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@@ -3131,19 +3131,19 @@
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* Position of the vertex.
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* @type {THREE.Vector3}
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*/
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- this.position = new THREE.Vector3( );
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+ this.position = new THREE.Vector3();
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/**
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* Normal of the vertex
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* @type {THREE.Vector3}
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*/
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- this.normal = new THREE.Vector3( );
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+ this.normal = new THREE.Vector3();
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/**
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* UV coordinates of the vertex.
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* @type {THREE.Vector2}
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*/
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- this.uv = new THREE.Vector2( );
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+ this.uv = new THREE.Vector2();
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/**
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* Color of the vertex
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