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@@ -16,37 +16,37 @@ c.z;this.w=b.w-c.w;return this},subSelf:function(b){this.x-=b.x;this.y-=b.y;this
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normalize:function(){return this.divideScalar(this.length())},setLength:function(b){return this.normalize().multiplyScalar(b)},lerpSelf:function(b,c){this.x+=(b.x-this.x)*c;this.y+=(b.y-this.y)*c;this.z+=(b.z-this.z)*c;this.w+=(b.w-this.w)*c;return this}};THREE.Ray=function(b,c){this.origin=b||new THREE.Vector3;this.direction=c||new THREE.Vector3};
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THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(b){return this.intersectObjects(b.objects)},intersectObjects:function(b){var c,e,f=[];c=0;for(e=b.length;c<e;c++)f=f.concat(this.intersectObject(b[c]));f.sort(function(b,e){return b.distance-e.distance});return f},intersectObject:function(b){function c(b,e,c){var f;f=c.clone().subSelf(b).dot(e);if(f<=0)return null;b=b.clone().addSelf(e.clone().multiplyScalar(f));return c.distanceTo(b)}function e(b,e,c,f){var f=f.clone().subSelf(e),
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c=c.clone().subSelf(e),h=b.clone().subSelf(e),b=f.dot(f),e=f.dot(c),f=f.dot(h),k=c.dot(c),c=c.dot(h),h=1/(b*k-e*e),k=(k*f-e*c)*h,b=(b*c-e*f)*h;return k>0&&b>0&&k+b<1}if(b instanceof THREE.Particle){var f=c(this.origin,this.direction,b.matrixWorld.getPosition());if(f==null||f>b.scale.x)return[];return[{distance:f,point:b.position,face:null,object:b}]}else if(b instanceof THREE.Mesh){f=c(this.origin,this.direction,b.matrixWorld.getPosition());if(f==null||f>b.geometry.boundingSphere.radius*Math.max(b.scale.x,
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-Math.max(b.scale.y,b.scale.z)))return[];var h,m,k,n,t,v,w,u,x,p,y=b.geometry,z=y.vertices,A=[],f=0;for(h=y.faces.length;f<h;f++)if(m=y.faces[f],x=this.origin.clone(),p=this.direction.clone(),v=b.matrixWorld,k=v.multiplyVector3(m.centroid.clone()).subSelf(x),u=k.dot(p),!(u<=0)&&(k=v.multiplyVector3(z[m.a].position.clone()),n=v.multiplyVector3(z[m.b].position.clone()),t=v.multiplyVector3(z[m.c].position.clone()),v=m instanceof THREE.Face4?v.multiplyVector3(z[m.d].position.clone()):null,w=b.matrixRotationWorld.multiplyVector3(m.normal.clone()),
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-u=p.dot(w),b.doubleSided||(b.flipSided?u>0:u<0)))if(u=w.dot((new THREE.Vector3).sub(k,x))/u,x=x.addSelf(p.multiplyScalar(u)),m instanceof THREE.Face3)e(x,k,n,t)&&(m={distance:this.origin.distanceTo(x),point:x,face:m,object:b},A.push(m));else if(m instanceof THREE.Face4&&(e(x,k,n,v)||e(x,n,t,v)))m={distance:this.origin.distanceTo(x),point:x,face:m,object:b},A.push(m);A.sort(function(b,e){return b.distance-e.distance});return A}else return[]}};
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-THREE.Rectangle=function(){function b(){m=f-c;k=h-e}var c,e,f,h,m,k,n=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return m};this.getHeight=function(){return k};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return h};this.set=function(k,m,w,u){n=!1;c=k;e=m;f=w;h=u;b()};this.addPoint=function(k,m){n?(n=!1,c=k,e=m,f=k,h=m):(c=c<k?c:k,e=e<m?e:m,f=f>k?f:k,h=h>m?h:m);b()};this.add3Points=
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-function(k,m,w,u,x,p){n?(n=!1,c=k<w?k<x?k:x:w<x?w:x,e=m<u?m<p?m:p:u<p?u:p,f=k>w?k>x?k:x:w>x?w:x,h=m>u?m>p?m:p:u>p?u:p):(c=k<w?k<x?k<c?k:c:x<c?x:c:w<x?w<c?w:c:x<c?x:c,e=m<u?m<p?m<e?m:e:p<e?p:e:u<p?u<e?u:e:p<e?p:e,f=k>w?k>x?k>f?k:f:x>f?x:f:w>x?w>f?w:f:x>f?x:f,h=m>u?m>p?m>h?m:h:p>h?p:h:u>p?u>h?u:h:p>h?p:h);b()};this.addRectangle=function(k){n?(n=!1,c=k.getLeft(),e=k.getTop(),f=k.getRight(),h=k.getBottom()):(c=c<k.getLeft()?c:k.getLeft(),e=e<k.getTop()?e:k.getTop(),f=f>k.getRight()?f:k.getRight(),h=h>
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+Math.max(b.scale.y,b.scale.z)))return[];var h,m,k,n,u,p,v,t,x,w,y=b.geometry,z=y.vertices,A=[],f=0;for(h=y.faces.length;f<h;f++)if(m=y.faces[f],x=this.origin.clone(),w=this.direction.clone(),p=b.matrixWorld,k=p.multiplyVector3(m.centroid.clone()).subSelf(x),t=k.dot(w),!(t<=0)&&(k=p.multiplyVector3(z[m.a].position.clone()),n=p.multiplyVector3(z[m.b].position.clone()),u=p.multiplyVector3(z[m.c].position.clone()),p=m instanceof THREE.Face4?p.multiplyVector3(z[m.d].position.clone()):null,v=b.matrixRotationWorld.multiplyVector3(m.normal.clone()),
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+t=w.dot(v),b.doubleSided||(b.flipSided?t>0:t<0)))if(t=v.dot((new THREE.Vector3).sub(k,x))/t,x=x.addSelf(w.multiplyScalar(t)),m instanceof THREE.Face3)e(x,k,n,u)&&(m={distance:this.origin.distanceTo(x),point:x,face:m,object:b},A.push(m));else if(m instanceof THREE.Face4&&(e(x,k,n,p)||e(x,n,u,p)))m={distance:this.origin.distanceTo(x),point:x,face:m,object:b},A.push(m);A.sort(function(b,e){return b.distance-e.distance});return A}else return[]}};
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+THREE.Rectangle=function(){function b(){m=f-c;k=h-e}var c,e,f,h,m,k,n=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return m};this.getHeight=function(){return k};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return h};this.set=function(k,m,v,t){n=!1;c=k;e=m;f=v;h=t;b()};this.addPoint=function(k,m){n?(n=!1,c=k,e=m,f=k,h=m):(c=c<k?c:k,e=e<m?e:m,f=f>k?f:k,h=h>m?h:m);b()};this.add3Points=
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+function(k,m,v,t,x,w){n?(n=!1,c=k<v?k<x?k:x:v<x?v:x,e=m<t?m<w?m:w:t<w?t:w,f=k>v?k>x?k:x:v>x?v:x,h=m>t?m>w?m:w:t>w?t:w):(c=k<v?k<x?k<c?k:c:x<c?x:c:v<x?v<c?v:c:x<c?x:c,e=m<t?m<w?m<e?m:e:w<e?w:e:t<w?t<e?t:e:w<e?w:e,f=k>v?k>x?k>f?k:f:x>f?x:f:v>x?v>f?v:f:x>f?x:f,h=m>t?m>w?m>h?m:h:w>h?w:h:t>w?t>h?t:h:w>h?w:h);b()};this.addRectangle=function(k){n?(n=!1,c=k.getLeft(),e=k.getTop(),f=k.getRight(),h=k.getBottom()):(c=c<k.getLeft()?c:k.getLeft(),e=e<k.getTop()?e:k.getTop(),f=f>k.getRight()?f:k.getRight(),h=h>
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k.getBottom()?h:k.getBottom());b()};this.inflate=function(k){c-=k;e-=k;f+=k;h+=k;b()};this.minSelf=function(k){c=c>k.getLeft()?c:k.getLeft();e=e>k.getTop()?e:k.getTop();f=f<k.getRight()?f:k.getRight();h=h<k.getBottom()?h:k.getBottom();b()};this.intersects=function(b){return Math.min(f,b.getRight())-Math.max(c,b.getLeft())>=0&&Math.min(h,b.getBottom())-Math.max(e,b.getTop())>=0};this.empty=function(){n=!0;h=f=e=c=0;b()};this.isEmpty=function(){return n}};THREE.Matrix3=function(){this.m=[]};
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THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};
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-THREE.Matrix4=function(b,c,e,f,h,m,k,n,t,v,w,u,x,p,y,z){this.set(b!==void 0?b:1,c||0,e||0,f||0,h||0,m!==void 0?m:1,k||0,n||0,t||0,v||0,w!==void 0?w:1,u||0,x||0,p||0,y||0,z!==void 0?z:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
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-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,e,f,h,m,k,n,t,v,w,u,x,p,y,z){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=h;this.n22=m;this.n23=k;this.n24=n;this.n31=t;this.n32=v;this.n33=w;this.n34=u;this.n41=x;this.n42=p;this.n43=y;this.n44=z;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,
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+THREE.Matrix4=function(b,c,e,f,h,m,k,n,u,p,v,t,x,w,y,z){this.set(b!==void 0?b:1,c||0,e||0,f||0,h||0,m!==void 0?m:1,k||0,n||0,u||0,p||0,v!==void 0?v:1,t||0,x||0,w||0,y||0,z!==void 0?z:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
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+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,e,f,h,m,k,n,u,p,v,t,x,w,y,z){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=h;this.n22=m;this.n23=k;this.n24=n;this.n31=u;this.n32=p;this.n33=v;this.n34=t;this.n41=x;this.n42=w;this.n43=y;this.n44=z;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,
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c,e){var f=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,m=THREE.Matrix4.__v3;m.sub(b,c).normalize();if(m.length()===0)m.z=1;f.cross(e,m).normalize();f.length()===0&&(m.x+=1.0E-4,f.cross(e,m).normalize());h.cross(m,f).normalize();this.n11=f.x;this.n12=h.x;this.n13=m.x;this.n21=f.y;this.n22=h.y;this.n23=m.y;this.n31=f.z;this.n32=h.z;this.n33=m.z;return this},multiplyVector3:function(b){var c=b.x,e=b.y,f=b.z,h=1/(this.n41*c+this.n42*e+this.n43*f+this.n44);b.x=(this.n11*c+this.n12*e+this.n13*f+this.n14)*h;
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b.y=(this.n21*c+this.n22*e+this.n23*f+this.n24)*h;b.z=(this.n31*c+this.n32*e+this.n33*f+this.n34)*h;return b},multiplyVector4:function(b){var c=b.x,e=b.y,f=b.z,h=b.w;b.x=this.n11*c+this.n12*e+this.n13*f+this.n14*h;b.y=this.n21*c+this.n22*e+this.n23*f+this.n24*h;b.z=this.n31*c+this.n32*e+this.n33*f+this.n34*h;b.w=this.n41*c+this.n42*e+this.n43*f+this.n44*h;return b},rotateAxis:function(b){var c=b.x,e=b.y,f=b.z;b.x=c*this.n11+e*this.n12+f*this.n13;b.y=c*this.n21+e*this.n22+f*this.n23;b.z=c*this.n31+
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-e*this.n32+f*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,h=b.n13,m=b.n14,k=b.n21,n=b.n22,t=b.n23,v=b.n24,w=b.n31,u=b.n32,x=b.n33,p=b.n34,y=b.n41,z=b.n42,A=b.n43,E=b.n44,D=c.n11,G=c.n12,
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-I=c.n13,O=c.n14,P=c.n21,K=c.n22,H=c.n23,J=c.n24,X=c.n31,C=c.n32,R=c.n33,T=c.n34,V=c.n41,W=c.n42,o=c.n43,ga=c.n44;this.n11=e*D+f*P+h*X+m*V;this.n12=e*G+f*K+h*C+m*W;this.n13=e*I+f*H+h*R+m*o;this.n14=e*O+f*J+h*T+m*ga;this.n21=k*D+n*P+t*X+v*V;this.n22=k*G+n*K+t*C+v*W;this.n23=k*I+n*H+t*R+v*o;this.n24=k*O+n*J+t*T+v*ga;this.n31=w*D+u*P+x*X+p*V;this.n32=w*G+u*K+x*C+p*W;this.n33=w*I+u*H+x*R+p*o;this.n34=w*O+u*J+x*T+p*ga;this.n41=y*D+z*P+A*X+E*V;this.n42=y*G+z*K+A*C+E*W;this.n43=y*I+z*H+A*R+E*o;this.n44=y*
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+e*this.n32+f*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,h=b.n13,m=b.n14,k=b.n21,n=b.n22,u=b.n23,p=b.n24,v=b.n31,t=b.n32,x=b.n33,w=b.n34,y=b.n41,z=b.n42,A=b.n43,E=b.n44,D=c.n11,G=c.n12,
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+I=c.n13,O=c.n14,P=c.n21,K=c.n22,H=c.n23,J=c.n24,X=c.n31,C=c.n32,R=c.n33,T=c.n34,V=c.n41,W=c.n42,o=c.n43,ga=c.n44;this.n11=e*D+f*P+h*X+m*V;this.n12=e*G+f*K+h*C+m*W;this.n13=e*I+f*H+h*R+m*o;this.n14=e*O+f*J+h*T+m*ga;this.n21=k*D+n*P+u*X+p*V;this.n22=k*G+n*K+u*C+p*W;this.n23=k*I+n*H+u*R+p*o;this.n24=k*O+n*J+u*T+p*ga;this.n31=v*D+t*P+x*X+w*V;this.n32=v*G+t*K+x*C+w*W;this.n33=v*I+t*H+x*R+w*o;this.n34=v*O+t*J+x*T+w*ga;this.n41=y*D+z*P+A*X+E*V;this.n42=y*G+z*K+A*C+E*W;this.n43=y*I+z*H+A*R+E*o;this.n44=y*
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O+z*J+A*T+E*ga;return this},multiplyToArray:function(b,c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=
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-b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,h=this.n21,m=this.n22,k=this.n23,n=this.n24,t=this.n31,v=this.n32,w=this.n33,u=this.n34,x=this.n41,p=this.n42,y=this.n43,z=this.n44;return f*k*v*x-e*n*v*x-f*m*w*x+c*n*w*x+e*m*u*x-c*k*u*x-f*k*t*p+e*n*t*p+f*h*w*p-b*n*w*p-e*h*u*p+b*k*u*p+f*m*t*y-c*n*t*y-f*h*v*y+b*n*v*y+c*h*u*y-b*m*u*y-e*m*t*z+c*k*t*z+e*h*v*z-b*k*v*z-c*h*
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-w*z+b*m*w*z},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=
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+b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,h=this.n21,m=this.n22,k=this.n23,n=this.n24,u=this.n31,p=this.n32,v=this.n33,t=this.n34,x=this.n41,w=this.n42,y=this.n43,z=this.n44;return f*k*p*x-e*n*p*x-f*m*v*x+c*n*v*x+e*m*t*x-c*k*t*x-f*k*u*w+e*n*u*w+f*h*v*w-b*n*v*w-e*h*t*w+b*k*t*w+f*m*u*y-c*n*u*y-f*h*p*y+b*n*p*y+c*h*t*y-b*m*t*y-e*m*u*z+c*k*u*z+e*h*p*z-b*k*p*z-c*h*
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+v*z+b*m*v*z},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=
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|
this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=
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|
this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,c){b[c]=this.n11;b[c+1]=this.n21;b[c+2]=this.n31;b[c+3]=this.n41;b[c+4]=this.n12;b[c+5]=this.n22;b[c+6]=this.n32;b[c+7]=this.n42;b[c+8]=this.n13;b[c+9]=this.n23;b[c+10]=this.n33;b[c+11]=this.n43;b[c+12]=this.n14;b[c+13]=this.n24;b[c+14]=
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this.n34;b[c+15]=this.n44;return b},setTranslation:function(b,c,e){this.set(1,0,0,b,0,1,0,c,0,0,1,e,0,0,0,1);return this},setScale:function(b,c,e){this.set(b,0,0,0,0,c,0,0,0,0,e,0,0,0,0,1);return this},setRotationX:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(1,0,0,0,0,c,-b,0,0,b,c,0,0,0,0,1);return this},setRotationY:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,0,b,0,0,1,0,0,-b,0,c,0,0,0,0,1);return this},setRotationZ:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,-b,0,
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-0,b,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,c){var e=Math.cos(c),f=Math.sin(c),h=1-e,m=b.x,k=b.y,n=b.z,t=h*m,v=h*k;this.set(t*m+e,t*k-f*n,t*n+f*k,0,t*k+f*n,v*k+e,v*n-f*m,0,t*n-f*k,v*n+f*m,h*n*n+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=
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-new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,f=b.y,h=b.z,m=Math.cos(e),e=Math.sin(e),k=Math.cos(f),f=Math.sin(f),n=Math.cos(h),h=Math.sin(h);switch(c){case "YXZ":var t=
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-k*n,v=k*h,w=f*n,u=f*h;this.n11=t+u*e;this.n12=w*e-v;this.n13=m*f;this.n21=m*h;this.n22=m*n;this.n23=-e;this.n31=v*e-w;this.n32=u+t*e;this.n33=m*k;break;case "ZXY":t=k*n;v=k*h;w=f*n;u=f*h;this.n11=t-u*e;this.n12=-m*h;this.n13=w+v*e;this.n21=v+w*e;this.n22=m*n;this.n23=u-t*e;this.n31=-m*f;this.n32=e;this.n33=m*k;break;case "ZYX":t=m*n;v=m*h;w=e*n;u=e*h;this.n11=k*n;this.n12=w*f-v;this.n13=t*f+u;this.n21=k*h;this.n22=u*f+t;this.n23=v*f-w;this.n31=-f;this.n32=e*k;this.n33=m*k;break;case "YZX":t=m*k;v=
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-m*f;w=e*k;u=e*f;this.n11=k*n;this.n12=u-t*h;this.n13=w*h+v;this.n21=h;this.n22=m*n;this.n23=-e*n;this.n31=-f*n;this.n32=v*h+w;this.n33=t-u*h;break;case "XZY":t=m*k;v=m*f;w=e*k;u=e*f;this.n11=k*n;this.n12=-h;this.n13=f*n;this.n21=t*h+u;this.n22=m*n;this.n23=v*h-w;this.n31=w*h-v;this.n32=e*n;this.n33=u*h+t;break;default:t=m*n,v=m*h,w=e*n,u=e*h,this.n11=k*n,this.n12=-k*h,this.n13=f,this.n21=v+w*f,this.n22=t-u*f,this.n23=-e*k,this.n31=u-t*f,this.n32=w+v*f,this.n33=m*k}return this},setRotationFromQuaternion:function(b){var c=
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-b.x,e=b.y,f=b.z,h=b.w,m=c+c,k=e+e,n=f+f,b=c*m,t=c*k;c*=n;var v=e*k;e*=n;f*=n;m*=h;k*=h;h*=n;this.n11=1-(v+f);this.n12=t-h;this.n13=c+k;this.n21=t+h;this.n22=1-(b+f);this.n23=e-m;this.n31=c-k;this.n32=e+m;this.n33=1-(b+v);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},compose:function(b,c,e){var f=THREE.Matrix4.__m1,h=THREE.Matrix4.__m2;
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+0,b,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,c){var e=Math.cos(c),f=Math.sin(c),h=1-e,m=b.x,k=b.y,n=b.z,u=h*m,p=h*k;this.set(u*m+e,u*k-f*n,u*n+f*k,0,u*k+f*n,p*k+e,p*n-f*m,0,u*n-f*k,p*n+f*m,h*n*n+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=
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+new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,f=b.y,h=b.z,m=Math.cos(e),e=Math.sin(e),k=Math.cos(f),f=Math.sin(f),n=Math.cos(h),h=Math.sin(h);switch(c){case "YXZ":var u=
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+k*n,p=k*h,v=f*n,t=f*h;this.n11=u+t*e;this.n12=v*e-p;this.n13=m*f;this.n21=m*h;this.n22=m*n;this.n23=-e;this.n31=p*e-v;this.n32=t+u*e;this.n33=m*k;break;case "ZXY":u=k*n;p=k*h;v=f*n;t=f*h;this.n11=u-t*e;this.n12=-m*h;this.n13=v+p*e;this.n21=p+v*e;this.n22=m*n;this.n23=t-u*e;this.n31=-m*f;this.n32=e;this.n33=m*k;break;case "ZYX":u=m*n;p=m*h;v=e*n;t=e*h;this.n11=k*n;this.n12=v*f-p;this.n13=u*f+t;this.n21=k*h;this.n22=t*f+u;this.n23=p*f-v;this.n31=-f;this.n32=e*k;this.n33=m*k;break;case "YZX":u=m*k;p=
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+m*f;v=e*k;t=e*f;this.n11=k*n;this.n12=t-u*h;this.n13=v*h+p;this.n21=h;this.n22=m*n;this.n23=-e*n;this.n31=-f*n;this.n32=p*h+v;this.n33=u-t*h;break;case "XZY":u=m*k;p=m*f;v=e*k;t=e*f;this.n11=k*n;this.n12=-h;this.n13=f*n;this.n21=u*h+t;this.n22=m*n;this.n23=p*h-v;this.n31=v*h-p;this.n32=e*n;this.n33=t*h+u;break;default:u=m*n,p=m*h,v=e*n,t=e*h,this.n11=k*n,this.n12=-k*h,this.n13=f,this.n21=p+v*f,this.n22=u-t*f,this.n23=-e*k,this.n31=t-u*f,this.n32=v+p*f,this.n33=m*k}return this},setRotationFromQuaternion:function(b){var c=
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|
+b.x,e=b.y,f=b.z,h=b.w,m=c+c,k=e+e,n=f+f,b=c*m,u=c*k;c*=n;var p=e*k;e*=n;f*=n;m*=h;k*=h;h*=n;this.n11=1-(p+f);this.n12=u-h;this.n13=c+k;this.n21=u+h;this.n22=1-(b+f);this.n23=e-m;this.n31=c-k;this.n32=e+m;this.n33=1-(b+p);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},compose:function(b,c,e){var f=THREE.Matrix4.__m1,h=THREE.Matrix4.__m2;
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f.identity();f.setRotationFromQuaternion(c);h.setScale(e.x,e.y,e.z);this.multiply(f,h);this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},decompose:function(b,c,e){var f=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,m=THREE.Matrix4.__v3;f.set(this.n11,this.n21,this.n31);h.set(this.n12,this.n22,this.n32);m.set(this.n13,this.n23,this.n33);b=b instanceof THREE.Vector3?b:new THREE.Vector3;c=c instanceof THREE.Quaternion?c:new THREE.Quaternion;e=e instanceof THREE.Vector3?e:new THREE.Vector3;e.x=f.length();
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e.y=h.length();e.z=m.length();b.x=this.n14;b.y=this.n24;b.z=this.n34;f=THREE.Matrix4.__m1;f.copy(this);f.n11/=e.x;f.n21/=e.x;f.n31/=e.x;f.n12/=e.y;f.n22/=e.y;f.n32/=e.y;f.n13/=e.z;f.n23/=e.z;f.n33/=e.z;c.setFromRotationMatrix(f);return[b,c,e]},extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,c){var e=1/c.x,f=1/c.y,h=1/c.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*h;this.n23=
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b.n23*h;this.n33=b.n33*h}};
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-THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,h=b.n13,m=b.n14,k=b.n21,n=b.n22,t=b.n23,v=b.n24,w=b.n31,u=b.n32,x=b.n33,p=b.n34,y=b.n41,z=b.n42,A=b.n43,E=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=t*p*z-v*x*z+v*u*A-n*p*A-t*u*E+n*x*E;c.n12=m*x*z-h*p*z-m*u*A+f*p*A+h*u*E-f*x*E;c.n13=h*v*z-m*t*z+m*n*A-f*v*A-h*n*E+f*t*E;c.n14=m*t*u-h*v*u-m*n*x+f*v*x+h*n*p-f*t*p;c.n21=v*x*y-t*p*y-v*w*A+k*p*A+t*w*E-k*x*E;c.n22=h*p*y-m*x*y+m*w*A-e*p*A-h*w*E+e*x*E;c.n23=m*t*y-h*v*y-m*k*A+e*v*A+h*k*E-e*t*E;c.n24=
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-h*v*w-m*t*w+m*k*x-e*v*x-h*k*p+e*t*p;c.n31=n*p*y-v*u*y+v*w*z-k*p*z-n*w*E+k*u*E;c.n32=m*u*y-f*p*y-m*w*z+e*p*z+f*w*E-e*u*E;c.n33=h*v*y-m*n*y+m*k*z-e*v*z-f*k*E+e*n*E;c.n34=m*n*w-f*v*w-m*k*u+e*v*u+f*k*p-e*n*p;c.n41=t*u*y-n*x*y-t*w*z+k*x*z+n*w*A-k*u*A;c.n42=f*x*y-h*u*y+h*w*z-e*x*z-f*w*A+e*u*A;c.n43=h*n*y-f*t*y-h*k*z+e*t*z+f*k*A-e*n*A;c.n44=f*t*w-h*n*w+h*k*u-e*t*u-f*k*x+e*n*x;c.multiplyScalar(1/b.determinant());return c};
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-THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,h=-b.n33*b.n21+b.n31*b.n23,m=b.n32*b.n21-b.n31*b.n22,k=-b.n33*b.n12+b.n32*b.n13,n=b.n33*b.n11-b.n31*b.n13,t=-b.n32*b.n11+b.n31*b.n12,v=b.n23*b.n12-b.n22*b.n13,w=-b.n23*b.n11+b.n21*b.n13,u=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*k+b.n31*v;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*h;e[2]=b*m;e[3]=b*k;e[4]=b*n;e[5]=b*t;e[6]=b*v;e[7]=b*w;e[8]=b*u;return c};
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+THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,h=b.n13,m=b.n14,k=b.n21,n=b.n22,u=b.n23,p=b.n24,v=b.n31,t=b.n32,x=b.n33,w=b.n34,y=b.n41,z=b.n42,A=b.n43,E=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=u*w*z-p*x*z+p*t*A-n*w*A-u*t*E+n*x*E;c.n12=m*x*z-h*w*z-m*t*A+f*w*A+h*t*E-f*x*E;c.n13=h*p*z-m*u*z+m*n*A-f*p*A-h*n*E+f*u*E;c.n14=m*u*t-h*p*t-m*n*x+f*p*x+h*n*w-f*u*w;c.n21=p*x*y-u*w*y-p*v*A+k*w*A+u*v*E-k*x*E;c.n22=h*w*y-m*x*y+m*v*A-e*w*A-h*v*E+e*x*E;c.n23=m*u*y-h*p*y-m*k*A+e*p*A+h*k*E-e*u*E;c.n24=
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|
+h*p*v-m*u*v+m*k*x-e*p*x-h*k*w+e*u*w;c.n31=n*w*y-p*t*y+p*v*z-k*w*z-n*v*E+k*t*E;c.n32=m*t*y-f*w*y-m*v*z+e*w*z+f*v*E-e*t*E;c.n33=h*p*y-m*n*y+m*k*z-e*p*z-f*k*E+e*n*E;c.n34=m*n*v-f*p*v-m*k*t+e*p*t+f*k*w-e*n*w;c.n41=u*t*y-n*x*y-u*v*z+k*x*z+n*v*A-k*t*A;c.n42=f*x*y-h*t*y+h*v*z-e*x*z-f*v*A+e*t*A;c.n43=h*n*y-f*u*y-h*k*z+e*u*z+f*k*A-e*n*A;c.n44=f*u*v-h*n*v+h*k*t-e*u*t-f*k*x+e*n*x;c.multiplyScalar(1/b.determinant());return c};
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+THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,h=-b.n33*b.n21+b.n31*b.n23,m=b.n32*b.n21-b.n31*b.n22,k=-b.n33*b.n12+b.n32*b.n13,n=b.n33*b.n11-b.n31*b.n13,u=-b.n32*b.n11+b.n31*b.n12,p=b.n23*b.n12-b.n22*b.n13,v=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*k+b.n31*p;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*h;e[2]=b*m;e[3]=b*k;e[4]=b*n;e[5]=b*u;e[6]=b*p;e[7]=b*v;e[8]=b*t;return c};
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THREE.Matrix4.makeFrustum=function(b,c,e,f,h,m){var k;k=new THREE.Matrix4;k.n11=2*h/(c-b);k.n12=0;k.n13=(c+b)/(c-b);k.n14=0;k.n21=0;k.n22=2*h/(f-e);k.n23=(f+e)/(f-e);k.n24=0;k.n31=0;k.n32=0;k.n33=-(m+h)/(m-h);k.n34=-2*m*h/(m-h);k.n41=0;k.n42=0;k.n43=-1;k.n44=0;return k};THREE.Matrix4.makePerspective=function(b,c,e,f){var h,b=e*Math.tan(b*Math.PI/360);h=-b;return THREE.Matrix4.makeFrustum(h*c,b*c,h,b,e,f)};
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-THREE.Matrix4.makeOrtho=function(b,c,e,f,h,m){var k,n,t,v;k=new THREE.Matrix4;n=c-b;t=e-f;v=m-h;k.n11=2/n;k.n12=0;k.n13=0;k.n14=-((c+b)/n);k.n21=0;k.n22=2/t;k.n23=0;k.n24=-((e+f)/t);k.n31=0;k.n32=0;k.n33=-2/v;k.n34=-((m+h)/v);k.n41=0;k.n42=0;k.n43=0;k.n44=1;return k};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
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+THREE.Matrix4.makeOrtho=function(b,c,e,f,h,m){var k,n,u,p;k=new THREE.Matrix4;n=c-b;u=e-f;p=m-h;k.n11=2/n;k.n12=0;k.n13=0;k.n14=-((c+b)/n);k.n21=0;k.n22=2/u;k.n23=0;k.n24=-((e+f)/u);k.n31=0;k.n32=0;k.n33=-2/p;k.n34=-((m+h)/p);k.n41=0;k.n42=0;k.n43=0;k.n44=1;return k};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
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THREE.Object3D=function(){this.id=THREE.Object3DCount++;this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=
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!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this._vector=new THREE.Vector3};
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THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(b,c){this.matrix.rotateAxis(c);this.position.addSelf(c.multiplyScalar(b))},translateX:function(b){this.translate(b,this._vector.set(1,0,0))},translateY:function(b){this.translate(b,this._vector.set(0,1,0))},translateZ:function(b){this.translate(b,this._vector.set(0,0,1))},lookAt:function(b){this.matrix.lookAt(b,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},add:function(b){if(this.children.indexOf(b)===
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@@ -54,42 +54,42 @@ THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(b,c){thi
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b)return h;if(c&&(h=h.getChildByName(b,c),h!==void 0))return h}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},update:function(b,c,e){this.matrixAutoUpdate&&
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this.updateMatrix();if(this.matrixWorldNeedsUpdate||c)b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale),this.matrixWorldNeedsUpdate=!1,c=!0;for(var b=0,f=this.children.length;b<f;b++)this.children[b].update(this.matrixWorld,c,e)},addChild:function(b){console.warn("DEPRECATED: Object3D.addChild() is now Object3D.add().");this.add(b)},removeChild:function(b){console.warn("DEPRECATED: Object3D.removeChild() is now Object3D.remove().");
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this.remove(b)}};THREE.Object3DCount=0;
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-THREE.Projector=function(){function b(){var b=t[n]=t[n]||new THREE.RenderableVertex;n++;return b}function c(b,e){return e.z-b.z}function e(b,e){var c=0,f=1,k=b.z+b.w,h=e.z+e.w,m=-b.z+b.w,n=-e.z+e.w;return k>=0&&h>=0&&m>=0&&n>=0?!0:k<0&&h<0||m<0&&n<0?!1:(k<0?c=Math.max(c,k/(k-h)):h<0&&(f=Math.min(f,k/(k-h))),m<0?c=Math.max(c,m/(m-n)):n<0&&(f=Math.min(f,m/(m-n))),f<c?!1:(b.lerpSelf(e,c),e.lerpSelf(b,1-f),!0))}var f,h,m=[],k,n,t=[],v,w,u=[],x,p=[],y,z,A=[],E,D,G=[],I=[],O=[],P=new THREE.Vector4,K=new THREE.Vector4,
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+THREE.Projector=function(){function b(){var b=u[n]=u[n]||new THREE.RenderableVertex;n++;return b}function c(b,e){return e.z-b.z}function e(b,e){var c=0,f=1,k=b.z+b.w,h=e.z+e.w,m=-b.z+b.w,n=-e.z+e.w;return k>=0&&h>=0&&m>=0&&n>=0?!0:k<0&&h<0||m<0&&n<0?!1:(k<0?c=Math.max(c,k/(k-h)):h<0&&(f=Math.min(f,k/(k-h))),m<0?c=Math.max(c,m/(m-n)):n<0&&(f=Math.min(f,m/(m-n))),f<c?!1:(b.lerpSelf(e,c),e.lerpSelf(b,1-f),!0))}var f,h,m=[],k,n,u=[],p,v,t=[],x,w=[],y,z,A=[],E,D,G=[],I=[],O=[],P=new THREE.Vector4,K=new THREE.Vector4,
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H=new THREE.Matrix4,J=new THREE.Matrix4,X=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],C=new THREE.Vector4,R=new THREE.Vector4;this.projectVector=function(b,e){H.multiply(e.projectionMatrix,e.matrixWorldInverse);H.multiplyVector3(b);return b};this.unprojectVector=function(b,e){H.multiply(e.matrixWorld,THREE.Matrix4.makeInvert(e.projectionMatrix));H.multiplyVector3(b);return b};this.projectObjects=function(b,e,k){var o,n;h=I.length=0;
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-o=b.objects;b=0;for(e=o.length;b<e;b++){n=o[b];var p;if(!(p=!n.visible))if(p=n instanceof THREE.Mesh)if(p=n.frustumCulled){a:{p=void 0;for(var u=n.matrixWorld,t=-n.geometry.boundingSphere.radius*Math.max(n.scale.x,Math.max(n.scale.y,n.scale.z)),v=0;v<6;v++)if(p=X[v].x*u.n14+X[v].y*u.n24+X[v].z*u.n34+X[v].w,p<=t){p=!1;break a}p=!0}p=!p}if(!p)p=m[h]=m[h]||new THREE.RenderableObject,h++,f=p,P.copy(n.position),H.multiplyVector3(P),f.object=n,f.z=P.z,I.push(f)}k&&I.sort(c);return I};this.projectScene=
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-function(f,h,m){var o=h.near,I=h.far,S,P,ca,qa,ka,na,fa,ha,U,aa,da,ia,ra,la,ea,pa,ua;D=z=x=w=O.length=0;h.matrixAutoUpdate&&h.update(void 0,!0);f.update(void 0,!1,h);H.multiply(h.projectionMatrix,h.matrixWorldInverse);X[0].set(H.n41-H.n11,H.n42-H.n12,H.n43-H.n13,H.n44-H.n14);X[1].set(H.n41+H.n11,H.n42+H.n12,H.n43+H.n13,H.n44+H.n14);X[2].set(H.n41+H.n21,H.n42+H.n22,H.n43+H.n23,H.n44+H.n24);X[3].set(H.n41-H.n21,H.n42-H.n22,H.n43-H.n23,H.n44-H.n24);X[4].set(H.n41-H.n31,H.n42-H.n32,H.n43-H.n33,H.n44-
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+o=b.objects;b=0;for(e=o.length;b<e;b++){n=o[b];var w;if(!(w=!n.visible))if(w=n instanceof THREE.Mesh)if(w=n.frustumCulled){a:{w=void 0;for(var t=n.matrixWorld,p=-n.geometry.boundingSphere.radius*Math.max(n.scale.x,Math.max(n.scale.y,n.scale.z)),u=0;u<6;u++)if(w=X[u].x*t.n14+X[u].y*t.n24+X[u].z*t.n34+X[u].w,w<=p){w=!1;break a}w=!0}w=!w}if(!w)w=m[h]=m[h]||new THREE.RenderableObject,h++,f=w,P.copy(n.position),H.multiplyVector3(P),f.object=n,f.z=P.z,I.push(f)}k&&I.sort(c);return I};this.projectScene=
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+function(f,h,m){var o=h.near,I=h.far,S,P,ca,qa,ka,na,fa,ha,U,aa,da,ia,ra,la,ea,pa,ua;D=z=x=v=O.length=0;h.matrixAutoUpdate&&h.update(void 0,!0);f.update(void 0,!1,h);H.multiply(h.projectionMatrix,h.matrixWorldInverse);X[0].set(H.n41-H.n11,H.n42-H.n12,H.n43-H.n13,H.n44-H.n14);X[1].set(H.n41+H.n11,H.n42+H.n12,H.n43+H.n13,H.n44+H.n14);X[2].set(H.n41+H.n21,H.n42+H.n22,H.n43+H.n23,H.n44+H.n24);X[3].set(H.n41-H.n21,H.n42-H.n22,H.n43-H.n23,H.n44-H.n24);X[4].set(H.n41-H.n31,H.n42-H.n32,H.n43-H.n33,H.n44-
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H.n34);X[5].set(H.n41+H.n31,H.n42+H.n32,H.n43+H.n33,H.n44+H.n34);for(S=0;S<6;S++)U=X[S],U.divideScalar(Math.sqrt(U.x*U.x+U.y*U.y+U.z*U.z));U=this.projectObjects(f,h,!0);f=0;for(S=U.length;f<S;f++)if(aa=U[f].object,aa.visible)if(da=aa.matrixWorld,ia=aa.matrixRotationWorld,ra=aa.materials,la=aa.overdraw,n=0,aa instanceof THREE.Mesh){ea=aa.geometry;qa=ea.vertices;pa=ea.faces;ea=ea.faceVertexUvs;P=0;for(ca=qa.length;P<ca;P++)k=b(),k.positionWorld.copy(qa[P].position),da.multiplyVector3(k.positionWorld),
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-k.positionScreen.copy(k.positionWorld),H.multiplyVector4(k.positionScreen),k.positionScreen.x/=k.positionScreen.w,k.positionScreen.y/=k.positionScreen.w,k.visible=k.positionScreen.z>o&&k.positionScreen.z<I;qa=0;for(P=pa.length;qa<P;qa++){ca=pa[qa];if(ca instanceof THREE.Face3)if(ka=t[ca.a],na=t[ca.b],fa=t[ca.c],ka.visible&&na.visible&&fa.visible&&(aa.doubleSided||aa.flipSided!=(fa.positionScreen.x-ka.positionScreen.x)*(na.positionScreen.y-ka.positionScreen.y)-(fa.positionScreen.y-ka.positionScreen.y)*
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-(na.positionScreen.x-ka.positionScreen.x)<0))ha=u[w]=u[w]||new THREE.RenderableFace3,w++,v=ha,v.v1.copy(ka),v.v2.copy(na),v.v3.copy(fa);else continue;else if(ca instanceof THREE.Face4)if(ka=t[ca.a],na=t[ca.b],fa=t[ca.c],ha=t[ca.d],ka.visible&&na.visible&&fa.visible&&ha.visible&&(aa.doubleSided||aa.flipSided!=((ha.positionScreen.x-ka.positionScreen.x)*(na.positionScreen.y-ka.positionScreen.y)-(ha.positionScreen.y-ka.positionScreen.y)*(na.positionScreen.x-ka.positionScreen.x)<0||(na.positionScreen.x-
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-fa.positionScreen.x)*(ha.positionScreen.y-fa.positionScreen.y)-(na.positionScreen.y-fa.positionScreen.y)*(ha.positionScreen.x-fa.positionScreen.x)<0)))ua=p[x]=p[x]||new THREE.RenderableFace4,x++,v=ua,v.v1.copy(ka),v.v2.copy(na),v.v3.copy(fa),v.v4.copy(ha);else continue;v.normalWorld.copy(ca.normal);ia.multiplyVector3(v.normalWorld);v.centroidWorld.copy(ca.centroid);da.multiplyVector3(v.centroidWorld);v.centroidScreen.copy(v.centroidWorld);H.multiplyVector3(v.centroidScreen);fa=ca.vertexNormals;ka=
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-0;for(na=fa.length;ka<na;ka++)ha=v.vertexNormalsWorld[ka],ha.copy(fa[ka]),ia.multiplyVector3(ha);ka=0;for(na=ea.length;ka<na;ka++)if(ua=ea[ka][qa]){fa=0;for(ha=ua.length;fa<ha;fa++)v.uvs[ka][fa]=ua[fa]}v.meshMaterials=ra;v.faceMaterials=ca.materials;v.overdraw=la;v.z=v.centroidScreen.z;O.push(v)}}else if(aa instanceof THREE.Line){J.multiply(H,da);qa=aa.geometry.vertices;ka=b();ka.positionScreen.copy(qa[0].position);J.multiplyVector4(ka.positionScreen);P=1;for(ca=qa.length;P<ca;P++)if(ka=b(),ka.positionScreen.copy(qa[P].position),
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-J.multiplyVector4(ka.positionScreen),na=t[n-2],C.copy(ka.positionScreen),R.copy(na.positionScreen),e(C,R))C.multiplyScalar(1/C.w),R.multiplyScalar(1/R.w),da=A[z]=A[z]||new THREE.RenderableLine,z++,y=da,y.v1.positionScreen.copy(C),y.v2.positionScreen.copy(R),y.z=Math.max(C.z,R.z),y.materials=aa.materials,O.push(y)}else if(aa instanceof THREE.Particle&&(K.set(aa.matrixWorld.n14,aa.matrixWorld.n24,aa.matrixWorld.n34,1),H.multiplyVector4(K),K.z/=K.w,K.z>0&&K.z<1))da=G[D]=G[D]||new THREE.RenderableParticle,
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+k.positionScreen.copy(k.positionWorld),H.multiplyVector4(k.positionScreen),k.positionScreen.x/=k.positionScreen.w,k.positionScreen.y/=k.positionScreen.w,k.visible=k.positionScreen.z>o&&k.positionScreen.z<I;qa=0;for(P=pa.length;qa<P;qa++){ca=pa[qa];if(ca instanceof THREE.Face3)if(ka=u[ca.a],na=u[ca.b],fa=u[ca.c],ka.visible&&na.visible&&fa.visible&&(aa.doubleSided||aa.flipSided!=(fa.positionScreen.x-ka.positionScreen.x)*(na.positionScreen.y-ka.positionScreen.y)-(fa.positionScreen.y-ka.positionScreen.y)*
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+(na.positionScreen.x-ka.positionScreen.x)<0))ha=t[v]=t[v]||new THREE.RenderableFace3,v++,p=ha,p.v1.copy(ka),p.v2.copy(na),p.v3.copy(fa);else continue;else if(ca instanceof THREE.Face4)if(ka=u[ca.a],na=u[ca.b],fa=u[ca.c],ha=u[ca.d],ka.visible&&na.visible&&fa.visible&&ha.visible&&(aa.doubleSided||aa.flipSided!=((ha.positionScreen.x-ka.positionScreen.x)*(na.positionScreen.y-ka.positionScreen.y)-(ha.positionScreen.y-ka.positionScreen.y)*(na.positionScreen.x-ka.positionScreen.x)<0||(na.positionScreen.x-
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+fa.positionScreen.x)*(ha.positionScreen.y-fa.positionScreen.y)-(na.positionScreen.y-fa.positionScreen.y)*(ha.positionScreen.x-fa.positionScreen.x)<0)))ua=w[x]=w[x]||new THREE.RenderableFace4,x++,p=ua,p.v1.copy(ka),p.v2.copy(na),p.v3.copy(fa),p.v4.copy(ha);else continue;p.normalWorld.copy(ca.normal);ia.multiplyVector3(p.normalWorld);p.centroidWorld.copy(ca.centroid);da.multiplyVector3(p.centroidWorld);p.centroidScreen.copy(p.centroidWorld);H.multiplyVector3(p.centroidScreen);fa=ca.vertexNormals;ka=
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+0;for(na=fa.length;ka<na;ka++)ha=p.vertexNormalsWorld[ka],ha.copy(fa[ka]),ia.multiplyVector3(ha);ka=0;for(na=ea.length;ka<na;ka++)if(ua=ea[ka][qa]){fa=0;for(ha=ua.length;fa<ha;fa++)p.uvs[ka][fa]=ua[fa]}p.meshMaterials=ra;p.faceMaterials=ca.materials;p.overdraw=la;p.z=p.centroidScreen.z;O.push(p)}}else if(aa instanceof THREE.Line){J.multiply(H,da);qa=aa.geometry.vertices;ka=b();ka.positionScreen.copy(qa[0].position);J.multiplyVector4(ka.positionScreen);P=1;for(ca=qa.length;P<ca;P++)if(ka=b(),ka.positionScreen.copy(qa[P].position),
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+J.multiplyVector4(ka.positionScreen),na=u[n-2],C.copy(ka.positionScreen),R.copy(na.positionScreen),e(C,R))C.multiplyScalar(1/C.w),R.multiplyScalar(1/R.w),da=A[z]=A[z]||new THREE.RenderableLine,z++,y=da,y.v1.positionScreen.copy(C),y.v2.positionScreen.copy(R),y.z=Math.max(C.z,R.z),y.materials=aa.materials,O.push(y)}else if(aa instanceof THREE.Particle&&(K.set(aa.matrixWorld.n14,aa.matrixWorld.n24,aa.matrixWorld.n34,1),H.multiplyVector4(K),K.z/=K.w,K.z>0&&K.z<1))da=G[D]=G[D]||new THREE.RenderableParticle,
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D++,E=da,E.x=K.x/K.w,E.y=K.y/K.w,E.z=K.z,E.rotation=aa.rotation.z,E.scale.x=aa.scale.x*Math.abs(E.x-(K.x+h.projectionMatrix.n11)/(K.w+h.projectionMatrix.n14)),E.scale.y=aa.scale.y*Math.abs(E.y-(K.y+h.projectionMatrix.n22)/(K.w+h.projectionMatrix.n24)),E.materials=aa.materials,O.push(E);m&&O.sort(c);return O}};THREE.Quaternion=function(b,c,e,f){this.set(b||0,c||0,e||0,f!==void 0?f:1)};
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THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(b,c,e,f){this.x=b;this.y=c;this.z=e;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var c=0.5*Math.PI/360,e=b.x*c,f=b.y*c,h=b.z*c,b=Math.cos(f),f=Math.sin(f),c=Math.cos(-h),h=Math.sin(-h),m=Math.cos(e),e=Math.sin(e),k=b*c,n=f*h;this.w=k*m-n*e;this.x=k*e+n*m;this.y=f*c*m+b*h*e;this.z=b*h*m-f*c*e;return this},setFromAxisAngle:function(b,c){var e=c/2,f=Math.sin(e);
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this.x=b.x*f;this.y=b.y*f;this.z=b.z*f;this.w=Math.cos(e);return this},setFromRotationMatrix:function(b){var c=Math.pow(b.determinant(),1/3);this.w=Math.sqrt(Math.max(0,c+b.n11+b.n22+b.n33))/2;this.x=Math.sqrt(Math.max(0,c+b.n11-b.n22-b.n33))/2;this.y=Math.sqrt(Math.max(0,c-b.n11+b.n22-b.n33))/2;this.z=Math.sqrt(Math.max(0,c-b.n11-b.n22+b.n33))/2;this.x=b.n32-b.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=b.n13-b.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=b.n21-b.n12<0?-Math.abs(this.z):Math.abs(this.z);
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this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);b==0?this.w=this.z=this.y=this.x=0:(b=1/b,this.x*=b,this.y*=b,this.z*=b,this.w*=b);return this},multiplySelf:function(b){var c=
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-this.x,e=this.y,f=this.z,h=this.w,m=b.x,k=b.y,n=b.z,b=b.w;this.x=c*b+h*m+e*n-f*k;this.y=e*b+h*k+f*m-c*n;this.z=f*b+h*n+c*k-e*m;this.w=h*b-c*m-e*k-f*n;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,h=b.z,m=this.x,k=this.y,n=this.z,t=this.w,v=t*e+k*h-n*f,w=t*f+n*e-m*h,u=t*h+m*f-k*e,e=-m*
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-e-k*f-n*h;c.x=v*t+e*-m+w*-n-u*-k;c.y=w*t+e*-k+u*-m-v*-n;c.z=u*t+e*-n+v*-k-w*-m;return c}};THREE.Quaternion.slerp=function(b,c,e,f){var h=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(h)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var m=Math.acos(h),k=Math.sqrt(1-h*h);if(Math.abs(k)<0.0010)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;h=Math.sin((1-f)*m)/k;f=Math.sin(f*m)/k;e.w=b.w*h+c.w*f;e.x=b.x*h+c.x*f;e.y=b.y*h+c.y*f;e.z=b.z*h+c.z*f;return e};
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+this.x,e=this.y,f=this.z,h=this.w,m=b.x,k=b.y,n=b.z,b=b.w;this.x=c*b+h*m+e*n-f*k;this.y=e*b+h*k+f*m-c*n;this.z=f*b+h*n+c*k-e*m;this.w=h*b-c*m-e*k-f*n;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,h=b.z,m=this.x,k=this.y,n=this.z,u=this.w,p=u*e+k*h-n*f,v=u*f+n*e-m*h,t=u*h+m*f-k*e,e=-m*
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+e-k*f-n*h;c.x=p*u+e*-m+v*-n-t*-k;c.y=v*u+e*-k+t*-m-p*-n;c.z=t*u+e*-n+p*-k-v*-m;return c}};THREE.Quaternion.slerp=function(b,c,e,f){var h=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(h)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var m=Math.acos(h),k=Math.sqrt(1-h*h);if(Math.abs(k)<0.0010)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;h=Math.sin((1-f)*m)/k;f=Math.sin(f*m)/k;e.w=b.w*h+c.w*f;e.x=b.x*h+c.x*f;e.y=b.y*h+c.y*f;e.z=b.z*h+c.z*f;return e};
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THREE.Vertex=function(b){this.position=b||new THREE.Vector3};THREE.Face3=function(b,c,e,f,h,m){this.a=b;this.b=c;this.c=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=m instanceof Array?m:[m];this.centroid=new THREE.Vector3};
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THREE.Face4=function(b,c,e,f,h,m,k){this.a=b;this.b=c;this.c=e;this.d=f;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=m instanceof THREE.Color?m:new THREE.Color;this.vertexColors=m instanceof Array?m:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3};THREE.UV=function(b,c){this.u=b||0;this.v=c||0};
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THREE.UV.prototype={constructor:THREE.UV,set:function(b,c){this.u=b;this.v=c;return this},copy:function(b){this.u=b.u;this.v=b.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};
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THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1};
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THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(b){var c=new THREE.Matrix4;c.extractRotation(b,new THREE.Vector3(1,1,1));for(var e=0,f=this.vertices.length;e<f;e++)b.multiplyVector3(this.vertices[e].position);e=0;for(f=this.faces.length;e<f;e++){var h=this.faces[e];c.multiplyVector3(h.normal);for(var m=0,k=h.vertexNormals.length;m<k;m++)c.multiplyVector3(h.vertexNormals[m]);b.multiplyVector3(h.centroid)}},computeCentroids:function(){var b,c,e;b=0;for(c=this.faces.length;b<
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c;b++)e=this.faces[b],e.centroid.set(0,0,0),e instanceof THREE.Face3?(e.centroid.addSelf(this.vertices[e.a].position),e.centroid.addSelf(this.vertices[e.b].position),e.centroid.addSelf(this.vertices[e.c].position),e.centroid.divideScalar(3)):e instanceof THREE.Face4&&(e.centroid.addSelf(this.vertices[e.a].position),e.centroid.addSelf(this.vertices[e.b].position),e.centroid.addSelf(this.vertices[e.c].position),e.centroid.addSelf(this.vertices[e.d].position),e.centroid.divideScalar(4))},computeFaceNormals:function(b){var c,
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-e,f,h,m,k,n=new THREE.Vector3,t=new THREE.Vector3;f=0;for(h=this.faces.length;f<h;f++){m=this.faces[f];if(b&&m.vertexNormals.length){n.set(0,0,0);c=0;for(e=m.vertexNormals.length;c<e;c++)n.addSelf(m.vertexNormals[c]);n.divideScalar(3)}else c=this.vertices[m.a],e=this.vertices[m.b],k=this.vertices[m.c],n.sub(k.position,e.position),t.sub(c.position,e.position),n.crossSelf(t);n.isZero()||n.normalize();m.normal.copy(n)}},computeVertexNormals:function(){var b,c,e,f;if(this.__tmpVertices==void 0){f=this.__tmpVertices=
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+e,f,h,m,k,n=new THREE.Vector3,u=new THREE.Vector3;f=0;for(h=this.faces.length;f<h;f++){m=this.faces[f];if(b&&m.vertexNormals.length){n.set(0,0,0);c=0;for(e=m.vertexNormals.length;c<e;c++)n.addSelf(m.vertexNormals[c]);n.divideScalar(3)}else c=this.vertices[m.a],e=this.vertices[m.b],k=this.vertices[m.c],n.sub(k.position,e.position),u.sub(c.position,e.position),n.crossSelf(u);n.isZero()||n.normalize();m.normal.copy(n)}},computeVertexNormals:function(){var b,c,e,f;if(this.__tmpVertices==void 0){f=this.__tmpVertices=
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Array(this.vertices.length);b=0;for(c=this.vertices.length;b<c;b++)f[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)if(e=this.faces[b],e instanceof THREE.Face3)e.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(e instanceof THREE.Face4)e.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{f=this.__tmpVertices;b=0;for(c=this.vertices.length;b<c;b++)f[b].set(0,0,0)}b=0;for(c=this.faces.length;b<c;b++)e=this.faces[b],e instanceof
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THREE.Face3?(f[e.a].addSelf(e.normal),f[e.b].addSelf(e.normal),f[e.c].addSelf(e.normal)):e instanceof THREE.Face4&&(f[e.a].addSelf(e.normal),f[e.b].addSelf(e.normal),f[e.c].addSelf(e.normal),f[e.d].addSelf(e.normal));b=0;for(c=this.vertices.length;b<c;b++)f[b].normalize();b=0;for(c=this.faces.length;b<c;b++)e=this.faces[b],e instanceof THREE.Face3?(e.vertexNormals[0].copy(f[e.a]),e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c])):e instanceof THREE.Face4&&(e.vertexNormals[0].copy(f[e.a]),
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-e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c]),e.vertexNormals[3].copy(f[e.d]))},computeTangents:function(){function b(b,e,c,f,h,m,o){n=b.vertices[e].position;t=b.vertices[c].position;v=b.vertices[f].position;w=k[h];u=k[m];x=k[o];p=t.x-n.x;y=v.x-n.x;z=t.y-n.y;A=v.y-n.y;E=t.z-n.z;D=v.z-n.z;G=u.u-w.u;I=x.u-w.u;O=u.v-w.v;P=x.v-w.v;K=1/(G*P-I*O);C.set((P*p-O*y)*K,(P*z-O*A)*K,(P*E-O*D)*K);R.set((G*y-I*p)*K,(G*A-I*z)*K,(G*D-I*E)*K);J[e].addSelf(C);J[c].addSelf(C);J[f].addSelf(C);X[e].addSelf(R);
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-X[c].addSelf(R);X[f].addSelf(R)}var c,e,f,h,m,k,n,t,v,w,u,x,p,y,z,A,E,D,G,I,O,P,K,H,J=[],X=[],C=new THREE.Vector3,R=new THREE.Vector3,T=new THREE.Vector3,V=new THREE.Vector3,W=new THREE.Vector3;c=0;for(e=this.vertices.length;c<e;c++)J[c]=new THREE.Vector3,X[c]=new THREE.Vector3;c=0;for(e=this.faces.length;c<e;c++)m=this.faces[c],k=this.faceVertexUvs[0][c],m instanceof THREE.Face3?b(this,m.a,m.b,m.c,0,1,2):m instanceof THREE.Face4&&(b(this,m.a,m.b,m.c,0,1,2),b(this,m.a,m.b,m.d,0,1,3));var o=["a","b",
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+e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c]),e.vertexNormals[3].copy(f[e.d]))},computeTangents:function(){function b(b,e,c,f,h,m,o){n=b.vertices[e].position;u=b.vertices[c].position;p=b.vertices[f].position;v=k[h];t=k[m];x=k[o];w=u.x-n.x;y=p.x-n.x;z=u.y-n.y;A=p.y-n.y;E=u.z-n.z;D=p.z-n.z;G=t.u-v.u;I=x.u-v.u;O=t.v-v.v;P=x.v-v.v;K=1/(G*P-I*O);C.set((P*w-O*y)*K,(P*z-O*A)*K,(P*E-O*D)*K);R.set((G*y-I*w)*K,(G*A-I*z)*K,(G*D-I*E)*K);J[e].addSelf(C);J[c].addSelf(C);J[f].addSelf(C);X[e].addSelf(R);
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+X[c].addSelf(R);X[f].addSelf(R)}var c,e,f,h,m,k,n,u,p,v,t,x,w,y,z,A,E,D,G,I,O,P,K,H,J=[],X=[],C=new THREE.Vector3,R=new THREE.Vector3,T=new THREE.Vector3,V=new THREE.Vector3,W=new THREE.Vector3;c=0;for(e=this.vertices.length;c<e;c++)J[c]=new THREE.Vector3,X[c]=new THREE.Vector3;c=0;for(e=this.faces.length;c<e;c++)m=this.faces[c],k=this.faceVertexUvs[0][c],m instanceof THREE.Face3?b(this,m.a,m.b,m.c,0,1,2):m instanceof THREE.Face4&&(b(this,m.a,m.b,m.c,0,1,2),b(this,m.a,m.b,m.d,0,1,3));var o=["a","b",
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"c","d"];c=0;for(e=this.faces.length;c<e;c++){m=this.faces[c];for(f=0;f<m.vertexNormals.length;f++)W.copy(m.vertexNormals[f]),h=m[o[f]],H=J[h],T.copy(H),T.subSelf(W.multiplyScalar(W.dot(H))).normalize(),V.cross(m.vertexNormals[f],H),h=V.dot(X[h]),h=h<0?-1:1,m.vertexTangents[f]=new THREE.Vector4(T.x,T.y,T.z,h)}this.hasTangents=!0},computeBoundingBox:function(){var b;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,
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this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,e=this.vertices.length;c<e;c++){b=this.vertices[c];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;if(b.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=b.position.y;else if(b.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=
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b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=0,c=0,e=this.vertices.length;c<e;c++)b=Math.max(b,this.vertices[c].position.length());this.boundingSphere={radius:b}},computeEdgeFaces:function(){function b(b,e){return Math.min(b,e)+"_"+Math.max(b,e)}function c(b,e,c){b[e]===void 0?(b[e]={set:{},array:[]},b[e].set[c]=1,b[e].array.push(c)):b[e].set[c]===void 0&&(b[e].set[c]=1,b[e].array.push(c))}var e,f,h,m,k,n=
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{};e=0;for(f=this.faces.length;e<f;e++)k=this.faces[e],k instanceof THREE.Face3?(h=b(k.a,k.b),c(n,h,e),h=b(k.b,k.c),c(n,h,e),h=b(k.a,k.c),c(n,h,e)):k instanceof THREE.Face4&&(h=b(k.b,k.d),c(n,h,e),h=b(k.a,k.b),c(n,h,e),h=b(k.a,k.d),c(n,h,e),h=b(k.b,k.c),c(n,h,e),h=b(k.c,k.d),c(n,h,e));e=0;for(f=this.edges.length;e<f;e++){k=this.edges[e];h=k.vertexIndices[0];m=k.vertexIndices[1];k.faceIndices=n[b(h,m)].array;for(h=0;h<k.faceIndices.length;h++)m=k.faceIndices[h],k.faces.push(this.faces[m])}}};
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THREE.GeometryCount=0;
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-THREE.Spline=function(b){function c(b,e,c,f,k,h,m){b=(c-b)*0.5;f=(f-e)*0.5;return(2*(e-c)+b+f)*m+(-3*(e-c)-2*b-f)*h+b*k+e}this.points=b;var e=[],f={x:0,y:0,z:0},h,m,k,n,t,v,w,u,x;this.initFromArray=function(b){this.points=[];for(var e=0;e<b.length;e++)this.points[e]={x:b[e][0],y:b[e][1],z:b[e][2]}};this.getPoint=function(b){h=(this.points.length-1)*b;m=Math.floor(h);k=h-m;e[0]=m==0?m:m-1;e[1]=m;e[2]=m>this.points.length-2?m:m+1;e[3]=m>this.points.length-3?m:m+2;v=this.points[e[0]];w=this.points[e[1]];
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-u=this.points[e[2]];x=this.points[e[3]];n=k*k;t=k*n;f.x=c(v.x,w.x,u.x,x.x,k,n,t);f.y=c(v.y,w.y,u.y,x.y,k,n,t);f.z=c(v.z,w.z,u.z,x.z,k,n,t);return f};this.getControlPointsArray=function(){var b,e,c=this.points.length,f=[];for(b=0;b<c;b++)e=this.points[b],f[b]=[e.x,e.y,e.z];return f};this.getLength=function(b){var e,c,f=e=e=0,k=new THREE.Vector3,h=new THREE.Vector3,m=[],n=0;m[0]=0;b||(b=100);c=this.points.length*b;k.copy(this.points[0]);for(b=1;b<c;b++)e=b/c,position=this.getPoint(e),h.copy(position),
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-n+=h.distanceTo(k),k.copy(position),e*=this.points.length-1,e=Math.floor(e),e!=f&&(m[e]=n,f=e);m[m.length]=n;return{chunks:m,total:n}};this.reparametrizeByArcLength=function(b){var e,c,f,k,h,m,n=[],u=new THREE.Vector3,v=this.getLength();n.push(u.copy(this.points[0]).clone());for(e=1;e<this.points.length;e++){c=v.chunks[e]-v.chunks[e-1];m=Math.ceil(b*c/v.total);k=(e-1)/(this.points.length-1);h=e/(this.points.length-1);for(c=1;c<m-1;c++)f=k+c*(1/m)*(h-k),position=this.getPoint(f),n.push(u.copy(position).clone());
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-n.push(u.copy(this.points[e]).clone())}this.points=n}};THREE.Edge=function(b,c,e,f){this.vertices=[b,c];this.vertexIndices=[e,f];this.faces=[];this.faceIndices=[]};THREE.Camera=function(b,c,e,f,h){THREE.Object3D.call(this);this.fov=b||50;this.aspect=c||1;this.near=e!==void 0?e:0.1;this.far=f!==void 0?f:2E3;this.target=h||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;
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+THREE.Spline=function(b){function c(b,e,c,f,k,h,m){b=(c-b)*0.5;f=(f-e)*0.5;return(2*(e-c)+b+f)*m+(-3*(e-c)-2*b-f)*h+b*k+e}this.points=b;var e=[],f={x:0,y:0,z:0},h,m,k,n,u,p,v,t,x;this.initFromArray=function(b){this.points=[];for(var e=0;e<b.length;e++)this.points[e]={x:b[e][0],y:b[e][1],z:b[e][2]}};this.getPoint=function(b){h=(this.points.length-1)*b;m=Math.floor(h);k=h-m;e[0]=m==0?m:m-1;e[1]=m;e[2]=m>this.points.length-2?m:m+1;e[3]=m>this.points.length-3?m:m+2;p=this.points[e[0]];v=this.points[e[1]];
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+t=this.points[e[2]];x=this.points[e[3]];n=k*k;u=k*n;f.x=c(p.x,v.x,t.x,x.x,k,n,u);f.y=c(p.y,v.y,t.y,x.y,k,n,u);f.z=c(p.z,v.z,t.z,x.z,k,n,u);return f};this.getControlPointsArray=function(){var b,e,c=this.points.length,f=[];for(b=0;b<c;b++)e=this.points[b],f[b]=[e.x,e.y,e.z];return f};this.getLength=function(b){var e,c,f=e=e=0,k=new THREE.Vector3,h=new THREE.Vector3,m=[],n=0;m[0]=0;b||(b=100);c=this.points.length*b;k.copy(this.points[0]);for(b=1;b<c;b++)e=b/c,position=this.getPoint(e),h.copy(position),
