[s]=N}}a.vertices=j;a.faces=l;a.faceVertexUvs[0]=o;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
 THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;a!==void 0&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=new THREE.Object3D;THREE.LensFlare.prototype.constructor=THREE.LensFlare;
 THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){b===void 0&&(b=-1);c===void 0&&(c=0);f===void 0&&(f=1);e===void 0&&(e=new THREE.Color(16777215));if(d===void 0)d=THREE.NormalBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
@@ -699,29 +712,29 @@ THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.creat
 0;d[r++]=1;d[r++]=1;d[r++]=1;d[r++]=1;d[r++]=-1;d[r++]=1;d[r++]=0;d[r++]=1;r=0;e[r++]=0;e[r++]=1;e[r++]=2;e[r++]=0;e[r++]=2;e[r++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();i=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
 b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,i);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
 b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);if(b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0){j=false;l=a(THREE.ShaderFlares.lensFlare)}else{j=true;l=a(THREE.ShaderFlares.lensFlareVertexTexture)}o={};m={};o.vertex=b.getAttribLocation(l,"position");o.uv=b.getAttribLocation(l,"uv");m.renderType=b.getUniformLocation(l,"renderType");m.map=b.getUniformLocation(l,"map");m.occlusionMap=b.getUniformLocation(l,"occlusionMap");m.opacity=b.getUniformLocation(l,"opacity");m.color=b.getUniformLocation(l,
-"color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");p=false};this.render=function(a,d,e,u){var a=a.__webglFlares,t=a.length;if(t){var y=new THREE.Vector3,s=u/e,x=e*0.5,G=u*0.5,D=16/u,A=new THREE.Vector2(D*s,D),v=new THREE.Vector3(1,1,0),H=new THREE.Vector2(1,1),I=m,D=o;b.useProgram(l);if(!p){b.enableVertexAttribArray(o.vertex);b.enableVertexAttribArray(o.uv);p=true}b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
-1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(D.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(D.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var N,R,X,B,F;for(N=0;N<t;N++){D=16/u;A.set(D*s,D);B=a[N];y.set(B.matrixWorld.elements[12],B.matrixWorld.elements[13],B.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(y);d.projectionMatrix.multiplyVector3(y);v.copy(y);H.x=v.x*x+x;H.y=v.y*G+G;if(j||H.x>0&&H.x<e&&H.y>0&&
-H.y<u){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,0);b.uniform2f(I.scale,A.x,A.y);b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);
-b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(v);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);R=0;for(X=B.lensFlares.length;R<X;R++){F=B.lensFlares[R];if(F.opacity>0.0010&&F.scale>0.0010){v.x=F.x;v.y=F.y;v.z=F.z;D=F.size*F.scale/u;A.x=D*s;A.y=D;b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.uniform2f(I.scale,A.x,A.y);b.uniform1f(I.rotation,F.rotation);b.uniform1f(I.opacity,F.opacity);
-b.uniform3f(I.color,F.color.r,F.color.g,F.color.b);c.setBlending(F.blending,F.blendEquation,F.blendSrc,F.blendDst);c.setTexture(F.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
+"color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");p=false};this.render=function(a,d,e,t){var a=a.__webglFlares,u=a.length;if(u){var w=new THREE.Vector3,s=t/e,x=e*0.5,F=t*0.5,C=16/t,z=new THREE.Vector2(C*s,C),v=new THREE.Vector3(1,1,0),H=new THREE.Vector2(1,1),I=m,C=o;b.useProgram(l);if(!p){b.enableVertexAttribArray(o.vertex);b.enableVertexAttribArray(o.uv);p=true}b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
+1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(C.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(C.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var N,R,X,B,G;for(N=0;N<u;N++){C=16/t;z.set(C*s,C);B=a[N];w.set(B.matrixWorld.elements[12],B.matrixWorld.elements[13],B.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(w);d.projectionMatrix.multiplyVector3(w);v.copy(w);H.x=v.x*x+x;H.y=v.y*F+F;if(j||H.x>0&&H.x<e&&H.y>0&&
+H.y<t){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,0);b.uniform2f(I.scale,z.x,z.y);b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);
+b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(v);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);R=0;for(X=B.lensFlares.length;R<X;R++){G=B.lensFlares[R];if(G.opacity>0.001&&G.scale>0.001){v.x=G.x;v.y=G.y;v.z=G.z;C=G.size*G.scale/t;z.x=C*s;z.y=C;b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.uniform2f(I.scale,z.x,z.y);b.uniform1f(I.rotation,G.rotation);b.uniform1f(I.opacity,G.opacity);
+b.uniform3f(I.color,G.color.r,G.color.g,G.color.b);c.setBlending(G.blending,G.blendEquation,G.blendSrc,G.blendDst);c.setTexture(G.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
 THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
-function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(i,j){var l,o,m,p,r,n,q,u,t,y=[];p=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);b.shadowMapCullFrontFaces?a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);l=0;for(o=i.__lights.length;l<o;l++){m=i.__lights[l];if(m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(r=0;r<m.shadowCascadeCount;r++){var s;if(m.shadowCascadeArray[r])s=m.shadowCascadeArray[r];
-else{t=m;q=r;s=new THREE.DirectionalLight;s.isVirtual=true;s.onlyShadow=true;s.castShadow=true;s.shadowCameraNear=t.shadowCameraNear;s.shadowCameraFar=t.shadowCameraFar;s.shadowCameraLeft=t.shadowCameraLeft;s.shadowCameraRight=t.shadowCameraRight;s.shadowCameraBottom=t.shadowCameraBottom;s.shadowCameraTop=t.shadowCameraTop;s.shadowCameraVisible=t.shadowCameraVisible;s.shadowDarkness=t.shadowDarkness;s.shadowBias=t.shadowCascadeBias[q];s.shadowMapWidth=t.shadowCascadeWidth[q];s.shadowMapHeight=t.shadowCascadeHeight[q];
-s.pointsWorld=[];s.pointsFrustum=[];u=s.pointsWorld;n=s.pointsFrustum;for(var x=0;x<8;x++){u[x]=new THREE.Vector3;n[x]=new THREE.Vector3}u=t.shadowCascadeNearZ[q];t=t.shadowCascadeFarZ[q];n[0].set(-1,-1,u);n[1].set(1,-1,u);n[2].set(-1,1,u);n[3].set(1,1,u);n[4].set(-1,-1,t);n[5].set(1,-1,t);n[6].set(-1,1,t);n[7].set(1,1,t);s.originalCamera=j;n=new THREE.Gyroscope;n.position=m.shadowCascadeOffset;n.add(s);n.add(s.target);j.add(n);m.shadowCascadeArray[r]=s;console.log("Created virtualLight",s)}q=m;u=
-r;t=q.shadowCascadeArray[u];t.position.copy(q.position);t.target.position.copy(q.target.position);t.lookAt(t.target);t.shadowCameraVisible=q.shadowCameraVisible;t.shadowDarkness=q.shadowDarkness;t.shadowBias=q.shadowCascadeBias[u];n=q.shadowCascadeNearZ[u];q=q.shadowCascadeFarZ[u];t=t.pointsFrustum;t[0].z=n;t[1].z=n;t[2].z=n;t[3].z=n;t[4].z=q;t[5].z=q;t[6].z=q;t[7].z=q;y[p]=s;p++}else{y[p]=m;p++}}l=0;for(o=y.length;l<o;l++){m=y[l];if(!m.shadowMap){m.shadowMap=new THREE.WebGLRenderTarget(m.shadowMapWidth,
+function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(i,j){var l,o,m,p,r,n,q,t,u,w=[];p=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);b.shadowMapCullFrontFaces?a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);l=0;for(o=i.__lights.length;l<o;l++){m=i.__lights[l];if(m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(r=0;r<m.shadowCascadeCount;r++){var s;if(m.shadowCascadeArray[r])s=m.shadowCascadeArray[r];
+else{u=m;q=r;s=new THREE.DirectionalLight;s.isVirtual=true;s.onlyShadow=true;s.castShadow=true;s.shadowCameraNear=u.shadowCameraNear;s.shadowCameraFar=u.shadowCameraFar;s.shadowCameraLeft=u.shadowCameraLeft;s.shadowCameraRight=u.shadowCameraRight;s.shadowCameraBottom=u.shadowCameraBottom;s.shadowCameraTop=u.shadowCameraTop;s.shadowCameraVisible=u.shadowCameraVisible;s.shadowDarkness=u.shadowDarkness;s.shadowBias=u.shadowCascadeBias[q];s.shadowMapWidth=u.shadowCascadeWidth[q];s.shadowMapHeight=u.shadowCascadeHeight[q];
+s.pointsWorld=[];s.pointsFrustum=[];t=s.pointsWorld;n=s.pointsFrustum;for(var x=0;x<8;x++){t[x]=new THREE.Vector3;n[x]=new THREE.Vector3}t=u.shadowCascadeNearZ[q];u=u.shadowCascadeFarZ[q];n[0].set(-1,-1,t);n[1].set(1,-1,t);n[2].set(-1,1,t);n[3].set(1,1,t);n[4].set(-1,-1,u);n[5].set(1,-1,u);n[6].set(-1,1,u);n[7].set(1,1,u);s.originalCamera=j;n=new THREE.Gyroscope;n.position=m.shadowCascadeOffset;n.add(s);n.add(s.target);j.add(n);m.shadowCascadeArray[r]=s;console.log("Created virtualLight",s)}q=m;t=
+r;u=q.shadowCascadeArray[t];u.position.copy(q.position);u.target.position.copy(q.target.position);u.lookAt(u.target);u.shadowCameraVisible=q.shadowCameraVisible;u.shadowDarkness=q.shadowDarkness;u.shadowBias=q.shadowCascadeBias[t];n=q.shadowCascadeNearZ[t];q=q.shadowCascadeFarZ[t];u=u.pointsFrustum;u[0].z=n;u[1].z=n;u[2].z=n;u[3].z=n;u[4].z=q;u[5].z=q;u[6].z=q;u[7].z=q;w[p]=s;p++}else{w[p]=m;p++}}l=0;for(o=w.length;l<o;l++){m=w[l];if(!m.shadowMap){m.shadowMap=new THREE.WebGLRenderTarget(m.shadowMapWidth,
 m.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat});m.shadowMapSize=new THREE.Vector2(m.shadowMapWidth,m.shadowMapHeight);m.shadowMatrix=new THREE.Matrix4}if(!m.shadowCamera){if(m instanceof THREE.SpotLight)m.shadowCamera=new THREE.PerspectiveCamera(m.shadowCameraFov,m.shadowMapWidth/m.shadowMapHeight,m.shadowCameraNear,m.shadowCameraFar);else if(m instanceof THREE.DirectionalLight)m.shadowCamera=new THREE.OrthographicCamera(m.shadowCameraLeft,m.shadowCameraRight,
-m.shadowCameraTop,m.shadowCameraBottom,m.shadowCameraNear,m.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}i.add(m.shadowCamera);b.autoUpdateScene&&i.updateMatrixWorld()}if(m.shadowCameraVisible&&!m.cameraHelper){m.cameraHelper=new THREE.CameraHelper(m.shadowCamera);m.shadowCamera.add(m.cameraHelper)}if(m.isVirtual&&s.originalCamera==j){r=j;p=m.shadowCamera;n=m.pointsFrustum;t=m.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(q=
-0;q<8;q++){u=t[q];u.copy(n[q]);THREE.ShadowMapPlugin.__projector.unprojectVector(u,r);p.matrixWorldInverse.multiplyVector3(u);if(u.x<g.x)g.x=u.x;if(u.x>h.x)h.x=u.x;if(u.y<g.y)g.y=u.y;if(u.y>h.y)h.y=u.y;if(u.z<g.z)g.z=u.z;if(u.z>h.z)h.z=u.z}p.left=g.x;p.right=h.x;p.top=h.y;p.bottom=g.y;p.updateProjectionMatrix()}p=m.shadowMap;n=m.shadowMatrix;r=m.shadowCamera;r.position.copy(m.matrixWorld.getPosition());r.lookAt(m.target.matrixWorld.getPosition());r.updateMatrixWorld();r.matrixWorldInverse.getInverse(r.matrixWorld);
+m.shadowCameraTop,m.shadowCameraBottom,m.shadowCameraNear,m.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}i.add(m.shadowCamera);b.autoUpdateScene&&i.updateMatrixWorld()}if(m.shadowCameraVisible&&!m.cameraHelper){m.cameraHelper=new THREE.CameraHelper(m.shadowCamera);m.shadowCamera.add(m.cameraHelper)}if(m.isVirtual&&s.originalCamera==j){r=j;p=m.shadowCamera;n=m.pointsFrustum;u=m.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(q=
+0;q<8;q++){t=u[q];t.copy(n[q]);THREE.ShadowMapPlugin.__projector.unprojectVector(t,r);p.matrixWorldInverse.multiplyVector3(t);if(t.x<g.x)g.x=t.x;if(t.x>h.x)h.x=t.x;if(t.y<g.y)g.y=t.y;if(t.y>h.y)h.y=t.y;if(t.z<g.z)g.z=t.z;if(t.z>h.z)h.z=t.z}p.left=g.x;p.right=h.x;p.top=h.y;p.bottom=g.y;p.updateProjectionMatrix()}p=m.shadowMap;n=m.shadowMatrix;r=m.shadowCamera;r.position.copy(m.matrixWorld.getPosition());r.lookAt(m.target.matrixWorld.getPosition());r.updateMatrixWorld();r.matrixWorldInverse.getInverse(r.matrixWorld);
 if(m.cameraHelper)m.cameraHelper.lines.visible=m.shadowCameraVisible;m.shadowCameraVisible&&m.cameraHelper.update();n.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);n.multiplySelf(r.projectionMatrix);n.multiplySelf(r.matrixWorldInverse);if(!r._viewMatrixArray)r._viewMatrixArray=new Float32Array(16);if(!r._projectionMatrixArray)r._projectionMatrixArray=new Float32Array(16);r.matrixWorldInverse.flattenToArray(r._viewMatrixArray);r.projectionMatrix.flattenToArray(r._projectionMatrixArray);f.multiply(r.projectionMatrix,
-r.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(p);b.clear();t=i.__webglObjects;m=0;for(p=t.length;m<p;m++){q=t[m];n=q.object;q.render=false;if(n.visible&&n.castShadow&&(!(n instanceof THREE.Mesh)||!n.frustumCulled||e.contains(n))){n._modelViewMatrix.multiply(r.matrixWorldInverse,n.matrixWorld);q.render=true}}m=0;for(p=t.length;m<p;m++){q=t[m];if(q.render){n=q.object;q=q.buffer;u=n.customDepthMaterial?n.customDepthMaterial:n.geometry.morphTargets.length?d:c;q instanceof THREE.BufferGeometry?
-b.renderBufferDirect(r,i.__lights,null,u,q,n):b.renderBuffer(r,i.__lights,null,u,q,n)}}t=i.__webglObjectsImmediate;m=0;for(p=t.length;m<p;m++){q=t[m];n=q.object;if(n.visible&&n.castShadow){n._modelViewMatrix.multiply(r.matrixWorldInverse,n.matrixWorld);b.renderImmediateObject(r,i.__lights,null,c,n)}}}l=b.getClearColor();o=b.getClearAlpha();a.clearColor(l.r,l.g,l.b,o);a.enable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
+r.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(p);b.clear();u=i.__webglObjects;m=0;for(p=u.length;m<p;m++){q=u[m];n=q.object;q.render=false;if(n.visible&&n.castShadow&&(!(n instanceof THREE.Mesh)||!n.frustumCulled||e.contains(n))){n._modelViewMatrix.multiply(r.matrixWorldInverse,n.matrixWorld);q.render=true}}m=0;for(p=u.length;m<p;m++){q=u[m];if(q.render){n=q.object;q=q.buffer;t=n.customDepthMaterial?n.customDepthMaterial:n.geometry.morphTargets.length?d:c;q instanceof THREE.BufferGeometry?
+b.renderBufferDirect(r,i.__lights,null,t,q,n):b.renderBuffer(r,i.__lights,null,t,q,n)}}u=i.__webglObjectsImmediate;m=0;for(p=u.length;m<p;m++){q=u[m];n=q.object;if(n.visible&&n.castShadow){n._modelViewMatrix.multiply(r.matrixWorldInverse,n.matrixWorld);b.renderImmediateObject(r,i.__lights,null,c,n)}}}l=b.getClearColor();o=b.getClearAlpha();a.clearColor(l.r,l.g,l.b,o);a.enable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
 THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,f,g,h,i,j,l;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);e=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=0;d[a++]=-1;d[a++]=1;d[a++]=0;a=d[a++]=0;e[a++]=0;e[a++]=1;e[a++]=2;e[a++]=0;e[a++]=2;e[a++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
 g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,m=b.createProgram(),p=b.createShader(b.FRAGMENT_SHADER),r=b.createShader(b.VERTEX_SHADER);b.shaderSource(p,a.fragmentShader);b.shaderSource(r,a.vertexShader);b.compileShader(p);b.compileShader(r);b.attachShader(m,p);b.attachShader(m,r);b.linkProgram(m);h=m;i={};j={};i.position=b.getAttribLocation(h,"position");i.uv=b.getAttribLocation(h,"uv");j.uvOffset=b.getUniformLocation(h,"uvOffset");j.uvScale=b.getUniformLocation(h,
 "uvScale");j.rotation=b.getUniformLocation(h,"rotation");j.scale=b.getUniformLocation(h,"scale");j.alignment=b.getUniformLocation(h,"alignment");j.color=b.getUniformLocation(h,"color");j.map=b.getUniformLocation(h,"map");j.opacity=b.getUniformLocation(h,"opacity");j.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");j.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");j.screenPosition=b.getUniformLocation(h,"screenPosition");j.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
-j.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,p,r){var d=d.__webglSprites,n=d.length;if(n){var q=i,u=j,t=r/p,p=p*0.5,y=r*0.5,s=true;b.useProgram(h);if(!l){b.enableVertexAttribArray(q.position);b.enableVertexAttribArray(q.uv);l=true}b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(true);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(q.position,2,b.FLOAT,false,16,0);b.vertexAttribPointer(q.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
-g);b.uniformMatrix4fv(u.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(u.map,0);for(var x,G=[],q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(a);for(q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){b.uniform1i(u.useScreenCoordinates,1);
-b.uniform3f(u.screenPosition,(x.position.x-p)/p,(y-x.position.y)/y,Math.max(0,Math.min(1,x.position.z)))}else{b.uniform1i(u.useScreenCoordinates,0);b.uniform1i(u.affectedByDistance,x.affectedByDistance?1:0);b.uniformMatrix4fv(u.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?r:1);G[0]=e*t*x.scale.x;G[1]=e*x.scale.y;b.uniform2f(u.uvScale,x.uvScale.x,x.uvScale.y);b.uniform2f(u.uvOffset,x.uvOffset.x,x.uvOffset.y);b.uniform2f(u.alignment,x.alignment.x,x.alignment.y);
-b.uniform1f(u.opacity,x.opacity);b.uniform3f(u.color,x.color.r,x.color.g,x.color.b);b.uniform1f(u.rotation,x.rotation);b.uniform2fv(u.scale,G);if(x.mergeWith3D&&!s){b.enable(b.DEPTH_TEST);s=true}else if(!x.mergeWith3D&&s){b.disable(b.DEPTH_TEST);s=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
+j.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,p,r){var d=d.__webglSprites,n=d.length;if(n){var q=i,t=j,u=r/p,p=p*0.5,w=r*0.5,s=true;b.useProgram(h);if(!l){b.enableVertexAttribArray(q.position);b.enableVertexAttribArray(q.uv);l=true}b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(true);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(q.position,2,b.FLOAT,false,16,0);b.vertexAttribPointer(q.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
+g);b.uniformMatrix4fv(t.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(t.map,0);for(var x,F=[],q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(a);for(q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){b.uniform1i(t.useScreenCoordinates,1);
+b.uniform3f(t.screenPosition,(x.position.x-p)/p,(w-x.position.y)/w,Math.max(0,Math.min(1,x.position.z)))}else{b.uniform1i(t.useScreenCoordinates,0);b.uniform1i(t.affectedByDistance,x.affectedByDistance?1:0);b.uniformMatrix4fv(t.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?r:1);F[0]=e*u*x.scale.x;F[1]=e*x.scale.y;b.uniform2f(t.uvScale,x.uvScale.x,x.uvScale.y);b.uniform2f(t.uvOffset,x.uvOffset.x,x.uvOffset.y);b.uniform2f(t.alignment,x.alignment.x,x.alignment.y);
+b.uniform1f(t.opacity,x.opacity);b.uniform3f(t.color,x.color.r,x.color.g,x.color.b);b.uniform1f(t.rotation,x.rotation);b.uniform2fv(t.scale,F);if(x.mergeWith3D&&!s){b.enable(b.DEPTH_TEST);s=true}else if(!x.mergeWith3D&&s){b.disable(b.DEPTH_TEST);s=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
 THREE.DepthPassPlugin=function(){this.enabled=false;this.renderTarget=null;var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
 function(a,b){this.enabled&&this.update(a,b)};this.update=function(g,h){var i,j,l,o,m,p;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.setDepthTest(true);b.autoUpdateScene&&g.updateMatrixWorld();if(!h._viewMatrixArray)h._viewMatrixArray=new Float32Array(16);if(!h._projectionMatrixArray)h._projectionMatrixArray=new Float32Array(16);h.matrixWorldInverse.getInverse(h.matrixWorld);h.matrixWorldInverse.flattenToArray(h._viewMatrixArray);h.projectionMatrix.flattenToArray(h._projectionMatrixArray);f.multiply(h.projectionMatrix,
 h.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(this.renderTarget);b.clear();p=g.__webglObjects;i=0;for(j=p.length;i<j;i++){l=p[i];m=l.object;l.render=false;if(m.visible&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||e.contains(m))){m._modelViewMatrix.multiply(h.matrixWorldInverse,m.matrixWorld);l.render=true}}i=0;for(j=p.length;i<j;i++){l=p[i];if(l.render){m=l.object;l=l.buffer;b.setObjectFaces(m);o=m.customDepthMaterial?m.customDepthMaterial:m.geometry.morphTargets.length?d:c;l instanceof

