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@@ -20,9 +20,9 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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this.scale = 1;
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this.snapDist = null;
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- this.modifierAxis = new THREE.Vector3( 1, 1, 1 );
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- this.gizmo = new THREE.Object3D();
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-
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+ this.modifierAxis = new THREE.Vector3( 1, 1, 1 );
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+ this.gizmo = new THREE.Object3D();
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+
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var scope = this;
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var showPickers = false; // debug
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@@ -40,7 +40,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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var lookAtMatrix = new THREE.Matrix4();
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var eye = new THREE.Vector3()
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-
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+
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var tempMatrix = new THREE.Matrix4();
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var tempVector = new THREE.Vector3();
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var tempQuaternion = new THREE.Quaternion();
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@@ -125,7 +125,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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var magenta = [1,0,1,0.2];
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var yellow = [1,1,0,0.2];
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- var mesh;
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+ var geometry, mesh;
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// line axes
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@@ -151,22 +151,24 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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displayAxes['translate'].add( mesh );
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pickerAxes['translate'].add( mesh.clone() );
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- mesh = new THREE.Mesh( new THREE.PlaneGeometry( 0.2, 0.2 ), HandleMaterial( yellow ) );
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+ geometry = new THREE.PlaneGeometry( 0.2, 0.2 );
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+
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( yellow ) );
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mesh.position.set( 0.1, 0.1, 0 );
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bakeTransformations( mesh );
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mesh.name = 'TXY';
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displayAxes['translate'].add( mesh );
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pickerAxes['translate'].add( mesh.clone() );
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- mesh = new THREE.Mesh( new THREE.PlaneGeometry( 0.2, 0.2 ), HandleMaterial( cyan ) );
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( cyan ) );
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mesh.position.set( 0, 0.1, 0.1 );
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mesh.rotation.y = Math.PI/2;
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bakeTransformations( mesh );
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mesh.name = 'TYZ';
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displayAxes['translate'].add( mesh );
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pickerAxes['translate'].add( mesh.clone() );
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-
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- mesh = new THREE.Mesh( new THREE.PlaneGeometry( 0.2, 0.2 ), HandleMaterial( magenta ) );
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+
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( magenta ) );
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mesh.position.set( 0.1, 0, 0.1 );
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mesh.rotation.x = Math.PI/2;
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bakeTransformations( mesh );
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@@ -174,40 +176,44 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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displayAxes['translate'].add( mesh );
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pickerAxes['translate'].add( mesh.clone() );
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- mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0, 0.05, 0.2, 4, 1, true ), HandleMaterial( red ) );
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+ geometry = new THREE.CylinderGeometry( 0, 0.05, 0.2, 4, 1, true );
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+
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( red ) );
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mesh.position.x = 0.9;
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mesh.rotation.z = -Math.PI/2;
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bakeTransformations( mesh );
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mesh.name = 'TX';
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displayAxes['translate'].add( mesh );
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- mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0, 0.05, 0.2, 4, 1, true ), HandleMaterial( green ) );
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( green ) );
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mesh.position.y = 0.9;
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bakeTransformations( mesh );
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mesh.name = 'TY';
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displayAxes['translate'].add( mesh );
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- mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0, 0.05, 0.2, 4, 1, true ), HandleMaterial( blue ) );
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( blue ) );
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mesh.position.z = 0.9;
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mesh.rotation.x = Math.PI/2;
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bakeTransformations( mesh );
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mesh.name = 'TZ';
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displayAxes['translate'].add( mesh );
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- mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0.04, 0.04, 0.8, 4, 1, false ), HandleMaterial( red ) );
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+ geometry = new THREE.CylinderGeometry( 0.04, 0.04, 0.8, 4, 1, false );
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+
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( red ) );
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mesh.position.x = 0.6;
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mesh.rotation.z = -Math.PI/2;
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bakeTransformations( mesh );
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mesh.name = 'TX';
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pickerAxes['translate'].add( mesh );
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- mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0.04, 0.04, 0.8, 4, 1, false ), HandleMaterial( green ) );
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( green ) );
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mesh.position.y = 0.6;
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bakeTransformations( mesh );
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mesh.name = 'TY';
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pickerAxes['translate'].add( mesh );
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- mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0.04, 0.04, 0.8, 4, 1, false ), HandleMaterial( blue ) );
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( blue ) );
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mesh.position.z = 0.6;
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mesh.rotation.x = Math.PI/2;
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bakeTransformations( mesh );
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@@ -216,26 +222,28 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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// scale manipulators
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- mesh = new THREE.Mesh( new THREE.CubeGeometry( 0.1, 0.1, 0.1 ), HandleMaterial( white ) );
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+ geometry = new THREE.CubeGeometry( 0.1, 0.1, 0.1 );
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+