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+n+=h.distanceTo(k),k.copy(position),e*=this.points.length-1,e=Math.floor(e),e!=f&&(m[e]=n,f=e);m[m.length]=n;return{chunks:m,total:n}};this.reparametrizeByArcLength=function(b){var e,c,f,k,h,m,n=[],t=new THREE.Vector3,u=this.getLength();n.push(t.copy(this.points[0]).clone());for(e=1;e<this.points.length;e++){c=u.chunks[e]-u.chunks[e-1];m=Math.ceil(b*c/u.total);k=(e-1)/(this.points.length-1);h=e/(this.points.length-1);for(c=1;c<m-1;c++)f=k+c*(1/m)*(h-k),position=this.getPoint(f),n.push(t.copy(position).clone());
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+n.push(t.copy(this.points[e]).clone())}this.points=n}};THREE.Edge=function(b,c,e,f){this.vertices=[b,c];this.vertexIndices=[e,f];this.faces=[];this.faceIndices=[]};THREE.Camera=function(b,c,e,f,h){THREE.Object3D.call(this);this.fov=b||50;this.aspect=c||1;this.near=e!==void 0?e:0.1;this.far=f!==void 0?f:2E3;this.target=h||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;
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THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype;THREE.Camera.prototype.translate=function(b,c){this.matrix.rotateAxis(c);c.multiplyScalar(b);this.position.addSelf(c);this.target.position.addSelf(c)};
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THREE.Camera.prototype.updateProjectionMatrix=function(){if(this.fullWidth){var b=this.fullWidth/this.fullHeight,c=Math.tan(this.fov*Math.PI/360)*this.near,e=-c,f=b*e,b=Math.abs(b*c-f),e=Math.abs(c-e);this.projectionMatrix=THREE.Matrix4.makeFrustum(f+this.x*b/this.fullWidth,f+(this.x+this.width)*b/this.fullWidth,c-(this.y+this.height)*e/this.fullHeight,c-this.y*e/this.fullHeight,this.near,this.far)}else this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};
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THREE.Camera.prototype.setViewOffset=function(b,c,e,f,h,m){this.fullWidth=b;this.fullHeight=c;this.x=e;this.y=f;this.width=h;this.height=m;this.updateProjectionMatrix()};
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@@ -120,7 +120,7 @@ void 0?b.fog:!1;this.lights=b.lights!==void 0?b.lights:!1;this.vertexColors=b.ve
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THREE.Texture=function(b,c,e,f,h,m){this.id=THREE.TextureCount++;this.image=b;this.mapping=c!==void 0?c:new THREE.UVMapping;this.wrapS=e!==void 0?e:THREE.ClampToEdgeWrapping;this.wrapT=f!==void 0?f:THREE.ClampToEdgeWrapping;this.magFilter=h!==void 0?h:THREE.LinearFilter;this.minFilter=m!==void 0?m:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.needsUpdate=!1};
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THREE.Texture.prototype={constructor:THREE.Texture,clone:function(){var b=new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter);b.offset.copy(this.offset);b.repeat.copy(this.repeat);return b}};THREE.TextureCount=0;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){};
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THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){};THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;
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-THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.DataTexture=function(b,c,e,f,h,m,k,n,t){THREE.Texture.call(this,null,h,m,k,n,t);this.image={data:b,width:c,height:e};this.format=f!==void 0?f:THREE.RGBAFormat};THREE.DataTexture.prototype=new THREE.Texture;THREE.DataTexture.prototype.constructor=THREE.DataTexture;
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+THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.DataTexture=function(b,c,e,f,h,m,k,n,u){THREE.Texture.call(this,null,h,m,k,n,u);this.image={data:b,width:c,height:e};this.format=f!==void 0?f:THREE.RGBAFormat};THREE.DataTexture.prototype=new THREE.Texture;THREE.DataTexture.prototype.constructor=THREE.DataTexture;
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THREE.DataTexture.prototype.clone=function(){var b=new THREE.DataTexture(this.data.slice(0),this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter);b.offset.copy(this.offset);b.repeat.copy(this.repeat);return b};THREE.Particle=function(b){THREE.Object3D.call(this);this.materials=b instanceof Array?b:[b]};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;
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THREE.ParticleSystem=function(b,c){THREE.Object3D.call(this);this.geometry=b;this.materials=c instanceof Array?c:[c];this.sortParticles=!1};THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem;THREE.Line=function(b,c,e){THREE.Object3D.call(this);this.geometry=b;this.materials=c instanceof Array?c:[c];this.type=e!=void 0?e:THREE.LineStrip};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;
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THREE.Line.prototype.constructor=THREE.Line;
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@@ -147,49 +147,49 @@ THREE.Scene.prototype.addChildRecurse=function(b){if(b instanceof THREE.Light)th
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THREE.Scene.prototype.removeChildRecurse=function(b){if(b instanceof THREE.Light){var c=this.lights.indexOf(b);c!==-1&&this.lights.splice(c,1)}else b instanceof THREE.Camera||(c=this.objects.indexOf(b),c!==-1&&(this.objects.splice(c,1),this.__objectsRemoved.push(b)));for(c=0;c<b.children.length;c++)this.removeChildRecurse(b.children[c])};THREE.Scene.prototype.addChild=function(b){console.warn("DEPRECATED: Scene.addChild() is now Scene.add().");this.add(b)};
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THREE.Scene.prototype.addObject=function(b){console.warn("DEPRECATED: Scene.addObject() is now Scene.add().");this.add(b)};THREE.Scene.prototype.addLight=function(b){console.warn("DEPRECATED: Scene.addLight() is now Scene.add().");this.add(b)};THREE.Scene.prototype.removeChild=function(b){console.warn("DEPRECATED: Scene.removeChild() is now Scene.remove().");this.remove(b)};THREE.Scene.prototype.removeObject=function(b){console.warn("DEPRECATED: Scene.removeObject() is now Scene.remove().");this.remove(b)};
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THREE.Scene.prototype.removeLight=function(b){console.warn("DEPRECATED: Scene.removeLight() is now Scene.remove().");this.remove(b)};THREE.Fog=function(b,c,e){this.color=new THREE.Color(b);this.near=c!==void 0?c:1;this.far=e!==void 0?e:1E3};THREE.FogExp2=function(b,c){this.color=new THREE.Color(b);this.density=c!==void 0?c:2.5E-4};
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-THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,c=new THREE.Projector,e,f,h,m;this.domElement=document.createElement("div");this.setSize=function(b,c){e=b;f=c;h=e/2;m=f/2};this.render=function(e,f){var t,v,w,u,x,p,y,z;b=c.projectScene(e,f);t=0;for(v=b.length;t<v;t++)if(x=b[t],x instanceof THREE.RenderableParticle){y=x.x*h+h;z=x.y*m+m;w=0;for(u=x.material.length;w<u;w++)if(p=x.material[w],p instanceof THREE.ParticleDOMMaterial)p=p.domElement,p.style.left=y+"px",p.style.top=z+"px"}}};
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-THREE.CanvasRenderer=function(b){function c(b){if(A!=b)p.globalAlpha=A=b}function e(b){if(E!=b){switch(b){case THREE.NormalBlending:p.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:p.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:p.globalCompositeOperation="darker"}E=b}}function f(b){if(D!=b)p.strokeStyle=D=b}function h(b){if(G!=b)p.fillStyle=G=b}var m=this,k=null,n=new THREE.Projector,b=b||{},t=b.canvas!==void 0?b.canvas:document.createElement("canvas"),
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-v,w,u,x,p=t.getContext("2d"),y=new THREE.Color(0),z=0,A=1,E=0,D=null,G=null,I=null,O=null,P=null,K,H,J,X,C=new THREE.RenderableVertex,R=new THREE.RenderableVertex,T,V,W,o,ga,S,oa,ca,qa,ka,na,fa,ha=new THREE.Color(0),U=new THREE.Color(0),aa=new THREE.Color(0),da=new THREE.Color(0),ia=new THREE.Color(0),ra=[],la,ea,pa,ua,sa,Ba,Ca,va,Aa,Ea,L=new THREE.Rectangle,N=new THREE.Rectangle,Z=new THREE.Rectangle,M=!1,ja=new THREE.Color,ta=new THREE.Color,ya=new THREE.Color,xa=new THREE.Color,ma=new THREE.Vector3,
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-za,$,Fa,Y,Va,Wa,b=16;za=document.createElement("canvas");za.width=za.height=2;$=za.getContext("2d");$.fillStyle="rgba(0,0,0,1)";$.fillRect(0,0,2,2);Fa=$.getImageData(0,0,2,2);Y=Fa.data;Va=document.createElement("canvas");Va.width=Va.height=b;Wa=Va.getContext("2d");Wa.translate(-b/2,-b/2);Wa.scale(b,b);b--;this.domElement=t;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(b,e){v=b;w=e;u=Math.floor(v/2);x=Math.floor(w/2);t.width=v;t.height=
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-w;L.set(-u,-x,u,x);N.set(-u,-x,u,x);A=1;E=0;P=O=I=G=D=null};this.setClearColor=function(b,e){y.copy(b);z=e;N.set(-u,-x,u,x)};this.setClearColorHex=function(b,e){y.setHex(b);z=e;N.set(-u,-x,u,x)};this.clear=function(){p.setTransform(1,0,0,-1,u,x);N.isEmpty()||(N.minSelf(L),N.inflate(2),z<1&&p.clearRect(Math.floor(N.getX()),Math.floor(N.getY()),Math.floor(N.getWidth()),Math.floor(N.getHeight())),z>0&&(e(THREE.NormalBlending),c(1),h("rgba("+Math.floor(y.r*255)+","+Math.floor(y.g*255)+","+Math.floor(y.b*
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-255)+","+z+")"),p.fillRect(Math.floor(N.getX()),Math.floor(N.getY()),Math.floor(N.getWidth()),Math.floor(N.getHeight()))),N.empty())};this.render=function(b,v){function t(b){var e,c,f,k=b.lights;ta.setRGB(0,0,0);ya.setRGB(0,0,0);xa.setRGB(0,0,0);b=0;for(e=k.length;b<e;b++)c=k[b],f=c.color,c instanceof THREE.AmbientLight?(ta.r+=f.r,ta.g+=f.g,ta.b+=f.b):c instanceof THREE.DirectionalLight?(ya.r+=f.r,ya.g+=f.g,ya.b+=f.b):c instanceof THREE.PointLight&&(xa.r+=f.r,xa.g+=f.g,xa.b+=f.b)}function w(b,e,c,
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-f){var k,h,m,o,n=b.lights,b=0;for(k=n.length;b<k;b++)h=n[b],m=h.color,h instanceof THREE.DirectionalLight?(o=c.dot(h.position),o<=0||(o*=h.intensity,f.r+=m.r*o,f.g+=m.g*o,f.b+=m.b*o)):h instanceof THREE.PointLight&&(o=c.dot(ma.sub(h.position,e).normalize()),o<=0||(o*=h.distance==0?1:1-Math.min(e.distanceTo(h.position)/h.distance,1),o!=0&&(o*=h.intensity,f.r+=m.r*o,f.g+=m.g*o,f.b+=m.b*o)))}function y(b,k,m){c(m.opacity);e(m.blending);var o,n,v,Y,t,w;if(m instanceof THREE.ParticleBasicMaterial){if(m.map)Y=
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-m.map.image,t=Y.width>>1,w=Y.height>>1,m=k.scale.x*u,v=k.scale.y*x,o=m*t,n=v*w,Z.set(b.x-o,b.y-n,b.x+o,b.y+n),L.intersects(Z)&&(p.save(),p.translate(b.x,b.y),p.rotate(-k.rotation),p.scale(m,-v),p.translate(-t,-w),p.drawImage(Y,0,0),p.restore())}else m instanceof THREE.ParticleCanvasMaterial&&(o=k.scale.x*u,n=k.scale.y*x,Z.set(b.x-o,b.y-n,b.x+o,b.y+n),L.intersects(Z)&&(f(m.color.getContextStyle()),h(m.color.getContextStyle()),p.save(),p.translate(b.x,b.y),p.rotate(-k.rotation),p.scale(o,n),m.program(p),
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-p.restore()))}function z(b,k,h,m){c(m.opacity);e(m.blending);p.beginPath();p.moveTo(b.positionScreen.x,b.positionScreen.y);p.lineTo(k.positionScreen.x,k.positionScreen.y);p.closePath();if(m instanceof THREE.LineBasicMaterial){b=m.linewidth;if(I!=b)p.lineWidth=I=b;b=m.linecap;if(O!=b)p.lineCap=O=b;b=m.linejoin;if(P!=b)p.lineJoin=P=b;f(m.color.getContextStyle());p.stroke();Z.inflate(m.linewidth*2)}}function A(b,f,k,h,n,u,Y,p,t){m.info.render.vertices+=3;m.info.render.faces++;c(p.opacity);e(p.blending);
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-T=b.positionScreen.x;V=b.positionScreen.y;W=f.positionScreen.x;o=f.positionScreen.y;ga=k.positionScreen.x;S=k.positionScreen.y;D(T,V,W,o,ga,S);if(p instanceof THREE.MeshBasicMaterial)if(p.map)p.map.mapping instanceof THREE.UVMapping&&(ua=Y.uvs[0],$a(T,V,W,o,ga,S,ua[h].u,ua[h].v,ua[n].u,ua[n].v,ua[u].u,ua[u].v,p.map));else if(p.envMap){if(p.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=v.matrixWorldInverse,ma.copy(Y.vertexNormalsWorld[0]),sa=(ma.x*b.n11+ma.y*b.n12+ma.z*b.n13)*0.5+0.5,
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+THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,c=new THREE.Projector,e,f,h,m;this.domElement=document.createElement("div");this.setSize=function(b,c){e=b;f=c;h=e/2;m=f/2};this.render=function(e,f){var u,p,v,t,x,w,y,z;b=c.projectScene(e,f);u=0;for(p=b.length;u<p;u++)if(x=b[u],x instanceof THREE.RenderableParticle){y=x.x*h+h;z=x.y*m+m;v=0;for(t=x.material.length;v<t;v++)if(w=x.material[v],w instanceof THREE.ParticleDOMMaterial)w=w.domElement,w.style.left=y+"px",w.style.top=z+"px"}}};
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+THREE.CanvasRenderer=function(b){function c(b){if(A!=b)w.globalAlpha=A=b}function e(b){if(E!=b){switch(b){case THREE.NormalBlending:w.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:w.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:w.globalCompositeOperation="darker"}E=b}}function f(b){if(D!=b)w.strokeStyle=D=b}function h(b){if(G!=b)w.fillStyle=G=b}var m=this,k=null,n=new THREE.Projector,b=b||{},u=b.canvas!==void 0?b.canvas:document.createElement("canvas"),
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+p,v,t,x,w=u.getContext("2d"),y=new THREE.Color(0),z=0,A=1,E=0,D=null,G=null,I=null,O=null,P=null,K,H,J,X,C=new THREE.RenderableVertex,R=new THREE.RenderableVertex,T,V,W,o,ga,S,oa,ca,qa,ka,na,fa,ha=new THREE.Color(0),U=new THREE.Color(0),aa=new THREE.Color(0),da=new THREE.Color(0),ia=new THREE.Color(0),ra=[],la,ea,pa,ua,sa,Ba,Ca,va,Aa,Ea,L=new THREE.Rectangle,N=new THREE.Rectangle,Z=new THREE.Rectangle,M=!1,ja=new THREE.Color,ta=new THREE.Color,ya=new THREE.Color,xa=new THREE.Color,ma=new THREE.Vector3,
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+za,$,Fa,Y,Va,Wa,b=16;za=document.createElement("canvas");za.width=za.height=2;$=za.getContext("2d");$.fillStyle="rgba(0,0,0,1)";$.fillRect(0,0,2,2);Fa=$.getImageData(0,0,2,2);Y=Fa.data;Va=document.createElement("canvas");Va.width=Va.height=b;Wa=Va.getContext("2d");Wa.translate(-b/2,-b/2);Wa.scale(b,b);b--;this.domElement=u;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(b,e){p=b;v=e;t=Math.floor(p/2);x=Math.floor(v/2);u.width=p;u.height=
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+v;L.set(-t,-x,t,x);N.set(-t,-x,t,x);A=1;E=0;P=O=I=G=D=null};this.setClearColor=function(b,e){y.copy(b);z=e;N.set(-t,-x,t,x)};this.setClearColorHex=function(b,e){y.setHex(b);z=e;N.set(-t,-x,t,x)};this.clear=function(){w.setTransform(1,0,0,-1,t,x);N.isEmpty()||(N.minSelf(L),N.inflate(2),z<1&&w.clearRect(Math.floor(N.getX()),Math.floor(N.getY()),Math.floor(N.getWidth()),Math.floor(N.getHeight())),z>0&&(e(THREE.NormalBlending),c(1),h("rgba("+Math.floor(y.r*255)+","+Math.floor(y.g*255)+","+Math.floor(y.b*
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+255)+","+z+")"),w.fillRect(Math.floor(N.getX()),Math.floor(N.getY()),Math.floor(N.getWidth()),Math.floor(N.getHeight()))),N.empty())};this.render=function(b,u){function p(b){var e,c,f,k=b.lights;ta.setRGB(0,0,0);ya.setRGB(0,0,0);xa.setRGB(0,0,0);b=0;for(e=k.length;b<e;b++)c=k[b],f=c.color,c instanceof THREE.AmbientLight?(ta.r+=f.r,ta.g+=f.g,ta.b+=f.b):c instanceof THREE.DirectionalLight?(ya.r+=f.r,ya.g+=f.g,ya.b+=f.b):c instanceof THREE.PointLight&&(xa.r+=f.r,xa.g+=f.g,xa.b+=f.b)}function v(b,e,c,
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+f){var k,h,m,o,n=b.lights,b=0;for(k=n.length;b<k;b++)h=n[b],m=h.color,h instanceof THREE.DirectionalLight?(o=c.dot(h.position),o<=0||(o*=h.intensity,f.r+=m.r*o,f.g+=m.g*o,f.b+=m.b*o)):h instanceof THREE.PointLight&&(o=c.dot(ma.sub(h.position,e).normalize()),o<=0||(o*=h.distance==0?1:1-Math.min(e.distanceTo(h.position)/h.distance,1),o!=0&&(o*=h.intensity,f.r+=m.r*o,f.g+=m.g*o,f.b+=m.b*o)))}function y(b,k,m){c(m.opacity);e(m.blending);var o,n,u,Y,p,v;if(m instanceof THREE.ParticleBasicMaterial){if(m.map)Y=
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+m.map.image,p=Y.width>>1,v=Y.height>>1,m=k.scale.x*t,u=k.scale.y*x,o=m*p,n=u*v,Z.set(b.x-o,b.y-n,b.x+o,b.y+n),L.intersects(Z)&&(w.save(),w.translate(b.x,b.y),w.rotate(-k.rotation),w.scale(m,-u),w.translate(-p,-v),w.drawImage(Y,0,0),w.restore())}else m instanceof THREE.ParticleCanvasMaterial&&(o=k.scale.x*t,n=k.scale.y*x,Z.set(b.x-o,b.y-n,b.x+o,b.y+n),L.intersects(Z)&&(f(m.color.getContextStyle()),h(m.color.getContextStyle()),w.save(),w.translate(b.x,b.y),w.rotate(-k.rotation),w.scale(o,n),m.program(w),
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+w.restore()))}function z(b,k,h,m){c(m.opacity);e(m.blending);w.beginPath();w.moveTo(b.positionScreen.x,b.positionScreen.y);w.lineTo(k.positionScreen.x,k.positionScreen.y);w.closePath();if(m instanceof THREE.LineBasicMaterial){b=m.linewidth;if(I!=b)w.lineWidth=I=b;b=m.linecap;if(O!=b)w.lineCap=O=b;b=m.linejoin;if(P!=b)w.lineJoin=P=b;f(m.color.getContextStyle());w.stroke();Z.inflate(m.linewidth*2)}}function A(b,f,k,h,n,t,Y,p,w){m.info.render.vertices+=3;m.info.render.faces++;c(p.opacity);e(p.blending);
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+T=b.positionScreen.x;V=b.positionScreen.y;W=f.positionScreen.x;o=f.positionScreen.y;ga=k.positionScreen.x;S=k.positionScreen.y;D(T,V,W,o,ga,S);if(p instanceof THREE.MeshBasicMaterial)if(p.map)p.map.mapping instanceof THREE.UVMapping&&(ua=Y.uvs[0],$a(T,V,W,o,ga,S,ua[h].u,ua[h].v,ua[n].u,ua[n].v,ua[t].u,ua[t].v,p.map));else if(p.envMap){if(p.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=u.matrixWorldInverse,ma.copy(Y.vertexNormalsWorld[0]),sa=(ma.x*b.n11+ma.y*b.n12+ma.z*b.n13)*0.5+0.5,
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Ba=-(ma.x*b.n21+ma.y*b.n22+ma.z*b.n23)*0.5+0.5,ma.copy(Y.vertexNormalsWorld[1]),Ca=(ma.x*b.n11+ma.y*b.n12+ma.z*b.n13)*0.5+0.5,va=-(ma.x*b.n21+ma.y*b.n22+ma.z*b.n23)*0.5+0.5,ma.copy(Y.vertexNormalsWorld[2]),Aa=(ma.x*b.n11+ma.y*b.n12+ma.z*b.n13)*0.5+0.5,Ea=-(ma.x*b.n21+ma.y*b.n22+ma.z*b.n23)*0.5+0.5,$a(T,V,W,o,ga,S,sa,Ba,Ca,va,Aa,Ea,p.envMap)}else p.wireframe?Ia(p.color,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Ja(p.color);else if(p instanceof THREE.MeshLambertMaterial)p.map&&!p.wireframe&&
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-(p.map.mapping instanceof THREE.UVMapping&&(ua=Y.uvs[0],$a(T,V,W,o,ga,S,ua[h].u,ua[h].v,ua[n].u,ua[n].v,ua[u].u,ua[u].v,p.map)),e(THREE.SubtractiveBlending)),M?!p.wireframe&&p.shading==THREE.SmoothShading&&Y.vertexNormalsWorld.length==3?(U.r=aa.r=da.r=ta.r,U.g=aa.g=da.g=ta.g,U.b=aa.b=da.b=ta.b,w(t,Y.v1.positionWorld,Y.vertexNormalsWorld[0],U),w(t,Y.v2.positionWorld,Y.vertexNormalsWorld[1],aa),w(t,Y.v3.positionWorld,Y.vertexNormalsWorld[2],da),U.r=Math.max(0,Math.min(p.color.r*U.r,1)),U.g=Math.max(0,
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-Math.min(p.color.g*U.g,1)),U.b=Math.max(0,Math.min(p.color.b*U.b,1)),aa.r=Math.max(0,Math.min(p.color.r*aa.r,1)),aa.g=Math.max(0,Math.min(p.color.g*aa.g,1)),aa.b=Math.max(0,Math.min(p.color.b*aa.b,1)),da.r=Math.max(0,Math.min(p.color.r*da.r,1)),da.g=Math.max(0,Math.min(p.color.g*da.g,1)),da.b=Math.max(0,Math.min(p.color.b*da.b,1)),ia.r=(aa.r+da.r)*0.5,ia.g=(aa.g+da.g)*0.5,ia.b=(aa.b+da.b)*0.5,pa=Xa(U,aa,da,ia),Sa(T,V,W,o,ga,S,0,0,1,0,0,1,pa)):(ja.r=ta.r,ja.g=ta.g,ja.b=ta.b,w(t,Y.centroidWorld,Y.normalWorld,
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-ja),ha.r=Math.max(0,Math.min(p.color.r*ja.r,1)),ha.g=Math.max(0,Math.min(p.color.g*ja.g,1)),ha.b=Math.max(0,Math.min(p.color.b*ja.b,1)),p.wireframe?Ia(ha,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Ja(ha)):p.wireframe?Ia(p.color,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Ja(p.color);else if(p instanceof THREE.MeshDepthMaterial)la=v.near,ea=v.far,U.r=U.g=U.b=1-Na(b.positionScreen.z,la,ea),aa.r=aa.g=aa.b=1-Na(f.positionScreen.z,la,ea),da.r=da.g=da.b=1-Na(k.positionScreen.z,
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-la,ea),ia.r=(aa.r+da.r)*0.5,ia.g=(aa.g+da.g)*0.5,ia.b=(aa.b+da.b)*0.5,pa=Xa(U,aa,da,ia),Sa(T,V,W,o,ga,S,0,0,1,0,0,1,pa);else if(p instanceof THREE.MeshNormalMaterial)ha.r=Ta(Y.normalWorld.x),ha.g=Ta(Y.normalWorld.y),ha.b=Ta(Y.normalWorld.z),p.wireframe?Ia(ha,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Ja(ha)}function E(b,f,k,h,n,p,u,Y,t){m.info.render.vertices+=4;m.info.render.faces++;c(Y.opacity);e(Y.blending);if(Y.map||Y.envMap)A(b,f,h,0,1,3,u,Y,t),A(n,k,p,1,2,3,u,Y,t);else if(T=
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|
|
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|
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b.positionScreen.x,V=b.positionScreen.y,W=f.positionScreen.x,o=f.positionScreen.y,ga=k.positionScreen.x,S=k.positionScreen.y,oa=h.positionScreen.x,ca=h.positionScreen.y,qa=n.positionScreen.x,ka=n.positionScreen.y,na=p.positionScreen.x,fa=p.positionScreen.y,Y instanceof THREE.MeshBasicMaterial)G(T,V,W,o,ga,S,oa,ca),Y.wireframe?Ia(Y.color,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):Ja(Y.color);else if(Y instanceof THREE.MeshLambertMaterial)M?!Y.wireframe&&Y.shading==THREE.SmoothShading&&
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-aa.g,1)),aa.b=Math.max(0,Math.min(Y.color.b*aa.b,1)),da.r=Math.max(0,Math.min(Y.color.r*da.r,1)),da.g=Math.max(0,Math.min(Y.color.g*da.g,1)),da.b=Math.max(0,Math.min(Y.color.b*da.b,1)),ia.r=Math.max(0,Math.min(Y.color.r*ia.r,1)),ia.g=Math.max(0,Math.min(Y.color.g*ia.g,1)),ia.b=Math.max(0,Math.min(Y.color.b*ia.b,1)),pa=Xa(U,aa,da,ia),D(T,V,W,o,oa,ca),Sa(T,V,W,o,oa,ca,0,0,1,0,0,1,pa),D(qa,ka,ga,S,na,fa),Sa(qa,ka,ga,S,na,fa,1,0,1,1,0,1,pa)):(ja.r=ta.r,ja.g=ta.g,ja.b=ta.b,w(t,u.centroidWorld,u.normalWorld,
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x,wa.overdraw&&(Ka(K.positionScreen,H.positionScreen),Ka(H.positionScreen,J.positionScreen),Ka(J.positionScreen,K.positionScreen)),Z.add3Points(K.positionScreen.x,K.positionScreen.y,H.positionScreen.x,H.positionScreen.y,J.positionScreen.x,J.positionScreen.y),L.intersects(Z)){Da=0;for(La=wa.meshMaterials.length;Da<La;)if(F=wa.meshMaterials[Da++],F instanceof THREE.MeshFaceMaterial){Ua=0;for(Za=wa.faceMaterials.length;Ua<Za;)(F=wa.faceMaterials[Ua++])&&F.opacity!=0&&A(K,H,J,0,1,2,wa,F,b)}else F.opacity!=
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-0&&A(K,H,J,0,1,2,wa,F,b)}}else if(wa instanceof THREE.RenderableFace4&&(K=wa.v1,H=wa.v2,J=wa.v3,X=wa.v4,K.positionScreen.x*=u,K.positionScreen.y*=x,H.positionScreen.x*=u,H.positionScreen.y*=x,J.positionScreen.x*=u,J.positionScreen.y*=x,X.positionScreen.x*=u,X.positionScreen.y*=x,C.positionScreen.copy(H.positionScreen),R.positionScreen.copy(X.positionScreen),wa.overdraw&&(Ka(K.positionScreen,H.positionScreen),Ka(H.positionScreen,X.positionScreen),Ka(X.positionScreen,K.positionScreen),Ka(J.positionScreen,
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|
+0&&A(K,H,J,0,1,2,wa,F,b)}}else if(wa instanceof THREE.RenderableFace4&&(K=wa.v1,H=wa.v2,J=wa.v3,X=wa.v4,K.positionScreen.x*=t,K.positionScreen.y*=x,H.positionScreen.x*=t,H.positionScreen.y*=x,J.positionScreen.x*=t,J.positionScreen.y*=x,X.positionScreen.x*=t,X.positionScreen.y*=x,C.positionScreen.copy(H.positionScreen),R.positionScreen.copy(X.positionScreen),wa.overdraw&&(Ka(K.positionScreen,H.positionScreen),Ka(H.positionScreen,X.positionScreen),Ka(X.positionScreen,K.positionScreen),Ka(J.positionScreen,
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C.positionScreen),Ka(J.positionScreen,R.positionScreen)),Z.addPoint(K.positionScreen.x,K.positionScreen.y),Z.addPoint(H.positionScreen.x,H.positionScreen.y),Z.addPoint(J.positionScreen.x,J.positionScreen.y),Z.addPoint(X.positionScreen.x,X.positionScreen.y),L.intersects(Z))){Da=0;for(La=wa.meshMaterials.length;Da<La;)if(F=wa.meshMaterials[Da++],F instanceof THREE.MeshFaceMaterial){Ua=0;for(Za=wa.faceMaterials.length;Ua<Za;)(F=wa.faceMaterials[Ua++])&&F.opacity!=0&&E(K,H,J,X,C,R,wa,F,b)}else F.opacity!=
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-0&&E(K,H,J,X,C,R,wa,F,b)}N.addRectangle(Z)}p.setTransform(1,0,0,1,0,0)}};
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-THREE.SVGRenderer=function(){function b(b,e,c){var f,k,h,m;f=0;for(k=b.lights.length;f<k;f++)h=b.lights[f],h instanceof THREE.DirectionalLight?(m=e.normalWorld.dot(h.position)*h.intensity,m>0&&(c.r+=h.color.r*m,c.g+=h.color.g*m,c.b+=h.color.b*m)):h instanceof THREE.PointLight&&(X.sub(h.position,e.centroidWorld),X.normalize(),m=e.normalWorld.dot(X)*h.intensity,m>0&&(c.r+=h.color.r*m,c.g+=h.color.g*m,c.b+=h.color.b*m))}function c(e,c,k,o,n,u){m.info.render.vertices+=3;m.info.render.faces++;T=f(V++);
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-T.setAttribute("d","M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+"z");n instanceof THREE.MeshBasicMaterial?I.copy(n.color):n instanceof THREE.MeshLambertMaterial?G?(O.r=P.r,O.g=P.g,O.b=P.b,b(u,o,O),I.r=Math.max(0,Math.min(n.color.r*O.r,1)),I.g=Math.max(0,Math.min(n.color.g*O.g,1)),I.b=Math.max(0,Math.min(n.color.b*O.b,1))):I.copy(n.color):n instanceof THREE.MeshDepthMaterial?(J=1-n.__2near/(n.__farPlusNear-
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-o.z*n.__farMinusNear),I.setRGB(J,J,J)):n instanceof THREE.MeshNormalMaterial&&I.setRGB(h(o.normalWorld.x),h(o.normalWorld.y),h(o.normalWorld.z));n.wireframe?T.setAttribute("style","fill: none; stroke: "+I.getContextStyle()+"; stroke-width: "+n.wireframeLinewidth+"; stroke-opacity: "+n.opacity+"; stroke-linecap: "+n.wireframeLinecap+"; stroke-linejoin: "+n.wireframeLinejoin):T.setAttribute("style","fill: "+I.getContextStyle()+"; fill-opacity: "+n.opacity);t.appendChild(T)}function e(e,c,k,o,n,u,p){m.info.render.vertices+=
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-4;m.info.render.faces++;T=f(V++);T.setAttribute("d","M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+" L "+o.positionScreen.x+","+o.positionScreen.y+"z");u instanceof THREE.MeshBasicMaterial?I.copy(u.color):u instanceof THREE.MeshLambertMaterial?G?(O.r=P.r,O.g=P.g,O.b=P.b,b(p,n,O),I.r=Math.max(0,Math.min(u.color.r*O.r,1)),I.g=Math.max(0,Math.min(u.color.g*O.g,1)),I.b=Math.max(0,Math.min(u.color.b*O.b,1))):
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-I.copy(u.color):u instanceof THREE.MeshDepthMaterial?(J=1-u.__2near/(u.__farPlusNear-n.z*u.__farMinusNear),I.setRGB(J,J,J)):u instanceof THREE.MeshNormalMaterial&&I.setRGB(h(n.normalWorld.x),h(n.normalWorld.y),h(n.normalWorld.z));u.wireframe?T.setAttribute("style","fill: none; stroke: "+I.getContextStyle()+"; stroke-width: "+u.wireframeLinewidth+"; stroke-opacity: "+u.opacity+"; stroke-linecap: "+u.wireframeLinecap+"; stroke-linejoin: "+u.wireframeLinejoin):T.setAttribute("style","fill: "+I.getContextStyle()+
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-"; fill-opacity: "+u.opacity);t.appendChild(T)}function f(b){C[b]==null&&(C[b]=document.createElementNS("http://www.w3.org/2000/svg","path"),o==0&&C[b].setAttribute("shape-rendering","crispEdges"));return C[b]}function h(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}var m=this,k=null,n=new THREE.Projector,t=document.createElementNS("http://www.w3.org/2000/svg","svg"),v,w,u,x,p,y,z,A,E=new THREE.Rectangle,D=new THREE.Rectangle,G=!1,I=new THREE.Color(16777215),O=new THREE.Color(16777215),P=new THREE.Color(0),
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-K=new THREE.Color(0),H=new THREE.Color(0),J,X=new THREE.Vector3,C=[],R=[],T,V,W,o=1;this.domElement=t;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setQuality=function(b){switch(b){case "high":o=1;break;case "low":o=0}};this.setSize=function(b,e){v=b;w=e;u=v/2;x=w/2;t.setAttribute("viewBox",-u+" "+-x+" "+v+" "+w);t.setAttribute("width",v);t.setAttribute("height",w);E.set(-u,-x,u,x)};this.clear=function(){for(;t.childNodes.length>0;)t.removeChild(t.childNodes[0])};
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-this.render=function(b,f){var h,v,w,I,O,C,J,U;this.autoClear&&this.clear();m.info.render.vertices=0;m.info.render.faces=0;k=n.projectScene(b,f,this.sortElements);W=V=0;if(G=b.lights.length>0){J=b.lights;P.setRGB(0,0,0);K.setRGB(0,0,0);H.setRGB(0,0,0);h=0;for(v=J.length;h<v;h++)w=J[h],I=w.color,w instanceof THREE.AmbientLight?(P.r+=I.r,P.g+=I.g,P.b+=I.b):w instanceof THREE.DirectionalLight?(K.r+=I.r,K.g+=I.g,K.b+=I.b):w instanceof THREE.PointLight&&(H.r+=I.r,H.g+=I.g,H.b+=I.b)}h=0;for(v=k.length;h<
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-v;h++)if(J=k[h],D.empty(),J instanceof THREE.RenderableParticle){p=J;p.x*=u;p.y*=-x;w=0;for(I=J.materials.length;w<I;)w++}else if(J instanceof THREE.RenderableLine){if(p=J.v1,y=J.v2,p.positionScreen.x*=u,p.positionScreen.y*=-x,y.positionScreen.x*=u,y.positionScreen.y*=-x,D.addPoint(p.positionScreen.x,p.positionScreen.y),D.addPoint(y.positionScreen.x,y.positionScreen.y),E.intersects(D)){w=0;for(I=J.materials.length;w<I;)if((U=J.materials[w++])&&U.opacity!=0){O=p;C=y;var aa=W++;R[aa]==null&&(R[aa]=
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+0&&E(K,H,J,X,C,R,wa,F,b)}N.addRectangle(Z)}w.setTransform(1,0,0,1,0,0)}};
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+THREE.SVGRenderer=function(){function b(b,e,c){var f,k,h,m;f=0;for(k=b.lights.length;f<k;f++)h=b.lights[f],h instanceof THREE.DirectionalLight?(m=e.normalWorld.dot(h.position)*h.intensity,m>0&&(c.r+=h.color.r*m,c.g+=h.color.g*m,c.b+=h.color.b*m)):h instanceof THREE.PointLight&&(X.sub(h.position,e.centroidWorld),X.normalize(),m=e.normalWorld.dot(X)*h.intensity,m>0&&(c.r+=h.color.r*m,c.g+=h.color.g*m,c.b+=h.color.b*m))}function c(e,c,k,o,n,p){m.info.render.vertices+=3;m.info.render.faces++;T=f(V++);
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|
+T.setAttribute("d","M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+"z");n instanceof THREE.MeshBasicMaterial?I.copy(n.color):n instanceof THREE.MeshLambertMaterial?G?(O.r=P.r,O.g=P.g,O.b=P.b,b(p,o,O),I.r=Math.max(0,Math.min(n.color.r*O.r,1)),I.g=Math.max(0,Math.min(n.color.g*O.g,1)),I.b=Math.max(0,Math.min(n.color.b*O.b,1))):I.copy(n.color):n instanceof THREE.MeshDepthMaterial?(J=1-n.__2near/(n.__farPlusNear-
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|
+o.z*n.__farMinusNear),I.setRGB(J,J,J)):n instanceof THREE.MeshNormalMaterial&&I.setRGB(h(o.normalWorld.x),h(o.normalWorld.y),h(o.normalWorld.z));n.wireframe?T.setAttribute("style","fill: none; stroke: "+I.getContextStyle()+"; stroke-width: "+n.wireframeLinewidth+"; stroke-opacity: "+n.opacity+"; stroke-linecap: "+n.wireframeLinecap+"; stroke-linejoin: "+n.wireframeLinejoin):T.setAttribute("style","fill: "+I.getContextStyle()+"; fill-opacity: "+n.opacity);u.appendChild(T)}function e(e,c,k,o,n,p,t){m.info.render.vertices+=
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|
+4;m.info.render.faces++;T=f(V++);T.setAttribute("d","M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+" L "+o.positionScreen.x+","+o.positionScreen.y+"z");p instanceof THREE.MeshBasicMaterial?I.copy(p.color):p instanceof THREE.MeshLambertMaterial?G?(O.r=P.r,O.g=P.g,O.b=P.b,b(t,n,O),I.r=Math.max(0,Math.min(p.color.r*O.r,1)),I.g=Math.max(0,Math.min(p.color.g*O.g,1)),I.b=Math.max(0,Math.min(p.color.b*O.b,1))):
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|
+I.copy(p.color):p instanceof THREE.MeshDepthMaterial?(J=1-p.__2near/(p.__farPlusNear-n.z*p.__farMinusNear),I.setRGB(J,J,J)):p instanceof THREE.MeshNormalMaterial&&I.setRGB(h(n.normalWorld.x),h(n.normalWorld.y),h(n.normalWorld.z));p.wireframe?T.setAttribute("style","fill: none; stroke: "+I.getContextStyle()+"; stroke-width: "+p.wireframeLinewidth+"; stroke-opacity: "+p.opacity+"; stroke-linecap: "+p.wireframeLinecap+"; stroke-linejoin: "+p.wireframeLinejoin):T.setAttribute("style","fill: "+I.getContextStyle()+
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|
|
+"; fill-opacity: "+p.opacity);u.appendChild(T)}function f(b){C[b]==null&&(C[b]=document.createElementNS("http://www.w3.org/2000/svg","path"),o==0&&C[b].setAttribute("shape-rendering","crispEdges"));return C[b]}function h(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}var m=this,k=null,n=new THREE.Projector,u=document.createElementNS("http://www.w3.org/2000/svg","svg"),p,v,t,x,w,y,z,A,E=new THREE.Rectangle,D=new THREE.Rectangle,G=!1,I=new THREE.Color(16777215),O=new THREE.Color(16777215),P=new THREE.Color(0),
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|
+K=new THREE.Color(0),H=new THREE.Color(0),J,X=new THREE.Vector3,C=[],R=[],T,V,W,o=1;this.domElement=u;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setQuality=function(b){switch(b){case "high":o=1;break;case "low":o=0}};this.setSize=function(b,e){p=b;v=e;t=p/2;x=v/2;u.setAttribute("viewBox",-t+" "+-x+" "+p+" "+v);u.setAttribute("width",p);u.setAttribute("height",v);E.set(-t,-x,t,x)};this.clear=function(){for(;u.childNodes.length>0;)u.removeChild(u.childNodes[0])};
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|
+this.render=function(b,f){var h,p,v,I,O,C,J,U;this.autoClear&&this.clear();m.info.render.vertices=0;m.info.render.faces=0;k=n.projectScene(b,f,this.sortElements);W=V=0;if(G=b.lights.length>0){J=b.lights;P.setRGB(0,0,0);K.setRGB(0,0,0);H.setRGB(0,0,0);h=0;for(p=J.length;h<p;h++)v=J[h],I=v.color,v instanceof THREE.AmbientLight?(P.r+=I.r,P.g+=I.g,P.b+=I.b):v instanceof THREE.DirectionalLight?(K.r+=I.r,K.g+=I.g,K.b+=I.b):v instanceof THREE.PointLight&&(H.r+=I.r,H.g+=I.g,H.b+=I.b)}h=0;for(p=k.length;h<
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+p;h++)if(J=k[h],D.empty(),J instanceof THREE.RenderableParticle){w=J;w.x*=t;w.y*=-x;v=0;for(I=J.materials.length;v<I;)v++}else if(J instanceof THREE.RenderableLine){if(w=J.v1,y=J.v2,w.positionScreen.x*=t,w.positionScreen.y*=-x,y.positionScreen.x*=t,y.positionScreen.y*=-x,D.addPoint(w.positionScreen.x,w.positionScreen.y),D.addPoint(y.positionScreen.x,y.positionScreen.y),E.intersects(D)){v=0;for(I=J.materials.length;v<I;)if((U=J.materials[v++])&&U.opacity!=0){O=w;C=y;var aa=W++;R[aa]==null&&(R[aa]=
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document.createElementNS("http://www.w3.org/2000/svg","line"),o==0&&R[aa].setAttribute("shape-rendering","crispEdges"));T=R[aa];T.setAttribute("x1",O.positionScreen.x);T.setAttribute("y1",O.positionScreen.y);T.setAttribute("x2",C.positionScreen.x);T.setAttribute("y2",C.positionScreen.y);U instanceof THREE.LineBasicMaterial&&(T.setAttribute("style","fill: none; stroke: "+U.color.getContextStyle()+"; stroke-width: "+U.linewidth+"; stroke-opacity: "+U.opacity+"; stroke-linecap: "+U.linecap+"; stroke-linejoin: "+
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-U.linejoin),t.appendChild(T))}}}else if(J instanceof THREE.RenderableFace3){if(p=J.v1,y=J.v2,z=J.v3,p.positionScreen.x*=u,p.positionScreen.y*=-x,y.positionScreen.x*=u,y.positionScreen.y*=-x,z.positionScreen.x*=u,z.positionScreen.y*=-x,D.addPoint(p.positionScreen.x,p.positionScreen.y),D.addPoint(y.positionScreen.x,y.positionScreen.y),D.addPoint(z.positionScreen.x,z.positionScreen.y),E.intersects(D)){w=0;for(I=J.meshMaterials.length;w<I;)if(U=J.meshMaterials[w++],U instanceof THREE.MeshFaceMaterial){O=
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|
-0;for(C=J.faceMaterials.length;O<C;)(U=J.faceMaterials[O++])&&U.opacity!=0&&c(p,y,z,J,U,b)}else U&&U.opacity!=0&&c(p,y,z,J,U,b)}}else if(J instanceof THREE.RenderableFace4&&(p=J.v1,y=J.v2,z=J.v3,A=J.v4,p.positionScreen.x*=u,p.positionScreen.y*=-x,y.positionScreen.x*=u,y.positionScreen.y*=-x,z.positionScreen.x*=u,z.positionScreen.y*=-x,A.positionScreen.x*=u,A.positionScreen.y*=-x,D.addPoint(p.positionScreen.x,p.positionScreen.y),D.addPoint(y.positionScreen.x,y.positionScreen.y),D.addPoint(z.positionScreen.x,
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-z.positionScreen.y),D.addPoint(A.positionScreen.x,A.positionScreen.y),E.intersects(D))){w=0;for(I=J.meshMaterials.length;w<I;)if(U=J.meshMaterials[w++],U instanceof THREE.MeshFaceMaterial){O=0;for(C=J.faceMaterials.length;O<C;)(U=J.faceMaterials[O++])&&U.opacity!=0&&e(p,y,z,A,J,U,b)}else U&&U.opacity!=0&&e(p,y,z,A,J,U,b)}}};
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+U.linejoin),u.appendChild(T))}}}else if(J instanceof THREE.RenderableFace3){if(w=J.v1,y=J.v2,z=J.v3,w.positionScreen.x*=t,w.positionScreen.y*=-x,y.positionScreen.x*=t,y.positionScreen.y*=-x,z.positionScreen.x*=t,z.positionScreen.y*=-x,D.addPoint(w.positionScreen.x,w.positionScreen.y),D.addPoint(y.positionScreen.x,y.positionScreen.y),D.addPoint(z.positionScreen.x,z.positionScreen.y),E.intersects(D)){v=0;for(I=J.meshMaterials.length;v<I;)if(U=J.meshMaterials[v++],U instanceof THREE.MeshFaceMaterial){O=
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|
+0;for(C=J.faceMaterials.length;O<C;)(U=J.faceMaterials[O++])&&U.opacity!=0&&c(w,y,z,J,U,b)}else U&&U.opacity!=0&&c(w,y,z,J,U,b)}}else if(J instanceof THREE.RenderableFace4&&(w=J.v1,y=J.v2,z=J.v3,A=J.v4,w.positionScreen.x*=t,w.positionScreen.y*=-x,y.positionScreen.x*=t,y.positionScreen.y*=-x,z.positionScreen.x*=t,z.positionScreen.y*=-x,A.positionScreen.x*=t,A.positionScreen.y*=-x,D.addPoint(w.positionScreen.x,w.positionScreen.y),D.addPoint(y.positionScreen.x,y.positionScreen.y),D.addPoint(z.positionScreen.x,
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+z.positionScreen.y),D.addPoint(A.positionScreen.x,A.positionScreen.y),E.intersects(D))){v=0;for(I=J.meshMaterials.length;v<I;)if(U=J.meshMaterials[v++],U instanceof THREE.MeshFaceMaterial){O=0;for(C=J.faceMaterials.length;O<C;)(U=J.faceMaterials[O++])&&U.opacity!=0&&e(w,y,z,A,J,U,b)}else U&&U.opacity!=0&&e(w,y,z,A,J,U,b)}}};
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THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
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envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",
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envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",
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@@ -226,43 +226,43 @@ THREE.ShaderChunk.lights_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderCh
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"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["uniform float size;\nuniform float scale;",THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;",
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THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n")},depthRGBA:{uniforms:{},fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}",vertexShader:[THREE.ShaderChunk.morphtarget_pars_vertex,
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"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n")}};
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-THREE.WebGLRenderer=function(b){function c(b,e,c){var f,k,h,m=b.vertices,n=m.length,u=b.colors,p=u.length,v=b.__vertexArray,t=b.__colorArray,w=b.__sortArray,x=b.__dirtyVertices,L=b.__dirtyColors,y=b.__webglCustomAttributes,Z,N;if(y)for(Z in y)y[Z].offset=0;if(c.sortParticles){pa.multiplySelf(c.matrixWorld);for(f=0;f<n;f++)k=m[f].position,Ba.copy(k),pa.multiplyVector3(Ba),w[f]=[Ba.z,f];w.sort(function(b,e){return e[0]-b[0]});for(f=0;f<n;f++)k=m[w[f][1]].position,h=f*3,v[h]=k.x,v[h+1]=k.y,v[h+2]=k.z;
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-for(f=0;f<p;f++)h=f*3,color=u[w[f][1]],t[h]=color.r,t[h+1]=color.g,t[h+2]=color.b;if(y)for(Z in y){f=y[Z];u=f.value.length;for(h=0;h<u;h++){index=w[h][1];p=f.offset;if(f.size===1){if(f.boundTo===void 0||f.boundTo==="vertices")f.array[p]=f.value[index]}else{if(f.boundTo===void 0||f.boundTo==="vertices")N=f.value[index];f.size===2?(f.array[p]=N.x,f.array[p+1]=N.y):f.size===3?f.type==="c"?(f.array[p]=N.r,f.array[p+1]=N.g,f.array[p+2]=N.b):(f.array[p]=N.x,f.array[p+1]=N.y,f.array[p+2]=N.z):(f.array[p]=
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|
-N.x,f.array[p+1]=N.y,f.array[p+2]=N.z,f.array[p+3]=N.w)}f.offset+=f.size}}}else{if(x)for(f=0;f<n;f++)k=m[f].position,h=f*3,v[h]=k.x,v[h+1]=k.y,v[h+2]=k.z;if(L)for(f=0;f<p;f++)color=u[f],h=f*3,t[h]=color.r,t[h+1]=color.g,t[h+2]=color.b;if(y)for(Z in y)if(f=y[Z],f.__original.needsUpdate){u=f.value.length;for(h=0;h<u;h++){p=f.offset;if(f.size===1){if(f.boundTo===void 0||f.boundTo==="vertices")f.array[p]=f.value[h]}else{if(f.boundTo===void 0||f.boundTo==="vertices")N=f.value[h];f.size===2?(f.array[p]=
|
|
|
-N.x,f.array[p+1]=N.y):f.size===3?f.type==="c"?(f.array[p]=N.r,f.array[p+1]=N.g,f.array[p+2]=N.b):(f.array[p]=N.x,f.array[p+1]=N.y,f.array[p+2]=N.z):(f.array[p]=N.x,f.array[p+1]=N.y,f.array[p+2]=N.z,f.array[p+3]=N.w)}f.offset+=f.size}}}if(x||c.sortParticles)o.bindBuffer(o.ARRAY_BUFFER,b.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,v,e);if(L||c.sortParticles)o.bindBuffer(o.ARRAY_BUFFER,b.__webglColorBuffer),o.bufferData(o.ARRAY_BUFFER,t,e);if(y)for(Z in y)if(f=y[Z],f.__original.needsUpdate||c.sortParticles)o.bindBuffer(o.ARRAY_BUFFER,
|
|
|
+THREE.WebGLRenderer=function(b){function c(b,e,c){var f,k,h,m=b.vertices,n=m.length,p=b.colors,t=p.length,u=b.__vertexArray,w=b.__colorArray,v=b.__sortArray,x=b.__dirtyVertices,L=b.__dirtyColors,y=b.__webglCustomAttributes,Z,N;if(y)for(Z in y)y[Z].offset=0;if(c.sortParticles){pa.multiplySelf(c.matrixWorld);for(f=0;f<n;f++)k=m[f].position,Ba.copy(k),pa.multiplyVector3(Ba),v[f]=[Ba.z,f];v.sort(function(b,e){return e[0]-b[0]});for(f=0;f<n;f++)k=m[v[f][1]].position,h=f*3,u[h]=k.x,u[h+1]=k.y,u[h+2]=k.z;
|
|
|
+for(f=0;f<t;f++)h=f*3,color=p[v[f][1]],w[h]=color.r,w[h+1]=color.g,w[h+2]=color.b;if(y)for(Z in y){f=y[Z];p=f.value.length;for(h=0;h<p;h++){index=v[h][1];t=f.offset;if(f.size===1){if(f.boundTo===void 0||f.boundTo==="vertices")f.array[t]=f.value[index]}else{if(f.boundTo===void 0||f.boundTo==="vertices")N=f.value[index];f.size===2?(f.array[t]=N.x,f.array[t+1]=N.y):f.size===3?f.type==="c"?(f.array[t]=N.r,f.array[t+1]=N.g,f.array[t+2]=N.b):(f.array[t]=N.x,f.array[t+1]=N.y,f.array[t+2]=N.z):(f.array[t]=
|
|
|
+N.x,f.array[t+1]=N.y,f.array[t+2]=N.z,f.array[t+3]=N.w)}f.offset+=f.size}}}else{if(x)for(f=0;f<n;f++)k=m[f].position,h=f*3,u[h]=k.x,u[h+1]=k.y,u[h+2]=k.z;if(L)for(f=0;f<t;f++)color=p[f],h=f*3,w[h]=color.r,w[h+1]=color.g,w[h+2]=color.b;if(y)for(Z in y)if(f=y[Z],f.__original.needsUpdate){p=f.value.length;for(h=0;h<p;h++){t=f.offset;if(f.size===1){if(f.boundTo===void 0||f.boundTo==="vertices")f.array[t]=f.value[h]}else{if(f.boundTo===void 0||f.boundTo==="vertices")N=f.value[h];f.size===2?(f.array[t]=
|
|
|
+N.x,f.array[t+1]=N.y):f.size===3?f.type==="c"?(f.array[t]=N.r,f.array[t+1]=N.g,f.array[t+2]=N.b):(f.array[t]=N.x,f.array[t+1]=N.y,f.array[t+2]=N.z):(f.array[t]=N.x,f.array[t+1]=N.y,f.array[t+2]=N.z,f.array[t+3]=N.w)}f.offset+=f.size}}}if(x||c.sortParticles)o.bindBuffer(o.ARRAY_BUFFER,b.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,u,e);if(L||c.sortParticles)o.bindBuffer(o.ARRAY_BUFFER,b.__webglColorBuffer),o.bufferData(o.ARRAY_BUFFER,w,e);if(y)for(Z in y)if(f=y[Z],f.__original.needsUpdate||c.sortParticles)o.bindBuffer(o.ARRAY_BUFFER,
|
|
|
f.buffer),o.bufferData(o.ARRAY_BUFFER,f.array,e)}function e(b,e,c,f,k){f.program||W.initMaterial(f,e,c,k);if(f.morphTargets&&!k.__webglMorphTargetInfluences){k.__webglMorphTargetInfluences=new Float32Array(W.maxMorphTargets);for(var h=0,m=W.maxMorphTargets;h<m;h++)k.__webglMorphTargetInfluences[h]=0}var h=f.program,m=h.uniforms,n=f.uniforms;h!=S&&(o.useProgram(h),S=h);o.uniformMatrix4fv(m.projectionMatrix,!1,ua);if(c&&f.fog)if(n.fogColor.value=c.color,c instanceof THREE.Fog)n.fogNear.value=c.near,
|
|
|
-n.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)n.fogDensity.value=c.density;if(f instanceof THREE.MeshPhongMaterial||f instanceof THREE.MeshLambertMaterial||f.lights){var p,u,v,t=0,w=0,x=0,L,y,Z,N=Ca,z=N.directional.colors,A=N.directional.positions,E=N.point.colors,D=N.point.positions,G=N.point.distances,I=0,M=0,c=u=Z=0;for(p=e.length;c<p;c++)if(u=e[c],v=u.color,L=u.position,y=u.intensity,Z=u.distance,u instanceof THREE.AmbientLight)t+=v.r,w+=v.g,x+=v.b;else if(u instanceof THREE.DirectionalLight)Z=
|
|
|
-I*3,z[Z]=v.r*y,z[Z+1]=v.g*y,z[Z+2]=v.b*y,A[Z]=L.x,A[Z+1]=L.y,A[Z+2]=L.z,I+=1;else if(u instanceof THREE.SpotLight)Z=I*3,z[Z]=v.r*y,z[Z+1]=v.g*y,z[Z+2]=v.b*y,v=1/L.length(),A[Z]=L.x*v,A[Z+1]=L.y*v,A[Z+2]=L.z*v,I+=1;else if(u instanceof THREE.PointLight)u=M*3,E[u]=v.r*y,E[u+1]=v.g*y,E[u+2]=v.b*y,D[u]=L.x,D[u+1]=L.y,D[u+2]=L.z,G[M]=Z,M+=1;for(c=I*3;c<z.length;c++)z[c]=0;for(c=M*3;c<E.length;c++)E[c]=0;N.point.length=M;N.directional.length=I;N.ambient[0]=t;N.ambient[1]=w;N.ambient[2]=x;e=Ca;n.enableLighting.value=
|
|
|
+n.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)n.fogDensity.value=c.density;if(f instanceof THREE.MeshPhongMaterial||f instanceof THREE.MeshLambertMaterial||f.lights){var p,t,u,w=0,v=0,x=0,L,y,Z,N=Ca,z=N.directional.colors,A=N.directional.positions,E=N.point.colors,D=N.point.positions,G=N.point.distances,I=0,M=0,c=t=Z=0;for(p=e.length;c<p;c++)if(t=e[c],u=t.color,L=t.position,y=t.intensity,Z=t.distance,t instanceof THREE.AmbientLight)w+=u.r,v+=u.g,x+=u.b;else if(t instanceof THREE.DirectionalLight)Z=
|
|
|
+I*3,z[Z]=u.r*y,z[Z+1]=u.g*y,z[Z+2]=u.b*y,A[Z]=L.x,A[Z+1]=L.y,A[Z+2]=L.z,I+=1;else if(t instanceof THREE.SpotLight)Z=I*3,z[Z]=u.r*y,z[Z+1]=u.g*y,z[Z+2]=u.b*y,u=1/L.length(),A[Z]=L.x*u,A[Z+1]=L.y*u,A[Z+2]=L.z*u,I+=1;else if(t instanceof THREE.PointLight)t=M*3,E[t]=u.r*y,E[t+1]=u.g*y,E[t+2]=u.b*y,D[t]=L.x,D[t+1]=L.y,D[t+2]=L.z,G[M]=Z,M+=1;for(c=I*3;c<z.length;c++)z[c]=0;for(c=M*3;c<E.length;c++)E[c]=0;N.point.length=M;N.directional.length=I;N.ambient[0]=w;N.ambient[1]=v;N.ambient[2]=x;e=Ca;n.enableLighting.value=
|
|
|
e.directional.length+e.point.length;n.ambientLightColor.value=e.ambient;n.directionalLightColor.value=e.directional.colors;n.directionalLightDirection.value=e.directional.positions;n.pointLightColor.value=e.point.colors;n.pointLightPosition.value=e.point.positions;n.pointLightDistance.value=e.point.distances}if(f instanceof THREE.MeshBasicMaterial||f instanceof THREE.MeshLambertMaterial||f instanceof THREE.MeshPhongMaterial)n.diffuse.value=f.color,n.opacity.value=f.opacity,(n.map.texture=f.map)&&
|
|
|
n.offsetRepeat.value.set(f.map.offset.x,f.map.offset.y,f.map.repeat.x,f.map.repeat.y),n.lightMap.texture=f.lightMap,n.envMap.texture=f.envMap,n.reflectivity.value=f.reflectivity,n.refractionRatio.value=f.refractionRatio,n.combine.value=f.combine,n.useRefract.value=f.envMap&&f.envMap.mapping instanceof THREE.CubeRefractionMapping;if(f instanceof THREE.LineBasicMaterial)n.diffuse.value=f.color,n.opacity.value=f.opacity;else if(f instanceof THREE.ParticleBasicMaterial)n.psColor.value=f.color,n.opacity.value=
|
|
|
f.opacity,n.size.value=f.size,n.scale.value=va.height/2,n.map.texture=f.map;else if(f instanceof THREE.MeshPhongMaterial)n.ambient.value=f.ambient,n.specular.value=f.specular,n.shininess.value=f.shininess;else if(f instanceof THREE.MeshDepthMaterial)n.mNear.value=b.near,n.mFar.value=b.far,n.opacity.value=f.opacity;else if(f instanceof THREE.MeshNormalMaterial)n.opacity.value=f.opacity;if(k.receiveShadow&&!f._shadowPass&&n.shadowMatrix){for(e=0;e<ja.length;e++)n.shadowMatrix.value[e]=ja[e],n.shadowMap.texture[e]=
|
|
|
-W.shadowMap[e];n.shadowDarkness.value=W.shadowMapDarkness;n.shadowBias.value=W.shadowMapBias}for(var la in n)if(p=h.uniforms[la])if(c=n[la],t=c.type,e=c.value,t=="i")o.uniform1i(p,e);else if(t=="f")o.uniform1f(p,e);else if(t=="v2")o.uniform2f(p,e.x,e.y);else if(t=="v3")o.uniform3f(p,e.x,e.y,e.z);else if(t=="v4")o.uniform4f(p,e.x,e.y,e.z,e.w);else if(t=="c")o.uniform3f(p,e.r,e.g,e.b);else if(t=="fv1")o.uniform1fv(p,e);else if(t=="fv")o.uniform3fv(p,e);else if(t=="v3v"){if(!c._array)c._array=new Float32Array(3*
|
|
|
-e.length);t=0;for(w=e.length;t<w;t++)x=t*3,c._array[x]=e[t].x,c._array[x+1]=e[t].y,c._array[x+2]=e[t].z;o.uniform3fv(p,c._array)}else if(t=="m4"){if(!c._array)c._array=new Float32Array(16);e.flattenToArray(c._array);o.uniformMatrix4fv(p,!1,c._array)}else if(t=="m4v"){if(!c._array)c._array=new Float32Array(16*e.length);t=0;for(w=e.length;t<w;t++)e[t].flattenToArrayOffset(c._array,t*16);o.uniformMatrix4fv(p,!1,c._array)}else if(t=="t"){if(o.uniform1i(p,e),p=c.texture)if(p.image instanceof Array&&p.image.length==
|
|
|
+W.shadowMap[e];n.shadowDarkness.value=W.shadowMapDarkness;n.shadowBias.value=W.shadowMapBias}for(var la in n)if(p=h.uniforms[la])if(c=n[la],w=c.type,e=c.value,w=="i")o.uniform1i(p,e);else if(w=="f")o.uniform1f(p,e);else if(w=="v2")o.uniform2f(p,e.x,e.y);else if(w=="v3")o.uniform3f(p,e.x,e.y,e.z);else if(w=="v4")o.uniform4f(p,e.x,e.y,e.z,e.w);else if(w=="c")o.uniform3f(p,e.r,e.g,e.b);else if(w=="fv1")o.uniform1fv(p,e);else if(w=="fv")o.uniform3fv(p,e);else if(w=="v3v"){if(!c._array)c._array=new Float32Array(3*
|
|
|
+e.length);w=0;for(v=e.length;w<v;w++)x=w*3,c._array[x]=e[w].x,c._array[x+1]=e[w].y,c._array[x+2]=e[w].z;o.uniform3fv(p,c._array)}else if(w=="m4"){if(!c._array)c._array=new Float32Array(16);e.flattenToArray(c._array);o.uniformMatrix4fv(p,!1,c._array)}else if(w=="m4v"){if(!c._array)c._array=new Float32Array(16*e.length);w=0;for(v=e.length;w<v;w++)e[w].flattenToArrayOffset(c._array,w*16);o.uniformMatrix4fv(p,!1,c._array)}else if(w=="t"){if(o.uniform1i(p,e),p=c.texture)if(p.image instanceof Array&&p.image.length==
|
|
|
6){if(c=p,c.image.length==6)if(c.needsUpdate){if(!c.image.__webglTextureCube)c.image.__webglTextureCube=o.createTexture();o.activeTexture(o.TEXTURE0+e);o.bindTexture(o.TEXTURE_CUBE_MAP,c.image.__webglTextureCube);for(e=0;e<6;e++)o.texImage2D(o.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,o.RGBA,o.RGBA,o.UNSIGNED_BYTE,c.image[e]);H(o.TEXTURE_CUBE_MAP,c,c.image[0]);c.needsUpdate=!1}else o.activeTexture(o.TEXTURE0+e),o.bindTexture(o.TEXTURE_CUBE_MAP,c.image.__webglTextureCube)}else p instanceof THREE.WebGLRenderTargetCube?