+ 167 - 156
build/custom/ThreeCanvas.js

@@ -1,9 +1,9 @@
 // ThreeCanvas.js - http://github.com/mrdoob/three.js
 'use strict';var THREE=THREE||{REVISION:"50dev"};self.console||(self.console={info:function(){},log:function(){},debug:function(){},warn:function(){},error:function(){}});self.Int32Array||(self.Int32Array=Array,self.Float32Array=Array);
-(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c){window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"];window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"]}if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=Date.now(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
+(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c){window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"];window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"]}if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=Date.now(),e=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+e)},e);a=c+e;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
 function(a){clearTimeout(a)}})();THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
 THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);
-this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(c===0)this.r=this.g=this.b=0;else{d=Math.floor(a*6);e=a*6-d;a=c*(1-b);f=c*(1-b*e);b=c*(1-b*(1-e));switch(d){case 1:this.r=f;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=f;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=f;break;case 6:case 0:this.r=c;this.g=b;this.b=a}}return this},setHex:function(a){a=
+this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,f,e;if(c===0)this.r=this.g=this.b=0;else{d=Math.floor(a*6);f=a*6-d;a=c*(1-b);e=c*(1-b*f);b=c*(1-b*(1-f));switch(d){case 1:this.r=e;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=e;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=e;break;case 6:case 0:this.r=c;this.g=b;this.b=a}}return this},setHex:function(a){a=
 Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},lerpSelf:function(a,b){this.r=this.r+(a.r-this.r)*b;this.g=this.g+(a.g-this.g)*b;this.b=this.b+(a.b-this.b)*b;return this},getHex:function(){return Math.floor(this.r*255)<<16^Math.floor(this.g*255)<<8^Math.floor(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};
 THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0};
 THREE.Vector2.prototype={constructor:THREE.Vector2,set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addSelf:function(a){this.x=this.x+a.x;this.y=this.y+a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},subSelf:function(a){this.x=this.x-a.x;this.y=this.y-a.y;return this},multiplyScalar:function(a){this.x=this.x*a;this.y=this.y*a;return this},divideScalar:function(a){if(a){this.x=
@@ -13,105 +13,105 @@ THREE.Vector3.prototype={constructor:THREE.Vector3,set:function(a,b,c){this.x=a;
 a;this.z=this.z+a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x=this.x-a.x;this.y=this.y-a.y;this.z=this.z-a.z;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x=this.x*a.x;this.y=this.y*a.y;this.z=this.z*a.z;return this},multiplyScalar:function(a){this.x=this.x*a;this.y=this.y*a;this.z=this.z*a;return this},divideSelf:function(a){this.x=this.x/a.x;this.y=
 this.y/a.y;this.z=this.z/a.z;return this},divideScalar:function(a){if(a){this.x=this.x/a;this.y=this.y/a;this.z=this.z/a}else this.z=this.y=this.x=0;return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.lengthSq())},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},
 setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x=this.x+(a.x-this.x)*b;this.y=this.y+(a.y-this.y)*b;this.z=this.z+(a.z-this.z)*b;return this},cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){var b=this.x,c=this.y,d=this.z;this.x=c*a.z-d*a.y;this.y=d*a.x-b*a.z;this.z=b*a.y-c*a.x;return this},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){return(new THREE.Vector3).sub(this,
-a).lengthSq()},getPositionFromMatrix:function(a){this.x=a.elements[12];this.y=a.elements[13];this.z=a.elements[14];return this},setEulerFromRotationMatrix:function(a,b){function c(a){return Math.min(Math.max(a,-1),1)}var d=a.elements,e=d[0],f=d[4],g=d[8],i=d[1],j=d[5],l=d[9],h=d[2],k=d[6],d=d[10];switch(b||"XYZ"){case "YXZ":this.x=Math.asin(-c(l));if(Math.abs(l)<0.99999){this.y=Math.atan2(g,d);this.z=Math.atan2(i,j)}else{this.y=Math.atan2(-h,e);this.z=0}break;case "ZXY":this.x=Math.asin(c(k));if(Math.abs(k)<
-0.99999){this.y=Math.atan2(-h,d);this.z=Math.atan2(-f,j)}else{this.y=0;this.z=Math.atan2(g,e)}break;case "ZYX":this.y=Math.asin(-c(h));if(Math.abs(h)<0.99999){this.x=Math.atan2(k,d);this.z=Math.atan2(i,e)}else{this.x=0;this.z=Math.atan2(-f,j)}break;case "YZX":this.z=Math.asin(c(i));if(Math.abs(i)<0.99999){this.x=Math.atan2(-l,j);this.y=Math.atan2(-h,e)}else{this.x=0;this.y=Math.atan2(h,d)}break;case "XZY":this.z=Math.asin(-c(f));if(Math.abs(f)<0.99999){this.x=Math.atan2(k,j);this.y=Math.atan2(g,e)}else{this.x=
-Math.atan2(-g,d);this.y=0}break;default:this.y=Math.asin(c(g));if(Math.abs(g)<0.99999){this.x=Math.atan2(-l,d);this.z=Math.atan2(-f,e)}else{this.x=Math.atan2(i,j);this.z=0}}return this},setEulerFromQuaternion:function(a,b){function c(a){return Math.min(Math.max(a,-1),1)}var d=a.x*a.x,e=a.y*a.y,f=a.z*a.z,g=a.w*a.w;switch(b){case "YXZ":this.x=Math.asin(c(2*(a.x*a.w-a.y*a.z)));this.y=Math.atan2(2*(a.x*a.z+a.y*a.w),g-d-e+f);this.z=Math.atan2(2*(a.x*a.y+a.z*a.w),g-d+e-f);break;case "ZXY":this.x=Math.asin(c(2*
-(a.x*a.w+a.y*a.z)));this.y=Math.atan2(2*(a.y*a.w-a.z*a.x),g-d-e+f);this.z=Math.atan2(2*(a.z*a.w-a.x*a.y),g-d+e-f);break;case "ZYX":this.x=Math.atan2(2*(a.x*a.w+a.z*a.y),g-d-e+f);this.y=Math.asin(c(2*(a.y*a.w-a.x*a.z)));this.z=Math.atan2(2*(a.x*a.y+a.z*a.w),g+d-e-f);break;case "YZX":this.x=Math.atan2(2*(a.x*a.w-a.z*a.y),g-d+e-f);this.y=Math.atan2(2*(a.y*a.w-a.x*a.z),g+d-e-f);this.z=Math.asin(c(2*(a.x*a.y+a.z*a.w)));break;case "XZY":this.x=Math.atan2(2*(a.x*a.w+a.y*a.z),g-d+e-f);this.y=Math.atan2(2*
-(a.x*a.z+a.y*a.w),g+d-e-f);this.z=Math.asin(c(2*(a.z*a.w-a.x*a.y)));break;default:this.x=Math.atan2(2*(a.x*a.w-a.y*a.z),g-d-e+f);this.y=Math.asin(c(2*(a.x*a.z+a.y*a.w)));this.z=Math.atan2(2*(a.z*a.w-a.x*a.y),g+d-e-f)}return this},getScaleFromMatrix:function(a){var b=this.set(a.elements[0],a.elements[1],a.elements[2]).length(),c=this.set(a.elements[4],a.elements[5],a.elements[6]).length(),a=this.set(a.elements[8],a.elements[9],a.elements[10]).length();this.x=b;this.y=c;this.z=a},equals:function(a){return a.x===
+a).lengthSq()},getPositionFromMatrix:function(a){this.x=a.elements[12];this.y=a.elements[13];this.z=a.elements[14];return this},setEulerFromRotationMatrix:function(a,b){function c(a){return Math.min(Math.max(a,-1),1)}var d=a.elements,f=d[0],e=d[4],g=d[8],m=d[1],k=d[5],l=d[9],h=d[2],n=d[6],d=d[10];switch(b||"XYZ"){case "YXZ":this.x=Math.asin(-c(l));if(Math.abs(l)<0.99999){this.y=Math.atan2(g,d);this.z=Math.atan2(m,k)}else{this.y=Math.atan2(-h,f);this.z=0}break;case "ZXY":this.x=Math.asin(c(n));if(Math.abs(n)<
+0.99999){this.y=Math.atan2(-h,d);this.z=Math.atan2(-e,k)}else{this.y=0;this.z=Math.atan2(g,f)}break;case "ZYX":this.y=Math.asin(-c(h));if(Math.abs(h)<0.99999){this.x=Math.atan2(n,d);this.z=Math.atan2(m,f)}else{this.x=0;this.z=Math.atan2(-e,k)}break;case "YZX":this.z=Math.asin(c(m));if(Math.abs(m)<0.99999){this.x=Math.atan2(-l,k);this.y=Math.atan2(-h,f)}else{this.x=0;this.y=Math.atan2(h,d)}break;case "XZY":this.z=Math.asin(-c(e));if(Math.abs(e)<0.99999){this.x=Math.atan2(n,k);this.y=Math.atan2(g,f)}else{this.x=
+Math.atan2(-g,d);this.y=0}break;default:this.y=Math.asin(c(g));if(Math.abs(g)<0.99999){this.x=Math.atan2(-l,d);this.z=Math.atan2(-e,f)}else{this.x=Math.atan2(m,k);this.z=0}}return this},setEulerFromQuaternion:function(a,b){function c(a){return Math.min(Math.max(a,-1),1)}var d=a.x*a.x,f=a.y*a.y,e=a.z*a.z,g=a.w*a.w;switch(b){case "YXZ":this.x=Math.asin(c(2*(a.x*a.w-a.y*a.z)));this.y=Math.atan2(2*(a.x*a.z+a.y*a.w),g-d-f+e);this.z=Math.atan2(2*(a.x*a.y+a.z*a.w),g-d+f-e);break;case "ZXY":this.x=Math.asin(c(2*
+(a.x*a.w+a.y*a.z)));this.y=Math.atan2(2*(a.y*a.w-a.z*a.x),g-d-f+e);this.z=Math.atan2(2*(a.z*a.w-a.x*a.y),g-d+f-e);break;case "ZYX":this.x=Math.atan2(2*(a.x*a.w+a.z*a.y),g-d-f+e);this.y=Math.asin(c(2*(a.y*a.w-a.x*a.z)));this.z=Math.atan2(2*(a.x*a.y+a.z*a.w),g+d-f-e);break;case "YZX":this.x=Math.atan2(2*(a.x*a.w-a.z*a.y),g-d+f-e);this.y=Math.atan2(2*(a.y*a.w-a.x*a.z),g+d-f-e);this.z=Math.asin(c(2*(a.x*a.y+a.z*a.w)));break;case "XZY":this.x=Math.atan2(2*(a.x*a.w+a.y*a.z),g-d+f-e);this.y=Math.atan2(2*
+(a.x*a.z+a.y*a.w),g+d-f-e);this.z=Math.asin(c(2*(a.z*a.w-a.x*a.y)));break;default:this.x=Math.atan2(2*(a.x*a.w-a.y*a.z),g-d-f+e);this.y=Math.asin(c(2*(a.x*a.z+a.y*a.w)));this.z=Math.atan2(2*(a.z*a.w-a.x*a.y),g+d-f-e)}return this},getScaleFromMatrix:function(a){var b=this.set(a.elements[0],a.elements[1],a.elements[2]).length(),c=this.set(a.elements[4],a.elements[5],a.elements[6]).length(),a=this.set(a.elements[8],a.elements[9],a.elements[10]).length();this.x=b;this.y=c;this.z=a},equals:function(a){return a.x===
 this.x&&a.y===this.y&&a.z===this.z},isZero:function(){return this.lengthSq()<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
 THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w!==void 0?a.w:1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x=this.x+a.x;this.y=this.y+a.y;this.z=this.z+a.z;this.w=this.w+a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x=
 this.x-a.x;this.y=this.y-a.y;this.z=this.z-a.z;this.w=this.w-a.w;return this},multiplyScalar:function(a){this.x=this.x*a;this.y=this.y*a;this.z=this.z*a;this.w=this.w*a;return this},divideScalar:function(a){if(a){this.x=this.x/a;this.y=this.y/a;this.z=this.z/a;this.w=this.w/a}else{this.z=this.y=this.x=0;this.w=1}return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
 normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x=this.x+(a.x-this.x)*b;this.y=this.y+(a.y-this.y)*b;this.z=this.z+(a.z-this.z)*b;this.w=this.w+(a.w-this.w)*b;return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);if(b<1.0E-4){this.x=1;this.z=this.y=0}else{this.x=a.x/b;this.y=
-a.y/b;this.z=a.z/b}return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d,a=a.elements,e=a[0];d=a[4];var f=a[8],g=a[1],i=a[5],j=a[9];c=a[2];b=a[6];var l=a[10];if(Math.abs(d-g)<0.01&&Math.abs(f-c)<0.01&&Math.abs(j-b)<0.01){if(Math.abs(d+g)<0.1&&Math.abs(f+c)<0.1&&Math.abs(j+b)<0.1&&Math.abs(e+i+l-3)<0.1){this.set(1,0,0,0);return this}a=Math.PI;e=(e+1)/2;i=(i+1)/2;l=(l+1)/2;d=(d+g)/4;f=(f+c)/4;j=(j+b)/4;if(e>i&&e>l)if(e<0.01){b=0;d=c=0.707106781}else{b=Math.sqrt(e);c=d/b;d=f/b}else if(i>
-l)if(i<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(i);b=d/c;d=j/c}else if(l<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(l);b=f/d;c=j/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-j)*(b-j)+(f-c)*(f-c)+(g-d)*(g-d));Math.abs(a)<0.0010&&(a=1);this.x=(b-j)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+i+l-1)/2);return this}};
+a.y/b;this.z=a.z/b}return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d,a=a.elements,f=a[0];d=a[4];var e=a[8],g=a[1],m=a[5],k=a[9];c=a[2];b=a[6];var l=a[10];if(Math.abs(d-g)<0.01&&Math.abs(e-c)<0.01&&Math.abs(k-b)<0.01){if(Math.abs(d+g)<0.1&&Math.abs(e+c)<0.1&&Math.abs(k+b)<0.1&&Math.abs(f+m+l-3)<0.1){this.set(1,0,0,0);return this}a=Math.PI;f=(f+1)/2;m=(m+1)/2;l=(l+1)/2;d=(d+g)/4;e=(e+c)/4;k=(k+b)/4;if(f>m&&f>l)if(f<0.01){b=0;d=c=0.707106781}else{b=Math.sqrt(f);c=d/b;d=e/b}else if(m>
+l)if(m<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(m);b=d/c;d=k/c}else if(l<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(l);b=e/d;c=k/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-k)*(b-k)+(e-c)*(e-c)+(g-d)*(g-d));Math.abs(a)<0.001&&(a=1);this.x=(b-k)/a;this.y=(e-c)/a;this.z=(g-d)/a;this.w=Math.acos((f+m+l-1)/2);return this}};
 THREE.EventTarget=function(){var a={};this.addEventListener=function(b,c){a[b]===void 0&&(a[b]=[]);a[b].indexOf(c)===-1&&a[b].push(c)};this.dispatchEvent=function(b){for(var c in a[b.type])a[b.type][c](b)};this.removeEventListener=function(b,c){var d=a[b].indexOf(c);d!==-1&&a[b].splice(d,1)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
-THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes,d=a.elements,a=d[0];b=d[1];var e=d[2],f=d[3],g=d[4],i=d[5],j=d[6],l=d[7],h=d[8],k=d[9],n=d[10],o=d[11],p=d[12],m=d[13],q=d[14],d=d[15];c[0].set(f-a,l-g,o-h,d-p);c[1].set(f+a,l+g,o+h,d+p);c[2].set(f+b,l+i,o+k,d+m);c[3].set(f-b,l-i,o-k,d-m);c[4].set(f-e,l-j,o-n,d-q);c[5].set(f+e,l+j,o+n,d+q);for(a=0;a<6;a++){b=c[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};
-THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=c.elements,c=-a.geometry.boundingSphere.radius*c.getMaxScaleOnAxis(),e=0;e<6;e++){a=b[e].x*d[12]+b[e].y*d[13]+b[e].z*d[14]+b[e].w;if(a<=c)return false}return true};THREE.Frustum.__v1=new THREE.Vector3;
-THREE.Ray=function(a,b,c,d){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.near=c||0;this.far=d||Infinity;var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,i=new THREE.Vector3,j=new THREE.Vector3,l=new THREE.Vector3,h=new THREE.Vector3,k=new THREE.Vector3,n=new THREE.Vector3,o=function(a,b){return a.distance-b.distance},p=new THREE.Vector3,m=new THREE.Vector3,q=new THREE.Vector3,u,r,w,A=function(a,b,c){p.sub(c,a);u=p.dot(b);r=m.add(a,q.copy(b).multiplyScalar(u));
-return w=c.distanceTo(r)},v,D,y,H,t,z,C,I,P=function(a,b,c,d){p.sub(d,b);m.sub(c,b);q.sub(a,b);v=p.dot(p);D=p.dot(m);y=p.dot(q);H=m.dot(m);t=m.dot(q);z=1/(v*H-D*D);C=(H*y-D*t)*z;I=(v*t-D*y)*z;return C>=0&&I>=0&&C+I<1},N=1.0E-4;this.setPrecision=function(a){N=a};this.intersectObject=function(a){var b,c=[];if(a instanceof THREE.Particle){w=A(this.origin,this.direction,a.matrixWorld.getPosition());if(w>a.scale.x)return[];b={distance:w,point:a.position,face:null,object:a};c.push(b)}else if(a instanceof
-THREE.Mesh){var d=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),a.matrixWorld.getColumnZ().length()),d=a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z));w=A(this.origin,this.direction,a.matrixWorld.getPosition());if(w>d)return c;var m,p,x,S=a.geometry,F=S.vertices,q;a.matrixRotationWorld.extractRotation(a.matrixWorld);d=0;for(m=S.faces.length;d<m;d++){b=S.faces[d];j.copy(this.origin);l.copy(this.direction);q=a.matrixWorld;h=q.multiplyVector3(h.copy(b.centroid)).subSelf(j);
-k=a.matrixRotationWorld.multiplyVector3(k.copy(b.normal));p=l.dot(k);if(!(Math.abs(p)<N)){x=k.dot(h)/p;if(!(x<0)&&(a.doubleSided||(a.flipSided?p>0:p<0))){n.add(j,l.multiplyScalar(x));w=j.distanceTo(n);if(!(w<this.near)&&!(w>this.far))if(b instanceof THREE.Face3){e=q.multiplyVector3(e.copy(F[b.a]));f=q.multiplyVector3(f.copy(F[b.b]));g=q.multiplyVector3(g.copy(F[b.c]));if(P(n,e,f,g)){b={distance:w,point:n.clone(),face:b,object:a};c.push(b)}}else if(b instanceof THREE.Face4){e=q.multiplyVector3(e.copy(F[b.a]));
-f=q.multiplyVector3(f.copy(F[b.b]));g=q.multiplyVector3(g.copy(F[b.c]));i=q.multiplyVector3(i.copy(F[b.d]));if(P(n,e,f,i)||P(n,f,g,i)){b={distance:w,point:n.clone(),face:b,object:a};c.push(b)}}}}}}c.sort(o);return c};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(o);return b}};
-THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,i=true;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,h,k){i=false;b=f;c=g;d=h;e=k;a()};this.addPoint=function(f,g){if(i){i=false;b=f;c=g;d=f;e=g}else{b=b<f?b:f;c=c<g?c:g;d=d>f?d:f;e=e>g?
-e:g}a()};this.add3Points=function(f,g,h,k,n,o){if(i){i=false;b=f<h?f<n?f:n:h<n?h:n;c=g<k?g<o?g:o:k<o?k:o;d=f>h?f>n?f:n:h>n?h:n;e=g>k?g>o?g:o:k>o?k:o}else{b=f<h?f<n?f<b?f:b:n<b?n:b:h<n?h<b?h:b:n<b?n:b;c=g<k?g<o?g<c?g:c:o<c?o:c:k<o?k<c?k:c:o<c?o:c;d=f>h?f>n?f>d?f:d:n>d?n:d:h>n?h>d?h:d:n>d?n:d;e=g>k?g>o?g>e?g:e:o>e?o:e:k>o?k>e?k:e:o>e?o:e}a()};this.addRectangle=function(f){if(i){i=false;b=f.getLeft();c=f.getTop();d=f.getRight();e=f.getBottom()}else{b=b<f.getLeft()?b:f.getLeft();c=c<f.getTop()?c:f.getTop();
-d=d>f.getRight()?d:f.getRight();e=e>f.getBottom()?e:f.getBottom()}a()};this.inflate=function(f){b=b-f;c=c-f;d=d+f;e=e+f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?false:true};this.empty=function(){i=true;e=d=c=b=0;a()};this.isEmpty=function(){return i}};
-THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},random16:function(){return(65280*Math.random()+255*Math.random())/65535},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(0.5-Math.random())},sign:function(a){return a<0?-1:a>0?1:0}};THREE.Matrix3=function(){this.elements=new Float32Array(9)};
-THREE.Matrix3.prototype={constructor:THREE.Matrix3,getInverse:function(a){var b=a.elements,a=b[10]*b[5]-b[6]*b[9],c=-b[10]*b[1]+b[2]*b[9],d=b[6]*b[1]-b[2]*b[5],e=-b[10]*b[4]+b[6]*b[8],f=b[10]*b[0]-b[2]*b[8],g=-b[6]*b[0]+b[2]*b[4],i=b[9]*b[4]-b[5]*b[8],j=-b[9]*b[0]+b[1]*b[8],l=b[5]*b[0]-b[1]*b[4],b=b[0]*a+b[1]*e+b[2]*i;b===0&&console.warn("Matrix3.getInverse(): determinant == 0");var b=1/b,h=this.elements;h[0]=b*a;h[1]=b*c;h[2]=b*d;h[3]=b*e;h[4]=b*f;h[5]=b*g;h[6]=b*i;h[7]=b*j;h[8]=b*l;return this},
-transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,f,g,i,j,l,h,k,n,o,p,m){this.elements=new Float32Array(16);this.set(a!==void 0?a:1,b||0,c||0,d||0,e||0,f!==void 0?f:1,g||0,i||0,j||0,l||0,h!==void 0?h:1,k||0,n||0,o||0,p||0,m!==void 0?m:1)};
-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,i,j,l,h,k,n,o,p,m){var q=this.elements;q[0]=a;q[4]=b;q[8]=c;q[12]=d;q[1]=e;q[5]=f;q[9]=g;q[13]=i;q[2]=j;q[6]=l;q[10]=h;q[14]=k;q[3]=n;q[7]=o;q[11]=p;q[15]=m;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15]);return this},lookAt:function(a,b,c){var d=this.elements,
-e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1.0E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],i=c[8],j=c[12],l=c[1],h=c[5],k=c[9],n=c[13],o=c[2],p=c[6],m=c[10],q=c[14],u=c[3],r=c[7],w=c[11],c=c[15],A=d[0],v=d[4],
-D=d[8],y=d[12],H=d[1],t=d[5],z=d[9],C=d[13],I=d[2],P=d[6],N=d[10],s=d[14],E=d[3],G=d[7],J=d[11],d=d[15];e[0]=f*A+g*H+i*I+j*E;e[4]=f*v+g*t+i*P+j*G;e[8]=f*D+g*z+i*N+j*J;e[12]=f*y+g*C+i*s+j*d;e[1]=l*A+h*H+k*I+n*E;e[5]=l*v+h*t+k*P+n*G;e[9]=l*D+h*z+k*N+n*J;e[13]=l*y+h*C+k*s+n*d;e[2]=o*A+p*H+m*I+q*E;e[6]=o*v+p*t+m*P+q*G;e[10]=o*D+p*z+m*N+q*J;e[14]=o*y+p*C+m*s+q*d;e[3]=u*A+r*H+w*I+c*E;e[7]=u*v+r*t+w*P+c*G;e[11]=u*D+r*z+w*N+c*J;e[15]=u*y+r*C+w*s+c*d;return this},multiplySelf:function(a){return this.multiply(this,
+THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes,d=a.elements,a=d[0];b=d[1];var f=d[2],e=d[3],g=d[4],m=d[5],k=d[6],l=d[7],h=d[8],n=d[9],j=d[10],o=d[11],q=d[12],i=d[13],p=d[14],d=d[15];c[0].set(e-a,l-g,o-h,d-q);c[1].set(e+a,l+g,o+h,d+q);c[2].set(e+b,l+m,o+n,d+i);c[3].set(e-b,l-m,o-n,d-i);c[4].set(e-f,l-k,o-j,d-p);c[5].set(e+f,l+k,o+j,d+p);for(a=0;a<6;a++){b=c[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};
+THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=c.elements,c=-a.geometry.boundingSphere.radius*c.getMaxScaleOnAxis(),f=0;f<6;f++){a=b[f].x*d[12]+b[f].y*d[13]+b[f].z*d[14]+b[f].w;if(a<=c)return false}return true};THREE.Frustum.__v1=new THREE.Vector3;
+THREE.Ray=function(a,b,c,d){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.near=c||0;this.far=d||Infinity;var f=new THREE.Vector3,e=new THREE.Vector3,g=new THREE.Vector3,m=new THREE.Vector3,k=new THREE.Vector3,l=new THREE.Vector3,h=new THREE.Vector3,n=new THREE.Vector3,j=new THREE.Vector3,o=function(a,b){return a.distance-b.distance},q=new THREE.Vector3,i=new THREE.Vector3,p=new THREE.Vector3,r,s,v,A=function(a,b,c){q.sub(c,a);r=q.dot(b);s=i.add(a,p.copy(b).multiplyScalar(r));
+return v=c.distanceTo(s)},w,B,x,F,u,z,D,H,P=function(a,b,c,d){q.sub(d,b);i.sub(c,b);p.sub(a,b);w=q.dot(q);B=q.dot(i);x=q.dot(p);F=i.dot(i);u=i.dot(p);z=1/(w*F-B*B);D=(F*x-B*u)*z;H=(w*u-B*x)*z;return D>=0&&H>=0&&D+H<1},L=1.0E-4;this.setPrecision=function(a){L=a};this.intersectObject=function(a){var b,c=[];if(a instanceof THREE.Particle){v=A(this.origin,this.direction,a.matrixWorld.getPosition());if(v>a.scale.x)return[];b={distance:v,point:a.position,face:null,object:a};c.push(b)}else if(a instanceof
+THREE.Mesh){var d=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),a.matrixWorld.getColumnZ().length()),d=a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z));v=A(this.origin,this.direction,a.matrixWorld.getPosition());if(v>d)return c;var i,q,y,S=a.geometry,p=S.vertices,r;a.matrixRotationWorld.extractRotation(a.matrixWorld);d=0;for(i=S.faces.length;d<i;d++){b=S.faces[d];k.copy(this.origin);l.copy(this.direction);r=a.matrixWorld;h=r.multiplyVector3(h.copy(b.centroid)).subSelf(k);
+n=a.matrixRotationWorld.multiplyVector3(n.copy(b.normal));q=l.dot(n);if(!(Math.abs(q)<L)){y=n.dot(h)/q;if(!(y<0)&&(a.doubleSided||(a.flipSided?q>0:q<0))){j.add(k,l.multiplyScalar(y));v=k.distanceTo(j);if(!(v<this.near)&&!(v>this.far))if(b instanceof THREE.Face3){f=r.multiplyVector3(f.copy(p[b.a]));e=r.multiplyVector3(e.copy(p[b.b]));g=r.multiplyVector3(g.copy(p[b.c]));if(P(j,f,e,g)){b={distance:v,point:j.clone(),face:b,object:a};c.push(b)}}else if(b instanceof THREE.Face4){f=r.multiplyVector3(f.copy(p[b.a]));
+e=r.multiplyVector3(e.copy(p[b.b]));g=r.multiplyVector3(g.copy(p[b.c]));m=r.multiplyVector3(m.copy(p[b.d]));if(P(j,f,e,m)||P(j,e,g,m)){b={distance:v,point:j.clone(),face:b,object:a};c.push(b)}}}}}}c.sort(o);return c};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(o);return b}};
+THREE.Rectangle=function(){function a(){e=d-b;g=f-c}var b,c,d,f,e,g,m=true;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return e};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return f};this.set=function(e,g,h,n){m=false;b=e;c=g;d=h;f=n;a()};this.addPoint=function(e,g){if(m){m=false;b=e;c=g;d=e;f=g}else{b=b<e?b:e;c=c<g?c:g;d=d>e?d:e;f=f>g?
+f:g}a()};this.add3Points=function(e,g,h,n,j,o){if(m){m=false;b=e<h?e<j?e:j:h<j?h:j;c=g<n?g<o?g:o:n<o?n:o;d=e>h?e>j?e:j:h>j?h:j;f=g>n?g>o?g:o:n>o?n:o}else{b=e<h?e<j?e<b?e:b:j<b?j:b:h<j?h<b?h:b:j<b?j:b;c=g<n?g<o?g<c?g:c:o<c?o:c:n<o?n<c?n:c:o<c?o:c;d=e>h?e>j?e>d?e:d:j>d?j:d:h>j?h>d?h:d:j>d?j:d;f=g>n?g>o?g>f?g:f:o>f?o:f:n>o?n>f?n:f:o>f?o:f}a()};this.addRectangle=function(e){if(m){m=false;b=e.getLeft();c=e.getTop();d=e.getRight();f=e.getBottom()}else{b=b<e.getLeft()?b:e.getLeft();c=c<e.getTop()?c:e.getTop();
+d=d>e.getRight()?d:e.getRight();f=f>e.getBottom()?f:e.getBottom()}a()};this.inflate=function(e){b=b-e;c=c-e;d=d+e;f=f+e;a()};this.minSelf=function(e){b=b>e.getLeft()?b:e.getLeft();c=c>e.getTop()?c:e.getTop();d=d<e.getRight()?d:e.getRight();f=f<e.getBottom()?f:e.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||f<a.getTop()||c>a.getBottom()?false:true};this.empty=function(){m=true;f=d=c=b=0;a()};this.isEmpty=function(){return m}};
+THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,d,f){return d+(a-b)*(f-d)/(c-b)},random16:function(){return(65280*Math.random()+255*Math.random())/65535},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(0.5-Math.random())},sign:function(a){return a<0?-1:a>0?1:0}};THREE.Matrix3=function(){this.elements=new Float32Array(9)};
+THREE.Matrix3.prototype={constructor:THREE.Matrix3,getInverse:function(a){var b=a.elements,a=b[10]*b[5]-b[6]*b[9],c=-b[10]*b[1]+b[2]*b[9],d=b[6]*b[1]-b[2]*b[5],f=-b[10]*b[4]+b[6]*b[8],e=b[10]*b[0]-b[2]*b[8],g=-b[6]*b[0]+b[2]*b[4],m=b[9]*b[4]-b[5]*b[8],k=-b[9]*b[0]+b[1]*b[8],l=b[5]*b[0]-b[1]*b[4],b=b[0]*a+b[1]*f+b[2]*m;b===0&&console.warn("Matrix3.getInverse(): determinant == 0");var b=1/b,h=this.elements;h[0]=b*a;h[1]=b*c;h[2]=b*d;h[3]=b*f;h[4]=b*e;h[5]=b*g;h[6]=b*m;h[7]=b*k;h[8]=b*l;return this},
+transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,f,e,g,m,k,l,h,n,j,o,q,i){this.elements=new Float32Array(16);this.set(a!==void 0?a:1,b||0,c||0,d||0,f||0,e!==void 0?e:1,g||0,m||0,k||0,l||0,h!==void 0?h:1,n||0,j||0,o||0,q||0,i!==void 0?i:1)};
+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,f,e,g,m,k,l,h,n,j,o,q,i){var p=this.elements;p[0]=a;p[4]=b;p[8]=c;p[12]=d;p[1]=f;p[5]=e;p[9]=g;p[13]=m;p[2]=k;p[6]=l;p[10]=h;p[14]=n;p[3]=j;p[7]=o;p[11]=q;p[15]=i;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15]);return this},lookAt:function(a,b,c){var d=this.elements,
+f=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;f.cross(c,g).normalize();if(f.length()===0){g.x=g.x+1.0E-4;f.cross(c,g).normalize()}e.cross(g,f);d[0]=f.x;d[4]=e.x;d[8]=g.x;d[1]=f.y;d[5]=e.y;d[9]=g.y;d[2]=f.z;d[6]=e.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,f=this.elements,e=c[0],g=c[4],m=c[8],k=c[12],l=c[1],h=c[5],n=c[9],j=c[13],o=c[2],q=c[6],i=c[10],p=c[14],r=c[3],s=c[7],v=c[11],c=c[15],A=d[0],w=d[4],
+B=d[8],x=d[12],F=d[1],u=d[5],z=d[9],D=d[13],H=d[2],P=d[6],L=d[10],t=d[14],E=d[3],G=d[7],N=d[11],d=d[15];f[0]=e*A+g*F+m*H+k*E;f[4]=e*w+g*u+m*P+k*G;f[8]=e*B+g*z+m*L+k*N;f[12]=e*x+g*D+m*t+k*d;f[1]=l*A+h*F+n*H+j*E;f[5]=l*w+h*u+n*P+j*G;f[9]=l*B+h*z+n*L+j*N;f[13]=l*x+h*D+n*t+j*d;f[2]=o*A+q*F+i*H+p*E;f[6]=o*w+q*u+i*P+p*G;f[10]=o*B+q*z+i*L+p*N;f[14]=o*x+q*D+i*t+p*d;f[3]=r*A+s*F+v*H+c*E;f[7]=r*w+s*u+v*P+c*G;f[11]=r*B+s*z+v*L+c*N;f[15]=r*x+s*D+v*t+c*d;return this},multiplySelf:function(a){return this.multiply(this,
 a)},multiplyToArray:function(a,b,c){var d=this.elements;this.multiply(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]=b[0]*a;b[4]=b[4]*a;b[8]=b[8]*a;b[12]=b[12]*a;b[1]=b[1]*a;b[5]=b[5]*a;b[9]=b[9]*a;b[13]=b[13]*a;b[2]=b[2]*a;b[6]=b[6]*a;b[10]=b[10]*a;b[14]=b[14]*a;b[3]=b[3]*a;b[7]=b[7]*a;b[11]=b[11]*a;b[15]=
-b[15]*a;return this},multiplyVector3:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=1/(b[3]*c+b[7]*d+b[11]*e+b[15]);a.x=(b[0]*c+b[4]*d+b[8]*e+b[12])*f;a.y=(b[1]*c+b[5]*d+b[9]*e+b[13])*f;a.z=(b[2]*c+b[6]*d+b[10]*e+b[14])*f;return a},multiplyVector4:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w;a.x=b[0]*c+b[4]*d+b[8]*e+b[12]*f;a.y=b[1]*c+b[5]*d+b[9]*e+b[13]*f;a.z=b[2]*c+b[6]*d+b[10]*e+b[14]*f;a.w=b[3]*c+b[7]*d+b[11]*e+b[15]*f;return a},rotateAxis:function(a){var b=this.elements,c=a.x,
-d=a.y,e=a.z;a.x=c*b[0]+d*b[4]+e*b[8];a.y=c*b[1]+d*b[5]+e*b[9];a.z=c*b[2]+d*b[6]+e*b[10];a.normalize();return a},crossVector:function(a){var b=this.elements,c=new THREE.Vector4;c.x=b[0]*a.x+b[4]*a.y+b[8]*a.z+b[12]*a.w;c.y=b[1]*a.x+b[5]*a.y+b[9]*a.z+b[13]*a.w;c.z=b[2]*a.x+b[6]*a.y+b[10]*a.z+b[14]*a.w;c.w=a.w?b[3]*a.x+b[7]*a.y+b[11]*a.z+b[15]*a.w:1;return c},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],i=a[9],j=a[13],l=a[2],h=a[6],k=a[10],n=a[14],o=a[3],p=a[7],
-m=a[11],a=a[15];return e*i*h*o-d*j*h*o-e*g*k*o+c*j*k*o+d*g*n*o-c*i*n*o-e*i*l*p+d*j*l*p+e*f*k*p-b*j*k*p-d*f*n*p+b*i*n*p+e*g*l*m-c*j*l*m-e*f*h*m+b*j*h*m+c*f*n*m-b*g*n*m-d*g*l*a+c*i*l*a+d*f*h*a-b*i*h*a-c*f*k*a+b*g*k*a},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},flattenToArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[1];a[2]=b[2];
+b[15]*a;return this},multiplyVector3:function(a){var b=this.elements,c=a.x,d=a.y,f=a.z,e=1/(b[3]*c+b[7]*d+b[11]*f+b[15]);a.x=(b[0]*c+b[4]*d+b[8]*f+b[12])*e;a.y=(b[1]*c+b[5]*d+b[9]*f+b[13])*e;a.z=(b[2]*c+b[6]*d+b[10]*f+b[14])*e;return a},multiplyVector4:function(a){var b=this.elements,c=a.x,d=a.y,f=a.z,e=a.w;a.x=b[0]*c+b[4]*d+b[8]*f+b[12]*e;a.y=b[1]*c+b[5]*d+b[9]*f+b[13]*e;a.z=b[2]*c+b[6]*d+b[10]*f+b[14]*e;a.w=b[3]*c+b[7]*d+b[11]*f+b[15]*e;return a},rotateAxis:function(a){var b=this.elements,c=a.x,
+d=a.y,f=a.z;a.x=c*b[0]+d*b[4]+f*b[8];a.y=c*b[1]+d*b[5]+f*b[9];a.z=c*b[2]+d*b[6]+f*b[10];a.normalize();return a},crossVector:function(a){var b=this.elements,c=new THREE.Vector4;c.x=b[0]*a.x+b[4]*a.y+b[8]*a.z+b[12]*a.w;c.y=b[1]*a.x+b[5]*a.y+b[9]*a.z+b[13]*a.w;c.z=b[2]*a.x+b[6]*a.y+b[10]*a.z+b[14]*a.w;c.w=a.w?b[3]*a.x+b[7]*a.y+b[11]*a.z+b[15]*a.w:1;return c},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],f=a[12],e=a[1],g=a[5],m=a[9],k=a[13],l=a[2],h=a[6],n=a[10],j=a[14],o=a[3],q=a[7],
+i=a[11],a=a[15];return f*m*h*o-d*k*h*o-f*g*n*o+c*k*n*o+d*g*j*o-c*m*j*o-f*m*l*q+d*k*l*q+f*e*n*q-b*k*n*q-d*e*j*q+b*m*j*q+f*g*l*i-c*k*l*i-f*e*h*i+b*k*h*i+c*e*j*i-b*g*j*i-d*g*l*a+c*m*l*a+d*e*h*a-b*m*h*a-c*e*n*a+b*g*n*a},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},flattenToArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[1];a[2]=b[2];
 a[3]=b[3];a[4]=b[4];a[5]=b[5];a[6]=b[6];a[7]=b[7];a[8]=b[8];a[9]=b[9];a[10]=b[10];a[11]=b[11];a[12]=b[12];a[13]=b[13];a[14]=b[14];a[15]=b[15];return a},flattenToArrayOffset:function(a,b){var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a},getPosition:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[12],a[13],
-a[14])},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getColumnX:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[0],a[1],a[2])},getColumnY:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[4],a[5],a[6])},getColumnZ:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[8],a[9],a[10])},getInverse:function(a){var b=this.elements,c=a.elements,d=c[0],e=c[4],f=c[8],g=c[12],i=c[1],j=c[5],l=c[9],h=c[13],k=c[2],n=c[6],o=c[10],p=
-c[14],m=c[3],q=c[7],u=c[11],c=c[15];b[0]=l*p*q-h*o*q+h*n*u-j*p*u-l*n*c+j*o*c;b[4]=g*o*q-f*p*q-g*n*u+e*p*u+f*n*c-e*o*c;b[8]=f*h*q-g*l*q+g*j*u-e*h*u-f*j*c+e*l*c;b[12]=g*l*n-f*h*n-g*j*o+e*h*o+f*j*p-e*l*p;b[1]=h*o*m-l*p*m-h*k*u+i*p*u+l*k*c-i*o*c;b[5]=f*p*m-g*o*m+g*k*u-d*p*u-f*k*c+d*o*c;b[9]=g*l*m-f*h*m-g*i*u+d*h*u+f*i*c-d*l*c;b[13]=f*h*k-g*l*k+g*i*o-d*h*o-f*i*p+d*l*p;b[2]=j*p*m-h*n*m+h*k*q-i*p*q-j*k*c+i*n*c;b[6]=g*n*m-e*p*m-g*k*q+d*p*q+e*k*c-d*n*c;b[10]=e*h*m-g*j*m+g*i*q-d*h*q-e*i*c+d*j*c;b[14]=g*j*k-
-e*h*k-g*i*n+d*h*n+e*i*p-d*j*p;b[3]=l*n*m-j*o*m-l*k*q+i*o*q+j*k*u-i*n*u;b[7]=e*o*m-f*n*m+f*k*q-d*o*q-e*k*u+d*n*u;b[11]=f*j*m-e*l*m-f*i*q+d*l*q+e*i*u-d*j*u;b[15]=e*l*k-f*j*k+f*i*n-d*l*n-e*i*o+d*j*o;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=this.elements,d=a.x,e=a.y,f=a.z,g=Math.cos(d),d=Math.sin(d),i=Math.cos(e),e=Math.sin(e),j=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var l=i*j,h=i*f,k=e*j,n=e*f;c[0]=l+n*d;c[4]=k*d-h;c[8]=g*e;c[1]=g*f;c[5]=g*
-j;c[9]=-d;c[2]=h*d-k;c[6]=n+l*d;c[10]=g*i;break;case "ZXY":l=i*j;h=i*f;k=e*j;n=e*f;c[0]=l-n*d;c[4]=-g*f;c[8]=k+h*d;c[1]=h+k*d;c[5]=g*j;c[9]=n-l*d;c[2]=-g*e;c[6]=d;c[10]=g*i;break;case "ZYX":l=g*j;h=g*f;k=d*j;n=d*f;c[0]=i*j;c[4]=k*e-h;c[8]=l*e+n;c[1]=i*f;c[5]=n*e+l;c[9]=h*e-k;c[2]=-e;c[6]=d*i;c[10]=g*i;break;case "YZX":l=g*i;h=g*e;k=d*i;n=d*e;c[0]=i*j;c[4]=n-l*f;c[8]=k*f+h;c[1]=f;c[5]=g*j;c[9]=-d*j;c[2]=-e*j;c[6]=h*f+k;c[10]=l-n*f;break;case "XZY":l=g*i;h=g*e;k=d*i;n=d*e;c[0]=i*j;c[4]=-f;c[8]=e*j;
-c[1]=l*f+n;c[5]=g*j;c[9]=h*f-k;c[2]=k*f-h;c[6]=d*j;c[10]=n*f+l;break;default:l=g*j;h=g*f;k=d*j;n=d*f;c[0]=i*j;c[4]=-i*f;c[8]=e;c[1]=h+k*e;c[5]=l-n*e;c[9]=-d*i;c[2]=n-l*e;c[6]=k+h*e;c[10]=g*i}return this},setRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,g=c+c,i=d+d,j=e+e,a=c*g,l=c*i,c=c*j,h=d*i,d=d*j,e=e*j,g=f*g,i=f*i,f=f*j;b[0]=1-(h+e);b[4]=l-f;b[8]=c+i;b[1]=l+f;b[5]=1-(a+e);b[9]=d-g;b[2]=c-i;b[6]=d+g;b[10]=1-(a+h);return this},compose:function(a,b,c){var d=this.elements,
-e=THREE.Matrix4.__m1,f=THREE.Matrix4.__m2;e.identity();e.setRotationFromQuaternion(b);f.makeScale(c.x,c.y,c.z);this.multiply(e,f);d[12]=a.x;d[13]=a.y;d[14]=a.z;return this},decompose:function(a,b,c){var d=this.elements,e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;e.set(d[0],d[1],d[2]);f.set(d[4],d[5],d[6]);g.set(d[8],d[9],d[10]);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;
-c.x=e.length();c.y=f.length();c.z=g.length();a.x=d[12];a.y=d[13];a.z=d[14];d=THREE.Matrix4.__m1;d.copy(this);d.elements[0]=d.elements[0]/c.x;d.elements[1]=d.elements[1]/c.x;d.elements[2]=d.elements[2]/c.x;d.elements[4]=d.elements[4]/c.y;d.elements[5]=d.elements[5]/c.y;d.elements[6]=d.elements[6]/c.y;d.elements[8]=d.elements[8]/c.z;d.elements[9]=d.elements[9]/c.z;d.elements[10]=d.elements[10]/c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){var b=this.elements,a=a.elements;
-b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractRotation:function(a){var b=this.elements,a=a.elements,c=THREE.Matrix4.__v1,d=1/c.set(a[0],a[1],a[2]).length(),e=1/c.set(a[4],a[5],a[6]).length(),c=1/c.set(a[8],a[9],a[10]).length();b[0]=a[0]*d;b[1]=a[1]*d;b[2]=a[2]*d;b[4]=a[4]*e;b[5]=a[5]*e;b[6]=a[6]*e;b[8]=a[8]*c;b[9]=a[9]*c;b[10]=a[10]*c;return this},translate:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[12]=b[0]*c+b[4]*d+b[8]*a+b[12];b[13]=b[1]*c+b[5]*d+b[9]*a+b[13];b[14]=b[2]*c+b[6]*
-d+b[10]*a+b[14];b[15]=b[3]*c+b[7]*d+b[11]*a+b[15];return this},rotateX:function(a){var b=this.elements,c=b[4],d=b[5],e=b[6],f=b[7],g=b[8],i=b[9],j=b[10],l=b[11],h=Math.cos(a),a=Math.sin(a);b[4]=h*c+a*g;b[5]=h*d+a*i;b[6]=h*e+a*j;b[7]=h*f+a*l;b[8]=h*g-a*c;b[9]=h*i-a*d;b[10]=h*j-a*e;b[11]=h*l-a*f;return this},rotateY:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[8],i=b[9],j=b[10],l=b[11],h=Math.cos(a),a=Math.sin(a);b[0]=h*c-a*g;b[1]=h*d-a*i;b[2]=h*e-a*j;b[3]=h*f-a*l;b[8]=h*g+a*c;b[9]=
-h*i+a*d;b[10]=h*j+a*e;b[11]=h*l+a*f;return this},rotateZ:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[4],i=b[5],j=b[6],l=b[7],h=Math.cos(a),a=Math.sin(a);b[0]=h*c+a*g;b[1]=h*d+a*i;b[2]=h*e+a*j;b[3]=h*f+a*l;b[4]=h*g-a*c;b[5]=h*i-a*d;b[6]=h*j-a*e;b[7]=h*l-a*f;return this},rotateByAxis:function(a,b){var c=this.elements;if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);if(a.x===0&&a.y===0&&a.z===1)return this.rotateZ(b);var d=a.x,
-e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,i=e*e,j=f*f,l=Math.cos(b),h=Math.sin(b),k=1-l,n=d*e*k,o=d*f*k,k=e*f*k,d=d*h,p=e*h,h=f*h,f=g+(1-g)*l,g=n+h,e=o-p,n=n-h,i=i+(1-i)*l,h=k+d,o=o+p,k=k-d,j=j+(1-j)*l,l=c[0],d=c[1],p=c[2],m=c[3],q=c[4],u=c[5],r=c[6],w=c[7],A=c[8],v=c[9],D=c[10],y=c[11];c[0]=f*l+g*q+e*A;c[1]=f*d+g*u+e*v;c[2]=f*p+g*r+e*D;c[3]=f*m+g*w+e*y;c[4]=n*l+i*q+h*A;c[5]=n*d+i*u+h*v;c[6]=n*p+i*r+h*D;c[7]=n*m+i*w+h*y;c[8]=o*l+k*q+j*A;c[9]=o*d+k*u+j*v;c[10]=o*p+k*r+j*D;c[11]=
-o*m+k*w+j*y;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},
-makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,i=a.z,j=e*f,l=e*g;this.set(j*f+c,j*g-d*i,j*i+d*g,0,j*g+d*i,l*g+c,l*i-d*f,0,j*i-
-d*g,l*i+d*f,e*i*i+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,
-b,c,d,e,f){var g=this.elements,i=b-a,j=c-d,l=f-e;g[0]=2/i;g[4]=0;g[8]=0;g[12]=-((b+a)/i);g[1]=0;g[5]=2/j;g[9]=0;g[13]=-((c+d)/j);g[2]=0;g[6]=0;g[10]=-2/l;g[14]=-((f+e)/l);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},clone:function(){var a=this.elements;return new THREE.Matrix4(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15])}};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;
+a[14])},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getColumnX:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[0],a[1],a[2])},getColumnY:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[4],a[5],a[6])},getColumnZ:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[8],a[9],a[10])},getInverse:function(a){var b=this.elements,c=a.elements,d=c[0],f=c[4],e=c[8],g=c[12],m=c[1],k=c[5],l=c[9],h=c[13],n=c[2],j=c[6],o=c[10],q=
+c[14],i=c[3],p=c[7],r=c[11],c=c[15];b[0]=l*q*p-h*o*p+h*j*r-k*q*r-l*j*c+k*o*c;b[4]=g*o*p-e*q*p-g*j*r+f*q*r+e*j*c-f*o*c;b[8]=e*h*p-g*l*p+g*k*r-f*h*r-e*k*c+f*l*c;b[12]=g*l*j-e*h*j-g*k*o+f*h*o+e*k*q-f*l*q;b[1]=h*o*i-l*q*i-h*n*r+m*q*r+l*n*c-m*o*c;b[5]=e*q*i-g*o*i+g*n*r-d*q*r-e*n*c+d*o*c;b[9]=g*l*i-e*h*i-g*m*r+d*h*r+e*m*c-d*l*c;b[13]=e*h*n-g*l*n+g*m*o-d*h*o-e*m*q+d*l*q;b[2]=k*q*i-h*j*i+h*n*p-m*q*p-k*n*c+m*j*c;b[6]=g*j*i-f*q*i-g*n*p+d*q*p+f*n*c-d*j*c;b[10]=f*h*i-g*k*i+g*m*p-d*h*p-f*m*c+d*k*c;b[14]=g*k*n-
+f*h*n-g*m*j+d*h*j+f*m*q-d*k*q;b[3]=l*j*i-k*o*i-l*n*p+m*o*p+k*n*r-m*j*r;b[7]=f*o*i-e*j*i+e*n*p-d*o*p-f*n*r+d*j*r;b[11]=e*k*i-f*l*i-e*m*p+d*l*p+f*m*r-d*k*r;b[15]=f*l*n-e*k*n+e*m*j-d*l*j-f*m*o+d*k*o;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=this.elements,d=a.x,f=a.y,e=a.z,g=Math.cos(d),d=Math.sin(d),m=Math.cos(f),f=Math.sin(f),k=Math.cos(e),e=Math.sin(e);switch(b){case "YXZ":var l=m*k,h=m*e,n=f*k,j=f*e;c[0]=l+j*d;c[4]=n*d-h;c[8]=g*f;c[1]=g*e;c[5]=g*
+k;c[9]=-d;c[2]=h*d-n;c[6]=j+l*d;c[10]=g*m;break;case "ZXY":l=m*k;h=m*e;n=f*k;j=f*e;c[0]=l-j*d;c[4]=-g*e;c[8]=n+h*d;c[1]=h+n*d;c[5]=g*k;c[9]=j-l*d;c[2]=-g*f;c[6]=d;c[10]=g*m;break;case "ZYX":l=g*k;h=g*e;n=d*k;j=d*e;c[0]=m*k;c[4]=n*f-h;c[8]=l*f+j;c[1]=m*e;c[5]=j*f+l;c[9]=h*f-n;c[2]=-f;c[6]=d*m;c[10]=g*m;break;case "YZX":l=g*m;h=g*f;n=d*m;j=d*f;c[0]=m*k;c[4]=j-l*e;c[8]=n*e+h;c[1]=e;c[5]=g*k;c[9]=-d*k;c[2]=-f*k;c[6]=h*e+n;c[10]=l-j*e;break;case "XZY":l=g*m;h=g*f;n=d*m;j=d*f;c[0]=m*k;c[4]=-e;c[8]=f*k;
+c[1]=l*e+j;c[5]=g*k;c[9]=h*e-n;c[2]=n*e-h;c[6]=d*k;c[10]=j*e+l;break;default:l=g*k;h=g*e;n=d*k;j=d*e;c[0]=m*k;c[4]=-m*e;c[8]=f;c[1]=h+n*f;c[5]=l-j*f;c[9]=-d*m;c[2]=j-l*f;c[6]=n+h*f;c[10]=g*m}return this},setRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,f=a.z,e=a.w,g=c+c,m=d+d,k=f+f,a=c*g,l=c*m,c=c*k,h=d*m,d=d*k,f=f*k,g=e*g,m=e*m,e=e*k;b[0]=1-(h+f);b[4]=l-e;b[8]=c+m;b[1]=l+e;b[5]=1-(a+f);b[9]=d-g;b[2]=c-m;b[6]=d+g;b[10]=1-(a+h);return this},compose:function(a,b,c){var d=this.elements,
+f=THREE.Matrix4.__m1,e=THREE.Matrix4.__m2;f.identity();f.setRotationFromQuaternion(b);e.makeScale(c.x,c.y,c.z);this.multiply(f,e);d[12]=a.x;d[13]=a.y;d[14]=a.z;return this},decompose:function(a,b,c){var d=this.elements,f=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;f.set(d[0],d[1],d[2]);e.set(d[4],d[5],d[6]);g.set(d[8],d[9],d[10]);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;
+c.x=f.length();c.y=e.length();c.z=g.length();a.x=d[12];a.y=d[13];a.z=d[14];d=THREE.Matrix4.__m1;d.copy(this);d.elements[0]=d.elements[0]/c.x;d.elements[1]=d.elements[1]/c.x;d.elements[2]=d.elements[2]/c.x;d.elements[4]=d.elements[4]/c.y;d.elements[5]=d.elements[5]/c.y;d.elements[6]=d.elements[6]/c.y;d.elements[8]=d.elements[8]/c.z;d.elements[9]=d.elements[9]/c.z;d.elements[10]=d.elements[10]/c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){var b=this.elements,a=a.elements;
+b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractRotation:function(a){var b=this.elements,a=a.elements,c=THREE.Matrix4.__v1,d=1/c.set(a[0],a[1],a[2]).length(),f=1/c.set(a[4],a[5],a[6]).length(),c=1/c.set(a[8],a[9],a[10]).length();b[0]=a[0]*d;b[1]=a[1]*d;b[2]=a[2]*d;b[4]=a[4]*f;b[5]=a[5]*f;b[6]=a[6]*f;b[8]=a[8]*c;b[9]=a[9]*c;b[10]=a[10]*c;return this},translate:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[12]=b[0]*c+b[4]*d+b[8]*a+b[12];b[13]=b[1]*c+b[5]*d+b[9]*a+b[13];b[14]=b[2]*c+b[6]*
+d+b[10]*a+b[14];b[15]=b[3]*c+b[7]*d+b[11]*a+b[15];return this},rotateX:function(a){var b=this.elements,c=b[4],d=b[5],f=b[6],e=b[7],g=b[8],m=b[9],k=b[10],l=b[11],h=Math.cos(a),a=Math.sin(a);b[4]=h*c+a*g;b[5]=h*d+a*m;b[6]=h*f+a*k;b[7]=h*e+a*l;b[8]=h*g-a*c;b[9]=h*m-a*d;b[10]=h*k-a*f;b[11]=h*l-a*e;return this},rotateY:function(a){var b=this.elements,c=b[0],d=b[1],f=b[2],e=b[3],g=b[8],m=b[9],k=b[10],l=b[11],h=Math.cos(a),a=Math.sin(a);b[0]=h*c-a*g;b[1]=h*d-a*m;b[2]=h*f-a*k;b[3]=h*e-a*l;b[8]=h*g+a*c;b[9]=
+h*m+a*d;b[10]=h*k+a*f;b[11]=h*l+a*e;return this},rotateZ:function(a){var b=this.elements,c=b[0],d=b[1],f=b[2],e=b[3],g=b[4],m=b[5],k=b[6],l=b[7],h=Math.cos(a),a=Math.sin(a);b[0]=h*c+a*g;b[1]=h*d+a*m;b[2]=h*f+a*k;b[3]=h*e+a*l;b[4]=h*g-a*c;b[5]=h*m-a*d;b[6]=h*k-a*f;b[7]=h*l-a*e;return this},rotateByAxis:function(a,b){var c=this.elements;if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);if(a.x===0&&a.y===0&&a.z===1)return this.rotateZ(b);var d=a.x,
+f=a.y,e=a.z,g=Math.sqrt(d*d+f*f+e*e),d=d/g,f=f/g,e=e/g,g=d*d,m=f*f,k=e*e,l=Math.cos(b),h=Math.sin(b),n=1-l,j=d*f*n,o=d*e*n,n=f*e*n,d=d*h,q=f*h,h=e*h,e=g+(1-g)*l,g=j+h,f=o-q,j=j-h,m=m+(1-m)*l,h=n+d,o=o+q,n=n-d,k=k+(1-k)*l,l=c[0],d=c[1],q=c[2],i=c[3],p=c[4],r=c[5],s=c[6],v=c[7],A=c[8],w=c[9],B=c[10],x=c[11];c[0]=e*l+g*p+f*A;c[1]=e*d+g*r+f*w;c[2]=e*q+g*s+f*B;c[3]=e*i+g*v+f*x;c[4]=j*l+m*p+h*A;c[5]=j*d+m*r+h*w;c[6]=j*q+m*s+h*B;c[7]=j*i+m*v+h*x;c[8]=o*l+n*p+k*A;c[9]=o*d+n*r+k*w;c[10]=o*q+n*s+k*B;c[11]=
+o*i+n*v+k*x;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},
+makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),f=1-c,e=a.x,g=a.y,m=a.z,k=f*e,l=f*g;this.set(k*e+c,k*g-d*m,k*m+d*g,0,k*g+d*m,l*g+c,l*m-d*e,0,k*m-
+d*g,l*m+d*e,f*m*m+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,f,e){var g=this.elements;g[0]=2*f/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*f/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(e+f)/(e-f);g[14]=-2*e*f/(e-f);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),f=-a;return this.makeFrustum(f*b,a*b,f,a,c,d)},makeOrthographic:function(a,
+b,c,d,f,e){var g=this.elements,m=b-a,k=c-d,l=e-f;g[0]=2/m;g[4]=0;g[8]=0;g[12]=-((b+a)/m);g[1]=0;g[5]=2/k;g[9]=0;g[13]=-((c+d)/k);g[2]=0;g[6]=0;g[10]=-2/l;g[14]=-((e+f)/l);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},clone:function(){var a=this.elements;return new THREE.Matrix4(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15])}};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;
 THREE.Matrix4.__m2=new THREE.Matrix4;
 THREE.Object3D=function(){this.id=THREE.Object3DCount++;this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=false;this.renderDepth=null;this.rotationAutoUpdate=true;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=
 true;this.quaternion=new THREE.Quaternion;this.useQuaternion=false;this.boundRadius=0;this.boundRadiusScale=1;this.visible=true;this.receiveShadow=this.castShadow=false;this.frustumCulled=true;this._vector=new THREE.Vector3};
 THREE.Object3D.prototype={constructor:THREE.Object3D,applyMatrix:function(a){this.matrix.multiply(a,this.matrix);this.scale.getScaleFromMatrix(this.matrix);this.rotation.setEulerFromRotationMatrix((new THREE.Matrix4).extractRotation(this.matrix),this.eulerOrder);this.position.getPositionFromMatrix(this.matrix)},translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,
 this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setEulerFromRotationMatrix(this.matrix,this.eulerOrder)},add:function(a){if(a===this)console.warn("THREE.Object3D.add: An object can't be added as a child of itself.");else if(a instanceof THREE.Object3D){a.parent!==void 0&&a.parent.remove(a);a.parent=this;this.children.push(a);for(var b=this;b.parent!==void 0;)b=
-b.parent;b!==void 0&&b instanceof THREE.Scene&&b.__addObject(a)}},remove:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=void 0;this.children.splice(b,1);for(b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.__removeObject(a)}},getChildByName:function(a,b){var c,d,e;c=0;for(d=this.children.length;c<d;c++){e=this.children[c];if(e.name===a)return e;if(b){e=e.getChildByName(a,b);if(e!==void 0)return e}}},updateMatrix:function(){this.matrix.setPosition(this.position);
+b.parent;b!==void 0&&b instanceof THREE.Scene&&b.__addObject(a)}},remove:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=void 0;this.children.splice(b,1);for(b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.__removeObject(a)}},getChildByName:function(a,b){var c,d,f;c=0;for(d=this.children.length;c<d;c++){f=this.children[c];if(f.name===a)return f;if(b){f=f.getChildByName(a,b);if(f!==void 0)return f}}},updateMatrix:function(){this.matrix.setPosition(this.position);
 this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=true},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a){this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,
 this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=false;a=true}for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)},worldToLocal:function(a){return THREE.Object3D.__m1.getInverse(this.matrixWorld).multiplyVector3(a)},localToWorld:function(a){return this.matrixWorld.multiplyVector3(a)}};THREE.Object3D.__m1=new THREE.Matrix4;THREE.Object3DCount=0;
-THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=l[j]=l[j]||new THREE.RenderableVertex;j++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,f=a.z+a.w,e=b.z+b.w,g=-a.z+a.w,i=-b.z+b.w;if(f>=0&&e>=0&&g>=0&&i>=0)return true;if(f<0&&e<0||g<0&&i<0)return false;f<0?c=Math.max(c,f/(f-e)):e<0&&(d=Math.min(d,f/(f-e)));g<0?c=Math.max(c,g/(g-i)):i<0&&(d=Math.min(d,g/(g-i)));if(d<c)return false;a.lerpSelf(b,c);b.lerpSelf(a,1-
-d);return true}var e,f,g=[],i,j,l=[],h,k,n=[],o,p=[],m,q,u=[],r,w,A=[],v={objects:[],sprites:[],lights:[],elements:[]},D=new THREE.Vector3,y=new THREE.Vector4,H=new THREE.Matrix4,t=new THREE.Matrix4,z=new THREE.Frustum,C=new THREE.Vector4,I=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);H.multiply(b.projectionMatrix,b.matrixWorldInverse);H.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
-H.multiply(b.matrixWorld,b.projectionMatrixInverse);H.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;v.objects.length=0;v.sprites.length=0;v.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||z.contains(b))){D.copy(b.matrixWorld.getPosition());
-H.multiplyVector3(D);e=a();e.object=b;e.z=D.z;v.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){D.copy(b.matrixWorld.getPosition());H.multiplyVector3(D);e=a();e.object=b;e.z=D.z;v.sprites.push(e)}else b instanceof THREE.Light&&v.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&v.objects.sort(c);return v};this.projectScene=function(a,f,e){var g=f.near,D=f.far,J=false,Q,O,x,S,F,U,T,W,B,L,K,M,R,ja,da;w=q=o=k=0;v.elements.length=0;if(f.parent===
-void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(f)}a.updateMatrixWorld();f.matrixWorldInverse.getInverse(f.matrixWorld);H.multiply(f.projectionMatrix,f.matrixWorldInverse);z.setFromMatrix(H);v=this.projectGraph(a,false);a=0;for(Q=v.objects.length;a<Q;a++){B=v.objects[a].object;L=B.matrixWorld;j=0;if(B instanceof THREE.Mesh){K=B.geometry;M=B.geometry.materials;S=K.vertices;R=K.faces;ja=K.faceVertexUvs;K=B.matrixRotationWorld.extractRotation(L);O=0;for(x=
-S.length;O<x;O++){i=b();i.positionWorld.copy(S[O]);L.multiplyVector3(i.positionWorld);i.positionScreen.copy(i.positionWorld);H.multiplyVector4(i.positionScreen);i.positionScreen.x=i.positionScreen.x/i.positionScreen.w;i.positionScreen.y=i.positionScreen.y/i.positionScreen.w;i.visible=i.positionScreen.z>g&&i.positionScreen.z<D}S=0;for(O=R.length;S<O;S++){x=R[S];if(x instanceof THREE.Face3){F=l[x.a];U=l[x.b];T=l[x.c];if(F.visible&&U.visible&&T.visible){J=(T.positionScreen.x-F.positionScreen.x)*(U.positionScreen.y-
-F.positionScreen.y)-(T.positionScreen.y-F.positionScreen.y)*(U.positionScreen.x-F.positionScreen.x)<0;if(B.doubleSided||J!=B.flipSided){W=n[k]=n[k]||new THREE.RenderableFace3;k++;h=W;h.v1.copy(F);h.v2.copy(U);h.v3.copy(T)}else continue}else continue}else if(x instanceof THREE.Face4){F=l[x.a];U=l[x.b];T=l[x.c];W=l[x.d];if(F.visible&&U.visible&&T.visible&&W.visible){J=(W.positionScreen.x-F.positionScreen.x)*(U.positionScreen.y-F.positionScreen.y)-(W.positionScreen.y-F.positionScreen.y)*(U.positionScreen.x-
-F.positionScreen.x)<0||(U.positionScreen.x-T.positionScreen.x)*(W.positionScreen.y-T.positionScreen.y)-(U.positionScreen.y-T.positionScreen.y)*(W.positionScreen.x-T.positionScreen.x)<0;if(B.doubleSided||J!=B.flipSided){da=p[o]=p[o]||new THREE.RenderableFace4;o++;h=da;h.v1.copy(F);h.v2.copy(U);h.v3.copy(T);h.v4.copy(W)}else continue}else continue}h.normalWorld.copy(x.normal);!J&&(B.flipSided||B.doubleSided)&&h.normalWorld.negate();K.multiplyVector3(h.normalWorld);h.centroidWorld.copy(x.centroid);L.multiplyVector3(h.centroidWorld);
