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@@ -50,37 +50,38 @@
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// Textures
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- var r = "textures/cube/Bridge2/";
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- var urls = [ r + "posx.jpg", r + "negx.jpg",
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- r + "posy.jpg", r + "negy.jpg",
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- r + "posz.jpg", r + "negz.jpg" ];
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+ var r = 'textures/cube/Bridge2/';
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+ var urls = [ r + 'posx.jpg', r + 'negx.jpg',
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+ r + 'posy.jpg', r + 'negy.jpg',
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+ r + 'posz.jpg', r + 'negz.jpg' ];
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textureCube = new THREE.CubeTextureLoader().load( urls );
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textureCube.encoding = THREE.sRGBEncoding;
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var textureLoader = new THREE.TextureLoader();
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- textureEquirec = textureLoader.load( "textures/2294472375_24a3b8ef46_o.jpg" );
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+ textureEquirec = textureLoader.load( 'textures/2294472375_24a3b8ef46_o.jpg' );
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textureEquirec.mapping = THREE.EquirectangularReflectionMapping;
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textureEquirec.encoding = THREE.sRGBEncoding;
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- textureSphere = textureLoader.load( "textures/metal.jpg" );
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+ textureSphere = textureLoader.load( 'textures/metal.jpg' );
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textureSphere.mapping = THREE.SphericalReflectionMapping;
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textureSphere.encoding = THREE.sRGBEncoding;
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// Materials
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- var equirectShader = THREE.ShaderLib[ "equirect" ];
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+ var equirectShader = THREE.ShaderLib[ 'equirect' ];
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var equirectMaterial = new THREE.ShaderMaterial( {
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+ uniforms: THREE.UniformsUtils.clone( equirectShader.uniforms ),
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fragmentShader: equirectShader.fragmentShader,
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vertexShader: equirectShader.vertexShader,
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- uniforms: equirectShader.uniforms,
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depthWrite: false,
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side: THREE.BackSide
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} );
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- equirectMaterial.uniforms[ "tEquirect" ].value = textureEquirec;
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+ equirectMaterial.uniforms[ 'tEquirect' ].value = textureEquirec;
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+
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// enable code injection for non-built-in material
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Object.defineProperty( equirectMaterial, 'map', {
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@@ -92,11 +93,12 @@
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} );
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- var cubeShader = THREE.ShaderLib[ "cube" ];
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+ var cubeShader = THREE.ShaderLib[ 'cube' ];
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+
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var cubeMaterial = new THREE.ShaderMaterial( {
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+ uniforms: THREE.UniformsUtils.clone( cubeShader.uniforms ),
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fragmentShader: cubeShader.fragmentShader,
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vertexShader: cubeShader.vertexShader,
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- uniforms: cubeShader.uniforms,
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depthWrite: false,
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side: THREE.BackSide
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} );
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