|
@@ -0,0 +1,162 @@
|
|
|
+<!DOCTYPE html>
|
|
|
+<html lang="en">
|
|
|
+ <head>
|
|
|
+ <title>three.js webgpu - bloom selective</title>
|
|
|
+ <meta charset="utf-8">
|
|
|
+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
|
+ <link type="text/css" rel="stylesheet" href="main.css">
|
|
|
+ </head>
|
|
|
+ <body>
|
|
|
+
|
|
|
+ <div id="info">
|
|
|
+ <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgpu - bloom selective
|
|
|
+ </div>
|
|
|
+
|
|
|
+ <script type="importmap">
|
|
|
+ {
|
|
|
+ "imports": {
|
|
|
+ "three": "../build/three.webgpu.js",
|
|
|
+ "three/tsl": "../build/three.webgpu.js",
|
|
|
+ "three/addons/": "./jsm/"
|
|
|
+ }
|
|
|
+ }
|
|
|
+ </script>
|
|
|
+
|
|
|
+ <script type="module">
|
|
|
+
|
|
|
+ import * as THREE from 'three';
|
|
|
+ import { pass, mrt, output, float, uniform } from 'three/tsl';
|
|
|
+
|
|
|
+ import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
|
|
|
+
|
|
|
+ import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
|
|
|
+
|
|
|
+ // scene
|
|
|
+
|
|
|
+ const scene = new THREE.Scene();
|
|
|
+
|
|
|
+ const camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 200 );
|
|
|
+ camera.position.set( 0, 0, 20 );
|
|
|
+ camera.lookAt( 0, 0, 0 );
|
|
|
+
|
|
|
+ const geometry = new THREE.IcosahedronGeometry( 1, 15 );
|
|
|
+
|
|
|
+ for ( let i = 0; i < 50; i ++ ) {
|
|
|
+
|
|
|
+ const color = new THREE.Color();
|
|
|
+ color.setHSL( Math.random(), 0.7, Math.random() * 0.2 + 0.05 );
|
|
|
+
|
|
|
+ const bloomIntensity = Math.random() > 0.5 ? 1 : 0;
|
|
|
+
|
|
|
+ const material = new THREE.MeshBasicNodeMaterial( { color: color } );
|
|
|
+ material.mrtNode = mrt( {
|
|
|
+ bloomIntensity: uniform( bloomIntensity )
|
|
|
+ } );
|
|
|
+
|
|
|
+ const sphere = new THREE.Mesh( geometry, material );
|
|
|
+ sphere.position.x = Math.random() * 10 - 5;
|
|
|
+ sphere.position.y = Math.random() * 10 - 5;
|
|
|
+ sphere.position.z = Math.random() * 10 - 5;
|
|
|
+ sphere.position.normalize().multiplyScalar( Math.random() * 4.0 + 2.0 );
|
|
|
+ sphere.scale.setScalar( Math.random() * Math.random() + 0.5 );
|
|
|
+ scene.add( sphere );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ // renderer
|
|
|
+
|
|
|
+ const renderer = new THREE.WebGPURenderer();
|
|
|
+ renderer.setPixelRatio( window.devicePixelRatio );
|
|
|
+ renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
+ renderer.setAnimationLoop( animate );
|
|
|
+ renderer.toneMapping = THREE.NeutralToneMapping;
|
|
|
+ document.body.appendChild( renderer.domElement );
|
|
|
+
|
|
|
+ // post processing
|
|
|
+
|
|
|
+ const scenePass = pass( scene, camera );
|
|
|
+ scenePass.setMRT( mrt( {
|
|
|
+ output,
|
|
|
+ bloomIntensity: float( 0 ) // default bloom intensity
|
|
|
+ } ) );
|
|
|
+
|
|
|
+ const outputPass = scenePass.getTextureNode();
|
|
|
+ const bloomIntensityPass = scenePass.getTextureNode( 'bloomIntensity' );
|
|
|
+
|
|
|
+ const bloomPass = outputPass.mul( bloomIntensityPass ).bloom();
|
|
|
+
|
|
|
+ const postProcessing = new THREE.PostProcessing( renderer );
|
|
|
+ postProcessing.outputColorTransform = false;
|
|
|
+ postProcessing.outputNode = outputPass.add( bloomPass ).renderOutput();
|
|
|
+
|
|
|
+ // controls
|
|
|
+
|
|
|
+ const controls = new OrbitControls( camera, renderer.domElement );
|
|
|
+ controls.maxPolarAngle = Math.PI * 0.5;
|
|
|
+ controls.minDistance = 1;
|
|
|
+ controls.maxDistance = 100;
|
|
|
+
|
|
|
+ // raycaster
|
|
|
+
|
|
|
+ const raycaster = new THREE.Raycaster();
|
|
|
+ const mouse = new THREE.Vector2();
|
|
|
+
|
|
|
+ window.addEventListener( 'pointerdown', ( event ) => {
|
|
|
+
|
|
|
+ mouse.x = ( event.clientX / window.innerWidth ) * 2 - 1;
|
|
|
+ mouse.y = - ( event.clientY / window.innerHeight ) * 2 + 1;
|
|
|
+
|
|
|
+ raycaster.setFromCamera( mouse, camera );
|
|
|
+
|
|
|
+ const intersects = raycaster.intersectObjects( scene.children, false );
|
|
|
+
|
|
|
+ if ( intersects.length > 0 ) {
|
|
|
+
|
|
|
+ const material = intersects[ 0 ].object.material;
|
|
|
+
|
|
|
+ const bloomIntensity = material.mrtNode.getNode( 'bloomIntensity' );
|
|
|
+ bloomIntensity.value = bloomIntensity.value === 0 ? 1 : 0;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ } );
|
|
|
+
|
|
|
+ // gui
|
|
|
+
|
|
|
+ const gui = new GUI();
|
|
|
+
|
|
|
+ const bloomFolder = gui.addFolder( 'bloom' );
|
|
|
+ bloomFolder.add( bloomPass.threshold, 'value', 0.0, 1.0 ).name( 'threshold' );
|
|
|
+ bloomFolder.add( bloomPass.strength, 'value', 0.0, 3 ).name( 'strength' );
|
|
|
+ bloomFolder.add( bloomPass.radius, 'value', 0.0, 1.0 ).name( 'radius' );
|
|
|
+
|
|
|
+ const toneMappingFolder = gui.addFolder( 'tone mapping' );
|
|
|
+ toneMappingFolder.add( renderer, 'toneMappingExposure', 0.1, 3 ).name( 'exposure' );
|
|
|
+
|
|
|
+ // events
|
|
|
+
|
|
|
+ window.onresize = function () {
|
|
|
+
|
|
|
+ const width = window.innerWidth;
|
|
|
+ const height = window.innerHeight;
|
|
|
+
|
|
|
+ camera.aspect = width / height;
|
|
|
+ camera.updateProjectionMatrix();
|
|
|
+
|
|
|
+ renderer.setSize( width, height );
|
|
|
+
|
|
|
+ };
|
|
|
+
|
|
|
+ // animate
|
|
|
+
|
|
|
+ function animate() {
|
|
|
+
|
|
|
+ postProcessing.render();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ </script>
|
|
|
+
|
|
|
+ </body>
|
|
|
+
|
|
|
+</html>
|