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WebGLRenderer: Clean up.

Mr.doob %!s(int64=5) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 1 adicións e 2 borrados
  1. 1 2
      src/renderers/WebGLRenderer.js

+ 1 - 2
src/renderers/WebGLRenderer.js

@@ -1521,8 +1521,6 @@ function WebGLRenderer( parameters ) {
 
 		}
 
-		materialProperties.environment = material.isMeshStandardMaterial ? scene.environment : null;
-
 		var programAttributes = program.getAttributes();
 
 		if ( material.morphTargets ) {
@@ -1569,6 +1567,7 @@ function WebGLRenderer( parameters ) {
 
 		}
 
+		materialProperties.environment = material.isMeshStandardMaterial ? scene.environment : null;
 		materialProperties.fog = scene.fog;
 
 		// store the light setup it was created for