-h.centroidScreen.copy(h.centroidWorld);H.multiplyVector3(h.centroidScreen);T=x.vertexNormals;F=0;for(U=T.length;F<U;F++){W=h.vertexNormalsWorld[F];W.copy(T[F]);!J&&(B.flipSided||B.doubleSided)&&W.negate();K.multiplyVector3(W)}F=0;for(U=ja.length;F<U;F++)if(da=ja[F][S]){T=0;for(W=da.length;T<W;T++)h.uvs[F][T]=da[T]}h.material=B.material;h.faceMaterial=x.materialIndex!==null?M[x.materialIndex]:null;h.z=h.centroidScreen.z;v.elements.push(h)}}else if(B instanceof THREE.Line){t.multiply(H,L);S=B.geometry.vertices;
-F=b();F.positionScreen.copy(S[0]);t.multiplyVector4(F.positionScreen);L=B.type===THREE.LinePieces?2:1;O=1;for(x=S.length;O<x;O++){F=b();F.positionScreen.copy(S[O]);t.multiplyVector4(F.positionScreen);if(!((O+1)%L>0)){U=l[j-2];C.copy(F.positionScreen);I.copy(U.positionScreen);if(d(C,I)){C.multiplyScalar(1/C.w);I.multiplyScalar(1/I.w);M=u[q]=u[q]||new THREE.RenderableLine;q++;m=M;m.v1.positionScreen.copy(C);m.v2.positionScreen.copy(I);m.z=Math.max(C.z,I.z);m.material=B.material;v.elements.push(m)}}}}}a=
-0;for(Q=v.sprites.length;a<Q;a++){B=v.sprites[a].object;L=B.matrixWorld;if(B instanceof THREE.Particle){y.set(L.elements[12],L.elements[13],L.elements[14],1);H.multiplyVector4(y);y.z=y.z/y.w;if(y.z>0&&y.z<1){g=A[w]=A[w]||new THREE.RenderableParticle;w++;r=g;r.x=y.x/y.w;r.y=y.y/y.w;r.z=y.z;r.rotation=B.rotation.z;r.scale.x=B.scale.x*Math.abs(r.x-(y.x+f.projectionMatrix.elements[0])/(y.w+f.projectionMatrix.elements[12]));r.scale.y=B.scale.y*Math.abs(r.y-(y.y+f.projectionMatrix.elements[5])/(y.w+f.projectionMatrix.elements[13]));
-r.material=B.material;v.elements.push(r)}}}e&&v.elements.sort(c);return v}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
-THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a,b){var c=b||"XYZ",d=Math.cos(a.x/2),e=Math.cos(a.y/2),f=Math.cos(a.z/2),g=Math.sin(a.x/2),i=Math.sin(a.y/2),j=Math.sin(a.z/2);switch(c){case "YXZ":this.x=g*e*f+d*i*j;this.y=d*i*f-g*e*j;this.z=d*e*j-g*i*f;this.w=d*e*f+g*i*j;break;case "ZXY":this.x=g*e*f-d*i*j;this.y=d*i*f+g*e*
-j;this.z=d*e*j+g*i*f;this.w=d*e*f-g*i*j;break;case "ZYX":this.x=g*e*f-d*i*j;this.y=d*i*f+g*e*j;this.z=d*e*j-g*i*f;this.w=d*e*f+g*i*j;break;case "YZX":this.x=g*e*f+d*i*j;this.y=d*i*f+g*e*j;this.z=d*e*j-g*i*f;this.w=d*e*f-g*i*j;break;case "XZY":this.x=g*e*f-d*i*j;this.y=d*i*f-g*e*j;this.z=d*e*j+g*i*f;this.w=d*e*f+g*i*j;break;default:this.x=g*e*f+d*i*j;this.y=d*i*f-g*e*j;this.z=d*e*j+g*i*f;this.w=d*e*f-g*i*j}return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this.x=a.x*d;this.y=a.y*
-d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0],a=b[4],d=b[8],e=b[1],f=b[5],g=b[9],i=b[2],j=b[6],b=b[10],l=c+f+b;if(l>0){c=0.5/Math.sqrt(l+1);this.w=0.25/c;this.x=(j-g)*c;this.y=(d-i)*c;this.z=(e-a)*c}else if(c>f&&c>b){c=2*Math.sqrt(1+c-f-b);this.w=(j-g)/c;this.x=0.25*c;this.y=(a+e)/c;this.z=(d+i)/c}else if(f>b){c=2*Math.sqrt(1+f-c-b);this.w=(d-i)/c;this.x=(a+e)/c;this.y=0.25*c;this.z=(g+j)/c}else{c=2*Math.sqrt(1+b-c-f);this.w=(e-a)/c;this.x=
-(d+i)/c;this.y=(g+j)/c;this.z=0.25*c}return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a===0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x=this.x*a;this.y=
-this.y*a;this.z=this.z*a;this.w=this.w*a}return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,i=a.z,a=a.w;this.x=b*a+e*f+c*i-d*g;this.y=c*a+e*g+d*f-b*i;this.z=d*a+e*i+b*g-c*f;this.w=e*a-b*f-c*g-d*i;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,
-f=this.x,g=this.y,i=this.z,j=this.w,l=j*c+g*e-i*d,h=j*d+i*c-f*e,k=j*e+f*d-g*c,c=-f*c-g*d-i*e;b.x=l*j+c*-f+h*-i-k*-g;b.y=h*j+c*-g+k*-f-l*-i;b.z=k*j+c*-i+l*-g-h*-f;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,e=this.z,f=this.w,g=f*a.w+c*a.x+d*a.y+e*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=f;this.x=c;this.y=d;this.z=e;return this}var i=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.0010){this.w=0.5*(f+this.w);this.x=0.5*(c+this.x);
-this.y=0.5*(d+this.y);this.z=0.5*(e+this.z);return this}g=Math.sin((1-b)*i)/j;i=Math.sin(b*i)/j;this.w=f*g+this.w*i;this.x=c*g+this.x*i;this.y=d*g+this.y*i;this.z=e*g+this.z*i;return this},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}e=Math.sin((1-d)*b)/f;d=Math.sin(d*b)/f;c.w=a.w*e+c.w*d;c.x=a.x*e+c.x*d;c.y=a.y*e+c.y*d;c.z=a.z*e+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
-THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
+THREE.Projector=function(){function a(){var a=g[e]=g[e]||new THREE.RenderableObject;e++;return a}function b(){var a=l[k]=l[k]||new THREE.RenderableVertex;k++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,g=b.z+b.w,f=-a.z+a.w,h=-b.z+b.w;if(e>=0&&g>=0&&f>=0&&h>=0)return true;if(e<0&&g<0||f<0&&h<0)return false;e<0?c=Math.max(c,e/(e-g)):g<0&&(d=Math.min(d,e/(e-g)));f<0?c=Math.max(c,f/(f-h)):h<0&&(d=Math.min(d,f/(f-h)));if(d<c)return false;a.lerpSelf(b,c);b.lerpSelf(a,1-
+d);return true}var f,e,g=[],m,k,l=[],h,n,j=[],o,q=[],i,p,r=[],s,v,A=[],w={objects:[],sprites:[],lights:[],elements:[]},B=new THREE.Vector3,x=new THREE.Vector4,F=new THREE.Matrix4,u=new THREE.Matrix4,z=new THREE.Frustum,D=new THREE.Vector4,H=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);F.multiply(b.projectionMatrix,b.matrixWorldInverse);F.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
+F.multiply(b.matrixWorld,b.projectionMatrixInverse);F.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){e=0;w.objects.length=0;w.sprites.length=0;w.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||z.contains(b))){B.copy(b.matrixWorld.getPosition());
+F.multiplyVector3(B);f=a();f.object=b;f.z=B.z;w.objects.push(f)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){B.copy(b.matrixWorld.getPosition());F.multiplyVector3(B);f=a();f.object=b;f.z=B.z;w.sprites.push(f)}else b instanceof THREE.Light&&w.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&w.objects.sort(c);return w};this.projectScene=function(a,e,g){var f=e.near,G=e.far,B=false,Q,O,y,S,M,U,T,W,C,J,I,K,R,ja,da;v=p=o=n=0;w.elements.length=0;if(e.parent===
+void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);F.multiply(e.projectionMatrix,e.matrixWorldInverse);z.setFromMatrix(F);w=this.projectGraph(a,false);a=0;for(Q=w.objects.length;a<Q;a++){C=w.objects[a].object;J=C.matrixWorld;k=0;if(C instanceof THREE.Mesh){I=C.geometry;K=C.geometry.materials;S=I.vertices;R=I.faces;ja=I.faceVertexUvs;I=C.matrixRotationWorld.extractRotation(J);O=0;for(y=
+S.length;O<y;O++){m=b();m.positionWorld.copy(S[O]);J.multiplyVector3(m.positionWorld);m.positionScreen.copy(m.positionWorld);F.multiplyVector4(m.positionScreen);m.positionScreen.x=m.positionScreen.x/m.positionScreen.w;m.positionScreen.y=m.positionScreen.y/m.positionScreen.w;m.visible=m.positionScreen.z>f&&m.positionScreen.z<G}S=0;for(O=R.length;S<O;S++){y=R[S];if(y instanceof THREE.Face3){M=l[y.a];U=l[y.b];T=l[y.c];if(M.visible&&U.visible&&T.visible){B=(T.positionScreen.x-M.positionScreen.x)*(U.positionScreen.y-
+M.positionScreen.y)-(T.positionScreen.y-M.positionScreen.y)*(U.positionScreen.x-M.positionScreen.x)<0;if(C.doubleSided||B!=C.flipSided){W=j[n]=j[n]||new THREE.RenderableFace3;n++;h=W;h.v1.copy(M);h.v2.copy(U);h.v3.copy(T)}else continue}else continue}else if(y instanceof THREE.Face4){M=l[y.a];U=l[y.b];T=l[y.c];W=l[y.d];if(M.visible&&U.visible&&T.visible&&W.visible){B=(W.positionScreen.x-M.positionScreen.x)*(U.positionScreen.y-M.positionScreen.y)-(W.positionScreen.y-M.positionScreen.y)*(U.positionScreen.x-
+M.positionScreen.x)<0||(U.positionScreen.x-T.positionScreen.x)*(W.positionScreen.y-T.positionScreen.y)-(U.positionScreen.y-T.positionScreen.y)*(W.positionScreen.x-T.positionScreen.x)<0;if(C.doubleSided||B!=C.flipSided){da=q[o]=q[o]||new THREE.RenderableFace4;o++;h=da;h.v1.copy(M);h.v2.copy(U);h.v3.copy(T);h.v4.copy(W)}else continue}else continue}h.normalWorld.copy(y.normal);!B&&(C.flipSided||C.doubleSided)&&h.normalWorld.negate();I.multiplyVector3(h.normalWorld);h.centroidWorld.copy(y.centroid);J.multiplyVector3(h.centroidWorld);
+h.centroidScreen.copy(h.centroidWorld);F.multiplyVector3(h.centroidScreen);T=y.vertexNormals;M=0;for(U=T.length;M<U;M++){W=h.vertexNormalsWorld[M];W.copy(T[M]);!B&&(C.flipSided||C.doubleSided)&&W.negate();I.multiplyVector3(W)}M=0;for(U=ja.length;M<U;M++)if(da=ja[M][S]){T=0;for(W=da.length;T<W;T++)h.uvs[M][T]=da[T]}h.material=C.material;h.faceMaterial=y.materialIndex!==null?K[y.materialIndex]:null;h.z=h.centroidScreen.z;w.elements.push(h)}}else if(C instanceof THREE.Line){u.multiply(F,J);S=C.geometry.vertices;
+M=b();M.positionScreen.copy(S[0]);u.multiplyVector4(M.positionScreen);J=C.type===THREE.LinePieces?2:1;O=1;for(y=S.length;O<y;O++){M=b();M.positionScreen.copy(S[O]);u.multiplyVector4(M.positionScreen);if(!((O+1)%J>0)){U=l[k-2];D.copy(M.positionScreen);H.copy(U.positionScreen);if(d(D,H)){D.multiplyScalar(1/D.w);H.multiplyScalar(1/H.w);K=r[p]=r[p]||new THREE.RenderableLine;p++;i=K;i.v1.positionScreen.copy(D);i.v2.positionScreen.copy(H);i.z=Math.max(D.z,H.z);i.material=C.material;w.elements.push(i)}}}}}a=
+0;for(Q=w.sprites.length;a<Q;a++){C=w.sprites[a].object;J=C.matrixWorld;if(C instanceof THREE.Particle){x.set(J.elements[12],J.elements[13],J.elements[14],1);F.multiplyVector4(x);x.z=x.z/x.w;if(x.z>0&&x.z<1){f=A[v]=A[v]||new THREE.RenderableParticle;v++;s=f;s.x=x.x/x.w;s.y=x.y/x.w;s.z=x.z;s.rotation=C.rotation.z;s.scale.x=C.scale.x*Math.abs(s.x-(x.x+e.projectionMatrix.elements[0])/(x.w+e.projectionMatrix.elements[12]));s.scale.y=C.scale.y*Math.abs(s.y-(x.y+e.projectionMatrix.elements[5])/(x.w+e.projectionMatrix.elements[13]));
+s.material=C.material;w.elements.push(s)}}}g&&w.elements.sort(c);return w}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
+THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a,b){var c=b||"XYZ",d=Math.cos(a.x/2),f=Math.cos(a.y/2),e=Math.cos(a.z/2),g=Math.sin(a.x/2),m=Math.sin(a.y/2),k=Math.sin(a.z/2);switch(c){case "YXZ":this.x=g*f*e+d*m*k;this.y=d*m*e-g*f*k;this.z=d*f*k-g*m*e;this.w=d*f*e+g*m*k;break;case "ZXY":this.x=g*f*e-d*m*k;this.y=d*m*e+g*f*
+k;this.z=d*f*k+g*m*e;this.w=d*f*e-g*m*k;break;case "ZYX":this.x=g*f*e-d*m*k;this.y=d*m*e+g*f*k;this.z=d*f*k-g*m*e;this.w=d*f*e+g*m*k;break;case "YZX":this.x=g*f*e+d*m*k;this.y=d*m*e+g*f*k;this.z=d*f*k-g*m*e;this.w=d*f*e-g*m*k;break;case "XZY":this.x=g*f*e-d*m*k;this.y=d*m*e-g*f*k;this.z=d*f*k+g*m*e;this.w=d*f*e+g*m*k;break;default:this.x=g*f*e+d*m*k;this.y=d*m*e-g*f*k;this.z=d*f*k+g*m*e;this.w=d*f*e-g*m*k}return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this.x=a.x*d;this.y=a.y*
+d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0],a=b[4],d=b[8],f=b[1],e=b[5],g=b[9],m=b[2],k=b[6],b=b[10],l=c+e+b;if(l>0){c=0.5/Math.sqrt(l+1);this.w=0.25/c;this.x=(k-g)*c;this.y=(d-m)*c;this.z=(f-a)*c}else if(c>e&&c>b){c=2*Math.sqrt(1+c-e-b);this.w=(k-g)/c;this.x=0.25*c;this.y=(a+f)/c;this.z=(d+m)/c}else if(e>b){c=2*Math.sqrt(1+e-c-b);this.w=(d-m)/c;this.x=(a+f)/c;this.y=0.25*c;this.z=(g+k)/c}else{c=2*Math.sqrt(1+b-c-e);this.w=(f-a)/c;this.x=
+(d+m)/c;this.y=(g+k)/c;this.z=0.25*c}return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a===0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x=this.x*a;this.y=
+this.y*a;this.z=this.z*a;this.w=this.w*a}return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,f=this.w,e=a.x,g=a.y,m=a.z,a=a.w;this.x=b*a+f*e+c*m-d*g;this.y=c*a+f*g+d*e-b*m;this.z=d*a+f*m+b*g-c*e;this.w=f*a-b*e-c*g-d*m;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,f=a.z,
+e=this.x,g=this.y,m=this.z,k=this.w,l=k*c+g*f-m*d,h=k*d+m*c-e*f,n=k*f+e*d-g*c,c=-e*c-g*d-m*f;b.x=l*k+c*-e+h*-m-n*-g;b.y=h*k+c*-g+n*-e-l*-m;b.z=n*k+c*-m+l*-g-h*-e;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,f=this.z,e=this.w,g=e*a.w+c*a.x+d*a.y+f*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=e;this.x=c;this.y=d;this.z=f;return this}var m=Math.acos(g),k=Math.sqrt(1-g*g);if(Math.abs(k)<0.001){this.w=0.5*(e+this.w);this.x=0.5*(c+this.x);
+this.y=0.5*(d+this.y);this.z=0.5*(f+this.z);return this}g=Math.sin((1-b)*m)/k;m=Math.sin(b*m)/k;this.w=e*g+this.w*m;this.x=c*g+this.x*m;this.y=d*g+this.y*m;this.z=f*g+this.z*m;return this},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}};
+THREE.Quaternion.slerp=function(a,b,c,d){var f=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(f<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;f=-f}else c.copy(b);if(Math.abs(f)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(f),e=Math.sqrt(1-f*f);if(Math.abs(e)<0.001){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}f=Math.sin((1-d)*b)/e;d=Math.sin(d*b)/e;c.w=a.w*f+c.w*d;c.x=a.x*f+c.x*d;c.y=a.y*f+c.y*d;c.z=a.z*f+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
+THREE.Face3=function(a,b,c,d,f,e){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=e;this.centroid=new THREE.Vector3};
 THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
-return a}};THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};
+return a}};THREE.Face4=function(a,b,c,d,f,e,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};
 THREE.Face4.prototype={constructor:THREE.Face4,clone:function(){var a=new THREE.Face4(this.a,this.b,this.c,this.d);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
 return a}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},lerpSelf:function(a,b){this.u=this.u+(a.u-this.u)*b;this.v=this.v+(a.v-this.v)*b;return this},clone:function(){return new THREE.UV(this.u,this.v)}};
-THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.materials=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=false};
-THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(a){var b=new THREE.Matrix4;b.extractRotation(a);for(var c=0,d=this.vertices.length;c<d;c++)a.multiplyVector3(this.vertices[c]);c=0;for(d=this.faces.length;c<d;c++){var e=this.faces[c];b.multiplyVector3(e.normal);for(var f=0,g=e.vertexNormals.length;f<g;f++)b.multiplyVector3(e.vertexNormals[f]);a.multiplyVector3(e.centroid)}},computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];c.centroid.set(0,
-0,0);if(c instanceof THREE.Face3){c.centroid.addSelf(this.vertices[c.a]);c.centroid.addSelf(this.vertices[c.b]);c.centroid.addSelf(this.vertices[c.c]);c.centroid.divideScalar(3)}else if(c instanceof THREE.Face4){c.centroid.addSelf(this.vertices[c.a]);c.centroid.addSelf(this.vertices[c.b]);c.centroid.addSelf(this.vertices[c.c]);c.centroid.addSelf(this.vertices[c.d]);c.centroid.divideScalar(4)}}},computeFaceNormals:function(){var a,b,c,d,e,f,g=new THREE.Vector3,i=new THREE.Vector3;a=0;for(b=this.faces.length;a<
-b;a++){c=this.faces[a];d=this.vertices[c.a];e=this.vertices[c.b];f=this.vertices[c.c];g.sub(f,e);i.sub(d,e);g.crossSelf(i);g.isZero()||g.normalize();c.normal.copy(g)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices===void 0){d=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];
+THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.name="";this.vertices=[];this.colors=[];this.materials=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=false};
+THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(a){var b=new THREE.Matrix4;b.extractRotation(a);for(var c=0,d=this.vertices.length;c<d;c++)a.multiplyVector3(this.vertices[c]);c=0;for(d=this.faces.length;c<d;c++){var f=this.faces[c];b.multiplyVector3(f.normal);for(var e=0,g=f.vertexNormals.length;e<g;e++)b.multiplyVector3(f.vertexNormals[e]);a.multiplyVector3(f.centroid)}},computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];c.centroid.set(0,
+0,0);if(c instanceof THREE.Face3){c.centroid.addSelf(this.vertices[c.a]);c.centroid.addSelf(this.vertices[c.b]);c.centroid.addSelf(this.vertices[c.c]);c.centroid.divideScalar(3)}else if(c instanceof THREE.Face4){c.centroid.addSelf(this.vertices[c.a]);c.centroid.addSelf(this.vertices[c.b]);c.centroid.addSelf(this.vertices[c.c]);c.centroid.addSelf(this.vertices[c.d]);c.centroid.divideScalar(4)}}},computeFaceNormals:function(){var a,b,c,d,f,e,g=new THREE.Vector3,m=new THREE.Vector3;a=0;for(b=this.faces.length;a<
+b;a++){c=this.faces[a];d=this.vertices[c.a];f=this.vertices[c.b];e=this.vertices[c.c];g.sub(e,f);m.sub(d,f);g.crossSelf(m);g.isZero()||g.normalize();c.normal.copy(g)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices===void 0){d=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];
 else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{d=this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){d[c.a].addSelf(c.normal);d[c.b].addSelf(c.normal);d[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){d[c.a].addSelf(c.normal);d[c.b].addSelf(c.normal);d[c.c].addSelf(c.normal);d[c.d].addSelf(c.normal)}}a=0;
-for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c]);c.vertexNormals[3].copy(d[c.d])}}},computeMorphNormals:function(){var a,b,c,d,e;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.__originalFaceNormal?
-e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();if(!e.__originalVertexNormals)e.__originalVertexNormals=[];a=0;for(b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var f=new THREE.Geometry;f.faces=this.faces;a=0;for(b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=
-[];var g=this.morphNormals[a].faceNormals,i=this.morphNormals[a].vertexNormals,j,l;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];j=new THREE.Vector3;l=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3};g.push(j);i.push(l)}}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];
-j=g.faceNormals[c];l=g.vertexNormals[c];j.copy(e.normal);if(e instanceof THREE.Face3){l.a.copy(e.vertexNormals[0]);l.b.copy(e.vertexNormals[1]);l.c.copy(e.vertexNormals[2])}else{l.a.copy(e.vertexNormals[0]);l.b.copy(e.vertexNormals[1]);l.c.copy(e.vertexNormals[2]);l.d.copy(e.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.normal=e.__originalFaceNormal;e.vertexNormals=e.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,f,e,F){i=a.vertices[b];j=a.vertices[c];
-l=a.vertices[d];h=g[f];k=g[e];n=g[F];o=j.x-i.x;p=l.x-i.x;m=j.y-i.y;q=l.y-i.y;u=j.z-i.z;r=l.z-i.z;w=k.u-h.u;A=n.u-h.u;v=k.v-h.v;D=n.v-h.v;y=1/(w*D-A*v);C.set((D*o-v*p)*y,(D*m-v*q)*y,(D*u-v*r)*y);I.set((w*p-A*o)*y,(w*q-A*m)*y,(w*r-A*u)*y);t[b].addSelf(C);t[c].addSelf(C);t[d].addSelf(C);z[b].addSelf(I);z[c].addSelf(I);z[d].addSelf(I)}var b,c,d,e,f,g,i,j,l,h,k,n,o,p,m,q,u,r,w,A,v,D,y,H,t=[],z=[],C=new THREE.Vector3,I=new THREE.Vector3,P=new THREE.Vector3,N=new THREE.Vector3,s=new THREE.Vector3;b=0;for(c=
-this.vertices.length;b<c;b++){t[b]=new THREE.Vector3;z[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var E=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){s.copy(f.vertexNormals[d]);e=f[E[d]];H=t[e];P.copy(H);P.subSelf(s.multiplyScalar(s.dot(H))).normalize();
-N.cross(f.vertexNormals[d],H);e=N.dot(z[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(P.x,P.y,P.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
-a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}else{this.boundingBox.min.set(0,0,0);this.boundingBox.max.set(0,0,0)}},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;c<d;c++){a=this.vertices[c].length();a>b&&(b=a)}this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g,i;f=0;for(g=this.vertices.length;f<g;f++){d=this.vertices[f];d=[Math.round(d.x*
-e),Math.round(d.y*e),Math.round(d.z*e)].join("_");if(a[d]===void 0){a[d]=f;b.push(this.vertices[f]);c[f]=b.length-1}else c[f]=c[a[d]]}f=0;for(g=this.faces.length;f<g;f++){e=this.faces[f];if(e instanceof THREE.Face3){e.a=c[e.a];e.b=c[e.b];e.c=c[e.c]}else if(e instanceof THREE.Face4){e.a=c[e.a];e.b=c[e.b];e.c=c[e.c];e.d=c[e.d];d=[e.a,e.b,e.c,e.d];for(a=3;a>0;a--)if(d.indexOf(e["abcd"[a]])!=a){d.splice(a,1);this.faces[f]=new THREE.Face3(d[0],d[1],d[2]);e=0;for(d=this.faceVertexUvs.length;e<d;e++)(i=
-this.faceVertexUvs[e][f])&&i.splice(a,1);break}}}c=this.vertices.length-b.length;this.vertices=b;return c}};THREE.GeometryCount=0;THREE.Camera=function(){THREE.Object3D.call(this);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4;this.projectionMatrixInverse=new THREE.Matrix4};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;
-THREE.Camera.prototype.lookAt=function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setEulerFromRotationMatrix(this.matrix,this.eulerOrder)};THREE.OrthographicCamera=function(a,b,c,d,e,f){THREE.Camera.call(this);this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=e!==void 0?e:0.1;this.far=f!==void 0?f:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=new THREE.Camera;THREE.OrthographicCamera.prototype.constructor=THREE.OrthographicCamera;
+for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c]);c.vertexNormals[3].copy(d[c.d])}}},computeMorphNormals:function(){var a,b,c,d,f;c=0;for(d=this.faces.length;c<d;c++){f=this.faces[c];f.__originalFaceNormal?
+f.__originalFaceNormal.copy(f.normal):f.__originalFaceNormal=f.normal.clone();if(!f.__originalVertexNormals)f.__originalVertexNormals=[];a=0;for(b=f.vertexNormals.length;a<b;a++)f.__originalVertexNormals[a]?f.__originalVertexNormals[a].copy(f.vertexNormals[a]):f.__originalVertexNormals[a]=f.vertexNormals[a].clone()}var e=new THREE.Geometry;e.faces=this.faces;a=0;for(b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=
+[];var g=this.morphNormals[a].faceNormals,m=this.morphNormals[a].vertexNormals,k,l;c=0;for(d=this.faces.length;c<d;c++){f=this.faces[c];k=new THREE.Vector3;l=f instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3};g.push(k);m.push(l)}}g=this.morphNormals[a];e.vertices=this.morphTargets[a].vertices;e.computeFaceNormals();e.computeVertexNormals();c=0;for(d=this.faces.length;c<d;c++){f=this.faces[c];
+k=g.faceNormals[c];l=g.vertexNormals[c];k.copy(f.normal);if(f instanceof THREE.Face3){l.a.copy(f.vertexNormals[0]);l.b.copy(f.vertexNormals[1]);l.c.copy(f.vertexNormals[2])}else{l.a.copy(f.vertexNormals[0]);l.b.copy(f.vertexNormals[1]);l.c.copy(f.vertexNormals[2]);l.d.copy(f.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){f=this.faces[c];f.normal=f.__originalFaceNormal;f.vertexNormals=f.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,e,f,M){m=a.vertices[b];k=a.vertices[c];
+l=a.vertices[d];h=g[e];n=g[f];j=g[M];o=k.x-m.x;q=l.x-m.x;i=k.y-m.y;p=l.y-m.y;r=k.z-m.z;s=l.z-m.z;v=n.u-h.u;A=j.u-h.u;w=n.v-h.v;B=j.v-h.v;x=1/(v*B-A*w);D.set((B*o-w*q)*x,(B*i-w*p)*x,(B*r-w*s)*x);H.set((v*q-A*o)*x,(v*p-A*i)*x,(v*s-A*r)*x);u[b].addSelf(D);u[c].addSelf(D);u[d].addSelf(D);z[b].addSelf(H);z[c].addSelf(H);z[d].addSelf(H)}var b,c,d,f,e,g,m,k,l,h,n,j,o,q,i,p,r,s,v,A,w,B,x,F,u=[],z=[],D=new THREE.Vector3,H=new THREE.Vector3,P=new THREE.Vector3,L=new THREE.Vector3,t=new THREE.Vector3;b=0;for(c=
+this.vertices.length;b<c;b++){u[b]=new THREE.Vector3;z[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){e=this.faces[b];g=this.faceVertexUvs[0][b];if(e instanceof THREE.Face3)a(this,e.a,e.b,e.c,0,1,2);else if(e instanceof THREE.Face4){a(this,e.a,e.b,e.d,0,1,3);a(this,e.b,e.c,e.d,1,2,3)}}var E=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){e=this.faces[b];for(d=0;d<e.vertexNormals.length;d++){t.copy(e.vertexNormals[d]);f=e[E[d]];F=u[f];P.copy(F);P.subSelf(t.multiplyScalar(t.dot(F))).normalize();
+L.cross(e.vertexNormals[d],F);f=L.dot(z[f]);f=f<0?-1:1;e.vertexTangents[d]=new THREE.Vector4(P.x,P.y,P.z,f)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,f=this.vertices.length;d<f;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
+a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}else{this.boundingBox.min.set(0,0,0);this.boundingBox.max.set(0,0,0)}},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;c<d;c++){a=this.vertices[c].length();a>b&&(b=a)}this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,f=Math.pow(10,4),e,g,m;e=0;for(g=this.vertices.length;e<g;e++){d=this.vertices[e];d=[Math.round(d.x*
+f),Math.round(d.y*f),Math.round(d.z*f)].join("_");if(a[d]===void 0){a[d]=e;b.push(this.vertices[e]);c[e]=b.length-1}else c[e]=c[a[d]]}e=0;for(g=this.faces.length;e<g;e++){f=this.faces[e];if(f instanceof THREE.Face3){f.a=c[f.a];f.b=c[f.b];f.c=c[f.c]}else if(f instanceof THREE.Face4){f.a=c[f.a];f.b=c[f.b];f.c=c[f.c];f.d=c[f.d];d=[f.a,f.b,f.c,f.d];for(a=3;a>0;a--)if(d.indexOf(f["abcd"[a]])!=a){d.splice(a,1);this.faces[e]=new THREE.Face3(d[0],d[1],d[2]);f=0;for(d=this.faceVertexUvs.length;f<d;f++)(m=
+this.faceVertexUvs[f][e])&&m.splice(a,1);break}}}c=this.vertices.length-b.length;this.vertices=b;return c}};THREE.GeometryCount=0;THREE.Camera=function(){THREE.Object3D.call(this);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4;this.projectionMatrixInverse=new THREE.Matrix4};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;
+THREE.Camera.prototype.lookAt=function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setEulerFromRotationMatrix(this.matrix,this.eulerOrder)};THREE.OrthographicCamera=function(a,b,c,d,f,e){THREE.Camera.call(this);this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=f!==void 0?f:0.1;this.far=e!==void 0?e:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=new THREE.Camera;THREE.OrthographicCamera.prototype.constructor=THREE.OrthographicCamera;
 THREE.OrthographicCamera.prototype.updateProjectionMatrix=function(){this.projectionMatrix.makeOrthographic(this.left,this.right,this.top,this.bottom,this.near,this.far)};THREE.PerspectiveCamera=function(a,b,c,d){THREE.Camera.call(this);this.fov=a!==void 0?a:50;this.aspect=b!==void 0?b:1;this.near=c!==void 0?c:0.1;this.far=d!==void 0?d:2E3;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype=new THREE.Camera;THREE.PerspectiveCamera.prototype.constructor=THREE.PerspectiveCamera;
-THREE.PerspectiveCamera.prototype.setLens=function(a,b){this.fov=2*Math.atan((b!==void 0?b:24)/(a*2))*(180/Math.PI);this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype.setViewOffset=function(a,b,c,d,e,f){this.fullWidth=a;this.fullHeight=b;this.x=c;this.y=d;this.width=e;this.height=f;this.updateProjectionMatrix()};
+THREE.PerspectiveCamera.prototype.setLens=function(a,b){this.fov=2*Math.atan((b!==void 0?b:24)/(a*2))*(180/Math.PI);this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype.setViewOffset=function(a,b,c,d,f,e){this.fullWidth=a;this.fullHeight=b;this.x=c;this.y=d;this.width=f;this.height=e;this.updateProjectionMatrix()};
 THREE.PerspectiveCamera.prototype.updateProjectionMatrix=function(){if(this.fullWidth){var a=this.fullWidth/this.fullHeight,b=Math.tan(this.fov*Math.PI/360)*this.near,c=-b,d=a*c,a=Math.abs(a*b-d),c=Math.abs(b-c);this.projectionMatrix.makeFrustum(d+this.x*a/this.fullWidth,d+(this.x+this.width)*a/this.fullWidth,b-(this.y+this.height)*c/this.fullHeight,b-this.y*c/this.fullHeight,this.near,this.far)}else this.projectionMatrix.makePerspective(this.fov,this.aspect,this.near,this.far)};
 THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;
 THREE.DirectionalLight=function(a,b,c){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.target=new THREE.Object3D;this.intensity=b!==void 0?b:1;this.distance=c!==void 0?c:0;this.onlyShadow=this.castShadow=false;this.shadowCameraNear=50;this.shadowCameraFar=5E3;this.shadowCameraLeft=-500;this.shadowCameraTop=this.shadowCameraRight=500;this.shadowCameraBottom=-500;this.shadowCameraVisible=false;this.shadowBias=0;this.shadowDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;
@@ -119,51 +119,62 @@ this.shadowCascade=false;this.shadowCascadeOffset=new THREE.Vector3(0,0,-1E3);th
 THREE.PointLight=function(a,b,c){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,0,0);this.intensity=b!==void 0?b:1;this.distance=c!==void 0?c:0};THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight;THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:"anonymous",addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ",b=a.total?b+((100*a.loaded/
 a.total).toFixed(0)+"%"):b+((a.loaded/1E3).toFixed(2)+" KB");this.statusDomElement.innerHTML=b},extractUrlBase:function(a){a=a.split("/");a.pop();return(a.length<1?".":a.join("/"))+"/"},initMaterials:function(a,b,c){a.materials=[];for(var d=0;d<b.length;++d)a.materials[d]=THREE.Loader.prototype.createMaterial(b[d],c)},hasNormals:function(a){var b,c,d=a.materials.length;for(c=0;c<d;c++){b=a.materials[c];if(b instanceof THREE.ShaderMaterial)return true}return false},createMaterial:function(a,b){function c(a){a=
-Math.log(a)/Math.LN2;return Math.floor(a)==a}function d(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))}function e(a,b){var f=new Image;f.onload=function(){if(!c(this.width)||!c(this.height)){var b=d(this.width),f=d(this.height);a.image.width=b;a.image.height=f;a.image.getContext("2d").drawImage(this,0,0,b,f)}else a.image=this;a.needsUpdate=true};f.crossOrigin=i.crossOrigin;f.src=b}function f(a,c,d,f,g,i){var h=document.createElement("canvas");a[c]=new THREE.Texture(h);a[c].sourceFile=
-d;if(f){a[c].repeat.set(f[0],f[1]);if(f[0]!=1)a[c].wrapS=THREE.RepeatWrapping;if(f[1]!=1)a[c].wrapT=THREE.RepeatWrapping}g&&a[c].offset.set(g[0],g[1]);if(i){f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(f[i[0]]!==void 0)a[c].wrapS=f[i[0]];if(f[i[1]]!==void 0)a[c].wrapT=f[i[1]]}e(a[c],b+"/"+d)}function g(a){return(a[0]*255<<16)+(a[1]*255<<8)+a[2]*255}var i=this,j="MeshLambertMaterial",l={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};
-if(a.shading){var h=a.shading.toLowerCase();h==="phong"?j="MeshPhongMaterial":h==="basic"&&(j="MeshBasicMaterial")}if(a.blending!==void 0&&THREE[a.blending]!==void 0)l.blending=THREE[a.blending];if(a.transparent!==void 0||a.opacity<1)l.transparent=a.transparent;if(a.depthTest!==void 0)l.depthTest=a.depthTest;if(a.depthWrite!==void 0)l.depthWrite=a.depthWrite;if(a.vertexColors!==void 0)if(a.vertexColors=="face")l.vertexColors=THREE.FaceColors;else if(a.vertexColors)l.vertexColors=THREE.VertexColors;
-if(a.colorDiffuse)l.color=g(a.colorDiffuse);else if(a.DbgColor)l.color=a.DbgColor;if(a.colorSpecular)l.specular=g(a.colorSpecular);if(a.colorAmbient)l.ambient=g(a.colorAmbient);if(a.transparency)l.opacity=a.transparency;if(a.specularCoef)l.shininess=a.specularCoef;a.mapDiffuse&&b&&f(l,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&f(l,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&f(l,"normalMap",a.mapNormal,a.mapNormalRepeat,
-a.mapNormalOffset,a.mapNormalWrap);a.mapSpecular&&b&&f(l,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){j=THREE.ShaderUtils.lib.normal;h=THREE.UniformsUtils.clone(j.uniforms);h.tNormal.texture=l.normalMap;if(a.mapNormalFactor)h.uNormalScale.value=a.mapNormalFactor;if(l.map){h.tDiffuse.texture=l.map;h.enableDiffuse.value=true}if(l.specularMap){h.tSpecular.texture=l.specularMap;h.enableSpecular.value=true}if(l.lightMap){h.tAO.texture=l.lightMap;
-h.enableAO.value=true}h.uDiffuseColor.value.setHex(l.color);h.uSpecularColor.value.setHex(l.specular);h.uAmbientColor.value.setHex(l.ambient);h.uShininess.value=l.shininess;if(l.opacity!==void 0)h.uOpacity.value=l.opacity;l=new THREE.ShaderMaterial({fragmentShader:j.fragmentShader,vertexShader:j.vertexShader,uniforms:h,lights:true,fog:true})}else l=new THREE[j](l);if(a.DbgName!==void 0)l.name=a.DbgName;return l}};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};
-THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.load=function(a,b,c,d){var c=c?c:this.extractUrlBase(a),d=d?d:this.extractUrlBase(a),e=this.showProgress?THREE.Loader.prototype.updateProgress:null;this.onLoadStart();this.loadAjaxJSON(this,a,b,c,d,e)};
-THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(g.readyState==4)if(g.status==200||g.status==0){var i=JSON.parse(g.responseText);a.loadAjaxBuffers(i,c,e,d,f)}else console.error("THREE.BinaryLoader: Couldn't load ["+b+"] ["+g.status+"]")};g.open("GET",b,true);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
-THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,i=0;f.onreadystatechange=function(){if(f.readyState==4)f.status==200||f.status==0?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("THREE.BinaryLoader: Couldn't load ["+g+"] ["+f.status+"]");else if(f.readyState==3){if(e){i==0&&(i=f.getResponseHeader("Content-Length"));e({total:i,loaded:f.responseText.length})}}else f.readyState==2&&(i=f.getResponseHeader("Content-Length"))};
-f.open("GET",g,true);f.responseType="arraybuffer";f.send(null)};
-THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,j,l,h,k,n,o,p,m,q,u,r,w,A;function v(a){return a%4?4-a%4:0}function D(a,b){return(new Uint8Array(a,b,1))[0]}function y(a,b){return(new Uint32Array(a,b,1))[0]}function H(b,c){var d,f,e,g,i,h,j,l,m=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){f=m[d*3];e=m[d*3+1];g=m[d*3+2];i=G[f*2];f=G[f*2+1];h=G[e*2];j=G[e*2+1];e=G[g*2];l=G[g*2+1];g=N.faceVertexUvs[0];var k=[];k.push(new THREE.UV(i,f));k.push(new THREE.UV(h,j));k.push(new THREE.UV(e,
-l));g.push(k)}}function t(b,c){var d,f,e,g,i,h,j,l,m,k,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){f=n[d*4];e=n[d*4+1];g=n[d*4+2];i=n[d*4+3];h=G[f*2];f=G[f*2+1];j=G[e*2];m=G[e*2+1];l=G[g*2];k=G[g*2+1];g=G[i*2];e=G[i*2+1];i=N.faceVertexUvs[0];var o=[];o.push(new THREE.UV(h,f));o.push(new THREE.UV(j,m));o.push(new THREE.UV(l,k));o.push(new THREE.UV(g,e));i.push(o)}}function z(b,c,d){for(var f,e,g,i,c=new Uint32Array(a,c,3*b),h=new Uint16Array(a,d,b),d=0;d<b;d++){f=c[d*3];e=c[d*3+1];g=c[d*3+2];i=h[d];
-N.faces.push(new THREE.Face3(f,e,g,null,null,i))}}function C(b,c,d){for(var f,e,g,i,h,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++){f=c[d*4];e=c[d*4+1];g=c[d*4+2];i=c[d*4+3];h=j[d];N.faces.push(new THREE.Face4(f,e,g,i,null,null,h))}}function I(b,c,d,f){for(var e,g,i,h,j,l,m,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),k=new Uint16Array(a,f,b),f=0;f<b;f++){e=c[f*3];g=c[f*3+1];i=c[f*3+2];j=d[f*3];l=d[f*3+1];m=d[f*3+2];h=k[f];var n=E[l*3],o=E[l*3+1];l=E[l*3+2];var p=E[m*3],
-q=E[m*3+1];m=E[m*3+2];N.faces.push(new THREE.Face3(e,g,i,[new THREE.Vector3(E[j*3],E[j*3+1],E[j*3+2]),new THREE.Vector3(n,o,l),new THREE.Vector3(p,q,m)],null,h))}}function P(b,c,d,f){for(var e,g,i,h,j,l,m,k,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,f,b),f=0;f<b;f++){e=c[f*4];g=c[f*4+1];i=c[f*4+2];h=c[f*4+3];l=d[f*4];m=d[f*4+1];k=d[f*4+2];n=d[f*4+3];j=o[f];var p=E[m*3],q=E[m*3+1];m=E[m*3+2];var r=E[k*3],s=E[k*3+1];k=E[k*3+2];var t=E[n*3],u=E[n*3+1];n=E[n*3+2];N.faces.push(new THREE.Face4(e,
-g,i,h,[new THREE.Vector3(E[l*3],E[l*3+1],E[l*3+2]),new THREE.Vector3(p,q,m),new THREE.Vector3(r,s,k),new THREE.Vector3(t,u,n)],null,j))}}var N=this,s=0,E=[],G=[],J,Q,O;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(N,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",f=0;f<c;f++)d=d+String.fromCharCode(a[b+f]);return d})(a,s,12);c=D(a,s+12);D(a,s+13);D(a,s+14);D(a,s+15);e=D(a,s+16);j=D(a,s+17);l=D(a,s+18);h=D(a,s+19);k=y(a,s+20);n=y(a,s+20+4);o=y(a,s+20+8);b=y(a,s+20+12);p=
-y(a,s+20+16);m=y(a,s+20+20);q=y(a,s+20+24);u=y(a,s+20+28);r=y(a,s+20+32);w=y(a,s+20+36);A=y(a,s+20+40);s=s+c;c=e*3+h;O=e*4+h;J=b*c;Q=p*(c+j*3);e=m*(c+l*3);h=q*(c+j*3+l*3);c=u*O;j=r*(O+j*4);l=w*(O+l*4);s=s+function(b){var b=new Float32Array(a,b,k*3),c,d,f,e;for(c=0;c<k;c++){d=b[c*3];f=b[c*3+1];e=b[c*3+2];N.vertices.push(new THREE.Vector3(d,f,e))}return k*3*Float32Array.BYTES_PER_ELEMENT}(s);s=s+function(b){if(n){var b=new Int8Array(a,b,n*3),c,d,f,e;for(c=0;c<n;c++){d=b[c*3];f=b[c*3+1];e=b[c*3+2];E.push(d/
-127,f/127,e/127)}}return n*3*Int8Array.BYTES_PER_ELEMENT}(s);s=s+v(n*3);s=s+function(b){if(o){var b=new Float32Array(a,b,o*2),c,d,f;for(c=0;c<o;c++){d=b[c*2];f=b[c*2+1];G.push(d,f)}}return o*2*Float32Array.BYTES_PER_ELEMENT}(s);J=s+J+v(b*2);Q=J+Q+v(p*2);e=Q+e+v(m*2);h=e+h+v(q*2);c=h+c+v(u*2);j=c+j+v(r*2);l=j+l+v(w*2);(function(a){if(m){var b=a+m*Uint32Array.BYTES_PER_ELEMENT*3;z(m,a,b+m*Uint32Array.BYTES_PER_ELEMENT*3);H(m,b)}})(Q);(function(a){if(q){var b=a+q*Uint32Array.BYTES_PER_ELEMENT*3,c=b+
-q*Uint32Array.BYTES_PER_ELEMENT*3;I(q,a,b,c+q*Uint32Array.BYTES_PER_ELEMENT*3);H(q,c)}})(e);(function(a){if(w){var b=a+w*Uint32Array.BYTES_PER_ELEMENT*4;C(w,a,b+w*Uint32Array.BYTES_PER_ELEMENT*4);t(w,b)}})(j);(function(a){if(A){var b=a+A*Uint32Array.BYTES_PER_ELEMENT*4,c=b+A*Uint32Array.BYTES_PER_ELEMENT*4;P(A,a,b,c+A*Uint32Array.BYTES_PER_ELEMENT*4);t(A,c)}})(l);b&&z(b,s,s+b*Uint32Array.BYTES_PER_ELEMENT*3);(function(a){if(p){var b=a+p*Uint32Array.BYTES_PER_ELEMENT*3;I(p,a,b,b+p*Uint32Array.BYTES_PER_ELEMENT*
-3)}})(J);u&&C(u,h,h+u*Uint32Array.BYTES_PER_ELEMENT*4);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*4;P(r,a,b,b+r*Uint32Array.BYTES_PER_ELEMENT*4)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};THREE.ImageLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
+Math.log(a)/Math.LN2;return Math.floor(a)==a}function d(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))}function f(a,b){var e=new Image;e.onload=function(){if(!c(this.width)||!c(this.height)){var b=d(this.width),e=d(this.height);a.image.width=b;a.image.height=e;a.image.getContext("2d").drawImage(this,0,0,b,e)}else a.image=this;a.needsUpdate=true};e.crossOrigin=m.crossOrigin;e.src=b}function e(a,c,d,e,g,h){var m=document.createElement("canvas");a[c]=new THREE.Texture(m);a[c].sourceFile=
+d;if(e){a[c].repeat.set(e[0],e[1]);if(e[0]!=1)a[c].wrapS=THREE.RepeatWrapping;if(e[1]!=1)a[c].wrapT=THREE.RepeatWrapping}g&&a[c].offset.set(g[0],g[1]);if(h){e={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(e[h[0]]!==void 0)a[c].wrapS=e[h[0]];if(e[h[1]]!==void 0)a[c].wrapT=e[h[1]]}f(a[c],b+"/"+d)}function g(a){return(a[0]*255<<16)+(a[1]*255<<8)+a[2]*255}var m=this,k="MeshLambertMaterial",l={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};
+if(a.shading){var h=a.shading.toLowerCase();h==="phong"?k="MeshPhongMaterial":h==="basic"&&(k="MeshBasicMaterial")}if(a.blending!==void 0&&THREE[a.blending]!==void 0)l.blending=THREE[a.blending];if(a.transparent!==void 0||a.opacity<1)l.transparent=a.transparent;if(a.depthTest!==void 0)l.depthTest=a.depthTest;if(a.depthWrite!==void 0)l.depthWrite=a.depthWrite;if(a.vertexColors!==void 0)if(a.vertexColors=="face")l.vertexColors=THREE.FaceColors;else if(a.vertexColors)l.vertexColors=THREE.VertexColors;
+if(a.colorDiffuse)l.color=g(a.colorDiffuse);else if(a.DbgColor)l.color=a.DbgColor;if(a.colorSpecular)l.specular=g(a.colorSpecular);if(a.colorAmbient)l.ambient=g(a.colorAmbient);if(a.transparency)l.opacity=a.transparency;if(a.specularCoef)l.shininess=a.specularCoef;a.mapDiffuse&&b&&e(l,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&e(l,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&e(l,"normalMap",a.mapNormal,a.mapNormalRepeat,
+a.mapNormalOffset,a.mapNormalWrap);a.mapSpecular&&b&&e(l,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){k=THREE.ShaderUtils.lib.normal;h=THREE.UniformsUtils.clone(k.uniforms);h.tNormal.texture=l.normalMap;if(a.mapNormalFactor)h.uNormalScale.value=a.mapNormalFactor;if(l.map){h.tDiffuse.texture=l.map;h.enableDiffuse.value=true}if(l.specularMap){h.tSpecular.texture=l.specularMap;h.enableSpecular.value=true}if(l.lightMap){h.tAO.texture=l.lightMap;
+h.enableAO.value=true}h.uDiffuseColor.value.setHex(l.color);h.uSpecularColor.value.setHex(l.specular);h.uAmbientColor.value.setHex(l.ambient);h.uShininess.value=l.shininess;if(l.opacity!==void 0)h.uOpacity.value=l.opacity;l=new THREE.ShaderMaterial({fragmentShader:k.fragmentShader,vertexShader:k.vertexShader,uniforms:h,lights:true,fog:true})}else l=new THREE[k](l);if(a.DbgName!==void 0)l.name=a.DbgName;return l}};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};
+THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.load=function(a,b,c,d){var c=c?c:this.extractUrlBase(a),d=d?d:this.extractUrlBase(a),f=this.showProgress?THREE.Loader.prototype.updateProgress:null;this.onLoadStart();this.loadAjaxJSON(this,a,b,c,d,f)};
+THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,f,e){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(g.readyState==4)if(g.status==200||g.status==0){var m=JSON.parse(g.responseText);a.loadAjaxBuffers(m,c,f,d,e)}else console.error("THREE.BinaryLoader: Couldn't load ["+b+"] ["+g.status+"]")};g.open("GET",b,true);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
+THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,f){var e=new XMLHttpRequest,g=c+"/"+a.buffers,m=0;e.onreadystatechange=function(){if(e.readyState==4)e.status==200||e.status==0?THREE.BinaryLoader.prototype.createBinModel(e.response,b,d,a.materials):console.error("THREE.BinaryLoader: Couldn't load ["+g+"] ["+e.status+"]");else if(e.readyState==3){if(f){m==0&&(m=e.getResponseHeader("Content-Length"));f({total:m,loaded:e.responseText.length})}}else e.readyState==2&&(m=e.getResponseHeader("Content-Length"))};
+e.open("GET",g,true);e.responseType="arraybuffer";e.send(null)};
+THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var f=function(b){var c,f,k,l,h,n,j,o,q,i,p,r,s,v,A;function w(a){return a%4?4-a%4:0}function B(a,b){return(new Uint8Array(a,b,1))[0]}function x(a,b){return(new Uint32Array(a,b,1))[0]}function F(b,c){var d,e,f,g,h,m,l,k,i=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=i[d*3];f=i[d*3+1];g=i[d*3+2];h=G[e*2];e=G[e*2+1];m=G[f*2];l=G[f*2+1];f=G[g*2];k=G[g*2+1];g=L.faceVertexUvs[0];var j=[];j.push(new THREE.UV(h,e));j.push(new THREE.UV(m,l));j.push(new THREE.UV(f,
+k));g.push(j)}}function u(b,c){var d,e,f,g,h,m,l,k,i,j,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=n[d*4];f=n[d*4+1];g=n[d*4+2];h=n[d*4+3];m=G[e*2];e=G[e*2+1];l=G[f*2];i=G[f*2+1];k=G[g*2];j=G[g*2+1];g=G[h*2];f=G[h*2+1];h=L.faceVertexUvs[0];var o=[];o.push(new THREE.UV(m,e));o.push(new THREE.UV(l,i));o.push(new THREE.UV(k,j));o.push(new THREE.UV(g,f));h.push(o)}}function z(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),m=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*3];f=c[d*3+1];g=c[d*3+2];h=m[d];
+L.faces.push(new THREE.Face3(e,f,g,null,null,h))}}function D(b,c,d){for(var e,f,g,h,m,c=new Uint32Array(a,c,4*b),l=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];h=c[d*4+3];m=l[d];L.faces.push(new THREE.Face4(e,f,g,h,null,null,m))}}function H(b,c,d,e){for(var f,g,h,m,l,k,i,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),j=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];l=d[e*3];k=d[e*3+1];i=d[e*3+2];m=j[e];var n=E[k*3],o=E[k*3+1];k=E[k*3+2];var p=E[i*3],
+q=E[i*3+1];i=E[i*3+2];L.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(E[l*3],E[l*3+1],E[l*3+2]),new THREE.Vector3(n,o,k),new THREE.Vector3(p,q,i)],null,m))}}function P(b,c,d,e){for(var f,g,h,m,l,k,i,j,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];m=c[e*4+3];k=d[e*4];i=d[e*4+1];j=d[e*4+2];n=d[e*4+3];l=o[e];var p=E[i*3],q=E[i*3+1];i=E[i*3+2];var r=E[j*3],t=E[j*3+1];j=E[j*3+2];var s=E[n*3],z=E[n*3+1];n=E[n*3+2];L.faces.push(new THREE.Face4(f,
+g,h,m,[new THREE.Vector3(E[k*3],E[k*3+1],E[k*3+2]),new THREE.Vector3(p,q,i),new THREE.Vector3(r,t,j),new THREE.Vector3(s,z,n)],null,l))}}var L=this,t=0,E=[],G=[],N,Q,O;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(L,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d=d+String.fromCharCode(a[b+e]);return d})(a,t,12);c=B(a,t+12);B(a,t+13);B(a,t+14);B(a,t+15);f=B(a,t+16);k=B(a,t+17);l=B(a,t+18);h=B(a,t+19);n=x(a,t+20);j=x(a,t+20+4);o=x(a,t+20+8);b=x(a,t+20+12);q=
+x(a,t+20+16);i=x(a,t+20+20);p=x(a,t+20+24);r=x(a,t+20+28);s=x(a,t+20+32);v=x(a,t+20+36);A=x(a,t+20+40);t=t+c;c=f*3+h;O=f*4+h;N=b*c;Q=q*(c+k*3);f=i*(c+l*3);h=p*(c+k*3+l*3);c=r*O;k=s*(O+k*4);l=v*(O+l*4);t=t+function(b){var b=new Float32Array(a,b,n*3),c,d,e,f;for(c=0;c<n;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];L.vertices.push(new THREE.Vector3(d,e,f))}return n*3*Float32Array.BYTES_PER_ELEMENT}(t);t=t+function(b){if(j){var b=new Int8Array(a,b,j*3),c,d,e,f;for(c=0;c<j;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];E.push(d/
+127,e/127,f/127)}}return j*3*Int8Array.BYTES_PER_ELEMENT}(t);t=t+w(j*3);t=t+function(b){if(o){var b=new Float32Array(a,b,o*2),c,d,e;for(c=0;c<o;c++){d=b[c*2];e=b[c*2+1];G.push(d,e)}}return o*2*Float32Array.BYTES_PER_ELEMENT}(t);N=t+N+w(b*2);Q=N+Q+w(q*2);f=Q+f+w(i*2);h=f+h+w(p*2);c=h+c+w(r*2);k=c+k+w(s*2);l=k+l+w(v*2);(function(a){if(i){var b=a+i*Uint32Array.BYTES_PER_ELEMENT*3;z(i,a,b+i*Uint32Array.BYTES_PER_ELEMENT*3);F(i,b)}})(Q);(function(a){if(p){var b=a+p*Uint32Array.BYTES_PER_ELEMENT*3,c=b+
+p*Uint32Array.BYTES_PER_ELEMENT*3;H(p,a,b,c+p*Uint32Array.BYTES_PER_ELEMENT*3);F(p,c)}})(f);(function(a){if(v){var b=a+v*Uint32Array.BYTES_PER_ELEMENT*4;D(v,a,b+v*Uint32Array.BYTES_PER_ELEMENT*4);u(v,b)}})(k);(function(a){if(A){var b=a+A*Uint32Array.BYTES_PER_ELEMENT*4,c=b+A*Uint32Array.BYTES_PER_ELEMENT*4;P(A,a,b,c+A*Uint32Array.BYTES_PER_ELEMENT*4);u(A,c)}})(l);b&&z(b,t,t+b*Uint32Array.BYTES_PER_ELEMENT*3);(function(a){if(q){var b=a+q*Uint32Array.BYTES_PER_ELEMENT*3;H(q,a,b,b+q*Uint32Array.BYTES_PER_ELEMENT*
+3)}})(N);r&&D(r,h,h+r*Uint32Array.BYTES_PER_ELEMENT*4);(function(a){if(s){var b=a+s*Uint32Array.BYTES_PER_ELEMENT*4;P(s,a,b,b+s*Uint32Array.BYTES_PER_ELEMENT*4)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};f.prototype=new THREE.Geometry;f.prototype.constructor=f;b(new f(c))};THREE.ImageLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
 THREE.ImageLoader.prototype={constructor:THREE.ImageLoader,load:function(a){var b=this,c=new Image;c.addEventListener("load",function(){b.dispatchEvent({type:"load",content:c})},false);c.addEventListener("error",function(){b.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);if(b.crossOrigin)c.crossOrigin=b.crossOrigin;c.src=a}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;
 THREE.JSONLoader.prototype.load=function(a,b,c){c=c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
-THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(f.status===200||f.status===0){if(f.responseText){var i=JSON.parse(f.responseText);a.createModel(i,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else if(f.readyState===f.LOADING){if(e){g===0&&(g=f.getResponseHeader("Content-Length"));
-e({total:g,loaded:f.responseText.length})}}else f.readyState===f.HEADERS_RECEIVED&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,true);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
-THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,j,l,h,k,n,o,p,m,q,u,r,w,A=a.faces;k=a.vertices;var v=a.normals,D=a.colors,y=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&y++;for(c=0;c<y;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}l=0;for(h=k.length;l<h;){n=new THREE.Vector3;n.x=k[l++]*b;n.y=k[l++]*b;n.z=k[l++]*b;d.vertices.push(n)}l=0;for(h=A.length;l<h;){b=A[l++];k=b&1;j=b&2;c=b&
-4;e=b&8;o=b&16;n=b&32;m=b&64;b=b&128;if(k){q=new THREE.Face4;q.a=A[l++];q.b=A[l++];q.c=A[l++];q.d=A[l++];k=4}else{q=new THREE.Face3;q.a=A[l++];q.b=A[l++];q.c=A[l++];k=3}if(j){j=A[l++];q.materialIndex=j}j=d.faces.length;if(c)for(c=0;c<y;c++){u=a.uvs[c];p=A[l++];w=u[p*2];p=u[p*2+1];d.faceUvs[c][j]=new THREE.UV(w,p)}if(e)for(c=0;c<y;c++){u=a.uvs[c];r=[];for(e=0;e<k;e++){p=A[l++];w=u[p*2];p=u[p*2+1];r[e]=new THREE.UV(w,p)}d.faceVertexUvs[c][j]=r}if(o){o=A[l++]*3;e=new THREE.Vector3;e.x=v[o++];e.y=v[o++];
-e.z=v[o];q.normal=e}if(n)for(c=0;c<k;c++){o=A[l++]*3;e=new THREE.Vector3;e.x=v[o++];e.y=v[o++];e.z=v[o];q.vertexNormals.push(e)}if(m){n=A[l++];n=new THREE.Color(D[n]);q.color=n}if(b)for(c=0;c<k;c++){n=A[l++];n=new THREE.Color(D[n]);q.vertexColors.push(n)}d.faces.push(q)}})(e);(function(){var b,c,e,j;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];j=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,j,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