|
|
|
-(c=p,o.activeTexture(o.TEXTURE0+e),o.bindTexture(o.TEXTURE_CUBE_MAP,c.__webglTexture)):J(p,e)}else if(t=="tv"){if(!c._array){c._array=[];t=0;for(w=c.texture.length;t<w;t++)c._array[t]=e+t}o.uniform1iv(p,c._array);t=0;for(w=c.texture.length;t<w;t++)(p=c.texture[t])&&J(p,c._array[t])}o.uniformMatrix4fv(m.modelViewMatrix,!1,k._modelViewMatrixArray);m.normalMatrix&&o.uniformMatrix3fv(m.normalMatrix,!1,k._normalMatrixArray);(f instanceof THREE.ShaderMaterial||f instanceof THREE.MeshPhongMaterial||f.envMap)&&
|
|
|
+(c=p,o.activeTexture(o.TEXTURE0+e),o.bindTexture(o.TEXTURE_CUBE_MAP,c.__webglTexture)):J(p,e)}else if(w=="tv"){if(!c._array){c._array=[];w=0;for(v=c.texture.length;w<v;w++)c._array[w]=e+w}o.uniform1iv(p,c._array);w=0;for(v=c.texture.length;w<v;w++)(p=c.texture[w])&&J(p,c._array[w])}o.uniformMatrix4fv(m.modelViewMatrix,!1,k._modelViewMatrixArray);m.normalMatrix&&o.uniformMatrix3fv(m.normalMatrix,!1,k._normalMatrixArray);(f instanceof THREE.ShaderMaterial||f instanceof THREE.MeshPhongMaterial||f.envMap)&&
|
|
|
m.cameraPosition!==null&&o.uniform3f(m.cameraPosition,b.position.x,b.position.y,b.position.z);(f instanceof THREE.ShaderMaterial||f.envMap||f.skinning||k.receiveShadow)&&m.objectMatrix!==null&&o.uniformMatrix4fv(m.objectMatrix,!1,k._objectMatrixArray);(f instanceof THREE.MeshPhongMaterial||f instanceof THREE.MeshLambertMaterial||f instanceof THREE.ShaderMaterial||f.skinning)&&m.viewMatrix!==null&&o.uniformMatrix4fv(m.viewMatrix,!1,sa);f.skinning&&(o.uniformMatrix4fv(m.cameraInverseMatrix,!1,sa),o.uniformMatrix4fv(m.boneGlobalMatrices,
|
|
|
!1,k.boneMatrices));return h}function f(b,c,f,k,h,m){if(k.opacity!=0){var n,b=e(b,c,f,k,m).attributes;if(!k.morphTargets&&b.position>=0)o.bindBuffer(o.ARRAY_BUFFER,h.__webglVertexBuffer),o.vertexAttribPointer(b.position,3,o.FLOAT,!1,0,0);else if(m.morphTargetBase){c=k.program.attributes;m.morphTargetBase!==-1?(o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[m.morphTargetBase]),o.vertexAttribPointer(c.position,3,o.FLOAT,!1,0,0)):c.position>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglVertexBuffer),
|
|
|
-o.vertexAttribPointer(c.position,3,o.FLOAT,!1,0,0));if(m.morphTargetForcedOrder.length)for(var f=0,p=m.morphTargetForcedOrder,u=m.morphTargetInfluences;f<k.numSupportedMorphTargets&&f<p.length;)o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[p[f]]),o.vertexAttribPointer(c["morphTarget"+f],3,o.FLOAT,!1,0,0),m.__webglMorphTargetInfluences[f]=u[p[f]],f++;else{var p=[],t=-1,v=0,u=m.morphTargetInfluences,w,x=u.length,f=0;for(m.morphTargetBase!==-1&&(p[m.morphTargetBase]=!0);f<k.numSupportedMorphTargets;){for(w=
|
|
|
-0;w<x;w++)!p[w]&&u[w]>t&&(v=w,t=u[v]);o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[v]);o.vertexAttribPointer(c["morphTarget"+f],3,o.FLOAT,!1,0,0);m.__webglMorphTargetInfluences[f]=t;p[v]=1;t=-1;f++}}k.program.uniforms.morphTargetInfluences!==null&&o.uniform1fv(k.program.uniforms.morphTargetInfluences,m.__webglMorphTargetInfluences)}if(h.__webglCustomAttributes)for(n in h.__webglCustomAttributes)b[n]>=0&&(c=h.__webglCustomAttributes[n],o.bindBuffer(o.ARRAY_BUFFER,c.buffer),o.vertexAttribPointer(b[n],
|
|
|
+o.vertexAttribPointer(c.position,3,o.FLOAT,!1,0,0));if(m.morphTargetForcedOrder.length)for(var f=0,p=m.morphTargetForcedOrder,t=m.morphTargetInfluences;f<k.numSupportedMorphTargets&&f<p.length;)o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[p[f]]),o.vertexAttribPointer(c["morphTarget"+f],3,o.FLOAT,!1,0,0),m.__webglMorphTargetInfluences[f]=t[p[f]],f++;else{var p=[],w=-1,u=0,t=m.morphTargetInfluences,v,x=t.length,f=0;for(m.morphTargetBase!==-1&&(p[m.morphTargetBase]=!0);f<k.numSupportedMorphTargets;){for(v=
|
|
|
+0;v<x;v++)!p[v]&&t[v]>w&&(u=v,w=t[u]);o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[u]);o.vertexAttribPointer(c["morphTarget"+f],3,o.FLOAT,!1,0,0);m.__webglMorphTargetInfluences[f]=w;p[u]=1;w=-1;f++}}k.program.uniforms.morphTargetInfluences!==null&&o.uniform1fv(k.program.uniforms.morphTargetInfluences,m.__webglMorphTargetInfluences)}if(h.__webglCustomAttributes)for(n in h.__webglCustomAttributes)b[n]>=0&&(c=h.__webglCustomAttributes[n],o.bindBuffer(o.ARRAY_BUFFER,c.buffer),o.vertexAttribPointer(b[n],
|
|
|
c.size,o.FLOAT,!1,0,0));b.color>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglColorBuffer),o.vertexAttribPointer(b.color,3,o.FLOAT,!1,0,0));b.normal>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglNormalBuffer),o.vertexAttribPointer(b.normal,3,o.FLOAT,!1,0,0));b.tangent>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglTangentBuffer),o.vertexAttribPointer(b.tangent,4,o.FLOAT,!1,0,0));b.uv>=0&&(h.__webglUVBuffer?(o.bindBuffer(o.ARRAY_BUFFER,h.__webglUVBuffer),o.vertexAttribPointer(b.uv,2,o.FLOAT,!1,0,0),o.enableVertexAttribArray(b.uv)):
|
|
|
o.disableVertexAttribArray(b.uv));b.uv2>=0&&(h.__webglUV2Buffer?(o.bindBuffer(o.ARRAY_BUFFER,h.__webglUV2Buffer),o.vertexAttribPointer(b.uv2,2,o.FLOAT,!1,0,0),o.enableVertexAttribArray(b.uv2)):o.disableVertexAttribArray(b.uv2));k.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglSkinVertexABuffer),o.vertexAttribPointer(b.skinVertexA,4,o.FLOAT,!1,0,0),o.bindBuffer(o.ARRAY_BUFFER,h.__webglSkinVertexBBuffer),o.vertexAttribPointer(b.skinVertexB,
|
|
|
4,o.FLOAT,!1,0,0),o.bindBuffer(o.ARRAY_BUFFER,h.__webglSkinIndicesBuffer),o.vertexAttribPointer(b.skinIndex,4,o.FLOAT,!1,0,0),o.bindBuffer(o.ARRAY_BUFFER,h.__webglSkinWeightsBuffer),o.vertexAttribPointer(b.skinWeight,4,o.FLOAT,!1,0,0));m instanceof THREE.Mesh?(k.wireframe?(o.lineWidth(k.wireframeLinewidth),o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,h.__webglLineBuffer),o.drawElements(o.LINES,h.__webglLineCount,o.UNSIGNED_SHORT,0)):(o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,h.__webglFaceBuffer),o.drawElements(o.TRIANGLES,
|
|
|
h.__webglFaceCount,o.UNSIGNED_SHORT,0)),W.info.render.calls++,W.info.render.vertices+=h.__webglFaceCount,W.info.render.faces+=h.__webglFaceCount/3):m instanceof THREE.Line?(m=m.type==THREE.LineStrip?o.LINE_STRIP:o.LINES,o.lineWidth(k.linewidth),o.drawArrays(m,0,h.__webglLineCount),W.info.render.calls++):m instanceof THREE.ParticleSystem?(o.drawArrays(o.POINTS,0,h.__webglParticleCount),W.info.render.calls++):m instanceof THREE.Ribbon&&(o.drawArrays(o.TRIANGLE_STRIP,0,h.__webglVertexCount),W.info.render.calls++)}}
|
|
|
-function h(b,e,c){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=o.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer=o.createBuffer();b.hasPos&&(o.bindBuffer(o.ARRAY_BUFFER,b.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,b.positionArray,o.DYNAMIC_DRAW),o.enableVertexAttribArray(e.attributes.position),o.vertexAttribPointer(e.attributes.position,3,o.FLOAT,!1,0,0));if(b.hasNormal){o.bindBuffer(o.ARRAY_BUFFER,b.__webglNormalBuffer);if(c==THREE.FlatShading){var f,h,k,m,n,p,u,t,v,w,x=b.count*
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|
|
-3;for(w=0;w<x;w+=9)c=b.normalArray,f=c[w],h=c[w+1],k=c[w+2],m=c[w+3],p=c[w+4],t=c[w+5],n=c[w+6],u=c[w+7],v=c[w+8],f=(f+m+n)/3,h=(h+p+u)/3,k=(k+t+v)/3,c[w]=f,c[w+1]=h,c[w+2]=k,c[w+3]=f,c[w+4]=h,c[w+5]=k,c[w+6]=f,c[w+7]=h,c[w+8]=k}o.bufferData(o.ARRAY_BUFFER,b.normalArray,o.DYNAMIC_DRAW);o.enableVertexAttribArray(e.attributes.normal);o.vertexAttribPointer(e.attributes.normal,3,o.FLOAT,!1,0,0)}o.drawArrays(o.TRIANGLES,0,b.count);b.count=0}function m(b){if(ca!=b.doubleSided)b.doubleSided?o.disable(o.CULL_FACE):
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|
|
-o.enable(o.CULL_FACE),ca=b.doubleSided;if(qa!=b.flipSided)b.flipSided?o.frontFace(o.CW):o.frontFace(o.CCW),qa=b.flipSided}function k(b){na!=b&&(b?o.enable(o.DEPTH_TEST):o.disable(o.DEPTH_TEST),na=b)}function n(b){fa!=b&&(o.depthMask(b),fa=b)}function t(b,e,c){ha!=b&&(b?o.enable(o.POLYGON_OFFSET_FILL):o.disable(o.POLYGON_OFFSET_FILL),ha=b);if(b&&(U!=e||aa!=c))o.polygonOffset(e,c),U=e,aa=c}function v(b){ea[0].set(b.n41-b.n11,b.n42-b.n12,b.n43-b.n13,b.n44-b.n14);ea[1].set(b.n41+b.n11,b.n42+b.n12,b.n43+
|
|
|
-b.n13,b.n44+b.n14);ea[2].set(b.n41+b.n21,b.n42+b.n22,b.n43+b.n23,b.n44+b.n24);ea[3].set(b.n41-b.n21,b.n42-b.n22,b.n43-b.n23,b.n44-b.n24);ea[4].set(b.n41-b.n31,b.n42-b.n32,b.n43-b.n33,b.n44-b.n34);ea[5].set(b.n41+b.n31,b.n42+b.n32,b.n43+b.n33,b.n44+b.n34);for(var e,b=0;b<6;b++)e=ea[b],e.divideScalar(Math.sqrt(e.x*e.x+e.y*e.y+e.z*e.z))}function w(b){for(var e=b.matrixWorld,c=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),f=0;f<6;f++)if(b=ea[f].x*e.n14+ea[f].y*e.n24+
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|
|
-ea[f].z*e.n34+ea[f].w,b<=c)return!1;return!0}function u(b,e){b.list[b.count]=e;b.count+=1}function x(b){var e,c,f=b.object,h=b.opaque,k=b.transparent;k.count=0;b=h.count=0;for(e=f.materials.length;b<e;b++)c=f.materials[b],c.transparent?u(k,c):u(h,c)}function p(b){var e,c,f,h,k=b.object,m=b.buffer,n=b.opaque,o=b.transparent;o.count=0;b=n.count=0;for(f=k.materials.length;b<f;b++)if(e=k.materials[b],e instanceof THREE.MeshFaceMaterial){e=0;for(c=m.materials.length;e<c;e++)(h=m.materials[e])&&(h.transparent?
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|
-u(o,h):u(n,h))}else(h=e)&&(h.transparent?u(o,h):u(n,h))}function y(b,e){return e.z-b.z}function z(b){var c,n,p,u=0,t,x,L,y,z=b.lights;M||(M=new THREE.Camera(W.shadowCameraFov,W.shadowMapWidth/W.shadowMapHeight,W.shadowCameraNear,W.shadowCameraFar));c=0;for(n=z.length;c<n;c++)if(p=z[c],p instanceof THREE.SpotLight&&p.castShadow){W.shadowMap[u]||(W.shadowMap[u]=new THREE.WebGLRenderTarget(W.shadowMapWidth,W.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}));
|
|
|
-ja[u]||(ja[u]=new THREE.Matrix4);t=W.shadowMap[u];x=ja[u];M.position.copy(p.position);M.target.position.copy(p.target.position);M.update(void 0,!0);b.update(void 0,!1,M);x.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);x.multiplySelf(M.projectionMatrix);x.multiplySelf(M.matrixWorldInverse);M.matrixWorldInverse.flattenToArray(sa);M.projectionMatrix.flattenToArray(ua);pa.multiply(M.projectionMatrix,M.matrixWorldInverse);v(pa);W.initWebGLObjects(b);X(t);o.clearColor(1,1,1,1);W.clear();o.clearColor(N.r,
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-N.g,N.b,Z);x=b.__webglObjects.length;p=b.__webglObjectsImmediate.length;for(t=0;t<x;t++)L=b.__webglObjects[t],y=L.object,y.visible&&y.castShadow?!(y instanceof THREE.Mesh)||!y.frustumCulled||w(y)?(y.matrixWorld.flattenToArray(y._objectMatrixArray),E(y,M,!1),L.render=!0):L.render=!1:L.render=!1;k(!0);K(THREE.NormalBlending);for(t=0;t<x;t++)if(L=b.__webglObjects[t],L.render)y=L.object,buffer=L.buffer,m(y),L=y.customDepthMaterial?y.customDepthMaterial:y.geometry.morphTargets.length?xa:ya,f(M,z,null,
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|
-L,buffer,y);for(t=0;t<p;t++)L=b.__webglObjectsImmediate[t],y=L.object,y.visible&&y.castShadow&&(y.matrixAutoUpdate&&y.matrixWorld.flattenToArray(y._objectMatrixArray),E(y,M,!1),m(y),program=e(M,z,null,ya,y),y.render(function(b){h(b,program,ya.shading)}));u++}}function A(b,e){var c,f,h;c=$.attributes;var k=$.uniforms,m=la/ra,n,p=[],u=ra*0.5,t=la*0.5,v=!0;o.useProgram($.program);S=$.program;na=ka=-1;Fa||(o.enableVertexAttribArray($.attributes.position),o.enableVertexAttribArray($.attributes.uv),Fa=
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|
|
+function h(b,e,c){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=o.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer=o.createBuffer();b.hasPos&&(o.bindBuffer(o.ARRAY_BUFFER,b.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,b.positionArray,o.DYNAMIC_DRAW),o.enableVertexAttribArray(e.attributes.position),o.vertexAttribPointer(e.attributes.position,3,o.FLOAT,!1,0,0));if(b.hasNormal){o.bindBuffer(o.ARRAY_BUFFER,b.__webglNormalBuffer);if(c==THREE.FlatShading){var f,h,k,m,n,p,t,w,u,v,x=b.count*
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|
|
+3;for(v=0;v<x;v+=9)c=b.normalArray,f=c[v],h=c[v+1],k=c[v+2],m=c[v+3],p=c[v+4],w=c[v+5],n=c[v+6],t=c[v+7],u=c[v+8],f=(f+m+n)/3,h=(h+p+t)/3,k=(k+w+u)/3,c[v]=f,c[v+1]=h,c[v+2]=k,c[v+3]=f,c[v+4]=h,c[v+5]=k,c[v+6]=f,c[v+7]=h,c[v+8]=k}o.bufferData(o.ARRAY_BUFFER,b.normalArray,o.DYNAMIC_DRAW);o.enableVertexAttribArray(e.attributes.normal);o.vertexAttribPointer(e.attributes.normal,3,o.FLOAT,!1,0,0)}o.drawArrays(o.TRIANGLES,0,b.count);b.count=0}function m(b){if(ca!=b.doubleSided)b.doubleSided?o.disable(o.CULL_FACE):
|
|
|
+o.enable(o.CULL_FACE),ca=b.doubleSided;if(qa!=b.flipSided)b.flipSided?o.frontFace(o.CW):o.frontFace(o.CCW),qa=b.flipSided}function k(b){na!=b&&(b?o.enable(o.DEPTH_TEST):o.disable(o.DEPTH_TEST),na=b)}function n(b){fa!=b&&(o.depthMask(b),fa=b)}function u(b,e,c){ha!=b&&(b?o.enable(o.POLYGON_OFFSET_FILL):o.disable(o.POLYGON_OFFSET_FILL),ha=b);if(b&&(U!=e||aa!=c))o.polygonOffset(e,c),U=e,aa=c}function p(b){ea[0].set(b.n41-b.n11,b.n42-b.n12,b.n43-b.n13,b.n44-b.n14);ea[1].set(b.n41+b.n11,b.n42+b.n12,b.n43+
|
|
|
+b.n13,b.n44+b.n14);ea[2].set(b.n41+b.n21,b.n42+b.n22,b.n43+b.n23,b.n44+b.n24);ea[3].set(b.n41-b.n21,b.n42-b.n22,b.n43-b.n23,b.n44-b.n24);ea[4].set(b.n41-b.n31,b.n42-b.n32,b.n43-b.n33,b.n44-b.n34);ea[5].set(b.n41+b.n31,b.n42+b.n32,b.n43+b.n33,b.n44+b.n34);for(var e,b=0;b<6;b++)e=ea[b],e.divideScalar(Math.sqrt(e.x*e.x+e.y*e.y+e.z*e.z))}function v(b){for(var e=b.matrixWorld,c=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),f=0;f<6;f++)if(b=ea[f].x*e.n14+ea[f].y*e.n24+
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|
+ea[f].z*e.n34+ea[f].w,b<=c)return!1;return!0}function t(b,e){b.list[b.count]=e;b.count+=1}function x(b){var e,c,f=b.object,h=b.opaque,k=b.transparent;k.count=0;b=h.count=0;for(e=f.materials.length;b<e;b++)c=f.materials[b],c.transparent?t(k,c):t(h,c)}function w(b){var e,c,f,h,k=b.object,m=b.buffer,n=b.opaque,o=b.transparent;o.count=0;b=n.count=0;for(f=k.materials.length;b<f;b++)if(e=k.materials[b],e instanceof THREE.MeshFaceMaterial){e=0;for(c=m.materials.length;e<c;e++)(h=m.materials[e])&&(h.transparent?
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|
+t(o,h):t(n,h))}else(h=e)&&(h.transparent?t(o,h):t(n,h))}function y(b,e){return e.z-b.z}function z(b){var c,n,t,w=0,u,x,L,y,z=b.lights;M||(M=new THREE.Camera(W.shadowCameraFov,W.shadowMapWidth/W.shadowMapHeight,W.shadowCameraNear,W.shadowCameraFar));c=0;for(n=z.length;c<n;c++)if(t=z[c],t instanceof THREE.SpotLight&&t.castShadow){W.shadowMap[w]||(W.shadowMap[w]=new THREE.WebGLRenderTarget(W.shadowMapWidth,W.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}));
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|
|
+ja[w]||(ja[w]=new THREE.Matrix4);u=W.shadowMap[w];x=ja[w];M.position.copy(t.position);M.target.position.copy(t.target.position);M.update(void 0,!0);b.update(void 0,!1,M);x.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);x.multiplySelf(M.projectionMatrix);x.multiplySelf(M.matrixWorldInverse);M.matrixWorldInverse.flattenToArray(sa);M.projectionMatrix.flattenToArray(ua);pa.multiply(M.projectionMatrix,M.matrixWorldInverse);p(pa);W.initWebGLObjects(b);X(u);o.clearColor(1,1,1,1);W.clear();o.clearColor(N.r,
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|
|
+N.g,N.b,Z);x=b.__webglObjects.length;t=b.__webglObjectsImmediate.length;for(u=0;u<x;u++)L=b.__webglObjects[u],y=L.object,y.visible&&y.castShadow?!(y instanceof THREE.Mesh)||!y.frustumCulled||v(y)?(y.matrixWorld.flattenToArray(y._objectMatrixArray),E(y,M,!1),L.render=!0):L.render=!1:L.render=!1;k(!0);K(THREE.NormalBlending);for(u=0;u<x;u++)if(L=b.__webglObjects[u],L.render)y=L.object,buffer=L.buffer,m(y),L=y.customDepthMaterial?y.customDepthMaterial:y.geometry.morphTargets.length?xa:ya,f(M,z,null,
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|
|
+L,buffer,y);for(u=0;u<t;u++)L=b.__webglObjectsImmediate[u],y=L.object,y.visible&&y.castShadow&&(y.matrixAutoUpdate&&y.matrixWorld.flattenToArray(y._objectMatrixArray),E(y,M,!1),m(y),program=e(M,z,null,ya,y),y.render(function(b){h(b,program,ya.shading)}));w++}}function A(b,e){var c,f,h;c=$.attributes;var k=$.uniforms,m=la/ra,n,p=[],t=ra*0.5,u=la*0.5,w=!0;o.useProgram($.program);S=$.program;na=ka=-1;Fa||(o.enableVertexAttribArray($.attributes.position),o.enableVertexAttribArray($.attributes.uv),Fa=
|
|
|
!0);o.disable(o.CULL_FACE);o.enable(o.BLEND);o.depthMask(!0);o.bindBuffer(o.ARRAY_BUFFER,$.vertexBuffer);o.vertexAttribPointer(c.position,2,o.FLOAT,!1,16,0);o.vertexAttribPointer(c.uv,2,o.FLOAT,!1,16,8);o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,$.elementBuffer);o.uniformMatrix4fv(k.projectionMatrix,!1,ua);o.activeTexture(o.TEXTURE0);o.uniform1i(k.map,0);c=0;for(f=b.__webglSprites.length;c<f;c++)h=b.__webglSprites[c],h.useScreenCoordinates?h.z=-h.position.z:(h._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,
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|
|
-h.matrixWorld,h._modelViewMatrixArray),h.z=-h._modelViewMatrix.n34);b.__webglSprites.sort(y);c=0;for(f=b.__webglSprites.length;c<f;c++)h=b.__webglSprites[c],h.map&&h.map.image&&h.map.image.width&&(h.useScreenCoordinates?(o.uniform1i(k.useScreenCoordinates,1),o.uniform3f(k.screenPosition,(h.position.x-u)/u,(t-h.position.y)/t,Math.max(0,Math.min(1,h.position.z)))):(o.uniform1i(k.useScreenCoordinates,0),o.uniform1i(k.affectedByDistance,h.affectedByDistance?1:0),o.uniformMatrix4fv(k.modelViewMatrix,!1,
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|
|
-h._modelViewMatrixArray)),n=h.map.image.width/(h.scaleByViewport?la:1),p[0]=n*m*h.scale.x,p[1]=n*h.scale.y,o.uniform2f(k.uvScale,h.uvScale.x,h.uvScale.y),o.uniform2f(k.uvOffset,h.uvOffset.x,h.uvOffset.y),o.uniform2f(k.alignment,h.alignment.x,h.alignment.y),o.uniform1f(k.opacity,h.opacity),o.uniform3f(k.color,h.color.r,h.color.g,h.color.b),o.uniform1f(k.rotation,h.rotation),o.uniform2fv(k.scale,p),h.mergeWith3D&&!v?(o.enable(o.DEPTH_TEST),v=!0):!h.mergeWith3D&&v&&(o.disable(o.DEPTH_TEST),v=!1),K(h.blending),
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|
|
+h.matrixWorld,h._modelViewMatrixArray),h.z=-h._modelViewMatrix.n34);b.__webglSprites.sort(y);c=0;for(f=b.__webglSprites.length;c<f;c++)h=b.__webglSprites[c],h.map&&h.map.image&&h.map.image.width&&(h.useScreenCoordinates?(o.uniform1i(k.useScreenCoordinates,1),o.uniform3f(k.screenPosition,(h.position.x-t)/t,(u-h.position.y)/u,Math.max(0,Math.min(1,h.position.z)))):(o.uniform1i(k.useScreenCoordinates,0),o.uniform1i(k.affectedByDistance,h.affectedByDistance?1:0),o.uniformMatrix4fv(k.modelViewMatrix,!1,
|
|
|
+h._modelViewMatrixArray)),n=h.map.image.width/(h.scaleByViewport?la:1),p[0]=n*m*h.scale.x,p[1]=n*h.scale.y,o.uniform2f(k.uvScale,h.uvScale.x,h.uvScale.y),o.uniform2f(k.uvOffset,h.uvOffset.x,h.uvOffset.y),o.uniform2f(k.alignment,h.alignment.x,h.alignment.y),o.uniform1f(k.opacity,h.opacity),o.uniform3f(k.color,h.color.r,h.color.g,h.color.b),o.uniform1f(k.rotation,h.rotation),o.uniform2fv(k.scale,p),h.mergeWith3D&&!w?(o.enable(o.DEPTH_TEST),w=!0):!h.mergeWith3D&&w&&(o.disable(o.DEPTH_TEST),w=!1),K(h.blending),
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|
J(h.map,0),o.drawElements(o.TRIANGLES,6,o.UNSIGNED_SHORT,0));o.enable(o.CULL_FACE);o.enable(o.DEPTH_TEST);o.depthMask(fa)}function E(b,e,c){b._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,b.matrixWorld,b._modelViewMatrixArray);c&&THREE.Matrix4.makeInvert3x3(b._modelViewMatrix).transposeIntoArray(b._normalMatrixArray)}function D(b){var e,c,f,h;h=b.__materials;b=0;for(c=h.length;b<c;b++)if(f=h[b],f.attributes)for(e in f.attributes)if(f.attributes[e].needsUpdate)return!0;return!1}function G(b){var e,
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|
|
-c,f,h;h=b.__materials;b=0;for(c=h.length;b<c;b++)if(f=h[b],f.attributes)for(e in f.attributes)f.attributes[e].needsUpdate=!1}function I(b,e){var c;for(c=b.length-1;c>=0;c--)b[c].object==e&&b.splice(c,1)}function O(b){function e(b){var h=[];c=0;for(f=b.length;c<f;c++)b[c]==void 0?h.push("undefined"):h.push(b[c].id);return h.join("_")}var c,f,h,k,m,n,o,p,u={},t=b.morphTargets!==void 0?b.morphTargets.length:0;b.geometryGroups={};h=0;for(k=b.faces.length;h<k;h++)m=b.faces[h],n=m.materials,o=e(n),u[o]==
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|
-void 0&&(u[o]={hash:o,counter:0}),p=u[o].hash+"_"+u[o].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[],materials:n,vertices:0,numMorphTargets:t}),m=m instanceof THREE.Face3?3:4,b.geometryGroups[p].vertices+m>65535&&(u[o].counter+=1,p=u[o].hash+"_"+u[o].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[],materials:n,vertices:0,numMorphTargets:t})),b.geometryGroups[p].faces.push(h),b.geometryGroups[p].vertices+=m;b.geometryGroupsList=[];for(var v in b.geometryGroups)b.geometryGroupsList.push(b.geometryGroups[v])}
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|
+c,f,h;h=b.__materials;b=0;for(c=h.length;b<c;b++)if(f=h[b],f.attributes)for(e in f.attributes)f.attributes[e].needsUpdate=!1}function I(b,e){var c;for(c=b.length-1;c>=0;c--)b[c].object==e&&b.splice(c,1)}function O(b){function e(b){var h=[];c=0;for(f=b.length;c<f;c++)b[c]==void 0?h.push("undefined"):h.push(b[c].id);return h.join("_")}var c,f,h,k,m,n,o,p,t={},w=b.morphTargets!==void 0?b.morphTargets.length:0;b.geometryGroups={};h=0;for(k=b.faces.length;h<k;h++)m=b.faces[h],n=m.materials,o=e(n),t[o]==
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|
+void 0&&(t[o]={hash:o,counter:0}),p=t[o].hash+"_"+t[o].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[],materials:n,vertices:0,numMorphTargets:w}),m=m instanceof THREE.Face3?3:4,b.geometryGroups[p].vertices+m>65535&&(t[o].counter+=1,p=t[o].hash+"_"+t[o].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[],materials:n,vertices:0,numMorphTargets:w})),b.geometryGroups[p].faces.push(h),b.geometryGroups[p].vertices+=m;b.geometryGroupsList=[];for(var u in b.geometryGroups)b.geometryGroupsList.push(b.geometryGroups[u])}
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|
function P(b,e,c){b.push({buffer:e,object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function K(b){if(b!=ka){switch(b){case THREE.AdditiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.SRC_ALPHA,o.ONE);break;case THREE.SubtractiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.ZERO,o.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.ZERO,o.SRC_COLOR);break;default:o.blendEquationSeparate(o.FUNC_ADD,o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,
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|
o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)}ka=b}}function H(b,e,c){(c.width&c.width-1)==0&&(c.height&c.height-1)==0?(o.texParameteri(b,o.TEXTURE_WRAP_S,V(e.wrapS)),o.texParameteri(b,o.TEXTURE_WRAP_T,V(e.wrapT)),o.texParameteri(b,o.TEXTURE_MAG_FILTER,V(e.magFilter)),o.texParameteri(b,o.TEXTURE_MIN_FILTER,V(e.minFilter)),o.generateMipmap(b)):(o.texParameteri(b,o.TEXTURE_WRAP_S,o.CLAMP_TO_EDGE),o.texParameteri(b,o.TEXTURE_WRAP_T,o.CLAMP_TO_EDGE),o.texParameteri(b,o.TEXTURE_MAG_FILTER,T(e.magFilter)),
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o.texParameteri(b,o.TEXTURE_MIN_FILTER,T(e.minFilter)))}function J(b,e){if(b.needsUpdate){if(!b.__webglInit)b.__webglInit=!0,b.__webglTexture=o.createTexture(),W.info.memory.textures++;o.activeTexture(o.TEXTURE0+e);o.bindTexture(o.TEXTURE_2D,b.__webglTexture);b instanceof THREE.DataTexture?o.texImage2D(o.TEXTURE_2D,0,V(b.format),b.image.width,b.image.height,0,V(b.format),o.UNSIGNED_BYTE,b.image.data):o.texImage2D(o.TEXTURE_2D,0,o.RGBA,o.RGBA,o.UNSIGNED_BYTE,b.image);H(o.TEXTURE_2D,b,b.image);b.needsUpdate=
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@@ -286,44 +286,44 @@ o.enable(o.SCISSOR_TEST):o.disable(o.SCISSOR_TEST)};this.setClearColorHex=functi
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|
delete b._normalMatrixArray,delete b._modelViewMatrixArray,delete b._objectMatrixArray,b instanceof THREE.Mesh)for(g in b.geometry.geometryGroups){var e=b.geometry.geometryGroups[g];o.deleteBuffer(e.__webglVertexBuffer);o.deleteBuffer(e.__webglNormalBuffer);o.deleteBuffer(e.__webglTangentBuffer);o.deleteBuffer(e.__webglColorBuffer);o.deleteBuffer(e.__webglUVBuffer);o.deleteBuffer(e.__webglUV2Buffer);o.deleteBuffer(e.__webglSkinVertexABuffer);o.deleteBuffer(e.__webglSkinVertexBBuffer);o.deleteBuffer(e.__webglSkinIndicesBuffer);
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|
o.deleteBuffer(e.__webglSkinWeightsBuffer);o.deleteBuffer(e.__webglFaceBuffer);o.deleteBuffer(e.__webglLineBuffer);if(e.numMorphTargets)for(var c=0,f=e.numMorphTargets;c<f;c++)o.deleteBuffer(e.__webglMorphTargetsBuffers[c]);W.info.memory.geometries--}else if(b instanceof THREE.Ribbon)b=b.geometry,o.deleteBuffer(b.__webglVertexBuffer),o.deleteBuffer(b.__webglColorBuffer),W.info.memory.geometries--;else if(b instanceof THREE.Line)b=b.geometry,o.deleteBuffer(b.__webglVertexBuffer),o.deleteBuffer(b.__webglColorBuffer),
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W.info.memory.geometries--;else if(b instanceof THREE.ParticleSystem)b=b.geometry,o.deleteBuffer(b.__webglVertexBuffer),o.deleteBuffer(b.__webglColorBuffer),W.info.memory.geometries--};this.deallocateTexture=function(b){if(b.__webglInit)b.__webglInit=!1,o.deleteTexture(b.__webglTexture),W.info.memory.textures--};this.initMaterial=function(b,e,c,f){var h,k,m;b instanceof THREE.MeshDepthMaterial?m="depth":b instanceof THREE.MeshNormalMaterial?m="normal":b instanceof THREE.MeshBasicMaterial?m="basic":
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|
-b instanceof THREE.MeshLambertMaterial?m="lambert":b instanceof THREE.MeshPhongMaterial?m="phong":b instanceof THREE.LineBasicMaterial?m="basic":b instanceof THREE.ParticleBasicMaterial&&(m="particle_basic");if(m){var n=THREE.ShaderLib[m];b.uniforms=THREE.UniformsUtils.clone(n.uniforms);b.vertexShader=n.vertexShader;b.fragmentShader=n.fragmentShader}var p,u,t;p=t=n=0;for(u=e.length;p<u;p++)k=e[p],k instanceof THREE.SpotLight&&t++,k instanceof THREE.DirectionalLight&&t++,k instanceof THREE.PointLight&&
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|
|
-n++;n+t<=_maxLights?p=t:(p=Math.ceil(_maxLights*t/(n+t)),n=_maxLights-p);k={directional:p,point:n};n=t=0;for(p=e.length;n<p;n++)u=e[n],u instanceof THREE.SpotLight&&u.castShadow&&t++;var v=50;if(f!==void 0&&f instanceof THREE.SkinnedMesh)v=f.bones.length;var w;a:{p=b.fragmentShader;u=b.vertexShader;var n=b.uniforms,e=b.attributes,c={map:!!b.map,envMap:!!b.envMap,lightMap:!!b.lightMap,vertexColors:b.vertexColors,fog:c,useFog:b.fog,sizeAttenuation:b.sizeAttenuation,skinning:b.skinning,morphTargets:b.morphTargets,
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|
-maxMorphTargets:this.maxMorphTargets,maxDirLights:k.directional,maxPointLights:k.point,maxBones:v,shadowMapEnabled:this.shadowMapEnabled&&f.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapWidth:this.shadowMapWidth,shadowMapHeight:this.shadowMapHeight,maxShadows:t,alphaTest:b.alphaTest},x,f=[];m?f.push(m):(f.push(p),f.push(u));for(x in c)f.push(x),f.push(c[x]);m=f.join();x=0;for(f=ga.length;x<f;x++)if(ga[x].code==m){w=ga[x].program;break a}x=o.createProgram();f=[za?"#define VERTEX_TEXTURES":
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|
+b instanceof THREE.MeshLambertMaterial?m="lambert":b instanceof THREE.MeshPhongMaterial?m="phong":b instanceof THREE.LineBasicMaterial?m="basic":b instanceof THREE.ParticleBasicMaterial&&(m="particle_basic");if(m){var n=THREE.ShaderLib[m];b.uniforms=THREE.UniformsUtils.clone(n.uniforms);b.vertexShader=n.vertexShader;b.fragmentShader=n.fragmentShader}var p,t,w;p=w=n=0;for(t=e.length;p<t;p++)k=e[p],k instanceof THREE.SpotLight&&w++,k instanceof THREE.DirectionalLight&&w++,k instanceof THREE.PointLight&&
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+n++;n+w<=_maxLights?p=w:(p=Math.ceil(_maxLights*w/(n+w)),n=_maxLights-p);k={directional:p,point:n};n=w=0;for(p=e.length;n<p;n++)t=e[n],t instanceof THREE.SpotLight&&t.castShadow&&w++;var u=50;if(f!==void 0&&f instanceof THREE.SkinnedMesh)u=f.bones.length;var v;a:{p=b.fragmentShader;t=b.vertexShader;var n=b.uniforms,e=b.attributes,c={map:!!b.map,envMap:!!b.envMap,lightMap:!!b.lightMap,vertexColors:b.vertexColors,fog:c,useFog:b.fog,sizeAttenuation:b.sizeAttenuation,skinning:b.skinning,morphTargets:b.morphTargets,
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|
+maxMorphTargets:this.maxMorphTargets,maxDirLights:k.directional,maxPointLights:k.point,maxBones:u,shadowMapEnabled:this.shadowMapEnabled&&f.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapWidth:this.shadowMapWidth,shadowMapHeight:this.shadowMapHeight,maxShadows:w,alphaTest:b.alphaTest},x,f=[];m?f.push(m):(f.push(p),f.push(t));for(x in c)f.push(x),f.push(c[x]);m=f.join();x=0;for(f=ga.length;x<f;x++)if(ga[x].code==m){v=ga[x].program;break a}x=o.createProgram();f=[za?"#define VERTEX_TEXTURES":
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|
|
"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":
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|
|
"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
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|
k=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",
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|
-c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapSoft?"#define SHADOWMAP_WIDTH "+c.shadowMapWidth.toFixed(1):"",c.shadowMapSoft?"#define SHADOWMAP_HEIGHT "+c.shadowMapHeight.toFixed(1):"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");o.attachShader(x,R("fragment",k+p));o.attachShader(x,R("vertex",f+u));o.linkProgram(x);o.getProgramParameter(x,o.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+o.getProgramParameter(x,o.VALIDATE_STATUS)+", gl error ["+
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|
-o.getError()+"]");x.uniforms={};x.attributes={};var L,f=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(L in n)f.push(L);L=f;f=0;for(n=L.length;f<n;f++)p=L[f],x.uniforms[p]=o.getUniformLocation(x,p);f=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(L=0;L<c.maxMorphTargets;L++)f.push("morphTarget"+L);for(w in e)f.push(w);
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|
|
-w=f;L=0;for(e=w.length;L<e;L++)c=w[L],x.attributes[c]=o.getAttribLocation(x,c);ga.push({program:x,code:m});W.info.memory.programs=ga.length;w=x}b.program=w;w=b.program.attributes;w.position>=0&&o.enableVertexAttribArray(w.position);w.color>=0&&o.enableVertexAttribArray(w.color);w.normal>=0&&o.enableVertexAttribArray(w.normal);w.tangent>=0&&o.enableVertexAttribArray(w.tangent);b.skinning&&w.skinVertexA>=0&&w.skinVertexB>=0&&w.skinIndex>=0&&w.skinWeight>=0&&(o.enableVertexAttribArray(w.skinVertexA),
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|
|
-o.enableVertexAttribArray(w.skinVertexB),o.enableVertexAttribArray(w.skinIndex),o.enableVertexAttribArray(w.skinWeight));if(b.attributes)for(h in b.attributes)w[h]!==void 0&&w[h]>=0&&o.enableVertexAttribArray(w[h]);if(b.morphTargets)for(h=b.numSupportedMorphTargets=0;h<this.maxMorphTargets;h++)L="morphTarget"+h,w[L]>=0&&(o.enableVertexAttribArray(w[L]),b.numSupportedMorphTargets++)};this.clearTarget=function(b,e,c,f){X(b);b=0;e&&(b|=o.COLOR_BUFFER_BIT);c&&(b|=o.DEPTH_BUFFER_BIT);f&&(b|=o.STENCIL_BUFFER_BIT);
|
|
|
-o.clear(b)};this.render=function(b,c,o,u){var L,Z,N,D,G,I,M,la,H=b.lights,ta=b.fog;this.shadowMapEnabled&&z(b,c);W.info.render.calls=0;W.info.render.vertices=0;W.info.render.faces=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(sa);c.projectionMatrix.flattenToArray(ua);pa.multiply(c.projectionMatrix,c.matrixWorldInverse);v(pa);this.initWebGLObjects(b);X(o);(this.autoClear||u)&&this.clear();G=b.__webglObjects.length;for(u=0;u<G;u++)if(L=b.__webglObjects[u],
|
|
|
-M=L.object,M.visible)if(!(M instanceof THREE.Mesh)||!M.frustumCulled||w(M)){if(M.matrixWorld.flattenToArray(M._objectMatrixArray),E(M,c,!0),p(L),L.render=!0,this.sortObjects)L.object.renderDepth?L.z=L.object.renderDepth:(Ba.copy(M.position),pa.multiplyVector3(Ba),L.z=Ba.z)}else L.render=!1;else L.render=!1;this.sortObjects&&b.__webglObjects.sort(y);I=b.__webglObjectsImmediate.length;for(u=0;u<I;u++)L=b.__webglObjectsImmediate[u],M=L.object,M.visible&&(M.matrixAutoUpdate&&M.matrixWorld.flattenToArray(M._objectMatrixArray),
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|
|
-E(M,c,!0),x(L));if(b.overrideMaterial){k(b.overrideMaterial.depthTest);K(b.overrideMaterial.blending);for(u=0;u<G;u++)if(L=b.__webglObjects[u],L.render)M=L.object,la=L.buffer,m(M),f(c,H,ta,b.overrideMaterial,la,M);for(u=0;u<I;u++)L=b.__webglObjectsImmediate[u],M=L.object,M.visible&&(m(M),Z=e(c,H,ta,b.overrideMaterial,M),M.render(function(c){h(c,Z,b.overrideMaterial.shading)}))}else{K(THREE.NormalBlending);for(u=G-1;u>=0;u--)if(L=b.__webglObjects[u],L.render){M=L.object;la=L.buffer;N=L.opaque;m(M);
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|
|
-for(L=0;L<N.count;L++)D=N.list[L],k(D.depthTest),n(D.depthWrite),t(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),f(c,H,ta,D,la,M)}for(u=0;u<I;u++)if(L=b.__webglObjectsImmediate[u],M=L.object,M.visible){N=L.opaque;m(M);for(L=0;L<N.count;L++)D=N.list[L],k(D.depthTest),n(D.depthWrite),t(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),Z=e(c,H,ta,D,M),M.render(function(b){h(b,Z,D.shading)})}for(u=0;u<G;u++)if(L=b.__webglObjects[u],L.render){M=L.object;la=L.buffer;N=L.transparent;
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|
|
-m(M);for(L=0;L<N.count;L++)D=N.list[L],K(D.blending),k(D.depthTest),n(D.depthWrite),t(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),f(c,H,ta,D,la,M)}for(u=0;u<I;u++)if(L=b.__webglObjectsImmediate[u],M=L.object,M.visible){N=L.transparent;m(M);for(L=0;L<N.count;L++)D=N.list[L],K(D.blending),k(D.depthTest),n(D.depthWrite),t(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),Z=e(c,H,ta,D,M),M.render(function(b){h(b,Z,D.shading)})}}b.__webglSprites.length&&A(b,c);o&&o.minFilter!==
|
|
|
+c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapSoft?"#define SHADOWMAP_WIDTH "+c.shadowMapWidth.toFixed(1):"",c.shadowMapSoft?"#define SHADOWMAP_HEIGHT "+c.shadowMapHeight.toFixed(1):"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");o.attachShader(x,R("fragment",k+p));o.attachShader(x,R("vertex",f+t));o.linkProgram(x);o.getProgramParameter(x,o.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+o.getProgramParameter(x,o.VALIDATE_STATUS)+", gl error ["+
|
|
|
+o.getError()+"]");x.uniforms={};x.attributes={};var L,f=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(L in n)f.push(L);L=f;f=0;for(n=L.length;f<n;f++)p=L[f],x.uniforms[p]=o.getUniformLocation(x,p);f=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(L=0;L<c.maxMorphTargets;L++)f.push("morphTarget"+L);for(v in e)f.push(v);
|
|
|
+v=f;L=0;for(e=v.length;L<e;L++)c=v[L],x.attributes[c]=o.getAttribLocation(x,c);ga.push({program:x,code:m});W.info.memory.programs=ga.length;v=x}b.program=v;v=b.program.attributes;v.position>=0&&o.enableVertexAttribArray(v.position);v.color>=0&&o.enableVertexAttribArray(v.color);v.normal>=0&&o.enableVertexAttribArray(v.normal);v.tangent>=0&&o.enableVertexAttribArray(v.tangent);b.skinning&&v.skinVertexA>=0&&v.skinVertexB>=0&&v.skinIndex>=0&&v.skinWeight>=0&&(o.enableVertexAttribArray(v.skinVertexA),
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|
|
+o.enableVertexAttribArray(v.skinVertexB),o.enableVertexAttribArray(v.skinIndex),o.enableVertexAttribArray(v.skinWeight));if(b.attributes)for(h in b.attributes)v[h]!==void 0&&v[h]>=0&&o.enableVertexAttribArray(v[h]);if(b.morphTargets)for(h=b.numSupportedMorphTargets=0;h<this.maxMorphTargets;h++)L="morphTarget"+h,v[L]>=0&&(o.enableVertexAttribArray(v[L]),b.numSupportedMorphTargets++)};this.clearTarget=function(b,e,c,f){X(b);b=0;e&&(b|=o.COLOR_BUFFER_BIT);c&&(b|=o.DEPTH_BUFFER_BIT);f&&(b|=o.STENCIL_BUFFER_BIT);
|
|
|
+o.clear(b)};this.render=function(b,c,o,t){var L,Z,N,D,G,I,M,la,H=b.lights,ta=b.fog;this.shadowMapEnabled&&z(b,c);W.info.render.calls=0;W.info.render.vertices=0;W.info.render.faces=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(sa);c.projectionMatrix.flattenToArray(ua);pa.multiply(c.projectionMatrix,c.matrixWorldInverse);p(pa);this.initWebGLObjects(b);X(o);(this.autoClear||t)&&this.clear();G=b.__webglObjects.length;for(t=0;t<G;t++)if(L=b.__webglObjects[t],
|
|
|
+M=L.object,M.visible)if(!(M instanceof THREE.Mesh)||!M.frustumCulled||v(M)){if(M.matrixWorld.flattenToArray(M._objectMatrixArray),E(M,c,!0),w(L),L.render=!0,this.sortObjects)L.object.renderDepth?L.z=L.object.renderDepth:(Ba.copy(M.position),pa.multiplyVector3(Ba),L.z=Ba.z)}else L.render=!1;else L.render=!1;this.sortObjects&&b.__webglObjects.sort(y);I=b.__webglObjectsImmediate.length;for(t=0;t<I;t++)L=b.__webglObjectsImmediate[t],M=L.object,M.visible&&(M.matrixAutoUpdate&&M.matrixWorld.flattenToArray(M._objectMatrixArray),
|
|
|
+E(M,c,!0),x(L));if(b.overrideMaterial){k(b.overrideMaterial.depthTest);K(b.overrideMaterial.blending);for(t=0;t<G;t++)if(L=b.__webglObjects[t],L.render)M=L.object,la=L.buffer,m(M),f(c,H,ta,b.overrideMaterial,la,M);for(t=0;t<I;t++)L=b.__webglObjectsImmediate[t],M=L.object,M.visible&&(m(M),Z=e(c,H,ta,b.overrideMaterial,M),M.render(function(c){h(c,Z,b.overrideMaterial.shading)}))}else{K(THREE.NormalBlending);for(t=G-1;t>=0;t--)if(L=b.__webglObjects[t],L.render){M=L.object;la=L.buffer;N=L.opaque;m(M);
|
|
|
+for(L=0;L<N.count;L++)D=N.list[L],k(D.depthTest),n(D.depthWrite),u(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),f(c,H,ta,D,la,M)}for(t=0;t<I;t++)if(L=b.__webglObjectsImmediate[t],M=L.object,M.visible){N=L.opaque;m(M);for(L=0;L<N.count;L++)D=N.list[L],k(D.depthTest),n(D.depthWrite),u(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),Z=e(c,H,ta,D,M),M.render(function(b){h(b,Z,D.shading)})}for(t=0;t<G;t++)if(L=b.__webglObjects[t],L.render){M=L.object;la=L.buffer;N=L.transparent;
|
|
|
+m(M);for(L=0;L<N.count;L++)D=N.list[L],K(D.blending),k(D.depthTest),n(D.depthWrite),u(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),f(c,H,ta,D,la,M)}for(t=0;t<I;t++)if(L=b.__webglObjectsImmediate[t],M=L.object,M.visible){N=L.transparent;m(M);for(L=0;L<N.count;L++)D=N.list[L],K(D.blending),k(D.depthTest),n(D.depthWrite),u(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),Z=e(c,H,ta,D,M),M.render(function(b){h(b,Z,D.shading)})}}b.__webglSprites.length&&A(b,c);o&&o.minFilter!==
|
|
|
THREE.NearestFilter&&o.minFilter!==THREE.LinearFilter&&C(o)};this.initWebGLObjects=function(b){if(!b.__webglObjects)b.__webglObjects=[],b.__webglObjectsImmediate=[],b.__webglSprites=[];for(;b.__objectsAdded.length;){var e=b.__objectsAdded[0],f=b,h=void 0,k=void 0,m=void 0;if(!e.__webglInit)if(e.__webglInit=!0,e._modelViewMatrix=new THREE.Matrix4,e._normalMatrixArray=new Float32Array(9),e._modelViewMatrixArray=new Float32Array(16),e._objectMatrixArray=new Float32Array(16),e.matrixWorld.flattenToArray(e._objectMatrixArray),
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|
|
e instanceof THREE.Mesh)for(h in k=e.geometry,k.geometryGroups==void 0&&O(k),k.geometryGroups){if(m=k.geometryGroups[h],!m.__webglVertexBuffer){var n=m;n.__webglVertexBuffer=o.createBuffer();n.__webglNormalBuffer=o.createBuffer();n.__webglTangentBuffer=o.createBuffer();n.__webglColorBuffer=o.createBuffer();n.__webglUVBuffer=o.createBuffer();n.__webglUV2Buffer=o.createBuffer();n.__webglSkinVertexABuffer=o.createBuffer();n.__webglSkinVertexBBuffer=o.createBuffer();n.__webglSkinIndicesBuffer=o.createBuffer();
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|
|
-n.__webglSkinWeightsBuffer=o.createBuffer();n.__webglFaceBuffer=o.createBuffer();n.__webglLineBuffer=o.createBuffer();if(n.numMorphTargets){var u=void 0,p=void 0;n.__webglMorphTargetsBuffers=[];u=0;for(p=n.numMorphTargets;u<p;u++)n.__webglMorphTargetsBuffers.push(o.createBuffer())}W.info.memory.geometries++;for(var n=e,t=void 0,v=void 0,w=void 0,x=w=void 0,L=void 0,y=void 0,Z=y=u=0,N=w=v=void 0,w=p=N=v=t=void 0,x=n.geometry,L=x.faces,N=m.faces,t=0,v=N.length;t<v;t++)w=N[t],w=L[w],w instanceof THREE.Face3?
|
|
|
-(u+=3,y+=1,Z+=3):w instanceof THREE.Face4&&(u+=4,y+=2,Z+=4);for(var t=m,v=n,z=N=L=void 0,A=void 0,z=void 0,w=[],L=0,N=v.materials.length;L<N;L++)if(z=v.materials[L],z instanceof THREE.MeshFaceMaterial){z=0;for(l=t.materials.length;z<l;z++)(A=t.materials[z])&&w.push(A)}else(A=z)&&w.push(A);t=w;m.__materials=t;a:{L=v=void 0;N=t.length;for(v=0;v<N;v++)if(L=t[v],L.map||L.lightMap||L instanceof THREE.ShaderMaterial){v=!0;break a}v=!1}a:{N=L=void 0;w=t.length;for(L=0;L<w;L++)if(N=t[L],!(N instanceof THREE.MeshBasicMaterial&&
|
|
|
-!N.envMap||N instanceof THREE.MeshDepthMaterial)){N=N&&N.shading!=void 0&&N.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}N=!1}a:{w=L=void 0;z=t.length;for(L=0;L<z;L++)if(w=t[L],w.vertexColors){w=w.vertexColors;break a}w=!1}m.__vertexArray=new Float32Array(u*3);if(N)m.__normalArray=new Float32Array(u*3);if(x.hasTangents)m.__tangentArray=new Float32Array(u*4);if(w)m.__colorArray=new Float32Array(u*3);if(v){if(x.faceUvs.length>0||x.faceVertexUvs.length>0)m.__uvArray=new Float32Array(u*
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|
|
-2);if(x.faceUvs.length>1||x.faceVertexUvs.length>1)m.__uv2Array=new Float32Array(u*2)}if(n.geometry.skinWeights.length&&n.geometry.skinIndices.length)m.__skinVertexAArray=new Float32Array(u*4),m.__skinVertexBArray=new Float32Array(u*4),m.__skinIndexArray=new Float32Array(u*4),m.__skinWeightArray=new Float32Array(u*4);m.__faceArray=new Uint16Array(y*3+(n.geometry.edgeFaces?n.geometry.edgeFaces.length*6:0));m.__lineArray=new Uint16Array(Z*2);if(m.numMorphTargets){m.__morphTargetsArrays=[];x=0;for(L=
|
|
|
-m.numMorphTargets;x<L;x++)m.__morphTargetsArrays.push(new Float32Array(u*3))}m.__needsSmoothNormals=N==THREE.SmoothShading;m.__uvType=v;m.__vertexColorType=w;m.__normalType=N;m.__webglFaceCount=y*3+(n.geometry.edgeFaces?n.geometry.edgeFaces.length*6:0);m.__webglLineCount=Z*2;x=0;for(L=t.length;x<L;x++)if(v=t[x],v.attributes){if(m.__webglCustomAttributes===void 0)m.__webglCustomAttributes={};for(a in v.attributes){w=v.attributes[a];N={};for(p in w)N[p]=w[p];if(!N.__webglInitialized||N.createUniqueBuffers)N.__webglInitialized=
|
|
|
-!0,y=1,N.type==="v2"?y=2:N.type==="v3"?y=3:N.type==="v4"?y=4:N.type==="c"&&(y=3),N.size=y,N.array=new Float32Array(u*y),N.buffer=o.createBuffer(),N.buffer.belongsToAttribute=a,w.needsUpdate=!0,N.__original=w;m.__webglCustomAttributes[a]=N}}m.__inittedArrays=!0;k.__dirtyVertices=!0;k.__dirtyMorphTargets=!0;k.__dirtyElements=!0;k.__dirtyUvs=!0;k.__dirtyNormals=!0;k.__dirtyTangents=!0;k.__dirtyColors=!0}}else if(e instanceof THREE.Ribbon){if(k=e.geometry,!k.__webglVertexBuffer)m=k,m.__webglVertexBuffer=
|
|
|
+n.__webglSkinWeightsBuffer=o.createBuffer();n.__webglFaceBuffer=o.createBuffer();n.__webglLineBuffer=o.createBuffer();if(n.numMorphTargets){var t=void 0,p=void 0;n.__webglMorphTargetsBuffers=[];t=0;for(p=n.numMorphTargets;t<p;t++)n.__webglMorphTargetsBuffers.push(o.createBuffer())}W.info.memory.geometries++;for(var n=e,w=void 0,u=void 0,v=void 0,x=v=void 0,L=void 0,y=void 0,Z=y=t=0,N=v=u=void 0,v=p=N=u=w=void 0,x=n.geometry,L=x.faces,N=m.faces,w=0,u=N.length;w<u;w++)v=N[w],v=L[v],v instanceof THREE.Face3?
