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Fixing typos in the readme files

repsac 10 years ago
parent
commit
45bf3df132
2 changed files with 6 additions and 6 deletions
  1. 4 4
      utils/exporters/blender/README.md
  2. 2 2
      utils/exporters/blender/tests/README.md

+ 4 - 4
utils/exporters/blender/README.md

@@ -8,10 +8,10 @@ The exporter (r69 and earlier) has been completely replaced. Please ensure you h
 
 ## Installation
 
-Copy the io_mesh folder to the scripts/addons folder. If it doesn't exist, create it. The full path is OS-dependent (see below).
+Copy the io_three folder to the scripts/addons folder. If it doesn't exist, create it. The full path is OS-dependent (see below).
 
 Once that is done, you need to activate the plugin. Open Blender preferences, look for
-Addons, search for `three`, enable the checkbox next to the `Import-Export: three.js format` entry.
+Addons, search for `three`, enable the checkbox next to the `Import-Export: Three.js Format` entry.
 
 Goto Usage.
 
@@ -44,7 +44,7 @@ For Ubuntu users who installed Blender 2.68 via apt-get, this is the location:
 
 ## Usage
 
-Activate the Import-Export addon under "User Preferences" > "Addons" and then use the regular Import and Export menu within Blender, select `Three.js (json)`.
+Activate the Import-Export addon under "User Preferences" > "Addons" and then use the regular Export menu within Blender, select `Three.js (json)`.
 
 
 ## Enabling msgpack
@@ -52,4 +52,4 @@ To enable msgpack compression copy the msgpack to scripts/modules.
 
 
 ## Importer
-Currently there is no import functionality.
+Currently there is no import functionality available.

+ 2 - 2
utils/exporters/blender/tests/README.md

@@ -1,8 +1,8 @@
 # Running tests
-In order to use the test scripts you must have your shell setup to execute Blender from the command line using `$ blender`. This either done by setting up your own wrapper scripts or by symlinking /usr/bin/python directly to $BLENDER_ROOT/blender. 
+In order to use the test scripts you must have your shell setup to execute Blender from the command line using `$ blender`. This either done by setting up your own wrapper scripts or by symlinking /usr/bin/blender directly to $BLENDER_ROOT/blender. 
 
 ## OS X
-Make sure your do not point to blender.app as it will not pass the arguments corrently. It is required to execute on $BLENDER_ROOT/blender.app/Contents/MacOS/blender in order for the tests to execute correctly.
+Make sure your do not point to blender.app as it will not pass the arguments corrently. It is required to execute on $BLENDER_ROOT/blender.app/Contents/MacOS/blender in order for the tests to function correctly.
 
 # Testing
 Each test script focuses on a specific context and feature of the exporter.