-b+2){e=a.skinIndices[b];j=a.skinIndices[b+1];d.skinIndices.push(new THREE.Vector4(e,j,0,0))}}d.bones=a.bones;d.animation=a.animation})();(function(b){if(a.morphTargets!==void 0){var c,e,j,l,h,k;c=0;for(e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];h=d.morphTargets[c].vertices;k=a.morphTargets[c].vertices;j=0;for(l=k.length;j<l;j=j+3){var n=new THREE.Vector3;n.x=k[j]*b;n.y=k[j+1]*b;n.z=k[j+2]*b;h.push(n)}}}if(a.morphColors!==
-void 0){c=0;for(e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];l=d.morphColors[c].colors;h=a.morphColors[c].colors;b=0;for(j=h.length;b<j;b=b+3){k=new THREE.Color(16755200);k.setRGB(h[b],h[b+1],h[b+2]);l.push(k)}}}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};
-THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
-THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(d.readyState==4)if(d.status==200||d.status==0){var e=JSON.parse(d.responseText);c.createScene(e,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,true);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
-THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:l+"/"+a}function e(){var a;for(n in s.objects)if(!x.objects[n]){u=s.objects[n];if(u.geometry!==void 0){if(C=x.geometries[u.geometry]){a=false;I=x.materials[u.materials[0]];(a=I instanceof THREE.ShaderMaterial)&&C.computeTangents();v=u.position;D=u.rotation;y=u.quaternion;H=u.scale;r=u.matrix;y=0;u.materials.length==0&&(I=new THREE.MeshFaceMaterial);u.materials.length>1&&(I=new THREE.MeshFaceMaterial);
-a=new THREE.Mesh(C,I);a.name=n;if(r){a.matrixAutoUpdate=false;a.matrix.set(r[0],r[1],r[2],r[3],r[4],r[5],r[6],r[7],r[8],r[9],r[10],r[11],r[12],r[13],r[14],r[15])}else{a.position.set(v[0],v[1],v[2]);if(y){a.quaternion.set(y[0],y[1],y[2],y[3]);a.useQuaternion=true}else a.rotation.set(D[0],D[1],D[2]);a.scale.set(H[0],H[1],H[2])}a.visible=u.visible;a.doubleSided=u.doubleSided;a.castShadow=u.castShadow;a.receiveShadow=u.receiveShadow;x.scene.add(a);x.objects[n]=a}}else{v=u.position;D=u.rotation;y=u.quaternion;
-H=u.scale;y=0;a=new THREE.Object3D;a.name=n;a.position.set(v[0],v[1],v[2]);if(y){a.quaternion.set(y[0],y[1],y[2],y[3]);a.useQuaternion=true}else a.rotation.set(D[0],D[1],D[2]);a.scale.set(H[0],H[1],H[2]);a.visible=u.visible!==void 0?u.visible:false;x.scene.add(a);x.objects[n]=a;x.empties[n]=a}}}function f(a){return function(b){x.geometries[a]=b;e();G=G-1;j.onLoadComplete();i()}}function g(a){return function(b){x.geometries[a]=b}}function i(){j.callbackProgress({totalModels:Q,totalTextures:O,loadedModels:Q-
-G,loadedTextures:O-J},x);j.onLoadProgress();G==0&&J==0&&b(x)}var j=this,l=THREE.Loader.prototype.extractUrlBase(c),h,k,n,o,p,m,q,u,r,w,A,v,D,y,H,t,z,C,I,P,N,s,E,G,J,Q,O,x;s=a;c=new THREE.BinaryLoader;E=new THREE.JSONLoader;J=G=0;x={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(s.transform){a=s.transform.position;w=s.transform.rotation;t=s.transform.scale;a&&x.scene.position.set(a[0],a[1],a[2]);w&&x.scene.rotation.set(w[0],w[1],
-w[2]);t&&x.scene.scale.set(t[0],t[1],t[2]);if(a||w||t){x.scene.updateMatrix();x.scene.updateMatrixWorld()}}a=function(){J=J-1;i();j.onLoadComplete()};for(p in s.cameras){t=s.cameras[p];t.type=="perspective"?P=new THREE.PerspectiveCamera(t.fov,t.aspect,t.near,t.far):t.type=="ortho"&&(P=new THREE.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far));v=t.position;w=t.target;t=t.up;P.position.set(v[0],v[1],v[2]);P.target=new THREE.Vector3(w[0],w[1],w[2]);t&&P.up.set(t[0],t[1],t[2]);x.cameras[p]=
-P}for(o in s.lights){w=s.lights[o];p=w.color!==void 0?w.color:16777215;P=w.intensity!==void 0?w.intensity:1;if(w.type=="directional"){v=w.direction;A=new THREE.DirectionalLight(p,P);A.position.set(v[0],v[1],v[2]);A.position.normalize()}else if(w.type=="point"){v=w.position;A=w.distance;A=new THREE.PointLight(p,P,A);A.position.set(v[0],v[1],v[2])}else w.type=="ambient"&&(A=new THREE.AmbientLight(p));x.scene.add(A);x.lights[o]=A}for(m in s.fogs){o=s.fogs[m];o.type=="linear"?N=new THREE.Fog(0,o.near,
-o.far):o.type=="exp2"&&(N=new THREE.FogExp2(0,o.density));t=o.color;N.color.setRGB(t[0],t[1],t[2]);x.fogs[m]=N}if(x.cameras&&s.defaults.camera)x.currentCamera=x.cameras[s.defaults.camera];if(x.fogs&&s.defaults.fog)x.scene.fog=x.fogs[s.defaults.fog];t=s.defaults.bgcolor;x.bgColor=new THREE.Color;x.bgColor.setRGB(t[0],t[1],t[2]);x.bgColorAlpha=s.defaults.bgalpha;for(h in s.geometries){m=s.geometries[h];if(m.type=="bin_mesh"||m.type=="ascii_mesh"){G=G+1;j.onLoadStart()}}Q=G;for(h in s.geometries){m=
-s.geometries[h];if(m.type=="cube"){C=new THREE.CubeGeometry(m.width,m.height,m.depth,m.segmentsWidth,m.segmentsHeight,m.segmentsDepth,null,m.flipped,m.sides);x.geometries[h]=C}else if(m.type=="plane"){C=new THREE.PlaneGeometry(m.width,m.height,m.segmentsWidth,m.segmentsHeight);x.geometries[h]=C}else if(m.type=="sphere"){C=new THREE.SphereGeometry(m.radius,m.segmentsWidth,m.segmentsHeight);x.geometries[h]=C}else if(m.type=="cylinder"){C=new THREE.CylinderGeometry(m.topRad,m.botRad,m.height,m.radSegs,
-m.heightSegs);x.geometries[h]=C}else if(m.type=="torus"){C=new THREE.TorusGeometry(m.radius,m.tube,m.segmentsR,m.segmentsT);x.geometries[h]=C}else if(m.type=="icosahedron"){C=new THREE.IcosahedronGeometry(m.radius,m.subdivisions);x.geometries[h]=C}else if(m.type=="bin_mesh")c.load(d(m.url,s.urlBaseType),f(h));else if(m.type=="ascii_mesh")E.load(d(m.url,s.urlBaseType),f(h));else if(m.type=="embedded_mesh"){m=s.embeds[m.id];m.metadata=s.metadata;m&&E.createModel(m,g(h),"")}}for(q in s.textures){h=s.textures[q];
-if(h.url instanceof Array){J=J+h.url.length;for(m=0;m<h.url.length;m++)j.onLoadStart()}else{J=J+1;j.onLoadStart()}}O=J;for(q in s.textures){h=s.textures[q];if(h.mapping!=void 0&&THREE[h.mapping]!=void 0)h.mapping=new THREE[h.mapping];if(h.url instanceof Array){m=[];for(N=0;N<h.url.length;N++)m[N]=d(h.url[N],s.urlBaseType);m=THREE.ImageUtils.loadTextureCube(m,h.mapping,a)}else{m=THREE.ImageUtils.loadTexture(d(h.url,s.urlBaseType),h.mapping,a);if(THREE[h.minFilter]!=void 0)m.minFilter=THREE[h.minFilter];
-if(THREE[h.magFilter]!=void 0)m.magFilter=THREE[h.magFilter];if(h.repeat){m.repeat.set(h.repeat[0],h.repeat[1]);if(h.repeat[0]!=1)m.wrapS=THREE.RepeatWrapping;if(h.repeat[1]!=1)m.wrapT=THREE.RepeatWrapping}h.offset&&m.offset.set(h.offset[0],h.offset[1]);if(h.wrap){N={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(N[h.wrap[0]]!==void 0)m.wrapS=N[h.wrap[0]];if(N[h.wrap[1]]!==void 0)m.wrapT=N[h.wrap[1]]}}x.textures[q]=m}for(k in s.materials){r=s.materials[k];for(z in r.parameters)if(z==
-"envMap"||z=="map"||z=="lightMap")r.parameters[z]=x.textures[r.parameters[z]];else if(z=="shading")r.parameters[z]=r.parameters[z]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(z=="blending")r.parameters[z]=THREE[r.parameters[z]]?THREE[r.parameters[z]]:THREE.NormalBlending;else if(z=="combine")r.parameters[z]=r.parameters[z]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(z=="vertexColors")if(r.parameters[z]=="face")r.parameters[z]=THREE.FaceColors;else if(r.parameters[z])r.parameters[z]=
-THREE.VertexColors;if(r.parameters.opacity!==void 0&&r.parameters.opacity<1)r.parameters.transparent=true;if(r.parameters.normalMap){q=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(q.uniforms);h=r.parameters.color;m=r.parameters.specular;N=r.parameters.ambient;c=r.parameters.shininess;a.tNormal.texture=x.textures[r.parameters.normalMap];if(r.parameters.normalMapFactor)a.uNormalScale.value=r.parameters.normalMapFactor;if(r.parameters.map){a.tDiffuse.texture=r.parameters.map;a.enableDiffuse.value=
-true}if(r.parameters.lightMap){a.tAO.texture=r.parameters.lightMap;a.enableAO.value=true}if(r.parameters.specularMap){a.tSpecular.texture=x.textures[r.parameters.specularMap];a.enableSpecular.value=true}a.uDiffuseColor.value.setHex(h);a.uSpecularColor.value.setHex(m);a.uAmbientColor.value.setHex(N);a.uShininess.value=c;if(r.parameters.opacity)a.uOpacity.value=r.parameters.opacity;I=new THREE.ShaderMaterial({fragmentShader:q.fragmentShader,vertexShader:q.vertexShader,uniforms:a,lights:true,fog:true})}else I=
-new THREE[r.type](r.parameters);x.materials[k]=I}e();j.callbackSync(x);i()};THREE.TextureLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
+THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,f){var e=new XMLHttpRequest,g=0;e.onreadystatechange=function(){if(e.readyState===e.DONE)if(e.status===200||e.status===0){if(e.responseText){var m=JSON.parse(e.responseText);a.createModel(m,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+e.status+"]");else if(e.readyState===e.LOADING){if(f){g===0&&(g=e.getResponseHeader("Content-Length"));
+f({total:g,loaded:e.responseText.length})}}else e.readyState===e.HEADERS_RECEIVED&&(g=e.getResponseHeader("Content-Length"))};e.open("GET",b,true);e.overrideMimeType&&e.overrideMimeType("text/plain; charset=x-user-defined");e.setRequestHeader("Content-Type","text/plain");e.send(null)};
+THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,f=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,f,k,l,h,n,j,o,q,i,p,r,s,v,A=a.faces;n=a.vertices;var w=a.normals,B=a.colors,x=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&x++;for(c=0;c<x;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}l=0;for(h=n.length;l<h;){j=new THREE.Vector3;j.x=n[l++]*b;j.y=n[l++]*b;j.z=n[l++]*b;d.vertices.push(j)}l=0;for(h=A.length;l<h;){b=A[l++];n=b&1;k=b&2;c=b&
+4;f=b&8;o=b&16;j=b&32;i=b&64;b=b&128;if(n){p=new THREE.Face4;p.a=A[l++];p.b=A[l++];p.c=A[l++];p.d=A[l++];n=4}else{p=new THREE.Face3;p.a=A[l++];p.b=A[l++];p.c=A[l++];n=3}if(k){k=A[l++];p.materialIndex=k}k=d.faces.length;if(c)for(c=0;c<x;c++){r=a.uvs[c];q=A[l++];v=r[q*2];q=r[q*2+1];d.faceUvs[c][k]=new THREE.UV(v,q)}if(f)for(c=0;c<x;c++){r=a.uvs[c];s=[];for(f=0;f<n;f++){q=A[l++];v=r[q*2];q=r[q*2+1];s[f]=new THREE.UV(v,q)}d.faceVertexUvs[c][k]=s}if(o){o=A[l++]*3;f=new THREE.Vector3;f.x=w[o++];f.y=w[o++];
+f.z=w[o];p.normal=f}if(j)for(c=0;c<n;c++){o=A[l++]*3;f=new THREE.Vector3;f.x=w[o++];f.y=w[o++];f.z=w[o];p.vertexNormals.push(f)}if(i){j=A[l++];j=new THREE.Color(B[j]);p.color=j}if(b)for(c=0;c<n;c++){j=A[l++];j=new THREE.Color(B[j]);p.vertexColors.push(j)}d.faces.push(p)}})(f);(function(){var b,c,f,k;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){f=a.skinWeights[b];k=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(f,k,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
+b+2){f=a.skinIndices[b];k=a.skinIndices[b+1];d.skinIndices.push(new THREE.Vector4(f,k,0,0))}}d.bones=a.bones;d.animation=a.animation})();(function(b){if(a.morphTargets!==void 0){var c,f,k,l,h,n;c=0;for(f=a.morphTargets.length;c<f;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];h=d.morphTargets[c].vertices;n=a.morphTargets[c].vertices;k=0;for(l=n.length;k<l;k=k+3){var j=new THREE.Vector3;j.x=n[k]*b;j.y=n[k+1]*b;j.z=n[k+2]*b;h.push(j)}}}if(a.morphColors!==
+void 0){c=0;for(f=a.morphColors.length;c<f;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];l=d.morphColors[c].colors;h=a.morphColors[c].colors;b=0;for(k=h.length;b<k;b=b+3){n=new THREE.Color(16755200);n.setRGB(h[b],h[b+1],h[b+2]);l.push(n)}}}})(f);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};THREE.GeometryLoader=function(){THREE.EventTarget.call(this);this.path=this.crossOrigin=null};
+THREE.GeometryLoader.prototype={constructor:THREE.GeometryLoader,load:function(a){var b=this,c=null;if(b.path===null){var d=a.split("/");d.pop();b.path=d.length<1?".":d.join("/")}d=new XMLHttpRequest;d.addEventListener("load",function(d){d.target.responseText?c=b.parse(JSON.parse(d.target.responseText),f):b.dispatchEvent({type:"error",message:"Invalid file ["+a+"]"})},false);d.addEventListener("error",function(){b.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);d.open("GET",
+a,true);d.send(null);var f=new THREE.LoadingMonitor;f.addEventListener("load",function(){b.dispatchEvent({type:"load",content:c})});f.add(d)},parse:function(a,b){var c=this,d=new THREE.Geometry,f=a.scale!==void 0?1/a.scale:1;if(a.materials){d.materials=[];for(var e=0;e<a.materials.length;++e){var g=a.materials[e],m=function(a){a=Math.log(a)/Math.LN2;return Math.floor(a)==a},k=function(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))},l=function(a,d,e,f,g,h){a[d]=new THREE.Texture;a[d].sourceFile=
+e;if(f){a[d].repeat.set(f[0],f[1]);if(f[0]!=1)a[d].wrapS=THREE.RepeatWrapping;if(f[1]!=1)a[d].wrapT=THREE.RepeatWrapping}g&&a[d].offset.set(g[0],g[1]);if(h){f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(f[h[0]]!==void 0)a[d].wrapS=f[h[0]];if(f[h[1]]!==void 0)a[d].wrapT=f[h[1]]}var l=a[d],a=new THREE.ImageLoader;a.addEventListener("load",function(a){a=a.content;if(!m(a.width)||!m(a.height)){var b=k(a.width),c=k(a.height);l.image=document.createElement("canvas");l.image.width=
+b;l.image.height=c;l.image.getContext("2d").drawImage(a,0,0,b,c)}else l.image=a;l.needsUpdate=true});a.crossOrigin=c.crossOrigin;a.load(c.path+"/"+e);b&&b.add(a)},h=function(a){return(a[0]*255<<16)+(a[1]*255<<8)+a[2]*255},n="MeshLambertMaterial",j={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:g.wireframe};if(g.shading){var o=g.shading.toLowerCase();o==="phong"?n="MeshPhongMaterial":o==="basic"&&(n="MeshBasicMaterial")}if(g.blending!==void 0&&THREE[g.blending]!==void 0)j.blending=
+THREE[g.blending];if(g.transparent!==void 0||g.opacity<1)j.transparent=g.transparent;if(g.depthTest!==void 0)j.depthTest=g.depthTest;if(g.depthWrite!==void 0)j.depthWrite=g.depthWrite;if(g.vertexColors!==void 0)if(g.vertexColors=="face")j.vertexColors=THREE.FaceColors;else if(g.vertexColors)j.vertexColors=THREE.VertexColors;if(g.colorDiffuse)j.color=h(g.colorDiffuse);else if(g.DbgColor)j.color=g.DbgColor;if(g.colorSpecular)j.specular=h(g.colorSpecular);if(g.colorAmbient)j.ambient=h(g.colorAmbient);
+if(g.transparency)j.opacity=g.transparency;if(g.specularCoef)j.shininess=g.specularCoef;g.mapDiffuse&&l(j,"map",g.mapDiffuse,g.mapDiffuseRepeat,g.mapDiffuseOffset,g.mapDiffuseWrap);g.mapLight&&l(j,"lightMap",g.mapLight,g.mapLightRepeat,g.mapLightOffset,g.mapLightWrap);g.mapNormal&&l(j,"normalMap",g.mapNormal,g.mapNormalRepeat,g.mapNormalOffset,g.mapNormalWrap);g.mapSpecular&&l(j,"specularMap",g.mapSpecular,g.mapSpecularRepeat,g.mapSpecularOffset,g.mapSpecularWrap);if(g.mapNormal){l=THREE.ShaderUtils.lib.normal;
+h=THREE.UniformsUtils.clone(l.uniforms);h.tNormal.texture=j.normalMap;if(g.mapNormalFactor)h.uNormalScale.value=g.mapNormalFactor;if(j.map){h.tDiffuse.texture=j.map;h.enableDiffuse.value=true}if(j.specularMap){h.tSpecular.texture=j.specularMap;h.enableSpecular.value=true}if(j.lightMap){h.tAO.texture=j.lightMap;h.enableAO.value=true}h.uDiffuseColor.value.setHex(j.color);h.uSpecularColor.value.setHex(j.specular);h.uAmbientColor.value.setHex(j.ambient);h.uShininess.value=j.shininess;if(j.opacity!==void 0)h.uOpacity.value=
+j.opacity;j=new THREE.ShaderMaterial({fragmentShader:l.fragmentShader,vertexShader:l.vertexShader,uniforms:h,lights:true,fog:true})}else j=new THREE[n](j);if(g.DbgName!==void 0)j.name=g.DbgName;d.materials[e]=j}}var g=a.faces,q=a.vertices,j=a.normals,l=a.colors,h=0;if(a.uvs)for(e=0;e<a.uvs.length;e++)a.uvs[e].length&&h++;for(e=0;e<h;e++){d.faceUvs[e]=[];d.faceVertexUvs[e]=[]}n=0;for(o=q.length;n<o;){var i=new THREE.Vector3;i.x=q[n++]*f;i.y=q[n++]*f;i.z=q[n++]*f;d.vertices.push(i)}n=0;for(o=g.length;n<
+o;){var p=g[n++],r=p&2,e=p&4,s=p&8,v=p&16,q=p&32,A=p&64,i=p&128;if(p&1){p=new THREE.Face4;p.a=g[n++];p.b=g[n++];p.c=g[n++];p.d=g[n++];var w=4}else{p=new THREE.Face3;p.a=g[n++];p.b=g[n++];p.c=g[n++];w=3}if(r){r=g[n++];p.materialIndex=r}var B=d.faces.length;if(e)for(e=0;e<h;e++){var x=a.uvs[e],r=g[n++],F=x[r*2],r=x[r*2+1];d.faceUvs[e][B]=new THREE.UV(F,r)}if(s)for(e=0;e<h;e++){for(var x=a.uvs[e],s=[],u=0;u<w;u++){r=g[n++];F=x[r*2];r=x[r*2+1];s[u]=new THREE.UV(F,r)}d.faceVertexUvs[e][B]=s}if(v){v=g[n++]*
+3;r=new THREE.Vector3;r.x=j[v++];r.y=j[v++];r.z=j[v];p.normal=r}if(q)for(e=0;e<w;e++){v=g[n++]*3;r=new THREE.Vector3;r.x=j[v++];r.y=j[v++];r.z=j[v];p.vertexNormals.push(r)}if(A){q=g[n++];p.color=new THREE.Color(l[q])}if(i)for(e=0;e<w;e++){q=g[n++];p.vertexColors.push(new THREE.Color(l[q]))}d.faces.push(p)}if(a.skinWeights){e=0;for(g=a.skinWeights.length;e<g;e=e+2)d.skinWeights.push(new THREE.Vector4(a.skinWeights[e],a.skinWeights[e+1],0,0))}if(a.skinIndices){e=0;for(g=a.skinIndices.length;e<g;e=e+
+2){j=0;d.skinIndices.push(new THREE.Vector4(a.skinIndices[e],a.skinIndices[e+1],j,0))}}d.bones=a.bones;d.animation=a.animation;if(a.morphTargets){e=0;for(g=a.morphTargets.length;e<g;e++){d.morphTargets[e]={};d.morphTargets[e].name=a.morphTargets[e].name;d.morphTargets[e].vertices=[];j=d.morphTargets[e].vertices;l=a.morphTargets[e].vertices;r=0;for(h=l.length;r<h;r=r+3){i=new THREE.Vector3;i.x=l[r]*f;i.y=l[r+1]*f;i.z=l[r+2]*f;j.push(i)}}}if(a.morphColors){e=0;for(g=a.morphColors.length;e<g;e++){d.morphColors[e]=
+{};d.morphColors[e].name=a.morphColors[e].name;d.morphColors[e].colors=[];f=d.morphColors[e].colors;l=a.morphColors[e].colors;j=0;for(h=l.length;j<h;j=j+3){n=new THREE.Color(16755200);n.setRGB(l[j],l[j+1],l[j+2]);f.push(n)}}}d.computeCentroids();d.computeFaceNormals();return d}};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};
+THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(d.readyState==4)if(d.status==200||d.status==0){var f=JSON.parse(d.responseText);c.createScene(f,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,true);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
+THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:l+"/"+a}function f(){var a;for(j in t.objects)if(!y.objects[j]){r=t.objects[j];if(r.geometry!==void 0){if(D=y.geometries[r.geometry]){a=false;H=y.materials[r.materials[0]];(a=H instanceof THREE.ShaderMaterial)&&D.computeTangents();w=r.position;B=r.rotation;x=r.quaternion;F=r.scale;s=r.matrix;x=0;r.materials.length==0&&(H=new THREE.MeshFaceMaterial);r.materials.length>1&&(H=new THREE.MeshFaceMaterial);
+a=new THREE.Mesh(D,H);a.name=j;if(s){a.matrixAutoUpdate=false;a.matrix.set(s[0],s[1],s[2],s[3],s[4],s[5],s[6],s[7],s[8],s[9],s[10],s[11],s[12],s[13],s[14],s[15])}else{a.position.set(w[0],w[1],w[2]);if(x){a.quaternion.set(x[0],x[1],x[2],x[3]);a.useQuaternion=true}else a.rotation.set(B[0],B[1],B[2]);a.scale.set(F[0],F[1],F[2])}a.visible=r.visible;a.doubleSided=r.doubleSided;a.castShadow=r.castShadow;a.receiveShadow=r.receiveShadow;y.scene.add(a);y.objects[j]=a}}else{w=r.position;B=r.rotation;x=r.quaternion;
+F=r.scale;x=0;a=new THREE.Object3D;a.name=j;a.position.set(w[0],w[1],w[2]);if(x){a.quaternion.set(x[0],x[1],x[2],x[3]);a.useQuaternion=true}else a.rotation.set(B[0],B[1],B[2]);a.scale.set(F[0],F[1],F[2]);a.visible=r.visible!==void 0?r.visible:false;y.scene.add(a);y.objects[j]=a;y.empties[j]=a}}}function e(a){return function(b){y.geometries[a]=b;f();G=G-1;k.onLoadComplete();m()}}function g(a){return function(b){y.geometries[a]=b}}function m(){k.callbackProgress({totalModels:Q,totalTextures:O,loadedModels:Q-
+G,loadedTextures:O-N},y);k.onLoadProgress();G==0&&N==0&&b(y)}var k=this,l=THREE.Loader.prototype.extractUrlBase(c),h,n,j,o,q,i,p,r,s,v,A,w,B,x,F,u,z,D,H,P,L,t,E,G,N,Q,O,y;t=a;c=new THREE.BinaryLoader;E=new THREE.JSONLoader;N=G=0;y={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(t.transform){a=t.transform.position;v=t.transform.rotation;u=t.transform.scale;a&&y.scene.position.set(a[0],a[1],a[2]);v&&y.scene.rotation.set(v[0],v[1],
+v[2]);u&&y.scene.scale.set(u[0],u[1],u[2]);if(a||v||u){y.scene.updateMatrix();y.scene.updateMatrixWorld()}}a=function(){N=N-1;m();k.onLoadComplete()};for(q in t.cameras){u=t.cameras[q];u.type=="perspective"?P=new THREE.PerspectiveCamera(u.fov,u.aspect,u.near,u.far):u.type=="ortho"&&(P=new THREE.OrthographicCamera(u.left,u.right,u.top,u.bottom,u.near,u.far));w=u.position;v=u.target;u=u.up;P.position.set(w[0],w[1],w[2]);P.target=new THREE.Vector3(v[0],v[1],v[2]);u&&P.up.set(u[0],u[1],u[2]);y.cameras[q]=
+P}for(o in t.lights){v=t.lights[o];q=v.color!==void 0?v.color:16777215;P=v.intensity!==void 0?v.intensity:1;if(v.type=="directional"){w=v.direction;A=new THREE.DirectionalLight(q,P);A.position.set(w[0],w[1],w[2]);A.position.normalize()}else if(v.type=="point"){w=v.position;A=v.distance;A=new THREE.PointLight(q,P,A);A.position.set(w[0],w[1],w[2])}else v.type=="ambient"&&(A=new THREE.AmbientLight(q));y.scene.add(A);y.lights[o]=A}for(i in t.fogs){o=t.fogs[i];o.type=="linear"?L=new THREE.Fog(0,o.near,
+o.far):o.type=="exp2"&&(L=new THREE.FogExp2(0,o.density));u=o.color;L.color.setRGB(u[0],u[1],u[2]);y.fogs[i]=L}if(y.cameras&&t.defaults.camera)y.currentCamera=y.cameras[t.defaults.camera];if(y.fogs&&t.defaults.fog)y.scene.fog=y.fogs[t.defaults.fog];u=t.defaults.bgcolor;y.bgColor=new THREE.Color;y.bgColor.setRGB(u[0],u[1],u[2]);y.bgColorAlpha=t.defaults.bgalpha;for(h in t.geometries){i=t.geometries[h];if(i.type=="bin_mesh"||i.type=="ascii_mesh"){G=G+1;k.onLoadStart()}}Q=G;for(h in t.geometries){i=
+t.geometries[h];if(i.type=="cube"){D=new THREE.CubeGeometry(i.width,i.height,i.depth,i.segmentsWidth,i.segmentsHeight,i.segmentsDepth,null,i.flipped,i.sides);y.geometries[h]=D}else if(i.type=="plane"){D=new THREE.PlaneGeometry(i.width,i.height,i.segmentsWidth,i.segmentsHeight);y.geometries[h]=D}else if(i.type=="sphere"){D=new THREE.SphereGeometry(i.radius,i.segmentsWidth,i.segmentsHeight);y.geometries[h]=D}else if(i.type=="cylinder"){D=new THREE.CylinderGeometry(i.topRad,i.botRad,i.height,i.radSegs,
+i.heightSegs);y.geometries[h]=D}else if(i.type=="torus"){D=new THREE.TorusGeometry(i.radius,i.tube,i.segmentsR,i.segmentsT);y.geometries[h]=D}else if(i.type=="icosahedron"){D=new THREE.IcosahedronGeometry(i.radius,i.subdivisions);y.geometries[h]=D}else if(i.type=="bin_mesh")c.load(d(i.url,t.urlBaseType),e(h));else if(i.type=="ascii_mesh")E.load(d(i.url,t.urlBaseType),e(h));else if(i.type=="embedded_mesh"){i=t.embeds[i.id];i.metadata=t.metadata;i&&E.createModel(i,g(h),"")}}for(p in t.textures){h=t.textures[p];
+if(h.url instanceof Array){N=N+h.url.length;for(i=0;i<h.url.length;i++)k.onLoadStart()}else{N=N+1;k.onLoadStart()}}O=N;for(p in t.textures){h=t.textures[p];if(h.mapping!=void 0&&THREE[h.mapping]!=void 0)h.mapping=new THREE[h.mapping];if(h.url instanceof Array){i=[];for(L=0;L<h.url.length;L++)i[L]=d(h.url[L],t.urlBaseType);i=THREE.ImageUtils.loadTextureCube(i,h.mapping,a)}else{i=THREE.ImageUtils.loadTexture(d(h.url,t.urlBaseType),h.mapping,a);if(THREE[h.minFilter]!=void 0)i.minFilter=THREE[h.minFilter];
+if(THREE[h.magFilter]!=void 0)i.magFilter=THREE[h.magFilter];if(h.repeat){i.repeat.set(h.repeat[0],h.repeat[1]);if(h.repeat[0]!=1)i.wrapS=THREE.RepeatWrapping;if(h.repeat[1]!=1)i.wrapT=THREE.RepeatWrapping}h.offset&&i.offset.set(h.offset[0],h.offset[1]);if(h.wrap){L={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(L[h.wrap[0]]!==void 0)i.wrapS=L[h.wrap[0]];if(L[h.wrap[1]]!==void 0)i.wrapT=L[h.wrap[1]]}}y.textures[p]=i}for(n in t.materials){s=t.materials[n];for(z in s.parameters)if(z==
+"envMap"||z=="map"||z=="lightMap")s.parameters[z]=y.textures[s.parameters[z]];else if(z=="shading")s.parameters[z]=s.parameters[z]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(z=="blending")s.parameters[z]=THREE[s.parameters[z]]?THREE[s.parameters[z]]:THREE.NormalBlending;else if(z=="combine")s.parameters[z]=s.parameters[z]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(z=="vertexColors")if(s.parameters[z]=="face")s.parameters[z]=THREE.FaceColors;else if(s.parameters[z])s.parameters[z]=
+THREE.VertexColors;if(s.parameters.opacity!==void 0&&s.parameters.opacity<1)s.parameters.transparent=true;if(s.parameters.normalMap){p=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(p.uniforms);h=s.parameters.color;i=s.parameters.specular;L=s.parameters.ambient;c=s.parameters.shininess;a.tNormal.texture=y.textures[s.parameters.normalMap];if(s.parameters.normalMapFactor)a.uNormalScale.value=s.parameters.normalMapFactor;if(s.parameters.map){a.tDiffuse.texture=s.parameters.map;a.enableDiffuse.value=
+true}if(s.parameters.lightMap){a.tAO.texture=s.parameters.lightMap;a.enableAO.value=true}if(s.parameters.specularMap){a.tSpecular.texture=y.textures[s.parameters.specularMap];a.enableSpecular.value=true}a.uDiffuseColor.value.setHex(h);a.uSpecularColor.value.setHex(i);a.uAmbientColor.value.setHex(L);a.uShininess.value=c;if(s.parameters.opacity)a.uOpacity.value=s.parameters.opacity;H=new THREE.ShaderMaterial({fragmentShader:p.fragmentShader,vertexShader:p.vertexShader,uniforms:a,lights:true,fog:true})}else H=
+new THREE[s.type](s.parameters);y.materials[n]=H}f();k.callbackSync(y);m()};THREE.TextureLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
 THREE.TextureLoader.prototype={constructor:THREE.TextureLoader,load:function(a){var b=this,c=new Image;c.addEventListener("load",function(){var a=new THREE.Texture(c);a.needsUpdate=true;b.dispatchEvent({type:"load",content:a})},false);c.addEventListener("error",function(){b.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);if(b.crossOrigin)c.crossOrigin=b.crossOrigin;c.src=a}};
 THREE.Material=function(a){a=a||{};this.id=THREE.MaterialCount++;this.name="";this.opacity=a.opacity!==void 0?a.opacity:1;this.transparent=a.transparent!==void 0?a.transparent:false;this.blending=a.blending!==void 0?a.blending:THREE.NormalBlending;this.blendSrc=a.blendSrc!==void 0?a.blendSrc:THREE.SrcAlphaFactor;this.blendDst=a.blendDst!==void 0?a.blendDst:THREE.OneMinusSrcAlphaFactor;this.blendEquation=a.blendEquation!==void 0?a.blendEquation:THREE.AddEquation;this.depthTest=a.depthTest!==void 0?
 a.depthTest:true;this.depthWrite=a.depthWrite!==void 0?a.depthWrite:true;this.polygonOffset=a.polygonOffset!==void 0?a.polygonOffset:false;this.polygonOffsetFactor=a.polygonOffsetFactor!==void 0?a.polygonOffsetFactor:0;this.polygonOffsetUnits=a.polygonOffsetUnits!==void 0?a.polygonOffsetUnits:0;this.alphaTest=a.alphaTest!==void 0?a.alphaTest:0;this.overdraw=a.overdraw!==void 0?a.overdraw:false;this.needsUpdate=this.visible=true};THREE.MaterialCount=0;THREE.NoShading=0;THREE.FlatShading=1;
@@ -183,10 +194,10 @@ a.morphTargets:false;this.morphNormals=a.morphNormals!==void 0?a.morphNormals:fa
 THREE.MeshDepthMaterial.prototype=new THREE.Material;THREE.MeshDepthMaterial.prototype.constructor=THREE.MeshDepthMaterial;THREE.MeshNormalMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.shading=a.shading?a.shading:THREE.FlatShading;this.wireframe=a.wireframe?a.wireframe:false;this.wireframeLinewidth=a.wireframeLinewidth?a.wireframeLinewidth:1};THREE.MeshNormalMaterial.prototype=new THREE.Material;THREE.MeshNormalMaterial.prototype.constructor=THREE.MeshNormalMaterial;
 THREE.MeshFaceMaterial=function(){};THREE.ParticleBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map!==void 0?a.map:null;this.size=a.size!==void 0?a.size:1;this.sizeAttenuation=a.sizeAttenuation!==void 0?a.sizeAttenuation:true;this.vertexColors=a.vertexColors!==void 0?a.vertexColors:false;this.fog=a.fog!==void 0?a.fog:true};THREE.ParticleBasicMaterial.prototype=new THREE.Material;
 THREE.ParticleBasicMaterial.prototype.constructor=THREE.ParticleBasicMaterial;THREE.ParticleCanvasMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.program=a.program!==void 0?a.program:function(){}};THREE.ParticleCanvasMaterial.prototype=new THREE.Material;THREE.ParticleCanvasMaterial.prototype.constructor=THREE.ParticleCanvasMaterial;
-THREE.Texture=function(a,b,c,d,e,f,g,i){this.id=THREE.TextureCount++;this.image=a;this.mapping=b!==void 0?b:new THREE.UVMapping;this.wrapS=c!==void 0?c:THREE.ClampToEdgeWrapping;this.wrapT=d!==void 0?d:THREE.ClampToEdgeWrapping;this.magFilter=e!==void 0?e:THREE.LinearFilter;this.minFilter=f!==void 0?f:THREE.LinearMipMapLinearFilter;this.format=g!==void 0?g:THREE.RGBAFormat;this.type=i!==void 0?i:THREE.UnsignedByteType;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.generateMipmaps=
+THREE.Texture=function(a,b,c,d,f,e,g,m){this.id=THREE.TextureCount++;this.image=a;this.mapping=b!==void 0?b:new THREE.UVMapping;this.wrapS=c!==void 0?c:THREE.ClampToEdgeWrapping;this.wrapT=d!==void 0?d:THREE.ClampToEdgeWrapping;this.magFilter=f!==void 0?f:THREE.LinearFilter;this.minFilter=e!==void 0?e:THREE.LinearMipMapLinearFilter;this.format=g!==void 0?g:THREE.RGBAFormat;this.type=m!==void 0?m:THREE.UnsignedByteType;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.generateMipmaps=
 true;this.needsUpdate=this.premultiplyAlpha=false;this.onUpdate=null};THREE.Texture.prototype={constructor:THREE.Texture,clone:function(){var a=new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter,this.format,this.type);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a}};THREE.TextureCount=0;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.UVMapping=function(){};THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};
 THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.UnsignedByteType=9;THREE.ByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;
-THREE.UnsignedShort4444Type=16;THREE.UnsignedShort5551Type=17;THREE.UnsignedShort565Type=18;THREE.AlphaFormat=19;THREE.RGBFormat=20;THREE.RGBAFormat=21;THREE.LuminanceFormat=22;THREE.LuminanceAlphaFormat=23;THREE.DataTexture=function(a,b,c,d,e,f,g,i,j,l){THREE.Texture.call(this,null,f,g,i,j,l,d,e);this.image={data:a,width:b,height:c}};THREE.DataTexture.prototype=new THREE.Texture;THREE.DataTexture.prototype.constructor=THREE.DataTexture;
+THREE.UnsignedShort4444Type=16;THREE.UnsignedShort5551Type=17;THREE.UnsignedShort565Type=18;THREE.AlphaFormat=19;THREE.RGBFormat=20;THREE.RGBAFormat=21;THREE.LuminanceFormat=22;THREE.LuminanceAlphaFormat=23;THREE.DataTexture=function(a,b,c,d,f,e,g,m,k,l){THREE.Texture.call(this,null,e,g,m,k,l,d,f);this.image={data:a,width:b,height:c}};THREE.DataTexture.prototype=new THREE.Texture;THREE.DataTexture.prototype.constructor=THREE.DataTexture;
 THREE.DataTexture.prototype.clone=function(){var a=new THREE.DataTexture(this.image.data,this.image.width,this.image.height,this.format,this.type,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a};THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;
 THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=a;this.material=b!==void 0?b:new THREE.LineBasicMaterial({color:Math.random()*16777215});this.type=c!==void 0?c:THREE.LineStrip;this.geometry&&(this.geometry.boundingSphere||this.geometry.computeBoundingSphere())};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;
 THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b!==void 0?b:new THREE.MeshBasicMaterial({color:Math.random()*16777215,wireframe:true});if(this.geometry){this.geometry.boundingSphere||this.geometry.computeBoundingSphere();this.boundRadius=a.boundingSphere.radius;if(this.geometry.morphTargets.length){this.morphTargetBase=-1;this.morphTargetForcedOrder=[];this.morphTargetInfluences=[];this.morphTargetDictionary={};for(var c=0;c<this.geometry.morphTargets.length;c++){this.morphTargetInfluences.push(0);
@@ -199,35 +210,35 @@ THREE.SpriteAlignment.topLeft=new THREE.Vector2(1,-1);THREE.SpriteAlignment.topC
 THREE.SpriteAlignment.bottomRight=new THREE.Vector2(-1,1);THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=null;this.matrixAutoUpdate=false;this.__objects=[];this.__lights=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;
 THREE.Scene.prototype.__addObject=function(a){if(a instanceof THREE.Light)this.__lights.indexOf(a)===-1&&this.__lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.__objects.indexOf(a)===-1){this.__objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);b!==-1&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.__addObject(a.children[b])};
 THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);b!==-1&&this.__lights.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.__objects.indexOf(a);if(b!==-1){this.__objects.splice(b,1);this.__objectsRemoved.push(a);b=this.__objectsAdded.indexOf(a);b!==-1&&this.__objectsAdded.splice(b,1)}}for(b=0;b<a.children.length;b++)this.__removeObject(a.children[b])};
-THREE.CanvasRenderer=function(a){function b(a){if(r!=a)m.globalAlpha=r=a}function c(a){if(w!=a){switch(a){case THREE.NormalBlending:m.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:m.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:m.globalCompositeOperation="darker"}w=a}}function d(a){if(A!=a)m.strokeStyle=A=a}function e(a){if(v!=a)m.fillStyle=v=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,i,j,l=new THREE.Projector,h=a.canvas!==
-void 0?a.canvas:document.createElement("canvas"),k,n,o,p,m=h.getContext("2d"),q=new THREE.Color(0),u=0,r=1,w=0,A=null,v=null,D=null,y=null,H=null,t,z,C,I,P=new THREE.RenderableVertex,N=new THREE.RenderableVertex,s,E,G,J,Q,O,x,S,F,U,T,W,B=new THREE.Color,L=new THREE.Color,K=new THREE.Color,M=new THREE.Color,R=new THREE.Color,ja=[],da=[],ea,fa,ca,ka,za,Aa,Ba,Ca,Da,Ea,la=new THREE.Rectangle,$=new THREE.Rectangle,Z=new THREE.Rectangle,xa=false,Y=new THREE.Color,ma=new THREE.Color,na=new THREE.Color,V=
-new THREE.Vector3,ra,sa,ya,aa,ta,ua,a=16;ra=document.createElement("canvas");ra.width=ra.height=2;sa=ra.getContext("2d");sa.fillStyle="rgba(0,0,0,1)";sa.fillRect(0,0,2,2);ya=sa.getImageData(0,0,2,2);aa=ya.data;ta=document.createElement("canvas");ta.width=ta.height=a;ua=ta.getContext("2d");ua.translate(-a/2,-a/2);ua.scale(a,a);a--;this.domElement=h;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){k=a;n=b;o=Math.floor(k/2);p=Math.floor(n/
-2);h.width=k;h.height=n;la.set(-o,-p,o,p);$.set(-o,-p,o,p);r=1;w=0;H=y=D=v=A=null};this.setClearColor=function(a,b){q.copy(a);u=b!==void 0?b:1;$.set(-o,-p,o,p)};this.setClearColorHex=function(a,b){q.setHex(a);u=b!==void 0?b:1;$.set(-o,-p,o,p)};this.clear=function(){m.setTransform(1,0,0,-1,o,p);if(!$.isEmpty()){$.minSelf(la);$.inflate(2);u<1&&m.clearRect(Math.floor($.getX()),Math.floor($.getY()),Math.floor($.getWidth()),Math.floor($.getHeight()));if(u>0){c(THREE.NormalBlending);b(1);e("rgba("+Math.floor(q.r*
-255)+","+Math.floor(q.g*255)+","+Math.floor(q.b*255)+","+u+")");m.fillRect(Math.floor($.getX()),Math.floor($.getY()),Math.floor($.getWidth()),Math.floor($.getHeight()))}$.empty()}};this.render=function(a,h){function k(a){var b,c,d,e;Y.setRGB(0,0,0);ma.setRGB(0,0,0);na.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++){d=a[b];e=d.color;if(d instanceof THREE.AmbientLight){Y.r=Y.r+e.r;Y.g=Y.g+e.g;Y.b=Y.b+e.b}else if(d instanceof THREE.DirectionalLight){ma.r=ma.r+e.r;ma.g=ma.g+e.g;ma.b=ma.b+e.b}else if(d instanceof
-THREE.PointLight){na.r=na.r+e.r;na.g=na.g+e.g;na.b=na.b+e.b}}}function n(a,b,c,d){var e,f,g,h,i,j;e=0;for(f=a.length;e<f;e++){g=a[e];h=g.color;if(g instanceof THREE.DirectionalLight){i=g.matrixWorld.getPosition();j=c.dot(i);if(!(j<=0)){j=j*g.intensity;d.r=d.r+h.r*j;d.g=d.g+h.g*j;d.b=d.b+h.b*j}}else if(g instanceof THREE.PointLight){i=g.matrixWorld.getPosition();j=c.dot(V.sub(i,b).normalize());if(!(j<=0)){j=j*(g.distance==0?1:1-Math.min(b.distanceTo(i)/g.distance,1));if(j!=0){j=j*g.intensity;d.r=d.r+
-h.r*j;d.g=d.g+h.g*j;d.b=d.b+h.b*j}}}}}function q(a,f,g){b(g.opacity);c(g.blending);var h,i,j,l,n,k;if(g instanceof THREE.ParticleBasicMaterial){if(g.map){l=g.map.image;n=l.width>>1;k=l.height>>1;g=f.scale.x*o;j=f.scale.y*p;h=g*n;i=j*k;Z.set(a.x-h,a.y-i,a.x+h,a.y+i);if(la.intersects(Z)){m.save();m.translate(a.x,a.y);m.rotate(-f.rotation);m.scale(g,-j);m.translate(-n,-k);m.drawImage(l,0,0);m.restore()}}}else if(g instanceof THREE.ParticleCanvasMaterial){h=f.scale.x*o;i=f.scale.y*p;Z.set(a.x-h,a.y-i,
-a.x+h,a.y+i);if(la.intersects(Z)){d(g.color.getContextStyle());e(g.color.getContextStyle());m.save();m.translate(a.x,a.y);m.rotate(-f.rotation);m.scale(h,i);g.program(m);m.restore()}}}function r(a,e,f,g){b(g.opacity);c(g.blending);m.beginPath();m.moveTo(a.positionScreen.x,a.positionScreen.y);m.lineTo(e.positionScreen.x,e.positionScreen.y);m.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(D!=a)m.lineWidth=D=a;a=g.linecap;if(y!=a)m.lineCap=y=a;a=g.linejoin;if(H!=a)m.lineJoin=H=
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+a.x+h,a.y+k);if(la.intersects(Z)){d(g.color.getContextStyle());f(g.color.getContextStyle());i.save();i.translate(a.x,a.y);i.rotate(-e.rotation);i.scale(h,k);g.program(i);i.restore()}}}function r(a,e,f,g){b(g.opacity);c(g.blending);i.beginPath();i.moveTo(a.positionScreen.x,a.positionScreen.y);i.lineTo(e.positionScreen.x,e.positionScreen.y);i.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(B!=a)i.lineWidth=B=a;a=g.linecap;if(x!=a)i.lineCap=x=a;a=g.linejoin;if(F!=a)i.lineJoin=F=
+a;d(g.color.getContextStyle());i.stroke();Z.inflate(g.linewidth*2)}}function s(a,d,f,g,l,m,i,j){e.info.render.vertices=e.info.render.vertices+3;e.info.render.faces++;b(j.opacity);c(j.blending);t=a.positionScreen.x;E=a.positionScreen.y;G=d.positionScreen.x;N=d.positionScreen.y;Q=f.positionScreen.x;O=f.positionScreen.y;v(t,E,G,N,Q,O);if(j instanceof THREE.MeshBasicMaterial)if(j.map){if(j.map.mapping instanceof THREE.UVMapping){ka=i.uvs[0];Fa(t,E,G,N,Q,O,ka[g].u,ka[g].v,ka[l].u,ka[l].v,ka[m].u,ka[m].v,
+j.map)}}else if(j.envMap){if(j.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=h.matrixWorldInverse;V.copy(i.vertexNormalsWorld[g]);za=(V.x*a.elements[0]+V.y*a.elements[4]+V.z*a.elements[8])*0.5+0.5;Aa=-(V.x*a.elements[1]+V.y*a.elements[5]+V.z*a.elements[9])*0.5+0.5;V.copy(i.vertexNormalsWorld[l]);Ba=(V.x*a.elements[0]+V.y*a.elements[4]+V.z*a.elements[8])*0.5+0.5;Ca=-(V.x*a.elements[1]+V.y*a.elements[5]+V.z*a.elements[9])*0.5+0.5;V.copy(i.vertexNormalsWorld[m]);Da=(V.x*a.elements[0]+
+V.y*a.elements[4]+V.z*a.elements[8])*0.5+0.5;Ea=-(V.x*a.elements[1]+V.y*a.elements[5]+V.z*a.elements[9])*0.5+0.5;Fa(t,E,G,N,Q,O,za,Aa,Ba,Ca,Da,Ea,j.envMap)}}else j.wireframe?ha(j.color,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(j.color);else if(j instanceof THREE.MeshLambertMaterial)if(xa)if(!j.wireframe&&j.shading==THREE.SmoothShading&&i.vertexNormalsWorld.length==3){J.r=I.r=K.r=Y.r;J.g=I.g=K.g=Y.g;J.b=I.b=K.b=Y.b;n(k,i.v1.positionWorld,i.vertexNormalsWorld[0],J);n(k,i.v2.positionWorld,
+i.vertexNormalsWorld[1],I);n(k,i.v3.positionWorld,i.vertexNormalsWorld[2],K);J.r=Math.max(0,Math.min(j.color.r*J.r,1));J.g=Math.max(0,Math.min(j.color.g*J.g,1));J.b=Math.max(0,Math.min(j.color.b*J.b,1));I.r=Math.max(0,Math.min(j.color.r*I.r,1));I.g=Math.max(0,Math.min(j.color.g*I.g,1));I.b=Math.max(0,Math.min(j.color.b*I.b,1));K.r=Math.max(0,Math.min(j.color.r*K.r,1));K.g=Math.max(0,Math.min(j.color.g*K.g,1));K.b=Math.max(0,Math.min(j.color.b*K.b,1));R.r=(I.r+K.r)*0.5;R.g=(I.g+K.g)*0.5;R.b=(I.b+K.b)*
+0.5;ca=va(J,I,K,R);pa(t,E,G,N,Q,O,0,0,1,0,0,1,ca)}else{C.r=Y.r;C.g=Y.g;C.b=Y.b;n(k,i.centroidWorld,i.normalWorld,C);C.r=Math.max(0,Math.min(j.color.r*C.r,1));C.g=Math.max(0,Math.min(j.color.g*C.g,1));C.b=Math.max(0,Math.min(j.color.b*C.b,1));j.wireframe?ha(C,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(C)}else j.wireframe?ha(j.color,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(j.color);else if(j instanceof THREE.MeshDepthMaterial){ea=h.near;fa=h.far;J.r=J.g=J.b=
+1-oa(a.positionScreen.z,ea,fa);I.r=I.g=I.b=1-oa(d.positionScreen.z,ea,fa);K.r=K.g=K.b=1-oa(f.positionScreen.z,ea,fa);R.r=(I.r+K.r)*0.5;R.g=(I.g+K.g)*0.5;R.b=(I.b+K.b)*0.5;ca=va(J,I,K,R);pa(t,E,G,N,Q,O,0,0,1,0,0,1,ca)}else if(j instanceof THREE.MeshNormalMaterial){C.r=qa(i.normalWorld.x);C.g=qa(i.normalWorld.y);C.b=qa(i.normalWorld.z);j.wireframe?ha(C,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(C)}}function w(a,d,f,g,l,m,j,i,o){e.info.render.vertices=e.info.render.vertices+4;e.info.render.faces++;
+b(i.opacity);c(i.blending);if(i.map||i.envMap){s(a,d,g,0,1,3,j,i,o);s(l,f,m,1,2,3,j,i,o)}else{t=a.positionScreen.x;E=a.positionScreen.y;G=d.positionScreen.x;N=d.positionScreen.y;Q=f.positionScreen.x;O=f.positionScreen.y;y=g.positionScreen.x;S=g.positionScreen.y;M=l.positionScreen.x;U=l.positionScreen.y;T=m.positionScreen.x;W=m.positionScreen.y;if(i instanceof THREE.MeshBasicMaterial){A(t,E,G,N,Q,O,y,S);i.wireframe?ha(i.color,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(i.color)}else if(i instanceof
+THREE.MeshLambertMaterial)if(xa)if(!i.wireframe&&i.shading==THREE.SmoothShading&&j.vertexNormalsWorld.length==4){J.r=I.r=K.r=R.r=Y.r;J.g=I.g=K.g=R.g=Y.g;J.b=I.b=K.b=R.b=Y.b;n(k,j.v1.positionWorld,j.vertexNormalsWorld[0],J);n(k,j.v2.positionWorld,j.vertexNormalsWorld[1],I);n(k,j.v4.positionWorld,j.vertexNormalsWorld[3],K);n(k,j.v3.positionWorld,j.vertexNormalsWorld[2],R);J.r=Math.max(0,Math.min(i.color.r*J.r,1));J.g=Math.max(0,Math.min(i.color.g*J.g,1));J.b=Math.max(0,Math.min(i.color.b*J.b,1));I.r=
+Math.max(0,Math.min(i.color.r*I.r,1));I.g=Math.max(0,Math.min(i.color.g*I.g,1));I.b=Math.max(0,Math.min(i.color.b*I.b,1));K.r=Math.max(0,Math.min(i.color.r*K.r,1));K.g=Math.max(0,Math.min(i.color.g*K.g,1));K.b=Math.max(0,Math.min(i.color.b*K.b,1));R.r=Math.max(0,Math.min(i.color.r*R.r,1));R.g=Math.max(0,Math.min(i.color.g*R.g,1));R.b=Math.max(0,Math.min(i.color.b*R.b,1));ca=va(J,I,K,R);v(t,E,G,N,y,S);pa(t,E,G,N,y,S,0,0,1,0,0,1,ca);v(M,U,Q,O,T,W);pa(M,U,Q,O,T,W,1,0,1,1,0,1,ca)}else{C.r=Y.r;C.g=Y.g;
+C.b=Y.b;n(k,j.centroidWorld,j.normalWorld,C);C.r=Math.max(0,Math.min(i.color.r*C.r,1));C.g=Math.max(0,Math.min(i.color.g*C.g,1));C.b=Math.max(0,Math.min(i.color.b*C.b,1));A(t,E,G,N,Q,O,y,S);i.wireframe?ha(C,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(C)}else{A(t,E,G,N,Q,O,y,S);i.wireframe?ha(i.color,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(i.color)}else if(i instanceof THREE.MeshNormalMaterial){C.r=qa(j.normalWorld.x);C.g=qa(j.normalWorld.y);C.b=qa(j.normalWorld.z);
+A(t,E,G,N,Q,O,y,S);i.wireframe?ha(C,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(C)}else if(i instanceof THREE.MeshDepthMaterial){ea=h.near;fa=h.far;J.r=J.g=J.b=1-oa(a.positionScreen.z,ea,fa);I.r=I.g=I.b=1-oa(d.positionScreen.z,ea,fa);K.r=K.g=K.b=1-oa(g.positionScreen.z,ea,fa);R.r=R.g=R.b=1-oa(f.positionScreen.z,ea,fa);ca=va(J,I,K,R);v(t,E,G,N,y,S);pa(t,E,G,N,y,S,0,0,1,0,0,1,ca);v(M,U,Q,O,T,W);pa(M,U,Q,O,T,W,1,0,1,1,0,1,ca)}}}function v(a,b,c,d,e,f){i.beginPath();i.moveTo(a,b);
+i.lineTo(c,d);i.lineTo(e,f);i.lineTo(a,b)}function A(a,b,c,d,e,f,g,h){i.beginPath();i.moveTo(a,b);i.lineTo(c,d);i.lineTo(e,f);i.lineTo(g,h);i.lineTo(a,b)}function ha(a,b,c,e){if(B!=b)i.lineWidth=B=b;if(x!=c)i.lineCap=x=c;if(F!=e)i.lineJoin=F=e;d(a.getContextStyle());i.stroke();Z.inflate(b*2)}function ga(a){f(a.getContextStyle());i.fill()}function Fa(a,b,c,d,e,g,h,k,l,j,m,n,o){if(!(o.image===void 0||o.image.width===0)){if(o.needsUpdate===true||ja[o.id]===void 0){var p=o.wrapS==THREE.RepeatWrapping,
+q=o.wrapT==THREE.RepeatWrapping;ja[o.id]=i.createPattern(o.image,p&&q?"repeat":p&&!q?"repeat-x":!p&&q?"repeat-y":"no-repeat");o.needsUpdate=false}f(ja[o.id]);var p=o.offset.x/o.repeat.x,q=o.offset.y/o.repeat.y,r=o.image.width*o.repeat.x,s=o.image.height*o.repeat.y,h=(h+p)*r,k=(k+q)*s,c=c-a,d=d-b,e=e-a,g=g-b,l=(l+p)*r-h,j=(j+q)*s-k,m=(m+p)*r-h,n=(n+q)*s-k,p=l*n-m*j;if(p==0){if(da[o.id]===void 0){b=document.createElement("canvas");b.width=o.image.width;b.height=o.image.height;b=b.getContext("2d");b.drawImage(o.image,
+0,0);da[o.id]=b.getImageData(0,0,o.image.width,o.image.height).data}b=da[o.id];h=(Math.floor(h)+Math.floor(k)*o.image.width)*4;C.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);ga(C)}else{p=1/p;o=(n*c-j*e)*p;j=(n*d-j*g)*p;c=(l*e-m*c)*p;d=(l*g-m*d)*p;a=a-o*h-c*k;h=b-j*h-d*k;i.save();i.transform(o,j,c,d,a,h);i.fill();i.restore()}}}function pa(a,b,c,d,e,f,g,h,k,j,l,m,n){var o,p;o=n.width-1;p=n.height-1;g=g*o;h=h*p;c=c-a;d=d-b;e=e-a;f=f-b;k=k*o-g;j=j*p-h;l=l*o-g;m=m*p-h;p=1/(k*m-l*j);o=(m*c-j*e)*p;j=(m*d-j*f)*
+p;c=(k*e-l*c)*p;d=(k*f-l*d)*p;a=a-o*g-c*h;b=b-j*g-d*h;i.save();i.transform(o,j,c,d,a,b);i.clip();i.drawImage(n,0,0);i.restore()}function va(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),i=~~(c.r*255),j=~~(c.g*255),c=~~(c.b*255),k=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);aa[0]=e<0?0:e>255?255:e;aa[1]=f<0?0:f>255?255:f;aa[2]=a<0?0:a>255?255:a;aa[4]=g<0?0:g>255?255:g;aa[5]=h<0?0:h>255?255:h;aa[6]=b<0?0:b>255?255:b;aa[8]=i<0?0:i>255?255:i;aa[9]=j<0?0:
+j>255?255:j;aa[10]=c<0?0:c>255?255:c;aa[12]=k<0?0:k>255?255:k;aa[13]=l<0?0:l>255?255:l;aa[14]=d<0?0:d>255?255:d;sa.putImageData(ya,0,0);ua.drawImage(ra,0,0);return ta}function oa(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function qa(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function ia(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;if(e!=0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var wa,Ga,X,ba;this.autoClear?this.clear():i.setTransform(1,0,0,-1,o,q);e.info.render.vertices=0;e.info.render.faces=
+0;g=l.projectScene(a,h,this.sortElements);m=g.elements;k=g.lights;(xa=k.length>0)&&j(k);wa=0;for(Ga=m.length;wa<Ga;wa++){X=m[wa];ba=X.material;ba=ba instanceof THREE.MeshFaceMaterial?X.faceMaterial:ba;if(!(ba===void 0||ba.visible===false)){Z.empty();if(X instanceof THREE.RenderableParticle){u=X;u.x=u.x*o;u.y=u.y*q;p(u,X,ba,a)}else if(X instanceof THREE.RenderableLine){u=X.v1;z=X.v2;u.positionScreen.x=u.positionScreen.x*o;u.positionScreen.y=u.positionScreen.y*q;z.positionScreen.x=z.positionScreen.x*
+o;z.positionScreen.y=z.positionScreen.y*q;Z.addPoint(u.positionScreen.x,u.positionScreen.y);Z.addPoint(z.positionScreen.x,z.positionScreen.y);la.intersects(Z)&&r(u,z,X,ba,a)}else if(X instanceof THREE.RenderableFace3){u=X.v1;z=X.v2;D=X.v3;u.positionScreen.x=u.positionScreen.x*o;u.positionScreen.y=u.positionScreen.y*q;z.positionScreen.x=z.positionScreen.x*o;z.positionScreen.y=z.positionScreen.y*q;D.positionScreen.x=D.positionScreen.x*o;D.positionScreen.y=D.positionScreen.y*q;if(ba.overdraw){ia(u.positionScreen,
+z.positionScreen);ia(z.positionScreen,D.positionScreen);ia(D.positionScreen,u.positionScreen)}Z.add3Points(u.positionScreen.x,u.positionScreen.y,z.positionScreen.x,z.positionScreen.y,D.positionScreen.x,D.positionScreen.y);la.intersects(Z)&&s(u,z,D,0,1,2,X,ba,a)}else if(X instanceof THREE.RenderableFace4){u=X.v1;z=X.v2;D=X.v3;H=X.v4;u.positionScreen.x=u.positionScreen.x*o;u.positionScreen.y=u.positionScreen.y*q;z.positionScreen.x=z.positionScreen.x*o;z.positionScreen.y=z.positionScreen.y*q;D.positionScreen.x=
+D.positionScreen.x*o;D.positionScreen.y=D.positionScreen.y*q;H.positionScreen.x=H.positionScreen.x*o;H.positionScreen.y=H.positionScreen.y*q;P.positionScreen.copy(z.positionScreen);L.positionScreen.copy(H.positionScreen);if(ba.overdraw){ia(u.positionScreen,z.positionScreen);ia(z.positionScreen,H.positionScreen);ia(H.positionScreen,u.positionScreen);ia(D.positionScreen,P.positionScreen);ia(D.positionScreen,L.positionScreen)}Z.addPoint(u.positionScreen.x,u.positionScreen.y);Z.addPoint(z.positionScreen.x,
+z.positionScreen.y);Z.addPoint(D.positionScreen.x,D.positionScreen.y);Z.addPoint(H.positionScreen.x,H.positionScreen.y);la.intersects(Z)&&w(u,z,D,H,P,L,X,ba,a)}$.addRectangle(Z)}}i.setTransform(1,0,0,1,0,0)}};THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=true};THREE.RenderableVertex.prototype.copy=function(a){this.positionWorld.copy(a.positionWorld);this.positionScreen.copy(a.positionScreen)};
 THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};
 THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};THREE.RenderableObject=function(){this.z=this.object=null};
 THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.material=null};

