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@@ -34,16 +34,6 @@
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//
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//
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- var hemiLight = new THREE.HemisphereLight( 0xffffff, 0x444444 );
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- hemiLight.position.set( 0, 20, 0 );
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- scene.add( hemiLight );
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-
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- var dirLight = new THREE.DirectionalLight( 0xffffff );
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- dirLight.position.set( - 3, 10, - 10 );
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- scene.add( dirLight );
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-
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- //
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-
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var loader = new MDDLoader();
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var loader = new MDDLoader();
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loader.load( 'models/mdd/cube.mdd', function ( result ) {
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loader.load( 'models/mdd/cube.mdd', function ( result ) {
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@@ -54,7 +44,7 @@
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var geometry = new THREE.BoxBufferGeometry();
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var geometry = new THREE.BoxBufferGeometry();
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geometry.morphAttributes.position = morphTargets; // apply morph targets
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geometry.morphAttributes.position = morphTargets; // apply morph targets
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- var material = new THREE.MeshPhongMaterial( { morphTargets: true } );
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+ var material = new THREE.MeshNormalMaterial( { morphTargets: true } );
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var mesh = new THREE.Mesh( geometry, material );
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var mesh = new THREE.Mesh( geometry, material );
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scene.add( mesh );
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scene.add( mesh );
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