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@@ -1500,9 +1500,9 @@
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var temp = lightAttribute.Color.value.split( ',' );
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var temp = lightAttribute.Color.value.split( ',' );
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- var r = parseInt( temp[ 0 ], 10 );
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- var g = parseInt( temp[ 1 ], 10 );
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- var b = parseInt( temp[ 1 ], 10 );
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+ var r = parseFloat( temp[ 0 ] );
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+ var g = parseFloat( temp[ 1 ] );
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+ var b = parseFloat( temp[ 1 ] );
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color = new THREE.Color( r, g, b );
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color = new THREE.Color( r, g, b );
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