+ 97 - 95
build/custom/ThreeExtras.js

@@ -1,9 +1,9 @@
 // ThreeExtras.js - http://github.com/mrdoob/three.js
 'use strict';THREE.ColorUtils={adjustHSV:function(b,a,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(b,e);e.h=THREE.Math.clamp(e.h+a,0,1);e.s=THREE.Math.clamp(e.s+c,0,1);e.v=THREE.Math.clamp(e.v+d,0,1);b.setHSV(e.h,e.s,e.v)},rgbToHsv:function(b,a){var c=b.r,d=b.g,e=b.b,f=Math.max(Math.max(c,d),e),g=Math.min(Math.min(c,d),e);if(g===f)g=c=0;else{var h=f-g,g=h/f,c=(c===f?(d-e)/h:d===f?2+(e-c)/h:4+(c-d)/h)/6;0>c&&(c+=1);1<c&&(c-=1)}void 0===a&&(a={h:0,s:0,v:0});a.h=c;a.s=g;a.v=f;return a}};
 THREE.ColorUtils.__hsv={h:0,s:0,v:0};
-THREE.GeometryUtils={merge:function(b,a){for(var c,d,e=b.vertices.length,f=a instanceof THREE.Mesh?a.geometry:a,g=b.vertices,h=f.vertices,i=b.faces,j=f.faces,l=b.faceVertexUvs[0],n=f.faceVertexUvs[0],k={},m=0;m<b.materials.length;m++)k[b.materials[m].id]=m;a instanceof THREE.Mesh&&(a.matrixAutoUpdate&&a.updateMatrix(),c=a.matrix,d=new THREE.Matrix4,d.extractRotation(c,a.scale));for(var m=0,p=h.length;m<p;m++){var q=h[m].clone();c&&c.multiplyVector3(q);g.push(q)}m=0;for(p=j.length;m<p;m++){var g=j[m],
+THREE.GeometryUtils={merge:function(b,a){for(var c,d,e=b.vertices.length,f=a instanceof THREE.Mesh?a.geometry:a,g=b.vertices,h=f.vertices,i=b.faces,j=f.faces,l=b.faceVertexUvs[0],n=f.faceVertexUvs[0],k={},m=0;m<b.materials.length;m++)k[b.materials[m].id]=m;a instanceof THREE.Mesh&&(a.matrixAutoUpdate&&a.updateMatrix(),c=a.matrix,d=new THREE.Matrix4,d.extractRotation(c,a.scale));for(var m=0,o=h.length;m<o;m++){var q=h[m].clone();c&&c.multiplyVector3(q);g.push(q)}m=0;for(o=j.length;m<o;m++){var g=j[m],
 r,s,t=g.vertexNormals,v=g.vertexColors;g instanceof THREE.Face3?r=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(r=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));r.normal.copy(g.normal);d&&d.multiplyVector3(r.normal);h=0;for(q=t.length;h<q;h++)s=t[h].clone(),d&&d.multiplyVector3(s),r.vertexNormals.push(s);r.color.copy(g.color);h=0;for(q=v.length;h<q;h++)s=v[h],r.vertexColors.push(s.clone());void 0!==g.materialIndex&&(h=f.materials[g.materialIndex],q=h.id,v=k[q],void 0===v&&(v=b.materials.length,
-k[q]=v,b.materials.push(h)),r.materialIndex=v);r.centroid.copy(g.centroid);c&&c.multiplyVector3(r.centroid);i.push(r)}m=0;for(p=n.length;m<p;m++){c=n[m];d=[];h=0;for(q=c.length;h<q;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(b){var a=new THREE.Geometry,c,d=b.vertices,e=b.faces,f=b.faceVertexUvs[0];b.materials&&(a.materials=b.materials.slice());b=0;for(c=d.length;b<c;b++)a.vertices.push(d[b].clone());b=0;for(c=e.length;b<c;b++)a.faces.push(e[b].clone());b=0;for(c=f.length;b<
+k[q]=v,b.materials.push(h)),r.materialIndex=v);r.centroid.copy(g.centroid);c&&c.multiplyVector3(r.centroid);i.push(r)}m=0;for(o=n.length;m<o;m++){c=n[m];d=[];h=0;for(q=c.length;h<q;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(b){var a=new THREE.Geometry,c,d=b.vertices,e=b.faces,f=b.faceVertexUvs[0];b.materials&&(a.materials=b.materials.slice());b=0;for(c=d.length;b<c;b++)a.vertices.push(d[b].clone());b=0;for(c=e.length;b<c;b++)a.faces.push(e[b].clone());b=0;for(c=f.length;b<
 c;b++){for(var d=f[b],e=[],g=0,h=d.length;g<h;g++)e.push(new THREE.UV(d[g].u,d[g].v));a.faceVertexUvs[0].push(e)}return a},randomPointInTriangle:function(b,a,c){var d,e,f,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();1<d+e&&(d=1-d,e=1-e);f=1-d-e;g.copy(b);g.multiplyScalar(d);h.copy(a);h.multiplyScalar(e);g.addSelf(h);h.copy(c);h.multiplyScalar(f);g.addSelf(h);return g},randomPointInFace:function(b,a,c){var d,e,f;if(b instanceof THREE.Face3)return d=
 a.vertices[b.a],e=a.vertices[b.b],f=a.vertices[b.c],THREE.GeometryUtils.randomPointInTriangle(d,e,f);if(b instanceof THREE.Face4){d=a.vertices[b.a];e=a.vertices[b.b];f=a.vertices[b.c];var a=a.vertices[b.d],g;c?b._area1&&b._area2?(c=b._area1,g=b._area2):(c=THREE.GeometryUtils.triangleArea(d,e,a),g=THREE.GeometryUtils.triangleArea(e,f,a),b._area1=c,b._area2=g):(c=THREE.GeometryUtils.triangleArea(d,e,a),g=THREE.GeometryUtils.triangleArea(e,f,a));return THREE.GeometryUtils.random()*(c+g)<c?THREE.GeometryUtils.randomPointInTriangle(d,
 e,a):THREE.GeometryUtils.randomPointInTriangle(e,f,a)}},randomPointsInGeometry:function(b,a){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return j[e]>a?b(c,e-1):j[e]<a?b(e+1,d):e}return b(0,j.length-1)}var d,e,f=b.faces,g=b.vertices,h=f.length,i=0,j=[],l,n,k,m;for(e=0;e<h;e++)d=f[e],d instanceof THREE.Face3?(l=g[d.a],n=g[d.b],k=g[d.c],d._area=THREE.GeometryUtils.triangleArea(l,n,k)):d instanceof THREE.Face4&&(l=g[d.a],n=g[d.b],k=g[d.c],m=g[d.d],d._area1=THREE.GeometryUtils.triangleArea(l,
@@ -12,18 +12,18 @@ a.max);c.multiplyScalar(-0.5);b.applyMatrix((new THREE.Matrix4).makeTranslation(
 b.faces[a],d instanceof THREE.Face4){e=d.a;var i=d.b,j=d.c,l=d.d,n=new THREE.Face3,k=new THREE.Face3;n.color.copy(d.color);k.color.copy(d.color);n.materialIndex=d.materialIndex;k.materialIndex=d.materialIndex;n.a=e;n.b=i;n.c=l;k.a=i;k.b=j;k.c=l;4===d.vertexColors.length&&(n.vertexColors[0]=d.vertexColors[0].clone(),n.vertexColors[1]=d.vertexColors[1].clone(),n.vertexColors[2]=d.vertexColors[3].clone(),k.vertexColors[0]=d.vertexColors[1].clone(),k.vertexColors[1]=d.vertexColors[2].clone(),k.vertexColors[2]=
 d.vertexColors[3].clone());f.push(n,k);d=0;for(e=b.faceVertexUvs.length;d<e;d++)b.faceVertexUvs[d].length&&(n=b.faceVertexUvs[d][a],i=n[1],j=n[2],l=n[3],n=[n[0].clone(),i.clone(),l.clone()],i=[i.clone(),j.clone(),l.clone()],h[d].push(n,i));d=0;for(e=b.faceUvs.length;d<e;d++)b.faceUvs[d].length&&(i=b.faceUvs[d][a],g[d].push(i,i))}else{f.push(d);d=0;for(e=b.faceUvs.length;d<e;d++)g[d].push(b.faceUvs[d]);d=0;for(e=b.faceVertexUvs.length;d<e;d++)h[d].push(b.faceVertexUvs[d])}b.faces=f;b.faceUvs=g;b.faceVertexUvs=
 h;b.computeCentroids();b.computeFaceNormals();b.computeVertexNormals();b.hasTangents&&b.computeTangents()},explode:function(b){for(var a=[],c=0,d=b.faces.length;c<d;c++){var e=a.length,f=b.faces[c];if(f instanceof THREE.Face4){var g=f.a,h=f.b,i=f.c,g=b.vertices[g],h=b.vertices[h],i=b.vertices[i],j=b.vertices[f.d];a.push(g.clone());a.push(h.clone());a.push(i.clone());a.push(j.clone());f.a=e;f.b=e+1;f.c=e+2;f.d=e+3}else g=f.a,h=f.b,i=f.c,g=b.vertices[g],h=b.vertices[h],i=b.vertices[i],a.push(g.clone()),
-a.push(h.clone()),a.push(i.clone()),f.a=e,f.b=e+1,f.c=e+2}b.vertices=a;delete b.__tmpVertices},tessellate:function(b,a){var c,d,e,f,g,h,i,j,l,n,k,m,p,q,r,s,t,v,o,x=[],z=[];c=0;for(d=b.faceVertexUvs.length;c<d;c++)z[c]=[];c=0;for(d=b.faces.length;c<d;c++)if(e=b.faces[c],e instanceof THREE.Face3)if(f=e.a,g=e.b,h=e.c,j=b.vertices[f],l=b.vertices[g],n=b.vertices[h],m=j.distanceTo(l),p=l.distanceTo(n),k=j.distanceTo(n),m>a||p>a||k>a){i=b.vertices.length;v=e.clone();o=e.clone();m>=p&&m>=k?(j=j.clone(),
-j.lerpSelf(l,0.5),v.a=f,v.b=i,v.c=h,o.a=i,o.b=g,o.c=h,3===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),f.lerpSelf(e.vertexNormals[1],0.5),v.vertexNormals[1].copy(f),o.vertexNormals[0].copy(f)),3===e.vertexColors.length&&(f=e.vertexColors[0].clone(),f.lerpSelf(e.vertexColors[1],0.5),v.vertexColors[1].copy(f),o.vertexColors[0].copy(f)),e=0):p>=m&&p>=k?(j=l.clone(),j.lerpSelf(n,0.5),v.a=f,v.b=g,v.c=i,o.a=i,o.b=h,o.c=f,3===e.vertexNormals.length&&(f=e.vertexNormals[1].clone(),f.lerpSelf(e.vertexNormals[2],
-0.5),v.vertexNormals[2].copy(f),o.vertexNormals[0].copy(f),o.vertexNormals[1].copy(e.vertexNormals[2]),o.vertexNormals[2].copy(e.vertexNormals[0])),3===e.vertexColors.length&&(f=e.vertexColors[1].clone(),f.lerpSelf(e.vertexColors[2],0.5),v.vertexColors[2].copy(f),o.vertexColors[0].copy(f),o.vertexColors[1].copy(e.vertexColors[2]),o.vertexColors[2].copy(e.vertexColors[0])),e=1):(j=j.clone(),j.lerpSelf(n,0.5),v.a=f,v.b=g,v.c=i,o.a=i,o.b=g,o.c=h,3===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),
-f.lerpSelf(e.vertexNormals[2],0.5),v.vertexNormals[2].copy(f),o.vertexNormals[0].copy(f)),3===e.vertexColors.length&&(f=e.vertexColors[0].clone(),f.lerpSelf(e.vertexColors[2],0.5),v.vertexColors[2].copy(f),o.vertexColors[0].copy(f)),e=2);x.push(v,o);b.vertices.push(j);f=0;for(g=b.faceVertexUvs.length;f<g;f++)b.faceVertexUvs[f].length&&(j=b.faceVertexUvs[f][c],o=j[0],h=j[1],v=j[2],0===e?(l=o.clone(),l.lerpSelf(h,0.5),j=[o.clone(),l.clone(),v.clone()],h=[l.clone(),h.clone(),v.clone()]):1===e?(l=h.clone(),
-l.lerpSelf(v,0.5),j=[o.clone(),h.clone(),l.clone()],h=[l.clone(),v.clone(),o.clone()]):(l=o.clone(),l.lerpSelf(v,0.5),j=[o.clone(),h.clone(),l.clone()],h=[l.clone(),h.clone(),v.clone()]),z[f].push(j,h))}else{x.push(e);f=0;for(g=b.faceVertexUvs.length;f<g;f++)z[f].push(b.faceVertexUvs[f][c])}else if(f=e.a,g=e.b,h=e.c,i=e.d,j=b.vertices[f],l=b.vertices[g],n=b.vertices[h],k=b.vertices[i],m=j.distanceTo(l),p=l.distanceTo(n),q=n.distanceTo(k),r=j.distanceTo(k),m>a||p>a||q>a||r>a){s=b.vertices.length;t=
-b.vertices.length+1;v=e.clone();o=e.clone();m>=p&&m>=q&&m>=r||q>=p&&q>=m&&q>=r?(m=j.clone(),m.lerpSelf(l,0.5),l=n.clone(),l.lerpSelf(k,0.5),v.a=f,v.b=s,v.c=t,v.d=i,o.a=s,o.b=g,o.c=h,o.d=t,4===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),f.lerpSelf(e.vertexNormals[1],0.5),g=e.vertexNormals[2].clone(),g.lerpSelf(e.vertexNormals[3],0.5),v.vertexNormals[1].copy(f),v.vertexNormals[2].copy(g),o.vertexNormals[0].copy(f),o.vertexNormals[3].copy(g)),4===e.vertexColors.length&&(f=e.vertexColors[0].clone(),
-f.lerpSelf(e.vertexColors[1],0.5),g=e.vertexColors[2].clone(),g.lerpSelf(e.vertexColors[3],0.5),v.vertexColors[1].copy(f),v.vertexColors[2].copy(g),o.vertexColors[0].copy(f),o.vertexColors[3].copy(g)),e=0):(m=l.clone(),m.lerpSelf(n,0.5),l=k.clone(),l.lerpSelf(j,0.5),v.a=f,v.b=g,v.c=s,v.d=t,o.a=t,o.b=s,o.c=h,o.d=i,4===e.vertexNormals.length&&(f=e.vertexNormals[1].clone(),f.lerpSelf(e.vertexNormals[2],0.5),g=e.vertexNormals[3].clone(),g.lerpSelf(e.vertexNormals[0],0.5),v.vertexNormals[2].copy(f),v.vertexNormals[3].copy(g),
-o.vertexNormals[0].copy(g),o.vertexNormals[1].copy(f)),4===e.vertexColors.length&&(f=e.vertexColors[1].clone(),f.lerpSelf(e.vertexColors[2],0.5),g=e.vertexColors[3].clone(),g.lerpSelf(e.vertexColors[0],0.5),v.vertexColors[2].copy(f),v.vertexColors[3].copy(g),o.vertexColors[0].copy(g),o.vertexColors[1].copy(f)),e=1);x.push(v,o);b.vertices.push(m,l);f=0;for(g=b.faceVertexUvs.length;f<g;f++)b.faceVertexUvs[f].length&&(j=b.faceVertexUvs[f][c],o=j[0],h=j[1],v=j[2],j=j[3],0===e?(l=o.clone(),l.lerpSelf(h,
-0.5),n=v.clone(),n.lerpSelf(j,0.5),o=[o.clone(),l.clone(),n.clone(),j.clone()],h=[l.clone(),h.clone(),v.clone(),n.clone()]):(l=h.clone(),l.lerpSelf(v,0.5),n=j.clone(),n.lerpSelf(o,0.5),o=[o.clone(),h.clone(),l.clone(),n.clone()],h=[n.clone(),l.clone(),v.clone(),j.clone()]),z[f].push(o,h))}else{x.push(e);f=0;for(g=b.faceVertexUvs.length;f<g;f++)z[f].push(b.faceVertexUvs[f][c])}b.faces=x;b.faceVertexUvs=z}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
+a.push(h.clone()),a.push(i.clone()),f.a=e,f.b=e+1,f.c=e+2}b.vertices=a;delete b.__tmpVertices},tessellate:function(b,a){var c,d,e,f,g,h,i,j,l,n,k,m,o,q,r,s,t,v,p,x=[],z=[];c=0;for(d=b.faceVertexUvs.length;c<d;c++)z[c]=[];c=0;for(d=b.faces.length;c<d;c++)if(e=b.faces[c],e instanceof THREE.Face3)if(f=e.a,g=e.b,h=e.c,j=b.vertices[f],l=b.vertices[g],n=b.vertices[h],m=j.distanceTo(l),o=l.distanceTo(n),k=j.distanceTo(n),m>a||o>a||k>a){i=b.vertices.length;v=e.clone();p=e.clone();m>=o&&m>=k?(j=j.clone(),
+j.lerpSelf(l,0.5),v.a=f,v.b=i,v.c=h,p.a=i,p.b=g,p.c=h,3===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),f.lerpSelf(e.vertexNormals[1],0.5),v.vertexNormals[1].copy(f),p.vertexNormals[0].copy(f)),3===e.vertexColors.length&&(f=e.vertexColors[0].clone(),f.lerpSelf(e.vertexColors[1],0.5),v.vertexColors[1].copy(f),p.vertexColors[0].copy(f)),e=0):o>=m&&o>=k?(j=l.clone(),j.lerpSelf(n,0.5),v.a=f,v.b=g,v.c=i,p.a=i,p.b=h,p.c=f,3===e.vertexNormals.length&&(f=e.vertexNormals[1].clone(),f.lerpSelf(e.vertexNormals[2],
+0.5),v.vertexNormals[2].copy(f),p.vertexNormals[0].copy(f),p.vertexNormals[1].copy(e.vertexNormals[2]),p.vertexNormals[2].copy(e.vertexNormals[0])),3===e.vertexColors.length&&(f=e.vertexColors[1].clone(),f.lerpSelf(e.vertexColors[2],0.5),v.vertexColors[2].copy(f),p.vertexColors[0].copy(f),p.vertexColors[1].copy(e.vertexColors[2]),p.vertexColors[2].copy(e.vertexColors[0])),e=1):(j=j.clone(),j.lerpSelf(n,0.5),v.a=f,v.b=g,v.c=i,p.a=i,p.b=g,p.c=h,3===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),
+f.lerpSelf(e.vertexNormals[2],0.5),v.vertexNormals[2].copy(f),p.vertexNormals[0].copy(f)),3===e.vertexColors.length&&(f=e.vertexColors[0].clone(),f.lerpSelf(e.vertexColors[2],0.5),v.vertexColors[2].copy(f),p.vertexColors[0].copy(f)),e=2);x.push(v,p);b.vertices.push(j);f=0;for(g=b.faceVertexUvs.length;f<g;f++)b.faceVertexUvs[f].length&&(j=b.faceVertexUvs[f][c],p=j[0],h=j[1],v=j[2],0===e?(l=p.clone(),l.lerpSelf(h,0.5),j=[p.clone(),l.clone(),v.clone()],h=[l.clone(),h.clone(),v.clone()]):1===e?(l=h.clone(),
+l.lerpSelf(v,0.5),j=[p.clone(),h.clone(),l.clone()],h=[l.clone(),v.clone(),p.clone()]):(l=p.clone(),l.lerpSelf(v,0.5),j=[p.clone(),h.clone(),l.clone()],h=[l.clone(),h.clone(),v.clone()]),z[f].push(j,h))}else{x.push(e);f=0;for(g=b.faceVertexUvs.length;f<g;f++)z[f].push(b.faceVertexUvs[f][c])}else if(f=e.a,g=e.b,h=e.c,i=e.d,j=b.vertices[f],l=b.vertices[g],n=b.vertices[h],k=b.vertices[i],m=j.distanceTo(l),o=l.distanceTo(n),q=n.distanceTo(k),r=j.distanceTo(k),m>a||o>a||q>a||r>a){s=b.vertices.length;t=
+b.vertices.length+1;v=e.clone();p=e.clone();m>=o&&m>=q&&m>=r||q>=o&&q>=m&&q>=r?(m=j.clone(),m.lerpSelf(l,0.5),l=n.clone(),l.lerpSelf(k,0.5),v.a=f,v.b=s,v.c=t,v.d=i,p.a=s,p.b=g,p.c=h,p.d=t,4===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),f.lerpSelf(e.vertexNormals[1],0.5),g=e.vertexNormals[2].clone(),g.lerpSelf(e.vertexNormals[3],0.5),v.vertexNormals[1].copy(f),v.vertexNormals[2].copy(g),p.vertexNormals[0].copy(f),p.vertexNormals[3].copy(g)),4===e.vertexColors.length&&(f=e.vertexColors[0].clone(),
+f.lerpSelf(e.vertexColors[1],0.5),g=e.vertexColors[2].clone(),g.lerpSelf(e.vertexColors[3],0.5),v.vertexColors[1].copy(f),v.vertexColors[2].copy(g),p.vertexColors[0].copy(f),p.vertexColors[3].copy(g)),e=0):(m=l.clone(),m.lerpSelf(n,0.5),l=k.clone(),l.lerpSelf(j,0.5),v.a=f,v.b=g,v.c=s,v.d=t,p.a=t,p.b=s,p.c=h,p.d=i,4===e.vertexNormals.length&&(f=e.vertexNormals[1].clone(),f.lerpSelf(e.vertexNormals[2],0.5),g=e.vertexNormals[3].clone(),g.lerpSelf(e.vertexNormals[0],0.5),v.vertexNormals[2].copy(f),v.vertexNormals[3].copy(g),
+p.vertexNormals[0].copy(g),p.vertexNormals[1].copy(f)),4===e.vertexColors.length&&(f=e.vertexColors[1].clone(),f.lerpSelf(e.vertexColors[2],0.5),g=e.vertexColors[3].clone(),g.lerpSelf(e.vertexColors[0],0.5),v.vertexColors[2].copy(f),v.vertexColors[3].copy(g),p.vertexColors[0].copy(g),p.vertexColors[1].copy(f)),e=1);x.push(v,p);b.vertices.push(m,l);f=0;for(g=b.faceVertexUvs.length;f<g;f++)b.faceVertexUvs[f].length&&(j=b.faceVertexUvs[f][c],p=j[0],h=j[1],v=j[2],j=j[3],0===e?(l=p.clone(),l.lerpSelf(h,
+0.5),n=v.clone(),n.lerpSelf(j,0.5),p=[p.clone(),l.clone(),n.clone(),j.clone()],h=[l.clone(),h.clone(),v.clone(),n.clone()]):(l=h.clone(),l.lerpSelf(v,0.5),n=j.clone(),n.lerpSelf(p,0.5),p=[p.clone(),h.clone(),l.clone(),n.clone()],h=[n.clone(),l.clone(),v.clone(),j.clone()]),z[f].push(p,h))}else{x.push(e);f=0;for(g=b.faceVertexUvs.length;f<g;f++)z[f].push(b.faceVertexUvs[f][c])}b.faces=x;b.faceVertexUvs=z}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
 THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(b,a,c,d){var e=new THREE.Texture(void 0,a),a=new THREE.ImageLoader;a.addEventListener("load",function(a){e.image=a.content;e.needsUpdate=!0;c&&c()});a.addEventListener("error",function(a){d&&d(a.message)});a.crossOrigin=this.crossOrigin;a.load(b);return e},loadTextureCube:function(b,a,c){var d,e=[],f=new THREE.Texture(e,a),a=e.loadCount=0;for(d=b.length;a<d;++a)e[a]=new Image,e[a].onload=function(){e.loadCount+=1;6===e.loadCount&&(f.needsUpdate=
-!0,c&&c())},e[a].crossOrigin=this.crossOrigin,e[a].src=b[a];return f},getNormalMap:function(b,a){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},a=a|1,d=b.width,e=b.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(b,0,0);for(var h=g.getImageData(0,0,d,e).data,i=g.createImageData(d,e),j=i.data,l=0;l<d;l++)for(var n=0;n<e;n++){var k=0>n-1?0:n-1,m=n+1>e-1?e-1:n+1,p=0>l-1?0:l-1,q=l+1>d-1?d-1:l+1,r=[],s=[0,
-0,h[4*(n*d+l)]/255*a];r.push([-1,0,h[4*(n*d+p)]/255*a]);r.push([-1,-1,h[4*(k*d+p)]/255*a]);r.push([0,-1,h[4*(k*d+l)]/255*a]);r.push([1,-1,h[4*(k*d+q)]/255*a]);r.push([1,0,h[4*(n*d+q)]/255*a]);r.push([1,1,h[4*(m*d+q)]/255*a]);r.push([0,1,h[4*(m*d+l)]/255*a]);r.push([-1,1,h[4*(m*d+p)]/255*a]);k=[];p=r.length;for(m=0;m<p;m++){var q=r[m],t=r[(m+1)%p],q=[q[0]-s[0],q[1]-s[1],q[2]-s[2]],t=[t[0]-s[0],t[1]-s[1],t[2]-s[2]];k.push(c([q[1]*t[2]-q[2]*t[1],q[2]*t[0]-q[0]*t[2],q[0]*t[1]-q[1]*t[0]]))}r=[0,0,0];for(m=
+!0,c&&c())},e[a].crossOrigin=this.crossOrigin,e[a].src=b[a];return f},getNormalMap:function(b,a){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},a=a|1,d=b.width,e=b.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(b,0,0);for(var h=g.getImageData(0,0,d,e).data,i=g.createImageData(d,e),j=i.data,l=0;l<d;l++)for(var n=0;n<e;n++){var k=0>n-1?0:n-1,m=n+1>e-1?e-1:n+1,o=0>l-1?0:l-1,q=l+1>d-1?d-1:l+1,r=[],s=[0,
+0,h[4*(n*d+l)]/255*a];r.push([-1,0,h[4*(n*d+o)]/255*a]);r.push([-1,-1,h[4*(k*d+o)]/255*a]);r.push([0,-1,h[4*(k*d+l)]/255*a]);r.push([1,-1,h[4*(k*d+q)]/255*a]);r.push([1,0,h[4*(n*d+q)]/255*a]);r.push([1,1,h[4*(m*d+q)]/255*a]);r.push([0,1,h[4*(m*d+l)]/255*a]);r.push([-1,1,h[4*(m*d+o)]/255*a]);k=[];o=r.length;for(m=0;m<o;m++){var q=r[m],t=r[(m+1)%o],q=[q[0]-s[0],q[1]-s[1],q[2]-s[2]],t=[t[0]-s[0],t[1]-s[1],t[2]-s[2]];k.push(c([q[1]*t[2]-q[2]*t[1],q[2]*t[0]-q[0]*t[2],q[0]*t[1]-q[1]*t[0]]))}r=[0,0,0];for(m=
 0;m<k.length;m++)r[0]+=k[m][0],r[1]+=k[m][1],r[2]+=k[m][2];r[0]/=k.length;r[1]/=k.length;r[2]/=k.length;s=4*(n*d+l);j[s]=255*((r[0]+1)/2)|0;j[s+1]=255*((r[1]+1)/2)|0;j[s+2]=255*r[2]|0;j[s+3]=255}g.putImageData(i,0,0);return f},generateDataTexture:function(b,a,c){for(var d=b*a,e=new Uint8Array(3*d),f=Math.floor(255*c.r),g=Math.floor(255*c.g),c=Math.floor(255*c.b),h=0;h<d;h++)e[3*h]=f,e[3*h+1]=g,e[3*h+2]=c;b=new THREE.DataTexture(e,b,a,THREE.RGBFormat);b.needsUpdate=!0;return b}};
 THREE.SceneUtils={showHierarchy:function(b,a){THREE.SceneUtils.traverseHierarchy(b,function(b){b.visible=a})},traverseHierarchy:function(b,a){var c,d,e=b.children.length;for(d=0;d<e;d++)c=b.children[d],a(c),THREE.SceneUtils.traverseHierarchy(c,a)},createMultiMaterialObject:function(b,a){var c,d=a.length,e=new THREE.Object3D;for(c=0;c<d;c++){var f=new THREE.Mesh(b,a[c]);e.add(f)}return e},cloneObject:function(b){var a;b instanceof THREE.MorphAnimMesh?(a=new THREE.MorphAnimMesh(b.geometry,b.material),
 a.duration=b.duration,a.mirroredLoop=b.mirroredLoop,a.time=b.time,a.lastKeyframe=b.lastKeyframe,a.currentKeyframe=b.currentKeyframe,a.direction=b.direction,a.directionBackwards=b.directionBackwards):b instanceof THREE.SkinnedMesh?a=new THREE.SkinnedMesh(b.geometry,b.material):b instanceof THREE.Mesh?a=new THREE.Mesh(b.geometry,b.material):b instanceof THREE.Line?a=new THREE.Line(b.geometry,b.material,b.type):b instanceof THREE.Ribbon?a=new THREE.Ribbon(b.geometry,b.material):b instanceof THREE.ParticleSystem?
@@ -41,11 +41,11 @@ THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,
 THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvViewPosition = -mvPosition.xyz;\nvNormal = normalMatrix * normal;\nvTangent = normalMatrix * tangent.xyz;\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvUv = uv * uRepeat + uOffset;\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nvPointLight[ i ] = vec4( lVector, lDistance );\n}\n#endif\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( normalize( vNormal.xyz ) * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif",
 THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n")},cube:{uniforms:{tCube:{type:"t",value:1,texture:null},tFlip:{type:"f",value:-1}},vertexShader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( tFlip * wPos.x, wPos.yz ) );\n}"}}});
 THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(b){var a=b.familyName.toLowerCase();this.faces[a]=this.faces[a]||{};this.faces[a][b.cssFontWeight]=this.faces[a][b.cssFontWeight]||{};this.faces[a][b.cssFontWeight][b.cssFontStyle]=b;return this.faces[a][b.cssFontWeight][b.cssFontStyle]=b},drawText:function(b){for(var a=this.getFace(),c=this.size/a.resolution,d=
-0,e=(""+b).split(""),f=e.length,g=[],b=0;b<f;b++){var h=new THREE.Path,h=this.extractGlyphPoints(e[b],a,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(b,a,c,d,e){var f=[],g,h,i,j,l,n,k,m,p,q,r,s=a.glyphs[b]||a.glyphs["?"];if(s){if(s.o){a=s._cachedOutline||(s._cachedOutline=s.o.split(" "));j=a.length;for(b=0;b<j;){i=a[b++];switch(i){case "m":i=a[b++]*c+d;l=a[b++]*c;e.moveTo(i,l);break;case "l":i=a[b++]*c+d;l=a[b++]*c;e.lineTo(i,l);break;case "q":i=a[b++]*
-c+d;l=a[b++]*c;m=a[b++]*c+d;p=a[b++]*c;e.quadraticCurveTo(m,p,i,l);if(g=f[f.length-1]){n=g.x;k=g.y;g=1;for(h=this.divisions;g<=h;g++){var t=g/h;THREE.Shape.Utils.b2(t,n,m,i);THREE.Shape.Utils.b2(t,k,p,l)}}break;case "b":i=a[b++]*c+d;l=a[b++]*c;m=a[b++]*c+d;p=a[b++]*-c;q=a[b++]*c+d;r=a[b++]*-c;e.bezierCurveTo(i,l,m,p,q,r);if(g=f[f.length-1]){n=g.x;k=g.y;g=1;for(h=this.divisions;g<=h;g++){t=g/h;THREE.Shape.Utils.b3(t,n,m,q,i);THREE.Shape.Utils.b3(t,k,p,r,l)}}}}}return{offset:s.ha*c,path:e}}}};
+0,e=(""+b).split(""),f=e.length,g=[],b=0;b<f;b++){var h=new THREE.Path,h=this.extractGlyphPoints(e[b],a,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(b,a,c,d,e){var f=[],g,h,i,j,l,n,k,m,o,q,r,s=a.glyphs[b]||a.glyphs["?"];if(s){if(s.o){a=s._cachedOutline||(s._cachedOutline=s.o.split(" "));j=a.length;for(b=0;b<j;){i=a[b++];switch(i){case "m":i=a[b++]*c+d;l=a[b++]*c;e.moveTo(i,l);break;case "l":i=a[b++]*c+d;l=a[b++]*c;e.lineTo(i,l);break;case "q":i=a[b++]*
+c+d;l=a[b++]*c;m=a[b++]*c+d;o=a[b++]*c;e.quadraticCurveTo(m,o,i,l);if(g=f[f.length-1]){n=g.x;k=g.y;g=1;for(h=this.divisions;g<=h;g++){var t=g/h;THREE.Shape.Utils.b2(t,n,m,i);THREE.Shape.Utils.b2(t,k,o,l)}}break;case "b":i=a[b++]*c+d;l=a[b++]*c;m=a[b++]*c+d;o=a[b++]*-c;q=a[b++]*c+d;r=a[b++]*-c;e.bezierCurveTo(i,l,m,o,q,r);if(g=f[f.length-1]){n=g.x;k=g.y;g=1;for(h=this.divisions;g<=h;g++){t=g/h;THREE.Shape.Utils.b3(t,n,m,q,i);THREE.Shape.Utils.b3(t,k,o,r,l)}}}}}return{offset:s.ha*c,path:e}}}};
 THREE.FontUtils.generateShapes=function(b,a){var a=a||{},c=a.curveSegments!==void 0?a.curveSegments:4,d=a.font!==void 0?a.font:"helvetiker",e=a.weight!==void 0?a.weight:"normal",f=a.style!==void 0?a.style:"normal";THREE.FontUtils.size=a.size!==void 0?a.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=d;THREE.FontUtils.weight=e;THREE.FontUtils.style=f;c=THREE.FontUtils.drawText(b).paths;d=[];e=0;for(f=c.length;e<f;e++)Array.prototype.push.apply(d,c[e].toShapes());return d};
-(function(b){var a=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};b.Triangulate=function(b,d){var e=b.length;if(e<3)return null;var f=[],g=[],h=[],i,j,l;if(a(b)>0)for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var n=2*e;for(j=e-1;e>2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");break}i=j;e<=i&&(i=0);j=i+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var k;a:{k=b;var m=i,p=j,q=l,r=e,s=g,t=void 0,v=void 0,o=void 0,x=void 0,z=void 0,
-A=void 0,w=void 0,u=void 0,C=void 0,v=k[s[m]].x,o=k[s[m]].y,x=k[s[p]].x,z=k[s[p]].y,A=k[s[q]].x,w=k[s[q]].y;if(1.0E-10>(x-v)*(w-o)-(z-o)*(A-v))k=false;else{for(t=0;t<r;t++)if(!(t==m||t==p||t==q)){var u=k[s[t]].x,C=k[s[t]].y,B=void 0,E=void 0,G=void 0,L=void 0,H=void 0,D=void 0,K=void 0,F=void 0,N=void 0,I=void 0,M=void 0,J=void 0,B=G=H=void 0,B=A-x,E=w-z,G=v-A,L=o-w,H=x-v,D=z-o,K=u-v,F=C-o,N=u-x,I=C-z,M=u-A,J=C-w,B=B*I-E*N,H=H*F-D*K,G=G*J-L*M;if(B>=0&&G>=0&&H>=0){k=false;break a}}k=true}}if(k){f.push([b[g[i]],
+(function(b){var a=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};b.Triangulate=function(b,d){var e=b.length;if(e<3)return null;var f=[],g=[],h=[],i,j,l;if(a(b)>0)for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var n=2*e;for(j=e-1;e>2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");break}i=j;e<=i&&(i=0);j=i+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var k;a:{k=b;var m=i,o=j,q=l,r=e,s=g,t=void 0,v=void 0,p=void 0,x=void 0,z=void 0,
+A=void 0,w=void 0,u=void 0,C=void 0,v=k[s[m]].x,p=k[s[m]].y,x=k[s[o]].x,z=k[s[o]].y,A=k[s[q]].x,w=k[s[q]].y;if(1.0E-10>(x-v)*(w-p)-(z-p)*(A-v))k=false;else{for(t=0;t<r;t++)if(!(t==m||t==o||t==q)){var u=k[s[t]].x,C=k[s[t]].y,B=void 0,E=void 0,G=void 0,L=void 0,H=void 0,D=void 0,K=void 0,F=void 0,N=void 0,I=void 0,M=void 0,J=void 0,B=G=H=void 0,B=A-x,E=w-z,G=v-A,L=p-w,H=x-v,D=z-p,K=u-v,F=C-p,N=u-x,I=C-z,M=u-A,J=C-w,B=B*I-E*N,H=H*F-D*K,G=G*J-L*M;if(B>=0&&G>=0&&H>=0){k=false;break a}}k=true}}if(k){f.push([b[g[i]],
 b[g[j]],b[g[l]]]);h.push([g[i],g[j],g[l]]);i=j;for(l=j+1;l<e;i++,l++)g[i]=g[l];e--;n=2*e}}return d?h:f};b.Triangulate.area=a;return b})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
 THREE.BufferGeometry=function(){this.id=THREE.GeometryCount++;this.vertexColorArray=this.vertexUvArray=this.vertexNormalArray=this.vertexPositionArray=this.vertexIndexArray=this.vertexColorBuffer=this.vertexUvBuffer=this.vertexNormalBuffer=this.vertexPositionBuffer=this.vertexIndexBuffer=null;this.dynamic=false;this.boundingSphere=this.boundingBox=null;this.morphTargets=[]};THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,computeBoundingBox:function(){},computeBoundingSphere:function(){}};
 THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(b){return this.getPoint(this.getUtoTmapping(b))};THREE.Curve.prototype.getPoints=function(b){b||(b=5);var a,c=[];for(a=0;a<=b;a++)c.push(this.getPoint(a/b));return c};THREE.Curve.prototype.getSpacedPoints=function(b){b||(b=5);var a,c=[];for(a=0;a<=b;a++)c.push(this.getPointAt(a/b));return c};
@@ -57,7 +57,8 @@ THREE.QuadraticBezierCurve.prototype.getPoint=function(b){var a;a=THREE.Shape.Ut
 THREE.CubicBezierCurve=function(b,a,c,d){this.v0=b;this.v1=a;this.v2=c;this.v3=d};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve;THREE.CubicBezierCurve.prototype.getPoint=function(b){var a;a=THREE.Shape.Utils.b3(b,this.v0.x,this.v1.x,this.v2.x,this.v3.x);b=THREE.Shape.Utils.b3(b,this.v0.y,this.v1.y,this.v2.y,this.v3.y);return new THREE.Vector2(a,b)};
 THREE.CubicBezierCurve.prototype.getTangent=function(b){var a;a=THREE.Curve.Utils.tangentCubicBezier(b,this.v0.x,this.v1.x,this.v2.x,this.v3.x);b=THREE.Curve.Utils.tangentCubicBezier(b,this.v0.y,this.v1.y,this.v2.y,this.v3.y);a=new THREE.Vector2(a,b);a.normalize();return a};THREE.SplineCurve=function(b){this.points=b==void 0?[]:b};THREE.SplineCurve.prototype=new THREE.Curve;THREE.SplineCurve.prototype.constructor=THREE.SplineCurve;
 THREE.SplineCurve.prototype.getPoint=function(b){var a=new THREE.Vector2,c=[],d=this.points,e;e=(d.length-1)*b;b=Math.floor(e);e=e-b;c[0]=b==0?b:b-1;c[1]=b;c[2]=b>d.length-2?d.length-1:b+1;c[3]=b>d.length-3?d.length-1:b+2;a.x=THREE.Curve.Utils.interpolate(d[c[0]].x,d[c[1]].x,d[c[2]].x,d[c[3]].x,e);a.y=THREE.Curve.Utils.interpolate(d[c[0]].y,d[c[1]].y,d[c[2]].y,d[c[3]].y,e);return a};
-THREE.ArcCurve=function(b,a,c,d,e,f){this.aX=b;this.aY=a;this.aRadius=c;this.aStartAngle=d;this.aEndAngle=e;this.aClockwise=f};THREE.ArcCurve.prototype=new THREE.Curve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;THREE.ArcCurve.prototype.getPoint=function(b){var a=this.aEndAngle-this.aStartAngle;this.aClockwise||(b=1-b);a=this.aStartAngle+b*a;b=this.aX+this.aRadius*Math.cos(a);a=this.aY+this.aRadius*Math.sin(a);return new THREE.Vector2(b,a)};
+THREE.EllipseCurve=function(b,a,c,d,e,f,g){this.aX=b;this.aY=a;this.xRadius=c;this.yRadius=d;this.aStartAngle=e;this.aEndAngle=f;this.aClockwise=g};THREE.EllipseCurve.prototype=new THREE.Curve;THREE.EllipseCurve.prototype.constructor=THREE.EllipseCurve;THREE.EllipseCurve.prototype.getPoint=function(b){var a=this.aEndAngle-this.aStartAngle;this.aClockwise||(b=1-b);a=this.aStartAngle+b*a;b=this.aX+this.xRadius*Math.cos(a);a=this.aY+this.yRadius*Math.sin(a);return new THREE.Vector2(b,a)};
+THREE.ArcCurve=function(b,a,c,d,e,f){THREE.EllipseCurve.call(this,b,a,c,c,d,e,f)};THREE.ArcCurve.prototype=new THREE.EllipseCurve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;
 THREE.Curve.Utils={tangentQuadraticBezier:function(b,a,c,d){return 2*(1-b)*(c-a)+2*b*(d-c)},tangentCubicBezier:function(b,a,c,d,e){return-3*a*(1-b)*(1-b)+3*c*(1-b)*(1-b)-6*b*c*(1-b)+6*b*d*(1-b)-3*b*b*d+3*b*b*e},tangentSpline:function(b){return 6*b*b-6*b+(3*b*b-4*b+1)+(-6*b*b+6*b)+(3*b*b-2*b)},interpolate:function(b,a,c,d,e){var b=(c-b)*0.5,d=(d-a)*0.5,f=e*e;return(2*a-2*c+b+d)*e*f+(-3*a+3*c-2*b-d)*f+b*e+a}};
 THREE.Curve.create=function(b,a){b.prototype=new THREE.Curve;b.prototype.constructor=b;b.prototype.getPoint=a;return b};THREE.LineCurve3=THREE.Curve.create(function(b,a){this.v1=b;this.v2=a},function(b){var a=new THREE.Vector3;a.sub(this.v2,this.v1);a.multiplyScalar(b);a.addSelf(this.v1);return a});
 THREE.QuadraticBezierCurve3=THREE.Curve.create(function(b,a,c){this.v0=b;this.v1=a;this.v2=c},function(b){var a,c;a=THREE.Shape.Utils.b2(b,this.v0.x,this.v1.x,this.v2.x);c=THREE.Shape.Utils.b2(b,this.v0.y,this.v1.y,this.v2.y);b=THREE.Shape.Utils.b2(b,this.v0.z,this.v1.z,this.v2.z);return new THREE.Vector3(a,c,b)});
@@ -73,24 +74,24 @@ THREE.CurvePath.prototype.getTransformedPoints=function(b,a){var c=this.getPoint
 THREE.CurvePath.prototype.getWrapPoints=function(b,a){var c=this.getBoundingBox(),d,e,f,g,h,i;d=0;for(e=b.length;d<e;d++){f=b[d];g=f.x;h=f.y;i=g/c.maxX;i=a.getUtoTmapping(i,g);g=a.getPoint(i);h=a.getNormalVector(i).multiplyScalar(h);f.x=g.x+h.x;f.y=g.y+h.y}return b};THREE.Gyroscope=function(){THREE.Object3D.call(this)};THREE.Gyroscope.prototype=new THREE.Object3D;THREE.Gyroscope.prototype.constructor=THREE.Gyroscope;
 THREE.Gyroscope.prototype.updateMatrixWorld=function(b){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||b){if(this.parent){this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix);this.matrixWorld.decompose(this.translationWorld,this.rotationWorld,this.scaleWorld);this.matrix.decompose(this.translationObject,this.rotationObject,this.scaleObject);this.matrixWorld.compose(this.translationWorld,this.rotationObject,this.scaleWorld)}else this.matrixWorld.copy(this.matrix);
 this.matrixWorldNeedsUpdate=false;b=true}for(var a=0,c=this.children.length;a<c;a++)this.children[a].updateMatrixWorld(b)};THREE.Gyroscope.prototype.translationWorld=new THREE.Vector3;THREE.Gyroscope.prototype.translationObject=new THREE.Vector3;THREE.Gyroscope.prototype.rotationWorld=new THREE.Quaternion;THREE.Gyroscope.prototype.rotationObject=new THREE.Quaternion;THREE.Gyroscope.prototype.scaleWorld=new THREE.Vector3;THREE.Gyroscope.prototype.scaleObject=new THREE.Vector3;
-THREE.Path=function(b){THREE.CurvePath.call(this);this.actions=[];b&&this.fromPoints(b)};THREE.Path.prototype=new THREE.CurvePath;THREE.Path.prototype.constructor=THREE.Path;THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc"};THREE.Path.prototype.fromPoints=function(b){this.moveTo(b[0].x,b[0].y);for(var a=1,c=b.length;a<c;a++)this.lineTo(b[a].x,b[a].y)};
+THREE.Path=function(b){THREE.CurvePath.call(this);this.actions=[];b&&this.fromPoints(b)};THREE.Path.prototype=new THREE.CurvePath;THREE.Path.prototype.constructor=THREE.Path;THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc",ELLIPSE:"ellipse"};THREE.Path.prototype.fromPoints=function(b){this.moveTo(b[0].x,b[0].y);for(var a=1,c=b.length;a<c;a++)this.lineTo(b[a].x,b[a].y)};
 THREE.Path.prototype.moveTo=function(b,a){var c=Array.prototype.slice.call(arguments);this.actions.push({action:THREE.PathActions.MOVE_TO,args:c})};THREE.Path.prototype.lineTo=function(b,a){var c=Array.prototype.slice.call(arguments),d=this.actions[this.actions.length-1].args;this.curves.push(new THREE.LineCurve(new THREE.Vector2(d[d.length-2],d[d.length-1]),new THREE.Vector2(b,a)));this.actions.push({action:THREE.PathActions.LINE_TO,args:c})};
 THREE.Path.prototype.quadraticCurveTo=function(b,a,c,d){var e=Array.prototype.slice.call(arguments),f=this.actions[this.actions.length-1].args;this.curves.push(new THREE.QuadraticBezierCurve(new THREE.Vector2(f[f.length-2],f[f.length-1]),new THREE.Vector2(b,a),new THREE.Vector2(c,d)));this.actions.push({action:THREE.PathActions.QUADRATIC_CURVE_TO,args:e})};
 THREE.Path.prototype.bezierCurveTo=function(b,a,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1].args;this.curves.push(new THREE.CubicBezierCurve(new THREE.Vector2(h[h.length-2],h[h.length-1]),new THREE.Vector2(b,a),new THREE.Vector2(c,d),new THREE.Vector2(e,f)));this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:g})};
-THREE.Path.prototype.splineThru=function(b){var a=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,b);this.curves.push(new THREE.SplineCurve(c));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:a})};
-THREE.Path.prototype.arc=function(b,a,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1],h=new THREE.ArcCurve(h.x+b,h.y+a,c,d,e,f);this.curves.push(h);h=h.getPoint(f?1:0);g.push(h.x);g.push(h.y);this.actions.push({action:THREE.PathActions.ARC,args:g})};
-THREE.Path.prototype.absarc=function(b,a,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=new THREE.ArcCurve(b,a,c,d,e,f);this.curves.push(h);h=h.getPoint(f?1:0);g.push(h.x);g.push(h.y);this.actions.push({action:THREE.PathActions.ARC,args:g})};THREE.Path.prototype.getSpacedPoints=function(b){b||(b=40);for(var a=[],c=0;c<b;c++)a.push(this.getPoint(c/b));return a};
-THREE.Path.prototype.getPoints=function(b,a){if(this.useSpacedPoints){console.log("tata");return this.getSpacedPoints(b,a)}var b=b||12,c=[],d,e,f,g,h,i,j,l,n,k,m,p,q;d=0;for(e=this.actions.length;d<e;d++){f=this.actions[d];g=f.action;f=f.args;switch(g){case THREE.PathActions.MOVE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=f[2];i=f[3];n=f[0];k=f[1];if(c.length>0){g=c[c.length-1];
-m=g.x;p=g.y}else{g=this.actions[d-1].args;m=g[g.length-2];p=g[g.length-1]}for(f=1;f<=b;f++){q=f/b;g=THREE.Shape.Utils.b2(q,m,n,h);q=THREE.Shape.Utils.b2(q,p,k,i);c.push(new THREE.Vector2(g,q))}break;case THREE.PathActions.BEZIER_CURVE_TO:h=f[4];i=f[5];n=f[0];k=f[1];j=f[2];l=f[3];if(c.length>0){g=c[c.length-1];m=g.x;p=g.y}else{g=this.actions[d-1].args;m=g[g.length-2];p=g[g.length-1]}for(f=1;f<=b;f++){q=f/b;g=THREE.Shape.Utils.b3(q,m,n,j,h);q=THREE.Shape.Utils.b3(q,p,k,l,i);c.push(new THREE.Vector2(g,
-q))}break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[d-1].args;q=[new THREE.Vector2(g[g.length-2],g[g.length-1])];g=b*f[0].length;q=q.concat(f[0]);q=new THREE.SplineCurve(q);for(f=1;f<=g;f++)c.push(q.getPointAt(f/g));break;case THREE.PathActions.ARC:h=f[0];i=f[1];j=f[2];n=f[3];k=!!f[5];l=f[4]-n;m=b*2;for(f=1;f<=m;f++){q=f/m;k||(q=1-q);q=n+q*l;g=h+j*Math.cos(q);q=i+j*Math.sin(q);c.push(new THREE.Vector2(g,q))}}}d=c[c.length-1];Math.abs(d.x-c[0].x)<1.0E-10&&Math.abs(d.y-c[0].y)<1.0E-10&&c.splice(c.length-
-1,1);a&&c.push(c[0]);return c};
+THREE.Path.prototype.splineThru=function(b){var a=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,b);this.curves.push(new THREE.SplineCurve(c));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:a})};THREE.Path.prototype.ellipse=function(b,a,c,d,e,f,g){var h=this.actions[this.actions.length-1];this.absellipse(h.x+b,h.y+a,c,d,e,f,g)};
+THREE.Path.prototype.arc=function(b,a,c,d,e,f){var g=this.actions[this.actions.length-1];this.absarc(g.x+b,g.y+a,c,d,e,f)};THREE.Path.prototype.absellipse=function(b,a,c,d,e,f,g){var h=Array.prototype.slice.call(arguments),i=new THREE.EllipseCurve(b,a,c,d,e,f,g);this.curves.push(i);i=i.getPoint(g?1:0);h.push(i.x);h.push(i.y);this.actions.push({action:THREE.PathActions.ELLIPSE,args:h})};THREE.Path.prototype.absarc=function(b,a,c,d,e,f){this.absellipse(b,a,c,c,d,e,f)};
+THREE.Path.prototype.getSpacedPoints=function(b){b||(b=40);for(var a=[],c=0;c<b;c++)a.push(this.getPoint(c/b));return a};
+THREE.Path.prototype.getPoints=function(b,a){if(this.useSpacedPoints){console.log("tata");return this.getSpacedPoints(b,a)}var b=b||12,c=[],d,e,f,g,h,i,j,l,n,k,m,o,q;d=0;for(e=this.actions.length;d<e;d++){f=this.actions[d];g=f.action;f=f.args;switch(g){case THREE.PathActions.MOVE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=f[2];i=f[3];n=f[0];k=f[1];if(c.length>0){g=c[c.length-1];
+m=g.x;o=g.y}else{g=this.actions[d-1].args;m=g[g.length-2];o=g[g.length-1]}for(f=1;f<=b;f++){q=f/b;g=THREE.Shape.Utils.b2(q,m,n,h);q=THREE.Shape.Utils.b2(q,o,k,i);c.push(new THREE.Vector2(g,q))}break;case THREE.PathActions.BEZIER_CURVE_TO:h=f[4];i=f[5];n=f[0];k=f[1];j=f[2];l=f[3];if(c.length>0){g=c[c.length-1];m=g.x;o=g.y}else{g=this.actions[d-1].args;m=g[g.length-2];o=g[g.length-1]}for(f=1;f<=b;f++){q=f/b;g=THREE.Shape.Utils.b3(q,m,n,j,h);q=THREE.Shape.Utils.b3(q,o,k,l,i);c.push(new THREE.Vector2(g,
+q))}break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[d-1].args;q=[new THREE.Vector2(g[g.length-2],g[g.length-1])];g=b*f[0].length;q=q.concat(f[0]);q=new THREE.SplineCurve(q);for(f=1;f<=g;f++)c.push(q.getPointAt(f/g));break;case THREE.PathActions.ARC:h=f[0];i=f[1];k=f[2];j=f[3];g=f[4];n=!!f[5];m=g-j;o=b*2;for(f=1;f<=o;f++){q=f/o;n||(q=1-q);q=j+q*m;g=h+k*Math.cos(q);q=i+k*Math.sin(q);c.push(new THREE.Vector2(g,q))}break;case THREE.PathActions.ELLIPSE:h=f[0];i=f[1];k=f[2];l=f[3];j=f[4];g=f[5];
+n=!!f[6];m=g-j;o=b*2;for(f=1;f<=o;f++){q=f/o;n||(q=1-q);q=j+q*m;g=h+k*Math.cos(q);q=i+l*Math.sin(q);c.push(new THREE.Vector2(g,q))}}}d=c[c.length-1];Math.abs(d.x-c[0].x)<1.0E-10&&Math.abs(d.y-c[0].y)<1.0E-10&&c.splice(c.length-1,1);a&&c.push(c[0]);return c};
 THREE.Path.prototype.toShapes=function(){var b,a,c,d,e=[],f=new THREE.Path;b=0;for(a=this.actions.length;b<a;b++){c=this.actions[b];d=c.args;c=c.action;if(c==THREE.PathActions.MOVE_TO&&f.actions.length!=0){e.push(f);f=new THREE.Path}f[c].apply(f,d)}f.actions.length!=0&&e.push(f);if(e.length==0)return[];var g;d=[];b=!THREE.Shape.Utils.isClockWise(e[0].getPoints());if(e.length==1){f=e[0];g=new THREE.Shape;g.actions=f.actions;g.curves=f.curves;d.push(g);return d}if(b){g=new THREE.Shape;b=0;for(a=e.length;b<
 a;b++){f=e[b];if(THREE.Shape.Utils.isClockWise(f.getPoints())){g.actions=f.actions;g.curves=f.curves;d.push(g);g=new THREE.Shape}else g.holes.push(f)}}else{b=0;for(a=e.length;b<a;b++){f=e[b];if(THREE.Shape.Utils.isClockWise(f.getPoints())){g&&d.push(g);g=new THREE.Shape;g.actions=f.actions;g.curves=f.curves}else g.holes.push(f)}d.push(g)}return d};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;
 THREE.Shape.prototype.extrude=function(b){return new THREE.ExtrudeGeometry(this,b)};THREE.Shape.prototype.getPointsHoles=function(b){var a,c=this.holes.length,d=[];for(a=0;a<c;a++)d[a]=this.holes[a].getTransformedPoints(b,this.bends);return d};THREE.Shape.prototype.getSpacedPointsHoles=function(b){var a,c=this.holes.length,d=[];for(a=0;a<c;a++)d[a]=this.holes[a].getTransformedSpacedPoints(b,this.bends);return d};
 THREE.Shape.prototype.extractAllPoints=function(b){return{shape:this.getTransformedPoints(b),holes:this.getPointsHoles(b)}};THREE.Shape.prototype.extractPoints=function(b){return this.useSpacedPoints?this.extractAllSpacedPoints(b):this.extractAllPoints(b)};THREE.Shape.prototype.extractAllSpacedPoints=function(b){return{shape:this.getTransformedSpacedPoints(b),holes:this.getSpacedPointsHoles(b)}};
-THREE.Shape.Utils={removeHoles:function(b,a){var c=b.concat(),d=c.concat(),e,f,g,h,i,j,l,n,k,m,p=[];for(i=0;i<a.length;i++){j=a[i];Array.prototype.push.apply(d,j);f=Number.POSITIVE_INFINITY;for(e=0;e<j.length;e++){k=j[e];m=[];for(n=0;n<c.length;n++){l=c[n];l=k.distanceToSquared(l);m.push(l);if(l<f){f=l;g=e;h=n}}}e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:j.length-1;var q=[j[g],c[h],c[e]];n=THREE.FontUtils.Triangulate.area(q);var r=[j[g],j[f],c[h]];k=THREE.FontUtils.Triangulate.area(r);m=h;l=g;h=h+1;g=g+
--1;h<0&&(h=h+c.length);h=h%c.length;g<0&&(g=g+j.length);g=g%j.length;e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:j.length-1;q=[j[g],c[h],c[e]];q=THREE.FontUtils.Triangulate.area(q);r=[j[g],j[f],c[h]];r=THREE.FontUtils.Triangulate.area(r);if(n+k>q+r){h=m;g=l;h<0&&(h=h+c.length);h=h%c.length;g<0&&(g=g+j.length);g=g%j.length;e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:j.length-1}n=c.slice(0,h);k=c.slice(h);m=j.slice(g);l=j.slice(0,g);f=[j[g],j[f],c[h]];p.push([j[g],c[h],c[e]]);p.push(f);c=n.concat(m).concat(l).concat(k)}return{shape:c,
-isolatedPts:p,allpoints:d}},triangulateShape:function(b,a){var c=THREE.Shape.Utils.removeHoles(b,a),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,false),f,g,h,i,j={};f=0;for(g=d.length;f<g;f++){i=d[f].x+":"+d[f].y;j[i]!==void 0&&console.log("Duplicate point",i);j[i]=f}f=0;for(g=c.length;f<g;f++){h=c[f];for(d=0;d<3;d++){i=h[d].x+":"+h[d].y;i=j[i];i!==void 0&&(h[d]=i)}}f=0;for(g=e.length;f<g;f++){h=e[f];for(d=0;d<3;d++){i=h[d].x+":"+h[d].y;i=j[i];i!==void 0&&(h[d]=i)}}return c.concat(e)},
+THREE.Shape.Utils={removeHoles:function(b,a){var c=b.concat(),d=c.concat(),e,f,g,h,i,j,l,n,k,m,o=[];for(i=0;i<a.length;i++){j=a[i];Array.prototype.push.apply(d,j);f=Number.POSITIVE_INFINITY;for(e=0;e<j.length;e++){k=j[e];m=[];for(n=0;n<c.length;n++){l=c[n];l=k.distanceToSquared(l);m.push(l);if(l<f){f=l;g=e;h=n}}}e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:j.length-1;var q=[j[g],c[h],c[e]];n=THREE.FontUtils.Triangulate.area(q);var r=[j[g],j[f],c[h]];k=THREE.FontUtils.Triangulate.area(r);m=h;l=g;h=h+1;g=g+
+-1;h<0&&(h=h+c.length);h=h%c.length;g<0&&(g=g+j.length);g=g%j.length;e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:j.length-1;q=[j[g],c[h],c[e]];q=THREE.FontUtils.Triangulate.area(q);r=[j[g],j[f],c[h]];r=THREE.FontUtils.Triangulate.area(r);if(n+k>q+r){h=m;g=l;h<0&&(h=h+c.length);h=h%c.length;g<0&&(g=g+j.length);g=g%j.length;e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:j.length-1}n=c.slice(0,h);k=c.slice(h);m=j.slice(g);l=j.slice(0,g);f=[j[g],j[f],c[h]];o.push([j[g],c[h],c[e]]);o.push(f);c=n.concat(m).concat(l).concat(k)}return{shape:c,
+isolatedPts:o,allpoints:d}},triangulateShape:function(b,a){var c=THREE.Shape.Utils.removeHoles(b,a),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,false),f,g,h,i,j={};f=0;for(g=d.length;f<g;f++){i=d[f].x+":"+d[f].y;j[i]!==void 0&&console.log("Duplicate point",i);j[i]=f}f=0;for(g=c.length;f<g;f++){h=c[f];for(d=0;d<3;d++){i=h[d].x+":"+h[d].y;i=j[i];i!==void 0&&(h[d]=i)}}f=0;for(g=e.length;f<g;f++){h=e[f];for(d=0;d<3;d++){i=h[d].x+":"+h[d].y;i=j[i];i!==void 0&&(h[d]=i)}}return c.concat(e)},
 isClockWise:function(b){return THREE.FontUtils.Triangulate.area(b)<0},b2p0:function(b,a){var c=1-b;return c*c*a},b2p1:function(b,a){return 2*(1-b)*b*a},b2p2:function(b,a){return b*b*a},b2:function(b,a,c,d){return this.b2p0(b,a)+this.b2p1(b,c)+this.b2p2(b,d)},b3p0:function(b,a){var c=1-b;return c*c*c*a},b3p1:function(b,a){var c=1-b;return 3*c*c*b*a},b3p2:function(b,a){return 3*(1-b)*b*b*a},b3p3:function(b,a){return b*b*b*a},b3:function(b,a,c,d,e){return this.b3p0(b,a)+this.b3p1(b,c)+this.b3p2(b,d)+
 this.b3p3(b,e)}};
 THREE.AnimationHandler=function(){var b=[],a={},c={update:function(a){for(var c=0;c<b.length;c++)b[c].update(a)},addToUpdate:function(a){b.indexOf(a)===-1&&b.push(a)},removeFromUpdate:function(a){a=b.indexOf(a);a!==-1&&b.splice(a,1)},add:function(b){a[b.name]!==void 0&&console.log("THREE.AnimationHandler.add: Warning! "+b.name+" already exists in library. Overwriting.");a[b.name]=b;if(b.initialized!==true){for(var c=0;c<b.hierarchy.length;c++){for(var d=0;d<b.hierarchy[c].keys.length;d++){if(b.hierarchy[c].keys[d].time<0)b.hierarchy[c].keys[d].time=
@@ -102,7 +103,7 @@ THREE.Animation.prototype.play=function(b,a){if(!this.isPlaying){this.isPlaying=
 e instanceof THREE.Bone?e.skinMatrix:e.matrix}var f=e.animationCache.prevKey;e=e.animationCache.nextKey;f.pos=this.data.hierarchy[c].keys[0];f.rot=this.data.hierarchy[c].keys[0];f.scl=this.data.hierarchy[c].keys[0];e.pos=this.getNextKeyWith("pos",c,1);e.rot=this.getNextKeyWith("rot",c,1);e.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=false;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=false;THREE.AnimationHandler.removeFromUpdate(this);for(var b=0;b<this.hierarchy.length;b++)if(this.hierarchy[b].animationCache!==void 0){this.hierarchy[b]instanceof THREE.Bone?this.hierarchy[b].skinMatrix=this.hierarchy[b].animationCache.originalMatrix:this.hierarchy[b].matrix=this.hierarchy[b].animationCache.originalMatrix;delete this.hierarchy[b].animationCache}};
-THREE.Animation.prototype.update=function(b){if(this.isPlaying){var a=["pos","rot","scl"],c,d,e,f,g,h,i,j,l=this.data.JIT.hierarchy,n,k;k=this.currentTime=this.currentTime+b*this.timeScale;n=this.currentTime=this.currentTime%this.data.length;j=parseInt(Math.min(n*this.data.fps,this.data.length*this.data.fps),10);for(var m=0,p=this.hierarchy.length;m<p;m++){b=this.hierarchy[m];i=b.animationCache;if(this.JITCompile&&l[m][j]!==void 0)if(b instanceof THREE.Bone){b.skinMatrix=l[m][j];b.matrixAutoUpdate=
+THREE.Animation.prototype.update=function(b){if(this.isPlaying){var a=["pos","rot","scl"],c,d,e,f,g,h,i,j,l=this.data.JIT.hierarchy,n,k;k=this.currentTime=this.currentTime+b*this.timeScale;n=this.currentTime=this.currentTime%this.data.length;j=parseInt(Math.min(n*this.data.fps,this.data.length*this.data.fps),10);for(var m=0,o=this.hierarchy.length;m<o;m++){b=this.hierarchy[m];i=b.animationCache;if(this.JITCompile&&l[m][j]!==void 0)if(b instanceof THREE.Bone){b.skinMatrix=l[m][j];b.matrixAutoUpdate=
 false;b.matrixWorldNeedsUpdate=false}else{b.matrix=l[m][j];b.matrixAutoUpdate=false;b.matrixWorldNeedsUpdate=true}else{if(this.JITCompile)b instanceof THREE.Bone?b.skinMatrix=b.animationCache.originalMatrix:b.matrix=b.animationCache.originalMatrix;for(var q=0;q<3;q++){c=a[q];g=i.prevKey[c];h=i.nextKey[c];if(h.time<=k){if(n<k)if(this.loop){g=this.data.hierarchy[m].keys[0];for(h=this.getNextKeyWith(c,m,1);h.time<n;){g=h;h=this.getNextKeyWith(c,m,h.index+1)}}else{this.stop();return}else{do{g=h;h=this.getNextKeyWith(c,
 m,h.index+1)}while(h.time<n)}i.prevKey[c]=g;i.nextKey[c]=h}b.matrixAutoUpdate=true;b.matrixWorldNeedsUpdate=true;d=(n-g.time)/(h.time-g.time);e=g[c];f=h[c];if(d<0||d>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+d+" on bone "+m);d=d<0?0:1}if(c==="pos"){c=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=e[0]+(f[0]-e[0])*d;c.y=e[1]+(f[1]-e[1])*d;c.z=e[2]+(f[2]-e[2])*d}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===
 THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=this.getPrevKeyWith("pos",m,g.index-1).pos;this.points[1]=e;this.points[2]=f;this.points[3]=this.getNextKeyWith("pos",m,h.index+1).pos;d=d*0.33+0.33;e=this.interpolateCatmullRom(this.points,d);c.x=e[0];c.y=e[1];c.z=e[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){d=this.interpolateCatmullRom(this.points,d*1.01);this.target.set(d[0],d[1],d[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();d=Math.atan2(this.target.x,
@@ -110,7 +111,7 @@ this.target.z);b.rotation.set(0,d,0)}}}else if(c==="rot")THREE.Quaternion.slerp(
 THREE.Animation.prototype.interpolateCatmullRom=function(b,a){var c=[],d=[],e,f,g,h,i,j;e=(b.length-1)*a;f=Math.floor(e);e=e-f;c[0]=f===0?f:f-1;c[1]=f;c[2]=f>b.length-2?f:f+1;c[3]=f>b.length-3?f:f+2;f=b[c[0]];h=b[c[1]];i=b[c[2]];j=b[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],i[0],j[0],e,c,g);d[1]=this.interpolate(f[1],h[1],i[1],j[1],e,c,g);d[2]=this.interpolate(f[2],h[2],i[2],j[2],e,c,g);return d};
 THREE.Animation.prototype.interpolate=function(b,a,c,d,e,f,g){b=(c-b)*0.5;d=(d-a)*0.5;return(2*(a-c)+b+d)*g+(-3*(a-c)-2*b-d)*f+b*e+a};THREE.Animation.prototype.getNextKeyWith=function(b,a,c){for(var d=this.data.hierarchy[a].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(d[c][b]!==void 0)return d[c];return this.data.hierarchy[a].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(b,a,c){for(var d=this.data.hierarchy[a].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+d.length;c>=0;c--)if(d[c][b]!==void 0)return d[c];return this.data.hierarchy[a].keys[d.length-1]};
-THREE.KeyFrameAnimation=function(b,a,c){this.root=b;this.data=THREE.AnimationHandler.get(a);this.hierarchy=THREE.AnimationHandler.parse(b);this.currentTime=0;this.timeScale=0.0010;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;b=0;for(a=this.hierarchy.length;b<a;b++){var c=this.data.hierarchy[b].sids,d=this.hierarchy[b];if(this.data.hierarchy[b].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,b,0);g&&g.apply(f)}d.matrixAutoUpdate=
+THREE.KeyFrameAnimation=function(b,a,c){this.root=b;this.data=THREE.AnimationHandler.get(a);this.hierarchy=THREE.AnimationHandler.parse(b);this.currentTime=0;this.timeScale=0.001;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;b=0;for(a=this.hierarchy.length;b<a;b++){var c=this.data.hierarchy[b].sids,d=this.hierarchy[b];if(this.data.hierarchy[b].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,b,0);g&&g.apply(f)}d.matrixAutoUpdate=
 false;this.data.hierarchy[b].node.updateMatrix();d.matrixWorldNeedsUpdate=true}}};
 THREE.KeyFrameAnimation.prototype.play=function(b,a){if(!this.isPlaying){this.isPlaying=true;this.loop=b!==void 0?b:true;this.currentTime=a!==void 0?a:0;this.startTimeMs=a;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,e,f;for(c=0;c<d;c++){e=this.hierarchy[c];f=this.data.hierarchy[c];e.useQuaternion=true;if(f.animationCache===void 0){f.animationCache={};f.animationCache.prevKey=null;f.animationCache.nextKey=null;f.animationCache.originalMatrix=e instanceof THREE.Bone?
 e.skinMatrix:e.matrix}e=this.data.hierarchy[c].keys;if(e.length){f.animationCache.prevKey=e[0];f.animationCache.nextKey=e[1];this.startTime=Math.min(e[0].time,this.startTime);this.endTime=Math.max(e[e.length-1].time,this.endTime)}}this.update(0)}this.isPaused=false;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
@@ -130,26 +131,26 @@ THREE.CombinedCamera.prototype.setSize=function(b,a){this.cameraP.aspect=b/a;thi
 THREE.CombinedCamera.prototype.setLens=function(b,a){var c=2*Math.atan((a!==void 0?a:24)/(b*2))*(180/Math.PI);this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(b){this.zoom=b;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.toFrontView=function(){this.rotation.x=0;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
 THREE.CombinedCamera.prototype.toBackView=function(){this.rotation.x=0;this.rotation.y=Math.PI;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toLeftView=function(){this.rotation.x=0;this.rotation.y=-Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toRightView=function(){this.rotation.x=0;this.rotation.y=Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};
 THREE.CombinedCamera.prototype.toTopView=function(){this.rotation.x=-Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toBottomView=function(){this.rotation.x=Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
-THREE.FirstPersonControls=function(b,a){function c(a,b){return function(){b.apply(a,arguments)}}this.object=b;this.target=new THREE.Vector3(0,0,0);this.domElement=a!==void 0?a:document;this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
+THREE.FirstPersonControls=function(b,a){function c(a,b){return function(){b.apply(a,arguments)}}this.object=b;this.target=new THREE.Vector3(0,0,0);this.domElement=a!==void 0?a:document;this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
 this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=false;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}this.onMouseDown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=
 true;break;case 2:this.moveBackward=true}this.mouseDragOn=true};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=false;break;case 2:this.moveBackward=false}this.mouseDragOn=false};this.onMouseMove=function(a){if(this.domElement===document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};
-this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=true;break;case 37:case 65:this.moveLeft=true;break;case 40:case 83:this.moveBackward=true;break;case 39:case 68:this.moveRight=true;break;case 82:this.moveUp=true;break;case 70:this.moveDown=true;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=false;break;case 37:case 65:this.moveLeft=false;break;case 40:case 83:this.moveBackward=false;break;case 39:case 68:this.moveRight=
-false;break;case 82:this.moveUp=false;break;case 70:this.moveDown=false}};this.update=function(a){var b=0;if(!this.freeze){if(this.heightSpeed){b=THREE.Math.clamp(this.object.position.y,this.heightMin,this.heightMax)-this.heightMin;this.autoSpeedFactor=a*b*this.heightCoef}else this.autoSpeedFactor=0;b=a*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.object.translateZ(-(b+this.autoSpeedFactor));this.moveBackward&&this.object.translateZ(b);this.moveLeft&&this.object.translateX(-b);
-this.moveRight&&this.object.translateX(b);this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b);a=a*this.lookSpeed;this.activeLook||(a=0);this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target,c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*
-Math.sin(this.theta);b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-this.verticalMin));this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a*b;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);b=this.target;c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+
-100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),false);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),false);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),false);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),false);this.domElement.addEventListener("keyup",
-c(this,this.onKeyUp),false)};
+this.onKeyDown=function(a){a.preventDefault();switch(a.keyCode){case 38:case 87:this.moveForward=true;break;case 37:case 65:this.moveLeft=true;break;case 40:case 83:this.moveBackward=true;break;case 39:case 68:this.moveRight=true;break;case 82:this.moveUp=true;break;case 70:this.moveDown=true;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=false;break;case 37:case 65:this.moveLeft=false;break;case 40:case 83:this.moveBackward=false;
+break;case 39:case 68:this.moveRight=false;break;case 82:this.moveUp=false;break;case 70:this.moveDown=false}};this.update=function(a){var b=0;if(!this.freeze){if(this.heightSpeed){b=THREE.Math.clamp(this.object.position.y,this.heightMin,this.heightMax)-this.heightMin;this.autoSpeedFactor=a*b*this.heightCoef}else this.autoSpeedFactor=0;b=a*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.object.translateZ(-(b+this.autoSpeedFactor));this.moveBackward&&this.object.translateZ(b);
+this.moveLeft&&this.object.translateX(-b);this.moveRight&&this.object.translateX(b);this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b);a=a*this.lookSpeed;this.activeLook||(a=0);this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target,c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=
+c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-this.verticalMin));this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a*b;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);b=this.target;c=this.object.position;
+b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),false);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),false);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),false);this.domElement.addEventListener("keydown",
+c(this,this.onKeyDown),false);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),false)};
 THREE.PathControls=function(b,a){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),r=g.length,s=0;f=r-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<r-1;f++){s=d*h.chunks[f]/h.total;b.keys[f]={time:s,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
 return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,false)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++){d=c/(a.points.length*b);d=a.getPoint(d);e.vertices[c]=new THREE.Vector3(d.x,d.y,d.z)}return e}this.object=b;this.domElement=a!==void 0?a:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=true;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;
-this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=
+this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=
 this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}var g=Math.PI*2,h=Math.PI/180;this.update=function(a){var b;if(this.lookHorizontal)this.lon=this.lon+this.mouseX*this.lookSpeed*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*this.lookSpeed*a;this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=a>=0?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
 b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=function(a){if(this.domElement===
 document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),b=new THREE.MeshLambertMaterial({color:65280}),
 c=new THREE.CubeGeometry(10,10,20),g=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(g,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else{this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.target);this.animationParent.add(this.object)}if(this.createDebugPath){var a=
 this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),m=0;m<b.points.length;m++){c=new THREE.Mesh(g,h);c.position.copy(b.points[m]);a.add(c)}}this.domElement.addEventListener("mousemove",d(this,
 this.onMouseMove),false)}};THREE.PathControlsIdCounter=0;
-THREE.FlyControls=function(b,a){function c(a,b){return function(){b.apply(a,arguments)}}this.object=b;this.domElement=a!==void 0?a:document;a&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
-new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=
+THREE.FlyControls=function(b,a){function c(a,b){return function(){b.apply(a,arguments)}}this.object=b;this.domElement=a!==void 0?a:document;a&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
+new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){a.preventDefault();switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=
 1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=
 0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.object.moveForward=
 true;break;case 2:this.object.moveBackward=true}};this.mousemove=function(a){if(!this.dragToLook||this.mouseStatus>0){var b=this.getContainerDimensions(),c=b.size[0]/2,g=b.size[1]/2;this.moveState.yawLeft=-(a.pageX-b.offset[0]-c)/c;this.moveState.pitchDown=(a.pageY-b.offset[1]-g)/g;this.updateRotationVector()}};this.mouseup=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook){this.mouseStatus--;this.moveState.yawLeft=this.moveState.pitchDown=0}else switch(a.button){case 0:this.moveForward=
@@ -157,14 +158,14 @@ false;break;case 2:this.moveBackward=false}this.updateRotationVector()};this.upd
 this.object.matrixWorldNeedsUpdate=true};this.updateMovementVector=function(){var a=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=
 -this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),false);this.domElement.addEventListener("mousedown",c(this,this.mousedown),false);this.domElement.addEventListener("mouseup",
 c(this,this.mouseup),false);this.domElement.addEventListener("keydown",c(this,this.keydown),false);this.domElement.addEventListener("keyup",c(this,this.keyup),false);this.updateMovementVector();this.updateRotationVector()};
-THREE.RollControls=function(b,a){this.object=b;this.domElement=a!==void 0?a:document;this.mouseLook=true;this.autoForward=false;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=false;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var c=new THREE.Vector3,d=new THREE.Vector3,e=new THREE.Vector3,f=new THREE.Matrix4,g=false,h=1,i=0,j=0,l=0,n=0,k=0,m=window.innerWidth/2,p=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var b=
+THREE.RollControls=function(b,a){this.object=b;this.domElement=a!==void 0?a:document;this.mouseLook=true;this.autoForward=false;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=false;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var c=new THREE.Vector3,d=new THREE.Vector3,e=new THREE.Vector3,f=new THREE.Matrix4,g=false,h=1,i=0,j=0,l=0,n=0,k=0,m=window.innerWidth/2,o=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var b=
 a*this.lookSpeed;this.rotateHorizontally(b*n);this.rotateVertically(b*k)}b=a*this.movementSpeed;this.object.translateZ(-b*(i>0||this.autoForward&&!(i<0)?1:i));this.object.translateX(b*j);this.object.translateY(b*l);if(g)this.roll=this.roll+this.rollSpeed*a*h;if(this.forward.y>this.constrainVertical[1]){this.forward.y=this.constrainVertical[1];this.forward.normalize()}else if(this.forward.y<this.constrainVertical[0]){this.forward.y=this.constrainVertical[0];this.forward.normalize()}e.copy(this.forward);
 d.set(0,1,0);c.cross(d,e).normalize();d.cross(e,c).normalize();this.object.matrix.elements[0]=c.x;this.object.matrix.elements[4]=d.x;this.object.matrix.elements[8]=e.x;this.object.matrix.elements[1]=c.y;this.object.matrix.elements[5]=d.y;this.object.matrix.elements[9]=e.y;this.object.matrix.elements[2]=c.z;this.object.matrix.elements[6]=d.z;this.object.matrix.elements[10]=e.z;f.identity();f.elements[0]=Math.cos(this.roll);f.elements[4]=-Math.sin(this.roll);f.elements[1]=Math.sin(this.roll);f.elements[5]=
 Math.cos(this.roll);this.object.matrix.multiplySelf(f);this.object.matrixWorldNeedsUpdate=true;this.object.matrix.elements[12]=this.object.position.x;this.object.matrix.elements[13]=this.object.position.y;this.object.matrix.elements[14]=this.object.position.z};this.translateX=function(a){this.object.position.x=this.object.position.x+this.object.matrix.elements[0]*a;this.object.position.y=this.object.position.y+this.object.matrix.elements[1]*a;this.object.position.z=this.object.position.z+this.object.matrix.elements[2]*
 a};this.translateY=function(a){this.object.position.x=this.object.position.x+this.object.matrix.elements[4]*a;this.object.position.y=this.object.position.y+this.object.matrix.elements[5]*a;this.object.position.z=this.object.position.z+this.object.matrix.elements[6]*a};this.translateZ=function(a){this.object.position.x=this.object.position.x-this.object.matrix.elements[8]*a;this.object.position.y=this.object.position.y-this.object.matrix.elements[9]*a;this.object.position.z=this.object.position.z-
 this.object.matrix.elements[10]*a};this.rotateHorizontally=function(a){c.set(this.object.matrix.elements[0],this.object.matrix.elements[1],this.object.matrix.elements[2]);c.multiplyScalar(a);this.forward.subSelf(c);this.forward.normalize()};this.rotateVertically=function(a){d.set(this.object.matrix.elements[4],this.object.matrix.elements[5],this.object.matrix.elements[6]);d.multiplyScalar(a);this.forward.addSelf(d);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},
-false);this.domElement.addEventListener("mousemove",function(a){n=(a.clientX-m)/window.innerWidth;k=(a.clientY-p)/window.innerHeight},false);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=1;break;case 2:i=-1}},false);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=0;break;case 2:i=0}},false);this.domElement.addEventListener("keydown",function(a){switch(a.keyCode){case 38:case 87:i=
-1;break;case 37:case 65:j=-1;break;case 40:case 83:i=-1;break;case 39:case 68:j=1;break;case 81:g=true;h=1;break;case 69:g=true;h=-1;break;case 82:l=1;break;case 70:l=-1}},false);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:i=0;break;case 37:case 65:j=0;break;case 40:case 83:i=0;break;case 39:case 68:j=0;break;case 81:g=false;break;case 69:g=false;break;case 82:l=0;break;case 70:l=0}},false)};
+false);this.domElement.addEventListener("mousemove",function(a){n=(a.clientX-m)/window.innerWidth;k=(a.clientY-o)/window.innerHeight},false);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=1;break;case 2:i=-1}},false);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=0;break;case 2:i=0}},false);this.domElement.addEventListener("keydown",function(a){a.preventDefault();
+switch(a.keyCode){case 38:case 87:i=1;break;case 37:case 65:j=-1;break;case 40:case 83:i=-1;break;case 39:case 68:j=1;break;case 81:g=true;h=1;break;case 69:g=true;h=-1;break;case 82:l=1;break;case 70:l=-1}},false);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:i=0;break;case 37:case 65:j=0;break;case 40:case 83:i=0;break;case 39:case 68:j=0;break;case 81:g=false;break;case 69:g=false;break;case 82:l=0;break;case 70:l=0}},false)};
 THREE.TrackballControls=function(b,a){THREE.EventTarget.call(this);var c=this;this.object=b;this.domElement=a!==void 0?a:document;this.enabled=true;this.screen={width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=(this.screen.width+this.screen.height)/4;this.rotateSpeed=1;this.zoomSpeed=1.2;this.panSpeed=0.3;this.staticMoving=this.noPan=this.noZoom=this.noRotate=false;this.dynamicDampingFactor=0.2;this.minDistance=0;this.maxDistance=Infinity;this.keys=[65,83,68];
 this.target=new THREE.Vector3;var d=new THREE.Vector3,e=false,f=-1,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,j=new THREE.Vector2,l=new THREE.Vector2,n=new THREE.Vector2,k=new THREE.Vector2,m={type:"change"};this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.getMouseOnScreen=function(a,b){return new THREE.Vector2((a-c.screen.offsetLeft)/c.radius*0.5,(b-c.screen.offsetTop)/c.radius*0.5)};this.getMouseProjectionOnBall=function(a,b){var d=new THREE.Vector3((a-
 c.screen.width*0.5-c.screen.offsetLeft)/c.radius,(c.screen.height*0.5+c.screen.offsetTop-b)/c.radius,0),e=d.length();e>1?d.normalize():d.z=Math.sqrt(1-e*e);g.copy(c.object.position).subSelf(c.target);e=c.object.up.clone().setLength(d.y);e.addSelf(c.object.up.clone().crossSelf(g).setLength(d.x));e.addSelf(g.setLength(d.z));return e};this.rotateCamera=function(){var a=Math.acos(h.dot(i)/h.length()/i.length());if(a){var b=(new THREE.Vector3).cross(h,i).normalize(),d=new THREE.Quaternion,a=a*c.rotateSpeed;
@@ -172,28 +173,29 @@ d.setFromAxisAngle(b,-a);d.multiplyVector3(g);d.multiplyVector3(c.object.up);d.m
 b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);c.target.addSelf(b);c.staticMoving?n=k:n.addSelf(a.sub(k,n).multiplyScalar(c.dynamicDampingFactor))}};this.checkDistances=function(){if(!c.noZoom||!c.noPan){c.object.position.lengthSq()>c.maxDistance*c.maxDistance&&c.object.position.setLength(c.maxDistance);g.lengthSq()<c.minDistance*c.minDistance&&c.object.position.add(c.target,g.setLength(c.minDistance))}};this.update=function(){g.copy(c.object.position).subSelf(c.target);
 c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target);if(d.distanceTo(c.object.position)>0){c.dispatchEvent(m);d.copy(c.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",function(a){if(c.enabled){if(e){h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY);j=l=c.getMouseOnScreen(a.clientX,a.clientY);n=
