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@@ -6,58 +6,53 @@
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<style>
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body {
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- background:#000;
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- color:#fff;
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- padding:0;
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- margin:0;
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- overflow:hidden;
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- font-family:georgia;
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- text-align:center;
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+ font-family: Monospace;
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+ background-color: #000;
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+ color: #fff;
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+ margin: 0px;
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+ overflow: hidden;
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+ }
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+ #info {
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+ color: #000;
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+ position: absolute;
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+ top: 10px;
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+ width: 100%;
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+ text-align: center;
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+ z-index: 100;
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+ display:block;
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+ }
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+ #info a {
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+ color: red;
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+ font-weight: bold;
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+ }
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+ span {
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+ white-space: nowrap;
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}
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- h1 { }
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- a { color:skyblue; text-decoration:none }
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- canvas { pointer-events:none; z-index:10; position:relative; }
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-
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- #d { position:absolute; width: 100%; text-align:center; margin:1em 0 -4.5em 0; z-index:1000; }
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-
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- .bwrap { margin:0.5em 0 0 0 }
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- button { font-family:georgia; border:0; background:#000; color:#fff; padding:0.2em 0.5em; cursor:pointer; border-radius:3px; }
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- button:hover { background:#333 }
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- #buttons_cars button { color:#fa0 }
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-
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- #car_info { text-align:center; }
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- #car_name { font-size:1em }
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- #car_author { font-size:1em }
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-
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- #oldie { background:rgb(50,0,0) !important; color:#fff !important; margin-top:7em!important }
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</style>
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</head>
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<body>
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- <div id="d">
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- <div id="info">
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- <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> webgl demo :
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- texture by <a href="http://www.humus.name/index.php?page=Textures" target="_blank" rel="noopener">Humus</a> :
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- <span id="car_info">
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- <span id="car_name">Bugatti Veyron model</span>
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- by <span id="car_author"><a href="http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=1129" target="_blank" rel="noopener">Troyano</a></span>
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- </span>
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-
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- </div>
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-
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- <div id="buttons_cars" class="bwrap">
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- <button id="veyron">Bugatti Veyron</button>
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- <button id="gallardo">Lamborghini Gallardo</button>
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- <button id="f50">Ferrari F50</button>
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- <button id="camaro">Chevrolet Camaro</button>
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- </div>
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-
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- <div id="buttons_materials" class="bwrap"></div>
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+ <div id="info">
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+ <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> car materials demo :
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+ Ferrari 458 Italia model by <a href="https://sketchfab.com/models/57bf6cc56931426e87494f554df1dab6" target="_blank" rel="noopener">vicent091036</a>
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+ <br><br>
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+ <strong>MATERIALS:</strong>