|
|
|
+(t+=3,y+=1,Z+=3):v instanceof THREE.Face4&&(t+=4,y+=2,Z+=4);for(var w=m,u=n,z=N=L=void 0,A=void 0,z=void 0,v=[],L=0,N=u.materials.length;L<N;L++)if(z=u.materials[L],z instanceof THREE.MeshFaceMaterial){z=0;for(l=w.materials.length;z<l;z++)(A=w.materials[z])&&v.push(A)}else(A=z)&&v.push(A);w=v;m.__materials=w;a:{L=u=void 0;N=w.length;for(u=0;u<N;u++)if(L=w[u],L.map||L.lightMap||L instanceof THREE.ShaderMaterial){u=!0;break a}u=!1}a:{N=L=void 0;v=w.length;for(L=0;L<v;L++)if(N=w[L],!(N instanceof THREE.MeshBasicMaterial&&
|
|
|
+!N.envMap||N instanceof THREE.MeshDepthMaterial)){N=N&&N.shading!=void 0&&N.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}N=!1}a:{v=L=void 0;z=w.length;for(L=0;L<z;L++)if(v=w[L],v.vertexColors){v=v.vertexColors;break a}v=!1}m.__vertexArray=new Float32Array(t*3);if(N)m.__normalArray=new Float32Array(t*3);if(x.hasTangents)m.__tangentArray=new Float32Array(t*4);if(v)m.__colorArray=new Float32Array(t*3);if(u){if(x.faceUvs.length>0||x.faceVertexUvs.length>0)m.__uvArray=new Float32Array(t*
|
|
|
+2);if(x.faceUvs.length>1||x.faceVertexUvs.length>1)m.__uv2Array=new Float32Array(t*2)}if(n.geometry.skinWeights.length&&n.geometry.skinIndices.length)m.__skinVertexAArray=new Float32Array(t*4),m.__skinVertexBArray=new Float32Array(t*4),m.__skinIndexArray=new Float32Array(t*4),m.__skinWeightArray=new Float32Array(t*4);m.__faceArray=new Uint16Array(y*3+(n.geometry.edgeFaces?n.geometry.edgeFaces.length*6:0));m.__lineArray=new Uint16Array(Z*2);if(m.numMorphTargets){m.__morphTargetsArrays=[];x=0;for(L=
|
|
|
+m.numMorphTargets;x<L;x++)m.__morphTargetsArrays.push(new Float32Array(t*3))}m.__needsSmoothNormals=N==THREE.SmoothShading;m.__uvType=u;m.__vertexColorType=v;m.__normalType=N;m.__webglFaceCount=y*3+(n.geometry.edgeFaces?n.geometry.edgeFaces.length*6:0);m.__webglLineCount=Z*2;x=0;for(L=w.length;x<L;x++)if(u=w[x],u.attributes){if(m.__webglCustomAttributes===void 0)m.__webglCustomAttributes={};for(a in u.attributes){v=u.attributes[a];N={};for(p in v)N[p]=v[p];if(!N.__webglInitialized||N.createUniqueBuffers)N.__webglInitialized=
|
|
|
+!0,y=1,N.type==="v2"?y=2:N.type==="v3"?y=3:N.type==="v4"?y=4:N.type==="c"&&(y=3),N.size=y,N.array=new Float32Array(t*y),N.buffer=o.createBuffer(),N.buffer.belongsToAttribute=a,v.needsUpdate=!0,N.__original=v;m.__webglCustomAttributes[a]=N}}m.__inittedArrays=!0;k.__dirtyVertices=!0;k.__dirtyMorphTargets=!0;k.__dirtyElements=!0;k.__dirtyUvs=!0;k.__dirtyNormals=!0;k.__dirtyTangents=!0;k.__dirtyColors=!0}}else if(e instanceof THREE.Ribbon){if(k=e.geometry,!k.__webglVertexBuffer)m=k,m.__webglVertexBuffer=
|
|
|
o.createBuffer(),m.__webglColorBuffer=o.createBuffer(),W.info.memory.geometries++,m=k,n=m.vertices.length,m.__vertexArray=new Float32Array(n*3),m.__colorArray=new Float32Array(n*3),m.__webglVertexCount=n,k.__dirtyVertices=!0,k.__dirtyColors=!0}else if(e instanceof THREE.Line){if(k=e.geometry,!k.__webglVertexBuffer)m=k,m.__webglVertexBuffer=o.createBuffer(),m.__webglColorBuffer=o.createBuffer(),W.info.memory.geometries++,m=k,n=m.vertices.length,m.__vertexArray=new Float32Array(n*3),m.__colorArray=
|
|
|
-new Float32Array(n*3),m.__webglLineCount=n,k.__dirtyVertices=!0,k.__dirtyColors=!0}else if(e instanceof THREE.ParticleSystem&&(k=e.geometry,!k.__webglVertexBuffer)){m=k;m.__webglVertexBuffer=o.createBuffer();m.__webglColorBuffer=o.createBuffer();W.info.geometries++;m=k;n=e;u=m.vertices.length;m.__vertexArray=new Float32Array(u*3);m.__colorArray=new Float32Array(u*3);m.__sortArray=[];m.__webglParticleCount=u;m.__materials=n.materials;Z=y=p=void 0;p=0;for(y=n.materials.length;p<y;p++)if(Z=n.materials[p],
|
|
|
-Z.attributes){if(m.__webglCustomAttributes===void 0)m.__webglCustomAttributes={};for(a in Z.attributes){originalAttribute=Z.attributes[a];attribute={};for(property in originalAttribute)attribute[property]=originalAttribute[property];if(!attribute.__webglInitialized||attribute.createUniqueBuffers)attribute.__webglInitialized=!0,size=1,attribute.type==="v2"?size=2:attribute.type==="v3"?size=3:attribute.type==="v4"?size=4:attribute.type==="c"&&(size=3),attribute.size=size,attribute.array=new Float32Array(u*
|
|
|
+new Float32Array(n*3),m.__webglLineCount=n,k.__dirtyVertices=!0,k.__dirtyColors=!0}else if(e instanceof THREE.ParticleSystem&&(k=e.geometry,!k.__webglVertexBuffer)){m=k;m.__webglVertexBuffer=o.createBuffer();m.__webglColorBuffer=o.createBuffer();W.info.geometries++;m=k;n=e;t=m.vertices.length;m.__vertexArray=new Float32Array(t*3);m.__colorArray=new Float32Array(t*3);m.__sortArray=[];m.__webglParticleCount=t;m.__materials=n.materials;Z=y=p=void 0;p=0;for(y=n.materials.length;p<y;p++)if(Z=n.materials[p],
|
|
|
+Z.attributes){if(m.__webglCustomAttributes===void 0)m.__webglCustomAttributes={};for(a in Z.attributes){originalAttribute=Z.attributes[a];attribute={};for(property in originalAttribute)attribute[property]=originalAttribute[property];if(!attribute.__webglInitialized||attribute.createUniqueBuffers)attribute.__webglInitialized=!0,size=1,attribute.type==="v2"?size=2:attribute.type==="v3"?size=3:attribute.type==="v4"?size=4:attribute.type==="c"&&(size=3),attribute.size=size,attribute.array=new Float32Array(t*
|
|
|
size),attribute.buffer=o.createBuffer(),attribute.buffer.belongsToAttribute=a,originalAttribute.needsUpdate=!0,attribute.__original=originalAttribute;m.__webglCustomAttributes[a]=attribute}}k.__dirtyVertices=!0;k.__dirtyColors=!0}if(!e.__webglActive){if(e instanceof THREE.Mesh)for(h in k=e.geometry,k.geometryGroups)m=k.geometryGroups[h],P(f.__webglObjects,m,e);else e instanceof THREE.Ribbon||e instanceof THREE.Line||e instanceof THREE.ParticleSystem?(k=e.geometry,P(f.__webglObjects,k,e)):THREE.MarchingCubes!==
|
|
|
void 0&&e instanceof THREE.MarchingCubes?f.__webglObjectsImmediate.push({object:e,opaque:{list:[],count:0},transparent:{list:[],count:0}}):e instanceof THREE.Sprite&&f.__webglSprites.push(e);e.__webglActive=!0}b.__objectsAdded.splice(0,1)}for(;b.__objectsRemoved.length;){e=b.__objectsRemoved[0];f=b;if(e instanceof THREE.Mesh||e instanceof THREE.ParticleSystem||e instanceof THREE.Ribbon||e instanceof THREE.Line)I(f.__webglObjects,e);else if(e instanceof THREE.Sprite){f=f.__webglSprites;h=e;k=void 0;
|
|
|
-for(k=f.length-1;k>=0;k--)f[k]==h&&f.splice(k,1)}else e instanceof THREE.MarchingCubes&&I(f.__webglObjectsImmediate,e);e.__webglActive=!1;b.__objectsRemoved.splice(0,1)}e=0;for(f=b.__webglObjects.length;e<f;e++)if(k=b.__webglObjects[e].object,p=m=h=void 0,k instanceof THREE.Mesh){h=k.geometry;n=0;for(u=h.geometryGroupsList.length;n<u;n++)if(m=h.geometryGroupsList[n],p=D(m),h.__dirtyVertices||h.__dirtyMorphTargets||h.__dirtyElements||h.__dirtyUvs||h.__dirtyNormals||h.__dirtyColors||h.__dirtyTangents||
|
|
|
-p)if(p=m,y=o.DYNAMIC_DRAW,Z=!h.dynamic,p.__inittedArrays){var E=t=x=void 0,M=void 0,la=E=void 0,H=void 0,ta=void 0,J=void 0,ea=A=z=w=N=L=v=void 0,ja=void 0,K=void 0,F=M=J=M=ta=H=void 0,B=void 0,C=B=F=H=void 0,$=void 0,aa=C=B=F=E=E=la=J=M=C=B=F=$=C=B=F=$=C=B=F=void 0,U=0,pa=0,R=0,ua=0,S=0,ya=0,ma=0,T=0,X=0,Q=0,da=0,C=F=0,C=void 0,V=p.__vertexArray,ka=p.__uvArray,qa=p.__uv2Array,ha=p.__normalArray,ia=p.__tangentArray,xa=p.__colorArray,ca=p.__skinVertexAArray,sa=p.__skinVertexBArray,fa=p.__skinIndexArray,
|
|
|
-ga=p.__skinWeightArray,na=p.__morphTargetsArrays,ra=p.__webglCustomAttributes,B=void 0,za=p.__faceArray,oa=p.__lineArray,Ba=p.__needsSmoothNormals,L=p.__vertexColorType,v=p.__uvType,N=p.__normalType,va=k.geometry,Ca=va.__dirtyVertices,Fa=va.__dirtyElements,Aa=va.__dirtyUvs,Ea=va.__dirtyNormals,ab=va.__dirtyTangents,bb=va.__dirtyColors,cb=va.__dirtyMorphTargets,Oa=va.vertices,eb=p.faces,hb=va.faces,fb=va.faceVertexUvs[0],gb=va.faceVertexUvs[1],Pa=va.skinVerticesA,Qa=va.skinVerticesB,Ra=va.skinIndices,
|
|
|
-Ha=va.skinWeights,Ga=va.morphTargets;if(ra)for(aa in ra)ra[aa].offset=0,ra[aa].offsetSrc=0;x=0;for(t=eb.length;x<t;x++)if(E=eb[x],M=hb[E],fb&&(w=fb[E]),gb&&(z=gb[E]),E=M.vertexNormals,la=M.normal,H=M.vertexColors,ta=M.color,J=M.vertexTangents,M instanceof THREE.Face3){if(Ca)A=Oa[M.a].position,ea=Oa[M.b].position,ja=Oa[M.c].position,V[pa]=A.x,V[pa+1]=A.y,V[pa+2]=A.z,V[pa+3]=ea.x,V[pa+4]=ea.y,V[pa+5]=ea.z,V[pa+6]=ja.x,V[pa+7]=ja.y,V[pa+8]=ja.z,pa+=9;if(ra)for(aa in ra)if(B=ra[aa],B.__original.needsUpdate)F=
|
|
|
+for(k=f.length-1;k>=0;k--)f[k]==h&&f.splice(k,1)}else e instanceof THREE.MarchingCubes&&I(f.__webglObjectsImmediate,e);e.__webglActive=!1;b.__objectsRemoved.splice(0,1)}e=0;for(f=b.__webglObjects.length;e<f;e++)if(k=b.__webglObjects[e].object,p=m=h=void 0,k instanceof THREE.Mesh){h=k.geometry;n=0;for(t=h.geometryGroupsList.length;n<t;n++)if(m=h.geometryGroupsList[n],p=D(m),h.__dirtyVertices||h.__dirtyMorphTargets||h.__dirtyElements||h.__dirtyUvs||h.__dirtyNormals||h.__dirtyColors||h.__dirtyTangents||
|
|
|
+p)if(p=m,y=o.DYNAMIC_DRAW,Z=!h.dynamic,p.__inittedArrays){var E=w=x=void 0,M=void 0,la=E=void 0,H=void 0,ta=void 0,J=void 0,ea=A=z=v=N=L=u=void 0,ja=void 0,K=void 0,F=M=J=M=ta=H=void 0,B=void 0,C=B=F=H=void 0,$=void 0,aa=C=B=F=E=E=la=J=M=C=B=F=$=C=B=F=$=C=B=F=void 0,U=0,pa=0,R=0,ua=0,S=0,ya=0,ma=0,T=0,X=0,Q=0,da=0,C=F=0,C=void 0,V=p.__vertexArray,ka=p.__uvArray,qa=p.__uv2Array,ha=p.__normalArray,ia=p.__tangentArray,xa=p.__colorArray,ca=p.__skinVertexAArray,sa=p.__skinVertexBArray,fa=p.__skinIndexArray,
|
|
|
+ga=p.__skinWeightArray,na=p.__morphTargetsArrays,ra=p.__webglCustomAttributes,B=void 0,za=p.__faceArray,oa=p.__lineArray,Ba=p.__needsSmoothNormals,L=p.__vertexColorType,u=p.__uvType,N=p.__normalType,va=k.geometry,Ca=va.__dirtyVertices,Fa=va.__dirtyElements,Aa=va.__dirtyUvs,Ea=va.__dirtyNormals,ab=va.__dirtyTangents,bb=va.__dirtyColors,cb=va.__dirtyMorphTargets,Oa=va.vertices,eb=p.faces,hb=va.faces,fb=va.faceVertexUvs[0],gb=va.faceVertexUvs[1],Pa=va.skinVerticesA,Qa=va.skinVerticesB,Ra=va.skinIndices,
|
|
|
+Ha=va.skinWeights,Ga=va.morphTargets;if(ra)for(aa in ra)ra[aa].offset=0,ra[aa].offsetSrc=0;x=0;for(w=eb.length;x<w;x++)if(E=eb[x],M=hb[E],fb&&(v=fb[E]),gb&&(z=gb[E]),E=M.vertexNormals,la=M.normal,H=M.vertexColors,ta=M.color,J=M.vertexTangents,M instanceof THREE.Face3){if(Ca)A=Oa[M.a].position,ea=Oa[M.b].position,ja=Oa[M.c].position,V[pa]=A.x,V[pa+1]=A.y,V[pa+2]=A.z,V[pa+3]=ea.x,V[pa+4]=ea.y,V[pa+5]=ea.z,V[pa+6]=ja.x,V[pa+7]=ja.y,V[pa+8]=ja.z,pa+=9;if(ra)for(aa in ra)if(B=ra[aa],B.__original.needsUpdate)F=
|
|
|
B.offset,C=B.offsetSrc,B.size===1?(B.boundTo===void 0||B.boundTo==="vertices"?(B.array[F]=B.value[M.a],B.array[F+1]=B.value[M.b],B.array[F+2]=B.value[M.c]):B.boundTo==="faces"?(C=B.value[C],B.array[F]=C,B.array[F+1]=C,B.array[F+2]=C,B.offsetSrc++):B.boundTo==="faceVertices"&&(B.array[F]=B.value[C],B.array[F+1]=B.value[C+1],B.array[F+2]=B.value[C+2],B.offsetSrc+=3),B.offset+=3):(B.boundTo===void 0||B.boundTo==="vertices"?(A=B.value[M.a],ea=B.value[M.b],ja=B.value[M.c]):B.boundTo==="faces"?(ja=ea=A=
|
|
|
C=B.value[C],B.offsetSrc++):B.boundTo==="faceVertices"&&(A=B.value[C],ea=B.value[C+1],ja=B.value[C+2],B.offsetSrc+=3),B.size===2?(B.array[F]=A.x,B.array[F+1]=A.y,B.array[F+2]=ea.x,B.array[F+3]=ea.y,B.array[F+4]=ja.x,B.array[F+5]=ja.y,B.offset+=6):B.size===3?(B.type==="c"?(B.array[F]=A.r,B.array[F+1]=A.g,B.array[F+2]=A.b,B.array[F+3]=ea.r,B.array[F+4]=ea.g,B.array[F+5]=ea.b,B.array[F+6]=ja.r,B.array[F+7]=ja.g,B.array[F+8]=ja.b):(B.array[F]=A.x,B.array[F+1]=A.y,B.array[F+2]=A.z,B.array[F+3]=ea.x,B.array[F+
|
|
|
4]=ea.y,B.array[F+5]=ea.z,B.array[F+6]=ja.x,B.array[F+7]=ja.y,B.array[F+8]=ja.z),B.offset+=9):(B.array[F]=A.x,B.array[F+1]=A.y,B.array[F+2]=A.z,B.array[F+3]=A.w,B.array[F+4]=ea.x,B.array[F+5]=ea.y,B.array[F+6]=ea.z,B.array[F+7]=ea.w,B.array[F+8]=ja.x,B.array[F+9]=ja.y,B.array[F+10]=ja.z,B.array[F+11]=ja.w,B.offset+=12));if(cb){F=0;for(B=Ga.length;F<B;F++)A=Ga[F].vertices[M.a].position,ea=Ga[F].vertices[M.b].position,ja=Ga[F].vertices[M.c].position,C=na[F],C[da]=A.x,C[da+1]=A.y,C[da+2]=A.z,C[da+3]=
|
|
|
ea.x,C[da+4]=ea.y,C[da+5]=ea.z,C[da+6]=ja.x,C[da+7]=ja.y,C[da+8]=ja.z;da+=9}if(Ha.length)F=Ha[M.a],B=Ha[M.b],C=Ha[M.c],ga[Q]=F.x,ga[Q+1]=F.y,ga[Q+2]=F.z,ga[Q+3]=F.w,ga[Q+4]=B.x,ga[Q+5]=B.y,ga[Q+6]=B.z,ga[Q+7]=B.w,ga[Q+8]=C.x,ga[Q+9]=C.y,ga[Q+10]=C.z,ga[Q+11]=C.w,F=Ra[M.a],B=Ra[M.b],C=Ra[M.c],fa[Q]=F.x,fa[Q+1]=F.y,fa[Q+2]=F.z,fa[Q+3]=F.w,fa[Q+4]=B.x,fa[Q+5]=B.y,fa[Q+6]=B.z,fa[Q+7]=B.w,fa[Q+8]=C.x,fa[Q+9]=C.y,fa[Q+10]=C.z,fa[Q+11]=C.w,F=Pa[M.a],B=Pa[M.b],C=Pa[M.c],ca[Q]=F.x,ca[Q+1]=F.y,ca[Q+2]=F.z,
|
|
|
ca[Q+3]=1,ca[Q+4]=B.x,ca[Q+5]=B.y,ca[Q+6]=B.z,ca[Q+7]=1,ca[Q+8]=C.x,ca[Q+9]=C.y,ca[Q+10]=C.z,ca[Q+11]=1,F=Qa[M.a],B=Qa[M.b],C=Qa[M.c],sa[Q]=F.x,sa[Q+1]=F.y,sa[Q+2]=F.z,sa[Q+3]=1,sa[Q+4]=B.x,sa[Q+5]=B.y,sa[Q+6]=B.z,sa[Q+7]=1,sa[Q+8]=C.x,sa[Q+9]=C.y,sa[Q+10]=C.z,sa[Q+11]=1,Q+=12;if(bb&&L)H.length==3&&L==THREE.VertexColors?(M=H[0],F=H[1],B=H[2]):B=F=M=ta,xa[X]=M.r,xa[X+1]=M.g,xa[X+2]=M.b,xa[X+3]=F.r,xa[X+4]=F.g,xa[X+5]=F.b,xa[X+6]=B.r,xa[X+7]=B.g,xa[X+8]=B.b,X+=9;if(ab&&va.hasTangents)H=J[0],ta=J[1],
|
|
|
-M=J[2],ia[ma]=H.x,ia[ma+1]=H.y,ia[ma+2]=H.z,ia[ma+3]=H.w,ia[ma+4]=ta.x,ia[ma+5]=ta.y,ia[ma+6]=ta.z,ia[ma+7]=ta.w,ia[ma+8]=M.x,ia[ma+9]=M.y,ia[ma+10]=M.z,ia[ma+11]=M.w,ma+=12;if(Ea&&N)if(E.length==3&&Ba)for(J=0;J<3;J++)la=E[J],ha[ya]=la.x,ha[ya+1]=la.y,ha[ya+2]=la.z,ya+=3;else for(J=0;J<3;J++)ha[ya]=la.x,ha[ya+1]=la.y,ha[ya+2]=la.z,ya+=3;if(Aa&&w!==void 0&&v)for(J=0;J<3;J++)E=w[J],ka[R]=E.u,ka[R+1]=E.v,R+=2;if(Aa&&z!==void 0&&v)for(J=0;J<3;J++)E=z[J],qa[ua]=E.u,qa[ua+1]=E.v,ua+=2;Fa&&(za[S]=U,za[S+
|
|
|
+M=J[2],ia[ma]=H.x,ia[ma+1]=H.y,ia[ma+2]=H.z,ia[ma+3]=H.w,ia[ma+4]=ta.x,ia[ma+5]=ta.y,ia[ma+6]=ta.z,ia[ma+7]=ta.w,ia[ma+8]=M.x,ia[ma+9]=M.y,ia[ma+10]=M.z,ia[ma+11]=M.w,ma+=12;if(Ea&&N)if(E.length==3&&Ba)for(J=0;J<3;J++)la=E[J],ha[ya]=la.x,ha[ya+1]=la.y,ha[ya+2]=la.z,ya+=3;else for(J=0;J<3;J++)ha[ya]=la.x,ha[ya+1]=la.y,ha[ya+2]=la.z,ya+=3;if(Aa&&v!==void 0&&u)for(J=0;J<3;J++)E=v[J],ka[R]=E.u,ka[R+1]=E.v,R+=2;if(Aa&&z!==void 0&&u)for(J=0;J<3;J++)E=z[J],qa[ua]=E.u,qa[ua+1]=E.v,ua+=2;Fa&&(za[S]=U,za[S+
|
|
|
1]=U+1,za[S+2]=U+2,S+=3,oa[T]=U,oa[T+1]=U+1,oa[T+2]=U,oa[T+3]=U+2,oa[T+4]=U+1,oa[T+5]=U+2,T+=6,U+=3)}else if(M instanceof THREE.Face4){if(Ca)A=Oa[M.a].position,ea=Oa[M.b].position,ja=Oa[M.c].position,K=Oa[M.d].position,V[pa]=A.x,V[pa+1]=A.y,V[pa+2]=A.z,V[pa+3]=ea.x,V[pa+4]=ea.y,V[pa+5]=ea.z,V[pa+6]=ja.x,V[pa+7]=ja.y,V[pa+8]=ja.z,V[pa+9]=K.x,V[pa+10]=K.y,V[pa+11]=K.z,pa+=12;if(ra)for(aa in ra)if(B=ra[aa],B.__original.needsUpdate)F=B.offset,C=B.offsetSrc,B.size===1?(B.boundTo===void 0||B.boundTo===
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"vertices"?(B.array[F]=B.value[M.a],B.array[F+1]=B.value[M.b],B.array[F+2]=B.value[M.c],B.array[F+3]=B.value[M.d]):B.boundTo==="faces"?(C=B.value[C],B.array[F]=C,B.array[F+1]=C,B.array[F+2]=C,B.array[F+3]=C,B.offsetSrc++):B.boundTo==="faceVertices"&&(B.array[F]=B.value[C],B.array[F+1]=B.value[C+1],B.array[F+2]=B.value[C+2],B.array[F+3]=B.value[C+3],B.offsetSrc+=4),B.offset+=4):(B.boundTo===void 0||B.boundTo==="vertices"?(A=B.value[M.a],ea=B.value[M.b],ja=B.value[M.c],K=B.value[M.d]):B.boundTo==="faces"?
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(K=ja=ea=A=C=B.value[C],B.offsetSrc++):B.boundTo==="faceVertices"&&(A=B.value[C],ea=B.value[C+1],ja=B.value[C+2],K=B.value[C+3],B.offsetSrc+=4),B.size===2?(B.array[F]=A.x,B.array[F+1]=A.y,B.array[F+2]=ea.x,B.array[F+3]=ea.y,B.array[F+4]=ja.x,B.array[F+5]=ja.y,B.array[F+6]=K.x,B.array[F+7]=K.y,B.offset+=8):B.size===3?(B.type==="c"?(B.array[F]=A.r,B.array[F+1]=A.g,B.array[F+2]=A.b,B.array[F+3]=ea.r,B.array[F+4]=ea.g,B.array[F+5]=ea.b,B.array[F+6]=ja.r,B.array[F+7]=ja.g,B.array[F+8]=ja.b,B.array[F+9]=
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@@ -332,13 +332,13 @@ K.r,B.array[F+10]=K.g,B.array[F+11]=K.b):(B.array[F]=A.x,B.array[F+1]=A.y,B.arra
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5]=B.y,ga[Q+6]=B.z,ga[Q+7]=B.w,ga[Q+8]=C.x,ga[Q+9]=C.y,ga[Q+10]=C.z,ga[Q+11]=C.w,ga[Q+12]=$.x,ga[Q+13]=$.y,ga[Q+14]=$.z,ga[Q+15]=$.w,F=Ra[M.a],B=Ra[M.b],C=Ra[M.c],$=Ra[M.d],fa[Q]=F.x,fa[Q+1]=F.y,fa[Q+2]=F.z,fa[Q+3]=F.w,fa[Q+4]=B.x,fa[Q+5]=B.y,fa[Q+6]=B.z,fa[Q+7]=B.w,fa[Q+8]=C.x,fa[Q+9]=C.y,fa[Q+10]=C.z,fa[Q+11]=C.w,fa[Q+12]=$.x,fa[Q+13]=$.y,fa[Q+14]=$.z,fa[Q+15]=$.w,F=Pa[M.a],B=Pa[M.b],C=Pa[M.c],$=Pa[M.d],ca[Q]=F.x,ca[Q+1]=F.y,ca[Q+2]=F.z,ca[Q+3]=1,ca[Q+4]=B.x,ca[Q+5]=B.y,ca[Q+6]=B.z,ca[Q+7]=1,ca[Q+
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8]=C.x,ca[Q+9]=C.y,ca[Q+10]=C.z,ca[Q+11]=1,ca[Q+12]=$.x,ca[Q+13]=$.y,ca[Q+14]=$.z,ca[Q+15]=1,F=Qa[M.a],B=Qa[M.b],C=Qa[M.c],M=Qa[M.d],sa[Q]=F.x,sa[Q+1]=F.y,sa[Q+2]=F.z,sa[Q+3]=1,sa[Q+4]=B.x,sa[Q+5]=B.y,sa[Q+6]=B.z,sa[Q+7]=1,sa[Q+8]=C.x,sa[Q+9]=C.y,sa[Q+10]=C.z,sa[Q+11]=1,sa[Q+12]=M.x,sa[Q+13]=M.y,sa[Q+14]=M.z,sa[Q+15]=1,Q+=16;if(bb&&L)H.length==4&&L==THREE.VertexColors?(M=H[0],F=H[1],B=H[2],H=H[3]):H=B=F=M=ta,xa[X]=M.r,xa[X+1]=M.g,xa[X+2]=M.b,xa[X+3]=F.r,xa[X+4]=F.g,xa[X+5]=F.b,xa[X+6]=B.r,xa[X+7]=
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B.g,xa[X+8]=B.b,xa[X+9]=H.r,xa[X+10]=H.g,xa[X+11]=H.b,X+=12;if(ab&&va.hasTangents)H=J[0],ta=J[1],M=J[2],J=J[3],ia[ma]=H.x,ia[ma+1]=H.y,ia[ma+2]=H.z,ia[ma+3]=H.w,ia[ma+4]=ta.x,ia[ma+5]=ta.y,ia[ma+6]=ta.z,ia[ma+7]=ta.w,ia[ma+8]=M.x,ia[ma+9]=M.y,ia[ma+10]=M.z,ia[ma+11]=M.w,ia[ma+12]=J.x,ia[ma+13]=J.y,ia[ma+14]=J.z,ia[ma+15]=J.w,ma+=16;if(Ea&&N)if(E.length==4&&Ba)for(J=0;J<4;J++)la=E[J],ha[ya]=la.x,ha[ya+1]=la.y,ha[ya+2]=la.z,ya+=3;else for(J=0;J<4;J++)ha[ya]=la.x,ha[ya+1]=la.y,ha[ya+2]=la.z,ya+=3;if(Aa&&
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-w!==void 0&&v)for(J=0;J<4;J++)E=w[J],ka[R]=E.u,ka[R+1]=E.v,R+=2;if(Aa&&z!==void 0&&v)for(J=0;J<4;J++)E=z[J],qa[ua]=E.u,qa[ua+1]=E.v,ua+=2;Fa&&(za[S]=U,za[S+1]=U+1,za[S+2]=U+3,za[S+3]=U+1,za[S+4]=U+2,za[S+5]=U+3,S+=6,oa[T]=U,oa[T+1]=U+1,oa[T+2]=U,oa[T+3]=U+3,oa[T+4]=U+1,oa[T+5]=U+2,oa[T+6]=U+2,oa[T+7]=U+3,T+=8,U+=4)}Ca&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,V,y));if(ra)for(aa in ra)B=ra[aa],B.__original.needsUpdate&&(o.bindBuffer(o.ARRAY_BUFFER,B.buffer),o.bufferData(o.ARRAY_BUFFER,
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+v!==void 0&&u)for(J=0;J<4;J++)E=v[J],ka[R]=E.u,ka[R+1]=E.v,R+=2;if(Aa&&z!==void 0&&u)for(J=0;J<4;J++)E=z[J],qa[ua]=E.u,qa[ua+1]=E.v,ua+=2;Fa&&(za[S]=U,za[S+1]=U+1,za[S+2]=U+3,za[S+3]=U+1,za[S+4]=U+2,za[S+5]=U+3,S+=6,oa[T]=U,oa[T+1]=U+1,oa[T+2]=U,oa[T+3]=U+3,oa[T+4]=U+1,oa[T+5]=U+2,oa[T+6]=U+2,oa[T+7]=U+3,T+=8,U+=4)}Ca&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,V,y));if(ra)for(aa in ra)B=ra[aa],B.__original.needsUpdate&&(o.bindBuffer(o.ARRAY_BUFFER,B.buffer),o.bufferData(o.ARRAY_BUFFER,
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B.array,y));if(cb){F=0;for(B=Ga.length;F<B;F++)o.bindBuffer(o.ARRAY_BUFFER,p.__webglMorphTargetsBuffers[F]),o.bufferData(o.ARRAY_BUFFER,na[F],y)}bb&&X>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglColorBuffer),o.bufferData(o.ARRAY_BUFFER,xa,y));Ea&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglNormalBuffer),o.bufferData(o.ARRAY_BUFFER,ha,y));ab&&va.hasTangents&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglTangentBuffer),o.bufferData(o.ARRAY_BUFFER,ia,y));Aa&&R>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglUVBuffer),o.bufferData(o.ARRAY_BUFFER,
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ka,y));Aa&&ua>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglUV2Buffer),o.bufferData(o.ARRAY_BUFFER,qa,y));Fa&&(o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,p.__webglFaceBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,za,y),o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,p.__webglLineBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,oa,y));Q>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinVertexABuffer),o.bufferData(o.ARRAY_BUFFER,ca,y),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinVertexBBuffer),o.bufferData(o.ARRAY_BUFFER,sa,y),o.bindBuffer(o.ARRAY_BUFFER,
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p.__webglSkinIndicesBuffer),o.bufferData(o.ARRAY_BUFFER,fa,y),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinWeightsBuffer),o.bufferData(o.ARRAY_BUFFER,ga,y));Z&&(delete p.__inittedArrays,delete p.__colorArray,delete p.__normalArray,delete p.__tangentArray,delete p.__uvArray,delete p.__uv2Array,delete p.__faceArray,delete p.__vertexArray,delete p.__lineArray,delete p.__skinVertexAArray,delete p.__skinVertexBArray,delete p.__skinIndexArray,delete p.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets=
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-!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyTangents=!1;h.__dirtyColors=!1;G(m)}else if(k instanceof THREE.Ribbon){h=k.geometry;if(h.__dirtyVertices||h.__dirtyColors){k=h;m=o.DYNAMIC_DRAW;n=x=Z=Z=void 0;t=k.vertices;u=k.colors;v=t.length;p=u.length;L=k.__vertexArray;y=k.__colorArray;N=k.__dirtyColors;if(k.__dirtyVertices){for(Z=0;Z<v;Z++)x=t[Z].position,n=Z*3,L[n]=x.x,L[n+1]=x.y,L[n+2]=x.z;o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer);o.bufferData(o.ARRAY_BUFFER,L,m)}if(N){for(Z=
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-0;Z<p;Z++)color=u[Z],n=Z*3,y[n]=color.r,y[n+1]=color.g,y[n+2]=color.b;o.bindBuffer(o.ARRAY_BUFFER,k.__webglColorBuffer);o.bufferData(o.ARRAY_BUFFER,y,m)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(k instanceof THREE.Line){h=k.geometry;if(h.__dirtyVertices||h.__dirtyColors){k=h;m=o.DYNAMIC_DRAW;n=x=Z=Z=void 0;t=k.vertices;u=k.colors;v=t.length;p=u.length;L=k.__vertexArray;y=k.__colorArray;N=k.__dirtyColors;if(k.__dirtyVertices){for(Z=0;Z<v;Z++)x=t[Z].position,n=Z*3,L[n]=x.x,L[n+1]=x.y,L[n+2]=
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-x.z;o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer);o.bufferData(o.ARRAY_BUFFER,L,m)}if(N){for(Z=0;Z<p;Z++)color=u[Z],n=Z*3,y[n]=color.r,y[n+1]=color.g,y[n+2]=color.b;o.bindBuffer(o.ARRAY_BUFFER,k.__webglColorBuffer);o.bufferData(o.ARRAY_BUFFER,y,m)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(k instanceof THREE.ParticleSystem)h=k.geometry,p=D(h),(h.__dirtyVertices||h.__dirtyColors||k.sortParticles||p)&&c(h,o.DYNAMIC_DRAW,k),h.__dirtyVertices=!1,h.__dirtyColors=!1,G(h)};this.setFaceCulling=
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+!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyTangents=!1;h.__dirtyColors=!1;G(m)}else if(k instanceof THREE.Ribbon){h=k.geometry;if(h.__dirtyVertices||h.__dirtyColors){k=h;m=o.DYNAMIC_DRAW;n=x=Z=Z=void 0;w=k.vertices;t=k.colors;u=w.length;p=t.length;L=k.__vertexArray;y=k.__colorArray;N=k.__dirtyColors;if(k.__dirtyVertices){for(Z=0;Z<u;Z++)x=w[Z].position,n=Z*3,L[n]=x.x,L[n+1]=x.y,L[n+2]=x.z;o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer);o.bufferData(o.ARRAY_BUFFER,L,m)}if(N){for(Z=
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+0;Z<p;Z++)color=t[Z],n=Z*3,y[n]=color.r,y[n+1]=color.g,y[n+2]=color.b;o.bindBuffer(o.ARRAY_BUFFER,k.__webglColorBuffer);o.bufferData(o.ARRAY_BUFFER,y,m)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(k instanceof THREE.Line){h=k.geometry;if(h.__dirtyVertices||h.__dirtyColors){k=h;m=o.DYNAMIC_DRAW;n=x=Z=Z=void 0;w=k.vertices;t=k.colors;u=w.length;p=t.length;L=k.__vertexArray;y=k.__colorArray;N=k.__dirtyColors;if(k.__dirtyVertices){for(Z=0;Z<u;Z++)x=w[Z].position,n=Z*3,L[n]=x.x,L[n+1]=x.y,L[n+2]=
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+x.z;o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer);o.bufferData(o.ARRAY_BUFFER,L,m)}if(N){for(Z=0;Z<p;Z++)color=t[Z],n=Z*3,y[n]=color.r,y[n+1]=color.g,y[n+2]=color.b;o.bindBuffer(o.ARRAY_BUFFER,k.__webglColorBuffer);o.bufferData(o.ARRAY_BUFFER,y,m)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(k instanceof THREE.ParticleSystem)h=k.geometry,p=D(h),(h.__dirtyVertices||h.__dirtyColors||k.sortParticles||p)&&c(h,o.DYNAMIC_DRAW,k),h.__dirtyVertices=!1,h.__dirtyColors=!1,G(h)};this.setFaceCulling=
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|
function(b,e){b?(!e||e=="ccw"?o.frontFace(o.CCW):o.frontFace(o.CW),b=="back"?o.cullFace(o.BACK):b=="front"?o.cullFace(o.FRONT):o.cullFace(o.FRONT_AND_BACK),o.enable(o.CULL_FACE)):o.disable(o.CULL_FACE)};this.supportsVertexTextures=function(){return za}};
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THREE.WebGLRenderTarget=function(b,c,e){this.width=b;this.height=c;e=e||{};this.wrapS=e.wrapS!==void 0?e.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=e.wrapT!==void 0?e.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=e.magFilter!==void 0?e.magFilter:THREE.LinearFilter;this.minFilter=e.minFilter!==void 0?e.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=e.format!==void 0?e.format:THREE.RGBAFormat;this.type=e.type!==void 0?e.type:
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THREE.UnsignedByteType;this.depthBuffer=e.depthBuffer!==void 0?e.depthBuffer:!0;this.stencilBuffer=e.stencilBuffer!==void 0?e.stencilBuffer:!0};
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@@ -349,19 +349,19 @@ THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new
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THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.materials=null};
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THREE.ColorUtils={adjustHSV:function(b,c,e,f){var h=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(b,h);h.h=THREE.ColorUtils.clamp(h.h+c,0,1);h.s=THREE.ColorUtils.clamp(h.s+e,0,1);h.v=THREE.ColorUtils.clamp(h.v+f,0,1);b.setHSV(h.h,h.s,h.v)},rgbToHsv:function(b,c){var e=b.r,f=b.g,h=b.b,m=Math.max(Math.max(e,f),h),k=Math.min(Math.min(e,f),h);if(k==m)k=e=0;else{var n=m-k,k=n/m,e=e==m?(f-h)/n:f==m?2+(h-e)/n:4+(e-f)/n;e/=6;e<0&&(e+=1);e>1&&(e-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=e;c.s=k;c.v=m;return c},
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clamp:function(b,c,e){return b<c?c:b>e?e:b}};THREE.ColorUtils.__hsv={h:0,s:0,v:0};
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-THREE.GeometryUtils={merge:function(b,c){var e,f,h=b.vertices.length,m=c instanceof THREE.Mesh?c.geometry:c,k=b.vertices,n=m.vertices,t=b.faces,v=m.faces,w=b.faceVertexUvs[0],m=m.faceVertexUvs[0];if(c instanceof THREE.Mesh)c.matrixAutoUpdate&&c.updateMatrix(),e=c.matrix,f=new THREE.Matrix4,f.extractRotation(e,c.scale);for(var u=0,x=n.length;u<x;u++){var p=new THREE.Vertex(n[u].position.clone());e&&e.multiplyVector3(p.position);k.push(p)}u=0;for(x=v.length;u<x;u++){var p=v[u],y,z,A=p.vertexNormals,
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-E=p.vertexColors;p instanceof THREE.Face3?y=new THREE.Face3(p.a+h,p.b+h,p.c+h):p instanceof THREE.Face4&&(y=new THREE.Face4(p.a+h,p.b+h,p.c+h,p.d+h));y.normal.copy(p.normal);f&&f.multiplyVector3(y.normal);k=0;for(n=A.length;k<n;k++)z=A[k].clone(),f&&f.multiplyVector3(z),y.vertexNormals.push(z);y.color.copy(p.color);k=0;for(n=E.length;k<n;k++)z=E[k],y.vertexColors.push(z.clone());y.materials=p.materials.slice();y.centroid.copy(p.centroid);e&&e.multiplyVector3(y.centroid);t.push(y)}u=0;for(x=m.length;u<
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-x;u++){e=m[u];f=[];k=0;for(n=e.length;k<n;k++)f.push(new THREE.UV(e[k].u,e[k].v));w.push(f)}},clone:function(b){var c=new THREE.Geometry,e,f=b.vertices,h=b.faces,m=b.faceVertexUvs[0],b=0;for(e=f.length;b<e;b++){var k=new THREE.Vertex(f[b].position.clone());c.vertices.push(k)}b=0;for(e=h.length;b<e;b++){var n=h[b],t,v,w=n.vertexNormals,u=n.vertexColors;n instanceof THREE.Face3?t=new THREE.Face3(n.a,n.b,n.c):n instanceof THREE.Face4&&(t=new THREE.Face4(n.a,n.b,n.c,n.d));t.normal.copy(n.normal);f=0;
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-for(k=w.length;f<k;f++)v=w[f],t.vertexNormals.push(v.clone());t.color.copy(n.color);f=0;for(k=u.length;f<k;f++)v=u[f],t.vertexColors.push(v.clone());t.materials=n.materials.slice();t.centroid.copy(n.centroid);c.faces.push(t)}b=0;for(e=m.length;b<e;b++){h=m[b];t=[];f=0;for(k=h.length;f<k;f++)t.push(new THREE.UV(h[f].u,h[f].v));c.faceVertexUvs[0].push(t)}return c},randomPointInTriangle:function(b,c,e){var f,h,m,k=new THREE.Vector3,n=THREE.GeometryUtils.__v1;f=THREE.GeometryUtils.random();h=THREE.GeometryUtils.random();
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+THREE.GeometryUtils={merge:function(b,c){var e,f,h=b.vertices.length,m=c instanceof THREE.Mesh?c.geometry:c,k=b.vertices,n=m.vertices,u=b.faces,p=m.faces,v=b.faceVertexUvs[0],m=m.faceVertexUvs[0];if(c instanceof THREE.Mesh)c.matrixAutoUpdate&&c.updateMatrix(),e=c.matrix,f=new THREE.Matrix4,f.extractRotation(e,c.scale);for(var t=0,x=n.length;t<x;t++){var w=new THREE.Vertex(n[t].position.clone());e&&e.multiplyVector3(w.position);k.push(w)}t=0;for(x=p.length;t<x;t++){var w=p[t],y,z,A=w.vertexNormals,
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+E=w.vertexColors;w instanceof THREE.Face3?y=new THREE.Face3(w.a+h,w.b+h,w.c+h):w instanceof THREE.Face4&&(y=new THREE.Face4(w.a+h,w.b+h,w.c+h,w.d+h));y.normal.copy(w.normal);f&&f.multiplyVector3(y.normal);k=0;for(n=A.length;k<n;k++)z=A[k].clone(),f&&f.multiplyVector3(z),y.vertexNormals.push(z);y.color.copy(w.color);k=0;for(n=E.length;k<n;k++)z=E[k],y.vertexColors.push(z.clone());y.materials=w.materials.slice();y.centroid.copy(w.centroid);e&&e.multiplyVector3(y.centroid);u.push(y)}t=0;for(x=m.length;t<
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+x;t++){e=m[t];f=[];k=0;for(n=e.length;k<n;k++)f.push(new THREE.UV(e[k].u,e[k].v));v.push(f)}},clone:function(b){var c=new THREE.Geometry,e,f=b.vertices,h=b.faces,m=b.faceVertexUvs[0],b=0;for(e=f.length;b<e;b++){var k=new THREE.Vertex(f[b].position.clone());c.vertices.push(k)}b=0;for(e=h.length;b<e;b++){var n=h[b],u,p,v=n.vertexNormals,t=n.vertexColors;n instanceof THREE.Face3?u=new THREE.Face3(n.a,n.b,n.c):n instanceof THREE.Face4&&(u=new THREE.Face4(n.a,n.b,n.c,n.d));u.normal.copy(n.normal);f=0;
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+for(k=v.length;f<k;f++)p=v[f],u.vertexNormals.push(p.clone());u.color.copy(n.color);f=0;for(k=t.length;f<k;f++)p=t[f],u.vertexColors.push(p.clone());u.materials=n.materials.slice();u.centroid.copy(n.centroid);c.faces.push(u)}b=0;for(e=m.length;b<e;b++){h=m[b];u=[];f=0;for(k=h.length;f<k;f++)u.push(new THREE.UV(h[f].u,h[f].v));c.faceVertexUvs[0].push(u)}return c},randomPointInTriangle:function(b,c,e){var f,h,m,k=new THREE.Vector3,n=THREE.GeometryUtils.__v1;f=THREE.GeometryUtils.random();h=THREE.GeometryUtils.random();
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f+h>1&&(f=1-f,h=1-h);m=1-f-h;k.copy(b);k.multiplyScalar(f);n.copy(c);n.multiplyScalar(h);k.addSelf(n);n.copy(e);n.multiplyScalar(m);k.addSelf(n);return k},randomPointInFace:function(b,c,e){var f,h,m;if(b instanceof THREE.Face3)return f=c.vertices[b.a].position,h=c.vertices[b.b].position,m=c.vertices[b.c].position,THREE.GeometryUtils.randomPointInTriangle(f,h,m);else if(b instanceof THREE.Face4){f=c.vertices[b.a].position;h=c.vertices[b.b].position;m=c.vertices[b.c].position;var c=c.vertices[b.d].position,
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-k;e?b._area1&&b._area2?(e=b._area1,k=b._area2):(e=THREE.GeometryUtils.triangleArea(f,h,c),k=THREE.GeometryUtils.triangleArea(h,m,c),b._area1=e,b._area2=k):(e=THREE.GeometryUtils.triangleArea(f,h,c),k=THREE.GeometryUtils.triangleArea(h,m,c));return THREE.GeometryUtils.random()*(e+k)<e?THREE.GeometryUtils.randomPointInTriangle(f,h,c):THREE.GeometryUtils.randomPointInTriangle(h,m,c)}},randomPointsInGeometry:function(b,c){function e(b){function e(c,f){if(f<c)return c;var h=c+Math.floor((f-c)/2);return v[h]>
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-b?e(c,h-1):v[h]<b?e(h+1,f):h}return e(0,v.length-1)}var f,h,m=b.faces,k=b.vertices,n=m.length,t=0,v=[],w,u,x,p;for(h=0;h<n;h++){f=m[h];if(f instanceof THREE.Face3)w=k[f.a].position,u=k[f.b].position,x=k[f.c].position,f._area=THREE.GeometryUtils.triangleArea(w,u,x);else if(f instanceof THREE.Face4)w=k[f.a].position,u=k[f.b].position,x=k[f.c].position,p=k[f.d].position,f._area1=THREE.GeometryUtils.triangleArea(w,u,p),f._area2=THREE.GeometryUtils.triangleArea(u,x,p),f._area=f._area1+f._area2;t+=f._area;
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-v[h]=t}f=[];k={};for(h=0;h<c;h++)n=THREE.GeometryUtils.random()*t,n=e(n),f[h]=THREE.GeometryUtils.randomPointInFace(m[n],b,!0),k[n]?k[n]+=1:k[n]=1;return f},triangleArea:function(b,c,e){var f,h=THREE.GeometryUtils.__v1;h.sub(b,c);f=h.length();h.sub(b,e);b=h.length();h.sub(c,e);e=h.length();c=0.5*(f+b+e);return Math.sqrt(c*(c-f)*(c-b)*(c-e))},random16:function(){return(65280*Math.random()+255*Math.random())/65535},center:function(b){b.computeBoundingBox();var c=new THREE.Matrix4;c.setTranslation(-0.5*
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+k;e?b._area1&&b._area2?(e=b._area1,k=b._area2):(e=THREE.GeometryUtils.triangleArea(f,h,c),k=THREE.GeometryUtils.triangleArea(h,m,c),b._area1=e,b._area2=k):(e=THREE.GeometryUtils.triangleArea(f,h,c),k=THREE.GeometryUtils.triangleArea(h,m,c));return THREE.GeometryUtils.random()*(e+k)<e?THREE.GeometryUtils.randomPointInTriangle(f,h,c):THREE.GeometryUtils.randomPointInTriangle(h,m,c)}},randomPointsInGeometry:function(b,c){function e(b){function e(c,f){if(f<c)return c;var h=c+Math.floor((f-c)/2);return p[h]>
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+b?e(c,h-1):p[h]<b?e(h+1,f):h}return e(0,p.length-1)}var f,h,m=b.faces,k=b.vertices,n=m.length,u=0,p=[],v,t,x,w;for(h=0;h<n;h++){f=m[h];if(f instanceof THREE.Face3)v=k[f.a].position,t=k[f.b].position,x=k[f.c].position,f._area=THREE.GeometryUtils.triangleArea(v,t,x);else if(f instanceof THREE.Face4)v=k[f.a].position,t=k[f.b].position,x=k[f.c].position,w=k[f.d].position,f._area1=THREE.GeometryUtils.triangleArea(v,t,w),f._area2=THREE.GeometryUtils.triangleArea(t,x,w),f._area=f._area1+f._area2;u+=f._area;
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+p[h]=u}f=[];k={};for(h=0;h<c;h++)n=THREE.GeometryUtils.random()*u,n=e(n),f[h]=THREE.GeometryUtils.randomPointInFace(m[n],b,!0),k[n]?k[n]+=1:k[n]=1;return f},triangleArea:function(b,c,e){var f,h=THREE.GeometryUtils.__v1;h.sub(b,c);f=h.length();h.sub(b,e);b=h.length();h.sub(c,e);e=h.length();c=0.5*(f+b+e);return Math.sqrt(c*(c-f)*(c-b)*(c-e))},random16:function(){return(65280*Math.random()+255*Math.random())/65535},center:function(b){b.computeBoundingBox();var c=new THREE.Matrix4;c.setTranslation(-0.5*
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(b.boundingBox.x[1]+b.boundingBox.x[0]),-0.5*(b.boundingBox.y[1]+b.boundingBox.y[0]),-0.5*(b.boundingBox.z[1]+b.boundingBox.z[0]));b.applyMatrix(c);b.computeBoundingBox()}};THREE.GeometryUtils.random=THREE.GeometryUtils.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
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THREE.ImageUtils={loadTexture:function(b,c,e){var f=new Image,h=new THREE.Texture(f,c);f.onload=function(){h.needsUpdate=!0;e&&e(this)};f.crossOrigin="";f.src=b;return h},loadTextureCube:function(b,c,e){var f,h=[],m=new THREE.Texture(h,c),c=h.loadCount=0;for(f=b.length;c<f;++c)h[c]=new Image,h[c].onload=function(){h.loadCount+=1;if(h.loadCount==6)m.needsUpdate=!0;e&&e(this)},h[c].crossOrigin="",h[c].src=b[c];return m},getNormalMap:function(b,c){var e=function(b){var e=Math.sqrt(b[0]*b[0]+b[1]*b[1]+
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-b[2]*b[2]);return[b[0]/e,b[1]/e,b[2]/e]};c|=1;var f=b.width,h=b.height,m=document.createElement("canvas");m.width=f;m.height=h;var k=m.getContext("2d");k.drawImage(b,0,0);for(var n=k.getImageData(0,0,f,h).data,t=k.createImageData(f,h),v=t.data,w=0;w<f;w++)for(var u=1;u<h;u++){var x=u-1<0?h-1:u-1,p=(u+1)%h,y=w-1<0?f-1:w-1,z=(w+1)%f,A=[],E=[0,0,n[(u*f+w)*4]/255*c];A.push([-1,0,n[(u*f+y)*4]/255*c]);A.push([-1,-1,n[(x*f+y)*4]/255*c]);A.push([0,-1,n[(x*f+w)*4]/255*c]);A.push([1,-1,n[(x*f+z)*4]/255*c]);
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-A.push([1,0,n[(u*f+z)*4]/255*c]);A.push([1,1,n[(p*f+z)*4]/255*c]);A.push([0,1,n[(p*f+w)*4]/255*c]);A.push([-1,1,n[(p*f+y)*4]/255*c]);x=[];y=A.length;for(p=0;p<y;p++){var z=A[p],D=A[(p+1)%y],z=[z[0]-E[0],z[1]-E[1],z[2]-E[2]],D=[D[0]-E[0],D[1]-E[1],D[2]-E[2]];x.push(e([z[1]*D[2]-z[2]*D[1],z[2]*D[0]-z[0]*D[2],z[0]*D[1]-z[1]*D[0]]))}A=[0,0,0];for(p=0;p<x.length;p++)A[0]+=x[p][0],A[1]+=x[p][1],A[2]+=x[p][2];A[0]/=x.length;A[1]/=x.length;A[2]/=x.length;E=(u*f+w)*4;v[E]=(A[0]+1)/2*255|0;v[E+1]=(A[1]+0.5)*
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-255|0;v[E+2]=A[2]*255|0;v[E+3]=255}k.putImageData(t,0,0);return m}};THREE.SceneUtils={showHierarchy:function(b,c){THREE.SceneUtils.traverseHierarchy(b,function(b){b.visible=c})},traverseHierarchy:function(b,c){var e,f,h=b.children.length;for(f=0;f<h;f++)e=b.children[f],c(e),THREE.SceneUtils.traverseHierarchy(e,c)}};
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+b[2]*b[2]);return[b[0]/e,b[1]/e,b[2]/e]};c|=1;var f=b.width,h=b.height,m=document.createElement("canvas");m.width=f;m.height=h;var k=m.getContext("2d");k.drawImage(b,0,0);for(var n=k.getImageData(0,0,f,h).data,u=k.createImageData(f,h),p=u.data,v=0;v<f;v++)for(var t=1;t<h;t++){var x=t-1<0?h-1:t-1,w=(t+1)%h,y=v-1<0?f-1:v-1,z=(v+1)%f,A=[],E=[0,0,n[(t*f+v)*4]/255*c];A.push([-1,0,n[(t*f+y)*4]/255*c]);A.push([-1,-1,n[(x*f+y)*4]/255*c]);A.push([0,-1,n[(x*f+v)*4]/255*c]);A.push([1,-1,n[(x*f+z)*4]/255*c]);
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+A.push([1,0,n[(t*f+z)*4]/255*c]);A.push([1,1,n[(w*f+z)*4]/255*c]);A.push([0,1,n[(w*f+v)*4]/255*c]);A.push([-1,1,n[(w*f+y)*4]/255*c]);x=[];y=A.length;for(w=0;w<y;w++){var z=A[w],D=A[(w+1)%y],z=[z[0]-E[0],z[1]-E[1],z[2]-E[2]],D=[D[0]-E[0],D[1]-E[1],D[2]-E[2]];x.push(e([z[1]*D[2]-z[2]*D[1],z[2]*D[0]-z[0]*D[2],z[0]*D[1]-z[1]*D[0]]))}A=[0,0,0];for(w=0;w<x.length;w++)A[0]+=x[w][0],A[1]+=x[w][1],A[2]+=x[w][2];A[0]/=x.length;A[1]/=x.length;A[2]/=x.length;E=(t*f+v)*4;p[E]=(A[0]+1)/2*255|0;p[E+1]=(A[1]+0.5)*
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+255|0;p[E+2]=A[2]*255|0;p[E+3]=255}k.putImageData(u,0,0);return m}};THREE.SceneUtils={showHierarchy:function(b,c){THREE.SceneUtils.traverseHierarchy(b,function(b){b.visible=c})},traverseHierarchy:function(b,c){var e,f,h=b.children.length;for(f=0;f<h;f++)e=b.children[f],c(e),THREE.SceneUtils.traverseHierarchy(e,c)}};
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if(THREE.WebGLRenderer)THREE.ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},mFresnelPower:{type:"f",value:2},mFresnelScale:{type:"f",value:1},tCube:{type:"t",value:1,texture:null}},fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 reflectedColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\nvec4 refractedColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nrefractedColor.r = textureCube( tCube, vec3( -vRefract[0].x, vRefract[0].yz ) ).r;\nrefractedColor.g = textureCube( tCube, vec3( -vRefract[1].x, vRefract[1].yz ) ).g;\nrefractedColor.b = textureCube( tCube, vec3( -vRefract[2].x, vRefract[2].yz ) ).b;\nrefractedColor.a = 1.0;\ngl_FragColor = mix( refractedColor, reflectedColor, clamp( vReflectionFactor, 0.0, 1.0 ) );\n}",
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vertexShader:"uniform float mRefractionRatio;\nuniform float mFresnelBias;\nuniform float mFresnelScale;\nuniform float mFresnelPower;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = normalize ( mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal );\nvec3 I = mPosition.xyz - cameraPosition;\nvReflect = reflect( I, nWorld );\nvRefract[0] = refract( normalize( I ), nWorld, mRefractionRatio );\nvRefract[1] = refract( normalize( I ), nWorld, mRefractionRatio * 0.99 );\nvRefract[2] = refract( normalize( I ), nWorld, mRefractionRatio * 0.98 );\nvReflectionFactor = mFresnelBias + mFresnelScale * pow( 1.0 + dot( normalize( I ), nWorld ), mFresnelPower );\ngl_Position = projectionMatrix * mvPosition;\n}"},
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normal:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.fog,THREE.UniformsLib.lights,{enableAO:{type:"i",value:0},enableDiffuse:{type:"i",value:0},enableSpecular:{type:"i",value:0},tDiffuse:{type:"t",value:0,texture:null},tNormal:{type:"t",value:2,texture:null},tSpecular:{type:"t",value:3,texture:null},tAO:{type:"t",value:4,texture:null},uNormalScale:{type:"f",value:1},tDisplacement:{type:"t",value:5,texture:null},uDisplacementBias:{type:"f",value:0},uDisplacementScale:{type:"f",value:1},uDiffuseColor:{type:"c",
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@@ -371,7 +371,7 @@ THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:"attribute vec4 tang
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cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertexShader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( - wPos.x, wPos.yz ) );\n}"}}};
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THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(b){return this.getPoint(this.getUtoTmapping(b))};THREE.Curve.prototype.getPoints=function(b){b||(b=5);var c,e=[];for(c=0;c<=b;c++)e.push(this.getPoint(c/b));return e};THREE.Curve.prototype.getSpacedPoints=function(b){b||(b=5);var c,e=[];for(c=0;c<=b;c++)e.push(this.getPointAt(c/b));return e};
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THREE.Curve.prototype.getLength=function(){var b=this.getLengths();return b[b.length-1]};THREE.Curve.prototype.getLengths=function(b){b||(b=200);if(this.cacheArcLengths&&this.cacheArcLengths.length==b+1)return this.cacheArcLengths;var c=[],e,f=this.getPoint(0),h,m=0;c.push(0);for(h=1;h<=b;h++)e=this.getPoint(h/b),m+=e.distanceTo(f),c.push(m),f=e;return this.cacheArcLengths=c};
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-THREE.Curve.prototype.getUtoTmapping=function(b,c){var e=this.getLengths(),f=0,h=e.length,m;m=c?c:b*e[h-1];time=Date.now();for(var k=0,n=h-1,t;k<=n;)if(f=Math.floor(k+(n-k)/2),t=e[f]-m,t<0)k=f+1;else if(t>0)n=f-1;else{n=f;break}f=n;if(e[f]==m)return f/(h-1);k=e[f];return e=(f+(m-k)/(e[f+1]-k))/(h-1)};THREE.Curve.prototype.getNormalVector=function(b){b=this.getTangent(b);return new THREE.Vector2(-b.y,b.x)};
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+THREE.Curve.prototype.getUtoTmapping=function(b,c){var e=this.getLengths(),f=0,h=e.length,m;m=c?c:b*e[h-1];time=Date.now();for(var k=0,n=h-1,u;k<=n;)if(f=Math.floor(k+(n-k)/2),u=e[f]-m,u<0)k=f+1;else if(u>0)n=f-1;else{n=f;break}f=n;if(e[f]==m)return f/(h-1);k=e[f];return e=(f+(m-k)/(e[f+1]-k))/(h-1)};THREE.Curve.prototype.getNormalVector=function(b){b=this.getTangent(b);return new THREE.Vector2(-b.y,b.x)};
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THREE.Curve.prototype.getTangent=function(b){var c=b-1.0E-4;b+=1.0E-4;c<0&&(c=0);b>1&&(b=1);var c=this.getPoint(c),b=this.getPoint(b),e=new THREE.Vector2;e.sub(b,c);return e.unit()};THREE.LineCurve=function(b,c){b instanceof THREE.Vector2?(this.v1=b,this.v2=c):THREE.LineCurve.oldConstructor.apply(this,arguments)};THREE.LineCurve.oldConstructor=function(b,c,e,f){this.constructor(new THREE.Vector2(b,c),new THREE.Vector2(e,f))};THREE.LineCurve.prototype=new THREE.Curve;
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THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(b){var c=new THREE.Vector2;c.sub(this.v2,this.v1);c.multiplyScalar(b).addSelf(this.v1);return c};THREE.LineCurve.prototype.getPointAt=function(b){return this.getPoint(b)};THREE.LineCurve.prototype.getTangent=function(){var b=new THREE.Vector2;b.sub(this.v2,this.v1);b.normalize();return b};
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THREE.QuadraticBezierCurve=function(b,c,e){if(!(c instanceof THREE.Vector2))var f=Array.prototype.slice.call(arguments),b=new THREE.Vector2(f[0],f[1]),c=new THREE.Vector2(f[2],f[3]),e=new THREE.Vector2(f[4],f[5]);this.v0=b;this.v1=c;this.v2=e};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve;
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@@ -386,168 +386,169 @@ THREE.Curve.create=function(b,c){b.prototype=new THREE.Curve;b.prototype.constru
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THREE.QuadraticBezierCurve3=THREE.Curve.create(function(b,c,e){this.v0=b;this.v1=c;this.v2=e},function(b){var c,e;c=THREE.Shape.Utils.b2(b,this.v0.x,this.v1.x,this.v2.x);e=THREE.Shape.Utils.b2(b,this.v0.y,this.v1.y,this.v2.y);b=THREE.Shape.Utils.b2(b,this.v0.z,this.v1.z,this.v2.z);return new THREE.Vector3(c,e,b)});THREE.CurvePath=function(){this.curves=[];this.bends=[]};THREE.CurvePath.prototype=new THREE.Curve;THREE.CurvePath.prototype.constructor=THREE.CurvePath;THREE.CurvePath.prototype.add=function(b){this.curves.push(b)};
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THREE.CurvePath.prototype.checkConnection=function(){};THREE.CurvePath.prototype.closePath=function(){};THREE.CurvePath.prototype.getPoint=function(b){for(var c=b*this.getLength(),e=this.getCurveLengths(),b=0;b<e.length;){if(e[b]>=c)return c=e[b]-c,b=this.curves[b],c=1-c/b.getLength(),b.getPointAt(c);b++}return null};THREE.CurvePath.prototype.getLength=function(){var b=this.getCurveLengths();return b[b.length-1]};
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THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var b=[],c=0,e,f=this.curves.length;for(e=0;e<f;e++)c+=this.curves[e].getLength(),b.push(c);return this.cacheLengths=b};
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-THREE.CurvePath.prototype.getBoundingBox=function(){var b=this.getPoints(),c,e,f,h;c=e=Number.NEGATIVE_INFINITY;f=h=Number.POSITIVE_INFINITY;var m,k,n,t;t=new THREE.Vector2;k=0;for(n=b.length;k<n;k++){m=b[k];if(m.x>c)c=m.x;else if(m.x<f)f=m.x;if(m.y>e)e=m.y;else if(m.y<e)h=m.y;t.addSelf(m.x,m.y)}return{minX:f,minY:h,maxX:c,maxY:e,centroid:t.divideScalar(n)}};THREE.CurvePath.prototype.createPointsGeometry=function(b){return this.createGeometry(this.getPoints(b,!0))};
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+THREE.CurvePath.prototype.getBoundingBox=function(){var b=this.getPoints(),c,e,f,h;c=e=Number.NEGATIVE_INFINITY;f=h=Number.POSITIVE_INFINITY;var m,k,n,u;u=new THREE.Vector2;k=0;for(n=b.length;k<n;k++){m=b[k];if(m.x>c)c=m.x;else if(m.x<f)f=m.x;if(m.y>e)e=m.y;else if(m.y<e)h=m.y;u.addSelf(m.x,m.y)}return{minX:f,minY:h,maxX:c,maxY:e,centroid:u.divideScalar(n)}};THREE.CurvePath.prototype.createPointsGeometry=function(b){return this.createGeometry(this.getPoints(b,!0))};
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THREE.CurvePath.prototype.createSpacedPointsGeometry=function(b){return this.createGeometry(this.getSpacedPoints(b,!0))};THREE.CurvePath.prototype.createGeometry=function(b){for(var c=new THREE.Geometry,e=0;e<b.length;e++)c.vertices.push(new THREE.Vertex(new THREE.Vector3(b[e].x,b[e].y,0)));return c};THREE.CurvePath.prototype.addWrapPath=function(b){this.bends.push(b)};
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THREE.CurvePath.prototype.getTransformedPoints=function(b,c){var e=this.getPoints(b),f,h;if(!c)c=this.bends;f=0;for(h=c.length;f<h;f++)e=this.getWrapPoints(e,c[f]);return e};THREE.CurvePath.prototype.getTransformedSpacedPoints=function(b,c){var e=this.getSpacedPoints(b),f,h;if(!c)c=this.bends;f=0;for(h=c.length;f<h;f++)e=this.getWrapPoints(e,c[f]);return e};
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-THREE.CurvePath.prototype.getWrapPoints=function(b,c){var e=this.getBoundingBox(),f,h,m,k,n,t;f=0;for(h=b.length;f<h;f++)m=b[f],k=m.x,n=m.y,t=k/e.maxX,t=c.getUtoTmapping(t,k),k=c.getPoint(t),n=c.getNormalVector(t).multiplyScalar(n),m.x=k.x+n.x,m.y=k.y+n.y;return b};THREE.Path=function(b){THREE.CurvePath.call(this);this.actions=[];b&&this.fromPoints(b)};THREE.Path.prototype=new THREE.CurvePath;THREE.Path.prototype.constructor=THREE.Path;
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+THREE.CurvePath.prototype.getWrapPoints=function(b,c){var e=this.getBoundingBox(),f,h,m,k,n,u;f=0;for(h=b.length;f<h;f++)m=b[f],k=m.x,n=m.y,u=k/e.maxX,u=c.getUtoTmapping(u,k),k=c.getPoint(u),n=c.getNormalVector(u).multiplyScalar(n),m.x=k.x+n.x,m.y=k.y+n.y;return b};THREE.Path=function(b){THREE.CurvePath.call(this);this.actions=[];b&&this.fromPoints(b)};THREE.Path.prototype=new THREE.CurvePath;THREE.Path.prototype.constructor=THREE.Path;
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THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc"};THREE.Path.prototype.fromPoints=function(b){this.moveTo(b[0].x,b[0].y);var c,e=b.length;for(c=1;c<e;c++)this.lineTo(b[c].x,b[c].y)};THREE.Path.prototype.moveTo=function(){var b=Array.prototype.slice.call(arguments);this.actions.push({action:THREE.PathActions.MOVE_TO,args:b})};
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THREE.Path.prototype.lineTo=function(b,c){var e=Array.prototype.slice.call(arguments),f=this.actions[this.actions.length-1].args;this.curves.push(new THREE.LineCurve(new THREE.Vector2(f[f.length-2],f[f.length-1]),new THREE.Vector2(b,c)));this.actions.push({action:THREE.PathActions.LINE_TO,args:e})};
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THREE.Path.prototype.quadraticCurveTo=function(b,c,e,f){var h=Array.prototype.slice.call(arguments),m=this.actions[this.actions.length-1].args;this.curves.push(new THREE.QuadraticBezierCurve(new THREE.Vector2(m[m.length-2],m[m.length-1]),new THREE.Vector2(b,c),new THREE.Vector2(e,f)));this.actions.push({action:THREE.PathActions.QUADRATIC_CURVE_TO,args:h})};
