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@@ -113,11 +113,13 @@ THREE.SceneUtils = {
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object = new THREE.LOD();
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object = new THREE.LOD();
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- } else if ( THREE.MarchingCubes && source instanceof THREE.MarchingCubes ) {
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+ /*
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+ } else if ( source instanceof THREE.MarchingCubes ) {
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object = new THREE.MarchingCubes( source.resolution, source.material );
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object = new THREE.MarchingCubes( source.resolution, source.material );
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object.field.set( source.field );
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object.field.set( source.field );
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object.isolation = source.isolation;
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object.isolation = source.isolation;
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+ */
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} else if ( source instanceof THREE.Object3D ) {
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} else if ( source instanceof THREE.Object3D ) {
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