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( white ) );
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mesh.name = 'SXYZ';
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displayAxes['scale'].add( mesh );
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pickerAxes['scale'].add( mesh.clone() );
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- mesh = new THREE.Mesh( new THREE.CubeGeometry( 0.1, 0.1, 0.1 ), HandleMaterial( red ) );
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( red ) );
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mesh.position.set( 1, 0, 0 );
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bakeTransformations( mesh );
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mesh.name = 'SX';
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displayAxes['scale'].add( mesh );
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pickerAxes['scale'].add( mesh.clone() );
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- mesh = new THREE.Mesh( new THREE.CubeGeometry( 0.1, 0.1, 0.1 ), HandleMaterial( green ) );
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( green ) );
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mesh.position.set( 0, 1, 0 );
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bakeTransformations( mesh );
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mesh.name = 'SY';
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displayAxes['scale'].add( mesh );
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pickerAxes['scale'].add( mesh.clone() );
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- mesh = new THREE.Mesh( new THREE.CubeGeometry( 0.1, 0.1, 0.1 ), HandleMaterial( blue ) );
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( blue ) );
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mesh.position.set( 0, 0, 1 );
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bakeTransformations( mesh );
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mesh.name = 'SZ';
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@@ -244,9 +252,9 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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// rotate manipulators
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- var Circle = function( radius, facing, arc ) {
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-
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- var geometry = new THREE.Geometry();
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+ var Circle = function ( radius, facing, arc ) {
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+
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+ geometry = new THREE.Geometry();
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arc = arc ? arc : 1;
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for ( var i = 0; i <= 64 * arc; ++i ) {
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if ( facing == 'x' ) geometry.vertices.push( new THREE.Vector3( 0, Math.cos( i / 32 * Math.PI ), Math.sin( i / 32 * Math.PI ) ).multiplyScalar(radius) );
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@@ -277,21 +285,23 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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mesh.name = 'RE';
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displayAxes['rotate'].add( mesh );
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- mesh = new THREE.Mesh( new THREE.TorusGeometry( 1, 0.05, 4, 6, Math.PI ), HandleMaterial( cyan ) );
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+ geometry = new THREE.TorusGeometry( 1, 0.05, 4, 6, Math.PI );
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+
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( cyan ) );
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mesh.rotation.z = -Math.PI/2;
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mesh.rotation.y = -Math.PI/2;
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bakeTransformations( mesh );
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mesh.name = 'RX';
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pickerAxes['rotate'].add( mesh );
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- mesh = new THREE.Mesh( new THREE.TorusGeometry( 1, 0.05, 4, 6, Math.PI ), HandleMaterial( magenta ) );
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- mesh.rotation.z = Math.PI;
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( magenta ) );
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+ mesh.rotation.z = Math.PI;
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mesh.rotation.x = -Math.PI/2;
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bakeTransformations( mesh );
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mesh.name = 'RY';
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pickerAxes['rotate'].add( mesh );
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- mesh = new THREE.Mesh( new THREE.TorusGeometry( 1, 0.05, 4, 6, Math.PI ), HandleMaterial( yellow ) );
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+ mesh = new THREE.Mesh( geometry, HandleMaterial( yellow ) );
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mesh.rotation.z = -Math.PI/2;
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bakeTransformations( mesh );
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mesh.name = 'RZ';
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@@ -311,7 +321,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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// intersection planes
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{
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-
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+
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var planes = new THREE.Object3D();
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this.gizmo.add(planes);
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@@ -333,26 +343,26 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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}
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- this.attatch = function ( object ) {
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+ this.attatch = function ( object ) {
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- this.object = object;
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+ this.object = object;
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this.updateMode();
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-
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+
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this.domElement.addEventListener( 'mousedown', onMouseDown, false );
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document.addEventListener( 'keydown', onKeyDown, false );
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- }
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+ }
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- this.detatch = function ( object ) {
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+ this.detatch = function ( object ) {
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this.hide();
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this.domElement.removeEventListener( 'mousedown', onMouseDown, false );
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document.removeEventListener( 'keydown', onKeyDown, false );
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- }
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+ }
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- this.updateGizmo = function() {
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+ this.updateGizmo = function() {
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this.object.updateMatrixWorld();
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worldPosition.getPositionFromMatrix( this.object.matrixWorld );
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@@ -367,13 +377,14 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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this.gizmo.scale.set( scale, scale, scale );
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for ( var i in this.gizmo.children ) {
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+
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for ( var j in this.gizmo.children[i].children ) {
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object = this.gizmo.children[i].children[j];
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name = object.name;
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if ( name.search('E') != -1 ){
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-
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+
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lookAtMatrix.lookAt( camPosition, worldPosition, tempVector.set( 0, 1, 0 ));
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object.rotation.setEulerFromRotationMatrix( lookAtMatrix );
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@@ -392,21 +403,21 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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if ( name == 'RX' ) {
