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@@ -11,17 +11,17 @@
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<h1>[name]</h1>
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<h1>[name]</h1>
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- <div class="desc">todo</div>
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+ <div class="desc">Camera with cube projection</div>
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<h2>Constructor</h2>
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<h2>Constructor</h2>
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- <h3>[name]([page:todo near], [page:todo far], [page:todo cubeResolution])</h3>
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+ <h3>[name]([page:Float near], [page:Float far], [page:Float cubeResolution])</h3>
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<div>
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<div>
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- near -- todo <br />
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- far -- todo <br />
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- cubeResolution -- todo
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+ near -- Camera frustum near plane. <br />
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+ far -- Camera frustum far plane. <br />
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+ cubeResolution -- The size of the render target image.
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</div>
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</div>
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<div>
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<div>
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todo
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todo
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@@ -34,17 +34,17 @@
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<h3>[property:WebGLRenderTargetCube renderTarget]</h3>
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<h3>[property:WebGLRenderTargetCube renderTarget]</h3>
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<div>
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<div>
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- todo
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+ The camera renders to this target.
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</div>
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</div>
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<h2>Methods</h2>
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<h2>Methods</h2>
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- <h3>[method:todo updateCubeMap]([page:todo renderer], [page:todo scene])</h3>
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+ <h3>[method:todo updateCubeMap]([page:WebGLRenderer], [page:Scene])</h3>
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<div>
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<div>
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- renderer -- todo <br />
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- scene -- todo
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+ renderer -- The renderer to use for this camera. <br />
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+ scene -- The scene to render.
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</div>
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</div>
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<div>
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<div>
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todo
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todo
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