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@@ -232,9 +232,9 @@ Material.prototype = Object.assign( Object.create( EventDispatcher.prototype ),
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// rotation (SpriteMaterial)
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if ( this.rotation !== 0 ) data.rotation = this.rotation;
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- if (this.polygonOffset === true) data.polygonOffset = true;
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- if (this.polygonOffsetFactor !== 0) data.polygonOffsetFactor = this.polygonOffsetFactor;
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- if (this.polygonOffsetUnits !== 0) data.polygonOffsetUnits = this.polygonOffsetUnits;
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+ if ( this.polygonOffset === true ) data.polygonOffset = true;
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+ if ( this.polygonOffsetFactor !== 0 ) data.polygonOffsetFactor = this.polygonOffsetFactor;
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+ if ( this.polygonOffsetUnits !== 0 ) data.polygonOffsetUnits = this.polygonOffsetUnits;
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if ( this.linewidth !== 1 ) data.linewidth = this.linewidth;
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if ( this.dashSize !== undefined ) data.dashSize = this.dashSize;
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