 k=c.getMouseOnScreen(a.clientX,a.clientY);e=false}f!==-1&&(f===0&&!c.noRotate?i=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?l=c.getMouseOnScreen(a.clientX,a.clientY):f===2&&!c.noPan&&(k=c.getMouseOnScreen(a.clientX,a.clientY)))}},false);this.domElement.addEventListener("mousedown",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();if(f===-1){f=a.button;f===0&&!c.noRotate?h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?j=l=c.getMouseOnScreen(a.clientX,
-a.clientY):this.noPan||(n=k=c.getMouseOnScreen(a.clientX,a.clientY))}}},false);this.domElement.addEventListener("mouseup",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();f=-1}},false);window.addEventListener("keydown",function(a){if(c.enabled&&f===-1){a.keyCode===c.keys[0]&&!c.noRotate?f=0:a.keyCode===c.keys[1]&&!c.noZoom?f=1:a.keyCode===c.keys[2]&&!c.noPan&&(f=2);f!==-1&&(e=true)}},false);window.addEventListener("keyup",function(){c.enabled&&f!==-1&&(f=-1)},false)};
-THREE.OrbitControls=function(b,a){var c,d,e;function f(){return 2*Math.PI/60/60*i.autoRotateSpeed}function g(a){a.preventDefault();if(o===c){n.set(a.clientX,a.clientY);k.sub(n,l);i.rotateLeft(2*Math.PI*k.x/j*i.userRotateSpeed);i.rotateUp(2*Math.PI*k.y/j*i.userRotateSpeed);l.copy(n)}else if(o===d){p.set(a.clientX,a.clientY);q.sub(p,m);q.y>0?i.zoomIn():i.zoomOut();m.copy(p)}}function h(){if(i.userRotate){document.removeEventListener("mousemove",g,false);document.removeEventListener("mouseup",h,false);
-o=e}}THREE.EventTarget.call(this);this.object=b;this.domElement=a!==void 0?a:document;this.center=new THREE.Vector3;this.userZoom=true;this.userZoomSpeed=1;this.userRotate=true;this.userRotateSpeed=1;this.autoRotate=false;this.autoRotateSpeed=2;var i=this,j=1800,l=new THREE.Vector2,n=new THREE.Vector2,k=new THREE.Vector2,m=new THREE.Vector2,p=new THREE.Vector2,q=new THREE.Vector2,r=0,s=0,t=1,v=new THREE.Vector3;e=-1;c=0;d=1;var o=e,x={type:"change"};this.rotateLeft=function(a){a===void 0&&(a=f());
+a.clientY):this.noPan||(n=k=c.getMouseOnScreen(a.clientX,a.clientY))}}},false);this.domElement.addEventListener("mouseup",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();f=-1}},false);window.addEventListener("keydown",function(a){if(c.enabled){a.preventDefault();if(f===-1){a.keyCode===c.keys[0]&&!c.noRotate?f=0:a.keyCode===c.keys[1]&&!c.noZoom?f=1:a.keyCode===c.keys[2]&&!c.noPan&&(f=2);f!==-1&&(e=true)}}},false);window.addEventListener("keyup",function(){c.enabled&&f!==-1&&(f=-1)},
+false)};
+THREE.OrbitControls=function(b,a){var c,d,e;function f(){return 2*Math.PI/60/60*i.autoRotateSpeed}function g(a){a.preventDefault();if(p===c){n.set(a.clientX,a.clientY);k.sub(n,l);i.rotateLeft(2*Math.PI*k.x/j*i.userRotateSpeed);i.rotateUp(2*Math.PI*k.y/j*i.userRotateSpeed);l.copy(n)}else if(p===d){o.set(a.clientX,a.clientY);q.sub(o,m);q.y>0?i.zoomIn():i.zoomOut();m.copy(o)}}function h(){if(i.userRotate){document.removeEventListener("mousemove",g,false);document.removeEventListener("mouseup",h,false);
+p=e}}THREE.EventTarget.call(this);this.object=b;this.domElement=a!==void 0?a:document;this.center=new THREE.Vector3;this.userZoom=true;this.userZoomSpeed=1;this.userRotate=true;this.userRotateSpeed=1;this.autoRotate=false;this.autoRotateSpeed=2;var i=this,j=1800,l=new THREE.Vector2,n=new THREE.Vector2,k=new THREE.Vector2,m=new THREE.Vector2,o=new THREE.Vector2,q=new THREE.Vector2,r=0,s=0,t=1,v=new THREE.Vector3;e=-1;c=0;d=1;var p=e,x={type:"change"};this.rotateLeft=function(a){a===void 0&&(a=f());
 s=s-a};this.rotateRight=function(a){a===void 0&&(a=f());s=s+a};this.rotateUp=function(a){a===void 0&&(a=f());r=r-a};this.rotateDown=function(a){a===void 0&&(a=f());r=r+a};this.zoomIn=function(a){a===void 0&&(a=Math.pow(0.95,i.userZoomSpeed));t=t/a};this.zoomOut=function(a){a===void 0&&(a=Math.pow(0.95,i.userZoomSpeed));t=t*a};this.update=function(){var a=this.object.position,b=a.clone().subSelf(this.center),c=Math.atan2(b.x,b.z),d=Math.atan2(Math.sqrt(b.x*b.x+b.z*b.z),b.y);this.autoRotate&&this.rotateLeft(f());
 var c=c+s,d=d+r,d=Math.max(1.0E-6,Math.min(Math.PI-1.0E-6,d)),e=b.length();b.x=e*Math.sin(d)*Math.sin(c);b.y=e*Math.cos(d);b.z=e*Math.sin(d)*Math.cos(c);b.multiplyScalar(t);a.copy(this.center).addSelf(b);this.object.lookAt(this.center);r=s=0;t=1;if(v.distanceTo(this.object.position)>0){this.dispatchEvent(x);v.copy(this.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousedown",function(a){if(i.userRotate){a.preventDefault();
-if(a.button===0||a.button===2){o=c;l.set(a.clientX,a.clientY)}else if(a.button===1){o=d;m.set(a.clientX,a.clientY)}document.addEventListener("mousemove",g,false);document.addEventListener("mouseup",h,false)}},false);this.domElement.addEventListener("mousewheel",function(a){i.userZoom&&(a.wheelDelta>0?i.zoomOut():i.zoomIn())},false)};
-THREE.CubeGeometry=function(b,a,c,d,e,f,g,h){function i(a,b,c,g,h,i,k,m){var l,n=d||1,p=e||1,q=h/2,r=i/2,s=j.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")l="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){l="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){l="x";n=f||1}var t=n+1,v=p+1,I=h/n,M=i/p,J=new THREE.Vector3;J[l]=k>0?1:-1;for(h=0;h<v;h++)for(i=0;i<t;i++){var O=new THREE.Vector3;O[a]=(i*I-q)*c;O[b]=(h*M-r)*g;O[l]=k;j.vertices.push(O)}for(h=0;h<p;h++)for(i=0;i<n;i++){a=new THREE.Face4(i+
-t*h+s,i+t*(h+1)+s,i+1+t*(h+1)+s,i+1+t*h+s);a.normal.copy(J);a.vertexNormals.push(J.clone(),J.clone(),J.clone(),J.clone());a.materialIndex=m;j.faces.push(a);j.faceVertexUvs[0].push([new THREE.UV(i/n,h/p),new THREE.UV(i/n,(h+1)/p),new THREE.UV((i+1)/n,(h+1)/p),new THREE.UV((i+1)/n,h/p)])}}THREE.Geometry.call(this);var j=this,l=b/2,n=a/2,k=c/2,m,p,q,r,s,t;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(m=0;m<6;m++)this.materials.push(g)}m=0;r=1;p=2;s=3;q=4;t=5}else this.materials=
-[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var v in h)this.sides[v]!==void 0&&(this.sides[v]=h[v]);this.sides.px&&i("z","y",-1,-1,c,a,l,m);this.sides.nx&&i("z","y",1,-1,c,a,-l,r);this.sides.py&&i("x","z",1,1,b,c,n,p);this.sides.ny&&i("x","z",1,-1,b,c,-n,s);this.sides.pz&&i("x","y",1,-1,b,a,k,q);this.sides.nz&&i("x","y",-1,-1,b,a,-k,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
+if(a.button===0||a.button===2){p=c;l.set(a.clientX,a.clientY)}else if(a.button===1){p=d;m.set(a.clientX,a.clientY)}document.addEventListener("mousemove",g,false);document.addEventListener("mouseup",h,false)}},false);this.domElement.addEventListener("mousewheel",function(a){i.userZoom&&(a.wheelDelta>0?i.zoomOut():i.zoomIn())},false)};
+THREE.CubeGeometry=function(b,a,c,d,e,f,g,h){function i(a,b,c,g,h,i,k,m){var l,n=d||1,o=e||1,q=h/2,r=i/2,s=j.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")l="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){l="y";o=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){l="x";n=f||1}var t=n+1,v=o+1,I=h/n,M=i/o,J=new THREE.Vector3;J[l]=k>0?1:-1;for(h=0;h<v;h++)for(i=0;i<t;i++){var O=new THREE.Vector3;O[a]=(i*I-q)*c;O[b]=(h*M-r)*g;O[l]=k;j.vertices.push(O)}for(h=0;h<o;h++)for(i=0;i<n;i++){a=new THREE.Face4(i+
+t*h+s,i+t*(h+1)+s,i+1+t*(h+1)+s,i+1+t*h+s);a.normal.copy(J);a.vertexNormals.push(J.clone(),J.clone(),J.clone(),J.clone());a.materialIndex=m;j.faces.push(a);j.faceVertexUvs[0].push([new THREE.UV(i/n,h/o),new THREE.UV(i/n,(h+1)/o),new THREE.UV((i+1)/n,(h+1)/o),new THREE.UV((i+1)/n,h/o)])}}THREE.Geometry.call(this);var j=this,l=b/2,n=a/2,k=c/2,m,o,q,r,s,t;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(m=0;m<6;m++)this.materials.push(g)}m=0;r=1;o=2;s=3;q=4;t=5}else this.materials=
+[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var v in h)this.sides[v]!==void 0&&(this.sides[v]=h[v]);this.sides.px&&i("z","y",-1,-1,c,a,l,m);this.sides.nx&&i("z","y",1,-1,c,a,-l,r);this.sides.py&&i("x","z",1,1,b,c,n,o);this.sides.ny&&i("x","z",1,-1,b,c,-n,s);this.sides.pz&&i("x","y",1,-1,b,a,k,q);this.sides.nz&&i("x","y",-1,-1,b,a,-k,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
 THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
-THREE.CylinderGeometry=function(b,a,c,d,e,f){THREE.Geometry.call(this);var b=b!==void 0?b:20,a=a!==void 0?a:20,c=c!==void 0?c:100,g=c/2,d=d||8,e=e||1,h,i,j=[],l=[];for(i=0;i<=e;i++){var n=[],k=[],m=i/e,p=m*(a-b)+b;for(h=0;h<=d;h++){var q=h/d,r=new THREE.Vector3;r.x=p*Math.sin(q*Math.PI*2);r.y=-m*c+g;r.z=p*Math.cos(q*Math.PI*2);this.vertices.push(r);n.push(this.vertices.length-1);k.push(new THREE.UV(q,m))}j.push(n);l.push(k)}c=(a-b)/c;for(h=0;h<d;h++){if(b!==0){n=this.vertices[j[0][h]].clone();k=this.vertices[j[0][h+
-1]].clone()}else{n=this.vertices[j[1][h]].clone();k=this.vertices[j[1][h+1]].clone()}n.setY(Math.sqrt(n.x*n.x+n.z*n.z)*c).normalize();k.setY(Math.sqrt(k.x*k.x+k.z*k.z)*c).normalize();for(i=0;i<e;i++){var m=j[i][h],p=j[i+1][h],q=j[i+1][h+1],r=j[i][h+1],s=n.clone(),t=n.clone(),v=k.clone(),o=k.clone(),x=l[i][h].clone(),z=l[i+1][h].clone(),A=l[i+1][h+1].clone(),w=l[i][h+1].clone();this.faces.push(new THREE.Face4(m,p,q,r,[s,t,v,o]));this.faceVertexUvs[0].push([x,z,A,w])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,
-g,0));for(h=0;h<d;h++){m=j[0][h];p=j[0][h+1];q=this.vertices.length-1;s=new THREE.Vector3(0,1,0);t=new THREE.Vector3(0,1,0);v=new THREE.Vector3(0,1,0);x=l[0][h].clone();z=l[0][h+1].clone();A=new THREE.UV(z.u,0);this.faces.push(new THREE.Face3(m,p,q,[s,t,v]));this.faceVertexUvs[0].push([x,z,A])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){m=j[i][h+1];p=j[i][h];q=this.vertices.length-1;s=new THREE.Vector3(0,-1,0);t=new THREE.Vector3(0,-1,0);v=new THREE.Vector3(0,-1,0);
-x=l[i][h+1].clone();z=l[i][h].clone();A=new THREE.UV(z.u,1);this.faces.push(new THREE.Face3(m,p,q,[s,t,v]));this.faceVertexUvs[0].push([x,z,A])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
+THREE.CylinderGeometry=function(b,a,c,d,e,f){THREE.Geometry.call(this);var b=b!==void 0?b:20,a=a!==void 0?a:20,c=c!==void 0?c:100,g=c/2,d=d||8,e=e||1,h,i,j=[],l=[];for(i=0;i<=e;i++){var n=[],k=[],m=i/e,o=m*(a-b)+b;for(h=0;h<=d;h++){var q=h/d,r=new THREE.Vector3;r.x=o*Math.sin(q*Math.PI*2);r.y=-m*c+g;r.z=o*Math.cos(q*Math.PI*2);this.vertices.push(r);n.push(this.vertices.length-1);k.push(new THREE.UV(q,m))}j.push(n);l.push(k)}c=(a-b)/c;for(h=0;h<d;h++){if(b!==0){n=this.vertices[j[0][h]].clone();k=this.vertices[j[0][h+
+1]].clone()}else{n=this.vertices[j[1][h]].clone();k=this.vertices[j[1][h+1]].clone()}n.setY(Math.sqrt(n.x*n.x+n.z*n.z)*c).normalize();k.setY(Math.sqrt(k.x*k.x+k.z*k.z)*c).normalize();for(i=0;i<e;i++){var m=j[i][h],o=j[i+1][h],q=j[i+1][h+1],r=j[i][h+1],s=n.clone(),t=n.clone(),v=k.clone(),p=k.clone(),x=l[i][h].clone(),z=l[i+1][h].clone(),A=l[i+1][h+1].clone(),w=l[i][h+1].clone();this.faces.push(new THREE.Face4(m,o,q,r,[s,t,v,p]));this.faceVertexUvs[0].push([x,z,A,w])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,
+g,0));for(h=0;h<d;h++){m=j[0][h];o=j[0][h+1];q=this.vertices.length-1;s=new THREE.Vector3(0,1,0);t=new THREE.Vector3(0,1,0);v=new THREE.Vector3(0,1,0);x=l[0][h].clone();z=l[0][h+1].clone();A=new THREE.UV(z.u,0);this.faces.push(new THREE.Face3(m,o,q,[s,t,v]));this.faceVertexUvs[0].push([x,z,A])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){m=j[i][h+1];o=j[i][h];q=this.vertices.length-1;s=new THREE.Vector3(0,-1,0);t=new THREE.Vector3(0,-1,0);v=new THREE.Vector3(0,-1,0);
+x=l[i][h+1].clone();z=l[i][h].clone();A=new THREE.UV(z.u,1);this.faces.push(new THREE.Face3(m,o,q,[s,t,v]));this.faceVertexUvs[0].push([x,z,A])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
 THREE.ExtrudeGeometry=function(b,a){if(typeof b!=="undefined"){THREE.Geometry.call(this);b=b instanceof Array?b:[b];this.shapebb=b[b.length-1].getBoundingBox();this.addShapeList(b,a);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;THREE.ExtrudeGeometry.prototype.addShapeList=function(b,a){for(var c=b.length,d=0;d<c;d++)this.addShape(b[d],a)};
 THREE.ExtrudeGeometry.prototype.addShape=function(b,a){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
 h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);a=new THREE.Vector2(a,c)}else a=d.multiplyScalar(g).addSelf(h).subSelf(a).clone();return a}function e(c,d){var e,f;for(y=c.length;--y>=0;){e=y;f=y-1;f<0&&
-(f=c.length-1);for(var g=0,h=k+l*2,g=0;g<h;g++){var i=M*g,j=M*(g+1),n=d+e+i,i=d+f+i,m=d+f+j,j=d+e+j,p=c,q=g,o=h,r=e,s=f,n=n+E,i=i+E,m=m+E,j=j+E;B.faces.push(new THREE.Face4(n,i,m,j,null,null,t));n=v.generateSideWallUV(B,b,p,a,n,i,m,j,q,o,r,s);B.faceVertexUvs[0].push(n)}}}function f(a,b,c){B.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+E;d=d+E;e=e+E;B.faces.push(new THREE.Face3(c,d,e,null,null,s));c=f?v.generateBottomUV(B,b,a,c,d,e):v.generateTopUV(B,b,a,c,d,e);B.faceVertexUvs[0].push(c)}
-var h=a.amount!==void 0?a.amount:100,i=a.bevelThickness!==void 0?a.bevelThickness:6,j=a.bevelSize!==void 0?a.bevelSize:i-2,l=a.bevelSegments!==void 0?a.bevelSegments:3,n=a.bevelEnabled!==void 0?a.bevelEnabled:true,k=a.steps!==void 0?a.steps:1,m=a.bendPath,p=a.extrudePath,q,r=false,s=a.material,t=a.extrudeMaterial,v=a.UVGenerator!==void 0?a.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,o,x,z,A;if(p){q=p.getSpacedPoints(k);r=true;n=false;o=a.frames!==void 0?a.frames:new THREE.TubeGeometry.FrenetFrames(p,
-k,false);x=new THREE.Vector3;z=new THREE.Vector3;A=new THREE.Vector3}if(!n)j=i=l=0;var w,u,C,B=this,E=this.vertices.length;m&&b.addWrapPath(m);var p=b.extractPoints(),m=p.shape,G=p.holes;if(p=!THREE.Shape.Utils.isClockWise(m)){m=m.reverse();u=0;for(C=G.length;u<C;u++){w=G[u];THREE.Shape.Utils.isClockWise(w)&&(G[u]=w.reverse())}p=false}var L=THREE.Shape.Utils.triangulateShape(m,G),H=m;u=0;for(C=G.length;u<C;u++){w=G[u];m=m.concat(w)}var D,K,F,N,I,M=m.length,J,O=L.length,p=[],y=0;F=H.length;D=F-1;for(K=
-y+1;y<F;y++,D++,K++){D===F&&(D=0);K===F&&(K=0);p[y]=d(H[y],H[D],H[K])}var R=[],P,Q=p.concat();u=0;for(C=G.length;u<C;u++){w=G[u];P=[];y=0;F=w.length;D=F-1;for(K=y+1;y<F;y++,D++,K++){D===F&&(D=0);K===F&&(K=0);P[y]=d(w[y],w[D],w[K])}R.push(P);Q=Q.concat(P)}for(D=0;D<l;D++){F=D/l;N=i*(1-F);K=j*Math.sin(F*Math.PI/2);y=0;for(F=H.length;y<F;y++){I=c(H[y],p[y],K);f(I.x,I.y,-N)}u=0;for(C=G.length;u<C;u++){w=G[u];P=R[u];y=0;for(F=w.length;y<F;y++){I=c(w[y],P[y],K);f(I.x,I.y,-N)}}}K=j;for(y=0;y<M;y++){I=n?
-c(m[y],Q[y],K):m[y];if(r){z.copy(o.normals[0]).multiplyScalar(I.x);x.copy(o.binormals[0]).multiplyScalar(I.y);A.copy(q[0]).addSelf(z).addSelf(x);f(A.x,A.y,A.z)}else f(I.x,I.y,0)}for(F=1;F<=k;F++)for(y=0;y<M;y++){I=n?c(m[y],Q[y],K):m[y];if(r){z.copy(o.normals[F]).multiplyScalar(I.x);x.copy(o.binormals[F]).multiplyScalar(I.y);A.copy(q[F]).addSelf(z).addSelf(x);f(A.x,A.y,A.z)}else f(I.x,I.y,h/k*F)}for(D=l-1;D>=0;D--){F=D/l;N=i*(1-F);K=j*Math.sin(F*Math.PI/2);y=0;for(F=H.length;y<F;y++){I=c(H[y],p[y],
+(f=c.length-1);for(var g=0,h=k+l*2,g=0;g<h;g++){var i=M*g,j=M*(g+1),n=d+e+i,i=d+f+i,m=d+f+j,j=d+e+j,o=c,q=g,p=h,r=e,s=f,n=n+E,i=i+E,m=m+E,j=j+E;B.faces.push(new THREE.Face4(n,i,m,j,null,null,t));n=v.generateSideWallUV(B,b,o,a,n,i,m,j,q,p,r,s);B.faceVertexUvs[0].push(n)}}}function f(a,b,c){B.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+E;d=d+E;e=e+E;B.faces.push(new THREE.Face3(c,d,e,null,null,s));c=f?v.generateBottomUV(B,b,a,c,d,e):v.generateTopUV(B,b,a,c,d,e);B.faceVertexUvs[0].push(c)}
+var h=a.amount!==void 0?a.amount:100,i=a.bevelThickness!==void 0?a.bevelThickness:6,j=a.bevelSize!==void 0?a.bevelSize:i-2,l=a.bevelSegments!==void 0?a.bevelSegments:3,n=a.bevelEnabled!==void 0?a.bevelEnabled:true,k=a.steps!==void 0?a.steps:1,m=a.bendPath,o=a.extrudePath,q,r=false,s=a.material,t=a.extrudeMaterial,v=a.UVGenerator!==void 0?a.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,p,x,z,A;if(o){q=o.getSpacedPoints(k);r=true;n=false;p=a.frames!==void 0?a.frames:new THREE.TubeGeometry.FrenetFrames(o,
+k,false);x=new THREE.Vector3;z=new THREE.Vector3;A=new THREE.Vector3}if(!n)j=i=l=0;var w,u,C,B=this,E=this.vertices.length;m&&b.addWrapPath(m);var o=b.extractPoints(),m=o.shape,G=o.holes;if(o=!THREE.Shape.Utils.isClockWise(m)){m=m.reverse();u=0;for(C=G.length;u<C;u++){w=G[u];THREE.Shape.Utils.isClockWise(w)&&(G[u]=w.reverse())}o=false}var L=THREE.Shape.Utils.triangulateShape(m,G),H=m;u=0;for(C=G.length;u<C;u++){w=G[u];m=m.concat(w)}var D,K,F,N,I,M=m.length,J,O=L.length,o=[],y=0;F=H.length;D=F-1;for(K=
+y+1;y<F;y++,D++,K++){D===F&&(D=0);K===F&&(K=0);o[y]=d(H[y],H[D],H[K])}var R=[],P,Q=o.concat();u=0;for(C=G.length;u<C;u++){w=G[u];P=[];y=0;F=w.length;D=F-1;for(K=y+1;y<F;y++,D++,K++){D===F&&(D=0);K===F&&(K=0);P[y]=d(w[y],w[D],w[K])}R.push(P);Q=Q.concat(P)}for(D=0;D<l;D++){F=D/l;N=i*(1-F);K=j*Math.sin(F*Math.PI/2);y=0;for(F=H.length;y<F;y++){I=c(H[y],o[y],K);f(I.x,I.y,-N)}u=0;for(C=G.length;u<C;u++){w=G[u];P=R[u];y=0;for(F=w.length;y<F;y++){I=c(w[y],P[y],K);f(I.x,I.y,-N)}}}K=j;for(y=0;y<M;y++){I=n?
+c(m[y],Q[y],K):m[y];if(r){z.copy(p.normals[0]).multiplyScalar(I.x);x.copy(p.binormals[0]).multiplyScalar(I.y);A.copy(q[0]).addSelf(z).addSelf(x);f(A.x,A.y,A.z)}else f(I.x,I.y,0)}for(F=1;F<=k;F++)for(y=0;y<M;y++){I=n?c(m[y],Q[y],K):m[y];if(r){z.copy(p.normals[F]).multiplyScalar(I.x);x.copy(p.binormals[F]).multiplyScalar(I.y);A.copy(q[F]).addSelf(z).addSelf(x);f(A.x,A.y,A.z)}else f(I.x,I.y,h/k*F)}for(D=l-1;D>=0;D--){F=D/l;N=i*(1-F);K=j*Math.sin(F*Math.PI/2);y=0;for(F=H.length;y<F;y++){I=c(H[y],o[y],
 K);f(I.x,I.y,h+N)}u=0;for(C=G.length;u<C;u++){w=G[u];P=R[u];y=0;for(F=w.length;y<F;y++){I=c(w[y],P[y],K);r?f(I.x,I.y+q[k-1].y,q[k-1].x+N):f(I.x,I.y,h+N)}}}(function(){if(n){var a;a=M*0;for(y=0;y<O;y++){J=L[y];g(J[2]+a,J[1]+a,J[0]+a,true)}a=k+l*2;a=M*a;for(y=0;y<O;y++){J=L[y];g(J[0]+a,J[1]+a,J[2]+a,false)}}else{for(y=0;y<O;y++){J=L[y];g(J[2],J[1],J[0],true)}for(y=0;y<O;y++){J=L[y];g(J[0]+M*k,J[1]+M*k,J[2]+M*k,false)}}})();(function(){var a=0;e(H,a);a=a+H.length;u=0;for(C=G.length;u<C;u++){w=G[u];e(w,
 a);a=a+w.length}})()};
 THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(b,a,c,d,e,f){a=b.vertices[e].x;e=b.vertices[e].y;c=b.vertices[f].x;f=b.vertices[f].y;return[new THREE.UV(b.vertices[d].x,1-b.vertices[d].y),new THREE.UV(a,1-e),new THREE.UV(c,1-f)]},generateBottomUV:function(b,a,c,d,e,f){return this.generateTopUV(b,a,c,d,e,f)},generateSideWallUV:function(b,a,c,d,e,f,g,h){var a=b.vertices[e].x,c=b.vertices[e].y,e=b.vertices[e].z,d=b.vertices[f].x,i=b.vertices[f].y,f=b.vertices[f].z,j=b.vertices[g].x,l=
@@ -203,9 +205,9 @@ THREE.LatheGeometry=function(b,a,c){THREE.Geometry.call(this);for(var a=a||12,c=
 (c+1)/a,d/e),new THREE.UV(1-(c+1)/a,(d+1)/e),new THREE.UV(1-c/a,(d+1)/e)])}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
 THREE.PlaneGeometry=function(b,a,c,d){THREE.Geometry.call(this);for(var e=b/2,f=a/2,c=c||1,d=d||1,g=c+1,h=d+1,i=b/c,j=a/d,l=new THREE.Vector3(0,1,0),b=0;b<h;b++)for(a=0;a<g;a++)this.vertices.push(new THREE.Vector3(a*i-e,0,b*j-f));for(b=0;b<d;b++)for(a=0;a<c;a++){e=new THREE.Face4(a+g*b,a+g*(b+1),a+1+g*(b+1),a+1+g*b);e.normal.copy(l);e.vertexNormals.push(l.clone(),l.clone(),l.clone(),l.clone());this.faces.push(e);this.faceVertexUvs[0].push([new THREE.UV(a/c,b/d),new THREE.UV(a/c,(b+1)/d),new THREE.UV((a+
 1)/c,(b+1)/d),new THREE.UV((a+1)/c,b/d)])}this.computeCentroids()};THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
-THREE.SphereGeometry=function(b,a,c,d,e,f,g){THREE.Geometry.call(this);var b=b||50,d=d!==void 0?d:0,e=e!==void 0?e:Math.PI*2,f=f!==void 0?f:0,g=g!==void 0?g:Math.PI,a=Math.max(3,Math.floor(a)||8),c=Math.max(2,Math.floor(c)||6),h,i,j=[],l=[];for(i=0;i<=c;i++){var n=[],k=[];for(h=0;h<=a;h++){var m=h/a,p=i/c,q=new THREE.Vector3;q.x=-b*Math.cos(d+m*e)*Math.sin(f+p*g);q.y=b*Math.cos(f+p*g);q.z=b*Math.sin(d+m*e)*Math.sin(f+p*g);this.vertices.push(q);n.push(this.vertices.length-1);k.push(new THREE.UV(m,
-p))}j.push(n);l.push(k)}for(i=0;i<c;i++)for(h=0;h<a;h++){var d=j[i][h+1],e=j[i][h],f=j[i+1][h],g=j[i+1][h+1],n=this.vertices[d].clone().normalize(),k=this.vertices[e].clone().normalize(),m=this.vertices[f].clone().normalize(),p=this.vertices[g].clone().normalize(),q=l[i][h+1].clone(),r=l[i][h].clone(),s=l[i+1][h].clone(),t=l[i+1][h+1].clone();if(Math.abs(this.vertices[d].y)==b){this.faces.push(new THREE.Face3(d,f,g,[n,m,p]));this.faceVertexUvs[0].push([q,s,t])}else if(Math.abs(this.vertices[f].y)==
-b){this.faces.push(new THREE.Face3(d,e,f,[n,k,m]));this.faceVertexUvs[0].push([q,r,s])}else{this.faces.push(new THREE.Face4(d,e,f,g,[n,k,m,p]));this.faceVertexUvs[0].push([q,r,s,t])}}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
+THREE.SphereGeometry=function(b,a,c,d,e,f,g){THREE.Geometry.call(this);var b=b||50,d=d!==void 0?d:0,e=e!==void 0?e:Math.PI*2,f=f!==void 0?f:0,g=g!==void 0?g:Math.PI,a=Math.max(3,Math.floor(a)||8),c=Math.max(2,Math.floor(c)||6),h,i,j=[],l=[];for(i=0;i<=c;i++){var n=[],k=[];for(h=0;h<=a;h++){var m=h/a,o=i/c,q=new THREE.Vector3;q.x=-b*Math.cos(d+m*e)*Math.sin(f+o*g);q.y=b*Math.cos(f+o*g);q.z=b*Math.sin(d+m*e)*Math.sin(f+o*g);this.vertices.push(q);n.push(this.vertices.length-1);k.push(new THREE.UV(m,
+o))}j.push(n);l.push(k)}for(i=0;i<c;i++)for(h=0;h<a;h++){var d=j[i][h+1],e=j[i][h],f=j[i+1][h],g=j[i+1][h+1],n=this.vertices[d].clone().normalize(),k=this.vertices[e].clone().normalize(),m=this.vertices[f].clone().normalize(),o=this.vertices[g].clone().normalize(),q=l[i][h+1].clone(),r=l[i][h].clone(),s=l[i+1][h].clone(),t=l[i+1][h+1].clone();if(Math.abs(this.vertices[d].y)==b){this.faces.push(new THREE.Face3(d,f,g,[n,m,o]));this.faceVertexUvs[0].push([q,s,t])}else if(Math.abs(this.vertices[f].y)==
+b){this.faces.push(new THREE.Face3(d,e,f,[n,k,m]));this.faceVertexUvs[0].push([q,r,s])}else{this.faces.push(new THREE.Face4(d,e,f,g,[n,k,m,o]));this.faceVertexUvs[0].push([q,r,s,t])}}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
 THREE.TextGeometry=function(b,a){var c=THREE.FontUtils.generateShapes(b,a);a.amount=a.height!==void 0?a.height:50;if(a.bevelThickness===void 0)a.bevelThickness=10;if(a.bevelSize===void 0)a.bevelSize=8;if(a.bevelEnabled===void 0)a.bevelEnabled=false;if(a.bend){var d=c[c.length-1].getBoundingBox().maxX;a.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(d/2,120),new THREE.Vector2(d,0))}THREE.ExtrudeGeometry.call(this,c,a)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;
 THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
 THREE.TorusGeometry=function(b,a,c,d,e){THREE.Geometry.call(this);this.radius=b||100;this.tube=a||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||Math.PI*2;e=new THREE.Vector3;b=[];a=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=c/this.segmentsR*Math.PI*2;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
@@ -215,9 +217,9 @@ THREE.TorusKnotGeometry=function(b,a,c,d,e,f,g){function h(a,b,c,d,e,f){var g=Ma
 Array(this.segmentsT);for(a=0;a<this.segmentsT;++a){var i=b/this.segmentsR*2*this.p*Math.PI,g=a/this.segmentsT*2*Math.PI,f=h(i,g,this.q,this.p,this.radius,this.heightScale),i=h(i+0.01,g,this.q,this.p,this.radius,this.heightScale);c.sub(i,f);d.add(i,f);e.cross(c,d);d.cross(e,c);e.normalize();d.normalize();i=-this.tube*Math.cos(g);g=this.tube*Math.sin(g);f.x=f.x+(i*d.x+g*e.x);f.y=f.y+(i*d.y+g*e.y);f.z=f.z+(i*d.z+g*e.z);this.grid[b][a]=this.vertices.push(new THREE.Vector3(f.x,f.y,f.z))-1}}for(b=0;b<
 this.segmentsR;++b)for(a=0;a<this.segmentsT;++a){var e=(b+1)%this.segmentsR,f=(a+1)%this.segmentsT,c=this.grid[b][a],d=this.grid[e][a],e=this.grid[e][f],f=this.grid[b][f],g=new THREE.UV(b/this.segmentsR,a/this.segmentsT),i=new THREE.UV((b+1)/this.segmentsR,a/this.segmentsT),j=new THREE.UV((b+1)/this.segmentsR,(a+1)/this.segmentsT),l=new THREE.UV(b/this.segmentsR,(a+1)/this.segmentsT);this.faces.push(new THREE.Face4(c,d,e,f));this.faceVertexUvs[0].push([g,i,j,l])}this.computeCentroids();this.computeFaceNormals();
 this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=new THREE.Geometry;THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;
-THREE.TubeGeometry=function(b,a,c,d,e,f){THREE.Geometry.call(this);this.path=b;this.segments=a||64;this.radius=c||1;this.segmentsRadius=d||8;this.closed=e||false;if(f)this.debug=new THREE.Object3D;this.grid=[];var g,h,f=this.segments+1,i,j,l,n=new THREE.Vector3,k,m,p,a=new THREE.TubeGeometry.FrenetFrames(b,a,e);k=a.tangents;m=a.normals;p=a.binormals;this.tangents=k;this.normals=m;this.binormals=p;for(a=0;a<f;a++){this.grid[a]=[];d=a/(f-1);l=b.getPointAt(d);d=k[a];g=m[a];h=p[a];if(this.debug){this.debug.add(new THREE.ArrowHelper(d,
+THREE.TubeGeometry=function(b,a,c,d,e,f){THREE.Geometry.call(this);this.path=b;this.segments=a||64;this.radius=c||1;this.segmentsRadius=d||8;this.closed=e||false;if(f)this.debug=new THREE.Object3D;this.grid=[];var g,h,f=this.segments+1,i,j,l,n=new THREE.Vector3,k,m,o,a=new THREE.TubeGeometry.FrenetFrames(b,a,e);k=a.tangents;m=a.normals;o=a.binormals;this.tangents=k;this.normals=m;this.binormals=o;for(a=0;a<f;a++){this.grid[a]=[];d=a/(f-1);l=b.getPointAt(d);d=k[a];g=m[a];h=o[a];if(this.debug){this.debug.add(new THREE.ArrowHelper(d,
 l,c,255));this.debug.add(new THREE.ArrowHelper(g,l,c,16711680));this.debug.add(new THREE.ArrowHelper(h,l,c,65280))}for(d=0;d<this.segmentsRadius;d++){i=d/this.segmentsRadius*2*Math.PI;j=-this.radius*Math.cos(i);i=this.radius*Math.sin(i);n.copy(l);n.x=n.x+(j*g.x+i*h.x);n.y=n.y+(j*g.y+i*h.y);n.z=n.z+(j*g.z+i*h.z);this.grid[a][d]=this.vertices.push(new THREE.Vector3(n.x,n.y,n.z))-1}}for(a=0;a<this.segments;a++)for(d=0;d<this.segmentsRadius;d++){f=e?(a+1)%this.segments:a+1;n=(d+1)%this.segmentsRadius;
-b=this.grid[a][d];c=this.grid[f][d];f=this.grid[f][n];n=this.grid[a][n];k=new THREE.UV(a/this.segments,d/this.segmentsRadius);m=new THREE.UV((a+1)/this.segments,d/this.segmentsRadius);p=new THREE.UV((a+1)/this.segments,(d+1)/this.segmentsRadius);g=new THREE.UV(a/this.segments,(d+1)/this.segmentsRadius);this.faces.push(new THREE.Face4(b,c,f,n));this.faceVertexUvs[0].push([k,m,p,g])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.TubeGeometry.prototype=new THREE.Geometry;
+b=this.grid[a][d];c=this.grid[f][d];f=this.grid[f][n];n=this.grid[a][n];k=new THREE.UV(a/this.segments,d/this.segmentsRadius);m=new THREE.UV((a+1)/this.segments,d/this.segmentsRadius);o=new THREE.UV((a+1)/this.segments,(d+1)/this.segmentsRadius);g=new THREE.UV(a/this.segments,(d+1)/this.segmentsRadius);this.faces.push(new THREE.Face4(b,c,f,n));this.faceVertexUvs[0].push([k,m,o,g])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.TubeGeometry.prototype=new THREE.Geometry;
 THREE.TubeGeometry.prototype.constructor=THREE.TubeGeometry;
 THREE.TubeGeometry.FrenetFrames=function(b,a,c){new THREE.Vector3;var d=new THREE.Vector3;new THREE.Vector3;var e=[],f=[],g=[],h=new THREE.Vector3,i=new THREE.Matrix4,a=a+1,j,l,n;this.tangents=e;this.normals=f;this.binormals=g;for(j=0;j<a;j++){l=j/(a-1);e[j]=b.getTangentAt(l);e[j].normalize()}f[0]=new THREE.Vector3;g[0]=new THREE.Vector3;b=Number.MAX_VALUE;j=Math.abs(e[0].x);l=Math.abs(e[0].y);n=Math.abs(e[0].z);if(j<=b){b=j;d.set(1,0,0)}if(l<=b){b=l;d.set(0,1,0)}n<=b&&d.set(0,0,1);h.cross(e[0],d).normalize();
 f[0].cross(e[0],h);g[0].cross(e[0],f[0]);for(j=1;j<a;j++){f[j]=f[j-1].clone();g[j]=g[j-1].clone();h.cross(e[j-1],e[j]);if(h.length()>1.0E-4){h.normalize();d=Math.acos(e[j-1].dot(e[j]));i.makeRotationAxis(h,d).multiplyVector3(f[j])}g[j].cross(e[j],f[j])}if(c){d=Math.acos(f[0].dot(f[a-1]));d=d/(a-1);e[0].dot(h.cross(f[0],f[a-1]))>0&&(d=-d);for(j=1;j<a;j++){i.makeRotationAxis(e[j],d*j).multiplyVector3(f[j]);g[j].cross(e[j],f[j])}}};
@@ -227,9 +229,9 @@ for(var c=c||1,d=d||0,i=this,j=0,l=b.length;j<l;j++)e(new THREE.Vector3(b[j][0],
 THREE.IcosahedronGeometry=function(b,a){var c=(1+Math.sqrt(5))/2;THREE.PolyhedronGeometry.call(this,[[-1,c,0],[1,c,0],[-1,-c,0],[1,-c,0],[0,-1,c],[0,1,c],[0,-1,-c],[0,1,-c],[c,0,-1],[c,0,1],[-c,0,-1],[-c,0,1]],[[0,11,5],[0,5,1],[0,1,7],[0,7,10],[0,10,11],[1,5,9],[5,11,4],[11,10,2],[10,7,6],[7,1,8],[3,9,4],[3,4,2],[3,2,6],[3,6,8],[3,8,9],[4,9,5],[2,4,11],[6,2,10],[8,6,7],[9,8,1]],b,a)};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;
 THREE.OctahedronGeometry=function(b,a){THREE.PolyhedronGeometry.call(this,[[1,0,0],[-1,0,0],[0,1,0],[0,-1,0],[0,0,1],[0,0,-1]],[[0,2,4],[0,4,3],[0,3,5],[0,5,2],[1,2,5],[1,5,3],[1,3,4],[1,4,2]],b,a)};THREE.OctahedronGeometry.prototype=new THREE.Geometry;THREE.OctahedronGeometry.prototype.constructor=THREE.OctahedronGeometry;THREE.TetrahedronGeometry=function(b,a){THREE.PolyhedronGeometry.call(this,[[1,1,1],[-1,-1,1],[-1,1,-1],[1,-1,-1]],[[2,1,0],[0,3,2],[1,3,0],[2,3,1]],b,a)};
 THREE.TetrahedronGeometry.prototype=new THREE.Geometry;THREE.TetrahedronGeometry.prototype.constructor=THREE.TetrahedronGeometry;
-THREE.ParametricGeometry=function(b,a,c,d){THREE.Geometry.call(this);var e=this.vertices,f=this.faces,g=this.faceVertexUvs[0],d=d===void 0?false:d,h,i,j,l,n=a+1;for(h=0;h<=c;h++){l=h/c;for(i=0;i<=a;i++){j=i/a;j=b(j,l);e.push(j)}}var k,m,p,q;for(h=0;h<c;h++)for(i=0;i<a;i++){b=h*n+i;e=h*n+i+1;l=(h+1)*n+i;j=(h+1)*n+i+1;k=new THREE.UV(i/a,h/c);m=new THREE.UV((i+1)/a,h/c);p=new THREE.UV(i/a,(h+1)/c);q=new THREE.UV((i+1)/a,(h+1)/c);if(d){f.push(new THREE.Face3(b,e,l));f.push(new THREE.Face3(e,j,l));g.push([k,
-m,p]);g.push([m,q,p])}else{f.push(new THREE.Face4(b,e,j,l));g.push([k,m,q,p])}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.ParametricGeometry.prototype=new THREE.Geometry;THREE.ParametricGeometry.prototype.constructor=THREE.ParametricGeometry;
-THREE.ConvexGeometry=function(b){function a(a){var d=b[a].clone(),f=d.length();d.x=d.x+f*c();d.y=d.y+f*c();d.z=d.z+f*c();for(var f=[],g=0;g<e.length;){var h=e[g],i=d,j=b[h[0]],s;s=j;var t=b[h[1]],v=b[h[2]],o=new THREE.Vector3,x=new THREE.Vector3;o.sub(v,t);x.sub(s,t);o.crossSelf(x);o.isZero()||o.normalize();s=o;j=s.dot(j);if(s.dot(i)>=j){for(i=0;i<3;i++){j=[h[i],h[(i+1)%3]];s=true;for(t=0;t<f.length;t++)if(f[t][0]===j[1]&&f[t][1]===j[0]){f[t]=f[f.length-1];f.pop();s=false;break}s&&f.push(j)}e[g]=
+THREE.ParametricGeometry=function(b,a,c,d){THREE.Geometry.call(this);var e=this.vertices,f=this.faces,g=this.faceVertexUvs[0],d=d===void 0?false:d,h,i,j,l,n=a+1;for(h=0;h<=c;h++){l=h/c;for(i=0;i<=a;i++){j=i/a;j=b(j,l);e.push(j)}}var k,m,o,q;for(h=0;h<c;h++)for(i=0;i<a;i++){b=h*n+i;e=h*n+i+1;l=(h+1)*n+i;j=(h+1)*n+i+1;k=new THREE.UV(i/a,h/c);m=new THREE.UV((i+1)/a,h/c);o=new THREE.UV(i/a,(h+1)/c);q=new THREE.UV((i+1)/a,(h+1)/c);if(d){f.push(new THREE.Face3(b,e,l));f.push(new THREE.Face3(e,j,l));g.push([k,
+m,o]);g.push([m,q,o])}else{f.push(new THREE.Face4(b,e,j,l));g.push([k,m,q,o])}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.ParametricGeometry.prototype=new THREE.Geometry;THREE.ParametricGeometry.prototype.constructor=THREE.ParametricGeometry;
+THREE.ConvexGeometry=function(b){function a(a){var d=b[a].clone(),f=d.length();d.x=d.x+f*c();d.y=d.y+f*c();d.z=d.z+f*c();for(var f=[],g=0;g<e.length;){var h=e[g],i=d,j=b[h[0]],s;s=j;var t=b[h[1]],v=b[h[2]],p=new THREE.Vector3,x=new THREE.Vector3;p.sub(v,t);x.sub(s,t);p.crossSelf(x);p.isZero()||p.normalize();s=p;j=s.dot(j);if(s.dot(i)>=j){for(i=0;i<3;i++){j=[h[i],h[(i+1)%3]];s=true;for(t=0;t<f.length;t++)if(f[t][0]===j[1]&&f[t][1]===j[0]){f[t]=f[f.length-1];f.pop();s=false;break}s&&f.push(j)}e[g]=
 e[e.length-1];e.pop()}else g++}for(t=0;t<f.length;t++)e.push([f[t][0],f[t][1],a])}function c(){return(Math.random()-0.5)*2.0E-6}function d(a){var b=a.length();return new THREE.UV(a.x/b,a.y/b)}THREE.Geometry.call(this);for(var e=[[0,1,2],[0,2,1]],f=3;f<b.length;f++)a(f);for(var g=0,h=Array(b.length),f=0;f<e.length;f++)for(var i=e[f],j=0;j<3;j++){if(h[i[j]]===void 0){h[i[j]]=g++;this.vertices.push(b[i[j]])}i[j]=h[i[j]]}for(f=0;f<e.length;f++)this.faces.push(new THREE.Face3(e[f][0],e[f][1],e[f][2]));
 for(f=0;f<this.faces.length;f++){i=this.faces[f];this.faceVertexUvs[0].push([d(this.vertices[i.a]),d(this.vertices[i.b]),d(this.vertices[i.c])])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.ConvexGeometry.prototype=new THREE.Geometry;THREE.ConvexGeometry.prototype.constructor=THREE.ConvexGeometry;
 THREE.AxisHelper=function(){THREE.Object3D.call(this);var b=new THREE.Geometry;b.vertices.push(new THREE.Vector3);b.vertices.push(new THREE.Vector3(0,100,0));var a=new THREE.CylinderGeometry(0,5,25,5,1),c;c=new THREE.Line(b,new THREE.LineBasicMaterial({color:16711680}));c.rotation.z=-Math.PI/2;this.add(c);c=new THREE.Mesh(a,new THREE.MeshBasicMaterial({color:16711680}));c.position.x=100;c.rotation.z=-Math.PI/2;this.add(c);c=new THREE.Line(b,new THREE.LineBasicMaterial({color:65280}));this.add(c);
@@ -243,15 +245,15 @@ this.lines=new THREE.Line(this.lineGeometry,this.lineMaterial,THREE.LinePieces);
 THREE.CameraHelper.prototype.update=function(){function b(b,d,e,f){THREE.CameraHelper.__v.set(d,e,f);THREE.CameraHelper.__projector.unprojectVector(THREE.CameraHelper.__v,THREE.CameraHelper.__c);b=a.pointMap[b];if(b!==void 0){d=0;for(e=b.length;d<e;d++)a.lineGeometry.vertices[b[d]].copy(THREE.CameraHelper.__v)}}var a=this;THREE.CameraHelper.__c.projectionMatrix.copy(this.camera.projectionMatrix);b("c",0,0,-1);b("t",0,0,1);b("n1",-1,-1,-1);b("n2",1,-1,-1);b("n3",-1,1,-1);b("n4",1,1,-1);b("f1",-1,-1,
 1);b("f2",1,-1,1);b("f3",-1,1,1);b("f4",1,1,1);b("u1",0.7,1.1,-1);b("u2",-0.7,1.1,-1);b("u3",0,2,-1);b("cf1",-1,0,1);b("cf2",1,0,1);b("cf3",0,-1,1);b("cf4",0,1,1);b("cn1",-1,0,-1);b("cn2",1,0,-1);b("cn3",0,-1,-1);b("cn4",0,1,-1);this.lineGeometry.verticesNeedUpdate=true};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
 THREE.SubdivisionModifier=function(b){this.subdivisions=b===void 0?1:b;this.useOldVertexColors=false;this.supportUVs=true;this.debug=false};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(b){for(var a=this.subdivisions;a-- >0;)this.smooth(b)};
-THREE.SubdivisionModifier.prototype.smooth=function(b){function a(){k.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(b,c,d,e,g,h,i){var j=new THREE.Face4(b,c,d,e,null,g.color,g.materialIndex);if(k.useOldVertexColors){j.vertexColors=[];for(var m,p,o,q=0;q<4;q++){o=h[q];m=new THREE.Color;m.setRGB(0,0,0);for(var r=0;r<o.length;r++){p=g.vertexColors[o[r]-1];m.r=m.r+p.r;m.g=m.g+p.g;m.b=m.b+p.b}m.r=m.r/o.length;m.g=m.g/o.length;m.b=m.b/
-o.length;j.vertexColors[q]=m}}l.push(j);if(k.supportUVs){g=[f(b,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?n.push(g):a("d :( ",e+":"+i):a("c :( ",d+":"+i):a("b :( ",c+":"+i):a("a :( ",b+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(b,d){var e=b+":"+d,f=t[e];if(!f){b>=v&&b<v+p.length?a("face pt"):a("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in t?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,t[e]):t[e]=d}function h(a,
-b){G[a]===void 0&&(G[a]=[]);G[a].push(b)}function i(a,b,c){L[a]===void 0&&(L[a]={});L[a][b]=c}var j=[],l=[],n=[],k=this,m=b.vertices,p=b.faces,j=m.concat(),q=[],r={},s={},t={},v=m.length,o,x,z,A,w,u=b.faceVertexUvs[0],C;a("originalFaces, uvs, originalVerticesLength",p.length,u.length,v);if(k.supportUVs){o=0;for(x=u.length;o<x;o++){z=0;for(A=u[o].length;z<A;z++){C=p[o]["abcd".charAt(z)];g(C,o,u[o][z])}}}if(u.length==0)k.supportUVs=false;o=0;for(w in t)o++;if(!o){k.supportUVs=false;a("no uvs")}a("-- Original Faces + Vertices UVs completed",
-t,"vs",u.length);o=0;for(x=p.length;o<x;o++){w=p[o];q.push(w.centroid);j.push(w.centroid);if(k.supportUVs){u=new THREE.UV;if(w instanceof THREE.Face3){u.u=f(w.a,o).u+f(w.b,o).u+f(w.c,o).u;u.v=f(w.a,o).v+f(w.b,o).v+f(w.c,o).v;u.u=u.u/3;u.v=u.v/3}else if(w instanceof THREE.Face4){u.u=f(w.a,o).u+f(w.b,o).u+f(w.c,o).u+f(w.d,o).u;u.v=f(w.a,o).v+f(w.b,o).v+f(w.c,o).v+f(w.d,o).v;u.u=u.u/4;u.v=u.v/4}g(v+o,"",u)}}a("-- added UVs for new Faces",t);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
-var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(b);C=0;var B,E,G={},L={};for(o in x){u=x[o];B=o.split("_");E=B[0];B=B[1];h(E,[E,B]);h(B,[E,B]);z=0;for(A=u.length;z<A;z++){w=u[z];i(E,w,o);i(B,w,o)}u.length<2&&(s[o]=true)}a("vertexEdgeMap",G,"vertexFaceMap",L);for(o in x){u=
-x[o];w=u[0];A=u[1];B=o.split("_");E=B[0];B=B[1];u=new THREE.Vector3;if(s[o]){u.addSelf(m[E]);u.addSelf(m[B]);u.multiplyScalar(0.5)}else{u.addSelf(q[w]);u.addSelf(q[A]);u.addSelf(m[E]);u.addSelf(m[B]);u.multiplyScalar(0.25)}r[o]=v+p.length+C;j.push(u);C++;if(k.supportUVs){u=new THREE.UV;u.u=f(E,w).u+f(B,w).u;u.v=f(E,w).v+f(B,w).v;u.u=u.u/2;u.v=u.v/2;g(r[o],w,u);if(!s[o]){u=new THREE.UV;u.u=f(E,A).u+f(B,A).u;u.v=f(E,A).v+f(B,A).v;u.u=u.u/2;u.v=u.v/2;g(r[o],A,u)}}}a("-- Step 2 done");var H,D;A=["123",
-"12","2","23"];B=["123","23","3","31"];var K=["123","31","1","12"],F=["1234","12","2","23"],N=["1234","23","3","34"],I=["1234","34","4","41"],M=["1234","41","1","12"];o=0;for(x=q.length;o<x;o++){w=p[o];u=v+o;if(w instanceof THREE.Face3){C=e(w.a,w.b);E=e(w.b,w.c);H=e(w.c,w.a);d(u,r[C],w.b,r[E],w,A,o);d(u,r[E],w.c,r[H],w,B,o);d(u,r[H],w.a,r[C],w,K,o)}else if(w instanceof THREE.Face4){C=e(w.a,w.b);E=e(w.b,w.c);H=e(w.c,w.d);D=e(w.d,w.a);d(u,r[C],w.b,r[E],w,F,o);d(u,r[E],w.c,r[H],w,N,o);d(u,r[H],w.d,r[D],
-w,I,o);d(u,r[D],w.a,r[C],w,M,o)}else a("face should be a face!",w)}r=new THREE.Vector3;w=new THREE.Vector3;o=0;for(x=m.length;o<x;o++)if(G[o]!==void 0){r.set(0,0,0);w.set(0,0,0);E=new THREE.Vector3(0,0,0);u=0;for(z in L[o]){r.addSelf(q[z]);u++}A=0;C=G[o].length;for(z=0;z<C;z++)s[e(G[o][z][0],G[o][z][1])]&&A++;if(A!=2){r.divideScalar(u);for(z=0;z<C;z++){u=G[o][z];u=m[u[0]].clone().addSelf(m[u[1]]).divideScalar(2);w.addSelf(u)}w.divideScalar(C);E.addSelf(m[o]);E.multiplyScalar(C-3);E.addSelf(r);E.addSelf(w.multiplyScalar(2));
-E.divideScalar(C);j[o]=E}}b.vertices=j;b.faces=l;b.faceVertexUvs[0]=n;delete b.__tmpVertices;b.computeCentroids();b.computeFaceNormals();b.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
+THREE.SubdivisionModifier.prototype.smooth=function(b){function a(){k.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(b,c,d,e,g,h,i){var j=new THREE.Face4(b,c,d,e,null,g.color,g.materialIndex);if(k.useOldVertexColors){j.vertexColors=[];for(var m,o,q,p=0;p<4;p++){q=h[p];m=new THREE.Color;m.setRGB(0,0,0);for(var r=0;r<q.length;r++){o=g.vertexColors[q[r]-1];m.r=m.r+o.r;m.g=m.g+o.g;m.b=m.b+o.b}m.r=m.r/q.length;m.g=m.g/q.length;m.b=m.b/
+q.length;j.vertexColors[p]=m}}l.push(j);if(k.supportUVs){g=[f(b,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?n.push(g):a("d :( ",e+":"+i):a("c :( ",d+":"+i):a("b :( ",c+":"+i):a("a :( ",b+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(b,d){var e=b+":"+d,f=t[e];if(!f){b>=v&&b<v+o.length?a("face pt"):a("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in t?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,t[e]):t[e]=d}function h(a,
+b){G[a]===void 0&&(G[a]=[]);G[a].push(b)}function i(a,b,c){L[a]===void 0&&(L[a]={});L[a][b]=c}var j=[],l=[],n=[],k=this,m=b.vertices,o=b.faces,j=m.concat(),q=[],r={},s={},t={},v=m.length,p,x,z,A,w,u=b.faceVertexUvs[0],C;a("originalFaces, uvs, originalVerticesLength",o.length,u.length,v);if(k.supportUVs){p=0;for(x=u.length;p<x;p++){z=0;for(A=u[p].length;z<A;z++){C=o[p]["abcd".charAt(z)];g(C,p,u[p][z])}}}if(u.length==0)k.supportUVs=false;p=0;for(w in t)p++;if(!p){k.supportUVs=false;a("no uvs")}a("-- Original Faces + Vertices UVs completed",
+t,"vs",u.length);p=0;for(x=o.length;p<x;p++){w=o[p];q.push(w.centroid);j.push(w.centroid);if(k.supportUVs){u=new THREE.UV;if(w instanceof THREE.Face3){u.u=f(w.a,p).u+f(w.b,p).u+f(w.c,p).u;u.v=f(w.a,p).v+f(w.b,p).v+f(w.c,p).v;u.u=u.u/3;u.v=u.v/3}else if(w instanceof THREE.Face4){u.u=f(w.a,p).u+f(w.b,p).u+f(w.c,p).u+f(w.d,p).u;u.v=f(w.a,p).v+f(w.b,p).v+f(w.c,p).v+f(w.d,p).v;u.u=u.u/4;u.v=u.v/4}g(v+p,"",u)}}a("-- added UVs for new Faces",t);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
+var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(b);C=0;var B,E,G={},L={};for(p in x){u=x[p];B=p.split("_");E=B[0];B=B[1];h(E,[E,B]);h(B,[E,B]);z=0;for(A=u.length;z<A;z++){w=u[z];i(E,w,p);i(B,w,p)}u.length<2&&(s[p]=true)}a("vertexEdgeMap",G,"vertexFaceMap",L);for(p in x){u=
+x[p];w=u[0];A=u[1];B=p.split("_");E=B[0];B=B[1];u=new THREE.Vector3;if(s[p]){u.addSelf(m[E]);u.addSelf(m[B]);u.multiplyScalar(0.5)}else{u.addSelf(q[w]);u.addSelf(q[A]);u.addSelf(m[E]);u.addSelf(m[B]);u.multiplyScalar(0.25)}r[p]=v+o.length+C;j.push(u);C++;if(k.supportUVs){u=new THREE.UV;u.u=f(E,w).u+f(B,w).u;u.v=f(E,w).v+f(B,w).v;u.u=u.u/2;u.v=u.v/2;g(r[p],w,u);if(!s[p]){u=new THREE.UV;u.u=f(E,A).u+f(B,A).u;u.v=f(E,A).v+f(B,A).v;u.u=u.u/2;u.v=u.v/2;g(r[p],A,u)}}}a("-- Step 2 done");var H,D;A=["123",
+"12","2","23"];B=["123","23","3","31"];var K=["123","31","1","12"],F=["1234","12","2","23"],N=["1234","23","3","34"],I=["1234","34","4","41"],M=["1234","41","1","12"];p=0;for(x=q.length;p<x;p++){w=o[p];u=v+p;if(w instanceof THREE.Face3){C=e(w.a,w.b);E=e(w.b,w.c);H=e(w.c,w.a);d(u,r[C],w.b,r[E],w,A,p);d(u,r[E],w.c,r[H],w,B,p);d(u,r[H],w.a,r[C],w,K,p)}else if(w instanceof THREE.Face4){C=e(w.a,w.b);E=e(w.b,w.c);H=e(w.c,w.d);D=e(w.d,w.a);d(u,r[C],w.b,r[E],w,F,p);d(u,r[E],w.c,r[H],w,N,p);d(u,r[H],w.d,r[D],
+w,I,p);d(u,r[D],w.a,r[C],w,M,p)}else a("face should be a face!",w)}r=new THREE.Vector3;w=new THREE.Vector3;p=0;for(x=m.length;p<x;p++)if(G[p]!==void 0){r.set(0,0,0);w.set(0,0,0);E=new THREE.Vector3(0,0,0);u=0;for(z in L[p]){r.addSelf(q[z]);u++}A=0;C=G[p].length;for(z=0;z<C;z++)s[e(G[p][z][0],G[p][z][1])]&&A++;if(A!=2){r.divideScalar(u);for(z=0;z<C;z++){u=G[p][z];u=m[u[0]].clone().addSelf(m[u[1]]).divideScalar(2);w.addSelf(u)}w.divideScalar(C);E.addSelf(m[p]);E.multiplyScalar(C-3);E.addSelf(r);E.addSelf(w.multiplyScalar(2));
+E.divideScalar(C);j[p]=E}}b.vertices=j;b.faces=l;b.faceVertexUvs[0]=n;delete b.__tmpVertices;b.computeCentroids();b.computeFaceNormals();b.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
 THREE.LensFlare=function(b,a,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;b!==void 0&&this.add(b,a,c,d,e)};THREE.LensFlare.prototype=new THREE.Object3D;THREE.LensFlare.prototype.constructor=THREE.LensFlare;
 THREE.LensFlare.prototype.add=function(b,a,c,d,e,f){a===void 0&&(a=-1);c===void 0&&(c=0);f===void 0&&(f=1);e===void 0&&(e=new THREE.Color(16777215));if(d===void 0)d=THREE.NormalBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:b,size:a,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
 THREE.LensFlare.prototype.updateLensFlares=function(){var b,a=this.lensFlares.length,c,d=-this.positionScreen.x*2,e=-this.positionScreen.y*2;for(b=0;b<a;b++){c=this.lensFlares[b];c.x=this.positionScreen.x+d*c.distance;c.y=this.positionScreen.y+e*c.distance;c.wantedRotation=c.x*Math.PI*0.25;c.rotation=c.rotation+(c.wantedRotation-c.rotation)*0.25}};
@@ -263,33 +265,33 @@ THREE.MorphBlendMesh.prototype.setAnimationDuration=function(b,a){var c=this.ani
 THREE.MorphBlendMesh.prototype.getAnimationDuration=function(b){var a=-1;if(b=this.animationsMap[b])a=b.duration;return a};THREE.MorphBlendMesh.prototype.playAnimation=function(b){var a=this.animationsMap[b];if(a){a.time=0;a.active=true}else console.warn("animation["+b+"] undefined")};THREE.MorphBlendMesh.prototype.stopAnimation=function(b){if(b=this.animationsMap[b])b.active=false};
 THREE.MorphBlendMesh.prototype.update=function(b){for(var a=0,c=this.animationsList.length;a<c;a++){var d=this.animationsList[a];if(d.active){var e=d.duration/d.length;d.time=d.time+d.direction*b;if(d.mirroredLoop){if(d.time>d.duration||d.time<0){d.direction=d.direction*-1;if(d.time>d.duration){d.time=d.duration;d.directionBackwards=true}if(d.time<0){d.time=0;d.directionBackwards=false}}}else{d.time=d.time%d.duration;if(d.time<0)d.time=d.time+d.duration}var f=d.startFrame+THREE.Math.clamp(Math.floor(d.time/
 e),0,d.length-1),g=d.weight;if(f!==d.currentFrame){this.morphTargetInfluences[d.lastFrame]=0;this.morphTargetInfluences[d.currentFrame]=1*g;this.morphTargetInfluences[f]=0;d.lastFrame=d.currentFrame;d.currentFrame=f}e=d.time%e/e;d.directionBackwards&&(e=1-e);this.morphTargetInfluences[d.currentFrame]=e*g;this.morphTargetInfluences[d.lastFrame]=(1-e)*g}}};
-THREE.LensFlarePlugin=function(){function b(b){var c=a.createProgram(),d=a.createShader(a.FRAGMENT_SHADER),e=a.createShader(a.VERTEX_SHADER);a.shaderSource(d,b.fragmentShader);a.shaderSource(e,b.vertexShader);a.compileShader(d);a.compileShader(e);a.attachShader(c,d);a.attachShader(c,e);a.linkProgram(c);return c}var a,c,d,e,f,g,h,i,j,l,n,k,m;this.init=function(p){a=p.context;c=p;d=new Float32Array(16);e=new Uint16Array(6);p=0;d[p++]=-1;d[p++]=-1;d[p++]=0;d[p++]=0;d[p++]=1;d[p++]=-1;d[p++]=1;d[p++]=
-0;d[p++]=1;d[p++]=1;d[p++]=1;d[p++]=1;d[p++]=-1;d[p++]=1;d[p++]=0;d[p++]=1;p=0;e[p++]=0;e[p++]=1;e[p++]=2;e[p++]=0;e[p++]=2;e[p++]=3;f=a.createBuffer();g=a.createBuffer();a.bindBuffer(a.ARRAY_BUFFER,f);a.bufferData(a.ARRAY_BUFFER,d,a.STATIC_DRAW);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,g);a.bufferData(a.ELEMENT_ARRAY_BUFFER,e,a.STATIC_DRAW);h=a.createTexture();i=a.createTexture();a.bindTexture(a.TEXTURE_2D,h);a.texImage2D(a.TEXTURE_2D,0,a.RGB,16,16,0,a.RGB,a.UNSIGNED_BYTE,null);a.texParameteri(a.TEXTURE_2D,
+THREE.LensFlarePlugin=function(){function b(b){var c=a.createProgram(),d=a.createShader(a.FRAGMENT_SHADER),e=a.createShader(a.VERTEX_SHADER);a.shaderSource(d,b.fragmentShader);a.shaderSource(e,b.vertexShader);a.compileShader(d);a.compileShader(e);a.attachShader(c,d);a.attachShader(c,e);a.linkProgram(c);return c}var a,c,d,e,f,g,h,i,j,l,n,k,m;this.init=function(o){a=o.context;c=o;d=new Float32Array(16);e=new Uint16Array(6);o=0;d[o++]=-1;d[o++]=-1;d[o++]=0;d[o++]=0;d[o++]=1;d[o++]=-1;d[o++]=1;d[o++]=
+0;d[o++]=1;d[o++]=1;d[o++]=1;d[o++]=1;d[o++]=-1;d[o++]=1;d[o++]=0;d[o++]=1;o=0;e[o++]=0;e[o++]=1;e[o++]=2;e[o++]=0;e[o++]=2;e[o++]=3;f=a.createBuffer();g=a.createBuffer();a.bindBuffer(a.ARRAY_BUFFER,f);a.bufferData(a.ARRAY_BUFFER,d,a.STATIC_DRAW);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,g);a.bufferData(a.ELEMENT_ARRAY_BUFFER,e,a.STATIC_DRAW);h=a.createTexture();i=a.createTexture();a.bindTexture(a.TEXTURE_2D,h);a.texImage2D(a.TEXTURE_2D,0,a.RGB,16,16,0,a.RGB,a.UNSIGNED_BYTE,null);a.texParameteri(a.TEXTURE_2D,
 a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.NEAREST);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.NEAREST);a.bindTexture(a.TEXTURE_2D,i);a.texImage2D(a.TEXTURE_2D,0,a.RGBA,16,16,0,a.RGBA,a.UNSIGNED_BYTE,null);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.NEAREST);
 a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.NEAREST);if(a.getParameter(a.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0){j=false;l=b(THREE.ShaderFlares.lensFlare)}else{j=true;l=b(THREE.ShaderFlares.lensFlareVertexTexture)}n={};k={};n.vertex=a.getAttribLocation(l,"position");n.uv=a.getAttribLocation(l,"uv");k.renderType=a.getUniformLocation(l,"renderType");k.map=a.getUniformLocation(l,"map");k.occlusionMap=a.getUniformLocation(l,"occlusionMap");k.opacity=a.getUniformLocation(l,"opacity");k.color=a.getUniformLocation(l,
-"color");k.scale=a.getUniformLocation(l,"scale");k.rotation=a.getUniformLocation(l,"rotation");k.screenPosition=a.getUniformLocation(l,"screenPosition");m=false};this.render=function(b,d,e,s){var b=b.__webglFlares,t=b.length;if(t){var v=new THREE.Vector3,o=s/e,x=e*0.5,z=s*0.5,A=16/s,w=new THREE.Vector2(A*o,A),u=new THREE.Vector3(1,1,0),C=new THREE.Vector2(1,1),B=k,A=n;a.useProgram(l);if(!m){a.enableVertexAttribArray(n.vertex);a.enableVertexAttribArray(n.uv);m=true}a.uniform1i(B.occlusionMap,0);a.uniform1i(B.map,
-1);a.bindBuffer(a.ARRAY_BUFFER,f);a.vertexAttribPointer(A.vertex,2,a.FLOAT,false,16,0);a.vertexAttribPointer(A.uv,2,a.FLOAT,false,16,8);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,g);a.disable(a.CULL_FACE);a.depthMask(false);var E,G,L,H,D;for(E=0;E<t;E++){A=16/s;w.set(A*o,A);H=b[E];v.set(H.matrixWorld.elements[12],H.matrixWorld.elements[13],H.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(v);d.projectionMatrix.multiplyVector3(v);u.copy(v);C.x=u.x*x+x;C.y=u.y*z+z;if(j||C.x>0&&C.x<e&&C.y>0&&
+"color");k.scale=a.getUniformLocation(l,"scale");k.rotation=a.getUniformLocation(l,"rotation");k.screenPosition=a.getUniformLocation(l,"screenPosition");m=false};this.render=function(b,d,e,s){var b=b.__webglFlares,t=b.length;if(t){var v=new THREE.Vector3,p=s/e,x=e*0.5,z=s*0.5,A=16/s,w=new THREE.Vector2(A*p,A),u=new THREE.Vector3(1,1,0),C=new THREE.Vector2(1,1),B=k,A=n;a.useProgram(l);if(!m){a.enableVertexAttribArray(n.vertex);a.enableVertexAttribArray(n.uv);m=true}a.uniform1i(B.occlusionMap,0);a.uniform1i(B.map,
+1);a.bindBuffer(a.ARRAY_BUFFER,f);a.vertexAttribPointer(A.vertex,2,a.FLOAT,false,16,0);a.vertexAttribPointer(A.uv,2,a.FLOAT,false,16,8);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,g);a.disable(a.CULL_FACE);a.depthMask(false);var E,G,L,H,D;for(E=0;E<t;E++){A=16/s;w.set(A*p,A);H=b[E];v.set(H.matrixWorld.elements[12],H.matrixWorld.elements[13],H.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(v);d.projectionMatrix.multiplyVector3(v);u.copy(v);C.x=u.x*x+x;C.y=u.y*z+z;if(j||C.x>0&&C.x<e&&C.y>0&&
 C.y<s){a.activeTexture(a.TEXTURE1);a.bindTexture(a.TEXTURE_2D,h);a.copyTexImage2D(a.TEXTURE_2D,0,a.RGB,C.x-8,C.y-8,16,16,0);a.uniform1i(B.renderType,0);a.uniform2f(B.scale,w.x,w.y);a.uniform3f(B.screenPosition,u.x,u.y,u.z);a.disable(a.BLEND);a.enable(a.DEPTH_TEST);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0);a.activeTexture(a.TEXTURE0);a.bindTexture(a.TEXTURE_2D,i);a.copyTexImage2D(a.TEXTURE_2D,0,a.RGBA,C.x-8,C.y-8,16,16,0);a.uniform1i(B.renderType,1);a.disable(a.DEPTH_TEST);a.activeTexture(a.TEXTURE1);
-a.bindTexture(a.TEXTURE_2D,h);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0);H.positionScreen.copy(u);H.customUpdateCallback?H.customUpdateCallback(H):H.updateLensFlares();a.uniform1i(B.renderType,2);a.enable(a.BLEND);G=0;for(L=H.lensFlares.length;G<L;G++){D=H.lensFlares[G];if(D.opacity>0.0010&&D.scale>0.0010){u.x=D.x;u.y=D.y;u.z=D.z;A=D.size*D.scale/s;w.x=A*o;w.y=A;a.uniform3f(B.screenPosition,u.x,u.y,u.z);a.uniform2f(B.scale,w.x,w.y);a.uniform1f(B.rotation,D.rotation);a.uniform1f(B.opacity,D.opacity);
+a.bindTexture(a.TEXTURE_2D,h);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0);H.positionScreen.copy(u);H.customUpdateCallback?H.customUpdateCallback(H):H.updateLensFlares();a.uniform1i(B.renderType,2);a.enable(a.BLEND);G=0;for(L=H.lensFlares.length;G<L;G++){D=H.lensFlares[G];if(D.opacity>0.001&&D.scale>0.001){u.x=D.x;u.y=D.y;u.z=D.z;A=D.size*D.scale/s;w.x=A*p;w.y=A;a.uniform3f(B.screenPosition,u.x,u.y,u.z);a.uniform2f(B.scale,w.x,w.y);a.uniform1f(B.rotation,D.rotation);a.uniform1f(B.opacity,D.opacity);
 a.uniform3f(B.color,D.color.r,D.color.g,D.color.b);c.setBlending(D.blending,D.blendEquation,D.blendSrc,D.blendDst);c.setTexture(D.texture,1);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0)}}}}a.enable(a.CULL_FACE);a.enable(a.DEPTH_TEST);a.depthMask(true)}}};
 THREE.ShadowMapPlugin=function(){var b,a,c,d,e=new THREE.Frustum,f=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){b=e.context;a=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
-function(b,c){a.shadowMapEnabled&&a.shadowMapAutoUpdate&&this.update(b,c)};this.update=function(i,j){var l,n,k,m,p,q,r,s,t,v=[];m=0;b.clearColor(1,1,1,1);b.disable(b.BLEND);b.enable(b.CULL_FACE);a.shadowMapCullFrontFaces?b.cullFace(b.FRONT):b.cullFace(b.BACK);a.setDepthTest(true);l=0;for(n=i.__lights.length;l<n;l++){k=i.__lights[l];if(k.castShadow)if(k instanceof THREE.DirectionalLight&&k.shadowCascade)for(p=0;p<k.shadowCascadeCount;p++){var o;if(k.shadowCascadeArray[p])o=k.shadowCascadeArray[p];
-else{t=k;r=p;o=new THREE.DirectionalLight;o.isVirtual=true;o.onlyShadow=true;o.castShadow=true;o.shadowCameraNear=t.shadowCameraNear;o.shadowCameraFar=t.shadowCameraFar;o.shadowCameraLeft=t.shadowCameraLeft;o.shadowCameraRight=t.shadowCameraRight;o.shadowCameraBottom=t.shadowCameraBottom;o.shadowCameraTop=t.shadowCameraTop;o.shadowCameraVisible=t.shadowCameraVisible;o.shadowDarkness=t.shadowDarkness;o.shadowBias=t.shadowCascadeBias[r];o.shadowMapWidth=t.shadowCascadeWidth[r];o.shadowMapHeight=t.shadowCascadeHeight[r];
-o.pointsWorld=[];o.pointsFrustum=[];s=o.pointsWorld;q=o.pointsFrustum;for(var x=0;x<8;x++){s[x]=new THREE.Vector3;q[x]=new THREE.Vector3}s=t.shadowCascadeNearZ[r];t=t.shadowCascadeFarZ[r];q[0].set(-1,-1,s);q[1].set(1,-1,s);q[2].set(-1,1,s);q[3].set(1,1,s);q[4].set(-1,-1,t);q[5].set(1,-1,t);q[6].set(-1,1,t);q[7].set(1,1,t);o.originalCamera=j;q=new THREE.Gyroscope;q.position=k.shadowCascadeOffset;q.add(o);q.add(o.target);j.add(q);k.shadowCascadeArray[p]=o;console.log("Created virtualLight",o)}r=k;s=
-p;t=r.shadowCascadeArray[s];t.position.copy(r.position);t.target.position.copy(r.target.position);t.lookAt(t.target);t.shadowCameraVisible=r.shadowCameraVisible;t.shadowDarkness=r.shadowDarkness;t.shadowBias=r.shadowCascadeBias[s];q=r.shadowCascadeNearZ[s];r=r.shadowCascadeFarZ[s];t=t.pointsFrustum;t[0].z=q;t[1].z=q;t[2].z=q;t[3].z=q;t[4].z=r;t[5].z=r;t[6].z=r;t[7].z=r;v[m]=o;m++}else{v[m]=k;m++}}l=0;for(n=v.length;l<n;l++){k=v[l];if(!k.shadowMap){k.shadowMap=new THREE.WebGLRenderTarget(k.shadowMapWidth,
+function(b,c){a.shadowMapEnabled&&a.shadowMapAutoUpdate&&this.update(b,c)};this.update=function(i,j){var l,n,k,m,o,q,r,s,t,v=[];m=0;b.clearColor(1,1,1,1);b.disable(b.BLEND);b.enable(b.CULL_FACE);a.shadowMapCullFrontFaces?b.cullFace(b.FRONT):b.cullFace(b.BACK);a.setDepthTest(true);l=0;for(n=i.__lights.length;l<n;l++){k=i.__lights[l];if(k.castShadow)if(k instanceof THREE.DirectionalLight&&k.shadowCascade)for(o=0;o<k.shadowCascadeCount;o++){var p;if(k.shadowCascadeArray[o])p=k.shadowCascadeArray[o];
+else{t=k;r=o;p=new THREE.DirectionalLight;p.isVirtual=true;p.onlyShadow=true;p.castShadow=true;p.shadowCameraNear=t.shadowCameraNear;p.shadowCameraFar=t.shadowCameraFar;p.shadowCameraLeft=t.shadowCameraLeft;p.shadowCameraRight=t.shadowCameraRight;p.shadowCameraBottom=t.shadowCameraBottom;p.shadowCameraTop=t.shadowCameraTop;p.shadowCameraVisible=t.shadowCameraVisible;p.shadowDarkness=t.shadowDarkness;p.shadowBias=t.shadowCascadeBias[r];p.shadowMapWidth=t.shadowCascadeWidth[r];p.shadowMapHeight=t.shadowCascadeHeight[r];
+p.pointsWorld=[];p.pointsFrustum=[];s=p.pointsWorld;q=p.pointsFrustum;for(var x=0;x<8;x++){s[x]=new THREE.Vector3;q[x]=new THREE.Vector3}s=t.shadowCascadeNearZ[r];t=t.shadowCascadeFarZ[r];q[0].set(-1,-1,s);q[1].set(1,-1,s);q[2].set(-1,1,s);q[3].set(1,1,s);q[4].set(-1,-1,t);q[5].set(1,-1,t);q[6].set(-1,1,t);q[7].set(1,1,t);p.originalCamera=j;q=new THREE.Gyroscope;q.position=k.shadowCascadeOffset;q.add(p);q.add(p.target);j.add(q);k.shadowCascadeArray[o]=p;console.log("Created virtualLight",p)}r=k;s=
+o;t=r.shadowCascadeArray[s];t.position.copy(r.position);t.target.position.copy(r.target.position);t.lookAt(t.target);t.shadowCameraVisible=r.shadowCameraVisible;t.shadowDarkness=r.shadowDarkness;t.shadowBias=r.shadowCascadeBias[s];q=r.shadowCascadeNearZ[s];r=r.shadowCascadeFarZ[s];t=t.pointsFrustum;t[0].z=q;t[1].z=q;t[2].z=q;t[3].z=q;t[4].z=r;t[5].z=r;t[6].z=r;t[7].z=r;v[m]=p;m++}else{v[m]=k;m++}}l=0;for(n=v.length;l<n;l++){k=v[l];if(!k.shadowMap){k.shadowMap=new THREE.WebGLRenderTarget(k.shadowMapWidth,
 k.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat});k.shadowMapSize=new THREE.Vector2(k.shadowMapWidth,k.shadowMapHeight);k.shadowMatrix=new THREE.Matrix4}if(!k.shadowCamera){if(k instanceof THREE.SpotLight)k.shadowCamera=new THREE.PerspectiveCamera(k.shadowCameraFov,k.shadowMapWidth/k.shadowMapHeight,k.shadowCameraNear,k.shadowCameraFar);else if(k instanceof THREE.DirectionalLight)k.shadowCamera=new THREE.OrthographicCamera(k.shadowCameraLeft,k.shadowCameraRight,
-k.shadowCameraTop,k.shadowCameraBottom,k.shadowCameraNear,k.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}i.add(k.shadowCamera);a.autoUpdateScene&&i.updateMatrixWorld()}if(k.shadowCameraVisible&&!k.cameraHelper){k.cameraHelper=new THREE.CameraHelper(k.shadowCamera);k.shadowCamera.add(k.cameraHelper)}if(k.isVirtual&&o.originalCamera==j){p=j;m=k.shadowCamera;q=k.pointsFrustum;t=k.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(r=
-0;r<8;r++){s=t[r];s.copy(q[r]);THREE.ShadowMapPlugin.__projector.unprojectVector(s,p);m.matrixWorldInverse.multiplyVector3(s);if(s.x<g.x)g.x=s.x;if(s.x>h.x)h.x=s.x;if(s.y<g.y)g.y=s.y;if(s.y>h.y)h.y=s.y;if(s.z<g.z)g.z=s.z;if(s.z>h.z)h.z=s.z}m.left=g.x;m.right=h.x;m.top=h.y;m.bottom=g.y;m.updateProjectionMatrix()}m=k.shadowMap;q=k.shadowMatrix;p=k.shadowCamera;p.position.copy(k.matrixWorld.getPosition());p.lookAt(k.target.matrixWorld.getPosition());p.updateMatrixWorld();p.matrixWorldInverse.getInverse(p.matrixWorld);
-if(k.cameraHelper)k.cameraHelper.lines.visible=k.shadowCameraVisible;k.shadowCameraVisible&&k.cameraHelper.update();q.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);q.multiplySelf(p.projectionMatrix);q.multiplySelf(p.matrixWorldInverse);if(!p._viewMatrixArray)p._viewMatrixArray=new Float32Array(16);if(!p._projectionMatrixArray)p._projectionMatrixArray=new Float32Array(16);p.matrixWorldInverse.flattenToArray(p._viewMatrixArray);p.projectionMatrix.flattenToArray(p._projectionMatrixArray);f.multiply(p.projectionMatrix,
-p.matrixWorldInverse);e.setFromMatrix(f);a.setRenderTarget(m);a.clear();t=i.__webglObjects;k=0;for(m=t.length;k<m;k++){r=t[k];q=r.object;r.render=false;if(q.visible&&q.castShadow&&(!(q instanceof THREE.Mesh)||!q.frustumCulled||e.contains(q))){q._modelViewMatrix.multiply(p.matrixWorldInverse,q.matrixWorld);r.render=true}}k=0;for(m=t.length;k<m;k++){r=t[k];if(r.render){q=r.object;r=r.buffer;s=q.customDepthMaterial?q.customDepthMaterial:q.geometry.morphTargets.length?d:c;r instanceof THREE.BufferGeometry?
-a.renderBufferDirect(p,i.__lights,null,s,r,q):a.renderBuffer(p,i.__lights,null,s,r,q)}}t=i.__webglObjectsImmediate;k=0;for(m=t.length;k<m;k++){r=t[k];q=r.object;if(q.visible&&q.castShadow){q._modelViewMatrix.multiply(p.matrixWorldInverse,q.matrixWorld);a.renderImmediateObject(p,i.__lights,null,c,q)}}}l=a.getClearColor();n=a.getClearAlpha();b.clearColor(l.r,l.g,l.b,n);b.enable(b.BLEND);a.shadowMapCullFrontFaces&&b.cullFace(b.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
+k.shadowCameraTop,k.shadowCameraBottom,k.shadowCameraNear,k.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}i.add(k.shadowCamera);a.autoUpdateScene&&i.updateMatrixWorld()}if(k.shadowCameraVisible&&!k.cameraHelper){k.cameraHelper=new THREE.CameraHelper(k.shadowCamera);k.shadowCamera.add(k.cameraHelper)}if(k.isVirtual&&p.originalCamera==j){o=j;m=k.shadowCamera;q=k.pointsFrustum;t=k.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(r=
+0;r<8;r++){s=t[r];s.copy(q[r]);THREE.ShadowMapPlugin.__projector.unprojectVector(s,o);m.matrixWorldInverse.multiplyVector3(s);if(s.x<g.x)g.x=s.x;if(s.x>h.x)h.x=s.x;if(s.y<g.y)g.y=s.y;if(s.y>h.y)h.y=s.y;if(s.z<g.z)g.z=s.z;if(s.z>h.z)h.z=s.z}m.left=g.x;m.right=h.x;m.top=h.y;m.bottom=g.y;m.updateProjectionMatrix()}m=k.shadowMap;q=k.shadowMatrix;o=k.shadowCamera;o.position.copy(k.matrixWorld.getPosition());o.lookAt(k.target.matrixWorld.getPosition());o.updateMatrixWorld();o.matrixWorldInverse.getInverse(o.matrixWorld);
+if(k.cameraHelper)k.cameraHelper.lines.visible=k.shadowCameraVisible;k.shadowCameraVisible&&k.cameraHelper.update();q.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);q.multiplySelf(o.projectionMatrix);q.multiplySelf(o.matrixWorldInverse);if(!o._viewMatrixArray)o._viewMatrixArray=new Float32Array(16);if(!o._projectionMatrixArray)o._projectionMatrixArray=new Float32Array(16);o.matrixWorldInverse.flattenToArray(o._viewMatrixArray);o.projectionMatrix.flattenToArray(o._projectionMatrixArray);f.multiply(o.projectionMatrix,
+o.matrixWorldInverse);e.setFromMatrix(f);a.setRenderTarget(m);a.clear();t=i.__webglObjects;k=0;for(m=t.length;k<m;k++){r=t[k];q=r.object;r.render=false;if(q.visible&&q.castShadow&&(!(q instanceof THREE.Mesh)||!q.frustumCulled||e.contains(q))){q._modelViewMatrix.multiply(o.matrixWorldInverse,q.matrixWorld);r.render=true}}k=0;for(m=t.length;k<m;k++){r=t[k];if(r.render){q=r.object;r=r.buffer;s=q.customDepthMaterial?q.customDepthMaterial:q.geometry.morphTargets.length?d:c;r instanceof THREE.BufferGeometry?
+a.renderBufferDirect(o,i.__lights,null,s,r,q):a.renderBuffer(o,i.__lights,null,s,r,q)}}t=i.__webglObjectsImmediate;k=0;for(m=t.length;k<m;k++){r=t[k];q=r.object;if(q.visible&&q.castShadow){q._modelViewMatrix.multiply(o.matrixWorldInverse,q.matrixWorld);a.renderImmediateObject(o,i.__lights,null,c,q)}}}l=a.getClearColor();n=a.getClearAlpha();b.clearColor(l.r,l.g,l.b,n);b.enable(b.BLEND);a.shadowMapCullFrontFaces&&b.cullFace(b.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
 THREE.SpritePlugin=function(){function b(a,b){return b.z-a.z}var a,c,d,e,f,g,h,i,j,l;this.init=function(b){a=b.context;c=b;d=new Float32Array(16);e=new Uint16Array(6);b=0;d[b++]=-1;d[b++]=-1;d[b++]=0;d[b++]=1;d[b++]=1;d[b++]=-1;d[b++]=1;d[b++]=1;d[b++]=1;d[b++]=1;d[b++]=1;d[b++]=0;d[b++]=-1;d[b++]=1;d[b++]=0;b=d[b++]=0;e[b++]=0;e[b++]=1;e[b++]=2;e[b++]=0;e[b++]=2;e[b++]=3;f=a.createBuffer();g=a.createBuffer();a.bindBuffer(a.ARRAY_BUFFER,f);a.bufferData(a.ARRAY_BUFFER,d,a.STATIC_DRAW);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,
-g);a.bufferData(a.ELEMENT_ARRAY_BUFFER,e,a.STATIC_DRAW);var b=THREE.ShaderSprite.sprite,k=a.createProgram(),m=a.createShader(a.FRAGMENT_SHADER),p=a.createShader(a.VERTEX_SHADER);a.shaderSource(m,b.fragmentShader);a.shaderSource(p,b.vertexShader);a.compileShader(m);a.compileShader(p);a.attachShader(k,m);a.attachShader(k,p);a.linkProgram(k);h=k;i={};j={};i.position=a.getAttribLocation(h,"position");i.uv=a.getAttribLocation(h,"uv");j.uvOffset=a.getUniformLocation(h,"uvOffset");j.uvScale=a.getUniformLocation(h,
+g);a.bufferData(a.ELEMENT_ARRAY_BUFFER,e,a.STATIC_DRAW);var b=THREE.ShaderSprite.sprite,k=a.createProgram(),m=a.createShader(a.FRAGMENT_SHADER),o=a.createShader(a.VERTEX_SHADER);a.shaderSource(m,b.fragmentShader);a.shaderSource(o,b.vertexShader);a.compileShader(m);a.compileShader(o);a.attachShader(k,m);a.attachShader(k,o);a.linkProgram(k);h=k;i={};j={};i.position=a.getAttribLocation(h,"position");i.uv=a.getAttribLocation(h,"uv");j.uvOffset=a.getUniformLocation(h,"uvOffset");j.uvScale=a.getUniformLocation(h,
 "uvScale");j.rotation=a.getUniformLocation(h,"rotation");j.scale=a.getUniformLocation(h,"scale");j.alignment=a.getUniformLocation(h,"alignment");j.color=a.getUniformLocation(h,"color");j.map=a.getUniformLocation(h,"map");j.opacity=a.getUniformLocation(h,"opacity");j.useScreenCoordinates=a.getUniformLocation(h,"useScreenCoordinates");j.affectedByDistance=a.getUniformLocation(h,"affectedByDistance");j.screenPosition=a.getUniformLocation(h,"screenPosition");j.modelViewMatrix=a.getUniformLocation(h,"modelViewMatrix");
-j.projectionMatrix=a.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,m,p){var d=d.__webglSprites,q=d.length;if(q){var r=i,s=j,t=p/m,m=m*0.5,v=p*0.5,o=true;a.useProgram(h);if(!l){a.enableVertexAttribArray(r.position);a.enableVertexAttribArray(r.uv);l=true}a.disable(a.CULL_FACE);a.enable(a.BLEND);a.depthMask(true);a.bindBuffer(a.ARRAY_BUFFER,f);a.vertexAttribPointer(r.position,2,a.FLOAT,false,16,0);a.vertexAttribPointer(r.uv,2,a.FLOAT,false,16,8);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,
+j.projectionMatrix=a.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,m,o){var d=d.__webglSprites,q=d.length;if(q){var r=i,s=j,t=o/m,m=m*0.5,v=o*0.5,p=true;a.useProgram(h);if(!l){a.enableVertexAttribArray(r.position);a.enableVertexAttribArray(r.uv);l=true}a.disable(a.CULL_FACE);a.enable(a.BLEND);a.depthMask(true);a.bindBuffer(a.ARRAY_BUFFER,f);a.vertexAttribPointer(r.position,2,a.FLOAT,false,16,0);a.vertexAttribPointer(r.uv,2,a.FLOAT,false,16,8);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,
 g);a.uniformMatrix4fv(s.projectionMatrix,false,e._projectionMatrixArray);a.activeTexture(a.TEXTURE0);a.uniform1i(s.map,0);for(var x,z=[],r=0;r<q;r++){x=d[r];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(b);for(r=0;r<q;r++){x=d[r];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){a.uniform1i(s.useScreenCoordinates,1);
-a.uniform3f(s.screenPosition,(x.position.x-m)/m,(v-x.position.y)/v,Math.max(0,Math.min(1,x.position.z)))}else{a.uniform1i(s.useScreenCoordinates,0);a.uniform1i(s.affectedByDistance,x.affectedByDistance?1:0);a.uniformMatrix4fv(s.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?p:1);z[0]=e*t*x.scale.x;z[1]=e*x.scale.y;a.uniform2f(s.uvScale,x.uvScale.x,x.uvScale.y);a.uniform2f(s.uvOffset,x.uvOffset.x,x.uvOffset.y);a.uniform2f(s.alignment,x.alignment.x,x.alignment.y);
-a.uniform1f(s.opacity,x.opacity);a.uniform3f(s.color,x.color.r,x.color.g,x.color.b);a.uniform1f(s.rotation,x.rotation);a.uniform2fv(s.scale,z);if(x.mergeWith3D&&!o){a.enable(a.DEPTH_TEST);o=true}else if(!x.mergeWith3D&&o){a.disable(a.DEPTH_TEST);o=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0)}}a.enable(a.CULL_FACE);a.enable(a.DEPTH_TEST);a.depthMask(true)}}};
+a.uniform3f(s.screenPosition,(x.position.x-m)/m,(v-x.position.y)/v,Math.max(0,Math.min(1,x.position.z)))}else{a.uniform1i(s.useScreenCoordinates,0);a.uniform1i(s.affectedByDistance,x.affectedByDistance?1:0);a.uniformMatrix4fv(s.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?o:1);z[0]=e*t*x.scale.x;z[1]=e*x.scale.y;a.uniform2f(s.uvScale,x.uvScale.x,x.uvScale.y);a.uniform2f(s.uvOffset,x.uvOffset.x,x.uvOffset.y);a.uniform2f(s.alignment,x.alignment.x,x.alignment.y);
+a.uniform1f(s.opacity,x.opacity);a.uniform3f(s.color,x.color.r,x.color.g,x.color.b);a.uniform1f(s.rotation,x.rotation);a.uniform2fv(s.scale,z);if(x.mergeWith3D&&!p){a.enable(a.DEPTH_TEST);p=true}else if(!x.mergeWith3D&&p){a.disable(a.DEPTH_TEST);p=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0)}}a.enable(a.CULL_FACE);a.enable(a.DEPTH_TEST);a.depthMask(true)}}};
 THREE.DepthPassPlugin=function(){this.enabled=false;this.renderTarget=null;var b,a,c,d,e=new THREE.Frustum,f=new THREE.Matrix4;this.init=function(e){b=e.context;a=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
 function(a,b){this.enabled&&this.update(a,b)};this.update=function(g,h){var i,j,l,n,k,m;b.clearColor(1,1,1,1);b.disable(b.BLEND);a.setDepthTest(true);a.autoUpdateScene&&g.updateMatrixWorld();if(!h._viewMatrixArray)h._viewMatrixArray=new Float32Array(16);if(!h._projectionMatrixArray)h._projectionMatrixArray=new Float32Array(16);h.matrixWorldInverse.getInverse(h.matrixWorld);h.matrixWorldInverse.flattenToArray(h._viewMatrixArray);h.projectionMatrix.flattenToArray(h._projectionMatrixArray);f.multiply(h.projectionMatrix,
 h.matrixWorldInverse);e.setFromMatrix(f);a.setRenderTarget(this.renderTarget);a.clear();m=g.__webglObjects;i=0;for(j=m.length;i<j;i++){l=m[i];k=l.object;l.render=false;if(k.visible&&(!(k instanceof THREE.Mesh)||!k.frustumCulled||e.contains(k))){k._modelViewMatrix.multiply(h.matrixWorldInverse,k.matrixWorld);l.render=true}}i=0;for(j=m.length;i<j;i++){l=m[i];if(l.render){k=l.object;l=l.buffer;a.setObjectFaces(k);n=k.customDepthMaterial?k.customDepthMaterial:k.geometry.morphTargets.length?d:c;l instanceof

Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 147 - 136
build/custom/ThreeWebGL.js


+ 2 - 2
docs/api/cameras/OrthographicCamera.html

@@ -33,10 +33,10 @@ far — Camera frustum far plane.
 <h3>.[page:Float right]</h3>
 <div>Camera frustum right plane.</div>
 
-<h3>.[page:Float left]</h3>
+<h3>.[page:Float top]</h3>
 <div>Camera frustum top plane.</div>
 
-<h3>.[page:Float right]</h3>
+<h3>.[page:Float bottom]</h3>
 <div>Camera frustum bottom plane.</div>
 
 <h3>.[page:Float near]</h3>

+ 2 - 2
docs/api/materials/LineBasicMaterial.html

@@ -11,7 +11,7 @@
 
 <div>parameters is an object with one or more properties defining the material's appearance.</div>
 <div>
-color — An instance of [page:Color Color]. Default is white.<br />
+color — Line color in hexadecimal. Default is 0xffffff.<br />
 linewidth — Line thickness. Default is 1.<br />
 linecap — Define appearance of line ends. Default is 'round'.<br />
 linejoin — Define appearance of line joints. Default is 'round'.<br />
@@ -22,7 +22,7 @@ fog — Define whether the material color is affected by global fog settings. De
 <h2>Properties</h2>
 
 <h3>.[page:Color color]</h3>
-<div>An instance of [page:Color THREE.Color]. Default is a white (0xffffff) instance.</div>
+<div>Default is white.</div>
 
 <h3>.[page:Float linewidth]</h3>
 <div>Controls line thickness. Default is 1.</div>

+ 2 - 0
examples/js/loaders/OBJLoader.js

@@ -298,6 +298,8 @@ THREE.OBJLoader.prototype = {
 			}
 
 			geometry.computeCentroids();
+			geometry.computeFaceNormals();
+			geometry.computeBoundingSphere();
 
 			group.add( new THREE.Mesh( geometry, new THREE.MeshLambertMaterial() ) );
 

+ 113 - 11
gui/index.html

@@ -20,47 +20,149 @@
 	<body>
 
 		<script type="text/javascript" src="../build/Three.js"></script>
+		<script type="text/javascript" src="../examples/js/loaders/ColladaLoader.js"></script>
+		<script type="text/javascript" src="../examples/js/loaders/OBJLoader.js"></script>
+		<script type="text/javascript" src="../examples/js/loaders/UTF8Loader.js"></script>
+		<script type="text/javascript" src="../examples/js/loaders/VTKLoader.js"></script>
 
 		<script type="text/javascript" src="js/libs/signals.min.js"></script>
 
 		<script type="text/javascript" src="js/UI.js"></script>
+		<script type="text/javascript" src="js/ui/Menubar.js"></script>
 		<script type="text/javascript" src="js/ui/Viewport.js"></script>
-		<script type="text/javascript" src="js/ui/Panel.js"></script>
+		<script type="text/javascript" src="js/ui/Sidebar.js"></script>
+		<script type="text/javascript" src="js/ui/Sidebar.Outliner.js"></script>
+		<script type="text/javascript" src="js/ui/Sidebar.Properties.js"></script>
+		<script type="text/javascript" src="js/ui/Sidebar.Properties.Object3D.js"></script>
+		<script type="text/javascript" src="js/ui/Sidebar.Properties.Geometry.js"></script>
+		<script type="text/javascript" src="js/ui/Sidebar.Properties.Material.js"></script>
 
 		<script>
 
+			window.URL = window.URL || window.webkitURL;
+			window.BlobBuilder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder;
+
 			var SIGNALS = signals;
 
 			var signals = {
 
 				objectAdded: new SIGNALS.Signal(),
 				objectSelected: new SIGNALS.Signal(),
+				objectChanged: new SIGNALS.Signal(),
 				windowResize: new SIGNALS.Signal()
 
 			};
 
 			//
 
+			var menubar = new Menubar( signals );
+			menubar.setWidth( '100%' );
+			menubar.setHeight( '32px' );
+			document.body.appendChild( menubar.dom );
+
 			var viewport = new Viewport( signals );
-			viewport.setWidth( '-webkit-calc(100% - 300px)' );
-			viewport.setWidth( '-moz-calc(100% - 300px)' );
-			viewport.setWidth( 'calc(100% - 300px)' );
-			viewport.setHeight( '100%' );
+			viewport.setTop( '32px' );
+			viewport.setWidth( '-webkit-calc(100% - 300px)', '-moz-calc(100% - 300px)', 'calc(100% - 300px)' );
+			viewport.setHeight( '-webkit-calc(100% - 32px)', '-moz-calc(100% - 32px)', 'calc(100% - 32px)' );
 			document.body.appendChild( viewport.dom );
 
-			var panel = new Panel( signals );
-			panel.setX( '-webkit-calc(100% - 300px)' );
-			panel.setX( '-moz-calc(100% - 300px)' );
-			panel.setX( 'calc(100% - 300px)' );
-			document.body.appendChild( panel.dom );
+			var sidebar = new Sidebar( signals );
+			sidebar.setLeft( '-webkit-calc(100% - 300px)', '-moz-calc(100% - 300px)', 'calc(100% - 300px)' );
+			sidebar.setTop( '32px' );
+			sidebar.setHeight( '-webkit-calc(100% - 32px)', '-moz-calc(100% - 32px)', 'calc(100% - 32px)' );
+			document.body.appendChild( sidebar.dom );
+
+			document.addEventListener( 'drop', function ( event ) {
+
+				event.preventDefault();
+
+				var file = event.dataTransfer.files[ 0 ];
+				var extension = file.name.split( '.' )[1].toLowerCase();
+				var reader = new FileReader();
+
+				reader.onload = function ( event ) {
+
+					var contents = event.target.result;
+
+					switch ( extension ) {
+
+						case 'dae':
+
+							var parser = new DOMParser();
+							var xml = parser.parseFromString( contents, 'text/xml' );
+
+							// TODO: Update ColladaLoader
+
+							var loader = new THREE.ColladaLoader();
+							loader.parse( xml, function ( collada ) {
+
+								signals.objectAdded.dispatch( collada.scene );
+								signals.objectSelected.dispatch( collada.scene );
+
+							} );
+
+							break;
+
+						case 'js':
+
+							var loader = new THREE.GeometryLoader();
+
+							var geometry = loader.parse( JSON.parse( contents ) );
+							var material = new THREE.MeshLambertMaterial( { color: 0xffffff } );
+							var mesh = new THREE.Mesh( geometry, material );
+
+							signals.objectAdded.dispatch( mesh );
+							signals.objectSelected.dispatch( mesh );
+
+							break;
+
+						case 'obj':
+
+							var loader = new THREE.OBJLoader();
+
+							var object = loader.parse( contents );
+
+							signals.objectAdded.dispatch( object );
+							signals.objectSelected.dispatch( object );
+
+							break;
+
+						case 'utf8':
+
+							// TODO
+
+							break;
+
+						case 'vtk':
+
+							var loader = new THREE.VTKLoader();
+
+							var geometry = loader.parse( contents );
+							var material = new THREE.MeshLambertMaterial( { color: 0xffffff } );
+							var mesh = new THREE.Mesh( geometry, material );
+
+							signals.objectAdded.dispatch( mesh );
+							signals.objectSelected.dispatch( mesh );
+
+							break;
+
+					}
+
+				};
+
+				reader.readAsText( file );
+
+			}, false );
+
 
 			//
 
 			var geometry = new THREE.SphereGeometry( 75, 25, 15 );
-			var material = new THREE.MeshBasicMaterial( { color: Math.random() * 0xffffff } );
+			var material = new THREE.MeshLambertMaterial( { color: Math.random() * 0xffffff } );
 			var mesh = new THREE.Mesh( geometry, material );
 
 			signals.objectAdded.dispatch( mesh );
+			signals.objectSelected.dispatch( mesh );
 
 			//
 

+ 137 - 49
gui/js/UI.js

@@ -4,138 +4,176 @@ UI.Element = function () {};
 
 UI.Element.prototype = {
 
-	setX: function ( value ) {
+	setStyle: function ( style, array ) {
 
-		this.dom.style.left = value;
+		for ( var i = 0; i < array.length; i ++ ) {
 
+			this.dom.style[ style ] = array[ i ];
+
+		}
+
+	},
+
+	setLeft: function () {
+
+		this.setStyle( 'left', arguments );
 		return this;
 
 	},
 
-	setY: function ( value ) {
+	setTop: function () {
+
+		this.setStyle( 'top', arguments );
+		return this;
 
-		this.dom.style.top = value;
+	},
 
-		return this;		
+	setRight: function () {
+
+		this.setStyle( 'right', arguments );
+		return this;
+
+	},
+
+	setBottom: function () {
+
+		this.setStyle( 'bottom', arguments );
+		return this;
 
 	},
 
-	setWidth: function ( value ) {
+	setWidth: function () {
 
-		this.dom.style.width = value;
+		this.setStyle( 'width', arguments );
 		return this;
 
 	},
 
-	setHeight: function ( value ) {
+	setHeight: function () {
 
-		this.dom.style.height = value;
+		this.setStyle( 'height', arguments );
 		return this;
 
 	},
 
 	// border
 
-	setBorder: function ( value ) {
+	setBorder: function () {
 
-		this.dom.style.border = value;
+		this.setStyle( 'border', arguments );
 		return this;
 
 	},
 
-	setBorderTop: function ( value ) {
+	setBorderTop: function () {
 
-		this.dom.style.borderTop = value;
+		this.setStyle( 'borderTop', arguments );
 		return this;
 
 	},
 
-	setBorderBottom: function ( value ) {
+	setBorderBottom: function () {
 
-		this.dom.style.borderBottom = value;
+		this.setStyle( 'borderBottom', arguments );
 		return this;
 
 	},
 
-	setBorderLeft: function ( value ) {
+	setBorderLeft: function () {
 
-		this.dom.style.borderLeft = value;
+		this.setStyle( 'borderLeft', arguments );
 		return this;
 
 	},
 
-	setBorderRight: function ( value ) {
+	setBorderRight: function () {
 
-		this.dom.style.borderRight = value;
+		this.setStyle( 'borderRight', arguments );
 		return this;
 
 	},
 
 	// margin
 
-	setMargin: function ( value ) {
+	setMargin: function () {
 
-		this.dom.style.margin = value;
+		this.setStyle( 'margin', arguments );
 		return this;
 
 	},
 
-	setMarginTop: function ( value ) {
+	setMarginTop: function () {
 
-		this.dom.style.marginTop = value;
+		this.setStyle( 'marginTop', arguments );
 		return this;
 
 	},
 
-	setMarginBottom: function ( value ) {
+	setMarginBottom: function () {
 
-		this.dom.style.marginBottom = value;
+		this.setStyle( 'marginBottom', arguments );
 		return this;
 
 	},
 
-	setMarginLeft: function ( value ) {
+	setMarginLeft: function () {
 
-		this.dom.style.marginLeft = value;
+		this.setStyle( 'marginLeft', arguments );
 		return this;
 
 	},
 
-	setMarginRight: function ( value ) {
+	setMarginRight: function () {
 
-		this.dom.style.marginRight = value;
+		this.setStyle( 'marginRight', arguments );
 		return this;
 
 	},
 
 	// padding
 
-	setPadding: function ( value ) {
+	setPadding: function () {
 
-		this.dom.style.padding = value;
+		this.setStyle( 'padding', arguments );
 		return this;
 
 	},
 
 	//
 
-	setFontWeight: function ( value ) {
+	setFontSize: function () {
 
-		this.dom.style.fontWeight = value;
+		this.setStyle( 'fontSize', arguments );
 		return this;
 
 	},
 
-	setColor: function ( value ) {
+	setFontWeight: function () {
 
-		this.dom.style.color = value;
+		this.setStyle( 'fontWeight', arguments );
 		return this;
 
 	},
 
-	setBackgroundColor: function ( value ) {
+	//
+
+	setColor: function () {
+
+		this.setStyle( 'color', arguments );
+		return this;
 
-		this.dom.style.backgroundColor = value;
+	},
+
+	setBackgroundColor: function () {
+
+		this.setStyle( 'backgroundColor', arguments );
+		return this;
+
+	},
+
+	setDisplay: function () {
+
+		this.setStyle( 'display', arguments );
 		return this;
 
 	}
@@ -191,7 +229,7 @@ UI.Text.prototype.constructor = UI.Text;
 
 UI.Text.prototype.setText = function ( value ) {
 
-	this.dom.innerText = value;
+	this.dom.textContent = value;
 	return this;
 
 };
@@ -205,12 +243,14 @@ UI.IntNumber = function ( position ) {
 
 	this.dom = document.createElement( 'span' );
 	this.dom.style.position = position || 'relative';
-	this.dom.innerText = '0.00';
+	this.dom.textContent = '0.00';
 	this.dom.style.marginTop = '2px';
 	this.dom.style.color = '#0080f0';
 	this.dom.style.fontSize = '12px';
 	this.dom.style.textDecoration = 'underline';
 
+	this.onChangeCallback = null;
+
 	var scope = this;
 	var onMouseDownValue, onMouseDownScreenX, onMouseDownScreenY;
 
@@ -218,7 +258,7 @@ UI.IntNumber = function ( position ) {
 
 		event.preventDefault();
 
-		onMouseDownValue = parseFloat( scope.dom.innerText );
+		onMouseDownValue = parseInt( scope.dom.textContent );
 		onMouseDownScreenX = event.screenX;
 		onMouseDownScreenY = event.screenY;
 
@@ -232,7 +272,8 @@ UI.IntNumber = function ( position ) {
 		var dx = event.screenX - onMouseDownScreenX;
 		var dy = event.screenY - onMouseDownScreenY;
 
-		scope.dom.innerText = ( onMouseDownValue - ( dx - dy ) ).toFixed( 0 ); 
+		scope.dom.textContent = ( onMouseDownValue + ( dx - dy ) / ( event.shiftKey ? 10 : 100 ) ).toFixed( 0 );
+		scope.onChangeCallback();
 
 	}
 
@@ -252,14 +293,28 @@ UI.IntNumber = function ( position ) {
 UI.IntNumber.prototype = new UI.Element();
 UI.IntNumber.prototype.constructor = UI.IntNumber;
 
-UI.IntNumber.prototype.setNumber = function ( value ) {
+UI.IntNumber.prototype.getValue = function () {
+
+	return parseInt( this.dom.textContent );
 
-	this.dom.innerText = value.toFixed( 0 );
+};
+
+UI.IntNumber.prototype.setValue = function ( value ) {
+
+	this.dom.textContent = value.toFixed( 0 );
+	return this;
+
+};
+
+UI.IntNumber.prototype.onChange = function ( callback ) {
+
+	this.onChangeCallback = callback;
 	return this;
 
 };
 
 
+
 // FloatNumber
 
 UI.FloatNumber = function ( position ) {
@@ -268,12 +323,14 @@ UI.FloatNumber = function ( position ) {
 
 	this.dom = document.createElement( 'span' );
 	this.dom.style.position = position || 'relative';
-	this.dom.innerText = '0.00';
+	this.dom.textContent = '0.00';
 	this.dom.style.marginTop = '2px';
 	this.dom.style.color = '#0080f0';
 	this.dom.style.fontSize = '12px';
 	this.dom.style.textDecoration = 'underline';
 
+	this.onChangeCallback = null;
+
 	var scope = this;
 	var onMouseDownValue, onMouseDownScreenX, onMouseDownScreenY;
 
@@ -281,7 +338,7 @@ UI.FloatNumber = function ( position ) {
 
 		event.preventDefault();
 
-		onMouseDownValue = parseFloat( scope.dom.innerText );
+		onMouseDownValue = parseFloat( scope.dom.textContent );
 		onMouseDownScreenX = event.screenX;
 		onMouseDownScreenY = event.screenY;
 
@@ -295,7 +352,8 @@ UI.FloatNumber = function ( position ) {
 		var dx = event.screenX - onMouseDownScreenX;
 		var dy = event.screenY - onMouseDownScreenY;
 
-		scope.dom.innerText = ( onMouseDownValue + ( dx - dy ) / 100 ).toFixed( 2 ); 
+		scope.dom.textContent = ( onMouseDownValue + ( dx - dy ) / ( event.shiftKey ? 10 : 100 ) ).toFixed( 2 );
+		scope.onChangeCallback();
 
 	}
 
@@ -315,9 +373,22 @@ UI.FloatNumber = function ( position ) {
 UI.FloatNumber.prototype = new UI.Element();
 UI.FloatNumber.prototype.constructor = UI.FloatNumber;
 
-UI.FloatNumber.prototype.setNumber = function ( value ) {
+UI.FloatNumber.prototype.getValue = function () {
+
+	return parseFloat( this.dom.textContent );
+
+};
 
-	this.dom.innerText = value.toFixed( 2 );
+UI.FloatNumber.prototype.setValue = function ( value ) {
+
+	this.dom.textContent = value.toFixed( 2 );
+	return this;
+
+};
+
+UI.FloatNumber.prototype.onChange = function ( callback ) {
+
+	this.onChangeCallback = callback;
 	return this;
 
 };
@@ -364,6 +435,16 @@ UI.Button = function ( position ) {
 	this.dom = document.createElement( 'button' );
 	this.dom.style.position = position || 'relative';
 
+	this.onClickCallback = null;
+
+	var scope = this;
+
+	this.dom.addEventListener( 'click', function ( event ) {
+
+		scope.onClickCallback();
+
+	}, false );
+
 	return this;
 
 };
@@ -373,7 +454,14 @@ UI.Button.prototype.constructor = UI.Button;
 
 UI.Button.prototype.setText = function ( value ) {
 
-	this.dom.innerText = value;
+	this.dom.textContent = value;
+	return this;
+
+};
+
+UI.Button.prototype.onClick = function ( callback ) {
+
+	this.onClickCallback = callback;
 	return this;
 
 };

+ 15 - 0
gui/js/ui/Menubar.js

@@ -0,0 +1,15 @@
+var Menubar = function ( signals ) {
+
+	var container = new UI.Panel( 'absolute' );
+	container.setBackgroundColor( '#eee' );
+
+	var options = new UI.Panel();
+	options.setMargin( '8px' );
+	options.add( new UI.Text().setText( 'File' ).setColor( '#666' ).setMarginRight( '10px' ) );
+	options.add( new UI.Text().setText( 'Edit' ).setColor( '#666' ).setMarginRight( '10px' ) );
+	options.add( new UI.Text().setText( 'About' ).setColor( '#666' ).setMarginRight( '10px' ) );
+	container.add( options );
+
+	return container;
+
+}

+ 0 - 104
gui/js/ui/Panel.js

@@ -1,104 +0,0 @@
-var Panel = function ( signals ) {
-
-	var container = new UI.Panel( 'absolute' );
-	container.setWidth( '300px' ).setHeight( '100%' );
-	container.setBackgroundColor( '#eee' );
-
-	var selected = null;
-
-	// Properties
-
-	var properties = new UI.Panel();
-	properties.setMargin( '8px' );
-
-	properties.add( new UI.Text().setText( 'PROPERTIES' ).setColor( '#666' ) );
-
-	properties.add( new UI.Break() );
-	properties.add( new UI.Break() );
-
-	properties.add( new UI.Text().setText( 'position' ).setColor( '#666' ) );
-
-	var positionX = new UI.FloatNumber( 'absolute' ).setX( '90px' );
-	var positionY = new UI.FloatNumber( 'absolute' ).setX( '160px' );
-	var positionZ = new UI.FloatNumber( 'absolute' ).setX( '230px' );
-
-	properties.add( positionX, positionY, positionZ );
-
-	properties.add( new UI.HorizontalRule() );
-
-	properties.add( new UI.Text().setText( 'rotation' ).setColor( '#666' ) );
-
-	var rotationX = new UI.FloatNumber( 'absolute' ).setX( '90px' );
-	var rotationY = new UI.FloatNumber( 'absolute' ).setX( '160px' );
-	var rotationZ = new UI.FloatNumber( 'absolute' ).setX( '230px' );
-
-	properties.add( rotationX, rotationY, rotationZ );
-
-	properties.add( new UI.HorizontalRule() );
-
-	properties.add( new UI.Text().setText( 'scale' ).setColor( '#666' ) );
-
-	var scaleX = new UI.FloatNumber( 'absolute' ).setNumber( 1 ).setX( '90px' );
-	var scaleY = new UI.FloatNumber( 'absolute' ).setNumber( 1 ).setX( '160px' );
-	var scaleZ = new UI.FloatNumber( 'absolute' ).setNumber( 1 ).setX( '230px' );
-
-	properties.add( scaleX, scaleY, scaleZ );
-
-	properties.add( new UI.Break() );
-	properties.add( new UI.Break() );
-
-	container.add( properties );
-
-	//
-
-	signals.objectSelected.add( function ( object ) {
-
-		selected = object;
-
-		if ( object ) {
-
-			positionX.setNumber( object.position.x );
-			positionY.setNumber( object.position.y );
-			positionZ.setNumber( object.position.z );
-
-			rotationX.setNumber( object.rotation.x );
-			rotationY.setNumber( object.rotation.y );
-			rotationZ.setNumber( object.rotation.z );
-
-			scaleX.setNumber( object.scale.x );
-			scaleY.setNumber( object.scale.y );
-			scaleZ.setNumber( object.scale.z );
-
-		}
-
-	} );
-
-
-	// Geometry
-
-	var properties = new UI.Panel();
-	properties.setMargin( '8px' );
-
-	properties.add( new UI.Text().setText( 'GEOMETRY' ).setColor( '#666' ) );
-
-	properties.add( new UI.Break() );
-	properties.add( new UI.Break() );
-
-	container.add( properties );
-
-
-	// Material
-
-	var properties = new UI.Panel();
-	properties.setMargin( '8px' );
-
-	properties.add( new UI.Text().setText( 'MATERIAL' ).setColor( '#666' ) );
-
-	properties.add( new UI.Break() );
-	properties.add( new UI.Break() );
-
-	container.add( properties );
-
-	return container;
-
-}

+ 15 - 0
gui/js/ui/Sidebar.Outliner.js

@@ -0,0 +1,15 @@
+Sidebar.Outliner = function ( signals ) {
+
+	var selected = null;
+
+	var container = new UI.Panel();
+	container.setPadding( '8px' );
+	container.setBorderTop( '1px solid #ccc' );
+
+	container.add( new UI.Text().setText( 'SCENE' ).setColor( '#666' ) );
+
+	container.add( new UI.Break(), new UI.Break() );
+
+	return container;
+
+}

+ 267 - 0
gui/js/ui/Sidebar.Properties.Geometry.js

@@ -0,0 +1,267 @@
+Sidebar.Properties.Geometry = function ( signals ) {
+
+	var container = new UI.Panel();
+	container.setDisplay( 'none' );
+
+	container.add( new UI.Text().setText( 'GEOMETRY' ).setColor( '#666' ) );
+
+	var button = new UI.Button( 'absolute' ).setRight( '0px' ).setText( 'Export' ).onClick( exportGeometry );
+	button.download = 'test.js';
+	container.add( button );
+
+	container.add( new UI.Break(), new UI.Break() );
+
+	container.add( new UI.Text().setText( 'Name' ).setColor( '#666' ) );
+
+	var geometryName = new UI.Text( 'absolute' ).setLeft( '90px' ).setColor( '#444' ).setFontSize( '12px' );
+
+	container.add( geometryName );
+
+	container.add( new UI.HorizontalRule() );
+
+	container.add( new UI.Text().setText( 'Class' ).setColor( '#666' ) );
+
+	var geometryClass = new UI.Text( 'absolute' ).setLeft( '90px' ).setColor( '#444' ).setFontSize( '12px' );
+	container.add( geometryClass );
+
+	container.add( new UI.HorizontalRule() );
+
+	container.add( new UI.Text().setText( 'Vertices' ).setColor( '#666' ) );
+	
+	var verticesCount = new UI.Text( 'absolute' ).setLeft( '90px' ).setColor( '#444' ).setFontSize( '12px' );
+	container.add( verticesCount );
+
+	container.add( new UI.HorizontalRule() );
+
+	container.add( new UI.Text().setText( 'Faces' ).setColor( '#666' ) );
+
+	var facesCount = new UI.Text( 'absolute' ).setLeft( '90px' ).setColor( '#444' ).setFontSize( '12px' );
+	container.add( facesCount );
+
+	container.add( new UI.Break(), new UI.Break(), new UI.Break() );
+
+	//
+
+	var selected = null;
+
+	signals.objectSelected.add( function ( object ) {
+
+		if ( object && object.geometry ) {
+
+			selected = object.geometry;
+
+			container.setDisplay( 'block' );
+
+			geometryName.setText( object.geometry.name );
+			geometryClass.setText( getGeometryInstanceName( object.geometry ) );
+			verticesCount.setText( object.geometry.vertices.length );
+			facesCount.setText( object.geometry.faces.length );
+
+		} else {
+
+			selected = null;
+
+			container.setDisplay( 'none' );
+
+		}
+
+	} );
+
+	function getGeometryInstanceName( geometry ) {
+
+		// TODO: Is there a way of doing this automatically?
+
+		if ( geometry instanceof THREE.ConvexGeometry ) return "ConvexGeometry";
+		if ( geometry instanceof THREE.CubeGeometry ) return "CubeGeometry";
+		if ( geometry instanceof THREE.CylinderGeometry ) return "CylinderGeometry";
+		if ( geometry instanceof THREE.ExtrudeGeometry ) return "ExtrudeGeometry";
+		if ( geometry instanceof THREE.IcosahedronGeometry ) return "IcosahedronGeometry";
+		if ( geometry instanceof THREE.LatheGeometry ) return "LatheGeometry";
+		if ( geometry instanceof THREE.OctahedronGeometry ) return "OctahedronGeometry";
+		if ( geometry instanceof THREE.ParametricGeometry ) return "ParametricGeometry";
+		if ( geometry instanceof THREE.PlaneGeometry ) return "PlaneGeometry";
+		if ( geometry instanceof THREE.PolyhedronGeometry ) return "PolyhedronGeometry";
+		if ( geometry instanceof THREE.SphereGeometry ) return "SphereGeometry";
+		if ( geometry instanceof THREE.TetrahedronGeometry ) return "TetrahedronGeometry";
+		if ( geometry instanceof THREE.TextGeometry ) return "TextGeometry";
+		if ( geometry instanceof THREE.TorusGeometry ) return "TorusGeometry";
+		if ( geometry instanceof THREE.TorusKnotGeometry ) return "TorusKnotGeometry";
+		if ( geometry instanceof THREE.TubeGeometry ) return "TubeGeometry";
+		if ( geometry instanceof THREE.Geometry ) return "Geometry";
+
+	}
+
+	function exportGeometry() {
+
+		var geometry = selected;
+
+		var vertices = [];
+
+		for ( var i = 0; i < geometry.vertices.length; i ++ ) {
+
+			var vertex = geometry.vertices[ i ];
+			vertices.push( vertex.x, vertex.y, vertex.z );
+
+		}
+
+		var faces = [];
+		var uvs = [[]];
+		var normals = [];
+
+		for ( var i = 0; i < geometry.faces.length; i ++ ) {
+
+			var face = geometry.faces[ i ];
+
+			var isTriangle = face instanceof THREE.Face3;
+			var hasMaterial = face.materialIndex !== undefined;
+			var hasFaceUv = geometry.faceUvs[ 0 ][ i ] !== undefined;
+			var hasFaceVertexUv = geometry.faceVertexUvs[ 0 ][ i ] !== undefined;
+			var hasFaceNormal = face.normal.length() > 0;
+			var hasFaceVertexNormal = face.vertexNormals[ 0 ] !== undefined;
+			var hasFaceColor = face.color;
+			var hasFaceVertexColor = face.vertexColors[ 0 ] !== undefined;
+
+			var faceType = 0
+			faceType = setBit( faceType, 0, ! isTriangle );
+			/*
+			faceType = setBit( faceType, 1, hasMaterial );
+			faceType = setBit( faceType, 2, hasFaceUv );
+			faceType = setBit( faceType, 3, hasFaceVertexUv );
+			faceType = setBit( faceType, 4, hasFaceNormal );
+			faceType = setBit( faceType, 5, hasFaceVertexNormal );
+			faceType = setBit( faceType, 6, hasFaceColor );
+			faceType = setBit( faceType, 7, hasFaceVertexColor );
+			*/
+
+			faces.push( faceType );
+
+			if ( isTriangle ) {
+
+				faces.push( face.a, face.b, face.c );
+
+			} else {
+
+				faces.push( face.a, face.b, face.c, face.d );
+
+			}
+
+			if ( hasMaterial ) {
+
+				faces.push( face.materialIndex );
+
+			}
+
+			if ( hasFaceUv ) {
+
+				/*
+				var uv = geometry.faceUvs[ 0 ][ i ];
+				uvs[ 0 ].push( uv.u, uv.v );
+				*/
+
+			}
+
+			if ( hasFaceVertexUv ) {
+
+				/*
+				var uvs = geometry.faceVertexUvs[ 0 ][ i ];
+
+				if ( isTriangle ) {
+
+					faces.push(
+						uvs[ 0 ].u, uvs[ 0 ].v,
+						uvs[ 1 ].u, uvs[ 1 ].v,
+						uvs[ 2 ].u, uvs[ 2 ].v
+					);
+
+				} else {
+
+					faces.push(
+						uvs[ 0 ].u, uvs[ 0 ].v,
+						uvs[ 1 ].u, uvs[ 1 ].v,
+						uvs[ 2 ].u, uvs[ 2 ].v,
+						uvs[ 3 ].u, uvs[ 3 ].v
+					);
+
+				}
+				*/
+
+			}
+
+			if ( hasFaceNormal ) {
+
+				/*
+				var normal = face.normal;
+				faces.push( normal.x, normal.y, normal.z );
+				*/
+
+			}
+
+			if ( hasFaceVertexNormal ) {
+
+				/*
+				var normals = face.vertexNormals;
+
+				if ( isTriangle ) {
+
+					faces.push(
+						normals[ 0 ].u, normals[ 0 ].y, normals[ 0 ].z,
+						normals[ 1 ].u, normals[ 1 ].y, normals[ 1 ].z,
+						normals[ 2 ].u, normals[ 2 ].y, normals[ 2 ].z
+					);
+
+				} else {
+
+					faces.push(
+						normals[ 0 ].x, normals[ 0 ].y, normals[ 0 ].z,
+						normals[ 1 ].x, normals[ 1 ].y, normals[ 1 ].z,
+						normals[ 2 ].x, normals[ 2 ].y, normals[ 2 ].z,
+						normals[ 3 ].x, normals[ 3 ].y, normals[ 3 ].z
+					);
+
+				}
+				*/
+
+			}
+
+		}
+
+		function setBit( value, position, enabled ) {
+
+			return enabled ? value | ( 1 << position ) : value & ( ~ ( 1 << position) );
+
+		}
+
+		//
+
+		var output = [
+			'{',
+			'	"metadata": {',
+			'		"formatVersion" : 3',
+			'	},',
+			'	"vertices": ' + JSON.stringify( vertices ) + ',',
+			'	"normals": ' + JSON.stringify( normals ) + ',',
+			'	"uvs": ' + JSON.stringify( uvs ) + ',',
+			'	"faces": ' + JSON.stringify( faces ),
+			'}'
+		].join( '\n' );
+
+		var file = new BlobBuilder();
+		file.append( output );
+
+		var objectURL = URL.createObjectURL( file.getBlob( 'text/json' ) );
+
+		var clickEvent = document.createEvent( 'MouseEvent' );
+		clickEvent.initMouseEvent( 'click', true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null );
+
+		var download = document.createElement( 'a' );
+		download.href = objectURL;
+		download.download = 'geometry.js';
+		download.dispatchEvent( clickEvent );
+
+		URL.revokeObjectURL( objectURL );
+
+	}
+
+	return container;
+
+}

+ 73 - 0
gui/js/ui/Sidebar.Properties.Material.js

@@ -0,0 +1,73 @@
+Sidebar.Properties.Material = function ( signals ) {
+
+	var container = new UI.Panel();
+	container.setDisplay( 'none' );
+
+	container.add( new UI.Text().setText( 'MATERIAL' ).setColor( '#666' ) );
+
+	container.add( new UI.Break(), new UI.Break() );
+
+	container.add( new UI.Text().setText( 'Name' ).setColor( '#666' ) );
+
+	var materialName = new UI.Text( 'absolute' ).setLeft( '90px' ).setColor( '#444' ).setFontSize( '12px' );
+
+	container.add( materialName );
+
+	container.add( new UI.HorizontalRule() );
+
+	container.add( new UI.Text().setText( 'Class' ).setColor( '#666' ) );
+
+	var materialClass = new UI.Text( 'absolute' ).setLeft( '90px' ).setColor( '#444' ).setFontSize( '12px' );
+
+	container.add( materialClass );
+
+	container.add( new UI.HorizontalRule() );
+
+	container.add( new UI.Text().setText( 'Color' ).setColor( '#666' ) );
+
+	var materialColor = new UI.Text( 'absolute' ).setLeft( '90px' ).setColor( '#444' ).setFontSize( '12px' );
+
+	container.add( materialColor );
+
+	//
+
+	signals.objectSelected.add( function ( object ) {
+
+		if ( object && object.material ) {
+
+			container.setDisplay( 'block' );
+
+			materialName.setText( object.material.name );
+			materialClass.setText( getMaterialInstanceName( object.material ) );
+			materialColor.setText( '#' + object.material.color.getHex().toString(16) );
+
+		} else {
+
+			container.setDisplay( 'none' );
+
+		}
+
+	} );
+
+	function getMaterialInstanceName( material ) {
+
+		// TODO: Is there a way of doing this automatically?
+
+		if ( material instanceof THREE.LineBasicMaterial ) return "LineBasicMaterial";
+		if ( material instanceof THREE.MeshBasicMaterial ) return "MeshBasicMaterial";
+		if ( material instanceof THREE.MeshDepthMaterial ) return "MeshDepthMaterial";
+		if ( material instanceof THREE.MeshFaceMaterial ) return "MeshFaceMaterial";
+		if ( material instanceof THREE.MeshLambertMaterial ) return "MeshLambertMaterial";
+		if ( material instanceof THREE.MeshNormalMaterial ) return "MeshNormalMaterial";
+		if ( material instanceof THREE.MeshPhongMaterial ) return "MeshPhongMaterial";
+		if ( material instanceof THREE.ParticleBasicMaterial ) return "ParticleBasicMaterial";
+		if ( material instanceof THREE.ParticleCanvasMaterial ) return "ParticleCanvasMaterial";
+		if ( material instanceof THREE.ParticleDOMMaterial ) return "ParticleDOMMaterial";
+		if ( material instanceof THREE.ShaderMaterial ) return "ShaderMaterial";
+		if ( material instanceof THREE.Material ) return "Material";
+
+	}
+
+	return container;
+
+}