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+ <span>Body: <select id="body-mat"></select></span>
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+ <span>Rims / Trim: <select id="rim-mat"></select></span>
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+ <span>Glass: <select id="glass-mat"></select></span><br>
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+ <span><strong>Driving Mode</strong>(arrow keys and space)<input type="checkbox" id="drive-toggle"></span>
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</div>
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+ <div id="container"></div>
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+
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<script src="../build/three.js"></script>
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- <script src="js/loaders/BinaryLoader.js"></script>
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+ <script src="js/loaders/DRACOLoader.js"></script>
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+ <script src="js/loaders/GLTFLoader.js"></script>
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+
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+ <script src="js/Car.js"></script>
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+
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+ <script src="js/controls/OrbitControls.js"></script>
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<script src="js/Detector.js"></script>
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<script src="js/libs/stats.min.js"></script>
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@@ -66,388 +61,254 @@
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if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
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- var STATS_ENABLED = false;
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-
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- var CARS = {
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-
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- "veyron": {
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-
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- name: "Bugatti Veyron",
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- url: "obj/veyron/VeyronNoUv_bin.js",
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- author: '<a href="http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=1129" target="_blank" rel="noopener">Troyano</a>',
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- init_rotation: [ 0, 0, 0 ],
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- scale: 5.5,
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- init_material: 4,
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- body_materials: [ 2 ],
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-
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- object: null,
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- buttons: null,
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- materials: null
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+ var camera, scene, renderer, controls, stats;
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- },
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+ var bodyMatSelect = document.getElementById( 'body-mat' );
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+ var rimMatSelect = document.getElementById( 'rim-mat' );
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+ var glassMatSelect = document.getElementById( 'glass-mat' );
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- "gallardo": {
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+ var driveModeToggle = document.getElementById( 'drive-toggle' );
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+ driveModeToggle.addEventListener( 'change', onDriveModeToggle );
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- name: "Lamborghini Gallardo",
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- url: "obj/gallardo/GallardoNoUv_bin.js",
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- author: '<a href="http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=1711" target="_blank" rel="noopener">machman_3d</a>',
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- init_rotation: [ 0, 0, 0 ],
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- scale: 3.7,
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- init_material: 9,
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- body_materials: [ 3 ],
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+ var lightHolder = new THREE.Group();
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- object: null,
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- buttons: null,
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- materials: null
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-
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- },
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-
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- "f50": {
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-
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- name: "Ferrari F50",
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- url: "obj/f50/F50NoUv_bin.js",
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- author: '<a href="http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=1687" target="_blank" rel="noopener">daniel sathya</a>',
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- init_rotation: [ 0, 0, 0 ],
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- scale: 0.175,
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- init_material: 2,
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- body_materials: [ 3, 6, 7, 8, 9, 10, 23, 24 ],
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-
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- object: null,
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- buttons: null,
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- materials: null
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-