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quaternionX.setFromAxisAngle( unitX, Math.atan2( -eye.y, eye.z ) );
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- tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
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+ tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
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}
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if ( name == 'RY' ) {
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quaternionY.setFromAxisAngle( unitY, Math.atan2( eye.x, eye.z ) );
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- tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
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+ tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
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}
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if ( name == 'RZ' ) {
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quaternionZ.setFromAxisAngle( unitZ, Math.atan2( eye.y, eye.x ) );
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- tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
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+ tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
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}
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-
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+
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}
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-
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+
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object.rotation.setEulerFromQuaternion( tempQuaternion );
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} else if ( this.space == 'world' ) {
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@@ -434,10 +445,10 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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}
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this.callback();
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-
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- }
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- this.hide = function () {
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+ }
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+
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+ this.hide = function () {
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for ( var i in displayAxes ) {
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@@ -459,79 +470,79 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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}
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- }
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+ }
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- this.updateMode = function() {
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+ this.updateMode = function() {
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- this.hide();
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+ this.hide();
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- if ( scope.mode == 'scale' ) scope.space = 'local';
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+ if ( scope.mode == 'scale' ) scope.space = 'local';
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for ( var i in displayAxes[this.mode].children ) {
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displayAxes[this.mode].children[i].visible = true;
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-
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+
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}
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for ( var i in pickerAxes[this.mode].children ) {
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pickerAxes[this.mode].children[i].visible = showPickers;
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-
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+
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}
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scope.updateGizmo();
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- }
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+ }
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- this.setIntersectionPlane = function () {
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+ this.setIntersectionPlane = function () {
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- if ( isActive("X") || isActive("Y") ) {
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+ if ( isActive("X") || isActive("Y") ) {
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- currentPlane = 'XY';
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+ currentPlane = 'XY';
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- }
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+ }
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- if ( isActive("Z") ) {
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+ if ( isActive("Z") ) {
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- currentPlane = 'YZ';
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+ currentPlane = 'YZ';
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- }
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+ }
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- if ( isActive("XZ") ) {
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+ if ( isActive("XZ") ) {
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- currentPlane = 'XZ';
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+ currentPlane = 'XZ';
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- }
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+ }
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- if ( isActive("XYZ") || isActive("E") ) {
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+ if ( isActive("XYZ") || isActive("E") ) {
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- currentPlane = 'XYZE';
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+ currentPlane = 'XYZE';
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- }
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+ }
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- if ( isActive("RX") ) {
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+ if ( isActive("RX") ) {
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- currentPlane = 'YZ';
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+ currentPlane = 'YZ';
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- }
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+ }
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- if ( isActive("RY") ) {
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+ if ( isActive("RY") ) {
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- currentPlane = 'XZ';
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+ currentPlane = 'XZ';
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- }
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+ }
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- if ( isActive("RZ") ) {
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+ if ( isActive("RZ") ) {
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- currentPlane = 'XY';
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+ currentPlane = 'XY';
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- }
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+ }
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- scope.updateGizmo();
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+ scope.updateGizmo();
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- }
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+ }
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- function onMouseDown( event ) {
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+ function onMouseDown( event ) {
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event.preventDefault();
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@@ -555,14 +566,14 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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if ( planeIntersect ) {
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- oldPosition.copy( scope.object.position );
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- oldScale.copy( scope.object.scale );
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+ oldPosition.copy( scope.object.position );
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+ oldScale.copy( scope.object.scale );
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- oldRotationMatrix.extractRotation( scope.object.matrix );
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- worldRotationMatrix.extractRotation( scope.object.matrixWorld );
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+ oldRotationMatrix.extractRotation( scope.object.matrix );
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+ worldRotationMatrix.extractRotation( scope.object.matrixWorld );
