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@@ -123,7 +123,7 @@ class SkinnedMesh extends Mesh {
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_skinIndex.fromBufferAttribute( geometry.attributes.skinIndex, index );
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_skinIndex.fromBufferAttribute( geometry.attributes.skinIndex, index );
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_skinWeight.fromBufferAttribute( geometry.attributes.skinWeight, index );
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_skinWeight.fromBufferAttribute( geometry.attributes.skinWeight, index );
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- _basePosition.fromBufferAttribute( geometry.attributes.position, index ).applyMatrix4( this.bindMatrix );
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+ _basePosition.copy( target ).applyMatrix4( this.bindMatrix );
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target.set( 0, 0, 0 );
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target.set( 0, 0, 0 );
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