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- },
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-
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- "camaro": {
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-
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- name: "Chevrolet Camaro",
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- url: "obj/camaro/CamaroNoUv_bin.js",
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- author: '<a href="http://www.turbosquid.com/3d-models/blender-camaro/411348" target="_blank" rel="noopener">dskfnwn</a>',
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- init_rotation: [ 0.0, 0.0, 0.0 /*0, 1, 0*/ ],
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- scale: 75,
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- init_material: 0,
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- body_materials: [ 0 ],
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-
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- object: null,
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- buttons: null,
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- materials: null
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-
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- }
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+ var car = new THREE.Car();
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+ car.enabled = false;
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+ var clock = new THREE.Clock();
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+ var carParts = {
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+ body: [],
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+ rims:[],
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+ glass: [],
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};
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+ var carModel, materialsLib;
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- var container, stats;
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-
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- var camera, scene, renderer;
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-
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- var m, mi;
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-
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- var directionalLight, pointLight;
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-
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- var mouseX = 0, mouseY = 0;
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-
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- var windowHalfX = window.innerWidth / 2;
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- var windowHalfY = window.innerHeight / 2;
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-
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- var loader = new THREE.BinaryLoader();
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-
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- init();
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- animate();
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+ var drivingMode = false;
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+ var damping = 5.0;
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+ var distance = -5;
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+ var cameraTarget = new THREE.Vector3();
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+ var origin = new THREE.Vector3();
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function init() {
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- container = document.createElement( 'div' );
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- document.body.appendChild( container );
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+ var container = document.getElementById( 'container' );
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- // CAMERAS
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+ camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 200 );
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+ camera.position.set( 5, 2.5, -5 );
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- camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 100000 );
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-
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- // SCENE
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-
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- var textureCube = new THREE.CubeTextureLoader()
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- .setPath( 'textures/cube/Bridge2/')
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- .load( [ 'posx.jpg', 'negx.jpg', 'posy.jpg', 'negy.jpg', 'posz.jpg', 'negz.jpg' ] );
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+ controls = new THREE.OrbitControls( camera, container );
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+ controls.enableDamping = true;
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+ controls.dampingFactor = 0.25;
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scene = new THREE.Scene();
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- scene.background = textureCube;
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-
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- // LIGHTS
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-
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- var ambient = new THREE.AmbientLight( 0x050505 );
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- scene.add( ambient );
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-
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- directionalLight = new THREE.DirectionalLight( 0xffffff, 2 );
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- directionalLight.position.set( 2, 1.2, 10 ).normalize();
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- scene.add( directionalLight );
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-
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- directionalLight = new THREE.DirectionalLight( 0xffffff, 1 );
