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Fix d.ts for WebGLShadowMap constructor

Ondřej Španěl 5 years ago
parent
commit
45525ae4c6
1 changed files with 1 additions and 2 deletions
  1. 1 2
      src/renderers/webgl/WebGLShadowMap.d.ts

+ 1 - 2
src/renderers/webgl/WebGLShadowMap.d.ts

@@ -7,9 +7,8 @@ export class WebGLShadowMap {
 
 
 	constructor(
 	constructor(
 		_renderer: WebGLRenderer,
 		_renderer: WebGLRenderer,
-		_lights: any[],
 		_objects: any[],
 		_objects: any[],
-		capabilities: any
+		maxTextureSize: number
 	);
 	);
 
 
 	enabled: boolean;
 	enabled: boolean;