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@@ -30,15 +30,15 @@
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<h2>Example</h2>
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<div>[example:webgl2_materials_texture3d WebGL2 / materials / texture3d]</div>
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- <div>[example:webgl2_materials_texture3d_volume WebGL2 / materials / texture3d / volume]</div>
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+ <div>[example:webgl2_materials_texture2darray WebGL2 / materials / texture2darray]</div>
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- <h2>Properties</h2>
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+ <h2>Properties</h2>
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<p>
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- See the base [page:Texture Texture] class for common properties.
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- </p>
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+ See the base [page:Texture Texture] class for common properties.
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+ </p>
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- <h3>[property:number wrapR]</h3>
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+ <h3>[property:number wrapR]</h3>
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<p>
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This defines how the texture is wrapped in the depth direction.<br />
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The default is [page:Textures THREE.ClampToEdgeWrapping], where the edge is clamped to the outer edge texels.
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