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- directionalLight.position.set( -2, 1.2, -10 ).normalize();
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- scene.add( directionalLight );
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-
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- pointLight = new THREE.PointLight( 0xffaa00, 2 );
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- pointLight.position.set( 2000, 1200, 10000 );
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- scene.add( pointLight );
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-
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- //
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-
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- renderer = new THREE.WebGLRenderer();
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+ scene.fog = new THREE.Fog( 0xa0a0a0, 10, 60 );
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+
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+ var ground = new THREE.Mesh( new THREE.PlaneBufferGeometry( 600, 600 ), new THREE.MeshStandardMaterial( { color: 0xffffff, metalness: 0, roughness: 1 } ) );
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+ ground.rotation.x = - Math.PI / 2;
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+ ground.receiveShadow = true;
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+ scene.add( ground );
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+
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+ var grid = new THREE.GridHelper( 600, 60, 0x000000, 0x000000 );
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+ grid.material.opacity = 0.2;
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+ grid.material.transparent = true;
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+ scene.add( grid );
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+
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+ var hemiLight = new THREE.HemisphereLight( 0xfefeb4, 0x99ccff, 0.3 );
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+ hemiLight.position.set( -3, 3, 3 );
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+ scene.add( hemiLight );
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+
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+ shadowLight = new THREE.DirectionalLight( 0xffffff, 0.3 );
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+ shadowLight.position.set( -1.5, 1.5, 1.5 );
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+ shadowLight.castShadow = true;
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+ shadowLight.shadow.width = 1024;
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+ shadowLight.shadow.height = 1024;
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+ shadowLight.shadow.camera.top = 2;
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+ shadowLight.shadow.camera.bottom = -2;
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+ shadowLight.shadow.camera.left = -2.5;
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+ shadowLight.shadow.camera.right = 2.5;
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+ shadowLight.shadow.camera.far = 5.5;
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+ shadowLight.shadow.bias = -0.025;
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+
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+ lightHolder.add( shadowLight, shadowLight.target );
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+
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+ renderer = new THREE.WebGLRenderer( { antialias: true } );
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renderer.setPixelRatio( window.devicePixelRatio );
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+ renderer.gammaOutput = true;
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+ renderer.shadowMap.enabled = true;
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renderer.setSize( window.innerWidth, window.innerHeight );
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container.appendChild( renderer.domElement );
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- if ( STATS_ENABLED ) {
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+ stats = new Stats();
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+ container.appendChild( stats.dom );
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- stats = new Stats();
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- container.appendChild( stats.dom );
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+ initCar();
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+ initMaterials();
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+ initMaterialSelection();
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- }
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-
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- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
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-
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- // common materials
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-
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- var mlib = {
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-
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- "Orange": new THREE.MeshLambertMaterial( { color: 0xff6600, envMap: textureCube, combine: THREE.MixOperation, reflectivity: 0.3 } ),
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- "Blue": new THREE.MeshLambertMaterial( { color: 0x001133, envMap: textureCube, combine: THREE.MixOperation, reflectivity: 0.3 } ),
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- "Red": new THREE.MeshLambertMaterial( { color: 0x660000, envMap: textureCube, combine: THREE.MixOperation, reflectivity: 0.25 } ),
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- "Black": new THREE.MeshLambertMaterial( { color: 0x000000, envMap: textureCube, combine: THREE.MixOperation, reflectivity: 0.15 } ),
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- "White": new THREE.MeshLambertMaterial( { color: 0xffffff, envMap: textureCube, combine: THREE.MixOperation, reflectivity: 0.25 } ),