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THREE.Path.prototype.bezierCurveTo=function(b,c,e,f,h,m){var k=Array.prototype.slice.call(arguments),n=this.actions[this.actions.length-1].args;this.curves.push(new THREE.CubicBezierCurve(new THREE.Vector2(n[n.length-2],n[n.length-1]),new THREE.Vector2(b,c),new THREE.Vector2(e,f),new THREE.Vector2(h,m)));this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:k})};
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THREE.Path.prototype.splineThru=function(b){var c=Array.prototype.slice.call(arguments),e=this.actions[this.actions.length-1].args,e=[new THREE.Vector2(e[e.length-2],e[e.length-1])],e=e.concat(b);this.curves.push(new THREE.SplineCurve(e));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:c})};THREE.Path.prototype.arc=function(b,c,e,f,h,m){var k=Array.prototype.slice.call(arguments);this.curves.push(new THREE.ArcCurve(b,c,e,f,h,m));this.actions.push({action:THREE.PathActions.ARC,args:k})};
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THREE.Path.prototype.getSpacedPoints=function(b){b||(b=40);for(var c=[],e=0;e<b;e++)c.push(this.getPoint(e/b));return c};
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-THREE.Path.prototype.getPoints=function(b,c){var b=b||12,e=[],f,h,m,k,n,t,v,w,u,x,p,y,z;f=0;for(h=this.actions.length;f<h;f++)switch(m=this.actions[f],k=m.action,m=m.args,k){case THREE.PathActions.LINE_TO:e.push(new THREE.Vector2(m[0],m[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:n=m[2];t=m[3];u=m[0];x=m[1];e.length>0?(k=e[e.length-1],p=k.x,y=k.y):(k=this.actions[f-1].args,p=k[k.length-2],y=k[k.length-1]);for(k=1;k<=b;k++)z=k/b,m=THREE.Shape.Utils.b2(z,p,u,n),z=THREE.Shape.Utils.b2(z,y,x,
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-t),e.push(new THREE.Vector2(m,z));break;case THREE.PathActions.BEZIER_CURVE_TO:n=m[4];t=m[5];u=m[0];x=m[1];v=m[2];w=m[3];e.length>0?(k=e[e.length-1],p=k.x,y=k.y):(k=this.actions[f-1].args,p=k[k.length-2],y=k[k.length-1]);for(k=1;k<=b;k++)z=k/b,m=THREE.Shape.Utils.b3(z,p,u,v,n),z=THREE.Shape.Utils.b3(z,y,x,w,t),e.push(new THREE.Vector2(m,z));break;case THREE.PathActions.CSPLINE_THRU:k=this.actions[f-1].args;k=[new THREE.Vector2(k[k.length-2],k[k.length-1])];z=b*m[0].length;k=k.concat(m[0]);m=new THREE.SplineCurve(k);
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-for(k=1;k<=z;k++)e.push(m.getPointAt(k/z));break;case THREE.PathActions.ARC:k=this.actions[f-1].args;n=m[0];t=m[1];v=m[2];u=m[3];z=m[4];x=!!m[5];w=k[k.length-2];p=k[k.length-1];k.length==0&&(w=p=0);y=z-u;var A=b*2;for(k=1;k<=A;k++)z=k/A,x||(z=1-z),z=u+z*y,m=w+n+v*Math.cos(z),z=p+t+v*Math.sin(z),e.push(new THREE.Vector2(m,z))}c&&e.push(e[0]);return e};THREE.Path.prototype.transform=function(b,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),b)};
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-THREE.Path.prototype.nltransform=function(b,c,e,f,h,m){var k=this.getPoints(),n,t,v,w,u;n=0;for(t=k.length;n<t;n++)v=k[n],w=v.x,u=v.y,v.x=b*w+c*u+e,v.y=f*u+h*w+m;return k};
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+THREE.Path.prototype.getPoints=function(b,c){var b=b||12,e=[],f,h,m,k,n,u,p,v,t,x,w,y,z;f=0;for(h=this.actions.length;f<h;f++)switch(m=this.actions[f],k=m.action,m=m.args,k){case THREE.PathActions.LINE_TO:e.push(new THREE.Vector2(m[0],m[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:n=m[2];u=m[3];t=m[0];x=m[1];e.length>0?(k=e[e.length-1],w=k.x,y=k.y):(k=this.actions[f-1].args,w=k[k.length-2],y=k[k.length-1]);for(k=1;k<=b;k++)z=k/b,m=THREE.Shape.Utils.b2(z,w,t,n),z=THREE.Shape.Utils.b2(z,y,x,
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+u),e.push(new THREE.Vector2(m,z));break;case THREE.PathActions.BEZIER_CURVE_TO:n=m[4];u=m[5];t=m[0];x=m[1];p=m[2];v=m[3];e.length>0?(k=e[e.length-1],w=k.x,y=k.y):(k=this.actions[f-1].args,w=k[k.length-2],y=k[k.length-1]);for(k=1;k<=b;k++)z=k/b,m=THREE.Shape.Utils.b3(z,w,t,p,n),z=THREE.Shape.Utils.b3(z,y,x,v,u),e.push(new THREE.Vector2(m,z));break;case THREE.PathActions.CSPLINE_THRU:k=this.actions[f-1].args;k=[new THREE.Vector2(k[k.length-2],k[k.length-1])];z=b*m[0].length;k=k.concat(m[0]);m=new THREE.SplineCurve(k);
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+for(k=1;k<=z;k++)e.push(m.getPointAt(k/z));break;case THREE.PathActions.ARC:k=this.actions[f-1].args;n=m[0];u=m[1];p=m[2];t=m[3];z=m[4];x=!!m[5];v=k[k.length-2];w=k[k.length-1];k.length==0&&(v=w=0);y=z-t;var A=b*2;for(k=1;k<=A;k++)z=k/A,x||(z=1-z),z=t+z*y,m=v+n+p*Math.cos(z),z=w+u+p*Math.sin(z),e.push(new THREE.Vector2(m,z))}c&&e.push(e[0]);return e};THREE.Path.prototype.transform=function(b,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),b)};
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+THREE.Path.prototype.nltransform=function(b,c,e,f,h,m){var k=this.getPoints(),n,u,p,v,t;n=0;for(u=k.length;n<u;n++)p=k[n],v=p.x,t=p.y,p.x=b*v+c*t+e,p.y=f*t+h*v+m;return k};
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THREE.Path.prototype.debug=function(b){var c=this.getBoundingBox();b||(b=document.createElement("canvas"),b.setAttribute("width",c.maxX+100),b.setAttribute("height",c.maxY+100),document.body.appendChild(b));c=b.getContext("2d");c.fillStyle="white";c.fillRect(0,0,b.width,b.height);c.strokeStyle="black";c.beginPath();var e,f,h,b=0;for(e=this.actions.length;b<e;b++)f=this.actions[b],h=f.args,f=f.action,f!=THREE.PathActions.CSPLINE_THRU&&c[f].apply(c,h);c.stroke();c.closePath();c.strokeStyle="red";f=
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this.getPoints();b=0;for(e=f.length;b<e;b++)h=f[b],c.beginPath(),c.arc(h.x,h.y,1.5,0,Math.PI*2,!1),c.stroke(),c.closePath()};
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THREE.Path.prototype.toShapes=function(){var b,c,e,f,h=[],m=new THREE.Path;b=0;for(c=this.actions.length;b<c;b++)e=this.actions[b],f=e.args,e=e.action,e==THREE.PathActions.MOVE_TO&&m.actions.length!=0&&(h.push(m),m=new THREE.Path),m[e].apply(m,f);m.actions.length!=0&&h.push(m);if(h.length==0)return[];var k,m=[];if(THREE.Shape.Utils.isClockWise(h[0].getPoints())){b=0;for(c=h.length;b<c;b++)f=h[b],THREE.Shape.Utils.isClockWise(f.getPoints())?(k&&m.push(k),k=new THREE.Shape,k.actions=f.actions,k.curves=
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f.curves):k.holes.push(f);m.push(k)}else{k=new THREE.Shape;b=0;for(c=h.length;b<c;b++)f=h[b],THREE.Shape.Utils.isClockWise(f.getPoints())?(k.actions=f.actions,k.curves=f.curves,m.push(k),k=new THREE.Shape):k.holes.push(f)}return m};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;THREE.Shape.prototype.extrude=function(b){return new THREE.ExtrudeGeometry(this,b)};
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THREE.Shape.prototype.getPointsHoles=function(b){var c,e=this.holes.length,f=[];for(c=0;c<e;c++)f[c]=this.holes[c].getTransformedPoints(b,this.bends);return f};THREE.Shape.prototype.getSpacedPointsHoles=function(b){var c,e=this.holes.length,f=[];for(c=0;c<e;c++)f[c]=this.holes[c].getTransformedSpacedPoints(b,this.bends);return f};THREE.Shape.prototype.extractAllPoints=function(b){return{shape:this.getTransformedPoints(b),holes:this.getPointsHoles(b)}};
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THREE.Shape.prototype.extractAllSpacedPoints=function(b){return{shape:this.getTransformedSpacedPoints(b),holes:this.getSpacedPointsHoles(b)}};
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-THREE.Shape.Utils={removeHoles:function(b,c){var e=b.concat(),f=e.concat(),h,m,k,n,t,v,w,u,x,p,y=[];for(t=0;t<c.length;t++){v=c[t];f=f.concat(v);m=Number.POSITIVE_INFINITY;for(h=0;h<v.length;h++){x=v[h];p=[];for(u=0;u<e.length;u++)w=e[u],w=x.distanceToSquared(w),p.push(w),w<m&&(m=w,k=h,n=u)}h=n-1>=0?n-1:e.length-1;m=k-1>=0?k-1:v.length-1;var z=[v[k],e[n],e[h]];u=THREE.FontUtils.Triangulate.area(z);var A=[v[k],v[m],e[n]];x=THREE.FontUtils.Triangulate.area(A);p=n;w=k;n+=1;k+=-1;n<0&&(n+=e.length);n%=
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-e.length;k<0&&(k+=v.length);k%=v.length;h=n-1>=0?n-1:e.length-1;m=k-1>=0?k-1:v.length-1;z=[v[k],e[n],e[h]];z=THREE.FontUtils.Triangulate.area(z);A=[v[k],v[m],e[n]];A=THREE.FontUtils.Triangulate.area(A);u+x>z+A&&(n=p,k=w,n<0&&(n+=e.length),n%=e.length,k<0&&(k+=v.length),k%=v.length,h=n-1>=0?n-1:e.length-1,m=k-1>=0?k-1:v.length-1);u=e.slice(0,n);x=e.slice(n);p=v.slice(k);w=v.slice(0,k);m=[v[k],v[m],e[n]];y.push([v[k],e[n],e[h]]);y.push(m);e=u.concat(p).concat(w).concat(x)}return{shape:e,isolatedPts:y,
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-allpoints:f}},triangulateShape:function(b,c){var e=THREE.Shape.Utils.removeHoles(b,c),f=e.allpoints,h=e.isolatedPts,e=THREE.FontUtils.Triangulate(e.shape,!1),m,k,n,t,v={};m=0;for(k=f.length;m<k;m++)t=f[m].x+":"+f[m].y,v[t]!==void 0&&console.log("Duplicate point",t),v[t]=m;m=0;for(k=e.length;m<k;m++){n=e[m];for(f=0;f<3;f++)t=n[f].x+":"+n[f].y,t=v[t],t!==void 0&&(n[f]=t)}m=0;for(k=h.length;m<k;m++){n=h[m];for(f=0;f<3;f++)t=n[f].x+":"+n[f].y,t=v[t],t!==void 0&&(n[f]=t)}return e.concat(h)},isClockWise:function(b){return THREE.FontUtils.Triangulate.area(b)<
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+THREE.Shape.Utils={removeHoles:function(b,c){var e=b.concat(),f=e.concat(),h,m,k,n,u,p,v,t,x,w,y=[];for(u=0;u<c.length;u++){p=c[u];f=f.concat(p);m=Number.POSITIVE_INFINITY;for(h=0;h<p.length;h++){x=p[h];w=[];for(t=0;t<e.length;t++)v=e[t],v=x.distanceToSquared(v),w.push(v),v<m&&(m=v,k=h,n=t)}h=n-1>=0?n-1:e.length-1;m=k-1>=0?k-1:p.length-1;var z=[p[k],e[n],e[h]];t=THREE.FontUtils.Triangulate.area(z);var A=[p[k],p[m],e[n]];x=THREE.FontUtils.Triangulate.area(A);w=n;v=k;n+=1;k+=-1;n<0&&(n+=e.length);n%=
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+e.length;k<0&&(k+=p.length);k%=p.length;h=n-1>=0?n-1:e.length-1;m=k-1>=0?k-1:p.length-1;z=[p[k],e[n],e[h]];z=THREE.FontUtils.Triangulate.area(z);A=[p[k],p[m],e[n]];A=THREE.FontUtils.Triangulate.area(A);t+x>z+A&&(n=w,k=v,n<0&&(n+=e.length),n%=e.length,k<0&&(k+=p.length),k%=p.length,h=n-1>=0?n-1:e.length-1,m=k-1>=0?k-1:p.length-1);t=e.slice(0,n);x=e.slice(n);w=p.slice(k);v=p.slice(0,k);m=[p[k],p[m],e[n]];y.push([p[k],e[n],e[h]]);y.push(m);e=t.concat(w).concat(v).concat(x)}return{shape:e,isolatedPts:y,
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+allpoints:f}},triangulateShape:function(b,c){var e=THREE.Shape.Utils.removeHoles(b,c),f=e.allpoints,h=e.isolatedPts,e=THREE.FontUtils.Triangulate(e.shape,!1),m,k,n,u,p={};m=0;for(k=f.length;m<k;m++)u=f[m].x+":"+f[m].y,p[u]!==void 0&&console.log("Duplicate point",u),p[u]=m;m=0;for(k=e.length;m<k;m++){n=e[m];for(f=0;f<3;f++)u=n[f].x+":"+n[f].y,u=p[u],u!==void 0&&(n[f]=u)}m=0;for(k=h.length;m<k;m++){n=h[m];for(f=0;f<3;f++)u=n[f].x+":"+n[f].y,u=p[u],u!==void 0&&(n[f]=u)}return e.concat(h)},isClockWise:function(b){return THREE.FontUtils.Triangulate.area(b)<
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0},b2p0:function(b,c){var e=1-b;return e*e*c},b2p1:function(b,c){return 2*(1-b)*b*c},b2p2:function(b,c){return b*b*c},b2:function(b,c,e,f){return this.b2p0(b,c)+this.b2p1(b,e)+this.b2p2(b,f)},b3p0:function(b,c){var e=1-b;return e*e*e*c},b3p1:function(b,c){var e=1-b;return 3*e*e*b*c},b3p2:function(b,c){return 3*(1-b)*b*b*c},b3p3:function(b,c){return b*b*b*c},b3:function(b,c,e,f,h){return this.b3p0(b,c)+this.b3p1(b,e)+this.b3p2(b,f)+this.b3p3(b,h)}};
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THREE.TextPath=function(b,c){THREE.Path.call(this);this.parameters=c||{};this.set(b)};THREE.TextPath.prototype.set=function(b,c){this.text=b;var c=c||this.parameters,e=c.curveSegments!==void 0?c.curveSegments:4,f=c.font!==void 0?c.font:"helvetiker",h=c.weight!==void 0?c.weight:"normal",m=c.style!==void 0?c.style:"normal";THREE.FontUtils.size=c.size!==void 0?c.size:100;THREE.FontUtils.divisions=e;THREE.FontUtils.face=f;THREE.FontUtils.weight=h;THREE.FontUtils.style=m};
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THREE.TextPath.prototype.toShapes=function(){for(var b=THREE.FontUtils.drawText(this.text).paths,c=[],e=0,f=b.length;e<f;e++)c=c.concat(b[e].toShapes());return c};
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THREE.AnimationHandler=function(){var b=[],c={},e={update:function(e){for(var c=0;c<b.length;c++)b[c].update(e)},addToUpdate:function(e){b.indexOf(e)===-1&&b.push(e)},removeFromUpdate:function(e){e=b.indexOf(e);e!==-1&&b.splice(e,1)},add:function(b){c[b.name]!==void 0&&console.log("THREE.AnimationHandler.add: Warning! "+b.name+" already exists in library. Overwriting.");c[b.name]=b;if(b.initialized!==!0){for(var e=0;e<b.hierarchy.length;e++){for(var f=0;f<b.hierarchy[e].keys.length;f++){if(b.hierarchy[e].keys[f].time<
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-0)b.hierarchy[e].keys[f].time=0;if(b.hierarchy[e].keys[f].rot!==void 0&&!(b.hierarchy[e].keys[f].rot instanceof THREE.Quaternion)){var n=b.hierarchy[e].keys[f].rot;b.hierarchy[e].keys[f].rot=new THREE.Quaternion(n[0],n[1],n[2],n[3])}}if(b.hierarchy[e].keys[0].morphTargets!==void 0){n={};for(f=0;f<b.hierarchy[e].keys.length;f++)for(var t=0;t<b.hierarchy[e].keys[f].morphTargets.length;t++){var v=b.hierarchy[e].keys[f].morphTargets[t];n[v]=-1}b.hierarchy[e].usedMorphTargets=n;for(f=0;f<b.hierarchy[e].keys.length;f++){var w=
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-{};for(v in n){for(t=0;t<b.hierarchy[e].keys[f].morphTargets.length;t++)if(b.hierarchy[e].keys[f].morphTargets[t]===v){w[v]=b.hierarchy[e].keys[f].morphTargetsInfluences[t];break}t===b.hierarchy[e].keys[f].morphTargets.length&&(w[v]=0)}b.hierarchy[e].keys[f].morphTargetsInfluences=w}}for(f=1;f<b.hierarchy[e].keys.length;f++)b.hierarchy[e].keys[f].time===b.hierarchy[e].keys[f-1].time&&(b.hierarchy[e].keys.splice(f,1),f--);for(f=1;f<b.hierarchy[e].keys.length;f++)b.hierarchy[e].keys[f].index=f}f=parseInt(b.length*
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+0)b.hierarchy[e].keys[f].time=0;if(b.hierarchy[e].keys[f].rot!==void 0&&!(b.hierarchy[e].keys[f].rot instanceof THREE.Quaternion)){var n=b.hierarchy[e].keys[f].rot;b.hierarchy[e].keys[f].rot=new THREE.Quaternion(n[0],n[1],n[2],n[3])}}if(b.hierarchy[e].keys[0].morphTargets!==void 0){n={};for(f=0;f<b.hierarchy[e].keys.length;f++)for(var u=0;u<b.hierarchy[e].keys[f].morphTargets.length;u++){var p=b.hierarchy[e].keys[f].morphTargets[u];n[p]=-1}b.hierarchy[e].usedMorphTargets=n;for(f=0;f<b.hierarchy[e].keys.length;f++){var v=
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+{};for(p in n){for(u=0;u<b.hierarchy[e].keys[f].morphTargets.length;u++)if(b.hierarchy[e].keys[f].morphTargets[u]===p){v[p]=b.hierarchy[e].keys[f].morphTargetsInfluences[u];break}u===b.hierarchy[e].keys[f].morphTargets.length&&(v[p]=0)}b.hierarchy[e].keys[f].morphTargetsInfluences=v}}for(f=1;f<b.hierarchy[e].keys.length;f++)b.hierarchy[e].keys[f].time===b.hierarchy[e].keys[f-1].time&&(b.hierarchy[e].keys.splice(f,1),f--);for(f=1;f<b.hierarchy[e].keys.length;f++)b.hierarchy[e].keys[f].index=f}f=parseInt(b.length*
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b.fps,10);b.JIT={};b.JIT.hierarchy=[];for(e=0;e<b.hierarchy.length;e++)b.JIT.hierarchy.push(Array(f));b.initialized=!0}},get:function(b){if(typeof b==="string")return c[b]?c[b]:(console.log("THREE.AnimationHandler.get: Couldn't find animation "+b),null)},parse:function(b){var e=[];if(b instanceof THREE.SkinnedMesh)for(var c=0;c<b.bones.length;c++)e.push(b.bones[c]);else f(b,e);return e}},f=function(b,e){e.push(b);for(var c=0;c<b.children.length;c++)f(b.children[c],e)};e.LINEAR=0;e.CATMULLROM=1;e.CATMULLROM_FORWARD=
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2;return e}();THREE.Animation=function(b,c,e,f){this.root=b;this.data=THREE.AnimationHandler.get(c);this.hierarchy=THREE.AnimationHandler.parse(b);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.loop=this.isPaused=!0;this.interpolationType=e!==void 0?e:THREE.AnimationHandler.LINEAR;this.JITCompile=f!==void 0?f:!0;this.points=[];this.target=new THREE.Vector3};
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THREE.Animation.prototype.play=function(b,c){if(!this.isPlaying){this.isPlaying=!0;this.loop=b!==void 0?b:!0;this.currentTime=c!==void 0?c:0;var e,f=this.hierarchy.length,h;for(e=0;e<f;e++){h=this.hierarchy[e];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)h.useQuaternion=!0;h.matrixAutoUpdate=!0;if(h.animationCache===void 0)h.animationCache={},h.animationCache.prevKey={pos:0,rot:0,scl:0},h.animationCache.nextKey={pos:0,rot:0,scl:0},h.animationCache.originalMatrix=h instanceof
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THREE.Bone?h.skinMatrix:h.matrix;var m=h.animationCache.prevKey;h=h.animationCache.nextKey;m.pos=this.data.hierarchy[e].keys[0];m.rot=this.data.hierarchy[e].keys[0];m.scl=this.data.hierarchy[e].keys[0];h.pos=this.getNextKeyWith("pos",e,1);h.rot=this.getNextKeyWith("rot",e,1);h.scl=this.getNextKeyWith("scl",e,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
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THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
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THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var b=0;b<this.hierarchy.length;b++)if(this.hierarchy[b].animationCache!==void 0)this.hierarchy[b]instanceof THREE.Bone?this.hierarchy[b].skinMatrix=this.hierarchy[b].animationCache.originalMatrix:this.hierarchy[b].matrix=this.hierarchy[b].animationCache.originalMatrix,delete this.hierarchy[b].animationCache};
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-THREE.Animation.prototype.update=function(b){if(this.isPlaying){var c=["pos","rot","scl"],e,f,h,m,k,n,t,v,w=this.data.JIT.hierarchy,u,x;this.currentTime+=b*this.timeScale;x=this.currentTime;u=this.currentTime%=this.data.length;v=parseInt(Math.min(u*this.data.fps,this.data.length*this.data.fps),10);for(var p=0,y=this.hierarchy.length;p<y;p++)if(b=this.hierarchy[p],t=b.animationCache,this.JITCompile&&w[p][v]!==void 0)b instanceof THREE.Bone?(b.skinMatrix=w[p][v],b.matrixAutoUpdate=!1,b.matrixWorldNeedsUpdate=
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-!1):(b.matrix=w[p][v],b.matrixAutoUpdate=!1,b.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)b instanceof THREE.Bone?b.skinMatrix=b.animationCache.originalMatrix:b.matrix=b.animationCache.originalMatrix;for(var z=0;z<3;z++){e=c[z];k=t.prevKey[e];n=t.nextKey[e];if(n.time<=x){if(u<x)if(this.loop){k=this.data.hierarchy[p].keys[0];for(n=this.getNextKeyWith(e,p,1);n.time<u;)k=n,n=this.getNextKeyWith(e,p,n.index+1)}else{this.stop();return}else{do k=n,n=this.getNextKeyWith(e,p,n.index+1);while(n.time<
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-u)}t.prevKey[e]=k;t.nextKey[e]=n}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;f=(u-k.time)/(n.time-k.time);h=k[e];m=n[e];if(f<0||f>1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+p),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=h[0]+(m[0]-h[0])*f,e.y=h[1]+(m[1]-h[1])*f,e.z=h[2]+(m[2]-h[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
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-this.getPrevKeyWith("pos",p,k.index-1).pos,this.points[1]=h,this.points[2]=m,this.points[3]=this.getNextKeyWith("pos",p,n.index+1).pos,f=f*0.33+0.33,h=this.interpolateCatmullRom(this.points,f),e.x=h[0],e.y=h[1],e.z=h[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e===
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-"rot")THREE.Quaternion.slerp(h,m,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=h[0]+(m[0]-h[0])*f,e.y=h[1]+(m[1]-h[1])*f,e.z=h[2]+(m[2]-h[2])*f}}if(this.JITCompile&&w[0][v]===void 0){this.hierarchy[0].update(void 0,!0);for(p=0;p<this.hierarchy.length;p++)w[p][v]=this.hierarchy[p]instanceof THREE.Bone?this.hierarchy[p].skinMatrix.clone():this.hierarchy[p].matrix.clone()}}};
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-THREE.Animation.prototype.interpolateCatmullRom=function(b,c){var e=[],f=[],h,m,k,n,t,v;h=(b.length-1)*c;m=Math.floor(h);h-=m;e[0]=m==0?m:m-1;e[1]=m;e[2]=m>b.length-2?m:m+1;e[3]=m>b.length-3?m:m+2;m=b[e[0]];n=b[e[1]];t=b[e[2]];v=b[e[3]];e=h*h;k=h*e;f[0]=this.interpolate(m[0],n[0],t[0],v[0],h,e,k);f[1]=this.interpolate(m[1],n[1],t[1],v[1],h,e,k);f[2]=this.interpolate(m[2],n[2],t[2],v[2],h,e,k);return f};
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+THREE.Animation.prototype.update=function(b){if(this.isPlaying){var c=["pos","rot","scl"],e,f,h,m,k,n,u,p,v=this.data.JIT.hierarchy,t,x;this.currentTime+=b*this.timeScale;x=this.currentTime;t=this.currentTime%=this.data.length;p=parseInt(Math.min(t*this.data.fps,this.data.length*this.data.fps),10);for(var w=0,y=this.hierarchy.length;w<y;w++)if(b=this.hierarchy[w],u=b.animationCache,this.JITCompile&&v[w][p]!==void 0)b instanceof THREE.Bone?(b.skinMatrix=v[w][p],b.matrixAutoUpdate=!1,b.matrixWorldNeedsUpdate=
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+!1):(b.matrix=v[w][p],b.matrixAutoUpdate=!1,b.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)b instanceof THREE.Bone?b.skinMatrix=b.animationCache.originalMatrix:b.matrix=b.animationCache.originalMatrix;for(var z=0;z<3;z++){e=c[z];k=u.prevKey[e];n=u.nextKey[e];if(n.time<=x){if(t<x)if(this.loop){k=this.data.hierarchy[w].keys[0];for(n=this.getNextKeyWith(e,w,1);n.time<t;)k=n,n=this.getNextKeyWith(e,w,n.index+1)}else{this.stop();return}else{do k=n,n=this.getNextKeyWith(e,w,n.index+1);while(n.time<
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+t)}u.prevKey[e]=k;u.nextKey[e]=n}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;f=(t-k.time)/(n.time-k.time);h=k[e];m=n[e];if(f<0||f>1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+w),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=h[0]+(m[0]-h[0])*f,e.y=h[1]+(m[1]-h[1])*f,e.z=h[2]+(m[2]-h[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
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+this.getPrevKeyWith("pos",w,k.index-1).pos,this.points[1]=h,this.points[2]=m,this.points[3]=this.getNextKeyWith("pos",w,n.index+1).pos,f=f*0.33+0.33,h=this.interpolateCatmullRom(this.points,f),e.x=h[0],e.y=h[1],e.z=h[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e===
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+"rot")THREE.Quaternion.slerp(h,m,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=h[0]+(m[0]-h[0])*f,e.y=h[1]+(m[1]-h[1])*f,e.z=h[2]+(m[2]-h[2])*f}}if(this.JITCompile&&v[0][p]===void 0){this.hierarchy[0].update(void 0,!0);for(w=0;w<this.hierarchy.length;w++)v[w][p]=this.hierarchy[w]instanceof THREE.Bone?this.hierarchy[w].skinMatrix.clone():this.hierarchy[w].matrix.clone()}}};
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+THREE.Animation.prototype.interpolateCatmullRom=function(b,c){var e=[],f=[],h,m,k,n,u,p;h=(b.length-1)*c;m=Math.floor(h);h-=m;e[0]=m==0?m:m-1;e[1]=m;e[2]=m>b.length-2?m:m+1;e[3]=m>b.length-3?m:m+2;m=b[e[0]];n=b[e[1]];u=b[e[2]];p=b[e[3]];e=h*h;k=h*e;f[0]=this.interpolate(m[0],n[0],u[0],p[0],h,e,k);f[1]=this.interpolate(m[1],n[1],u[1],p[1],h,e,k);f[2]=this.interpolate(m[2],n[2],u[2],p[2],h,e,k);return f};
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THREE.Animation.prototype.interpolate=function(b,c,e,f,h,m,k){b=(e-b)*0.5;f=(f-c)*0.5;return(2*(c-e)+b+f)*k+(-3*(c-e)-2*b-f)*m+b*h+c};THREE.Animation.prototype.getNextKeyWith=function(b,c,e){var f=this.data.hierarchy[c].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e=e<f.length-1?e:f.length-1:e%=f.length;e<f.length;e++)if(f[e][b]!==void 0)return f[e];return this.data.hierarchy[c].keys[0]};
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THREE.Animation.prototype.getPrevKeyWith=function(b,c,e){for(var f=this.data.hierarchy[c].keys,e=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e>0?e:0:e>=0?e:e+f.length;e>=0;e--)if(f[e][b]!==void 0)return f[e];return this.data.hierarchy[c].keys[f.length-1]};
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THREE.FirstPersonCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(b){if(b.movementSpeed!==void 0)this.movementSpeed=
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b.movementSpeed;if(b.lookSpeed!==void 0)this.lookSpeed=b.lookSpeed;if(b.noFly!==void 0)this.noFly=b.noFly;if(b.lookVertical!==void 0)this.lookVertical=b.lookVertical;if(b.autoForward!==void 0)this.autoForward=b.autoForward;if(b.activeLook!==void 0)this.activeLook=b.activeLook;if(b.heightSpeed!==void 0)this.heightSpeed=b.heightSpeed;if(b.heightCoef!==void 0)this.heightCoef=b.heightCoef;if(b.heightMin!==void 0)this.heightMin=b.heightMin;if(b.heightMax!==void 0)this.heightMax=b.heightMax;if(b.constrainVertical!==
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-void 0)this.constrainVertical=b.constrainVertical;if(b.verticalMin!==void 0)this.verticalMin=b.verticalMin;if(b.verticalMax!==void 0)this.verticalMax=b.verticalMax;if(b.domElement!==void 0)this.domElement=b.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(b){b.preventDefault();
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-b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(b){b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(b){this.mouseX=b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.onKeyDown=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=
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-!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 82:this.moveUp=!0;break;case 70:this.moveDown=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1;break;case 82:this.moveUp=!1;break;case 70:this.moveDown=!1}};this.update=
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-function(){var b=(new Date).getTime();this.tdiff=(b-this.lastUpdate)/1E3;this.lastUpdate=b;if(!this.freeze){this.autoSpeedFactor=this.heightSpeed?this.tdiff*((this.position.y<this.heightMin?this.heightMin:this.position.y>this.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0;var c=this.tdiff*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.translateZ(-(c+this.autoSpeedFactor));this.moveBackward&&this.translateZ(c);this.moveLeft&&this.translateX(-c);
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-this.moveRight&&this.translateX(c);this.moveUp&&this.translateY(c);this.moveDown&&this.translateY(-c);c=this.tdiff*this.lookSpeed;this.activeLook||(c=0);this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target.position,h=this.position;b.x=h.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=h.y+100*Math.cos(this.phi);b.z=h.z+100*Math.sin(this.phi)*Math.sin(this.theta)}b=
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-1;this.constrainVertical&&(b=3.14/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;b=this.target.position;h=this.position;b.x=h.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=h.y+100*Math.cos(this.phi);b.z=h.z+100*Math.sin(this.phi)*
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-Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)};
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-THREE.FirstPersonCamera.prototype=new THREE.Camera;THREE.FirstPersonCamera.prototype.constructor=THREE.FirstPersonCamera;THREE.FirstPersonCamera.prototype.supr=THREE.Camera.prototype;THREE.FirstPersonCamera.prototype.translate=function(b,c){this.matrix.rotateAxis(c);if(this.noFly)c.y=0;this.position.addSelf(c.multiplyScalar(b));this.target.position.addSelf(c.multiplyScalar(b))};
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-THREE.PathCamera=function(b){function c(b,e,c,f){var h={name:c,fps:0.6,length:f,hierarchy:[]},k,m=e.getControlPointsArray(),n=e.getLength(),t=m.length,D=0;k=t-1;e={parent:-1,keys:[]};e.keys[0]={time:0,pos:m[0],rot:[0,0,0,1],scl:[1,1,1]};e.keys[k]={time:f,pos:m[k],rot:[0,0,0,1],scl:[1,1,1]};for(k=1;k<t-1;k++)D=f*n.chunks[k]/n.total,e.keys[k]={time:D,pos:m[k]};h.hierarchy[0]=e;THREE.AnimationHandler.add(h);return new THREE.Animation(b,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function e(b,e){var c,
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+void 0)this.constrainVertical=b.constrainVertical;if(b.verticalMin!==void 0)this.verticalMin=b.verticalMin;if(b.verticalMax!==void 0)this.verticalMax=b.verticalMax;if(b.domElement!==void 0)this.domElement=b.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=!1;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=
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+this.domElement.offsetWidth/2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));this.onMouseDown=function(b){this.domElement!==document&&this.domElement.focus();b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(b){b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=
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+!1}this.mouseDragOn=!1};this.onMouseMove=function(b){this.domElement===document?(this.mouseX=b.pageX-this.viewHalfX,this.mouseY=b.pageY-this.viewHalfY):(this.mouseX=b.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY=b.pageY-this.domElement.offsetTop-this.viewHalfY)};this.onKeyDown=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 82:this.moveUp=
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+!0;break;case 70:this.moveDown=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1;break;case 82:this.moveUp=!1;break;case 70:this.moveDown=!1}};this.update=function(){var b=(new Date).getTime();this.tdiff=(b-this.lastUpdate)/1E3;this.lastUpdate=b;if(!this.freeze){this.autoSpeedFactor=this.heightSpeed?this.tdiff*
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+((this.position.y<this.heightMin?this.heightMin:this.position.y>this.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0;var c=this.tdiff*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.translateZ(-(c+this.autoSpeedFactor));this.moveBackward&&this.translateZ(c);this.moveLeft&&this.translateX(-c);this.moveRight&&this.translateX(c);this.moveUp&&this.translateY(c);this.moveDown&&this.translateY(-c);c=this.tdiff*this.lookSpeed;this.activeLook||
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+(c=0);this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target.position,h=this.position;b.x=h.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=h.y+100*Math.cos(this.phi);b.z=h.z+100*Math.sin(this.phi)*Math.sin(this.theta)}b=1;this.constrainVertical&&(b=3.14/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*
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+c*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;b=this.target.position;h=this.position;b.x=h.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=h.y+100*Math.cos(this.phi);b.z=h.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},
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+!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)};THREE.FirstPersonCamera.prototype=new THREE.Camera;THREE.FirstPersonCamera.prototype.constructor=THREE.FirstPersonCamera;
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+THREE.FirstPersonCamera.prototype.supr=THREE.Camera.prototype;THREE.FirstPersonCamera.prototype.translate=function(b,c){this.matrix.rotateAxis(c);if(this.noFly)c.y=0;this.position.addSelf(c.multiplyScalar(b));this.target.position.addSelf(c.multiplyScalar(b))};
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+THREE.PathCamera=function(b){function c(b,e,c,f){var h={name:c,fps:0.6,length:f,hierarchy:[]},k,m=e.getControlPointsArray(),n=e.getLength(),u=m.length,D=0;k=u-1;e={parent:-1,keys:[]};e.keys[0]={time:0,pos:m[0],rot:[0,0,0,1],scl:[1,1,1]};e.keys[k]={time:f,pos:m[k],rot:[0,0,0,1],scl:[1,1,1]};for(k=1;k<u-1;k++)D=f*n.chunks[k]/n.total,e.keys[k]={time:D,pos:m[k]};h.hierarchy[0]=e;THREE.AnimationHandler.add(h);return new THREE.Animation(b,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function e(b,e){var c,
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f,h=new THREE.Geometry;for(c=0;c<b.points.length*e;c++)f=c/(b.points.length*e),f=b.getPoint(f),h.vertices[c]=new THREE.Vertex(new THREE.Vector3(f.x,f.y,f.z));return h}function f(b,c){var f=e(c,10),h=e(c,10),k=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(f,k);particleObj=new THREE.ParticleSystem(h,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);b.addChild(lineObj);particleObj.scale.set(1,1,1);b.addChild(particleObj);h=new THREE.SphereGeometry(1,
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16,8);k=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<c.points.length;i++)f=new THREE.Mesh(h,k),f.position.copy(c.points[i]),f.updateMatrix(),b.addChild(f)}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=
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this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(b){if(b.duration!==void 0)this.duration=b.duration*1E3;if(b.waypoints!==void 0)this.waypoints=b.waypoints;if(b.useConstantSpeed!==void 0)this.useConstantSpeed=b.useConstantSpeed;if(b.resamplingCoef!==void 0)this.resamplingCoef=b.resamplingCoef;if(b.createDebugPath!==void 0)this.createDebugPath=b.createDebugPath;if(b.createDebugDummy!==
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-void 0)this.createDebugDummy=b.createDebugDummy;if(b.lookSpeed!==void 0)this.lookSpeed=b.lookSpeed;if(b.lookVertical!==void 0)this.lookVertical=b.lookVertical;if(b.lookHorizontal!==void 0)this.lookHorizontal=b.lookHorizontal;if(b.verticalAngleMap!==void 0)this.verticalAngleMap=b.verticalAngleMap;if(b.horizontalAngleMap!==void 0)this.horizontalAngleMap=b.horizontalAngleMap;if(b.domElement!==void 0)this.domElement=b.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=
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-window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var h=Math.PI*2,m=Math.PI/180;this.update=function(b,e,c){var f,k;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*m;this.theta=this.lon*m;f=this.phi%h;this.phi=f>=0?f:f+h;f=this.verticalAngleMap.srcRange;k=this.verticalAngleMap.dstRange;var n=k[1]-k[0];this.phi=
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-TWEEN.Easing.Quadratic.EaseInOut(((this.phi-f[0])*(k[1]-k[0])/(f[1]-f[0])+k[0]-k[0])/n)*n+k[0];f=this.horizontalAngleMap.srcRange;k=this.horizontalAngleMap.dstRange;n=k[1]-k[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-f[0])*(k[1]-k[0])/(f[1]-f[0])+k[0]-k[0])/n)*n+k[0];f=this.target.position;f.x=100*Math.sin(this.phi)*Math.cos(this.theta);f.y=100*Math.cos(this.phi);f.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,b,e,c)};this.onMouseMove=function(b){this.mouseX=
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-b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),k=new THREE.MeshLambertMaterial({color:65280}),n=new THREE.CubeGeometry(10,10,20),t=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(n,b);b=new THREE.Mesh(t,k);b.position.set(0,10,0);this.animation=
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-c(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else this.animation=c(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(b,e){return function(){e.apply(b,arguments)}}(this,this.onMouseMove),
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-!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
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+void 0)this.createDebugDummy=b.createDebugDummy;if(b.lookSpeed!==void 0)this.lookSpeed=b.lookSpeed;if(b.lookVertical!==void 0)this.lookVertical=b.lookVertical;if(b.lookHorizontal!==void 0)this.lookHorizontal=b.lookHorizontal;if(b.verticalAngleMap!==void 0)this.verticalAngleMap=b.verticalAngleMap;if(b.horizontalAngleMap!==void 0)this.horizontalAngleMap=b.horizontalAngleMap;if(b.domElement!==void 0)this.domElement=b.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.domElement===
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+document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=this.domElement.offsetWidth/2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));var h=Math.PI*2,m=Math.PI/180;this.update=function(b,e,c){var f,k;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=
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+(90-this.lat)*m;this.theta=this.lon*m;f=this.phi%h;this.phi=f>=0?f:f+h;f=this.verticalAngleMap.srcRange;k=this.verticalAngleMap.dstRange;var n=k[1]-k[0];this.phi=TWEEN.Easing.Quadratic.EaseInOut(((this.phi-f[0])*(k[1]-k[0])/(f[1]-f[0])+k[0]-k[0])/n)*n+k[0];f=this.horizontalAngleMap.srcRange;k=this.horizontalAngleMap.dstRange;n=k[1]-k[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-f[0])*(k[1]-k[0])/(f[1]-f[0])+k[0]-k[0])/n)*n+k[0];f=this.target.position;f.x=100*Math.sin(this.phi)*Math.cos(this.theta);
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+f.y=100*Math.cos(this.phi);f.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,b,e,c)};this.onMouseMove=function(b){this.domElement===document?(this.mouseX=b.pageX-this.viewHalfX,this.mouseY=b.pageY-this.viewHalfY):(this.mouseX=b.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY=b.pageY-this.domElement.offsetTop-this.viewHalfY)};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);
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+if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),k=new THREE.MeshLambertMaterial({color:65280}),n=new THREE.CubeGeometry(10,10,20),u=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(n,b);b=new THREE.Mesh(u,k);b.position.set(0,10,0);this.animation=c(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else this.animation=c(this.animationParent,
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+this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(b,e){return function(){e.apply(b,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
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THREE.FlyCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=!1;this.domElement=document;if(b){if(b.movementSpeed!==void 0)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==void 0)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==void 0)this.dragToLook=b.dragToLook;if(b.autoForward!==void 0)this.autoForward=
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-b.autoForward;if(b.domElement!==void 0)this.domElement=b.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)};this.keydown=function(b){if(!b.altKey){switch(b.keyCode){case 16:this.movementSpeedMultiplier=
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-0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};
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-this.keyup=function(b){switch(b.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;
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-case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(b){b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(b){if(!this.dragToLook||this.mouseStatus>0){var c=this.getContainerDimensions(),h=c.size[0]/2,m=c.size[1]/2;this.moveState.yawLeft=-(b.clientX-c.offset[0]-h)/h;this.moveState.pitchDown=(b.clientY-
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-c.offset[1]-m)/m;this.updateRotationVector()}};this.mouseup=function(b){b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.tdiff=(b-this.lastUpdate)/1E3;this.lastUpdate=b;var b=this.tdiff*this.movementSpeed,c=this.tdiff*
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-this.rollSpeed;this.translateX(this.moveVector.x*b);this.translateY(this.moveVector.y*b);this.translateZ(this.moveVector.z*b);this.tmpQuaternion.set(this.rotationVector.x*c,this.rotationVector.y*c,this.rotationVector.z*c,1).normalize();this.quaternion.multiplySelf(this.tmpQuaternion);this.matrix.setPosition(this.position);this.matrix.setRotationFromQuaternion(this.quaternion);this.matrixWorldNeedsUpdate=!0;this.supr.update.call(this)};this.updateMovementVector=function(){var b=this.moveState.forward||
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-this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-b+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=
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-document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,this.mouseup),!1);window.addEventListener("keydown",c(this,this.keydown),!1);window.addEventListener("keyup",c(this,
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-this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
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-THREE.RollCamera=function(b,c,e,f){THREE.Camera.call(this,b,c,e,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var h=new THREE.Vector3,m=new THREE.Vector3,k=new THREE.Vector3,n=new THREE.Matrix4,t=!1,v=1,w=0,u=0,x=0,p=0,y=0,z=window.innerWidth/2,A=window.innerHeight/2;this.update=
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-function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*p),this.rotateVertically(b*y));b=this.delta*this.movementSpeed;this.translateZ(b*(w>0||this.autoForward&&!(w<0)?1:w));this.translateX(b*u);this.translateY(b*x);t&&(this.roll+=this.rollSpeed*this.delta*v);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();
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+b.autoForward;if(b.domElement!==void 0)this.domElement=b.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.domElement!==document&&this.domElement.setAttribute("tabindex",-1);this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)};
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+this.keydown=function(b){if(!b.altKey){switch(b.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=
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+1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(b){switch(b.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=
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+0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(b){this.domElement!==document&&this.domElement.focus();b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(b){if(!this.dragToLook||this.mouseStatus>0){var c=this.getContainerDimensions(),
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|
+h=c.size[0]/2,m=c.size[1]/2;this.moveState.yawLeft=-(b.pageX-c.offset[0]-h)/h;this.moveState.pitchDown=(b.pageY-c.offset[1]-m)/m;this.updateRotationVector()}};this.mouseup=function(b){b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=
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+b;this.tdiff=(b-this.lastUpdate)/1E3;this.lastUpdate=b;var b=this.tdiff*this.movementSpeed,c=this.tdiff*this.rollSpeed;this.translateX(this.moveVector.x*b);this.translateY(this.moveVector.y*b);this.translateZ(this.moveVector.z*b);this.tmpQuaternion.set(this.rotationVector.x*c,this.rotationVector.y*c,this.rotationVector.z*c,1).normalize();this.quaternion.multiplySelf(this.tmpQuaternion);this.matrix.setPosition(this.position);this.matrix.setRotationFromQuaternion(this.quaternion);this.matrixWorldNeedsUpdate=
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+!0;this.supr.update.call(this)};this.updateMovementVector=function(){var b=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-b+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=
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+-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,
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+this.mouseup),!1);this.domElement.addEventListener("keydown",c(this,this.keydown),!1);this.domElement.addEventListener("keyup",c(this,this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
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+THREE.RollCamera=function(b,c,e,f){THREE.Camera.call(this,b,c,e,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var h=new THREE.Vector3,m=new THREE.Vector3,k=new THREE.Vector3,n=new THREE.Matrix4,u=!1,p=1,v=0,t=0,x=0,w=0,y=0,z=window.innerWidth/2,A=window.innerHeight/2;this.update=
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|
+function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*w),this.rotateVertically(b*y));b=this.delta*this.movementSpeed;this.translateZ(b*(v>0||this.autoForward&&!(v<0)?1:v));this.translateX(b*t);this.translateY(b*x);u&&(this.roll+=this.rollSpeed*this.delta*p);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();
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|
else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();k.copy(this.forward);m.set(0,1,0);h.cross(m,k).normalize();m.cross(k,h).normalize();this.matrix.n11=h.x;this.matrix.n12=m.x;this.matrix.n13=k.x;this.matrix.n21=h.y;this.matrix.n22=m.y;this.matrix.n23=k.y;this.matrix.n31=h.z;this.matrix.n32=m.z;this.matrix.n33=k.z;n.identity();n.n11=Math.cos(this.roll);n.n12=-Math.sin(this.roll);n.n21=Math.sin(this.roll);n.n22=Math.cos(this.roll);this.matrix.multiplySelf(n);
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this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(b){this.position.x+=this.matrix.n11*b;this.position.y+=this.matrix.n21*b;this.position.z+=this.matrix.n31*b};this.translateY=function(b){this.position.x+=this.matrix.n12*b;this.position.y+=this.matrix.n22*b;this.position.z+=this.matrix.n32*b};this.translateZ=function(b){this.position.x-=this.matrix.n13*b;this.position.y-=
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this.matrix.n23*b;this.position.z-=this.matrix.n33*b};this.rotateHorizontally=function(b){h.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);h.multiplyScalar(b);this.forward.subSelf(h);this.forward.normalize()};this.rotateVertically=function(b){m.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);m.multiplyScalar(b);this.forward.addSelf(m);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",
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-function(b){p=(b.clientX-z)/window.innerWidth;y=(b.clientY-A)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:w=1;break;case 2:w=-1}},!1);this.domElement.addEventListener("mouseup",function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:w=0;break;case 2:w=0}},!1);this.domElement.addEventListener("keydown",function(b){switch(b.keyCode){case 38:case 87:w=1;break;case 37:case 65:u=-1;break;
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-case 40:case 83:w=-1;break;case 39:case 68:u=1;break;case 81:t=!0;v=1;break;case 69:t=!0;v=-1;break;case 82:x=1;break;case 70:x=-1}},!1);this.domElement.addEventListener("keyup",function(b){switch(b.keyCode){case 38:case 87:w=0;break;case 37:case 65:u=0;break;case 40:case 83:w=0;break;case 39:case 68:u=0;break;case 81:t=!1;break;case 69:t=!1;break;case 82:x=0;break;case 70:x=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;
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+function(b){w=(b.clientX-z)/window.innerWidth;y=(b.clientY-A)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:v=1;break;case 2:v=-1}},!1);this.domElement.addEventListener("mouseup",function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:v=0;break;case 2:v=0}},!1);this.domElement.addEventListener("keydown",function(b){switch(b.keyCode){case 38:case 87:v=1;break;case 37:case 65:t=-1;break;
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+case 40:case 83:v=-1;break;case 39:case 68:t=1;break;case 81:u=!0;p=1;break;case 69:u=!0;p=-1;break;case 82:x=1;break;case 70:x=-1}},!1);this.domElement.addEventListener("keyup",function(b){switch(b.keyCode){case 38:case 87:v=0;break;case 37:case 65:t=0;break;case 40:case 83:v=0;break;case 39:case 68:t=0;break;case 81:u=!1;break;case 69:u=!1;break;case 82:x=0;break;case 70:x=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;
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THREE.RollCamera.prototype.supr=THREE.Camera.prototype;
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THREE.TrackballCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}b=b||{};THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.domElement=b.domElement||document;this.screen=b.screen||{width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=b.radius||(this.screen.width+this.screen.height)/4;this.rotateSpeed=b.rotateSpeed||1;this.zoomSpeed=b.zoomSpeed||1.2;this.panSpeed=b.panSpeed||0.3;this.noZoom=b.noZoom||!1;this.noPan=b.noPan||
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-!1;this.staticMoving=b.staticMoving||!1;this.dynamicDampingFactor=b.dynamicDampingFactor||0.2;this.minDistance=b.minDistance||0;this.maxDistance=b.maxDistance||Infinity;this.keys=b.keys||[65,83,68];this.useTarget=!0;var e=!1,f=this.STATE.NONE,h=new THREE.Vector3,m=new THREE.Vector3,k=new THREE.Vector3,n=new THREE.Vector2,t=new THREE.Vector2,v=new THREE.Vector2,w=new THREE.Vector2;this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)};this.getMouseOnScreen=function(b,c){return new THREE.Vector2((b-
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+!1;this.staticMoving=b.staticMoving||!1;this.dynamicDampingFactor=b.dynamicDampingFactor||0.2;this.minDistance=b.minDistance||0;this.maxDistance=b.maxDistance||Infinity;this.keys=b.keys||[65,83,68];this.useTarget=!0;var e=!1,f=this.STATE.NONE,h=new THREE.Vector3,m=new THREE.Vector3,k=new THREE.Vector3,n=new THREE.Vector2,u=new THREE.Vector2,p=new THREE.Vector2,v=new THREE.Vector2;this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)};this.getMouseOnScreen=function(b,c){return new THREE.Vector2((b-
