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@@ -99,7 +99,7 @@
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textureReflection.minFilter = THREE.LinearFilter;
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textureReflection.minFilter = THREE.LinearFilter;
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textureReflection.magFilter = THREE.LinearFilter;
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textureReflection.magFilter = THREE.LinearFilter;
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- var materialReflection = new THREE.MeshBasicMaterial( { map: textureReflection, flipSided: true, overdraw: true } );
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+ var materialReflection = new THREE.MeshBasicMaterial( { map: textureReflection, side: THREE.BackSide, overdraw: true } );
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//
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//
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