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-
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- "Carmine": new THREE.MeshPhongMaterial( { color: 0x770000, specular:0xffaaaa, envMap: textureCube, combine: THREE.MultiplyOperation } ),
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- "Gold": new THREE.MeshPhongMaterial( { color: 0xaa9944, specular:0xbbaa99, shininess:50, envMap: textureCube, combine: THREE.MultiplyOperation } ),
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- "Bronze": new THREE.MeshPhongMaterial( { color: 0x150505, specular:0xee6600, shininess:10, envMap: textureCube, combine: THREE.MixOperation, reflectivity: 0.25 } ),
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- "Chrome": new THREE.MeshPhongMaterial( { color: 0xffffff, specular:0xffffff, envMap: textureCube, combine: THREE.MultiplyOperation } ),
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-
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- "Orange metal": new THREE.MeshLambertMaterial( { color: 0xff6600, envMap: textureCube, combine: THREE.MultiplyOperation } ),
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- "Blue metal": new THREE.MeshLambertMaterial( { color: 0x001133, envMap: textureCube, combine: THREE.MultiplyOperation } ),
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- "Red metal": new THREE.MeshLambertMaterial( { color: 0x770000, envMap: textureCube, combine: THREE.MultiplyOperation } ),
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- "Green metal": new THREE.MeshLambertMaterial( { color: 0x007711, envMap: textureCube, combine: THREE.MultiplyOperation } ),
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- "Black metal": new THREE.MeshLambertMaterial( { color: 0x222222, envMap: textureCube, combine: THREE.MultiplyOperation } ),
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-
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- "Pure chrome": new THREE.MeshLambertMaterial( { color: 0xffffff, envMap: textureCube } ),
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- "Dark chrome": new THREE.MeshLambertMaterial( { color: 0x444444, envMap: textureCube } ),
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- "Darker chrome":new THREE.MeshLambertMaterial( { color: 0x222222, envMap: textureCube } ),
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-
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- "Black glass": new THREE.MeshLambertMaterial( { color: 0x101016, envMap: textureCube, opacity: 0.975, transparent: true } ),
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- "Dark glass": new THREE.MeshLambertMaterial( { color: 0x101046, envMap: textureCube, opacity: 0.25, transparent: true } ),
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- "Blue glass": new THREE.MeshLambertMaterial( { color: 0x668899, envMap: textureCube, opacity: 0.75, transparent: true } ),
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- "Light glass": new THREE.MeshBasicMaterial( { color: 0x223344, envMap: textureCube, opacity: 0.25, transparent: true, combine: THREE.MixOperation, reflectivity: 0.25 } ),
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-
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- "Red glass": new THREE.MeshLambertMaterial( { color: 0xff0000, opacity: 0.75, transparent: true } ),
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- "Yellow glass": new THREE.MeshLambertMaterial( { color: 0xffffaa, opacity: 0.75, transparent: true } ),
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- "Orange glass": new THREE.MeshLambertMaterial( { color: 0x995500, opacity: 0.75, transparent: true } ),
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+ window.addEventListener( 'resize', onWindowResize, false );
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- "Orange glass 50": new THREE.MeshLambertMaterial( { color: 0xffbb00, opacity: 0.5, transparent: true } ),
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- "Red glass 50": new THREE.MeshLambertMaterial( { color: 0xff0000, opacity: 0.5, transparent: true } ),
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+ renderer.setAnimationLoop( function() {
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- "Fullblack rough": new THREE.MeshLambertMaterial( { color: 0x000000 } ),
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- "Black rough": new THREE.MeshLambertMaterial( { color: 0x050505 } ),
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- "Darkgray rough": new THREE.MeshLambertMaterial( { color: 0x090909 } ),
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- "Red rough": new THREE.MeshLambertMaterial( { color: 0x330500 } ),
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+ render();
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+ update();
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- "Darkgray shiny": new THREE.MeshPhongMaterial( { color: 0x000000, specular: 0x050505 } ),
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- "Gray shiny": new THREE.MeshPhongMaterial( { color: 0x050505, shininess: 20 } )
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+ } );
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- };
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+ }
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- // Gallardo materials
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+ var envMap = new THREE.CubeTextureLoader()
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+ .setPath( 'textures/cube/skybox/')
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+ .load( [ 'px.jpg', 'nx.jpg', 'py.jpg', 'ny.jpg', 'pz.jpg', 'nz.jpg' ] );
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- CARS[ "gallardo" ].materials = {
|
|
|
|
|
|
- body: [
|
|
|
+ function initCar() {
|
|
|
|
|
|
- [ "Orange", mlib[ "Orange" ] ],
|
|
|
- [ "Blue", mlib[ "Blue" ] ],
|
|
|
- [ "Red", mlib[ "Red" ] ],
|
|
|
- [ "Black", mlib[ "Black" ] ],
|
|
|
- [ "White", mlib[ "White" ] ],
|
|
|
+ THREE.DRACOLoader.setDecoderPath( 'js/libs/draco/gltf/' );
|
|
|
|
|
|
