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@@ -42,12 +42,12 @@
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//The following will create a cube with a different material applied to each side
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var materials = [
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- new THREE.MeshBasicMaterial( { color: 0xff0000 ) } ), // right
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- new THREE.MeshBasicMaterial( { color: 0x0000ff ) } ), // left
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- new THREE.MeshBasicMaterial( { color: 0x00ff00 ) } ), // top
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- new THREE.MeshBasicMaterial( { color: 0xffff00 ) } ), // bottom
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- new THREE.MeshBasicMaterial( { color: 0x00ffff ) } ), // back
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- new THREE.MeshBasicMaterial( { color: 0xff00ff ) } ) // front
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+ new THREE.MeshBasicMaterial( { color: 0xff0000 } ), // right
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+ new THREE.MeshBasicMaterial( { color: 0x0000ff } ), // left
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+ new THREE.MeshBasicMaterial( { color: 0x00ff00 } ), // top
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+ new THREE.MeshBasicMaterial( { color: 0xffff00 } ), // bottom
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+ new THREE.MeshBasicMaterial( { color: 0x00ffff } ), // back
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+ new THREE.MeshBasicMaterial( { color: 0xff00ff } ) // front
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];
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