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@@ -949,7 +949,7 @@ THREE.GLTFLoader = ( function () {
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}
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}
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- if (material.envMap) {
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+ if ( material.envMap ) {
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uniforms.envMap.value = material.envMap;
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uniforms.envMap.value = material.envMap;
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uniforms.envMapIntensity.value = material.envMapIntensity;
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uniforms.envMapIntensity.value = material.envMapIntensity;
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