- [ "Orange metal", mlib[ "Orange metal" ] ],
|
|
|
- [ "Blue metal", mlib[ "Blue metal" ] ],
|
|
|
- [ "Green metal", mlib[ "Green metal" ] ],
|
|
|
- [ "Black metal", mlib[ "Black metal" ] ],
|
|
|
+ var loader = new THREE.GLTFLoader();
|
|
|
+ loader.setDRACOLoader( new THREE.DRACOLoader() );
|
|
|
|
|
|
- [ "Carmine", mlib[ "Carmine" ] ],
|
|
|
- [ "Gold", mlib[ "Gold" ] ],
|
|
|
- [ "Bronze", mlib[ "Bronze" ] ],
|
|
|
- [ "Chrome", mlib[ "Chrome" ] ]
|
|
|
+ loader.load( 'models/fbx/ferrari.glb', function( gltf ) {
|
|
|
|
|
|
- ]
|
|
|
+ carModel = gltf.scene.children[ 0 ];
|
|
|
+ carModel.add( lightHolder );
|
|
|
|
|
|
- };
|
|
|
+ // carModel.scale.z = -1;
|
|
|
|
|
|
- m = CARS[ "gallardo" ].materials;
|
|
|
- mi = CARS[ "gallardo" ].init_material;
|
|
|
+ car.setModel( carModel, {
|
|
|
+ flWheel: 'wheel_fl',
|
|
|
+ frWheel: 'wheel_fr',
|
|
|
+ rlWheel: 'wheel_rl',
|
|
|
+ rrWheel: 'wheel_rr',
|
|
|
+ steeringWheel: 'steering_wheel',
|
|
|
+ }
|
|
|
+ );
|
|
|
|
|
|
- CARS[ "gallardo" ].mmap = {
|
|
|
+ car.steeringWheelTurnAxis = 'y';
|
|
|
|
|
|
- 0: mlib[ "Pure chrome" ], // wheels chrome
|
|
|
- 1: mlib[ "Black rough" ], // tire
|
|
|
- 2: mlib[ "Black glass" ], // windshield
|
|
|
- 3: m.body[ mi ][ 1 ], // body
|
|
|
- 4: mlib[ "Red glass" ], // back lights
|
|
|
- 5: mlib[ "Yellow glass" ], // front lights
|
|
|
- 6: mlib[ "Dark chrome" ] // windshield rim
|
|
|
+ carModel.traverse( function ( child ) {
|
|
|
|
|
|
- };
|
|
|
+ if ( child.isMesh ) {
|
|
|
|
|
|
- // Veyron materials
|
|
|
+ child.castShadow = true;
|
|
|
+ child.receiveShadow = true;
|
|
|
+ child.material.envMap = envMap;
|
|
|
|
|
|
- CARS[ "veyron" ].materials = {
|
|
|
+ }
|
|
|
|
|
|
- body: [
|
|
|
+ } );
|
|
|
|
|
|
- [ "Orange metal", mlib[ "Orange metal" ] ],
|
|
|
- [ "Blue metal", mlib[ "Blue metal" ] ],
|
|
|
- [ "Red metal", mlib[ "Red metal" ] ],
|
|
|
- [ "Green metal", mlib[ "Green metal" ] ],
|
|
|
- [ "Black metal", mlib[ "Black metal" ] ],
|
|
|
+ scene.add( carModel );
|
|
|
|
|
|
- [ "Gold", mlib[ "Gold" ] ],
|
|
|
- [ "Bronze", mlib[ "Bronze" ] ],
|
|
|
- [ "Chrome", mlib[ "Chrome" ] ]
|
|
|
+ carParts.body.push( carModel.getObjectByName( 'body' ) );
|
|
|
|
|
|
- ]
|
|
|
+ carParts.rims.push(
|
|
|
+ carModel.getObjectByName( 'rim_fl' ),
|
|
|
+ carModel.getObjectByName( 'rim_fr' ),
|
|
|
+ carModel.getObjectByName( 'rim_rr' ),
|
|
|
+ carModel.getObjectByName( 'rim_rl' ),
|
|
|
+ carModel.getObjectByName( 'trim' ),
|
|
|
+ );
|
|
|
|
|
|
- };
|
|
|
+ carParts.glass.push(
|
|
|
+ carModel.getObjectByName( 'glass' ),
|
|
|
+ );
|
|
|
|
|
|
- m = CARS[ "veyron" ].materials;
|
|
|
- mi = CARS[ "veyron" ].init_material;
|
|
|
+ updateMaterials();
|
|
|
|
|
|
- CARS[ "veyron" ].mmap = {
|
|
|
+ }, null, function( error ) { console.log( error ); } );
|
|
|
|
|
|
- 0: mlib[ "Black rough" ], // tires + inside
|
|
|
- 1: mlib[ "Pure chrome" ], // wheels + extras chrome
|
|
|
- 2: m.body[ mi ][ 1 ], // back / top / front torso
|
|
|
- 3: mlib[ "Dark glass" ], // glass
|
|
|
- 4: mlib[ "Pure chrome" ], // sides torso
|
|
|
- 5: mlib[ "Pure chrome" ], // engine
|
|
|
- 6: mlib[ "Red glass 50" ], // backlights
|
|
|
- 7: mlib[ "Orange glass 50" ] // backsignals
|
|
|
+ }
|
|
|
|
|
|
- };
|
|
|
+ function initMaterials() {
|
|
|
|
|
|
- // F50 materials
|
|
|
|
|
|
- CARS[ "f50" ].materials = {
|
|
|
+ scene.background = envMap;
|
|
|
|
|
|
- body: [
|
|
|
+ envMapRefraction = envMap.clone();
|
|
|
+ envMapRefraction.mapping = THREE.CubeRefractionMapping;
|
|
|
+ envMapRefraction.needsUpdate = true;
|
|
|
|
|
|
- [ "Orange", mlib[ "Orange" ] ],
|
|
|
- [ "Blue", mlib[ "Blue" ] ],
|
|
|
- [ "Red", mlib[ "Red" ] ],
|
|
|
- [ "Black", mlib[ "Black" ] ],
|
|
|
- [ "White", mlib[ "White" ] ],
|
|
|
+ materialsLib = {
|
|
|
|
|
|
- [ "Orange metal", mlib[ "Orange metal" ] ],
|
|
|
- [ "Blue metal", mlib[ "Blue metal" ] ],
|
|
|
- [ "Black metal", mlib[ "Black metal" ] ],
|
|
|
+ main: [
|
|
|
|
|
|
- [ "Carmine", mlib[ "Carmine" ] ],
|
|
|
- [ "Gold", mlib[ "Gold" ] ],
|
|
|
- [ "Bronze", mlib[ "Bronze" ] ],
|
|
|
- [ "Chrome", mlib[ "Chrome" ] ]
|
|
|
+ new THREE.MeshStandardMaterial( { color: 0xff6600, envMap: envMap, metalness: 0.25, roughness: 0.15, name: 'orange' } ),
|
|
|
+ new THREE.MeshStandardMaterial( { color: 0x001133, envMap: envMap, metalness: 0.25, roughness: 0.15, name: 'blue' } ),
|
|
|
+ new THREE.MeshStandardMaterial( { color: 0x660000, envMap: envMap, metalness: 0.25, roughness: 0.15, name: 'red' } ),
|
|
|
+ new THREE.MeshStandardMaterial( { color: 0x000000, envMap: envMap, metalness: 1, roughness: 0, name: 'black' } ),
|
|
|
+ new THREE.MeshStandardMaterial( { color: 0xffffff, envMap: envMap, metalness: 0.25, roughness: 0.15, name: 'white' } ),
|
|
|
+ new THREE.MeshStandardMaterial( { color: 0xcccccc, envMap: envMap, metalness: 1, roughness: 0, name: 'metallic' } ),
|
|
|
|
|
|
- ]
|
|
|
+ ],
|
|
|
|
|
|
- };
|
|
|
+ glass: [
|
|
|
|
|
|
- m = CARS[ "f50" ].materials;
|
|
|
- mi = CARS[ "f50" ].init_material;
|
|
|
+ new THREE.MeshStandardMaterial( { color: 0x000000, envMap: envMapRefraction, metalness: 0.0, roughness: 0.25, opacity: 0.5, transparent: true, refractionRatio: 0.25, name: 'clear'} ),
|
|
|
+ new THREE.MeshStandardMaterial( { color: 0x000000, envMap: envMapRefraction, metalness: 0, roughness: 0.25, opacity: 0.75, transparent: true, refractionRatio: 0.75, name: 'smoked' } ),
|
|
|
+ new THREE.MeshStandardMaterial( { color: 0x001133, envMap: envMapRefraction, metalness: 0, roughness: 0.25, opacity: 0.5, transparent: true, refractionRatio: 0.75, name: 'blue' } ),
|
|
|
|
|
|
- CARS[ "f50" ].mmap = {
|
|
|
+ ],
|
|
|
|
|
|
- 0: mlib[ "Dark chrome" ], // interior + rim
|
|
|
- 1: mlib[ "Pure chrome" ], // wheels + gears chrome
|
|
|
- 2: mlib[ "Blue glass" ], // glass
|
|
|
- 3: m.body[ mi ][ 1 ], // torso mid + front spoiler
|
|
|
- 4: mlib[ "Darkgray shiny" ], // interior + behind seats
|
|
|
- 5: mlib[ "Darkgray shiny" ], // tiny dots in interior
|
|
|
- 6: m.body[ mi ][ 1 ], // back torso
|
|
|
- 7: m.body[ mi ][ 1 ], // right mirror decal
|
|
|
- 8: m.body[ mi ][ 1 ], // front decal
|
|
|
- 9: m.body[ mi ][ 1 ], // front torso
|
|
|