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- parentRotationMatrix.extractRotation( scope.object.parent.matrixWorld );
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- parentScale.getScaleFromMatrix( tempMatrix.getInverse( scope.object.parent.matrixWorld ) );
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+ parentRotationMatrix.extractRotation( scope.object.parent.matrixWorld );
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+ parentScale.getScaleFromMatrix( tempMatrix.getInverse( scope.object.parent.matrixWorld ) );
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offset.copy( planeIntersect.point );
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@@ -589,7 +600,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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point.copy( planeIntersect.point );
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if ( ( scope.mode == 'translate' ) && isActive("T") ) {
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-
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+
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point.sub( offset );
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point.multiply(parentScale);
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@@ -619,11 +630,11 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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scope.object.position.copy( oldPosition );
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scope.object.position.add( point );
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-
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+
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if ( scope.snapDist ) {
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if ( isActive("X") ) scope.object.position.x = Math.round( scope.object.position.x / scope.snapDist ) * scope.snapDist;
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- if ( isActive("Y") ) scope.object.position.y = Math.round( scope.object.position.y / scope.snapDist ) * scope.snapDist;
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- if ( isActive("Z") ) scope.object.position.z = Math.round( scope.object.position.z / scope.snapDist ) * scope.snapDist;
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+ if ( isActive("Y") ) scope.object.position.y = Math.round( scope.object.position.y / scope.snapDist ) * scope.snapDist;
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+ if ( isActive("Z") ) scope.object.position.z = Math.round( scope.object.position.z / scope.snapDist ) * scope.snapDist;
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}
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}
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@@ -636,7 +647,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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if ( scope.space == 'local' ) {
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if ( isActive("XYZ")) {
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-
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+
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scale = 1 + ( ( point.y ) / 50 );
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scope.object.scale.x = oldScale.x * scale;
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@@ -644,7 +655,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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scope.object.scale.z = oldScale.z * scale;
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} else {
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-
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+
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point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
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if ( !(isActive("X")) || scope.modifierAxis.x != 1 ) point.x = 0;
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@@ -681,7 +692,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionE );
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tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
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-
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+
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scope.object.rotation.setEulerFromQuaternion( tempQuaternion );
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} else if ( scope.active == "RXYZ" ) {
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@@ -705,7 +716,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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if ( scope.active == "RX" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionX );
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if ( scope.active == "RY" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionY );
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if ( scope.active == "RZ" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionZ );
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-
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+
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scope.object.rotation.setEulerFromQuaternion( quaternionXYZ );
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} else if ( scope.space == 'world' ) {
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@@ -725,7 +736,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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if ( scope.active == "RZ" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
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tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
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-
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+
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scope.object.rotation.setEulerFromQuaternion( tempQuaternion );
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}
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@@ -762,26 +773,26 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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if ( event.keyCode == 69 ) { // E
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- if ( scope.mode == 'rotate' ) scope.space = ( scope.space == 'world' ) ? 'local' : 'world';
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+ if ( scope.mode == 'rotate' ) scope.space = ( scope.space == 'world' ) ? 'local' : 'world';
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scope.mode = 'rotate';
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}
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if ( event.keyCode == 82 ) { // R
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-
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+
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scope.mode = 'scale';
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scope.space = 'local';
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}
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if ( event.keyCode == 187 || event.keyCode == 107 ) { // +,=,num+
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-
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+
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scope.scale += 0.1
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}
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if ( event.keyCode == 189 || event.keyCode == 109) { // -,_,num-
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-
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+
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scope.scale -= 0.1
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scope.scale = Math.max( scope.scale, 0.1 );
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@@ -801,10 +812,10 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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projector.unprojectVector( pointerVector, scope.camera );
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ray.set( camPosition, pointerVector.sub( camPosition ).normalize() );
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-
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+
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var intersections = ray.intersectObjects( objects, true );
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return intersections[0] ? intersections[0] : false;
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-
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+
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}
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function isActive( name ) {
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@@ -825,4 +836,4 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
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};
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-THREE.TransformControls.prototype = Object.create( THREE.EventDispatcher.prototype );
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+THREE.TransformControls.prototype = Object.create( THREE.EventDispatcher.prototype );
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