@@ -177,7 +177,7 @@
var emitter = new THREE.Mesh( geometry, material );
emitter.position = light.position;
- emitter.quaternion = light.quaternion;
+ emitter.quaternion.copy( light.quaternion );
emitter.scale.set( light.width * 2, 0.2, light.height * 2 );
return emitter;