- 10: m.body[ mi ][ 1 ], // left mirror decal
|
|
|
- 11: mlib[ "Pure chrome" ], // engine
|
|
|
- 12: mlib[ "Darkgray rough" ], // tires side
|
|
|
- 13: mlib[ "Darkgray rough" ], // tires bottom
|
|
|
- 14: mlib[ "Darkgray shiny" ], // bottom
|
|
|
- 15: mlib[ "Black rough" ], // ???
|
|
|
- 16: mlib[ "Orange glass" ], // front signals
|
|
|
- 17: mlib[ "Dark chrome" ], // wheels center
|
|
|
- 18: mlib[ "Red glass" ], // back lights
|
|
|
- 19: mlib[ "Black rough" ], // ???
|
|
|
- 20: mlib[ "Red rough" ], // seats
|
|
|
- 21: mlib[ "Black rough" ], // back plate
|
|
|
- 22: mlib[ "Black rough" ], // front light dots
|
|
|
- 23: m.body[ mi ][ 1 ], // back torso
|
|
|
- 24: m.body[ mi ][ 1 ] // back torso center
|
|
|
+ }
|
|
|
|
|
|
- };
|
|
|
+ }
|
|
|
|
|
|
+ function initMaterialSelection() {
|
|
|
|
|
|
- // Camero materials
|
|
|
+ function addOption( name, menu ) {
|
|
|
|
|
|
- CARS[ "camaro" ].materials = {
|
|
|
+ var option = document.createElement( 'option' );
|
|
|
+ option.text = name;
|
|
|
+ option.value = name;
|
|
|
+ menu.add( option );
|
|
|
|
|
|
- body: [
|
|
|
+ }
|
|
|
|
|
|
- [ "Orange", mlib[ "Orange" ] ],
|
|
|
- [ "Blue", mlib[ "Blue" ] ],
|
|
|
- [ "Red", mlib[ "Red" ] ],
|
|
|
- [ "Black", mlib[ "Black" ] ],
|
|
|
- [ "White", mlib[ "White" ] ],
|
|
|
+ materialsLib.main.forEach( function( material ) {
|
|
|
|
|
|
- [ "Orange metal", mlib[ "Orange metal" ] ],
|
|
|
- [ "Blue metal", mlib[ "Blue metal" ] ],
|
|
|
- [ "Red metal", mlib[ "Red metal" ] ],
|
|
|
- [ "Green metal", mlib[ "Green metal" ] ],
|
|
|
- [ "Black metal", mlib[ "Black metal" ] ],
|
|
|
+ addOption( material.name, bodyMatSelect );
|
|
|
+ addOption( material.name, rimMatSelect );
|
|
|
|
|
|
- [ "Gold", mlib[ "Gold" ] ],
|
|
|
- [ "Bronze", mlib[ "Bronze" ] ],
|
|
|
- [ "Chrome", mlib[ "Chrome" ] ]
|
|
|
+ } );
|
|
|
|
|
|
- ]
|
|
|
+ materialsLib.glass.forEach( function( material ) {
|
|
|
|
|
|
- };
|
|
|
+ addOption( material.name, glassMatSelect );
|
|
|
|
|
|
- m = CARS[ "camaro" ].materials;
|
|
|
- mi = CARS[ "camaro" ].init_material;
|
|
|
+ } );
|
|
|
|
|
|
- CARS[ "camaro" ].mmap = {
|
|
|
+ bodyMatSelect.selectedIndex = 2;
|
|
|
+ rimMatSelect.selectedIndex = 5;
|
|
|
+ glassMatSelect.selectedIndex = 0;
|
|
|
|
|
|
- 0: m.body[ mi ][ 1 ], // car body
|
|
|
- 1: mlib[ "Pure chrome" ], // wheels chrome
|
|
|
- 2: mlib[ "Pure chrome" ], // grille chrome
|
|
|
- 3: mlib[ "Dark chrome" ], // door lines
|
|
|
- 4: mlib[ "Light glass" ], // windshield
|
|
|
- 5: mlib[ "Gray shiny" ], // interior
|
|
|
- 6: mlib[ "Black rough" ], // tire
|
|
|
- 7: mlib[ "Fullblack rough" ], // tireling
|
|
|
- 8: mlib[ "Fullblack rough" ] // behind grille
|
|
|
+ bodyMatSelect.addEventListener( 'change', updateMaterials );
|
|
|
+ rimMatSelect.addEventListener( 'change', updateMaterials );
|
|
|
+ glassMatSelect.addEventListener( 'change', updateMaterials );
|
|
|
|
|
|
- };
|
|
|
+ }
|
|
|
|
|
|
- loader.load( CARS[ "veyron" ].url, function( geometry ) { createScene( geometry, "veyron" ) } );
|
|
|
+ // set materials to the current values of the selection menus
|
|
|
+ function updateMaterials() {
|
|
|
|
|
|
- for( var c in CARS ) initCarButton( c );
|
|
|
+ var bodyMatName = bodyMatSelect.options[ bodyMatSelect.selectedIndex ].value;
|
|
|
+ var rimMatName = rimMatSelect.options[ rimMatSelect.selectedIndex ].value;
|
|
|
+ var glassMatName = glassMatSelect.options[ glassMatSelect.selectedIndex ].value;
|
|
|
|
|
|
- //
|
|
|
+ var bodyMat = materialsLib.main[ bodyMatSelect.selectedIndex ];
|
|
|
+ var rimMat = materialsLib.main[ rimMatSelect.selectedIndex ];
|
|
|
+ var glassMat = materialsLib.glass[ glassMatSelect.selectedIndex ];
|
|
|
|
|
|
- window.addEventListener( 'resize', onWindowResize, false );
|
|
|
+ carParts.body.forEach( function ( part ) { part.material = bodyMat; } );
|
|
|
+ carParts.rims.forEach( function ( part ) { part.material = rimMat; } );
|
|
|
+ carParts.glass.forEach( function ( part ) { part.material = glassMat; } );
|
|
|
|
|
|
}
|
|
|
|
|
|
function onWindowResize() {
|
|
|
|
|
|
- windowHalfX = window.innerWidth / 2;
|
|
|
- windowHalfY = window.innerHeight / 2;
|
|
|
-
|
|
|
camera.aspect = window.innerWidth / window.innerHeight;
|
|
|
camera.updateProjectionMatrix();
|
|
|
|
|
@@ -455,154 +316,81 @@
|
|
|
|
|
|
}
|
|
|
|
|
|
- function initCarButton( car ) {
|
|
|
-
|
|
|
- $( car ).addEventListener( 'click', function() {
|
|
|
-
|
|
|
- if ( ! CARS[ car ].object ) {
|
|
|
-
|
|
|
- loader.load( CARS[ car ].url, function( geometry ) { createScene( geometry, car ) } );
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- switchCar( car );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }, false );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function $( id ) { return document.getElementById( id ) }
|
|
|
- function button_name( car, index ) { return "m_" + car + "_" + index }
|
|
|
-
|
|
|
- function switchCar( car ) {
|
|
|
-
|
|
|
- for ( var c in CARS ) {
|
|
|
-
|
|
|
- if ( c != car && CARS[ c ].object ) {
|
|
|
-
|
|
|
- CARS[ c ].object.visible = false;
|
|
|
- CARS[ c ].buttons.style.display = "none";
|
|
|
+ function onDriveModeToggle() {
|
|
|
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- CARS[ car ].object.visible = true;
|
|
|
- CARS[ car ].buttons.style.display = "block";
|
|
|
+ drivingMode = !drivingMode;
|
|
|
+ controls.enabled = !drivingMode;
|
|
|
+ car.enabled = drivingMode;
|
|
|
|
|
|
- $( "car_name" ).innerHTML = CARS[ car ].name + " model";
|
|
|
- $( "car_author" ).innerHTML = CARS[ car ].author;
|
|
|
+ controls.reset();
|
|
|
+ carModel.position.copy( origin );
|
|
|
|
|
|
}
|
|
|
|
|
|
- function createButtons( materials, car ) {
|
|
|
-
|
|
|
- var buttons, i, src = "";
|
|
|
-
|
|
|
- for( i = 0; i < materials.length; i ++ ) {
|
|
|
-
|
|
|
- src += '<button id="' + button_name( car, i ) + '">' + materials[ i ][ 0 ] + '</button> ';
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- buttons = document.createElement( "div" );
|
|
|
- buttons.innerHTML = src;
|
|
|
-
|
|
|
- $( "buttons_materials" ).appendChild( buttons );
|
|
|
+ function render() {
|
|
|
|
|
|