+ 106 - 0
gui/js/ui/Sidebar.Properties.Object3D.js

@@ -0,0 +1,106 @@
+Sidebar.Properties.Object3D = function ( signals ) {
+
+	var selected = null;
+
+	var container = new UI.Panel();
+	container.setDisplay( 'none' );
+
+	container.add( new UI.Text().setText( 'OBJECT' ).setColor( '#666' ) );
+
+	container.add( new UI.Break(), new UI.Break() );
+
+	container.add( new UI.Text().setText( 'Name' ).setColor( '#666' ) );
+
+	var objectName = new UI.Text( 'absolute' ).setLeft( '90px' ).setColor( '#444' ).setFontSize( '12px' );
+
+	container.add( objectName );
+
+	container.add( new UI.HorizontalRule() );
+
+	container.add( new UI.Text().setText( 'Position' ).setColor( '#666' ) );
+
+	var positionX = new UI.FloatNumber( 'absolute' ).setLeft( '90px' ).onChange( update );
+	var positionY = new UI.FloatNumber( 'absolute' ).setLeft( '160px' ).onChange( update );
+	var positionZ = new UI.FloatNumber( 'absolute' ).setLeft( '230px' ).onChange( update );
+
+	container.add( positionX, positionY, positionZ );
+
+	container.add( new UI.HorizontalRule() );
+
+	container.add( new UI.Text().setText( 'Rotation' ).setColor( '#666' ) );
+
+	var rotationX = new UI.FloatNumber( 'absolute' ).setLeft( '90px' ).onChange( update );
+	var rotationY = new UI.FloatNumber( 'absolute' ).setLeft( '160px' ).onChange( update );
+	var rotationZ = new UI.FloatNumber( 'absolute' ).setLeft( '230px' ).onChange( update );
+
+	container.add( rotationX, rotationY, rotationZ );
+
+	container.add( new UI.HorizontalRule() );
+
+	container.add( new UI.Text().setText( 'Scale' ).setColor( '#666' ) );
+
+	var scaleX = new UI.FloatNumber( 'absolute' ).setValue( 1 ).setLeft( '90px' ).onChange( update );
+	var scaleY = new UI.FloatNumber( 'absolute' ).setValue( 1 ).setLeft( '160px' ).onChange( update );
+	var scaleZ = new UI.FloatNumber( 'absolute' ).setValue( 1 ).setLeft( '230px' ).onChange( update );
+
+	container.add( scaleX, scaleY, scaleZ );
+
+	container.add( new UI.Break(), new UI.Break(), new UI.Break() );
+
+	//
+
+	function update() {
+
+		if ( selected ) {
+
+			selected.position.x = positionX.getValue();
+			selected.position.y = positionY.getValue();
+			selected.position.z = positionZ.getValue();
+
+			selected.rotation.x = rotationX.getValue();
+			selected.rotation.y = rotationY.getValue();
+			selected.rotation.z = rotationZ.getValue();
+
+			selected.scale.x = scaleX.getValue();
+			selected.scale.y = scaleY.getValue();
+			selected.scale.z = scaleZ.getValue();
+
+			signals.objectChanged.dispatch( selected );
+
+		}
+
+	}
+
+	signals.objectSelected.add( function ( object ) {
+
+		selected = object;
+
+		if ( object ) {
+
+			container.setDisplay( 'block' );
+
+			objectName.setText( object.name );
+
+			positionX.setValue( object.position.x );
+			positionY.setValue( object.position.y );
+			positionZ.setValue( object.position.z );
+
+			rotationX.setValue( object.rotation.x );
+			rotationY.setValue( object.rotation.y );
+			rotationZ.setValue( object.rotation.z );
+
+			scaleX.setValue( object.scale.x );
+			scaleY.setValue( object.scale.y );
+			scaleZ.setValue( object.scale.z );
+
+		} else {
+
+			container.setDisplay( 'none' );
+
+		}
+
+	} );
+
+	return container;
+
+}

+ 13 - 0
gui/js/ui/Sidebar.Properties.js

@@ -0,0 +1,13 @@
+Sidebar.Properties = function ( signals ) {
+
+	var container = new UI.Panel();
+	container.setPadding( '8px' );
+	container.setBorderTop( '1px solid #ccc' );
+
+	container.add( new Sidebar.Properties.Object3D( signals ) );
+	container.add( new Sidebar.Properties.Geometry( signals ) );
+	container.add( new Sidebar.Properties.Material( signals ) );
+
+	return container;
+
+}

+ 15 - 0
gui/js/ui/Sidebar.js

@@ -0,0 +1,15 @@
+var Sidebar = function ( signals ) {
+
+	var container = new UI.Panel( 'absolute' );
+	container.setWidth( '300px' ).setHeight( '100%' );
+	container.setBackgroundColor( '#eee' );
+
+	var outliner = new Sidebar.Outliner( signals );
+	container.add( outliner );
+
+	var properties = new Sidebar.Properties( signals );
+	container.add( properties );
+
+	return container;
+
+}

+ 78 - 7
gui/js/ui/Viewport.js

@@ -5,6 +5,8 @@ var Viewport = function ( signals ) {
 
 	//
 
+	var objects = [];
+
 	var sceneHelpers = new THREE.Scene();
 
 	var size = 500, step = 25;
@@ -30,6 +32,8 @@ var Viewport = function ( signals ) {
 	sceneHelpers.add( grid );
 
 	var selectionBox = new THREE.Mesh( new THREE.CubeGeometry( 1, 1, 1 ), new THREE.MeshBasicMaterial( { color: 0xffff00, wireframe: true } ) );
+	selectionBox.geometry.dynamic = true;
+	selectionBox.matrixAutoUpdate = false;
 	selectionBox.visible = false;
 	sceneHelpers.add( selectionBox );
 
@@ -52,6 +56,15 @@ var Viewport = function ( signals ) {
 	controls.dynamicDampingFactor = 0.3;
 	controls.addEventListener( 'change', render );
 
+	var light = new THREE.DirectionalLight( 0xffffff );
+	light.position.set( 1, 0.5, 0 ).normalize();
+	scene.add( light );
+
+	var light = new THREE.DirectionalLight( 0xffffff, 0.5 );
+	light.position.set( - 1, - 0.5, 0 ).normalize();
+	scene.add( light );
+
+
 	// object picking
 
 	var projector = new THREE.Projector();
@@ -60,11 +73,15 @@ var Viewport = function ( signals ) {
 
 		event.preventDefault();
 
-		var vector = new THREE.Vector3( ( event.clientX / container.dom.offsetWidth ) * 2 - 1, - ( event.clientY / container.dom.offsetHeght ) * 2 + 1, 0.5 );
+		var vector = new THREE.Vector3(
+			( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
+			- ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
+			0.5
+		);
 		projector.unprojectVector( vector, camera );
 
 		var ray = new THREE.Ray( camera.position, vector.subSelf( camera.position ).normalize() );
-		var intersects = ray.intersectObjects( scene.children );
+		var intersects = ray.intersectObjects( objects );
 
 		if ( intersects.length ) {
 
@@ -84,18 +101,34 @@ var Viewport = function ( signals ) {
 
 	signals.objectAdded.add( function ( object ) {
 
+		THREE.SceneUtils.traverseHierarchy( object, function ( child ) {
+
+			objects.push( child );
+
+		} );
+
+		objects.push( object );
+
 		scene.add( object );
 		render();
 
 	} );
 
+	signals.objectChanged.add( function ( object ) {
+
+		selectionBox.matrixWorld.copy( object.matrixWorld );
+
+		render();
+
+	} );
+
 	signals.objectSelected.add( function ( object ) {
 
 		if ( object === null ) {
 
 			selectionBox.visible = false;
 
-		} else {
+		} else if ( object.geometry ) {
 
 			var geometry = object.geometry;
 
@@ -105,9 +138,43 @@ var Viewport = function ( signals ) {
 
 			}
 
-			selectionBox.scale.x = geometry.boundingBox.max.x - geometry.boundingBox.min.x;
-			selectionBox.scale.y = geometry.boundingBox.max.y - geometry.boundingBox.min.y;
-			selectionBox.scale.z = geometry.boundingBox.max.z - geometry.boundingBox.min.z;
+			selectionBox.geometry.vertices[ 0 ].x = geometry.boundingBox.max.x;
+			selectionBox.geometry.vertices[ 0 ].y = geometry.boundingBox.max.y;
+			selectionBox.geometry.vertices[ 0 ].z = geometry.boundingBox.max.z;
+
+			selectionBox.geometry.vertices[ 1 ].x = geometry.boundingBox.max.x;
+			selectionBox.geometry.vertices[ 1 ].y = geometry.boundingBox.max.y;
+			selectionBox.geometry.vertices[ 1 ].z = geometry.boundingBox.min.z;
+
+			selectionBox.geometry.vertices[ 2 ].x = geometry.boundingBox.max.x;
+			selectionBox.geometry.vertices[ 2 ].y = geometry.boundingBox.min.y;
+			selectionBox.geometry.vertices[ 2 ].z = geometry.boundingBox.max.z;
+
+			selectionBox.geometry.vertices[ 3 ].x = geometry.boundingBox.max.x;
+			selectionBox.geometry.vertices[ 3 ].y = geometry.boundingBox.min.y;
+			selectionBox.geometry.vertices[ 3 ].z = geometry.boundingBox.min.z;
+
+			selectionBox.geometry.vertices[ 4 ].x = geometry.boundingBox.min.x;
+			selectionBox.geometry.vertices[ 4 ].y = geometry.boundingBox.max.y;
+			selectionBox.geometry.vertices[ 4 ].z = geometry.boundingBox.min.z;
+
+			selectionBox.geometry.vertices[ 5 ].x = geometry.boundingBox.min.x;
+			selectionBox.geometry.vertices[ 5 ].y = geometry.boundingBox.max.y;
+			selectionBox.geometry.vertices[ 5 ].z = geometry.boundingBox.max.z;
+
+			selectionBox.geometry.vertices[ 6 ].x = geometry.boundingBox.min.x;
+			selectionBox.geometry.vertices[ 6 ].y = geometry.boundingBox.min.y;
+			selectionBox.geometry.vertices[ 6 ].z = geometry.boundingBox.min.z;
+
+			selectionBox.geometry.vertices[ 7 ].x = geometry.boundingBox.min.x;
+			selectionBox.geometry.vertices[ 7 ].y = geometry.boundingBox.min.y;
+			selectionBox.geometry.vertices[ 7 ].z = geometry.boundingBox.max.z;
+
+			selectionBox.geometry.computeBoundingSphere();
+
+			selectionBox.geometry.verticesNeedUpdate = true;
+
+			selectionBox.matrixWorld.copy( object.matrixWorld );
 
 			selectionBox.visible = true;
 
@@ -132,6 +199,7 @@ var Viewport = function ( signals ) {
 
 	var renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false, clearColor: 0xaaaaaa, clearAlpha: 1 } );
 	renderer.autoClear = false;
+	renderer.autoUpdateScene = false;
 	container.dom.appendChild( renderer.domElement );
 
 	animate();
@@ -147,9 +215,12 @@ var Viewport = function ( signals ) {
 
 	function render() {
 
+		scene.updateMatrixWorld();
+		sceneHelpers.updateMatrixWorld();
+
 		renderer.clear();
-		renderer.render( sceneHelpers, camera );
 		renderer.render( scene, camera );
+		renderer.render( sceneHelpers, camera );
 
 	}
 

+ 2 - 0
src/core/Geometry.js

@@ -10,6 +10,8 @@ THREE.Geometry = function () {
 
 	this.id = THREE.GeometryCount ++;
 
+	this.name = '';
+
 	this.vertices = [];
 	this.colors = []; // one-to-one vertex colors, used in ParticleSystem, Line and Ribbon
 

+ 3 - 1
src/extras/controls/FirstPersonControls.js

@@ -124,7 +124,9 @@ THREE.FirstPersonControls = function ( object, domElement ) {
 
 	this.onKeyDown = function ( event ) {
 
-		switch( event.keyCode ) {
+		event.preventDefault();
+
+		switch ( event.keyCode ) {
 
 			case 38: /*up*/
 			case 87: /*W*/ this.moveForward = true; break;

+ 3 - 1
src/extras/controls/FlyControls.js

@@ -49,7 +49,9 @@ THREE.FlyControls = function ( object, domElement ) {
 
 		}
 
-		switch( event.keyCode ) {
+		event.preventDefault();
+
+		switch ( event.keyCode ) {
 
 			case 16: /* shift */ this.movementSpeedMultiplier = .1; break;
 

+ 3 - 1
src/extras/controls/RollControls.js

@@ -164,7 +164,9 @@ THREE.RollControls = function ( object, domElement ) {
 
 	function onKeyDown( event ) {
 
-		switch( event.keyCode ) {
+		event.preventDefault();
+
+		switch ( event.keyCode ) {
 
 			case 38: /*up*/
 			case 87: /*W*/ forwardSpeed = 1; break;

+ 2 - 0
src/extras/controls/TrackballControls.js

@@ -258,6 +258,8 @@ THREE.TrackballControls = function ( object, domElement ) {
 
 		if ( ! _this.enabled ) return;
 
+		event.preventDefault();
+
 		if ( _state !== STATE.NONE ) {
 
 			return;

+ 25 - 8
src/extras/core/Curve.js

@@ -437,17 +437,18 @@ THREE.SplineCurve.prototype.getPoint = function ( t ) {
 };
 
 /**************************************************************
- *	Arc curve
+ *	Ellipse curve
  **************************************************************/
 
-THREE.ArcCurve = function ( aX, aY, aRadius,
+THREE.EllipseCurve = function ( aX, aY, xRadius, yRadius,
 							aStartAngle, aEndAngle,
 							aClockwise ) {
 
 	this.aX = aX;
 	this.aY = aY;
 
-	this.aRadius = aRadius;
+	this.xRadius = xRadius;
+	this.yRadius = yRadius;
 
 	this.aStartAngle = aStartAngle;
 	this.aEndAngle = aEndAngle;
@@ -456,10 +457,10 @@ THREE.ArcCurve = function ( aX, aY, aRadius,
 
 };
 
-THREE.ArcCurve.prototype = new THREE.Curve();
-THREE.ArcCurve.prototype.constructor = THREE.ArcCurve;
+THREE.EllipseCurve.prototype = new THREE.Curve();
+THREE.EllipseCurve.prototype.constructor = THREE.EllipseCurve;
 
-THREE.ArcCurve.prototype.getPoint = function ( t ) {
+THREE.EllipseCurve.prototype.getPoint = function ( t ) {
 
 	var deltaAngle = this.aEndAngle - this.aStartAngle;
 
@@ -471,13 +472,29 @@ THREE.ArcCurve.prototype.getPoint = function ( t ) {
 
 	var angle = this.aStartAngle + t * deltaAngle;
 
-	var tx = this.aX + this.aRadius * Math.cos( angle );
-	var ty = this.aY + this.aRadius * Math.sin( angle );
+	var tx = this.aX + this.xRadius * Math.cos( angle );
+	var ty = this.aY + this.yRadius * Math.sin( angle );
 
 	return new THREE.Vector2( tx, ty );
 
 };
 
+/**************************************************************
+ *	Arc curve
+ **************************************************************/
+
+THREE.ArcCurve = function ( aX, aY, aRadius,
+							aStartAngle, aEndAngle,
+							aClockwise ) {
+
+	THREE.EllipseCurve.call(this, aX, aY, aRadius, aRadius,
+		aStartAngle, aEndAngle, aClockwise);
+};
+
+THREE.ArcCurve.prototype = new THREE.EllipseCurve();
+THREE.ArcCurve.prototype.constructor = THREE.ArcCurve;
+
+
 /**************************************************************
  *	Utils
  **************************************************************/

+ 62 - 26
src/extras/core/Path.js

@@ -29,8 +29,8 @@ THREE.PathActions = {
 	QUADRATIC_CURVE_TO: 'quadraticCurveTo', // Bezier quadratic curve
 	BEZIER_CURVE_TO: 'bezierCurveTo', 		// Bezier cubic curve
 	CSPLINE_THRU: 'splineThru',				// Catmull-rom spline
-	ARC: 'arc'								// Circle
-
+	ARC: 'arc',								// Circle
+	ELLIPSE: 'ellipse'
 };
 
 // TODO Clean up PATH API
@@ -133,16 +133,31 @@ THREE.Path.prototype.splineThru = function( pts /*Array of Vector*/ ) {
 };
 
 // FUTURE: Change the API or follow canvas API?
-// TODO ARC ( x, y, x - radius, y - radius, startAngle, endAngle )
 
-THREE.Path.prototype.arc = function ( aX, aY, aRadius,
+THREE.Path.prototype.ellipse = function ( aX, aY, xRadius, yRadius,
 									  aStartAngle, aEndAngle, aClockwise ) {
 
-	var args = Array.prototype.slice.call( arguments );
+	var laste = this.actions[ this.actions.length - 1];
+	this.absellipse(laste.x + aX, laste.y + aY, xRadius, yRadius,
+									aStartAngle, aEndAngle, aClockwise );
+ };
+ 
+THREE.Path.prototype.arc = function ( aX, aY, aRadius,
+									  aStartAngle, aEndAngle, aClockwise ) {
 
 	var laste = this.actions[ this.actions.length - 1];
+	this.absarc(laste.x + aX, laste.y + aY, aRadius,
+									aStartAngle, aEndAngle, aClockwise );
+ };
+ 
+
+
+THREE.Path.prototype.absellipse = function ( aX, aY, xRadius, yRadius,
+									  aStartAngle, aEndAngle, aClockwise ) {
+
+	var args = Array.prototype.slice.call( arguments );
 
-	var curve = new THREE.ArcCurve( laste.x + aX, laste.y + aY, aRadius,
+	var curve = new THREE.EllipseCurve( aX, aY, xRadius, yRadius,
 									aStartAngle, aEndAngle, aClockwise );
 	this.curves.push( curve );
 
@@ -152,29 +167,14 @@ THREE.Path.prototype.arc = function ( aX, aY, aRadius,
 	args.push(lastPoint.x);
 	args.push(lastPoint.y);
 
-	this.actions.push( { action: THREE.PathActions.ARC, args: args } );
+	this.actions.push( { action: THREE.PathActions.ELLIPSE, args: args } );
 
  };
 
 THREE.Path.prototype.absarc = function ( aX, aY, aRadius,
 									  aStartAngle, aEndAngle, aClockwise ) {
-
-	var args = Array.prototype.slice.call( arguments );
-
-	var curve = new THREE.ArcCurve( aX, aY, aRadius,
-									aStartAngle, aEndAngle, aClockwise );
-	this.curves.push( curve );
-
-	// console.log( 'arc', args );
-
-        // All of the other actions look to the last two elements in the list to
-        // find the ending point, so we need to append them.
-        var lastPoint = curve.getPoint(aClockwise ? 1 : 0);
-        args.push(lastPoint.x);
-        args.push(lastPoint.y);
-
-	this.actions.push( { action: THREE.PathActions.ARC, args: args } );
-
+	this.absellipse(aX, aY, aRadius, aRadius,
+		aStartAngle, aEndAngle, aClockwise);
  };
 
 
@@ -342,8 +342,6 @@ THREE.Path.prototype.getPoints = function( divisions, closedPath ) {
 
 		case THREE.PathActions.ARC:
 
-			laste = this.actions[ i - 1 ].args;
-
 			var aX = args[ 0 ], aY = args[ 1 ],
 				aRadius = args[ 2 ],
 				aStartAngle = args[ 3 ], aEndAngle = args[ 4 ],
@@ -378,6 +376,44 @@ THREE.Path.prototype.getPoints = function( divisions, closedPath ) {
 			//console.log(points);
 
 		  break;
+		  
+		case THREE.PathActions.ELLIPSE:
+
+			var aX = args[ 0 ], aY = args[ 1 ],
+				xRadius = args[ 2 ],
+				yRadius = args[3]
+				aStartAngle = args[ 4 ], aEndAngle = args[ 5 ],
+				aClockwise = !!args[ 6 ];
+
+
+			var deltaAngle = aEndAngle - aStartAngle;
+			var angle;
+			var tdivisions = divisions * 2;
+
+			for ( j = 1; j <= tdivisions; j ++ ) {
+
+				t = j / tdivisions;
+
+				if ( ! aClockwise ) {
+
+					t = 1 - t;
+
+				}
+
+				angle = aStartAngle + t * deltaAngle;
+
+				tx = aX + xRadius * Math.cos( angle );
+				ty = aY + yRadius * Math.sin( angle );
+
+				//console.log('t', t, 'angle', angle, 'tx', tx, 'ty', ty);
+
+				points.push( new THREE.Vector2( tx, ty ) );
+
+			}
+
+			//console.log(points);
+
+		  break;
 
 		} // end switch
 

+ 160 - 153
src/loaders/GeometryLoader.js

@@ -79,285 +79,288 @@ THREE.GeometryLoader.prototype = {
 
 		// materials
 
-		geometry.materials = [];
+		if ( data.materials ) {
 
-		for ( var i = 0; i < data.materials.length; ++ i ) {
+			geometry.materials = [];
 
-			var m = data.materials[ i ];
+			for ( var i = 0; i < data.materials.length; ++ i ) {
 
-			function isPow2( n ) {
+				var m = data.materials[ i ];
 
-				var l = Math.log( n ) / Math.LN2;
-				return Math.floor( l ) == l;
+				function isPow2( n ) {
 
-			}
+					var l = Math.log( n ) / Math.LN2;
+					return Math.floor( l ) == l;
 
-			function nearestPow2( n ) {
+				}
 
-				var l = Math.log( n ) / Math.LN2;
-				return Math.pow( 2, Math.round(  l ) );
+				function nearestPow2( n ) {
 
-			}
+					var l = Math.log( n ) / Math.LN2;
+					return Math.pow( 2, Math.round(  l ) );
 
-			function createTexture( where, name, sourceFile, repeat, offset, wrap ) {
+				}
 
-				where[ name ] = new THREE.Texture();
-				where[ name ].sourceFile = sourceFile;
+				function createTexture( where, name, sourceFile, repeat, offset, wrap ) {
 
-				if ( repeat ) {
+					where[ name ] = new THREE.Texture();
+					where[ name ].sourceFile = sourceFile;
 
-					where[ name ].repeat.set( repeat[ 0 ], repeat[ 1 ] );
+					if ( repeat ) {
 
-					if ( repeat[ 0 ] != 1 ) where[ name ].wrapS = THREE.RepeatWrapping;
-					if ( repeat[ 1 ] != 1 ) where[ name ].wrapT = THREE.RepeatWrapping;
+						where[ name ].repeat.set( repeat[ 0 ], repeat[ 1 ] );
 
-				}
+						if ( repeat[ 0 ] != 1 ) where[ name ].wrapS = THREE.RepeatWrapping;
+						if ( repeat[ 1 ] != 1 ) where[ name ].wrapT = THREE.RepeatWrapping;
 
-				if ( offset ) {
+					}
 
-					where[ name ].offset.set( offset[ 0 ], offset[ 1 ] );
+					if ( offset ) {
 
-				}
+						where[ name ].offset.set( offset[ 0 ], offset[ 1 ] );
 
-				if ( wrap ) {
+					}
 
-					var wrapMap = {
+					if ( wrap ) {
 
-						"repeat": THREE.RepeatWrapping,
-						"mirror": THREE.MirroredRepeatWrapping
+						var wrapMap = {
 
-					}
+							"repeat": THREE.RepeatWrapping,
+							"mirror": THREE.MirroredRepeatWrapping
 
-					if ( wrapMap[ wrap[ 0 ] ] !== undefined ) where[ name ].wrapS = wrapMap[ wrap[ 0 ] ];
-					if ( wrapMap[ wrap[ 1 ] ] !== undefined ) where[ name ].wrapT = wrapMap[ wrap[ 1 ] ];
+						}
 
-				}
+						if ( wrapMap[ wrap[ 0 ] ] !== undefined ) where[ name ].wrapS = wrapMap[ wrap[ 0 ] ];
+						if ( wrapMap[ wrap[ 1 ] ] !== undefined ) where[ name ].wrapT = wrapMap[ wrap[ 1 ] ];
 
-				// load image
+					}
 
-				var texture = where[ name ];
+					// load image
 
-				var loader = new THREE.ImageLoader();
-				loader.addEventListener( 'load', function ( event ) {
+					var texture = where[ name ];
 
-					var image = event.content;
+					var loader = new THREE.ImageLoader();
+					loader.addEventListener( 'load', function ( event ) {
 
-					if ( !isPow2( image.width ) || !isPow2( image.height ) ) {
+						var image = event.content;
 
-						var width = nearestPow2( image.width );
-						var height = nearestPow2( image.height );
+						if ( !isPow2( image.width ) || !isPow2( image.height ) ) {
 
-						texture.image = document.createElement( 'canvas' );
-						texture.image.width = width;
-						texture.image.height = height;
-						texture.image.getContext( '2d' ).drawImage( image, 0, 0, width, height );
+							var width = nearestPow2( image.width );
+							var height = nearestPow2( image.height );
 
-					} else {
+							texture.image = document.createElement( 'canvas' );
+							texture.image.width = width;
+							texture.image.height = height;
+							texture.image.getContext( '2d' ).drawImage( image, 0, 0, width, height );
 
-						texture.image = image;
+						} else {
 
-					}
+							texture.image = image;
 
-					texture.needsUpdate = true;
+						}
 
-				} );
-				loader.crossOrigin = scope.crossOrigin;
-				loader.load( scope.path + '/' + sourceFile );
+						texture.needsUpdate = true;
 
-				if ( monitor ) monitor.add( loader );
+					} );
+					loader.crossOrigin = scope.crossOrigin;
+					loader.load( scope.path + '/' + sourceFile );
 
-			}
+					if ( monitor ) monitor.add( loader );
 
-			function rgb2hex( rgb ) {
+				}
 
-				return ( rgb[ 0 ] * 255 << 16 ) + ( rgb[ 1 ] * 255 << 8 ) + rgb[ 2 ] * 255;
+				function rgb2hex( rgb ) {
 
-			}
+					return ( rgb[ 0 ] * 255 << 16 ) + ( rgb[ 1 ] * 255 << 8 ) + rgb[ 2 ] * 255;
 
-			// defaults
+				}
 
-			var mtype = "MeshLambertMaterial";
-			var mpars = { color: 0xeeeeee, opacity: 1.0, map: null, lightMap: null, normalMap: null, wireframe: m.wireframe };
+				// defaults
 
-			// parameters from model file
+				var mtype = "MeshLambertMaterial";
+				var mpars = { color: 0xeeeeee, opacity: 1.0, map: null, lightMap: null, normalMap: null, wireframe: m.wireframe };
 
-			if ( m.shading ) {
+				// parameters from model file
 
-				var shading = m.shading.toLowerCase();
+				if ( m.shading ) {
 
-				if ( shading === "phong" ) mtype = "MeshPhongMaterial";
-				else if ( shading === "basic" ) mtype = "MeshBasicMaterial";
+					var shading = m.shading.toLowerCase();
 
-			}
+					if ( shading === "phong" ) mtype = "MeshPhongMaterial";
+					else if ( shading === "basic" ) mtype = "MeshBasicMaterial";
 
-			if ( m.blending !== undefined && THREE[ m.blending ] !== undefined ) {
+				}
 
-				mpars.blending = THREE[ m.blending ];
+				if ( m.blending !== undefined && THREE[ m.blending ] !== undefined ) {
 
-			}
+					mpars.blending = THREE[ m.blending ];
 
-			if ( m.transparent !== undefined || m.opacity < 1.0 ) {
+				}
 
-				mpars.transparent = m.transparent;
+				if ( m.transparent !== undefined || m.opacity < 1.0 ) {
 
-			}
+					mpars.transparent = m.transparent;
 
-			if ( m.depthTest !== undefined ) {
+				}
 
-				mpars.depthTest = m.depthTest;
+				if ( m.depthTest !== undefined ) {
 
-			}
+					mpars.depthTest = m.depthTest;
 
-			if ( m.depthWrite !== undefined ) {
+				}
 
-				mpars.depthWrite = m.depthWrite;
+				if ( m.depthWrite !== undefined ) {
 
-			}
+					mpars.depthWrite = m.depthWrite;
 
-			if ( m.vertexColors !== undefined ) {
+				}
+
+				if ( m.vertexColors !== undefined ) {
 
-				if ( m.vertexColors == "face" ) {
+					if ( m.vertexColors == "face" ) {
 
-					mpars.vertexColors = THREE.FaceColors;
+						mpars.vertexColors = THREE.FaceColors;
 
-				} else if ( m.vertexColors ) {
+					} else if ( m.vertexColors ) {
 
-					mpars.vertexColors = THREE.VertexColors;
+						mpars.vertexColors = THREE.VertexColors;
+
+					}
 
 				}
 
-			}
+				// colors
 
-			// colors
+				if ( m.colorDiffuse ) {
 
-			if ( m.colorDiffuse ) {
+					mpars.color = rgb2hex( m.colorDiffuse );
 
-				mpars.color = rgb2hex( m.colorDiffuse );
+				} else if ( m.DbgColor ) {
 
-			} else if ( m.DbgColor ) {
+					mpars.color = m.DbgColor;
 
-				mpars.color = m.DbgColor;
+				}
 
-			}
+				if ( m.colorSpecular ) {
 
-			if ( m.colorSpecular ) {
+					mpars.specular = rgb2hex( m.colorSpecular );
 
-				mpars.specular = rgb2hex( m.colorSpecular );
+				}
 
-			}
+				if ( m.colorAmbient ) {
 
-			if ( m.colorAmbient ) {
+					mpars.ambient = rgb2hex( m.colorAmbient );
 
-				mpars.ambient = rgb2hex( m.colorAmbient );
+				}
 
-			}
+				// modifiers
 
-			// modifiers
+				if ( m.transparency ) {
 
-			if ( m.transparency ) {
+					mpars.opacity = m.transparency;
 
-				mpars.opacity = m.transparency;
+				}
 
-			}
+				if ( m.specularCoef ) {
 
-			if ( m.specularCoef ) {
+					mpars.shininess = m.specularCoef;
 
-				mpars.shininess = m.specularCoef;
+				}
 
-			}
+				// textures
 
-			// textures
+				if ( m.mapDiffuse ) {
 
-			if ( m.mapDiffuse ) {
+					createTexture( mpars, "map", m.mapDiffuse, m.mapDiffuseRepeat, m.mapDiffuseOffset, m.mapDiffuseWrap );
 
-				createTexture( mpars, "map", m.mapDiffuse, m.mapDiffuseRepeat, m.mapDiffuseOffset, m.mapDiffuseWrap );
+				}
 
-			}
+				if ( m.mapLight ) {
 
-			if ( m.mapLight ) {
+					createTexture( mpars, "lightMap", m.mapLight, m.mapLightRepeat, m.mapLightOffset, m.mapLightWrap );
 
-				createTexture( mpars, "lightMap", m.mapLight, m.mapLightRepeat, m.mapLightOffset, m.mapLightWrap );
+				}
 
-			}
+				if ( m.mapNormal ) {
 
-			if ( m.mapNormal ) {
+					createTexture( mpars, "normalMap", m.mapNormal, m.mapNormalRepeat, m.mapNormalOffset, m.mapNormalWrap );
 
-				createTexture( mpars, "normalMap", m.mapNormal, m.mapNormalRepeat, m.mapNormalOffset, m.mapNormalWrap );
+				}
 
-			}
+				if ( m.mapSpecular ) {
 
-			if ( m.mapSpecular ) {
+					createTexture( mpars, "specularMap", m.mapSpecular, m.mapSpecularRepeat, m.mapSpecularOffset, m.mapSpecularWrap );
 
-				createTexture( mpars, "specularMap", m.mapSpecular, m.mapSpecularRepeat, m.mapSpecularOffset, m.mapSpecularWrap );
+				}
 
-			}
+				// special case for normal mapped material
 
-			// special case for normal mapped material
+				if ( m.mapNormal ) {
 
-			if ( m.mapNormal ) {
+					var shader = THREE.ShaderUtils.lib[ "normal" ];
+					var uniforms = THREE.UniformsUtils.clone( shader.uniforms );
 
-				var shader = THREE.ShaderUtils.lib[ "normal" ];
-				var uniforms = THREE.UniformsUtils.clone( shader.uniforms );
+					uniforms[ "tNormal" ].texture = mpars.normalMap;
 
-				uniforms[ "tNormal" ].texture = mpars.normalMap;
+					if ( m.mapNormalFactor ) {
 
-				if ( m.mapNormalFactor ) {
+						uniforms[ "uNormalScale" ].value = m.mapNormalFactor;
 
-					uniforms[ "uNormalScale" ].value = m.mapNormalFactor;
+					}
 
-				}
+					if ( mpars.map ) {
 
-				if ( mpars.map ) {
+						uniforms[ "tDiffuse" ].texture = mpars.map;
+						uniforms[ "enableDiffuse" ].value = true;
 
-					uniforms[ "tDiffuse" ].texture = mpars.map;
-					uniforms[ "enableDiffuse" ].value = true;
+					}
 
-				}
+					if ( mpars.specularMap ) {
 
-				if ( mpars.specularMap ) {
+						uniforms[ "tSpecular" ].texture = mpars.specularMap;
+						uniforms[ "enableSpecular" ].value = true;
 
-					uniforms[ "tSpecular" ].texture = mpars.specularMap;
-					uniforms[ "enableSpecular" ].value = true;
+					}
 
-				}
+					if ( mpars.lightMap ) {
 
-				if ( mpars.lightMap ) {
+						uniforms[ "tAO" ].texture = mpars.lightMap;
+						uniforms[ "enableAO" ].value = true;
 
-					uniforms[ "tAO" ].texture = mpars.lightMap;
-					uniforms[ "enableAO" ].value = true;
+					}
 
-				}
+					// for the moment don't handle displacement texture
 
-				// for the moment don't handle displacement texture
+					uniforms[ "uDiffuseColor" ].value.setHex( mpars.color );
+					uniforms[ "uSpecularColor" ].value.setHex( mpars.specular );
+					uniforms[ "uAmbientColor" ].value.setHex( mpars.ambient );
 
-				uniforms[ "uDiffuseColor" ].value.setHex( mpars.color );
-				uniforms[ "uSpecularColor" ].value.setHex( mpars.specular );
-				uniforms[ "uAmbientColor" ].value.setHex( mpars.ambient );
+					uniforms[ "uShininess" ].value = mpars.shininess;
 
-				uniforms[ "uShininess" ].value = mpars.shininess;
+					if ( mpars.opacity !== undefined ) {
 
-				if ( mpars.opacity !== undefined ) {
+						uniforms[ "uOpacity" ].value = mpars.opacity;
 
-					uniforms[ "uOpacity" ].value = mpars.opacity;
+					}
 
-				}
+					var parameters = { fragmentShader: shader.fragmentShader, vertexShader: shader.vertexShader, uniforms: uniforms, lights: true, fog: true };
+					var material = new THREE.ShaderMaterial( parameters );
 
-				var parameters = { fragmentShader: shader.fragmentShader, vertexShader: shader.vertexShader, uniforms: uniforms, lights: true, fog: true };
-				var material = new THREE.ShaderMaterial( parameters );
+				} else {
 
-			} else {
+					var material = new THREE[ mtype ]( mpars );
 
-				var material = new THREE[ mtype ]( mpars );
+				}
 
-			}
+				if ( m.DbgName !== undefined ) material.name = m.DbgName;
 
-			if ( m.DbgName !== undefined ) material.name = m.DbgName;
+				geometry.materials[ i ] = material;
 
-			geometry.materials[ i ] = material;
+			}
 
 		}
 
-
 		// geometry
 
 		function isBitSet( value, position ) {
@@ -374,9 +377,13 @@ THREE.GeometryLoader.prototype = {
 
 		// disregard empty arrays
 
-		for ( var i = 0; i < data.uvs.length; i ++ ) {
+		if ( data.uvs ) {
+
+			for ( var i = 0; i < data.uvs.length; i ++ ) {
 
-			if ( data.uvs[ i ].length ) nUvLayers ++;
+				if ( data.uvs[ i ].length ) nUvLayers ++;
+
+			}
 
 		}
 
@@ -594,7 +601,7 @@ THREE.GeometryLoader.prototype = {
 
 		// morphing
 
-		if ( data.morphTargets !== undefined ) {
+		if ( data.morphTargets ) {
 
 			for ( var i = 0, l = data.morphTargets.length; i < l; i ++ ) {
 
@@ -620,7 +627,7 @@ THREE.GeometryLoader.prototype = {
 
 		}
 
-		if ( data.morphColors !== undefined ) {
+		if ( data.morphColors ) {
 
 			for ( var i = 0, l = data.morphColors.length; i < l; i++ ) {
 

+ 14 - 279
utils/build.py

@@ -10,281 +10,7 @@ except ImportError:
 import os
 import tempfile
 import sys
-
-COMMON_FILES = [
-'Three.js',
-'core/Clock.js',
-'core/Color.js',
-'core/Vector2.js',
-'core/Vector3.js',
-'core/Vector4.js',
-'core/EventTarget.js',
-'core/Frustum.js',
-'core/Ray.js',
-'core/Rectangle.js',
-'core/Math.js',
-'core/Matrix3.js',
-'core/Matrix4.js',
-'core/Object3D.js',
-'core/Projector.js',
-'core/Quaternion.js',
-'core/Vertex.js',
-'core/Face3.js',
-'core/Face4.js',
-'core/UV.js',
-'core/Geometry.js',
-'core/Spline.js',
-'cameras/Camera.js',
-'cameras/OrthographicCamera.js',
-'cameras/PerspectiveCamera.js',
-'lights/Light.js',
-'lights/AmbientLight.js',
-'lights/DirectionalLight.js',
-'lights/PointLight.js',
-'lights/SpotLight.js',
-'loaders/Loader.js',
-'loaders/BinaryLoader.js',
-'loaders/ImageLoader.js',
-'loaders/JSONLoader.js',
-'loaders/SceneLoader.js',
-'loaders/TextureLoader.js',
-'materials/Material.js',
-'materials/LineBasicMaterial.js',
-'materials/MeshBasicMaterial.js',
-'materials/MeshLambertMaterial.js',
-'materials/MeshPhongMaterial.js',
-'materials/MeshDepthMaterial.js',
-'materials/MeshNormalMaterial.js',
-'materials/MeshFaceMaterial.js',
-'materials/ParticleBasicMaterial.js',
-'materials/ParticleCanvasMaterial.js',
-'materials/ParticleDOMMaterial.js',
-'materials/ShaderMaterial.js',
-'textures/Texture.js',
-'textures/DataTexture.js',
-'objects/Particle.js',
-'objects/ParticleSystem.js',
-'objects/Line.js',
-'objects/Mesh.js',
-'objects/Bone.js',
-'objects/SkinnedMesh.js',
-'objects/MorphAnimMesh.js',
-'objects/Ribbon.js',
-'objects/LOD.js',
-'objects/Sprite.js',
-'scenes/Scene.js',
-'scenes/Fog.js',
-'scenes/FogExp2.js',
-'renderers/CanvasRenderer.js',
-'renderers/WebGLShaders.js',
-'renderers/WebGLRenderer.js',
-'renderers/WebGLRenderTarget.js',
-'renderers/WebGLRenderTargetCube.js',
-'renderers/renderables/RenderableVertex.js',
-'renderers/renderables/RenderableFace3.js',
-'renderers/renderables/RenderableFace4.js',
-'renderers/renderables/RenderableObject.js',
-'renderers/renderables/RenderableParticle.js',
-'renderers/renderables/RenderableLine.js'
-]
-
-EXTRAS_FILES = [
-'extras/ColorUtils.js',
-'extras/GeometryUtils.js',
-'extras/ImageUtils.js',
-'extras/SceneUtils.js',
-'extras/ShaderUtils.js',
-'extras/FontUtils.js',
-'extras/core/BufferGeometry.js',
-'extras/core/Curve.js',
-'extras/core/CurvePath.js',
-'extras/core/Gyroscope.js',
-'extras/core/Path.js',
-'extras/core/Shape.js',
-'extras/animation/AnimationHandler.js',
-'extras/animation/Animation.js',
-'extras/animation/KeyFrameAnimation.js',
-'extras/cameras/CubeCamera.js',
-'extras/cameras/CombinedCamera.js',
-'extras/controls/FirstPersonControls.js',
-'extras/controls/PathControls.js',
-'extras/controls/FlyControls.js',
-'extras/controls/RollControls.js',
-'extras/controls/TrackballControls.js',
-'extras/controls/OrbitControls.js',
-'extras/geometries/CubeGeometry.js',
-'extras/geometries/CylinderGeometry.js',
-'extras/geometries/ExtrudeGeometry.js',
-'extras/geometries/LatheGeometry.js',
-'extras/geometries/PlaneGeometry.js',
-'extras/geometries/SphereGeometry.js',
-'extras/geometries/TextGeometry.js',
-'extras/geometries/TorusGeometry.js',
-'extras/geometries/TorusKnotGeometry.js',
-'extras/geometries/TubeGeometry.js',
-'extras/geometries/PolyhedronGeometry.js',
-'extras/geometries/IcosahedronGeometry.js',
-'extras/geometries/OctahedronGeometry.js',
-'extras/geometries/TetrahedronGeometry.js',
-'extras/geometries/ParametricGeometry.js',
-'extras/geometries/ConvexGeometry.js',
-'extras/helpers/AxisHelper.js',
-'extras/helpers/ArrowHelper.js',
-'extras/helpers/CameraHelper.js',
-'extras/modifiers/SubdivisionModifier.js',
-'extras/objects/ImmediateRenderObject.js',
-'extras/objects/LensFlare.js',
-'extras/objects/MorphBlendMesh.js',
-'extras/renderers/plugins/LensFlarePlugin.js',
-'extras/renderers/plugins/ShadowMapPlugin.js',
-'extras/renderers/plugins/SpritePlugin.js',
-'extras/renderers/plugins/DepthPassPlugin.js',
-'extras/shaders/ShaderFlares.js',
-'extras/shaders/ShaderSprite.js'
-]
-
-CANVAS_FILES = [
-'Three.js',
-'core/Color.js',
-'core/Vector2.js',
-'core/Vector3.js',
-'core/Vector4.js',
-'core/EventTarget.js',
-'core/Frustum.js',
-'core/Ray.js',
-'core/Rectangle.js',
-'core/Math.js',
-'core/Matrix3.js',
-'core/Matrix4.js',
-'core/Object3D.js',
-'core/Projector.js',
-'core/Quaternion.js',
-'core/Vertex.js',
-'core/Face3.js',
-'core/Face4.js',
-'core/UV.js',
-'core/Geometry.js',
-'cameras/Camera.js',
-'cameras/OrthographicCamera.js',
-'cameras/PerspectiveCamera.js',
-'lights/Light.js',
-'lights/AmbientLight.js',
-'lights/DirectionalLight.js',
-'lights/PointLight.js',
-'loaders/Loader.js',
-'loaders/BinaryLoader.js',
-'loaders/ImageLoader.js',
-'loaders/JSONLoader.js',
-'loaders/SceneLoader.js',
-'loaders/TextureLoader.js',
-'materials/Material.js',
-'materials/LineBasicMaterial.js',
-'materials/MeshBasicMaterial.js',
-'materials/MeshLambertMaterial.js',
-'materials/MeshPhongMaterial.js',
-'materials/MeshDepthMaterial.js',
-'materials/MeshNormalMaterial.js',
-'materials/MeshFaceMaterial.js',
-'materials/ParticleBasicMaterial.js',
-'materials/ParticleCanvasMaterial.js',
-'textures/Texture.js',
-'textures/DataTexture.js',
-'objects/Particle.js',
-'objects/Line.js',
-'objects/Mesh.js',
-'objects/Bone.js',
-'objects/Sprite.js',
-'scenes/Scene.js',
-'renderers/CanvasRenderer.js',
-'renderers/renderables/RenderableVertex.js',
-'renderers/renderables/RenderableFace3.js',
-'renderers/renderables/RenderableFace4.js',
-'renderers/renderables/RenderableObject.js',
-'renderers/renderables/RenderableParticle.js',
-'renderers/renderables/RenderableLine.js'
-]
-
-WEBGL_FILES = [
-'Three.js',
-'core/Color.js',
-'core/Vector2.js',
-'core/Vector3.js',
-'core/Vector4.js',
-'core/EventTarget.js',
-'core/Frustum.js',
-'core/Ray.js',
-'core/Rectangle.js',
-'core/Math.js',
-'core/Matrix3.js',
-'core/Matrix4.js',
-'core/Object3D.js',
-'core/Projector.js',
-'core/Quaternion.js',
-'core/Vertex.js',
-'core/Face3.js',
-'core/Face4.js',
-'core/UV.js',
-'core/Geometry.js',
-'core/Spline.js',
-'cameras/Camera.js',
-'cameras/OrthographicCamera.js',
-'cameras/PerspectiveCamera.js',
-'lights/Light.js',
-'lights/AmbientLight.js',
-'lights/DirectionalLight.js',
-'lights/PointLight.js',
-'lights/SpotLight.js',
-'loaders/Loader.js',
-'loaders/BinaryLoader.js',
-'loaders/ImageLoader.js',
-'loaders/JSONLoader.js',
-'loaders/SceneLoader.js',
-'loaders/TextureLoader.js',
-'materials/Material.js',
-'materials/LineBasicMaterial.js',
-'materials/MeshBasicMaterial.js',
-'materials/MeshLambertMaterial.js',
-'materials/MeshPhongMaterial.js',
-'materials/MeshDepthMaterial.js',
-'materials/MeshNormalMaterial.js',
-'materials/MeshFaceMaterial.js',
-'materials/ParticleBasicMaterial.js',
-'materials/ShaderMaterial.js',
-'textures/Texture.js',
-'textures/DataTexture.js',
-'objects/Particle.js',
-'objects/ParticleSystem.js',
-'objects/Line.js',
-'objects/Mesh.js',
-'objects/Bone.js',
-'objects/SkinnedMesh.js',
-'objects/Ribbon.js',
-'objects/LOD.js',
-'objects/Sprite.js',
-'scenes/Scene.js',
-'scenes/Fog.js',
-'scenes/FogExp2.js',
-'renderers/WebGLShaders.js',
-'renderers/WebGLRenderer.js',
-'renderers/WebGLRenderTarget.js',
-'renderers/WebGLRenderTargetCube.js',
-'renderers/renderables/RenderableVertex.js',
-'renderers/renderables/RenderableFace3.js',
-'renderers/renderables/RenderableFace4.js',
-'renderers/renderables/RenderableObject.js',
-'renderers/renderables/RenderableParticle.js',
-'renderers/renderables/RenderableLine.js',
-'extras/core/BufferGeometry.js',
-'extras/core/Gyroscope.js',
-'extras/helpers/CameraHelper.js',
-'extras/objects/LensFlare.js',
-'extras/objects/ImmediateRenderObject.js',
-'extras/renderers/plugins/LensFlarePlugin.js',
-'extras/renderers/plugins/ShadowMapPlugin.js',
-'extras/renderers/plugins/SpritePlugin.js',
-'extras/shaders/ShaderFlares.js',
-'extras/shaders/ShaderSprite.js'
-]
+import json
 
 def merge(files):
 
@@ -374,6 +100,14 @@ def buildIncludes(files, filename):
 	text = "\n".join(template % f for f in files)
 
 	output(text, filename + '.js')
+	
+def getFileNames():
+	
+	file =  open(os.path.join('.', 'files.json'), 'r')
+	data = json.load(file)
+	file.close()
+	
+	return data
 
 
 def parse_args():
@@ -417,12 +151,13 @@ def main(argv=None):
 	args = parse_args()
 	debug = args.debug
 	minified = args.minified
+	files = getFileNames()
 
 	config = [
-	['Three', 'includes', '', COMMON_FILES + EXTRAS_FILES, args.common],
-	['ThreeCanvas', 'includes_canvas', '', CANVAS_FILES, args.canvas],
-	['ThreeWebGL', 'includes_webgl', '', WEBGL_FILES, args.webgl],
-	['ThreeExtras', 'includes_extras', 'externs_extras', EXTRAS_FILES, args.extras]
+	['Three', 'includes', '', files["COMMON"] + files["EXTRAS"], args.common],
+	['ThreeCanvas', 'includes_canvas', '', files["CANVAS"], args.canvas],
+	['ThreeWebGL', 'includes_webgl', '', files["WEBGL"], args.webgl],
+	['ThreeExtras', 'includes_extras', 'externs_extras', files["EXTRAS"], args.extras]
 	]
 
 	for fname_lib, fname_inc, fname_externs, files, enabled in config:

+ 279 - 0
utils/files.json

@@ -0,0 +1,279 @@
+{
+	"COMMON" : [
+		"Three.js",
+		"core/Clock.js",
+		"core/Color.js",
+		"core/Vector2.js",
+		"core/Vector3.js",
+		"core/Vector4.js",
+		"core/EventTarget.js",
+		"core/Frustum.js",
+		"core/Ray.js",
+		"core/Rectangle.js",
+		"core/Math.js",
+		"core/Matrix3.js",
+		"core/Matrix4.js",
+		"core/Object3D.js",
+		"core/Projector.js",
+		"core/Quaternion.js",
+		"core/Vertex.js",
+		"core/Face3.js",
+		"core/Face4.js",
+		"core/UV.js",
+		"core/Geometry.js",
+		"core/Spline.js",
+		"cameras/Camera.js",
+		"cameras/OrthographicCamera.js",
+		"cameras/PerspectiveCamera.js",
+		"lights/Light.js",
+		"lights/AmbientLight.js",
+		"lights/DirectionalLight.js",
+		"lights/PointLight.js",
+		"lights/SpotLight.js",
+		"loaders/Loader.js",
+		"loaders/BinaryLoader.js",
+		"loaders/ImageLoader.js",
+		"loaders/JSONLoader.js",
+		"loaders/GeometryLoader.js",
+		"loaders/SceneLoader.js",
+		"loaders/TextureLoader.js",
+		"materials/Material.js",
+		"materials/LineBasicMaterial.js",
+		"materials/MeshBasicMaterial.js",
+		"materials/MeshLambertMaterial.js",
+		"materials/MeshPhongMaterial.js",
+		"materials/MeshDepthMaterial.js",
+		"materials/MeshNormalMaterial.js",
+		"materials/MeshFaceMaterial.js",
+		"materials/ParticleBasicMaterial.js",
+		"materials/ParticleCanvasMaterial.js",
+		"materials/ParticleDOMMaterial.js",
+		"materials/ShaderMaterial.js",
+		"textures/Texture.js",
+		"textures/DataTexture.js",
+		"objects/Particle.js",
+		"objects/ParticleSystem.js",
+		"objects/Line.js",
+		"objects/Mesh.js",
+		"objects/Bone.js",
+		"objects/SkinnedMesh.js",
+		"objects/MorphAnimMesh.js",
+		"objects/Ribbon.js",
+		"objects/LOD.js",
+		"objects/Sprite.js",
+		"scenes/Scene.js",
+		"scenes/Fog.js",
+		"scenes/FogExp2.js",
+		"renderers/CanvasRenderer.js",
+		"renderers/WebGLShaders.js",
+		"renderers/WebGLRenderer.js",
+		"renderers/WebGLRenderTarget.js",
+		"renderers/WebGLRenderTargetCube.js",
+		"renderers/renderables/RenderableVertex.js",
+		"renderers/renderables/RenderableFace3.js",
+		"renderers/renderables/RenderableFace4.js",
+		"renderers/renderables/RenderableObject.js",
+		"renderers/renderables/RenderableParticle.js",
+		"renderers/renderables/RenderableLine.js"
+	],
+
+	"EXTRAS" : [
+		"extras/ColorUtils.js",
+		"extras/GeometryUtils.js",
+		"extras/ImageUtils.js",
+		"extras/SceneUtils.js",
+		"extras/ShaderUtils.js",
+		"extras/FontUtils.js",
+		"extras/core/BufferGeometry.js",
+		"extras/core/Curve.js",
+		"extras/core/CurvePath.js",
+		"extras/core/Gyroscope.js",
+		"extras/core/Path.js",
+		"extras/core/Shape.js",
+		"extras/animation/AnimationHandler.js",
+		"extras/animation/Animation.js",
+		"extras/animation/KeyFrameAnimation.js",
+		"extras/cameras/CubeCamera.js",
+		"extras/cameras/CombinedCamera.js",
+		"extras/controls/FirstPersonControls.js",
+		"extras/controls/PathControls.js",
+		"extras/controls/FlyControls.js",
+		"extras/controls/RollControls.js",
+		"extras/controls/TrackballControls.js",
+		"extras/controls/OrbitControls.js",
+		"extras/geometries/CubeGeometry.js",
+		"extras/geometries/CylinderGeometry.js",
+		"extras/geometries/ExtrudeGeometry.js",
+		"extras/geometries/LatheGeometry.js",
+		"extras/geometries/PlaneGeometry.js",
+		"extras/geometries/SphereGeometry.js",
+		"extras/geometries/TextGeometry.js",
+		"extras/geometries/TorusGeometry.js",
+		"extras/geometries/TorusKnotGeometry.js",
+		"extras/geometries/TubeGeometry.js",
+		"extras/geometries/PolyhedronGeometry.js",
+		"extras/geometries/IcosahedronGeometry.js",
+		"extras/geometries/OctahedronGeometry.js",
+		"extras/geometries/TetrahedronGeometry.js",
+		"extras/geometries/ParametricGeometry.js",
+		"extras/geometries/ConvexGeometry.js",
+		"extras/helpers/AxisHelper.js",
+		"extras/helpers/ArrowHelper.js",
+		"extras/helpers/CameraHelper.js",
+		"extras/modifiers/SubdivisionModifier.js",
+		"extras/objects/ImmediateRenderObject.js",
+		"extras/objects/LensFlare.js",
+		"extras/objects/MorphBlendMesh.js",
+		"extras/renderers/plugins/LensFlarePlugin.js",
+		"extras/renderers/plugins/ShadowMapPlugin.js",
+		"extras/renderers/plugins/SpritePlugin.js",
+		"extras/renderers/plugins/DepthPassPlugin.js",
+		"extras/shaders/ShaderFlares.js",
+		"extras/shaders/ShaderSprite.js"
+	],
+
+	"CANVAS" : [
+		"Three.js",
+		"core/Color.js",
+		"core/Vector2.js",
+		"core/Vector3.js",
+		"core/Vector4.js",
+		"core/EventTarget.js",
+		"core/Frustum.js",
+		"core/Ray.js",
+		"core/Rectangle.js",
+		"core/Math.js",
+		"core/Matrix3.js",
+		"core/Matrix4.js",
+		"core/Object3D.js",
+		"core/Projector.js",
+		"core/Quaternion.js",
+		"core/Vertex.js",
+		"core/Face3.js",
+		"core/Face4.js",
+		"core/UV.js",
+		"core/Geometry.js",
+		"cameras/Camera.js",
+		"cameras/OrthographicCamera.js",
+		"cameras/PerspectiveCamera.js",
+		"lights/Light.js",
+		"lights/AmbientLight.js",
+		"lights/DirectionalLight.js",
+		"lights/PointLight.js",
+		"loaders/Loader.js",
+		"loaders/BinaryLoader.js",
+		"loaders/ImageLoader.js",
+		"loaders/JSONLoader.js",
+		"loaders/GeometryLoader.js",
+		"loaders/SceneLoader.js",
+		"loaders/TextureLoader.js",
+		"materials/Material.js",
+		"materials/LineBasicMaterial.js",
+		"materials/MeshBasicMaterial.js",
+		"materials/MeshLambertMaterial.js",
+		"materials/MeshPhongMaterial.js",
+		"materials/MeshDepthMaterial.js",
+		"materials/MeshNormalMaterial.js",
+		"materials/MeshFaceMaterial.js",
+		"materials/ParticleBasicMaterial.js",
+		"materials/ParticleCanvasMaterial.js",
+		"textures/Texture.js",
+		"textures/DataTexture.js",
+		"objects/Particle.js",
+		"objects/Line.js",
+		"objects/Mesh.js",
+		"objects/Bone.js",
+		"objects/Sprite.js",
+		"scenes/Scene.js",
+		"renderers/CanvasRenderer.js",
+		"renderers/renderables/RenderableVertex.js",
+		"renderers/renderables/RenderableFace3.js",
+		"renderers/renderables/RenderableFace4.js",
+		"renderers/renderables/RenderableObject.js",
+		"renderers/renderables/RenderableParticle.js",
+		"renderers/renderables/RenderableLine.js"
+	],
+
+	"WEBGL" : [
+		"Three.js",
+		"core/Color.js",
+		"core/Vector2.js",
+		"core/Vector3.js",
+		"core/Vector4.js",
+		"core/EventTarget.js",
+		"core/Frustum.js",
+		"core/Ray.js",
+		"core/Rectangle.js",
+		"core/Math.js",
+		"core/Matrix3.js",
+		"core/Matrix4.js",
+		"core/Object3D.js",
+		"core/Projector.js",
+		"core/Quaternion.js",
+		"core/Vertex.js",
+		"core/Face3.js",
+		"core/Face4.js",
+		"core/UV.js",
+		"core/Geometry.js",
+		"core/Spline.js",
+		"cameras/Camera.js",
+		"cameras/OrthographicCamera.js",
+		"cameras/PerspectiveCamera.js",
+		"lights/Light.js",
+		"lights/AmbientLight.js",
+		"lights/DirectionalLight.js",
+		"lights/PointLight.js",
+		"lights/SpotLight.js",
+		"loaders/Loader.js",
+		"loaders/BinaryLoader.js",
+		"loaders/ImageLoader.js",
+		"loaders/JSONLoader.js",
+		"loaders/GeometryLoader.js",
+		"loaders/SceneLoader.js",
+		"loaders/TextureLoader.js",
+		"materials/Material.js",
+		"materials/LineBasicMaterial.js",
+		"materials/MeshBasicMaterial.js",
+		"materials/MeshLambertMaterial.js",
+		"materials/MeshPhongMaterial.js",
+		"materials/MeshDepthMaterial.js",
+		"materials/MeshNormalMaterial.js",
+		"materials/MeshFaceMaterial.js",
+		"materials/ParticleBasicMaterial.js",
+		"materials/ShaderMaterial.js",
+		"textures/Texture.js",
+		"textures/DataTexture.js",
+		"objects/Particle.js",
+		"objects/ParticleSystem.js",
+		"objects/Line.js",
+		"objects/Mesh.js",
+		"objects/Bone.js",
+		"objects/SkinnedMesh.js",
+		"objects/Ribbon.js",
+		"objects/LOD.js",
+		"objects/Sprite.js",
+		"scenes/Scene.js",
+		"scenes/Fog.js",
+		"scenes/FogExp2.js",
+		"renderers/WebGLShaders.js",
+		"renderers/WebGLRenderer.js",
+		"renderers/WebGLRenderTarget.js",
+		"renderers/WebGLRenderTargetCube.js",
+		"renderers/renderables/RenderableVertex.js",
+		"renderers/renderables/RenderableFace3.js",
+		"renderers/renderables/RenderableFace4.js",
+		"renderers/renderables/RenderableObject.js",
+		"renderers/renderables/RenderableParticle.js",
+		"renderers/renderables/RenderableLine.js",
+		"extras/core/BufferGeometry.js",
+		"extras/core/Gyroscope.js",
+		"extras/helpers/CameraHelper.js",
+		"extras/objects/LensFlare.js",
+		"extras/objects/ImmediateRenderObject.js",
+		"extras/renderers/plugins/LensFlarePlugin.js",
+		"extras/renderers/plugins/ShadowMapPlugin.js",
+		"extras/renderers/plugins/SpritePlugin.js",
+		"extras/shaders/ShaderFlares.js",
+		"extras/shaders/ShaderSprite.js"
+	]
+}

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