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this.screen.offsetLeft)/this.radius*0.5,(c-this.screen.offsetTop)/this.radius*0.5)};this.getMouseProjectionOnBall=function(b,c){var e=new THREE.Vector3((b-this.screen.width*0.5-this.screen.offsetLeft)/this.radius,(this.screen.height*0.5+this.screen.offsetTop-c)/this.radius,0),f=e.length();f>1?e.normalize():e.z=Math.sqrt(1-f*f);h=this.position.clone().subSelf(this.target.position);f=this.up.clone().setLength(e.y);f.addSelf(this.up.clone().crossSelf(h).setLength(e.x));f.addSelf(h.setLength(e.z));return f};
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-this.rotateCamera=function(){var b=Math.acos(m.dot(k)/m.length()/k.length());if(b){var c=(new THREE.Vector3).cross(m,k).normalize(),e=new THREE.Quaternion;b*=this.rotateSpeed;e.setFromAxisAngle(c,-b);e.multiplyVector3(h);e.multiplyVector3(this.up);e.multiplyVector3(k);this.staticMoving?m=k:(e.setFromAxisAngle(c,b*(this.dynamicDampingFactor-1)),e.multiplyVector3(m))}};this.zoomCamera=function(){var b=1+(t.y-n.y)*this.zoomSpeed;b!==1&&b>0&&(h.multiplyScalar(b),this.staticMoving?n=t:n.y+=(t.y-n.y)*this.dynamicDampingFactor)};
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-this.panCamera=function(){var b=w.clone().subSelf(v);if(b.lengthSq()){b.multiplyScalar(h.length()*this.panSpeed);var c=h.clone().crossSelf(this.up).setLength(b.x);c.addSelf(this.up.clone().setLength(b.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?v=w:v.addSelf(b.sub(w,v).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance),
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+this.rotateCamera=function(){var b=Math.acos(m.dot(k)/m.length()/k.length());if(b){var c=(new THREE.Vector3).cross(m,k).normalize(),e=new THREE.Quaternion;b*=this.rotateSpeed;e.setFromAxisAngle(c,-b);e.multiplyVector3(h);e.multiplyVector3(this.up);e.multiplyVector3(k);this.staticMoving?m=k:(e.setFromAxisAngle(c,b*(this.dynamicDampingFactor-1)),e.multiplyVector3(m))}};this.zoomCamera=function(){var b=1+(u.y-n.y)*this.zoomSpeed;b!==1&&b>0&&(h.multiplyScalar(b),this.staticMoving?n=u:n.y+=(u.y-n.y)*this.dynamicDampingFactor)};
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+this.panCamera=function(){var b=v.clone().subSelf(p);if(b.lengthSq()){b.multiplyScalar(h.length()*this.panSpeed);var c=h.clone().crossSelf(this.up).setLength(b.x);c.addSelf(this.up.clone().setLength(b.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?p=v:p.addSelf(b.sub(v,p).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance),
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h.lengthSq()<this.minDistance*this.minDistance&&this.position.add(this.target.position,h.setLength(this.minDistance))};this.update=function(b,c,e){h=this.position.clone().subSelf(this.target.position);this.rotateCamera();this.noZoom||this.zoomCamera();this.noPan||this.panCamera();this.position.add(this.target.position,h);this.checkDistances();this.supr.update.call(this,b,c,e)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",
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-c(this,function(b){e&&(m=k=this.getMouseProjectionOnBall(b.clientX,b.clientY),n=t=this.getMouseOnScreen(b.clientX,b.clientY),v=w=this.getMouseOnScreen(b.clientX,b.clientY),e=!1);f!==this.STATE.NONE&&(f===this.STATE.ROTATE?k=this.getMouseProjectionOnBall(b.clientX,b.clientY):f===this.STATE.ZOOM&&!this.noZoom?t=this.getMouseOnScreen(b.clientX,b.clientY):f===this.STATE.PAN&&!this.noPan&&(w=this.getMouseOnScreen(b.clientX,b.clientY)))}),!1);this.domElement.addEventListener("mousedown",c(this,function(b){b.preventDefault();
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-b.stopPropagation();if(f===this.STATE.NONE)f=b.button,f===this.STATE.ROTATE?m=k=this.getMouseProjectionOnBall(b.clientX,b.clientY):f===this.STATE.ZOOM&&!this.noZoom?n=t=this.getMouseOnScreen(b.clientX,b.clientY):this.noPan||(v=w=this.getMouseOnScreen(b.clientX,b.clientY))}),!1);this.domElement.addEventListener("mouseup",c(this,function(b){b.preventDefault();b.stopPropagation();f=this.STATE.NONE}),!1);window.addEventListener("keydown",c(this,function(b){if(f===this.STATE.NONE){if(b.keyCode===this.keys[this.STATE.ROTATE])f=
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+c(this,function(b){e&&(m=k=this.getMouseProjectionOnBall(b.clientX,b.clientY),n=u=this.getMouseOnScreen(b.clientX,b.clientY),p=v=this.getMouseOnScreen(b.clientX,b.clientY),e=!1);f!==this.STATE.NONE&&(f===this.STATE.ROTATE?k=this.getMouseProjectionOnBall(b.clientX,b.clientY):f===this.STATE.ZOOM&&!this.noZoom?u=this.getMouseOnScreen(b.clientX,b.clientY):f===this.STATE.PAN&&!this.noPan&&(v=this.getMouseOnScreen(b.clientX,b.clientY)))}),!1);this.domElement.addEventListener("mousedown",c(this,function(b){b.preventDefault();
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|
+b.stopPropagation();if(f===this.STATE.NONE)f=b.button,f===this.STATE.ROTATE?m=k=this.getMouseProjectionOnBall(b.clientX,b.clientY):f===this.STATE.ZOOM&&!this.noZoom?n=u=this.getMouseOnScreen(b.clientX,b.clientY):this.noPan||(p=v=this.getMouseOnScreen(b.clientX,b.clientY))}),!1);this.domElement.addEventListener("mouseup",c(this,function(b){b.preventDefault();b.stopPropagation();f=this.STATE.NONE}),!1);window.addEventListener("keydown",c(this,function(b){if(f===this.STATE.NONE){if(b.keyCode===this.keys[this.STATE.ROTATE])f=
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this.STATE.ROTATE;else if(b.keyCode===this.keys[this.STATE.ZOOM]&&!this.noZoom)f=this.STATE.ZOOM;else if(b.keyCode===this.keys[this.STATE.PAN]&&!this.noPan)f=this.STATE.PAN;f!==this.STATE.NONE&&(e=!0)}}),!1);window.addEventListener("keyup",c(this,function(){if(f!==this.STATE.NONE)f=this.STATE.NONE}),!1)};THREE.TrackballCamera.prototype=new THREE.Camera;THREE.TrackballCamera.prototype.constructor=THREE.TrackballCamera;THREE.TrackballCamera.prototype.supr=THREE.Camera.prototype;
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THREE.TrackballCamera.prototype.STATE={NONE:-1,ROTATE:0,ZOOM:1,PAN:2};THREE.QuakeCamera=THREE.FirstPersonCamera;
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-THREE.CubeGeometry=function(b,c,e,f,h,m,k,n,t){function v(b,c,e,k,n,p,t,u){var v,x,y=f||1,z=h||1,R=n/2,T=p/2,V=w.vertices.length;if(b=="x"&&c=="y"||b=="y"&&c=="x")v="z";else if(b=="x"&&c=="z"||b=="z"&&c=="x")v="y",z=m||1;else if(b=="z"&&c=="y"||b=="y"&&c=="z")v="x",y=m||1;var W=y+1,o=z+1;n/=y;var ga=p/z;for(x=0;x<o;x++)for(p=0;p<W;p++){var S=new THREE.Vector3;S[b]=(p*n-R)*e;S[c]=(x*ga-T)*k;S[v]=t;w.vertices.push(new THREE.Vertex(S))}for(x=0;x<z;x++)for(p=0;p<y;p++)w.faces.push(new THREE.Face4(p+W*
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-x+V,p+W*(x+1)+V,p+1+W*(x+1)+V,p+1+W*x+V,null,null,u)),w.faceVertexUvs[0].push([new THREE.UV(p/y,x/z),new THREE.UV(p/y,(x+1)/z),new THREE.UV((p+1)/y,(x+1)/z),new THREE.UV((p+1)/y,x/z)])}THREE.Geometry.call(this);var w=this,u=b/2,x=c/2,p=e/2,n=n?-1:1;if(k!==void 0)if(k instanceof Array)this.materials=k;else{this.materials=[];for(var y=0;y<6;y++)this.materials.push([k])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(t!=void 0)for(var z in t)this.sides[z]!=void 0&&(this.sides[z]=
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-t[z]);this.sides.px&&v("z","y",1*n,-1,e,c,-u,this.materials[0]);this.sides.nx&&v("z","y",-1*n,-1,e,c,u,this.materials[1]);this.sides.py&&v("x","z",1*n,1,b,e,x,this.materials[2]);this.sides.ny&&v("x","z",1*n,-1,b,e,-x,this.materials[3]);this.sides.pz&&v("x","y",1*n,-1,b,c,p,this.materials[4]);this.sides.nz&&v("x","y",-1*n,-1,b,c,-p,this.materials[5]);(function(){for(var b=[],c=[],e=0,f=w.vertices.length;e<f;e++){for(var k=w.vertices[e],h=!1,m=0,n=b.length;m<n;m++){var p=b[m];if(k.position.x==p.position.x&&
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-k.position.y==p.position.y&&k.position.z==p.position.z){c[e]=m;h=!0;break}}if(!h)c[e]=b.length,b.push(new THREE.Vertex(k.position.clone()))}e=0;for(f=w.faces.length;e<f;e++)k=w.faces[e],k.a=c[k.a],k.b=c[k.b],k.c=c[k.c],k.d=c[k.d];w.vertices=b})();this.computeCentroids();this.computeFaceNormals()};THREE.CubeGeometry.prototype=new THREE.Geometry;THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
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-THREE.CylinderGeometry=function(b,c,e,f,h,m){THREE.Geometry.call(this);var b=b!=null?b:20,c=c!=null?c:20,e=e||100,k=e/2,f=f||8,h=h||1,n,t,v=[],w=[];for(t=0;t<=h;t++){var u=[],x=[],p=t/h,y=p*(c-b)+b;for(n=0;n<=f;n++){var z=n/f;this.vertices.push(new THREE.Vertex(new THREE.Vector3(y*Math.sin(z*Math.PI*2),-p*e+k,y*Math.cos(z*Math.PI*2))));u.push(this.vertices.length-1);x.push(new THREE.UV(z,p))}v.push(u);w.push(x)}for(t=0;t<h;t++)for(n=0;n<f;n++){var e=v[t][n],u=v[t+1][n],x=v[t+1][n+1],p=v[t][n+1],y=
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-this.vertices[e].position.clone().setY(0).normalize(),z=this.vertices[u].position.clone().setY(0).normalize(),A=this.vertices[x].position.clone().setY(0).normalize(),E=this.vertices[p].position.clone().setY(0).normalize(),D=w[t][n].clone(),G=w[t+1][n].clone(),I=w[t+1][n+1].clone(),O=w[t][n+1].clone();this.faces.push(new THREE.Face4(e,u,x,p,[y,z,A,E]));this.faceVertexUvs[0].push([D,G,I,O])}if(!m&&b>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,k,0)));for(n=0;n<f;n++)e=v[0][n],u=v[0][n+
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-1],x=this.vertices.length-1,y=new THREE.Vector3(0,1,0),z=new THREE.Vector3(0,1,0),A=new THREE.Vector3(0,1,0),D=w[0][n].clone(),G=w[0][n+1].clone(),I=new THREE.UV(G.u,0),this.faces.push(new THREE.Face3(e,u,x,[y,z,A])),this.faceVertexUvs[0].push([D,G,I])}if(!m&&c>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-k,0)));for(n=0;n<f;n++)e=v[t][n+1],u=v[t][n],x=this.vertices.length-1,y=new THREE.Vector3(0,-1,0),z=new THREE.Vector3(0,-1,0),A=new THREE.Vector3(0,-1,0),D=w[t][n+1].clone(),G=w[t][n].clone(),
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-I=new THREE.UV(G.u,1),this.faces.push(new THREE.Face3(e,u,x,[y,z,A])),this.faceVertexUvs[0].push([D,G,I])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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+THREE.CubeGeometry=function(b,c,e,f,h,m,k,n,u){function p(b,c,e,k,n,p,t,u){var w,x,y=f||1,z=h||1,R=n/2,T=p/2,V=v.vertices.length;if(b=="x"&&c=="y"||b=="y"&&c=="x")w="z";else if(b=="x"&&c=="z"||b=="z"&&c=="x")w="y",z=m||1;else if(b=="z"&&c=="y"||b=="y"&&c=="z")w="x",y=m||1;var W=y+1,o=z+1;n/=y;var ga=p/z;for(x=0;x<o;x++)for(p=0;p<W;p++){var S=new THREE.Vector3;S[b]=(p*n-R)*e;S[c]=(x*ga-T)*k;S[w]=t;v.vertices.push(new THREE.Vertex(S))}for(x=0;x<z;x++)for(p=0;p<y;p++)v.faces.push(new THREE.Face4(p+W*
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+x+V,p+W*(x+1)+V,p+1+W*(x+1)+V,p+1+W*x+V,null,null,u)),v.faceVertexUvs[0].push([new THREE.UV(p/y,x/z),new THREE.UV(p/y,(x+1)/z),new THREE.UV((p+1)/y,(x+1)/z),new THREE.UV((p+1)/y,x/z)])}THREE.Geometry.call(this);var v=this,t=b/2,x=c/2,w=e/2,n=n?-1:1;if(k!==void 0)if(k instanceof Array)this.materials=k;else{this.materials=[];for(var y=0;y<6;y++)this.materials.push([k])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(u!=void 0)for(var z in u)this.sides[z]!=void 0&&(this.sides[z]=
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|
+u[z]);this.sides.px&&p("z","y",1*n,-1,e,c,-t,this.materials[0]);this.sides.nx&&p("z","y",-1*n,-1,e,c,t,this.materials[1]);this.sides.py&&p("x","z",1*n,1,b,e,x,this.materials[2]);this.sides.ny&&p("x","z",1*n,-1,b,e,-x,this.materials[3]);this.sides.pz&&p("x","y",1*n,-1,b,c,w,this.materials[4]);this.sides.nz&&p("x","y",-1*n,-1,b,c,-w,this.materials[5]);(function(){for(var b=[],c=[],e=0,f=v.vertices.length;e<f;e++){for(var k=v.vertices[e],h=!1,m=0,n=b.length;m<n;m++){var p=b[m];if(k.position.x==p.position.x&&
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|
+k.position.y==p.position.y&&k.position.z==p.position.z){c[e]=m;h=!0;break}}if(!h)c[e]=b.length,b.push(new THREE.Vertex(k.position.clone()))}e=0;for(f=v.faces.length;e<f;e++)k=v.faces[e],k.a=c[k.a],k.b=c[k.b],k.c=c[k.c],k.d=c[k.d];v.vertices=b})();this.computeCentroids();this.computeFaceNormals()};THREE.CubeGeometry.prototype=new THREE.Geometry;THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
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+THREE.CylinderGeometry=function(b,c,e,f,h,m){THREE.Geometry.call(this);var b=b!=null?b:20,c=c!=null?c:20,e=e||100,k=e/2,f=f||8,h=h||1,n,u,p=[],v=[];for(u=0;u<=h;u++){var t=[],x=[],w=u/h,y=w*(c-b)+b;for(n=0;n<=f;n++){var z=n/f;this.vertices.push(new THREE.Vertex(new THREE.Vector3(y*Math.sin(z*Math.PI*2),-w*e+k,y*Math.cos(z*Math.PI*2))));t.push(this.vertices.length-1);x.push(new THREE.UV(z,w))}p.push(t);v.push(x)}for(u=0;u<h;u++)for(n=0;n<f;n++){var e=p[u][n],t=p[u+1][n],x=p[u+1][n+1],w=p[u][n+1],y=
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|
+this.vertices[e].position.clone().setY(0).normalize(),z=this.vertices[t].position.clone().setY(0).normalize(),A=this.vertices[x].position.clone().setY(0).normalize(),E=this.vertices[w].position.clone().setY(0).normalize(),D=v[u][n].clone(),G=v[u+1][n].clone(),I=v[u+1][n+1].clone(),O=v[u][n+1].clone();this.faces.push(new THREE.Face4(e,t,x,w,[y,z,A,E]));this.faceVertexUvs[0].push([D,G,I,O])}if(!m&&b>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,k,0)));for(n=0;n<f;n++)e=p[0][n],t=p[0][n+
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|
+1],x=this.vertices.length-1,y=new THREE.Vector3(0,1,0),z=new THREE.Vector3(0,1,0),A=new THREE.Vector3(0,1,0),D=v[0][n].clone(),G=v[0][n+1].clone(),I=new THREE.UV(G.u,0),this.faces.push(new THREE.Face3(e,t,x,[y,z,A])),this.faceVertexUvs[0].push([D,G,I])}if(!m&&c>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-k,0)));for(n=0;n<f;n++)e=p[u][n+1],t=p[u][n],x=this.vertices.length-1,y=new THREE.Vector3(0,-1,0),z=new THREE.Vector3(0,-1,0),A=new THREE.Vector3(0,-1,0),D=v[u][n+1].clone(),G=v[u][n].clone(),
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|
+I=new THREE.UV(G.u,1),this.faces.push(new THREE.Face3(e,t,x,[y,z,A])),this.faceVertexUvs[0].push([D,G,I])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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|
THREE.ExtrudeGeometry=function(b,c){if(typeof b!="undefined"){THREE.Geometry.call(this);var b=b instanceof Array?b:[b],e,f=b.length,h;this.shapebb=b[f-1].getBoundingBox();for(e=0;e<f;e++)h=b[e],this.addShape(h,c);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;
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THREE.ExtrudeGeometry.prototype.addShape=function(b,c){function e(b,c,e){c||console.log("die");return c.clone().multiplyScalar(e).addSelf(b)}function f(b,c,e){var f=THREE.ExtrudeGeometry.__v1,k=THREE.ExtrudeGeometry.__v2,h=THREE.ExtrudeGeometry.__v3,m=THREE.ExtrudeGeometry.__v4,n=THREE.ExtrudeGeometry.__v5,o=THREE.ExtrudeGeometry.__v6;f.set(b.x-c.x,b.y-c.y);k.set(b.x-e.x,b.y-e.y);f=f.normalize();k=k.normalize();h.set(-f.y,f.x);m.set(k.y,-k.x);n.copy(b).addSelf(h);o.copy(b).addSelf(m);if(n.equals(o))return m.clone();
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n.copy(c).addSelf(h);o.copy(e).addSelf(m);h=f.dot(m);m=o.subSelf(n).dot(m);h==0&&(console.log("Either infinite or no solutions!"),m==0?console.log("Its finite solutions."):console.log("Too bad, no solutions."));m/=h;if(m<0)return c=Math.atan2(c.y-b.y,c.x-b.x),b=Math.atan2(e.y-b.y,e.x-b.x),c>b&&(b+=Math.PI*2),anglec=(c+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(m).addSelf(n).subSelf(b).clone()}function h(b){for(C=b.length;--C>=0;){na=C;fa=C-1;fa<0&&(fa=b.length-
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|
-1);for(var c=0,e=p+w*2,c=0;c<e;c++){var f=ga*c,k=ga*(c+1),h=ha+na+f,m=ha+na+k,o=h,f=ha+fa+f,k=ha+fa+k,u=m;o+=X;f+=X;k+=X;u+=X;J.faces.push(new THREE.Face4(o,f,k,u,null,null,I));I&&(o=c/e,f=(c+1)/e,k=n+t*2,h=(J.vertices[h].position.z+t)/k,m=(J.vertices[m].position.z+t)/k,J.faceVertexUvs[0].push([new THREE.UV(h,o),new THREE.UV(m,o),new THREE.UV(m,f),new THREE.UV(h,f)]))}}}function m(b,c,e){J.vertices.push(new THREE.Vertex(new THREE.Vector3(b,c,e)))}function k(b,c,e){b+=X;c+=X;e+=X;J.faces.push(new THREE.Face3(b,
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-c,e,null,null,G));if(G){var f=O.maxY,k=O.maxX,h=J.vertices[c].position.x,c=J.vertices[c].position.y,m=J.vertices[e].position.x,e=J.vertices[e].position.y;J.faceVertexUvs[0].push([new THREE.UV(J.vertices[b].position.x/k,J.vertices[b].position.y/f),new THREE.UV(h/k,c/f),new THREE.UV(m/k,e/f)])}}var n=c.amount!==void 0?c.amount:100,t=c.bevelThickness!==void 0?c.bevelThickness:6,v=c.bevelSize!==void 0?c.bevelSize:t-2,w=c.bevelSegments!==void 0?c.bevelSegments:3,u=c.bevelEnabled!==void 0?c.bevelEnabled:
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|
-!0,x=c.curveSegments!==void 0?c.curveSegments:12,p=c.steps!==void 0?c.steps:1,y=c.bendPath,z=c.extrudePath,A,E=!1,D=c.useSpacedPoints!==void 0?c.useSpacedPoints:!1,G=c.material,I=c.extrudeMaterial,O=this.shapebb;if(z)A=z.getPoints(x),p=A.length,E=!0,u=!1;u||(v=t=w=0);var P,K,H,J=this,X=this.vertices.length;y&&b.addWrapPath(y);x=D?b.extractAllSpacedPoints(x):b.extractAllPoints(x);y=x.shape;x=x.holes;if(z=!THREE.Shape.Utils.isClockWise(y)){y=y.reverse();K=0;for(H=x.length;K<H;K++)P=x[K],THREE.Shape.Utils.isClockWise(P)&&
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-(x[K]=P.reverse());z=!1}z=THREE.Shape.Utils.triangulateShape(y,x);D=y;K=0;for(H=x.length;K<H;K++)P=x[K],y=y.concat(P);var C,R,T,V,W,o,ga=y.length,S=z.length,oa=[];C=0;R=D.length;na=R-1;for(fa=C+1;C<R;C++,na++,fa++)na==R&&(na=0),fa==R&&(fa=0),oa[C]=f(D[C],D[na],D[fa]);var ca=[],qa,ka=oa.concat();K=0;for(H=x.length;K<H;K++){P=x[K];qa=[];C=0;R=P.length;na=R-1;for(fa=C+1;C<R;C++,na++,fa++)na==R&&(na=0),fa==R&&(fa=0),qa[C]=f(P[C],P[na],P[fa]);ca.push(qa);ka=ka.concat(qa)}for(T=0;T<w;T++){V=T/w;W=t*(1-
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-V);V=v*Math.sin(V*Math.PI/2);C=0;for(R=D.length;C<R;C++)o=e(D[C],oa[C],V),m(o.x,o.y,-W);K=0;for(H=x.length;K<H;K++){P=x[K];qa=ca[K];C=0;for(R=P.length;C<R;C++)o=e(P[C],qa[C],V),m(o.x,o.y,-W)}}V=v;for(C=0;C<ga;C++)o=u?e(y[C],ka[C],V):y[C],E?m(o.x,o.y+A[0].y,A[0].x):m(o.x,o.y,0);for(T=1;T<=p;T++)for(C=0;C<ga;C++)o=u?e(y[C],ka[C],V):y[C],E?m(o.x,o.y+A[T-1].y,A[T-1].x):m(o.x,o.y,n/p*T);for(T=w-1;T>=0;T--){V=T/w;W=t*(1-V);V=v*Math.sin(V*Math.PI/2);C=0;for(R=D.length;C<R;C++)o=e(D[C],oa[C],V),m(o.x,o.y,
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|
-n+W);K=0;for(H=x.length;K<H;K++){P=x[K];qa=ca[K];C=0;for(R=P.length;C<R;C++)o=e(P[C],qa[C],V),E?m(o.x,o.y+A[p-1].y,A[p-1].x+W):m(o.x,o.y,n+W)}}if(u){u=ga*0;for(C=0;C<S;C++)v=z[C],k(v[2]+u,v[1]+u,v[0]+u);u=ga*(p+w*2);for(C=0;C<S;C++)v=z[C],k(v[0]+u,v[1]+u,v[2]+u)}else{for(C=0;C<S;C++)v=z[C],k(v[2],v[1],v[0]);for(C=0;C<S;C++)v=z[C],k(v[0]+ga*p,v[1]+ga*p,v[2]+ga*p)}var na,fa,ha=0;h(D);ha+=D.length;K=0;for(H=x.length;K<H;K++)P=x[K],h(P),ha+=P.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;
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|
+1);for(var c=0,e=w+v*2,c=0;c<e;c++){var f=ga*c,k=ga*(c+1),h=ha+na+f,m=ha+na+k,o=h,f=ha+fa+f,k=ha+fa+k,p=m;o+=X;f+=X;k+=X;p+=X;J.faces.push(new THREE.Face4(o,f,k,p,null,null,I));I&&(o=c/e,f=(c+1)/e,k=n+u*2,h=(J.vertices[h].position.z+u)/k,m=(J.vertices[m].position.z+u)/k,J.faceVertexUvs[0].push([new THREE.UV(h,o),new THREE.UV(m,o),new THREE.UV(m,f),new THREE.UV(h,f)]))}}}function m(b,c,e){J.vertices.push(new THREE.Vertex(new THREE.Vector3(b,c,e)))}function k(b,c,e){b+=X;c+=X;e+=X;J.faces.push(new THREE.Face3(b,
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+c,e,null,null,G));if(G){var f=O.maxY,k=O.maxX,h=J.vertices[c].position.x,c=J.vertices[c].position.y,m=J.vertices[e].position.x,e=J.vertices[e].position.y;J.faceVertexUvs[0].push([new THREE.UV(J.vertices[b].position.x/k,J.vertices[b].position.y/f),new THREE.UV(h/k,c/f),new THREE.UV(m/k,e/f)])}}var n=c.amount!==void 0?c.amount:100,u=c.bevelThickness!==void 0?c.bevelThickness:6,p=c.bevelSize!==void 0?c.bevelSize:u-2,v=c.bevelSegments!==void 0?c.bevelSegments:3,t=c.bevelEnabled!==void 0?c.bevelEnabled:
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|
+!0,x=c.curveSegments!==void 0?c.curveSegments:12,w=c.steps!==void 0?c.steps:1,y=c.bendPath,z=c.extrudePath,A,E=!1,D=c.useSpacedPoints!==void 0?c.useSpacedPoints:!1,G=c.material,I=c.extrudeMaterial,O=this.shapebb;if(z)A=z.getPoints(x),w=A.length,E=!0,t=!1;t||(p=u=v=0);var P,K,H,J=this,X=this.vertices.length;y&&b.addWrapPath(y);x=D?b.extractAllSpacedPoints(x):b.extractAllPoints(x);y=x.shape;x=x.holes;if(z=!THREE.Shape.Utils.isClockWise(y)){y=y.reverse();K=0;for(H=x.length;K<H;K++)P=x[K],THREE.Shape.Utils.isClockWise(P)&&
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+(x[K]=P.reverse());z=!1}z=THREE.Shape.Utils.triangulateShape(y,x);D=y;K=0;for(H=x.length;K<H;K++)P=x[K],y=y.concat(P);var C,R,T,V,W,o,ga=y.length,S=z.length,oa=[];C=0;R=D.length;na=R-1;for(fa=C+1;C<R;C++,na++,fa++)na==R&&(na=0),fa==R&&(fa=0),oa[C]=f(D[C],D[na],D[fa]);var ca=[],qa,ka=oa.concat();K=0;for(H=x.length;K<H;K++){P=x[K];qa=[];C=0;R=P.length;na=R-1;for(fa=C+1;C<R;C++,na++,fa++)na==R&&(na=0),fa==R&&(fa=0),qa[C]=f(P[C],P[na],P[fa]);ca.push(qa);ka=ka.concat(qa)}for(T=0;T<v;T++){V=T/v;W=u*(1-
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+V);V=p*Math.sin(V*Math.PI/2);C=0;for(R=D.length;C<R;C++)o=e(D[C],oa[C],V),m(o.x,o.y,-W);K=0;for(H=x.length;K<H;K++){P=x[K];qa=ca[K];C=0;for(R=P.length;C<R;C++)o=e(P[C],qa[C],V),m(o.x,o.y,-W)}}V=p;for(C=0;C<ga;C++)o=t?e(y[C],ka[C],V):y[C],E?m(o.x,o.y+A[0].y,A[0].x):m(o.x,o.y,0);for(T=1;T<=w;T++)for(C=0;C<ga;C++)o=t?e(y[C],ka[C],V):y[C],E?m(o.x,o.y+A[T-1].y,A[T-1].x):m(o.x,o.y,n/w*T);for(T=v-1;T>=0;T--){V=T/v;W=u*(1-V);V=p*Math.sin(V*Math.PI/2);C=0;for(R=D.length;C<R;C++)o=e(D[C],oa[C],V),m(o.x,o.y,
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+n+W);K=0;for(H=x.length;K<H;K++){P=x[K];qa=ca[K];C=0;for(R=P.length;C<R;C++)o=e(P[C],qa[C],V),E?m(o.x,o.y+A[w-1].y,A[w-1].x+W):m(o.x,o.y,n+W)}}if(t){t=ga*0;for(C=0;C<S;C++)p=z[C],k(p[2]+t,p[1]+t,p[0]+t);t=ga*(w+v*2);for(C=0;C<S;C++)p=z[C],k(p[0]+t,p[1]+t,p[2]+t)}else{for(C=0;C<S;C++)p=z[C],k(p[2],p[1],p[0]);for(C=0;C<S;C++)p=z[C],k(p[0]+ga*w,p[1]+ga*w,p[2]+ga*w)}var na,fa,ha=0;h(D);ha+=D.length;K=0;for(H=x.length;K<H;K++)P=x[K],h(P),ha+=P.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;
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THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
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THREE.IcosahedronGeometry=function(b){function c(b,c,e){var f=Math.sqrt(b*b+c*c+e*e);return h.vertices.push(new THREE.Vertex(new THREE.Vector3(b/f,c/f,e/f)))-1}function e(b,c,e,f){f.faces.push(new THREE.Face3(b,c,e))}function f(b,e){var f=h.vertices[b].position,k=h.vertices[e].position;return c((f.x+k.x)/2,(f.y+k.y)/2,(f.z+k.z)/2)}var h=this,m=new THREE.Geometry;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;c(-1,b,0);c(1,b,0);c(-1,-b,0);c(1,-b,0);c(0,-1,b);c(0,1,b);c(0,-1,
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--b);c(0,1,-b);c(b,0,-1);c(b,0,1);c(-b,0,-1);c(-b,0,1);e(0,11,5,m);e(0,5,1,m);e(0,1,7,m);e(0,7,10,m);e(0,10,11,m);e(1,5,9,m);e(5,11,4,m);e(11,10,2,m);e(10,7,6,m);e(7,1,8,m);e(3,9,4,m);e(3,4,2,m);e(3,2,6,m);e(3,6,8,m);e(3,8,9,m);e(4,9,5,m);e(2,4,11,m);e(6,2,10,m);e(8,6,7,m);e(9,8,1,m);for(var k=0;k<this.subdivisions;k++){var b=new THREE.Geometry,n;for(n in m.faces){var t=f(m.faces[n].a,m.faces[n].b),v=f(m.faces[n].b,m.faces[n].c),w=f(m.faces[n].c,m.faces[n].a);e(m.faces[n].a,t,w,b);e(m.faces[n].b,v,
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-t,b);e(m.faces[n].c,w,v,b);e(t,v,w,b)}m.faces=b.faces}h.faces=m.faces;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;
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-THREE.LatheGeometry=function(b,c,e){THREE.Geometry.call(this);this.steps=c||12;this.angle=e||2*Math.PI;for(var c=this.angle/this.steps,e=[],f=[],h=[],m=[],k=(new THREE.Matrix4).setRotationZ(c),n=0;n<b.length;n++)this.vertices.push(new THREE.Vertex(b[n])),e[n]=b[n].clone(),f[n]=this.vertices.length-1;for(var t=0;t<=this.angle+0.0010;t+=c){for(n=0;n<e.length;n++)t<this.angle?(e[n]=k.multiplyVector3(e[n].clone()),this.vertices.push(new THREE.Vertex(e[n])),h[n]=this.vertices.length-1):h=m;t==0&&(m=f);
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|
-for(n=0;n<f.length-1;n++)this.faces.push(new THREE.Face4(h[n],h[n+1],f[n+1],f[n])),this.faceVertexUvs[0].push([new THREE.UV(1-t/this.angle,n/b.length),new THREE.UV(1-t/this.angle,(n+1)/b.length),new THREE.UV(1-(t-c)/this.angle,(n+1)/b.length),new THREE.UV(1-(t-c)/this.angle,n/b.length)]);f=h;h=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
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|
-THREE.PlaneGeometry=function(b,c,e,f){THREE.Geometry.call(this);var h,m=b/2,k=c/2,e=e||1,f=f||1,n=e+1,t=f+1;b/=e;var v=c/f;for(h=0;h<t;h++)for(c=0;c<n;c++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(c*b-m,-(h*v-k),0)));for(h=0;h<f;h++)for(c=0;c<e;c++)this.faces.push(new THREE.Face4(c+n*h,c+n*(h+1),c+1+n*(h+1),c+1+n*h)),this.faceVertexUvs[0].push([new THREE.UV(c/e,h/f),new THREE.UV(c/e,(h+1)/f),new THREE.UV((c+1)/e,(h+1)/f),new THREE.UV((c+1)/e,h/f)]);this.computeCentroids();this.computeFaceNormals()};
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+-b);c(0,1,-b);c(b,0,-1);c(b,0,1);c(-b,0,-1);c(-b,0,1);e(0,11,5,m);e(0,5,1,m);e(0,1,7,m);e(0,7,10,m);e(0,10,11,m);e(1,5,9,m);e(5,11,4,m);e(11,10,2,m);e(10,7,6,m);e(7,1,8,m);e(3,9,4,m);e(3,4,2,m);e(3,2,6,m);e(3,6,8,m);e(3,8,9,m);e(4,9,5,m);e(2,4,11,m);e(6,2,10,m);e(8,6,7,m);e(9,8,1,m);for(var k=0;k<this.subdivisions;k++){var b=new THREE.Geometry,n;for(n in m.faces){var u=f(m.faces[n].a,m.faces[n].b),p=f(m.faces[n].b,m.faces[n].c),v=f(m.faces[n].c,m.faces[n].a);e(m.faces[n].a,u,v,b);e(m.faces[n].b,p,
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+u,b);e(m.faces[n].c,v,p,b);e(u,p,v,b)}m.faces=b.faces}h.faces=m.faces;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;
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|
+THREE.LatheGeometry=function(b,c,e){THREE.Geometry.call(this);this.steps=c||12;this.angle=e||2*Math.PI;for(var c=this.angle/this.steps,e=[],f=[],h=[],m=[],k=(new THREE.Matrix4).setRotationZ(c),n=0;n<b.length;n++)this.vertices.push(new THREE.Vertex(b[n])),e[n]=b[n].clone(),f[n]=this.vertices.length-1;for(var u=0;u<=this.angle+0.0010;u+=c){for(n=0;n<e.length;n++)u<this.angle?(e[n]=k.multiplyVector3(e[n].clone()),this.vertices.push(new THREE.Vertex(e[n])),h[n]=this.vertices.length-1):h=m;u==0&&(m=f);
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|
+for(n=0;n<f.length-1;n++)this.faces.push(new THREE.Face4(h[n],h[n+1],f[n+1],f[n])),this.faceVertexUvs[0].push([new THREE.UV(1-u/this.angle,n/b.length),new THREE.UV(1-u/this.angle,(n+1)/b.length),new THREE.UV(1-(u-c)/this.angle,(n+1)/b.length),new THREE.UV(1-(u-c)/this.angle,n/b.length)]);f=h;h=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
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|
+THREE.PlaneGeometry=function(b,c,e,f){THREE.Geometry.call(this);var h,m=b/2,k=c/2,e=e||1,f=f||1,n=e+1,u=f+1;b/=e;var p=c/f;for(h=0;h<u;h++)for(c=0;c<n;c++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(c*b-m,-(h*p-k),0)));for(h=0;h<f;h++)for(c=0;c<e;c++)this.faces.push(new THREE.Face4(c+n*h,c+n*(h+1),c+1+n*(h+1),c+1+n*h)),this.faceVertexUvs[0].push([new THREE.UV(c/e,h/f),new THREE.UV(c/e,(h+1)/f),new THREE.UV((c+1)/e,(h+1)/f),new THREE.UV((c+1)/e,h/f)]);this.computeCentroids();this.computeFaceNormals()};
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|
THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
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|
-THREE.SphereGeometry=function(b,c,e){THREE.Geometry.call(this);for(var b=b||50,f,h=Math.PI,m=Math.max(3,c||8),k=Math.max(2,e||6),c=[],e=0;e<k+1;e++){f=e/k;var n=b*Math.cos(f*h),t=b*Math.sin(f*h),v=[],w=0;for(f=0;f<m;f++){var u=2*f/m,x=t*Math.sin(u*h),u=t*Math.cos(u*h);(e==0||e==k)&&f>0||(w=this.vertices.push(new THREE.Vertex(new THREE.Vector3(u,n,x)))-1);v.push(w)}c.push(v)}for(var p,y,z,h=c.length,e=0;e<h;e++)if(m=c[e].length,e>0)for(f=0;f<m;f++){v=f==m-1;k=c[e][v?0:f+1];n=c[e][v?m-1:f];t=c[e-1][v?
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-m-1:f];v=c[e-1][v?0:f+1];x=e/(h-1);p=(e-1)/(h-1);y=(f+1)/m;var u=f/m,w=new THREE.UV(1-y,x),x=new THREE.UV(1-u,x),u=new THREE.UV(1-u,p),A=new THREE.UV(1-y,p);e<c.length-1&&(p=this.vertices[k].position.clone(),y=this.vertices[n].position.clone(),z=this.vertices[t].position.clone(),p.normalize(),y.normalize(),z.normalize(),this.faces.push(new THREE.Face3(k,n,t,[new THREE.Vector3(p.x,p.y,p.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(z.x,z.y,z.z)])),this.faceVertexUvs[0].push([w,x,u]));e>1&&(p=
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-this.vertices[k].position.clone(),y=this.vertices[t].position.clone(),z=this.vertices[v].position.clone(),p.normalize(),y.normalize(),z.normalize(),this.faces.push(new THREE.Face3(k,t,v,[new THREE.Vector3(p.x,p.y,p.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(z.x,z.y,z.z)])),this.faceVertexUvs[0].push([w,u,A]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry;
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+THREE.SphereGeometry=function(b,c,e){THREE.Geometry.call(this);for(var b=b||50,f,h=Math.PI,m=Math.max(3,c||8),k=Math.max(2,e||6),c=[],e=0;e<k+1;e++){f=e/k;var n=b*Math.cos(f*h),u=b*Math.sin(f*h),p=[],v=0;for(f=0;f<m;f++){var t=2*f/m,x=u*Math.sin(t*h),t=u*Math.cos(t*h);(e==0||e==k)&&f>0||(v=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,n,x)))-1);p.push(v)}c.push(p)}for(var w,y,z,h=c.length,e=0;e<h;e++)if(m=c[e].length,e>0)for(f=0;f<m;f++){p=f==m-1;k=c[e][p?0:f+1];n=c[e][p?m-1:f];u=c[e-1][p?
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+m-1:f];p=c[e-1][p?0:f+1];x=e/(h-1);w=(e-1)/(h-1);y=(f+1)/m;var t=f/m,v=new THREE.UV(1-y,x),x=new THREE.UV(1-t,x),t=new THREE.UV(1-t,w),A=new THREE.UV(1-y,w);e<c.length-1&&(w=this.vertices[k].position.clone(),y=this.vertices[n].position.clone(),z=this.vertices[u].position.clone(),w.normalize(),y.normalize(),z.normalize(),this.faces.push(new THREE.Face3(k,n,u,[new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(z.x,z.y,z.z)])),this.faceVertexUvs[0].push([v,x,t]));e>1&&(w=
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+this.vertices[k].position.clone(),y=this.vertices[u].position.clone(),z=this.vertices[p].position.clone(),w.normalize(),y.normalize(),z.normalize(),this.faces.push(new THREE.Face3(k,u,p,[new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(z.x,z.y,z.z)])),this.faceVertexUvs[0].push([v,t,A]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry;
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THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
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THREE.TextGeometry=function(b,c){var e=(new THREE.TextPath(b,c)).toShapes();c.amount=c.height!==void 0?c.height:50;if(c.bevelThickness===void 0)c.bevelThickness=10;if(c.bevelSize===void 0)c.bevelSize=8;if(c.bevelEnabled===void 0)c.bevelEnabled=!1;if(c.bend){var f=e[e.length-1].getBoundingBox().maxX;c.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(f/2,120),new THREE.Vector2(f,0))}THREE.ExtrudeGeometry.call(this,e,c)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;
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THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
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THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},getTextShapes:function(b,c){return(new TextPath(b,c)).toShapes()},loadFace:function(b){var c=b.familyName.toLowerCase();this.faces[c]=this.faces[c]||{};this.faces[c][b.cssFontWeight]=this.faces[c][b.cssFontWeight]||{};this.faces[c][b.cssFontWeight][b.cssFontStyle]=b;return this.faces[c][b.cssFontWeight][b.cssFontStyle]=b},drawText:function(b){for(var c=
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-this.getFace(),e=this.size/c.resolution,f=0,h=String(b).split(""),m=h.length,k=[],b=0;b<m;b++){var n=new THREE.Path,n=this.extractGlyphPoints(h[b],c,e,f,n);f+=n.offset;k.push(n.path)}return{paths:k,offset:f/2}},extractGlyphPoints:function(b,c,e,f,h){var m=[],k,n,t,v,w,u,x,p,y,z,A=c.glyphs[b]||c.glyphs[ctxt.options.fallbackCharacter];if(A){if(A.o){c=A._cachedOutline||(A._cachedOutline=A.o.split(" "));t=c.length;for(b=0;b<t;)switch(n=c[b++],n){case "m":n=c[b++]*e+f;v=c[b++]*e;m.push(new THREE.Vector2(n,
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-v));h.moveTo(n,v);break;case "l":n=c[b++]*e+f;v=c[b++]*e;m.push(new THREE.Vector2(n,v));h.lineTo(n,v);break;case "q":n=c[b++]*e+f;v=c[b++]*e;x=c[b++]*e+f;p=c[b++]*e;h.quadraticCurveTo(x,p,n,v);if(k=m[m.length-1]){w=k.x;u=k.y;k=1;for(divisions=this.divisions;k<=divisions;k++){var E=k/divisions,D=THREE.Shape.Utils.b2(E,w,x,n),E=THREE.Shape.Utils.b2(E,u,p,v);m.push(new THREE.Vector2(D,E))}}break;case "b":if(n=c[b++]*e+f,v=c[b++]*e,x=c[b++]*e+f,p=c[b++]*-e,y=c[b++]*e+f,z=c[b++]*-e,h.bezierCurveTo(n,v,
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-x,p,y,z),k=m[m.length-1]){w=k.x;u=k.y;k=1;for(divisions=this.divisions;k<=divisions;k++)E=k/divisions,D=THREE.Shape.Utils.b3(E,w,x,y,n),E=THREE.Shape.Utils.b3(E,u,p,z,v),m.push(new THREE.Vector2(D,E))}}}return{offset:A.ha*e,points:m,path:h}}}};
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-(function(b){var c=function(b){for(var c=b.length,h=0,m=c-1,k=0;k<c;m=k++)h+=b[m].x*b[k].y-b[k].x*b[m].y;return h*0.5};b.Triangulate=function(b,f){var h=b.length;if(h<3)return null;var m=[],k=[],n=[],t,v,w;if(c(b)>0)for(v=0;v<h;v++)k[v]=v;else for(v=0;v<h;v++)k[v]=h-1-v;var u=2*h;for(v=h-1;h>2;){if(u--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return n;return m}t=v;h<=t&&(t=0);v=t+1;h<=v&&(v=0);w=v+1;h<=w&&(w=0);var x;a:{x=b;var p=t,y=v,z=w,A=h,E=k,D=void 0,G=void 0,I=void 0,
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-O=void 0,P=void 0,K=void 0,H=void 0,J=void 0,X=void 0,G=x[E[p]].x,I=x[E[p]].y,O=x[E[y]].x,P=x[E[y]].y,K=x[E[z]].x,H=x[E[z]].y;if(1.0E-10>(O-G)*(H-I)-(P-I)*(K-G))x=!1;else{for(D=0;D<A;D++)if(!(D==p||D==y||D==z)){var J=x[E[D]].x,X=x[E[D]].y,C=void 0,R=void 0,T=void 0,V=void 0,W=void 0,o=void 0,ga=void 0,S=void 0,oa=void 0,ca=void 0,qa=void 0,ka=void 0,C=T=W=void 0,C=K-O,R=H-P,T=G-K,V=I-H,W=O-G,o=P-I,ga=J-G,S=X-I,oa=J-O,ca=X-P,qa=J-K,ka=X-H,C=C*ca-R*oa,W=W*S-o*ga,T=T*ka-V*qa;if(C>=0&&T>=0&&W>=0){x=!1;
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-break a}}x=!0}}if(x){m.push([b[k[t]],b[k[v]],b[k[w]]]);n.push([k[t],k[v],k[w]]);t=v;for(w=v+1;w<h;t++,w++)k[t]=k[w];h--;u=2*h}}if(f)return n;return m};b.Triangulate.area=c;return b})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
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+this.getFace(),e=this.size/c.resolution,f=0,h=String(b).split(""),m=h.length,k=[],b=0;b<m;b++){var n=new THREE.Path,n=this.extractGlyphPoints(h[b],c,e,f,n);f+=n.offset;k.push(n.path)}return{paths:k,offset:f/2}},extractGlyphPoints:function(b,c,e,f,h){var m=[],k,n,u,p,v,t,x,w,y,z,A=c.glyphs[b]||c.glyphs[ctxt.options.fallbackCharacter];if(A){if(A.o){c=A._cachedOutline||(A._cachedOutline=A.o.split(" "));u=c.length;for(b=0;b<u;)switch(n=c[b++],n){case "m":n=c[b++]*e+f;p=c[b++]*e;m.push(new THREE.Vector2(n,
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+p));h.moveTo(n,p);break;case "l":n=c[b++]*e+f;p=c[b++]*e;m.push(new THREE.Vector2(n,p));h.lineTo(n,p);break;case "q":n=c[b++]*e+f;p=c[b++]*e;x=c[b++]*e+f;w=c[b++]*e;h.quadraticCurveTo(x,w,n,p);if(k=m[m.length-1]){v=k.x;t=k.y;k=1;for(divisions=this.divisions;k<=divisions;k++){var E=k/divisions,D=THREE.Shape.Utils.b2(E,v,x,n),E=THREE.Shape.Utils.b2(E,t,w,p);m.push(new THREE.Vector2(D,E))}}break;case "b":if(n=c[b++]*e+f,p=c[b++]*e,x=c[b++]*e+f,w=c[b++]*-e,y=c[b++]*e+f,z=c[b++]*-e,h.bezierCurveTo(n,p,
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+x,w,y,z),k=m[m.length-1]){v=k.x;t=k.y;k=1;for(divisions=this.divisions;k<=divisions;k++)E=k/divisions,D=THREE.Shape.Utils.b3(E,v,x,y,n),E=THREE.Shape.Utils.b3(E,t,w,z,p),m.push(new THREE.Vector2(D,E))}}}return{offset:A.ha*e,points:m,path:h}}}};
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+(function(b){var c=function(b){for(var c=b.length,h=0,m=c-1,k=0;k<c;m=k++)h+=b[m].x*b[k].y-b[k].x*b[m].y;return h*0.5};b.Triangulate=function(b,f){var h=b.length;if(h<3)return null;var m=[],k=[],n=[],u,p,v;if(c(b)>0)for(p=0;p<h;p++)k[p]=p;else for(p=0;p<h;p++)k[p]=h-1-p;var t=2*h;for(p=h-1;h>2;){if(t--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return n;return m}u=p;h<=u&&(u=0);p=u+1;h<=p&&(p=0);v=p+1;h<=v&&(v=0);var x;a:{x=b;var w=u,y=p,z=v,A=h,E=k,D=void 0,G=void 0,I=void 0,
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+O=void 0,P=void 0,K=void 0,H=void 0,J=void 0,X=void 0,G=x[E[w]].x,I=x[E[w]].y,O=x[E[y]].x,P=x[E[y]].y,K=x[E[z]].x,H=x[E[z]].y;if(1.0E-10>(O-G)*(H-I)-(P-I)*(K-G))x=!1;else{for(D=0;D<A;D++)if(!(D==w||D==y||D==z)){var J=x[E[D]].x,X=x[E[D]].y,C=void 0,R=void 0,T=void 0,V=void 0,W=void 0,o=void 0,ga=void 0,S=void 0,oa=void 0,ca=void 0,qa=void 0,ka=void 0,C=T=W=void 0,C=K-O,R=H-P,T=G-K,V=I-H,W=O-G,o=P-I,ga=J-G,S=X-I,oa=J-O,ca=X-P,qa=J-K,ka=X-H,C=C*ca-R*oa,W=W*S-o*ga,T=T*ka-V*qa;if(C>=0&&T>=0&&W>=0){x=!1;
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+break a}}x=!0}}if(x){m.push([b[k[u]],b[k[p]],b[k[v]]]);n.push([k[u],k[p],k[v]]);u=p;for(v=p+1;v<h;u++,v++)k[u]=k[v];h--;t=2*h}}if(f)return n;return m};b.Triangulate.area=c;return b})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
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THREE.TorusGeometry=function(b,c,e,f,h){THREE.Geometry.call(this);this.radius=b||100;this.tube=c||40;this.segmentsR=e||8;this.segmentsT=f||6;this.arc=h||Math.PI*2;h=new THREE.Vector3;b=[];c=[];for(e=0;e<=this.segmentsR;e++)for(f=0;f<=this.segmentsT;f++){var m=f/this.segmentsT*this.arc,k=e/this.segmentsR*Math.PI*2;h.x=this.radius*Math.cos(m);h.y=this.radius*Math.sin(m);var n=new THREE.Vector3;n.x=(this.radius+this.tube*Math.cos(k))*Math.cos(m);n.y=(this.radius+this.tube*Math.cos(k))*Math.sin(m);n.z=
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-this.tube*Math.sin(k);this.vertices.push(new THREE.Vertex(n));b.push(new THREE.UV(f/this.segmentsT,1-e/this.segmentsR));c.push(n.clone().subSelf(h).normalize())}for(e=1;e<=this.segmentsR;e++)for(f=1;f<=this.segmentsT;f++){var h=(this.segmentsT+1)*e+f-1,m=(this.segmentsT+1)*(e-1)+f-1,k=(this.segmentsT+1)*(e-1)+f,n=(this.segmentsT+1)*e+f,t=new THREE.Face4(h,m,k,n,[c[h],c[m],c[k],c[n]]);t.normal.addSelf(c[h]);t.normal.addSelf(c[m]);t.normal.addSelf(c[k]);t.normal.addSelf(c[n]);t.normal.normalize();this.faces.push(t);
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+this.tube*Math.sin(k);this.vertices.push(new THREE.Vertex(n));b.push(new THREE.UV(f/this.segmentsT,1-e/this.segmentsR));c.push(n.clone().subSelf(h).normalize())}for(e=1;e<=this.segmentsR;e++)for(f=1;f<=this.segmentsT;f++){var h=(this.segmentsT+1)*e+f-1,m=(this.segmentsT+1)*(e-1)+f-1,k=(this.segmentsT+1)*(e-1)+f,n=(this.segmentsT+1)*e+f,u=new THREE.Face4(h,m,k,n,[c[h],c[m],c[k],c[n]]);u.normal.addSelf(c[h]);u.normal.addSelf(c[m]);u.normal.addSelf(c[k]);u.normal.addSelf(c[n]);u.normal.normalize();this.faces.push(u);
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this.faceVertexUvs[0].push([b[h].clone(),b[m].clone(),b[k].clone(),b[n].clone()])}this.computeCentroids()};THREE.TorusGeometry.prototype=new THREE.Geometry;THREE.TorusGeometry.prototype.constructor=THREE.TorusGeometry;
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THREE.TorusKnotGeometry=function(b,c,e,f,h,m,k){function n(b,c,e,f,k,h){c=e/f*b;e=Math.cos(c);return new THREE.Vector3(k*(2+e)*0.5*Math.cos(b),k*(2+e)*Math.sin(b)*0.5,h*k*Math.sin(c)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=c||40;this.segmentsR=e||64;this.segmentsT=f||8;this.p=h||2;this.q=m||3;this.heightScale=k||1;this.grid=Array(this.segmentsR);e=new THREE.Vector3;f=new THREE.Vector3;m=new THREE.Vector3;for(b=0;b<this.segmentsR;++b){this.grid[b]=Array(this.segmentsT);for(c=0;c<
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-this.segmentsT;++c){var t=b/this.segmentsR*2*this.p*Math.PI,k=c/this.segmentsT*2*Math.PI,h=n(t,k,this.q,this.p,this.radius,this.heightScale),t=n(t+0.01,k,this.q,this.p,this.radius,this.heightScale);e.x=t.x-h.x;e.y=t.y-h.y;e.z=t.z-h.z;f.x=t.x+h.x;f.y=t.y+h.y;f.z=t.z+h.z;m.cross(e,f);f.cross(m,e);m.normalize();f.normalize();t=-this.tube*Math.cos(k);k=this.tube*Math.sin(k);h.x+=t*f.x+k*m.x;h.y+=t*f.y+k*m.y;h.z+=t*f.z+k*m.z;this.grid[b][c]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(h.x,h.y,
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-h.z)))-1}}for(b=0;b<this.segmentsR;++b)for(c=0;c<this.segmentsT;++c){var f=(b+1)%this.segmentsR,m=(c+1)%this.segmentsT,h=this.grid[b][c],e=this.grid[f][c],f=this.grid[f][m],m=this.grid[b][m],k=new THREE.UV(b/this.segmentsR,c/this.segmentsT),t=new THREE.UV((b+1)/this.segmentsR,c/this.segmentsT),v=new THREE.UV((b+1)/this.segmentsR,(c+1)/this.segmentsT),w=new THREE.UV(b/this.segmentsR,(c+1)/this.segmentsT);this.faces.push(new THREE.Face4(h,e,f,m));this.faceVertexUvs[0].push([k,t,v,w])}this.computeCentroids();
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+this.segmentsT;++c){var u=b/this.segmentsR*2*this.p*Math.PI,k=c/this.segmentsT*2*Math.PI,h=n(u,k,this.q,this.p,this.radius,this.heightScale),u=n(u+0.01,k,this.q,this.p,this.radius,this.heightScale);e.x=u.x-h.x;e.y=u.y-h.y;e.z=u.z-h.z;f.x=u.x+h.x;f.y=u.y+h.y;f.z=u.z+h.z;m.cross(e,f);f.cross(m,e);m.normalize();f.normalize();u=-this.tube*Math.cos(k);k=this.tube*Math.sin(k);h.x+=u*f.x+k*m.x;h.y+=u*f.y+k*m.y;h.z+=u*f.z+k*m.z;this.grid[b][c]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(h.x,h.y,
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+h.z)))-1}}for(b=0;b<this.segmentsR;++b)for(c=0;c<this.segmentsT;++c){var f=(b+1)%this.segmentsR,m=(c+1)%this.segmentsT,h=this.grid[b][c],e=this.grid[f][c],f=this.grid[f][m],m=this.grid[b][m],k=new THREE.UV(b/this.segmentsR,c/this.segmentsT),u=new THREE.UV((b+1)/this.segmentsR,c/this.segmentsT),p=new THREE.UV((b+1)/this.segmentsR,(c+1)/this.segmentsT),v=new THREE.UV(b/this.segmentsR,(c+1)/this.segmentsT);this.faces.push(new THREE.Face4(h,e,f,m));this.faceVertexUvs[0].push([k,u,p,v])}this.computeCentroids();
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this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=new THREE.Geometry;THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;THREE.Loader=function(b){this.statusDomElement=(this.showStatus=b)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
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THREE.Loader.prototype={addStatusElement:function(){var b=document.createElement("div");b.style.position="absolute";b.style.right="0px";b.style.top="0px";b.style.fontSize="0.8em";b.style.textAlign="left";b.style.background="rgba(0,0,0,0.25)";b.style.color="#fff";b.style.width="120px";b.style.padding="0.5em 0.5em 0.5em 0.5em";b.style.zIndex=1E3;b.innerHTML="Loading ...";return b},updateProgress:function(b){var c="Loaded ";c+=b.total?(100*b.loaded/b.total).toFixed(0)+"%":(b.loaded/1E3).toFixed(2)+" KB";
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this.statusDomElement.innerHTML=c},extractUrlbase:function(b){b=b.split("/");b.pop();return b.length<1?".":b.join("/")},init_materials:function(b,c,e){b.materials=[];for(var f=0;f<c.length;++f)b.materials[f]=[THREE.Loader.prototype.createMaterial(c[f],e)]},hasNormals:function(b){var c,e,f=b.materials.length;for(e=0;e<f;e++)if(c=b.materials[e][0],c instanceof THREE.ShaderMaterial)return!0;return!1},createMaterial:function(b,c){function e(b){b=Math.log(b)/Math.LN2;return Math.floor(b)==b}function f(b,
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-c){var f=new Image;f.onload=function(){if(!e(this.width)||!e(this.height)){var c=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),f=Math.pow(2,Math.round(Math.log(this.height)/Math.LN2));b.image.width=c;b.image.height=f;b.image.getContext("2d").drawImage(this,0,0,c,f)}else b.image=this;b.needsUpdate=!0};f.src=c}function h(b,e,k,h,m,n){var t=document.createElement("canvas");b[e]=new THREE.Texture(t);b[e].sourceFile=k;if(h){b[e].repeat.set(h[0],h[1]);if(h[0]!=1)b[e].wrapS=THREE.RepeatWrapping;
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-if(h[1]!=1)b[e].wrapT=THREE.RepeatWrapping}m&&b[e].offset.set(m[0],m[1]);if(n){h={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(h[n[0]]!==void 0)b[e].wrapS=h[n[0]];if(h[n[1]]!==void 0)b[e].wrapT=h[n[1]]}f(b[e],c+"/"+k)}function m(b){return(b[0]*255<<16)+(b[1]*255<<8)+b[2]*255}var k,n,t;n="MeshLambertMaterial";k={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:b.wireframe};b.shading&&(b.shading=="Phong"?n="MeshPhongMaterial":b.shading=="Basic"&&(n="MeshBasicMaterial"));
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+c){var f=new Image;f.onload=function(){if(!e(this.width)||!e(this.height)){var c=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),f=Math.pow(2,Math.round(Math.log(this.height)/Math.LN2));b.image.width=c;b.image.height=f;b.image.getContext("2d").drawImage(this,0,0,c,f)}else b.image=this;b.needsUpdate=!0};f.src=c}function h(b,e,k,h,m,n){var p=document.createElement("canvas");b[e]=new THREE.Texture(p);b[e].sourceFile=k;if(h){b[e].repeat.set(h[0],h[1]);if(h[0]!=1)b[e].wrapS=THREE.RepeatWrapping;
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+if(h[1]!=1)b[e].wrapT=THREE.RepeatWrapping}m&&b[e].offset.set(m[0],m[1]);if(n){h={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(h[n[0]]!==void 0)b[e].wrapS=h[n[0]];if(h[n[1]]!==void 0)b[e].wrapT=h[n[1]]}f(b[e],c+"/"+k)}function m(b){return(b[0]*255<<16)+(b[1]*255<<8)+b[2]*255}var k,n,u;n="MeshLambertMaterial";k={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:b.wireframe};b.shading&&(b.shading=="Phong"?n="MeshPhongMaterial":b.shading=="Basic"&&(n="MeshBasicMaterial"));
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if(b.blending)if(b.blending=="Additive")k.blending=THREE.AdditiveBlending;else if(b.blending=="Subtractive")k.blending=THREE.SubtractiveBlending;else if(b.blending=="Multiply")k.blending=THREE.MultiplyBlending;if(b.transparent!==void 0||b.opacity<1)k.transparent=b.transparent;if(b.depthTest!==void 0)k.depthTest=b.depthTest;if(b.vertexColors!==void 0)if(b.vertexColors=="face")k.vertexColors=THREE.FaceColors;else if(b.vertexColors)k.vertexColors=THREE.VertexColors;if(b.colorDiffuse)k.color=m(b.colorDiffuse);
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else if(b.DbgColor)k.color=b.DbgColor;if(b.colorSpecular)k.specular=m(b.colorSpecular);if(b.colorAmbient)k.ambient=m(b.colorAmbient);if(b.transparency)k.opacity=b.transparency;if(b.specularCoef)k.shininess=b.specularCoef;b.mapDiffuse&&c&&h(k,"map",b.mapDiffuse,b.mapDiffuseRepeat,b.mapDiffuseOffset,b.mapDiffuseWrap);b.mapLight&&c&&h(k,"lightMap",b.mapLight,b.mapLightRepeat,b.mapLightOffset,b.mapLightWrap);b.mapNormal&&c&&h(k,"normalMap",b.mapNormal,b.mapNormalRepeat,b.mapNormalOffset,b.mapNormalWrap);
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-b.mapSpecular&&c&&h(k,"specularMap",b.mapSpecular,b.mapSpecularRepeat,b.mapSpecularOffset,b.mapSpecularWrap);if(b.mapNormal){var v=THREE.ShaderUtils.lib.normal,w=THREE.UniformsUtils.clone(v.uniforms),u=k.color;n=k.specular;t=k.ambient;var x=k.shininess;w.tNormal.texture=k.normalMap;if(b.mapNormalFactor)w.uNormalScale.value=b.mapNormalFactor;if(k.map)w.tDiffuse.texture=k.map,w.enableDiffuse.value=!0;if(k.specularMap)w.tSpecular.texture=k.specularMap,w.enableSpecular.value=!0;if(k.lightMap)w.tAO.texture=
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-k.lightMap,w.enableAO.value=!0;w.uDiffuseColor.value.setHex(u);w.uSpecularColor.value.setHex(n);w.uAmbientColor.value.setHex(t);w.uShininess.value=x;if(k.opacity)w.uOpacity.value=k.opacity;k=new THREE.ShaderMaterial({fragmentShader:v.fragmentShader,vertexShader:v.vertexShader,uniforms:w,lights:!0,fog:!0})}else k=new THREE[n](k);return k},constructor:THREE.Loader};THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};THREE.BinaryLoader.prototype=new THREE.Loader;
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+b.mapSpecular&&c&&h(k,"specularMap",b.mapSpecular,b.mapSpecularRepeat,b.mapSpecularOffset,b.mapSpecularWrap);if(b.mapNormal){var p=THREE.ShaderUtils.lib.normal,v=THREE.UniformsUtils.clone(p.uniforms),t=k.color;n=k.specular;u=k.ambient;var x=k.shininess;v.tNormal.texture=k.normalMap;if(b.mapNormalFactor)v.uNormalScale.value=b.mapNormalFactor;if(k.map)v.tDiffuse.texture=k.map,v.enableDiffuse.value=!0;if(k.specularMap)v.tSpecular.texture=k.specularMap,v.enableSpecular.value=!0;if(k.lightMap)v.tAO.texture=
