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Docs: PointCloud no longer changes frustumCulled. Fixes #5327.

Mr.doob 11 years ago
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      docs/api/objects/PointCloud.html

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docs/api/objects/PointCloud.html

@@ -34,10 +34,6 @@
 
 
 		<div>An instance of [page:Material], defining the object's appearance. Default is a [page:PointCloudMaterial] with randomised colour.</div>
 		<div>An instance of [page:Material], defining the object's appearance. Default is a [page:PointCloudMaterial] with randomised colour.</div>
 
 
-		<h3>.[page:Boolean frustrumCulled]</h3>
-		
-		<div>Specifies whether the particle system will be culled if it's outside the camera's frustum. By default this is set to false.</div>
-
 		<h3>.[page:boolean sortParticles]</h3>
 		<h3>.[page:boolean sortParticles]</h3>
 		<div>
 		<div>
 		When set, then the particles should be depth sorted (from far to near), based on camera, in the renderer every frame. 
 		When set, then the particles should be depth sorted (from far to near), based on camera, in the renderer every frame.