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@@ -272,7 +272,7 @@ function WebGLRenderer( parameters ) {
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textures = new WebGLTextures( _gl, extensions, state, properties, capabilities, utils, info );
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attributes = new WebGLAttributes( _gl, capabilities );
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bindingStates = new WebGLBindingStates( _gl, extensions, attributes, capabilities );
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- geometries = new WebGLGeometries( _gl, attributes, info, bindingStates );
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+ geometries = new WebGLGeometries( _gl, attributes, info, bindingStates );
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objects = new WebGLObjects( _gl, geometries, attributes, info );
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morphtargets = new WebGLMorphtargets( _gl );
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programCache = new WebGLPrograms( _this, extensions, capabilities, bindingStates );
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