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+k.lightMap,v.enableAO.value=!0;v.uDiffuseColor.value.setHex(t);v.uSpecularColor.value.setHex(n);v.uAmbientColor.value.setHex(u);v.uShininess.value=x;if(k.opacity)v.uOpacity.value=k.opacity;k=new THREE.ShaderMaterial({fragmentShader:p.fragmentShader,vertexShader:p.vertexShader,uniforms:v,lights:!0,fog:!0})}else k=new THREE[n](k);return k},constructor:THREE.Loader};THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};THREE.BinaryLoader.prototype=new THREE.Loader;
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THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
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THREE.BinaryLoader.prototype.load=function(b){var c=b.model,e=b.callback,f=b.texture_path?b.texture_path:THREE.Loader.prototype.extractUrlbase(c),h=b.bin_path?b.bin_path:THREE.Loader.prototype.extractUrlbase(c),b=(new Date).getTime(),c=new Worker(c),m=this.showProgress?THREE.Loader.prototype.updateProgress:null;c.onmessage=function(b){THREE.BinaryLoader.prototype.loadAjaxBuffers(b.data.buffers,b.data.materials,e,h,f,m)};c.onerror=function(b){alert("worker.onerror: "+b.message+"\n"+b.data);b.preventDefault()};
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c.postMessage(b)};
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-THREE.BinaryLoader.prototype.loadAjaxBuffers=function(b,c,e,f,h,m){var k=new XMLHttpRequest,n=f+"/"+b,t=0;k.onreadystatechange=function(){k.readyState==4?k.status==200||k.status==0?THREE.BinaryLoader.prototype.createBinModel(k.responseText,e,h,c):alert("Couldn't load ["+n+"] ["+k.status+"]"):k.readyState==3?m&&(t==0&&(t=k.getResponseHeader("Content-Length")),m({total:t,loaded:k.responseText.length})):k.readyState==2&&(t=k.getResponseHeader("Content-Length"))};k.open("GET",n,!0);k.overrideMimeType("text/plain; charset=x-user-defined");
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+THREE.BinaryLoader.prototype.loadAjaxBuffers=function(b,c,e,f,h,m){var k=new XMLHttpRequest,n=f+"/"+b,u=0;k.onreadystatechange=function(){k.readyState==4?k.status==200||k.status==0?THREE.BinaryLoader.prototype.createBinModel(k.responseText,e,h,c):alert("Couldn't load ["+n+"] ["+k.status+"]"):k.readyState==3?m&&(u==0&&(u=k.getResponseHeader("Content-Length")),m({total:u,loaded:k.responseText.length})):k.readyState==2&&(u=k.getResponseHeader("Content-Length"))};k.open("GET",n,!0);k.overrideMimeType("text/plain; charset=x-user-defined");
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k.setRequestHeader("Content-Type","text/plain");k.send(null)};
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-THREE.BinaryLoader.prototype.createBinModel=function(b,c,e,f){var h=function(c){function e(b,c){var f=w(b,c),h=w(b,c+1),k=w(b,c+2),m=w(b,c+3),n=(m<<1&255|k>>7)-127;f|=(k&127)<<16|h<<8;if(f==0&&n==-127)return 0;return(1-2*(m>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,n)}function h(b,c){var e=w(b,c),f=w(b,c+1),k=w(b,c+2);return(w(b,c+3)<<24)+(k<<16)+(f<<8)+e}function t(b,c){var e=w(b,c);return(w(b,c+1)<<8)+e}function v(b,c){var e=w(b,c);return e>127?e-256:e}function w(b,c){return b.charCodeAt(c)&255}function u(c){var e,
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-f,k;e=h(b,c);f=h(b,c+P);k=h(b,c+K);c=t(b,c+H);E.faces.push(new THREE.Face3(e,f,k,null,null,E.materials[c]))}function x(c){var e,f,k,m,o,p;e=h(b,c);f=h(b,c+P);k=h(b,c+K);m=t(b,c+H);o=h(b,c+J);p=h(b,c+X);c=h(b,c+C);m=E.materials[m];var u=I[p*3],v=I[p*3+1];p=I[p*3+2];var w=I[c*3],L=I[c*3+1],c=I[c*3+2];E.faces.push(new THREE.Face3(e,f,k,[new THREE.Vector3(I[o*3],I[o*3+1],I[o*3+2]),new THREE.Vector3(u,v,p),new THREE.Vector3(w,L,c)],null,m))}function p(c){var e,f,k,m;e=h(b,c);f=h(b,c+R);k=h(b,c+T);m=h(b,
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-c+V);c=t(b,c+W);E.faces.push(new THREE.Face4(e,f,k,m,null,null,E.materials[c]))}function y(c){var e,f,k,m,p,u,v,w;e=h(b,c);f=h(b,c+R);k=h(b,c+T);m=h(b,c+V);p=t(b,c+W);u=h(b,c+o);v=h(b,c+ga);w=h(b,c+S);c=h(b,c+oa);p=E.materials[p];var x=I[v*3],L=I[v*3+1];v=I[v*3+2];var N=I[w*3],Z=I[w*3+1];w=I[w*3+2];var y=I[c*3],z=I[c*3+1],c=I[c*3+2];E.faces.push(new THREE.Face4(e,f,k,m,[new THREE.Vector3(I[u*3],I[u*3+1],I[u*3+2]),new THREE.Vector3(x,L,v),new THREE.Vector3(N,Z,w),new THREE.Vector3(y,z,c)],null,p))}
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+THREE.BinaryLoader.prototype.createBinModel=function(b,c,e,f){var h=function(c){function e(b,c){var f=v(b,c),h=v(b,c+1),k=v(b,c+2),m=v(b,c+3),n=(m<<1&255|k>>7)-127;f|=(k&127)<<16|h<<8;if(f==0&&n==-127)return 0;return(1-2*(m>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,n)}function h(b,c){var e=v(b,c),f=v(b,c+1),k=v(b,c+2);return(v(b,c+3)<<24)+(k<<16)+(f<<8)+e}function u(b,c){var e=v(b,c);return(v(b,c+1)<<8)+e}function p(b,c){var e=v(b,c);return e>127?e-256:e}function v(b,c){return b.charCodeAt(c)&255}function t(c){var e,
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+f,k;e=h(b,c);f=h(b,c+P);k=h(b,c+K);c=u(b,c+H);E.faces.push(new THREE.Face3(e,f,k,null,null,E.materials[c]))}function x(c){var e,f,k,m,o,p;e=h(b,c);f=h(b,c+P);k=h(b,c+K);m=u(b,c+H);o=h(b,c+J);p=h(b,c+X);c=h(b,c+C);m=E.materials[m];var t=I[p*3],v=I[p*3+1];p=I[p*3+2];var w=I[c*3],L=I[c*3+1],c=I[c*3+2];E.faces.push(new THREE.Face3(e,f,k,[new THREE.Vector3(I[o*3],I[o*3+1],I[o*3+2]),new THREE.Vector3(t,v,p),new THREE.Vector3(w,L,c)],null,m))}function w(c){var e,f,k,m;e=h(b,c);f=h(b,c+R);k=h(b,c+T);m=h(b,
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+c+V);c=u(b,c+W);E.faces.push(new THREE.Face4(e,f,k,m,null,null,E.materials[c]))}function y(c){var e,f,k,m,p,t,v,w;e=h(b,c);f=h(b,c+R);k=h(b,c+T);m=h(b,c+V);p=u(b,c+W);t=h(b,c+o);v=h(b,c+ga);w=h(b,c+S);c=h(b,c+oa);p=E.materials[p];var x=I[v*3],L=I[v*3+1];v=I[v*3+2];var N=I[w*3],Z=I[w*3+1];w=I[w*3+2];var y=I[c*3],z=I[c*3+1],c=I[c*3+2];E.faces.push(new THREE.Face4(e,f,k,m,[new THREE.Vector3(I[t*3],I[t*3+1],I[t*3+2]),new THREE.Vector3(x,L,v),new THREE.Vector3(N,Z,w),new THREE.Vector3(y,z,c)],null,p))}
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function z(c){var e,f,k,m;e=h(b,c);f=h(b,c+ca);k=h(b,c+qa);c=O[e*2];m=O[e*2+1];e=O[f*2];var o=E.faceVertexUvs[0];f=O[f*2+1];var p=O[k*2];k=O[k*2+1];var t=[];t.push(new THREE.UV(c,m));t.push(new THREE.UV(e,f));t.push(new THREE.UV(p,k));o.push(t)}function A(c){var e,f,k,m,o,p;e=h(b,c);f=h(b,c+ka);k=h(b,c+na);m=h(b,c+fa);c=O[e*2];o=O[e*2+1];e=O[f*2];p=O[f*2+1];f=O[k*2];var t=E.faceVertexUvs[0];k=O[k*2+1];var u=O[m*2];m=O[m*2+1];var v=[];v.push(new THREE.UV(c,o));v.push(new THREE.UV(e,p));v.push(new THREE.UV(f,
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-k));v.push(new THREE.UV(u,m));t.push(v)}var E=this,D=0,G,I=[],O=[],P,K,H,J,X,C,R,T,V,W,o,ga,S,oa,ca,qa,ka,na,fa,ha,U,aa,da,ia,ra;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(E,f,c);G={signature:b.substr(D,8),header_bytes:w(b,D+8),vertex_coordinate_bytes:w(b,D+9),normal_coordinate_bytes:w(b,D+10),uv_coordinate_bytes:w(b,D+11),vertex_index_bytes:w(b,D+12),normal_index_bytes:w(b,D+13),uv_index_bytes:w(b,D+14),material_index_bytes:w(b,D+15),nvertices:h(b,D+16),nnormals:h(b,D+16+4),
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+k));v.push(new THREE.UV(u,m));t.push(v)}var E=this,D=0,G,I=[],O=[],P,K,H,J,X,C,R,T,V,W,o,ga,S,oa,ca,qa,ka,na,fa,ha,U,aa,da,ia,ra;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(E,f,c);G={signature:b.substr(D,8),header_bytes:v(b,D+8),vertex_coordinate_bytes:v(b,D+9),normal_coordinate_bytes:v(b,D+10),uv_coordinate_bytes:v(b,D+11),vertex_index_bytes:v(b,D+12),normal_index_bytes:v(b,D+13),uv_index_bytes:v(b,D+14),material_index_bytes:v(b,D+15),nvertices:h(b,D+16),nnormals:h(b,D+16+4),
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nuvs:h(b,D+16+8),ntri_flat:h(b,D+16+12),ntri_smooth:h(b,D+16+16),ntri_flat_uv:h(b,D+16+20),ntri_smooth_uv:h(b,D+16+24),nquad_flat:h(b,D+16+28),nquad_smooth:h(b,D+16+32),nquad_flat_uv:h(b,D+16+36),nquad_smooth_uv:h(b,D+16+40)};D+=G.header_bytes;P=G.vertex_index_bytes;K=G.vertex_index_bytes*2;H=G.vertex_index_bytes*3;J=G.vertex_index_bytes*3+G.material_index_bytes;X=G.vertex_index_bytes*3+G.material_index_bytes+G.normal_index_bytes;C=G.vertex_index_bytes*3+G.material_index_bytes+G.normal_index_bytes*
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2;R=G.vertex_index_bytes;T=G.vertex_index_bytes*2;V=G.vertex_index_bytes*3;W=G.vertex_index_bytes*4;o=G.vertex_index_bytes*4+G.material_index_bytes;ga=G.vertex_index_bytes*4+G.material_index_bytes+G.normal_index_bytes;S=G.vertex_index_bytes*4+G.material_index_bytes+G.normal_index_bytes*2;oa=G.vertex_index_bytes*4+G.material_index_bytes+G.normal_index_bytes*3;ca=G.uv_index_bytes;qa=G.uv_index_bytes*2;ka=G.uv_index_bytes;na=G.uv_index_bytes*2;fa=G.uv_index_bytes*3;c=G.vertex_index_bytes*3+G.material_index_bytes;
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ra=G.vertex_index_bytes*4+G.material_index_bytes;ha=G.ntri_flat*c;U=G.ntri_smooth*(c+G.normal_index_bytes*3);aa=G.ntri_flat_uv*(c+G.uv_index_bytes*3);da=G.ntri_smooth_uv*(c+G.normal_index_bytes*3+G.uv_index_bytes*3);ia=G.nquad_flat*ra;c=G.nquad_smooth*(ra+G.normal_index_bytes*4);ra=G.nquad_flat_uv*(ra+G.uv_index_bytes*4);D+=function(c){for(var f,h,m,n=G.vertex_coordinate_bytes*3,o=c+G.nvertices*n;c<o;c+=n)f=e(b,c),h=e(b,c+G.vertex_coordinate_bytes),m=e(b,c+G.vertex_coordinate_bytes*2),E.vertices.push(new THREE.Vertex(new THREE.Vector3(f,
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|
-h,m)));return G.nvertices*n}(D);D+=function(c){for(var e,f,h,k=G.normal_coordinate_bytes*3,m=c+G.nnormals*k;c<m;c+=k)e=v(b,c),f=v(b,c+G.normal_coordinate_bytes),h=v(b,c+G.normal_coordinate_bytes*2),I.push(e/127,f/127,h/127);return G.nnormals*k}(D);D+=function(c){for(var f,h,m=G.uv_coordinate_bytes*2,n=c+G.nuvs*m;c<n;c+=m)f=e(b,c),h=e(b,c+G.uv_coordinate_bytes),O.push(f,h);return G.nuvs*m}(D);ha=D+ha;U=ha+U;aa=U+aa;da=aa+da;ia=da+ia;c=ia+c;ra=c+ra;(function(b){var c,e=G.vertex_index_bytes*3+G.material_index_bytes,
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|
-f=e+G.uv_index_bytes*3,h=b+G.ntri_flat_uv*f;for(c=b;c<h;c+=f)u(c),z(c+e);return h-b})(U);(function(b){var c,e=G.vertex_index_bytes*3+G.material_index_bytes+G.normal_index_bytes*3,f=e+G.uv_index_bytes*3,h=b+G.ntri_smooth_uv*f;for(c=b;c<h;c+=f)x(c),z(c+e);return h-b})(aa);(function(b){var c,e=G.vertex_index_bytes*4+G.material_index_bytes,f=e+G.uv_index_bytes*4,h=b+G.nquad_flat_uv*f;for(c=b;c<h;c+=f)p(c),A(c+e);return h-b})(c);(function(b){var c,e=G.vertex_index_bytes*4+G.material_index_bytes+G.normal_index_bytes*
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|
-4,f=e+G.uv_index_bytes*4,h=b+G.nquad_smooth_uv*f;for(c=b;c<h;c+=f)y(c),A(c+e);return h-b})(ra);(function(b){var c,e=G.vertex_index_bytes*3+G.material_index_bytes,f=b+G.ntri_flat*e;for(c=b;c<f;c+=e)u(c);return f-b})(D);(function(b){var c,e=G.vertex_index_bytes*3+G.material_index_bytes+G.normal_index_bytes*3,f=b+G.ntri_smooth*e;for(c=b;c<f;c+=e)x(c);return f-b})(ha);(function(b){var c,e=G.vertex_index_bytes*4+G.material_index_bytes,f=b+G.nquad_flat*e;for(c=b;c<f;c+=e)p(c);return f-b})(da);(function(b){var c,
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+h,m)));return G.nvertices*n}(D);D+=function(c){for(var e,f,h,k=G.normal_coordinate_bytes*3,m=c+G.nnormals*k;c<m;c+=k)e=p(b,c),f=p(b,c+G.normal_coordinate_bytes),h=p(b,c+G.normal_coordinate_bytes*2),I.push(e/127,f/127,h/127);return G.nnormals*k}(D);D+=function(c){for(var f,h,m=G.uv_coordinate_bytes*2,n=c+G.nuvs*m;c<n;c+=m)f=e(b,c),h=e(b,c+G.uv_coordinate_bytes),O.push(f,h);return G.nuvs*m}(D);ha=D+ha;U=ha+U;aa=U+aa;da=aa+da;ia=da+ia;c=ia+c;ra=c+ra;(function(b){var c,e=G.vertex_index_bytes*3+G.material_index_bytes,
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|
+f=e+G.uv_index_bytes*3,h=b+G.ntri_flat_uv*f;for(c=b;c<h;c+=f)t(c),z(c+e);return h-b})(U);(function(b){var c,e=G.vertex_index_bytes*3+G.material_index_bytes+G.normal_index_bytes*3,f=e+G.uv_index_bytes*3,h=b+G.ntri_smooth_uv*f;for(c=b;c<h;c+=f)x(c),z(c+e);return h-b})(aa);(function(b){var c,e=G.vertex_index_bytes*4+G.material_index_bytes,f=e+G.uv_index_bytes*4,h=b+G.nquad_flat_uv*f;for(c=b;c<h;c+=f)w(c),A(c+e);return h-b})(c);(function(b){var c,e=G.vertex_index_bytes*4+G.material_index_bytes+G.normal_index_bytes*
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+4,f=e+G.uv_index_bytes*4,h=b+G.nquad_smooth_uv*f;for(c=b;c<h;c+=f)y(c),A(c+e);return h-b})(ra);(function(b){var c,e=G.vertex_index_bytes*3+G.material_index_bytes,f=b+G.ntri_flat*e;for(c=b;c<f;c+=e)t(c);return f-b})(D);(function(b){var c,e=G.vertex_index_bytes*3+G.material_index_bytes+G.normal_index_bytes*3,f=b+G.ntri_smooth*e;for(c=b;c<f;c+=e)x(c);return f-b})(ha);(function(b){var c,e=G.vertex_index_bytes*4+G.material_index_bytes,f=b+G.nquad_flat*e;for(c=b;c<f;c+=e)w(c);return f-b})(da);(function(b){var c,
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|
e=G.vertex_index_bytes*4+G.material_index_bytes+G.normal_index_bytes*4,f=b+G.nquad_smooth*e;for(c=b;c<f;c+=e)y(c);return f-b})(ia);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};h.prototype=new THREE.Geometry;h.prototype.constructor=h;c(new h(e))};
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|
-var ColladaLoader=function(){function b(b,c,e){for(var b=ha.evaluate(b,ha,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),f={},h=b.iterateNext(),k=0;h;){h=(new c).parse(h);if(h.id.length==0)h.id=e+k++;f[h.id]=h;h=b.iterateNext()}return f}function c(){var b=1E6,c=-b,e=0,f;for(f in ra)for(var h=ra[f],k=0;k<h.sampler.length;k++){var m=h.sampler[k];m.create();b=Math.min(b,m.startTime);c=Math.max(c,m.endTime);e=Math.max(e,m.input.length)}return{start:b,end:c,frames:e}}function e(b,c,f,h){b.world=b.world||
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|
+THREE.ColladaLoader=function(){function b(b,c,e){for(var b=ha.evaluate(b,ha,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),f={},h=b.iterateNext(),k=0;h;){h=(new c).parse(h);if(h.id.length==0)h.id=e+k++;f[h.id]=h;h=b.iterateNext()}return f}function c(){var b=1E6,c=-b,e=0,f;for(f in ra)for(var h=ra[f],k=0;k<h.sampler.length;k++){var m=h.sampler[k];m.create();b=Math.min(b,m.startTime);c=Math.max(c,m.endTime);e=Math.max(e,m.input.length)}return{start:b,end:c,frames:e}}function e(b,c,f,h){b.world=b.world||
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new THREE.Matrix4;b.world.copy(b.matrix);if(b.channels&&b.channels.length){var k=b.channels[0].sampler.output[f];k instanceof THREE.Matrix4&&b.world.copy(k)}h&&b.world.multiply(h,b.world);c.push(b);for(h=0;h<b.nodes.length;h++)e(b.nodes[h],c,f,b.world)}function f(b,f,h){var k=la[f.url];if(!k||!k.skin)console.log("could not find skin controller!");else if(!f.skeleton||!f.skeleton.length)console.log("could not find the skeleton for the skin!");else{var m=c(),f=aa.getChildById(f.skeleton[0],!0)||aa.getChildBySid(f.skeleton[0],
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!0),n,o,p,t,u=new THREE.Vector3,v;for(n=0;n<b.vertices.length;n++)k.skin.bindShapeMatrix.multiplyVector3(b.vertices[n].position);for(h=0;h<m.frames;h++){var w=[],x=[];for(n=0;n<b.vertices.length;n++)x.push(new THREE.Vertex(new THREE.Vector3));e(f,w,h);n=w;o=k.skin;for(t=0;t<n.length;t++){p=n[t];v=-1;for(var y=0;y<o.joints.length;y++)if(p.sid==o.joints[y]){v=y;break}if(v>=0){y=o.invBindMatrices[v];p.invBindMatrix=y;p.skinningMatrix=new THREE.Matrix4;p.skinningMatrix.multiply(p.world,y);p.weights=[];
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for(y=0;y<o.weights.length;y++)for(var z=0;z<o.weights[y].length;z++){var A=o.weights[y][z];A.joint==v&&p.weights.push(A)}}else throw"could not find joint!";}for(n=0;n<w.length;n++)for(o=0;o<w[n].weights.length;o++)p=w[n].weights[o],t=p.index,p=p.weight,v=b.vertices[t],t=x[t],u.x=v.position.x,u.y=v.position.y,u.z=v.position.z,w[n].skinningMatrix.multiplyVector3(u),t.position.x+=u.x*p,t.position.y+=u.y*p,t.position.z+=u.z*p;b.morphTargets.push({name:"target_"+h,vertices:x})}}}function h(b){var c=new THREE.Object3D,
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@@ -555,28 +556,28 @@ e,k,m;c.name=b.id||"";c.matrixAutoUpdate=!1;c.matrix=b.matrix;for(m=0;m<b.contro
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new y,o.url=n.morph.source,o.instance_material=b.controllers[m].instance_material,b.geometries.push(o),k=b.controllers[m];console.log("DAE: morph-controller partially supported.")}}for(m=0;m<b.geometries.length;m++){var n=b.geometries[m],o=n.instance_material,n=ea[n.url],p={},t=0,u;if(n&&n.mesh&&n.mesh.primitives){if(c.name.length==0)c.name=n.id;if(o)for(j=0;j<o.length;j++){u=o[j];var v=ua[pa[u.target].instance_effect.url].shader;v.material.opacity=!v.material.opacity?1:v.material.opacity;u=p[u.symbol]=
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v.material;t++}o=u||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});n=n.mesh.geometry3js;if(t>1){o=new THREE.MeshFaceMaterial;for(j=0;j<n.faces.length;j++)t=n.faces[j],t.materials=[p[t.daeMaterial]]}if(e!==void 0)f(n,e),o.morphTargets=!0,o=new THREE.SkinnedMesh(n,o),o.skeleton=e.skeleton,o.skinController=la[e.url],o.skinInstanceController=e,o.name="skin_"+Aa.length,Aa.push(o);else if(k!==void 0){p=n;t=k instanceof x?la[k.url]:k;if(!t||!t.morph)console.log("could not find morph controller!");
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|
else{t=t.morph;for(v=0;v<t.targets.length;v++){var w=ea[t.targets[v]];if(w.mesh&&w.mesh.primitives&&w.mesh.primitives.length)w=w.mesh.primitives[0].geometry,w.vertices.length===p.vertices.length&&p.morphTargets.push({name:"target_1",vertices:w.vertices})}p.morphTargets.push({name:"target_Z",vertices:p.vertices})}o.morphTargets=!0;o=new THREE.Mesh(n,o);o.name="morph_"+va.length;va.push(o)}else o=new THREE.Mesh(n,o);c.addChild(o)}}for(m=0;m<b.nodes.length;m++)c.addChild(h(b.nodes[m],b));return c}function m(){this.init_from=
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-this.id=""}function k(){this.type=this.name=this.id="";this.morph=this.skin=null}function n(){this.weights=this.targets=this.source=this.method=null}function t(){this.source="";this.bindShapeMatrix=null;this.invBindMatrices=[];this.joints=[];this.weights=[]}function v(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function w(){this.sid=this.name=this.id="";this.nodes=[];this.controllers=[];this.transforms=[];this.geometries=[];this.channels=[];this.matrix=new THREE.Matrix4}function u(){this.type=
|
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|
-this.sid="";this.data=[];this.matrix=new THREE.Matrix4}function x(){this.url="";this.skeleton=[];this.instance_material=[]}function p(){this.target=this.symbol=""}function y(){this.url="";this.instance_material=[]}function z(){this.id="";this.mesh=null}function A(b){this.geometry=b.id;this.primitives=[];this.geometry3js=this.vertices=null}function E(){}function D(){this.material="";this.count=0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function G(){this.source="";
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|
+this.id=""}function k(){this.type=this.name=this.id="";this.morph=this.skin=null}function n(){this.weights=this.targets=this.source=this.method=null}function u(){this.source="";this.bindShapeMatrix=null;this.invBindMatrices=[];this.joints=[];this.weights=[]}function p(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function v(){this.sid=this.name=this.id="";this.nodes=[];this.controllers=[];this.transforms=[];this.geometries=[];this.channels=[];this.matrix=new THREE.Matrix4}function t(){this.type=
|
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|
+this.sid="";this.data=[];this.matrix=new THREE.Matrix4}function x(){this.url="";this.skeleton=[];this.instance_material=[]}function w(){this.target=this.symbol=""}function y(){this.url="";this.instance_material=[]}function z(){this.id="";this.mesh=null}function A(b){this.geometry=b.id;this.primitives=[];this.geometry3js=this.vertices=null}function E(){}function D(){this.material="";this.count=0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function G(){this.source="";
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|
this.stride=this.count=0;this.params=[]}function I(){this.input={}}function O(){this.semantic="";this.offset=0;this.source="";this.set=0}function P(b){this.id=b;this.type=null}function K(){this.name=this.id="";this.instance_effect=null}function H(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texcoord=this.texture=null}function J(b,c){this.type=b;this.effect=c;this.material=null}function X(b){this.effect=b;this.format=this.init_from=
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|
null}function C(b){this.effect=b;this.mipfilter=this.magfilter=this.minfilter=this.wrap_t=this.wrap_s=this.source=null}function R(){this.name=this.id="";this.sampler=this.surface=this.shader=null}function T(){this.url=""}function V(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]}function W(b){this.animation=b;this.target=this.source="";this.member=this.arrIndices=this.arrSyntax=this.dotSyntax=this.sid=null}function o(b){this.id="";this.animation=b;this.inputs=[];this.endTime=
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|
this.startTime=this.interpolation=this.output=this.input=null;this.duration=0}function ga(b){var c=b.getAttribute("id");if(da[c]!=void 0)return da[c];da[c]=(new P(c)).parse(b);return da[c]}function S(b){if(b=="dae")return"http://www.collada.org/2005/11/COLLADASchema";return null}function oa(b){for(var b=qa(b),c=[],e=0;e<b.length;e++)c.push(parseFloat(b[e]));return c}function ca(b){for(var b=qa(b),c=[],e=0;e<b.length;e++)c.push(parseInt(b[e],10));return c}function qa(b){return b.replace(/^\s+/,"").replace(/\s+$/,
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|
"").split(/\s+/)}function ka(b,c,e){return b.hasAttribute(c)?parseInt(b.getAttribute(c),10):e}function na(b,c){if(b===void 0){for(var e="0.";e.length<c+2;)e+="0";return e}c=c||2;e=b.toString().split(".");for(e[1]=e.length>1?e[1].substr(0,c):"0";e[1].length<c;)e[1]+="0";return e.join(".")}function fa(b,c){var e="";e+=na(b.x,c)+",";e+=na(b.y,c)+",";e+=na(b.z,c);return e}var ha=null,U=null,aa,da={},ia={},ra={},la={},ea={},pa={},ua={},sa,Ba=null,Ca,va,Aa,Ea=THREE.SmoothShading;m.prototype.parse=function(b){this.id=
|
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|
-b.getAttribute("id");for(var c=0;c<b.childNodes.length;c++){var e=b.childNodes[c];if(e.nodeName=="init_from")this.init_from=e.textContent}return this};k.prototype.parse=function(b){this.id=b.getAttribute("id");this.name=b.getAttribute("name");this.type="none";for(var c=0;c<b.childNodes.length;c++){var e=b.childNodes[c];switch(e.nodeName){case "skin":this.skin=(new t).parse(e);this.type=e.nodeName;break;case "morph":this.morph=(new n).parse(e),this.type=e.nodeName}}return this};n.prototype.parse=function(b){var c=
|
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|
+b.getAttribute("id");for(var c=0;c<b.childNodes.length;c++){var e=b.childNodes[c];if(e.nodeName=="init_from")this.init_from=e.textContent}return this};k.prototype.parse=function(b){this.id=b.getAttribute("id");this.name=b.getAttribute("name");this.type="none";for(var c=0;c<b.childNodes.length;c++){var e=b.childNodes[c];switch(e.nodeName){case "skin":this.skin=(new u).parse(e);this.type=e.nodeName;break;case "morph":this.morph=(new n).parse(e),this.type=e.nodeName}}return this};n.prototype.parse=function(b){var c=
|
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|
{},e=[],f;this.method=b.getAttribute("method");this.source=b.getAttribute("source").replace(/^#/,"");for(f=0;f<b.childNodes.length;f++){var h=b.childNodes[f];if(h.nodeType==1)switch(h.nodeName){case "source":h=(new P).parse(h);c[h.id]=h;break;case "targets":e=this.parseInputs(h);break;default:console.log(h.nodeName)}}for(f=0;f<e.length;f++)switch(b=e[f],h=c[b.source],b.semantic){case "MORPH_TARGET":this.targets=h.read();break;case "MORPH_WEIGHT":this.weights=h.read()}return this};n.prototype.parseInputs=
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|
-function(b){for(var c=[],e=0;e<b.childNodes.length;e++){var f=b.childNodes[e];if(f.nodeType==1)switch(f.nodeName){case "input":c.push((new O).parse(f))}}return c};t.prototype.parse=function(b){var c={},e,f;this.source=b.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var h=0;h<b.childNodes.length;h++){var k=b.childNodes[h];if(k.nodeType==1)switch(k.nodeName){case "bind_shape_matrix":k=oa(k.textContent);this.bindShapeMatrix=new THREE.Matrix4;this.bindShapeMatrix.set(k[0],
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-k[1],k[2],k[3],k[4],k[5],k[6],k[7],k[8],k[9],k[10],k[11],k[12],k[13],k[14],k[15]);break;case "source":k=(new P).parse(k);c[k.id]=k;break;case "joints":e=k;break;case "vertex_weights":f=k;break;default:console.log(k.nodeName)}}this.parseJoints(e,c);this.parseWeights(f,c);return this};t.prototype.parseJoints=function(b,c){for(var e=0;e<b.childNodes.length;e++){var f=b.childNodes[e];if(f.nodeType==1)switch(f.nodeName){case "input":var f=(new O).parse(f),h=c[f.source];if(f.semantic=="JOINT")this.joints=
|
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|
-h.read();else if(f.semantic=="INV_BIND_MATRIX")this.invBindMatrices=h.read()}}};t.prototype.parseWeights=function(b,c){for(var e,f,h=[],k=0;k<b.childNodes.length;k++){var m=b.childNodes[k];if(m.nodeType==1)switch(m.nodeName){case "input":h.push((new O).parse(m));break;case "v":e=ca(m.textContent);break;case "vcount":f=ca(m.textContent)}}for(k=m=0;k<f.length;k++){for(var n=f[k],o=[],p=0;p<n;p++){for(var t={},u=0;u<h.length;u++){var v=h[u],w=e[m+v.offset];switch(v.semantic){case "JOINT":t.joint=w;break;
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|
-case "WEIGHT":t.weight=c[v.source].data[w]}}o.push(t);m+=h.length}for(p=0;p<o.length;p++)o[p].index=k;this.weights.push(o)}};v.prototype.getChildById=function(b,c){for(var e=0;e<this.nodes.length;e++){var f=this.nodes[e].getChildById(b,c);if(f)return f}return null};v.prototype.getChildBySid=function(b,c){for(var e=0;e<this.nodes.length;e++){var f=this.nodes[e].getChildBySid(b,c);if(f)return f}return null};v.prototype.parse=function(b){this.id=b.getAttribute("id");this.name=b.getAttribute("name");
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|
-this.nodes=[];for(var c=0;c<b.childNodes.length;c++){var e=b.childNodes[c];if(e.nodeType==1)switch(e.nodeName){case "node":this.nodes.push((new w).parse(e))}}return this};w.prototype.getChannelForTransform=function(b){for(var c=0;c<this.channels.length;c++){var e=this.channels[c],f=e.target.split("/");f.shift();var h=f.shift(),k=h.indexOf(".")>=0,m=h.indexOf("(")>=0,n;if(k)f=h.split("."),h=f.shift(),f.shift();else if(m){n=h.split("(");h=n.shift();for(f=0;f<n.length;f++)n[f]=parseInt(n[f].replace(/\)/,
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|
-""))}if(h==b)return e.info={sid:h,dotSyntax:k,arrSyntax:m,arrIndices:n},e}return null};w.prototype.getChildById=function(b,c){if(this.id==b)return this;if(c)for(var e=0;e<this.nodes.length;e++){var f=this.nodes[e].getChildById(b,c);if(f)return f}return null};w.prototype.getChildBySid=function(b,c){if(this.sid==b)return this;if(c)for(var e=0;e<this.nodes.length;e++){var f=this.nodes[e].getChildBySid(b,c);if(f)return f}return null};w.prototype.getTransformBySid=function(b){for(var c=0;c<this.transforms.length;c++)if(this.transforms[c].sid==
|
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|
-b)return this.transforms[c];return null};w.prototype.parse=function(b){var c;this.id=b.getAttribute("id");this.sid=b.getAttribute("sid");this.name=b.getAttribute("name");this.type=b.getAttribute("type");this.type=this.type=="JOINT"?this.type:"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var e=0;e<b.childNodes.length;e++)if(c=b.childNodes[e],c.nodeType==1)switch(c.nodeName){case "node":this.nodes.push((new w).parse(c));break;case "instance_camera":break;
|
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|
-case "instance_controller":this.controllers.push((new x).parse(c));break;case "instance_geometry":this.geometries.push((new y).parse(c));break;case "instance_light":break;case "instance_node":c=c.getAttribute("url").replace(/^#/,"");(c=ha.evaluate(".//dae:library_nodes//dae:node[@id='"+c+"']",ha,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new w).parse(c));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new u).parse(c));
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|
+function(b){for(var c=[],e=0;e<b.childNodes.length;e++){var f=b.childNodes[e];if(f.nodeType==1)switch(f.nodeName){case "input":c.push((new O).parse(f))}}return c};u.prototype.parse=function(b){var c={},e,f;this.source=b.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var h=0;h<b.childNodes.length;h++){var k=b.childNodes[h];if(k.nodeType==1)switch(k.nodeName){case "bind_shape_matrix":k=oa(k.textContent);this.bindShapeMatrix=new THREE.Matrix4;this.bindShapeMatrix.set(k[0],
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|
+k[1],k[2],k[3],k[4],k[5],k[6],k[7],k[8],k[9],k[10],k[11],k[12],k[13],k[14],k[15]);break;case "source":k=(new P).parse(k);c[k.id]=k;break;case "joints":e=k;break;case "vertex_weights":f=k;break;default:console.log(k.nodeName)}}this.parseJoints(e,c);this.parseWeights(f,c);return this};u.prototype.parseJoints=function(b,c){for(var e=0;e<b.childNodes.length;e++){var f=b.childNodes[e];if(f.nodeType==1)switch(f.nodeName){case "input":var f=(new O).parse(f),h=c[f.source];if(f.semantic=="JOINT")this.joints=
|
|
|
+h.read();else if(f.semantic=="INV_BIND_MATRIX")this.invBindMatrices=h.read()}}};u.prototype.parseWeights=function(b,c){for(var e,f,h=[],k=0;k<b.childNodes.length;k++){var m=b.childNodes[k];if(m.nodeType==1)switch(m.nodeName){case "input":h.push((new O).parse(m));break;case "v":e=ca(m.textContent);break;case "vcount":f=ca(m.textContent)}}for(k=m=0;k<f.length;k++){for(var n=f[k],o=[],p=0;p<n;p++){for(var t={},u=0;u<h.length;u++){var v=h[u],w=e[m+v.offset];switch(v.semantic){case "JOINT":t.joint=w;break;
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|
+case "WEIGHT":t.weight=c[v.source].data[w]}}o.push(t);m+=h.length}for(p=0;p<o.length;p++)o[p].index=k;this.weights.push(o)}};p.prototype.getChildById=function(b,c){for(var e=0;e<this.nodes.length;e++){var f=this.nodes[e].getChildById(b,c);if(f)return f}return null};p.prototype.getChildBySid=function(b,c){for(var e=0;e<this.nodes.length;e++){var f=this.nodes[e].getChildBySid(b,c);if(f)return f}return null};p.prototype.parse=function(b){this.id=b.getAttribute("id");this.name=b.getAttribute("name");
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|
|
+this.nodes=[];for(var c=0;c<b.childNodes.length;c++){var e=b.childNodes[c];if(e.nodeType==1)switch(e.nodeName){case "node":this.nodes.push((new v).parse(e))}}return this};v.prototype.getChannelForTransform=function(b){for(var c=0;c<this.channels.length;c++){var e=this.channels[c],f=e.target.split("/");f.shift();var h=f.shift(),k=h.indexOf(".")>=0,m=h.indexOf("(")>=0,n;if(k)f=h.split("."),h=f.shift(),f.shift();else if(m){n=h.split("(");h=n.shift();for(f=0;f<n.length;f++)n[f]=parseInt(n[f].replace(/\)/,
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|
+""))}if(h==b)return e.info={sid:h,dotSyntax:k,arrSyntax:m,arrIndices:n},e}return null};v.prototype.getChildById=function(b,c){if(this.id==b)return this;if(c)for(var e=0;e<this.nodes.length;e++){var f=this.nodes[e].getChildById(b,c);if(f)return f}return null};v.prototype.getChildBySid=function(b,c){if(this.sid==b)return this;if(c)for(var e=0;e<this.nodes.length;e++){var f=this.nodes[e].getChildBySid(b,c);if(f)return f}return null};v.prototype.getTransformBySid=function(b){for(var c=0;c<this.transforms.length;c++)if(this.transforms[c].sid==
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+b)return this.transforms[c];return null};v.prototype.parse=function(b){var c;this.id=b.getAttribute("id");this.sid=b.getAttribute("sid");this.name=b.getAttribute("name");this.type=b.getAttribute("type");this.type=this.type=="JOINT"?this.type:"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var e=0;e<b.childNodes.length;e++)if(c=b.childNodes[e],c.nodeType==1)switch(c.nodeName){case "node":this.nodes.push((new v).parse(c));break;case "instance_camera":break;
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+case "instance_controller":this.controllers.push((new x).parse(c));break;case "instance_geometry":this.geometries.push((new y).parse(c));break;case "instance_light":break;case "instance_node":c=c.getAttribute("url").replace(/^#/,"");(c=ha.evaluate(".//dae:library_nodes//dae:node[@id='"+c+"']",ha,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new v).parse(c));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new t).parse(c));
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break;case "extra":break;default:console.log(c.nodeName)}b=[];e=1E6;c=-1E6;for(var f in ra)for(var h=ra[f],k=0;k<h.channel.length;k++){var m=h.channel[k],n=h.sampler[k];f=m.target.split("/")[0];if(f==this.id)n.create(),m.sampler=n,e=Math.min(e,n.startTime),c=Math.max(c,n.endTime),b.push(m)}if(b.length)this.startTime=e,this.endTime=c;if((this.channels=b)&&this.channels.length){f=1E7;for(i=0;i<this.channels.length;i++){b=this.channels[i].sampler;for(e=0;e<b.input.length-1;e++)f=Math.min(f,b.input[e+
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-1]-b.input[e])}e=[];for(b=this.startTime;b<this.endTime;b+=f){c=b;for(var h={},o=k=void 0,k=0;k<this.channels.length;k++)o=this.channels[k],h[o.sid]=o;m=new THREE.Matrix4;for(k=0;k<this.transforms.length;k++)if(n=this.transforms[k],o=h[n.sid],o!==void 0){for(var p=o.sampler,t,o=0;o<p.input.length-1;o++)if(p.input[o+1]>c){t=p.output[o];break}m=t!==void 0?t instanceof THREE.Matrix4?m.multiply(m,t):m.multiply(m,n.matrix):m.multiply(m,n.matrix)}else m=m.multiply(m,n.matrix);c=m;e.push({time:b,pos:[c.n14,
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-c.n24,c.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=e}this.updateMatrix();return this};w.prototype.updateMatrix=function(){this.matrix.identity();for(var b=0;b<this.transforms.length;b++)this.matrix.multiply(this.matrix,this.transforms[b].matrix)};u.prototype.parse=function(b){this.sid=b.getAttribute("sid");this.type=b.nodeName;this.data=oa(b.textContent);this.updateMatrix();return this};u.prototype.updateMatrix=function(){var b=0;this.matrix.identity();switch(this.type){case "matrix":this.matrix.set(this.data[0],
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+1]-b.input[e])}e=[];for(b=this.startTime;b<this.endTime;b+=f){c=b;for(var h={},o=k=void 0,k=0;k<this.channels.length;k++)o=this.channels[k],h[o.sid]=o;m=new THREE.Matrix4;for(k=0;k<this.transforms.length;k++)if(n=this.transforms[k],o=h[n.sid],o!==void 0){for(var p=o.sampler,u,o=0;o<p.input.length-1;o++)if(p.input[o+1]>c){u=p.output[o];break}m=u!==void 0?u instanceof THREE.Matrix4?m.multiply(m,u):m.multiply(m,n.matrix):m.multiply(m,n.matrix)}else m=m.multiply(m,n.matrix);c=m;e.push({time:b,pos:[c.n14,
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+c.n24,c.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=e}this.updateMatrix();return this};v.prototype.updateMatrix=function(){this.matrix.identity();for(var b=0;b<this.transforms.length;b++)this.matrix.multiply(this.matrix,this.transforms[b].matrix)};t.prototype.parse=function(b){this.sid=b.getAttribute("sid");this.type=b.nodeName;this.data=oa(b.textContent);this.updateMatrix();return this};t.prototype.updateMatrix=function(){var b=0;this.matrix.identity();switch(this.type){case "matrix":this.matrix.set(this.data[0],
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this.data[1],this.data[2],this.data[3],this.data[4],this.data[5],this.data[6],this.data[7],this.data[8],this.data[9],this.data[10],this.data[11],this.data[12],this.data[13],this.data[14],this.data[15]);break;case "translate":this.matrix.setTranslation(this.data[0],this.data[1],this.data[2]);break;case "rotate":b=this.data[3]*(Math.PI/180);this.matrix.setRotationAxis(new THREE.Vector3(this.data[0],this.data[1],this.data[2]),b);break;case "scale":this.matrix.setScale(this.data[0],this.data[1],this.data[2])}return this.matrix};
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-x.prototype.parse=function(b){this.url=b.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var c=0;c<b.childNodes.length;c++){var e=b.childNodes[c];if(e.nodeType==1)switch(e.nodeName){case "skeleton":this.skeleton.push(e.textContent.replace(/^#/,""));break;case "bind_material":if(e=ha.evaluate(".//dae:instance_material",e,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var f=e.iterateNext();f;)this.instance_material.push((new p).parse(f)),f=e.iterateNext()}}return this};
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-p.prototype.parse=function(b){this.symbol=b.getAttribute("symbol");this.target=b.getAttribute("target").replace(/^#/,"");return this};y.prototype.parse=function(b){this.url=b.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var c=0;c<b.childNodes.length;c++){var e=b.childNodes[c];if(e.nodeType==1&&e.nodeName=="bind_material"){if(b=ha.evaluate(".//dae:instance_material",e,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(c=b.iterateNext();c;)this.instance_material.push((new p).parse(c)),
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+x.prototype.parse=function(b){this.url=b.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var c=0;c<b.childNodes.length;c++){var e=b.childNodes[c];if(e.nodeType==1)switch(e.nodeName){case "skeleton":this.skeleton.push(e.textContent.replace(/^#/,""));break;case "bind_material":if(e=ha.evaluate(".//dae:instance_material",e,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var f=e.iterateNext();f;)this.instance_material.push((new w).parse(f)),f=e.iterateNext()}}return this};
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+w.prototype.parse=function(b){this.symbol=b.getAttribute("symbol");this.target=b.getAttribute("target").replace(/^#/,"");return this};y.prototype.parse=function(b){this.url=b.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var c=0;c<b.childNodes.length;c++){var e=b.childNodes[c];if(e.nodeType==1&&e.nodeName=="bind_material"){if(b=ha.evaluate(".//dae:instance_material",e,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(c=b.iterateNext();c;)this.instance_material.push((new w).parse(c)),
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c=b.iterateNext();break}}return this};z.prototype.parse=function(b){this.id=b.getAttribute("id");for(var c=0;c<b.childNodes.length;c++){var e=b.childNodes[c];switch(e.nodeName){case "mesh":this.mesh=(new A(this)).parse(e)}}return this};A.prototype.parse=function(b){function c(b,e){var f=fa(b.position);h[f]===void 0&&(h[f]={v:b,index:e});return h[f]}this.primitives=[];var e;for(e=0;e<b.childNodes.length;e++){var f=b.childNodes[e];switch(f.nodeName){case "source":ga(f);break;case "vertices":this.vertices=
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(new I).parse(f);break;case "triangles":this.primitives.push((new D).parse(f));break;case "polygons":console.warn("polygon holes not yet supported!");case "polylist":this.primitives.push((new E).parse(f))}}var h={};this.geometry3js=new THREE.Geometry;f=da[this.vertices.input.POSITION.source].data;for(b=e=0;e<f.length;e+=3,b++){var k=new THREE.Vertex(new THREE.Vector3(f[e],f[e+1],f[e+2]));c(k,b);this.geometry3js.vertices.push(k)}for(e=0;e<this.primitives.length;e++)primitive=this.primitives[e],primitive.setVertices(this.vertices),
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this.handlePrimitive(primitive,this.geometry3js,h);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.computeVertexNormals();this.geometry3js.computeBoundingBox();return this};A.prototype.handlePrimitive=function(b,c,e){var f=0,h,k,m=b.p,n=b.inputs,o,p,t,u=0,v=3,w=[];for(h=0;h<n.length;h++)o=n[h],o.semantic=="TEXCOORD"&&w.push(o.set);for(;f<m.length;){var x=[],y=[],z={};b.vcount&&(v=b.vcount[u++]);for(h=0;h<v;h++)for(k=0;k<n.length;k++)switch(o=n[k],source=
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@@ -598,50 +599,50 @@ function(b){for(var c=0;c<b.childNodes.length;c++){var e=b.childNodes[c];if(e.no
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(new P).parse(e);this.source[e.id]=e;break;case "sampler":this.sampler.push((new o(this)).parse(e));break;case "channel":this.channel.push((new W(this)).parse(e))}}return this};W.prototype.parse=function(b){this.source=b.getAttribute("source").replace(/^#/,"");this.target=b.getAttribute("target");var c=this.target.split("/");c.shift();var b=c.shift(),e=b.indexOf(".")>=0,f=b.indexOf("(")>=0,h,k;if(e)c=b.split("."),b=c.shift(),k=c.shift();else if(f){h=b.split("(");b=h.shift();for(c=0;c<h.length;c++)h[c]=
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parseInt(h[c].replace(/\)/,""))}this.sid=b;this.dotSyntax=e;this.arrSyntax=f;this.arrIndices=h;this.member=k;return this};o.prototype.parse=function(b){this.id=b.getAttribute("id");this.inputs=[];for(var c=0;c<b.childNodes.length;c++){var e=b.childNodes[c];if(e.nodeType==1)switch(e.nodeName){case "input":this.inputs.push((new O).parse(e))}}return this};o.prototype.create=function(){for(var b=0;b<this.inputs.length;b++){var c=this.inputs[b],e=this.animation.source[c.source];switch(c.semantic){case "INPUT":this.input=
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e.read();break;case "OUTPUT":this.output=e.read();break;case "INTERPOLATION":this.interpolation=e.read();break;case "IN_TANGENT":break;case "OUT_TANGENT":break;default:console.log(c.semantic)}}this.duration=this.endTime=this.startTime=0;if(this.input.length){this.startTime=1E8;this.endTime=-1E8;for(b=0;b<this.input.length;b++)this.startTime=Math.min(this.startTime,this.input[b]),this.endTime=Math.max(this.endTime,this.input[b]);this.duration=this.endTime-this.startTime}};return{load:function(e,f){if(document.implementation&&
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-document.implementation.createDocument){document.implementation.createDocument("http://www.collada.org/2005/11/COLLADASchema","COLLADA",null);e+="?rnd="+Math.random();var n=new XMLHttpRequest;n.overrideMimeType&&n.overrideMimeType("text/xml");n.onreadystatechange=function(){if(n.readyState==4&&(n.status==0||n.status==200)){Ba=f;var o,p=e;ha=n.responseXML;o=Ba;p!==void 0&&(p=p.split("/"),p.pop(),Ca=p.join("/")+"/");ia=b("//dae:library_images/dae:image",m,"image");pa=b("//dae:library_materials/dae:material",
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|
-K,"material");ua=b("//dae:library_effects/dae:effect",R,"effect");ea=b("//dae:library_geometries/dae:geometry",z,"geometry");la=b("//dae:library_controllers/dae:controller",k,"controller");ra=b("//dae:library_animations/dae:animation",V,"animation");sa=b(".//dae:library_visual_scenes/dae:visual_scene",v,"visual_scene");va=[];Aa=[];(p=ha.evaluate(".//dae:scene/dae:instance_visual_scene",ha,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(p=p.getAttribute("url").replace(/^#/,""),aa=sa[p]):
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|
-aa=null;U=new THREE.Object3D;for(p=0;p<aa.nodes.length;p++)U.addChild(h(aa.nodes[p]));c();for(var t in ra);t={scene:U,morphs:va,skins:Aa,dae:{images:ia,materials:pa,effects:ua,geometries:ea,controllers:la,animations:ra,visualScenes:sa,scene:aa}};o&&o(t)}};n.open("GET",e,!0);n.send(null)}else alert("Don't know how to parse XML!")},setPreferredShading:function(b){Ea=b},applySkin:f,geometries:ea}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;
|
|
|
+document.implementation.createDocument){document.implementation.createDocument("http://www.collada.org/2005/11/COLLADASchema","COLLADA",null);e+="?rnd="+Math.random();var n=new XMLHttpRequest;n.overrideMimeType&&n.overrideMimeType("text/xml");n.onreadystatechange=function(){if(n.readyState==4&&(n.status==0||n.status==200)){Ba=f;var o,t=e;ha=n.responseXML;o=Ba;t!==void 0&&(t=t.split("/"),t.pop(),Ca=t.join("/")+"/");ia=b("//dae:library_images/dae:image",m,"image");pa=b("//dae:library_materials/dae:material",
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|
+K,"material");ua=b("//dae:library_effects/dae:effect",R,"effect");ea=b("//dae:library_geometries/dae:geometry",z,"geometry");la=b("//dae:library_controllers/dae:controller",k,"controller");ra=b("//dae:library_animations/dae:animation",V,"animation");sa=b(".//dae:library_visual_scenes/dae:visual_scene",p,"visual_scene");va=[];Aa=[];(t=ha.evaluate(".//dae:scene/dae:instance_visual_scene",ha,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(t=t.getAttribute("url").replace(/^#/,""),aa=sa[t]):
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|
+aa=null;U=new THREE.Object3D;for(t=0;t<aa.nodes.length;t++)U.addChild(h(aa.nodes[t]));c();for(var u in ra);u={scene:U,morphs:va,skins:Aa,dae:{images:ia,materials:pa,effects:ua,geometries:ea,controllers:la,animations:ra,visualScenes:sa,scene:aa}};o&&o(u)}};n.open("GET",e,!0);n.send(null)}else alert("Don't know how to parse XML!")},setPreferredShading:function(b){Ea=b},applySkin:f,geometries:ea}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;
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|
THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;THREE.JSONLoader.prototype.load=function(b){var c=this,e=b.model,f=b.callback,h=b.texture_path?b.texture_path:this.extractUrlbase(e),b=new Worker(e);b.onmessage=function(b){c.createModel(b.data,f,h);c.onLoadComplete()};this.onLoadStart();b.postMessage((new Date).getTime())};
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|
-THREE.JSONLoader.prototype.createModel=function(b,c,e){var f=new THREE.Geometry,h=b.scale!==void 0?1/b.scale:1;this.init_materials(f,b.materials,e);(function(c){if(b.version===void 0||b.version!=2)console.error("Deprecated file format.");else{var e,h,t,v,w,u,x,p,y,z,A,E,D,G,I=b.faces;u=b.vertices;var O=b.normals,P=b.colors,K=0;for(e=0;e<b.uvs.length;e++)b.uvs[e].length&&K++;for(e=0;e<K;e++)f.faceUvs[e]=[],f.faceVertexUvs[e]=[];v=0;for(w=u.length;v<w;)x=new THREE.Vertex,x.position.x=u[v++]*c,x.position.y=
|
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|
-u[v++]*c,x.position.z=u[v++]*c,f.vertices.push(x);v=0;for(w=I.length;v<w;){c=I[v++];u=c&1;t=c&2;e=c&4;h=c&8;p=c&16;x=c&32;z=c&64;c&=128;u?(A=new THREE.Face4,A.a=I[v++],A.b=I[v++],A.c=I[v++],A.d=I[v++],u=4):(A=new THREE.Face3,A.a=I[v++],A.b=I[v++],A.c=I[v++],u=3);if(t)t=I[v++],A.materials=f.materials[t];t=f.faces.length;if(e)for(e=0;e<K;e++)E=b.uvs[e],y=I[v++],G=E[y*2],y=E[y*2+1],f.faceUvs[e][t]=new THREE.UV(G,y);if(h)for(e=0;e<K;e++){E=b.uvs[e];D=[];for(h=0;h<u;h++)y=I[v++],G=E[y*2],y=E[y*2+1],D[h]=
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|
-new THREE.UV(G,y);f.faceVertexUvs[e][t]=D}if(p)p=I[v++]*3,h=new THREE.Vector3,h.x=O[p++],h.y=O[p++],h.z=O[p],A.normal=h;if(x)for(e=0;e<u;e++)p=I[v++]*3,h=new THREE.Vector3,h.x=O[p++],h.y=O[p++],h.z=O[p],A.vertexNormals.push(h);if(z)x=I[v++],x=new THREE.Color(P[x]),A.color=x;if(c)for(e=0;e<u;e++)x=I[v++],x=new THREE.Color(P[x]),A.vertexColors.push(x);f.faces.push(A)}}})(h);(function(){var c,e,h,t;if(b.skinWeights){c=0;for(e=b.skinWeights.length;c<e;c+=2)h=b.skinWeights[c],t=b.skinWeights[c+1],f.skinWeights.push(new THREE.Vector4(h,
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|
-t,0,0))}if(b.skinIndices){c=0;for(e=b.skinIndices.length;c<e;c+=2)h=b.skinIndices[c],t=b.skinIndices[c+1],f.skinIndices.push(new THREE.Vector4(h,t,0,0))}f.bones=b.bones;f.animation=b.animation})();(function(c){if(b.morphTargets!==void 0){var e,h,t,v,w,u,x,p,y;e=0;for(h=b.morphTargets.length;e<h;e++){f.morphTargets[e]={};f.morphTargets[e].name=b.morphTargets[e].name;f.morphTargets[e].vertices=[];p=f.morphTargets[e].vertices;y=b.morphTargets[e].vertices;t=0;for(v=y.length;t<v;t+=3)w=y[t]*c,u=y[t+1]*
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|
-c,x=y[t+2]*c,p.push(new THREE.Vertex(new THREE.Vector3(w,u,x)))}}if(b.morphColors!==void 0){e=0;for(h=b.morphColors.length;e<h;e++){f.morphColors[e]={};f.morphColors[e].name=b.morphColors[e].name;f.morphColors[e].colors=[];v=f.morphColors[e].colors;w=b.morphColors[e].colors;c=0;for(t=w.length;c<t;c+=3)u=new THREE.Color(16755200),u.setRGB(w[c],w[c+1],w[c+2]),v.push(u)}}})(h);(function(){if(b.edges!==void 0){var c,e,h;for(c=0;c<b.edges.length;c+=2)e=b.edges[c],h=b.edges[c+1],f.edges.push(new THREE.Edge(f.vertices[e],
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|
|
+THREE.JSONLoader.prototype.createModel=function(b,c,e){var f=new THREE.Geometry,h=b.scale!==void 0?1/b.scale:1;this.init_materials(f,b.materials,e);(function(c){if(b.version===void 0||b.version!=2)console.error("Deprecated file format.");else{var e,h,u,p,v,t,x,w,y,z,A,E,D,G,I=b.faces;t=b.vertices;var O=b.normals,P=b.colors,K=0;for(e=0;e<b.uvs.length;e++)b.uvs[e].length&&K++;for(e=0;e<K;e++)f.faceUvs[e]=[],f.faceVertexUvs[e]=[];p=0;for(v=t.length;p<v;)x=new THREE.Vertex,x.position.x=t[p++]*c,x.position.y=
|
|
|