- return buttons;
|
|
|
+ renderer.render( scene, camera );
|
|
|
|
|
|
}
|
|
|
|
|
|
- function attachButtonMaterials( materials, faceMaterials, material_indices, car ) {
|
|
|
-
|
|
|
- for( var i = 0; i < materials.length; i ++ ) {
|
|
|
-
|
|
|
- $( button_name( car, i ) ).counter = i;
|
|
|
- $( button_name( car, i ) ).addEventListener( 'click', function() {
|
|
|
-
|
|
|
- for ( var j = 0; j < material_indices.length; j ++ ) {
|
|
|
+ function update() {
|
|
|
|
|
|
- faceMaterials[ material_indices [ j ] ] = materials[ this.counter ][ 1 ];
|
|
|
+ var delta = clock.getDelta();
|
|
|
|
|
|
- }
|
|
|
-
|
|
|
- }, false );
|
|
|
+ if ( carModel && drivingMode ) {
|
|
|
|
|
|
- }
|
|
|
+ car.update( delta );
|
|
|
|
|
|
- }
|
|
|
+ updateCamera( delta );
|
|
|
|
|
|
- function createScene( geometry, car ) {
|
|
|
+ resetPosition();
|
|
|
|
|
|
- geometry.sortFacesByMaterialIndex();
|
|
|
+ // keep the light (and shadow) pointing in the same direction as the car rotates
|
|
|
+ lightHolder.rotation.y = -carModel.rotation.y;
|
|
|
|
|
|
- var m = [],
|
|
|
- s = CARS[ car ].scale * 1,
|
|
|
- r = CARS[ car ].init_rotation,
|
|
|
- materials = CARS[ car ].materials,
|
|
|
- mi = CARS[ car ].init_material,
|
|
|
- bm = CARS[ car ].body_materials;
|
|
|
+ } else {
|
|
|
|
|
|
- for ( var i in CARS[ car ].mmap ) {
|
|
|
-
|
|
|
- m[ i ] = CARS[ car ].mmap[ i ];
|
|
|
+ controls.update();
|
|
|
|
|
|
}
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- var mesh = new THREE.Mesh( geometry, m );
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-
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- mesh.rotation.x = r[ 0 ];
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- mesh.rotation.y = r[ 1 ];
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- mesh.rotation.z = r[ 2 ];
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-
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- mesh.scale.x = mesh.scale.y = mesh.scale.z = s;
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-
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- scene.add( mesh );
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-
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- CARS[ car ].object = mesh;
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-
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- CARS[ car ].buttons = createButtons( materials.body, car );
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- attachButtonMaterials( materials.body, m, bm, car );
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-
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- switchCar( car );
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+ stats.update();
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}
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- function onDocumentMouseMove(event) {
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+ function updateCamera( delta ) {
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- mouseY = ( event.clientY - window.innerHeight );
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+ carModel.getWorldPosition( cameraTarget );
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+ cameraTarget.y = camera.position.y;
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+ cameraTarget.z += distance;
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|
+ cameraTarget.x += distance;
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- }
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+ camera.position.lerp( cameraTarget, delta * damping );
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+ camera.lookAt( carModel.position );
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- //
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+ }
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- function animate() {
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|
+ function resetPosition() {
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|
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- requestAnimationFrame( animate );
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|
|
+ if( carModel.position.distanceTo( origin ) > 300 ) {
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|
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- render();
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|
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+ carModel.position.set( 0, 0, 0 );
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|
+ car.speed = 0;
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|
+ car.enabled = false;
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|
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|
|
- }
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|
|
+ setTimeout( function() {
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|
|
|
|
- function render() {
|
|
|
+ car.enabled = true;
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|
|
|
|
|
- var timer = -0.0002 * Date.now();
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|
|
+ }, 1500 )
|
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|
|
|
|
- camera.position.x = 1000 * Math.cos( timer );
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|
|
- camera.position.y += ( - mouseY - camera.position.y ) * .05;
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|
|
- camera.position.z = 1000 * Math.sin( timer );
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-
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|
- camera.lookAt( scene.position );
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-
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|
- renderer.render( scene, camera );
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|
|
+ }
|
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|
|
|
|
- if ( STATS_ENABLED ) stats.update();
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|
|
+ }
|
|
|
|
|
|
- }
|
|
|
+ init();
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|
|
|
|
|
</script>
|
|
|
|
|
|
</body>
|
|
|
-</html>
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|
|
+</html>
|