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@@ -108,8 +108,7 @@
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clearCoat: 1.0,
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envMap: hdrCubeRenderTarget.texture,
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map: diffuse,
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- normalMap: normalMap,
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- normalScale: new THREE.Vector2( 0.5, 0.5 )
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+ normalMap: normalMap
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} );
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var mesh = new THREE.Mesh( geometry, material );
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mesh.position.x = 100;
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@@ -122,8 +121,7 @@
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clearCoat: 1.0,
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envMap: hdrCubeRenderTarget.texture,
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map: diffuse,
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- clearCoatNormalMap: clearCoatNormaMap,
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- clearCoatNormalScale: new THREE.Vector2( 0.5, 0.5 )
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+ clearCoatNormalMap: clearCoatNormaMap
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} );
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var mesh = new THREE.Mesh( geometry, material );
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mesh.position.x = - 100;
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@@ -137,9 +135,7 @@
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envMap: hdrCubeRenderTarget.texture,
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map: diffuse,
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normalMap: normalMap,
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- normalScale: new THREE.Vector2( 0.5, 0.5 ),
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- clearCoatNormalMap: clearCoatNormaMap,
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- clearCoatNormalScale: new THREE.Vector2( 0.5, 0.5 )
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+ clearCoatNormalMap: clearCoatNormaMap
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} );
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var mesh = new THREE.Mesh( geometry, material );
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mesh.position.x = 100;
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