+t[p++]*c,x.position.z=t[p++]*c,f.vertices.push(x);p=0;for(v=I.length;p<v;){c=I[p++];t=c&1;u=c&2;e=c&4;h=c&8;w=c&16;x=c&32;z=c&64;c&=128;t?(A=new THREE.Face4,A.a=I[p++],A.b=I[p++],A.c=I[p++],A.d=I[p++],t=4):(A=new THREE.Face3,A.a=I[p++],A.b=I[p++],A.c=I[p++],t=3);if(u)u=I[p++],A.materials=f.materials[u];u=f.faces.length;if(e)for(e=0;e<K;e++)E=b.uvs[e],y=I[p++],G=E[y*2],y=E[y*2+1],f.faceUvs[e][u]=new THREE.UV(G,y);if(h)for(e=0;e<K;e++){E=b.uvs[e];D=[];for(h=0;h<t;h++)y=I[p++],G=E[y*2],y=E[y*2+1],D[h]=
|
|
|
+new THREE.UV(G,y);f.faceVertexUvs[e][u]=D}if(w)w=I[p++]*3,h=new THREE.Vector3,h.x=O[w++],h.y=O[w++],h.z=O[w],A.normal=h;if(x)for(e=0;e<t;e++)w=I[p++]*3,h=new THREE.Vector3,h.x=O[w++],h.y=O[w++],h.z=O[w],A.vertexNormals.push(h);if(z)x=I[p++],x=new THREE.Color(P[x]),A.color=x;if(c)for(e=0;e<t;e++)x=I[p++],x=new THREE.Color(P[x]),A.vertexColors.push(x);f.faces.push(A)}}})(h);(function(){var c,e,h,u;if(b.skinWeights){c=0;for(e=b.skinWeights.length;c<e;c+=2)h=b.skinWeights[c],u=b.skinWeights[c+1],f.skinWeights.push(new THREE.Vector4(h,
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|
+u,0,0))}if(b.skinIndices){c=0;for(e=b.skinIndices.length;c<e;c+=2)h=b.skinIndices[c],u=b.skinIndices[c+1],f.skinIndices.push(new THREE.Vector4(h,u,0,0))}f.bones=b.bones;f.animation=b.animation})();(function(c){if(b.morphTargets!==void 0){var e,h,u,p,v,t,x,w,y;e=0;for(h=b.morphTargets.length;e<h;e++){f.morphTargets[e]={};f.morphTargets[e].name=b.morphTargets[e].name;f.morphTargets[e].vertices=[];w=f.morphTargets[e].vertices;y=b.morphTargets[e].vertices;u=0;for(p=y.length;u<p;u+=3)v=y[u]*c,t=y[u+1]*
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+c,x=y[u+2]*c,w.push(new THREE.Vertex(new THREE.Vector3(v,t,x)))}}if(b.morphColors!==void 0){e=0;for(h=b.morphColors.length;e<h;e++){f.morphColors[e]={};f.morphColors[e].name=b.morphColors[e].name;f.morphColors[e].colors=[];p=f.morphColors[e].colors;v=b.morphColors[e].colors;c=0;for(u=v.length;c<u;c+=3)t=new THREE.Color(16755200),t.setRGB(v[c],v[c+1],v[c+2]),p.push(t)}}})(h);(function(){if(b.edges!==void 0){var c,e,h;for(c=0;c<b.edges.length;c+=2)e=b.edges[c],h=b.edges[c+1],f.edges.push(new THREE.Edge(f.vertices[e],
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f.vertices[h],e,h))}})();f.computeCentroids();f.computeFaceNormals();this.hasNormals(f)&&f.computeTangents();c(f)};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};
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-THREE.SceneLoader.prototype={load:function(b,c){var e=this,f=new Worker(b);f.postMessage(0);var h=THREE.Loader.prototype.extractUrlbase(b);f.onmessage=function(b){function f(b,c){return c=="relativeToHTML"?b:h+"/"+b}function n(){for(p in R.objects)if(!S.objects[p])if(D=R.objects[p],D.geometry!==void 0){if(P=S.geometries[D.geometry]){var b=!1;X=[];for(ca=0;ca<D.materials.length;ca++)X[ca]=S.materials[D.materials[ca]],b=X[ca]instanceof THREE.ShaderMaterial;b&&P.computeTangents();G=D.position;r=D.rotation;
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-q=D.quaternion;s=D.scale;q=0;X.length==0&&(X[0]=new THREE.MeshFaceMaterial);X.length>1&&(X=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(P,X);object.name=p;object.position.set(G[0],G[1],G[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=D.visible;S.scene.addObject(object);S.objects[p]=object;D.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),S.scene.collisions.colliders.push(b));
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-if(D.castsShadow)b=new THREE.ShadowVolume(P),S.scene.addChild(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;D.trigger&&D.trigger.toLowerCase()!="none"&&(b={type:D.trigger,object:D},S.triggers[object.name]=b)}}else G=D.position,r=D.rotation,q=D.quaternion,s=D.scale,q=0,object=new THREE.Object3D,object.name=p,object.position.set(G[0],G[1],G[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0],
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-s[1],s[2]),object.visible=D.visible!==void 0?D.visible:!1,S.scene.addObject(object),S.objects[p]=object,S.empties[p]=object,D.trigger&&D.trigger.toLowerCase()!="none"&&(b={type:D.trigger,object:D},S.triggers[object.name]=b)}function t(b){return function(c){S.geometries[b]=c;n();V-=1;e.onLoadComplete();w()}}function v(b){return function(c){S.geometries[b]=c}}function w(){e.callbackProgress({totalModels:o,totalTextures:ga,loadedModels:o-V,loadedTextures:ga-W},S);e.onLoadProgress();V==0&&W==0&&c(S)}
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-var u,x,p,y,z,A,E,D,G,I,O,P,K,H,J,X,C,R,T,V,W,o,ga,S;R=b.data;J=new THREE.BinaryLoader;T=new THREE.JSONLoader;W=V=0;S={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(p in R.objects)if(D=R.objects[p],D.meshCollider){b=!0;break}if(b)S.scene.collisions=new THREE.CollisionSystem;if(R.transform){b=R.transform.position;I=R.transform.rotation;var oa=R.transform.scale;b&&S.scene.position.set(b[0],b[1],b[2]);I&&S.scene.rotation.set(I[0],
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-I[1],I[2]);oa&&S.scene.scale.set(oa[0],oa[1],oa[2]);(b||I||oa)&&S.scene.updateMatrix()}b=function(){W-=1;w();e.onLoadComplete()};for(z in R.cameras){I=R.cameras[z];if(I.type=="perspective")K=new THREE.Camera(I.fov,I.aspect,I.near,I.far);else if(I.type=="ortho")K=new THREE.Camera,K.projectionMatrix=THREE.Matrix4.makeOrtho(I.left,I.right,I.top,I.bottom,I.near,I.far);G=I.position;I=I.target;K.position.set(G[0],G[1],G[2]);K.target.position.set(I[0],I[1],I[2]);S.cameras[z]=K}for(y in R.lights)z=R.lights[y],
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|
+THREE.SceneLoader.prototype={load:function(b,c){var e=this,f=new Worker(b);f.postMessage(0);var h=THREE.Loader.prototype.extractUrlbase(b);f.onmessage=function(b){function f(b,c){return c=="relativeToHTML"?b:h+"/"+b}function n(){for(w in R.objects)if(!S.objects[w])if(D=R.objects[w],D.geometry!==void 0){if(P=S.geometries[D.geometry]){var b=!1;X=[];for(ca=0;ca<D.materials.length;ca++)X[ca]=S.materials[D.materials[ca]],b=X[ca]instanceof THREE.ShaderMaterial;b&&P.computeTangents();G=D.position;r=D.rotation;
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+q=D.quaternion;s=D.scale;q=0;X.length==0&&(X[0]=new THREE.MeshFaceMaterial);X.length>1&&(X=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(P,X);object.name=w;object.position.set(G[0],G[1],G[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=D.visible;S.scene.addObject(object);S.objects[w]=object;D.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),S.scene.collisions.colliders.push(b));
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|
+if(D.castsShadow)b=new THREE.ShadowVolume(P),S.scene.addChild(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;D.trigger&&D.trigger.toLowerCase()!="none"&&(b={type:D.trigger,object:D},S.triggers[object.name]=b)}}else G=D.position,r=D.rotation,q=D.quaternion,s=D.scale,q=0,object=new THREE.Object3D,object.name=w,object.position.set(G[0],G[1],G[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0],
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+s[1],s[2]),object.visible=D.visible!==void 0?D.visible:!1,S.scene.addObject(object),S.objects[w]=object,S.empties[w]=object,D.trigger&&D.trigger.toLowerCase()!="none"&&(b={type:D.trigger,object:D},S.triggers[object.name]=b)}function u(b){return function(c){S.geometries[b]=c;n();V-=1;e.onLoadComplete();v()}}function p(b){return function(c){S.geometries[b]=c}}function v(){e.callbackProgress({totalModels:o,totalTextures:ga,loadedModels:o-V,loadedTextures:ga-W},S);e.onLoadProgress();V==0&&W==0&&c(S)}
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|
+var t,x,w,y,z,A,E,D,G,I,O,P,K,H,J,X,C,R,T,V,W,o,ga,S;R=b.data;J=new THREE.BinaryLoader;T=new THREE.JSONLoader;W=V=0;S={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(w in R.objects)if(D=R.objects[w],D.meshCollider){b=!0;break}if(b)S.scene.collisions=new THREE.CollisionSystem;if(R.transform){b=R.transform.position;I=R.transform.rotation;var oa=R.transform.scale;b&&S.scene.position.set(b[0],b[1],b[2]);I&&S.scene.rotation.set(I[0],
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|
+I[1],I[2]);oa&&S.scene.scale.set(oa[0],oa[1],oa[2]);(b||I||oa)&&S.scene.updateMatrix()}b=function(){W-=1;v();e.onLoadComplete()};for(z in R.cameras){I=R.cameras[z];if(I.type=="perspective")K=new THREE.Camera(I.fov,I.aspect,I.near,I.far);else if(I.type=="ortho")K=new THREE.Camera,K.projectionMatrix=THREE.Matrix4.makeOrtho(I.left,I.right,I.top,I.bottom,I.near,I.far);G=I.position;I=I.target;K.position.set(G[0],G[1],G[2]);K.target.position.set(I[0],I[1],I[2]);S.cameras[z]=K}for(y in R.lights)z=R.lights[y],
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K=z.color!==void 0?z.color:16777215,I=z.intensity!==void 0?z.intensity:1,z.type=="directional"?(G=z.direction,C=new THREE.DirectionalLight(K,I),C.position.set(G[0],G[1],G[2]),C.position.normalize()):z.type=="point"?(G=z.position,d=z.distance,C=new THREE.PointLight(K,I,d),C.position.set(G[0],G[1],G[2])):z.type=="ambient"&&(C=new THREE.AmbientLight(K)),S.scene.addLight(C),S.lights[y]=C;for(A in R.fogs)y=R.fogs[A],y.type=="linear"?H=new THREE.Fog(0,y.near,y.far):y.type=="exp2"&&(H=new THREE.FogExp2(0,
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|
-y.density)),I=y.color,H.color.setRGB(I[0],I[1],I[2]),S.fogs[A]=H;if(S.cameras&&R.defaults.camera)S.currentCamera=S.cameras[R.defaults.camera];if(S.fogs&&R.defaults.fog)S.scene.fog=S.fogs[R.defaults.fog];I=R.defaults.bgcolor;S.bgColor=new THREE.Color;S.bgColor.setRGB(I[0],I[1],I[2]);S.bgColorAlpha=R.defaults.bgalpha;for(u in R.geometries)if(A=R.geometries[u],A.type=="bin_mesh"||A.type=="ascii_mesh")V+=1,e.onLoadStart();o=V;for(u in R.geometries)A=R.geometries[u],A.type=="cube"?(P=new THREE.CubeGeometry(A.width,
|
|
|
-A.height,A.depth,A.segmentsWidth,A.segmentsHeight,A.segmentsDepth,null,A.flipped,A.sides),S.geometries[u]=P):A.type=="plane"?(P=new THREE.PlaneGeometry(A.width,A.height,A.segmentsWidth,A.segmentsHeight),S.geometries[u]=P):A.type=="sphere"?(P=new THREE.SphereGeometry(A.radius,A.segmentsWidth,A.segmentsHeight),S.geometries[u]=P):A.type=="cylinder"?(P=new THREE.CylinderGeometry(A.topRad,A.botRad,A.height,A.radSegs,A.heightSegs),S.geometries[u]=P):A.type=="torus"?(P=new THREE.TorusGeometry(A.radius,A.tube,
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|
|
-A.segmentsR,A.segmentsT),S.geometries[u]=P):A.type=="icosahedron"?(P=new THREE.IcosahedronGeometry(A.subdivisions),S.geometries[u]=P):A.type=="bin_mesh"?J.load({model:f(A.url,R.urlBaseType),callback:t(u)}):A.type=="ascii_mesh"?T.load({model:f(A.url,R.urlBaseType),callback:t(u)}):A.type=="embedded_mesh"&&(A=R.embeds[A.id])&&T.createModel(A,v(u),"");for(E in R.textures)if(u=R.textures[E],u.url instanceof Array){W+=u.url.length;for(J=0;J<u.url.length;J++)e.onLoadStart()}else W+=1,e.onLoadStart();ga=
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|
|
-W;for(E in R.textures){u=R.textures[E];if(u.mapping!=void 0&&THREE[u.mapping]!=void 0)u.mapping=new THREE[u.mapping];if(u.url instanceof Array){J=[];for(var ca=0;ca<u.url.length;ca++)J[ca]=f(u.url[ca],R.urlBaseType);J=THREE.ImageUtils.loadTextureCube(J,u.mapping,b)}else{J=THREE.ImageUtils.loadTexture(f(u.url,R.urlBaseType),u.mapping,b);if(THREE[u.minFilter]!=void 0)J.minFilter=THREE[u.minFilter];if(THREE[u.magFilter]!=void 0)J.magFilter=THREE[u.magFilter];if(u.repeat){J.repeat.set(u.repeat[0],u.repeat[1]);
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|
-if(u.repeat[0]!=1)J.wrapS=THREE.RepeatWrapping;if(u.repeat[1]!=1)J.wrapT=THREE.RepeatWrapping}u.offset&&J.offset.set(u.offset[0],u.offset[1]);if(u.wrap){T={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(T[u.wrap[0]]!==void 0)J.wrapS=T[u.wrap[0]];if(T[u.wrap[1]]!==void 0)J.wrapT=T[u.wrap[1]]}}S.textures[E]=J}for(x in R.materials){E=R.materials[x];for(O in E.parameters)if(O=="envMap"||O=="map"||O=="lightMap")E.parameters[O]=S.textures[E.parameters[O]];else if(O=="shading")E.parameters[O]=
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|
|
+y.density)),I=y.color,H.color.setRGB(I[0],I[1],I[2]),S.fogs[A]=H;if(S.cameras&&R.defaults.camera)S.currentCamera=S.cameras[R.defaults.camera];if(S.fogs&&R.defaults.fog)S.scene.fog=S.fogs[R.defaults.fog];I=R.defaults.bgcolor;S.bgColor=new THREE.Color;S.bgColor.setRGB(I[0],I[1],I[2]);S.bgColorAlpha=R.defaults.bgalpha;for(t in R.geometries)if(A=R.geometries[t],A.type=="bin_mesh"||A.type=="ascii_mesh")V+=1,e.onLoadStart();o=V;for(t in R.geometries)A=R.geometries[t],A.type=="cube"?(P=new THREE.CubeGeometry(A.width,
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|
|
+A.height,A.depth,A.segmentsWidth,A.segmentsHeight,A.segmentsDepth,null,A.flipped,A.sides),S.geometries[t]=P):A.type=="plane"?(P=new THREE.PlaneGeometry(A.width,A.height,A.segmentsWidth,A.segmentsHeight),S.geometries[t]=P):A.type=="sphere"?(P=new THREE.SphereGeometry(A.radius,A.segmentsWidth,A.segmentsHeight),S.geometries[t]=P):A.type=="cylinder"?(P=new THREE.CylinderGeometry(A.topRad,A.botRad,A.height,A.radSegs,A.heightSegs),S.geometries[t]=P):A.type=="torus"?(P=new THREE.TorusGeometry(A.radius,A.tube,
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|
+A.segmentsR,A.segmentsT),S.geometries[t]=P):A.type=="icosahedron"?(P=new THREE.IcosahedronGeometry(A.subdivisions),S.geometries[t]=P):A.type=="bin_mesh"?J.load({model:f(A.url,R.urlBaseType),callback:u(t)}):A.type=="ascii_mesh"?T.load({model:f(A.url,R.urlBaseType),callback:u(t)}):A.type=="embedded_mesh"&&(A=R.embeds[A.id])&&T.createModel(A,p(t),"");for(E in R.textures)if(t=R.textures[E],t.url instanceof Array){W+=t.url.length;for(J=0;J<t.url.length;J++)e.onLoadStart()}else W+=1,e.onLoadStart();ga=
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|
|
+W;for(E in R.textures){t=R.textures[E];if(t.mapping!=void 0&&THREE[t.mapping]!=void 0)t.mapping=new THREE[t.mapping];if(t.url instanceof Array){J=[];for(var ca=0;ca<t.url.length;ca++)J[ca]=f(t.url[ca],R.urlBaseType);J=THREE.ImageUtils.loadTextureCube(J,t.mapping,b)}else{J=THREE.ImageUtils.loadTexture(f(t.url,R.urlBaseType),t.mapping,b);if(THREE[t.minFilter]!=void 0)J.minFilter=THREE[t.minFilter];if(THREE[t.magFilter]!=void 0)J.magFilter=THREE[t.magFilter];if(t.repeat){J.repeat.set(t.repeat[0],t.repeat[1]);
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|
+if(t.repeat[0]!=1)J.wrapS=THREE.RepeatWrapping;if(t.repeat[1]!=1)J.wrapT=THREE.RepeatWrapping}t.offset&&J.offset.set(t.offset[0],t.offset[1]);if(t.wrap){T={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(T[t.wrap[0]]!==void 0)J.wrapS=T[t.wrap[0]];if(T[t.wrap[1]]!==void 0)J.wrapT=T[t.wrap[1]]}}S.textures[E]=J}for(x in R.materials){E=R.materials[x];for(O in E.parameters)if(O=="envMap"||O=="map"||O=="lightMap")E.parameters[O]=S.textures[E.parameters[O]];else if(O=="shading")E.parameters[O]=
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|
E.parameters[O]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(O=="blending")E.parameters[O]=THREE[E.parameters[O]]?THREE[E.parameters[O]]:THREE.NormalBlending;else if(O=="combine")E.parameters[O]=E.parameters[O]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(O=="vertexColors")if(E.parameters[O]=="face")E.parameters[O]=THREE.FaceColors;else if(E.parameters[O])E.parameters[O]=THREE.VertexColors;if(E.parameters.opacity!==void 0&&E.parameters.opacity<1)E.parameters.transparent=
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|
-!0;if(E.parameters.normalMap){u=THREE.ShaderUtils.lib.normal;b=THREE.UniformsUtils.clone(u.uniforms);J=E.parameters.color;T=E.parameters.specular;A=E.parameters.ambient;H=E.parameters.shininess;b.tNormal.texture=S.textures[E.parameters.normalMap];if(E.parameters.normalMapFactor)b.uNormalScale.value=E.parameters.normalMapFactor;if(E.parameters.map)b.tDiffuse.texture=E.parameters.map,b.enableDiffuse.value=!0;if(E.parameters.lightMap)b.tAO.texture=E.parameters.lightMap,b.enableAO.value=!0;if(E.parameters.specularMap)b.tSpecular.texture=
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|
-S.textures[E.parameters.specularMap],b.enableSpecular.value=!0;b.uDiffuseColor.value.setHex(J);b.uSpecularColor.value.setHex(T);b.uAmbientColor.value.setHex(A);b.uShininess.value=H;if(E.parameters.opacity)b.uOpacity.value=E.parameters.opacity;E=new THREE.ShaderMaterial({fragmentShader:u.fragmentShader,vertexShader:u.vertexShader,uniforms:b,lights:!0,fog:!0})}else E=new THREE[E.type](E.parameters);S.materials[x]=E}n();e.callbackSync(S)}},constructor:THREE.SceneLoader};THREE.UTF8Loader=function(){};
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|
+!0;if(E.parameters.normalMap){t=THREE.ShaderUtils.lib.normal;b=THREE.UniformsUtils.clone(t.uniforms);J=E.parameters.color;T=E.parameters.specular;A=E.parameters.ambient;H=E.parameters.shininess;b.tNormal.texture=S.textures[E.parameters.normalMap];if(E.parameters.normalMapFactor)b.uNormalScale.value=E.parameters.normalMapFactor;if(E.parameters.map)b.tDiffuse.texture=E.parameters.map,b.enableDiffuse.value=!0;if(E.parameters.lightMap)b.tAO.texture=E.parameters.lightMap,b.enableAO.value=!0;if(E.parameters.specularMap)b.tSpecular.texture=
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|
|
+S.textures[E.parameters.specularMap],b.enableSpecular.value=!0;b.uDiffuseColor.value.setHex(J);b.uSpecularColor.value.setHex(T);b.uAmbientColor.value.setHex(A);b.uShininess.value=H;if(E.parameters.opacity)b.uOpacity.value=E.parameters.opacity;E=new THREE.ShaderMaterial({fragmentShader:t.fragmentShader,vertexShader:t.vertexShader,uniforms:b,lights:!0,fog:!0})}else E=new THREE[E.type](E.parameters);S.materials[x]=E}n();e.callbackSync(S)}},constructor:THREE.SceneLoader};THREE.UTF8Loader=function(){};
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|
|
THREE.UTF8Loader.prototype=new THREE.UTF8Loader;THREE.UTF8Loader.prototype.constructor=THREE.UTF8Loader;
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|
|
THREE.UTF8Loader.prototype.load=function(b){var c=new XMLHttpRequest,e=b.model,f=b.callback,h=b.scale!==void 0?b.scale:1,m=b.offsetX!==void 0?b.offsetX:0,k=b.offsetY!==void 0?b.offsetY:0,n=b.offsetZ!==void 0?b.offsetZ:0;c.onreadystatechange=function(){c.readyState==4?c.status==200||c.status==0?THREE.UTF8Loader.prototype.createModel(c.responseText,f,h,m,k,n):alert("Couldn't load ["+e+"] ["+c.status+"]"):c.readyState!=3&&c.readyState==2&&c.getResponseHeader("Content-Length")};c.open("GET",e,!0);c.send(null)};
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|
THREE.UTF8Loader.prototype.decompressMesh=function(b){var c=b.charCodeAt(0);c>=57344&&(c-=2048);c++;for(var e=new Float32Array(8*c),f=1,h=0;h<8;h++){for(var m=0,k=0;k<c;++k){var n=b.charCodeAt(k+f);m+=n>>1^-(n&1);e[8*k+h]=m}f+=c}c=b.length-f;m=new Uint16Array(c);for(h=k=0;h<c;h++)n=b.charCodeAt(h+f),m[h]=k-n,n==0&&k++;return[e,m]};
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|
-THREE.UTF8Loader.prototype.createModel=function(b,c,e,f,h,m){var k=function(){var c=this;c.materials=[];THREE.Geometry.call(this);var k=THREE.UTF8Loader.prototype.decompressMesh(b),v=[],w=[];(function(b,k,p){for(var t,v,w,E=b.length;p<E;p+=k)t=b[p],v=b[p+1],w=b[p+2],t=t/16383*e,v=v/16383*e,w=w/16383*e,t+=f,v+=h,w+=m,c.vertices.push(new THREE.Vertex(new THREE.Vector3(t,v,w)))})(k[0],8,0);(function(b,c,e){for(var f,h,k=b.length;e<k;e+=c)f=b[e],h=b[e+1],f/=1023,h/=1023,w.push(f,1-h)})(k[0],8,3);(function(b,
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|
-c,e){for(var f,h,k,m=b.length;e<m;e+=c)f=b[e],h=b[e+1],k=b[e+2],f=(f-512)/511,h=(h-512)/511,k=(k-512)/511,v.push(f,h,k)})(k[0],8,5);(function(b){var e,f,h,k,m,t,D,G,I,O=b.length;for(e=0;e<O;e+=3){f=b[e];h=b[e+1];k=b[e+2];m=c;G=f;I=h;t=k;D=f;var P=h,K=k,H=m.materials[0],J=v[P*3],X=v[P*3+1],P=v[P*3+2],C=v[K*3],R=v[K*3+1],K=v[K*3+2];D=new THREE.Vector3(v[D*3],v[D*3+1],v[D*3+2]);P=new THREE.Vector3(J,X,P);K=new THREE.Vector3(C,R,K);m.faces.push(new THREE.Face3(G,I,t,[D,P,K],null,H));m=w[f*2];f=w[f*2+
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-1];t=w[h*2];D=w[h*2+1];G=w[k*2];I=w[k*2+1];k=c.faceVertexUvs[0];h=t;t=D;D=[];D.push(new THREE.UV(m,f));D.push(new THREE.UV(h,t));D.push(new THREE.UV(G,I));k.push(D)}})(k[1]);this.computeCentroids();this.computeFaceNormals()};k.prototype=new THREE.Geometry;k.prototype.constructor=k;c(new k)};
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+THREE.UTF8Loader.prototype.createModel=function(b,c,e,f,h,m){var k=function(){var c=this;c.materials=[];THREE.Geometry.call(this);var k=THREE.UTF8Loader.prototype.decompressMesh(b),p=[],v=[];(function(b,k,p){for(var u,v,A,E=b.length;p<E;p+=k)u=b[p],v=b[p+1],A=b[p+2],u=u/16383*e,v=v/16383*e,A=A/16383*e,u+=f,v+=h,A+=m,c.vertices.push(new THREE.Vertex(new THREE.Vector3(u,v,A)))})(k[0],8,0);(function(b,c,e){for(var f,h,k=b.length;e<k;e+=c)f=b[e],h=b[e+1],f/=1023,h/=1023,v.push(f,1-h)})(k[0],8,3);(function(b,
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+c,e){for(var f,h,k,m=b.length;e<m;e+=c)f=b[e],h=b[e+1],k=b[e+2],f=(f-512)/511,h=(h-512)/511,k=(k-512)/511,p.push(f,h,k)})(k[0],8,5);(function(b){var e,f,h,k,m,u,D,G,I,O=b.length;for(e=0;e<O;e+=3){f=b[e];h=b[e+1];k=b[e+2];m=c;G=f;I=h;u=k;D=f;var P=h,K=k,H=m.materials[0],J=p[P*3],X=p[P*3+1],P=p[P*3+2],C=p[K*3],R=p[K*3+1],K=p[K*3+2];D=new THREE.Vector3(p[D*3],p[D*3+1],p[D*3+2]);P=new THREE.Vector3(J,X,P);K=new THREE.Vector3(C,R,K);m.faces.push(new THREE.Face3(G,I,u,[D,P,K],null,H));m=v[f*2];f=v[f*2+
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+1];u=v[h*2];D=v[h*2+1];G=v[k*2];I=v[k*2+1];k=c.faceVertexUvs[0];h=u;u=D;D=[];D.push(new THREE.UV(m,f));D.push(new THREE.UV(h,u));D.push(new THREE.UV(G,I));k.push(D)}})(k[1]);this.computeCentroids();this.computeFaceNormals()};k.prototype=new THREE.Geometry;k.prototype.constructor=k;c(new k)};
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THREE.MarchingCubes=function(b,c){THREE.Object3D.call(this);this.materials=c instanceof Array?c:[c];this.init=function(b){this.isolation=80;this.size=b;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
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-0;this.hasNormal=this.hasPos=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(b,c,h){return b+(c-b)*h};this.VIntX=function(b,c,h,m,k,n,t,v,w,u){k=(k-w)/(u-w);w=this.normal_cache;c[m]=n+k*this.delta;c[m+1]=t;c[m+2]=v;h[m]=this.lerp(w[b],w[b+3],k);h[m+1]=this.lerp(w[b+1],w[b+4],k);h[m+2]=this.lerp(w[b+2],w[b+5],k)};this.VIntY=function(b,c,h,m,k,n,t,v,w,u){k=(k-w)/(u-w);w=this.normal_cache;c[m]=n;c[m+1]=t+k*this.delta;c[m+
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-2]=v;c=b+this.yd*3;h[m]=this.lerp(w[b],w[c],k);h[m+1]=this.lerp(w[b+1],w[c+1],k);h[m+2]=this.lerp(w[b+2],w[c+2],k)};this.VIntZ=function(b,c,h,m,k,n,t,v,w,u){k=(k-w)/(u-w);w=this.normal_cache;c[m]=n;c[m+1]=t;c[m+2]=v+k*this.delta;c=b+this.zd*3;h[m]=this.lerp(w[b],w[c],k);h[m+1]=this.lerp(w[b+1],w[c+1],k);h[m+2]=this.lerp(w[b+2],w[c+2],k)};this.compNorm=function(b){var c=b*3;this.normal_cache[c]==0&&(this.normal_cache[c]=this.field[b-1]-this.field[b+1],this.normal_cache[c+1]=this.field[b-this.yd]-this.field[b+
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-this.yd],this.normal_cache[c+2]=this.field[b-this.zd]-this.field[b+this.zd])};this.polygonize=function(b,c,h,m,k,n){var t=m+1,v=m+this.yd,w=m+this.zd,u=t+this.yd,x=t+this.zd,p=m+this.yd+this.zd,y=t+this.yd+this.zd,z=0,A=this.field[m],E=this.field[t],D=this.field[v],G=this.field[u],I=this.field[w],O=this.field[x],P=this.field[p],K=this.field[y];A<k&&(z|=1);E<k&&(z|=2);D<k&&(z|=8);G<k&&(z|=4);I<k&&(z|=16);O<k&&(z|=32);P<k&&(z|=128);K<k&&(z|=64);var H=THREE.edgeTable[z];if(H==0)return 0;var J=this.delta,
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-X=b+J,C=c+J,J=h+J;H&1&&(this.compNorm(m),this.compNorm(t),this.VIntX(m*3,this.vlist,this.nlist,0,k,b,c,h,A,E));H&2&&(this.compNorm(t),this.compNorm(u),this.VIntY(t*3,this.vlist,this.nlist,3,k,X,c,h,E,G));H&4&&(this.compNorm(v),this.compNorm(u),this.VIntX(v*3,this.vlist,this.nlist,6,k,b,C,h,D,G));H&8&&(this.compNorm(m),this.compNorm(v),this.VIntY(m*3,this.vlist,this.nlist,9,k,b,c,h,A,D));H&16&&(this.compNorm(w),this.compNorm(x),this.VIntX(w*3,this.vlist,this.nlist,12,k,b,c,J,I,O));H&32&&(this.compNorm(x),
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-this.compNorm(y),this.VIntY(x*3,this.vlist,this.nlist,15,k,X,c,J,O,K));H&64&&(this.compNorm(p),this.compNorm(y),this.VIntX(p*3,this.vlist,this.nlist,18,k,b,C,J,P,K));H&128&&(this.compNorm(w),this.compNorm(p),this.VIntY(w*3,this.vlist,this.nlist,21,k,b,c,J,I,P));H&256&&(this.compNorm(m),this.compNorm(w),this.VIntZ(m*3,this.vlist,this.nlist,24,k,b,c,h,A,I));H&512&&(this.compNorm(t),this.compNorm(x),this.VIntZ(t*3,this.vlist,this.nlist,27,k,X,c,h,E,O));H&1024&&(this.compNorm(u),this.compNorm(y),this.VIntZ(u*
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-3,this.vlist,this.nlist,30,k,X,C,h,G,K));H&2048&&(this.compNorm(v),this.compNorm(p),this.VIntZ(v*3,this.vlist,this.nlist,33,k,b,C,h,D,P));z<<=4;for(k=m=0;THREE.triTable[z+k]!=-1;)b=z+k,c=b+1,h=b+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[c],3*THREE.triTable[h],n),k+=3,m++;return m};this.posnormtriv=function(b,c,h,m,k,n){var t=this.count*3;this.positionArray[t]=b[h];this.positionArray[t+1]=b[h+1];this.positionArray[t+2]=b[h+2];this.positionArray[t+3]=b[m];this.positionArray[t+
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-4]=b[m+1];this.positionArray[t+5]=b[m+2];this.positionArray[t+6]=b[k];this.positionArray[t+7]=b[k+1];this.positionArray[t+8]=b[k+2];this.normalArray[t]=c[h];this.normalArray[t+1]=c[h+1];this.normalArray[t+2]=c[h+2];this.normalArray[t+3]=c[m];this.normalArray[t+4]=c[m+1];this.normalArray[t+5]=c[m+2];this.normalArray[t+6]=c[k];this.normalArray[t+7]=c[k+1];this.normalArray[t+8]=c[k+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&n(this)};this.begin=function(){this.count=0;
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-this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;c<this.positionArray.length;c++)this.positionArray[c]=0;b(this)}};this.addBall=function(b,c,h,m,k){var n=this.size*Math.sqrt(m/k),t=h*this.size,v=c*this.size,w=b*this.size,u=Math.floor(t-n);u<1&&(u=1);t=Math.floor(t+n);t>this.size-1&&(t=this.size-1);var x=Math.floor(v-n);x<1&&(x=1);v=Math.floor(v+n);v>this.size-1&&(v=this.size-1);var p=Math.floor(w-n);p<1&&(p=1);n=Math.floor(w+n);n>this.size-1&&(n=this.size-
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-1);for(var y,z,A,E,D,G;u<t;u++){w=this.size2*u;z=u/this.size-h;D=z*z;for(z=x;z<v;z++){A=w+this.size*z;y=z/this.size-c;G=y*y;for(y=p;y<n;y++)E=y/this.size-b,E=m/(1.0E-6+E*E+G+D)-k,E>0&&(this.field[A+y]+=E)}}};this.addPlaneX=function(b,c){var h,m,k,n,t,v=this.size,w=this.yd,u=this.zd,x=this.field,p=v*Math.sqrt(b/c);p>v&&(p=v);for(h=0;h<p;h++)if(m=h/v,m*=m,n=b/(1.0E-4+m)-c,n>0)for(m=0;m<v;m++){t=h+m*w;for(k=0;k<v;k++)x[u*k+t]+=n}};this.addPlaneY=function(b,c){var h,m,k,n,t,v,w=this.size,u=this.yd,x=
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-this.zd,p=this.field,y=w*Math.sqrt(b/c);y>w&&(y=w);for(m=0;m<y;m++)if(h=m/w,h*=h,n=b/(1.0E-4+h)-c,n>0){t=m*u;for(h=0;h<w;h++){v=t+h;for(k=0;k<w;k++)p[x*k+v]+=n}}};this.addPlaneZ=function(b,c){var h,m,k,n,t,v;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/c);dist>size&&(dist=size);for(k=0;k<dist;k++)if(h=k/size,h*=h,n=b/(1.0E-4+h)-c,n>0){t=zd*k;for(m=0;m<size;m++){v=t+m*yd;for(h=0;h<size;h++)field[v+h]+=n}}};this.reset=function(){var b;for(b=0;b<this.size3;b++)this.normal_cache[b*
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-3]=0,this.field[b]=0};this.render=function(b){this.begin();var c,h,m,k,n,t,v,w,u,x=this.size-2;for(k=1;k<x;k++){u=this.size2*k;v=(k-this.halfsize)/this.halfsize;for(m=1;m<x;m++){w=u+this.size*m;t=(m-this.halfsize)/this.halfsize;for(h=1;h<x;h++)n=(h-this.halfsize)/this.halfsize,c=w+h,this.polygonize(n,t,v,c,this.isolation,b)}}this.end(b)};this.generateGeometry=function(){var b=0,c=new THREE.Geometry,h=[];this.render(function(m){var k,n,t,v,w,u,x,p;for(k=0;k<m.count;k++)x=k*3,w=x+1,p=x+2,n=m.positionArray[x],
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-t=m.positionArray[w],v=m.positionArray[p],u=new THREE.Vector3(n,t,v),n=m.normalArray[x],t=m.normalArray[w],v=m.normalArray[p],x=new THREE.Vector3(n,t,v),x.normalize(),w=new THREE.Vertex(u),c.vertices.push(w),h.push(x);nfaces=m.count/3;for(k=0;k<nfaces;k++)x=(b+k)*3,w=x+1,p=x+2,u=h[x],n=h[w],t=h[p],x=new THREE.Face3(x,w,p,[u,n,t]),c.faces.push(x);b+=nfaces;m.count=0});return c};this.init(b)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
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+0;this.hasNormal=this.hasPos=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(b,c,h){return b+(c-b)*h};this.VIntX=function(b,c,h,m,k,n,u,p,v,t){k=(k-v)/(t-v);v=this.normal_cache;c[m]=n+k*this.delta;c[m+1]=u;c[m+2]=p;h[m]=this.lerp(v[b],v[b+3],k);h[m+1]=this.lerp(v[b+1],v[b+4],k);h[m+2]=this.lerp(v[b+2],v[b+5],k)};this.VIntY=function(b,c,h,m,k,n,u,p,v,t){k=(k-v)/(t-v);v=this.normal_cache;c[m]=n;c[m+1]=u+k*this.delta;c[m+
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+2]=p;c=b+this.yd*3;h[m]=this.lerp(v[b],v[c],k);h[m+1]=this.lerp(v[b+1],v[c+1],k);h[m+2]=this.lerp(v[b+2],v[c+2],k)};this.VIntZ=function(b,c,h,m,k,n,u,p,v,t){k=(k-v)/(t-v);v=this.normal_cache;c[m]=n;c[m+1]=u;c[m+2]=p+k*this.delta;c=b+this.zd*3;h[m]=this.lerp(v[b],v[c],k);h[m+1]=this.lerp(v[b+1],v[c+1],k);h[m+2]=this.lerp(v[b+2],v[c+2],k)};this.compNorm=function(b){var c=b*3;this.normal_cache[c]==0&&(this.normal_cache[c]=this.field[b-1]-this.field[b+1],this.normal_cache[c+1]=this.field[b-this.yd]-this.field[b+
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+this.yd],this.normal_cache[c+2]=this.field[b-this.zd]-this.field[b+this.zd])};this.polygonize=function(b,c,h,m,k,n){var u=m+1,p=m+this.yd,v=m+this.zd,t=u+this.yd,x=u+this.zd,w=m+this.yd+this.zd,y=u+this.yd+this.zd,z=0,A=this.field[m],E=this.field[u],D=this.field[p],G=this.field[t],I=this.field[v],O=this.field[x],P=this.field[w],K=this.field[y];A<k&&(z|=1);E<k&&(z|=2);D<k&&(z|=8);G<k&&(z|=4);I<k&&(z|=16);O<k&&(z|=32);P<k&&(z|=128);K<k&&(z|=64);var H=THREE.edgeTable[z];if(H==0)return 0;var J=this.delta,
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+X=b+J,C=c+J,J=h+J;H&1&&(this.compNorm(m),this.compNorm(u),this.VIntX(m*3,this.vlist,this.nlist,0,k,b,c,h,A,E));H&2&&(this.compNorm(u),this.compNorm(t),this.VIntY(u*3,this.vlist,this.nlist,3,k,X,c,h,E,G));H&4&&(this.compNorm(p),this.compNorm(t),this.VIntX(p*3,this.vlist,this.nlist,6,k,b,C,h,D,G));H&8&&(this.compNorm(m),this.compNorm(p),this.VIntY(m*3,this.vlist,this.nlist,9,k,b,c,h,A,D));H&16&&(this.compNorm(v),this.compNorm(x),this.VIntX(v*3,this.vlist,this.nlist,12,k,b,c,J,I,O));H&32&&(this.compNorm(x),
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+this.compNorm(y),this.VIntY(x*3,this.vlist,this.nlist,15,k,X,c,J,O,K));H&64&&(this.compNorm(w),this.compNorm(y),this.VIntX(w*3,this.vlist,this.nlist,18,k,b,C,J,P,K));H&128&&(this.compNorm(v),this.compNorm(w),this.VIntY(v*3,this.vlist,this.nlist,21,k,b,c,J,I,P));H&256&&(this.compNorm(m),this.compNorm(v),this.VIntZ(m*3,this.vlist,this.nlist,24,k,b,c,h,A,I));H&512&&(this.compNorm(u),this.compNorm(x),this.VIntZ(u*3,this.vlist,this.nlist,27,k,X,c,h,E,O));H&1024&&(this.compNorm(t),this.compNorm(y),this.VIntZ(t*
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+3,this.vlist,this.nlist,30,k,X,C,h,G,K));H&2048&&(this.compNorm(p),this.compNorm(w),this.VIntZ(p*3,this.vlist,this.nlist,33,k,b,C,h,D,P));z<<=4;for(k=m=0;THREE.triTable[z+k]!=-1;)b=z+k,c=b+1,h=b+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[c],3*THREE.triTable[h],n),k+=3,m++;return m};this.posnormtriv=function(b,c,h,m,k,n){var u=this.count*3;this.positionArray[u]=b[h];this.positionArray[u+1]=b[h+1];this.positionArray[u+2]=b[h+2];this.positionArray[u+3]=b[m];this.positionArray[u+
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+4]=b[m+1];this.positionArray[u+5]=b[m+2];this.positionArray[u+6]=b[k];this.positionArray[u+7]=b[k+1];this.positionArray[u+8]=b[k+2];this.normalArray[u]=c[h];this.normalArray[u+1]=c[h+1];this.normalArray[u+2]=c[h+2];this.normalArray[u+3]=c[m];this.normalArray[u+4]=c[m+1];this.normalArray[u+5]=c[m+2];this.normalArray[u+6]=c[k];this.normalArray[u+7]=c[k+1];this.normalArray[u+8]=c[k+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&n(this)};this.begin=function(){this.count=0;
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|
+this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;c<this.positionArray.length;c++)this.positionArray[c]=0;b(this)}};this.addBall=function(b,c,h,m,k){var n=this.size*Math.sqrt(m/k),u=h*this.size,p=c*this.size,v=b*this.size,t=Math.floor(u-n);t<1&&(t=1);u=Math.floor(u+n);u>this.size-1&&(u=this.size-1);var x=Math.floor(p-n);x<1&&(x=1);p=Math.floor(p+n);p>this.size-1&&(p=this.size-1);var w=Math.floor(v-n);w<1&&(w=1);n=Math.floor(v+n);n>this.size-1&&(n=this.size-
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+1);for(var y,z,A,E,D,G;t<u;t++){v=this.size2*t;z=t/this.size-h;D=z*z;for(z=x;z<p;z++){A=v+this.size*z;y=z/this.size-c;G=y*y;for(y=w;y<n;y++)E=y/this.size-b,E=m/(1.0E-6+E*E+G+D)-k,E>0&&(this.field[A+y]+=E)}}};this.addPlaneX=function(b,c){var h,m,k,n,u,p=this.size,v=this.yd,t=this.zd,x=this.field,w=p*Math.sqrt(b/c);w>p&&(w=p);for(h=0;h<w;h++)if(m=h/p,m*=m,n=b/(1.0E-4+m)-c,n>0)for(m=0;m<p;m++){u=h+m*v;for(k=0;k<p;k++)x[t*k+u]+=n}};this.addPlaneY=function(b,c){var h,m,k,n,u,p,v=this.size,t=this.yd,x=
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+this.zd,w=this.field,y=v*Math.sqrt(b/c);y>v&&(y=v);for(m=0;m<y;m++)if(h=m/v,h*=h,n=b/(1.0E-4+h)-c,n>0){u=m*t;for(h=0;h<v;h++){p=u+h;for(k=0;k<v;k++)w[x*k+p]+=n}}};this.addPlaneZ=function(b,c){var h,m,k,n,u,p;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/c);dist>size&&(dist=size);for(k=0;k<dist;k++)if(h=k/size,h*=h,n=b/(1.0E-4+h)-c,n>0){u=zd*k;for(m=0;m<size;m++){p=u+m*yd;for(h=0;h<size;h++)field[p+h]+=n}}};this.reset=function(){var b;for(b=0;b<this.size3;b++)this.normal_cache[b*
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+3]=0,this.field[b]=0};this.render=function(b){this.begin();var c,h,m,k,n,u,p,v,t,x=this.size-2;for(k=1;k<x;k++){t=this.size2*k;p=(k-this.halfsize)/this.halfsize;for(m=1;m<x;m++){v=t+this.size*m;u=(m-this.halfsize)/this.halfsize;for(h=1;h<x;h++)n=(h-this.halfsize)/this.halfsize,c=v+h,this.polygonize(n,u,p,c,this.isolation,b)}}this.end(b)};this.generateGeometry=function(){var b=0,c=new THREE.Geometry,h=[];this.render(function(m){var k,n,u,p,v,t,x,w;for(k=0;k<m.count;k++)x=k*3,v=x+1,w=x+2,n=m.positionArray[x],
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+u=m.positionArray[v],p=m.positionArray[w],t=new THREE.Vector3(n,u,p),n=m.normalArray[x],u=m.normalArray[v],p=m.normalArray[w],x=new THREE.Vector3(n,u,p),x.normalize(),v=new THREE.Vertex(t),c.vertices.push(v),h.push(x);nfaces=m.count/3;for(k=0;k<nfaces;k++)x=(b+k)*3,v=x+1,w=x+2,t=h[x],n=h[v],u=h[w],x=new THREE.Face3(x,v,w,[t,n,u]),c.faces.push(x);b+=nfaces;m.count=0});return c};this.init(b)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
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THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
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1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,
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419,681,928,3376,3129,3891,3642,2358,2111,2869,2620,1340,1077,1855,1590,314,51,825,560,3728,3993,3219,3482,2710,2975,2197,2460,1692,1941,1183,1430,666,915,153,400,3840,3593,3331,3082,2822,2575,2309,2060,1804,1541,1295,1030,778,515,265,0]);
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@@ -672,20 +673,20 @@ THREE.SphereCollider=function(b,c){this.center=b;this.radius=c;this.radiusSq=c*c
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THREE.CollisionSystem.prototype.merge=function(b){this.colliders=this.colliders.concat(b.colliders);this.hits=this.hits.concat(b.hits)};THREE.CollisionSystem.prototype.rayCastAll=function(b){b.direction.normalize();this.hits.length=0;var c,e,f,h,m=0;c=0;for(e=this.colliders.length;c<e;c++)if(h=this.colliders[c],f=this.rayCast(b,h),f<Number.MAX_VALUE)h.distance=f,f>m?this.hits.push(h):this.hits.unshift(h),m=f;return this.hits};
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THREE.CollisionSystem.prototype.rayCastNearest=function(b){var c=this.rayCastAll(b);if(c.length==0)return null;for(var e=0;c[e]instanceof THREE.MeshCollider;){var f=this.rayMesh(b,c[e]);if(f.dist<Number.MAX_VALUE){c[e].distance=f.dist;c[e].faceIndex=f.faceIndex;break}e++}if(e>c.length)return null;return c[e]};
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THREE.CollisionSystem.prototype.rayCast=function(b,c){if(c instanceof THREE.PlaneCollider)return this.rayPlane(b,c);else if(c instanceof THREE.SphereCollider)return this.raySphere(b,c);else if(c instanceof THREE.BoxCollider)return this.rayBox(b,c);else if(c instanceof THREE.MeshCollider&&c.box)return this.rayBox(b,c.box)};
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-THREE.CollisionSystem.prototype.rayMesh=function(b,c){for(var e=this.makeRayLocal(b,c.mesh),f=Number.MAX_VALUE,h,m=0;m<c.numFaces;m++){var k=c.mesh.geometry.faces[m],n=c.mesh.geometry.vertices[k.a].position,t=c.mesh.geometry.vertices[k.b].position,v=c.mesh.geometry.vertices[k.c].position,w=k instanceof THREE.Face4?c.mesh.geometry.vertices[k.d].position:null;k instanceof THREE.Face3?(k=this.rayTriangle(e,n,t,v,f,this.collisionNormal,c.mesh),k<f&&(f=k,h=m,c.normal.copy(this.collisionNormal),c.normal.normalize())):
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-k instanceof THREE.Face4&&(k=this.rayTriangle(e,n,t,w,f,this.collisionNormal,c.mesh),k<f&&(f=k,h=m,c.normal.copy(this.collisionNormal),c.normal.normalize()),k=this.rayTriangle(e,t,v,w,f,this.collisionNormal,c.mesh),k<f&&(f=k,h=m,c.normal.copy(this.collisionNormal),c.normal.normalize()))}return{dist:f,faceIndex:h}};
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-THREE.CollisionSystem.prototype.rayTriangle=function(b,c,e,f,h,m,k){var n=THREE.CollisionSystem.__v1,t=THREE.CollisionSystem.__v2;m.set(0,0,0);n.sub(e,c);t.sub(f,e);m.cross(n,t);n=m.dot(b.direction);if(!(n<0))if(k.doubleSided||k.flipSided)m.multiplyScalar(-1),n*=-1;else return Number.MAX_VALUE;k=m.dot(c)-m.dot(b.origin);if(!(k<=0))return Number.MAX_VALUE;if(!(k>=n*h))return Number.MAX_VALUE;k/=n;n=THREE.CollisionSystem.__v3;n.copy(b.direction);n.multiplyScalar(k);n.addSelf(b.origin);Math.abs(m.x)>
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+THREE.CollisionSystem.prototype.rayMesh=function(b,c){for(var e=this.makeRayLocal(b,c.mesh),f=Number.MAX_VALUE,h,m=0;m<c.numFaces;m++){var k=c.mesh.geometry.faces[m],n=c.mesh.geometry.vertices[k.a].position,u=c.mesh.geometry.vertices[k.b].position,p=c.mesh.geometry.vertices[k.c].position,v=k instanceof THREE.Face4?c.mesh.geometry.vertices[k.d].position:null;k instanceof THREE.Face3?(k=this.rayTriangle(e,n,u,p,f,this.collisionNormal,c.mesh),k<f&&(f=k,h=m,c.normal.copy(this.collisionNormal),c.normal.normalize())):
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+k instanceof THREE.Face4&&(k=this.rayTriangle(e,n,u,v,f,this.collisionNormal,c.mesh),k<f&&(f=k,h=m,c.normal.copy(this.collisionNormal),c.normal.normalize()),k=this.rayTriangle(e,u,p,v,f,this.collisionNormal,c.mesh),k<f&&(f=k,h=m,c.normal.copy(this.collisionNormal),c.normal.normalize()))}return{dist:f,faceIndex:h}};
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+THREE.CollisionSystem.prototype.rayTriangle=function(b,c,e,f,h,m,k){var n=THREE.CollisionSystem.__v1,u=THREE.CollisionSystem.__v2;m.set(0,0,0);n.sub(e,c);u.sub(f,e);m.cross(n,u);n=m.dot(b.direction);if(!(n<0))if(k.doubleSided||k.flipSided)m.multiplyScalar(-1),n*=-1;else return Number.MAX_VALUE;k=m.dot(c)-m.dot(b.origin);if(!(k<=0))return Number.MAX_VALUE;if(!(k>=n*h))return Number.MAX_VALUE;k/=n;n=THREE.CollisionSystem.__v3;n.copy(b.direction);n.multiplyScalar(k);n.addSelf(b.origin);Math.abs(m.x)>
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Math.abs(m.y)?Math.abs(m.x)>Math.abs(m.z)?(b=n.y-c.y,m=e.y-c.y,h=f.y-c.y,n=n.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=n.x-c.x,m=e.x-c.x,h=f.x-c.x,n=n.y-c.y,e=e.y-c.y,f=f.y-c.y):Math.abs(m.y)>Math.abs(m.z)?(b=n.x-c.x,m=e.x-c.x,h=f.x-c.x,n=n.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=n.x-c.x,m=e.x-c.x,h=f.x-c.x,n=n.y-c.y,e=e.y-c.y,f=f.y-c.y);c=m*f-e*h;if(c==0)return Number.MAX_VALUE;c=1/c;f=(b*f-n*h)*c;if(!(f>=0))return Number.MAX_VALUE;c*=m*n-e*b;if(!(c>=0))return Number.MAX_VALUE;if(!(1-f-c>=0))return Number.MAX_VALUE;return k};
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THREE.CollisionSystem.prototype.makeRayLocal=function(b,c){var e=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(c.matrixWorld,e);var f=THREE.CollisionSystem.__r;f.origin.copy(b.origin);f.direction.copy(b.direction);e.multiplyVector3(f.origin);e.rotateAxis(f.direction);f.direction.normalize();return f};
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-THREE.CollisionSystem.prototype.rayBox=function(b,c){var e;c.dynamic&&c.mesh&&c.mesh.matrixWorld?e=this.makeRayLocal(b,c.mesh):(e=THREE.CollisionSystem.__r,e.origin.copy(b.origin),e.direction.copy(b.direction));var f=0,h=0,m=0,k=0,n=0,t=0,v=!0;e.origin.x<c.min.x?(f=c.min.x-e.origin.x,f/=e.direction.x,v=!1,k=-1):e.origin.x>c.max.x&&(f=c.max.x-e.origin.x,f/=e.direction.x,v=!1,k=1);e.origin.y<c.min.y?(h=c.min.y-e.origin.y,h/=e.direction.y,v=!1,n=-1):e.origin.y>c.max.y&&(h=c.max.y-e.origin.y,h/=e.direction.y,
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-v=!1,n=1);e.origin.z<c.min.z?(m=c.min.z-e.origin.z,m/=e.direction.z,v=!1,t=-1):e.origin.z>c.max.z&&(m=c.max.z-e.origin.z,m/=e.direction.z,v=!1,t=1);if(v)return-1;v=0;h>f&&(v=1,f=h);m>f&&(v=2,f=m);switch(v){case 0:n=e.origin.y+e.direction.y*f;if(n<c.min.y||n>c.max.y)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*f;if(e<c.min.z||e>c.max.z)return Number.MAX_VALUE;c.normal.set(k,0,0);break;case 1:k=e.origin.x+e.direction.x*f;if(k<c.min.x||k>c.max.x)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*
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-f;if(e<c.min.z||e>c.max.z)return Number.MAX_VALUE;c.normal.set(0,n,0);break;case 2:k=e.origin.x+e.direction.x*f;if(k<c.min.x||k>c.max.x)return Number.MAX_VALUE;n=e.origin.y+e.direction.y*f;if(n<c.min.y||n>c.max.y)return Number.MAX_VALUE;c.normal.set(0,0,t)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,c){var e=b.direction.dot(c.normal),f=c.point.dot(c.normal);if(e<0)e=(f-b.origin.dot(c.normal))/e;else return Number.MAX_VALUE;return e>0?e:Number.MAX_VALUE};
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+THREE.CollisionSystem.prototype.rayBox=function(b,c){var e;c.dynamic&&c.mesh&&c.mesh.matrixWorld?e=this.makeRayLocal(b,c.mesh):(e=THREE.CollisionSystem.__r,e.origin.copy(b.origin),e.direction.copy(b.direction));var f=0,h=0,m=0,k=0,n=0,u=0,p=!0;e.origin.x<c.min.x?(f=c.min.x-e.origin.x,f/=e.direction.x,p=!1,k=-1):e.origin.x>c.max.x&&(f=c.max.x-e.origin.x,f/=e.direction.x,p=!1,k=1);e.origin.y<c.min.y?(h=c.min.y-e.origin.y,h/=e.direction.y,p=!1,n=-1):e.origin.y>c.max.y&&(h=c.max.y-e.origin.y,h/=e.direction.y,
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+p=!1,n=1);e.origin.z<c.min.z?(m=c.min.z-e.origin.z,m/=e.direction.z,p=!1,u=-1):e.origin.z>c.max.z&&(m=c.max.z-e.origin.z,m/=e.direction.z,p=!1,u=1);if(p)return-1;p=0;h>f&&(p=1,f=h);m>f&&(p=2,f=m);switch(p){case 0:n=e.origin.y+e.direction.y*f;if(n<c.min.y||n>c.max.y)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*f;if(e<c.min.z||e>c.max.z)return Number.MAX_VALUE;c.normal.set(k,0,0);break;case 1:k=e.origin.x+e.direction.x*f;if(k<c.min.x||k>c.max.x)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*
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+f;if(e<c.min.z||e>c.max.z)return Number.MAX_VALUE;c.normal.set(0,n,0);break;case 2:k=e.origin.x+e.direction.x*f;if(k<c.min.x||k>c.max.x)return Number.MAX_VALUE;n=e.origin.y+e.direction.y*f;if(n<c.min.y||n>c.max.y)return Number.MAX_VALUE;c.normal.set(0,0,u)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,c){var e=b.direction.dot(c.normal),f=c.point.dot(c.normal);if(e<0)e=(f-b.origin.dot(c.normal))/e;else return Number.MAX_VALUE;return e>0?e:Number.MAX_VALUE};
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THREE.CollisionSystem.prototype.raySphere=function(b,c){var e=c.center.clone().subSelf(b.origin);if(e.lengthSq<c.radiusSq)return-1;var f=e.dot(b.direction.clone());if(f<=0)return Number.MAX_VALUE;e=c.radiusSq-(e.lengthSq()-f*f);if(e>=0)return Math.abs(f)-Math.sqrt(e);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4;
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THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(b){b.geometry.computeBoundingBox();var c=b.geometry.boundingBox,e=new THREE.Vector3(c.x[0],c.y[0],c.z[0]),c=new THREE.Vector3(c.x[1],c.y[1],c.z[1]),e=new THREE.BoxCollider(e,c);e.mesh=b;return e};THREE.CollisionUtils.MeshAABB=function(b){var c=THREE.CollisionUtils.MeshOBB(b);c.min.addSelf(b.position);c.max.addSelf(b.position);c.dynamic=!1;return c};
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THREE.CollisionUtils.MeshColliderWBox=function(b){return new THREE.MeshCollider(b,THREE.CollisionUtils.MeshOBB(b))};
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-if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,h=new THREE.Camera,m=new THREE.Camera,k=new THREE.Matrix4,n=new THREE.Matrix4,t,v,w;h.useTarget=m.useTarget=!1;h.matrixAutoUpdate=m.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},u=new THREE.WebGLRenderTarget(512,512,b),x=new THREE.WebGLRenderTarget(512,512,b),p=new THREE.Camera(53,1,1,1E4);p.position.z=
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-2;_material=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:u},mapRight:{type:"t",value:1,texture:x}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"});
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-var y=new THREE.Scene;y.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);u.width=b;u.height=f;x.width=b;x.height=f};this.render=function(b,e){e.update(null,!0);if(t!==e.aspect||v!==e.near||w!==e.fov){t=e.aspect;v=e.near;w=e.fov;var E=e.projectionMatrix.clone(),D=125/30*0.5,G=D*v/125,I=v*Math.tan(w*Math.PI/360),O;k.n14=D;n.n14=-D;D=-I*t+G;O=I*t+G;E.n11=2*v/(O-D);E.n13=(O+D)/(O-D);h.projectionMatrix=E.clone();D=-I*t-G;O=I*t-G;E.n11=2*v/(O-D);
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-E.n13=(O+D)/(O-D);m.projectionMatrix=E.clone()}h.matrix=e.matrixWorld.clone().multiplySelf(n);h.update(null,!0);h.position.copy(e.position);h.near=v;h.far=e.far;f.call(c,b,h,u,!0);m.matrix=e.matrixWorld.clone().multiplySelf(k);m.update(null,!0);m.position.copy(e.position);m.near=v;m.far=e.far;f.call(c,b,m,x,!0);f.call(c,y,p)}};
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+if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,h=new THREE.Camera,m=new THREE.Camera,k=new THREE.Matrix4,n=new THREE.Matrix4,u,p,v;h.useTarget=m.useTarget=!1;h.matrixAutoUpdate=m.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},t=new THREE.WebGLRenderTarget(512,512,b),x=new THREE.WebGLRenderTarget(512,512,b),w=new THREE.Camera(53,1,1,1E4);w.position.z=
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+2;_material=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:t},mapRight:{type:"t",value:1,texture:x}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"});
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+var y=new THREE.Scene;y.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);t.width=b;t.height=f;x.width=b;x.height=f};this.render=function(b,e){e.update(null,!0);if(u!==e.aspect||p!==e.near||v!==e.fov){u=e.aspect;p=e.near;v=e.fov;var E=e.projectionMatrix.clone(),D=125/30*0.5,G=D*p/125,I=p*Math.tan(v*Math.PI/360),O;k.n14=D;n.n14=-D;D=-I*u+G;O=I*u+G;E.n11=2*p/(O-D);E.n13=(O+D)/(O-D);h.projectionMatrix=E.clone();D=-I*u-G;O=I*u-G;E.n11=2*p/(O-D);
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+E.n13=(O+D)/(O-D);m.projectionMatrix=E.clone()}h.matrix=e.matrixWorld.clone().multiplySelf(n);h.update(null,!0);h.position.copy(e.position);h.near=p;h.far=e.far;f.call(c,b,h,t,!0);m.matrix=e.matrixWorld.clone().multiplySelf(k);m.update(null,!0);m.position.copy(e.position);m.near=p;m.far=e.far;f.call(c,b,m,x,!0);f.call(c,y,w)}};
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if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);this.autoClear=!1;var c=this,e=this.setSize,f=this.render,h,m,k=new THREE.Camera,n=new THREE.Camera;c.separation=10;if(b&&b.separation!==void 0)c.separation=b.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(b,f){e.call(c,b,f);h=b/2;m=f};this.render=function(b,e){this.clear();k.fov=e.fov;k.aspect=0.5*e.aspect;k.near=e.near;k.far=e.far;
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k.updateProjectionMatrix();k.position.copy(e.position);k.target.position.copy(e.target.position);k.translateX(c.separation);n.projectionMatrix=k.projectionMatrix;n.position.copy(e.position);n.target.position.copy(e.target.position);n.translateX(-c.separation);this.setViewport(0,0,h,m);f.call(c,b,k);this.setViewport(h,0,h,m);f.call(c,b,n,!1)}};
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